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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jigurd</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jigurd"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/Jigurd"/>
	<updated>2026-04-30T22:13:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=David_Squire&amp;diff=106897</id>
		<title>David Squire</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=David_Squire&amp;diff=106897"/>
		<updated>2023-03-21T16:57:36Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}}  &amp;lt;!-- You don&#039;t need to change the title. This auto-generates for you. --&amp;gt;&lt;br /&gt;
|image= [[File:DavidSquire.jpg|200px]] &amp;lt;!-- You can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|header1= [[Profession::KE Captain]] &amp;lt;!-- This is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|header2= KE captain &amp;lt;!-- You can write a short description here. Also on the next couple header lines if you want. --&amp;gt;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Contact Owner &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs] &amp;lt;!-- Here you can put your reddit name. Be sure to replace BOTH instances of Your_Handle_Here with your reddit name. --&amp;gt;&lt;br /&gt;
|label6 = Connection &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data6 = [[Connection::4]] &amp;lt;!-- This is the connection for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|label8 = Public Contact? &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data8= Yes &amp;lt;!-- If you want the contact to be public, where anyone can gain the contact, leave this alone. If you want the contact to be private where only your character has the contact, change this to &amp;quot;no&amp;quot; and remove Category:Public Contacts from the bottom of the page. --&amp;gt;&lt;br /&gt;
|label9 = [[Contact_Rules#Contact_Archetype|Archetype]] &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data9 =  [[Archetype::Custom (K,N,A,G)]] &amp;lt;!-- This is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|label10 = Location &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data10= [[Location::Seattle, Downtown]] &amp;lt;!-- Where is your contact normally found? --&amp;gt;&lt;br /&gt;
|label11 = Metatype &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data11 = [[Metatype::Human]] &amp;lt;!-- Human, Elf, Ork, Naga, AI who inhabits an Animatronic Dancing Penguin Drone, ect. --&amp;gt;&lt;br /&gt;
|label12 = Sex &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data12 = [[Gender::Male]] &amp;lt;!-- You can set the gender here. But please don&#039;t be a wiseass and put &amp;quot;yes please&amp;quot; under Sex. We&#039;ve done that joke already. --&amp;gt;&lt;br /&gt;
|label13 = Age &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data13= Middle-aged &amp;lt;!-- How old is your contact? You can give them a specific age like 44, or a general age like &amp;quot;mid-40s&amp;quot; or &amp;quot;middle-aged&amp;quot; --&amp;gt;&lt;br /&gt;
|label14= Preferred Payment Method &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data14 = Information, Favours &amp;lt;!-- How do they like to be compensated? --&amp;gt;&lt;br /&gt;
|label15 =  Hobbies/Vice &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data15 = Alcohol &amp;lt;!-- What interests them? --&amp;gt;&lt;br /&gt;
|label16 = Personal Life &amp;lt;!-- Leave this alone --&amp;gt; &lt;br /&gt;
|data16 = Divorced, twice &amp;lt;!-- This kinda explains itself. --&amp;gt;&lt;br /&gt;
|label17 = Faction &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data17 = [[Faction::Knight Errant]] &amp;lt;!-- If they belong to a faction or group, fill it in here by replacing XXX. Otherwise, delete this entire line. --&amp;gt;&lt;br /&gt;
|label19 = Aspects &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data19 = {{GenerateAspectList}}  &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
David Squire is a KE Captain who understood early on in his career that nobody is better at catching rats than other, bigger rats, with better intel. For the last fifteen years he&#039;s both given and received information to runners on anything from where the Red Hot Nukes go to re-up, to where Paolo &amp;quot;Popeye&amp;quot; Giustiniani was laying low after he killed four Finnigan higher-ups in &#039;72. His two-way intelligence operation has closed over two hundred cases over his career, many of them by the main suspect ending up dead. It has also resulted in almost two dozen cops on the take winding up either dead or fired. Captain Squire considers that the cost of doing business.&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect= By The Book&lt;br /&gt;
|Description=Captain Squire will refuse to assist crimes against law-abiding target. Even if that target is an MCT building that is allegedly performing unethical extralegal experiments - the heat on Squire isn&#039;t worth the trouble.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Thin Blue Line&lt;br /&gt;
|Description= Squire is happy to let criminals kill criminals. +2 to any test relating to people KE has an open case about or outstanding warrant on for a serious offense (GM Discretion, but generally anything north of grand theft auto)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Blue Code Violation&lt;br /&gt;
|Description= Captain Squire detests police corruption. +2 to any tests relating to a possibly corrupt cop. He will be very, very angry if you manufacture evidence of corruption to trick him.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Seedy Underbelly&lt;br /&gt;
|Description= Squire has been in the game long enough to know who the movers and shakers are in Seattle&#039;s Underworld. +2 to tests relating to Seattle criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= War on Drugs&lt;br /&gt;
|Description= Getting drugs off the streets is one of David&#039;s hobby horses. +2 to tests relating to drug dealers, drug smuggling, and  drug production.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Go For a Taste&lt;br /&gt;
|Description= David has a +2 on tests relating to places where cops hang out.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- Don&#039;t remove this --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=David_Squire&amp;diff=106869</id>
		<title>David Squire</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=David_Squire&amp;diff=106869"/>
		<updated>2023-03-20T18:01:35Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}}  &amp;lt;!-- You don&#039;t need to change the title. This auto-generates for you. --&amp;gt;&lt;br /&gt;
|image= [[File:DavidSquire.jpg|200px]] &amp;lt;!-- You can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|header1= [[Profession::KE Captain]] &amp;lt;!-- This is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|header2= KE captain &amp;lt;!-- You can write a short description here. Also on the next couple header lines if you want. --&amp;gt;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Contact Owner &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs] &amp;lt;!-- Here you can put your reddit name. Be sure to replace BOTH instances of Your_Handle_Here with your reddit name. --&amp;gt;&lt;br /&gt;
|label6 = Connection &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data6 = [[Connection::4]] &amp;lt;!-- This is the connection for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|label8 = Public Contact? &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data8= Yes &amp;lt;!-- If you want the contact to be public, where anyone can gain the contact, leave this alone. If you want the contact to be private where only your character has the contact, change this to &amp;quot;no&amp;quot; and remove Category:Public Contacts from the bottom of the page. --&amp;gt;&lt;br /&gt;
|label9 = [[Contact_Rules#Contact_Archetype|Archetype]] &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data9 =  [[Archetype::Custom (K,N,A,G)]] &amp;lt;!-- This is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|label10 = Location &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data10= [[Location::Seattle, Downtown]] &amp;lt;!-- Where is your contact normally found? --&amp;gt;&lt;br /&gt;
|label11 = Metatype &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data11 = [[Metatype::Human]] &amp;lt;!-- Human, Elf, Ork, Naga, AI who inhabits an Animatronic Dancing Penguin Drone, ect. --&amp;gt;&lt;br /&gt;
|label12 = Sex &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data12 = [[Gender::Male]] &amp;lt;!-- You can set the gender here. But please don&#039;t be a wiseass and put &amp;quot;yes please&amp;quot; under Sex. We&#039;ve done that joke already. --&amp;gt;&lt;br /&gt;
|label13 = Age &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data13= Middle-aged &amp;lt;!-- How old is your contact? You can give them a specific age like 44, or a general age like &amp;quot;mid-40s&amp;quot; or &amp;quot;middle-aged&amp;quot; --&amp;gt;&lt;br /&gt;
|label14= Preferred Payment Method &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data14 = Information, Favours &amp;lt;!-- How do they like to be compensated? --&amp;gt;&lt;br /&gt;
|label15 =  Hobbies/Vice &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data15 = Alcohol &amp;lt;!-- What interests them? --&amp;gt;&lt;br /&gt;
|label16 = Personal Life &amp;lt;!-- Leave this alone --&amp;gt; &lt;br /&gt;
|data16 = Divorced, twice &amp;lt;!-- This kinda explains itself. --&amp;gt;&lt;br /&gt;
|label17 = Faction &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data17 = [[Faction::Knight Errant]] &amp;lt;!-- If they belong to a faction or group, fill it in here by replacing XXX. Otherwise, delete this entire line. --&amp;gt;&lt;br /&gt;
|label19 = Aspects &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data19 = {{GenerateAspectList}}  &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
David Squire is a KE Captain who understood early on in his career that nobody is better at catching rats than other, bigger rats, with better intel. For the last fifteen years he&#039;s both given and received information to runners on anything from where the Red Hot Nukes go to re-up, to where Paolo &amp;quot;Popeye&amp;quot; Giustiniani was laying low after he killed four Finnigan higher-ups in &#039;72. His two-way intelligence operation has closed over two hundred cases over his career, many of them by the main suspect ending up dead. It has also resulted in almost two dozen cops on the take winding up either dead or fired. Captain Squire considers that the cost of doing business.&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect= By The Book&lt;br /&gt;
|Description=Captain Squire will refuse to assist crimes against law-abiding target. Even if that target is an MCT building that is allegedly performing unethical extralegal experiments - the heat on Squire isn&#039;t worth the trouble.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Thin Blue Line&lt;br /&gt;
|Description= Squire is happy to let criminals kill criminals. +2 to any test relating to people KE has an open case about or outstanding warrant on for a serious offense (GM Discretion, but generally anything north of grand theft auto)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Blue Code Violation&lt;br /&gt;
|Description= Captain Squire detests police corruption. +2 to any tests relating to a possibly corrupt cop. He will be very, very angry if you manufacture evidence of corruption to trick him.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Seedy Underbelly&lt;br /&gt;
|Description= Squire has been in the game long enough to know who the movers and shakers are in Seattle&#039;s Underworld. +2 to tests relating to Seattle criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= War on Drugs&lt;br /&gt;
|Description= Getting drugs off the streets is one of David&#039;s hobby horses. +2 to tests relating to drug dealers, drug smuggling, and  drug production.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Cop Hangouts&lt;br /&gt;
|Description= David has a +2 on tests relating to places where cops hang out.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- Don&#039;t remove this --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Kara&amp;diff=106867</id>
		<title>Kara</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Kara&amp;diff=106867"/>
		<updated>2023-03-20T16:31:14Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Rephrase backstory to be less overwritten, update qualities to be not wrong&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:KaraSquare.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Combat/off face/off mage&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 2&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2060-04-05&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/drive/folders/1eictQ1014EQoROB5c6L3WqoZwyhymY5w] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - D &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - A &amp;lt;br /&amp;gt; Prime slot from ExtraLife 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Tanky valkyrie who shoot good, stab good, and mage bad.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
Explore and develop her magical talents.&lt;br /&gt;
&lt;br /&gt;
Move out of this shithole apartment on a permanent basis.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
In 2074, Scandinavian Airlines cut their pre-flight checks for four of every five flights as a cost saving measure in order to stay competitive with the AAA corporate airlines. The measure was incredibly effective - the manager who made the plan saved the company millions, receiving a promotion and a big christmas bonus for his efforts.&lt;br /&gt;
&lt;br /&gt;
In 2076, these inspection routines meant that the airline mechanic on duty missed that a bolt holding the left wing to the hull of the aircraft was due to be replaced. The bolt had been part of the routine inspections three years prior, but was cut as it was not critical to the wing staying attached to the plane. Which was true. Unfortunately, when the bolt detached from the plane during flight SK4432 while the plane was climbing to altitude, the bolt tumbled into the engine. The turbine promptly jammed and exploded into shrapnel, sending the plane careening into the sea. The mechanic on duty was fired and sentenced to ten years in prison for gross negligence and manslaughter. The manager&#039;s name did not come up in the trial.&lt;br /&gt;
&lt;br /&gt;
Among the passengers on the plane were 16 year old Ingvild Fredriksen and her parents, on their way to a holiday in Germany. When the left engine exploded, the debris penetrated the left side of the aircraft&#039;s hull, killing the father Harald instantly, and skewering Ingvild&#039;s left arm. Her mother, Marianne, either died in the impact or drowned - the autopsy was inconclusive. The trauma of this grenade-like explosion combined with the following airplane crash caused Ingvild&#039;s magical talents to awaken, and they were exceptionally powerful. So powerful, in fact, that despite seventeen fragments penetrating her torso and limbs.the blunt trauma from a hard airplane landing in water, and being starved of oxygen for four minutes, her magic kept her alive long enough for Emergency Response teams to arrive on site. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, that was a fact that would only become clear later. After the surgeons had performed life-saving cybersurgery, replacing failing organs, limbs, and installing brainware to help cope with the brain damage, they almost smothered the magical flame.&lt;br /&gt;
&lt;br /&gt;
Ingvild, the sole survivor of the airplane crash, was left to fend for herself. She fell into mercenary work in Europe, and developed a reputation for being very protective of her team members, even if they were just other paid muscle. She was nicknamed &amp;quot;Kara&amp;quot; by a german mercenary she worked with once, a corruption of the name of the Valkyrie Kára, and the name stuck. Eventually she saved up enough cash to have a friend of hers pull some strings with the Scandinavian Union&#039;s SIN registry, replacing the biometrics of her old SIN.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
*Distinctive Style (elaborate Norse carvings on cyberware)&lt;br /&gt;
*No Man Left Behind&lt;br /&gt;
*Mentor Spirit (Bear)&lt;br /&gt;
*Favored (Scandinavians)&lt;br /&gt;
*Phobia, Moderate (Planes)&lt;br /&gt;
*Thrill Seeker&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Perfect Authentic Cadence&lt;br /&gt;
|Loyalty=3 &lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alessa P&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alias&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Halvor Ingvarsson&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jaqueline Morrison&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=David Squire&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Chuck Person&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ariel Lopez&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContact for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
Norse imagery, particularly scenes from norse mythology featuring women.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
1: Not a lot. They haven&#039;t really done much.&lt;br /&gt;
&lt;br /&gt;
3: She&#039;s in a shooting club in Snohomish&lt;br /&gt;
&lt;br /&gt;
6: There was a mercenary matching her description and MO operating in Europe, but they haven&#039;t been active in a few years.&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
5: Used to be a mercenary operating in Europe, or something like that. Is usually quite protective of her team.&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Anniken Hjelmsfjord (Scandinavian Union), R4&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Lithe scandinavian woman. Usually wears sleeveless clothing, showing off cyberlimbs with extensive engravings, mostly in Futhark or relating to Norse mythology, but she also has a Valknut covering her right shoulder, with one thin black line for each person she has killed, and one thin white line for every life she has saved. &lt;br /&gt;
Currently, there are &lt;br /&gt;
11 black lines &lt;br /&gt;
and &lt;br /&gt;
8 white lines.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Short sleeved shirt and vest (Berwick+Argentum)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FRAG&amp;diff=106866</id>
		<title>FRAG</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FRAG&amp;diff=106866"/>
		<updated>2023-03-20T16:13:34Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: General cleanup and de-clunking of language&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:FRAG2.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Decker&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Human&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2057-02-07&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/drive/folders/1WVRFCqxHtJW67X7UpSK80Hf_knp3zL3y?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - D &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label15=Approved&lt;br /&gt;
?|data15=[[Has CharGen Approval::Yes]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Personafix-addicted decker&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A former Shiawase corporate spider, FRAG had a hearty appetite for BTLs. Eventually his problem grew to the point where he couldn&#039;t hold&lt;br /&gt;
down a job anymore, and FRAG had to turn to crime to make ends meet. Things worsened when his personafix abuse led to his original&lt;br /&gt;
personality shattering completely. His dealer decided to take advantage of the situation, and now employs him as a shadowrunner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blank Slate:&#039;&#039;&#039; FRAG has abused personafixes to the point where his original personality is all but gone. He feels naked without slotting some sort of personality, and he carries a few already.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
First, a note on RP: FRAG abuses personafixes, which opens the door for a lot of flamboyant personalities. If you think of one you think would be fun or interesting, go for it! Just buy him a personafix chip and write a note on it with info similar to what&#039;s there in the existing personafixes.&lt;br /&gt;
&lt;br /&gt;
FRAG is a very versatile decker. He has a good deck and all hacking programs so he can do pretty much any job in the matrix from searching to loud fights. He can also support meat combats with Kill Code matrix actions like I Am The Firewall and Calibration, or in a pinch huff some Jazz and pull his assault rifle.&lt;br /&gt;
&lt;br /&gt;
===Legwork===&lt;br /&gt;
&lt;br /&gt;
Your big strength here is matrix searches. do some Psyche for +2 Intuition, slot Browse and Toolkit, and go nuts. FRAG Also knows a couple things about his former corp and about matrix security. And drugs. He knows a *lot* about drugs.&lt;br /&gt;
&lt;br /&gt;
Your Ocular Drone is well suited for meatspace recon. Remember that you can use Electronic Warfare in place of Perception when looking through sensors, and this includes cameras!&lt;br /&gt;
&lt;br /&gt;
===Host Dives===&lt;br /&gt;
&lt;br /&gt;
When it&#039;s time to get hacking, take some psyche first. With Narco it gives you +2 Logic and +2 Intuition. Remember that Codeslinger gives you a +2 to Hack on the Fly, and remember to take your free action from Instinctive Hack - one free Matrix Perception, Hack on the Fly, Brute Force or Dataspike when physical or matrix combat starts!&lt;br /&gt;
&lt;br /&gt;
You can use Perfect Time to swap Baby Monitor into your running programs to check your Overwatch Score and then swap it out again, so you don&#039;t need to run it constantly. Feel free to if you would rather have free actions, though.&lt;br /&gt;
&lt;br /&gt;
Here are some recommended deck setups for various situations with the base and final matrix attributes after programs. Your Datajack+ gives you three extra program slots, which is why you can run six. You have 5 built in Noise Reduction from your antennae and datajack, so you can run Smoke and Mirrors 5 without any kind of penalty. If you&#039;re dealing with noise for whatever reason, either run Signal Scrub or dial back the Smoke and Mirrors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Programs: Fork, Hammer, Decryption, Encryption, Smoke and Mirrors 5, Biofeedback/Blackout/Tantrum (depending on how nice the personafix you&#039;re running is), Wildcard Slot (Lockdown by default, Mugger if you can set up marks beforehand, Signal Scrub or whatever you might need for the job otherwise)&lt;br /&gt;
&lt;br /&gt;
A 6(7) - S 5(10) - D 5 - F 3(4)&lt;br /&gt;
&lt;br /&gt;
The general idea here is to spank from the shadows with Forked 9 base damage spikes until you get seen. Once you are spotted by someone, swap around F and S to get Firewall up to 6. If you are spotted by everyone, consider swapping Smoke and Mirrors for Armor/Biofeedback Filter depending on whats being thrown at you. Remember, always keep Ondans(e)tron in your auto-injector while decking in case someone throws Tantrum at you!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sleaze&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Programs: Smoke and Mirrors 5, Stealth, Exploit, Toolbox, Two Wildcard slots.&lt;br /&gt;
&lt;br /&gt;
A 3 - S 6(12) - D 5(6) - F 5&lt;br /&gt;
&lt;br /&gt;
Bear in mind that your limit is actually 14 for Hack on the Fly, thanks to Exploit.&lt;br /&gt;
&lt;br /&gt;
The wild card slots are for things like Browse when looking for things in the host, Edit when editing files, Defuse when disarming databombs, Wrapper if you need it in the host, and so on. Or Baby Monitor, if you want to run it constantly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day Carry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Programs: Browse, Toolbox, Encryption, three wildcard slots&lt;br /&gt;
&lt;br /&gt;
A 3 - S 5 - D 5(6) - F 6(7)&lt;br /&gt;
&lt;br /&gt;
Honestly there aren&#039;t a lot of programs that are necessary to run while walking around day-to-day. You want high Firewall to protect your PAN and high data proc for initiative and searches, though while searching you should probably swap those around.&lt;br /&gt;
&lt;br /&gt;
Finally, as a decker, remember always: No matter what happens in the Host, if your team asks? Everything is going smoothly, you&#039;re totally owning it, the nosebleed is just a side effect of being this novahot on the Grid.&lt;br /&gt;
&lt;br /&gt;
===Physical Combat===&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t particularly sturdy, so if you are so unlucky that you end up in a firefight, remember the first rule of Shadowrunning: The Second best defense is not getting shot. The &#039;&#039;best&#039;&#039; defense is not getting shot &#039;&#039;at&#039;&#039;. Take cover and stay out of trouble. Remember that the camera in a smartgun system lets you shoot around corners without exposing yourself at a -3 penalty (CRB p433). Oh,and take some Jazz - combat drugs are fantastic.&lt;br /&gt;
&lt;br /&gt;
