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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Brenda</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Brenda"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/Brenda"/>
	<updated>2026-04-18T13:57:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=Moth&amp;diff=48944</id>
		<title>Moth</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Moth&amp;diff=48944"/>
		<updated>2020-10-10T23:11:38Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cyberpunk-elf-1.jpg|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Face&lt;br /&gt;
|header2= Bastard daughter of the &#039;King&#039; of an elven slum&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [Brenda on discord]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 6&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 12/09/2061&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/16jwqgctQ88scSVs3L3MBojalhr92KI5R?usp=sharing Moth]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - D &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
|label17 = Number of Runs&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=Count}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Moth is a young elf woman, who is part of the Laesa syndicate.  She circulates on the club scene and at the best parties.  She is in demand as a dancer for exclusive parties, and seems happy to be paid in drugs and favors.  She is comfortable with high society, mafia, and club/party environments.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She tends to wear black and white, with silver jewelry.  But her clothes range from expensive Armani and Berwick dresses, to club clothes involving black leather (and not that much of it).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
#Earn her birth father&#039;s trust and approval&lt;br /&gt;
#Have a good time&lt;br /&gt;
#Party and entertain&lt;br /&gt;
#Dance&lt;br /&gt;
#Spend time with her boyfriend!&lt;br /&gt;
#Bake&lt;br /&gt;
#Share her baked goods with the world&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Moth is, in fact, the bastard daughter of [[King Midas]] - a rich elf, who is part of the [[Laesa Syndicate]]. People claim he is an illegitimate son of an immortal Tir Na Nog prince. Midas says these &amp;quot;claims&amp;quot; are of course &amp;quot;untrue&amp;quot;.  He is, in practice, a king of hedonism - bars, clubs, gambling, prostitution, underworld, smuggling, drugs, sprawl life, shadow community and immortal elves.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She knows nothing about her mother beyond that the woman must have meant something to King Midas.  She adores her father and wants his love and approval more than anything else in the world.  He funds her party lifestyle but doles out praise more sparsely.  She wants so much to impress him and gain his trust and affection.  She has proven herself - a Made Man for the Laesa syndicate.  That earned a smile.  She will do anything her father asks.  He functions like a fixer for her, giving her chances to keep earning those smiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His shining gold-adorned self is the light that she circles, the besotted Moth that she is.  Living in the shadow of his light.  Wanting to get closer and closer to him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Those paying attention note that she only ever wears silver.  Never gold.  She only carries platinum and silver credits.  She gives any gold that she acquires to her father.  She has nothing gold that she has kept for herself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She was based out of Tarislar (Puyallup), but has recently bought a beautiful home in Bellevue.  She often hosts parties there for fellow runners.  She still maintains this home, though she lives elsewhere.  The housekeeper is [[Blume]].&lt;br /&gt;
&lt;br /&gt;
[[File:Dandy_and_Moth_-_close_up.png|500px|right]] &amp;lt;br&amp;gt;&lt;br /&gt;
She now has a boyfriend [[Dandy]] who occupies much of her time and thought.  She has moved in with him, in his cabin in Snohomish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She started baking to make a good impression on him, but absolutely loves it, and it is now a hobby that she enjoys very much.  She always needs people to help her test her recipes and help her eat the baked goods.  She has recently acquired a [[Moth/Food Truck|food truck]] to help share her baked goods with the world, under her Melanie White identity.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She has secretly taken on the role of the Community Outreach Officer for [[Solace]] under her Amy Lowell identity.  This identity has no ties to shadow running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
Positive&lt;br /&gt;
&lt;br /&gt;
*Bilingual&lt;br /&gt;
*First Impression&lt;br /&gt;
*Will to Live&lt;br /&gt;
*Made Man (Laesa syndicate)&lt;br /&gt;
*Low Light Vision&lt;br /&gt;
*Common Sense&lt;br /&gt;
*Perfect Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Negative&lt;br /&gt;
&lt;br /&gt;
*Addiction (mild) to novacoke&lt;br /&gt;
*&amp;lt;s&amp;gt;Combat paralysis&amp;lt;/s&amp;gt;&lt;br /&gt;
*Low pain threshold&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=King Midas&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bob Sanders&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Heavy Metal&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;CIA Bill&amp;quot; Cooper&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=The Steward&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Isabel Wirth&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=D&#039;Auriel Peirson&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lt.Cmdr Yennefer Kerrigan&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&#039;Princess&#039; Rosemary&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Legal Eagle&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Mother Komodo&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=863 (Contact)&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alfred Rockbell&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Corf&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rocket Raccoon&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Juan Lopez&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Roscoe West&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Nathan Wallace&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Cliff Morrow&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bruno Pereira&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=King HumungaMax&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Fuego Fieri Firebrand the Fourth&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Professor Simeon Jones&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Butterfly&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Mr.Rudd&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Courtney Mcintire&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alex Bernard&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Laesa Syndicate&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Solace&lt;br /&gt;
|Position=Board Member &amp;amp; Official Cookie Maker&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2081-04-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=City Watch&lt;br /&gt;
|Position=Reserve Member, as Signorina Falena&lt;br /&gt;
|RepBonus=2&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2081-06-17&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies=== &lt;br /&gt;
+3 Faction Rep, Streets of Redmond &amp;lt;br&amp;gt;&lt;br /&gt;
+2 Faction Rep, Triad &amp;lt;br&amp;gt;&lt;br /&gt;
+2 Faction Rep, Yakuza &amp;lt;br&amp;gt;&lt;br /&gt;
+2 Faction Rep, City Watch &amp;lt;br&amp;gt;&lt;br /&gt;
+2 Faction Rep, Ork Underground &amp;lt;br&amp;gt;&lt;br /&gt;
+2 Faction Rep, Skraacha &amp;lt;br&amp;gt;&lt;br /&gt;
+2 Faction Rep, Cockroach &amp;lt;br&amp;gt;&lt;br /&gt;
+1 Faction Rep, Redmond Rejuvenation Project &amp;lt;br&amp;gt;&lt;br /&gt;
+1 Faction Rep, First Nation &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-2 Faction Rep, Disassemblers &amp;lt;br&amp;gt;&lt;br /&gt;
-3 Faction Rep, Tamanous &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
[[File:Moth-logo-business-card.JPG]]&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
[[File:Moth-SINs-pic.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Alice Silver (Quality 4) - Looks like Moth &amp;lt;br&amp;gt;&lt;br /&gt;
- Firearms License &amp;lt;br&amp;gt;&lt;br /&gt;
- Driver&#039;s License &amp;lt;br&amp;gt;&lt;br /&gt;
- Press Pass &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amy Lowell (Quality 4) - A business woman &amp;lt;br&amp;gt;&lt;br /&gt;
- Driver&#039;s License &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lena Fawry (Quality 6) - An Egyptian physician &amp;lt;br&amp;gt;&lt;br /&gt;
- Driver&#039;s License &amp;lt;br&amp;gt;&lt;br /&gt;
- Medical License &amp;lt;br&amp;gt;&lt;br /&gt;
- Firearms License &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Melanie White (Quality 6) - Licensed food truck owner &amp;lt;br&amp;gt;&lt;br /&gt;
- Business License &amp;lt;br&amp;gt;&lt;br /&gt;
- Vehicle / Drivers License &amp;lt;br&amp;gt;&lt;br /&gt;
- Food Handler&#039;s Permit &amp;lt;br&amp;gt;&lt;br /&gt;
- Health Department License to Operate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She also has an alter ego - Signorina Falena - a hero who is a reserve member with the [[City Watch]].  She wears a cloak that look like moth wings on her back.&lt;br /&gt;
&lt;br /&gt;
[[File:Moth-baker-SIN.jpg|500px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
She tends to wear black and white, with silver jewelry.  But her clothes range from expensive Armani and Berwick dresses, to club clothes involving black leather (and not that much of it).&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
{{Gamequote|Moth is the best, I&#039;ve never met anyone so generous! She even put in a saltwater pool for me! {{Sign|Doris}}}}&lt;br /&gt;
{{Gamequote|Would not have met someone like this in my previous line of work. Highly reccomended, very competent, and a good cook. {{Sign|Scurvy}}}}&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[File:Moth-sketch.jpg|thumb|A drawing of Moth by a fellow shadow runner...  (credit to Torq!)]]&lt;br /&gt;
&lt;br /&gt;
===Runners Teams That She Has Worked With===&lt;br /&gt;
{{#ask: [[Category:Runs]] [[hasRunner::{{PAGENAME}}]] |mainlabel=- |format=list |default=Nobody |?hasRunner=&amp;lt;br&amp;gt;Team |limit=100 |sort=hasDate |order=descending }}&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48939</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48939"/>
