<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DrBurst</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DrBurst"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/DrBurst"/>
	<updated>2026-06-13T03:21:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83525</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83525"/>
		<updated>2021-10-30T14:45:25Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Bans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==== Moderation Team Procedures ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&#039;Membership&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;Members&#039;&#039;&#039; - People who have accepted characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Member&#039;&#039;&#039; - People who do not have an accepted character.&lt;br /&gt;
&lt;br /&gt;
===== Warnings =====&lt;br /&gt;
&#039;&#039;&#039;Informal Warning&#039;&#039;&#039; - An undocumented warning that can be issued by any moderator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formal Warning&#039;&#039;&#039; - A warning that is recorded in an internal database. These warnings become documented warnings after 3 months. 3 Formal warnings can be used to justify a 3 day ban. 3 moderators must approve before a formal warning is issued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documented Warning&#039;&#039;&#039; - An expired formal warning. &lt;br /&gt;
&lt;br /&gt;
===== Bans =====&lt;br /&gt;
&#039;&#039;&#039;3 Day Bans&#039;&#039;&#039; - Require 3 formal warnings to justify. A 3 day ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 Week Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 day ban within 3 months to justify. A two week ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 2 week ban within 3 months to justify. A one month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 1 month ban within 3 months to justify. A three month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 month ban within 3 months to justify. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
===== Ban Documentation =====&lt;br /&gt;
All moderator actions, except for informal warnings, must be listed in the internal #moderation-history channel. Bans must be listed in #moderation-records for all ShadowHaven members who wish to review our moderation decisions so long as they are active.  &lt;br /&gt;
&lt;br /&gt;
===== Communication Standards =====&lt;br /&gt;
Moderators are expected to be courteous and professional when interacting with someone in the course of issuing a moderation action. The moderator should check in with the person first, as this humanizes the interaction. The moderators should then issue the action by using the 4 part harmony. In this process, you communicate the following: 1. What was provided/observed. 2. What is deficient about the action the player took. 3. Why the item in part 4 is needed 4. What is needed from the player/what behavior they need to change. &lt;br /&gt;
&lt;br /&gt;
Afterwards, be sure to communicate that they may appeal this decision to the co-sysops or sysop. &lt;br /&gt;
&lt;br /&gt;
===== Examples of the Communication Standards =====&lt;br /&gt;
&#039;&#039;&#039;Example 1:&#039;&#039;&#039; You provided me with this omelet. It&#039;s quite tasty and I enjoy it. However I noticed you use parmesan cheese as the cheese selected. The critical element of a omelet is the gooey cheesiness of the dish. For that reason please use a melting cheese next time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 2:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
You recently criticized a decision to retcon a run, complaining that the decision had a negative impact on your character&#039;s story. You also commented that you felt the decision was arbitrary and promised to evade or ignore it. &lt;br /&gt;
&lt;br /&gt;
You have every right to be upset and object to the decision, however, the matter in which you object induces burnout in staff. It also fails to recognize that everyone is working in good faith to ensure the community as a whole functions smoothly. Staff members attempt to balance the needs of our many players. &lt;br /&gt;
&lt;br /&gt;
We need to have constructive criticism, otherwise staff burns out and changes don’t actually get made. It is possible we made a mistake, this is not the way to go about it. &lt;br /&gt;
&lt;br /&gt;
I need you to stop with the passive aggressive comments. There are three routes to object to this decision. &lt;br /&gt;
&lt;br /&gt;
1) Talk to the head of thematics, Tekomandor, and attempt to respectfully convince them to overturn the decision.&lt;br /&gt;
&lt;br /&gt;
2) Post in topics for discussion, this will force the council as a whole to vote on this topic after discussion. &lt;br /&gt;
&lt;br /&gt;
3) Request DrBurst or the Co-SysOps make this into a request for public comment, challenging the ruling, as is your right as outlined in our charter. &lt;br /&gt;
&lt;br /&gt;
Objecting does not guarantee we&#039;ll overturn it, but we have extensive systems to review our choices because we are human. &lt;br /&gt;
&lt;br /&gt;
Please accept this note as a formal warning that evasion of thematic’s decision will result in moderation action. Continued passive aggressive comments will also result in moderation action.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn or Mute for up to 48 hours members who are breaking community standards.&lt;br /&gt;
#Ban, at their own discretion, non-members. This action may be reversed by the the Sysop or by vote of the co-sysops. &lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This action may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
#When taking any action, moderators must document, with the exception of informal warnings, their action and reasoning in #moderation-history in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop or the co-sysops.&lt;br /&gt;
&lt;br /&gt;
==== Automatic Moderation Membership ====&lt;br /&gt;
Due to their role and function in the community, the following staff members are automatically considered moderators.&lt;br /&gt;
&lt;br /&gt;
* SysOp&lt;br /&gt;
* Co-SysOp&lt;br /&gt;
* The Head RP Facilitator&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots Outside the Server ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83524</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83524"/>
		<updated>2021-10-30T14:32:36Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Individual Moderators Duties and Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==== Moderation Team Procedures ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&#039;Membership&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;Members&#039;&#039;&#039; - People who have accepted characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Member&#039;&#039;&#039; - People who do not have an accepted character.&lt;br /&gt;
&lt;br /&gt;
===== Warnings =====&lt;br /&gt;
&#039;&#039;&#039;Informal Warning&#039;&#039;&#039; - An undocumented warning that can be issued by any moderator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formal Warning&#039;&#039;&#039; - A warning that is recorded in an internal database. These warnings become documented warnings after 3 months. 3 Formal warnings can be used to justify a 3 day ban. 3 moderators must approve before a formal warning is issued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documented Warning&#039;&#039;&#039; - An expired formal warning. &lt;br /&gt;
&lt;br /&gt;
===== Bans =====&lt;br /&gt;
&#039;&#039;&#039;3 Day Bans&#039;&#039;&#039; - Require 3 formal warnings to justify. A 3 day ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 Week Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 day ban within 3 months to justify. A two week ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 2 week ban within 3 months to justify. A one month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 1 month ban within 3 months to justify. A three month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 month ban within 3 months to justify. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
===== Communication Standards =====&lt;br /&gt;
Moderators are expected to be courteous and professional when interacting with someone in the course of issuing a moderation action. The moderator should check in with the person first, as this humanizes the interaction. The moderators should then issue the action by using the 4 part harmony. In this process, you communicate the following: 1. What was provided/observed. 2. What is deficient about the action the player took. 3. Why the item in part 4 is needed 4. What is needed from the player/what behavior they need to change. &lt;br /&gt;
&lt;br /&gt;
Afterwards, be sure to communicate that they may appeal this decision to the co-sysops or sysop. &lt;br /&gt;
&lt;br /&gt;
===== Examples of the Communication Standards =====&lt;br /&gt;
&#039;&#039;&#039;Example 1:&#039;&#039;&#039; You provided me with this omelet. It&#039;s quite tasty and I enjoy it. However I noticed you use parmesan cheese as the cheese selected. The critical element of a omelet is the gooey cheesiness of the dish. For that reason please use a melting cheese next time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 2:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
You recently criticized a decision to retcon a run, complaining that the decision had a negative impact on your character&#039;s story. You also commented that you felt the decision was arbitrary and promised to evade or ignore it. &lt;br /&gt;
&lt;br /&gt;
You have every right to be upset and object to the decision, however, the matter in which you object induces burnout in staff. It also fails to recognize that everyone is working in good faith to ensure the community as a whole functions smoothly. Staff members attempt to balance the needs of our many players. &lt;br /&gt;
&lt;br /&gt;
We need to have constructive criticism, otherwise staff burns out and changes don’t actually get made. It is possible we made a mistake, this is not the way to go about it. &lt;br /&gt;
&lt;br /&gt;
I need you to stop with the passive aggressive comments. There are three routes to object to this decision. &lt;br /&gt;
&lt;br /&gt;
1) Talk to the head of thematics, Tekomandor, and attempt to respectfully convince them to overturn the decision.&lt;br /&gt;
&lt;br /&gt;
2) Post in topics for discussion, this will force the council as a whole to vote on this topic after discussion. &lt;br /&gt;
&lt;br /&gt;
3) Request DrBurst or the Co-SysOps make this into a request for public comment, challenging the ruling, as is your right as outlined in our charter. &lt;br /&gt;
&lt;br /&gt;
Objecting does not guarantee we&#039;ll overturn it, but we have extensive systems to review our choices because we are human. &lt;br /&gt;
&lt;br /&gt;
Please accept this note as a formal warning that evasion of thematic’s decision will result in moderation action. Continued passive aggressive comments will also result in moderation action.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn or Mute for up to 48 hours members who are breaking community standards.&lt;br /&gt;
#Ban, at their own discretion, non-members. This action may be reversed by the the Sysop or by vote of the co-sysops. &lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This action may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
#When taking any action, moderators must document, with the exception of informal warnings, their action and reasoning in #moderation-history in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop or the co-sysops.&lt;br /&gt;
&lt;br /&gt;
==== Automatic Moderation Membership ====&lt;br /&gt;
Due to their role and function in the community, the following staff members are automatically considered moderators.&lt;br /&gt;
&lt;br /&gt;
* SysOp&lt;br /&gt;
* Co-SysOp&lt;br /&gt;
* The Head RP Facilitator&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots Outside the Server ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83523</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83523"/>
		<updated>2021-10-30T14:30:55Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Senior Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==== Moderation Team Procedures ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&#039;Membership&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;Members&#039;&#039;&#039; - People who have accepted characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Member&#039;&#039;&#039; - People who do not have an accepted character.&lt;br /&gt;
&lt;br /&gt;
===== Warnings =====&lt;br /&gt;
&#039;&#039;&#039;Informal Warning&#039;&#039;&#039; - An undocumented warning that can be issued by any moderator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formal Warning&#039;&#039;&#039; - A warning that is recorded in an internal database. These warnings become documented warnings after 3 months. 3 Formal warnings can be used to justify a 3 day ban. 3 moderators must approve before a formal warning is issued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documented Warning&#039;&#039;&#039; - An expired formal warning. &lt;br /&gt;
&lt;br /&gt;
===== Bans =====&lt;br /&gt;
&#039;&#039;&#039;3 Day Bans&#039;&#039;&#039; - Require 3 formal warnings to justify. A 3 day ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 Week Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 day ban within 3 months to justify. A two week ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 2 week ban within 3 months to justify. A one month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 1 month ban within 3 months to justify. A three month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 month ban within 3 months to justify. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
===== Communication Standards =====&lt;br /&gt;
Moderators are expected to be courteous and professional when interacting with someone in the course of issuing a moderation action. The moderator should check in with the person first, as this humanizes the interaction. The moderators should then issue the action by using the 4 part harmony. In this process, you communicate the following: 1. What was provided/observed. 2. What is deficient about the action the player took. 3. Why the item in part 4 is needed 4. What is needed from the player/what behavior they need to change. &lt;br /&gt;
&lt;br /&gt;
Afterwards, be sure to communicate that they may appeal this decision to the co-sysops or sysop. &lt;br /&gt;
&lt;br /&gt;
===== Examples of the Communication Standards =====&lt;br /&gt;
&#039;&#039;&#039;Example 1:&#039;&#039;&#039; You provided me with this omelet. It&#039;s quite tasty and I enjoy it. However I noticed you use parmesan cheese as the cheese selected. The critical element of a omelet is the gooey cheesiness of the dish. For that reason please use a melting cheese next time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 2:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
You recently criticized a decision to retcon a run, complaining that the decision had a negative impact on your character&#039;s story. You also commented that you felt the decision was arbitrary and promised to evade or ignore it. &lt;br /&gt;
&lt;br /&gt;
You have every right to be upset and object to the decision, however, the matter in which you object induces burnout in staff. It also fails to recognize that everyone is working in good faith to ensure the community as a whole functions smoothly. Staff members attempt to balance the needs of our many players. &lt;br /&gt;
&lt;br /&gt;
We need to have constructive criticism, otherwise staff burns out and changes don’t actually get made. It is possible we made a mistake, this is not the way to go about it. &lt;br /&gt;
&lt;br /&gt;
I need you to stop with the passive aggressive comments. There are three routes to object to this decision. &lt;br /&gt;
&lt;br /&gt;
1) Talk to the head of thematics, Tekomandor, and attempt to respectfully convince them to overturn the decision.&lt;br /&gt;
&lt;br /&gt;
2) Post in topics for discussion, this will force the council as a whole to vote on this topic after discussion. &lt;br /&gt;
&lt;br /&gt;
3) Request DrBurst or the Co-SysOps make this into a request for public comment, challenging the ruling, as is your right as outlined in our charter. &lt;br /&gt;
&lt;br /&gt;
Objecting does not guarantee we&#039;ll overturn it, but we have extensive systems to review our choices because we are human. &lt;br /&gt;
&lt;br /&gt;
Please accept this note as a formal warning that evasion of thematic’s decision will result in moderation action. Continued passive aggressive comments will also result in moderation action.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn or Mute for up to 48 hours members who are breaking community standards.&lt;br /&gt;
#Ban, at their own discretion, non-members. This action may be reversed by the the Sysop or by vote of the co-sysops. &lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This action may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
#When taking any action, moderators must document, with the exception of informal warnings, their action and reasoning in #moderation-history in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop or the co-sysops.&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots Outside the Server ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83522</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83522"/>
		<updated>2021-10-30T14:30:22Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Duties and Methods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==== Moderation Team Procedures ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&#039;Membership&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;Members&#039;&#039;&#039; - People who have accepted characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Member&#039;&#039;&#039; - People who do not have an accepted character.&lt;br /&gt;
&lt;br /&gt;
===== Warnings =====&lt;br /&gt;
&#039;&#039;&#039;Informal Warning&#039;&#039;&#039; - An undocumented warning that can be issued by any moderator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formal Warning&#039;&#039;&#039; - A warning that is recorded in an internal database. These warnings become documented warnings after 3 months. 3 Formal warnings can be used to justify a 3 day ban. 3 moderators must approve before a formal warning is issued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documented Warning&#039;&#039;&#039; - An expired formal warning. &lt;br /&gt;
&lt;br /&gt;
===== Bans =====&lt;br /&gt;
&#039;&#039;&#039;3 Day Bans&#039;&#039;&#039; - Require 3 formal warnings to justify. A 3 day ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 Week Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 day ban within 3 months to justify. A two week ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 2 week ban within 3 months to justify. A one month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 1 month ban within 3 months to justify. A three month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 month ban within 3 months to justify. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
===== Communication Standards =====&lt;br /&gt;
Moderators are expected to be courteous and professional when interacting with someone in the course of issuing a moderation action. The moderator should check in with the person first, as this humanizes the interaction. The moderators should then issue the action by using the 4 part harmony. In this process, you communicate the following: 1. What was provided/observed. 2. What is deficient about the action the player took. 3. Why the item in part 4 is needed 4. What is needed from the player/what behavior they need to change. &lt;br /&gt;
&lt;br /&gt;
Afterwards, be sure to communicate that they may appeal this decision to the co-sysops or sysop. &lt;br /&gt;
&lt;br /&gt;
===== Examples of the Communication Standards =====&lt;br /&gt;
