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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gelatinous3</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gelatinous3"/>
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	<updated>2026-05-12T23:47:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=151032</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=151032"/>
		<updated>2025-12-01T07:18:58Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Street Samurai&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2086&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; &#039;&#039;(prototype transhuman, biocompatibility)&#039;&#039;: A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; &#039;&#039;(agile defender, shock abrogation training)&#039;&#039;: Metal bones, hyper-coagulant blood, bruise resistant flesh, overtuned neural pathways, and vat-grown musculature; Skull has been hand-tailored for war and war alone.&lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; &#039;&#039;(jack of all trades, perfect time, shoot first)&#039;&#039;: When one is only conscious a cumulative month of the year at a time, it tends to force them to use what little time they are given as efficiently as possible. While he has significantly more time these days, old habits die hard.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; &#039;&#039;(distinctive style)&#039;&#039;: Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; &#039;&#039;(force of chaos, poor self control [thrill seeker])&#039;&#039;: Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; &#039;&#039;(driven, impassive, poor self control [vindictive])&#039;&#039;: The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=The thing inside skin but outside your brain. Obviously.&lt;br /&gt;
|MidResult=A mostly underground Norwegian black metal band. &lt;br /&gt;
|HighResult=Elven muscle new to the scene fond of working with his hands.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Nobody you&#039;ve ever heard of. Probably some noob.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=A sneaky elf with fists like sledgehammers.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=That sneaky elf has one hell of a penchant for blood and gore. Particularly when it comes to those in white labcoats.&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Healthy, Mundane&lt;br /&gt;
|Result2=No standard grade cyberware&lt;br /&gt;
|Result3=Alpha cyberware on bones, eyes, skin, spine, and in the brain&lt;br /&gt;
|Result4=1.28 Essence, bioware on muscles, eyes, arteries, knuckles, feet, and in the brain&lt;br /&gt;
|Result5=Not a technomancer, gene treatments on nearly everything&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Marcus Waterson (R4 Fake)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
A grey-skinned elf with red eyes, white hair, and a handful of grisly scars. Muscular yet lean, he is exactly what one expects to see when they look up the dictionary definition for &amp;quot;elven bruiser.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Scuffed combat boots, worn out jeans, ripped teeshirts, all second-hand bought from thrift shops or stolen off of clothes lines.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Generic faceless black silhouette of an elf man. Regularly uses an agent depicted as an elderly but still quite fit human man, bald, professionally courteous, wearing a butler&#039;s uniform.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=151030</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=151030"/>
		<updated>2025-11-30T20:48:40Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Street Samurai&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2086&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; &#039;&#039;(prototype transhuman, biocompatibility)&#039;&#039;: A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; &#039;&#039;(agile defender, shock abrogation training)&#039;&#039;: Metal bones, hyper-coagulant blood, bruise resistant flesh, overtuned neural pathways, and vat-grown musculature; Skull has been hand-tailored for war and war alone.&lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; &#039;&#039;(jack of all trades, perfect time, shoot first)&#039;&#039;: When one is only conscious a cumulative month of the year at a time, it tends to force them to use what little time they are given as efficiently as possible. While he has significantly more time these days, old habits die hard.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; &#039;&#039;(distinctive style)&#039;&#039;: Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; &#039;&#039;(force of chaos, poor self control [thrill seeker])&#039;&#039;: Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; &#039;&#039;(driven, impassive, poor self control [vindictive])&#039;&#039;: The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Marcus Waterson (R4 Fake)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
A grey-skinned elf with red eyes, white hair, and a handful of grisly scars. Muscular yet lean, he is exactly what one expects to see when they look up the dictionary definition for &amp;quot;elven bruiser.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Scuffed combat boots, worn out jeans, ripped teeshirts, all second-hand bought from thrift shops or stolen off of clothes lines.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Generic faceless black silhouette of an elf man.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150984</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150984"/>
		<updated>2025-11-27T00:38:56Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a gangland massacre in Seattle, runners are called in to figure out whodunit and what happened to all the evidence.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An attempted peace treaty, or at least a brief olive branch, between the Chulos and the First Nation goes awry when an unknown third party crashes the drug buy with violent results. However, in the wake of so much death in the backrooms of a Puyallup restaurant, little actual evidence is left. Aside from assorted bloodstains, neither drugs, nor money, nor bodies remain to provide clues as to what went down. In the wake of such bloodshed and staring down the barrel of a proper gang war, [[Summersong]] puts out a request for runners to get to the bottom of things. Ideally before her neighborhood gets caught in the crossfire.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
A quick AR chat with the only runners available for such a meager payday has Summersong relaying the particulars to the team. Most of the back-and-forth consists of the team confirming that nobody knows much of anything about what went down, which gangs lost their people, and how long it&#039;s been since the murders went down. Not even a token attempt at haggling over the price of their services. How polite. Or inept. All a matter of perspective.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Plan? What plan? Aside from making a pitstop at the closed-for-the-night restaurant to see if there was anything the gangs missed, just about every step of the way was a non-stop &amp;quot;Fuck it, we ball!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
With a metaphorical pat on the back and a, &amp;quot;Go get &#039;em, tiger,&amp;quot; from their Johnson, the team sets out to see if they can sort out what sort of drek hit the fan. Their first stop is the restaurant crime scene, which looks very much like the sort of place several people have been murdered.&lt;br /&gt;
&lt;br /&gt;
Roadkill quickly notes that the crime scene has most certainly been sanitized, likely with Cleaner Cleaner. Rogozhin attempts to commune with the local rodent population, but without much success. Rats tend to be far less concerned with the particulars of things like &amp;quot;who killed these men,&amp;quot; after all. Lacking much else to do, Skull starts poking through every openable drawer, cupboard, and closet in search of anything that might prompt a &amp;quot;Jinkies!&amp;quot; moment. Fortunately, he is availed of two. One, that the corpses all seem to have been gathered up onto a tarp before being transported elsewhere. Two, there is a very much mostly alive woman hiding out in a trash bin.&lt;br /&gt;
&lt;br /&gt;
Several hurried moments of attempting to stabilize the thoroughly perforated woman later and the team finds mixed success. Notably, she will be staying alive thanks to Roadkill&#039;s (expired) medical license and Valkyrie Module, but needs to nap away her bullet induced lethargy. In the intervening time, the team tries to chase down what few leads they were able to pry from her before she collapsed. The so-called villains seem to be local organ-leggers of one variety or another who happen to have a rather conspicuous van. Putting their collective heads together, the team tries to reason out who reasonably fits the bill in Seattle, given the context from their patient and the clues at the scene.&lt;br /&gt;
&lt;br /&gt;
It takes some narrowing down, but eventually the group resolves to try to track down the most zombie-apocalypse-cosplay van this side of the Rockies via a little help from Rogozhin&#039;s friends. Specifically, the very undead dog being driven by a spirit. While the Search in Puyallup and Tacoma turn up very little, a bit of driving around semi-aimlessly gives the team at least half an idea. With a change of tactic, they try Redmond instead, around one of the few places openly selling used ware is allowed. Finally, the dog-spirit gestalt finds its mark, leading the team straight to an abandoned warehouse with the van outside.&lt;br /&gt;
&lt;br /&gt;
Recon swiftly ensues via Rogozhin&#039;s rodent friends, as well as Skull and Roadkill&#039;s physical efforts. For once, the team is in luck as only a series of turrets and drones are keeping the place secure. Opting for a coordinated approach, Skull busts in through one of the doors alongside Rogozhin(&#039;s dog) as Roadkill blows out the skylight to drop in from the roof. After a brief scuffle in which the dog is turned into Swiss cheese and Skull is bamboozled by a drone with a flashing light and a beeping sound, the team is victorious. Threats dealt with, they quickly discover the missing drugs and money, but no culprits for the murder in sight. Satisfied enough with their findings that they can prove neither the Chulos nor the First Nation did this, they return to Summersong with their results. And conveniently neglect to mention that the cash was recovered from the warehouse.&lt;br /&gt;
&lt;br /&gt;
Runners gotta get paid and new dogs don&#039;t grow on trees, you know?&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With proof of a third party&#039;s involvement acquired, the team returns to Summersong to report the results of their labors. A few deftly worded claims later, they fork over the drugs but not the cash, informing their Johnson that the unknown assailants had only the former left in their stash. Claiming their payment and splitting their ill-gotten gains, the runners go their separate ways, victorious for now.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 2 Karma (2 RVP)&lt;br /&gt;
* 4 CDP (1 RVP)&lt;br /&gt;
+1 Chulos Reputation&lt;br /&gt;
Optional Contact: Summersong, 4/1 Decker (4 RVP or 8 CDP)&lt;br /&gt;
Optional Gear: Cyberdeck / Commlink Upgrades at Gear Rates&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Skull]]: &#039;&#039;&amp;quot;The blinking, beeping bomb drone did not explode. I still do not understand why. Perhaps the explosive was defective.&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150983</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150983"/>
		<updated>2025-11-27T00:08:41Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a gangland massacre in Seattle, runners are called in to figure out whodunit and what happened to all the evidence.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An attempted peace treaty, or at least a brief olive branch, between the Chulos and the First Nation goes awry when an unknown third party crashes the drug buy with violent results. However, in the wake of so much death in the backrooms of a Puyallup restaurant, little actual evidence is left. Aside from assorted bloodstains, neither drugs, nor money, nor bodies remain to provide clues as to what went down. In the wake of such bloodshed and staring down the barrel of a proper gang war, [[Summersong]] puts out a request for runners to get to the bottom of things. Ideally before her neighborhood gets caught in the crossfire.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
A quick AR chat with the only runners available for such a meager payday has Summersong relaying the particulars to the team. Most of the back-and-forth consists of the team confirming that nobody knows much of anything about what went down, which gangs lost their people, and how long it&#039;s been since the murders went down. Not even a token attempt at haggling over the price of their services. How polite. Or inept. All a matter of perspective.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Plan? What plan? Aside from making a pitstop at the closed-for-the-night restaurant to see if there was anything the gangs missed, just about every step of the way was a non-stop &amp;quot;Fuck it, we ball!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With proof of a third party&#039;s involvement acquired, the team returns to Summersong to report the results of their labors. A few deftly worded claims later, they fork over the drugs but not the cash, informing their Johnson that the unknown assailants had only the former left in their stash. Claiming their payment and splitting their ill-gotten gains, the runners go their separate ways, victorious for now.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 2 Karma (2 RVP)&lt;br /&gt;
* 4 CDP (1 RVP)&lt;br /&gt;
+1 Chulos Reputation&lt;br /&gt;
Optional Contact: Summersong, 4/1 Decker (4 RVP or 8 CDP)&lt;br /&gt;
Optional Gear: Cyberdeck / Commlink Upgrades at Gear Rates&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Skull]]: &#039;&#039;&amp;quot;The blinking, beeping bomb drone did not explode. I still do not understand why. Perhaps the explosive was defective.&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150982</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150982"/>