If you know the fight is going to happen and don&#039;t have a pressing need to be there, it&#039;s perfectly valid to stay in the van and just help out your teammates with general matrix overwatch, I Am The Firewall and Calibrate (both of the latter are in Kill Code). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Oblivion Nyx&lt;br /&gt;
|Loyalty=2 &lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContact for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
Dependant on personafix, but the Signature is usually left in the Matrix or, if the target is completely stone-age, on a datachip.&lt;br /&gt;
&lt;br /&gt;
The Valentino Cortez persona tends to leave behind natural things, like growing flowers and trees.&lt;br /&gt;
&lt;br /&gt;
The Zack Fury persona tends to leave behind posters for fake action films starring him.&lt;br /&gt;
&lt;br /&gt;
The Rick Baker persona tends to leave behind a calling card that reads BAKER DETECTIVE AGENCY. There is no other information on the card.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
1: He&#039;s big into persona fixes.&lt;br /&gt;
&lt;br /&gt;
3: There are four or five online personas that can be traced back to him.&lt;br /&gt;
&lt;br /&gt;
6:&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
5: &lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dimitri Kadmin - EVO , R4&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Short-ish asian man. When not slotting a personafix, FRAG is demure and nervous. He stammers, and is prone to comforting behaviors (hugging himself, the fetal position, et cetera.)&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Longcoat&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
When he, god forbid, decks without slotting a personachip, he looks like a vaguely humanoid multi-faceted crystal. In each facet can be seen a different personachip that FRAG has slotted through the years.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Personafix}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Decker}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Matrix}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=First Aid}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Medicine}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Wheelman}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Pregen Runners]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Kara&amp;diff=38956</id>
		<title>Kara</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Kara&amp;diff=38956"/>
		<updated>2020-05-29T00:57:51Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:KaraSquare.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Combat/off face/off mage&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 2&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2060-04-05&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/drive/folders/1eictQ1014EQoROB5c6L3WqoZwyhymY5w] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - D &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - A &amp;lt;br /&amp;gt; Prime slot from ExtraLife 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Tanky valkyrie who shoot good, stab good, and mage bad.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
Explore and develop her magical talents.&lt;br /&gt;
&lt;br /&gt;
Move out of this shithole apartment on a permanent basis.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
In 2074, Scandinavian Airlines cut their pre-flight checks for four of every five flights as a cost saving measure in order to stay competitive with the AAA Airlines. The measure was incredibly effective - the manager who made the plan saved the company millions, receiving a promotion and a big fat christmas bonus for his efforts.&lt;br /&gt;
&lt;br /&gt;
In 2076, this inspection routine meant that the airline mechanic on duty missed that a bolt holding the left wing to the hull of the aircraft was due to be replaced. The bolt had been part of the routine inspections three years prior, but was cut as it was not critical to the wing staying attached to the plane. Which was true. Unfortunately, when the bolt detached from the plane during flight SK4432 as it was climbing to altitude, the bolt tumbled into the engine, jamming the turbine, and sending the plane careening into the sea. The mechanic on duty was fired and sentenced to ten years in prison for gross negligence and manslaughter. The manager&#039;s name did not come up in the court&#039;s ruling.&lt;br /&gt;
&lt;br /&gt;
Among the passengers on the plane were 16 year old Ingvild Fredriksen and her parents, on their way to a holiday in Germany. When the left engine exploded, the debris penetrated the left side of the aircraft&#039;s hull, killing the father Harald instantly, and skewering Ingvild&#039;s left arm. Her mother, Marianne, either died in the impact or drowned - the autopsy was inconclusive. The trauma of this grenade-like explosion combined with the following airplane crash caused Ingvild&#039;s magical talents to awaken, and they were exceptionally powerful. So powerful, in fact, that despite seventeen fragments penetrating her torso and limbs.the blunt trauma from a hard airplane landing in water, and being starved of oxygen for four minutes, her magic kept her alive long enough for Emergency Response teams to arrive on site. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, that was a fact that would only become clear later. After the surgeons had performed life-saving cybersurgery, replacing failing organs, limbs, and installing brainware to help cope with the brain damage, almost smothering this magical flame in the process.&lt;br /&gt;
&lt;br /&gt;
Ingvild, the sole survivor of the airplane crash, was left to fend for herself. She took to mercenary work in Europe, and developed a reputation for being very protective of her team members, even if they were just other paid muscle. She was nicknamed &amp;quot;Kara&amp;quot; by a german mercenary she worked with once, a corruption of the name of the Valkyrie Kára, and the name stuck. Eventually she saved up enough cash to have a friend of hers pull some strings with the Scandinavian Union&#039;s branch of the SIN registry, replacing the biometrics of her old SIN. She&#039;s come to UCAS to try and start over.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style (elaborate Norse carvings on cyberware)&lt;br /&gt;
*Compulsion (Bail out a friend or teammate in trouble)&lt;br /&gt;
*Mentor Spirit (Bear)&lt;br /&gt;
*Favored (Scandinavians)&lt;br /&gt;
*Phobia, Moderate (Planes)&lt;br /&gt;
*Thrill Seeker&lt;br /&gt;
*Keeps track of how many she kills and how many she saves&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Perfect Authentic Cadence&lt;br /&gt;
|Loyalty=3 &lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alessa P&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alias&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Halvor Ingvarsson&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jaqueline Morrison&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=David Squire&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Chuck Person&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ariel Lopez&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContact for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
Norse imagery, particularly scenes from norse mythology featuring women.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
1: Not a lot. They haven&#039;t really done much.&lt;br /&gt;
&lt;br /&gt;
3: She&#039;s in a shooting club in Snohomish&lt;br /&gt;
&lt;br /&gt;
6: There was a mercenary matching her description and MO operating in Europe, but they haven&#039;t been active in a few years.&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
5: Used to be a mercenary operating in Europe, or something like that. Is usually quite protective of her team.&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Anniken Hjelmsfjord (Scandinavian Union), R4&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Lithe scandinavian woman. Usually wears sleeveless clothing, showing off cyberlimbs with extensive engravings, mostly in Futhark or relating to Norse mythology, but she also has a Valknut covering her right shoulder, with one thin black line for each person she has killed, and one thin white line for every life she has saved. &lt;br /&gt;
Currently, there are &lt;br /&gt;
11 black lines &lt;br /&gt;
and &lt;br /&gt;
8 white lines.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Short sleeved shirt and vest (Berwick+Argentum)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Kara&amp;diff=36463</id>
		<title>Kara</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Kara&amp;diff=36463"/>
		<updated>2020-05-08T05:50:49Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:KaraSquare.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Combat/off face/off mage&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 2&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2060-04-05&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/drive/folders/1eictQ1014EQoROB5c6L3WqoZwyhymY5w] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - D &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - A &amp;lt;br /&amp;gt; Prime slot from ExtraLife 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Tanky valkyrie who shoot good, stab good, and mage bad.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
Explore and develop her magical talents.&lt;br /&gt;
&lt;br /&gt;
Move out of this shithole apartment on a permanent basis.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
In 2074, Scandinavian Airlines cut their pre-flight checks for four of every five flights as a cost saving measure in order to stay competitive with the AAA Airlines. The measure was incredibly effective - the manager who made the plan saved the company millions, receiving a promotion and a big fat christmas bonus for his efforts.&lt;br /&gt;
&lt;br /&gt;
In 2076, this inspection routine meant that the airline mechanic on duty missed that a bolt holding the left wing to the hull of the aircraft was due to be replaced. The bolt had been part of the routine inspections three years prior, but was cut as it was not critical to the wing staying attached to the plane. Which was true. Unfortunately, when the bolt detached from the plane during flight SK4432 as it was climbing to altitude, the bolt tumbled into the engine, jamming the turbine, and sending the plane careening into the sea. The mechanic on duty was fired and sentenced to ten years in prison for gross negligence and manslaughter. The manager&#039;s name did not come up in the court&#039;s ruling.&lt;br /&gt;
&lt;br /&gt;
Among the passengers on the plane were 16 year old Ingvild Fredriksen and her parents, on their way to a holiday in Germany. When the left engine exploded, the debris penetrated the left side of the aircraft&#039;s hull, killing the father Harald instantly, and skewering Ingvild&#039;s left arm. Her mother, Marianne, either died in the impact or drowned - the autopsy was inconclusive. The trauma of this grenade-like explosion combined with the following airplane crash caused Ingvild&#039;s magical talents to awaken, and they were exceptionally powerful. So powerful, in fact, that despite seventeen fragments penetrating her torso and limbs.the blunt trauma from a hard airplane landing in water, and being starved of oxygen for four minutes, her magic kept her alive long enough for Emergency Response teams to arrive on site. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, that was a fact that would only become clear later. After the surgeons had performed life-saving cybersurgery, replacing failing organs, limbs, and installing brainware to help cope with the brain damage, almost smothering this magical flame in the process.&lt;br /&gt;
&lt;br /&gt;
Ingvild, the sole survivor of the airplane crash, was left to fend for herself. She took to mercenary work in Europe, and developed a reputation for being very protective of her team members, even if they were just other paid muscle. She was nicknamed &amp;quot;Kara&amp;quot; by a german mercenary she worked with once, a corruption of the name of the Valkyrie Kára, and the name stuck. Eventually she saved up enough cash to have a friend of hers pull some strings with the Scandinavian Union&#039;s branch of the SIN registry, replacing the biometrics of her old SIN. She&#039;s come to UCAS to try and start over.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style (elaborate Norse carvings on cyberware)&lt;br /&gt;
*Compulsion (Bail out a friend or teammate in trouble)&lt;br /&gt;
*Mentor Spirit (Bear)&lt;br /&gt;
*Favored (Scandinavians)&lt;br /&gt;
*Phobia, Moderate (Planes)&lt;br /&gt;
*Thrill Seeker&lt;br /&gt;
*Keeps track of how many she kills and how many she saves&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Perfect Authentic Cadence&lt;br /&gt;
|Loyalty=2 &lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alessa P&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alias&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Halvor Ingvarsson&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jaqueline Morrison&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=David Squire&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Chuck Person&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ariel Lopez&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContact for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
Norse imagery, particularly scenes from norse mythology featuring women.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
1: Not a lot. They haven&#039;t really done much.&lt;br /&gt;
&lt;br /&gt;
3: She&#039;s in a shooting club in Snohomish&lt;br /&gt;
&lt;br /&gt;
6: There was a mercenary matching her description and MO operating in Europe, but they haven&#039;t been active in a few years.&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
5: Used to be a mercenary operating in Europe, or something like that. Is usually quite protective of her team.&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Anniken Hjelmsfjord (Scandinavian Union), R4&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Lithe scandinavian woman. Usually wears sleeveless clothing, showing off cyberlimbs with extensive engravings, mostly in Futhark or relating to Norse mythology, but she also has a Valknut covering her right shoulder, with one thin black line for each person she has killed, and one thin white line for every life she has saved. &lt;br /&gt;
Currently, there are &lt;br /&gt;
11 black lines &lt;br /&gt;
and &lt;br /&gt;
8 white lines.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Short sleeved shirt and vest (Berwick+Argentum)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Red_Right_Hand&amp;diff=34548</id>
		<title>Red Right Hand</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Red_Right_Hand&amp;diff=34548"/>
		<updated>2020-04-22T12:56:43Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-04-10]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Dandy]]&lt;br /&gt;
| combatant2  = [[SignificantNPC::Mamushi]] &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang builds on intel found by [[Purkinje]] and [[Tupelo]] to  capture [[Mamushi]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
The team stakes out Mamushi&#039;s hotel, The Warwick-Hilton Hotel. They know from their intelligence that He is going to send a henchman out to scout for locations for some sort of meeting.&lt;br /&gt;
&lt;br /&gt;
They spot a car leaving the hotel driven by a man they saw driving Mamushi before. Using a small drone, they tail it on its business through town, eventually arriving at [[Starfield Bar and Grill]] and determining that this is where he meeting will be set. They stake it out, including setting up a few kinds of electronic surveillance and wait for this meeting to start.&lt;br /&gt;
&lt;br /&gt;
==The Meet. Hey wait a second, this isn&#039;t our meet!==&lt;br /&gt;
&lt;br /&gt;
After some time of surveillance, the team see a bunch of shadowrunners heading into the bar. They witness the meet for [[Brother, Can You Spare a Dime]].&lt;br /&gt;
&lt;br /&gt;
Once the other runners leave with their assignmentm, while Mamushi and his entourage of bodyguards are departing, the team strikes. They hit the bodyguards hard with grenades and gunfire, and quickly take down Mamushi&#039;s troll bodyguard. Purkinje takes out the enemy matrix support, and grenades and suppression force the driver and Mamushi back into the restaurant, where a few more grenades and a drone finish knocking them all out.&lt;br /&gt;
&lt;br /&gt;
The runners drag Mamushi to a safehouse for interrogation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Mamushi admits complicity in the prisoner abductions, and implicates [[SignificantNPC::Kaihatsu Neuratech]]. He also reveals that the Shotozumi-Gumi are involved in street-levelling kidnappings to supply Kaihatsu with additional subjects. He offers the runners some cash in exchange for letting him and his team go.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12k nuyen, 5 karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;ll have the AAR up in the next couple days&amp;quot; - a young GM about to have a truckload of work up-ended on him}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Red_Right_Hand&amp;diff=34508</id>
		<title>Red Right Hand</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Red_Right_Hand&amp;diff=34508"/>
		<updated>2020-04-22T00:13:49Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2020-05-10]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Dandy]]&lt;br /&gt;
| combatant2  = [[SignificantNPC::Mamushi]] &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang builds on intel found by [[Purkinje]] and [[Tupelo]] to  capture [[Mamushi]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
The team stakes out Mamushi&#039;s hotel, The Warwick-Hilton Hotel. They know from their intelligence that He is going to send a henchman out to scout for locations for some sort of meeting.&lt;br /&gt;
&lt;br /&gt;
They spot a car leaving the hotel driven by a man they saw driving Mamushi before. Using a small drone, they tail it on its business through town, eventually arriving at [[Starfield Bar and Grill]] and determining that this is where he meeting will be set. They stake it out, including setting up a few kinds of electronic surveillance and wait for this meeting to start.&lt;br /&gt;
&lt;br /&gt;
==The Meet. Hey wait a second, this isn&#039;t our meet!==&lt;br /&gt;
&lt;br /&gt;
After some time of surveillance, the team see a bunch of shadowrunners heading into the bar. They witness the meet for [[Brother, Can You Spare a Dime]].&lt;br /&gt;
&lt;br /&gt;
Once the other runners leave with their assignmentm, while Mamushi and his entourage of bodyguards are departing, the team strikes. They hit the bodyguards hard with grenades and gunfire, and quickly take down Mamushi&#039;s troll bodyguard. Purkinje takes out the enemy matrix support, and grenades and suppression force the driver and Mamushi back into the restaurant, where a few more grenades and a drone finish knocking them all out.&lt;br /&gt;
&lt;br /&gt;
The runners drag Mamushi to a safehouse for interrogation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Mamushi admits complicity in the prisoner abductions, and implicates [[SignificantNPC::Kaihatsu Neuratech]]. He also reveals that the Shotozumi-Gumi are involved in street-levelling kidnappings to supply Kaihatsu with additional subjects. He offers the runners some cash in exchange for letting him and his team go.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12k nuyen, 5 karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;ll have the AAR up in the next couple days&amp;quot; - a young GM about to have a truckload of work up-ended on him}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Red_Right_Hand&amp;diff=34507</id>
		<title>Red Right Hand</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Red_Right_Hand&amp;diff=34507"/>
		<updated>2020-04-22T00:13:18Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Created page with &amp;quot;{{Infobox military conflict | conflict    =  | width       =  | partof      =   hasMetaplot::Project Red Dragoon | image       =  | caption     =  | date        = hasDat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2020-05-10]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       =&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Dandy]]&lt;br /&gt;
| combatant2  = [[SignificantNPC::Mamushi]] &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The gang builds on intel found by [[Purkinje]] and [[Tupelo]] to  capture [[Mamushi]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
The team stakes out Mamushi&#039;s hotel, The Warwick-Hilton Hotel. They know from their intelligence that He is going to send a henchman out to scout for locations for some sort of meeting.&lt;br /&gt;
&lt;br /&gt;
They spot a car leaving the hotel driven by a man they saw driving Mamushi before. Using a small drone, they tail it on its business through town, eventually arriving at [[Starfield Bar and Grill]] and determining that this is where he meeting will be set. They stake it out, including setting up a few kinds of electronic surveillance and wait for this meeting to start.&lt;br /&gt;
&lt;br /&gt;
==The Meet. Hey wait a second, this isn&#039;t our meet!==&lt;br /&gt;
&lt;br /&gt;
After some time of surveillance, the team see a bunch of shadowrunners heading into the bar. They witness the meet for [[Brother, Can You Spare a Dime]].&lt;br /&gt;
&lt;br /&gt;
Once the other runners leave with their assignmentm, while Mamushi and his entourage of bodyguards are departing, the team strikes. They hit the bodyguards hard with grenades and gunfire, and quickly take down Mamushi&#039;s troll bodyguard. Purkinje takes out the enemy matrix support, and grenades and suppression force the driver and Mamushi back into the restaurant, where a few more grenades and a drone finish knocking them all out.&lt;br /&gt;
&lt;br /&gt;
The runners drag Mamushi to a safehouse for interrogation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Mamushi admits complicity in the prisoner abductions, and implicates [[SignificantNPC::Kaihatsu Neuratech]]. He also reveals that the Shotozumi-Gumi are involved in street-levelling kidnappings to supply Kaihatsu with additional subjects. He offers the runners some cash in exchange for letting him and his team go.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12k nuyen, 5 karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;ll have the AAR up in the next couple days&amp;quot; - a young GM about to have a truckload of work up-ended on him}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=34506</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=34506"/>
		<updated>2020-04-21T22:46:46Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and corporate conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to Some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
* A third person had memories of an Ares elite security spider implanted.&lt;br /&gt;
&lt;br /&gt;
* [[Kaihatsu Neuratech]] is paying large sums of money to the [[Benevolence for Veterans Fund]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
[[Benevolence for Veterans Fund]], a charity group that gives funds to veterans.&lt;br /&gt;
&lt;br /&gt;
[[Kaihatsu Neuratech]], AA cyberware corporation.&lt;br /&gt;
&lt;br /&gt;
== Characters who have featured ==&lt;br /&gt;
&lt;br /&gt;
[[Grant Rowland]], former UCAS MARSOC marine murdered by [[Hector Sanchez]], a man who should be in jail, and according to public record still is.&lt;br /&gt;
&lt;br /&gt;
[[Mary Rowland]], former CIA agent and widow &lt;br /&gt;
&lt;br /&gt;
[[Solomon Hadley]]/[[Hector Sanchez]]&lt;br /&gt;
&lt;br /&gt;
[[Hermes]], AKA Alexander Sharp, decker who [[Night Claws]] has sworn vengeance against.&lt;br /&gt;
&lt;br /&gt;
[[Oscar Amado]], social infiltrator&lt;br /&gt;
&lt;br /&gt;
[[Mamushi]], a fixer and shadow operative.&lt;br /&gt;
&lt;br /&gt;
[[Will Anderson]] and [[Patrick Stone]], employees of the charity organization that were quietly dealt with for knowing too much.&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Brother,_Can_You_Spare_a_Dime&amp;diff=32333</id>
		<title>Brother, Can You Spare a Dime</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Brother,_Can_You_Spare_a_Dime&amp;diff=32333"/>
		<updated>2020-04-02T22:29:17Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-04-02]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Mute]] &amp;lt;br&amp;gt; [[hasRunner::Jormungandr]] &amp;lt;br&amp;gt; [[hasRunner::Captain Boomerang]] &amp;lt;br&amp;gt;  [[hasRunner::Eisenjägerin]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The Gang is hired by [[SignificantNPC::Mamushi]] to assassinate [[Patrick Stone]] and [[Will Anderson]]. They kill Anderson in a staged burglary, and Stone by having Captain Boomerang hurl a golf ball at his head and making it look like an accident.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