&#039;&#039;&#039;Example 1:&#039;&#039;&#039; You provided me with this omelet. It&#039;s quite tasty and I enjoy it. However I noticed you use parmesan cheese as the cheese selected. The critical element of a omelet is the gooey cheesiness of the dish. For that reason please use a melting cheese next time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 2:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
You recently criticized a decision to retcon a run, complaining that the decision had a negative impact on your character&#039;s story. You also commented that you felt the decision was arbitrary and promised to evade or ignore it. &lt;br /&gt;
&lt;br /&gt;
You have every right to be upset and object to the decision, however, the matter in which you object induces burnout in staff. It also fails to recognize that everyone is working in good faith to ensure the community as a whole functions smoothly. Staff members attempt to balance the needs of our many players. &lt;br /&gt;
&lt;br /&gt;
We need to have constructive criticism, otherwise staff burns out and changes don’t actually get made. It is possible we made a mistake, this is not the way to go about it. &lt;br /&gt;
&lt;br /&gt;
I need you to stop with the passive aggressive comments. There are three routes to object to this decision. &lt;br /&gt;
&lt;br /&gt;
1) Talk to the head of thematics, Tekomandor, and attempt to respectfully convince them to overturn the decision.&lt;br /&gt;
&lt;br /&gt;
2) Post in topics for discussion, this will force the council as a whole to vote on this topic after discussion. &lt;br /&gt;
&lt;br /&gt;
3) Request DrBurst or the Co-SysOps make this into a request for public comment, challenging the ruling, as is your right as outlined in our charter. &lt;br /&gt;
&lt;br /&gt;
Objecting does not guarantee we&#039;ll overturn it, but we have extensive systems to review our choices because we are human. &lt;br /&gt;
&lt;br /&gt;
Please accept this note as a formal warning that evasion of thematic’s decision will result in moderation action. Continued passive aggressive comments will also result in moderation action.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn or Mute for up to 48 hours members who are breaking community standards.&lt;br /&gt;
#Ban, at their own discretion, non-members. This action may be reversed by the the Sysop or by vote of the co-sysops. &lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This action may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
#When taking any action, moderators must document, with the exception of informal warnings, their action and reasoning in #moderation-history in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop or the co-sysops.&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots Outside the Server ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83521</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83521"/>
		<updated>2021-10-30T14:30:00Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Moderation Division */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==== Moderation Team Procedures ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&#039;Membership&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;Members&#039;&#039;&#039; - People who have accepted characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Member&#039;&#039;&#039; - People who do not have an accepted character.&lt;br /&gt;
&lt;br /&gt;
===== Warnings =====&lt;br /&gt;
&#039;&#039;&#039;Informal Warning&#039;&#039;&#039; - An undocumented warning that can be issued by any moderator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formal Warning&#039;&#039;&#039; - A warning that is recorded in an internal database. These warnings become documented warnings after 3 months. 3 Formal warnings can be used to justify a 3 day ban. 3 moderators must approve before a formal warning is issued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documented Warning&#039;&#039;&#039; - An expired formal warning. &lt;br /&gt;
&lt;br /&gt;
===== Bans =====&lt;br /&gt;
&#039;&#039;&#039;3 Day Bans&#039;&#039;&#039; - Require 3 formal warnings to justify. A 3 day ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 Week Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 day ban within 3 months to justify. A two week ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 2 week ban within 3 months to justify. A one month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3 Month Bans&#039;&#039;&#039; - Require 3 formal warnings and a 1 month ban within 3 months to justify. A three month ban counts as a formal warning which will become a documented warning after 3 months. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent Bans&#039;&#039;&#039; - Require 3 formal warnings and a 3 month ban within 3 months to justify. 3 Moderators must agree to issue this ban, in addition to the other requirements. &lt;br /&gt;
&lt;br /&gt;
===== Communication Standards =====&lt;br /&gt;
Moderators are expected to be courteous and professional when interacting with someone in the course of issuing a moderation action. The moderator should check in with the person first, as this humanizes the interaction. The moderators should then issue the action by using the 4 part harmony. In this process, you communicate the following: 1. What was provided/observed. 2. What is deficient about the action the player took. 3. Why the item in part 4 is needed 4. What is needed from the player/what behavior they need to change. &lt;br /&gt;
&lt;br /&gt;
Afterwards, be sure to communicate that they may appeal this decision to the co-sysops or sysop. &lt;br /&gt;
&lt;br /&gt;
===== Examples of the Communication Standards =====&lt;br /&gt;
&#039;&#039;&#039;Example 1:&#039;&#039;&#039; You provided me with this omelet. It&#039;s quite tasty and I enjoy it. However I noticed you use parmesan cheese as the cheese selected. The critical element of a omelet is the gooey cheesiness of the dish. For that reason please use a melting cheese next time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 2:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
You recently criticized a decision to retcon a run, complaining that the decision had a negative impact on your character&#039;s story. You also commented that you felt the decision was arbitrary and promised to evade or ignore it. &lt;br /&gt;
&lt;br /&gt;
You have every right to be upset and object to the decision, however, the matter in which you object induces burnout in staff. It also fails to recognize that everyone is working in good faith to ensure the community as a whole functions smoothly. Staff members attempt to balance the needs of our many players. &lt;br /&gt;
&lt;br /&gt;
We need to have constructive criticism, otherwise staff burns out and changes don’t actually get made. It is possible we made a mistake, this is not the way to go about it. &lt;br /&gt;
&lt;br /&gt;
I need you to stop with the passive aggressive comments. There are three routes to object to this decision. &lt;br /&gt;
&lt;br /&gt;
1) Talk to the head of thematics, Tekomandor, and attempt to respectfully convince them to overturn the decision.&lt;br /&gt;
&lt;br /&gt;
2) Post in topics for discussion, this will force the council as a whole to vote on this topic after discussion. &lt;br /&gt;
&lt;br /&gt;
3) Request DrBurst or the Co-SysOps make this into a request for public comment, challenging the ruling, as is your right as outlined in our charter. &lt;br /&gt;
&lt;br /&gt;
Objecting does not guarantee we&#039;ll overturn it, but we have extensive systems to review our choices because we are human. &lt;br /&gt;
&lt;br /&gt;
Please accept this note as a formal warning that evasion of thematic’s decision will result in moderation action. Continued passive aggressive comments will also result in moderation action.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn or Mute for up to 48 hours members who are breaking community standards.&lt;br /&gt;
#Ban, at their own discretion, non-members. This action may be reversed by the the Sysop or by vote of the co-sysops. &lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This action may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
#When taking any action, moderators must document, with the exception of informal warnings, their action and reasoning in #moderation-history in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop or the co-sysops.&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots Outside the Server ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83520</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83520"/>
		<updated>2021-10-30T13:58:35Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Moderation Division */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==== Moderation Team Procedures ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&#039;Membership&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;Members&#039;&#039;&#039; - People who have accepted characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Member&#039;&#039;&#039; - People who do not have an accepted character.&lt;br /&gt;
&lt;br /&gt;
===== Warnings =====&lt;br /&gt;
&#039;&#039;&#039;Informal Warning&#039;&#039;&#039; - An undocumented warning that can be issued by any moderator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formal Warning&#039;&#039;&#039; - A warning that is recorded in an internal database. These warnings become documented warnings after 3 months. 3 Formal warnings can be used to justify a 3 day ban. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documented Warning&#039;&#039;&#039; - An expired &lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This action may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots Outside the Server ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83460</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83460"/>
		<updated>2021-10-29T06:32:55Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* 3: Restriction on Staff Sharing Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots Outside the Server ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83459</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83459"/>
		<updated>2021-10-29T06:31:12Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Article IV: Membership Rights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
== 3: Restriction on Staff Sharing Screenshots ==&lt;br /&gt;
Screenshots of deleted material may be shared with other living communities should the need for collective player safety outweigh privacy concerns. This is at the discretion of the SysOp and Co-SysOp, but typically involves cases that are far graver than interpersonal issues and involve contacting Discord itself in addition to these other groups.&lt;br /&gt;
&lt;br /&gt;
Staff may not share screenshots from the server in any other official capacity.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Killers_of_the_Community&amp;diff=83391</id>
		<title>Killers of the Community</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Killers_of_the_Community&amp;diff=83391"/>
		<updated>2021-10-26T01:46:34Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-08-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=ob&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Beuford &amp;quot;Saint&#039; Mcgill|Okami|Reiko|Fortuna}}&lt;br /&gt;
|RunnerCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Local Renton&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Five Infiltrating Assassins|Eight Blood Mountain Boys/Girls}}&lt;br /&gt;
|OppositionCasualties=All the Assassins (4 Killed, One Arrested)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Four Haven runners save a racist from being direct-actioned by local violent street gangs in exchange for money from the mafia.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Joseph Measel, mob-affiliated local Renton politician, has made a few promises vis-a-vis neighbourhood security he perhaps should not have. Now, all the Neighbourhood Watch-hating gangs in Renton are gunning for him. Fortunately for him, and somewhat unfortunately for the metahumans in his constituency, the Finnigans can afford to keep a guy like this safe, and they have the connections to have some idea that someone is coming for the rally this week.&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team pulls up to a well-regarded Italian restaurant Downtown for their meet, after a Mr. Frazetti. They are somewhat hesitant to accept a job working to protect a &#039;conservative&#039; politician as a team of mostly elves, but ultimately accept the job, receiving a simple profile of Mr. Measel and the date, time and location of the rally at which the mob expects he will be attacked in three days.&lt;br /&gt;
&lt;br /&gt;
==The Run Up==&lt;br /&gt;
&lt;br /&gt;
Somewhat uncertain as to the exact nature of this target andthe &amp;quot;criminal influences&amp;quot; that are looking to remove him, the team consult many of their contacts, [[Alessa P]], [[Carlos Blanco]]  and [[Giovanni Montalban]] to ascertain the nature of the reasons for which Joseph is being targeted. Joe may / may not be linked to Humanis, an issue many of the metahuman-friendly gangs in Renton (in particular within Measel&#039;s relatively lawless section) take deadly issue with, and he naturally supports the expansion of law enforcement within his section, which they are naturally opposed to. Despite this, the team is unable to nail down exactly who is after Joseph.&lt;br /&gt;
&lt;br /&gt;
Before the job, the team investigates the area where the rally will be taking place, noting a few elevated areas that Reiko might be able to use, as well as the overall size and shape of the square in which the rally will happen. Then, content with the knowledge and readiness they have, they wait for the day of the rally.&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Saint and Okami, less infiltrationally inclined, simply try to blend into the crowd at the rally. Fortuna and Reiko break into a fire escape to gain roof access to a nearby, poorly-secured building. Finally, Fortuna simply smooth-talks her way into the speaker&#039;s tent. As the rally drags on, and Measel finally gets on stage with Saint and Fortuna hiding behind it, Okami notices a suspicious human just as Reiko begins to hear approaching motorcycles, evidently modified for noise as go-gangers sometimes do.&lt;br /&gt;
&lt;br /&gt;
Okami manages to mentally interrupt the assassin before he can fire on Joseph, but others emerge from the crowd as the team springs into action. Joe takes a bullet, but Saint repairs his wound (mostly) with magic. Fortuna, Reiko and the mentally-manipulated assassin, assisted by Okami&#039;s magical attacks, manage to kill the other four, though Saint is seriously hurt. Fortuna, hearing the go-gangers coming closer, drags the barely-conscious Joe under the stage, hiding him from the incoming Blood Mountain Boys / Girls, who, unwilling to simply fire indiscriminately at the rally and further &#039;martyr&#039; Measel, simply ride on by shouting obscenities.&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Joe Measel lives to keep running for office, but the Renton gangs are not happy about this...&lt;br /&gt;
==Rewards==&lt;br /&gt;
14,000 ¥, 4 Karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;WHY ARE YOU ALL CURSED BY GOD?!?!&amp;quot; -ob(edited)}}&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;m a genius! 4d chess.&amp;quot; - Video}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
=== Saint ===&lt;br /&gt;
I got shot...did not like it. Other than that a good run and more importantly I saved the life of someone that hates me and that fills me with glee. FUCK HUMANIS&lt;br /&gt;
&lt;br /&gt;
===Reiko===&lt;br /&gt;
All in all, a fairly simple run. The first attackers went down pretty easily, and Fortuna was pretty smart to pull the guy we were protecting out of sight before the second wave showed up.&lt;br /&gt;
&lt;br /&gt;
===Okami=== &lt;br /&gt;
This was awful! If the money was not good, I would go home! Not only did the man end up being a Humanis supporter, than wanted me outside, in the sun! During the day! Awful, awful time! Saint is an odd man. The others were... Very quiet...&lt;br /&gt;
&lt;br /&gt;
[[Category:Full Retcon Runs]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83289</id>
		<title>Example Clocks</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83289"/>
		<updated>2021-10-23T16:36:31Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Infected Clock Chain ===&lt;br /&gt;
----Unlife has perils. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Suspicion ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 2 Street Cred&lt;br /&gt;
* -1 Tick for 5 Faction Reputation to request intervention&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: You are just starting your unlife, so know one knows about you to hunt you. Best keep it that way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Tracking ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; +1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 20 faction reputation&lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5,000 nuyen to hire people who specialize in making trails cold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Suspicion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Someone knows you are living your best unlife, but they want to stop the party. They just need to find out who you are. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Hunted ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: -1 Tick for 10,000 nuyen to hire people who specialize in making hunters the hunted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Hunters are coming for a showdown. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;: Character retirement or edge burnt &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
=== SINner Clock Chain ===&lt;br /&gt;
----Greetings citizen, did you know Shadowrunning is a crime?  &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Gets Suspicious ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 20 Faction Reputation Other Than Ares&lt;br /&gt;
*-1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Ares thinks you are the perfect employee/citizen, let&#039;s hope they don&#039;t find out about your hobby. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Investigation Starts ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; +1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
*-1 Tick for 5,000 to Pay in Bribes  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Ares Internal Affairs Investigation Starts&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Looks like someone hasn&#039;t been all that efficient this quarter, and it wasn&#039;t because you were spending too much time at the gun range.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Completes a Damning Investigation Report. ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; +1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10 Ares Faction Reputation&lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10,000 to Pay for Lawyers &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: I hope your favorite color is orange, because there are a team of agents typing out a damming indictment.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;: Character retirement or edge burnt  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83287</id>
		<title>Example Clocks</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83287"/>
		<updated>2021-10-23T16:34:28Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Infected Clock Chain ===&lt;br /&gt;
----Unlife has perils. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Suspicion ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 2 Street Cred&lt;br /&gt;