		<updated>2025-11-27T00:03:17Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a gangland massacre in Seattle, runners are called in to figure out whodunit and what happened to all the evidence.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An attempted peace treaty, or at least a brief olive branch, between the Chulos and the First Nation goes awry when an unknown third party crashes the drug buy with violent results. However, in the wake of so much death in the backrooms of a Puyallup restaurant, little actual evidence is left. Aside from assorted bloodstains, neither drugs, nor money, nor bodies remain to provide clues as to what went down. In the wake of such bloodshed and staring down the barrel of a proper gang war, [[Summersong]] puts out a request for runners to get to the bottom of things. Ideally before her neighborhood gets caught in the crossfire.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
A quick AR chat with the only runners available for such a meager payday has Summersong relaying the particulars to the team. Most of the back-and-forth consists of the team confirming that nobody knows much of anything about what went down, which gangs lost their people, and how long it&#039;s been since the murders went down. Not even a token attempt at haggling over the price of their services. How polite. Or inept. All a matter of perspective.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Plan? What plan? Aside from making a pitstop at the closed-for-the-night restaurant to see if there was anything the gangs missed, just about every step of the way was a non-stop &amp;quot;Fuck it, we ball!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With proof of a third party&#039;s involvement acquired, the team returns to Summersong to report the results of their labors. A few deftly worded claims later, they fork over the drugs but not the cash, informing their Johnson that the unknown assailants had only the former left in their stash. Claiming their payment and splitting their ill-gotten gains, the runners go their separate ways, victorious for now.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 2 Karma (2 RVP)&lt;br /&gt;
* 4 CDP (1 RVP)&lt;br /&gt;
+1 Chulos Reputation&lt;br /&gt;
Optional Contact: Summersong, 4/1 Decker (4 RVP or 8 CDP)&lt;br /&gt;
Optional Gear: Cyberdeck / Commlink Upgrades at Gear Rates&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150966</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150966"/>
		<updated>2025-11-26T06:47:28Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a gangland massacre in Seattle, runners are called in to figure out whodunit and what happened to all the evidence.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An attempted peace treaty, or at least a brief olive branch, between the Chulos and the First Nation goes awry when an unknown third party crashes the drug buy with violent results. However, in the wake of so much death in the backrooms of a Puyallup restaurant, little actual evidence is left. Aside from assorted bloodstains, neither drugs, nor money, nor bodies remain to provide clues as to what went down. In the wake of such bloodshed and staring down the barrel of a proper gang war, [[Summersong]] puts out a request for runners to get to the bottom of things. Ideally before her neighborhood gets caught in the crossfire.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With proof of a third party&#039;s involvement acquired, the team returns to Summersong to report the results of their labors. A few deftly worded claims later, they fork over the drugs but not the cash, informing their Johnson that the unknown assailants had only the former left in their stash. Claiming their payment and splitting their ill-gotten gains, the runners go their separate ways, victorious for now.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 2 Karma (2 RVP)&lt;br /&gt;
* 4 CDP (1 RVP)&lt;br /&gt;
+1 Chulos Reputation&lt;br /&gt;
Optional Contact: Summersong, 4/1 Decker (4 RVP or 8 CDP)&lt;br /&gt;
Optional Gear: Cyberdeck / Commlink Upgrades at Gear Rates&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150965</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150965"/>
		<updated>2025-11-26T06:45:55Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a gangland massacre in Seattle, runners are called in to figure out whodunit and what happened to all the evidence.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An attempted peace treaty, or at least a brief olive branch, between the Chulos and the First Nation goes awry when an unknown third party crashes the drug buy with violent results. However, in the wake of so much death in the backrooms of a Puyallup restaurant, little actual evidence is left. Aside from assorted bloodstains, neither drugs, nor money, nor bodies remain to provide clues as to what went down. In the wake of such bloodshed and staring down the barrel of a proper gang war, [[Summersong]] puts out a request for runners to get to the bottom of things. Ideally before her neighborhood gets caught in the crossfire.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With proof of a third party&#039;s involvement acquired, the team returns to Summersong to report the results of their labors. With a few deftly worded claims, they fork over the drugs but not the cash, informing their Johnson that the unknown assailants had only the former left in their stash.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 2 Karma (2 RVP)&lt;br /&gt;
* 4 CDP (1 RVP)&lt;br /&gt;
+1 Chulos Reputation&lt;br /&gt;
Optional Contact: Summersong, 4/1 Decker (4 RVP or 8 CDP)&lt;br /&gt;
Optional Gear: Cyberdeck / Commlink Upgrades at Gear Rates&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150957</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150957"/>
		<updated>2025-11-26T06:11:57Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a gangland massacre in Seattle, runners are called in to figure out whodunit and what happened to all the evidence.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An attempted peace treaty, or at least a brief olive branch, between the Chulos and the First Nation goes awry when an unknown third party crashes the drug buy with violent results. However, in the wake of so much death in the backrooms of a Puyallup restaurant, little actual evidence is left. Aside from assorted bloodstains, neither drugs, nor money, nor bodies remain to provide clues as to what went down. In the wake of such bloodshed and staring down the barrel of a proper gang war, [[Summersong]] puts out a request for runners to get to the bottom of things. Ideally before her neighborhood gets caught in the crossfire.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With proof of a third party&#039;s involvement acquired, the team returns to Summersong to report the &lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 2 Karma (2 RVP)&lt;br /&gt;
* 4 CDP (1 RVP)&lt;br /&gt;
+1 Chulos Reputation&lt;br /&gt;
Optional Contact: Summersong, 4/1 Decker (4 RVP or 8 CDP)&lt;br /&gt;
Optional Gear: Cyberdeck / Commlink Upgrades at Gear Rates&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150944</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150944"/>
		<updated>2025-11-26T05:19:18Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a gangland massacre in Seattle, runners are called in to figure out whodunit and what happened to all the evidence.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 12,000 Nuyen (6 RVP)&lt;br /&gt;
* 2 Karma (2 RVP)&lt;br /&gt;
* 4 CDP (1 RVP)&lt;br /&gt;
+1 Chulos Reputation&lt;br /&gt;
Optional Contact: Summersong, 4/1 Decker (4 RVP or 8 CDP)&lt;br /&gt;
Optional Gear: Cyberdeck / Commlink Upgrades at Gear Rates&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150943</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150943"/>
		<updated>2025-11-26T04:27:02Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=One of the Gangs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Unremarkable Turrets|ATF Drone}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150942</id>
		<title>Rescue the Damned</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rescue_the_Damned&amp;diff=150942"/>
		<updated>2025-11-26T04:14:50Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2086-11-24  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Asmodeus  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=Seattle  &amp;lt;!-- Optional: Any factions who were allied to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skull|Roadkill|Rogozhin}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low/Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Catch_Me_If_You_Can~&amp;diff=150811</id>
		<title>Catch Me If You Can~</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Catch_Me_If_You_Can~&amp;diff=150811"/>
		<updated>2025-11-16T07:56:13Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-11-14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Breeze&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle, Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Fennec|Dango|Skull|Meretseger|Memento Mori}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ancients Gang&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Various Biker Members}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Golden Jay&lt;br /&gt;
|OppositionUnits2={{AARCharacterList|Golden Jay&#039;s Vessel}}&lt;br /&gt;
|OppositionCasualties2= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Sometimes runs are simple&lt;br /&gt;
&lt;br /&gt;
Sometimes runs are sweet&lt;br /&gt;
&lt;br /&gt;
Sometimes chasing after&lt;br /&gt;
&lt;br /&gt;
A target that&#039;s quite fleet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tale of lies and alibis is squashed beneath fast feet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though robberies and trickeries &lt;br /&gt;
&lt;br /&gt;
are as simple as many say&lt;br /&gt;
&lt;br /&gt;
Sometimes the truth really lies behind &lt;br /&gt;
&lt;br /&gt;
The Red Eyes of the Jay&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Isolde the Crafter is a deeply fortunate woman, when it comes to Redmond talismongers. Well supplied and furnished and able to do business despite not really owing anything to the gangs like the Crimson Crush in the area who demand payment from others, for some reason. But on the night of the 14th, that luck ran out - the Ancients have no qualms taking as they please, and that includes a plethora of reagents and a foci that had just been finished for a client. The danger of leaving that in the hands of a massive, growing gang and the financial difficulties it would bring about (not to mention how much of a liability she would become if she were to be compromised) made it a top priority to get that focus back. Thinking fast, she contacted a local fixer named [[Big Donny]] who could hopefully gather a group of runners on the fly to assist in the recovery.&lt;br /&gt;
&lt;br /&gt;
The Golden Jay found itself a fresh new target.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Don called upon as many runners as he could, but 5 answered the call: [[Fennec]], [[Dango]], [[Memento Mori]], [[Skull]], and [[Meretseger]]. A rushed group but it would have to do. He explained the situation and the job: find the group of Ancients who took the foci and the reagents and get them back, mostly the focus. The rest was replaceable after all, but that had a link. He offered 6k to each of them at first as Isolde went to get security footage, and Fennec saw the opportunity to both needle him for his open heart and bring up the price to 8k a head, much to his chagrin. With that, the team got a look at the grainy, damaged footage and could make out a rough direction of travel, and the hunt was on.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
This is the kind of rushed job that leads to a dearth of planning, at least in the moment. The main thing they plotted out was bringing both cars and leaving their bikes at the shop.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Besides finding a strange flash that disappeared quickly into the night, Memento Mori focused on tracking the scattering of bikes (Suzuki Mirages, classic) that the Ancients rode off on by the skid marks they would leave behind on turns and some good intuition, leading the group over to a bar at the far south of Redmond, past glow city. The bikes were there of course, and the place was populated with late night patrons along with the thieves, and so the group decided on a more social route. Skull, blessed murder machine, was relegated as Fennec&#039;s boyfriend while Meretseger served as a bodyguard. Dango stayed in the car to safely provide matrix support, and Memento Mori set up on a nearby rooftop to watch the door in case the Ancients made a break for it.&lt;br /&gt;
&lt;br /&gt;
Fennec played the part of overly curious woman wanting to figure out more at the bar, and after getting drinks immediately bee-lined to the Ancients to have a lovely talk, deeply curious about the bag they had. The Ancients, bewildered by the approach and not able to keep up with the strange foxgirl&#039;s blitz of questions, and yet both groups were even more confused still at the strange woman who just...appeared next to them, bag in hand, fiery red eyes and golden locks bright as can be. Before many of the group could act, she was already bolting down the door. Both Ancients and Runners started attempting to gun her down, but she seemed quite resilient to their attacks and preternaturally competent at dodging gunfire. Those shots that did strike true left her bleeding a golden ichor. She made her way onto a truck, the runners pursued ready to fight and destroy anything in their path (even sabotaging this random guy&#039;s truck with a dataspike), but Fennec realized there must have been something up with what was happening. Thoughts of spirits and the oddities of Halloween crept up in her mind, and she called out to the spirit that they only wanted the focus. Curious, the spirit turned invisible, hopped off the now careening truck alongside Skull, who tried to bust her face open, and quietly indicated to those who could see through her illusion that she wanted to talk but nooooooot while the Ancients were around. The team let the Ancients search around as the invisible girl led them away in the chaos, and they talked quietly about what they wanted. She seemed nonchalant about the focus itself, casually tossing it back over to the group for them to catch, but still held onto the reagents. The crew, having their objective in hand, saw no more reason to pursue their quarry, and so left the reagents with her and snuck off, as she casually walked up a vertical wall to the rooftops and made a break for it, the Ancients in hot pursuit.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The crew arrived without issue back to Isolde&#039;s now ruined shop, and returned her focus to her. The Ancients were left emptyhanded and unable to get anything out of this, and the runners got paid.&lt;br /&gt;