[[Mamushi]] is cleaning up after the information revealed to him in [[Seattle Confidential]].&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Mamushi meets with the runners at the [[Starfield Bar and Grill]]. They agree to a price of 14k for the job, and another 6k for dealing with it quickly and quietly.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
The runners quickly establish that both targets work for the [[Benevolence for Veterans Fund]] - Stone is the CFO of the company, Anderson is a case officer.&lt;br /&gt;
&lt;br /&gt;
Stone is a fairly public figure, and frequents a golf club in Snohomish. He has a few bodyguards around him most of the time. He has made the fund a lot of money in the last few years.&lt;br /&gt;
&lt;br /&gt;
[[Jormungandr]] scouts the golf course Stone frequents, recording the general layout with his Eidetic memory&lt;br /&gt;
&lt;br /&gt;
Anderson is more of a drone - he handles charity applications to the fund, donates to charitable causes in Seattle, and seems to really care for his work.&lt;br /&gt;
&lt;br /&gt;
[[Mute]] dives the Benevolence for Veterans Fund host, and manages to retrieve financial records proving that [[SignificantNPC::Kaihatsu Neuratech]] have donated significant amounts of money to the fund over the last couple of years - to the tune of several million nuyen a year.&lt;br /&gt;
&lt;br /&gt;
==The Burglary==&lt;br /&gt;
&lt;br /&gt;
The team decides to kill Anderson in what is to look like a failed robbery in his house. Jormungandr manages to talk [[Eisenjägerin]] and [[Captain Boomerang]] into the building. They convincingly act as common criminals, pick their way into Will&#039;s apartment, intentionally make enough noise that he wakes up, then kill him and leave the scene.&lt;br /&gt;
&lt;br /&gt;
==At The Golf Course==&lt;br /&gt;
&lt;br /&gt;
The team set a meeting with Stone under the guise of Morgan Kaunan, Jormungandr&#039;s real identity. They have lunch at the country club by the Snohomish Golf Course, and head over for a round of golf. At a pre-determined site, Captain Boomerang sneaks off into the treeline to channel a spirit while Jormungandr distracts Mr. Stone and his bodyguard and Mute makes a camera overlooking the spot conveniently pivot out of the way. With this setup done, Captain Boomerangs hurls a regular golfball at Mr. Stone&#039;s head with all his might, killing him instantly. He then sneaks back to the group while the bodyguard is trying to save his principal. Both Jormungandr and Captain Boomerang are detained for questioning by KE detectives but are ultimately let go, and the party head to another meet to get paid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The J pays out the runners at a public park in Snohomish.&lt;br /&gt;
&lt;br /&gt;
[[Mute]] is interested in learning more about why this happened. He researches Kaihatsu Neuratech, and manages to unearth rumours that they&#039;re working on something big, but he can&#039;t find anything specific.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
20k nuyen, 2 karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|This is a professional grandma, okay? - Jigurd }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Brother,_Can_You_Spare_a_Dime&amp;diff=32332</id>
		<title>Brother, Can You Spare a Dime</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Brother,_Can_You_Spare_a_Dime&amp;diff=32332"/>
		<updated>2020-04-02T22:28:50Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-04-02]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Mute]] &amp;lt;br&amp;gt; [[hasRunner::Jormundgandr]] &amp;lt;br&amp;gt; [[hasRunner::Captain Boomerang]] &amp;lt;br&amp;gt;  [[hasRunner::Eisenjägerin]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The Gang is hired by [[SignificantNPC::Mamushi]] to assassinate [[Patrick Stone]] and [[Will Anderson]]. They kill Anderson in a staged burglary, and Stone by having Captain Boomerang hurl a golf ball at his head and making it look like an accident.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
[[Mamushi]] is cleaning up after the information revealed to him in [[Seattle Confidential]].&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Mamushi meets with the runners at the [[Starfield Bar and Grill]]. They agree to a price of 14k for the job, and another 6k for dealing with it quickly and quietly.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
The runners quickly establish that both targets work for the [[Benevolence for Veterans Fund]] - Stone is the CFO of the company, Anderson is a case officer.&lt;br /&gt;
&lt;br /&gt;
Stone is a fairly public figure, and frequents a golf club in Snohomish. He has a few bodyguards around him most of the time. He has made the fund a lot of money in the last few years.&lt;br /&gt;
&lt;br /&gt;
[[Jormungandr]] scouts the golf course Stone frequents, recording the general layout with his Eidetic memory&lt;br /&gt;
&lt;br /&gt;
Anderson is more of a drone - he handles charity applications to the fund, donates to charitable causes in Seattle, and seems to really care for his work.&lt;br /&gt;
&lt;br /&gt;
[[Mute]] dives the Benevolence for Veterans Fund host, and manages to retrieve financial records proving that [[SignificantNPC::Kaihatsu Neuratech]] have donated significant amounts of money to the fund over the last couple of years - to the tune of several million nuyen a year.&lt;br /&gt;
&lt;br /&gt;
==The Burglary==&lt;br /&gt;
&lt;br /&gt;
The team decides to kill Anderson in what is to look like a failed robbery in his house. Jormungandr manages to talk [[Eisenjägerin]] and [[Captain Boomerang]] into the building. They convincingly act as common criminals, pick their way into Will&#039;s apartment, intentionally make enough noise that he wakes up, then kill him and leave the scene.&lt;br /&gt;
&lt;br /&gt;
==At The Golf Course==&lt;br /&gt;
&lt;br /&gt;
The team set a meeting with Stone under the guise of Morgan Kaunan, Jormungandr&#039;s real identity. They have lunch at the country club by the Snohomish Golf Course, and head over for a round of golf. At a pre-determined site, Captain Boomerang sneaks off into the treeline to channel a spirit while Jormungandr distracts Mr. Stone and his bodyguard and Mute makes a camera overlooking the spot conveniently pivot out of the way. With this setup done, Captain Boomerangs hurls a regular golfball at Mr. Stone&#039;s head with all his might, killing him instantly. He then sneaks back to the group while the bodyguard is trying to save his principal. Both Jormungandr and Captain Boomerang are detained for questioning by KE detectives but are ultimately let go, and the party head to another meet to get paid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The J pays out the runners at a public park in Snohomish.&lt;br /&gt;
&lt;br /&gt;
[[Mute]] is interested in learning more about why this happened. He researches Kaihatsu Neuratech, and manages to unearth rumours that they&#039;re working on something big, but he can&#039;t find anything specific.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
20k nuyen, 2 karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|This is a professional grandma, okay? - Jigurd }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Brother,_Can_You_Spare_a_Dime&amp;diff=32330</id>
		<title>Brother, Can You Spare a Dime</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Brother,_Can_You_Spare_a_Dime&amp;diff=32330"/>
		<updated>2020-04-02T22:27:43Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt; {{Infobox military conflict | conflict    =  | width       =  | partof      =   hasMetaplot::P...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-04-02]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Mute]] &amp;lt;br&amp;gt; [[hasRunner::Jormundgandr]] &amp;lt;br&amp;gt; [[hasRunner::Captain Boomerang]] &amp;lt;br&amp;gt;  [[hasRunner::Eisenjägerin]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The Gang is hired by [[SignificantNPC::Mamushi]] to assassinate [[Patrick Stone]] and [[Will Anderson]]. They kill Anderson in a staged burglary, and Stone by having Captain Boomerang hurl a golf ball at his head and making it look like an accident.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
[[Mamushi]] is cleaning up after the information revealed to him in [[Seattle Confidential]].&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Mamushi meets with the runners at the [[Starfield Bar and Grill]]. They agree to a price of 14k for the job, and another 6k for dealing with it quickly and quietly.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
The runners quickly establish that both targets work for the [[Benevolence for Veterans Fund]] - Stone is the CFO of the company, Anderson is a case officer.&lt;br /&gt;
&lt;br /&gt;
Stone is a fairly public figure, and frequents a golf club in Snohomish. He has a few bodyguards around him most of the time. He has made the fund a lot of money in the last few years.&lt;br /&gt;
&lt;br /&gt;
[[Jormungandr]] scouts the golf course Stone frequents, recording the general layout with his Eidetic memory&lt;br /&gt;
&lt;br /&gt;
Anderson is more of a drone - he handles charity applications to the fund, donates to charitable causes in Seattle, and seems to really care for his work.&lt;br /&gt;
&lt;br /&gt;
[[Mute]] dives the Benevolence for Veterans Fund host, and manages to retrieve financial records proving that [[SignificantNPC::Kaihatsu Neuratech]] have donated significant amounts of money to the fund over the last couple of years - to the tune of several million nuyen a year.&lt;br /&gt;
&lt;br /&gt;
==The Burglary==&lt;br /&gt;
&lt;br /&gt;
The team decides to kill Anderson in what is to look like a failed robbery in his house. Jormungandr manages to talk [[Eisenjägerin]] and [[Captain Boomerang]] into the building. They convincingly act as common criminals, pick their way into Will&#039;s apartment, intentionally make enough noise that he wakes up, then kill him and leave the scene.&lt;br /&gt;
&lt;br /&gt;
==At The Golf Course==&lt;br /&gt;
&lt;br /&gt;
The team set a meeting with Stone under the guise of Morgan Kaunan, Jormungandr&#039;s real identity. They have lunch at the country club by the Snohomish Golf Course, and head over for a round of golf. At a pre-determined site, Captain Boomerang sneaks off into the treeline to channel a spirit while Jormungandr distracts Mr. Stone and his bodyguard and Mute makes a camera overlooking the spot conveniently pivot out of the way. With this setup done, Captain Boomerangs hurls a regular golfball at Mr. Stone&#039;s head with all his might, killing him instantly. He then sneaks back to the group while the bodyguard is trying to save his principal. Both Jormungandr and Captain Boomerang are detained for questioning by KE detectives but are ultimately let go, and the party head to another meet to get paid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The J pays out the runners at a public park in Snohomish.&lt;br /&gt;
&lt;br /&gt;
[[Mute]] is interested in learning more about why this happened. He researches Kaihatsu Neuratech, and manages to unearth rumours that they&#039;re working on something big, but he can&#039;t find anything specific.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
20k nuyen, 2 karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|This is a professional grandma, okay? - Jigurd }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=32323</id>
		<title>The Rowland Case</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=32323"/>
		<updated>2020-04-02T22:26:01Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-14]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Tacoma and northern Puyallup&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Esper]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Night Claws]] &amp;lt;br&amp;gt; [[hasRunner::Stormcrow]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[Hermes]] &amp;lt;br&amp;gt; [[Oscar Amado]] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by [[Johnson::Mary Rowland]] to investigate the murder of her husband, Grant Rowland. The runners discover that convicted murderer Hector Sanchez, who according to official records is supposed to be serving a life sentence in a Supermax prison, somehow got out of prison and was implanted with a prototype piece of cyberware that overwrites a person&#039;s memory. Sanchez did the murder in a way that is the calling card of his old gang, [[The Red Grins]]. The runners are hounded at every turn by at least two trained professionals, a hacker and a sniper, and potentially a third, as there was another person supposed to be in a max security prison in Texas at the meet.&lt;br /&gt;
&lt;br /&gt;
Eventually the team manage to capture Sanchez and take him to a Laesa syndicate facility in Puyallup for interrogation. After the interrogation as the team are taking him to a doctor to look at this fancy implant, Sanchez is shot by a sniper and upon his death the implant fries itself.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Eight months before the run: Hector Sanchez, mid-level gangster in the razorgang The Red Grins goes to jail with the help of the testimony of two of his fellow gangers, Miguel and Gilberto Ortiz. They testified because they felt his increasingly violent tendencies would turn on his gang.&lt;br /&gt;
&lt;br /&gt;
Five days before the run: Sanchez washes up in Tacoma with a fresh set of cybernetic implants, including one that tries to replace his memories with that of Solomon Hadley, a former UCAS MARSOC marine who died from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
Four days before the run: Grant Rowland, former UCAS MARSOC marine, is brutally stabbed to death outside his business in northern Tacoma. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team meet Mrs. Johnson, Mary Rowland, at a nondescript diner in Bellevue. She tells her the facts as she knows them - her husband was brutally stabbed to death, KE are doing very little to investigate, and she thinks it might be related to his career in the Marines, which she knows little about. One of the patrons in the bar is listening in on their conversation, at least until Mrs. Johnson puts up a White Noise generator halfway into the meet. Also unbeknownst to the runners, [[NPC::Hermes]] manages to breach their DNI and listen in on their comms for long enough to hear their plan - to check into a Tacoma hotel as a base of operations for their work. He gets to work hacking into various hotels in Tacoma and collecting reservations made there. Thanks to their man in the diner, they have a list of SINs to check against.&lt;br /&gt;
&lt;br /&gt;
==Research from the Hotel==&lt;br /&gt;
&lt;br /&gt;
The team examine crime scene photos and a preliminary autopsy report provided by the Johnson. [[Moth]] picks up on the fact that one of the injuries the victim suffered was deep cuts in both corners of the mouth, the eponymous move of The Red Grins, a puyallup razorgang that to Moth&#039;s knowledge don&#039;t operate outside of Puyallup. [[Night Claws]] sends his pet sprite off on a six-hour matrix search on Rowland himself, and after that the team decide to visit the crime scene.&lt;br /&gt;
&lt;br /&gt;
==The Crime Scene==&lt;br /&gt;
&lt;br /&gt;
At the crime scene, [[Esper]] uses Psychometry and gets a quite vivid impression of the murder - the killer overpowered Rowland and stabbed him to death, but to Esper it felt as if there were two minds in the killer&#039;s head, and that this was somehow a just act of vengeance for an egregious crime. Through various means the team rule out the usual suspects of this sort of double personality - Schizophrenia, mind magic, spirits, and personachips. They also look up who in the Red Grins might have reason to wish revenge on someone, and find the story of Hector Sanchez and how he was betrayed by his friends. They also discover that the suspicious man at the meet is another man supposed to be serving a life sentence in another high-security prison in Texas. [[Stormcrow]] manages to follow tracks away from the crime scene to a manhole cover and into the sewers. Moth, Esper and Stormcrow follow enter the sewers while Night Claw stays on the surface. They follow the trail for a while, but it goes cold. After several hours in the sewers they are less than clean and decide to surface and check into a nearby hotel to clean up.&lt;br /&gt;
&lt;br /&gt;
==Hermes Returns==&lt;br /&gt;
&lt;br /&gt;
While the rest of the team are cleaning up, Night Claw suddenly gets a mark on a persona running silent. He finds a decker with a persona like the greek god Hermes and attacks him. Hermes, however, hits Night Claw with a Tantrum-laced dataspike, leaving him puking on the floor while Hermes makes his escape. Once Night Claw is capable of moving again, he swears vengeance on this decker. The team concludes that between the guy in person at the meet and this, they must be quite compromised. They mostly turn off DNI, and Moth stops using the SIN she used at the meet for the remainder of the run.&lt;br /&gt;
&lt;br /&gt;
==The Garrison==&lt;br /&gt;
&lt;br /&gt;
The team decide to run down a lead they got from the J at the meet - The Garrison, a pub that caters to military and ex-military types in southern Tacoma. They arrive in the middle of a wake for Grant Rowland. They manage to blend in and make inquiries about Rowland and his past, learning that he was well liked at the bar, and that two patrons were former squadmates, one of whom, Rick Nicodemo is at the wake. As they decide to find Rick and question him, he heads outside to smoke, and shots ring out in The Garrison as Rick is shot and killed by sniper fire. The team and all the military patrons inside rush out, and particularly sharp-eyed members of the team manage to spot the killer on a rooftop a good kilometer away. Moth organizes the patrons into pursuit while Stormcrow turns into a bird to chase after the killer and Esper levitates upwards to try to reestablish line of sight.&lt;br /&gt;
&lt;br /&gt;
The assassin tries to make his escape with a wingsuit, but Stormcrow uses an alchemical Destroy [Pants] prep to tear holes in it and cause the killer to crash. Esper promptly turns him to stone with Petrify. They decide to take him to a Laesa syndicate hideout in Puyallup that Moth gives them access to for questioning.&lt;br /&gt;
&lt;br /&gt;
Through a combination of Esper&#039;s interrogation technique, Night Claw&#039;s matrix search finally concluding, and talking with the surviving squadmate, one Aviram &amp;quot;Ravi&amp;quot; Cohen, the team manage to piece the following together:&lt;br /&gt;
&lt;br /&gt;
==The Conclusion==&lt;br /&gt;
&lt;br /&gt;
Hector Sanchez has been implanted with some sort of prototype headware that replaces his memories with those of Solomon Hadley, the fourth member of Rowland&#039;s squad who was left behind on an op in Bogota during the Amazonian Wars. The squad thought it was the right call at the time but Rowland beat himself up over it, and Hadley never forgave them once he got released from the POW camp in which he spent the rest of the Amazonian war. For some reason &amp;quot;Hadley&amp;quot; decided to act on his vengeance, stealing the necessary equipment to carry out the murder in an act that Hector Sanchez might have chosen. Through Psychometry they also learn that this piece of ware was installed in Hector Sanchez head in a lab that is high tech enough that it probably has the capability to install Deltaware.&lt;br /&gt;
&lt;br /&gt;
As they&#039;re taking Hadley/Sanchez to a contact of theirs to examine this ware closer, another sniper kills him. After the shooting in Tacoma, the team hunting the runners picked up their trail and followed them to Puyallup. As Sanchez dies, Night Claw notices that the headware briefly goes wireless on and transmits a very large amount of data to a host that disappears once the transmission is completed. He manages to intercept the data and with the help of Esper&#039;s knowledge of memories they manage to build it into a readable format. While the data was fragmented, the team have enough to understand that the data transmitted were the memories that Sanchez had experienced since washing up in Tacoma, five days ago.&lt;br /&gt;
&lt;br /&gt;
They inform the Johnson of all this, who pays them and gives them the contact information of an old colleague of hers.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8k nuyen, 6 karma, [[CIA Bill]] at Loyalty 1, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{Gamequote|Amusing quote from game.}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
== Esper ==&lt;br /&gt;
This was the first job I&#039;ve taken since learning the art of psychometry. I have long known about the psychic reside that persists on objects and locations of emotional significance, but I had no idea such clear information could be read from it. It has taken a toll on my sanity, I fear. I must constantly guard my mind against such overwhelming influences, and I must take care not to let these experiences affect my memory and emotions too much. As for these killers... I find for the first time a form of influence I do not know, and it scares me. I hope this woman is prepared for a long, difficult fight if she wishes to continue.&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
&lt;br /&gt;
==Night Claws==&lt;br /&gt;
&amp;quot;Someone out there is heavily fragging with Prisoners and the Military. And there are two things i want to see the insides of: That one Deckers Persona and maybe Person and that Host. Someone is developing cutting Edge Tech and using prisoners as experiments for rather dark causes. That Hermes Man will have a bad time when i get a hold of him..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Moth==&lt;br /&gt;
[[Moth]] here.  Run #5 was quite an adventure.  And this is just the start!  We’ve discovered something, and we’ve just begun to untangle it.&lt;br /&gt;
&lt;br /&gt;
We knew the job was for a widow to investigate her husband’s death.&lt;br /&gt;
&lt;br /&gt;
It was a great team.  Esper is an adept – she has psychometry, which is basically the best thing ever in researching a murder, and the ability to turn people to stone, which is pretty darn good for capturing people.  Night Claws is a talented technomancer.  He got information we really needed, and intercepted a key data feed with quick reflexes.  Stormcrow is a perceptive dryad-bird, with unusual spells that sure prove useful, like one for destroying pants.  He also wears a lot of gold, which caught my eye, but he says it’s not real.  Still, that’s something for the shopping list!&lt;br /&gt;
&lt;br /&gt;
The johnson met us at a diner in Bellevue.  In the Clyde Hill area.  Not too far from my house.&lt;br /&gt;
&lt;br /&gt;
She was a widow, as advertised, but not what I expected.  Mary Rowland.  A serious woman with an almost military quality to her.  Black turtleneck.  Khakis.  Hair in a tight bun.  Used to work for the feds.  An operative for an agency.  Her husband was special forces.  She was more angry than sorrowful.   Her husband had been murdered five days earlier.  She wanted whoever killed him to be in jail or dead.  She really didn’t have the resources to pay more than that, but I talked her into connecting us with a really useful contact of hers to sweeten the deal.  A CIA handler.  She had a white noise generator.  (I made a note to buy one.  They are really useful!)&lt;br /&gt;
&lt;br /&gt;
Now, while we were talking to her, an orc came in and sat down.  There was something odd about him.  &lt;br /&gt;
&lt;br /&gt;
At first, I thought they were together.  A bit of backup maybe.  But we now know he was something else entirely.  He is – in fact – a former death row inmate from Texas.  An absolute killer.  Nothing like he carried himself in the diner.  We are pretty sure he’s another subject in the experiment.  Which involves death row inmates getting implanted with cyberware that uses another person’s memories to control their behavior.  But we didn’t know any of that then!&lt;br /&gt;
&lt;br /&gt;
She and her husband, Grant Rowland, run a security firm.  He was killed in the alley beside their business.  She wasn’t sure why.  Maybe something from his past?  But they were the kind of couple who don’t talk about their work much with each other.  Straight-laced and dutiful.  She had a heavily redacted dossier on him, and I got her to share information about recent security jobs – since that could create a motive also.  Maybe someone wanted to impersonate him for something he had access to?  But it wasn’t anything worth killing a person over.&lt;br /&gt;
&lt;br /&gt;
She also had the preliminary autopsy from KE.  Now, interestingly, KE was just sitting on the case doing nothing.  Like maybe some big strings had been pulled.  I took one look at the crime scene and recognized something.  He’d been cut with a Glasgow Grin.  That’s a mark that the Red Grins use when they kill someone that has horribly wronged them.  A traitor or snitch.  As a made man of the Laesa syndicate, it’s my job to know about local drug runners in Puyallup.  They run north of Tarislar.  But they are a solid client of ours.  A regular buyer for their own distribution.  I asked the johnson if her husband had done any work in Puyallup, but he had not.  Curious.&lt;br /&gt;
