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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fyz</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fyz"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/Fyz"/>
	<updated>2026-08-07T04:43:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154156</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154156"/>
		<updated>2026-08-05T12:58:28Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=-0.6&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
Try to use the skills he has to keep his life as normal (cushy) as possible.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154155</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154155"/>
		<updated>2026-08-05T12:58:07Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0.6&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
Try to use the skills he has to keep his life as normal (cushy) as possible.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154154</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154154"/>
		<updated>2026-08-05T12:55:29Z</updated>

		<summary type="html">&lt;p&gt;Fyz: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
Try to use the skills he has to keep his life as normal (cushy) as possible.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154153</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154153"/>
		<updated>2026-08-05T12:55:03Z</updated>

		<summary type="html">&lt;p&gt;Fyz: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
Try to use the skills he has to keep his life as normal (cushy) as possible&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154152</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154152"/>
		<updated>2026-08-05T12:49:14Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154151</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154151"/>
		<updated>2026-08-05T12:48:19Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLabel = https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154150</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154150"/>
		<updated>2026-08-05T12:46:31Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|lable15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing]&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154149</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154149"/>
		<updated>2026-08-05T12:36:58Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=sharing&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154148</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154148"/>
		<updated>2026-08-05T12:32:05Z</updated>

		<summary type="html">&lt;p&gt;Fyz: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=drive_link&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His working runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154147</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154147"/>
		<updated>2026-08-05T12:31:41Z</updated>

		<summary type="html">&lt;p&gt;Fyz: /* SINs */ adding from chummer sheet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=drive_link&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Primary - His runner ID&lt;br /&gt;
&lt;br /&gt;
Fake 1 - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
Fake 2 - Concealed Carry&lt;br /&gt;
&lt;br /&gt;
Fake 3 - Augmentations for pheromones&lt;br /&gt;
&lt;br /&gt;
Fake 4 - Burner - Richard Trickle&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Typically dressed in a tailored suit looking like the aspiring corporate manager-wanna be he used to be.  Looks like he might have jumped out of the pages of a Charles Tyrwhitt catalog if such things were around in 2087. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154146</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154146"/>
		<updated>2026-08-05T12:18:03Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=drive_link&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154145</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154145"/>
		<updated>2026-08-05T12:17:45Z</updated>