&lt;br /&gt;
Isolde, on the directive of her sponsor, moved her shop to the cusp of Bellvue and Redmond to be more easily defensible.&lt;br /&gt;
&lt;br /&gt;
Big Donny swears off Fennec&#039;s strems.&lt;br /&gt;
&lt;br /&gt;
The Golden Jay&#039;s Hoard grows.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
6k Nuyen (3 RVP); &lt;br /&gt;
2k Negotiation Bonus&lt;br /&gt;
&lt;br /&gt;
8 Karma (8 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base +3 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Rewards:&lt;br /&gt;
&lt;br /&gt;
Skull may take Shoot First, Don&#039;t Ask @ chargen rates&lt;br /&gt;
&lt;br /&gt;
Big Donny as a contact (C1 / L1) for 2 CDP or 1 RVP&lt;br /&gt;
&lt;br /&gt;
Isolde the Crafter! as a contact (C3/L3) with 1 chip for 10 CDP or 5 RVP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Skull]]: &amp;quot;I do what here? Oh. Okay. We were hired to get a bag. We did not get the bag. I still don&#039;t understand why we let the woman that bled gold leave with the bag.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150781</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150781"/>
		<updated>2025-11-15T05:15:31Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Street Samurai&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=11&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2086&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; &#039;&#039;(prototype transhuman, biocompatibility)&#039;&#039;: A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; &#039;&#039;(agile defender, shock abrogation training)&#039;&#039;: Metal bones and hyper-coagulant blood, bruise resistant flesh and an overtuned nervous system, these are a few of Skull&#039;s customized things.&lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; &#039;&#039;(jack of all trades, perfect time)&#039;&#039;: When one is only conscious a cumulative month of the year at a time, it tends to force them to use what little time they are given as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; &#039;&#039;(distinctive style)&#039;&#039;: Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; &#039;&#039;(force of chaos, poor self control [thrill seeker])&#039;&#039;: Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; &#039;&#039;(driven, impassive, poor self control [vindictive])&#039;&#039;: The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Marcus Waterson (R4 Fake)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
A grey-skinned elf with red eyes, white hair, and a handful of grisly scars. Muscular yet lean, he is exactly what one expects to see when they look up the dictionary definition for &amp;quot;elven bruiser.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Scuffed combat boots, worn out jeans, ripped teeshirts, all second-hand bought from thrift shops or stolen off of clothes lines.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Generic faceless black silhouette of an elf man.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150724</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150724"/>
		<updated>2025-11-10T06:14:06Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Street Samurai&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; &#039;&#039;(prototype transhuman, biocompatibility)&#039;&#039;: A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; &#039;&#039;(agile defender, shock abrogation training)&#039;&#039;: Metal bones and hyper-coagulant blood, bruise resistant flesh and an overtuned nervous system, these are a few of Skull&#039;s customized things.&lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; &#039;&#039;(jack of all trades, perfect time)&#039;&#039;: When one is only conscious a cumulative month of the year at a time, it tends to force them to use what little time they are given as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; &#039;&#039;(distinctive style)&#039;&#039;: Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; &#039;&#039;(force of chaos, poor self control [thrill seeker])&#039;&#039;: Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; &#039;&#039;(driven, impassive, poor self control [vindictive])&#039;&#039;: The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Marcus Waterson (R4 Fake)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
A grey-skinned elf with red eyes, white hair, and a handful of grisly scars. Muscular yet lean, he is exactly what one expects to see when they look up the dictionary definition for &amp;quot;elven bruiser.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Scuffed combat boots, worn out jeans, ripped teeshirts, all second-hand bought from thrift shops or stolen off of clothes lines.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Generic faceless black silhouette of an elf man.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150723</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150723"/>
		<updated>2025-11-10T03:18:30Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Street Samurai&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; &#039;&#039;(prototype transhuman, biocompatibility)&#039;&#039;: A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; &#039;&#039;(agile defender, shock abrogation training)&#039;&#039;: Metal bones and hyper-coagulant blood, bruise resistant flesh and an overtuned nervous system, these are a few of Skull&#039;s customized things. There are many more, of course, but the rest don&#039;t harken back to pre-Crash musical numbers as well.&lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; &#039;&#039;(jack of all trades, perfect time)&#039;&#039;: When one is only conscious a cumulative month of the year at a time, it tends to force them to use what little time they are given as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; &#039;&#039;(distinctive style)&#039;&#039;: Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; &#039;&#039;(force of chaos, poor self control [thrill seeker])&#039;&#039;: Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; &#039;&#039;(driven, impassive, poor self control [vindictive])&#039;&#039;: The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150695</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150695"/>
		<updated>2025-11-06T04:18:20Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; &#039;&#039;(prototype transhuman, biocompatibility)&#039;&#039;: A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; &#039;&#039;(agile defender, shock abrogation training)&#039;&#039;: Metal bones and hyper-coagulant blood, bruise resistant flesh and an overtuned nervous system, these are a few of Skull&#039;s customized things. There are many more, of course, but the rest don&#039;t harken back to pre-Crash musical numbers as well.&lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; &#039;&#039;(jack of all trades, perfect time)&#039;&#039;: When one is only conscious a cumulative month of the year at a time, it tends to force them to use what little time they are given as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; &#039;&#039;(distinctive style)&#039;&#039;: Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; &#039;&#039;(force of chaos, poor self control [thrill seeker])&#039;&#039;: Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; &#039;&#039;(driven, impassive, poor self control [vindictive])&#039;&#039;: The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150694</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150694"/>
		<updated>2025-11-06T04:17:23Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; (prototype transhuman, biocompatibility): A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; (agile defender, shock abrogation training): Metal bones and hyper-coagulant blood, bruise resistant flesh and an overtuned nervous system, these are a few of Skull&#039;s customized things. There are many more, of course, but the rest don&#039;t harken back to pre-Crash musical numbers as well.&lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; (jack of all trades, perfect time): When one is only conscious a cumulative month of the year at a time, it tends to force them to use what little time they are given as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; (distinctive style): Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; (force of chaos, poor self control [thrill seeker]): Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; (driven, impassive, poor self control [vindictive]): The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150692</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150692"/>
		<updated>2025-11-05T06:36:19Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Built Different&#039;&#039;&#039; (prototype transhuman, biocompatibility): A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* &#039;&#039;&#039;Man of Steel&#039;&#039;&#039; (agile defender, shock abrogation training): &lt;br /&gt;
* &#039;&#039;&#039;Quick Learner&#039;&#039;&#039; (jack of all trades, perfect time): &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;An Elf by Any Other Name&#039;&#039;&#039; (distinctive style): Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* &#039;&#039;&#039;Born Yesterday&#039;&#039;&#039; (force of chaos, poor self control [thrill seeker]): Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* &#039;&#039;&#039;Scars Run Deep&#039;&#039;&#039; (driven, impassive, poor self control [vindictive]): The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150691</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150691"/>
		<updated>2025-11-05T06:35:19Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Built Different (prototype transhuman, biocompatibility): A hand-tailored genome makes for a perfectly customized test tube baby. But customized for what?&lt;br /&gt;
* Man of Steel (agile defender, shock abrogation training): &lt;br /&gt;
* Quick Learner (jack of all trades, perfect time): &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* An Elf by Any Other Name (distinctive style): Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* Born Yesterday (force of chaos, poor self control [thrill seeker]): Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* Scars Run Deep (driven, impassive, poor self control [vindictive]): The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150690</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150690"/>
		<updated>2025-11-05T06:07:13Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Man of Steel (agile defender, shock abrogation training): &lt;br /&gt;
* Built Different (prototype transhuman, biocompatibility):&lt;br /&gt;
* Quick Learner (jack of all trades, perfect time):&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* An Elf by Any Other Name (distinctive style): Dusky grey skin, white hair, red eyes, and long ears make for a very distinct look. Just who exactly is he supposed to be a clone of?&lt;br /&gt;
* Born Yesterday (force of chaos, poor self control [thrill seeker]): Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* Scars Run Deep (driven, impassive, poor self control [vindictive]): The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150689</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150689"/>
		<updated>2025-11-05T05:52:52Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Man of Steel (agile defender, shock abrogation training): &lt;br /&gt;
* Built Different (prototype transhuman, biocompatibility):&lt;br /&gt;
* Quick Learner (jack of all trades, perfect time):&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
*  (distinctive style): &lt;br /&gt;
* Born Yesterday (force of chaos, poor self control [thrill seeker]): Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* Scars Run Deep (driven, impassive, poor self control [vindictive]): The lessons that he did have the opportunity to learn were thoroughly beaten into him. Fortunately, he finally has a chance to start crossing some names off of his ever-growing list.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150688</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150688"/>
		<updated>2025-11-05T05:06:05Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Man of Steel (agile defender, shock abrogation training): &lt;br /&gt;
* Built Different (prototype transhuman, biocompatibility):&lt;br /&gt;
* Quick Learner (jack of all trades, perfect time):&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* (distinctive style): &lt;br /&gt;
* Born Yesterday (force of chaos, poor self control [thrill seeker]): Thanks to years spent under one induced coma after another, Skull&#039;s life experiences are lacking, to say the least. Not enough learned inhibitions makes for a reckless, foolish man.&lt;br /&gt;
* Scars Run Deep (driven, impassive, poor self control [vindictive]): &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150684</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150684"/>
		<updated>2025-11-04T06:42:58Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Agile Defender, Shock Abrogation Training&lt;br /&gt;
* Prototype Transhuman, Biocompatibility&lt;br /&gt;
* Jack of All Trades, Perfect Time&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
* Driven, Impassive&lt;br /&gt;
* Force of Chaos, Poor Self Control (thrill seeker, vindictive)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150678</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150678"/>
		<updated>2025-11-03T15:30:33Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Agile Defender&lt;br /&gt;
* Prototype Transhuman, Biocompatibility&lt;br /&gt;
* Jack of All Trades, Perfect Time&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
* Driven&lt;br /&gt;
* Force of Chaos&lt;br /&gt;
* Impassive&lt;br /&gt;
* Poor Self Control (thrill seeker)&lt;br /&gt;
* Poor Self Control (vindictive)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150541</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150541"/>
		<updated>2025-11-01T04:05:52Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Agile Defender&lt;br /&gt;
* Prototype Transhuman&lt;br /&gt;
* Ronin&lt;br /&gt;
* Shoot First, Don&#039;t Ask Questions&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
* Driven&lt;br /&gt;
* Force of Chaos&lt;br /&gt;
* Impassive&lt;br /&gt;
* Poor Self Control (thrill seeker)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