&lt;br /&gt;
She gave us another lead.  Her husband frequented a club called the Garrison.  I knew that was a place favored by off duty cops and former soldiers.&lt;br /&gt;
&lt;br /&gt;
I rented the group a nice hotel room to start planning and legwork.  Night Claws sent out a sprite to get everything that could be known about Grant Rowland (and this proves very useful, but a lot happens in the next six hours first!)  I called my papa and got even more info on the Red Grins.  Mainly I was looking for something that would feel like treachery to them.  Earn a Glasgow Grin.  They had a leader a couple years back, Hector Sanchez, who went wrong.  Just too violent.  The gang turned on him.  Bit of a mutiny.  Several of them witnessed against him, and he ended up on death row at Seattle penitentiary.  He’s still there (or so we thought at this point!)  I got the names of the key witnesses.  The Ortez brothers, Miguel and Gilberto.  But none of it sounded like something Grant Rowland would be part of.  But it was curious.&lt;br /&gt;
&lt;br /&gt;
We read through the dossiers.  Drew our own conclusions.  Grant Rowland was just a stand up guy from all report.&lt;br /&gt;
&lt;br /&gt;
We figured the place to start was the scene of the crime.  The alley where he died.&lt;br /&gt;
&lt;br /&gt;
When we got there, Esper revealed that she could use psychometry, which means she can read the psychic impressions of a place or object.  See its history.  Which is basically the best skill ever for a murder investigation.  I think it was harrowing for her, though.&lt;br /&gt;
&lt;br /&gt;
She relived the murder from the killer’s eyes.  And it was very strange.  She could basically sense two psychic impressions.  The killer, and a voice inside them.  The voice was angry at Rowland.  Wanted him dead for being left behind and sending him away.  The physical body of the killer was taking that vengeance.  Cutting the Glasgow Grin in all sincerity – this was a man who deserved it!  Who deserved worse!  It didn’t seem like some cold hearted ploy to frame the Red Grins.  This was sincere Red Grinning.  There was thinking about returning to the lair.  Howling like a wolf?  An awareness of the voice in his head but also like a flinching fear that whoever that was might become aware of his awareness.&lt;br /&gt;
&lt;br /&gt;
It put me in mind of Hector Sanchez.  He’d been put away.  Left to rot on death row.  Betrayed by his gang.  But he had no motive to kill Grant Rowland that we could find.&lt;br /&gt;
&lt;br /&gt;
But also the killer had pretty high end weapons and security armor.  Maybe a little above the Red Grins.&lt;br /&gt;
&lt;br /&gt;
But we were facing a real mystery.  What could cause that voice in the head?  Esper knows a lot about mind control and ran through one idea after another.  Nothing.  Night Claws had some ideas about tech, but he didn’t know anything could do this.&lt;br /&gt;
&lt;br /&gt;
Night Claws checked the one camera to the alley but it didn’t show anything more than what we’d found through the psychometry.&lt;br /&gt;
&lt;br /&gt;
Stormcrow worked out that there were boot prints.  We followed them to a manhole cover.  Was this the killer’s lair?  Stormcrow turned into a bird, and Esper can levitate, and Night Claws stayed in the car, so it was only me – the Face! – stomping through sewage.  Sigh.  At least Esper and I had gas masks.  Stormcrow might have been nauseous.  It’s hard to tell on a bird.&lt;br /&gt;
&lt;br /&gt;
The path through the sewers ran southeast.  A path that took us real close to the Garrison, but also that pointed southeast towards Red Grin territory, and their hangout, a club called the Daring Smile.  Curious.&lt;br /&gt;
&lt;br /&gt;
We decided to hit the Garrison first since we were right there.  It wasn’t so much that we were sure the killer had come up there.  We just lost his trail at that point.  But it was on our list.&lt;br /&gt;
&lt;br /&gt;
Obviously I wasn’t going to a bar still smelling like sewage.  None of us were.  So I grabbed us another hotel room nearby.  Just to get all cleaned up, and reconnect.  I sent Night Claws who remember was just driving since he didn’t want to go down in the sewer a note on DNI to meet up at the hotel room.  Now, this is the point where I learn a valuable life lesson about using my own SIM to rent two hotel rooms on the same job, and that messages sent over DNI are not as secure as talking with microtransceivers.&lt;br /&gt;
&lt;br /&gt;
I step out of the shower still in my robe and Night Claws looked like something was really wrong with him.  Vomiting on the floor!  I ran over just pausing to grab my medkit, but he was basically okay.  Just something deckerish had happened?  A guy dressed like Hermes attacked him in his head?&lt;br /&gt;
&lt;br /&gt;
We figured out that maybe this was tied to that weird orc guy at the meet up?  Who was maybe tracking us?  Or had a decker friend doing so?  And they’d been looking for me to use my SIM again.  I was in a fret!  Had I burned a quality 4 SIM???  I at least knew to not use it any more on this job.  Night Claws was mad at the decker and we agreed the problem would be solved when Mr. Hermes was dead.  (Spoiler alert:  his reckoning must be in chapter two of this adventure.  That guy is still out there.  But Night Claws is working on finding him!)&lt;br /&gt;
&lt;br /&gt;
But, all in all, we could tell there was a lot going on, and it didn’t all add up.  This was way beyond Red Grins.  (And, I was really really hoping we could leave them alone beyond possibly a bit of friendly conversation because they are a good paying customer for the syndicate.)&lt;br /&gt;
&lt;br /&gt;
We were on edge about the orc who we could investigate a bit more.  We worked out that he was also a death-row inmate!  But from Texas.  Maybe a Lonestar link, since they run both prisons?  &lt;br /&gt;
&lt;br /&gt;
And Night Claws made this really clever thing for us.  At this point we kind of worked out that someone was experimenting on death row prisoners.  Somehow making them assassins.  So we needed to watch for other death row inmates.  With the time we had, it made sense to narrow the search to Seattle Pen incarcerated.  Locals.  But that assassin detector was a slick piece of work.  And it looked like some kind of Cthulhu monster.&lt;br /&gt;
&lt;br /&gt;
So we were finally clean, smelling good again (and, for me, that is really really good), and off to the Garrison.  Esper had changed to a great disguise as a DocWagon first responder.  She had a SIM to match.  Just the sort of person to fit in there.  And Night Claws and I worked up that we were PIs hired by the wife to investigate the death.  He had a legit PI license, and we really were hired by her.  The best disguises are made from truth.  We figured we could ask openly, and Esper could watch and ask covertly.  A solid bit of social flanking.  And there was no way to make Stormcrow, a dryad dressed as a rapper, look like he belonged at the Garrison, so we just encouraged him to walk in separately.&lt;br /&gt;
&lt;br /&gt;
Now we realized after we walked in that they were actually having a wake for Grant there.  A lot of guys who really cared about him.  We waited until an appropriate time and Night Claws and I explained we were looking into the death, trying to get justice for it for Mary.  A man named David stepped over towards the wall with us.  I showed him Hector Sanchez’s picture.  And Mr. Suspicious Orc’s picture (whose name is Oscar Amado).  Asked him if he’d been around David.  He hadn’t to his knowledge.  But he explained that Grant was closest to Rick and Ravi.  Rick was there.  Ravi wasn’t.  They’d all served together.&lt;br /&gt;
&lt;br /&gt;
We figured we ought to talk to both of them.  Right about this point Rick steps out for a smoke.&lt;br /&gt;
&lt;br /&gt;
And we plan to go talk to him once we finish with David who is solemnly putting a fancy pin up on this huge world map on the wall at the Garrison where they honor their fallen.  A lot of pins.  A lot of hot spots.&lt;br /&gt;
&lt;br /&gt;
And that’s when there is the sound of gun fire.  &lt;br /&gt;
&lt;br /&gt;
Uh oh.&lt;br /&gt;
&lt;br /&gt;
We go racing out and damn if Rick isn’t down.  A professional hit.  Right between the eyes.  Dead as dead can be.&lt;br /&gt;
&lt;br /&gt;
Esper manages to get line of sight on the gun man!  He’s like on a balcony 10 stories up on a building way across the way.  She points him out.&lt;br /&gt;
&lt;br /&gt;
Meanwhile I’m having a different thought.  Ravi.  Is he missing because he’s dead?  Or in imminent peril?  Sure looks like someone’s taking out a whole team that served together.&lt;br /&gt;
&lt;br /&gt;
But I glance up at the balcony.  And I’ve got magnification contacts.  It was Hector Sanchez!&lt;br /&gt;
&lt;br /&gt;
It&#039;s a bar of police and soldiers.  Everyone pours out onto the street.&lt;br /&gt;
&lt;br /&gt;
Stormcrow turns into a bird and flies after, keeping him in line of sight.&lt;br /&gt;
&lt;br /&gt;
David gives us Ravi’s address to check on him, once the assailant is dealt with.&lt;br /&gt;
&lt;br /&gt;
We can’t let Hector get away!&lt;br /&gt;
&lt;br /&gt;
I give a speech to this crowd of off-duty and former police and military types.  This is the man that killed Grant Rowland!  We must get him!  For Mary!  For Justice!  They organize themselves into two squads and join the chase!&lt;br /&gt;
&lt;br /&gt;
And Hector ran around to the other side of the building and jumped off in a glidesuit!  &lt;br /&gt;
&lt;br /&gt;
The chase was on!&lt;br /&gt;
&lt;br /&gt;
I was mainly busy busy encouraging everyone to do their best to catch him.&lt;br /&gt;
&lt;br /&gt;
And boy did they!&lt;br /&gt;
&lt;br /&gt;
Night Claws pulled me into the car with him to try to give chase at speed if the man kept flying.&lt;br /&gt;
&lt;br /&gt;
Stormcrow was himself flying.  Being a bird.  And gaining ground!&lt;br /&gt;
&lt;br /&gt;
Esper was flying and levitating after him too to get close enough for mayhem.&lt;br /&gt;
&lt;br /&gt;
The squads from the Garrison were chasing by foot.  More eyes on the prize.&lt;br /&gt;
&lt;br /&gt;
And then Stormcrow did something amazing.  Apparently he has an alchemical thing that destroys a person’s pants, making them naked.  A party trick.  Only if you destroy the pants of a glidesuit, it uhhh greatly impacts its viability as a flying device.&lt;br /&gt;
&lt;br /&gt;
Hector plummeted to the ground.  It should have killed him.  It would have killed anyone.  But he just stood right up, looking like he was going to run for it.&lt;br /&gt;
&lt;br /&gt;
And then Esper turned him to stone!&lt;br /&gt;
&lt;br /&gt;
We had him!&lt;br /&gt;
&lt;br /&gt;
He had a nasty scar running up his face like he’d recently had brain surgery.&lt;br /&gt;
&lt;br /&gt;
We had – at this point – nearly completed the job we’d been paid to do.  This was Grant’s killer.  We could kill him, or turn him in to the police.  Unfortunately death row didn’t seem all that secure anymore.&lt;br /&gt;
&lt;br /&gt;
So probably we were going to kill him, but first, there was a lot more to understand here.  Something big.  Time to investigate.&lt;br /&gt;
&lt;br /&gt;
The squads from the Garrison caught up with us.  They were not sorry to see Grant’s killer turned to stone.  It was probably the only thing kept him alive at that point.  They knew we were working for Mary, since we told them.  They were real content to let us see to it.  But also handy with a tip.  This had all been real public.  KE was probably on their way.  We needed to get out of there.&lt;br /&gt;
&lt;br /&gt;
We were – as noted before – not far from Puyallup at this point.&lt;br /&gt;
&lt;br /&gt;
We needed to smuggle a petrified wanted man to a safehouse for questioning.  Luckily, I was a professional smuggler for the Laesa, and Puyallup is our territory.  At least Tarislar, and naturally we have routes to it, and safehouses along the way.&lt;br /&gt;
&lt;br /&gt;
I got us to a decently guarded safehouse.  A hide in plain sight warehouse.  Physical guards.  A watcher spirit.  Cameras.  Stormcrow and I manned the camera security, while Night Claws worked the matrix security, and Esper went to work to figure out what could be learned from Hector when he was woken up.  My contribution was slapping on a trauma patch so he didn’t die first.  And to note that big scar on his face looked like it was from a cheap surgery to remove something from his brain.  Something about the size of a bomb.&lt;br /&gt;
&lt;br /&gt;
We removed all his weapons and Esper levitated him so he was really really helpless.  She mostly just ruled stuff out though.  His memories of his captors and experimenters had been wiped.  She could only sort out that it was definitely the cyber tech.&lt;br /&gt;
&lt;br /&gt;
About this time, Night Claws’ matrix sprite returns.  This sprite had been busily scrubbing the matrix for info on Grant Rowland.  And this is when we got a big reveal.  Grant had been on a mission overseas with Rick, Ravi, and a fourth man.  Solomon Hadley.  Grant had led the op and made the difficult decision when the choice was between leaving Solomon behind to become a POW, or losing everyone, to leave Solomon behind!  This was the voice controlling Hector.  It was Solomon who hated Grant.  It was Solomon who wanted him dead.&lt;br /&gt;
&lt;br /&gt;
We assumed for a good hour that it must be Solomon behind this whole crazy experiments on inmates thing, but soon enough a matrix search revealed that Solomon had just worked a manual job – longshoreman – after his time in the marines, and he had died two years ago of cancer.&lt;br /&gt;
&lt;br /&gt;
So … he was the voice in Hector’s head, but it was … like a dead man’s memories?  Making him play out the dead man’s fantasy?  And blending it into his own psyche.  Hector – if he wanted to kill a man for leaving him behind – would use a Glasgow Grin.  That was Hector, but the hate of Rowland came from Solomon.&lt;br /&gt;
&lt;br /&gt;
But … how????&lt;br /&gt;
&lt;br /&gt;
The answer had to be inside Hector.  In that implanted cyber tech.  Not to mention whatever was in his muscles, making him feel no pain, and survive a fall from that height.&lt;br /&gt;
&lt;br /&gt;
None of us knew enough about cyber tech to understand it.  We needed an expert.  We were in Laesa territory.  I arranged for a syndicate cyber tech to take a look.  We just had to deliver him.&lt;br /&gt;
&lt;br /&gt;
And that’s when things went wrong.&lt;br /&gt;
&lt;br /&gt;
Esper re-petrified him for safe transport.&lt;br /&gt;
&lt;br /&gt;
We were carrying him out to the van and a sniper shot him right through the cyber tech.  It was the sort of shot would likely have killed any one of us.&lt;br /&gt;
&lt;br /&gt;
There was a moment of terror, but the sniper just bolted.  Like his job was done.&lt;br /&gt;
&lt;br /&gt;
The killing blow turned him back to flesh.  But the cyber thing was toast.&lt;br /&gt;
&lt;br /&gt;
But Esper and Night Claws were like ninja-fast jumping into action.  They realized his death had triggered some data being released from his body.  Sent back to a host?  Night Claws was able to intercept a copy.  Esper was able to translate it – it was liked coded into hormones or something.  It was a week of memories.  Hector’s memories.  From crawling up on the shore, off the Sound, to three murders.  One guy we didn’t recognize.  Grant.  Rick.  Further proof he was the murderer.&lt;br /&gt;
&lt;br /&gt;
Night Claws tracked the data.  It went to a spire that popped up out of the Sound.  Like a matrix-style underwater lair.&lt;br /&gt;
&lt;br /&gt;
We still had the ruined wreck of the cyber implant.  Esper realized she could use her psychometry on that!   She recovered the memories of the initial implant surgery.  A crazy fancy lab.  Like beyond triple AAA corp kind of financing.  Masked surgeons in a high tech surgical theatre.  People watching from behind plexiglass.  But too far away to catch their faces.  The sort of place every possible identifying logo had been stripped from all the equipment.&lt;br /&gt;
&lt;br /&gt;
That was the real enemy.  &lt;br /&gt;
&lt;br /&gt;
We still didn’t understand exactly what they were doing but it involved two people’s memories, creating a person who acted like someone else would.  If they were alive.  Experimenting on death-row inmates.  &lt;br /&gt;
&lt;br /&gt;
This was big!&lt;br /&gt;
&lt;br /&gt;
I had to do some serious convincing to get our Laesa cyber tech to get involved in something so obviously full of crazy money heat.  But he took a look and basically confirmed what we had surmised.  Only, so far as he was concerned, it wasn’t a thing currently possible to do.&lt;br /&gt;
&lt;br /&gt;
But for now, we had finished the job.  Mary wanted the killer dead.  That was – in the most literal sense – Hector.  He was dead.  We had proof he’d done it.&lt;br /&gt;
&lt;br /&gt;
But Mary was really paying for justice. &lt;br /&gt;
&lt;br /&gt;
So we told her everything.  Mary was an ex-fed.  She had connections.  Maybe she had the pull to look into this further?  Or resource us to keep chasing it?  Only time would tell.&lt;br /&gt;
&lt;br /&gt;
But, as promised, she gave us the 8,000 nuyen each and a new contact.  A CIA handler.  Quite the resource!  And perhaps critical to the next chapter of this adventure!&lt;br /&gt;
&lt;br /&gt;
(There was an after party at my house.  Of course.)&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=32314</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=32314"/>
		<updated>2020-04-02T21:54:11Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and corporate conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to Some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
* A third person had memories of an Ares elite security spider implanted.&lt;br /&gt;
&lt;br /&gt;
* [[Kaihatsu Neuratech]] is paying large sums of money to the [[Benevolence for Veterans Fund]].&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
[[Benevolence for Veterans Fund]], a charity group that gives funds to veterans.&lt;br /&gt;
&lt;br /&gt;
[[Kaihatsu Neuratech]], AA cyberware corporation.&lt;br /&gt;
&lt;br /&gt;
== Characters who have featured ==&lt;br /&gt;
&lt;br /&gt;
[[Grant Rowland]], former UCAS MARSOC marine murdered by [[Hector Sanchez]], a man who should be in jail, and according to public record still is.&lt;br /&gt;
&lt;br /&gt;
[[Mary Rowland]], former CIA agent and widow &lt;br /&gt;
&lt;br /&gt;
[[Solomon Hadley]]/[[Hector Sanchez]]&lt;br /&gt;
&lt;br /&gt;
[[Hermes]], AKA Alexander Sharp, decker who [[Night Claws]] has sworn vengeance against.&lt;br /&gt;
&lt;br /&gt;
[[Oscar Amado]], social infiltrator&lt;br /&gt;
&lt;br /&gt;
[[Mamushi]], a fixer and shadow operative.&lt;br /&gt;
&lt;br /&gt;
[[Will Anderson]] and [[Patrick Stone]], employees of the charity organization that were quietly dealt with for knowing too much.&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=32313</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=32313"/>
		<updated>2020-04-02T21:51:53Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and corporate conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to Some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
* A third person had memories of an Ares elite security spider implanted.&lt;br /&gt;
&lt;br /&gt;
* [[Kaihatsu Neuratech]] is paying large sums of money to the [[Benevolence for Veterans Fund]].&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
[[Benevolence for Veterans Fund]], a charity group that gives funds to veterans.&lt;br /&gt;
&lt;br /&gt;
[[Kaihatsu Neuratech]], AA cyberware corporation.&lt;br /&gt;
&lt;br /&gt;
== Characters who have featured ==&lt;br /&gt;
&lt;br /&gt;
[[Grant Rowland]], former UCAS MARSOC marine murdered by [[Hector Sanchez]], a man who should be in jail, and according to public record still is.&lt;br /&gt;
&lt;br /&gt;
[[Mary Rowland]], former CIA agent and widow &lt;br /&gt;
&lt;br /&gt;
[[Solomon Hadley]]/[[Hector Sanchez]]&lt;br /&gt;
&lt;br /&gt;
[[Hermes]], AKA Alexander Sharp, decker who [[Night Claws]] has sworn vengeance against.&lt;br /&gt;
&lt;br /&gt;
[[Oscar Amado]], social infiltrator&lt;br /&gt;
&lt;br /&gt;
[[Mamushi]], a fixer and shadow operative.&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31131</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31131"/>
		<updated>2020-03-27T00:48:55Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead from a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[significantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[significantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[significantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and record this conversation  with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Mamushi: &amp;quot;What is it that is so urgent that we had to set a meet tonight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Someone&#039;s on to us, man, this was a mistake, I should never have gotten into this-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Calm down. Tell me what happened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Some case worker asking about one of your guys. Says his client was a friend or something. Now this guy is looking through files.. he&#039;s going to fuck it all up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Mr. Stone, please keep your voice down. Give me the name of the worker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Shit, uh... Anderson. Will Anderson. Are you going to handle this? Because if not I&#039;ll-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Do nothing. You&#039;ll go back to work tomorrow as if nothing is out of the ordinary, and let me handle this. I&#039;ll also need the file on the client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Yeah, sure, I brought it here. Some guy looking for new legs and his wife. You better get this fixed fast - we don&#039;t have time for slow-and-careful right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;There&#039;s always time for caution. Oh, another thing - never call me from your comm again. Use the burner I gave you. Good night, Mr. Stone.&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. On the way back, they overhear Mamushi asking one of the bodyguards for dossiers on Will Anderson as well as Patrick Stone. The runners decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31130</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31130"/>
		<updated>2020-03-27T00:48:05Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead from a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[significantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[significantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[significantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and record this conversation  with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Mamushi: &amp;quot;What is it that is so urgent that we had to set a meet tonight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Someone&#039;s on to us, man, this was a mistake, I should never have gotten into this-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Calm down. Tell me what happened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Some case worker asking about one of your guys. Says his client was a friend or something. Now this guy is looking through files.. he&#039;s going to fuck it all up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Mr. Stone, please keep your voice down. Give me the name of the worker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Shit, uh... Anderson. Will Anderson. Are you going to handle this? Because if not I&#039;ll-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Do nothing. You&#039;ll go back to work tomorrow as if nothing is out of the ordinary, and let me handle this. I&#039;ll also need the file on the client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Yeah, sure, I brought it here. Some guy looking for new legs and his wife. You better get this fixed fast - we don&#039;t have time for slow-and-careful right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;There&#039;s always time for caution. Oh, another thing - never call me from your comm again. Use the burner I gave you. Good night, Mr. Stone.&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31129</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31129"/>
		<updated>2020-03-27T00:47:33Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead from a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[significantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[significantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[significantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and record this conversation  with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Mamushi: &amp;quot;What is it that is so urgent that we had to set a meet tonight?&amp;quot;&lt;br /&gt;
Patrick Stone: &amp;quot;Someone&#039;s on to us, man, this was a mistake, I should never have gotten into this-&amp;quot;&lt;br /&gt;
Mamushi: &amp;quot;Calm down. Tell me what happened.&amp;quot;&lt;br /&gt;
Patrick Stone: &amp;quot;Some case worker asking about one of your guys. Says his client was a friend or something. Now this guy is looking through files.. he&#039;s going to fuck it all up!&amp;quot;&lt;br /&gt;