		<summary type="html">&lt;p&gt;Fyz: /* Summary */ Filling in the details from the Chummer.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5 for Suit&#039;s B&#039;day &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=drive_link&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{Fyz&#039;s Note: This is my first time creating a character for Shadowrun, so I hope this review can be a dialog to get this character game-ready.&lt;br /&gt;
&lt;br /&gt;
At the first review, I still have 11,400 Nuyen remaining and to formalize my contacts.  Also, there were the 5 GMP from Suit&#039;s b&#039;day, unless it was just a joke.  I&#039;m don&#039;t really understand character progress yet.  I put general concepts in place for the contacts, but I suspect that will be something fairly significant for this type of character.&lt;br /&gt;
&lt;br /&gt;
If you have any suggestions for qualities, skills, gear or anything, I am happy to make changes that make our games more entertaining.  Nothing is sacred except that I am trying to keep this character fairly simple so I can learn Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Note on the Chummer file: Right side, Karma looks to be aligned.  But along the bottom of the window it displays having -10 Karma Remaining.  I think that means I need to drop something somewhere (maybe in how I setup the contacts?) }&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-corporate Project Manager framed by Division VP during a botched competitor extraction. Chose team survival over SOP. Now leverages corporate logistics knowledge, high-class negotiation, and tactical coordination to lead the crews in the Seattle sprawl.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Finance his lifestyle from back in the corporate days.&lt;br /&gt;
&lt;br /&gt;
Fight the system that tossed him aside so quickly.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name&amp;gt; was a project manager for Mitsuhama Computer Technologies working out of the Tukwila, Seattle office.  He started out in the managerial track for young hotshots and was making decent progress.  He was placed in charge of a data extraction mission targeting Horizon, working as coordinator and corporate liaison for the runners.  Once the mission started to get interesting, &amp;lt;Name&amp;gt; buckled down to extract the team, rather than abide by corporate SoP directing him to cut ties with the team.  Two of the runners survived to be extracted &amp;lt;Runner 1&amp;gt;, the team&#039;s street samurai and &amp;lt;Runner 2&amp;gt;, the teams cyber hacker.  Once corporate caught wind of the snafu, the regional VP had &amp;lt;Contact 1, middle manager&amp;gt; fire &amp;lt;Name&amp;gt;.  To help cover the record &amp;lt;Contact 2, Jr. Compliance Officer&amp;gt; falsified records to show that &amp;lt;Name&amp;gt; was at fault for project&#039;s failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Left with little but his condo and few belongings, &amp;lt;Name&amp;gt; turned to the runners he had helped to begin to piece his life back together.  &amp;lt;Runner 1&amp;gt; had a deeper affinity for &amp;lt;Name&amp;gt; having been surprised that a corp man would risk himself on behalf of the team.  So he  took &amp;lt;Name&amp;gt; under his wing and guided him into the world of Shadowrunners, this time from the shadows.  &amp;lt;Name&amp;gt; took on the alias Synergy as both a reminder of his corporate days and a nod to how he hopes to help teams in the future.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
{Fyz&#039;s Note: For RP purposes, Synergy tries to do business on his word and a handshake.  He wants to fight the corporate system, not the world.  This translates to honoring his agreements and trying to be focused on the scope of his missions, minimizing collateral human or other damage.  He is not yet so jaded that he still tries to get to the non-lethal solution.  I thought of going with Code of Honor over SINner, but either would fit the character concept.  I could see a string of runs possibly wearing down Synergy&#039;s morals, but it&#039;s not something I actively have planned for him at the outset.}&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
First Impression&lt;br /&gt;
&lt;br /&gt;
Guts&lt;br /&gt;
&lt;br /&gt;
Quick Healer&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Sinner, Mitsuhama Computer Technologies&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154144</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154144"/>
		<updated>2026-08-05T11:52:24Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=5 for Suit&#039;s B&#039;day &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=drive_link&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154104</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154104"/>
		<updated>2026-08-04T23:53:43Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=https://drive.google.com/drive/folders/1VDzgqO5gfsy8q59jr0MpkNEFgQGj-35G?usp=drive_link&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154103</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154103"/>
		<updated>2026-08-04T23:52:42Z</updated>

		<summary type="html">&lt;p&gt;Fyz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Fyz&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Face&lt;br /&gt;
|Shortblurb1=If no one follows, are you really a leader?&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Athion361&lt;br /&gt;
|OwnersDiscordName=Fyz&lt;br /&gt;
|Metatype= Human &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=-1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= 1998-01-23 &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[Drive URL Link]&lt;br /&gt;
|Priority=DAEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Synergy&amp;diff=154102</id>
		<title>Synergy</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Synergy&amp;diff=154102"/>
		<updated>2026-08-04T23:21:54Z</updated>

		<summary type="html">&lt;p&gt;Fyz: Created page with &amp;quot;{{CharacterInfobox  |YourWikiUsername=WikiUserName |Image= 200px &amp;lt;!-- change the file to match your uploaded picture --&amp;gt; |Archetype=Archetype |Shortblurb1=Shortblurb |Shortblurb2= |Shortblurb3= |OwnersRedditName=Reddit Name |OwnersDiscordName=DiscordTag |Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt; |Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt; |StreetCred=0 |Noteriety=0 |PublicAwareness=0 |TitlesAndAwards= |CDP={{CDP  |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=WikiUserName&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=Shortblurb&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Reddit Name&lt;br /&gt;
|OwnersDiscordName=DiscordTag&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[Drive URL Link]&lt;br /&gt;
|Priority=AACEE &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Fyz</name></author>
	</entry>
</feed>