<?xml version="1.0"?>
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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eddren</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eddren"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/Eddren"/>
	<updated>2026-05-31T13:55:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Glow-Up_Of_Kevin_Crimes&amp;diff=143782</id>
		<title>The Glow-Up Of Kevin Crimes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Glow-Up_Of_Kevin_Crimes&amp;diff=143782"/>
		<updated>2025-02-22T00:15:58Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
|Date=2086-02-18&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
|Location=Council Island, Seattle&lt;br /&gt;
|Ally=Cutters&lt;br /&gt;
|RunnerList={{AARCharacterList|Quoth|Kamillion|Dango|Dezeroth A&#039;kyer}}&lt;br /&gt;
|RunnerCasualties=Quoth almost became eagle chow&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
|Metaplot=The Life and Times of One Kevin Crimes&lt;br /&gt;
|OppositionFaction=Council Island Security&lt;br /&gt;
|OppositionUnits=Eagle&lt;br /&gt;
|OppositionCasualties=1 Eagle&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team kidnaps an SSC shaman to find out why Kevin Crimes has lost shipments coming from the east. Job goes off pretty well considering the opposition.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cutters work more corporate than most gangs and as a result they move merchandise in larger quantities than most gangs, too. This leads to logistical troubleshooting on occasion, and Kevin Crimes is tasked with figuring out why some of their cargo is missing past the border.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Cutters lieutenant meets the team and explains that he&#039;s tried to keep border smuggling relatively open but things are still disappearing. He knows where to start and has the team target a Salish shaman in Council Island. Normally this&#039;d be a more higher-paying job but the CI security suffers from some security blind spots at the moment due to bureaucratic funding issues. That, and Kevin Crimes blackmailed one of the bridge guards to work for him this once.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Quoth scouts the place out and gets a decent idea of the shamanic lodge&#039;s structure. He doesn&#039;t spot the target but makes note of the area and fights an eagle thinking that Quoth is an easy meal. Mystic Aptitude lets the little raven rip the eagle apart, causing one of the observing Guardian Spirits to title them Talonrend as commemoration of such a defiance of natural order and self-defense. Dango gets to scouting Matrix-wise; with Dez&#039;s alchemical utilities, Dango&#039;s Matrix work and Quoth&#039;s physical scouting, the team arranges a relatively airtight alibi of Quoth and Kamillion being owners of a small talismonger start-up, hating UCAS&#039; distrust of magic and wanting to become expats in the SSC. With forged letters from the SSC shamans and proper attires, the team gets to driving.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Dez pops a Detect Life preparation from the car once they clear the checkpoint. Dango covers some of the cameras to clear any recording of their faces, Kamillion and Quoth are very much disguised with Cinderella preparations causing Kamillion to look astrally like a spectral warden alchemist Dez spotted some time ago. They manage to get inside the lodge, inquire from some of the other shamans in the area where their target is and encounter him talking to an anansi ambassador from the deep metaplanes. With some social maneuvering, they ask to speak privately to the shaman leader and start a game of billiards. During the game, as the Salish shaman&#039;s aiming to knock a ball into the 9&#039;o-clock pouch, Kamillion throws a Narcojet dart into his neck and knocks him out cold in one hit. Quoth activates Mystic Aptitude to carry him with Kamillion&#039;s help and they exit through a side door. The anansi waits for 12 hours for the shaman to return before someone finally informs it that the shaman is gone. The spirit believes it was discourteous in some way and finds this a saddening, guilt-tripping development :(&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Kevin Crimes gets to work interrogating the shaman once he&#039;s properly secured and pays the team in credsticks once they cross the bridge back into Bellevue and then Redmond. This run leads into [[Cut The Rain]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 4 Karma (4 RVP)&lt;br /&gt;
* 6 CDP (2 RVP)&lt;br /&gt;
* 1 Cutters Reputation&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
==Dez==&lt;br /&gt;
&amp;quot;A well-executed plan, showing the importance of prior preparation and proper information gathering. It took very little alteration to deal with unexpected complications, and we had many contingencies still in place. I&#039;ll say, though, that I&#039;m somewhat inclined to see if I can&#039;t jailbreak our poor Shaman friend. He seemed quite kindhearted. He doesn&#039;t deserve to be held in the shadows.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Millie&amp;diff=142876</id>
		<title>Millie</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Millie&amp;diff=142876"/>
		<updated>2025-01-31T22:35:12Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= &lt;br /&gt;
[[File:Millie Close-up.jpg|thumb]]&lt;br /&gt;
 &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Alchemist Sam&lt;br /&gt;
|Shortblurb1=&amp;quot;I&#039;m not here because I have to be. I&#039;m here because nothing else is worthy.&amp;quot;&lt;br /&gt;
|Shortblurb2=&amp;quot;It&#039;s a job, nothing more. Just the only job that doesn&#039;t suck my soul out doing it.&amp;quot;&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Apprehensive_Tax_619&lt;br /&gt;
|OwnersDiscordName=@Dezeroth&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 2068-05-11 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1J1TkCtzX-wlAg0cDcxboK84JiYKHQDZs?usp=drive_link&lt;br /&gt;
|Priority=BDDCC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Millie is an Alchemist PharmaSam who uses her body&#039;s exceptionally weak constitution resistance to drugs to enable her longer highs on high-quality nephritic screens than would otherwise be possible. Outside of her toolbox of ways to efficiently drug up is a handful of spells meant to augment her role as infiltrator and frontline combatant.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Short term:&lt;br /&gt;
 - Continue paying for her illness&lt;br /&gt;
 - Continue living a comfortable lifestyle&lt;br /&gt;
 - Get her thrills&lt;br /&gt;
&lt;br /&gt;
Long term:&lt;br /&gt;
 - Become the greatest runner to ever live&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Millie is not, was not, and likely never will be, a natural Runner. She is no spectacular talent, able to weave through  the shadows with barely a thought. In fact, she grew up in a perfectly normal wage-slave household. Her father was a manager for Ares Macrotechnology, and her mother was a secretary. They lived a comfortable life, with the only particular problem Millie suffered in her childhood being an autoimmunal disorder that necessitated frequent hospital visits. Luckily, she was covered on the Corporate Insurance. She grew up wanting for little.&lt;br /&gt;
&lt;br /&gt;
That changed, unfortunately, when she was diagnosed for a rare but treatable disorder that wasn&#039;t covered in the insurance. The costs for treatment were rather high, due to the difficult-to-synthesize nature of the medicine, and her parents were barely able to support her living. Wick would have gone into the workforce with the rest of her family, but the Ares Biotechnology Division had other ideas--Her physique left her in the unique position of being able to parse through a lot of drugs very quickly with little consequence, so long as she was implanted with the right augments.&lt;br /&gt;
They agreed to pay for her treatment, if she agreed to accept a Nephritic Screen and test a variety of experimental drugs that they had lined up. Billie, naturally, accepted this deal, and for a while things were good.&lt;br /&gt;
&lt;br /&gt;
A lot of these drugs were combat stims, and the nature of the tests Ares had Millie doing lead to proficiency in combat that otherwise wouldn&#039;t be expected of so sickly a girl. In truth, these regular treatments, and the amazing ability of her body while performing them, lead to something of a superhuman syndrome, and she quickly began to believe she could do better than be a test subject. Armed with these beliefs, she brought up the idea of joining CorpSec, although they immediately shot it down; no matter how amazing she felt while on drugs, she was ultimately still a frail, sickly girl.&lt;br /&gt;
&lt;br /&gt;
And for years, this was enough for Millie...Until one day, it wasn&#039;t. She didn&#039;t break, her parents hadn&#039;t died, her world hadn&#039;t ended. She just...Decided this life wasn&#039;t enough for her. And so she began moonlighting as a catburglar, stealing some of the experimental drugs from the lab in order to fuel her stealth abilities. An infiltrator BTL helped augment her skills, allowing for her to access the ordinarily inaccessible. Ares, for their part, knew exactly what she was doing and allowed it to happen for a while. It gave them excellent field data, and further would place her in debt to them.&lt;br /&gt;
&lt;br /&gt;
When it came time to pay up, however, the debt was crippling, and Millie, already feeling like her life was at a dead end, decided to discard her old life and begin anew in the Shadows.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
I&#039;m built different: Mentor Spirit(Bear), Quick Healer, Tough As Nails(Stun) 3 - Millie is truly very durable to the effects of drugs and many similar effects; on that much, at least, she&#039;s not delusional.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
I&#039;m built &#039;&#039;better&#039;&#039;: Superhuman Psychosis, Lack of Focus, Poor Self Control(Thrill Seeker) - This has lead Millie to a bit of a reckless streak, as she acts as though she&#039;s invincible.&lt;br /&gt;
&lt;br /&gt;
But she&#039;s &#039;&#039;not&#039;&#039; better: Illness 1, Weak Immune System - Millie is, ultimately, so experienced using these drugs &#039;&#039;because her system&#039;s took weak to reject them.&#039;&#039; She&#039;s not some special case; she&#039;s a cripple who was taken advantage of.&lt;br /&gt;
==Run History==&lt;br /&gt;
&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Edrahil Starflower&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former Corporate SIN with Ares. Seems to have been burned, somehow.&lt;br /&gt;
|MidResult= Mother and Father still employed by Ares. Went missing after joining a program with the Ares Biotechnology Division.&lt;br /&gt;
|HighResult=Burned shortly after having left Ares Biotechnology; apparently stole a lot of mil-spec drugs from them in order to perform nightly crimes. It&#039;s a wonder she doesn&#039;t have a criminal SIN.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Newer runner. Alchemist with a focus on infiltration and frontlining. Usually high on something. Kind of stuck-up.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Former Corpo. Doesn&#039;t seem to have her heart in it. Kind of arrogant.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Crazy bitch thinks she can run the Shadows for fun. Drugs must have gotten to her head.&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Ungeheuren_Ungeziefer&amp;diff=142850</id>
		<title>Ungeheuren Ungeziefer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Ungeheuren_Ungeziefer&amp;diff=142850"/>
		<updated>2025-01-31T04:16:52Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Tyneman&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle, Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Rogozhin|Millie|Pockets|Limitless}}&lt;br /&gt;
|RunnerCasualties= Rogozhin got knocked out, lost a dog, and lost his tolerance for Alkali&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High, Escalated into Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Invae&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Various Wasps|Samuel Hawthorne|Alkabug}}&lt;br /&gt;
|OppositionCasualties= All OPFOR killed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image= [[File:Alka-Die.jpg|200px]]&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption= A lovely little bug who wanted to help his friends :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The Invae are cruel. The invae are heartless. They are not above any kind of subterfuge. They will take your loved ones, replace them and weaponize them. They will use you as bait, then kill those you love, all so they can grow, and grow, and grow, until they have devoured everything.&lt;br /&gt;
&lt;br /&gt;
Four runners were caught in that cycle. Four runners stood in their way.&lt;br /&gt;
But Four runners could not bring back the love and people who were lost.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Samuel Hawthorne was a run-of-the-mill Street Mage, trying to provide for his family of five. It was quiet, and beyond a small little commune he was with there wasn&#039;t much that stuck out about the man. No one could give a damn where they were. They were just unfortunate enough to be picked by the Invaders. Three of them, his wife and sons, were taken as &amp;quot;hostages&amp;quot; by the Invae, who would only let them go if he made them a hive. In reality, the family had already been killed. Just food for the horrid things. But poor Samuel did not know. All he could do is try and save them. His commune became the base of operations for him and the wasps. Meanwhile, his daughter was left alive, to be observed as a lure. She was well connected to shadowrunners, some of the few independents who consistently stood up to Invae without corporate backing. She would call them for aid. And if they were taken by surprise, they would such wonderful hosts. One of the wasps, the one tailing this hapless woman, made a disguise of one of the runners she spoke of. A maid who went by Alkali. The wasp took his time learning more about the maid, readying for the chance to prey upon those clueless mercs.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
A group of five gathered to answer the poor girl&#039;s call and help her find her father, though only 4 were runners. Pockets and Millie were rather quiet, Rogozhin was his usual unsociable self with his strange pets, and Limitless found herself made fun of for her confusion over the strangeness. But regardless, they were briefed: 10k nuyen for following the only lead the poor girl had, that being the commune that was rather cagey about her father&#039;s whereabouts. She gave what she knew, which wasn&#039;t much, but it did mention a specific musician that Limitless had heard of: Raven Son, who...should have been getting ready for a performance downtown but for some reason was...with the commune in Snohomish? The band, Medea Meets Medusa, usually prepared in District. But, Alkali didn&#039;t seem to think much of it. It was likely just some eccentricity from the musician. Still, they had a location, a price, and if they wanted they could get some extra value through boltholes and other hideouts in Snohomish. So...they went off to the camp the commune was at.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
The plan was fairly simple: The group would split up into pairs of two (Alkali and Rogozhin, Limitless and Pockets, and Millie as backup) to cover more ground as they tried to amicably find out more information on the situation. If they weren&#039;t able to find anything concrete about Mr. Hawthorne, they&#039;d have to be sneaky again, which Limitless and Millie were raring to try. Alkali wasn&#039;t too thrilled about it, and considering he had to carry his bags all around, it&#039;d be a pain.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
There was something wrong. Deeply wrong. Raven Son was a Sioux native, but didn&#039;t wear anything remotely like the culture of his home nation. Alkali wasn&#039;t worried about it. Things were too easy to walk around in. They wanted Limitless and Pockets to wait around for them under a lodge&#039;s wards as he went to get some &amp;quot;business handled&amp;quot; during his showing of the place. He was so eager to show them. Rogozhin and Alkali went out to search another lodge. But, despite knowing where the father likely was, being free to go wherever, Alkali led Rogo to a different lodge. Hand in hand, carefree and gentle. Alkali was so sweet to Rogozhin, placing his head on the necromancer&#039;s shoulders. The...the others in the lodge even left to give the two space. The poor necromancer was blushing and embarrassed and-&lt;br /&gt;
&lt;br /&gt;
Alkali choked out Rogozhin when they were alone. He was knocked out swiftly.&lt;br /&gt;
&lt;br /&gt;
Millie was keeping an eye out, Rogozhin&#039;s carcass spirit was ready to bound to his rescue, and the two paired off in the lodge saw Rogozhin&#039;s condition on his biomonitor just...drop unconscious. Then they noticed the two bug-like people coming out from the little beaded veil deeper in the lodge, coming right at them.&lt;br /&gt;
&lt;br /&gt;
The team fought for their lives - Millie and the dog went to deal with the bugs after Rogozhin, Limitless killed the bug pretending to be Raven Son and booked it outside as Pockets stayed behind to deal with the bugs left over. it was chaotic. Brutal. The dog died killing the bug impersonating Alkali, Pockets was holding his own desperately against multiple bugs. And Limitless, after seeing Samuel just barely in the windows of one of the lodges, propelled herself up there with a grenade to help him. But there was no one to help. &lt;br /&gt;
&lt;br /&gt;
Just a shaman to kill.&lt;br /&gt;
&lt;br /&gt;
The Invae and their shaman were killed. Rogozhin was recovered, though the lost of his pet and someone he cared for clearly left an impact. Limitless was equal parts infuriated and mortified. But...At least they found Samuel. At least they figured out what happened.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
They went back to the J after. Limitless, with a heavy heart, gave the news, volatile and even willing to knock Rogozhin back out for scoffing at the empathy. Ms. Hawthorne was...well, she couldn&#039;t tell. She couldn&#039;t tell if she should hate the man who did the unforgivable to try and save a doomed family. She didn&#039;t know if she could answer that. But she needed to make sure the nest was dealt with. So she called the authorities. &lt;br /&gt;
&lt;br /&gt;
The runners were...paid. Moreso out of obligation than a job well done. &lt;br /&gt;
The bugs did not kill these wayward runners today. But they did break off bits of them that day.&lt;br /&gt;
&lt;br /&gt;
The jagged shards of a broken home are razor sharp, after all.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
10 Karma (10 RVP)&lt;br /&gt;
&lt;br /&gt;
12,000¥ (6 RVP) or 24k in boltholes in Snohomish&lt;br /&gt;
&lt;br /&gt;
4 CDP (1 RVP)&lt;br /&gt;
&lt;br /&gt;
In addition the following optional qualities at gen rate&lt;br /&gt;
&lt;br /&gt;
Cynic (6 RVP) - All&lt;br /&gt;
&lt;br /&gt;
Strive For Perfection (12 RVP) - Pockets, Limitless&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Limitless]]===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The beer cans from her earlier hangout were very attractive. They helped to drown out the anger, at least for that night.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Millie]]===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fraggin&#039;...Insects. Insects! In our team! What the hell! Wasn&#039;t this haven supposed to be secure? How the frag are bugs getting on our runs? Now I&#039;m going to have to vet every member of our runs before we even meet the J. Unbelievable. At least I got a lot of tips on how to do so reliably. Came from that Alkali guy, who was a bug last time, so I don&#039;t know how &#039;safe&#039; it is. Absolutely insane. Not for the last time, I imagine, I find myself wishing I could just be a part of Ares Corpsec.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142689</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142689"/>