		<updated>2020-10-10T14:37:45Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=3 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Three guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed and well guarded.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team-worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate and guards.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.  [[Dandy]] studied the footage for traps, and had some insight into the sea creatures most likely to be encountered like sea leeches and spark salmon.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.  Navigating the Lacuna was challenging but they managed, working together.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive round. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  The team switched to chemical rounds, hoping to avoid puncturing the chem sealed crate.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, a truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For [[Dandy]], [[Rigs]], and [[Relay]]: &amp;lt;br&amp;gt;&lt;br /&gt;
18,000 NuYen &amp;lt;br&amp;gt;&lt;br /&gt;
3 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
2 CDP &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For [[Moth]] only: &amp;lt;br&amp;gt; &lt;br /&gt;
16,000 NuYen &amp;lt;br&amp;gt; &lt;br /&gt;
3 Karma &amp;lt;br&amp;gt; &lt;br /&gt;
no CDP &amp;lt;br&amp;gt;&lt;br /&gt;
[[Alex Bernard]] as a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I cant belive this but we are going with the Otter plan&amp;quot; - Silas}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Moth]] here!  This was my 50th run!  What an anniversary!  And what better way to celebrate than a trip out of town with my sweetheart to a place as exotic as LA.  Only, this was all rather absolutely terrifying.  I was never so glad to be home.  On dry land.  With [[Dandy]].  Both of us alive and unharmed and not infected.  I am never going to take that for granted.  I am never going to forget to hook up the universal cable again.  I am probably going to put flood lights on the pool so I don&#039;t have to fret about surprise sea leeches.  Ick ick ick.  All in all though, we got it done.  [[Relay]] is as reliable as ever.  Smart.  A good partner in planning and searching.  [[Rigs]] is a little crazy, but his suggestions about demolitions and explosives proved most useful.  [[Dandy]] is - as ever - the best man in the world, and I am so glad he is a part of my life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48938</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48938"/>
		<updated>2020-10-10T14:37:09Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=3 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Three guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed and well guarded.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team-worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate and guards.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.  [[Dandy]] studied the footage for traps, and had some insight into the sea creatures most likely to be encountered like sea leeches and spark salmon.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.  Navigating the Lacuna was challenging but they managed, working together.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive round. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  The team switched to chemical rounds, hoping to avoid puncturing the chem sealed crate.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, a truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For [[Dandy]], [[Rigs]], and [[Relay]]: &amp;lt;br&amp;gt;&lt;br /&gt;
18,000 NuYen &amp;lt;br&amp;gt;&lt;br /&gt;
3 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
2 CDP &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For [[Moth]] only: &amp;lt;br&amp;gt; &lt;br /&gt;
16,000 NuYen &amp;lt;br&amp;gt; &lt;br /&gt;
3 Karma &amp;lt;br&amp;gt; &lt;br /&gt;
no CDP &amp;lt;br&amp;gt;&lt;br /&gt;
[[Alex Bernard]] as a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I cant belive this but we are going with the Otter plan&amp;quot; - Silas}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Moth]] here!  This was my 50th run!  What an anniversary!  And what better way to celebrate than a trip out of town with my sweetheart to a place as exotic as LA.  Only, this was all rather absolutely terrifying.  I was never so glad to be home.  On dry land.  With [[Dandy]].  Both of us alive and unharmed and not infected.  I am never going to take that for granted.  I am never going to forget to hook up the universal cable again.  I am probably going to put flood lights on the pool so I don&#039;t have to fret about surprise sea leeches.  Ick ick ick.  All in all though, we got it done.  [[Relay]] is as reliable as ever.  Smart.  A good partner in planning and searching.  [[Rigs]] is a little crazy, but his suggestions about demolitions and explosives proved most useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48937</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48937"/>
		<updated>2020-10-10T14:30:32Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=3 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Three guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed and well guarded.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.  Navigating the Lacuna was challenging but they managed, working together.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive around. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  The team switched to chemical rounds, hoping to avoid puncturing the chem sealed crate.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, at truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For [[Dandy]], [[Rigs]], and [[Relay]] &amp;lt;br&amp;gt;&lt;br /&gt;
18,000 NuYen &amp;lt;br&amp;gt;&lt;br /&gt;
3 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
2 CDP &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For [[Moth]] only: &amp;lt;br&amp;gt; &lt;br /&gt;
16,000 NuYen &amp;lt;br&amp;gt; &lt;br /&gt;
3 Karma &amp;lt;br&amp;gt; &lt;br /&gt;
no CDP &amp;lt;br&amp;gt;&lt;br /&gt;
[[Alex Bernard]] as a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I cant belive this but we are going with the Otter plan&amp;quot; - Silas}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Moth]] here!  This was my 50th run!  What an anniversary!  And what better way to celebrate than a trip out of town with my sweetheart to a place as exotic as LA.  Only, this was all rather absolutely terrifying.  I was never so glad to be home.  On dry land.  With [[Dandy]]. Both of us alive and unharmed and not infected.  I am never going to take that for granted.  I am never going to forget to hook up the universal cable again.  I am probably going to put flood lights on the pool so I don&#039;t have to fret about surprise sea leeches.  Ick ick ick.  All in all though, we got it done.  [[Relay]] is as reliable as ever.  Smart.  A good partner in planning and searching.  [[Rigs]] is a little crazy, but his suggestions about demolitions and explosives proved most useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48936</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48936"/>
		<updated>2020-10-10T14:29:39Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=3 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Three guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.  Navigating the Lacuna was challenging but they managed, working together.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive around. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  The team switched to chemical rounds, hoping to avoid puncturing the chem sealed crate.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, at truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For [[Dandy]], [[Rigs]], and [[Relay]] &amp;lt;br&amp;gt;&lt;br /&gt;
18,000 NuYen &amp;lt;br&amp;gt;&lt;br /&gt;
3 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
2 CDP &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For [[Moth]] only: &amp;lt;br&amp;gt; &lt;br /&gt;
16,000 NuYen &amp;lt;br&amp;gt; &lt;br /&gt;
3 Karma &amp;lt;br&amp;gt; &lt;br /&gt;
no CDP &amp;lt;br&amp;gt;&lt;br /&gt;
[[Alex Bernard]] as a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I cant belive this but we are going with the Otter plan&amp;quot; - Silas}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Moth]] here!  This was my 50th run!  What an anniversary!  And what better way to celebrate than a trip out of town with my sweetheart to a place as exotic as LA.  Only, this was all rather absolutely terrifying.  I was never so glad to be home.  On dry land.  With [[Dandy]]. Both of us alive and unharmed and not infected.  I am never going to take that for granted.  I am never going to forget to hook up the universal cable again.  I am probably going to put flood lights on the pool so I don&#039;t have to fret about surprise sea leeches.  Ick ick ick.  All in all though, we got it done.  [[Relay]] is as reliable as ever.  Smart.  A good partner in planning and searching.  [[Rigs]] is a little crazy, but his suggestions about demolitions and explosives proved most useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48935</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48935"/>
		<updated>2020-10-10T14:28:44Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.  Navigating the Lacuna was challenging but they managed, working together.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive around. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  The team switched to chemical rounds, hoping to avoid puncturing the chem sealed crate.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, at truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For [[Dandy]], [[Rigs]], and [[Relay]] &amp;lt;br&amp;gt;&lt;br /&gt;
18,000 NuYen &amp;lt;br&amp;gt;&lt;br /&gt;
3 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
2 CDP &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For [[Moth]] only: &amp;lt;br&amp;gt; &lt;br /&gt;
16,000 NuYen &amp;lt;br&amp;gt; &lt;br /&gt;
3 Karma &amp;lt;br&amp;gt; &lt;br /&gt;
no CDP &amp;lt;br&amp;gt;&lt;br /&gt;
[[Alex Bernard]] as a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I cant belive this but we are going with the Otter plan&amp;quot; - Silas}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Moth]] here!  This was my 50th run!  What an anniversary!  And what better way to celebrate than a trip out of town with my sweetheart to a place as exotic as LA.  Only, this was all rather absolutely terrifying.  I was never so glad to be home.  On dry land.  With [[Dandy]]. Both of us alive and unharmed and not infected.  I am never going to take that for granted.  I am never going to forget to hook up the universal cable again.  I am probably going to put flood lights on the pool so I don&#039;t have to fret about surprise sea leeches.  Ick ick ick.  All in all though, we got it done.  [[Relay]] is as reliable as ever.  Smart.  A good partner in planning and searching.  [[Rigs]] is a little crazy, but his suggestions about demolitions and explosives proved most useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48934</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48934"/>