Mamushi: &amp;quot;Mr. Stone, please keep your voice down. Give me the name of the worker.&amp;quot;&lt;br /&gt;
Patrick Stone: &amp;quot;Shit, uh... Anderson. Will Anderson. Are you going to handle this? Because if not I&#039;ll-&amp;quot;&lt;br /&gt;
Mamushi: &amp;quot;Do nothing. You&#039;ll go back to work tomorrow as if nothing is out of the ordinary, and let me handle this. I&#039;ll also need the file on the client.&amp;quot;&lt;br /&gt;
Patrick Stone: &amp;quot;Yeah, sure, I brought it here. Some guy looking for new legs and his wife. You better get this fixed fast - we don&#039;t have time for slow-and-careful right now.&amp;quot;&lt;br /&gt;
Mamushi: &amp;quot;There&#039;s always time for caution. Oh, another thing - never call me from your comm again. Use the burner I gave you. Good night, Mr. Stone.&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31128</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31128"/>
		<updated>2020-03-27T00:47:05Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead from a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[significantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[significantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[significantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and record this conversation  with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Mamushi: &amp;quot;What is it that is so urgent that we had to set a meet tonight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Someone&#039;s on to us, man, this was a mistake, I should never have gotten into this-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Calm down. Tell me what happened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Some case worker asking about one of your guys. Says his client was a friend or something. Now this guy is looking through files.. he&#039;s going to fuck it all up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Mr. Stone, please keep your voice down. Give me the name of the worker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Shit, uh... Anderson. Will Anderson. Are you going to handle this? Because if not I&#039;ll-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Do nothing. You&#039;ll go back to work tomorrow as if nothing is out of the ordinary, and let me handle this. I&#039;ll also need the file on the client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Yeah, sure, I brought it here. Some guy looking for new legs and his wife. You better get this fixed fast - we don&#039;t have time for slow-and-careful right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;There&#039;s always time for caution. Oh, another thing - never call me from your comm again. Use the burner I gave you. Good night, Mr. Stone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31127</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31127"/>
		<updated>2020-03-27T00:46:16Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead from a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[significantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[significantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[significantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and record this conversation  with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Mamushi, annoyed: &amp;quot;What is it that is so urgent that we had to set a meet tonight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Someone&#039;s on to us, man, this was a mistake, I should never have gotten into this-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Calm down. Tell me what happened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Some case worker asking about one of your guys. Says his client was a friend or something. Now this guy is looking through files.. he&#039;s going to fuck it all up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Mr. Stone, please keep your voice down. Give me the name of the worker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Shit, uh... Anderson. Will Anderson. Are you going to handle this? Because if not I&#039;ll-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;Do nothing. You&#039;ll go back to work tomorrow as if nothing is out of the ordinary, and let me handle this. I&#039;ll also need the file on the client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Patrick Stone: &amp;quot;Yeah, sure, I brought it here. Some guy looking for new legs and his wife. You better get this fixed fast - we don&#039;t have time for slow-and-careful right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mamushi: &amp;quot;There&#039;s always time for caution. Oh, another thing - never call me from your comm again. Use the burner I gave you. Good night, Mr. Stone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;\code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31126</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31126"/>
		<updated>2020-03-27T00:40:48Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead from a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[significantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[significantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[significantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and spy on a conversation he has with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]. They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=31125</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=31125"/>
		<updated>2020-03-27T00:39:22Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and corporate conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to Some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
* A third person had memories of an Ares elite security spider implanted.&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
[[Benevolence for Veterans Fund]], a charity group that gives funds to veterans.&lt;br /&gt;
&lt;br /&gt;
[[Kaihatsu Neuratech]], AA cyberware corporation.&lt;br /&gt;
&lt;br /&gt;
== Characters who have featured ==&lt;br /&gt;
&lt;br /&gt;
[[Grant Rowland]], former UCAS MARSOC marine murdered by [[Hector Sanchez]], a man who should be in jail, and according to public record still is.&lt;br /&gt;
&lt;br /&gt;
[[Mary Rowland]], former CIA agent and widow &lt;br /&gt;
&lt;br /&gt;
[[Solomon Hadley]]/[[Hector Sanchez]]&lt;br /&gt;
&lt;br /&gt;
[[Hermes]], AKA Alexander Sharp, decker who [[Night Claws]] has sworn vengeance against.&lt;br /&gt;
&lt;br /&gt;
[[Oscar Amado]], social infiltrator&lt;br /&gt;
&lt;br /&gt;
[[Mamushi]], a fixer and shadow operative.&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Mamushi&amp;diff=31124</id>
		<title>Mamushi</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Mamushi&amp;diff=31124"/>
		<updated>2020-03-27T00:28:47Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}}&lt;br /&gt;
|image= [[File:Mamushi.jpg|300px]]&lt;br /&gt;
|header1= &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label9 = Location&lt;br /&gt;
|data9= [[Location::Seattle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A fixer in the more colloquial sense rather than the Shadowrun sense - he fixes problems. He&#039;s mostly freelance, and tends to take on contracts lasting months or years with major players like AA or AAA megacorps, governments, or big organizations like yakuza families or terrorist groups. According to rumors he occasionally dips into the shadows as a Johnson, usually for dirty work.&lt;br /&gt;
&lt;br /&gt;
He&#039;s been rumored to be involved with a false-flag terror campaign in Spain turning PR in favor of limiting citizens&#039; rights, a series of thefts and sabotage jobs that ended with an A-rated japanese electronics manufacturer folding so a rival could expand into their niche, and the acquisition of a set of twelve jade statues dating to the Han dynasty over a period of two years. Prefers sourcing operatives locally, mainly using local gangster and shadowrunners for his jobs. Thought to be originally from Japan, but that&#039;s not known for sure. The only thing that really can be confirmed is that he has no scruples or ideology, he works for the highest bidder, and is pretty damn good at what he does.&lt;br /&gt;
&lt;br /&gt;
==Appears/Mentioned In==&lt;br /&gt;
{{#ask: [[Category:Runs]][[SignificantNPC::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|default=No runs yet. This list will auto-populate when this character is tagged in a run AAR.&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date of Run&lt;br /&gt;
|limit={{{Limit|300}}}&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
[[RunHistory::Yes| ]]&lt;br /&gt;
&lt;br /&gt;
[[Category::NPCs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Mamushi&amp;diff=31123</id>
		<title>Mamushi</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Mamushi&amp;diff=31123"/>
		<updated>2020-03-27T00:28:18Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}}&lt;br /&gt;
|image= [[File:Mamushi.jpg|300px]]&lt;br /&gt;
|header1= &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label9 = Location&lt;br /&gt;
|data9= [[Location::Seattle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A fixer in the more colloquial sense rather than the Shadowrun sense - he fixes problems. He&#039;s mostly freelance, and tends to take on contracts lasting months or years with major players like AA or AAA megacorps, governments, or big organizations like yakuza families or terrorist groups. According to rumors he occasionally dips into the shadows as a Johnson, usually for dirty work.&lt;br /&gt;
&lt;br /&gt;
He&#039;s been rumored to be involved with a false-flag terror campaign in Spain turning PR in favor of limiting citizens&#039; rights, a series of thefts and sabotage jobs that ended with an A-rated japanese electronics manufacturer folding so a rival could expand into their niche, and the acquisition of a set of twelve jade statues dating to the Han dynasty over a period of two years. Prefers sourcing operatives locally, mainly using local gangster and shadowrunners for his jobs. Thought to be originally from Japan, but that&#039;s not known for sure. The only thing that really can be confirmed is that he has no scruples or ideology, he works for the highest bidder, and is pretty damn good at what he does.&lt;br /&gt;
&lt;br /&gt;
==Appears/Mentioned In==&lt;br /&gt;
{{#ask: [[Category:Runs]][[SignificantNPC::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|default=No runs yet. This list will auto-populate when this character is tagged in a run AAR.&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date of Run&lt;br /&gt;
|limit={{{Limit|300}}}&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
[[RunHistory::Yes| ]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Mamushi&amp;diff=31122</id>
		<title>Mamushi</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Mamushi&amp;diff=31122"/>
		<updated>2020-03-27T00:28:08Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}}&lt;br /&gt;
|image= [[File:Mamushi.jpg|200px]]&lt;br /&gt;
|header1= &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label9 = Location&lt;br /&gt;
|data9= [[Location::Seattle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A fixer in the more colloquial sense rather than the Shadowrun sense - he fixes problems. He&#039;s mostly freelance, and tends to take on contracts lasting months or years with major players like AA or AAA megacorps, governments, or big organizations like yakuza families or terrorist groups. According to rumors he occasionally dips into the shadows as a Johnson, usually for dirty work.&lt;br /&gt;
&lt;br /&gt;
He&#039;s been rumored to be involved with a false-flag terror campaign in Spain turning PR in favor of limiting citizens&#039; rights, a series of thefts and sabotage jobs that ended with an A-rated japanese electronics manufacturer folding so a rival could expand into their niche, and the acquisition of a set of twelve jade statues dating to the Han dynasty over a period of two years. Prefers sourcing operatives locally, mainly using local gangster and shadowrunners for his jobs. Thought to be originally from Japan, but that&#039;s not known for sure. The only thing that really can be confirmed is that he has no scruples or ideology, he works for the highest bidder, and is pretty damn good at what he does.&lt;br /&gt;
&lt;br /&gt;
==Appears/Mentioned In==&lt;br /&gt;
{{#ask: [[Category:Runs]][[SignificantNPC::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|default=No runs yet. This list will auto-populate when this character is tagged in a run AAR.&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date of Run&lt;br /&gt;
|limit={{{Limit|300}}}&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
[[RunHistory::Yes| ]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Mamushi.jpg&amp;diff=31121</id>
		<title>File:Mamushi.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Mamushi.jpg&amp;diff=31121"/>
		<updated>2020-03-27T00:27:46Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Mamushi&amp;diff=31120</id>
		<title>Mamushi</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Mamushi&amp;diff=31120"/>
		<updated>2020-03-27T00:27:26Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Created page with &amp;quot;{{Infobox |title = {{PAGENAME}} |image= File:Mamushi.jpg |header1=  |header2=  |header3=  |header4=  |label9 = Location |data9= Location::Seattle }}  ==Background==  A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}}&lt;br /&gt;
|image= [[File:Mamushi.jpg]]&lt;br /&gt;
|header1= &lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label9 = Location&lt;br /&gt;
|data9= [[Location::Seattle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A fixer in the more colloquial sense rather than the Shadowrun sense - he fixes problems. He&#039;s mostly freelance, and tends to take on contracts lasting months or years with major players like AA or AAA megacorps, governments, or big organizations like yakuza families or terrorist groups. According to rumors he occasionally dips into the shadows as a Johnson, usually for dirty work.&lt;br /&gt;
&lt;br /&gt;
He&#039;s been rumored to be involved with a false-flag terror campaign in Spain turning PR in favor of limiting citizens&#039; rights, a series of thefts and sabotage jobs that ended with an A-rated japanese electronics manufacturer folding so a rival could expand into their niche, and the acquisition of a set of twelve jade statues dating to the Han dynasty over a period of two years. Prefers sourcing operatives locally, mainly using local gangster and shadowrunners for his jobs. Thought to be originally from Japan, but that&#039;s not known for sure. The only thing that really can be confirmed is that he has no scruples or ideology, he works for the highest bidder, and is pretty damn good at what he does.&lt;br /&gt;
&lt;br /&gt;
==Appears/Mentioned In==&lt;br /&gt;
{{#ask: [[Category:Runs]][[SignificantNPC::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|default=No runs yet. This list will auto-populate when this character is tagged in a run AAR.&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date of Run&lt;br /&gt;
|limit={{{Limit|300}}}&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
[[RunHistory::Yes| ]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Kaihatsu_Neuratech&amp;diff=31119</id>
		<title>Kaihatsu Neuratech</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Kaihatsu_Neuratech&amp;diff=31119"/>
		<updated>2020-03-27T00:23:54Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Kaihatsu Neuratech&lt;br /&gt;
|image= [[File:KaihatsuLogo.png]]&lt;br /&gt;
|header1= Cyberware Corporation&lt;br /&gt;
|header2= Crafting Our Future&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Connection&lt;br /&gt;
|data5 = [[Connection::4]]&lt;br /&gt;
|label6= Type&lt;br /&gt;
|data6 = [[Archetype::Corporation]]&lt;br /&gt;
|label7 = Player joinability?&lt;br /&gt;
|data7= No&lt;br /&gt;
|label8 = Health&lt;br /&gt;
|data8 = [[Health::Maintaining]]&lt;br /&gt;
|label9 = Location&lt;br /&gt;
|data9= [[Location::JIS]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Faction Information=&lt;br /&gt;
&lt;br /&gt;
Kaihatsu Neuratech is a japanese AA cyberware corporation specializing in systems interfacing with the nervous system and the brain. In particular they are famous for their Wired Reflexes and Move-by-Wire systems. Many AAA Megacorps, particularly Shiawase, subcontract design of these sorts of systems to Kaihatsu. If you have a Shiawase-brand Move-By-Wire system, chances are Kaihatsu engineers had a hand in the design of your nerves.&lt;br /&gt;
&lt;br /&gt;
Kaihatsu have extraterritorial land in a selection of countries, but almost all of it is in the JIS and the UCAS.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
Expand their market share in the cyberware sector.&lt;br /&gt;
&lt;br /&gt;
Expand into other kinds of augmentations.&lt;br /&gt;
&lt;br /&gt;
===Major Locations===&lt;br /&gt;
&lt;br /&gt;
The company headquarters are located in Neo-Tokyo, JIS.&lt;br /&gt;
&lt;br /&gt;
They also have branch offices in several countries, including Germany, Russia, Aztlan, the CAS, and the UCAS.&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
&lt;br /&gt;
[[Takemoto Shinkichi]], CEO&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
===Health Summary===&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
{{#ask: [[Category:Contacts]][[Faction::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=table&lt;br /&gt;
|headers=plain&lt;br /&gt;
|default=None&lt;br /&gt;
|link=subject&lt;br /&gt;
|?=Name&lt;br /&gt;
|?Connection=Connection&lt;br /&gt;
|?Archetype=Archetype&lt;br /&gt;
|?Profession=Profession&lt;br /&gt;
|limit=300&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===PCs===&lt;br /&gt;
{{GroupContactPlayerConnections}}&lt;br /&gt;
&lt;br /&gt;
==Appears/Is Mentioned In==&lt;br /&gt;
{{#ask: [[Category:Runs]][[SignificantNPC::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|default=No runs yet. This list will auto-populate when this character is tagged in a run AAR.&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date of Run&lt;br /&gt;
|limit={{{Limit|300}}}&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
[[RunHistory::Yes| ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Group Contacts]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Kaihatsu_Neuratech&amp;diff=31117</id>
		<title>Kaihatsu Neuratech</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Kaihatsu_Neuratech&amp;diff=31117"/>
		<updated>2020-03-27T00:17:30Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Kaihatsu Neuratech&lt;br /&gt;
|image= [[File:KaihatsuLogo.png]]&lt;br /&gt;
|header1= Cyberware Corporation&lt;br /&gt;
|header2= Crafting Our Future&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Connection&lt;br /&gt;
|data5 = [[Connection::3]]&lt;br /&gt;
|label6= Type&lt;br /&gt;
|data6 = [[Archetype::Corporation]]&lt;br /&gt;
|label7 = Player joinability?&lt;br /&gt;
|data7= No&lt;br /&gt;
|label8 = Health&lt;br /&gt;
|data8 = [[Health::Maintaining]]&lt;br /&gt;
|label9 = Location&lt;br /&gt;
|data9= [[Location::JIS]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Faction Information=&lt;br /&gt;
&lt;br /&gt;
Kaihatsu Neuratech is a japanese AA cyberware corporation specializing in systems interfacing with the nervous system and the brain. In particular they are famous for their Wired Reflexes and Move-by-Wire systems. Many AAA Megacorps, particularly Shiawase, subcontract design of these sorts of systems to Kaihatsu. If you have a Shiawase-brand Move-By-Wire system, chances are Kaihatsu engineers had a hand in the design of your nerves.&lt;br /&gt;
&lt;br /&gt;
Kaihatsu have extraterritorial land in a selection of countries, but almost all of it is in the JIS and the UCAS.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
Expand their market share in the cyberware sector.&lt;br /&gt;
&lt;br /&gt;
Expand into other kinds of augmentations.&lt;br /&gt;
&lt;br /&gt;
===Major Locations===&lt;br /&gt;
&lt;br /&gt;
The company headquarters are located in Neo-Tokyo, JIS.&lt;br /&gt;
&lt;br /&gt;
They also have branch offices in several countries, including Germany, Russia, Aztlan, the CAS, and the UCAS.&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
&lt;br /&gt;
[[Takemoto Shinkichi]], CEO&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
===Health Summary===&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
{{#ask: [[Category:Contacts]][[Faction::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=table&lt;br /&gt;
|headers=plain&lt;br /&gt;
|default=None&lt;br /&gt;
|link=subject&lt;br /&gt;
|?=Name&lt;br /&gt;
|?Connection=Connection&lt;br /&gt;
|?Archetype=Archetype&lt;br /&gt;
|?Profession=Profession&lt;br /&gt;
|limit=300&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===PCs===&lt;br /&gt;
{{GroupContactPlayerConnections}}&lt;br /&gt;
&lt;br /&gt;
==Appears/Is Mentioned In==&lt;br /&gt;
{{#ask: [[Category:Runs]][[SignificantNPC::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|default=No runs yet. This list will auto-populate when this character is tagged in a run AAR.&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date of Run&lt;br /&gt;
|limit={{{Limit|300}}}&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
[[RunHistory::Yes| ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Group Contacts]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:KaihatsuLogo.png&amp;diff=31115</id>
		<title>File:KaihatsuLogo.png</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:KaihatsuLogo.png&amp;diff=31115"/>
		<updated>2020-03-27T00:13:59Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Kaihatsu_Neuratech&amp;diff=31113</id>
		<title>Kaihatsu Neuratech</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Kaihatsu_Neuratech&amp;diff=31113"/>
		<updated>2020-03-27T00:13:36Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Created page with &amp;quot;{{Infobox |title = Kaihatsu Neuratech |image= File:KaihatsuLogo.png |header1= Cyberware Corporation |header2= Crafting Our Future |header3=  |header4=  |label5 = Connectio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Kaihatsu Neuratech&lt;br /&gt;
|image= [[File:KaihatsuLogo.png]]&lt;br /&gt;
|header1= Cyberware Corporation&lt;br /&gt;
|header2= Crafting Our Future&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Connection&lt;br /&gt;
|data5 = [[Connection::1]]&lt;br /&gt;
|label6= Type&lt;br /&gt;
|data6 = [[Archetype::Corporation]]&lt;br /&gt;
|label7 = Player joinability?&lt;br /&gt;
|data7= No&lt;br /&gt;
|label8 = Health&lt;br /&gt;
|data8 = [[Health::Maintaining]]&lt;br /&gt;
|label9 = Location&lt;br /&gt;
|data9= [[Location::JIS]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Faction Information=&lt;br /&gt;
&lt;br /&gt;
Kaihatsu Neuratech is a japanese AA cyberware corporation specializing in systems interfacing with the nervous system and the brain. In particular they are famous for their Wired Reflexes and Move-by-Wire systems. Many AAA Megacorps, particularly Shiawase, subcontract design of these sorts of systems to Kaihatsu. If you have a Shiawase-brand Move-By-Wire system, chances are Kaihatsu engineers had a hand in the design of your nerves.&lt;br /&gt;
&lt;br /&gt;
Kaihatsu have extraterritorial land in a selection of countries, but almost all of it is in the JIS and the UCAS.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
Expand their market share in the cyberware sector.&lt;br /&gt;
&lt;br /&gt;
Expand into other kinds of augmentations.&lt;br /&gt;
&lt;br /&gt;
===Major Locations===&lt;br /&gt;
&lt;br /&gt;
The company headquarters are located in Neo-Tokyo, JIS.&lt;br /&gt;
&lt;br /&gt;
They also have branch offices in several countries, including Germany, Russia, Aztlan, the CAS, and the UCAS.&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
&lt;br /&gt;
[[Takemoto Shinkichi]], CEO&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
===Health Summary===&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
{{#ask: [[Category:Contacts]][[Faction::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=table&lt;br /&gt;
|headers=plain&lt;br /&gt;
|default=None&lt;br /&gt;
|link=subject&lt;br /&gt;
|?=Name&lt;br /&gt;
|?Connection=Connection&lt;br /&gt;
|?Archetype=Archetype&lt;br /&gt;
|?Profession=Profession&lt;br /&gt;
|limit=300&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===PCs===&lt;br /&gt;
{{GroupContactPlayerConnections}}&lt;br /&gt;
&lt;br /&gt;
==Appears/Is Mentioned In==&lt;br /&gt;
{{#ask: [[Category:Runs]][[SignificantNPC::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|default=No runs yet. This list will auto-populate when this character is tagged in a run AAR.&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date of Run&lt;br /&gt;
|limit={{{Limit|300}}}&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
[[RunHistory::Yes| ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Group Contacts]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31111</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31111"/>