* -1 Tick for 5 Faction Reputation to request intervention&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: You are just starting your unlife, so know one knows about you to hunt you. Best keep it that way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Tracking ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 20 faction reputation&lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5,000 nuyen to hire people who specialize in making trails cold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Suspicion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Someone knows you are living your best unlife, but they want to stop the party. They just need to find out who you are. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Hunted ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: -1 Tick for 10,000 nuyen to hire people who specialize in making hunters the hunted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Hunters are coming for a showdown. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;: Character retirement or edge burnt &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
=== SINner Clock Chain ===&lt;br /&gt;
----Greetings citizen, did you know Shadowrunning is a crime?  &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Gets Suspicious ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 20 Faction Reputation Other Than Ares&lt;br /&gt;
*-1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Ares thinks you are the perfect employee/citizen, let&#039;s hope they don&#039;t find out about your hobby. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Investigation Starts ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
*-1 Tick for 5,000 to Pay in Bribes  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Ares Internal Affairs Investigation Starts&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Looks like someone hasn&#039;t been all that efficient this quarter, and it wasn&#039;t because you were spending too much time at the gun range.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Completes a Damning Investigation Report. ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10 Ares Faction Reputation&lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10,000 to Pay for Lawyers &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: I hope your favorite color is orange, because there are a team of agents typing out a damming indictment.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;: Character retirement or edge burnt  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83274</id>
		<title>Example Clocks</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83274"/>
		<updated>2021-10-22T11:25:03Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Infected Clock Chain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Infected Clock Chain ===&lt;br /&gt;
----Unlife has perils. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Suspicion ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 3 Street Cred&lt;br /&gt;
* -1 Tick for 20 Faction Reputation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: You are just starting your unlife, so know one knows about you to hunt you. Best keep it that way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Tracking ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5 Faction Reputation to request direct intervention (This has story weight) &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5,000 nuyen to hire people who specialize in making trails cold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Suspicion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Someone knows you are living your best unlife, but they want to stop the party. They just need to find out who you are. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Hunted ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: -1 Tick for 10,000 nuyen to hire people who specialize in making hunters the hunted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Hunters are coming for a showdown. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;: Character retirement or edge burnt &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
=== SINner Clock Chain ===&lt;br /&gt;
----Greetings citizen, did you know Shadowrunning is a crime?  &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Gets Suspicious ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 20 Faction Reputation Other Than Ares&lt;br /&gt;
*-1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Ares thinks you are the perfect employee/citizen, let&#039;s hope they don&#039;t find out about your hobby. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Investigation Starts ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
*-1 Tick for 5,000 to Pay in Bribes  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Ares Internal Affairs Investigation Starts&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Looks like someone hasn&#039;t been all that efficient this quarter, and it wasn&#039;t because you were spending too much time at the gun range.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Completes a Damning Investigation Report. ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10 Ares Faction Reputation&lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10,000 to Pay for Lawyers &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: I hope your favorite color is orange, because there are a team of agents typing out a damming indictment.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;: Character retirement or edge burnt  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83267</id>
		<title>Example Clocks</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83267"/>
		<updated>2021-10-22T02:51:46Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Infected Clock Chain ===&lt;br /&gt;
----Unlife has perils. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Suspicion ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 3 Street Cred&lt;br /&gt;
* -1 Tick for 20 Faction Reputation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: You are just starting your unlife, so know one knows about you to hunt you. Best keep it that way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Tracking ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5 Faction Reputation to request direct intervention (This has story weight) &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5,000 nuyen to hire people who specialize in making trails cold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Suspicion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Someone knows you are living your best unlife, but they want to stop the party. They just need to find out who you are. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Hunted ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: -1 Tick for 10,000 nuyen to hire people who specialize in making hunters the hunted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Hunters are coming for a showdown. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
=== SINner Clock Chain ===&lt;br /&gt;
----Greetings citizen, did you know Shadowrunning is a crime?  &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Gets Suspicious ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 20 Faction Reputation Other Than Ares&lt;br /&gt;
*-1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Ares thinks you are the perfect employee/citizen, let&#039;s hope they don&#039;t find out about your hobby. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Investigation Starts ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5 Ares Faction Reputation &lt;br /&gt;
*-1 Tick for 5,000 to Pay in Bribes  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Ares Internal Affairs Investigation Starts&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Looks like someone hasn&#039;t been all that efficient this quarter, and it wasn&#039;t because you were spending too much time at the gun range.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Ares Internal Affairs Completes a Damning Investigation Report. ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10 Ares Faction Reputation&lt;br /&gt;
&lt;br /&gt;
-1 Tick for 10,000 to Pay for Lawyers &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: I hope your favorite color is orange, because there are a team of agents typing out a damming indictment.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83266</id>
		<title>Example Clocks</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83266"/>
		<updated>2021-10-22T02:40:30Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Infected Clock Chain ===&lt;br /&gt;
----Unlife has perils. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Suspicion ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 0 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 3 Street Cred&lt;br /&gt;
* -1 Tick for 20 Faction Reputation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: You are just starting your unlife, so know one knows about you to hunt you. Best keep it that way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* +3 from Example AAR&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Tracking ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5 Faction Reputation to request direct intervention (This has story weight) &lt;br /&gt;
&lt;br /&gt;
* -1 Tick for 5,000 nuyen to hire people who specialize in making trails cold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Suspicion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Someone knows you are living your best unlife, but they want to stop the party. They just need to find out who you are. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Danger Clock: Hunted ====&lt;br /&gt;
&#039;&#039;&#039;Segments Filled&#039;&#039;&#039;: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Segmented Total&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Ticks:&#039;&#039;&#039; 1 per run&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meta Currencies&#039;&#039;&#039;: -1 Tick for 10,000 nuyen to hire people who specialize in making hunters the hunted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links:&#039;&#039;&#039; Blocked by &amp;quot;Danger Clock: Tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;: Hunters are coming for a showdown. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;: None&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83265</id>
		<title>Example Clocks</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Example_Clocks&amp;diff=83265"/>
		<updated>2021-10-22T01:57:59Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=83230</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=83230"/>
		<updated>2021-10-21T03:10:02Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Sysop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Co-Sysops==&lt;br /&gt;
&lt;br /&gt;
The co-sysops are a council of 5 people appointed at the discretion of the sysop. They can act with a majority vote on the with the following powers. &lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. Recommend charter changes to the sysops&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
7. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
8. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
9. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
10. May modify the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
11. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete. May release these injunctions or propose an alternative to the council. The council may override these injections after 2 weeks of public comment with a majority vote. &lt;br /&gt;
&lt;br /&gt;
13. May veto the co-sysops should their decisions not align with the ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
14. May appoint or remove co-sysops. &lt;br /&gt;
&lt;br /&gt;
15. Clarifies and prompts ShadowHaven&#039;s ethos. &lt;br /&gt;
&lt;br /&gt;
16. Develops long term plans on projects.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=83109</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=83109"/>
		<updated>2021-10-16T22:36:15Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Threat Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units.   &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
!Professional Rating&lt;br /&gt;
! Base Attributes Total Spent (Starting at metatype base)&lt;br /&gt;
! Attribute Limit (Metatype Minimum-1 + Attribute Limit)&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
!Foci Force Limit (Per Individual Foci)&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
|0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
|1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
|2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
|3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
|4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
|5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qualities&#039;&#039;&#039;: If you put a quality on a grunt, you have a massive thematic weight since everyone in that unit is trained to have that quality. So, for example, if you put sharpshooter or strive for perfection on a grunt, it should come up in legwork that this unit spends hours at the range perfecting their shooting. Generally, avoid using qualities on grunts but if you do, weave that grunt quality into a major aspect of their background. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Specializations&#039;&#039;&#039;: Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. The thematics of the grunt are more important than squeezing out every ounce of power.  &lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=83108</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=83108"/>
		<updated>2021-10-16T22:35:27Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Threat Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units.   &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
!Professional Rating&lt;br /&gt;
! Base Attributes Total Spent (Starting at metatype base)&lt;br /&gt;
! Attribute Limit (Metatype Minimum-1 + Attribute Limit)&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
!Foci Force Limit (Per Individual Foci)&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
|0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
|1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
|2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
|3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
|4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
|5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|6&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qualities&#039;&#039;&#039;: If you put a quality on a grunt, you have a massive thematic weight since everyone in that unit is trained to have that quality. So, for example, if you put sharpshooter or strive for perfection on a grunt, it should come up in legwork that this unit spends hours at the range perfecting their shooting. Generally, avoid using qualities on grunts but if you do, weave that grunt quality into a major aspect of their background. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Specializations&#039;&#039;&#039;: Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. The thematics of the grunt are more important than squeezing out every ounce of power.  &lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82814</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82814"/>
		<updated>2021-10-12T02:02:14Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units.   &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Base Attributes Total Spent (Starting at metatype base)&lt;br /&gt;
! Attribute Limit (Metatype Minimum-1 + Attribute Limit)&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
!Foci Force Limit (Per Individual Foci)&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qualities&#039;&#039;&#039;: If you put a quality on a grunt, you have a massive thematic weight since everyone in that unit is trained to have that quality. So, for example, if you put sharpshooter or strive for perfection on a grunt, it should come up in legwork that this unit spends hours at the range perfecting their shooting. Generally, avoid using qualities on grunts but if you do, weave that grunt quality into a major aspect of their background. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Specializations&#039;&#039;&#039;: Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. The thematics of the grunt are more important than squeezing out every ounce of power.  &lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82813</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82813"/>
		<updated>2021-10-12T02:01:16Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: Added Foci limit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units.   &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Base Attributes Total Spent (Starting at metatype base)&lt;br /&gt;
! Attribute Limit (Metatype Minimum-1 + Attribute Limit)&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
!Foci Force Limit (Per Individual Foci)&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qualities&#039;&#039;&#039;: If you put a quality on a grunt, you have a massive thematic weight since everyone in that unit is trained to have that quality. So, for example, if you put sharpshooter or strive for perfection on a grunt, it should come up in legwork that this unit spends hours at the range perfecting their shooting. Generally, avoid using qualities on grunts but if you do, weave that grunt quality into a major aspect of their background. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Specializations&#039;&#039;&#039;: Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. It is fine to have a threat level 5 pilot flying a VTOL, for example, making the combined unit threat level 8. &lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82731</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82731"/>
		<updated>2021-10-10T15:50:53Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Threat Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units.   &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Base Attributes Total Spent (Starting at metatype base)&lt;br /&gt;
! Attribute Limit (Metatype Minimum-1 + Attribute Limit)&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qualities&#039;&#039;&#039;: If you put a quality on a grunt, you have a massive thematic weight since everyone in that unit is trained to have that quality. So, for example, if you put sharpshooter or strive for perfection on a grunt, it should come up in legwork that this unit spends hours at the range perfecting their shooting. Generally, avoid using qualities on grunts but if you do, weave that grunt quality into a major aspect of their background. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Specializations&#039;&#039;&#039;: Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. It is fine to have a threat level 5 pilot flying a VTOL, for example, making the combined unit threat level 8. &lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82092</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82092"/>
		<updated>2021-10-01T01:01:23Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units. Threat level should rarely exceed the unit&#039;s Professional Rating. If it does, it should hold up to scrutiny. Typical examples include giving a PR2 unit a riot vehicle, fighter pilots with multi-million nuyen aircraft and fire fighters with expensive trucks. Typically, this higher than expected threat level for a unit&#039;s PR rating comes from the resources column only. Increases in attributes and skill level are highly unusual and will need to hold up to a high degree of thematic and mechanical inspection before approval. Increasing the threat higher that the Professional Rating along multiple columns is discouraged and unlikely to get approval from the council.  &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Base Attributes Total Spent (Starting at metatype base)&lt;br /&gt;
! Attribute Limit (Metatype Minimum-1 + Attribute Limit)&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. It is fine to have a threat level 5 pilot flying a VTOL, for example, making the combined unit threat level 8. Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82091</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82091"/>