		<updated>2020-10-10T14:21:37Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.  Navigating the Lacuna was challenging but they managed, working together.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive around. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, at truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For [[Dandy]], [[Rigs]], and [[Relay]] &amp;lt;br&amp;gt;&lt;br /&gt;
18,000 NuYen &amp;lt;br&amp;gt;&lt;br /&gt;
3 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
2 CDP &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For [[Moth]] only: &amp;lt;br&amp;gt; &lt;br /&gt;
16,000 NuYen &amp;lt;br&amp;gt; &lt;br /&gt;
3 Karma &amp;lt;br&amp;gt; &lt;br /&gt;
no CDP &amp;lt;br&amp;gt;&lt;br /&gt;
[[Alex Bernard]] as a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48933</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48933"/>
		<updated>2020-10-10T14:21:13Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.  Navigating the Lacuna was challenging but they managed, working together.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive around. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, at truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For [[Dandy]], [[Rigs]], and [[Relay]] &amp;lt;br&amp;gt;&lt;br /&gt;
18,000 NuYen &amp;lt;br&amp;gt;&lt;br /&gt;
3 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
2 CDP &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For [[Moth]] only: &lt;br /&gt;
16,000 NuYen &amp;lt;br&amp;gt; &lt;br /&gt;
3 Karma &amp;lt;br&amp;gt; &lt;br /&gt;
no CDP &amp;lt;br&amp;gt;&lt;br /&gt;
[[Alex Bernard]] as a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48932</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48932"/>
		<updated>2020-10-10T14:15:59Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.  He would send his vehicle back home via grid guide, since the Johnson had promised a hot extraction when they succeeded.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive around. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, at truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?  They didn&#039;t want to open the airlock again, with the man trapped there.  [[Dandy]] remembered the goldfish rigged with timed explosives that had not been able to be used.  Could they shoot one out the torpedo launcher?  Yes they could.  The goldfish-timed explosive was successfully launched with instructions to sit on the crate while the timer counted down and they got far away.&lt;br /&gt;
&lt;br /&gt;
As they headed for the surface, mission accomplished, [[Moth]] tried to interrogate the guard in the airlock for more info, but he only spoke Orzet.  They reached the surface, called the Johnson, and an extraction seaplane arrived to return them to Seattle.  The guard fled out the airlock door - now safe - as they were surfaced.  They programmed the submersible tank - completely undamaged! - to return to its UCAS pick-up point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners had survived.  They were shaken, but unharmed.  They got paid.&lt;br /&gt;
&lt;br /&gt;
Deep beneath the surface of the water, a crate blew up.  A massive explosion.  And two red eyes could just be seen emerging from that explosion...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48931</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48931"/>
		<updated>2020-10-10T14:06:53Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
They also discovered that [[Dandy]] and [[Moth]] were the best navigators, and that only one rigger could be jumped into the tank at a time.&lt;br /&gt;
&lt;br /&gt;
There was then an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
[[Dandy]] was able to drive them out of its grip and far enough away that [[Rigs]] could blow it up with one of the tanks mini-torpedoes.  This was an explosive around. There were two kinds.  Explosive and corrosive chemical.  With the sea monster vanquished, [[Dandy]], a skilled hunter, was one step closer to his goal of killing one of every kind of monster in the world. He wanted a trophy, so he swam out to pry out a tooth.  All four of them forgot to hook him up to the cable that would allow them to stay in contact...&lt;br /&gt;
&lt;br /&gt;
At this exact moment, the opfor arrived with the crate.  [[Dandy]] was at the corpse of the monster, between the tank and the opfor.&lt;br /&gt;
&lt;br /&gt;
A battle ensued!  [[Relay]] fired the torpedoes, while [[Moth]] and [[Rigs]] kept re-loading the system.  [[Dandy]] grazed one with an underwater sniper shot, before swimming quickly back into the airlock of the tank.  He was in the airlock, cycling, so he could get fully back inside, while [[Relay]] killed a second guard.&lt;br /&gt;
&lt;br /&gt;
Then, at truly terrifying thing happened.  The blood trail from the one injured guard had been floating out behind him.  Suddenly it vanished and he compressed like a juice box as he was horrifically drained.  Uh oh.  Another sea leech was coming.  And they had a horrific power.  [[Moth]] was in an absolute panic that Dandy was still out there, facing that, since they were out of communication and could not confirm where he was.&lt;br /&gt;
&lt;br /&gt;
[[Dandy]] made it safely inside.  The 4th guard abandoned the crate and came banging on the outer airlock door to try to get into the safety of the tank.  [[Relay]] let him, but only inside the trapped space of the airlock.  He might be infected, since they were suspicious that whatever was in the crate was.&lt;br /&gt;
&lt;br /&gt;
It was time to get out of there.  They&#039;d successfully stopped the crate from being transported to the compound, but they faced a choice.  Destroy it, or try to carry it back to ... somewhere.  The group all agreed to destroy it.  But if there was infection inside, how could they destroy it and not potentially expose themselves?&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48930</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48930"/>
		<updated>2020-10-10T13:55:06Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
But that did not prevent an unexpected and terrifying encounter with a sea leech.  &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Sea_leech.png|400px]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48929</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48929"/>
		<updated>2020-10-10T13:54:41Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
But that did not prevent an unexpected and terrifying encounter with a sea leech.   &lt;br /&gt;
[[File:Sea_leech.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48928</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48928"/>
		<updated>2020-10-10T13:54:16Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
But that did not prevent an unexpected and terrifying encounter with a sea leech.   &lt;br /&gt;
|Image=[[File:Sea_leech.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Sea_leech.png&amp;diff=48927</id>
		<title>File:Sea leech.png</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Sea_leech.png&amp;diff=48927"/>
		<updated>2020-10-10T13:53:49Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48926</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48926"/>
		<updated>2020-10-10T13:48:58Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
But that did not prevent an unexpected and terrifying encounter with a sea leech.   &lt;br /&gt;
|Image=[[File:Alex_Bernard_LA_Pirate.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48925</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48925"/>
		<updated>2020-10-10T13:48:15Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.  But the goldfish couldn&#039;t deliver the explosives!  After much investigation and help from [[Moth]]&#039;s friend [[SignificantNPC:: The Steward]], they learned that the Deep Lacuna is a very strange place.  It is an &#039;alquerra&#039; - a place where the astral realm manifests into the physical.  In this case, the physical should be solid cave, but the overlapping astral intrusion creates tunnel-pockets that can drift or close over time.  They can&#039;t be harmed by mundane forces.  Their movements are unpredictable.  The good news was that the natural shifts in the &#039;alquerra&#039; had blocked the two paths they were trying to block.  They could just focus on the three routes they could cover.&lt;br /&gt;
&lt;br /&gt;
Knowing they would be staking out the area and ambush point for days, they focused on concealing the submersible tank.  Both [[Relay]] and [[Rigs]] were skilled in vehicle stealth.  Both [[Moth]] and [[Dandy]] were skilled in disguise.  It was truly well hidden!&lt;br /&gt;
&lt;br /&gt;
But that did not prevent an unexpected and terrifying encounter with a sea leech.   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48924</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48924"/>
		<updated>2020-10-10T13:40:48Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.  Of note, they had to agree to pay for any damages to the tank that occurred during the job.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].  Alex was able to confirm that the crate would be brought in through the Deep Lacuna tunnels.  He was able to get them a three-dimensional map of the Deep Lacuna, though he noted it was incomplete and subject to change.&lt;br /&gt;
&lt;br /&gt;
They studied footage of prior streamed runs for Proteus (nothing of note), and in the Deep Lacuna tunnels to better understand the hazards and probable routes.&lt;br /&gt;
&lt;br /&gt;
It seemed likely that the crate would come through one of five paths. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After much study, they determined the best possible ambush point.  It would be crossed by 2 of the 5 paths, and was near enough to a third to be able to still intercept.&lt;br /&gt;
&lt;br /&gt;
They initially planned to use the goldfish drones to stake out the routes, so they could cover all five.  However, they learned that they couldn&#039;t watch feed from goldfish underwater.  They could only get uploads when both they and the goldfish were surfaced.  Not very useful for surveillance.&lt;br /&gt;
&lt;br /&gt;
They reluctantly agreed that [[Rigs]] had the best idea.  They&#039;d have to collapse tunnels at key points on the 2 routes they couldn&#039;t cover.  That would force the crate down one of the three that they could watch.  Towards this goal, [[Rigs]] acquired enough plastic explosives.  [[Relay]] set up two goldfish to be explosive delivery units.   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48923</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48923"/>
		<updated>2020-10-10T13:32:54Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
Team member [[Rigs]] has a phobia about water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48922</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48922"/>