* Superhuman Psychosis&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Clint Wilder&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150540</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150540"/>
		<updated>2025-11-01T04:02:55Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
If you get punched in public but nobody can see the guy that threw the punch, did you actually get punched?&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Find his creators &amp;amp; show them what they made&lt;br /&gt;
* Erase all trace of his origins&lt;br /&gt;
* Figure out if he is actually a person with a soul&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
What happens when you neglect to read the directions your supervisors give you in your &#039;&#039;Idiots Guide to Keeping Wimps&#039;&#039; handbook? You get Skull. The byproduct of a disaffected intern lazily ignoring protocol to slack off, he is everything you don&#039;t want when you make a clone. Especially a clone you intend to scrap for parts.&lt;br /&gt;
&lt;br /&gt;
Kept catatonic until it was convenient for his creators, he made for the perfect punching bag. Who better to vent frustrations on than the non-person durable enough to take it? It was a great plan, until Shadowrunners hit the facility. In the chaos, Skull&#039;s tranquilizers were disrupted which let him escape with a little help from his rescuers.&lt;br /&gt;
&lt;br /&gt;
Adopting the poor ex-wimp, the runner team took him under their wing to show him the ropes. And take advantage of his particular brand of skills. He took to it like a fish to water, which was fortunate considering he was practically born yesterday.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Agile Defender&lt;br /&gt;
* Prototype Transhuman&lt;br /&gt;
* Ronin&lt;br /&gt;
* Shoot First, Don&#039;t Ask Questions&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
* Driven&lt;br /&gt;
* Force of Chaos&lt;br /&gt;
* Impassive&lt;br /&gt;
* Poor Self Control (thrill seeker)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
* Superhuman Psychosis&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150539</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150539"/>
		<updated>2025-11-01T03:17:50Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2068-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150538</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150538"/>
		<updated>2025-11-01T03:16:59Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Idiot&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= 2083-10-31&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150492</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150492"/>
		<updated>2025-10-31T05:55:31Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Elf&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= ???&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Skull&amp;diff=150491</id>
		<title>Skull</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Skull&amp;diff=150491"/>
		<updated>2025-10-31T05:53:45Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: Created page with &amp;quot;{{CharacterInfobox  |Gelatinous3=WikiUserName |Image= 200px |Archetype=Archetype |Shortblurb1=The New Predator Reboot |Shortblurb2=What Goes Bump in the Night |Shortblurb3=The Invisible Elf |OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/ Gel] |OwnersDiscordName=gel |Metatype= Elf |Metavariant= Nocturna |StreetCred=0 |Noteriety=0 |PublicAwareness=0 |TitlesAndAwards= |CDP={{CDP  |Expenses=0  |Bonuses=0  |}} &amp;lt;!-- The above will automat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|Gelatinous3=WikiUserName&lt;br /&gt;
|Image= [[File:Skull.jpg||200px]]&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=The New Predator Reboot&lt;br /&gt;
|Shortblurb2=What Goes Bump in the Night&lt;br /&gt;
|Shortblurb3=The Invisible Elf&lt;br /&gt;
|OwnersRedditName=[https://www.reddit.com/user/gelatinouscubed333/ Gel]&lt;br /&gt;
|OwnersDiscordName=gel&lt;br /&gt;
|Metatype= Elf&lt;br /&gt;
|Metavariant= Nocturna&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= ???&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1OYSRiXZqjMGxBFxAA_6BHMzjsz1H2ZYR?usp=drive_link Drive]&lt;br /&gt;
|Priority=CAEEA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Skull.jpg&amp;diff=150490</id>
		<title>File:Skull.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Skull.jpg&amp;diff=150490"/>
		<updated>2025-10-31T05:38:17Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skull photo&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=145822</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=145822"/>
		<updated>2025-04-18T00:17:37Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 gel]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month= 9&lt;br /&gt;
|Day= 22&lt;br /&gt;
|Year= 2085&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the corpo sleazeball. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
* Watch the Suit&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Poor Self Control (compulsive 1, personal) (Neat &amp;amp; Tidy Personal Space)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R5 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=139079</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=139079"/>
		<updated>2024-11-15T05:59:30Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 gel]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month= 9&lt;br /&gt;
|Day= 22&lt;br /&gt;
|Year= 2085&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the corpo sleazeball. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
* Watch the Suit&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Poor Self Control (compulsive 1, personal) (Neat &amp;amp; Tidy Personal Space)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Running_Red_2&amp;diff=138853</id>
		<title>Running Red 2</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Running_Red_2&amp;diff=138853"/>
		<updated>2024-11-11T04:00:38Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-11-10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Cauldron|Silver Lining|Alkali}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Paradise Lost&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Despite some foibles during the legwork part of the run, the team manages to make it through the job without blowing anything up - despite some near misses solved with clever thinking.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As part of a series of runs against Renraku, Trevor Hill is sending the team to break into a facility in order to steal some physical hardware - the data on which is important to his research.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
While on the way to the meet, Cauldron runs into an issue in the &amp;quot;A&amp;quot; zones of Bellevue where his SIN gets made. Thankfully, he had aimed for one of the more lax checkpoints where he was able to chat up and bribe his way past the KE guards. &lt;br /&gt;
&lt;br /&gt;
Silver Lining hackers his way in through the SIN Scanners while Alkali manages to con his way through on a claim of being on a cleaning job.&lt;br /&gt;
&lt;br /&gt;
The team meets at the Bellevue Crab house on Lake Washington, where Trevor Hill conducts all his meetings. SL gets some sideeyes on the way in, by dint of being a dwarf, but manages to walk into the building without incident.&lt;br /&gt;
&lt;br /&gt;
Unlike Alkali who is struggling with his magic to carry his own bags as Cauldon gets out of his chauffered car. Bastard that he is, he walks right past the struggling maid. Alkali gives up and summons a task spirit to carry his bags for him though the spirit has to wait in the coat check room.&lt;br /&gt;
&lt;br /&gt;
They meet with Trevor Hill who explains he wants them to do an unusual data steal - instead of stealing the data, he wants the devices the data is on. Some pitched negotiations occur but, ultimately, Hill is victorious and doesn&#039;t budge on the price. He does allow that he can see about hooking the team up with some cyberware he has access to, though he doesn&#039;t make any promises about it being &#039;good&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan A&#039;&#039;&#039;&lt;br /&gt;
* Cauldron infils during shift change as a new guard. &lt;br /&gt;
* Other two members as backup to cover lie, distract, etc.&lt;br /&gt;
* Alkali to sleeze the ward&lt;br /&gt;
* Silver Lining subverting the host (Doors, alarms, etc)&lt;br /&gt;
* Cauldron datataps the comm room to squelch calling for help&lt;br /&gt;
* Cauldron hits second floor for hard drives&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan B&#039;&#039;&#039;&lt;br /&gt;
* Fuck it, we ball?&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Legwork===&lt;br /&gt;
* Misc:&lt;br /&gt;
* The team rents a nearby hotel room and Alkali begins making a temporary lodge there.&lt;br /&gt;
* Silver Lining spends time wrestling with the R4 Host while Cauldron calls [[Carly Reeves]]&lt;br /&gt;
* Alkali summons a task spirit to sneak the site&lt;br /&gt;
* Cauldron contacts [[Broker]] for a suit of FBA that will pass inspection while Alkali contacts his own for a R6 Burner Sin&lt;br /&gt;
* During the four days for the FBA to show up, Alkali works on learning some Japanese and does some Alchemy with Cauldron&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* From Carly:&lt;br /&gt;
* This site should be boring&lt;br /&gt;
* Lots of chatter going on since August&lt;br /&gt;
* Renraku working on some kind of programming experiment in the site&lt;br /&gt;
* Renraku working on some kind of Swarm program upgrades, possibly tied to the high bandwidth drones lost in August - Ref: [[Running Red 1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Magical Information Gained:&lt;br /&gt;
* F6 Ward&lt;br /&gt;
* F6 Alarm Ward&lt;br /&gt;
* F4 Door Wards&lt;br /&gt;
* F6 Watcher Spirits&lt;br /&gt;
* 2x F6 Patrol Spirit of Man (Patrolling in opposite arcs from the physical guard patrols&lt;br /&gt;
* Receptionist is mundane. Guards are mundane but appear to have wired reflexes&lt;br /&gt;
* One of the guards is a mage and has a spell focus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Matrix Information Gained:&lt;br /&gt;
* T2 Search: Location is a matrix server farm which handles Renraku grid traffic for Everett and Snohomish. The physical building is two stories tall and rather unassuming. &lt;br /&gt;
* R4 Host: A5 S4 D7 F6&lt;br /&gt;
* Obvious Cameras, Hidden Cameras, Alarms&lt;br /&gt;
* First floor: Reception, offices, security room.&lt;br /&gt;
* People: 1 at reception, 4 in offices&lt;br /&gt;
* Guards: 2 at reception, 2 on patrol, 4 on idle. Security room has dedicated communication desk&lt;br /&gt;
* Guards: All Japanese, FBA + Helmet, HK227 with Gel Rounds&lt;br /&gt;
* Second flood: server room with 16 server towers&lt;br /&gt;
* Security Spider: Shiawase Cyber 5 - Attack 8(9), Firewall 7, Data Processing 6, Sleeze 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Physical Information Gained:&lt;br /&gt;
* Air handler is secured and locked&lt;br /&gt;
* Back door near security room&lt;br /&gt;
&lt;br /&gt;
===Running The Server Farm===&lt;br /&gt;
Cauldron manages to slip in under his apparent guise as a Renraku guard, with Alkali  acting as his vioce. Alkali manages to bluff them through the receptionist realizing that Cauldron has FLR, as evidenced by their hidden cyberware scanner. There is a brief back and forth discussing the &amp;quot;Renraku Rebuild&amp;quot; program for guards who got stomped in corporate wars or via shadowrunners.&lt;br /&gt;
&lt;br /&gt;
Cauldron makes it to the security room, data taps their comm board, and then heads upstairs. Silver Lotus takes over the cameras and sets them to a loop to cover Cauldron as he heads upstairs. Silver Lining then spoofs Cauldron&#039;s arms to do the hardware work to remove the hard drives.&lt;br /&gt;
&lt;br /&gt;
Hard Drives recovered: 16&lt;br /&gt;
&lt;br /&gt;
Despite numerous routes of patrol IC, the team manages to snag the hard drives. The local renraku grid goes into a partial blackout and alarms start going off. Cauldron bails out a window into Alkali&#039;s waiting magical hands (levitate).&lt;br /&gt;
&lt;br /&gt;
With chaos behind them, the team heads out as fast as possible.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Renraku grid in Everett and Snohomish undergoes a brief blackout period during the night of 11/15 and is restored after about three hours. Local Renraku news cite this as a planned outage where the person responsible for sending the notice failed in their duty and has been dismissed from Renraku Computers.&lt;br /&gt;
&lt;br /&gt;
[[Carly Reeves]], however gets the scoop that the Renraku site got hit by shadowrunners trying to steal Renraku system programs in order to reverse engineer the programming on behalf of a rival corp.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* High: 15 RVP&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 20,000 Nuyen OR 40,000 Nuyen in electronic equipment (10 RVP) OR 40k in cyberware (Standard, Greyware, or Used) up to 19R&lt;br /&gt;
* 2 CDP&lt;br /&gt;
* Alkali: +4 Wild Index for releasing a spirit early&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Local twink bleeds to death because he can&#039;t carry his bags.&amp;quot; - Lotus}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Cauldron]]:&#039;&#039;&#039; &#039;&#039;&amp;quot;While I wish I could say that I was an invaluable addition to the team, I was rather hoping I could have contributed more. On a somewhat related note, I&#039;ll have to staunchly avoid allowing decker teammates to puppet me about in the future.&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Night_of_Vengeance&amp;diff=138577</id>
		<title>Night of Vengeance</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Night_of_Vengeance&amp;diff=138577"/>
		<updated>2024-11-08T02:41:55Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-11-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Scranton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=The Midnight Coven&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Cauldron|Heart of the Tempest|No Significant Harassment|Onigiri}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Duncan MacDonald}}&lt;br /&gt;