		<updated>2025-01-26T21:59:50Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Skraacha had been noticing an uptick in disappearances in their territory. Greg, as a man of the people, was naturally the first to put things together and tracked down the disappearances to a run-down portion of the Redmon Barrens. Skraacha couldn&#039;t intervene because it was well outside their turf, but the community had put together money to pay for runners. Greg made a few calls, and soon Backseat, Black Dog, and Sorcerer(Cari) were brought into the fold.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Backseat was relaxing at his favorite sports bar when he received a call from Clark Jamis about a potential run. Something to do with disappearances, Clark figured he&#039;d send his best people person to try and suss out the truth of the matter. Fiendest hit up Black Dog, whom she knew was quite familiar with the Barrens and, with his penchant for protection, would be able to protect hostages in any situation. Meanwhile, Bolt, while he wasn&#039;t Skraacha&#039;s biggest fan, had been told this was a Weener op, and there was nothing Bolt hated more than filthy fucking Weeners. Bolt wanted nothing more than to see them hurt, and so saw it as a small investment to send one of his top scouts to aid the cause.&lt;br /&gt;
&lt;br /&gt;
Black Dog needed some time to prepare his trash disguise, and away they were to meet up at a classically seedy-looking PI&#039;s office. Greg welcomed them in and caught the group up with the situation, and their first approach was to ask for information on the families of the disappeared. Greg, having been hired by these very families, was easily able to provide that information. They were able to negotiate for a little of the money up front, and a bonus should the group bring back as many alive as possible. This turned out to be something the runners went above and beyond for.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The basic groundwork started with getting a physical picture, for any sympathetic magic the group might want to weave, and general canvasing. The net conclusion was that the targets were all alone, and the times were semi-random; the only explicit was that it was at odd hours. The people didn&#039;t tend to have a lot of connections to one-another, other than being related to Skraacha, but then--There was a bit of bias, there. However, after some discussion with contacts; calling in an acquaintance at the museum to get an idea of any changes they knew of within the neighborhood they were going to and speaking with &#039;Vic&#039; Reyes, a dirty cop that Backseat had blackmailed back in the day and since befriended, they were able to get some idea of what was going on. Someone had come in very recently, installed a bunch of security cameras all over the place, and ghoul activity was starting to be seen. Further, they knew the area had a traditionally terrible power grid situation and Matrix presence was practically nonexistent.&lt;br /&gt;
&lt;br /&gt;
The Ghoul angle, however, sparked some curiosity from Black Dog, who called in Fiendest. Fiendest, for her part, pointed him toward an infected bar in the area, where they were able to speak with a pair of regulars who had, in fact, caught sight of one of the people they were looking for. The man had been infected, and they were putting him up in an apartment until he could figure out what he wanted to do. The team heads to see this ghoul and, upon further investigation, learns that he had actually had a friend who&#039;d escaped with him. They&#039;d split up to avoid capture, but had been digging a tunnel for weeks now to get out from the basement they&#039;d been held in. As far as they knew, there were others in the house who hadn&#039;t been as lucky. He knew of a powerful ward around the home; however, it seems to have been only half-hemispherical, as the tunnel went right under it.&lt;br /&gt;
&lt;br /&gt;
After that came physical scouting, which confirmed the presence of cameras and a powerful ward. Sorcerer slunk into the home, confirmed that the remaining captives had turned feral, and that there were four Halloweener heavies working under a single Vampire, who was currently asleep. From the sounds in the other rooms, Sorcerer got the impression there was at least one living hostage, and multiple more that were likely feral.&lt;br /&gt;
&lt;br /&gt;
From there, the plan was simple; Cari would standby under a silence spell, ready to eliminate the vampire on the team&#039;s mark. Upon doing so, Black Dog would bust in through the tunnel area and hold down the Heavies. Backseat would provide command support.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Things went...Well enough. Cari was unable to off the vampire before he woke up, but was able to gain the initiative and finish the job before it became a problem. Black Dog captured one of the Heavies before he could open the door and open fire on Cari. One of the remaining heavies opened a door to allow eight ferals out of a bedroom, who, upon hearing Backseat successfully bluff as though a fireteam was coming through the tunnels, swarmed toward Black Dog, who was in the way. Cari made two attempts at summoning a Beast Spirit.&lt;br /&gt;
&lt;br /&gt;
Backseat&#039;s bluff was incredibly effective, and the Heavies began to retreat under suppressing fire, which their unfortunate fourth soaked up for Black Dog. Black Dog, for his part, let the man go in order to climb up...And was surprised to find the man climbed up with him. The ghouls, however, continued to plunge toward the tunnel and Backseat, seeing this, began praying to his ancestors. It&#039;s not certain if they heard him, but the Great Stone Dragon did answer his plea. It convinced him to fill in every hole he saw for the next 24 hours, and in return promised to capture the ghouls. The Beast Spirit began nauseating the retreating heavies, only to be thoroughly sprayed with gunfire. Black Dog recaptured their fourth member and killed them before advancing upon the remaining Heavies. Cari cowered.&lt;br /&gt;
&lt;br /&gt;
The Great Stone dragon assisted Backseat in retreating from the tunnel before dismantling it, the Beast Spirit disabled a second Heavy, and Black Dog grabbed the last one. Cari continued cowering.&lt;br /&gt;
&lt;br /&gt;
In the following few moments, the Great Stone Dragon collapsed every entrance to the tunnel, and in doing so, sealed the Ghouls with it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Black Dog called up Fiendest, who agreed to send a team to dig out the ghouls and get them set up somewhere where they could perhaps be rehabilitated to their right mind. Backseat talked up this momentous occasion to Greg, who organized for the group to get a heroes&#039; welcome. Black Dog rejected all gifts offered to him, and instead asked that the community put them toward the victims of this heinous crime.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards for Where the Wild Things Dwell&lt;br /&gt;
17 RVP+7 Overtime&lt;br /&gt;
15 Karma(15 RVP) +2 for Black Dog, who immediately donated his cut of the bonus money to the community&lt;br /&gt;
14,000 Nuyen(7 RVP) + 8k in Gear Rewards(Up to 16R drugs/guns/armor) - As negotiated for saving all the feral ghouls&lt;br /&gt;
6 CDP(2 RVP)&lt;br /&gt;
&lt;br /&gt;
Alternate rewards:&lt;br /&gt;
Greg (Connection 3/Loyalty 1) (RVP 3)&lt;br /&gt;
For Backseat: Victor &#039;Vic&#039; Reyes (C2/L2) 3 RVP&lt;br /&gt;
&lt;br /&gt;
For Backseat: 1 Wild Index for successfully negotiating with a Wild Spirit&lt;br /&gt;
1 Ascension for Black Dog&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142688</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142688"/>
		<updated>2025-01-26T21:59:21Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Skraacha had been noticing an uptick in disappearances in their territory. Greg, as a man of the people, was naturally the first to put things together and tracked down the disappearances to a run-down portion of the Redmon Barrens. Skraacha couldn&#039;t intervene because it was well outside their turf, but the community had put together money to pay for runners. Greg made a few calls, and soon Backseat, Black Dog, and Sorcerer(Cari) were brought into the fold.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Backseat was relaxing at his favorite sports bar when he received a call from Clark Jamis about a potential run. Something to do with disappearances, Clark figured he&#039;d send his best people person to try and suss out the truth of the matter. Fiendest hit up Black Dog, whom she knew was quite familiar with the Barrens and, with his penchant for protection, would be able to protect hostages in any situation. Meanwhile, Bolt, while he wasn&#039;t Skraacha&#039;s biggest fan, had been told this was a Weener op, and there was nothing Bolt hated more than filthy fucking Weeners. Bolt wanted nothing more than to see them hurt, and so saw it as a small investment to send one of his top scouts to aid the cause.&lt;br /&gt;
&lt;br /&gt;
Black Dog needed some time to prepare his trash disguise, and away they were to meet up at a classically seedy-looking PI&#039;s office. Greg welcomed them in and caught the group up with the situation, and their first approach was to ask for information on the families of the disappeared. Greg, having been hired by these very families, was easily able to provide that information. They were able to negotiate for a little of the money up front, and a bonus should the group bring back as many alive as possible. This turned out to be something the runners went above and beyond for.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The basic groundwork started with getting a physical picture, for any sympathetic magic the group might want to weave, and general canvasing. The net conclusion was that the targets were all alone, and the times were semi-random; the only explicit was that it was at odd hours. The people didn&#039;t tend to have a lot of connections to one-another, other than being related to Skraacha, but then--There was a bit of bias, there. However, after some discussion with contacts; calling in an acquaintance at the museum to get an idea of any changes they knew of within the neighborhood they were going to and speaking with &#039;Vic&#039; Reyes, a dirty cop that Backseat had blackmailed back in the day and since befriended, they were able to get some idea of what was going on. Someone had come in very recently, installed a bunch of security cameras all over the place, and ghoul activity was starting to be seen. Further, they knew the area had a traditionally terrible power grid situation and Matrix presence was practically nonexistent.&lt;br /&gt;
&lt;br /&gt;
The Ghoul angle, however, sparked some curiosity from Black Dog, who called in Fiendest. Fiendest, for her part, pointed him toward an infected bar in the area, where they were able to speak with a pair of regulars who had, in fact, caught sight of one of the people they were looking for. The man had been infected, and they were putting him up in an apartment until he could figure out what he wanted to do. The team heads to see this ghoul and, upon further investigation, learns that he had actually had a friend who&#039;d escaped with him. They&#039;d split up to avoid capture, but had been digging a tunnel for weeks now to get out from the basement they&#039;d been held in. As far as they knew, there were others in the house who hadn&#039;t been as lucky. He knew of a powerful ward around the home; however, it seems to have been only half-hemispherical, as the tunnel went right under it.&lt;br /&gt;
&lt;br /&gt;
After that came physical scouting, which confirmed the presence of cameras and a powerful ward. Sorcerer slunk into the home, confirmed that the remaining captives had turned feral, and that there were four Halloweener heavies working under a single Vampire, who was currently asleep. From the sounds in the other rooms, Sorcerer got the impression there was at least one living hostage, and multiple more that were likely feral.&lt;br /&gt;
&lt;br /&gt;
From there, the plan was simple; Cari would standby under a silence spell, ready to eliminate the vampire on the team&#039;s mark. Upon doing so, Black Dog would bust in through the tunnel area and hold down the Heavies. Backseat would provide command support.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Things went...Well enough. Cari was unable to off the vampire before he woke up, but was able to gain the initiative and finish the job before it became a problem. Black Dog captured one of the Heavies before he could open the door and open fire on Cari. One of the remaining heavies opened a door to allow eight ferals out of a bedroom, who, upon hearing Backseat successfully bluff as though a fireteam was coming through the tunnels, swarmed toward Black Dog, who was in the way. Cari made two attempts at summoning a Beast Spirit.&lt;br /&gt;
&lt;br /&gt;
Backseat&#039;s bluff was incredibly effective, and the Heavies began to retreat under suppressing fire, which their unfortunate fourth soaked up for Black Dog. Black Dog, for his part, let the man go in order to climb up...And was surprised to find the man climbed up with him. The ghouls, however, continued to plunge toward the tunnel and Backseat, seeing this, began praying to his ancestors. It&#039;s not certain if they heard him, but the Great Stone Dragon did answer his plea. It convinced him to fill in every hole he saw for the next 24 hours, and in return promised to capture the ghouls. The Beast Spirit began nauseating the retreating heavies, only to be thoroughly sprayed with gunfire. Black Dog recaptured their fourth member and killed them before advancing upon the remaining Heavies. Cari cowered.&lt;br /&gt;
&lt;br /&gt;
The Great Stone dragon assisted Backseat in retreating from the tunnel before dismantling it, the Beast Spirit disabled a second Heavy, and Black Dog grabbed the last one. Cari continued cowering.&lt;br /&gt;
&lt;br /&gt;
In the following few moments, the Great Stone Dragon collapsed every entrance to the tunnel, and in doing so, sealed the Ghouls with it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Black Dog called up Fiendest, who agreed to send a team to dig out the ghouls and get them set up somewhere where they could perhaps be rehabilitated to their right mind. Backseat talked up this momentous occasion to Greg, who organized for the group to get a heroes&#039; welcome. Black Dog rejected all gifts offered to him, and instead asked that the community put them toward the victims of this heinous crime.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142687</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142687"/>
		<updated>2025-01-26T21:58:06Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Skraacha had been noticing an uptick in disappearances in their territory. Greg, as a man of the people, was naturally the first to put things together and tracked down the disappearances to a run-down portion of the Redmon Barrens. Skraacha couldn&#039;t intervene because it was well outside their turf, but the community had put together money to pay for runners. Greg made a few calls, and soon Backseat, Black Dog, and Sorcerer(Cari) were brought into the fold.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Backseat was relaxing at his favorite sports bar when he received a call from Clark Jamis about a potential run. Something to do with disappearances, Clark figured he&#039;d send his best people person to try and suss out the truth of the matter. Fiendest hit up Black Dog, whom she knew was quite familiar with the Barrens and, with his penchant for protection, would be able to protect hostages in any situation. Meanwhile, Bolt, while he wasn&#039;t Skraacha&#039;s biggest fan, had been told this was a Weener op, and there was nothing Bolt hated more than filthy fucking Weeners. Bolt wanted nothing more than to see them hurt, and so saw it as a small investment to send one of his top scouts to aid the cause.&lt;br /&gt;
&lt;br /&gt;
Black Dog needed some time to prepare his trash disguise, and away they were to meet up at a classically seedy-looking PI&#039;s office. Greg welcomed them in and caught the group up with the situation, and their first approach was to ask for information on the families of the disappeared. Greg, having been hired by these very families, was easily able to provide that information. They were able to negotiate for a little of the money up front, and a bonus should the group bring back as many alive as possible. This turned out to be something the runners went above and beyond for.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The basic groundwork started with getting a physical picture, for any sympathetic magic the group might want to weave, and general canvasing. The net conclusion was that the targets were all alone, and the times were semi-random; the only explicit was that it was at odd hours. The people didn&#039;t tend to have a lot of connections to one-another, other than being related to Skraacha, but then--There was a bit of bias, there. However, after some discussion with contacts; calling in an acquaintance at the museum to get an idea of any changes they knew of within the neighborhood they were going to and speaking with &#039;Vic&#039; Reyes, a dirty cop that Backseat had blackmailed back in the day and since befriended, they were able to get some idea of what was going on. Someone had come in very recently, installed a bunch of security cameras all over the place, and ghoul activity was starting to be seen. Further, they knew the area had a traditionally terrible power grid situation and Matrix presence was practically nonexistent.&lt;br /&gt;
&lt;br /&gt;
The Ghoul angle, however, sparked some curiosity from Black Dog, who called in Fiendest. Fiendest, for her part, pointed him toward an infected bar in the area, where they were able to speak with a pair of regulars who had, in fact, caught sight of one of the people they were looking for. The man had been infected, and they were putting him up in an apartment until he could figure out what he wanted to do. The team heads to see this ghoul and, upon further investigation, learns that he had actually had a friend who&#039;d escaped with him. They&#039;d split up to avoid capture, but had been digging a tunnel for weeks now to get out from the basement they&#039;d been held in. As far as they knew, there were others in the house who hadn&#039;t been as lucky. He knew of a powerful ward around the home; however, it seems to have been only half-hemispherical, as the tunnel went right under it.&lt;br /&gt;
&lt;br /&gt;
After that came physical scouting, which confirmed the presence of cameras and a powerful ward. Sorcerer slunk into the home, confirmed that the remaining captives had turned feral, and that there were four Halloweener heavies working under a single Vampire, who was currently asleep. From the sounds in the other rooms, Sorcerer got the impression there was at least one living hostage, and multiple more that were likely feral.&lt;br /&gt;
&lt;br /&gt;
From there, the plan was simple; Cari would standby under a silence spell, ready to eliminate the vampire on the team&#039;s mark. Upon doing so, Black Dog would bust in through the tunnel area and hold down the Heavies. Backseat would provide command support.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Things went...Well enough. Cari was unable to off the vampire before he woke up, but was able to gain the initiative and finish the job before it became a problem. Black Dog captured one of the Heavies before he could open the door and open fire on Cari. One of the remaining heavies opened a door to allow eight ferals out of a bedroom, who, upon hearing Backseat successfully bluff as though a fireteam was coming through the tunnels, swarmed toward Black Dog, who was in the way. Cari made two attempts at summoning a Beast Spirit.&lt;br /&gt;
&lt;br /&gt;
Backseat&#039;s bluff was incredibly effective, and the Heavies began to retreat under suppressing fire, which their unfortunate fourth soaked up for Black Dog. Black Dog, for his part, let the man go in order to climb up...And was surprised to find the man climbed up with him. The ghouls, however, continued to plunge toward the tunnel and Backseat, seeing this, began praying to his ancestors. It&#039;s not certain if they heard him, but the Great Stone Dragon did answer his plea. It convinced him to fill in every hole he saw for the next 24 hours, and in return promised to capture the ghouls. The Beast Spirit began nauseating the retreating heavies, only to be thoroughly sprayed with gunfire. Black Dog recaptured their fourth member and killed them before advancing upon the remaining Heavies. Cari cowered.&lt;br /&gt;
&lt;br /&gt;
The Great Stone dragon assisted Backseat in retreating from the tunnel before dismantling it, the Beast Spirit disabled a second Heavy, and Black Dog grabbed the last one. Cari continued cowering.&lt;br /&gt;
&lt;br /&gt;
In the following few moments, the Great Stone Dragon collapsed every entrance to the tunnel, and in doing so, sealed the Ghouls with it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142684</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142684"/>