		<updated>2020-10-10T13:31:29Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards, 1 mysterious crate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48921</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48921"/>
		<updated>2020-10-10T13:30:38Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, [[SignificantNPC:: King Midas]], to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to [[SignificantNPC:: Alex Bernard]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48920</id>
		<title>Alex Bernard</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48920"/>
		<updated>2020-10-10T13:29:36Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Alex_Bernard_LA_Pirate.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Pirate (Smuggler)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Moth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Service&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles&lt;br /&gt;
|Metatype=Elf&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Drugs, Money, or Favors&lt;br /&gt;
|HobbiesOrVice=Surfing, Jet Ski&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=[[Ancients]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Alex Bernard is a mid-level boss with the [[Ancients]] in Los Angeles.  He is a smuggling point of contact for the [[Laesa Syndicate]].&lt;br /&gt;
&lt;br /&gt;
Alex is an elven pirate, in the underwater city of Los Angeles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Pirate of the Sea&lt;br /&gt;
|Description=He is skilled with operating on and under the water.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Syndicate Smuggler&lt;br /&gt;
|Description=He is familiar with Ancients activity, and can help network with them, or answer questions about their operations.  He can help with access to smuggled goods, knowledge about smuggler routes, and other gear acquisition.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Los Angeles Local&lt;br /&gt;
|Description=He is knowledgeable about the Los Angeles scene.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48919</id>
		<title>Alex Bernard</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48919"/>
		<updated>2020-10-10T13:28:59Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Alex_Bernard_LA_Pirate.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Pirate (Smuggler)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Moth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Service&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles&lt;br /&gt;
|Metatype=Elf&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Drugs, Money, or Favors&lt;br /&gt;
|HobbiesOrVice=Surfing, Jet Ski&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=[[Ancients]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Alex Bernard is a mid-level boss with the [[Ancients]] in Los Angeles.  He is a smuggling point of contact for the [[Laesa Syndicate]].&lt;br /&gt;
&lt;br /&gt;
Alex is an elven pirate, in the underwater city of Los Angeles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Pirate of the Sea&lt;br /&gt;
|Description=He is skilled with operating on and under the water.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Syndicate Smuggler&lt;br /&gt;
|Description=He is familiar with Ancients activity, and can help network with them, or answer questions about their operations.  He can help with access to smuggled goods, knowledge about smuggler routes, and other gear acquisition.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Los Angeles local&lt;br /&gt;
|Description=He is knowledgeable about the Los Angeles scene.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48918</id>
		<title>Alex Bernard</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48918"/>
		<updated>2020-10-10T13:23:31Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Alex_Bernard_LA_Pirate.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Pirate (Smuggler)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Moth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Service&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles&lt;br /&gt;
|Metatype=Elf&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Drugs, Money, or Favors&lt;br /&gt;
|HobbiesOrVice=Surfing, Jet Ski&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=[[Ancients]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Example Negative Aspect&lt;br /&gt;
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48917</id>
		<title>Alex Bernard</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48917"/>
		<updated>2020-10-10T13:21:29Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Alex_Bernard_LA_Pirate.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
|Metatype=&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=&lt;br /&gt;
|PreferredPayment=&lt;br /&gt;
|HobbiesOrVice=&lt;br /&gt;
|PersonalLife=&lt;br /&gt;
|Faction=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Example Negative Aspect&lt;br /&gt;
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48916</id>
		<title>Alex Bernard</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48916"/>
		<updated>2020-10-10T13:19:53Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[Alex_Bernard_LA_Pirate.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
|Metatype=&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=&lt;br /&gt;
|PreferredPayment=&lt;br /&gt;
|HobbiesOrVice=&lt;br /&gt;
|PersonalLife=&lt;br /&gt;
|Faction=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Example Negative Aspect&lt;br /&gt;
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Alex_Bernard_LA_Pirate.png&amp;diff=48915</id>
		<title>File:Alex Bernard LA Pirate.png</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Alex_Bernard_LA_Pirate.png&amp;diff=48915"/>
		<updated>2020-10-10T13:19:19Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48914</id>
		<title>Alex Bernard</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48914"/>
		<updated>2020-10-10T13:13:31Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
|Metatype=&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=&lt;br /&gt;
|PreferredPayment=&lt;br /&gt;
|HobbiesOrVice=&lt;br /&gt;
|PersonalLife=&lt;br /&gt;
|Faction=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Example Negative Aspect&lt;br /&gt;
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48913</id>
		<title>Alex Bernard</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Alex_Bernard&amp;diff=48913"/>
		<updated>2020-10-10T13:13:04Z</updated>

		<summary type="html">&lt;p&gt;Brenda: Created page with &amp;quot;zz&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;zz&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Ancients&amp;diff=48912</id>
		<title>Ancients</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Ancients&amp;diff=48912"/>
		<updated>2020-10-10T13:12:49Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FactionInfobox&lt;br /&gt;
|Image=[[File:Ancients_Symbol.jpeg|200px]]&lt;br /&gt;
|Archetype=Gang&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|Shortblurb4=&lt;br /&gt;
|Connection=3&lt;br /&gt;
|Health=Maintaining&lt;br /&gt;
|Location=North America &amp;amp; Western Europe&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
=Faction Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
The premiere go-gang in North America, and perhaps the world, the Ancients is comprised exclusively of Elves and organised by regional chapters. Their major business is smuggling (including drugs, arms and talislegging), but they also take part in hijacking, courier service and protection rackets. They benefit from a largely positive social media reputation, at least by gang standards.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
===Major Locations===&lt;br /&gt;
{{FactionLocations}}&lt;br /&gt;
While the Ancients are sometimes considered to be a rare example of a worldwide gang, with chapters on just about every continent, their strength is concentrated in North America and Europe. The North American west coast, overseen by Green Lucifer, is their most profitable area of operations, as well as the area in which they were originally founded. It is an open secret that they enjoy a notable level of support from some of the Princes of Tir Tairngire.&lt;br /&gt;
&lt;br /&gt;
The Seattle Metroplex, a major powerhouse for the gang, is led by Green Lucifer&#039;s son Belial. In addition to being the Captain of the local Ancients, he is also adept front-man of the archfiends, an all-elven glam-rock band.&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
&lt;br /&gt;
*Unknown (General; Gang leader)&lt;br /&gt;
&lt;br /&gt;
*Green Lucifer (Colonel; West Coast)&lt;br /&gt;
&lt;br /&gt;
*Lucky Liam (Colonel; Northeast)&lt;br /&gt;
&lt;br /&gt;
*Ironwing (Colonel; Southwest)&lt;br /&gt;
&lt;br /&gt;
*Spitfire (Colonel; South)&lt;br /&gt;
&lt;br /&gt;
*Bombshell (Colonel; Midwest)&lt;br /&gt;
&lt;br /&gt;
*Jolly Roger (Colonel; British Isles)&lt;br /&gt;
&lt;br /&gt;
*Masque (Colonel; Western Europe)&lt;br /&gt;
&lt;br /&gt;
*Sparafucile (Colonel; Mediterranean)&lt;br /&gt;
&lt;br /&gt;
*Schattenengel (Colonel; Eastern Europe and other territories)&lt;br /&gt;
&lt;br /&gt;
===Local Mid-level Leadership===&lt;br /&gt;
*[[Alex Bernard]] (Mid-level; Los Angeles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*[[First Nations]]&lt;br /&gt;
*[[Laesa Syndicate]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
*Yakuza&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
===Health Summary===&lt;br /&gt;
&lt;br /&gt;
The Ancients are currently in excellent condition, thriving almost everywhere they do business.&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
{{FactionContacts}}&lt;br /&gt;
&lt;br /&gt;
===PCs===&lt;br /&gt;
{{GroupContactPlayerConnections}}&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Group Contacts]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Ancients&amp;diff=48911</id>
		<title>Ancients</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Ancients&amp;diff=48911"/>
		<updated>2020-10-10T13:10:11Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FactionInfobox&lt;br /&gt;
|Image=[[File:Ancients_Symbol.jpeg|200px]]&lt;br /&gt;
|Archetype=Gang&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|Shortblurb4=&lt;br /&gt;
|Connection=3&lt;br /&gt;
|Health=Maintaining&lt;br /&gt;
|Location=North America &amp;amp; Western Europe&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
=Faction Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
The premiere go-gang in North America, and perhaps the world, the Ancients is comprised exclusively of Elves and organised by regional chapters. Their major business is smuggling (including drugs, arms and talislegging), but they also take part in hijacking, courier service and protection rackets. They benefit from a largely positive social media reputation, at least by gang standards.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