		<updated>2021-10-01T00:58:40Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Threat Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units. Threat level should rarely exceed the unit&#039;s Professional Rating. If it does, it should hold up to scrutiny. Typical examples include giving a PR2 unit a riot vehicle, fighter pilots with multi-million nuyen aircraft and fire fighters with expensive trucks. Typically, this higher than expected threat level for a unit&#039;s PR rating comes from the resources column only. Increases in attributes and skill level are highly unusual and will need to hold up to a high degree of thematic and mechanical inspection before approval. Increasing the threat higher that the Professional Rating along multiple columns is discouraged and unlikely to get approval from the council.  &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Base Attributes Total Spent (Starting at metatype base)&lt;br /&gt;
! Max Attribute Delta from Metatype base&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. It is fine to have a threat level 5 pilot flying a VTOL, for example, making the combined unit threat level 8. Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82090</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82090"/>
		<updated>2021-10-01T00:53:13Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units. Threat level should rarely exceed the unit&#039;s Professional Rating. If it does, it should hold up to scrutiny. Typical examples include giving a PR2 unit a riot vehicle, fighter pilots with multi-million nuyen aircraft and fire fighters with expensive trucks. Typically, this higher than expected threat level for a unit&#039;s PR rating comes from the resources column only. Increases in attributes and skill level are highly unusual and will need to hold up to a high degree of thematic and mechanical inspection before approval. Increasing the threat higher that the Professional Rating along multiple columns is discouraged and unlikely to get approval from the council.  &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Base Attributes Total Spent (Ignoring 1 in all atts)&lt;br /&gt;
! Attributes Max&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Spirit Force/Sprite Level/Resonance Grade/Magic Score&lt;br /&gt;
!Submersion Grade/Initiation Grade&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 14,000&lt;br /&gt;
| 2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 39,000&lt;br /&gt;
| 3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,000&lt;br /&gt;
| 4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,000&lt;br /&gt;
| 5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,000&lt;br /&gt;
| 6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,000&lt;br /&gt;
| 7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,000&lt;br /&gt;
| 8&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,000&lt;br /&gt;
| 9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,000&lt;br /&gt;
| 10&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,000&lt;br /&gt;
| 11&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,000&lt;br /&gt;
| 12&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,000&lt;br /&gt;
| 13&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,000&lt;br /&gt;
| 14&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,000&lt;br /&gt;
| 15&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. It is fine to have a threat level 5 pilot flying a VTOL, for example, making the combined unit threat level 8. Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82089</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82089"/>
		<updated>2021-10-01T00:48:21Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units. Threat level should rarely exceed the unit&#039;s Professional Rating. If it does, it should hold up to scrutiny. Typical examples include giving a PR2 unit a riot vehicle, fighter pilots with multi-million nuyen aircraft and fire fighters with expensive trucks. Typically, this higher than expected threat level for a unit&#039;s PR rating comes from the resources column only. Increases in attributes and skill level are highly unusual and will need to hold up to a high degree of thematic and mechanical inspection before approval. Increasing the threat higher that the Professional Rating along multiple columns is discouraged and unlikely to get approval from the council.  &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Attributes Total Spent&lt;br /&gt;
! Attributes Max&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 13,513.90&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 38,925.00&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,985.80&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,093.00&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,642.00&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,029.00&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,651.00&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,904.00&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,180.00&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,890.00&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,410.00&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,150.00&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,500.00&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,859&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Use these rules to stat out the controlling rigger or driver. Consider vehicles at the unit level and use thematically appropriate vehicles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. It is fine to have a threat level 5 pilot flying a VTOL, for example, making the combined unit threat level 8. Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82088</id>
		<title>Professional Rating and Threat Level System Draft</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Professional_Rating_and_Threat_Level_System_Draft&amp;diff=82088"/>
		<updated>2021-10-01T00:47:20Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: Created page with &amp;quot;Grunts have two stats that describe their effectiveness.   ==Professional Rating==  As described in more detail on pages 379 and 380 in the core rule book, the Professional Ra...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grunts have two stats that describe their effectiveness. &lt;br /&gt;
&lt;br /&gt;
==Professional Rating==&lt;br /&gt;
&lt;br /&gt;
As described in more detail on pages 379 and 380 in the core rule book, the Professional Rating scale dictates the training and mental fortitude of the unit. &lt;br /&gt;
&lt;br /&gt;
* PR 0 - Untrained (Mall cops and thugs)&lt;br /&gt;
* PR 1 and PR 2 - Semi-trained (Recruit soldiers, rookie cops, gangers and security staff)&lt;br /&gt;
* PR 3 and PR 4 - Trained (Organized crime members, Professional bodyguards, experienced cops, and typical mercenary units)&lt;br /&gt;
* PR 5 and PR 6 - Elite (HTR, Swat and Special forces)&lt;br /&gt;
&lt;br /&gt;
==Threat Level==&lt;br /&gt;
&lt;br /&gt;
This is the Haven house ruled measuring scale for how threatening an NPC is. The Threat Level scale is derived from fitting a function to all the known CGL statted units. Threat level should rarely exceed the unit&#039;s Professional Rating. If it does, it should hold up to scrutiny. Typical examples include giving a PR2 unit a riot vehicle, fighter pilots with multi-million nuyen aircraft and fire fighters with expensive trucks. Typically, this higher than expected threat level for a unit&#039;s PR rating comes from the resources column only. Increases in attributes and skill level are highly unusual and will need to hold up to a high degree of thematic and mechanical inspection before approval. Increasing the threat higher that the Professional Rating along multiple columns is discouraged and unlikely to get approval from the council.  &lt;br /&gt;
&lt;br /&gt;
If a unit&#039;s TL exceeds their PR, they will be treated as a less disposable unit. If things are going south for a team composed of multiple grunts, the high TL unit will try to escape to reduce the loss of resources to the grunt&#039;s faction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Threat Level system is as follows. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat Level&lt;br /&gt;
! Attributes Total Spent&lt;br /&gt;
! Attributes Max&lt;br /&gt;
! Skill/Knowledge Points Spent&lt;br /&gt;
! Skill/Knowledge Max&lt;br /&gt;
! Skill Group Points Spent&lt;br /&gt;
! Skill Group Max&lt;br /&gt;
! Resources&lt;br /&gt;
! Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500.00&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 13,513.90&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| 4&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 38,925.00&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 21&lt;br /&gt;
| 5&lt;br /&gt;
| 31&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 74,985.80&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 23&lt;br /&gt;
| 5&lt;br /&gt;
| 36&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 136,093.00&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
| 6&lt;br /&gt;
| 39&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 236,642.00&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 31&lt;br /&gt;
| 6&lt;br /&gt;
| 41&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 391,029.00&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 613,651.00&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 918,904.00&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,321,180.00&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 1,834,890.00&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 12&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 2,474,410.00&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 3,254,150.00&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 4,188,500.00&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 31&lt;br /&gt;
| 7&lt;br /&gt;
| 41&lt;br /&gt;
| 13&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| 5,291,859&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Limit gangers to availability 12 or lower. Restrict corporate units to operate in a non-extraterritorial land to 19 lower with no forbidden items unless they are acting as law enforcement. Extraterritorial corporate units can have forbidden gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decks:&#039;&#039;&#039; Ignore the cost of a deck in building your grunt. Pick any deck that is their threat level minus one in device rating with a floor of one. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comlinks and RCCs:&#039;&#039;&#039; Device Rating of these are limited to the threat level.&lt;br /&gt;
&lt;br /&gt;
You do not have to spend every point available in a threat category. It is fine to have a threat level 5 pilot flying a VTOL, for example, making the combined unit threat level 8. Avoid skill specializations unless the unit is known for that skill. For example, Enduring Resistance protesters have a spec in spray paint to their artisan skill.&lt;br /&gt;
[[Category:GM Resources]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=82018</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=82018"/>
		<updated>2021-09-30T02:46:51Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: Head Roleplay Facilitator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay Facilitation Division ===&lt;br /&gt;
&lt;br /&gt;
==== Head Roleplay Facilitator Duties and Powers ====&lt;br /&gt;
&lt;br /&gt;
# Aids players in scene pre-negotiation and aftercare activities. &lt;br /&gt;
# Ensures that intense scenes have pre-negotiation and aftercare.&lt;br /&gt;
# Watches IC chat for signs of player discomfort and issues cards on behalf of other players. &lt;br /&gt;
# Be a resource to contact if a player feels discomfort with issuing cards. &lt;br /&gt;
# Works with the shared story and thematics team to establish cool roleplay spaces and teams.&lt;br /&gt;
# Works with the shared story and thematics team to handle retcons in RP spaces. &lt;br /&gt;
# Works with game masters to facilitate the involvement of NPCs in RP spaces.&lt;br /&gt;
# Issues Character Development Points in moderation for exceptional roleplay to promote Haven RP.&lt;br /&gt;
# Works with the moderation head to ensure a safe RP environment.&lt;br /&gt;
# Oversees all channels with the ic- or ooc- prefix. &lt;br /&gt;
# Make space for quieter characters in RP spaces.&lt;br /&gt;
# Ensure that RPers incorporate the needs of other players in their roleplay. &lt;br /&gt;
# Manages a team of people to achieve the above goals. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=81996</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=81996"/>
		<updated>2021-09-30T00:46:03Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Duties and Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
12. May move council decisions with sufficient public outcry to public comment. May issue injunctions against council decisions until the public comment process is complete.&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=81994</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=81994"/>
		<updated>2021-09-30T00:44:23Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Council Duties and Methods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
#If any council member votes no on a proposal, that proposal is automatically moved to public comment. &lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=81991</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=81991"/>
		<updated>2021-09-30T00:41:27Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: Refined the second membership right of community review.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a leadership decisions reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal for changing or appealing a decisions, members may submit their proposals to the SysOp via the normal ticket process or [https://docs.google.com/forms/d/e/1FAIpQLScEOnD5kbByPuPZ3P825uyRNOhtTSIiNFndJ86TRO-P9MxtUA/viewform via this anonymous form]. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=81983</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=81983"/>
		<updated>2021-09-30T00:36:34Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Duties and Methods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
&lt;br /&gt;
# The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
# The Council, as a whole, may optionally move proposed house rules and policy changes to play testing. Play testing is further described in Article V.  &lt;br /&gt;
# The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
# All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
## Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
# Council members shall act as moderators.&lt;br /&gt;
# In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
# All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a proposed denied by council or mechanics to be reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal mechanics thread and council process, members may submit their proposals to the SysOp via the normal ticket process. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;br /&gt;
&lt;br /&gt;
= Article V: Play Testing =&lt;br /&gt;
Shadowrun 5th edition represents an exceptionally complicated game. With the lackluster release of 6th edition, exceptional steps need to be taken to keep 5th edition fresh and exciting. There is also no more chance for major errata from CGL to address issues that the community as a whole acknowledges as issues. To this end, we need a robust policy to allow for experimental play features to be deployed to game.&lt;br /&gt;
&lt;br /&gt;
The council may vote to release a proposed gameplay feature to play test. These are optional to engage with. Gamemasters must clearly indicate in the body and title of their posts if they are using play test rules. The Editor-at-Large for the Wiki is direct to maintain a list of active play tests on the wiki. Game masters and players are directed to do their best in completing feedback forms associated with a play test or note their observations to a council member. &lt;br /&gt;
&lt;br /&gt;
In addition, gamemasters may decide to make their run Canon or Non-Canon to play test a game play feature. If the game is Non-Canon, the gamemaster and players involved are awarded 12 [[GMP]]. This award is subject to the normal policies on award increased for long runs as listed in the GM rules. &lt;br /&gt;
&lt;br /&gt;
To further stress test these experimental ideas, game masters may accept custom character sheets at post-gen karma levels in non-canon games. It will be the game master&#039;s responsibility to check these characters designed to stress test a proposed feature. The council may set GMP bounties on custom character sheets to explore problematic edge cases.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=81978</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=81978"/>
		<updated>2021-09-30T00:20:44Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
1. The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
&lt;br /&gt;
2. The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
&lt;br /&gt;
3. The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
&lt;br /&gt;
4. All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
&lt;br /&gt;
#Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
5. Council members shall act as moderators.&lt;br /&gt;
&lt;br /&gt;
6. In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
&lt;br /&gt;
7. All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. These policies should be publicly displayed on the wiki and linked to a governance page. &lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a proposed denied by council or mechanics to be reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal mechanics thread and council process, members may submit their proposals to the SysOp via the normal ticket process. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=81975</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=81975"/>
		<updated>2021-09-30T00:19:15Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Senior Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
#All senior staff may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. This policies should be publicly displayed on the wiki and linked to a governance page. &lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
1. The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
&lt;br /&gt;
2. The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
&lt;br /&gt;
3. The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
&lt;br /&gt;
4. All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
&lt;br /&gt;
#Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
5. Council members shall act as moderators.&lt;br /&gt;
&lt;br /&gt;
6. In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
&lt;br /&gt;
7. All council may write policies to allow their staff members to issue [[GMP]] and [[CDP]] while ensuring a process that has sufficient oversight and resilience against abuse. This policies should be publicly displayed on the wiki and linked to a governance page. &lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a proposed denied by council or mechanics to be reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal mechanics thread and council process, members may submit their proposals to the SysOp via the normal ticket process. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=81968</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=81968"/>
		<updated>2021-09-30T00:12:20Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Division of the Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
==== Deputy Editor-at-Large for the Wiki ====&lt;br /&gt;
Individuals in this position are entrusted with the decision-making powers of the Editor-at-Large to be used in the absence of the Editor-at-Large. Their decisions are subject to later review and override by the Editor-at-Large. Individuals in this position do not become moderators. &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 4 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
*Shared Story&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties and Methods===&lt;br /&gt;
1. The Council, as a whole, shall work together to collaborate between the four divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
&lt;br /&gt;
2. The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