		<updated>2025-01-26T21:51:50Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Skraacha had been noticing an uptick in disappearances in their territory. Greg, as a man of the people, was naturally the first to put things together and tracked down the disappearances to a run-down portion of the Redmon Barrens. Skraacha couldn&#039;t intervene because it was well outside their turf, but the community had put together money to pay for runners. Greg made a few calls, and soon Backseat, Black Dog, and Sorcerer(Cari) were brought into the fold.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Backseat was relaxing at his favorite sports bar when he received a call from Clark Jamis about a potential run. Something to do with disappearances, Clark figured he&#039;d send his best people person to try and suss out the truth of the matter. Fiendest hit up Black Dog, whom she knew was quite familiar with the Barrens and, with his penchant for protection, would be able to protect hostages in any situation. Meanwhile, Bolt, while he wasn&#039;t Skraacha&#039;s biggest fan, had been told this was a Weener op, and there was nothing Bolt hated more than filthy fucking Weeners. Bolt wanted nothing more than to see them hurt, and so saw it as a small investment to send one of his top scouts to aid the cause.&lt;br /&gt;
&lt;br /&gt;
Black Dog needed some time to prepare his trash disguise, and away they were to meet up at a classically seedy-looking PI&#039;s office. Greg welcomed them in and caught the group up with the situation, and their first approach was to ask for information on the families of the disappeared. Greg, having been hired by these very families, was easily able to provide that information. They were able to negotiate for a little of the money up front, and a bonus should the group bring back as many alive as possible. This turned out to be something the runners went above and beyond for.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The basic groundwork started with getting a physical picture, for any sympathetic magic the group might want to weave, and general canvasing. The net conclusion was that the targets were all alone, and the times were semi-random; the only explicit was that it was at odd hours. The people didn&#039;t tend to have a lot of connections to one-another, other than being related to Skraacha, but then--There was a bit of bias, there. However, after some discussion with contacts; calling in an acquaintance at the museum to get an idea of any changes they knew of within the neighborhood they were going to and speaking with &#039;Vic&#039; Reyes, a dirty cop that Backseat had blackmailed back in the day and since befriended, they were able to get some idea of what was going on. Someone had come in very recently, installed a bunch of security cameras all over the place, and ghoul activity was starting to be seen. Further, they knew the area had a traditionally terrible power grid situation and Matrix presence was practically nonexistent.&lt;br /&gt;
&lt;br /&gt;
The Ghoul angle, however, sparked some curiosity from Black Dog, who called in Fiendest. Fiendest, for her part, pointed him toward an infected bar in the area, where they were able to speak with a pair of regulars who had, in fact, caught sight of one of the people they were looking for. The man had been infected, and they were putting him up in an apartment until he could figure out what he wanted to do. The team heads to see this ghoul and, upon further investigation, learns that he had actually had a friend who&#039;d escaped with him. They&#039;d split up to avoid capture, but had been digging a tunnel for weeks now to get out from the basement they&#039;d been held in. As far as they knew, there were others in the house who hadn&#039;t been as lucky. He knew of a powerful ward around the home; however, it seems to have been only half-hemispherical, as the tunnel went right under it.&lt;br /&gt;
&lt;br /&gt;
After that came physical scouting, which confirmed the presence of cameras and a powerful ward. Sorcerer slunk into the home, confirmed that the remaining captives had turned feral, and that there were four Halloweener heavies working under a single Vampire, who was currently asleep. From the sounds in the other rooms, Sorcerer got the impression there was at least one living hostage, and multiple more that were likely feral.&lt;br /&gt;
&lt;br /&gt;
From there, the plan was simple; Cari would standby under a silence spell, ready to eliminate the vampire on the team&#039;s mark. Upon doing so, Black Dog would bust in through the tunnel area and hold down the Heavies. Backseat would provide command support.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142677</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142677"/>
		<updated>2025-01-26T20:42:30Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Skraacha had been noticing an uptick in disappearances in their territory. Greg, as a man of the people, was naturally the first to put things together and tracked down the disappearances to a run-down portion of the Redmon Barrens. Skraacha couldn&#039;t intervene because it was well outside their turf, but the community had put together money to pay for runners. Greg made a few calls, and soon Backseat, Black Dog, and Sorcerer(Cari) were brought into the fold.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Backseat was relaxing at his favorite sports bar when he received a call from Clark Jamis about a potential run. Something to do with disappearances, Clark figured he&#039;d send his best people person to try and suss out the truth of the matter. Fiendest hit up Black Dog, whom she knew was quite familiar with the Barrens and, with his penchant for protection, would be able to protect hostages in any situation. Meanwhile, Bolt, while he wasn&#039;t Skraacha&#039;s biggest fan, had been told this was a Weener op, and there was nothing Bolt hated more than filthy fucking Weeners. Bolt wanted nothing more than to see them hurt, and so saw it as a small investment to send one of his top scouts to aid the cause.&lt;br /&gt;
&lt;br /&gt;
Black Dog needed some time to prepare his trash disguise, and away they were to meet up at a classically seedy-looking PI&#039;s office. Greg welcomed them in and caught the group up with the situation, and their first approach was to ask for information on the families of the disappeared. Greg, having been hired by these very families, was easily able to provide that information. They were able to negotiate for a little of the money up front, and a bonus should the group bring back as many alive as possible. This turned out to be something the runners went above and beyond for.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The basic groundwork started with getting a physical picture, for any sympathetic magic the group might want to weave, and general canvasing. The net conclusion was that the targets were all alone, and the times were semi-random; the only explicit was that it was at odd hours. The people didn&#039;t tend to have a lot of connections to one-another, other than being related to Skraacha, but then--There was a bit of bias, there. However, after some discussion with contacts; calling in an acquaintance at the museum to get an idea of any changes they knew of within the neighborhood they were going to and speaking with &#039;Vic&#039; Reyes, a dirty cop that Backseat had blackmailed back in the day and since befriended, they were able to get some idea of what was going on. Someone had come in very recently, installed a bunch of security cameras all over the place, and ghoul activity was starting to be seen. Further, they knew the area had a traditionally terrible power grid situation and Matrix presence was practically nonexistent.&lt;br /&gt;
&lt;br /&gt;
The Ghoul angle, however, sparked some curiosity from Black Dog, who called in Fiendest. Fiendest, for her part, pointed him toward an infected bar in the area, where they were able to speak with a pair of regulars who had, in fact, caught sight of one of the people they were looking for. The man had been infected, and they were putting him up in an apartment until he could figure out what he wanted to do.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142669</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142669"/>
		<updated>2025-01-26T20:33:08Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Skraacha had been noticing an uptick in disappearances in their territory. Greg, as a man of the people, was naturally the first to put things together and tracked down the disappearances to a run-down portion of the Redmon Barrens. Skraacha couldn&#039;t intervene because it was well outside their turf, but the community had put together money to pay for runners. Greg made a few calls, and soon Backseat, Black Dog, and Sorcerer(Cari) were brought into the fold.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Backseat was relaxing at his favorite sports bar when he received a call from Clark Jamis about a potential run. Something to do with disappearances, Clark figured he&#039;d send his best people person to try and suss out the truth of the matter. Fiendest hit up Black Dog, whom she knew was quite familiar with the Barrens and, with his penchant for protection, would be able to protect hostages in any situation. Meanwhile, Bolt, while he wasn&#039;t Skraacha&#039;s biggest fan, had been told this was a Weener op, and there was nothing Bolt hated more than filthy fucking Weeners. Bolt wanted nothing more than to see them hurt, and so saw it as a small investment to send one of his top scouts to aid the cause.&lt;br /&gt;
&lt;br /&gt;
Black Dog needed some time to prepare his trash disguise, and away they were to meet up at a classically seedy-looking PI&#039;s office. Greg welcomed them in and caught the group up with the situation, and their first approach was to ask for information on the families of the disappeared. Greg, having been hired by these very families, was easily able to provide that information. They were able to negotiate for a little of the money up front, and a bonus should the group bring back as many alive as possible. This turned out to be something the runners went above and beyond for.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142667</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142667"/>
		<updated>2025-01-26T20:17:34Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Skraacha had been noticing an uptick in disappearances in their territory. Greg, as a man of the people, was naturally the first to put things together and tracked down the disappearances to a run-down portion of the Redmon Barrens. Skraacha couldn&#039;t intervene because it was well outside their turf, but the community had put together money to pay for runners. Greg made a few calls, and soon Backseat, Black Dog, and Sorcerer(Cari) were brought into the fold.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142664</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142664"/>
		<updated>2025-01-26T19:39:32Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A vampire has been kidnapping people from across Seattle and turning them into Ghouls. Why? The world may never know. Nor did the Skraacha, or the runners they hired, particularly care.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142663</id>
		<title>Where the Wild Things Dwell</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_the_Wild_Things_Dwell&amp;diff=142663"/>
		<updated>2025-01-26T19:36:05Z</updated>

		<summary type="html">&lt;p&gt;Eddren: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2085-12-21  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Eddren  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=Redmond Barrens  &amp;lt;!-- Optional: Any factions who were all...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Skraacha&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Backseat|Black Dog|Čarivnýk}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Halloweener Vampire|Halloweener Heavy Ghoul|Feral Ghouls}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142457</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142457"/>
		<updated>2025-01-21T05:15:18Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Tir Na Nog had planned a meet with Mothers of Metahumans, for reasons only the Elves could understand, and chose to do so in the UCAS. For reasons only the Elves could understand. A cell of active Humanis terrorists took offense to this, and so made a plan to move against them. They subverted the security team and spent a week slowly manipulating the foundation to gain access to all the devices, and finally took control of the tower&#039;s optic network, to the favor of the Mages. The plan looked foolproof.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Humanis, Colonel Lereau had finally found his old protégé; Wraith. And through her, a competent Runner team. Under the auspice of a secretive branch of the UCAS, he reached out to Wraith.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Wraith had reached out to Estelle, who in turn reached out to Ardent. Estelle had also reached out to her favorite club proprietress and fellow fixer, Alessa P, who in turn brought in Gulliver. The three met with Colonel Lereau, who brought the team up to speed on the situation; they knew of a terrorist attack, tipped off by an anonymous figure, that would likely occur sometime tomorrow morning between 8 and 10 AM, and they ideally didn&#039;t want Tir Na Nog tipped off to the lacking security in the UCAS.&lt;br /&gt;
&lt;br /&gt;
The team asked about the commlink of this anonymous tipper and were informed it was a burner &#039;Link, still in one piece. They were able to get the Liason between this shadowy branch and KE to release it into their hands, and afterwards the team went about tracking down the mysterious tipper.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team tracked the Commlink down to a strip club in Touristville, and from there were able to--narrowly--convince the Bartender that they had a Cousin who was about to do something really stupid, and they needed to find them before they did something they&#039;d regret. The bartender told them it wasn&#039;t his shift but got the Runners in touch with the bartender that was present for that night. She, in turn, recalled a group that sort of matched the Runners&#039; description--Including a man that had slipped away. Unfortunately, she couldn&#039;t recall many details, but did know that some of the fellows in the group were a regular of some of the girls.&lt;br /&gt;
&lt;br /&gt;
After speaking with Latonya, the Ork stripper, they were able to track down a party location this Humanis group had been to. Upon going to the party location, they found--Perhaps to nobody&#039;s true surprise--A run down apartment, owned by a...Oddly eloquent Humanis political activist. He was not, however, one of the terrorists they were looking for and so, after explaining their situation and watching the man shed a tear in sympathy(It&#039;s worth noting that the &#039;&#039;elvish faces&#039;&#039; were, in fact, disguised as Humans at this point), he shared a drink in camaraderie. They rifled through his commlink and got a picture of their guy; Jimothy Tyler. Not the anonymous informer, but known to be in with the group of terrorists they were looking for.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Wraith and Poe had done the rounds around the Tower, looking for potential spots for people to watch the building. What they found instead was a physical bypass to the tower&#039;s defensive optical network, leading into an abandoned apartment. Further examination found the place to be trapped to hell, with little chance of them being able to infiltrate the apartment building. In the interest of not tipping their hand, the group decides to leave a drone to monitor the scene and otherwise leaves the location alone.&lt;br /&gt;
&lt;br /&gt;
Afterward, the gang tracked down and kidnapped Jimothy Tyler from the same strip club they had initially arrived in using Mind Magic and some quick talking. After mind controlling him, they were able to pull some info. Jimothy didn&#039;t know any of his fellow terrorists, only their Team Leader. He knew only his part in the plan; go up the tower, kill the security, install the explosives, leave. The team pulled the face of the team lead from his mind and sent him home with some Laes.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After using Search to track down the enigmatic woman, the team was able to track her down to a compound in the Redmond Barrens. Despite the &#039;&#039;heavy&#039;&#039; fortifications in place, amounting to several Force 6 wards protecting four watchtowers with overlapping fields of view and multiple guards in each surrounding a force 12 ward, the team decided to take the place by storm. A storm of shrapnel, that is. Wraith was able to ghost in to the compound and install explosives onto each tower, tamping them toward the guards and triggering them simultaneously. Between the sheer damage of the explosives and the horrific shrapnel, the guards were essentially deleted.&lt;br /&gt;
&lt;br /&gt;
The result was near-immediate, but insufficient; six gun ports opened up and began opening fire on the surrounding area blindly. Wraith began picking off targets and Poe immediately had to move away as a Radar nearly gave away his position. His only saving grace was that Wraith had brought a scrambler with her, and so he was able to quickly move positions. This turned out to be timely, as four spirits manifested in his previous location, hovering back home after seeing nothing there.&lt;br /&gt;
&lt;br /&gt;
Wraith systematically disassembled the defenses while moving positions frequently. Poe took out the other side to a degree, while his Guardian Spirit began eliminating the watchers. After a while, he turned his attention instead to the spirits that were trailing after his Guardian sluggishly and debilitated them before twisting two with Mind Magic to attack their summoners. That didn&#039;t last long before they were unsummoned, however, by that point it was too late; Wraith had eliminated the opposition.&lt;br /&gt;
&lt;br /&gt;
The three remaining Mages inside the compound were surprisingly resilient, able to throw up a physical barrier and then retreat into the citadel in the center of the compound. While they&#039;d summoned two spirits, they didn&#039;t have time to manifest before the team had debilitated the Mages with a potent illusion and some stick-n-shock rounds. This was *not* a simple situation, however; the Mages were miraculously surviving *everything* to this point!&lt;br /&gt;
&lt;br /&gt;
And this resistance didn&#039;t end. Ardent was able to hack into their commlinks easily enough, though not without minor mishap, and pull the gist of the plan that the team leader knew. Gulliver, however, had to employ bloody persuasion to get the truth from her. The final picture was fairly optimistic; the runners had eliminated one of two fireteams. They knew there was Matrix support somewhere in the Tower, and that other than that the last group of resistance was a team of Mages.&lt;br /&gt;
&lt;br /&gt;
Ardent once again was crucial for the next segment, as he was able to trace enough intel from the Host to tell that every device outside the Host but slaved to it also had a mark on it from a hacker. Further intel gave them an idea of what that Hacker&#039;s icon looked like. After asking Informer to track the Decker down, he was able to relay the Decker&#039;s location to Wraith whilst Poe took note of Informer&#039;s signature. Wraith did a quick wetwork job, simply shooting the man while he was asleep as it was 1 AM in the morning by now, and then headed to bed for a few hours. Poe, meanwhile, summoned a Task Spirit to help him bypass the bypass, then slept in the truck while he waited for go time.&lt;br /&gt;
&lt;br /&gt;
When the Mages arrived, he immediately cast a force 10 fear spell on them, strong enough that they immediately fled the premises.&lt;br /&gt;
&lt;br /&gt;
In that time, Wraith and Gulliver ambushed the last fireteam, swiftly dispatching all but one fireteam member, who miraculously survived almost an entire turn of fire.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Colonel took care of the aftermath, ensuring KE played coverup rather than came after the Runners, and sent a message to Wraith to discuss potential employment avenues. Only the sniper knows what he promised...&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16 RVP * 1.75 = 28 RVP&lt;br /&gt;
&lt;br /&gt;
16k Nuyen(Or 2x its value in Gear Rewards for weapons/cybernetics/vehicles up to 18F) 8 RVP&lt;br /&gt;