===Major Locations===&lt;br /&gt;
{{FactionLocations}}&lt;br /&gt;
While the Ancients are sometimes considered to be a rare example of a worldwide gang, with chapters on just about every continent, their strength is concentrated in North America and Europe. The North American west coast, overseen by Green Lucifer, is their most profitable area of operations, as well as the area in which they were originally founded. It is an open secret that they enjoy a notable level of support from some of the Princes of Tir Tairngire.&lt;br /&gt;
&lt;br /&gt;
The Seattle Metroplex, a major powerhouse for the gang, is led by Green Lucifer&#039;s son Belial. In addition to being the Captain of the local Ancients, he is also adept front-man of the archfiends, an all-elven glam-rock band.&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
&lt;br /&gt;
*Unknown (General; Gang leader)&lt;br /&gt;
&lt;br /&gt;
*Green Lucifer (Colonel; West Coast)&lt;br /&gt;
&lt;br /&gt;
*Lucky Liam (Colonel; Northeast)&lt;br /&gt;
&lt;br /&gt;
*Ironwing (Colonel; Southwest)&lt;br /&gt;
&lt;br /&gt;
*Spitfire (Colonel; South)&lt;br /&gt;
&lt;br /&gt;
*Bombshell (Colonel; Midwest)&lt;br /&gt;
&lt;br /&gt;
*Jolly Roger (Colonel; British Isles)&lt;br /&gt;
&lt;br /&gt;
*Masque (Colonel; Western Europe)&lt;br /&gt;
&lt;br /&gt;
*Sparafucile (Colonel; Mediterranean)&lt;br /&gt;
&lt;br /&gt;
*Schattenengel (Colonel; Eastern Europe and other territories)&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*[[First Nations]]&lt;br /&gt;
*[[Laesa Syndicate]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
*Yakuza&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
===Health Summary===&lt;br /&gt;
&lt;br /&gt;
The Ancients are currently in excellent condition, thriving almost everywhere they do business.&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
{{FactionContacts}}&lt;br /&gt;
&lt;br /&gt;
===PCs===&lt;br /&gt;
{{GroupContactPlayerConnections}}&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Group Contacts]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48910</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48910"/>
		<updated>2020-10-10T13:06:56Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
[[Rigs]] would drive so they could go at top speeds.&lt;br /&gt;
&lt;br /&gt;
This plan required driving through the border between Sidhe-Salish and CalFree.  This was a nervous moment as they had their guns and gear in the smuggling compartment of the vehicle.  KE had a sensor of some kind that picked up their drugs.  [[Relay]] delayed and distracted the guard, leaning into his wheelchair-bound plight.  [[Moth]] was able to palm the drugs and con the guard into thinking the sensor was reacting to her strong (but licensed) tailored pheremones.  They made it through.&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They learned a lot of background information on Proteus.  They got the location of the Los Angeles compound.  They got information about Proteus&#039; logo and branding so they could recognize the crate.  They learned about some Proteus projects like Project Vulcan, but none that were clearly relevant to this job.&lt;br /&gt;
&lt;br /&gt;
They still needed information about common smuggler routes into the city.  [[Moth]] reached out to her papa, XX, to get her a contact with the [[Ancients]] in Los Angeles.  Once of the Laesa Syndicate&#039;s closest allies.  He was able to connect her to XX.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48909</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48909"/>
		<updated>2020-10-10T12:58:18Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called [[SignificantNPC:: Lt.Cmdr Yennefer Kerrigan]] and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
Using the Johnson&#039;s expense account, they each bought a dry suit and they bought 500 feet of universal connector cable so they could stay in communication underwater.  (Though they would forget to use it...)&lt;br /&gt;
&lt;br /&gt;
In order to determine how to track and intercept the package, [[Moth]] and [[Relay]] team worked some matrix searches, taking advantages of his vehicle&#039;s browse-enabled matrix link.  They determined that...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48908</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48908"/>
		<updated>2020-10-10T12:54:39Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They met the Johnson at a club in downtown Seattle.  She knew the crate was going to be moving from San Diego to Los Angeles in the next week.  She didn&#039;t know when, or by what route.  She offered very little information about the crate beyond that it would be chem sealed.  She offered 18,000 nuyen and could not be swayed to pay more, but did agree to cover expenses.&lt;br /&gt;
&lt;br /&gt;
They needed to make their way down to Los Angeles.  She could provide tickets on commercial planes if they wanted, and would provide a rapid evacuation when the job was done.  They&#039;d have to be careful to not take more than they could carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Moth]] called XX and obtained use of the submersible tank since the job would be done deep underwater - an environment none of them were familiar with.  Of the group, only [[Dandy]] could swim with any skill.&lt;br /&gt;
&lt;br /&gt;
[[Relay]] would drive them down so they could smuggle their guns, drugs, and other supplies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48907</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48907"/>
		<updated>2020-10-10T12:48:48Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see [[Operation icehouse|report]], [[Moth]] had managed to steal a submersible tank from [[Ares Macrotechnology]] and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48906</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48906"/>
		<updated>2020-10-10T12:47:23Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a vampire to intercept a package and make sure it didn&#039;t reach its destination.  Proteus was moving a roughly human sized crate from San Diego to its compound in Los Angeles.  The package would be en route through underwater tunnels.&lt;br /&gt;
&lt;br /&gt;
The runners successfully stopped the guards carrying the package.  Four guards dead.  One crate exploded deep underwater under Los Angeles.  Mission success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Much of Los Angeles is underwater.  It is also a community where runners live stream their runs.&lt;br /&gt;
&lt;br /&gt;
Proteus was moving some kind of living infected creature in a chem sealed crate.&lt;br /&gt;
&lt;br /&gt;
On a prior run, see report, [[Moth]] had managed to steal a submersible tank from XX and gave it as a gift to the UCAS Navy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48905</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48905"/>
		<updated>2020-10-10T12:42:08Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-09&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Los Angeles.  Underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dandy|Moth|Relay|Rigs}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Proteus&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=4 guards&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=1 sea leech&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48904</id>
		<title>50 Leagues Under the Waves</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=50_Leagues_Under_the_Waves&amp;diff=48904"/>
		<updated>2020-10-10T12:39:44Z</updated>

		<summary type="html">&lt;p&gt;Brenda: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;  {{AARInfobox|  &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag any...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48727</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48727"/>
		<updated>2020-09-24T14:46:14Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
A very detailed summary of the run is available in [[Waspkeeper]]&#039;s notes; see [https://docs.google.com/document/d/1PXHdG-i7kIBzwX3WPpL-LaRItUqp8fux4ReQ5_gU4II/edit report].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  See news [[Civil Danger Warning: Local Terrorist Cell Disrupted In Raids|report]].  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palmed the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the opfor team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the leak.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.  [[KBC]] maintains the jam.&lt;br /&gt;
&lt;br /&gt;
Bader was sufficiently intimidated.  He cracked under [[Aster]]&#039;s intimidating questioning and [[Rabbit]&#039;s looming threat.  It was fire squad blue.  They would not break or turn.  They were loyal to the end.  Ares brought in a Detroit specialist... Three of them died during the bugification merge.  One survived.  That one - Tim Fleming - is the mole.  He is now an Ares bug.  The Ares hive mind has access to everything he knew, and everything he is still learning.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] realized that an Ares watcher spirit was on the way for a routine check-in that Bader was alive and well.  The team drugged him and staged it so that he would accurately look asleep in his bed.  Nothing suspicious about his appearance or emotional state.  They had to hurry out.  [[Rabbit]] fixed the camera feed in the room, to hide that anything had happened but the man sleeping peacefully the whole time.&lt;br /&gt;
&lt;br /&gt;
The team called the Johnson so she could take immediate action to burn every location Tim ever knew about, and make sure Tim was taken care of.  The Johnson gave them Tim&#039;s location and asked for help taking him down.&lt;br /&gt;
&lt;br /&gt;
Tim proved to be at a run-down bar in Puyallup.  Sitting at the counter having a drink.  There were civilians inside with him.  The team made a plan to lure him outside to attack him in the parking lot, away from the civilians.  Unaware that he was being guarded by an Ares internal affairs combat team!&lt;br /&gt;
&lt;br /&gt;
[[Aster]] went in, using Bader&#039;s face and mannerisms.  One of Tim&#039;s handlers.  He told him they had a lead on the Johnson and to come right away to help take her out.  Aster and Tim stepped out into the parking lot.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]], hiding behind a dumpster, leapt out with a devastating monowhip strike and killed the bug.  This both destroyed their target and drew all fire away from [[Aster]] who was the only other team member visible to the unexpected attackers.&lt;br /&gt;
&lt;br /&gt;