&lt;br /&gt;
3. The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
&lt;br /&gt;
4. All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
&lt;br /&gt;
#Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
5. Council members shall act as moderators.&lt;br /&gt;
&lt;br /&gt;
6. In the event of a tie, the SysOp shall have the following options. They may either 1) Modify the proposal in question to achieve a majority vote on the council. 2) Cast a tie breaking vote on the proposal in question.&lt;br /&gt;
&lt;br /&gt;
===Division Head Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
====Shared Story Loremaster Duties====&lt;br /&gt;
&lt;br /&gt;
1. At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
&lt;br /&gt;
2. Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
&lt;br /&gt;
3. Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
&lt;br /&gt;
4. With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
&lt;br /&gt;
5. Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
&lt;br /&gt;
6. Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
&lt;br /&gt;
7. Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a proposed denied by council or mechanics to be reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal mechanics thread and council process, members may submit their proposals to the SysOp via the normal ticket process. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Test_page&amp;diff=79983</id>
		<title>Test page</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Test_page&amp;diff=79983"/>
		<updated>2021-08-30T02:05:32Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testing 1234&lt;br /&gt;
1234&lt;br /&gt;
1234&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Inactive_Runner_List&amp;diff=63347</id>
		<title>Inactive Runner List</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Inactive_Runner_List&amp;diff=63347"/>
		<updated>2021-07-09T02:32:05Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list returns runners who have not run in the last 6 months AND have not edited their character page in the last 3 months.&lt;br /&gt;
{{#ask:  [[Category:Inactive Runners]]&lt;br /&gt;
[[_MDAT::&amp;lt;{{#time: Y-m-d |now -6 months}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?Has Discord = Discord&lt;br /&gt;
|?_MDAT=Last Edit&lt;br /&gt;
|limit=1000&lt;br /&gt;
|sort=_MDAT&lt;br /&gt;
|order=desc&lt;br /&gt;
|{{#ask: [[Demo:Berlin]] |?Population= |mainlabel=- }}=Last Run&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Lazarus&amp;diff=63345</id>
		<title>Lazarus</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Lazarus&amp;diff=63345"/>
		<updated>2021-07-09T02:10:56Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = [[Has Discord::@Gryph#9618]] &lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/redditgryphon]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Orc&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 1st, 2061&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=05&lt;br /&gt;
|Day=01&lt;br /&gt;
|Year=2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HUwTNpcB-tVxD3zRMMu0b5_M32Vcyqxj?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype -C &amp;lt;br /&amp;gt; Attributes -D &amp;lt;br /&amp;gt; Magic/Resonance -E &amp;lt;br /&amp;gt; Skills -B &amp;lt;br /&amp;gt; Resources -A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Im a Deist, and a Shadowrunner. That means i know this whole World is so fucked up that even God turned his back on us.Now its our Duty to make him look at us again.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lazarus is an oddity, even in the shadows.&lt;br /&gt;
The almost 2m tall, one-armed orc, is not particularly pretty. His ochre skin reminds of the dirt of the streets, and his obvious cyber arm has made more than one passerby change the side of the road. &lt;br /&gt;
However, once you start talking to him, you&#039;ll be pleasantly surprised. Behind the facade of the tough street samurai hides a well-read mind and a gifted speaker. He tries to hide his real purpose from strangers, too bad are the experiences he made after his rescue.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Form a Christian Biker Gang &lt;br /&gt;
* Protect Trogs from Harm&lt;br /&gt;
* Search Informations about his family history&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Our Names tell others who we are. Lazarus means &amp;quot;God has helped.&amp;quot; Thats what happened to me.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dorian grew up as a street kid in the Barrens. When he was old enough and had saved enough money, he made an effort to &amp;quot;move&amp;quot; to the orc underground to live a comparatively safe life there. The day of the move, however, was anything but a lucky day. His group was buried in a tunnel collapse, and most of them died in the first few days.  Dorian himself was seriously injured, and in the end his left arm had to be amputated while still in the tunnel. At one point, only two people were left alive besides him: A priest and a cyberdoc, who couldn&#039;t stand each other. Dorian himself stuck to the cyberdoc during the first days, because he had saved his life by amputating and cauterizing the wound. &lt;br /&gt;
&lt;br /&gt;
In the course of time, however, the cynical cyberdoc became more and more unsympathetic to him, and he conversed more often with the priest. Thus he got to know and appreciate the Christian religion and especially the story of St. Lazarus. The worse it was for him when they could be saved a few hours after the death of the priest. The cyberdoc took him under his wing, but Dorian was really enthusiastic only about the priest, who had shared all his supplies from the day of the collapse and in his eyes had died only because of it.  &lt;br /&gt;
&lt;br /&gt;
For the doc, Dorian was little more than a cheap temp, sometimes even more of a guinea pig.  He equipped him with ever new cyber and bioware, which of course drove him deeper and deeper into his debt, and ultimately into the shadows. &lt;br /&gt;
&lt;br /&gt;
When he finally managed to break away from his obligations with the Doc, he stayed in the shadows, just as the priest had stayed in the dark with him. From now on he called himself Lazarus, after the saint who had returned from the dead, and of whom the priest had told him so much.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Common Sense &#039;&#039;&#039;&amp;quot;Why you shouldnt argue with a Hallowener? thougt this was Common Knowledge&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Rable Rouser &#039;&#039;&#039;&amp;quot;How long have you suffer? This will end now! Rise up, against the common enemy of the people!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Trog Networker: &#039;&#039;&#039;&amp;quot;Kaa’u ya gru kom Siyaatul?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Flashbacks(falling rocks) &#039;&#039;&#039;Sometimes Lazarus is reminded of the Collapse&#039;&#039;&#039;&lt;br /&gt;
* Favored (Biased,Trog) &#039;&#039;&#039;Love your Neighbor as you love yourself.&#039;&#039;&#039;&lt;br /&gt;
* Implant induced Immune Deficiency &#039;&#039;&#039;&amp;quot;Damn Ware!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* One Born every Minute &#039;&#039;&#039;&amp;quot;How can i help myself, if i am not willing to help others?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice &amp;quot;Pink&amp;quot; Herrington&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Charybdis&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Rev. Toby Newton&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Green Cross as Symbol of Saint Lazarus (Biotattoo at his Chest)&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Lazarus is a catholic Saint. The Name means &amp;quot;God has helped&amp;quot; &lt;br /&gt;
|MidResult= Back in the Medieval,the Order of Lazarus used a green cross as his symbol. There is also a Private Detective named Daran Chandler, who use a similiar one at his Business Cards. His office can be found in Tacoma, Seattle. Daran Chandler is a Orc&lt;br /&gt;
|HighResult= The Office is run by a former Streetkid from the Redmond Barrens, which was victim of a collapsed tunnel at the Orc Underground, back in 2074.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Faithful Streetsam from Seattle. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Runs a private Detectives Office as Camouflage for his Shadowruns&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=After he cut his boundings with an Cyberdoc who he worked for the last 7 years, he now works primary with Auntie Emilia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Destin Price, Bounty Hunter&lt;br /&gt;
* Bounty Hunter License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Daran Chandler,Private Investigator&lt;br /&gt;
* Private Investigator License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
*  Lifestyle: Rental Apartment in Lakeview,Tacoma&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Lazarus usually wear Street Clothing and a Urban Explorer Overall(9 Armor)&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Lazarus&amp;diff=63341</id>
		<title>Lazarus</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Lazarus&amp;diff=63341"/>
		<updated>2021-07-09T01:43:07Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = [[Has Discord::@Gryph#9618|]] &lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/redditgryphon]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Orc&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 1st, 2061&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=05&lt;br /&gt;
|Day=01&lt;br /&gt;
|Year=2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HUwTNpcB-tVxD3zRMMu0b5_M32Vcyqxj?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype -C &amp;lt;br /&amp;gt; Attributes -D &amp;lt;br /&amp;gt; Magic/Resonance -E &amp;lt;br /&amp;gt; Skills -B &amp;lt;br /&amp;gt; Resources -A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Im a Deist, and a Shadowrunner. That means i know this whole World is so fucked up that even God turned his back on us.Now its our Duty to make him look at us again.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lazarus is an oddity, even in the shadows.&lt;br /&gt;
The almost 2m tall, one-armed orc, is not particularly pretty. His ochre skin reminds of the dirt of the streets, and his obvious cyber arm has made more than one passerby change the side of the road. &lt;br /&gt;
However, once you start talking to him, you&#039;ll be pleasantly surprised. Behind the facade of the tough street samurai hides a well-read mind and a gifted speaker. He tries to hide his real purpose from strangers, too bad are the experiences he made after his rescue.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Form a Christian Biker Gang &lt;br /&gt;
* Protect Trogs from Harm&lt;br /&gt;
* Search Informations about his family history&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Our Names tell others who we are. Lazarus means &amp;quot;God has helped.&amp;quot; Thats what happened to me.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dorian grew up as a street kid in the Barrens. When he was old enough and had saved enough money, he made an effort to &amp;quot;move&amp;quot; to the orc underground to live a comparatively safe life there. The day of the move, however, was anything but a lucky day. His group was buried in a tunnel collapse, and most of them died in the first few days.  Dorian himself was seriously injured, and in the end his left arm had to be amputated while still in the tunnel. At one point, only two people were left alive besides him: A priest and a cyberdoc, who couldn&#039;t stand each other. Dorian himself stuck to the cyberdoc during the first days, because he had saved his life by amputating and cauterizing the wound. &lt;br /&gt;
&lt;br /&gt;
In the course of time, however, the cynical cyberdoc became more and more unsympathetic to him, and he conversed more often with the priest. Thus he got to know and appreciate the Christian religion and especially the story of St. Lazarus. The worse it was for him when they could be saved a few hours after the death of the priest. The cyberdoc took him under his wing, but Dorian was really enthusiastic only about the priest, who had shared all his supplies from the day of the collapse and in his eyes had died only because of it.  &lt;br /&gt;
&lt;br /&gt;
For the doc, Dorian was little more than a cheap temp, sometimes even more of a guinea pig.  He equipped him with ever new cyber and bioware, which of course drove him deeper and deeper into his debt, and ultimately into the shadows. &lt;br /&gt;
&lt;br /&gt;
When he finally managed to break away from his obligations with the Doc, he stayed in the shadows, just as the priest had stayed in the dark with him. From now on he called himself Lazarus, after the saint who had returned from the dead, and of whom the priest had told him so much.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Common Sense &#039;&#039;&#039;&amp;quot;Why you shouldnt argue with a Hallowener? thougt this was Common Knowledge&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Rable Rouser &#039;&#039;&#039;&amp;quot;How long have you suffer? This will end now! Rise up, against the common enemy of the people!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Trog Networker: &#039;&#039;&#039;&amp;quot;Kaa’u ya gru kom Siyaatul?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Flashbacks(falling rocks) &#039;&#039;&#039;Sometimes Lazarus is reminded of the Collapse&#039;&#039;&#039;&lt;br /&gt;
* Favored (Biased,Trog) &#039;&#039;&#039;Love your Neighbor as you love yourself.&#039;&#039;&#039;&lt;br /&gt;
* Implant induced Immune Deficiency &#039;&#039;&#039;&amp;quot;Damn Ware!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* One Born every Minute &#039;&#039;&#039;&amp;quot;How can i help myself, if i am not willing to help others?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice &amp;quot;Pink&amp;quot; Herrington&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Charybdis&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Rev. Toby Newton&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Green Cross as Symbol of Saint Lazarus (Biotattoo at his Chest)&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Lazarus is a catholic Saint. The Name means &amp;quot;God has helped&amp;quot; &lt;br /&gt;
|MidResult= Back in the Medieval,the Order of Lazarus used a green cross as his symbol. There is also a Private Detective named Daran Chandler, who use a similiar one at his Business Cards. His office can be found in Tacoma, Seattle. Daran Chandler is a Orc&lt;br /&gt;
|HighResult= The Office is run by a former Streetkid from the Redmond Barrens, which was victim of a collapsed tunnel at the Orc Underground, back in 2074.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Faithful Streetsam from Seattle. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Runs a private Detectives Office as Camouflage for his Shadowruns&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=After he cut his boundings with an Cyberdoc who he worked for the last 7 years, he now works primary with Auntie Emilia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Destin Price, Bounty Hunter&lt;br /&gt;
* Bounty Hunter License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Daran Chandler,Private Investigator&lt;br /&gt;
* Private Investigator License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
*  Lifestyle: Rental Apartment in Lakeview,Tacoma&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Lazarus usually wear Street Clothing and a Urban Explorer Overall(9 Armor)&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Property:Has_Discord&amp;diff=63340</id>
		<title>Property:Has Discord</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Property:Has_Discord&amp;diff=63340"/>
		<updated>2021-07-09T01:39:33Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: Created page with &amp;quot;Has type::Text&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Has type::Text]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Lazarus&amp;diff=63339</id>
		<title>Lazarus</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Lazarus&amp;diff=63339"/>
		<updated>2021-07-09T01:36:43Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = [[Has Discord::@Gryph#9618|]] &lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/redditgryphon]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Orc&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 1st, 2061&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=05&lt;br /&gt;
|Day=01&lt;br /&gt;
|Year=2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HUwTNpcB-tVxD3zRMMu0b5_M32Vcyqxj?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype -C &amp;lt;br /&amp;gt; Attributes -D &amp;lt;br /&amp;gt; Magic/Resonance -E &amp;lt;br /&amp;gt; Skills -B &amp;lt;br /&amp;gt; Resources -A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Im a Deist, and a Shadowrunner. That means i know this whole World is so fucked up that even God turned his back on us.Now its our Duty to make him look at us again.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lazarus is an oddity, even in the shadows.&lt;br /&gt;
The almost 2m tall, one-armed orc, is not particularly pretty. His ochre skin reminds of the dirt of the streets, and his obvious cyber arm has made more than one passerby change the side of the road. &lt;br /&gt;
However, once you start talking to him, you&#039;ll be pleasantly surprised. Behind the facade of the tough street samurai hides a well-read mind and a gifted speaker. He tries to hide his real purpose from strangers, too bad are the experiences he made after his rescue.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Form a Christian Biker Gang &lt;br /&gt;
* Protect Trogs from Harm&lt;br /&gt;
* Search Informations about his family history&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Our Names tell others who we are. Lazarus means &amp;quot;God has helped.&amp;quot; Thats what happened to me.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dorian grew up as a street kid in the Barrens. When he was old enough and had saved enough money, he made an effort to &amp;quot;move&amp;quot; to the orc underground to live a comparatively safe life there. The day of the move, however, was anything but a lucky day. His group was buried in a tunnel collapse, and most of them died in the first few days.  Dorian himself was seriously injured, and in the end his left arm had to be amputated while still in the tunnel. At one point, only two people were left alive besides him: A priest and a cyberdoc, who couldn&#039;t stand each other. Dorian himself stuck to the cyberdoc during the first days, because he had saved his life by amputating and cauterizing the wound. &lt;br /&gt;
&lt;br /&gt;
In the course of time, however, the cynical cyberdoc became more and more unsympathetic to him, and he conversed more often with the priest. Thus he got to know and appreciate the Christian religion and especially the story of St. Lazarus. The worse it was for him when they could be saved a few hours after the death of the priest. The cyberdoc took him under his wing, but Dorian was really enthusiastic only about the priest, who had shared all his supplies from the day of the collapse and in his eyes had died only because of it.  &lt;br /&gt;
&lt;br /&gt;
For the doc, Dorian was little more than a cheap temp, sometimes even more of a guinea pig.  He equipped him with ever new cyber and bioware, which of course drove him deeper and deeper into his debt, and ultimately into the shadows. &lt;br /&gt;
&lt;br /&gt;
When he finally managed to break away from his obligations with the Doc, he stayed in the shadows, just as the priest had stayed in the dark with him. From now on he called himself Lazarus, after the saint who had returned from the dead, and of whom the priest had told him so much.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Common Sense &#039;&#039;&#039;&amp;quot;Why you shouldnt argue with a Hallowener? thougt this was Common Knowledge&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Rable Rouser &#039;&#039;&#039;&amp;quot;How long have you suffer? This will end now! Rise up, against the common enemy of the people!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Trog Networker: &#039;&#039;&#039;&amp;quot;Kaa’u ya gru kom Siyaatul?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Flashbacks(falling rocks) &#039;&#039;&#039;Sometimes Lazarus is reminded of the Collapse&#039;&#039;&#039;&lt;br /&gt;