12k Nuyen(Or 2x its value in Gear Rewards for weapons/armor up to 18F) 6 RVP Nuyen&lt;br /&gt;
10 Karma (10RVP)&lt;br /&gt;
8 CDP (3 RVP) &lt;br /&gt;
&lt;br /&gt;
1 Street Cred(1 RVP)&lt;br /&gt;
&lt;br /&gt;
Wraith Ascension&lt;br /&gt;
&lt;br /&gt;
Optional rewards:&lt;br /&gt;
Poe: Informer (C2/L1) - 2 RVP&lt;br /&gt;
Poe: Focused Concentration - 4 RVP&lt;br /&gt;
Wraith: Way of the Samurai - 10 RVP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142456</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142456"/>
		<updated>2025-01-21T05:14:57Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Tir Na Nog had planned a meet with Mothers of Metahumans, for reasons only the Elves could understand, and chose to do so in the UCAS. For reasons only the Elves could understand. A cell of active Humanis terrorists took offense to this, and so made a plan to move against them. They subverted the security team and spent a week slowly manipulating the foundation to gain access to all the devices, and finally took control of the tower&#039;s optic network, to the favor of the Mages. The plan looked foolproof.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Humanis, Colonel Lereau had finally found his old protégé; Wraith. And through her, a competent Runner team. Under the auspice of a secretive branch of the UCAS, he reached out to Wraith.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Wraith had reached out to Estelle, who in turn reached out to Ardent. Estelle had also reached out to her favorite club proprietress and fellow fixer, Alessa P, who in turn brought in Gulliver. The three met with Colonel Lereau, who brought the team up to speed on the situation; they knew of a terrorist attack, tipped off by an anonymous figure, that would likely occur sometime tomorrow morning between 8 and 10 AM, and they ideally didn&#039;t want Tir Na Nog tipped off to the lacking security in the UCAS.&lt;br /&gt;
&lt;br /&gt;
The team asked about the commlink of this anonymous tipper and were informed it was a burner &#039;Link, still in one piece. They were able to get the Liason between this shadowy branch and KE to release it into their hands, and afterwards the team went about tracking down the mysterious tipper.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team tracked the Commlink down to a strip club in Touristville, and from there were able to--narrowly--convince the Bartender that they had a Cousin who was about to do something really stupid, and they needed to find them before they did something they&#039;d regret. The bartender told them it wasn&#039;t his shift but got the Runners in touch with the bartender that was present for that night. She, in turn, recalled a group that sort of matched the Runners&#039; description--Including a man that had slipped away. Unfortunately, she couldn&#039;t recall many details, but did know that some of the fellows in the group were a regular of some of the girls.&lt;br /&gt;
&lt;br /&gt;
After speaking with Latonya, the Ork stripper, they were able to track down a party location this Humanis group had been to. Upon going to the party location, they found--Perhaps to nobody&#039;s true surprise--A run down apartment, owned by a...Oddly eloquent Humanis political activist. He was not, however, one of the terrorists they were looking for and so, after explaining their situation and watching the man shed a tear in sympathy(It&#039;s worth noting that the &#039;&#039;elvish faces&#039;&#039; were, in fact, disguised as Humans at this point), he shared a drink in camaraderie. They rifled through his commlink and got a picture of their guy; Jimothy Tyler. Not the anonymous informer, but known to be in with the group of terrorists they were looking for.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Wraith and Poe had done the rounds around the Tower, looking for potential spots for people to watch the building. What they found instead was a physical bypass to the tower&#039;s defensive optical network, leading into an abandoned apartment. Further examination found the place to be trapped to hell, with little chance of them being able to infiltrate the apartment building. In the interest of not tipping their hand, the group decides to leave a drone to monitor the scene and otherwise leaves the location alone.&lt;br /&gt;
&lt;br /&gt;
Afterward, the gang tracked down and kidnapped Jimothy Tyler from the same strip club they had initially arrived in using Mind Magic and some quick talking. After mind controlling him, they were able to pull some info. Jimothy didn&#039;t know any of his fellow terrorists, only their Team Leader. He knew only his part in the plan; go up the tower, kill the security, install the explosives, leave. The team pulled the face of the team lead from his mind and sent him home with some Laes.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After using Search to track down the enigmatic woman, the team was able to track her down to a compound in the Redmond Barrens. Despite the &#039;&#039;heavy&#039;&#039; fortifications in place, amounting to several Force 6 wards protecting four watchtowers with overlapping fields of view and multiple guards in each surrounding a force 12 ward, the team decided to take the place by storm. A storm of shrapnel, that is. Wraith was able to ghost in to the compound and install explosives onto each tower, tamping them toward the guards and triggering them simultaneously. Between the sheer damage of the explosives and the horrific shrapnel, the guards were essentially deleted.&lt;br /&gt;
&lt;br /&gt;
The result was near-immediate, but insufficient; six gun ports opened up and began opening fire on the surrounding area blindly. Wraith began picking off targets and Poe immediately had to move away as a Radar nearly gave away his position. His only saving grace was that Wraith had brought a scrambler with her, and so he was able to quickly move positions. This turned out to be timely, as four spirits manifested in his previous location, hovering back home after seeing nothing there.&lt;br /&gt;
&lt;br /&gt;
Wraith systematically disassembled the defenses while moving positions frequently. Poe took out the other side to a degree, while his Guardian Spirit began eliminating the watchers. After a while, he turned his attention instead to the spirits that were trailing after his Guardian sluggishly and debilitated them before twisting two with Mind Magic to attack their summoners. That didn&#039;t last long before they were unsummoned, however, by that point it was too late; Wraith had eliminated the opposition.&lt;br /&gt;
&lt;br /&gt;
The three remaining Mages inside the compound were surprisingly resilient, able to throw up a physical barrier and then retreat into the citadel in the center of the compound. While they&#039;d summoned two spirits, they didn&#039;t have time to manifest before the team had debilitated the Mages with a potent illusion and some stick-n-shock rounds. This was *not* a simple situation, however; the Mages were miraculously surviving *everything* to this point!&lt;br /&gt;
&lt;br /&gt;
And this resistance didn&#039;t end. Ardent was able to hack into their commlinks easily enough, though not without minor mishap, and pull the gist of the plan that the team leader knew. Gulliver, however, had to employ bloody persuasion to get the truth from her. The final picture was fairly optimistic; the runners had eliminated one of two fireteams. They knew there was Matrix support somewhere in the Tower, and that other than that the last group of resistance was a team of Mages.&lt;br /&gt;
&lt;br /&gt;
Ardent once again was crucial for the next segment, as he was able to trace enough intel from the Host to tell that every device outside the Host but slaved to it also had a mark on it from a hacker. Further intel gave them an idea of what that Hacker&#039;s icon looked like. After asking Informer to track the Decker down, he was able to relay the Decker&#039;s location to Wraith whilst Poe took note of Informer&#039;s signature. Wraith did a quick wetwork job, simply shooting the man while he was asleep as it was 1 AM in the morning by now, and then headed to bed for a few hours. Poe, meanwhile, summoned a Task Spirit to help him bypass the bypass, then slept in the truck while he waited for go time.&lt;br /&gt;
&lt;br /&gt;
When the Mages arrived, he immediately cast a force 10 fear spell on them, strong enough that they immediately fled the premises.&lt;br /&gt;
&lt;br /&gt;
In that time, Wraith and Gulliver ambushed the last fireteam, swiftly dispatching all but one fireteam member, who miraculously survived almost an entire turn of fire.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Colonel took care of the aftermath, ensuring KE played coverup rather than came after the Runners, and sent a message to Wraith to discuss potential employment avenues. Only the sniper knows what he promised...&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142455</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142455"/>
		<updated>2025-01-21T05:13:57Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Tir Na Nog had planned a meet with Mothers of Metahumans, for reasons only the Elves could understand, and chose to do so in the UCAS. For reasons only the Elves could understand. A cell of active Humanis terrorists took offense to this, and so made a plan to move against them. They subverted the security team and spent a week slowly manipulating the foundation to gain access to all the devices, and finally took control of the tower&#039;s optic network, to the favor of the Mages. The plan looked foolproof.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Humanis, Colonel Lereau had finally found his old protégé; Wraith. And through her, a competent Runner team. Under the auspice of a secretive branch of the UCAS, he reached out to Wraith.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Wraith had reached out to Estelle, who in turn reached out to Ardent. Estelle had also reached out to her favorite club proprietress and fellow fixer, Alessa P, who in turn brought in Gulliver. The three met with Colonel Lereau, who brought the team up to speed on the situation; they knew of a terrorist attack, tipped off by an anonymous figure, that would likely occur sometime tomorrow morning between 8 and 10 AM, and they ideally didn&#039;t want Tir Na Nog tipped off to the lacking security in the UCAS.&lt;br /&gt;
&lt;br /&gt;
The team asked about the commlink of this anonymous tipper and were informed it was a burner &#039;Link, still in one piece. They were able to get the Liason between this shadowy branch and KE to release it into their hands, and afterwards the team went about tracking down the mysterious tipper.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team tracked the Commlink down to a strip club in Touristville, and from there were able to--narrowly--convince the Bartender that they had a Cousin who was about to do something really stupid, and they needed to find them before they did something they&#039;d regret. The bartender told them it wasn&#039;t his shift but got the Runners in touch with the bartender that was present for that night. She, in turn, recalled a group that sort of matched the Runners&#039; description--Including a man that had slipped away. Unfortunately, she couldn&#039;t recall many details, but did know that some of the fellows in the group were a regular of some of the girls.&lt;br /&gt;
&lt;br /&gt;
After speaking with Latonya, the Ork stripper, they were able to track down a party location this Humanis group had been to. Upon going to the party location, they found--Perhaps to nobody&#039;s true surprise--A run down apartment, owned by a...Oddly eloquent Humanis political activist. He was not, however, one of the terrorists they were looking for and so, after explaining their situation and watching the man shed a tear in sympathy(It&#039;s worth noting that the &#039;&#039;elvish faces&#039;&#039; were, in fact, disguised as Humans at this point), he shared a drink in camaraderie. They rifled through his commlink and got a picture of their guy; Jimothy Tyler. Not the anonymous informer, but known to be in with the group of terrorists they were looking for.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Wraith and Poe had done the rounds around the Tower, looking for potential spots for people to watch the building. What they found instead was a physical bypass to the tower&#039;s defensive optical network, leading into an abandoned apartment. Further examination found the place to be trapped to hell, with little chance of them being able to infiltrate the apartment building. In the interest of not tipping their hand, the group decides to leave a drone to monitor the scene and otherwise leaves the location alone.&lt;br /&gt;
&lt;br /&gt;
Afterward, the gang tracked down and kidnapped Jimothy Tyler from the same strip club they had initially arrived in using Mind Magic and some quick talking. After mind controlling him, they were able to pull some info. Jimothy didn&#039;t know any of his fellow terrorists, only their Team Leader. He knew only his part in the plan; go up the tower, kill the security, install the explosives, leave. The team pulled the face of the team lead from his mind and sent him home with some Laes.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After using Search to track down the enigmatic woman, the team was able to track her down to a compound in the Redmond Barrens. Despite the &#039;&#039;heavy&#039;&#039; fortifications in place, amounting to several Force 6 wards protecting four watchtowers with overlapping fields of view and multiple guards in each surrounding a force 12 ward, the team decided to take the place by storm. A storm of shrapnel, that is. Wraith was able to ghost in to the compound and install explosives onto each tower, tamping them toward the guards and triggering them simultaneously. Between the sheer damage of the explosives and the horrific shrapnel, the guards were essentially deleted.&lt;br /&gt;
&lt;br /&gt;
The result was near-immediate, but insufficient; six gun ports opened up and began opening fire on the surrounding area blindly. Wraith began picking off targets and Poe immediately had to move away as a Radar nearly gave away his position. His only saving grace was that Wraith had brought a scrambler with her, and so he was able to quickly move positions. This turned out to be timely, as four spirits manifested in his previous location, hovering back home after seeing nothing there.&lt;br /&gt;
&lt;br /&gt;
Wraith systematically disassembled the defenses while moving positions frequently. Poe took out the other side to a degree, while his Guardian Spirit began eliminating the watchers. After a while, he turned his attention instead to the spirits that were trailing after his Guardian sluggishly and debilitated them before twisting two with Mind Magic to attack their summoners. That didn&#039;t last long before they were unsummoned, however, by that point it was too late; Wraith had eliminated the opposition.&lt;br /&gt;
&lt;br /&gt;
The three remaining Mages inside the compound were surprisingly resilient, able to throw up a physical barrier and then retreat into the citadel in the center of the compound. While they&#039;d summoned two spirits, they didn&#039;t have time to manifest before the team had debilitated the Mages with a potent illusion and some stick-n-shock rounds. This was *not* a simple situation, however; the Mages were miraculously surviving *everything* to this point!&lt;br /&gt;
&lt;br /&gt;
And this resistance didn&#039;t end. Ardent was able to hack into their commlinks easily enough, though not without minor mishap, and pull the gist of the plan that the team leader knew. Gulliver, however, had to employ bloody persuasion to get the truth from her. The final picture was fairly optimistic; the runners had eliminated one of two fireteams. They knew there was Matrix support somewhere in the Tower, and that other than that the last group of resistance was a team of Mages.&lt;br /&gt;
&lt;br /&gt;
Ardent once again was crucial for the next segment, as he was able to trace enough intel from the Host to tell that every device outside the Host but slaved to it also had a mark on it from a hacker. Further intel gave them an idea of what that Hacker&#039;s icon looked like. After asking Informer to track the Decker down, he was able to relay the Decker&#039;s location to Wraith whilst Poe took note of Informer&#039;s signature. Wraith did a quick wetwork job, simply shooting the man while he was asleep as it was 1 AM in the morning by now, and then headed to bed for a few hours. Poe, meanwhile, summoned a Task Spirit to help him bypass the bypass, then slept in the truck while he waited for go time.&lt;br /&gt;
&lt;br /&gt;
When the Mages arrived, he immediately cast a force 10 fear spell on them, strong enough that they immediately fled the premises.&lt;br /&gt;
&lt;br /&gt;
In that time, Wraith and Gulliver ambushed the last fireteam, swiftly dispatching all but one fireteam member, who miraculously survived almost an entire turn of fire.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142454</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142454"/>
		<updated>2025-01-21T05:13:44Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Tir Na Nog had planned a meet with Mothers of Metahumans, for reasons only the Elves could understand, and chose to do so in the UCAS. For reasons only the Elves could understand. A cell of active Humanis terrorists took offense to this, and so made a plan to move against them. They subverted the security team and spent a week slowly manipulating the foundation to gain access to all the devices, and finally took control of the tower&#039;s optic network, to the favor of the Mages. The plan looked foolproof.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Humanis, Colonel Lereau had finally found his old protégé; Wraith. And through her, a competent Runner team. Under the auspice of a secretive branch of the UCAS, he reached out to Wraith.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Wraith had reached out to Estelle, who in turn reached out to Ardent. Estelle had also reached out to her favorite club proprietress and fellow fixer, Alessa P, who in turn brought in Gulliver. The three met with Colonel Lereau, who brought the team up to speed on the situation; they knew of a terrorist attack, tipped off by an anonymous figure, that would likely occur sometime tomorrow morning between 8 and 10 AM, and they ideally didn&#039;t want Tir Na Nog tipped off to the lacking security in the UCAS.&lt;br /&gt;
&lt;br /&gt;
The team asked about the commlink of this anonymous tipper and were informed it was a burner &#039;Link, still in one piece. They were able to get the Liason between this shadowy branch and KE to release it into their hands, and afterwards the team went about tracking down the mysterious tipper.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team tracked the Commlink down to a strip club in Touristville, and from there were able to--narrowly--convince the Bartender that they had a Cousin who was about to do something really stupid, and they needed to find them before they did something they&#039;d regret. The bartender told them it wasn&#039;t his shift but got the Runners in touch with the bartender that was present for that night. She, in turn, recalled a group that sort of matched the Runners&#039; description--Including a man that had slipped away. Unfortunately, she couldn&#039;t recall many details, but did know that some of the fellows in the group were a regular of some of the girls.&lt;br /&gt;
&lt;br /&gt;
After speaking with Latonya, the Ork stripper, they were able to track down a party location this Humanis group had been to. Upon going to the party location, they found--Perhaps to nobody&#039;s true surprise--A run down apartment, owned by a...Oddly eloquent Humanis political activist. He was not, however, one of the terrorists they were looking for and so, after explaining their situation and watching the man shed a tear in sympathy(It&#039;s worth noting that the &#039;&#039;elvish faces&#039;&#039; were, in fact, disguised as Humans at this point), he shared a drink in camaraderie. They rifled through his commlink and got a picture of their guy; Jimothy Tyler. Not the anonymous informer, but known to be in with the group of terrorists they were looking for.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Wraith and Poe had done the rounds around the Tower, looking for potential spots for people to watch the building. What they found instead was a physical bypass to the tower&#039;s defensive optical network, leading into an abandoned apartment. Further examination found the place to be trapped to hell, with little chance of them being able to infiltrate the apartment building. In the interest of not tipping their hand, the group decides to leave a drone to monitor the scene and otherwise leaves the location alone.&lt;br /&gt;