[[KBC]] kept up a firewall for the team, adding further protection.  When one team member called for aerial support, she tracked the incoming VTOL and got a mark on it for herself and Rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] cast a devastating spell on the opfor causing them to have terrible accidents.  One man set off his own grenades while trying to attack Rabbit, killing himself.  The opfor mage offended the free spirit of Puyallup and was swallowed as the earth opened under his feet.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] and [[Waspkeeper]] killed their share of opponents, guns blazing.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] was able to dataspike the incoming VTOL, preventing it from reaching them.&lt;br /&gt;
&lt;br /&gt;
In a very short time, the Internal Affairs team was dead.  No witnesses.  The job was done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Johnson had the information she needed to save as many of the resistance members as she could.&lt;br /&gt;
&lt;br /&gt;
Bug-merged Tim Fleming is destroyed.  He won&#039;t cause the resistance any more trouble.&lt;br /&gt;
&lt;br /&gt;
Bader woke up in the hotel room eight hours later, knowing he had betrayed internal affairs.  He is likely on the run now.  He has no information that could hurt the team at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
23,000 nuyen &amp;lt;br&amp;gt;&lt;br /&gt;
4 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
+3 Faction Rep with Ex-Firewatch &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|As the team watches the opfor mage get swallowed into the earth.  &amp;quot;And that&#039;s why you don&#039;t mess with Mother Nature.&amp;quot;  KBC:  &amp;quot;And that&#039;s why you don&#039;t mess with us.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[KBC]] here!  This was my 4th run.  I got to work with [[Rabbit]] again.  She is just amazing!  Such a good combatant, and we are an absolute terror working together on the matrix.  And it was great to get to work with [[Aster]], [[Zephyr]], and [[Waspkeeper]].  Top notch professionals.  All very focused on gathering the right information, even under a time constraint.  We worked well.  Subtle and quiet, for as long as we could be.  I wish I&#039;d noticed that Ares support team at the Puyallup bar.  I think maybe I should have done a matrix perception as part of scouting the bar.  There were no cameras.  But I didn&#039;t think about looking for weapons.  Cyber equipment.  Stuff like that tells you if there are threats in the area.  A lesson learned.  I&#039;m glad we helped the resistance against the bugs.  I did make the team pause and just confirm - since we hadn&#039;t accepted the job yet due to the interruption - that we wanted to do that, rather than take the 60,000 each to turn the Johnson in.  I&#039;m glad we helped the resistance.  But decisions like that...  They should be conscious ones.  A choice.  Not an oversight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48724</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48724"/>
		<updated>2020-09-24T13:53:10Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
A very detailed summary of the run is available in [[Waspkeeper]]&#039;s notes; see [https://docs.google.com/document/d/1PXHdG-i7kIBzwX3WPpL-LaRItUqp8fux4ReQ5_gU4II/edit report].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  See news [[Civil Danger Warning: Local Terrorist Cell Disrupted In Raids|report]].  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palmed the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the opfor team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the leak.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.  [[KBC]] maintains the jam.&lt;br /&gt;
&lt;br /&gt;
Bader was sufficiently intimidated.  He cracked under [[Aster]]&#039;s intimidating questioning and [[Rabbit]&#039;s looming threat.  It was fire squad blue.  They would not break or turn.  They were loyal to the end.  Ares brought in a Detroit specialist... Three of them died during the bugification merge.  One survived.  That one - Tim Fleming - is the mole.  He is now an Ares bug.  The Ares hive mind has access to everything he knew, and everything he is still learning.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] realized that an Ares watcher spirit was on the way for a routine check-in that Aster was alive and well.  The team drugged him and staged it so that he would accurately look asleep in his bed.  Nothing suspicious about his appearance or emotional state.  They had to hurry out.  [[Rabbit]] fixed the camera feed in the room, to hide that anything had happened but the man sleeping peacefully the whole time.&lt;br /&gt;
&lt;br /&gt;
The team called the Johnson so she could take immediate action to burn every location Tim ever knew about, and make sure Tim was taken care of.  The Johnson gave them Tim&#039;s location and asked for help taking him down.&lt;br /&gt;
&lt;br /&gt;
Tim proved to be at a run-down bar in Puyallup.  Sitting at the counter having a drink.  There were civilians inside with him.  The team made a plan to lure him outside to attack him in the parking lot, away from the civilians.  Unaware that he was being guarded by an Ares internal affairs combat team!&lt;br /&gt;
&lt;br /&gt;
[[Aster]] went in, using Bader&#039;s face and mannerisms.  One of Tim&#039;s handlers.  He told him they had a lead on the Johnson and to come right away to help take her out.  Aster and Tim stepped out into the parking lot.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]], hiding behind a dumpster, leapt out with a devastating monowhip strike and killed the bug.  This both destroyed their target and drew all fire away from [[Aster]] who was the only other team member visible to the unexpected attackers.&lt;br /&gt;
&lt;br /&gt;
[[KBC]] kept up a firewall for the team, adding further protection.  When one team member called for aerial support, she tracked the incoming VTOL and got a mark on it for herself and Rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] cast a devastating spell on the opfor causing them to have terrible accidents.  One man set off his own grenades while trying to attack Rabbit, killing himself.  The opfor mage offended the free spirit of Puyallup and was swallowed as the earth opened under his feet.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] and [[Waspkeeper]] killed their share of opponents, guns blazing.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] was able to dataspike the incoming VTOL, preventing it from reaching them.&lt;br /&gt;
&lt;br /&gt;
In a very short time, the Internal Affairs team was dead.  No witnesses.  The job was done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Johnson had the information she needed to save as many of the resistance members as she could.&lt;br /&gt;
&lt;br /&gt;
Bug-merged Tim Fleming is destroyed.  He won&#039;t cause the resistance any more trouble.&lt;br /&gt;
&lt;br /&gt;
Bader woke up in the hotel room eight hours later, knowing he had betrayed internal affairs.  He is likely on the run now.  He has no information that could hurt the team at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
23,000 nuyen &amp;lt;br&amp;gt;&lt;br /&gt;
4 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
+3 Faction Rep with Ex-Firewatch &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|As the team watches the opfor mage get swallowed into the earth.  &amp;quot;And that&#039;s why you don&#039;t mess with Mother Nature.&amp;quot;  KBC:  &amp;quot;And that&#039;s why you don&#039;t mess with us.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[KBC]] here!  This was my 4th run.  I got to work with [[Rabbit]] again.  She is just amazing!  Such a good combatant, and we are an absolute terror working together on the matrix.  And it was great to get to work with [[Aster]], [[Zephyr]], and [[Waspkeeper]].  Top notch professionals.  All very focused on gathering the right information, even under a time constraint.  We worked well.  Subtle and quiet, for as long as we could be.  I wish I&#039;d noticed that Ares support team at the Puyallup bar.  I think maybe I should have done a matrix perception as part of scouting the bar.  There were no cameras.  But I didn&#039;t think about looking for weapons.  Cyber equipment.  Stuff like that tells you if there are threats in the area.  A lesson learned.  I&#039;m glad we helped the resistance against the bugs.  I did make the team pause and just confirm - since we hadn&#039;t accepted the job yet due to the interruption - that we wanted to do that, rather than take the 60,000 each to turn the Johnson in.  I&#039;m glad we helped the resistance.  But decisions like that...  They should be conscious ones.  A choice.  Not an oversight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48723</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48723"/>
		<updated>2020-09-24T13:44:52Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  See news [[Civil Danger Warning: Local Terrorist Cell Disrupted In Raids|report]].  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palms the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the lake.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.  [[KBC]] maintains the jam.&lt;br /&gt;
&lt;br /&gt;
Bader was sufficiently intimidated.  He cracked under [[Aster]]&#039;s intimidating questioning and [[Rabbit]&#039;s looming threat.  It was fire squad blue.  They would not break or turn.  They were loyal to the end.  Ares brought in a Detroit specialist... Three of them died during the bugification merge.  One survived.  That one - Tim Fleming - is the mole.  He is now an Ares bug.  The Ares hive mind has access to everything he knew, and everything he is still learning.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] realized that an Ares watcher spirit was on the way for a routine check-in that Aster was alive and well.  The team drugged him and staged it so that he would accurately look asleep in his bed.  Nothing suspicious about his appearance or emotional state.  They had to hurry out.  [[Rabbit]] fixed the camera feed in the room, to hide that anything had happened but the man sleeping peacefully the whole time.&lt;br /&gt;
&lt;br /&gt;
The team called the Johnson so she could take immediate action to burn every location Tim ever knew about, and make sure Tim was taken care of.  The Johnson gave them Tim&#039;s location and asked for help taking him down.&lt;br /&gt;
&lt;br /&gt;
Tim proved to be at a run-down bar in Puyallup.  Sitting at the counter having a drink.  There were civilians inside with him.  The team made a plan to lure him outside to attack him in the parking lot, away from the civilians.  Unaware that he was being guarded by an Ares internal affairs combat team!&lt;br /&gt;
&lt;br /&gt;
[[Aster]] went in, using Bader&#039;s face and mannerisms.  One of Tim&#039;s handlers.  He told him they had a lead on the Johnson and to come right away to help take her out.  Aster and Tim stepped out into the parking lot.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]], hiding behind a dumpster, leapt out with a devastating monowhip strike and killed the bug.  This both destroyed their target and drew all fire away from [[Aster]] who was the only other team member visible to the unexpected attackers.&lt;br /&gt;