* Favored (Biased,Trog) &#039;&#039;&#039;Love your Neighbor as you love yourself.&#039;&#039;&#039;&lt;br /&gt;
* Implant induced Immune Deficiency &#039;&#039;&#039;&amp;quot;Damn Ware!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* One Born every Minute &#039;&#039;&#039;&amp;quot;How can i help myself, if i am not willing to help others?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice &amp;quot;Pink&amp;quot; Herrington&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Charybdis&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Rev. Toby Newton&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Green Cross as Symbol of Saint Lazarus (Biotattoo at his Chest)&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Lazarus is a catholic Saint. The Name means &amp;quot;God has helped&amp;quot; &lt;br /&gt;
|MidResult= Back in the Medieval,the Order of Lazarus used a green cross as his symbol. There is also a Private Detective named Daran Chandler, who use a similiar one at his Business Cards. His office can be found in Tacoma, Seattle. Daran Chandler is a Orc&lt;br /&gt;
|HighResult= The Office is run by a former Streetkid from the Redmond Barrens, which was victim of a collapsed tunnel at the Orc Underground, back in 2074.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Faithful Streetsam from Seattle. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Runs a private Detectives Office as Camouflage for his Shadowruns&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=After he cut his boundings with an Cyberdoc who he worked for the last 7 years, he now works primary with Auntie Emilia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Destin Price, Bounty Hunter&lt;br /&gt;
* Bounty Hunter License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Daran Chandler,Private Investigator&lt;br /&gt;
* Private Investigator License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
*  Lifestyle: Rental Apartment in Lakeview,Tacoma&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Lazarus usually wear Street Clothing and a Urban Explorer Overall(9 Armor)&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Lazarus&amp;diff=63338</id>
		<title>Lazarus</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Lazarus&amp;diff=63338"/>
		<updated>2021-07-09T01:35:33Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = [[Discord::@Gryph#9618|]] &lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/redditgryphon]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Orc&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 1st, 2061&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=05&lt;br /&gt;
|Day=01&lt;br /&gt;
|Year=2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HUwTNpcB-tVxD3zRMMu0b5_M32Vcyqxj?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype -C &amp;lt;br /&amp;gt; Attributes -D &amp;lt;br /&amp;gt; Magic/Resonance -E &amp;lt;br /&amp;gt; Skills -B &amp;lt;br /&amp;gt; Resources -A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Im a Deist, and a Shadowrunner. That means i know this whole World is so fucked up that even God turned his back on us.Now its our Duty to make him look at us again.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lazarus is an oddity, even in the shadows.&lt;br /&gt;
The almost 2m tall, one-armed orc, is not particularly pretty. His ochre skin reminds of the dirt of the streets, and his obvious cyber arm has made more than one passerby change the side of the road. &lt;br /&gt;
However, once you start talking to him, you&#039;ll be pleasantly surprised. Behind the facade of the tough street samurai hides a well-read mind and a gifted speaker. He tries to hide his real purpose from strangers, too bad are the experiences he made after his rescue.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Form a Christian Biker Gang &lt;br /&gt;
* Protect Trogs from Harm&lt;br /&gt;
* Search Informations about his family history&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Our Names tell others who we are. Lazarus means &amp;quot;God has helped.&amp;quot; Thats what happened to me.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dorian grew up as a street kid in the Barrens. When he was old enough and had saved enough money, he made an effort to &amp;quot;move&amp;quot; to the orc underground to live a comparatively safe life there. The day of the move, however, was anything but a lucky day. His group was buried in a tunnel collapse, and most of them died in the first few days.  Dorian himself was seriously injured, and in the end his left arm had to be amputated while still in the tunnel. At one point, only two people were left alive besides him: A priest and a cyberdoc, who couldn&#039;t stand each other. Dorian himself stuck to the cyberdoc during the first days, because he had saved his life by amputating and cauterizing the wound. &lt;br /&gt;
&lt;br /&gt;
In the course of time, however, the cynical cyberdoc became more and more unsympathetic to him, and he conversed more often with the priest. Thus he got to know and appreciate the Christian religion and especially the story of St. Lazarus. The worse it was for him when they could be saved a few hours after the death of the priest. The cyberdoc took him under his wing, but Dorian was really enthusiastic only about the priest, who had shared all his supplies from the day of the collapse and in his eyes had died only because of it.  &lt;br /&gt;
&lt;br /&gt;
For the doc, Dorian was little more than a cheap temp, sometimes even more of a guinea pig.  He equipped him with ever new cyber and bioware, which of course drove him deeper and deeper into his debt, and ultimately into the shadows. &lt;br /&gt;
&lt;br /&gt;
When he finally managed to break away from his obligations with the Doc, he stayed in the shadows, just as the priest had stayed in the dark with him. From now on he called himself Lazarus, after the saint who had returned from the dead, and of whom the priest had told him so much.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Common Sense &#039;&#039;&#039;&amp;quot;Why you shouldnt argue with a Hallowener? thougt this was Common Knowledge&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Rable Rouser &#039;&#039;&#039;&amp;quot;How long have you suffer? This will end now! Rise up, against the common enemy of the people!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Trog Networker: &#039;&#039;&#039;&amp;quot;Kaa’u ya gru kom Siyaatul?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Flashbacks(falling rocks) &#039;&#039;&#039;Sometimes Lazarus is reminded of the Collapse&#039;&#039;&#039;&lt;br /&gt;
* Favored (Biased,Trog) &#039;&#039;&#039;Love your Neighbor as you love yourself.&#039;&#039;&#039;&lt;br /&gt;
* Implant induced Immune Deficiency &#039;&#039;&#039;&amp;quot;Damn Ware!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* One Born every Minute &#039;&#039;&#039;&amp;quot;How can i help myself, if i am not willing to help others?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice &amp;quot;Pink&amp;quot; Herrington&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Charybdis&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Rev. Toby Newton&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Green Cross as Symbol of Saint Lazarus (Biotattoo at his Chest)&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Lazarus is a catholic Saint. The Name means &amp;quot;God has helped&amp;quot; &lt;br /&gt;
|MidResult= Back in the Medieval,the Order of Lazarus used a green cross as his symbol. There is also a Private Detective named Daran Chandler, who use a similiar one at his Business Cards. His office can be found in Tacoma, Seattle. Daran Chandler is a Orc&lt;br /&gt;
|HighResult= The Office is run by a former Streetkid from the Redmond Barrens, which was victim of a collapsed tunnel at the Orc Underground, back in 2074.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Faithful Streetsam from Seattle. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Runs a private Detectives Office as Camouflage for his Shadowruns&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=After he cut his boundings with an Cyberdoc who he worked for the last 7 years, he now works primary with Auntie Emilia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Destin Price, Bounty Hunter&lt;br /&gt;
* Bounty Hunter License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Daran Chandler,Private Investigator&lt;br /&gt;
* Private Investigator License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
*  Lifestyle: Rental Apartment in Lakeview,Tacoma&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Lazarus usually wear Street Clothing and a Urban Explorer Overall(9 Armor)&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Lazarus&amp;diff=63335</id>
		<title>Lazarus</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Lazarus&amp;diff=63335"/>
		<updated>2021-07-09T01:33:46Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = [[Discord::@Gryph#9618]] &lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/redditgryphon]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Orc&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 1st, 2061&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=05&lt;br /&gt;
|Day=01&lt;br /&gt;
|Year=2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HUwTNpcB-tVxD3zRMMu0b5_M32Vcyqxj?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype -C &amp;lt;br /&amp;gt; Attributes -D &amp;lt;br /&amp;gt; Magic/Resonance -E &amp;lt;br /&amp;gt; Skills -B &amp;lt;br /&amp;gt; Resources -A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Im a Deist, and a Shadowrunner. That means i know this whole World is so fucked up that even God turned his back on us.Now its our Duty to make him look at us again.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lazarus is an oddity, even in the shadows.&lt;br /&gt;
The almost 2m tall, one-armed orc, is not particularly pretty. His ochre skin reminds of the dirt of the streets, and his obvious cyber arm has made more than one passerby change the side of the road. &lt;br /&gt;
However, once you start talking to him, you&#039;ll be pleasantly surprised. Behind the facade of the tough street samurai hides a well-read mind and a gifted speaker. He tries to hide his real purpose from strangers, too bad are the experiences he made after his rescue.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Form a Christian Biker Gang &lt;br /&gt;
* Protect Trogs from Harm&lt;br /&gt;
* Search Informations about his family history&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Our Names tell others who we are. Lazarus means &amp;quot;God has helped.&amp;quot; Thats what happened to me.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dorian grew up as a street kid in the Barrens. When he was old enough and had saved enough money, he made an effort to &amp;quot;move&amp;quot; to the orc underground to live a comparatively safe life there. The day of the move, however, was anything but a lucky day. His group was buried in a tunnel collapse, and most of them died in the first few days.  Dorian himself was seriously injured, and in the end his left arm had to be amputated while still in the tunnel. At one point, only two people were left alive besides him: A priest and a cyberdoc, who couldn&#039;t stand each other. Dorian himself stuck to the cyberdoc during the first days, because he had saved his life by amputating and cauterizing the wound. &lt;br /&gt;
&lt;br /&gt;
In the course of time, however, the cynical cyberdoc became more and more unsympathetic to him, and he conversed more often with the priest. Thus he got to know and appreciate the Christian religion and especially the story of St. Lazarus. The worse it was for him when they could be saved a few hours after the death of the priest. The cyberdoc took him under his wing, but Dorian was really enthusiastic only about the priest, who had shared all his supplies from the day of the collapse and in his eyes had died only because of it.  &lt;br /&gt;
&lt;br /&gt;
For the doc, Dorian was little more than a cheap temp, sometimes even more of a guinea pig.  He equipped him with ever new cyber and bioware, which of course drove him deeper and deeper into his debt, and ultimately into the shadows. &lt;br /&gt;
&lt;br /&gt;
When he finally managed to break away from his obligations with the Doc, he stayed in the shadows, just as the priest had stayed in the dark with him. From now on he called himself Lazarus, after the saint who had returned from the dead, and of whom the priest had told him so much.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Common Sense &#039;&#039;&#039;&amp;quot;Why you shouldnt argue with a Hallowener? thougt this was Common Knowledge&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Rable Rouser &#039;&#039;&#039;&amp;quot;How long have you suffer? This will end now! Rise up, against the common enemy of the people!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* Trog Networker: &#039;&#039;&#039;&amp;quot;Kaa’u ya gru kom Siyaatul?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Flashbacks(falling rocks) &#039;&#039;&#039;Sometimes Lazarus is reminded of the Collapse&#039;&#039;&#039;&lt;br /&gt;
* Favored (Biased,Trog) &#039;&#039;&#039;Love your Neighbor as you love yourself.&#039;&#039;&#039;&lt;br /&gt;
* Implant induced Immune Deficiency &#039;&#039;&#039;&amp;quot;Damn Ware!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* One Born every Minute &#039;&#039;&#039;&amp;quot;How can i help myself, if i am not willing to help others?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice &amp;quot;Pink&amp;quot; Herrington&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Charybdis&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Rev. Toby Newton&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Green Cross as Symbol of Saint Lazarus (Biotattoo at his Chest)&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Lazarus is a catholic Saint. The Name means &amp;quot;God has helped&amp;quot; &lt;br /&gt;
|MidResult= Back in the Medieval,the Order of Lazarus used a green cross as his symbol. There is also a Private Detective named Daran Chandler, who use a similiar one at his Business Cards. His office can be found in Tacoma, Seattle. Daran Chandler is a Orc&lt;br /&gt;
|HighResult= The Office is run by a former Streetkid from the Redmond Barrens, which was victim of a collapsed tunnel at the Orc Underground, back in 2074.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Faithful Streetsam from Seattle. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Runs a private Detectives Office as Camouflage for his Shadowruns&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=After he cut his boundings with an Cyberdoc who he worked for the last 7 years, he now works primary with Auntie Emilia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Destin Price, Bounty Hunter&lt;br /&gt;
* Bounty Hunter License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Daran Chandler,Private Investigator&lt;br /&gt;
* Private Investigator License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
* Drivers License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
*  Lifestyle: Rental Apartment in Lakeview,Tacoma&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Lazarus usually wear Street Clothing and a Urban Explorer Overall(9 Armor)&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=61371</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=61371"/>
		<updated>2021-06-12T16:49:56Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Moderation Division */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of ShadowHaven’s Shared Story===&lt;br /&gt;
====Loremaster of ShadowHaven’s Shared Story====&lt;br /&gt;
&lt;br /&gt;
#At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
#Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
#Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
#With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
#Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
#Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 3 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties===&lt;br /&gt;
1. The Council, as a whole, shall work together to collaborate between the three divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
&lt;br /&gt;
2. The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
&lt;br /&gt;
3. The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
&lt;br /&gt;
4. All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
&lt;br /&gt;
#Council members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
5. Council members shall act as moderators.&lt;br /&gt;
&lt;br /&gt;
===Division Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
*Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a proposed denied by council or mechanics to be reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal mechanics thread and council process, members may submit their proposals to the SysOp via the normal ticket process. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=60985</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=60985"/>
		<updated>2021-06-08T23:42:41Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* 2: Have a proposed denied by council or mechanics to be reviewed by the community at large. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
9. May not be a member of the Ombud&#039;s division.&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
#May not be a member of the Ombud&#039;s division.&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of ShadowHaven’s Shared Story===&lt;br /&gt;
====Loremaster of ShadowHaven’s Shared Story====&lt;br /&gt;
&lt;br /&gt;
#At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
#Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
#Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
#With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
#Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
#Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 3 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties===&lt;br /&gt;
1. The Council, as a whole, shall work together to collaborate between the three divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
&lt;br /&gt;
2. The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
&lt;br /&gt;
3. The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
&lt;br /&gt;
4. All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
&lt;br /&gt;
#Council members should work with the SysOp to determine deputy powers for their department and list them in the charter. &lt;br /&gt;
&lt;br /&gt;
5. Council members shall act as moderators.&lt;br /&gt;
&lt;br /&gt;
===Division Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
* Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a proposed denied by council or mechanics to be reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way side, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal mechanics thread and council process, members may submit their proposals to the SysOp via the normal ticket process. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Charter&amp;diff=60984</id>
		<title>Charter</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Charter&amp;diff=60984"/>
		<updated>2021-06-08T23:40:19Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Charter has been set forth to direct the community representing the ShadowHaven living Shadowrun campaign, to facilitate a mature community of Shadowrun players playing together in an accessible manner, to provide guidelines for a welcoming community with strong moderation, and to collaboratively tell and enjoy a compelling and engaging Shadowrun story.&lt;br /&gt;
 &lt;br /&gt;