|OppositionCasualties=Duncan is MIA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Metaplot is currently not filled in, but I plan to make this part of a metaplot, still to be submitted to Thematics&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A Coven demands vengeance for an unpunished murder&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Sofia Doxiadis, a cyclops and a high ranking member of the Midnight Coven, a neo-anarchist awakened commune, had been recently murdered by an unknown assailant, suspected to have ties with human supremacists groups. The police investigations have been inconclusive, possibly due to some amount of tampering, and now the Coven is demanding vengeance. [[Jin-sung Myeong]], a wealthy member of the Coven, opted to bypass the internal council and use their personal money to hire runners, to avoid both some of their sisters to fall to the allure of darker arts, and the inevitable wider scale bloodshed that would happen in case the organization at large would move against the local chapter of Humanis.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
In a slightly unusual way, the fixers contacted the runs with a certain haste, urging them to get to the Last Drop, a shady and dingy dive bar in the barrens of Puyallup, as fast as possible, as the meeting with the Johnson was set within the hour. All but Tempest managed to make it in time (she just arrived late).&lt;br /&gt;
&lt;br /&gt;
[[Jin-sung Myeong]] appeared very hurried and stressed, explaining the broader context of what had happen. Sofia, a personal friend and esteemed member of the coven, got in what appeared to be a bar brawl, that resulted in her being gunned down by an unknown human. Accounts of the event vary, but there is video evidence, captured by the bar&#039;s camera system. The footage, once reviewed, showed how the cyclops was just using her words, only retaliating with magic once hit by a bottle, which then resulted in the shots fired. In the trid, the man pulling the trigger appears to sport a flaming sword tattoo, which the team identifies as a symbol of self identification within meta-racist/human supremacists organization, started as an identifier of the [[Alamos 20000]] terrorist organization, the most extreme, violent and fringe elements of the movement, later reclaimed by the more moderate (if still decidedly metaracist) Humanis Policlub, and the armed wings under the wider organization.&lt;br /&gt;
&lt;br /&gt;
The Johnson urges the team to act quickly, as recently KE declared that the case was to be investigated and prosecuted not as homicide, but rather a possible &amp;quot;excess of lawful self defense&amp;quot;, which meant the perpetrator could very possibly never be put in jail. This made the witches understandably upset, and the climate of rage brewing could lead them to dark paths, both in the destructive and the self-destructive sense, so, they request that the responsible is brought to real justice, be it by assassination or, ideally, being personally brought in front of the coven&#039;s council, and his fate left to them to decide.&lt;br /&gt;
&lt;br /&gt;
Before any further investigation, [[Cauldron]] comments that if the target was a patron of the bar, there are good chances he made purchases under his SIN, making identifying him easier. So, he went and tried to talk the bartender into giving him that information, but due to some competent but less then spectacular conmanning on his end, that sadly went nowhere&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
[[No Significant Harrassment]] got to matrix searching, using a facial recognition software to turn that footage into serviceable intel, and in a short time, the shooter had been identified as a certain Duncan MacDonald, which in turn turned out to be a veteran of the UCAS military, now deployed at a Renraku owned arcology in Downtown as security personel, and also a proud and outspoken member of Humanis, frequently sharing memes and political material on his socials, urging the other &amp;quot;decent people of Seattle&amp;quot; to join him at the weekly meetings at the central club situated in Renton. Sadly, the research produced no information on the murder itself, but still, gave a location and an overview on the man. [[Onigiri]], due to her experience as former Renraku security, notes that the man appears well trained and augmented, and that it is customary for the Japanacorp to implant their guards with a GPS enabled biomonitor, to both keep tabs on their employees and making taking them down without tripping an alarm signifciantly harder for infiltrators.&lt;br /&gt;
&lt;br /&gt;
The first idea is to attack him while he gets home after work, but Tempest&#039;s watcher confirms that he likely sleeps on site, only leaving the complex on his free time.&lt;br /&gt;
&lt;br /&gt;
Some deliberation leads the team to decide to wait out the next Humanis meeting, scheduled the next day, in hope that the target would attend, and attack him while en-route, to avoid having to deal with either the rest of Renraku security, or the many armed members of the Policlub. To this end, another matrix search his made to see what car the man drives, and much to the surprise of everyone, he appear to be without a driver&#039;s licence, and travel mostly by public transport&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
The idea of an ambush is pitched, to attack him while he is walking from the train stop towards the Humanis building, but due to the way being mostly out in the open and full of potential witnesses, with NSH staying out of the way, provide quick infli and exfil via invisible and untraceable flying vehicle, Tempest making all of the other runners and herself invisible, and holding Cauldron as they fly wrapped in the banshee&#039;s sphere of silence, and Onigiri acting as a bait.&lt;br /&gt;
&lt;br /&gt;
Once visual with the target is established, the oni tosses a milkshake at him, calling him a &amp;quot;fucking metaracist&amp;quot; and running away in an out of the way back alley. Obviously, the hot tempered man follows her into the ambush, where his implants and combat experience prove insufficient in holding out against the melee mastery of Onigiri and the more then respectable shotgun work of Cauldron. Using the flying boat&#039;s winch, the team and the unconscious target are quickly exfilled, and some mind probing work from Tempest confirm the suspicions previously held that, while not directly Alamos, the man had ties with other &amp;quot;flaming swords&amp;quot; in various position of preminence, including Knight Errant, and that while this was an isolated incident, the chances of events similar to this or worse are terribly high.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team is thoroughly convinced that some action must be taken against the allies the target had, and the assassin is handed to the Coven, that will do with him as their council deeds appropriate&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
4k Nuyens (2 RVP) &lt;br /&gt;
14 Karma (14 RVP)&lt;br /&gt;
2 CDP (0 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Reward :&lt;br /&gt;
&lt;br /&gt;
[[Jin-sung Myeong]] as a contact at 4/2 (5 RVP)&lt;br /&gt;
&lt;br /&gt;
NSH can get analytical mind at gen price for 5 RVP&lt;br /&gt;
&lt;br /&gt;
Qualifies as inititation ordeal for Onigiri&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Can we just assume confidence and grab a milkshake on the way&amp;quot; - Gel.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Cauldron]]:&#039;&#039;&#039; &#039;&#039;&amp;quot;I hardly expected to be saddled with a pirate, a ninja, and a Dracula-enthusiast for a metaracist-payback job, but this was a surprisingly efficient group. I&#039;ll have to remember to speak with Tempest later to pick her brain about their alchemy, as well.&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Buck&amp;diff=136121</id>
		<title>Buck</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Buck&amp;diff=136121"/>
		<updated>2024-10-13T04:35:26Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image=[[File:Buck.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Widest Gunslinger in the West&lt;br /&gt;
|header2= Quick Draw McGrog&lt;br /&gt;
|header3= The Lone Drainger&lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 GelatinousCubed333]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll (Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 5&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 2&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=21 &lt;br /&gt;
|Bonuses=7 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 20th, 2056&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=5&lt;br /&gt;
|Day=20&lt;br /&gt;
|Year=2056&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1oTY-JX0f4XfKD4WA0cMNn07qzKBP8FKP?usp=drive_link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - A &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic - D &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=10&lt;br /&gt;
|Year=2085&lt;br /&gt;
|AwakenedStatus=2&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Magically-endowed spirit-blessed hippie eco-terrorist ex-con looking for a second chance at life. Also, a second chance to raise some hell. Probably both at the same time.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Destroy monuments to corporate greed&lt;br /&gt;
* Make enough nuyen to move out of the Barrens&lt;br /&gt;
* Get a proper education, university or otherwise&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
	In the Sixth World, the level of injustice present in even the brightest corners of society hits everyone differently. For some, it is the grindstone they are crushed beneath. For others, it is the pressure that turns them into diamonds. Buck is...somewhere in between. Born into poverty, he experienced firsthand how life treats those who are considered second-class citizens. But rather than wallowing in his misfortunes, he was galvanized into action. Radical action, to be specific.&lt;br /&gt;
&lt;br /&gt;
	As soon as he was burly enough to fire a gun without the recoil smacking him in the face, young Adonis found the nearest group of would-be eco-terrorists and joined up. What would have been a promising career seedbombing corporate headquarters and moss-graffiti&#039;ing monuments to capitalist greed was tragically cut short at the hands of Lone Star&#039;s finest. As it turns out, comparatively minor crimes tend to be weighted far more heavily against the perpetrator when the victim is a megacorp. Especially a megacorp that wants to make an example of those who do them wrong, however superficially it may have been.&lt;br /&gt;
&lt;br /&gt;
	One relatively brief stint in the correctional system later and Buck is back on the streets again. These days, he has a bit more in the way of physical and metaphysical weight to throw around but his idealistic torch burns as hot as ever.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sky-Clad (Mentor Spirit [Eagle], Hawk Eye):&#039;&#039;&#039; The blessings of the great Warder are vast and far reaching. And who needs elf eyes to see those hobbits, anyway?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perfectionist (Perfect Time, Sharpshooter, Shoot First Don&#039;t Ask, Strive for Perfection):&#039;&#039;&#039; Despite his self-admittedly lacking intellect, Buck is very much a die-hard perfectionist. Something is not worth doing unless it is done just right. By himself, anyway. He would never dream of holding anyone else to such standards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Beef (Tough as Nails [stun 3, physical 1], Toughness):&#039;&#039;&#039; Buck is a hell of a lot of troll at first glance and even more troll on the second one. While bullets don&#039;t bounce right off the wide trog, it sure seems like they do sometimes!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Achoo! (Allergy [Pollutants], Reduced Sense [Smell]):&#039;&#039;&#039; The great Warder&#039;s blessings do come with their drawbacks. Not the least of which are near-perpetually stuffy nose and a rather unpleasant reaction to pollution of all types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Bad Boy (SINner [Criminal], Poor Self Control [Thrill Seeker &amp;amp; Vindictive]):&#039;&#039;&#039; Impulse control is not Buck&#039;s strong suit and his checkered past shows it in full color. Some time in the clink only exacerbated his issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;ll Take Three (SINner [Criminal], Latest and Greatest):&#039;&#039;&#039; Years locked up behind bars have left Buck with a thirst for the finest of luxuries that cannot be quenched. Wanting more and better is practically hardwired into him, at this point.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Cairn&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jenny Rivers&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rex&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gator&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=/Eugene&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elmo Stubitz&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Neighbor:&#039;&#039;&#039; [[Chance]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Barrens Boys:&#039;&#039;&#039; [[Poe]], [[John Galt]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancients:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skraacha:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horizon:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Krime:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Grey:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Underhaven Grotto Hotel:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SK Heavy Industries:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Humanis Policlub:&#039;&#039;&#039; -10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Night Hunters:&#039;&#039;&#039; -20&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= A handful of listings for the various colloquial and literal definitions of a Buck. A single nuyen, a male deer, a young man, and brand names for a slew of product lines, among other things.&lt;br /&gt;
|MidResult= A scoring system for hunters using the size, shape, and array of deer antlers to rank their kills.&lt;br /&gt;
|HighResult= The slightest whispers in grainy closed circuit trid footage, smaller forums, and blurry commlink pictures of a big, mean trog that styles himself like a 5th World outlaw straight out of the Wild West. No ten gallon hat, but where he hangs his proverbial hat must be somewhere far from polite society.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Buck speaks softly and carries a big iron. A really big iron. Even for a troll, that revolver is just enormous. Its bullets and its bark are equally large.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A botany enjoyer and psychology enthusiast, Buck is a regular at farmers markets across Redmond with his homegrown fruits and vegetables.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= That big trog with the stubby horns and the dark scowl sure does look a lot like a certain ex-con that got out of the slammer a couple years back. Though said convict was locked up for non-violent crimes, the man that returned to the world at large is far removed from the almost-pacifist that went in.&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Healthy, Awakened&lt;br /&gt;