&lt;br /&gt;
[[KBC]] kept up a firewall for the team, adding further protection.  When one team member called for aerial support, she tracked the incoming VTOL and got a mark on it for herself and Rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] cast a devastating spell on the opfor causing them to have terrible accidents.  One man set off his own grenades while trying to attack Rabbit, killing himself.  The opfor mage offended the free spirit of Puyallup and was swallowed as the earth opened under his feet.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] and [[Waspkeeper]] killed their share of opponents, guns blazing.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] was able to dataspike the incoming VTOL, preventing it from reaching them.&lt;br /&gt;
&lt;br /&gt;
In a very short time, the Internal Affairs team was dead.  No witnesses.  The job was done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Johnson had the information she needed to save as many of the resistance members as she could.&lt;br /&gt;
&lt;br /&gt;
Bug-merged Tim Fleming is destroyed.  He won&#039;t cause the resistance any more trouble.&lt;br /&gt;
&lt;br /&gt;
Bader woke up in the hotel room eight hours later, knowing he had betrayed internal affairs.  He is likely on the run now.  He has no information that could hurt the team at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
23,000 nuyen &amp;lt;br&amp;gt;&lt;br /&gt;
4 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
+3 Faction Rep with Ex-Firewatch &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|As the team watches the opfor mage get swallowed into the earth.  &amp;quot;And that&#039;s why you don&#039;t mess with Mother Nature.&amp;quot;  KBC:  &amp;quot;And that&#039;s why you don&#039;t mess with us.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[KBC]] here!  This was my 4th run.  I got to work with [[Rabbit]] again.  She is just amazing!  Such a good combatant, and we are an absolute terror working together on the matrix.  And it was great to get to work with [[Aster]], [[Zephyr]], and [[Waspkeeper]].  Top notch professionals.  All very focused on gathering the right information, even under a time constraint.  We worked well.  Subtle and quiet, for as long as we could be.  I wish I&#039;d noticed that Ares support team at the Puyallup bar.  I think maybe I should have done a matrix perception as part of scouting the bar.  There were no cameras.  But I didn&#039;t think about looking for weapons.  Cyber equipment.  Stuff like that tells you if there are threats in the area.  A lesson learned.  I&#039;m glad we helped the resistance against the bugs.  I did make the team pause and just confirm - since we hadn&#039;t accepted the job yet due to the interruption - that we wanted to do that, rather than take the 60,000 each to turn the Johnson in.  I&#039;m glad we helped the resistance.  But decisions like that...  They should be conscious ones.  A choice.  Not an oversight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48722</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48722"/>
		<updated>2020-09-24T13:33:55Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  See news [[Civil Danger Warning: Local Terrorist Cell Disrupted In Raids|report]].  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palms the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the lake.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.  [[KBC]] maintains the jam.&lt;br /&gt;
&lt;br /&gt;
Bader was sufficiently intimidated.  He cracked under [[Aster]]&#039;s intimidating questioning and [[Rabbit]&#039;s looming threat.  It was fire squad blue.  They would not break or turn.  They were loyal to the end.  Ares brought in a Detroit specialist... Three of them died during the bugification merge.  One survived.  That one - Tim Fleming - is the mole.  He is now an Ares bug.  The Ares hive mind has access to everything he knew, and everything he is still learning.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] realized that an Ares watcher spirit was on the way for a routine check-in that Aster was alive and well.  The team drugged him and staged it so that he would accurately look asleep in his bed.  Nothing suspicious about his appearance or emotional state.  They had to hurry out.  [[Rabbit]] fixed the camera feed in the room, to hide that anything had happened but the man sleeping peacefully the whole time.&lt;br /&gt;
&lt;br /&gt;
The team called the Johnson so she could take immediate action to burn every location Tim ever knew about, and make sure Tim was taken care of.  The Johnson gave them Tim&#039;s location and asked for help taking him down.&lt;br /&gt;
&lt;br /&gt;
Tim proved to be at a run-down bar in Puyallup.  Sitting at the counter having a drink.  There were civilians inside with him.  The team made a plan to lure him outside to attack him in the parking lot, away from the civilians.  Unaware that he was being guarded by an Ares internal affairs combat team!&lt;br /&gt;
&lt;br /&gt;
[[Aster]] went in, using Bader&#039;s face and mannerisms.  One of Tim&#039;s handlers.  He told him they had a lead on the Johnson and to come right away to help take her out.  Aster and Tim stepped out into the parking lot.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]], hiding behind a dumpster, leapt out with a devastating monowhip strike and killed the bug.  This both destroyed their target and drew all fire away from [[Aster]] who was the only other team member visible to the unexpected attackers.&lt;br /&gt;
&lt;br /&gt;
[[KBC]] kept up a firewall for the team, adding further protection.  When one team member called for aerial support, she tracked the incoming VTOL and got a mark on it for herself and Rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] cast a devastating spell on the opfor causing them to have terrible accidents.  One man set off his own grenades while trying to attack Rabbit, killing himself.  The opfor mage offended the free spirit of Puyallup and was swallowed as the earth opened under his feet.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] and [[Waspkeeper]] killed their share of opponents, guns blazing.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] was able to dataspike the incoming VTOL, preventing it from reaching them.&lt;br /&gt;
&lt;br /&gt;
In a very short time, the Internal Affairs team was dead.  No witnesses.  The job was done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Johnson had the information she needed to save as many of the resistance members as she could.&lt;br /&gt;
&lt;br /&gt;
Bug-merged Tim Fleming is destroyed.  He won&#039;t cause the resistance any more trouble.&lt;br /&gt;
&lt;br /&gt;
Bader woke up in the hotel room eight hours later, knowing he had betrayed internal affairs.  He is likely on the run now.  He has no information that could hurt the team at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48721</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48721"/>
		<updated>2020-09-24T13:23:32Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  See news [[Civil Danger Warning: Local Terrorist Cell Disrupted In Raids|report]].  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palms the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the lake.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.  [[KBC]] maintains the jam.&lt;br /&gt;
&lt;br /&gt;
Bader was sufficiently intimidated.  He cracked under [[Aster]]&#039;s intimidating questioning and [[Rabbit]&#039;s looming threat.  It was fire squad blue.  They would not break or turn.  They were loyal to the end.  Ares brought in a Detroit specialist... Three of them died during the bugification merge.  One survived.  That one - Tim Fleming - is the mole.  He is now an Ares bug.  The Ares hive mind has access to everything he knew, and everything he is still learning.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] realized that an Ares watcher spirit was on the way for a routine check-in that Aster was alive and well.  The team drugged him and staged it so that he would accurately look asleep in his bed.  Nothing suspicious about his appearance or emotional state.  They had to hurry out.  [[Rabbit]] fixed the camera feed in the room, to hide that anything had happened but the man sleeping peacefully the whole time.&lt;br /&gt;
&lt;br /&gt;
The team called the Johnson so she could take immediate action to burn every location Tim ever knew about, and make sure Tim was taken care of.  The Johnson gave them Tim&#039;s location and asked for help taking him down.&lt;br /&gt;
&lt;br /&gt;
Tim proved to be at a run-down bar in Puyallup.  Sitting at the counter having a drink.  There were civilians inside with him.  The team made a plan to lure him outside to attack him in the parking lot, away from the civilians.  Unaware that he was being guarded by an Ares internal affairs combat team!&lt;br /&gt;
&lt;br /&gt;
[[Aster]] went in, using Bader&#039;s face and mannerisms.  One of Tim&#039;s handlers.  He told him they had a lead on the Johnson and to come right away to help take her out.  Aster and Tim stepped out into the parking lot.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]], hiding behind a dumpster, leapt out with a devastating&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48720</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48720"/>
		<updated>2020-09-24T13:16:22Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palms the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the lake.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.  [[KBC]] maintains the jam.&lt;br /&gt;
&lt;br /&gt;
Bader was sufficiently intimidated.  He cracked under [[Aster]]&#039;s intimidating questioning and [[Rabbit]&#039;s looming threat.  It was fire squad blue.  They would not break or turn.  They were loyal to the end.  Ares brought in a Detroit specialist... Three of them died during the bugification merge.  One survived.  That one - Tim Fleming - is the mole.  He is now an Ares bug.  The Ares hive mind has access to everything he knew, and everything he is still learning.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] realized that an Ares watcher spirit was on the way for a routine check-in that Aster was alive and well.  The team drugged him and staged it so that he would accurately look asleep in his bed.  Nothing suspicious about his appearance or emotional state.  They had to hurry out.  [[Rabbit]] fixed the camera feed in the room, to hide that anything had happened but the man sleeping peacefully the whole time.&lt;br /&gt;
&lt;br /&gt;
The team called the Johnson so she could take immediate action to burn every location Tim ever knew about, and make sure Tim was taken care of.  The Johnson gave them Tim&#039;s location and asked for help taking him down.&lt;br /&gt;
&lt;br /&gt;