		<updated>2020-03-26T23:57:29Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; [[Kaihatsu Neuratech]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead from a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[signifcantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[signifcantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[signifcantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and spy on a conversation he has with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]. They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31110</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31110"/>
		<updated>2020-03-26T23:54:43Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; [[Kaihatsu Neuratech]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead on a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[signifcantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[signifcantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[signifcantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and spy on a conversation he has with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]. They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=9wVlE-ZkHW4&amp;amp;t=2m33s&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31108</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31108"/>
		<updated>2020-03-26T23:50:52Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; [[Kaihatsu Neuratech]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead on a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[signifcantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[signifcantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[signifcantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and spy on a conversation he has with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]. They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality for quickly parsing a lot of dense documents, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31107</id>
		<title>Seattle Confidential</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Seattle_Confidential&amp;diff=31107"/>
		<updated>2020-03-26T23:50:13Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Created page with &amp;quot;{{Infobox military conflict | conflict    =  | width       =  | partof      =   hasMetaplot::Project Red Dragoon | image       =  | caption     =  | date        = hasDat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-24]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Seattle&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Purkinje]] &amp;lt;br&amp;gt; [[hasRunner::Tupelo]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[Benevolence for Veterans Fund]] &amp;lt;br&amp;gt; [[Kaihatsu Neuratech]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] and [[Purkinje]] investigate the curious case of the escaped prisoner and his prototype headware.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Moth]] asked [[Tupelo]] to run down a lead on a [[The Rowland Case | run she was on.]]&lt;br /&gt;
&lt;br /&gt;
== First Blush ==&lt;br /&gt;
&lt;br /&gt;
[[Tupelo]] does some initial recon. He talks to LS contacts and learns a few things, mainly that the warden of Silcox Island Correctional Facility is going to be running for Mayor, that Silcox Correctional installed an automated system that handles a lot of the day-to-day managements of Supermax inmate management, and that the employees at Silcox Correctional think that [[Hector Sanchez]] is still locked up.&lt;br /&gt;
&lt;br /&gt;
== Player 2 has Joined the Game ==&lt;br /&gt;
&lt;br /&gt;
He brings [[Purkinje]] into the case. Purkinje starts doing research. Purkinje analyzes the footage from Hector&#039;s neural implant. She learns that he came ashore on a gravelly beach, near a treeline of pine trees, and as far as she could tell with ocean behind her.&lt;br /&gt;
&lt;br /&gt;
With FAQ, she learns the purpose of the implant - record, transmit and play back memories in a way that would allow a person&#039;s memories and skills to be installed into any body with this implant installed, and transmitted back to another location once the body dies.&lt;br /&gt;
&lt;br /&gt;
With some more research they manage to identify [[signifcantNPC::Hermes]] - his real name is, or rather was, [[Alexander Sharp]]. He was chief security spider for the Ares Mainframe until he died of a heart attack eight months ago. Furthermore, they learn that both Sharp and [[Solomon Hadley]] were paid large stipends by a charity called the [[signifcantNPC::Benevolence for Veterans Fund]]&lt;br /&gt;
&lt;br /&gt;
The team create false identities of a veteran missing his legs (Tupelo), and his wife (Purkinje) and book an appointment at the Benevolence for Veterans Fund. While Tupelo distracts their case officer [[signifcantNPC::Will Anderson]], Purkinje hacks the host and retrieves the company&#039;s financial files. She then snoops on Anderson&#039;s commlink. Tupelo asks Anderson about why Solomon Hadley got such a a large payout. Anderson seems confused and says he&#039;ll look into it. &lt;br /&gt;
&lt;br /&gt;
From the files, they learn that one of the biggest donors to the Benevolence for Veterans Fund is a japanese AA cyberware company called [[signifcantNPC::Kaihatsu Neuratech]]. &lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Through the snooping, Purkinje manages to leapfrog her way to a snoop on the commlink of Benevolence for Veterans CFO [[significantNPC::Patrick Stone]]. They deduce that he has set a meet with someone at the Washington Park Aboretum. They follow him to the meeting and spy on a conversation he has with a man they later learn is a shadow operative known as [[significantNPC::Mamushi]]. They follow him back to a highly secure luxury hotel - the Warwick-Hilton Hotel. They decide that a run against the hotel is both outside the scope of their investigation and beyond their means at this moment, and decide to report back to Moth with what they have.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8 Karma, the Speed Reading quality, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &amp;quot;Can i get a dice bonus for looking pathetic?&amp;quot; - hitman }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30614</id>
		<title>The Rowland Case</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30614"/>
		<updated>2020-03-19T20:13:49Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-014]]&lt;br /&gt;
| gm          = [[hasGM::Jigurd]]&lt;br /&gt;
| place       = Tacoma and northern Puyallup&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Esper]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Night Claws]] &amp;lt;br&amp;gt; [[hasRunner::Stormcrow]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[Hermes]] &amp;lt;br&amp;gt; [[Oscar Amado]] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by [[Johnson::Mary Rowland]] to investigate the murder of her husband, Grant Rowland. The runners discover that convicted murderer Hector Sanchez, who according to official records is supposed to be serving a life sentence in a Supermax prison, somehow got out of prison and was implanted with a prototype piece of cyberware that overwrites a person&#039;s memory. Sanchez did the murder in a way that is the calling card of his old gang, [[The Red Grins]]. The runners are hounded at every turn by at least two trained professionals, a hacker and a sniper, and potentially a third, as there was another person supposed to be in a max security prison in Texas at the meet.&lt;br /&gt;
&lt;br /&gt;
Eventually the team manage to capture Sanchez and take him to a Laesa syndicate facility in Puyallup for interrogation. After the interrogation as the team are taking him to a doctor to look at this fancy implant, Sanchez is shot by a sniper and upon his death the implant fries itself.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Eight months before the run: Hector Sanchez, mid-level gangster in the razorgang The Red Grins goes to jail with the help of the testimony of two of his fellow gangers, Miguel and Gilberto Ortiz. They testified because they felt his increasingly violent tendencies would turn on his gang.&lt;br /&gt;
&lt;br /&gt;
Five days before the run: Sanchez washes up in Tacoma with a fresh set of cybernetic implants, including one that tries to replace his memories with that of Solomon Hadley, a former UCAS MARSOC marine who died from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
Four days before the run: Grant Rowland, former UCAS MARSOC marine, is brutally stabbed to death outside his business in northern Tacoma. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team meet Mrs. Johnson, Mary Rowland, at a nondescript diner in Bellevue. She tells her the facts as she knows them - her husband was brutally stabbed to death, KE are doing very little to investigate, and she thinks it might be related to his career in the Marines, which she knows little about. One of the patrons in the bar is listening in on their conversation, at least until Mrs. Johnson puts up a White Noise generator halfway into the meet. Also unbeknownst to the runners, [[NPC::Hermes]] manages to breach their DNI and listen in on their comms for long enough to hear their plan - to check into a Tacoma hotel as a base of operations for their work. He gets to work hacking into various hotels in Tacoma and collecting reservations made there. Thanks to their man in the diner, they have a list of SINs to check against.&lt;br /&gt;
&lt;br /&gt;
==Research from the Hotel==&lt;br /&gt;
&lt;br /&gt;
The team examine crime scene photos and a preliminary autopsy report provided by the Johnson. [[Moth]] picks up on the fact that one of the injuries the victim suffered was deep cuts in both corners of the mouth, the eponymous move of The Red Grins, a puyallup razorgang that to Moth&#039;s knowledge don&#039;t operate outside of Puyallup. [[Night Claws]] sends his pet sprite off on a six-hour matrix search on Rowland himself, and after that the team decide to visit the crime scene.&lt;br /&gt;
&lt;br /&gt;
==The Crime Scene==&lt;br /&gt;
&lt;br /&gt;
At the crime scene, [[Esper]] uses Psychometry and gets a quite vivid impression of the murder - the killer overpowered Rowland and stabbed him to death, but to Esper it felt as if there were two minds in the killer&#039;s head, and that this was somehow a just act of vengeance for an egregious crime. Through various means the team rule out the usual suspects of this sort of double personality - Schizophrenia, mind magic, spirits, and personachips. They also look up who in the Red Grins might have reason to wish revenge on someone, and find the story of Hector Sanchez and how he was betrayed by his friends. They also discover that the suspicious man at the meet is another man supposed to be serving a life sentence in another high-security prison in Texas. [[Stormcrow]] manages to follow tracks away from the crime scene to a manhole cover and into the sewers. Moth, Esper and Stormcrow follow enter the sewers while Night Claw stays on the surface. They follow the trail for a while, but it goes cold. After several hours in the sewers they are less than clean and decide to surface and check into a nearby hotel to clean up.&lt;br /&gt;
&lt;br /&gt;
==Hermes Returns==&lt;br /&gt;
&lt;br /&gt;
While the rest of the team are cleaning up, Night Claw suddenly gets a mark on a persona running silent. He finds a decker with a persona like the greek god Hermes and attacks him. Hermes, however, hits Night Claw with a Tantrum-laced dataspike, leaving him puking on the floor while Hermes makes his escape. Once Night Claw is capable of moving again, he swears vengeance on this decker. The team concludes that between the guy in person at the meet and this, they must be quite compromised. They mostly turn off DNI, and Moth stops using the SIN she used at the meet for the remainder of the run.&lt;br /&gt;
&lt;br /&gt;
==The Garrison==&lt;br /&gt;
&lt;br /&gt;
The team decide to run down a lead they got from the J at the meet - The Garrison, a pub that caters to military and ex-military types in southern Tacoma. They arrive in the middle of a wake for Grant Rowland. They manage to blend in and make inquiries about Rowland and his past, learning that he was well liked at the bar, and that two patrons were former squadmates, one of whom, Rick Nicodemo is at the wake. As they decide to find Rick and question him, he heads outside to smoke, and shots ring out in The Garrison as Rick is shot and killed by sniper fire. The team and all the military patrons inside rush out, and particularly sharp-eyed members of the team manage to spot the killer on a rooftop a good kilometer away. Moth organizes the patrons into pursuit while Stormcrow turns into a bird to chase after the killer and Esper levitates upwards to try to reestablish line of sight.&lt;br /&gt;
&lt;br /&gt;
The assassin tries to make his escape with a wingsuit, but Stormcrow uses an alchemical Destroy [Pants] prep to tear holes in it and cause the killer to crash. Esper promptly turns him to stone with Petrify. They decide to take him to a Laesa syndicate hideout in Puyallup that Moth gives them access to for questioning.&lt;br /&gt;
&lt;br /&gt;
Through a combination of Esper&#039;s interrogation technique, Night Claw&#039;s matrix search finally concluding, and talking with the surviving squadmate, one Aviram &amp;quot;Ravi&amp;quot; Cohen, the team manage to piece the following together:&lt;br /&gt;
&lt;br /&gt;
==The Conclusion==&lt;br /&gt;
&lt;br /&gt;
Hector Sanchez has been implanted with some sort of prototype headware that replaces his memories with those of Solomon Hadley, the fourth member of Rowland&#039;s squad who was left behind on an op in Bogota during the Amazonian Wars. The squad thought it was the right call at the time but Rowland beat himself up over it, and Hadley never forgave them once he got released from the POW camp in which he spent the rest of the Amazonian war. For some reason &amp;quot;Hadley&amp;quot; decided to act on his vengeance, stealing the necessary equipment to carry out the murder in an act that Hector Sanchez might have chosen. Through Psychometry they also learn that this piece of ware was installed in Hector Sanchez head in a lab that is high tech enough that it probably has the capability to install Deltaware.&lt;br /&gt;
&lt;br /&gt;
As they&#039;re taking Hadley/Sanchez to a contact of theirs to examine this ware closer, another sniper kills him. After the shooting in Tacoma, the team hunting the runners picked up their trail and followed them to Puyallup. As Sanchez dies, Night Claw notices that the headware briefly goes wireless on and transmits a very large amount of data to a host that disappears once the transmission is completed. He manages to intercept the data and with the help of Esper&#039;s knowledge of memories they manage to build it into a readable format. While the data was fragmented, the team have enough to understand that the data transmitted were the memories that Sanchez had experienced since washing up in Tacoma, five days ago.&lt;br /&gt;
&lt;br /&gt;
They inform the Johnson of all this, who pays them and gives them the contact information of an old colleague of hers.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8k nuyen, 6 karma, [[CIA Bill]] at Loyalty 1, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{Gamequote|Amusing quote from game.}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
== Esper ==&lt;br /&gt;
This was the first job I&#039;ve taken since learning the art of psychometry. I have long known about the psychic reside that persists on objects and locations of emotional significance, but I had no idea such clear information could be read from it. It has taken a toll on my sanity, I fear. I must constantly guard my mind against such overwhelming influences, and I must take care not to let these experiences affect my memory and emotions too much. As for these killers... I find for the first time a form of influence I do not know, and it scares me. I hope this woman is prepared for a long, difficult fight if she wishes to continue.&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
&lt;br /&gt;
==Night Claws==&lt;br /&gt;
&amp;quot;Someone out there is heavily fragging with Prisoners and the Military. And there are two things i want to see the insides of: That one Deckers Persona and maybe Person and that Host. Someone is developing cutting Edge Tech and using prisoners as experiments for rather dark causes. That Hermes Man will have a bad time when i get a hold of him..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Moth==&lt;br /&gt;
[[Moth]] here.  Run #5 was quite an adventure.  And this is just the start!  We’ve discovered something, and we’ve just begun to untangle it.&lt;br /&gt;
&lt;br /&gt;
We knew the job was for a widow to investigate her husband’s death.&lt;br /&gt;
&lt;br /&gt;
It was a great team.  Esper is an adept – she has psychometry, which is basically the best thing ever in researching a murder, and the ability to turn people to stone, which is pretty darn good for capturing people.  Night Claws is a talented technomancer.  He got information we really needed, and intercepted a key data feed with quick reflexes.  Stormcrow is a perceptive dryad-bird, with unusual spells that sure prove useful, like one for destroying pants.  He also wears a lot of gold, which caught my eye, but he says it’s not real.  Still, that’s something for the shopping list!&lt;br /&gt;
&lt;br /&gt;
The johnson met us at a diner in Bellevue.  In the Clyde Hill area.  Not too far from my house.&lt;br /&gt;
&lt;br /&gt;
She was a widow, as advertised, but not what I expected.  Mary Rowland.  A serious woman with an almost military quality to her.  Black turtleneck.  Khakis.  Hair in a tight bun.  Used to work for the feds.  An operative for an agency.  Her husband was special forces.  She was more angry than sorrowful.   Her husband had been murdered five days earlier.  She wanted whoever killed him to be in jail or dead.  She really didn’t have the resources to pay more than that, but I talked her into connecting us with a really useful contact of hers to sweeten the deal.  A CIA handler.  She had a white noise generator.  (I made a note to buy one.  They are really useful!)&lt;br /&gt;
&lt;br /&gt;
Now, while we were talking to her, an orc came in and sat down.  There was something odd about him.  &lt;br /&gt;
&lt;br /&gt;
At first, I thought they were together.  A bit of backup maybe.  But we now know he was something else entirely.  He is – in fact – a former death row inmate from Texas.  An absolute killer.  Nothing like he carried himself in the diner.  We are pretty sure he’s another subject in the experiment.  Which involves death row inmates getting implanted with cyberware that uses another person’s memories to control their behavior.  But we didn’t know any of that then!&lt;br /&gt;
&lt;br /&gt;
She and her husband, Grant Rowland, run a security firm.  He was killed in the alley beside their business.  She wasn’t sure why.  Maybe something from his past?  But they were the kind of couple who don’t talk about their work much with each other.  Straight-laced and dutiful.  She had a heavily redacted dossier on him, and I got her to share information about recent security jobs – since that could create a motive also.  Maybe someone wanted to impersonate him for something he had access to?  But it wasn’t anything worth killing a person over.&lt;br /&gt;
&lt;br /&gt;
She also had the preliminary autopsy from KE.  Now, interestingly, KE was just sitting on the case doing nothing.  Like maybe some big strings had been pulled.  I took one look at the crime scene and recognized something.  He’d been cut with a Glasgow Grin.  That’s a mark that the Red Grins use when they kill someone that has horribly wronged them.  A traitor or snitch.  As a made man of the Laesa syndicate, it’s my job to know about local drug runners in Puyallup.  They run north of Tarislar.  But they are a solid client of ours.  A regular buyer for their own distribution.  I asked the johnson if her husband had done any work in Puyallup, but he had not.  Curious.&lt;br /&gt;
&lt;br /&gt;
She gave us another lead.  Her husband frequented a club called the Garrison.  I knew that was a place favored by off duty cops and former soldiers.&lt;br /&gt;
&lt;br /&gt;
I rented the group a nice hotel room to start planning and legwork.  Night Claws sent out a sprite to get everything that could be known about Grant Rowland (and this proves very useful, but a lot happens in the next six hours first!)  I called my papa and got even more info on the Red Grins.  Mainly I was looking for something that would feel like treachery to them.  Earn a Glasgow Grin.  They had a leader a couple years back, Hector Sanchez, who went wrong.  Just too violent.  The gang turned on him.  Bit of a mutiny.  Several of them witnessed against him, and he ended up on death row at Seattle penitentiary.  He’s still there (or so we thought at this point!)  I got the names of the key witnesses.  The Ortez brothers, Miguel and Gilberto.  But none of it sounded like something Grant Rowland would be part of.  But it was curious.&lt;br /&gt;
&lt;br /&gt;
We read through the dossiers.  Drew our own conclusions.  Grant Rowland was just a stand up guy from all report.&lt;br /&gt;
&lt;br /&gt;
We figured the place to start was the scene of the crime.  The alley where he died.&lt;br /&gt;
&lt;br /&gt;
When we got there, Esper revealed that she could use psychometry, which means she can read the psychic impressions of a place or object.  See its history.  Which is basically the best skill ever for a murder investigation.  I think it was harrowing for her, though.&lt;br /&gt;
&lt;br /&gt;
She relived the murder from the killer’s eyes.  And it was very strange.  She could basically sense two psychic impressions.  The killer, and a voice inside them.  The voice was angry at Rowland.  Wanted him dead for being left behind and sending him away.  The physical body of the killer was taking that vengeance.  Cutting the Glasgow Grin in all sincerity – this was a man who deserved it!  Who deserved worse!  It didn’t seem like some cold hearted ploy to frame the Red Grins.  This was sincere Red Grinning.  There was thinking about returning to the lair.  Howling like a wolf?  An awareness of the voice in his head but also like a flinching fear that whoever that was might become aware of his awareness.&lt;br /&gt;
&lt;br /&gt;
It put me in mind of Hector Sanchez.  He’d been put away.  Left to rot on death row.  Betrayed by his gang.  But he had no motive to kill Grant Rowland that we could find.&lt;br /&gt;
&lt;br /&gt;
But also the killer had pretty high end weapons and security armor.  Maybe a little above the Red Grins.&lt;br /&gt;
&lt;br /&gt;
But we were facing a real mystery.  What could cause that voice in the head?  Esper knows a lot about mind control and ran through one idea after another.  Nothing.  Night Claws had some ideas about tech, but he didn’t know anything could do this.&lt;br /&gt;
&lt;br /&gt;
Night Claws checked the one camera to the alley but it didn’t show anything more than what we’d found through the psychometry.&lt;br /&gt;
&lt;br /&gt;
Stormcrow worked out that there were boot prints.  We followed them to a manhole cover.  Was this the killer’s lair?  Stormcrow turned into a bird, and Esper can levitate, and Night Claws stayed in the car, so it was only me – the Face! – stomping through sewage.  Sigh.  At least Esper and I had gas masks.  Stormcrow might have been nauseous.  It’s hard to tell on a bird.&lt;br /&gt;
&lt;br /&gt;
The path through the sewers ran southeast.  A path that took us real close to the Garrison, but also that pointed southeast towards Red Grin territory, and their hangout, a club called the Daring Smile.  Curious.&lt;br /&gt;
&lt;br /&gt;
We decided to hit the Garrison first since we were right there.  It wasn’t so much that we were sure the killer had come up there.  We just lost his trail at that point.  But it was on our list.&lt;br /&gt;
&lt;br /&gt;
Obviously I wasn’t going to a bar still smelling like sewage.  None of us were.  So I grabbed us another hotel room nearby.  Just to get all cleaned up, and reconnect.  I sent Night Claws who remember was just driving since he didn’t want to go down in the sewer a note on DNI to meet up at the hotel room.  Now, this is the point where I learn a valuable life lesson about using my own SIM to rent two hotel rooms on the same job, and that messages sent over DNI are not as secure as talking with microtransceivers.&lt;br /&gt;
&lt;br /&gt;
I step out of the shower still in my robe and Night Claws looked like something was really wrong with him.  Vomiting on the floor!  I ran over just pausing to grab my medkit, but he was basically okay.  Just something deckerish had happened?  A guy dressed like Hermes attacked him in his head?&lt;br /&gt;
&lt;br /&gt;
We figured out that maybe this was tied to that weird orc guy at the meet up?  Who was maybe tracking us?  Or had a decker friend doing so?  And they’d been looking for me to use my SIM again.  I was in a fret!  Had I burned a quality 4 SIM???  I at least knew to not use it any more on this job.  Night Claws was mad at the decker and we agreed the problem would be solved when Mr. Hermes was dead.  (Spoiler alert:  his reckoning must be in chapter two of this adventure.  That guy is still out there.  But Night Claws is working on finding him!)&lt;br /&gt;