&lt;br /&gt;
Afterward, the gang tracked down and kidnapped Jimothy Tyler from the same strip club they had initially arrived in using Mind Magic and some quick talking. After mind controlling him, they were able to pull some info. Jimothy didn&#039;t know any of his fellow terrorists, only their Team Leader. He knew only his part in the plan; go up the tower, kill the security, install the explosives, leave. The team pulled the face of the team lead from his mind and sent him home with some Laes.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After using Search to track down the enigmatic woman, the team was able to track her down to a compound in the Redmond Barrens. Despite the &#039;&#039;heavy&#039;&#039; fortifications in place, amounting to several Force 6 wards protecting four watchtowers with overlapping fields of view and multiple guards in each surrounding a force 12 ward, the team decided to take the place by storm. A storm of shrapnel, that is. Wraith was able to ghost in to the compound and install explosives onto each tower, tamping them toward the guards and triggering them simultaneously. Between the sheer damage of the explosives and the horrific shrapnel, the guards were essentially deleted.&lt;br /&gt;
The result was near-immediate, but insufficient; six gun ports opened up and began opening fire on the surrounding area blindly. Wraith began picking off targets and Poe immediately had to move away as a Radar nearly gave away his position. His only saving grace was that Wraith had brought a scrambler with her, and so he was able to quickly move positions. This turned out to be timely, as four spirits manifested in his previous location, hovering back home after seeing nothing there.&lt;br /&gt;
Wraith systematically disassembled the defenses while moving positions frequently. Poe took out the other side to a degree, while his Guardian Spirit began eliminating the watchers. After a while, he turned his attention instead to the spirits that were trailing after his Guardian sluggishly and debilitated them before twisting two with Mind Magic to attack their summoners. That didn&#039;t last long before they were unsummoned, however, by that point it was too late; Wraith had eliminated the opposition.&lt;br /&gt;
The three remaining Mages inside the compound were surprisingly resilient, able to throw up a physical barrier and then retreat into the citadel in the center of the compound. While they&#039;d summoned two spirits, they didn&#039;t have time to manifest before the team had debilitated the Mages with a potent illusion and some stick-n-shock rounds. This was *not* a simple situation, however; the Mages were miraculously surviving *everything* to this point!&lt;br /&gt;
And this resistance didn&#039;t end. Ardent was able to hack into their commlinks easily enough, though not without minor mishap, and pull the gist of the plan that the team leader knew. Gulliver, however, had to employ bloody persuasion to get the truth from her. The final picture was fairly optimistic; the runners had eliminated one of two fireteams. They knew there was Matrix support somewhere in the Tower, and that other than that the last group of resistance was a team of Mages.&lt;br /&gt;
Ardent once again was crucial for the next segment, as he was able to trace enough intel from the Host to tell that every device outside the Host but slaved to it also had a mark on it from a hacker. Further intel gave them an idea of what that Hacker&#039;s icon looked like. After asking Informer to track the Decker down, he was able to relay the Decker&#039;s location to Wraith whilst Poe took note of Informer&#039;s signature. Wraith did a quick wetwork job, simply shooting the man while he was asleep as it was 1 AM in the morning by now, and then headed to bed for a few hours. Poe, meanwhile, summoned a Task Spirit to help him bypass the bypass, then slept in the truck while he waited for go time.&lt;br /&gt;
When the Mages arrived, he immediately cast a force 10 fear spell on them, strong enough that they immediately fled the premises.&lt;br /&gt;
In that time, Wraith and Gulliver ambushed the last fireteam, swiftly dispatching all but one fireteam member, who miraculously survived almost an entire turn of fire.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142452</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142452"/>
		<updated>2025-01-21T04:55:14Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Tir Na Nog had planned a meet with Mothers of Metahumans, for reasons only the Elves could understand, and chose to do so in the UCAS. For reasons only the Elves could understand. A cell of active Humanis terrorists took offense to this, and so made a plan to move against them. They subverted the security team and spent a week slowly manipulating the foundation to gain access to all the devices, and finally took control of the tower&#039;s optic network, to the favor of the Mages. The plan looked foolproof.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Humanis, Colonel Lereau had finally found his old protégé; Wraith. And through her, a competent Runner team. Under the auspice of a secretive branch of the UCAS, he reached out to Wraith.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Wraith had reached out to Estelle, who in turn reached out to Ardent. Estelle had also reached out to her favorite club proprietress and fellow fixer, Alessa P, who in turn brought in Gulliver. The three met with Colonel Lereau, who brought the team up to speed on the situation; they knew of a terrorist attack, tipped off by an anonymous figure, that would likely occur sometime tomorrow morning between 8 and 10 AM, and they ideally didn&#039;t want Tir Na Nog tipped off to the lacking security in the UCAS.&lt;br /&gt;
&lt;br /&gt;
The team asked about the commlink of this anonymous tipper and were informed it was a burner &#039;Link, still in one piece. They were able to get the Liason between this shadowy branch and KE to release it into their hands, and afterwards the team went about tracking down the mysterious tipper.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team tracked the Commlink down to a strip club in Touristville, and from there were able to--narrowly--convince the Bartender that they had a Cousin who was about to do something really stupid, and they needed to find them before they did something they&#039;d regret. The bartender told them it wasn&#039;t his shift but got the Runners in touch with the bartender that was present for that night. She, in turn, recalled a group that sort of matched the Runners&#039; description--Including a man that had slipped away. Unfortunately, she couldn&#039;t recall many details, but did know that some of the fellows in the group were a regular of some of the girls.&lt;br /&gt;
&lt;br /&gt;
After speaking with Latonya, the Ork stripper, they were able to track down a party location this Humanis group had been to. Upon going to the party location, they found--Perhaps to nobody&#039;s true surprise--A run down apartment, owned by a...Oddly eloquent Humanis political activist. He was not, however, one of the terrorists they were looking for and so, after explaining their situation and watching the man shed a tear in sympathy(It&#039;s worth noting that the &#039;&#039;elvish faces&#039;&#039; were, in fact, disguised as Humans at this point), he shared a drink in camaraderie. They rifled through his commlink and got a picture of their guy; Jimothy Tyler. Not the anonymous informer, but known to be in with the group of terrorists they were looking for.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Wraith and Poe had done the rounds around the Tower, looking for potential spots for people to watch the building. What they found instead was a physical bypass to the tower&#039;s defensive optical network, leading into an abandoned apartment. Further examination found the place to be trapped to hell, with little chance of them being able to infiltrate the apartment building. In the interest of not tipping their hand, the group decides to leave a drone to monitor the scene and otherwise leaves the location alone.&lt;br /&gt;
&lt;br /&gt;
Afterward, the gang tracked down and kidnapped Jimothy Tyler from the same strip club they had initially arrived in using Mind Magic and some quick talking. After mind controlling him, they were able to pull some info. Jimothy didn&#039;t know any of his fellow terrorists, only their Team Leader. He knew only his part in the plan; go up the tower, kill the security, install the explosives, leave. The team pulled the face of the team lead from his mind and sent him home with some Laes.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142448</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142448"/>
		<updated>2025-01-21T04:30:33Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Tir Na Nog had planned a meet with Mothers of Metahumans, for reasons only the Elves could understand, and chose to do so in the UCAS. For reasons only the Elves could understand. A cell of active Humanis terrorists took offense to this, and so made a plan to move against them. They subverted the security team and spent a week slowly manipulating the foundation to gain access to all the devices, and finally took control of the tower&#039;s optic network, to the favor of the Mages. The plan looked foolproof.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Humanis, Colonel Lereau had finally found his old protégé; Wraith. And through her, a competent Runner team. Under the auspice of a secretive branch of the UCAS, he reached out to Wraith.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Wraith had reached out to Estelle, who in turn reached out to Ardent. Estelle had also reached out to her favorite club proprietress and fellow fixer, Alessa P, who in turn brought in Gulliver. The three met with Colonel Lereau, who brought the team up to speed on the situation; they knew of a terrorist attack, tipped off by an anonymous figure, that would likely occur sometime tomorrow morning between 8 and 10 AM, and they ideally didn&#039;t want Tir Na Nog tipped off to the lacking security in the UCAS.&lt;br /&gt;
&lt;br /&gt;
The team asked about the commlink of this anonymous tipper and were informed it was a burner &#039;Link, still in one piece. They were able to get the Liason between this shadowy branch and KE to release it into their hands, and afterwards the team went about tracking down the mysterious tipper.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142447</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142447"/>
		<updated>2025-01-21T04:23:28Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Tir Na Nog had planned a meet with Mothers of Metahumans, for reasons only the Elves could understand, and chose to do so in the UCAS. For reasons only the Elves could understand. A cell of active Humanis terrorists took offense to this, and so made a plan to move against them. They subverted the security team and spent a week slowly manipulating the foundation to gain access to all the devices, and finally took control of the tower&#039;s optic network, to the favor of the Mages. The plan looked foolproof.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Humanis, Colonel Lereau had finally found his old protégé; Wraith. And through her, a competent Runner team. Under the auspice of a secretive branch of the UCAS, he reached out to Wraith.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142446</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142446"/>
		<updated>2025-01-21T04:18:21Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang fought racially charged terrorism by blowing up a compound and assassinating Humanis activists with extreme prejudice, all backed by the UC of AS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142445</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142445"/>
		<updated>2025-01-21T04:16:04Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=All over Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Wraith|Gulliver|Ardent}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Humanis Tough|Humanis Mage|F4 Earth Spirits}}&lt;br /&gt;
|OppositionCasualties=24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142444</id>
		<title>Sociopolitical Spectres</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sociopolitical_Spectres&amp;diff=142444"/>
		<updated>2025-01-21T04:11:37Z</updated>

		<summary type="html">&lt;p&gt;Eddren: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2086-MM-DD  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=  &amp;lt;!-- Optional: Any factions who were allied to the runners --...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Millie&amp;diff=142400</id>
		<title>Millie</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Millie&amp;diff=142400"/>
		<updated>2025-01-19T21:11:36Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= &lt;br /&gt;
[[File:Millie Close-up.jpg|thumb]]&lt;br /&gt;
 &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Alchemist Sam&lt;br /&gt;
|Shortblurb1=&amp;quot;I&#039;m not here because I have to be. I&#039;m here because nothing else is worthy.&amp;quot;&lt;br /&gt;
|Shortblurb2=&amp;quot;It&#039;s a job, nothing more. Just the only job that doesn&#039;t suck my soul out doing it.&amp;quot;&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Apprehensive_Tax_619&lt;br /&gt;
|OwnersDiscordName=@Dezeroth&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 2068-05-11 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1J1TkCtzX-wlAg0cDcxboK84JiYKHQDZs?usp=drive_link&lt;br /&gt;
|Priority=BDDCC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Millie is an Alchemist PharmaSam who uses her body&#039;s exceptionally weak constitution resistance to drugs to enable her longer highs on high-quality nephritic screens than would otherwise be possible. Outside of her toolbox of ways to efficiently drug up is a handful of spells meant to augment her role as infiltrator and frontline combatant.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Short term:&lt;br /&gt;
 - Continue paying for her illness&lt;br /&gt;
 - Continue living a comfortable lifestyle&lt;br /&gt;
 - Get her thrills&lt;br /&gt;
&lt;br /&gt;
Long term:&lt;br /&gt;
 - Become the greatest runner to ever live&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Millie is not, was not, and likely never will be, a natural Runner. She is no spectacular talent, able to weave through  the shadows with barely a thought. In fact, she grew up in a perfectly normal wage-slave household. Her father was a manager for Ares Macrotechnology, and her mother was a secretary. They lived a comfortable life, with the only particular problem Millie suffered in her childhood being an autoimmunal disorder that necessitated frequent hospital visits. Luckily, she was covered on the Corporate Insurance. She grew up wanting for little.&lt;br /&gt;
&lt;br /&gt;
That changed, unfortunately, when she was diagnosed for a rare but treatable disorder that wasn&#039;t covered in the insurance. The costs for treatment were rather high, due to the difficult-to-synthesize nature of the medicine, and her parents were barely able to support her living. Wick would have gone into the workforce with the rest of her family, but the Ares Biotechnology Division had other ideas--Her physique left her in the unique position of being able to parse through a lot of drugs very quickly with little consequence, so long as she was implanted with the right augments.&lt;br /&gt;
They agreed to pay for her treatment, if she agreed to accept a Nephritic Screen and test a variety of experimental drugs that they had lined up. Billie, naturally, accepted this deal, and for a while things were good.&lt;br /&gt;
&lt;br /&gt;
A lot of these drugs were combat stims, and the nature of the tests Ares had Millie doing lead to proficiency in combat that otherwise wouldn&#039;t be expected of so sickly a girl. In truth, these regular treatments, and the amazing ability of her body while performing them, lead to something of a superhuman syndrome, and she quickly began to believe she could do better than be a test subject. Armed with these beliefs, she brought up the idea of joining CorpSec, although they immediately shot it down; no matter how amazing she felt while on drugs, she was ultimately still a frail, sickly girl.&lt;br /&gt;
&lt;br /&gt;
And for years, this was enough for Millie...Until one day, it wasn&#039;t. She didn&#039;t break, her parents hadn&#039;t died, her world hadn&#039;t ended. She just...Decided this life wasn&#039;t enough for her. And so she began moonlighting as a catburglar, stealing some of the experimental drugs from the lab in order to fuel her stealth abilities. An infiltrator BTL helped augment her skills, allowing for her to access the ordinarily inaccessible. Ares, for their part, knew exactly what she was doing and allowed it to happen for a while. It gave them excellent field data, and further would place her in debt to them.&lt;br /&gt;
&lt;br /&gt;
When it came time to pay up, however, the debt was crippling, and Millie, already feeling like her life was at a dead end, decided to discard her old life and begin anew in the Shadows.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
I&#039;m built different: Mentor Spirit(Bear), Quick Healer, Tough As Nails(Stun) 3 - Millie is truly very durable to the effects of drugs and many similar effects; on that much, at least, she&#039;s not delusional.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
I&#039;m built &#039;&#039;better&#039;&#039;: Superhuman Psychosis, Lack of Focus, Poor Self Control(Thrill Seeker) - This has lead Millie to a bit of a reckless streak, as she acts as though she&#039;s invincible.&lt;br /&gt;
&lt;br /&gt;
But she&#039;s &#039;&#039;not&#039;&#039; better: Illness 1, Weak Immune System - Millie is, ultimately, so experienced using these drugs &#039;&#039;because her system&#039;s took weak to reject them.&#039;&#039; She&#039;s not some special case; she&#039;s a cripple who was taken advantage of.&lt;br /&gt;
==Run History==&lt;br /&gt;
&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Edrahil Starflower&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former Corporate SIN with Ares. Seems to have been burned, somehow.&lt;br /&gt;
|MidResult= Mother and Father still employed by Ares. Went missing after joining a program with the Ares Biotechnology Division.&lt;br /&gt;
|HighResult=Burned shortly after having left Ares Biotechnology; apparently stole a lot of mil-spec drugs from them in order to perform nightly crimes. It&#039;s a wonder she doesn&#039;t have a criminal SIN.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Newer runner. Alchemist with a focus on infiltration and frontlining. Usually high on something. Kind of stuck-up.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Former Corpo. Doesn&#039;t seem to have her heart in it. Kind of arrogant.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Crazy bitch thinks she can run the Shadows for fun. Drugs must have gotten to her head.&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142397</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142397"/>
		<updated>2025-01-19T07:46:03Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Saeder Krupp had been working on a brand-new spell formula specialized for vehicles. They&#039;d made great strides, but unfortunately their competitors had caught wind of this. Fortunately for the megacorp, they were able to ascertain when the first wave of runners was to hit--And decided to hire runners to extract the formula themselves.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Rogo spent the morning summoning a new spirit to inhabit his dog, only to learn it had been tasked with delivering a message on behalf of Father Midnight, giving him the details of a prospective run. Docteur Vega, while cleaning up after another successful operation, found himself being bothered by suspicious ravens...Bearing a mysterious message, from an anonymous &#039;fixer.&#039; It had the details of a run, and said to give their regards to Father Uriel. Father Uriel, upon being informed of this, was incredibly incensed. Obsidian got a call from Madame Butterfly, and Alkali got a call from Optimal Squid.&lt;br /&gt;
&lt;br /&gt;