|Result2= Torso-spanning LED tattoos&lt;br /&gt;
|Result3= No other cyber implants, maladies, or astral signatures&lt;br /&gt;
|Result4= No bioware implants, Essence 6, Magic 6&lt;br /&gt;
|Result5= No deltaware, gene treatments, nanotech, diseases, or toxins; not a technomancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Criminal SIN:&#039;&#039;&#039; Adonis Jameson&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fake SIN (R4):&#039;&#039;&#039; Duke Lanes&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Stubby black horns, prominent ivory tusks, and one hell of a resting bitch face help Buck put his best (or worst) foot forward. It is not helped by the sheer bulk of grade A troll beef he sports, nearly every inch bearing murals scrawled in gleaming LED. In spite of such difficulties, he does his best to project an air of calm, patience, and zen. An effort that falls away when it comes to nursing a grudge.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
Buck&#039;s preferences vary, but they tend toward two extremes. On the one hand, he is fond of finely tailored three-piece pinstripe suits with subtle gold accents and bespoke leather shoes. On the other, his usual outfits include sweatpants, armored jackets, jeans, sweatshirts, graphic tees, tank tops, and black combat boots.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Barrens_Boys:_Toy_Hunting&amp;diff=136120</id>
		<title>Barrens Boys: Toy Hunting</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Barrens_Boys:_Toy_Hunting&amp;diff=136120"/>
		<updated>2024-10-13T04:24:48Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-10-12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eva&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Cairn&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Poe|Buck|John Galt|Miut|Drinking}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Cairn]] really wanted to complete his set of vintage battletech figures.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
John and Buck were out drinking when [[Cairn]] stopped by while Buck was taking a piss, commanding him to find his lair and find &amp;quot;a part of a whole&amp;quot;. Because why should anything in their lives be normal?&lt;br /&gt;
&lt;br /&gt;
They drive out to a sewer grate where they meet with Cairn as Poe arrives. Cairn tells us something was broken and we need to find the missing thing(s).  Cairn shows them a small box of figurines of mechs, with one of them missing. They wants us to find it where it is located in Kirkland, Bellevue.&lt;br /&gt;
&lt;br /&gt;
Gross. Rich people. After discussion with Cairn, it&#039;s not that the dodad was stolen... the spirit just wants to complete the set.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&#039;&#039;&#039;Legwork:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Poe does a matrix search on the toy we&#039;re trying to find and realizes it&#039;s a pre crash game called Battletech. John rolls his eyes hard enough to give himself eye strain.&lt;br /&gt;
* John summons a F6 Spirit of Air and sets it to search for the toy. Unfortunately his spirit critical glitches due to John&#039;s Bad Luck and sends them to a KE station.&lt;br /&gt;
* Poe oversummons a F8 Spirit of Man and does the same, leading to a Large 2 story House in Kirkland with a F8 ward.&lt;br /&gt;
* They realize the house is owned by Ambroise Cohen who seems very paranoid. F8 Wards. Turrets. Laser tripwires. John doesn&#039;t trust it.&lt;br /&gt;
* Poe has the spirit of man case the place while we have it. Basement, two floors, variety of magical items. Ward on basement, heavily reinforced door. Toy appears to be downstairs. Mana Aspect of an overworked Seagull ( &amp;quot;Mine!&amp;quot; )&lt;br /&gt;
* Poe calls his girlcat / catfriend Miut to sort out a T6 Matrix search for us on Amber Croissant (aka Abroise Cohen). He is a collector of magical artifacts, fascinated with darker aspects of magic, and has collected a few magical items that &amp;quot;would be better lost&amp;quot;. No particular on site security, we hope. &lt;br /&gt;
* Miut finds there are tripbeams, cameras, locked doors, as well as floor plans and generally makes the local host her bitch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Plan:&#039;&#039;&#039;&lt;br /&gt;
* Sneak in&lt;br /&gt;
* Break in&lt;br /&gt;
* ???&lt;br /&gt;
* Profit&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
With Miut on matrix overwatch, the team sneaks in. Poe covers them with an invisibility spell and concealment. Buck leads the charge as they head into the house to rob the place blind. They realize someone is upstairs asleep and so trust to the silence spell to cover them. They get the vault door open and as the boys realized the mana aspect of the place was aligned to death, the entire group of them became very, very, nervous.&lt;br /&gt;
&lt;br /&gt;
Once the boys grab the &amp;quot;figurines&amp;quot;, they come to live as monstrous murder spirits. A quick silence spell from Poe covers the team and the boys unleashed. John finally casts his first combat spell with the boys as he manabolts the spirits alongside the rest of the boys fighting.&lt;br /&gt;
&lt;br /&gt;
Under sustained fire from Buck, the main &amp;quot;maurader&amp;quot; spirit falls and the boys bail as fast as metahumanly possible.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The boy get the item back to Cairn without much difficulty and then go return to their drinking!&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Rewards for &#039;Toy Hunting&#039; (High):&lt;br /&gt;
* 16k Nuyen, or twice in magical goods (8 RVP)&lt;br /&gt;
* 8 Karma (8 RVP)&lt;br /&gt;
* &lt;br /&gt;
* 2 CDP&lt;br /&gt;
* &lt;br /&gt;
* Optional, taking from above rewards:&lt;br /&gt;
* Shoot First, Don&#039;t Ask for Buck (2 RVP)&lt;br /&gt;
* A rank of Focused Concentration for Poe (4 RVP)&lt;br /&gt;
* Witness my Hate for John Galt (7 karma)&lt;br /&gt;
* Data Anomaly for Muit (3 RVP)&lt;br /&gt;
* Cairn (C5/L2) (6 RVP)&lt;br /&gt;
* +1 loyalty for Cairn for Buck (1 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Aww, John&#039;s all grown up. He didn&#039;t cast a single mob mind.&amp;quot; - [[Poe]] and [[Buck]]}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[John Galt]] - What the drek even is our lives? Now we&#039;re toy hunting for spirit snakes with delusions of granduer. I mean, the Boys did what we did, and got the job done, but I definitely wasn&#039;t expecting to fight spirit versions of toys. What the actual frag are these things?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Buck]]:&#039;&#039;&#039; &#039;&#039;&amp;quot;Another job well done with the Boys. Always good to get out and flex our muscles in ways that don&#039;t involve getting a drekload of folks murdered. Just some normal, garden-variety weird toy spirits or some drek. At least Cairn was happy about the whole thing. And we got paid real good, so that always helps.&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Buck&amp;diff=136116</id>
		<title>Buck</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Buck&amp;diff=136116"/>
		<updated>2024-10-13T04:11:15Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image=[[File:Buck.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Widest Gunslinger in the West&lt;br /&gt;
|header2= Quick Draw McGrog&lt;br /&gt;
|header3= The Lone Drainger&lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 GelatinousCubed333]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll (Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 5&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 2&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=21 &lt;br /&gt;
|Bonuses=7 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 20th, 2056&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=5&lt;br /&gt;
|Day=20&lt;br /&gt;
|Year=2056&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1oTY-JX0f4XfKD4WA0cMNn07qzKBP8FKP?usp=drive_link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - A &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic - D &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=10&lt;br /&gt;
|Year=2085&lt;br /&gt;
|AwakenedStatus=2&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Magically-endowed spirit-blessed hippie eco-terrorist ex-con looking for a second chance at life. Also, a second chance to raise some hell. Probably both at the same time.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Destroy monuments to corporate greed&lt;br /&gt;
* Make enough nuyen to move out of the Barrens&lt;br /&gt;
* Get a proper education, university or otherwise&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
	In the Sixth World, the level of injustice present in even the brightest corners of society hits everyone differently. For some, it is the grindstone they are crushed beneath. For others, it is the pressure that turns them into diamonds. Buck is...somewhere in between. Born into poverty, he experienced firsthand how life treats those who are considered second-class citizens. But rather than wallowing in his misfortunes, he was galvanized into action. Radical action, to be specific.&lt;br /&gt;
&lt;br /&gt;
	As soon as he was burly enough to fire a gun without the recoil smacking him in the face, young Adonis found the nearest group of would-be eco-terrorists and joined up. What would have been a promising career seedbombing corporate headquarters and moss-graffiti&#039;ing monuments to capitalist greed was tragically cut short at the hands of Lone Star&#039;s finest. As it turns out, comparatively minor crimes tend to be weighted far more heavily against the perpetrator when the victim is a megacorp. Especially a megacorp that wants to make an example of those who do them wrong, however superficially it may have been.&lt;br /&gt;
&lt;br /&gt;
	One relatively brief stint in the correctional system later and Buck is back on the streets again. These days, he has a bit more in the way of physical and metaphysical weight to throw around but his idealistic torch burns as hot as ever.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sky-Clad (Mentor Spirit [Eagle], Hawk Eye):&#039;&#039;&#039; The blessings of the great Warder are vast and far reaching. And who needs elf eyes to see those hobbits, anyway?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perfectionist (Perfect Time, Sharpshooter, Strive for Perfection):&#039;&#039;&#039; Despite his self-admittedly lacking intellect, Buck is very much a die-hard perfectionist. Something is not worth doing unless it is done just right. By himself, anyway. He would never dream of holding anyone else to such standards.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Achoo! (Allergy [Pollutants], Reduced Sense [Smell]):&#039;&#039;&#039; The great Warder&#039;s blessings do come with their drawbacks. Not the least of which are near-perpetually stuffy nose and a rather unpleasant reaction to pollution of all types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Bad Boy (SINner [Criminal], Poor Self Control [Thrill Seeker &amp;amp; Vindictive]):&#039;&#039;&#039; Impulse control is not Buck&#039;s strong suit and his checkered past shows it in full color. Some time in the clink only exacerbated his issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;ll Take Three (SINner [Criminal], Latest and Greatest):&#039;&#039;&#039; Years locked up behind bars have left Buck with a thirst for the finest of luxuries that cannot be quenched. Wanting more and better is practically hardwired into him, at this point.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Cairn&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jenny Rivers&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rex&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gator&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=/Eugene&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elmo Stubitz&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Neighbor:&#039;&#039;&#039; [[Chance]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Barrens Boys:&#039;&#039;&#039; [[Poe]], [[John Galt]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancients:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skraacha:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horizon:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Krime:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Grey:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Underhaven Grotto Hotel:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SK Heavy Industries:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Humanis Policlub:&#039;&#039;&#039; -10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Night Hunters:&#039;&#039;&#039; -20&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= A handful of listings for the various colloquial and literal definitions of a Buck. A single nuyen, a male deer, a young man, and brand names for a slew of product lines, among other things.&lt;br /&gt;
|MidResult= A scoring system for hunters using the size, shape, and array of deer antlers to rank their kills.&lt;br /&gt;
|HighResult= The slightest whispers in grainy closed circuit trid footage, smaller forums, and blurry commlink pictures of a big, mean trog that styles himself like a 5th World outlaw straight out of the Wild West. No ten gallon hat, but where he hangs his proverbial hat must be somewhere far from polite society.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Buck speaks softly and carries a big iron. A really big iron. Even for a troll, that revolver is just enormous. Its bullets and its bark are equally large.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A botany enjoyer and psychology enthusiast, Buck is a regular at farmers markets across Redmond with his homegrown fruits and vegetables.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= That big trog with the stubby horns and the dark scowl sure does look a lot like a certain ex-con that got out of the slammer a couple years back. Though said convict was locked up for non-violent crimes, the man that returned to the world at large is far removed from the almost-pacifist that went in.&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Healthy, Awakened&lt;br /&gt;