&lt;br /&gt;
But, all in all, we could tell there was a lot going on, and it didn’t all add up.  This was way beyond Red Grins.  (And, I was really really hoping we could leave them alone beyond possibly a bit of friendly conversation because they are a good paying customer for the syndicate.)&lt;br /&gt;
&lt;br /&gt;
We were on edge about the orc who we could investigate a bit more.  We worked out that he was also a death-row inmate!  But from Texas.  Maybe a Lonestar link, since they run both prisons?  &lt;br /&gt;
&lt;br /&gt;
And Night Claws made this really clever thing for us.  At this point we kind of worked out that someone was experimenting on death row prisoners.  Somehow making them assassins.  So we needed to watch for other death row inmates.  With the time we had, it made sense to narrow the search to Seattle Pen incarcerated.  Locals.  But that assassin detector was a slick piece of work.  And it looked like some kind of Cthulhu monster.&lt;br /&gt;
&lt;br /&gt;
So we were finally clean, smelling good again (and, for me, that is really really good), and off to the Garrison.  Esper had changed to a great disguise as a DocWagon first responder.  She had a SIM to match.  Just the sort of person to fit in there.  And Night Claws and I worked up that we were PIs hired by the wife to investigate the death.  He had a legit PI license, and we really were hired by her.  The best disguises are made from truth.  We figured we could ask openly, and Esper could watch and ask covertly.  A solid bit of social flanking.  And there was no way to make Stormcrow, a dryad dressed as a rapper, look like he belonged at the Garrison, so we just encouraged him to walk in separately.&lt;br /&gt;
&lt;br /&gt;
Now we realized after we walked in that they were actually having a wake for Grant there.  A lot of guys who really cared about him.  We waited until an appropriate time and Night Claws and I explained we were looking into the death, trying to get justice for it for Mary.  A man named David stepped over towards the wall with us.  I showed him Hector Sanchez’s picture.  And Mr. Suspicious Orc’s picture (whose name is Oscar Amado).  Asked him if he’d been around David.  He hadn’t to his knowledge.  But he explained that Grant was closest to Rick and Ravi.  Rick was there.  Ravi wasn’t.  They’d all served together.&lt;br /&gt;
&lt;br /&gt;
We figured we ought to talk to both of them.  Right about this point Rick steps out for a smoke.&lt;br /&gt;
&lt;br /&gt;
And we plan to go talk to him once we finish with David who is solemnly putting a fancy pin up on this huge world map on the wall at the Garrison where they honor their fallen.  A lot of pins.  A lot of hot spots.&lt;br /&gt;
&lt;br /&gt;
And that’s when there is the sound of gun fire.  &lt;br /&gt;
&lt;br /&gt;
Uh oh.&lt;br /&gt;
&lt;br /&gt;
We go racing out and damn if Rick isn’t down.  A professional hit.  Right between the eyes.  Dead as dead can be.&lt;br /&gt;
&lt;br /&gt;
Esper manages to get line of sight on the gun man!  He’s like on a balcony 10 stories up on a building way across the way.  She points him out.&lt;br /&gt;
&lt;br /&gt;
Meanwhile I’m having a different thought.  Ravi.  Is he missing because he’s dead?  Or in imminent peril?  Sure looks like someone’s taking out a whole team that served together.&lt;br /&gt;
&lt;br /&gt;
But I glance up at the balcony.  And I’ve got magnification contacts.  It was Hector Sanchez!&lt;br /&gt;
&lt;br /&gt;
It&#039;s a bar of police and soldiers.  Everyone pours out onto the street.&lt;br /&gt;
&lt;br /&gt;
Stormcrow turns into a bird and flies after, keeping him in line of sight.&lt;br /&gt;
&lt;br /&gt;
David gives us Ravi’s address to check on him, once the assailant is dealt with.&lt;br /&gt;
&lt;br /&gt;
We can’t let Hector get away!&lt;br /&gt;
&lt;br /&gt;
I give a speech to this crowd of off-duty and former police and military types.  This is the man that killed Grant Rowland!  We must get him!  For Mary!  For Justice!  They organize themselves into two squads and join the chase!&lt;br /&gt;
&lt;br /&gt;
And Hector ran around to the other side of the building and jumped off in a glidesuit!  &lt;br /&gt;
&lt;br /&gt;
The chase was on!&lt;br /&gt;
&lt;br /&gt;
I was mainly busy busy encouraging everyone to do their best to catch him.&lt;br /&gt;
&lt;br /&gt;
And boy did they!&lt;br /&gt;
&lt;br /&gt;
Night Claws pulled me into the car with him to try to give chase at speed if the man kept flying.&lt;br /&gt;
&lt;br /&gt;
Stormcrow was himself flying.  Being a bird.  And gaining ground!&lt;br /&gt;
&lt;br /&gt;
Esper was flying and levitating after him too to get close enough for mayhem.&lt;br /&gt;
&lt;br /&gt;
The squads from the Garrison were chasing by foot.  More eyes on the prize.&lt;br /&gt;
&lt;br /&gt;
And then Stormcrow did something amazing.  Apparently he has an alchemical thing that destroys a person’s pants, making them naked.  A party trick.  Only if you destroy the pants of a glidesuit, it uhhh greatly impacts its viability as a flying device.&lt;br /&gt;
&lt;br /&gt;
Hector plummeted to the ground.  It should have killed him.  It would have killed anyone.  But he just stood right up, looking like he was going to run for it.&lt;br /&gt;
&lt;br /&gt;
And then Esper turned him to stone!&lt;br /&gt;
&lt;br /&gt;
We had him!&lt;br /&gt;
&lt;br /&gt;
He had a nasty scar running up his face like he’d recently had brain surgery.&lt;br /&gt;
&lt;br /&gt;
We had – at this point – nearly completed the job we’d been paid to do.  This was Grant’s killer.  We could kill him, or turn him in to the police.  Unfortunately death row didn’t seem all that secure anymore.&lt;br /&gt;
&lt;br /&gt;
So probably we were going to kill him, but first, there was a lot more to understand here.  Something big.  Time to investigate.&lt;br /&gt;
&lt;br /&gt;
The squads from the Garrison caught up with us.  They were not sorry to see Grant’s killer turned to stone.  It was probably the only thing kept him alive at that point.  They knew we were working for Mary, since we told them.  They were real content to let us see to it.  But also handy with a tip.  This had all been real public.  KE was probably on their way.  We needed to get out of there.&lt;br /&gt;
&lt;br /&gt;
We were – as noted before – not far from Puyallup at this point.&lt;br /&gt;
&lt;br /&gt;
We needed to smuggle a petrified wanted man to a safehouse for questioning.  Luckily, I was a professional smuggler for the Laesa, and Puyallup is our territory.  At least Tarislar, and naturally we have routes to it, and safehouses along the way.&lt;br /&gt;
&lt;br /&gt;
I got us to a decently guarded safehouse.  A hide in plain sight warehouse.  Physical guards.  A watcher spirit.  Cameras.  Stormcrow and I manned the camera security, while Night Claws worked the matrix security, and Esper went to work to figure out what could be learned from Hector when he was woken up.  My contribution was slapping on a trauma patch so he didn’t die first.  And to note that big scar on his face looked like it was from a cheap surgery to remove something from his brain.  Something about the size of a bomb.&lt;br /&gt;
&lt;br /&gt;
We removed all his weapons and Esper levitated him so he was really really helpless.  She mostly just ruled stuff out though.  His memories of his captors and experimenters had been wiped.  She could only sort out that it was definitely the cyber tech.&lt;br /&gt;
&lt;br /&gt;
About this time, Night Claws’ matrix sprite returns.  This sprite had been busily scrubbing the matrix for info on Grant Rowland.  And this is when we got a big reveal.  Grant had been on a mission overseas with Rick, Ravi, and a fourth man.  Solomon Hadley.  Grant had led the op and made the difficult decision when the choice was between leaving Solomon behind to become a POW, or losing everyone, to leave Solomon behind!  This was the voice controlling Hector.  It was Solomon who hated Grant.  It was Solomon who wanted him dead.&lt;br /&gt;
&lt;br /&gt;
We assumed for a good hour that it must be Solomon behind this whole crazy experiments on inmates thing, but soon enough a matrix search revealed that Solomon had just worked a manual job – longshoreman – after his time in the marines, and he had died two years ago of cancer.&lt;br /&gt;
&lt;br /&gt;
So … he was the voice in Hector’s head, but it was … like a dead man’s memories?  Making him play out the dead man’s fantasy?  And blending it into his own psyche.  Hector – if he wanted to kill a man for leaving him behind – would use a Glasgow Grin.  That was Hector, but the hate of Rowland came from Solomon.&lt;br /&gt;
&lt;br /&gt;
But … how????&lt;br /&gt;
&lt;br /&gt;
The answer had to be inside Hector.  In that implanted cyber tech.  Not to mention whatever was in his muscles, making him feel no pain, and survive a fall from that height.&lt;br /&gt;
&lt;br /&gt;
None of us knew enough about cyber tech to understand it.  We needed an expert.  We were in Laesa territory.  I arranged for a syndicate cyber tech to take a look.  We just had to deliver him.&lt;br /&gt;
&lt;br /&gt;
And that’s when things went wrong.&lt;br /&gt;
&lt;br /&gt;
Esper re-petrified him for safe transport.&lt;br /&gt;
&lt;br /&gt;
We were carrying him out to the van and a sniper shot him right through the cyber tech.  It was the sort of shot would likely have killed any one of us.&lt;br /&gt;
&lt;br /&gt;
There was a moment of terror, but the sniper just bolted.  Like his job was done.&lt;br /&gt;
&lt;br /&gt;
The killing blow turned him back to flesh.  But the cyber thing was toast.&lt;br /&gt;
&lt;br /&gt;
But Esper and Night Claws were like ninja-fast jumping into action.  They realized his death had triggered some data being released from his body.  Sent back to a host?  Night Claws was able to intercept a copy.  Esper was able to translate it – it was liked coded into hormones or something.  It was a week of memories.  Hector’s memories.  From crawling up on the shore, off the Sound, to three murders.  One guy we didn’t recognize.  Grant.  Rick.  Further proof he was the murderer.&lt;br /&gt;
&lt;br /&gt;
Night Claws tracked the data.  It went to a spire that popped up out of the Sound.  Like a matrix-style underwater lair.&lt;br /&gt;
&lt;br /&gt;
We still had the ruined wreck of the cyber implant.  Esper realized she could use her psychometry on that!   She recovered the memories of the initial implant surgery.  A crazy fancy lab.  Like beyond triple AAA corp kind of financing.  Masked surgeons in a high tech surgical theatre.  People watching from behind plexiglass.  But too far away to catch their faces.  The sort of place every possible identifying logo had been stripped from all the equipment.&lt;br /&gt;
&lt;br /&gt;
That was the real enemy.  &lt;br /&gt;
&lt;br /&gt;
We still didn’t understand exactly what they were doing but it involved two people’s memories, creating a person who acted like someone else would.  If they were alive.  Experimenting on death-row inmates.  &lt;br /&gt;
&lt;br /&gt;
This was big!&lt;br /&gt;
&lt;br /&gt;
I had to do some serious convincing to get our Laesa cyber tech to get involved in something so obviously full of crazy money heat.  But he took a look and basically confirmed what we had surmised.  Only, so far as he was concerned, it wasn’t a thing currently possible to do.&lt;br /&gt;
&lt;br /&gt;
But for now, we had finished the job.  Mary wanted the killer dead.  That was – in the most literal sense – Hector.  He was dead.  We had proof he’d done it.&lt;br /&gt;
&lt;br /&gt;
But Mary was really paying for justice. &lt;br /&gt;
&lt;br /&gt;
So we told her everything.  Mary was an ex-fed.  She had connections.  Maybe she had the pull to look into this further?  Or resource us to keep chasing it?  Only time would tell.&lt;br /&gt;
&lt;br /&gt;
But, as promised, she gave us the 8,000 nuyen each and a new contact.  A CIA handler.  Quite the resource!  And perhaps critical to the next chapter of this adventure!&lt;br /&gt;
&lt;br /&gt;
(There was an after party at my house.  Of course.)&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30343</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30343"/>
		<updated>2020-03-16T03:33:24Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to Some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
== Characters who have featured ==&lt;br /&gt;
&lt;br /&gt;
[[Grant Rowland]], former UCAS MARSOC marine murdered by [[Hector Sanchez]], a man who should be in jail, and according to public record still is.&lt;br /&gt;
&lt;br /&gt;
[[Mary Rowland]], former CIA agent and widow &lt;br /&gt;
&lt;br /&gt;
[[Hermes]], decker who [[Night Claws]] has sworn vengeance against&lt;br /&gt;
&lt;br /&gt;
[[Oscar Amado]], social infiltrator&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30342</id>
		<title>The Rowland Case</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30342"/>
		<updated>2020-03-16T03:32:07Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-014]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       = Tacoma and northern Puyallup&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Esper]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Night Claws]] &amp;lt;br&amp;gt; [[hasRunner::Stormcrow]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[Hermes]] &amp;lt;br&amp;gt; [[Oscar Amado]] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by [[Johnson::Mary Rowland]] to investigate the murder of her husband, Grant Rowland. The runners discover that convicted murderer Hector Sanchez, who according to official records is supposed to be serving a life sentence in a Supermax prison, somehow got out of prison and was implanted with a prototype piece of cyberware that overwrites a person&#039;s memory. Sanchez did the murder in a way that is the calling card of his old gang, [[The Red Grins]]. The runners are hounded at every turn by at least two trained professionals, a hacker and a sniper, and potentially a third, as there was another person supposed to be in a max security prison in Texas at the meet.&lt;br /&gt;
&lt;br /&gt;
Eventually the team manage to capture Sanchez and take him to a Laesa syndicate facility in Puyallup for interrogation. After the interrogation as the team are taking him to a doctor to look at this fancy implant, Sanchez is shot by a sniper and upon his death the implant fries itself.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Eight months before the run: Hector Sanchez, mid-level gangster in the razorgang The Red Grins goes to jail with the help of the testimony of two of his fellow gangers, Miguel and Gilberto Ortiz. They testified because they felt his increasingly violent tendencies would turn on his gang.&lt;br /&gt;
&lt;br /&gt;
Five days before the run: Sanchez washes up in Tacoma with a fresh set of cybernetic implants, including one that tries to replace his memories with that of Solomon Hadley, a former UCAS MARSOC marine who died from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
Four days before the run: Grant Rowland, former UCAS MARSOC marine, is brutally stabbed to death outside his business in northern Tacoma. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team meet Mrs. Johnson, Mary Rowland, at a nondescript diner in Bellevue. She tells her the facts as she knows them - her husband was brutally stabbed to death, KE are doing very little to investigate, and she thinks it might be related to his career in the Marines, which she knows little about. One of the patrons in the bar is listening in on their conversation, at least until Mrs. Johnson puts up a White Noise generator halfway into the meet. Also unbeknownst to the runners, [[NPC::Hermes]] manages to breach their DNI and listen in on their comms for long enough to hear their plan - to check into a Tacoma hotel as a base of operations for their work. He gets to work hacking into various hotels in Tacoma and collecting reservations made there. Thanks to their man in the diner, they have a list of SINs to check against.&lt;br /&gt;
&lt;br /&gt;
==Research from the Hotel==&lt;br /&gt;
&lt;br /&gt;
The team examine crime scene photos and a preliminary autopsy report provided by the Johnson. [[Moth]] picks up on the fact that one of the injuries the victim suffered was deep cuts in both corners of the mouth, the eponymous move of The Red Grins, a puyallup razorgang that to Moth&#039;s knowledge don&#039;t operate outside of Puyallup. [[Night Claws]] sends his pet sprite off on a six-hour matrix search on Rowland himself, and after that the team decide to visit the crime scene.&lt;br /&gt;
&lt;br /&gt;
==The Crime Scene==&lt;br /&gt;
&lt;br /&gt;
At the crime scene, [[Esper]] uses Psychometry and gets a quite vivid impression of the murder - the killer overpowered Rowland and stabbed him to death, but to Esper it felt as if there were two minds in the killer&#039;s head, and that this was somehow a just act of vengeance for an egregious crime. Through various means the team rule out the usual suspects of this sort of double personality - Schizophrenia, mind magic, spirits, and personachips. They also look up who in the Red Grins might have reason to wish revenge on someone, and find the story of Hector Sanchez and how he was betrayed by his friends. They also discover that the suspicious man at the meet is another man supposed to be serving a life sentence in another high-security prison in Texas. [[Stormcrow]] manages to follow tracks away from the crime scene to a manhole cover and into the sewers. Moth, Esper and Stormcrow follow enter the sewers while Night Claw stays on the surface. They follow the trail for a while, but it goes cold. After several hours in the sewers they are less than clean and decide to surface and check into a nearby hotel to clean up.&lt;br /&gt;
&lt;br /&gt;
==Hermes Returns==&lt;br /&gt;
&lt;br /&gt;
While the rest of the team are cleaning up, Night Claw suddenly gets a mark on a persona running silent. He finds a decker with a persona like the greek god Hermes and attacks him. Hermes, however, hits Night Claw with a Tantrum-laced dataspike, leaving him puking on the floor while Hermes makes his escape. Once Night Claw is capable of moving again, he swears vengeance on this decker. The team concludes that between the guy in person at the meet and this, they must be quite compromised. They mostly turn off DNI, and Moth stops using the SIN she used at the meet for the remainder of the run.&lt;br /&gt;
&lt;br /&gt;
==The Garrison==&lt;br /&gt;
&lt;br /&gt;
The team decide to run down a lead they got from the J at the meet - The Garrison, a pub that caters to military and ex-military types in southern Tacoma. They arrive in the middle of a wake for Grant Rowland. They manage to blend in and make inquiries about Rowland and his past, learning that he was well liked at the bar, and that two patrons were former squadmates, one of whom, Rick Nicodemo is at the wake. As they decide to find Rick and question him, he heads outside to smoke, and shots ring out in The Garrison as Rick is shot and killed by sniper fire. The team and all the military patrons inside rush out, and particularly sharp-eyed members of the team manage to spot the killer on a rooftop a good kilometer away. Moth organizes the patrons into pursuit while Stormcrow turns into a bird to chase after the killer and Esper levitates upwards to try to reestablish line of sight.&lt;br /&gt;
&lt;br /&gt;
The assassin tries to make his escape with a wingsuit, but Stormcrow uses an alchemical Destroy [Pants] prep to tear holes in it and cause the killer to crash. Esper promptly turns him to stone with Petrify. They decide to take him to a Laesa syndicate hideout in Puyallup that Moth gives them access to for questioning.&lt;br /&gt;
&lt;br /&gt;
Through a combination of Esper&#039;s interrogation technique, Night Claw&#039;s matrix search finally concluding, and talking with the surviving squadmate, one Aviram &amp;quot;Ravi&amp;quot; Cohen, the team manage to piece the following together:&lt;br /&gt;
&lt;br /&gt;
==The Conclusion==&lt;br /&gt;
&lt;br /&gt;
Hector Sanchez has been implanted with some sort of prototype headware that replaces his memories with those of Solomon Hadley, the fourth member of Rowland&#039;s squad who was left behind on an op in Bogota during the Amazonian Wars. The squad thought it was the right call at the time but Rowland beat himself up over it, and Hadley never forgave them once he got released from the POW camp in which he spent the rest of the Amazonian war. For some reason &amp;quot;Hadley&amp;quot; decided to act on his vengeance, stealing the necessary equipment to carry out the murder in an act that Hector Sanchez might have chosen. Through Psychometry they also learn that this piece of ware was installed in Hector Sanchez head in a lab that is high tech enough that it probably has the capability to install Deltaware.&lt;br /&gt;
&lt;br /&gt;
As they&#039;re taking Hadley/Sanchez to a contact of theirs to examine this ware closer, another sniper kills him. After the shooting in Tacoma, the team hunting the runners picked up their trail and followed them to Puyallup. As Sanchez dies, Night Claw notices that the headware briefly goes wireless on and transmits a very large amount of data to a host that disappears once the transmission is completed. He manages to intercept the data and with the help of Esper&#039;s knowledge of memories they manage to build it into a readable format. While the data was fragmented, the team have enough to understand that the data transmitted were the memories that Sanchez had experienced since washing up in Tacoma, five days ago.&lt;br /&gt;
&lt;br /&gt;
They inform the Johnson of all this, who pays them and gives them the contact information of an old colleague of hers.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8k nuyen, 6 karma, [[Cia Bill]] at Loyalty 1, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{Gamequote|Amusing quote from game.}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
&lt;br /&gt;
== Night Claws ==&lt;br /&gt;
&amp;quot;Someone out there is heavily fragging with Prisoners and the Military. And there are two things i want to see the insides of: That one Deckers Persona and maybe Person and that Host. Someone is developing cutting Edge Tech and using prisoners as experiments for rather dark causes. That Hermes Man will have a bad time when i get a hold of him..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Moth==&lt;br /&gt;
[[Moth]] here.  Run #5 was quite an adventure.  And this is just the start!  We’ve discovered something, and we’ve just begun to untangle it.&lt;br /&gt;
&lt;br /&gt;
We knew the job was for a widow to investigate her husband’s death.&lt;br /&gt;
&lt;br /&gt;
It was a great team.  Esper is an adept – she has psychometry, which is basically the best thing ever in researching a murder, and the ability to turn people to stone, which is pretty darn good for capturing people.  Night Claws is a talented technomancer.  He got information we really needed, and intercepted a key data feed with quick reflexes.  Stormcrow is a perceptive dryad-bird, with unusual spells that sure prove useful, like one for destroying pants.  He also wears a lot of gold, which caught my eye, but he says it’s not real.  Still, that’s something for the shopping list!&lt;br /&gt;
&lt;br /&gt;
The johnson met us at a diner in Bellevue.  In the Clyde Hill area.  Not too far from my house.&lt;br /&gt;
&lt;br /&gt;
She was a widow, as advertised, but not what I expected.  Mary Rowland.  A serious woman with an almost military quality to her.  Black turtleneck.  Khakis.  Hair in a tight bun.  Used to work for the feds.  An operative for an agency.  Her husband was special forces.  She was more angry than sorrowful.   Her husband had been murdered five days earlier.  She wanted whoever killed him to be in jail or dead.  She really didn’t have the resources to pay more than that, but I talked her into connecting us with a really useful contact of hers to sweeten the deal.  A CIA handler.  She had a white noise generator.  (I made a note to buy one.  They are really useful!)&lt;br /&gt;
&lt;br /&gt;
Now, while we were talking to her, an orc came in and sat down.  There was something odd about him.  &lt;br /&gt;
&lt;br /&gt;
At first, I thought they were together.  A bit of backup maybe.  But we now know he was something else entirely.  He is – in fact – a former death row inmate from Texas.  An absolute killer.  Nothing like he carried himself in the diner.  We are pretty sure he’s another subject in the experiment.  Which involves death row inmates getting implanted with cyberware that uses another person’s memories to control their behavior.  But we didn’t know any of that then!&lt;br /&gt;
&lt;br /&gt;
She and her husband, Grant Rowland, run a security firm.  He was killed in the alley beside their business.  She wasn’t sure why.  Maybe something from his past?  But they were the kind of couple who don’t talk about their work much with each other.  Straight-laced and dutiful.  She had a heavily redacted dossier on him, and I got her to share information about recent security jobs – since that could create a motive also.  Maybe someone wanted to impersonate him for something he had access to?  But it wasn’t anything worth killing a person over.&lt;br /&gt;