The gang met the John at a cowboy bar--That is, a bar with a distinct cowboy theme to it, not necessarily a bar that just so happened to be occupied by cowboys. After being brought into a backroom, the J laid out the basics of the situation, and their desires. While the team was able to negotiate for a little extra Nuyen, they were ultimately not able to get any further relevant details out of the J.&lt;br /&gt;
&lt;br /&gt;
Some research on the Matrix showed that the opposing Runner team was somewhat green, and referred to as &#039;Flashrunners&#039; instead of &#039;Shadowrunners,&#039; due to their seeming inability to do a job with a modicum of stealth. Further digging showed a concerning pattern of opening up locations with high explosives and exfiltrating via cannon. The team, deciding to get further details before they made a plan on how to deal with this team, was able to secure a conjugal visit with a weapons dealer who had previously worked with the team, and after obtaining the names and identities of the majority of the team, laesed him and went on their way.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The J had already laid a lot of the groundwork for the team to extract the item; he&#039;d pulled astral security to a minimum, the Host&#039;s Spider was informed not to use Black IC, and one of the critical patrolmen was pulled from duty. It was made for this part of things to be a milk run. The runners made a simple plan: Hack into the host, remotely control the elevator, distract the Aware receptionist, smash the barrier, and send in a spirit to grab the object.&lt;br /&gt;
&lt;br /&gt;
They&#039;d keep an eye out for the opposing run team and run interference if need be.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The first leg of the plan went swimmingly; the object was obtained with little effort!&lt;br /&gt;
&lt;br /&gt;
And that&#039;s when the runners showed up. Rogo, being the only one to spot them, moved in to intercept with his van. His zombies opened the van doors and began opening fire. They ultimately didn&#039;t kill anyone, and the opposing Street Sam, Preacher, returned fire while their Rigger tried to ram. This was also not terribly lethal, it turns out, and the fight ended soon after Rogo&#039;s dog jumped onto the car and released a terrifying aura. The Rigger immediately performed a hairpin turn, smoothly merging with oncoming traffic, pulled up to a curb, and leapt out of the car to run away. Preacher swan-dived through a window, landed on the hood of another car, and rode it to safety. The Mage similarly departed.&lt;br /&gt;
&lt;br /&gt;
And when all looked to have been made easy, the Runners went to depart...Only to find that the area had been cordoned off already by Knight Errant. Supposedly for having heard reports of an explosion in the area. The team, with no way out, decided to stage a distraction. They had the vehicle that the &#039;Flashrunners&#039; brought in, notorious for having a concealed howitzer installed, possessed, and had it fire off rounds into one of the checkpoints. Meanwhile, another spirit installed explosives onto the bottom of it to use as a car bomb. When the patrol officers approached, utterly unharmed by the explosions, the car was detonated. It was also surprisingly nonlethal.&lt;br /&gt;
&lt;br /&gt;
It was, however, a sufficient distraction to allow the runners to bypass the KE cordon and continue into the streets...Only to have three unmarked cars begin pursuing them. Fortunately, a very convincing illusion forced those cars to stop, and they did a very good job of doing so, much to their misfortune. Their last set of eyes on the runners--A pigeon drone--Was popped with a powerbolt, and afterwards the runners brought the van to a chop shop to be traded out.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners were able to drop off the formula with the extraction team outside of Seattle with no problem, and the money was summarily deposited into their accounts.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards for Semi-legal Exfiltration:&lt;br /&gt;
14 RVP&lt;br /&gt;
16K Nuyen(18R Gear Rewards for weapons and vehicles)8 RVP + whatever remains of your 4k slush fund, as negotiated&lt;br /&gt;
4 Karma 4 RVP&lt;br /&gt;
6 CDP 2 RVP&lt;br /&gt;
&lt;br /&gt;
Optional rewards:&lt;br /&gt;
Rogo: Subtle Pilot(Ground Vehicles)&lt;br /&gt;
Alki: Focused Concentration(1 rank)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&amp;quot;Do you think you&#039;re too good for us Vega?&amp;quot;&lt;br /&gt;
&amp;quot;Yes&amp;quot;&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142396</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142396"/>
		<updated>2025-01-19T07:45:47Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Saeder Krupp had been working on a brand-new spell formula specialized for vehicles. They&#039;d made great strides, but unfortunately their competitors had caught wind of this. Fortunately for the megacorp, they were able to ascertain when the first wave of runners was to hit--And decided to hire runners to extract the formula themselves.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Rogo spent the morning summoning a new spirit to inhabit his dog, only to learn it had been tasked with delivering a message on behalf of Father Midnight, giving him the details of a prospective run. Docteur Vega, while cleaning up after another successful operation, found himself being bothered by suspicious ravens...Bearing a mysterious message, from an anonymous &#039;fixer.&#039; It had the details of a run, and said to give their regards to Father Uriel. Father Uriel, upon being informed of this, was incredibly incensed. Obsidian got a call from Madame Butterfly, and Alkali got a call from Optimal Squid.&lt;br /&gt;
&lt;br /&gt;
The gang met the John at a cowboy bar--That is, a bar with a distinct cowboy theme to it, not necessarily a bar that just so happened to be occupied by cowboys. After being brought into a backroom, the J laid out the basics of the situation, and their desires. While the team was able to negotiate for a little extra Nuyen, they were ultimately not able to get any further relevant details out of the J.&lt;br /&gt;
&lt;br /&gt;
Some research on the Matrix showed that the opposing Runner team was somewhat green, and referred to as &#039;Flashrunners&#039; instead of &#039;Shadowrunners,&#039; due to their seeming inability to do a job with a modicum of stealth. Further digging showed a concerning pattern of opening up locations with high explosives and exfiltrating via cannon. The team, deciding to get further details before they made a plan on how to deal with this team, was able to secure a conjugal visit with a weapons dealer who had previously worked with the team, and after obtaining the names and identities of the majority of the team, laesed him and went on their way.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The J had already laid a lot of the groundwork for the team to extract the item; he&#039;d pulled astral security to a minimum, the Host&#039;s Spider was informed not to use Black IC, and one of the critical patrolmen was pulled from duty. It was made for this part of things to be a milk run. The runners made a simple plan: Hack into the host, remotely control the elevator, distract the Aware receptionist, smash the barrier, and send in a spirit to grab the object.&lt;br /&gt;
&lt;br /&gt;
They&#039;d keep an eye out for the opposing run team and run interference if need be.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The first leg of the plan went swimmingly; the object was obtained with little effort!&lt;br /&gt;
&lt;br /&gt;
And that&#039;s when the runners showed up. Rogo, being the only one to spot them, moved in to intercept with his van. His zombies opened the van doors and began opening fire. They ultimately didn&#039;t kill anyone, and the opposing Street Sam, Preacher, returned fire while their Rigger tried to ram. This was also not terribly lethal, it turns out, and the fight ended soon after Rogo&#039;s dog jumped onto the car and released a terrifying aura. The Rigger immediately performed a hairpin turn, smoothly merging with oncoming traffic, pulled up to a curb, and leapt out of the car to run away. Preacher swan-dived through a window, landed on the hood of another car, and rode it to safety. The Mage similarly departed.&lt;br /&gt;
&lt;br /&gt;
And when all looked to have been made easy, the Runners went to depart...Only to find that the area had been cordoned off already by Knight Errant. Supposedly for having heard reports of an explosion in the area. The team, with no way out, decided to stage a distraction. They had the vehicle that the &#039;Flashrunners&#039; brought in, notorious for having a concealed howitzer installed, possessed, and had it fire off rounds into one of the checkpoints. Meanwhile, another spirit installed explosives onto the bottom of it to use as a car bomb. When the patrol officers approached, utterly unharmed by the explosions, the car was detonated. It was also surprisingly nonlethal.&lt;br /&gt;
&lt;br /&gt;
It was, however, a sufficient distraction to allow the runners to bypass the KE cordon and continue into the streets...Only to have three unmarked cars begin pursuing them. Fortunately, a very convincing illusion forced those cars to stop, and they did a very good job of doing so, much to their misfortune. Their last set of eyes on the runners--A pigeon drone--Was popped with a powerbolt, and afterwards the runners brought the van to a chop shop to be traded out.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners were able to drop off the formula with the extraction team outside of Seattle with no problem, and the money was summarily deposited into their accounts.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards for Semi-legal Exfiltration:&lt;br /&gt;
14 RVP&lt;br /&gt;
16K Nuyen(18R Gear Rewards for weapons and vehicles)8 RVP + whatever remains of your 4k slush fund, as negotiated&lt;br /&gt;
4 Karma 4 RVP&lt;br /&gt;
6 CDP 2 RVP&lt;br /&gt;
&lt;br /&gt;
Optional rewards:&lt;br /&gt;
Rogo: Subtle Pilot(Ground Vehicles)&lt;br /&gt;
Alki: Focused Concentration(1 rank)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142395</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142395"/>
		<updated>2025-01-19T07:45:33Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Saeder Krupp had been working on a brand-new spell formula specialized for vehicles. They&#039;d made great strides, but unfortunately their competitors had caught wind of this. Fortunately for the megacorp, they were able to ascertain when the first wave of runners was to hit--And decided to hire runners to extract the formula themselves.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Rogo spent the morning summoning a new spirit to inhabit his dog, only to learn it had been tasked with delivering a message on behalf of Father Midnight, giving him the details of a prospective run. Docteur Vega, while cleaning up after another successful operation, found himself being bothered by suspicious ravens...Bearing a mysterious message, from an anonymous &#039;fixer.&#039; It had the details of a run, and said to give their regards to Father Uriel. Father Uriel, upon being informed of this, was incredibly incensed. Obsidian got a call from Madame Butterfly, and Alkali got a call from Optimal Squid.&lt;br /&gt;
&lt;br /&gt;
The gang met the John at a cowboy bar--That is, a bar with a distinct cowboy theme to it, not necessarily a bar that just so happened to be occupied by cowboys. After being brought into a backroom, the J laid out the basics of the situation, and their desires. While the team was able to negotiate for a little extra Nuyen, they were ultimately not able to get any further relevant details out of the J.&lt;br /&gt;
&lt;br /&gt;
Some research on the Matrix showed that the opposing Runner team was somewhat green, and referred to as &#039;Flashrunners&#039; instead of &#039;Shadowrunners,&#039; due to their seeming inability to do a job with a modicum of stealth. Further digging showed a concerning pattern of opening up locations with high explosives and exfiltrating via cannon. The team, deciding to get further details before they made a plan on how to deal with this team, was able to secure a conjugal visit with a weapons dealer who had previously worked with the team, and after obtaining the names and identities of the majority of the team, laesed him and went on their way.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The J had already laid a lot of the groundwork for the team to extract the item; he&#039;d pulled astral security to a minimum, the Host&#039;s Spider was informed not to use Black IC, and one of the critical patrolmen was pulled from duty. It was made for this part of things to be a milk run. The runners made a simple plan: Hack into the host, remotely control the elevator, distract the Aware receptionist, smash the barrier, and send in a spirit to grab the object.&lt;br /&gt;
&lt;br /&gt;
They&#039;d keep an eye out for the opposing run team and run interference if need be.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The first leg of the plan went swimmingly; the object was obtained with little effort!&lt;br /&gt;
&lt;br /&gt;
And that&#039;s when the runners showed up. Rogo, being the only one to spot them, moved in to intercept with his van. His zombies opened the van doors and began opening fire. They ultimately didn&#039;t kill anyone, and the opposing Street Sam, Preacher, returned fire while their Rigger tried to ram. This was also not terribly lethal, it turns out, and the fight ended soon after Rogo&#039;s dog jumped onto the car and released a terrifying aura. The Rigger immediately performed a hairpin turn, smoothly merging with oncoming traffic, pulled up to a curb, and leapt out of the car to run away. Preacher swan-dived through a window, landed on the hood of another car, and rode it to safety. The Mage similarly departed.&lt;br /&gt;
&lt;br /&gt;
And when all looked to have been made easy, the Runners went to depart...Only to find that the area had been cordoned off already by Knight Errant. Supposedly for having heard reports of an explosion in the area. The team, with no way out, decided to stage a distraction. They had the vehicle that the &#039;Flashrunners&#039; brought in, notorious for having a concealed howitzer installed, possessed, and had it fire off rounds into one of the checkpoints. Meanwhile, another spirit installed explosives onto the bottom of it to use as a car bomb. When the patrol officers approached, utterly unharmed by the explosions, the car was detonated. It was also surprisingly nonlethal.&lt;br /&gt;
&lt;br /&gt;
It was, however, a sufficient distraction to allow the runners to bypass the KE cordon and continue into the streets...Only to have three unmarked cars begin pursuing them. Fortunately, a very convincing illusion forced those cars to stop, and they did a very good job of doing so, much to their misfortune. Their last set of eyes on the runners--A pigeon drone--Was popped with a powerbolt, and afterwards the runners brought the van to a chop shop to be traded out.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners were able to drop off the formula with the extraction team outside of Seattle with no problem, and the money was summarily deposited into their accounts.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142394</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142394"/>
		<updated>2025-01-19T07:45:01Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Saeder Krupp had been working on a brand-new spell formula specialized for vehicles. They&#039;d made great strides, but unfortunately their competitors had caught wind of this. Fortunately for the megacorp, they were able to ascertain when the first wave of runners was to hit--And decided to hire runners to extract the formula themselves.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Rogo spent the morning summoning a new spirit to inhabit his dog, only to learn it had been tasked with delivering a message on behalf of Father Midnight, giving him the details of a prospective run. Docteur Vega, while cleaning up after another successful operation, found himself being bothered by suspicious ravens...Bearing a mysterious message, from an anonymous &#039;fixer.&#039; It had the details of a run, and said to give their regards to Father Uriel. Father Uriel, upon being informed of this, was incredibly incensed. Obsidian got a call from Madame Butterfly, and Alkali got a call from Optimal Squid.&lt;br /&gt;
&lt;br /&gt;
The gang met the John at a cowboy bar--That is, a bar with a distinct cowboy theme to it, not necessarily a bar that just so happened to be occupied by cowboys. After being brought into a backroom, the J laid out the basics of the situation, and their desires. While the team was able to negotiate for a little extra Nuyen, they were ultimately not able to get any further relevant details out of the J.&lt;br /&gt;
&lt;br /&gt;
Some research on the Matrix showed that the opposing Runner team was somewhat green, and referred to as &#039;Flashrunners&#039; instead of &#039;Shadowrunners,&#039; due to their seeming inability to do a job with a modicum of stealth. Further digging showed a concerning pattern of opening up locations with high explosives and exfiltrating via cannon. The team, deciding to get further details before they made a plan on how to deal with this team, was able to secure a conjugal visit with a weapons dealer who had previously worked with the team, and after obtaining the names and identities of the majority of the team, laesed him and went on their way.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The J had already laid a lot of the groundwork for the team to extract the item; he&#039;d pulled astral security to a minimum, the Host&#039;s Spider was informed not to use Black IC, and one of the critical patrolmen was pulled from duty. It was made for this part of things to be a milk run. The runners made a simple plan: Hack into the host, remotely control the elevator, distract the Aware receptionist, smash the barrier, and send in a spirit to grab the object.&lt;br /&gt;
&lt;br /&gt;
They&#039;d keep an eye out for the opposing run team and run interference if need be.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The first leg of the plan went swimmingly; the object was obtained with little effort!&lt;br /&gt;
&lt;br /&gt;
And that&#039;s when the runners showed up. Rogo, being the only one to spot them, moved in to intercept with his van. His zombies opened the van doors and began opening fire. They ultimately didn&#039;t kill anyone, and the opposing Street Sam, Preacher, returned fire while their Rigger tried to ram. This was also not terribly lethal, it turns out, and the fight ended soon after Rogo&#039;s dog jumped onto the car and released a terrifying aura. The Rigger immediately performed a hairpin turn, smoothly merging with oncoming traffic, pulled up to a curb, and leapt out of the car to run away. Preacher swan-dived through a window, landed on the hood of another car, and rode it to safety. The Mage similarly departed.&lt;br /&gt;
&lt;br /&gt;
And when all looked to have been made easy, the Runners went to depart...Only to find that the area had been cordoned off already by Knight Errant. Supposedly for having heard reports of an explosion in the area. The team, with no way out, decided to stage a distraction. They had the vehicle that the &#039;Flashrunners&#039; brought in, notorious for having a concealed howitzer installed, possessed, and had it fire off rounds into one of the checkpoints. Meanwhile, another spirit installed explosives onto the bottom of it to use as a car bomb. When the patrol officers approached, utterly unharmed by the explosions, the car was detonated. It was also surprisingly nonlethal.&lt;br /&gt;
&lt;br /&gt;
It was, however, a sufficient distraction to allow the runners to bypass the KE cordon and continue into the streets...Only to have three unmarked cars begin pursuing them. Fortunately, a very convincing illusion forced those cars to stop, and they did a very good job of doing so, much to their misfortune. Their last set of eyes on the runners--A pigeon drone--Was popped with a powerbolt, and afterwards the runners brought the van to a chop shop to be traded out.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142393</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142393"/>