|Result2= Torso-spanning LED tattoos&lt;br /&gt;
|Result3= No other cyber implants, maladies, or astral signatures&lt;br /&gt;
|Result4= No bioware implants, Essence 6, Magic 6&lt;br /&gt;
|Result5= No deltaware, gene treatments, nanotech, diseases, or toxins; not a technomancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Criminal SIN:&#039;&#039;&#039; Adonis Jameson&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fake SIN (R4):&#039;&#039;&#039; Duke Lanes&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Stubby black horns, prominent ivory tusks, and one hell of a resting bitch face help Buck put his best (or worst) foot forward. It is not helped by the sheer bulk of grade A troll beef he sports, nearly every inch bearing murals scrawled in gleaming LED. In spite of such difficulties, he does his best to project an air of calm, patience, and zen. An effort that falls away when it comes to nursing a grudge.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
Buck&#039;s preferences vary, but they tend toward two extremes. On the one hand, he is fond of finely tailored three-piece pinstripe suits with subtle gold accents and bespoke leather shoes. On the other, his usual outfits include sweatpants, armored jackets, jeans, sweatshirts, graphic tees, tank tops, and black combat boots.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Buck&amp;diff=136115</id>
		<title>Buck</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Buck&amp;diff=136115"/>
		<updated>2024-10-13T04:07:02Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image=[[File:Buck.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Widest Gunslinger in the West&lt;br /&gt;
|header2= Quick Draw McGrog&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 GelatinousCubed333]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll (Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 5&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 2&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=21 &lt;br /&gt;
|Bonuses=7 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 20th, 2056&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=5&lt;br /&gt;
|Day=20&lt;br /&gt;
|Year=2056&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1oTY-JX0f4XfKD4WA0cMNn07qzKBP8FKP?usp=drive_link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - A &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic - D &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=10&lt;br /&gt;
|Year=2085&lt;br /&gt;
|AwakenedStatus=2&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Magically-endowed spirit-blessed hippie eco-terrorist ex-con looking for a second chance at life. Also, a second chance to raise some hell. Probably both at the same time.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Destroy monuments to corporate greed&lt;br /&gt;
* Make enough nuyen to move out of the Barrens&lt;br /&gt;
* Get a proper education, university or otherwise&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
	In the Sixth World, the level of injustice present in even the brightest corners of society hits everyone differently. For some, it is the grindstone they are crushed beneath. For others, it is the pressure that turns them into diamonds. Buck is...somewhere in between. Born into poverty, he experienced firsthand how life treats those who are considered second-class citizens. But rather than wallowing in his misfortunes, he was galvanized into action. Radical action, to be specific.&lt;br /&gt;
&lt;br /&gt;
	As soon as he was burly enough to fire a gun without the recoil smacking him in the face, young Adonis found the nearest group of would-be eco-terrorists and joined up. What would have been a promising career seedbombing corporate headquarters and moss-graffiti&#039;ing monuments to capitalist greed was tragically cut short at the hands of Lone Star&#039;s finest. As it turns out, comparatively minor crimes tend to be weighted far more heavily against the perpetrator when the victim is a megacorp. Especially a megacorp that wants to make an example of those who do them wrong, however superficially it may have been.&lt;br /&gt;
&lt;br /&gt;
	One relatively brief stint in the correctional system later and Buck is back on the streets again. These days, he has a bit more in the way of physical and metaphysical weight to throw around but his idealistic torch burns as hot as ever.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sky-Clad (Mentor Spirit [Eagle], Hawk Eye):&#039;&#039;&#039; The blessings of the great Warder are vast and far reaching. And who needs elf eyes to see those hobbits, anyway?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perfectionist (Perfect Time, Sharpshooter, Strive for Perfection):&#039;&#039;&#039; Despite his self-admittedly lacking intellect, Buck is very much a die-hard perfectionist. Something is not worth doing unless it is done just right. By himself, anyway. He would never dream of holding anyone else to such standards.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Achoo! (Allergy [Pollutants], Reduced Sense [Smell]):&#039;&#039;&#039; The great Warder&#039;s blessings do come with their drawbacks. Not the least of which are near-perpetually stuffy nose and a rather unpleasant reaction to pollution of all types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Bad Boy (SINner [Criminal], Poor Self Control [Thrill Seeker &amp;amp; Vindictive]):&#039;&#039;&#039; Impulse control is not Buck&#039;s strong suit and his checkered past shows it in full color. Some time in the clink only exacerbated his issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;ll Take Three (SINner [Criminal], Latest and Greatest):&#039;&#039;&#039; Years locked up behind bars have left Buck with a thirst for the finest of luxuries that cannot be quenched. Wanting more and better is practically hardwired into him, at this point.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Cairn&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jenny Rivers&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rex&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Gator&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=/Eugene&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elmo Stubitz&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Neighbor:&#039;&#039;&#039; [[Chance]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Barrens Boys:&#039;&#039;&#039; [[Poe]], [[John Galt]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancients:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skraacha:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horizon:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Krime:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Grey:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Underhaven Grotto Hotel:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SK Heavy Industries:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Humanis Policlub:&#039;&#039;&#039; -10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Night Hunters:&#039;&#039;&#039; -20&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= A handful of listings for the various colloquial and literal definitions of a Buck. A single nuyen, a male deer, a young man, and brand names for a slew of product lines, among other things.&lt;br /&gt;
|MidResult= A scoring system for hunters using the size, shape, and array of deer antlers to rank their kills.&lt;br /&gt;
|HighResult= The slightest whispers in grainy closed circuit trid footage, smaller forums, and blurry commlink pictures of a big, mean trog that styles himself like a 5th World outlaw straight out of the Wild West. No ten gallon hat, but where he hangs his proverbial hat must be somewhere far from polite society.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Buck speaks softly and carries a big iron. A really big iron. Even for a troll, that revolver is just enormous. Its bullets and its bark are equally large.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A botany enjoyer and psychology enthusiast, Buck is a regular at farmers markets across Redmond with his homegrown fruits and vegetables.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= That big trog with the stubby horns and the dark scowl sure does look a lot like a certain ex-con that got out of the slammer a couple years back. Though said convict was locked up for non-violent crimes, the man that returned to the world at large is far removed from the almost-pacifist that went in.&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Healthy, Awakened&lt;br /&gt;
|Result2= Torso-spanning LED tattoos&lt;br /&gt;
|Result3= No other cyber implants, maladies, or astral signatures&lt;br /&gt;
|Result4= No bioware implants, Essence 6, Magic 6&lt;br /&gt;
|Result5= No deltaware, gene treatments, nanotech, diseases, or toxins; not a technomancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Criminal SIN:&#039;&#039;&#039; Adonis Jameson&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fake SIN (R4):&#039;&#039;&#039; Duke Lanes&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Stubby black horns, prominent ivory tusks, and one hell of a resting bitch face help Buck put his best (or worst) foot forward. It is not helped by the sheer bulk of grade A troll beef he sports, nearly every inch bearing murals scrawled in gleaming LED. In spite of such difficulties, he does his best to project an air of calm, patience, and zen. An effort that falls away when it comes to nursing a grudge.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
Buck&#039;s preferences vary, but they tend toward two extremes. On the one hand, he is fond of finely tailored three-piece pinstripe suits with subtle gold accents and bespoke leather shoes. On the other, his usual outfits include sweatpants, armored jackets, jeans, sweatshirts, graphic tees, tank tops, and black combat boots.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
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|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Not_Quite_a_Slasher...&amp;diff=135799</id>
		<title>Not Quite a Slasher...</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Not_Quite_a_Slasher...&amp;diff=135799"/>
		<updated>2024-10-10T05:11:41Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-09-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= PeepTheDictator&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Mohave&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Saint|Caliban|Buck}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Infiltrating a fallen black site run by MCT. Between the mixed signals from how they got there, and the opposition to their real objective, this puts everyone into a tough spot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An MCT blacksite that had been producing cyborgs has gone down. A prototype ripped the place to shreds with the help of another jar unit. Now shadow spirits feast on the dispair, and the cyborg thrives in it&#039;s newfound freedom. The only thing that escapes the site is a single signal asking for help constantly, only picked up on the edges of the matrix. MCT can&#039;t stop it, so instead, they force the runners that come looking to help to work for them.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners each receive a message through various means, a call for help originating from downtown. A large unoccupied building owned by multiple different people, reeking of some kind of front. A large antennae on the roof picks up a signal, and upon tuning it they are able to trace it to the location.&lt;br /&gt;
&lt;br /&gt;
The mysterious individual (the assistant CCU), promises some paydata in exchange for their help in freeing them.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group&#039;s nothing much. Show up, scope the place out, never got much past that.&lt;br /&gt;
&lt;br /&gt;
MCT&#039;s? Much more in depth. The party is scooped up as they enter the radius, and are given a run down. They will infiltrate the facility and reactivate the host, taking cameras on their chest since they will be entering a layered series of faraday cages. They&#039;re to enable it without destroying the prototype unit, thought the CCU is forfeit at this point, set to be dismantled regardless.&lt;br /&gt;
&lt;br /&gt;
From here the party takes it step by step. Stealth in, avoid the slasher if possible, and get out. Though, they are prepared for combat if it comes to it. They&#039;re additionally given a door cracker, it&#039;s a little loud, but it will get them through the doors with a little matrix help on the side.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering the facility, they quickly realize how all of this is going to work as they crawl over beat up machines and the like. They make their way to the first door without issue, but hear movement from the floor below them as they quickly run to hide. They hear buck, but thinking quickly, Caliban activates the alarms on one of the busted convener belt systems as they run to the first of the 3 sub-basements. Buck and Saint trading duties on who will be carrying Caliban amongst all of this chaos.&lt;br /&gt;
&lt;br /&gt;
- Basement 1: Machining Shop + Offices&lt;br /&gt;
&lt;br /&gt;
Caliban and buck quickly scan the area. Caliban securing some marks on the different parts of the basement as Buck listens in and hears some of the water running that leads the group further inside. After a couple failed checks against the lock, footsteps can be heard as the slasher makes their way towards their location. Caliban quickly grabs a mark and spoofs a scream coming from a microphone that it had left behind. It goes to investigate, it&#039;s sadistic tenancies overruling any logical pathing. The group enters the room with the flowing water, and after some investigation they see that Buck won&#039;t quite fit through, and the group resolve to stand off against the creature.&lt;br /&gt;
&lt;br /&gt;
It silently makes it&#039;s way towards them. In a quick series of barely missed attacks, and a data tap stuck to it&#039;s back. The slasher is fried as Caliban launches a massive data spike directly into it.&lt;br /&gt;
&lt;br /&gt;
- Basement 2: Cyborg Chop Shop&lt;br /&gt;
&lt;br /&gt;
The group checks the place quickly, finding a drone that is constantly broadcasting the signal they caught on the way in. They tell it they&#039;ll help, and head to the final basement.&lt;br /&gt;