We explicitly do not seek to maximize the number of people in our group, but to focus on making the group as fun and stress-free as possible. We do not accept antisocial behavior here. We seek to create a space where every member feels free to bring up issues that they may have and can expect civil dialog on the topic. We understand that the time and energy of our members is preciously limited and aim to make time spent here as joyous as possible. We set strong boundaries on the type of gameplay and community we expect while acknowledging and accepting that some may not fit with us. However, we are more than happy to play with anyone to see if there is a fit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Some may not fit in with us and we accept that as part of the human condition.  --&amp;gt;&lt;br /&gt;
=Article I: Guiding Principles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Freedom to pick&#039;&#039;&#039;: GMs being free to choose their players and players being free to choose their GMs creates accountability on the part of all people involved to play the game in good faith.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Trust each other&#039;&#039;&#039;: Our players and GMs can trust each other for anyone who dares violate that trust will be removed. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;We’re Busy, Slot Paperwork&#039;&#039;&#039;: Our member’s time is valuable. Any paperwork we ask for should be for world building, not administrative measures that attempt to guard community integrity with record keeping. Most our time should be spent playing games. &lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;No pulled punches&#039;&#039;&#039;: We will not implement policies that encourage pulled punches and sugarcoating of game content. &lt;br /&gt;
&lt;br /&gt;
5. &#039;&#039;&#039;It&#039;s better to ban one than lose two&#039;&#039;&#039;: The integrity of the community will be guarded. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 6. &#039;&#039;&#039;Low bureaucracy&#039;&#039;&#039;:   --&amp;gt; &lt;br /&gt;
6. &#039;&#039;&#039;Open Dialog&#039;&#039;&#039;: Provide spaces to members to community their grievances, make sure they feel comfortable enough to share them.&lt;br /&gt;
&lt;br /&gt;
7. &#039;&#039;&#039;Permissive, but not sugarcoated&#039;&#039;&#039;: While we let our players play what they want, we will not sugar coat the world to make more oddball concepts work. We aim to achieve verisimilitude. &lt;br /&gt;
&lt;br /&gt;
8. &#039;&#039;&#039;House rule philosophy&#039;&#039;&#039;: We attempt to accept as much of Shadowrun 5E&#039;s raw as possible. If ambiguity gets in the way, we attempt to create house rules that preserve a version of Shadowrun 5E that is relatable to all players, especially new ones. We address problematic areas of the game like vehicle damage, melee with spirits, and addiction rules in ways that streamline and improve the player experience for a living community setting. We ban unsalvageable parts of the game.&lt;br /&gt;
&lt;br /&gt;
=Article II: Organization Structure=&lt;br /&gt;
&lt;br /&gt;
==Senior Staff==&lt;br /&gt;
&lt;br /&gt;
#All Senior Staff may award GMP to achieve their departments goals.&lt;br /&gt;
#All Senior Staff awarded 10 GMP on the 1st of each month.&lt;br /&gt;
#All Senior Staff shall act as moderators.&lt;br /&gt;
#All Senior Staff may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
##Senior Staff members should work with the SysOp to determine deputy powers for their department and list them in the charter.&lt;br /&gt;
&lt;br /&gt;
===Pre-Made Verification Division===&lt;br /&gt;
====Head of the Pre-Made Verification Division Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Managed the [https://www.reddit.com/r/ShadowHavenPreMadeGen/ r/ShadowHavenPreMadeGen] subreddit&lt;br /&gt;
&lt;br /&gt;
3. Approve submitted Pre-mades for Community and GM use, ensuring they meet ShadowHaven chargen rules. &lt;br /&gt;
&lt;br /&gt;
4. Works with the Mechanics and Thematics Departments to rectify pre-mades with problems.&lt;br /&gt;
&lt;br /&gt;
5. Denies unsuitable pre-mades.&lt;br /&gt;
&lt;br /&gt;
6. Manages a team of minions to approve, review and deny pre-mades.&lt;br /&gt;
&lt;br /&gt;
7. Sets GMP awards for the creation of pre-mades. &lt;br /&gt;
&lt;br /&gt;
8. Sets standards of additional material to come with the pre-made beyond sheets.  &lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Moderation Division===&lt;br /&gt;
====Head Moderator Duties and Powers====&lt;br /&gt;
1. Acts as a member of the senior staff.&lt;br /&gt;
&lt;br /&gt;
2. Interprets the community standards.&lt;br /&gt;
&lt;br /&gt;
3. Brings cases that need a ban length longer than what the moderators can do to the sysop.&lt;br /&gt;
&lt;br /&gt;
4. Recruits, interviews, and disciplines the moderator staff.&lt;br /&gt;
&lt;br /&gt;
5. Reviews complaints about moderator staff.&lt;br /&gt;
&lt;br /&gt;
6. Vetos moderator ban votes. &lt;br /&gt;
&lt;br /&gt;
7. Issues Formal Warnings.&lt;br /&gt;
&lt;br /&gt;
8. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
9. May not be a member of the Ombud&#039;s division.&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
=====GMP Rewards=====&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
====Individual Moderators Duties and Powers====&lt;br /&gt;
&lt;br /&gt;
#At their own discretion, Informally Warn, Kick, or Mute members who are breaking community standards&lt;br /&gt;
#Mediate interpersonal conflicts&lt;br /&gt;
#Interview members when investigating cases&lt;br /&gt;
#Access to all ShadowHaven documents and chat channels when investigating cases&lt;br /&gt;
#Any moderator can issue up to a 3-day ban. Any two moderators can issue up to a two-week ban. Any 3 moderators can issue up to a one month ban. Any 4 moderators can issue up to a three-month ban. Any 5 moderators can issue up to a six-month ban. &lt;br /&gt;
##An except to this rule is in regards to raiders and trolls who join the server and immediately cause disruptive action. In these cases, a moderator may issue any actions including a permaban. This actions may be reversed by the Head of Moderation or the Sysop.&lt;br /&gt;
##Moderators should not wait to compose a thought out ban message or delay to issuing of a 3 day ban until they get a more moderators aboard to issue a longer ban.&lt;br /&gt;
#When taking any action, moderators must document their action and reasoning in the report form in order to document incidents.&lt;br /&gt;
#When issuing bans, moderators must inform the banned of their right to appeal the case to the sysop.&lt;br /&gt;
#Any 3 mods can issue a formal warning&lt;br /&gt;
#May not be a member of the Ombud&#039;s division.&lt;br /&gt;
&lt;br /&gt;
===Division of the Wiki===&lt;br /&gt;
====Editor-at-Large for the Wiki====&lt;br /&gt;
&lt;br /&gt;
#Maintain the wiki&lt;br /&gt;
#Help players, GMs and other members use the wiki&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
#Works with the thematics division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs.&lt;br /&gt;
#Acts as a member of the senior staff&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of Publications===&lt;br /&gt;
&lt;br /&gt;
====Editor-at-Large for Publications====&lt;br /&gt;
&lt;br /&gt;
#Assist the SysOp with the development of new fan books for Shadowrun 5th edition&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Division of ShadowHaven’s Shared Story===&lt;br /&gt;
====Loremaster of ShadowHaven’s Shared Story====&lt;br /&gt;
&lt;br /&gt;
#At the end of each month, read every AAR for that preceding month.&lt;br /&gt;
#Call upon to GMs to submit AARs for the proceeding month&lt;br /&gt;
#Seek out incomplete AARs of significant events in ShadowHaven’s lore&lt;br /&gt;
#With this knowledge, update the story so far on the wiki with bullet points for that month.&lt;br /&gt;
#Assist GMs, players, and the council with questions regarding ShadowHaven’s story&lt;br /&gt;
#Note deviations from official CGL canon and present them clearly to the community&lt;br /&gt;
#Organize a division with members to accomplish their goals&lt;br /&gt;
&lt;br /&gt;
=====Term Length=====&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
==The Council (on Game Play)==&lt;br /&gt;
The 3 members of the council shall represent the heads of the following divisions:&lt;br /&gt;
&lt;br /&gt;
*Mechanics&lt;br /&gt;
&lt;br /&gt;
*Thematics&lt;br /&gt;
&lt;br /&gt;
*Character Generation&lt;br /&gt;
&lt;br /&gt;
===Term Length===&lt;br /&gt;
Term ends on the first day of an odd-numbered month.&lt;br /&gt;
&lt;br /&gt;
===Duties===&lt;br /&gt;
1. The Council, as a whole, shall work together to collaborate between the three divisions and their branches, facilitate open discussion and approve full house rules.&lt;br /&gt;
&lt;br /&gt;
2. The Council, as a whole, may optionally move proposed house rules and policy changes to public comment for 1 to 4 weeks. They may then take those community comments to further refine the proposed house rule or policy change. &lt;br /&gt;
&lt;br /&gt;
3. The Council, as a whole, shall work together to review and comment on issues raised by the community in the Topics for Discussion thread. The Topics for Discussion shall be pinned on the r/ShadowHavenBBS subreddit. If no action is taken, the council should comment as such. If action is taken, the action should be noted.&lt;br /&gt;
&lt;br /&gt;
4. All council members may appoint deputies to their departments ranging in powers to normal member of their department to full powers of the senior staff member.&lt;br /&gt;
&lt;br /&gt;
#Council members should work with the SysOp to determine deputy powers for their department and list them in the charter. &lt;br /&gt;
&lt;br /&gt;
5. Council members shall act as moderators.&lt;br /&gt;
&lt;br /&gt;
===Division Descriptions===&lt;br /&gt;
====Mechanics Duties====&lt;br /&gt;
1. Review new Shadowrun content for use on ShadowHaven&lt;br /&gt;
&lt;br /&gt;
2. Ban Shadowrun rules not fit for community play&lt;br /&gt;
&lt;br /&gt;
3. Maintain the ShadowHaven experience that is a refined version of the Rules as Written and provide clear documentation on any house rules should they be required.&lt;br /&gt;
&lt;br /&gt;
4. Review and approve mechanical changes proposed by Thematics in the form of State of Seattle posts and similar effects.&lt;br /&gt;
&lt;br /&gt;
5. Review and approve the mechanical aspects of contacts.&lt;br /&gt;
&lt;br /&gt;
6. Organize a department to perform the above duties.&lt;br /&gt;
&lt;br /&gt;
====Thematics Duties====&lt;br /&gt;
1. Organize a department to manage and oversee the storylines of the Game Masters on ShadowHaven, ensuring maximum GM freedom while minimizing unwanted intersection of plotlines.&lt;br /&gt;
&lt;br /&gt;
2. Resolve conflict between GMs in regards to the use of setting pieces. &lt;br /&gt;
&lt;br /&gt;
3. Oversee presentation of post-mission consequences upon the world of the ShadowHaven living campaign to members of the community.&lt;br /&gt;
&lt;br /&gt;
4. Investigate reports of GM misconduct.&lt;br /&gt;
&lt;br /&gt;
5. Interview new GMs to ShadowHaven to see if they are fit for the community.&lt;br /&gt;
&lt;br /&gt;
6. Organize the recording of run information in the form of wikipages.&lt;br /&gt;
&lt;br /&gt;
7. Oversee the thematics of contacts.&lt;br /&gt;
&lt;br /&gt;
8. Conduct investigations into GM misconduct.&lt;br /&gt;
&lt;br /&gt;
9. Works with the wiki division to ensure entries added to the wiki for GMP are of a high enough quality to be worth of that award. These include things like player AARs. &lt;br /&gt;
&lt;br /&gt;
====Character Generation Duties====&lt;br /&gt;
1. Ensure the ShadowHaven legality and adherence to rules of  player characters proposed by members of the ShadowHaven living campaign.&lt;br /&gt;
&lt;br /&gt;
2. Organize a department to offer constructive criticism of the concept and mechanicals of proposed player characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GMP Rewards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
12 GMP on the 1st of every month.&lt;br /&gt;
&lt;br /&gt;
==Sysop==&lt;br /&gt;
&lt;br /&gt;
===Duties and Powers===&lt;br /&gt;
1. May modify the charter&lt;br /&gt;
&lt;br /&gt;
2. Review ban appeals and nullifies or modify ban lengths and other punishments.&lt;br /&gt;
&lt;br /&gt;
3. May arbitrarily increase the length of bans issued by moderation.&lt;br /&gt;
&lt;br /&gt;
4. May issue permanent bans.&lt;br /&gt;
&lt;br /&gt;
5. Censures players, GMs or staff. &lt;br /&gt;
&lt;br /&gt;
6. Conduct technical upkeep on the community.&lt;br /&gt;
&lt;br /&gt;
7. Resolve conflict between departments.&lt;br /&gt;
&lt;br /&gt;
8. Interviews and appoints council members and senior staff to their respective terms.&lt;br /&gt;
&lt;br /&gt;
9. May renew a council member or senior staff member to another term.&lt;br /&gt;
&lt;br /&gt;
10. May dismiss a council member or senior staff member.&lt;br /&gt;
&lt;br /&gt;
11. Modifies the [[Community Expectations]].&lt;br /&gt;
&lt;br /&gt;
=Article III: GMP=&lt;br /&gt;
[[GMP]] must be carefully balanced to avoid building a progression focused culture and instead promote a culture that focuses on storytelling, the game, the community. As such, several policies are defined in this charter.&lt;br /&gt;
&lt;br /&gt;
* Total GMP gained per member from all departments they are in is limited to 15 GMP/month.&lt;br /&gt;
&lt;br /&gt;
=Article IV: Membership Rights=&lt;br /&gt;
==1: The Right Not to be Forced to Continue and Abandon or Cease Uncomfortable Scenes (Global X-Card)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ability to abandon or cease games or role play which makes any ShadowHaven member uncomfortable is a fundamental and protected right granted to members by the charter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shadowhaven shall treat the word “X-card” as a prearranged and unambiguous signal to end their game or roleplay without delay for any reason. This can be deployed both in voice chat, freeform RP and text based games. Members shall be able to deploy this safeword without retaliation. &lt;br /&gt;
&lt;br /&gt;
Every ShadowHaven department is hereby directed to maintain policies to support any case where a player or GM uses this measure and promote the use of the “X-card” safeword across ShadowHaven, particularly among shy members. In particular, the thematics in their GM oversight role and moderation teams. &lt;br /&gt;
&lt;br /&gt;
The “X-card” safeword may be activated via text, voice or PM. It may be used in the voice chat, private PM to the game master, or by messaging a member of the council, moderation team, or Shadow Haven Staff in private to request they step in and stop the game.. A member need not have made their discomfort known prior to using the X-card. Members may feel free to disconnect from the game before deploying this safeword. Members may use this in any way they feel most comfortable. Any means a member feels most comfortable with using are acceptable. If anonymity is requested when using the X-Card, it is to be protected.&lt;br /&gt;
&lt;br /&gt;
ShadowHaven as an organization cares more about player safety than storylines. We have many tools at our disposal to ensure the storyline continues, but only after we have taken care of our priority towards player safety. This is not a tool of last resort, nor is it a replacement for other conversations around sensitive topics. However, we are exploring a dark world in a freeform fashion with complete strangers. We have complete trust in our members to explore these topics in a mature way. However, sometimes we stumble and need a safety net. This is especially true in our voice and text chat based environment where we do not have body language to detect discomfort. &lt;br /&gt;
&lt;br /&gt;
The best response to the deployment of an “X-card” is to take a break and either talk to the involved parties or have a moderation/thematics member do it for you. The involved party shall need not reveal what is happening. &lt;br /&gt;
&lt;br /&gt;
All members of the ShadowHaven community shall treat the use of the X-Card with respect and maturity. There shall be zero tolerance for hostile actions made in retaliation against someone for using the X-Card.&lt;br /&gt;
&lt;br /&gt;
==2: Have a proposed denied by council or mechanics to be reviewed by the community at large.==&lt;br /&gt;
&lt;br /&gt;
The Topics for Discussion thread, in the old days, was a place for public debate over the course of the community. With Discord, that has fallen to the way say, yet we consider this public stage for discussion the community to be vital. Thus, after going through the normal mechanics thread and council process, members may submit their proposals to the sysop. If submitted in good faith, the sysop will make a discord channel for the public debate of that issue. 2 to 3 weeks after the start of that debate, the council will vote on the topic again with the knowledge gained from these discussions in mind. Please note, these discussions must be in good faith. Should the discussion spiral into toxicity, the sysop may cancel the public comment period.&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sherry&amp;diff=49348</id>
		<title>Sherry</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sherry&amp;diff=49348"/>
		<updated>2020-11-03T17:58:36Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Suntorchwood&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Art.PNG|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Magician &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @SunTorchwood#6533&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Effective_Order_8412 Effective Order 8412]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (SURGE)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 3&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = June/1/2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=1&lt;br /&gt;
|Year=2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =  [https://drive.google.com/drive/u/0/folders/1JkezhAQHxQoDIb-yrS4cxbO6RhY2rv6v Sherry]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A SURGE wishing to be a star and spread her voice to those who truly need it.&lt;br /&gt;
===Goals===&lt;br /&gt;
Become a global star.&lt;br /&gt;
Revenge against those that assassinated her family. &lt;br /&gt;
==Background==&lt;br /&gt;
Violet had always wanted to be a star, ever since she could remember really. To sing..to dance, to perform, it meant everything to her. To perform...to dance..to be on stage in&lt;br /&gt;
front of everyone made her eyes twinkle and shine. Of course her parents never truly understood why she desperately needed to practice. But nonetheless they supported their&lt;br /&gt;
little girl.. The road to fame was difficult...it took a lot of effort, a lot of taking insults to the face..but after her voice was discovered..she soared. Higher and higher, people gradually began to say her name, and finally..her smile, of course along with her music, began to be something she was incredibly known for. Of course, after sometime, she&lt;br /&gt;
eventually lost her parents. An incident people had said. A tragedy some had said. But Vi...Vi knew. Violet knew that the world was a dark place and some accidents are only&lt;br /&gt;
perceived as such to the innocents. Sometimes in order to adjust to the knowledge of such a place is to become dark with it. And so..she had to take up more..interesting skills up. So it began as a side thing, singing and happy on stage, beaming with happiness on the outside, and scaling cities and learning as many dark secrets as she can about those&lt;br /&gt;
in power. Then among one of her information gatherings she had heard of a group called &#039;ShadowHaven&#039; from a weird elf named Nogitsune and a plan began to surface in her mind. If she&#039;s truly going to learn&lt;br /&gt;
something about those in their high places..she&#039;s going to need something that allows her to see more..and make sure to learn enough to deliver a punch to their face they won&#039;t ever forget.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Innocence is just something to really use as a facade really..nobody ever really suspects a pretty face to be the last thing they see&amp;quot;&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Broadened Auditory system (ultrasound)&lt;br /&gt;