		<updated>2025-01-19T07:38:40Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Saeder Krupp had been working on a brand-new spell formula specialized for vehicles. They&#039;d made great strides, but unfortunately their competitors had caught wind of this. Fortunately for the megacorp, they were able to ascertain when the first wave of runners was to hit--And decided to hire runners to extract the formula themselves.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Rogo spent the morning summoning a new spirit to inhabit his dog, only to learn it had been tasked with delivering a message on behalf of Father Midnight, giving him the details of a prospective run. Docteur Vega, while cleaning up after another successful operation, found himself being bothered by suspicious ravens...Bearing a mysterious message, from an anonymous &#039;fixer.&#039; It had the details of a run, and said to give their regards to Father Uriel. Father Uriel, upon being informed of this, was incredibly incensed. Obsidian got a call from Madame Butterfly, and Alkali got a call from Optimal Squid.&lt;br /&gt;
&lt;br /&gt;
The gang met the John at a cowboy bar--That is, a bar with a distinct cowboy theme to it, not necessarily a bar that just so happened to be occupied by cowboys. After being brought into a backroom, the J laid out the basics of the situation, and their desires. While the team was able to negotiate for a little extra Nuyen, they were ultimately not able to get any further relevant details out of the J.&lt;br /&gt;
&lt;br /&gt;
Some research on the Matrix showed that the opposing Runner team was somewhat green, and referred to as &#039;Flashrunners&#039; instead of &#039;Shadowrunners,&#039; due to their seeming inability to do a job with a modicum of stealth. Further digging showed a concerning pattern of opening up locations with high explosives and exfiltrating via cannon. The team, deciding to get further details before they made a plan on how to deal with this team, was able to secure a conjugal visit with a weapons dealer who had previously worked with the team, and after obtaining the names and identities of the majority of the team, laesed him and went on their way.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The J had already laid a lot of the groundwork for the team to extract the item; he&#039;d pulled astral security to a minimum, the Host&#039;s Spider was informed not to use Black IC, and one of the critical patrolmen was pulled from duty. It was made for this part of things to be a milk run. The runners made a simple plan: Hack into the host, remotely control the elevator, distract the Aware receptionist, smash the barrier, and send in a spirit to grab the object.&lt;br /&gt;
&lt;br /&gt;
They&#039;d keep an eye out for the opposing run team and run interference if need be.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142392</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142392"/>
		<updated>2025-01-19T07:36:28Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Saeder Krupp had been working on a brand-new spell formula specialized for vehicles. They&#039;d made great strides, but unfortunately their competitors had caught wind of this. Fortunately for the megacorp, they were able to ascertain when the first wave of runners was to hit--And decided to hire runners to extract the formula themselves.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Rogo spent the morning summoning a new spirit to inhabit his dog, only to learn it had been tasked with delivering a message on behalf of Father Midnight, giving him the details of a prospective run. Docteur Vega, while cleaning up after another successful operation, found himself being bothered by suspicious ravens...Bearing a mysterious message, from an anonymous &#039;fixer.&#039; It had the details of a run, and said to give their regards to Father Uriel. Father Uriel, upon being informed of this, was incredibly incensed. Obsidian got a call from Madame Butterfly, and Alkali got a call from Optimal Squid.&lt;br /&gt;
&lt;br /&gt;
The gang met the John at a cowboy bar--That is, a bar with a distinct cowboy theme to it, not necessarily a bar that just so happened to be occupied by cowboys. After being brought into a backroom, the J laid out the basics of the situation, and their desires. While the team was able to negotiate for a little extra Nuyen, they were ultimately not able to get any further relevant details out of the J.&lt;br /&gt;
&lt;br /&gt;
Some research on the Matrix showed that the opposing Runner team was somewhat green, and referred to as &#039;Flashrunners&#039; instead of &#039;Shadowrunners,&#039; due to their seeming inability to do a job with a modicum of stealth. Further digging showed a concerning pattern of opening up locations with high explosives and exfiltrating via cannon. The team, deciding to get further details before they made a plan on how to deal with this team, was able to secure a conjugal visit with a weapons dealer who had previously worked with the team, and after obtaining the names and identities of the majority of the team, laesed him and went on their way.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142391</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142391"/>
		<updated>2025-01-19T07:27:26Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Saeder Krupp had been working on a brand-new spell formula specialized for vehicles. They&#039;d made great strides, but unfortunately their competitors had caught wind of this. Fortunately for the megacorp, they were able to ascertain when the first wave of runners was to hit--And decided to hire runners to extract the formula themselves.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142390</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142390"/>
		<updated>2025-01-19T07:22:43Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang stops another group of runners from getting Saeder Krupp&#039;s newest experiment so that they can smuggle it away elsewhere.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142389</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142389"/>
		<updated>2025-01-19T07:20:05Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Docteur Vega|Obsidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142388</id>
		<title>Semi-legal Exfiltration</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Semi-legal_Exfiltration&amp;diff=142388"/>
		<updated>2025-01-19T07:19:21Z</updated>

		<summary type="html">&lt;p&gt;Eddren: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2086-01-19  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Eddren  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=Bellevue  &amp;lt;!-- Optional: Any factions who were allied to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Saeder Krupp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Alkali|Doctor Vega|Obisidian|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon, KE, mysterious followers&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Clueless Dryad|Preacher|Collateral|Running Hexes|KE patrol officers}}&lt;br /&gt;
|OppositionCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142100</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142100"/>
		<updated>2025-01-12T06:26:30Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=32 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-8&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142099</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142099"/>
		<updated>2025-01-12T06:26:19Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=32 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-8&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142098</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142098"/>
		<updated>2025-01-12T06:25:54Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=26 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-8&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142097</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142097"/>
		<updated>2025-01-12T06:25:42Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=22 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-8&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142096</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142096"/>
		<updated>2025-01-12T06:24:16Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=22 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-8&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142095</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142095"/>
		<updated>2025-01-12T06:24:02Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=32 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-8&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142094</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142094"/>
		<updated>2025-01-12T06:19:20Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Organizations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=32 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-9&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-8&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142092</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142092"/>
		<updated>2025-01-12T05:52:39Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=32 &lt;br /&gt;
|Bonuses=18 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-5&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sinner%27s_Paradise&amp;diff=142090</id>
		<title>Sinner&#039;s Paradise</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sinner%27s_Paradise&amp;diff=142090"/>
		<updated>2025-01-12T05:47:24Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-01-11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Tyneman&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Chance|Rogozhin|Dezeroth A&#039;kyer|Samael}}&lt;br /&gt;
|RunnerCasualties=None, it was smooth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Finnigan Family&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Shark O&#039;Kyle|Flannagan Sharp|Kevin O&#039;Kyle}}&lt;br /&gt;
|OppositionCasualties=No one died, but one Finn got narcojetted into unconsciousness&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Runners deal with a very stupid J and successfully sneak through a Finnigans casino known as the Sinner&#039;s Paradise, stealing back the deed to his house and some extra paydata along the way.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Sinner&#039;s Paradise is one of the many Finnigan casinos in Seattle - actually won during a deal with the Ciarniellos and given to Flannagan Sharp, a noted physical adept of the Merlyns, his ritual name being Andromeda - a den of filth and avarice, and a trap for the stupid. Stupid people, like our J, a dwarfen real estate agent, who&#039;s &amp;quot;famous&amp;quot; gambit of putting the deed to his house as a bet early on to seem desperate failed, and the deed to his house ended up in the hands of the Finnigans. Then, runners got involved.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Meeting the dwarfen J, they quickly realise he&#039;s a moron given his chosen location of an alleyway, and they get to business. They end up with half up front and figure out very little from the J, but they do learn he&#039;s even more of an idiot as the casino is 2 blocks away from the meet location.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After some preliminary matrix searches, alongside vast amounts of legwork in the host and a little physical recon, a plan is developed - &lt;br /&gt;
* Dex uses mind magic to get us a maglock key&lt;br /&gt;
* Chance gets in host to control infrastructure - cameras&lt;br /&gt;
* Sam and Dez infil during the 5-8 Sunday morning, Chameleon suit style.&lt;br /&gt;
* Potential distraction can also come from the Dex prep plan&lt;br /&gt;
* Narco the guard in the way&lt;br /&gt;
* Distract the mage with eyes on target room&lt;br /&gt;
* get into room, find deed, exfil&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The plan changes a fair bit. They sneak in, Rogo&#039;s dog, Dez, and Samael, with Chance firmly in the host after going big and not going home. The first guard receives some popups, just enough of a distraction when combined with their invisibility and spiritual concealment to make even opening a door in front of the guard into Flannagan&#039;s office unseen. Luckily, given they went with the timing plan, Flannagan had to be in the main room as the normal main-room assenser - Kevin O&#039;Kyle - was at sunday morning mass, thus they were able to move through the office unseen, and into the damp back hallways where no cameras could see. They moved past the first guard, who saw through the invisibiliy of Dez yet missed his physical stealth, before heading past and into the third hallway where the door to where the winnings were stored - chips inside of a Faraday cage. Another guard stood in front of this door, but he was easily dispatched by Samael with an injector pen filled with narcojet.&lt;br /&gt;
&lt;br /&gt;
The first door was locked with a mundane bolt-lock which Samael could jimmy through, revealing a room with another door and papers containing the number of each chip associated with it&#039;s contents - confirming the house was just beyond in the chip room. However, he could hear someone on the other side - Shark O&#039;Kyle, the decker - and creeped the door open to confirm his suspicions. He snuck in, and tried to repeat the same trick as before, yet Shark was able to withstand the drugs - Chance destroyed his cyberdeck and intercepted his attempt to get help with a squelch command before he could cause trouble, and Dez influenced him with mind magic to surrender, which was easier than it seemed. He was about to be bound and gagged, yet he requested the runners help him out of the Finnigans, which seemed sincere enough for them to consider helping, giving him contacts and a warded safe-house so he could manage to escape a wanted man of the Finnigans. Then, they got back the deed and secured a fair bit of other expensive chips they could pawn off, and head back out as quiet as ghosts.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
A smooth job, they return the deed to the J after making sure to move to a more secure location, and then go through with the plan to mostly secure Shark O&#039;Kyle away from the Finnigans.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run rewards for &amp;quot;Sinner&#039;s Paradise&amp;quot; is the following 15 RVP&lt;br /&gt;
7 Karma (7 RVP)&lt;br /&gt;
10,000¥ or 20k gear rates for lifestyles + 4,000¥ in stolen Paydata (5 RVP)&lt;br /&gt;
8 CDP (2 CDP base + 3 RVP worth of CDP)&lt;br /&gt;
&lt;br /&gt;
Optional Rewards&lt;br /&gt;
Shark O&#039;Kyle (1/3 decker contact, will finish that after AAR) with 1 chip owed by him - 3 RVP&lt;br /&gt;
Trust Fund (5 Karma Version) - 5 RVP&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Dezeroth A&#039;kyer|Dez]]: &amp;quot;Another well-crafted plan executed flawlessly. My team was an example of professionalism, and my kudos to all involved. Save, of course, for our Johnson, whose sanity I worry for greatly.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142087</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142087"/>
		<updated>2025-01-12T05:32:16Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=32 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-5&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142086</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142086"/>
		<updated>2025-01-12T05:31:56Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=32 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-5&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142085</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142085"/>
		<updated>2025-01-12T05:31:31Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=28 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-5&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142084</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142084"/>
		<updated>2025-01-12T05:31:06Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=28 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-5&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142083</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142083"/>
		<updated>2025-01-12T05:29:45Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=18 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Shark O&#039;Kyle&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-5&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142082</id>
		<title>Dezeroth A&#039;kyer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dezeroth_A%27kyer&amp;diff=142082"/>
		<updated>2025-01-12T05:24:33Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Eddren&lt;br /&gt;
|Image= [[File:Openart 91wkESkG upscaled.jpg|thumb]]&lt;br /&gt;
|Archetype=Alchemist Face&lt;br /&gt;
|Shortblurb1= Former spy, full-time magical mad scientist.&lt;br /&gt;
|Shortblurb2= Fighting the paracritters breaking into his workshop more than the OpFor&lt;br /&gt;
|Shortblurb3= &amp;quot;Of course this we won this ten minute battle. We spent three hours planning for it, after all.&amp;quot;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Dezeroth#4511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ Apprehensive_Tax_619]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=18 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2015-09-13&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/1EdbF4yA25xGRv-l7vukRkHpnx-IX1TK5?usp=share_link Dez]&lt;br /&gt;
|Priority=EACBD &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A former government spy specializing in acquiring blackmail on behalf of the UCAS leadership, Dezeroth now runs in the shadows to survive the fallout of his own success.&lt;br /&gt;
===Goals===&lt;br /&gt;
Clear his information from Ares&#039; databases&lt;br /&gt;
&lt;br /&gt;
Acquire a stable financial foundation&lt;br /&gt;
&lt;br /&gt;
Acquire a sizable land parcel in the Barrens&lt;br /&gt;
&lt;br /&gt;
Begin rehabilitating the area into something more constructive to the people living there&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dezeroth A&#039;kyer grew up with a single mother who worked at one of the many free clinics in Seattle. His Father was some middle manager for Saeder-Krupp, that much he knew, but he never met the man. With only a single source of income, the two weren&#039;t able to live a luxurious lifestyle, but fortunately his father had been generous during the time he&#039;d given Dezeroth&#039;s mother attention, and so they had a house to live in. During his teens, Dezeroth awakened as an Alchemist and thought this would be a prime opportunity to move up in the world; he joined the army, where he was assigned to military intelligence as one of their many mages. He quickly showed a talent for field-work and so was groomed as a field operative.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, it wasn&#039;t the CIA who approached him during this time, but the IRS, who saw his talents as something usable as a spy against the Corporations; the UCAS nominally used this department to ensure that any expenses that the Corporations might have accrued working with the government were paid in full, but in reality was more of a private intelligence agency used for the internal power-struggles of the upper echelons of the UCAS in the Megacorporations. Dezeroth happened to be very good at his job, and largely indifferent to chaos his intelligence-gathering might bring to the Megas.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for him, he happened to be very good at his job. While this didn&#039;t necessarily upset any of the Megacorporations, Ares did see value in recruiting him, and hired a Shadowrunner extraction team to do just that. It was very lucky for him, then, that Saeder-Krupp had decided to get him removed from his position before he was able to uncover a particularly nasty secret, and so had hired a team of their own--Who clashed with the Ares team and allowed for him to escape with his life and freedom.&lt;br /&gt;
He was out of a job and had only just slipped through the cracks. As far as the former spy was concerned, there was only one place left for him to move...&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
===Positive===&lt;br /&gt;
 - Trust Fund 1&lt;br /&gt;
Technically less of a Trust Fund and more of the result of living with his mother.&lt;br /&gt;
&lt;br /&gt;
 - Black Market Pipeline: Magic, Elias Wendell&lt;br /&gt;
A colleague and the source of Dezeroth&#039;s more expensive hardware, Elias Wendell is one of Dezeroth&#039;s closest friends.&lt;br /&gt;
&lt;br /&gt;
 - Mentor Spirit: Firebringer&lt;br /&gt;
Somewhat ironic to Dezeroth, as Fire Giants are typically not seen as friendly to humans, Dezeroth chooses to interpret his mentor spirit as the aftermath of Odin&#039;s work.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
 - National SIN&lt;br /&gt;
Dezeroth is a resident of the UCAS, and in fact once worked for the IRS.&lt;br /&gt;
&lt;br /&gt;
 - Records on File: Ares&lt;br /&gt;
While technically a nuisance at one point for all the Megacorps, Ares in particular is keen to recruit Dezeroth.&lt;br /&gt;