&lt;br /&gt;
- Basement 3: Vault&lt;br /&gt;
&lt;br /&gt;
They face off against a group of shadow spirits that torment an exposed CCU. Though, one gets away as they save it from some cascading water encroaching up to it. They all keep their heads on a swivel, opting to help the cyborg so that it can get the infrastructure back online for them.&lt;br /&gt;
&lt;br /&gt;
Though, as they&#039;re back in the machining shop getting the cyborg a temporary body, they&#039;re ambushed by the final spirit. Then, quick as it was, a few shots from Buck heralded Saint&#039;s explosion of force from across the room as she cleaved thing in half.&lt;br /&gt;
&lt;br /&gt;
- Escape: RUNNNN&lt;br /&gt;
&lt;br /&gt;
The group sticks the prototype they fried with some smoke grenades to Trojan horse MCT to capitalize on the building mana storm gathering in the area. They make a mad dash after knocking out some of the guards that were trying to escort them back to the tent. Boarding the car, they opt to instead make a pass around the storm instead of headed through it to avoid magical trailing. This results in two spirits that materialize in the back, and attempt to hit the truck with a lightning ball, which damages the truck, but noble defender allows for them to be mostly unscathed as the spirit&#039;s attempt to instantly bomb them fails miserably.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- The party sells the pay data for some cyborgs from MCT, starting off my metaplot I will be getting a page for eventually&lt;br /&gt;
- An MCT black site explodes during a mana storm, effectively becoming completely unusable.&lt;br /&gt;
- A cyborg named Tulip by Buck is now out and about inside of Seattle!&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;Not Quite A Slasher...&amp;quot; Deadly 1.5x time mult (30 RVP)&lt;br /&gt;
30k nuyen from paydata [15 RVP]&lt;br /&gt;
15 Karma [15 RVP]&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Optional Qualities:&lt;br /&gt;
&lt;br /&gt;
Caliban:&lt;br /&gt;
High Res (4 RVP)&lt;br /&gt;
&lt;br /&gt;
Saint:&lt;br /&gt;
Street Ninja (10 RVP)&lt;br /&gt;
&lt;br /&gt;
Buck:&lt;br /&gt;
Toughness (9 RVP)&lt;br /&gt;
Steely Eyed Wheelman (2 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Buck]]:&#039;&#039;&#039; &#039;&#039;&amp;quot;It ain&#039;t every day I get to walk into an MCT blacksite and sneak a cyborg out from under the noses of a bunch of corpo drekheads. Today was a pretty good not-every-day. Hope she enjoys her new freedom out there in the wide world.&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Urgent_Supply_Run&amp;diff=134966</id>
		<title>Urgent Supply Run</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Urgent_Supply_Run&amp;diff=134966"/>
		<updated>2024-09-29T05:04:14Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-09-22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Lotus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ms. Moira&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|141|Newt|Cauldron|}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Redmond gangs}}&lt;br /&gt;
|OppositionCasualties=A couple of gangers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Lotus does not condone smoking or the use of tobacco products. Please take care of your health.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An elderly orc by the name of [[Ms. Moira]] needed some cigarettes. Unfortunately, there&#039;s a minor gang war happening in Avondale, so neither her or any of her housemates can go grab them. This is a problem, so the dwarf Winston asks some shadowrunners to grab some, resulting in some sneaking, some violence, and some theft of motorcycles.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
[[141]], [[Cauldron]], and [[Newt]] are all invited to a video call by their fixers, with a somewhat haggard looking dwarf, who explains the situation to the runners. The crew is stuck inside of their house due to the fighting, and Ms. Moira is suffering from nicotine withdrawals, so he asked the runners to grab a pack or two of cigarettes to help calm her down. After some negotiation, and checking to see what brand Ms. Moira likes, the runners meet together at stuffer shack to plan.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group decides since most of the fighting is in Avondale, they are going to try to sneak around the borough&#039;s lower border to avoid the worst of it. In addition, Newt summons a spirit of the air to keep them concealed. With the preparations set, the team goes on their way.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The run starts out simple enough. Unfortunately, the spirit of air does a little to good at concealing the team, leading to Cauldron almost being hit by a go-ganger who couldn&#039;t see him. After incapacating him and stealing his bike, the gang continues, eventually being stopped by a group of gangers with a spirit who saw them. Cauldron is brought to a boil but saved, and the team manage to take them out after Newt turned the enemy mage into...a Newt. The team continued until they reached the house they were told to go to, where a shootout between the Ancients and Halloweeners was brought to a decisive Halloweener victory via Aztechology striker. Seeing no other way forward, the group sneaks as close as possible before opening up on the Weener crew, with a combination of sneak attacks and a rosebush spell finishing them off quickly.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners enter the house to see Ms. Moira shouting at one of her housemates about the trials she endured when she was his age, they give her the cigarettes, after which she calms down somewhat and agrees to help pay the group what they were owed. They manage to make it back out of Redmond without further difficulty, and go about on their days.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2,000 Nuyen or gear rates for Bolt hole lifestyles, guns and ammo of 12 or lower availability, drugs of lower then 14 availability, or dodge scoots. (1 RVP)&lt;br /&gt;
&lt;br /&gt;
2,000 Nuyen or gear rates for Bolt hole lifestyles, guns and ammo of 12 or lower availability, drugs of lower then 14 availability, or dodge scoots. (Negotiation)&lt;br /&gt;
&lt;br /&gt;
3 Karma (3 RVP)&lt;br /&gt;
&lt;br /&gt;
4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP (Base)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional&lt;br /&gt;
Ms. Moira at loyalty 1 (1 RVP)&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Abela tusk and her force 10 sandal weapon focus.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Cauldron]]:&#039;&#039;&#039; &amp;quot;I&#039;ve been reduced to a glorified courier for old women and idiots. And there was nothing particularly glorious about it. Granted, wearing a fire spirit as a hat was rather new...&amp;quot;&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Cauldron_gif.jpg&amp;diff=134674</id>
		<title>File:Cauldron gif.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Cauldron_gif.jpg&amp;diff=134674"/>
		<updated>2024-09-25T15:41:48Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cauldron gif&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=134602</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=134602"/>
		<updated>2024-09-24T02:09:22Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 gel]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month= 9&lt;br /&gt;
|Day= 22&lt;br /&gt;
|Year= 2085&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the corpo sleazeball. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
* Watch the Suit&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Poor Self Control (compulsive 1, personal) (Neat &amp;amp; Tidy Personal Space)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=134525</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=134525"/>
		<updated>2024-09-22T19:57:42Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 gel]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the corpo sleazeball. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
* Watch the Suit&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Poor Self Control (compulsive 1, personal) (Neat &amp;amp; Tidy Personal Space)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=134478</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=134478"/>
		<updated>2024-09-22T05:33:30Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 gel]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the corpo sleazeball. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Common Sense&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Poor Self Control (compulsive 1, personal) (Neat &amp;amp; Tidy Personal Space)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=134477</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=134477"/>
		<updated>2024-09-22T05:26:10Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 gel]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the man. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Common Sense&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Poor Self Control (compulsive 1, personal) (Neat &amp;amp; Tidy Personal Space)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=134476</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=134476"/>
		<updated>2024-09-22T05:15:56Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 gel]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the man. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Common Sense&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Phobia (uncommon, mild) (Lilac Perfume)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=134475</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=134475"/>
		<updated>2024-09-22T05:15:36Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 Reddit Name]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1KNl2V_wpArPbhhf-xv8h_CQ16VhI76tp?usp=sharing Cauldron&#039;s Drive] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the man. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Common Sense&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Phobia (uncommon, mild) (Lilac Perfume)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cauldron&amp;diff=134474</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cauldron&amp;diff=134474"/>
		<updated>2024-09-22T05:11:53Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: Created page with &amp;quot;{{Infobox |YourWikiUsername = Gelatinous3 |title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt; |image= 200px &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt; |header1= MageSam |header2= Double, double toil and trouble... |header3=  |header4= |label5 = Discord |data5 = @gelatinous³ |label6 = Reddit |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Gelatinous3&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Cauldron.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= MageSam&lt;br /&gt;
|header2= Double, double toil and trouble...&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @gelatinous³&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/gelatinouscubed333 Reddit Name]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 21st, 2049&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 09&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2049&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[Drive URL Link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 2&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A walking witch&#039;s cauldron with a pretty face.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Get back into the lap of luxury. Permanently.&lt;br /&gt;
* Achieve magical mastery. And maybe learn how to brew aqua vitae.&lt;br /&gt;
* Dump the slitch that blacklisted him in the gutter where he belongs.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The higher the fool stands upon the ivory tower, the further he falls when hurled from the parapet. Dmytro Volkov was one such fool, basking in all the privilege that his position afforded him. As a professional bodyguard for high profile EVO executives, he got to travel to exciting places, meet beautiful people, and see incredible things. Sure, he was not the corpo big wig he had been assigned to babysit, but the perks were plentiful. Especially for someone suave enough to endear others to him.&lt;br /&gt;
&lt;br /&gt;
So it was a great surprise to all when he was unceremoniously blacklisted. At least until footage surfaced of the mostly-metal-man helping a particularly vindictive executive&#039;s wife leave the man. In Dmytro&#039;s mind, his efforts were more than justified, but corporate politics care little for justice or logic. SINless, homeless, corpless, and bereft of allies, he took what meager funds he had managed to squirrel away from EVO&#039;s notice and fled into the shadows. Still very much addicted to the silver spoon, he fights now to keep his head above water and above the poverty line. Life without room service is honestly just not worth living, after all.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
* Common Sense&lt;br /&gt;
* Cyber-Singularity Seeker&lt;br /&gt;
* Mentor Spirit (Fire-Bringer)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah II (EVO)&lt;br /&gt;
* Creature of Comfort (Middle)&lt;br /&gt;
* Phobia (uncommon, mild) (Lilac Perfume)&lt;br /&gt;
* Records on File (EVO)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Broker&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Terry Osborn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Carly Reeves&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wallace Marcellus:&#039;&#039;&#039; R4 Fake SIN&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
More metal than man, Dmytro sports enough chrome that Krime is trying to trademark him. Cybered from the neck down, he looks to have truly taken to the philosophy that flesh is weak. All that remains of his once-mortal form lies north of the bushy brown beard that sprouts from his lantern jaw. Then again, between the empty depths of those dark eyes and the hard lines of weariness upon his face, perhaps the loss of much of his humanity was born of necessity.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Cauldron.jpg&amp;diff=134451</id>
		<title>File:Cauldron.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Cauldron.jpg&amp;diff=134451"/>
		<updated>2024-09-22T02:55:44Z</updated>

		<summary type="html">&lt;p&gt;Gelatinous3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The runner Cauldron&#039;s portrait&lt;/div&gt;</summary>
		<author><name>Gelatinous3</name></author>
	</entry>
</feed>