&lt;br /&gt;
Fame Local - Seattle singer/songwriter, known for her pop songs. However, she is also flexible in her styles.&lt;br /&gt;
&lt;br /&gt;
Changeling (Class III SURGE)&lt;br /&gt;
&lt;br /&gt;
Keen-eared&lt;br /&gt;
&lt;br /&gt;
Low-Light Vison&lt;br /&gt;
&lt;br /&gt;
Low-Light Vision (Feline)&lt;br /&gt;
&lt;br /&gt;
Magician&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Dragonslayer)&lt;br /&gt;
&lt;br /&gt;
Mentor’s mask&lt;br /&gt;
&lt;br /&gt;
Metagenic Improvement (Charisma)&lt;br /&gt;
&lt;br /&gt;
Vomeronasal Organ &lt;br /&gt;
===Negative===&lt;br /&gt;
Distinctive Style - Pathfinder Multimedia has made the distinct shape of her ears and tail, along with her color changing hair, into an unmistakable, unmissable personal brand. One of her record cover arts was a silhouette with the ears a tail features prominently.&lt;br /&gt;
&lt;br /&gt;
Day Job (10 hrs): Singer/Song Writer, Under label contract from Pathfinder Multimedia&lt;br /&gt;
&lt;br /&gt;
Poor self control (Attention-seeking)&lt;br /&gt;
&lt;br /&gt;
Signature - Pink spray painted fox ears with a tiny heart in between.&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Reaction)&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Strength)&lt;br /&gt;
&lt;br /&gt;
Mood Hair&lt;br /&gt;
&lt;br /&gt;
Vestigial Tail&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ace Powers&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Astrid Novak&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Jim Francis &lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fia Aloise&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Rating 4 Fake SIN (Abigail Harrison)(UCAS))&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sherry&amp;diff=49347</id>
		<title>Sherry</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sherry&amp;diff=49347"/>
		<updated>2020-11-03T17:54:00Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Suntorchwood&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Art.PNG|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Magician &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @SunTorchwood#6533&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Effective_Order_8412 Effective Order 8412]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (SURGE)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 3&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = June/1/2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=1&lt;br /&gt;
|Year=2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =  [https://drive.google.com/drive/u/0/folders/1JkezhAQHxQoDIb-yrS4cxbO6RhY2rv6v Sherry]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A SURGE wishing to be a star and spread her voice to those who truly need it.&lt;br /&gt;
===Goals===&lt;br /&gt;
Become a global star.&lt;br /&gt;
Revenge against those that assassinated her family. &lt;br /&gt;
==Background==&lt;br /&gt;
Violet had always wanted to be a star, ever since she could remember really. To sing..to dance, to perform, it meant everything to her. To perform...to dance..to be on stage in&lt;br /&gt;
front of everyone made her eyes twinkle and shine. Of course her parents never truly understood why she desperately needed to practice. But nonetheless they supported their&lt;br /&gt;
little girl.. The road to fame was difficult...it took a lot of effort, a lot of taking insults to the face..but after her voice was discovered..she soared. Higher and higher, people gradually began to say her name, and finally..her smile, of course along with her music, began to be something she was incredibly known for. Of course, after sometime, she&lt;br /&gt;
eventually lost her parents. An incident people had said. A tragedy some had said. But Vi...Vi knew. Violet knew that the world was a dark place and some accidents are only&lt;br /&gt;
perceived as such to the innocents. Sometimes in order to adjust to the knowledge of such a place is to become dark with it. And so..she had to take up more..interesting skills up. So it began as a side thing, singing and happy on stage, beaming with happiness on the outside, and scaling cities and learning as many dark secrets as she can about those&lt;br /&gt;
in power. Then among one of her information gatherings she had heard of a group called &#039;ShadowHaven&#039; from a weird elf named Nogitsune and a plan began to surface in her mind. If she&#039;s truly going to learn&lt;br /&gt;
something about those in their high places..she&#039;s going to need something that allows her to see more..and make sure to learn enough to deliver a punch to their face they won&#039;t ever forget.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Innocence is just something to really use as a facade really..nobody ever really suspects a pretty face to be the last thing they see&amp;quot;&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Broadened Auditory system (ultrasound)&lt;br /&gt;
&lt;br /&gt;
Fame Local - Seattle singer/songwriter, known for her pop songs. However, she is also flexible in her styles.&lt;br /&gt;
&lt;br /&gt;
Changeling (Class III SURGE)&lt;br /&gt;
&lt;br /&gt;
Keen-eared&lt;br /&gt;
&lt;br /&gt;
Low-Light Vison&lt;br /&gt;
&lt;br /&gt;
Low-Light Vision (Feline)&lt;br /&gt;
&lt;br /&gt;
Magician&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Dragonslayer)&lt;br /&gt;
&lt;br /&gt;
Mentor’s mask&lt;br /&gt;
&lt;br /&gt;
Metagenic Improvement (Charisma)&lt;br /&gt;
&lt;br /&gt;
Vomeronasal Organ &lt;br /&gt;
===Negative===&lt;br /&gt;
Distinctive Style - Pathfinder Multimedia has made the distinct shape of her ears and tail, along with her color changing hair, into an unmistakable, unmissable personal brand. One of her record cover arts was a silhouette with the ears a tail features prominently.&lt;br /&gt;
&lt;br /&gt;
Day Job (10 hrs): Singer/Song Writer, Under label contract from Pathfinder Multimedia&lt;br /&gt;
&lt;br /&gt;
Poor self control (Attention-seeking)&lt;br /&gt;
&lt;br /&gt;
Signature Spray Paint Symbol&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Reaction)&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Strength)&lt;br /&gt;
&lt;br /&gt;
Mood Hair&lt;br /&gt;
&lt;br /&gt;
Vestigial Tail&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ace Powers&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Astrid Novak&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Jim Francis &lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fia Aloise&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Rating 4 Fake SIN (Abigail Harrison)(UCAS))&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sherry&amp;diff=49346</id>
		<title>Sherry</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sherry&amp;diff=49346"/>
		<updated>2020-11-03T17:44:22Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Suntorchwood&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Art.PNG|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Magician &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @SunTorchwood#6533&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Effective_Order_8412 Effective Order 8412]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (SURGE)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 3&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = June/1/2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=1&lt;br /&gt;
|Year=2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =  [https://drive.google.com/drive/u/0/folders/1JkezhAQHxQoDIb-yrS4cxbO6RhY2rv6v Sherry]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A SURGE wishing to be a star and spread her voice to those who truly need it.&lt;br /&gt;
===Goals===&lt;br /&gt;
Become a global star.&lt;br /&gt;
Revenge against those that assassinated her family. &lt;br /&gt;
==Background==&lt;br /&gt;
Violet had always wanted to be a star, ever since she could remember really. To sing..to dance, to perform, it meant everything to her. To perform...to dance..to be on stage in&lt;br /&gt;
front of everyone made her eyes twinkle and shine. Of course her parents never truly understood why she desperately needed to practice. But nonetheless they supported their&lt;br /&gt;
little girl.. The road to fame was difficult...it took a lot of effort, a lot of taking insults to the face..but after her voice was discovered..she soared. Higher and higher, people gradually began to say her name, and finally..her smile, of course along with her music, began to be something she was incredibly known for. Of course, after sometime, she&lt;br /&gt;
eventually lost her parents. An incident people had said. A tragedy some had said. But Vi...Vi knew. Violet knew that the world was a dark place and some accidents are only&lt;br /&gt;
perceived as such to the innocents. Sometimes in order to adjust to the knowledge of such a place is to become dark with it. And so..she had to take up more..interesting skills up. So it began as a side thing, singing and happy on stage, beaming with happiness on the outside, and scaling cities and learning as many dark secrets as she can about those&lt;br /&gt;
in power. Then among one of her information gatherings she had heard of a group called &#039;ShadowHaven&#039; from a weird elf named Nogitsune and a plan began to surface in her mind. If she&#039;s truly going to learn&lt;br /&gt;
something about those in their high places..she&#039;s going to need something that allows her to see more..and make sure to learn enough to deliver a punch to their face they won&#039;t ever forget.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Innocence is just something to really use as a facade really..nobody ever really suspects a pretty face to be the last thing they see&amp;quot;&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Broadened Auditory system (ultrasound)&lt;br /&gt;
&lt;br /&gt;
Fame Local - Seattle singer/songwriter, known for her pop songs. However, she is also flexible in her styles.&lt;br /&gt;
&lt;br /&gt;
Changeling (Class III SURGE)&lt;br /&gt;
&lt;br /&gt;
Keen-eared&lt;br /&gt;
&lt;br /&gt;
Low-Light Vison&lt;br /&gt;
&lt;br /&gt;
Low-Light Vision (Feline)&lt;br /&gt;
&lt;br /&gt;
Magician&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Dragonslayer)&lt;br /&gt;
&lt;br /&gt;
Mentor’s mask&lt;br /&gt;
&lt;br /&gt;
Metagenic Improvement (Charisma)&lt;br /&gt;
&lt;br /&gt;
Vomeronasal Organ &lt;br /&gt;
===Negative===&lt;br /&gt;
Day Job (10 hrs): Singer&lt;br /&gt;
&lt;br /&gt;
Poor self control (Attention-seeking)&lt;br /&gt;
&lt;br /&gt;
Signature Spray Paint Symbol&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Reaction)&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Strength)&lt;br /&gt;
&lt;br /&gt;
Mood Hair&lt;br /&gt;
&lt;br /&gt;
Vestigial Tail&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ace Powers&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Astrid Novak&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Jim Francis &lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fia Aloise&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Rating 4 Fake SIN (Abigail Harrison)(UCAS))&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sherry&amp;diff=49345</id>
		<title>Sherry</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sherry&amp;diff=49345"/>
		<updated>2020-11-03T17:39:36Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Suntorchwood&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Art.PNG|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Magician &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @SunTorchwood#6533&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Effective_Order_8412 Effective Order 8412]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (SURGE)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 3&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = June/1/2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=1&lt;br /&gt;
|Year=2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =  [https://drive.google.com/drive/u/0/folders/1JkezhAQHxQoDIb-yrS4cxbO6RhY2rv6v Sherry]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A SURGE wishing to be a star and spread her voice to those who truly need it.&lt;br /&gt;
===Goals===&lt;br /&gt;
Become a global star.&lt;br /&gt;
Revenge against those that assassinated her family. &lt;br /&gt;
==Background==&lt;br /&gt;
Violet had always wanted to be a star, ever since she could remember really. To sing..to dance, to perform, it meant everything to her. To perform...to dance..to be on stage in&lt;br /&gt;
front of everyone made her eyes twinkle and shine. Of course her parents never truly understood why she desperately needed to practice. But nonetheless they supported their&lt;br /&gt;
little girl.. The road to fame was difficult...it took a lot of effort, a lot of taking insults to the face..but after her voice was discovered..she soared. Higher and higher, people gradually began to say her name, and finally..her smile, of course along with her music, began to be something she was incredibly known for. Of course, after sometime, she&lt;br /&gt;
eventually lost her parents. An incident people had said. A tragedy some had said. But Vi...Vi knew. Violet knew that the world was a dark place and some accidents are only&lt;br /&gt;
perceived as such to the innocents. Sometimes in order to adjust to the knowledge of such a place is to become dark with it. And so..she had to take up more..interesting skills up. So it began as a side thing, singing and happy on stage, beaming with happiness on the outside, and scaling cities and learning as many dark secrets as she can about those&lt;br /&gt;
in power. Then among one of her information gatherings she had heard of a group called &#039;ShadowHaven&#039; from a weird elf named Nogitsune and a plan began to surface in her mind. If she&#039;s truly going to learn&lt;br /&gt;
something about those in their high places..she&#039;s going to need something that allows her to see more..and make sure to learn enough to deliver a punch to their face they won&#039;t ever forget.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Innocence is just something to really use as a facade really..nobody ever really suspects a pretty face to be the last thing they see&amp;quot;&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Fame Local - Seattle singer/songwriter, known for her pop songs. However, she is also flexible in her styles. &lt;br /&gt;
&lt;br /&gt;
Broadened Auditory system (ultrasound)&lt;br /&gt;
&lt;br /&gt;
Changeling (Class III SURGE)&lt;br /&gt;
&lt;br /&gt;
Keen-eared&lt;br /&gt;
&lt;br /&gt;
Low-Light Vison&lt;br /&gt;
&lt;br /&gt;
Low-Light Vision (Feline)&lt;br /&gt;
&lt;br /&gt;
Magician&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Dragonslayer)&lt;br /&gt;
&lt;br /&gt;
Mentor’s mask&lt;br /&gt;
&lt;br /&gt;
Metagenic Improvement (Charisma)&lt;br /&gt;
&lt;br /&gt;
Vomeronasal Organ&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Day Job (10 hrs): Singer&lt;br /&gt;
&lt;br /&gt;
Poor self control (Attention-seeking)&lt;br /&gt;
&lt;br /&gt;
Signature Spray Paint Symbol&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Reaction)&lt;br /&gt;
&lt;br /&gt;
Impaired Attribute (Strength)&lt;br /&gt;
&lt;br /&gt;
Mood Hair&lt;br /&gt;
&lt;br /&gt;
Vestigial Tail&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ace Powers&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Astrid Novak&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Jim Francis &lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fia Aloise&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Rating 4 Fake SIN (Abigail Harrison)(UCAS))&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Main_Page&amp;diff=49080</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Main_Page&amp;diff=49080"/>
		<updated>2020-10-17T11:33:54Z</updated>

		<summary type="html">&lt;p&gt;DrBurst: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-style: solid; width: 100%; border-width: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|{{Roundbox|&amp;lt;strong&amp;gt;Welcome to ShadowHaven, a Shadowrun 5th Edition community where you can play the Shadowrun Tabletop online.&amp;lt;/strong&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
If you want to make an account here, [https://discord.gg/CNzCmWe please join our discord server] and use the command &amp;lt;code&amp;gt;$make_wiki_account &amp;lt;Your desired username&amp;gt;&amp;lt;/code&amp;gt; to create an account. Contact @wiki if you need help with this.&lt;br /&gt;
&lt;br /&gt;
A full list of bot commands can be found at [[User:Free Sprite]].&lt;br /&gt;
&lt;br /&gt;
[[ShadowHaven:Character_Generation_Guide|First time here? Check out the CharGen guide.]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;strong&amp;gt;Help Grow ShadowHaven and Earn [[GMP]]&amp;lt;/strong&amp;gt;&lt;br /&gt;
!&amp;lt;strong&amp;gt;General Links&amp;lt;/strong&amp;gt;&lt;br /&gt;
!&amp;lt;strong&amp;gt;Subreddits&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;!-- Help Grow ShadowHaven and Earn [[GMP]] --&amp;gt;&lt;br /&gt;
*[[ShadowHaven News System|Join the News Team]]&lt;br /&gt;
*[[GM Rules#Becoming a GM|Join the GM team]]&lt;br /&gt;
*[[Pregen Rules|Make a premade character to help new players learn the game]]&lt;br /&gt;
*[https://docs.google.com/forms/d/e/1FAIpQLScBXC5OlNb3hoF9VnajgfqGnoGgkl3dPDIsu-Mky2PZtONxHA/viewform Write a Tweet]&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;!-- General Links --&amp;gt;&lt;br /&gt;
*[https://discord.gg/CNzCmWe Join our discord server here.]&lt;br /&gt;
*[[Community Expectations]]&lt;br /&gt;
*[[Player Rules]]&lt;br /&gt;
*[[Contact Rules]]&lt;br /&gt;
*[[GM Rules]]&lt;br /&gt;
*[[RP Rules]]&lt;br /&gt;
*[[Pregen Rules]]&lt;br /&gt;
*[[The_Story_So_Far|Read the story of ShadowHaven so far.]]&lt;br /&gt;
*[[Intro_To_ShadowHaven_IC|Read about what ShadowHaven is In Character here.]]&lt;br /&gt;
*Not approved character yet? No problem! [[:Category:Pregen Runners|Play a Pre-Generated Runner]]&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;!-- Subreddits --&amp;gt;&lt;br /&gt;
*[https://www.reddit.com/r/ShadowHaven/ The Main subreddit where games are posted]&lt;br /&gt;
*[https://www.reddit.com/r/ShadowHavenCharGen/ The character generation subreddit, where sheet are approved for play.]&lt;br /&gt;
*[https://www.reddit.com/r/MastersofShadows/ The GM subreddit]&lt;br /&gt;
*[https://www.reddit.com/r/ShadowHavenBBS/ The government and administration subreddit]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;strong&amp;gt;Categories&amp;lt;/strong&amp;gt;&lt;br /&gt;
!&amp;lt;strong&amp;gt;Admin&amp;lt;/strong&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[File:ShadowHaven.png|200px|link=The Story So Far|center]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;!-- Categories --&amp;gt;&lt;br /&gt;
*[[:Category:Runs|List of Runs]]&lt;br /&gt;
*[[:Category:Metaplots|Metaplots]]&lt;br /&gt;
*[[:Category:Player Characters|Player Characters]]&lt;br /&gt;
*[[:Category:Pregen Runners|Pregen Characters]]&lt;br /&gt;
*[[:Category:Public_Contacts|Public Contacts]]&lt;br /&gt;
*[[:Category:Grunt_NPC|Grunt NPCs]]&lt;br /&gt;
*[[:Category:Factions|Factions]]&lt;br /&gt;
*[[:Category:News|News]]&lt;br /&gt;
*[[:Category:Locations|Locations]]&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;!-- Admin --&amp;gt;&lt;br /&gt;
*[[Charter|Read our charter here.]]&lt;br /&gt;
*[https://docs.google.com/forms/d/e/1FAIpQLSfCFyJ3BEUTOSKXQHYinH3hSQbbkiUfYR0vLfRMs8wom5xZoA/viewform Community Integrity Report Form]&lt;br /&gt;
*[https://docs.google.com/forms/d/e/1FAIpQLScMqaGDe4LQEcJauqpPc-qLx2wvgfqcvYAO_T7mnwH4Q0GdIw/viewform GM Feedback]&lt;br /&gt;
*[https://forms.gle/thiDABy8YByioA717 Run Proposal Form]&lt;br /&gt;
*[https://www.reddit.com/r/ShadowHavenBBS/comments/etwc3s/topics_for_discussion_thread_7/ Community Discussion Reddit Thread]&lt;br /&gt;
*[https://www.reddit.com/r/ShadowHavenBBS/comments/ggtpw0/mechanics_thread_viii/ Mechanics Ruling Thread]&lt;br /&gt;
*[[Contact Info]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DrBurst</name></author>
	</entry>
</feed>