&lt;br /&gt;
 - Part Time(Talismonger)&lt;br /&gt;
Dezeroth operates a Talismonger shop out of his ancestral home.&lt;br /&gt;
&lt;br /&gt;
 - Aged&lt;br /&gt;
Dezeroth is old enough to have lived through the first Goblinization.&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elias Wendell&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Beatrice Silva&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bobbi Cloud&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gus From Marketing&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alice Kane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Saint Nick&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Guillermo Rodríguez&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Miss Lucy&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Kirby Fangsbreath&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hamish&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Redmond Rejuvenation Project&lt;br /&gt;
|Position= Benefactor&lt;br /&gt;
|RepBonus=-7&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-26&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Black Lodge&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2023-01-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Krime&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2022-11-28&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Mothers of Metahumans&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Horizon&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=2&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Crimson Crush&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-6&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Underhaven Grotto Hotel Skraacha&lt;br /&gt;
|Position= Unaffiliated&lt;br /&gt;
|RepBonus=-5&lt;br /&gt;
|RepExpense=1&lt;br /&gt;
|DateJoined=2024-12-16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Dezeroth A&#039;Kyer, citizen of the UCAS. Age, 68. Male. Former place of work: The Internal Revenue Service.&lt;br /&gt;
|MidResult= Dezeroth A&#039;kyer, 68-year-old former agent of the Internal Revenue Service, seems to have run afoul of Ares at some point. Furthermore, his Matrix activity seems to track across the globe.&lt;br /&gt;
|HighResult= Dezeroth A&#039;Kyer, 68 years old, seems to have worked in the Corporate Invoice Compliance Department. Strangely, Ares seems to have been more interested in his talents than irritated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Dez is a newer member of the community; relatively green, by all standards.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Dez is an Alchemist, seems to favor Manipulation spells and stealth.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Dez is some kind of ex-spy or something; looks like he uses an Enchanter&#039;s Pistol and your usual cocktail of stealth and detection spells. He&#039;s the chatty kind, likes to come off as the friendly old man.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dezeroth A&#039;kyer(Legal SIN)&lt;br /&gt;
&lt;br /&gt;
Jaymes Valluche(R4 Fake SIN)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
For a man of 68 years, Dezeroth has a surprisingly youthful appearance. Were it not for his silvering hair, he&#039;d look like a man in his 40s, though he&#039;s beginning to show&lt;br /&gt;
signs of the frailty that comes with age. Whether this could be attributed to Leonization treatments or simply graceful aging is unclear. His swept-back hair, more silver with each year that passes sits above a smiling and amiable face, looking as though he&#039;d like nothing more than to engage in an academic discussion. Standing straight, he&#039;s 6&#039;3&amp;quot;. He weighs around 150 lbs. His high cheekbones and sharp, green eyes wouldn&#039;t look to have aged a day, were it not for the weathered skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Dezeroth prefers to wear tailored suits, oftentimes paired with a sufficiently old-man-esque hat; a good derby or newsboy cap, depending on the mood and situation. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Dez doesn&#039;t opt for anything too fancy. Oddly, however, he also doesn&#039;t opt for the traditional high-res recreation of himself. Instead, he chooses a pair of 3-D sunglasses, simply floating in the Matrix.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Redmond_Rodeo_Run&amp;diff=142079</id>
		<title>Redmond Rodeo Run</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Redmond_Rodeo_Run&amp;diff=142079"/>
		<updated>2025-01-12T02:19:30Z</updated>

		<summary type="html">&lt;p&gt;Eddren: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-12-30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eddren&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Redmond_Rejuvenation_Project&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Limitless|Pockets|John Galt|Metamorphosis}}&lt;br /&gt;
|RunnerCasualties= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Metaplot= Renegotiating the Projects&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Wild Paracritters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Devil Rats|Bandit|Agropelter|Shadow Hound}}&lt;br /&gt;
|OppositionCasualties=0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang was able to stop the indomitable advance of peak carnivores in Redmond. They also convinced Mint on the ethical dilemmas of running a ranch working with urban Paracritters in Redmond, patrolled only by one of these least responsible gangs in Seattle. A gang, in fact, that revels in chaos. And also that maybe she should reach out to different, less murder-y, channels for revenue. In general, that the financial structure of the RRP is built on a faulty premise fiscally.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Mint had been wanting to provide a steady source of income to the local Talismonger shops, but knew that you couldn&#039;t have numerous Talismongers in close proximity without their source of Reagents drying up. Her solution: Lease out some land in Redmond, and bring in harvestable paracritters! Ranches aren&#039;t that far off from farms, right? Only, the Paracritters in question tended to have stealth capabilities, or were really good at killing people, or were small. Also, Halloweeners are gangsters, not professional guards. And they don&#039;t care about protecting a ranch. And they were probably high. It was just really, really poorly thought through. The animals escaped, Mint was freaking out about the damage they might cause, hiring Shadowrunners ensued.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
There was...Tension, to say the least, as two distinct foes of the Halloweeners were immediately put off by who she was associated with. It didn&#039;t help that her plan was, well, terrible. There&#039;s a reason ranches tend to be outside city limits, and not filled with apex predators. Also, they got the distinct impression that she was there as a Corpo trying to &amp;quot;Fix&amp;quot; the Barrens. Not a great first impression. Anyway, she got them the coordinates of the various animal outbreaks--None of them were conveniently close to each-other--And before any more negotiating had been done, Limitless had left to find the creatures.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
There wasn&#039;t really time for a plan, per say, but the general pattern of things was for Limitless to head forward to scout and lay down groundwork, and the gang to come up and provide muscle. Metamorph had the Devil Rats covered, John had a Stun Ball ready, and Pockets was there as backup.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Limitless pretty quickly found signs of the Shadow Hounds having eaten the Halloweeners. Itself a cause for celebration, made somewhat more concerning by the fact that there were only innocents for them to bite now. Still, she tracked the damn dirty dogs down to a run-down mall, barely functioning, just outside Redmond limits. After the gang grouped up and headed in, they were able to pretty easily catch on to where the Shadow Hounds were when they assensed the aura of Silence in one of the stores. Also the smell of dog piss and generally messed up nature of the store. Limitless ran in and spotted the hounds with Ease, even through their Shadow Blend, and after baiting them into gathering around her, did a sick running flip over them to allow for John to Stun Ball them. First shot didn&#039;t work, but second shot did. Huzzah! Pockets called in a contact--Bandido--Who was big on helping animals, and he agreed to take the animals, and maybe release them into the wild if that was what was needed.&lt;br /&gt;
&lt;br /&gt;
With time a-ticking, Limitless tracked down the next set of dangerous critters--Agropelters, trudging through the farms in order to find something big to kill and eat. Knowing she didn&#039;t have much time to lose, Limitless sprinted ahead and managed to arrive just in time...To find the Agropelters eating a cow. A nearby farmer was just about ready to jump in, but Limitless managed to scare off the Agropelters before he got involved, and the gang was able to roll up and stun ball these guys, too. By this time, John was feeling a little tuckered out. They ultimately simply tied up the shadow hounds and tossed them into the car, speeding off to their next target--The Bandits.&lt;br /&gt;
&lt;br /&gt;
Pocket made another call to Bandido for advice who, for the record, HATES that shit. He charged 400 Nuyen for the privilege, but agreed to tell Pocket the best ways to lure out Bandits. With the advice amounting to, &#039;put something shiny and attention grabbing out and hope they get attracted,&#039; the gang set about putting out their car with a bunch of christmas lights on inside and waiting to see if anyone bit. Amazingly, this WORKED, and the critters took an interest after only ten minutes. The initial plan was to let them get in closer and then Stunball them, but unfortunately the first Bandit to arrive ended up being a talented little critter, and almost immediately popped the door open...Just to get tazed by the car.&lt;br /&gt;
&lt;br /&gt;
Limitless full-auto&#039;d one raccoon with Stick-n-Shock rounds, then another. John was able to get off two stun-balls, though only took down one Bandit. Finally, Pockets came in with a Taser and knocked out the last Bandit. After stringing up these guys, the majority of the group headed back to deliver their catches to Bandido, while Metamorph headed to catch the Devil Rats with his own Demon Rat.&lt;br /&gt;
&lt;br /&gt;
Given the Demon Rat could control Devil Rats, this ended rather predictably, and the gang lead the Devil Rats back to their John.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
There was a genuine question about how to deal with Mint, here. Half the Runners were of the opinion that she was a Corpo shill looking to make a quick buck, and should frag off to where she came from. The other half saw her as probably just naive, but well-meaning, and maybe thought it was better to see if she&#039;d be amenable to doing things a better way. As it happens, Mint is amenable; she works with the Halloweeners because that&#039;s what lets her help, not because she feels some great debt to them. Only thing is, they&#039;re realistically the only ones providing financial support and manpower--So if she&#039;s going to jump ship, she&#039;s going to need more than just ethical concerns. Sure, the Weeners are bad, but inaction is worse and what lead to the Barrens being what they are now. The Runners, seeing the conundrum here, offer contact info to one Messner Vukotic as a potential avenue, and Mint, more than willing to explore alternatives, seems open to the idea of negotiation.&lt;br /&gt;
&lt;br /&gt;
She did ultimately agree the ranching project was a total bust, and to offload the animals. She offered, in the hopes the Runner would buy them wholesale, to sell the Animals to the Runners themselves, but would otherwise likely slaughter them for Reagents or release them into the wild.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8 Karma (8 RVP)&lt;br /&gt;
10,000 Nuyen (5 Karma) or double that for 18Availability in Animals, Explosives, or Drugs&lt;br /&gt;
4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
Optionals:&lt;br /&gt;
Mint(3C/2L) 4 RVP&lt;br /&gt;
Breeze: Natural Athlete(7 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP Base&lt;br /&gt;
&lt;br /&gt;
-1 Halloweener Faction Rep&lt;br /&gt;
+1 RRP Faction Rep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&amp;quot;These things could actually get a job as a locksmith!&amp;quot;&lt;br /&gt;
-Dez, arguing that Bandits should be sapient&lt;br /&gt;
{{Gamequote|&amp;quot;These things could actually get a job as a locksmith!&amp;quot;&lt;br /&gt;
-Dez, arguing that Bandits should be sapient}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[John Galt]] - If I had a nuyen for every time some drekhead from outside wanted to come in and &amp;quot;fix Redmond&amp;quot;... I could buy another fragging car at this rate. Limitless is a hoot, don&#039;t think that chick knows how to not move at a million fraggin&#039; miles an hour. Pockets and Metamorphasis are quieter, but seem like solid folk. Did the job, did well. Can&#039;t argue a bit.&lt;br /&gt;
&lt;br /&gt;
[[Limitless]] - God, lets hope this damn corpo ain&#039;t just another run o&#039; the mill opportunist. I swear to fraggin&#039; god, if that girl starts pullin&#039; shit like a damn murder ranch again, I&#039;m gonna beat her over the head with a sign that says &amp;quot;Stay in your damn lane&amp;quot; until she gets the fucking message. Christ, what a fucking mess. Glad the only deaths were &#039;weeners, but fuck. God I need a drink...&lt;br /&gt;
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[[Pockets]] - Honestly, I am all for corpo money getting injected into the barrens. Sadly, Mint has been making some big mistakes and now she is in deep with the Halloweeners. She would be in better hands with the Cutters, but we don&#039;t do non-profit. I will see if I can find an angle. Can I find a way to clean up Redmond and still turn a profit?&lt;br /&gt;
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[[Metamorphosis]]: Rather dangerous to be attempting to keep paracritters without any training, and her choice of guards could certainly use some improvement. Nevertheless, it is a shame to see such a project turn sour. Most paracritters are already maligned enough, such a ranch could have been a great way to spread more awareness about them.&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Renegotiating_the_Projects&amp;diff=142075</id>
		<title>Renegotiating the Projects</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Renegotiating_the_Projects&amp;diff=142075"/>
		<updated>2025-01-12T01:32:31Z</updated>

		<summary type="html">&lt;p&gt;Eddren: /* Literally Anyone Else */&lt;/p&gt;
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In recent days, Runners have realized that the Redmon Rejuvenation Project--A well-meaning, if somewhat naive, attempt to help the people of the Redmond Barrens gain access to steady living and rejuvenate the soil into something north of &#039;Apocalypse,&#039; is a venture doomed to corruption if it continues working so closely with the Weeners. And so, they intrepidly went forth and offered contact with some folks that they knew who were in the business of charitable enterprises in the hopes that Mint would perhaps move out of the Halloweener sphere of influence. The only hitch in this is--They&#039;re currently her sole source of income and manpower. More likely than not, they were the initial investors of her enterprise to begin with. To cross the Weeners would bring substantial risk to everyone she&#039;s employing, and so Mint is currently looking into solutions.&lt;br /&gt;
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==Factions==&lt;br /&gt;
&lt;br /&gt;
===[[Redmond Rejuvenation Project]]===&lt;br /&gt;
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====Important Members====&lt;br /&gt;
[[Mint]] - The FOO(Farm Operations Office) of the RRP. She&#039;s spearheading the initiative, and would like nothing less than to see Halloweener influence reduced and the people of Redmond to flourish.&lt;br /&gt;
&lt;br /&gt;
[[Bruno Pereira]] - A veteran whose thrown his lot in with Mint after seeing she&#039;s fighting the good fight. He&#039;s taken over a block of Redmond and is currently using the food provided by the RRP&#039;s farms to pay for construction efforts. He&#039;s likely in need of a solid construction materials contract, however, and could probably provide his expertise in construction and engineering in return. His crew is SINless, however, and he&#039;s additionally looking for some way to at least get them some fake SINs.&lt;br /&gt;
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[[Jet Set]] - The smuggler of the RRP. He&#039;s got a soft spot for the initiative, and a world-class talent for aircraft. While he&#039;s not got any personal skin in this game, he&#039;s the man who gets the goods where they have to be, and ultimately any negotiations for new routes are going to pass through him.&lt;br /&gt;
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====Goals====&lt;br /&gt;
The project looking to distance themselves from the Halloweeners. Currently, they&#039;re a &amp;quot;perfectly legitimate&amp;quot; &amp;quot;sugarcane plantation startup,&amp;quot; a cover story for their smuggling operations, as well as why they seem so concerned with employing the locals and restoring the soil. They currently receive the majority of their funding from smuggling to the Weeners, as well as the majority of their manpower. Mint has recently been provided some promising leads to spread out and hopefully away from the gangers, but this isn&#039;t something to be done lightly. She&#039;s looking to quietly amass manpower and capital, as well as lucrative trading agreements, so that she can spring out from beneath the Halloweeners without the backlash killing everyone she&#039;s helping.&lt;br /&gt;
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===[[Halloweeners]]===&lt;br /&gt;
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====Important Members====&lt;br /&gt;
&lt;br /&gt;
[[King HumungaMax]] - Mint&#039;s current boss, so to speak. He pays her checks, he provides security. And he&#039;s likely to be pissed when she steps out from under his thumb. Still, he&#039;s the cold and calculated type--He likely realizes already she&#039;s trying, and is actively working to prevent anyone from interfering.&lt;br /&gt;
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[[The Weekender]] - King HumungaMax&#039;s psychotic COO. She&#039;s also a prominent fixer for Horizon, and generally the more dangerous element at play; she&#039;s not likely to be subtle, save to outfox any Runners who try to double-cross her. She won&#039;t be mad that Mint double-crossed the Weeners; she&#039;ll be delighted.&lt;br /&gt;
&lt;br /&gt;
====Goals====&lt;br /&gt;
The Halloweeners have little active goal here, save to get a return on their investment. They will be pissed, naturally, to lose the RRP&#039;s business, but that&#039;s almost more of a reputational concern than a material one. Their sights will be on preserving the deal while they can, whether through threat or subterfuge, and then on retaliation once ties have been broken.&lt;br /&gt;
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===Literally Anyone Else===&lt;br /&gt;
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====Important Members====&lt;br /&gt;
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[[Messner Vukotic]] - A potential name thrown into the ring of people to seek out connections with. He&#039;s a street doc who works with the Skraacha--Except for the part where he actively tries to stop people from joining gangs. He might be more open to working with the RRP, though, as they&#039;re explicitly not trying to throw people into the meat grinder.&lt;br /&gt;
&lt;br /&gt;
==Runs==&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{FULLPAGENAME}}]]&lt;br /&gt;
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|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
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|order=descending&lt;br /&gt;
}}&lt;br /&gt;
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==News==&lt;br /&gt;
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{{#ask: [[Category:News]][[hasMetaplot::{{FULLPAGENAME}}]]&lt;br /&gt;
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[[Category:Metaplots]]&lt;/div&gt;</summary>
		<author><name>Eddren</name></author>
	</entry>
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