Tim proved to be at a run-down bar in Puyallup.  Sitting at the counter having a drink.  There were civilians inside with him.  The team made a plan to lure him outside to attack him in the parking lot, away from the civilians.  Unaware that he was being guarded by an Ares internal affairs combat team!&lt;br /&gt;
&lt;br /&gt;
[[Aster]] went in, using Bader&#039;s face and mannerisms.  One of Tim&#039;s handlers.  He told him they had a lead on the Johnson and to come right away to help take her out.  Aster and Tim stepped out into the parking lot.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]], hiding behind a dumpster, leapt out with a devastating&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48719</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48719"/>
		<updated>2020-09-24T13:02:02Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palms the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the lake.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48718</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48718"/>
		<updated>2020-09-24T12:31:26Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the lake.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie XX, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone XX, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48717</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48717"/>
		<updated>2020-09-24T12:14:49Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48716</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48716"/>
		<updated>2020-09-24T12:10:45Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48715</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48715"/>
		<updated>2020-09-24T12:03:59Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48714</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48714"/>
		<updated>2020-09-24T11:59:40Z</updated>

		<summary type="html">&lt;p&gt;Brenda: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;  {{AARInfobox|  &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag any...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Brotherhood_in_Need&amp;diff=48433</id>
		<title>A Brotherhood in Need</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Brotherhood_in_Need&amp;diff=48433"/>
		<updated>2020-09-05T05:13:43Z</updated>

		<summary type="html">&lt;p&gt;Brenda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-04&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Video&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Brotherhood of Iron&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Ironclad|Moth|Relay|Beuford &amp;quot;Saint&#039; Mcgill}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=The 162s&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=5 ghouls. 1 oni.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired by a doctor at a poor clinic in the Barrens.  Someone had stolen his ware.  The team investigated and discovered it was the [[Brotherhood of Iron]].  They made contact with the Brotherhood and learned the ware (and several Brotherhood members) had been taken by a rival gang - the 162s.  Ghoul kidnappers who capture people with ware and steal it right from their bodies.&lt;br /&gt;
&lt;br /&gt;
They rescued the kidnapped Brotherhood members and recovered considerably more ware than had been taken from the Redmond clinic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The [[Brotherhood of Iron]] are a group of cyber singularity seekers. They are almost all FLR.  Their leader is [[SignificantNPC::Consta]].  They have an apartment building stronghold in Kingsgate.&lt;br /&gt;
&lt;br /&gt;
The 162s are a gang of ghouls who have been kidnapping people in Redmond in order to harvest their cyber.  They work with the Tamanous gang, who are organ leggers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The doctor explained that the theft had happened the night prior.  He showed them the room that the ware had been stolen from.  There was a padlock that had been cut and a maglock that had been picked.&lt;br /&gt;
&lt;br /&gt;
[[Moth]] negotiated, with help from [[Ironclad]] for a bit more nuyen, and an agreement to help them with any ware they might want to purchase with that money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Ironclad]], [[Moth]], and [[Relay]] studied the scene of the crime and found a few oily footprints.  [[Beuford &amp;quot;Saint&#039; Mcgill]] and [[Moth]] were able to track the footprints, and [[Relay]] and [[Moth]] studied the camera footage.  In summary, they observed three men with FLR, often greyware.  The van had a gang logo.  [[Moth]] recognized that it was the [[Brotherhood of Iron]].&lt;br /&gt;
&lt;br /&gt;
[[Ironclad]] was particularly interested in their quest for cyber singularity, and could easily pass for one of them.  A plan began to form that he could make contact with them.&lt;br /&gt;
&lt;br /&gt;
With more research, and a call to Relay&#039;s contact [[SignificantNPC::Dr. Henry Wallace]], they learned that the Brotherhood&#039;s leader was [[SignificantNPC::Consta]].  Wallace offered to introduce the team to the Brotherhood, so long as their goal was to help them.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
They arrived in Kingsgate.  With [[Relay]]&#039;s flyspy scouting ahead, they learned that someone was harrassing a junior member of the Brotherhood over another ware theft.  [[Ironclad]] headed up and rescued the junior member (Shawn) by intimidating the yelling man with Clad&#039;s special brand of threatening banter.  Shawn appreciated the help, and took Ironclad inside to meet [[SignificantNPC::Consta]].&lt;br /&gt;
&lt;br /&gt;
[[Ironclad]] learned that the Brotherhood had recently been robbed!  Another gang - a group of ghoul kidnappers had stolen much of the ware that they had acquired, and kidnapped at least one of their members.  They took at least one of his limbs.&lt;br /&gt;
&lt;br /&gt;
[[Beuford &amp;quot;Saint&#039; Mcgill]] recognized who the ghouls were.  The 162s.  [[Moth]] knew from that information where their territory was in the Barrens.  They could help the Brotherhood, returning their missing member and his cyber, and potentially recover the doctor&#039;s cyber in the process.&lt;br /&gt;
&lt;br /&gt;
The runners headed to the underground to confront the ghouls.  They wanted to keep the ghouls away, so they would not get bitten.  The best bet seemed to be sneaking up, and then hitting them with a grenade.  If they were in the small space of an underground room, a grenade would be extra effective.  Chunky salsa.  But they also knew that there was likely delicate ware nearby.  Definitely not a place for frag grenades that would harm nearby ware.&lt;br /&gt;
&lt;br /&gt;
The team was particularly well set-up for stealth.  [[Relay]] scouted ahead with his flyspy drones.  [[Moth]] and [[Ironclad]] had RPC cloaks.  [[Beuford &amp;quot;Saint&#039; Mcgill]] cast improved invisibility on himself.  &lt;br /&gt;
&lt;br /&gt;
They were able to get close enough to realize another complication.  There were five ghouls clustered around a surgical table where an oni was in the process of removing the limbs from one of the Brotherhood of Iron members.  Two more captives from the Brotherhood were nearby, likely planned for surgery next.&lt;br /&gt;
&lt;br /&gt;
They couldn&#039;t chuck a grenade in.  It would hurt and possibly kill the Brotherhood members.&lt;br /&gt;
&lt;br /&gt;
The runners quickly made a new plan.  [[Beuford &amp;quot;Saint&#039; Mcgill]] distracted the ghouls with trid phantasm - the appearance of a squad of Humanis attacking them.  At the same time, his guardian spirit grabbed the man off the table and fled with him.  The other two kidnapped Brotherhood members were able to escape in the chaos.  Once the three victims were clear, [[Ironclad]] tossed in the flashbang grenade.  All but one of the ghouls dropped.  [[Relay]]&#039;s drone killed the other one.&lt;br /&gt;
&lt;br /&gt;
It was time to find the stolen ware.  [[Ironclad]] had a singularity like moment of clarity (13 successes on visual perception!!!), and was able to find every piece of stolen ware.  The limbs taken from the Brotherhood member.  The doctor&#039;s stolen ware.  Other ware stolen by the ghouls.  More than they had expected to find.&lt;br /&gt;
&lt;br /&gt;
They caught up with the injured man, still carried by the spirit.  [[Relay]] had a valkyrie chamber in his van to help stabilize him.  [[Ironclad]] uses his medical skills and cybertech skills to reattach the limbs.  The man was greatly calmed.&lt;br /&gt;
&lt;br /&gt;
They returned to the Brotherhood.  Three members rescued.  One&#039;s limbs restored.  And they gave them all the ware they found that did not belong to their Johnson.  [[SignificantNPC::Consta]] was thrilled.  He offered [[Ironclad]] membership in the Brotherhood.  &lt;br /&gt;
&lt;br /&gt;
The team headed on to the clinic and gave their Johnson, the doctor, all his stolen cyberware back, and got paid for a job well done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
[[Ironclad]] returned to the Brotherhood and is now helping all of them to maintain and upgrade their cyber limbs as they need.&lt;br /&gt;
&lt;br /&gt;
The clinic is able to continue caring for its poor clients in the Barrens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12k Nuyen &amp;lt;br&amp;gt;&lt;br /&gt;
7 karma &amp;amp; 2 CDP, or 6 karma and 0 CDP and [[SignificantNPC::Consta]] at a 2/1 &amp;lt;br&amp;gt;&lt;br /&gt;
Ironclad:  membership into the group contact, The [[Brotherhood of Iron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Thug who was intimidating Shawn, to Ironclad: &amp;quot;What are YOU doing here, Braveheart?&amp;quot; &amp;lt;br&amp;gt; Ironclad: &amp;quot;Buckle up, chucklefuck!&amp;quot; And lots more insults!  Until the man gave up and walked away.}}&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Moth: &amp;quot;We did so much hoodin&#039; goodin&#039;!&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Moth===&lt;br /&gt;
[[Moth]] here!  This was my 47th run.  What a great team!  We kept chasing the clues.  And those Brotherhood of Iron folks were really interesting. I talked to them a little about my ware.  Not many folks can tell looking at me that I only have a little more than one essence left.  There&#039;s so much pressure to do well.  To keep taking harder jobs. I want to be my best.  I want papa to approve of me.  But I don&#039;t want to lose my personality.  My sparkle.  My &#039;me&#039;.  Maybe these guys can help me understand it.  They talked a lot about balance.  But, at any rate, I felt so good about this job.  We figured out how to help our Johnson and the Brotherhood.  And take out those terrible ghouls that were doing so much harm.  I&#039;d definitely run with these folks again.  Great skills.  Great ideas.  Hearts in the right place.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Brenda</name></author>
	</entry>
</feed>