&lt;br /&gt;
She also had the preliminary autopsy from KE.  Now, interestingly, KE was just sitting on the case doing nothing.  Like maybe some big strings had been pulled.  I took one look at the crime scene and recognized something.  He’d been cut with a Glasgow Grin.  That’s a mark that the Red Grins use when they kill someone that has horribly wronged them.  A traitor or snitch.  As a made man of the Laesa syndicate, it’s my job to know about local drug runners in Puyallup.  They run north of Tarislar.  But they are a solid client of ours.  A regular buyer for their own distribution.  I asked the johnson if her husband had done any work in Puyallup, but he had not.  Curious.&lt;br /&gt;
She gave us another lead.  Her husband frequented a club called the Garrison.  I knew that was a place favored by off duty cops and former soldiers.&lt;br /&gt;
&lt;br /&gt;
I rented the group a nice hotel room to start planning and legwork.  Night Claws sent out a sprite to get everything that could be known about Grant Rowland (and this proves very useful, but a lot happens in the next six hours first!)  I called my papa and got even more info on the Red Grins.  Mainly I was looking for something that would feel like treachery to them.  Earn a Glasgow Grin.  They had a leader a couple years back, Hector Sanchez, who went wrong.  Just too violent.  The gang turned on him.  Bit of a mutiny.  Several of them witnessed against him, and he ended up on death row at Seattle penitentiary.  He’s still there (or so we thought at this point!)  I got the names of the key witnesses.  The Ortez brothers, Miguel and Gilberto.  But none of it sounded like something Grant Rowland would be part of.  But it was curious.&lt;br /&gt;
&lt;br /&gt;
We read through the dossiers.  Drew our own conclusions.  Grant Rowland was just a stand up guy from all report.&lt;br /&gt;
&lt;br /&gt;
We figured the place to start was the scene of the crime.  The alley where he died.&lt;br /&gt;
&lt;br /&gt;
When we got there, Esper revealed that she could use psychometry, which means she can read the psychic impressions of a place or object.  See its history.  Which is basically the best skill ever for a murder investigation.  I think it was harrowing for her, though.&lt;br /&gt;
&lt;br /&gt;
She relived the murder from the killer’s eyes.  And it was very strange.  She could basically sense two psychic impressions.  The killer, and a voice inside them.  The voice was angry at Rowland.  Wanted him dead for being left behind and sending him away.  The physical body of the killer was taking that vengeance.  Cutting the Glasgow Grin in all sincerity – this was a man who deserved it!  Who deserved worse!  It didn’t seem like some cold hearted ploy to frame the Red Grins.  This was sincere Red Grinning.  There was thinking about returning to the lair.  Howling like a wolf?  An awareness of the voice in his head but also like a flinching fear that whoever that was might become aware of his awareness.&lt;br /&gt;
&lt;br /&gt;
It put me in mind of Hector Sanchez.  He’d been put away.  Left to rot on death row.  Betrayed by his gang.  But he had no motive to kill Grant Rowland that we could find.&lt;br /&gt;
&lt;br /&gt;
But also the killer had pretty high end weapons and security armor.  Maybe a little above the Red Grins.&lt;br /&gt;
&lt;br /&gt;
But we were facing a real mystery.  What could cause that voice in the head?  Esper knows a lot about mind control and ran through one idea after another.  Nothing.  Night Claws had some ideas about tech, but he didn’t know anything could do this.&lt;br /&gt;
&lt;br /&gt;
Night Claws checked the one camera to the alley but it didn’t show anything more than what we’d found through the psychometry.&lt;br /&gt;
&lt;br /&gt;
Stormcrow worked out that there were boot prints.  We followed them to a manhole cover.  Was this the killer’s lair?  Stormcrow turned into a bird, and Esper can levitate, and Night Claws stayed in the car, so it was only me – the Face! – stomping through sewage.  Sigh.  At least Esper and I had gas masks.  Stormcrow might have been nauseous.  It’s hard to tell on a bird.&lt;br /&gt;
&lt;br /&gt;
The path through the sewers ran southeast.  A path that took us real close to the Garrison, but also that pointed southeast towards Red Grin territory, and their hangout, a club called the Daring Smile.  Curious.&lt;br /&gt;
&lt;br /&gt;
We decided to hit the Garrison first since we were right there.  It wasn’t so much that we were sure the killer had come up there.  We just lost his trail at that point.  But it was on our list.&lt;br /&gt;
&lt;br /&gt;
Obviously I wasn’t going to a bar still smelling like sewage.  None of us were.  So I grabbed us another hotel room nearby.  Just to get all cleaned up, and reconnect.  I sent Night Claws who remember was just driving since he didn’t want to go down in the sewer a note on DNI to meet up at the hotel room.  Now, this is the point where I learn a valuable life lesson about using my own SIM to rent two hotel rooms on the same job, and that messages sent over DNI are not as secure as talking with microtransceivers.&lt;br /&gt;
&lt;br /&gt;
I step out of the shower still in my robe and Night Claws looked like something was really wrong with him.  Vomiting on the floor!  I ran over just pausing to grab my medkit, but he was basically okay.  Just something deckerish had happened?  A guy dressed like Hermes attacked him in his head?&lt;br /&gt;
&lt;br /&gt;
We figured out that maybe this was tied to that weird orc guy at the meet up?  Who was maybe tracking us?  Or had a decker friend doing so?  And they’d been looking for me to use my SIM again.  I was in a fret!  Had I burned a quality 4 SIM???  I at least knew to not use it any more on this job.  Night Claws was mad at the decker and we agreed the problem would be solved when Mr. Hermes was dead.  (Spoiler alert:  his reckoning must be in chapter two of this adventure.  That guy is still out there.  But Night Claws is working on finding him!)&lt;br /&gt;
&lt;br /&gt;
But, all in all, we could tell there was a lot going on, and it didn’t all add up.  This was way beyond Red Grins.  (And, I was really really hoping we could leave them alone beyond possibly a bit of friendly conversation because they are a good paying customer for the syndicate.)&lt;br /&gt;
&lt;br /&gt;
We were on edge about the orc who we could investigate a bit more.  We worked out that he was also a death-row inmate!  But from Texas.  Maybe a Lonestar link, since they run both prisons?  &lt;br /&gt;
&lt;br /&gt;
And Night Claws made this really clever thing for us.  At this point we kind of worked out that someone was experimenting on death row prisoners.  Somehow making them assassins.  So we needed to watch for other death row inmates.  With the time we had, it made sense to narrow the search to Seattle Pen incarcerated.  Locals.  But that assassin detector was a slick piece of work.  And it looked like some kind of Cthulhu monster.&lt;br /&gt;
&lt;br /&gt;
So we were finally clean, smelling good again (and, for me, that is really really good), and off to the Garrison.  Esper had changed to a great disguise as a DocWagon first responder.  She had a SIM to match.  Just the sort of person to fit in there.  And Night Claws and I worked up that we were PIs hired by the wife to investigate the death.  He had a legit PI license, and we really were hired by her.  The best disguises are made from truth.  We figured we could ask openly, and Esper could watch and ask covertly.  A solid bit of social flanking.  And there was no way to make Stormcrow, a dryad dressed as a rapper, look like he belonged at the Garrison, so we just encouraged him to walk in separately.&lt;br /&gt;
&lt;br /&gt;
Now we realized after we walked in that they were actually having a wake for Grant there.  A lot of guys who really cared about him.  We waited until an appropriate time and Night Claws and I explained we were looking into the death, trying to get justice for it for Mary.  A man named David stepped over towards the wall with us.  I showed him Hector Sanchez’s picture.  And Mr. Suspicious Orc’s picture (whose name we had by now).  Asked him if he’d been around David.  He hadn’t to his knowledge.  But he explained that Grant was closest to Rick and Rabi.  Rick was there.  Rabi wasn’t.  They’d all served together.&lt;br /&gt;
&lt;br /&gt;
We figured we ought to talk to both of them.  Right about this point Rick steps out for a smoke.&lt;br /&gt;
&lt;br /&gt;
And we plan to go talk to him once we finish with David who is solemnly putting a fancy pin up on this huge world map on the wall at the Garrison where they honor their fallen.  A lot of pins.  A lot of hot spots.&lt;br /&gt;
&lt;br /&gt;
And that’s when there is the sound of gun fire.  &lt;br /&gt;
&lt;br /&gt;
Uh oh.&lt;br /&gt;
&lt;br /&gt;
We go racing out and damn if Rick isn’t down.  A professional hit.  Right between the eyes.  Dead as dead can be.&lt;br /&gt;
&lt;br /&gt;
Esper manages to get line of sight on the gun man!  He’s like on a balcony 10 stories up on a building way across the way.  She points him out.&lt;br /&gt;
&lt;br /&gt;
Meanwhile I’m having a different thought.  Rabi.  Is he missing because he’s dead?  Or in imminent peril?  Sure looks like someone’s taking out a whole team that served together.&lt;br /&gt;
&lt;br /&gt;
But I glance up at the balcony.  And I’ve got magnification contacts.  It was Hector Sanchez!&lt;br /&gt;
&lt;br /&gt;
It&#039;s a bar of police and soldiers.  Everyone pours out onto the street.&lt;br /&gt;
&lt;br /&gt;
Stormcrow turns into a bird and flies after, keeping him in line of sight.&lt;br /&gt;
&lt;br /&gt;
David gives us Rabi’s address to check on him, once the assailant is dealt with.&lt;br /&gt;
&lt;br /&gt;
We can’t let Hector get away!&lt;br /&gt;
&lt;br /&gt;
I give a speech to this crowd of off-duty and former police and military types.  This is the man that killed Grant Rowland!  We must get him!  For Mary!  For Justice!  They organize themselves into two squads and join the chase!&lt;br /&gt;
&lt;br /&gt;
And Hector ran around to the other side of the building and jumped off in a glidesuit!  &lt;br /&gt;
The chase was on!&lt;br /&gt;
&lt;br /&gt;
I was mainly busy busy encouraging everyone to do their best to catch him.&lt;br /&gt;
&lt;br /&gt;
And boy did they!&lt;br /&gt;
&lt;br /&gt;
Night Claws pulled me into the car with him to try to give chase at speed if the man kept flying.&lt;br /&gt;
&lt;br /&gt;
Stormcrow was himself flying.  Being a bird.  And gaining ground!&lt;br /&gt;
&lt;br /&gt;
Esper was flying and levitating after him too to get close enough for mayhem.&lt;br /&gt;
&lt;br /&gt;
The squads from the Garrison were chasing by foot.  More eyes on the prize.&lt;br /&gt;
&lt;br /&gt;
And then Stormcrow did something amazing.  Apparently he has an alchemical thing that destroys a person’s pants, making them naked.  A party trick.  Only if you destroy the pants of a glidesuit, it uhhh greatly impacts its viability as a flying device.&lt;br /&gt;
&lt;br /&gt;
Hector plummeted to the ground.  It should have killed him.  It would have killed anyone.  But he just stood right up, looking like he was going to run for it.&lt;br /&gt;
&lt;br /&gt;
And then Esper turned him to stone!&lt;br /&gt;
&lt;br /&gt;
We had him!&lt;br /&gt;
&lt;br /&gt;
He had a nasty scar running up his face like he’d recently had brain surgery.&lt;br /&gt;
&lt;br /&gt;
We had – at this point – nearly completed the job we’d been paid to do.  This was Grant’s killer.  We could kill him, or turn him in to the police.  Unfortunately death row didn’t seem all that secure anymore.&lt;br /&gt;
&lt;br /&gt;
So probably we were going to kill him, but first, there was a lot more to understand here.  Something big.  Time to investigate.&lt;br /&gt;
&lt;br /&gt;
The squads from the Garrison caught up with us.  They were not sorry to see Grant’s killer turned to stone.  It was probably the only thing kept him alive at that point.  They knew we were working for Mary, since we told them.  They were real content to let us see to it.  But also handy with a tip.  This had all been real public.  KE was probably on their way.  We needed to get out of there.&lt;br /&gt;
&lt;br /&gt;
We were – as noted before – not far from Puyallup at this point.&lt;br /&gt;
&lt;br /&gt;
We needed to smuggle a petrified wanted man to a safehouse for questioning.  Luckily, I was a professional smuggler for the Laesa, and Puyallup is our territory.  At least Tarislar, and naturally we have routes to it, and safehouses along the way.&lt;br /&gt;
&lt;br /&gt;
I got us to a decently guarded safehouse.  A hide in plain sight warehouse.  Physical guards.  A watcher spirit.  Cameras.  Stormcrow and I manned the camera security, while Night Claws worked the matrix security, and Esper went to work to figure out what could be learned from Hector when he was woken up.  My contribution was slapping on a trauma patch so he didn’t die first.  And to note that big scar on his face looked like it was from a cheap surgery to remove something from his brain.  Something about the size of a bomb.&lt;br /&gt;
&lt;br /&gt;
We removed all his weapons and Esper levitated him so he was really really helpless.  She mostly just ruled stuff out though.  His memories of his captors and experimenters had been wiped.  She could only sort out that it was definitely the cyber tech.&lt;br /&gt;
&lt;br /&gt;
About this time, Night Claws’ matrix sprite returns.  This sprite had been busily scrubbing the matrix for info on Grant Rowland.  And this is when we got a big reveal.  Grant had been on a mission overseas with Rick, Rabi, and a fourth man.  Solomon Hadley.  Grant had led the op and made the difficult decision when the choice was between leaving Solomon behind to become a POW, or losing everyone, to leave Solomon behind!  This was the voice controlling Hector.  It was Solomon who hated Grant.  It was Solomon who wanted him dead.&lt;br /&gt;
&lt;br /&gt;
We assumed for a good hour that it must be Solomon behind this whole crazy experiments on inmates thing, but soon enough a matrix search revealed that Solomon had just worked a manual job – longshoreman – after his time in the marines, and he had died two years ago of cancer.&lt;br /&gt;
&lt;br /&gt;
So … he was the voice in Hector’s head, but it was … like a dead man’s memories?  Making him play out the dead man’s fantasy?  And blending it into his own psyche.  Hector – if he wanted to kill a man for leaving him behind – would use a Glasgow Grin.  That was Hector, but the hate of Rowland came from Solomon.&lt;br /&gt;
&lt;br /&gt;
But … how????&lt;br /&gt;
&lt;br /&gt;
The answer had to be inside Hector.  In that implanted cyber tech.  Not to mention whatever was in his muscles, making him feel no pain, and survive a fall from that height.&lt;br /&gt;
&lt;br /&gt;
None of us knew enough about cyber tech to understand it.  We needed an expert.  We were in Laesa territory.  I arranged for a syndicate cyber tech to take a look.  We just had to deliver him.&lt;br /&gt;
&lt;br /&gt;
And that’s when things went wrong.&lt;br /&gt;
&lt;br /&gt;
Esper re-petrified him for safe transport.&lt;br /&gt;
&lt;br /&gt;
We were carrying him out to the van and a sniper shot him right through the cyber tech.  It was the sort of shot would likely have killed any one of us.&lt;br /&gt;
&lt;br /&gt;
There was a moment of terror, but the sniper just bolted.  Like his job was done.&lt;br /&gt;
&lt;br /&gt;
The killing blow turned him back to flesh.  But the cyber thing was toast.&lt;br /&gt;
&lt;br /&gt;
But Esper and Night Claws were like ninja-fast jumping into action.  They realized his death had triggered some data being released from his body.  Sent back to a host?  Night Claws was able to intercept a copy.  Esper was able to translate it – it was liked coded into hormones or something.  It was a week of memories.  Hector’s memories.  From crawling up on the shore, off the Sound, to three murders.  One guy we didn’t recognize.  Grant.  Rick.  Further proof he was the murderer.&lt;br /&gt;
&lt;br /&gt;
Night Claws tracked the data.  It went to a spire that popped up out of the Sound.  Like a matrix-style underwater lair.&lt;br /&gt;
&lt;br /&gt;
We still had the ruined wreck of the cyber implant.  Esper realized she could use her psychometry on that!   She recovered the memories of the initial implant surgery.  A crazy fancy lab.  Like beyond triple AAA corp kind of financing.  Masked surgeons in a high tech surgical theatre.  People watching from behind plexiglass.  But too far away to catch their faces.  The sort of place every possible identifying logo had been stripped from all the equipment.&lt;br /&gt;
That was the real enemy.  &lt;br /&gt;
We still didn’t understand exactly what they were doing but it involved two people’s memories, creating a person who acted like someone else would.  If they were alive.  Experimenting on death-row inmates.  &lt;br /&gt;
&lt;br /&gt;
This was big!&lt;br /&gt;
&lt;br /&gt;
I had to do some serious convincing to get our Laesa cyber tech to get involved in something so obviously full of crazy money heat.  But he took a look and basically confirmed what we had surmised.  Only, so far as he was concerned, it wasn’t a thing currently possible to do.&lt;br /&gt;
&lt;br /&gt;
But for now, we had finished the job.  Mary wanted the killer dead.  That was – in the most literal sense – Hector.  He was dead.  We had proof he’d done it.&lt;br /&gt;
&lt;br /&gt;
But Mary was really paying for justice. &lt;br /&gt;
&lt;br /&gt;
So we told her everything.  Mary was an ex-fed.  She had connections.  Maybe she had the pull to look into this further?  Or resource us to keep chasing it?  Only time would tell.&lt;br /&gt;
&lt;br /&gt;
But, as promised, she gave us the 8,000 nuyen each and a new contact.  A CIA handler.  Quite the resource!  And perhaps critical to the next chapter of this adventure!&lt;br /&gt;
&lt;br /&gt;
(There was an after party at my house.  Of course.)&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Night_Claws&amp;diff=30341</id>
		<title>Night Claws</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Night_Claws&amp;diff=30341"/>
		<updated>2020-03-16T03:22:36Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Redirected page to Night Claws - John Holis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Night Claws - John Holis]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30340</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30340"/>
		<updated>2020-03-16T03:22:14Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to Some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
== Characters who have featured ==&lt;br /&gt;
&lt;br /&gt;
[[Grant Rowland]], former UCAS MARSOC marine murdered by [[Hector Sanchez]], a man who should be in jail, and according to public record still is.&lt;br /&gt;
&lt;br /&gt;
[[Mary Rowland]], former CIA agent and widow &lt;br /&gt;
&lt;br /&gt;
[[Hermes]], decker who [[Night Claws]] has sworn vengeance against&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30337</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30337"/>
		<updated>2020-03-16T03:17:03Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to Some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30336</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30336"/>
		<updated>2020-03-16T03:16:50Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* These memories were from a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30335</id>
		<title>Project Red Dragoon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Project_Red_Dragoon&amp;diff=30335"/>
		<updated>2020-03-16T03:16:12Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Created page with &amp;quot;A lot of this still top secret GM only thing shush shush, but if you&amp;#039;re interested in helping me run a chain about mystery, intrigue and conspiracy hit me up, I&amp;#039;m Jigurd#1092...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of this still top secret GM only thing shush shush, but if you&#039;re interested in helping me run a chain about mystery, intrigue and conspiracy hit me up, I&#039;m Jigurd#1092 on Discord.&lt;br /&gt;
&lt;br /&gt;
== Things That Are Known to some == &lt;br /&gt;
&lt;br /&gt;
* Someone has made sure at least two lifetime sentence inmates are released while all official documentation says they are still in prison.&lt;br /&gt;
&lt;br /&gt;
* One of those inmates had a prototype piece of cyberware installed relating to implanting, recording and transmitting memories. This device caused them to have all memories of another person.&lt;br /&gt;
&lt;br /&gt;
* This person was a former UCAS MARSOC marine who passed away from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
==Information and Comments Runners Have Shared==&lt;br /&gt;
&lt;br /&gt;
==Factions Involved==&lt;br /&gt;
&lt;br /&gt;
[[The Red Grins]], a Puyallup razorgang&lt;br /&gt;
&lt;br /&gt;
=Runs=&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{PAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30331</id>
		<title>The Rowland Case</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30331"/>
		<updated>2020-03-16T03:06:19Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-03-014]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       = Tacoma and northern Puyallup&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Esper]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Night Claws - John Holis]] &amp;lt;br&amp;gt; [[hasRunner::Stormcrow]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[Hermes]] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by [[Johnson::Mary Rowland]] to investigate the murder of her husband, Grant Rowland. The runners discover that convicted murderer Hector Sanchez, who according to official records is supposed to be serving a life sentence in a Supermax prison, somehow got out of prison and was implanted with a prototype piece of cyberware that overwrites a person&#039;s memory. Sanchez did the murder in a way that is the calling card of his old gang, [[The Red Grins]]. The runners are hounded at every turn by at least two trained professionals, a hacker and a sniper, and potentially a third, as there was another person supposed to be in a max security prison in Texas at the meet.&lt;br /&gt;
&lt;br /&gt;
Eventually the team manage to capture Sanchez and take him to a Laesa syndicate facility in Puyallup for interrogation. After the interrogation as the team are taking him to a doctor to look at this fancy implant, Sanchez is shot by a sniper and upon his death the implant fries itself.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Eight months before the run: Hector Sanchez, mid-level gangster in the razorgang The Red Grins goes to jail with the help of the testimony of two of his fellow gangers, Miguel and Gilberto Ortiz. They testified because they felt his increasingly violent tendencies would turn on his gang.&lt;br /&gt;
&lt;br /&gt;
Five days before the run: Sanchez washes up in Tacoma with a fresh set of cybernetic implants, including one that tries to replace his memories with that of Solomon Hadley, a former UCAS MARSOC marine who died from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
Four days before the run: Grant Rowland, former UCAS MARSOC marine, is brutally stabbed to death outside his business in northern Tacoma. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team meet Mrs. Johnson, Mary Rowland, at a nondescript diner in Bellevue. She tells her the facts as she knows them - her husband was brutally stabbed to death, KE are doing very little to investigate, and she thinks it might be related to his career in the Marines, which she knows little about. One of the patrons in the bar is listening in on their conversation, at least until Mrs. Johnson puts up a White Noise generator halfway into the meet. Also unbeknownst to the runners, [[NPC::Hermes]] manages to breach their DNI and listen in on their comms for long enough to hear their plan - to check into a Tacoma hotel as a base of operations for their work. He gets to work hacking into various hotels in Tacoma and collecting reservations made there. Thanks to their man in the diner, they have a list of SINs to check against.&lt;br /&gt;
&lt;br /&gt;
==Research from the Hotel==&lt;br /&gt;
&lt;br /&gt;
The team examine crime scene photos and a preliminary autopsy report provided by the Johnson. [[Moth]] picks up on the fact that one of the injuries the victim suffered was deep cuts in both corners of the mouth, the eponymous move of The Red Grins, a puyallup razorgang that to Moth&#039;s knowledge don&#039;t operate outside of Puyallup. [[Night Claws - John Holis]] sends his pet sprite off on a six-hour matrix search on Rowland himself, and after that the team decide to visit the crime scene.&lt;br /&gt;
&lt;br /&gt;
==The Crime Scene==&lt;br /&gt;
&lt;br /&gt;
At the crime scene, [[Esper]] uses Psychometry and gets a quite vivid impression of the murder - the killer overpowered Rowland and stabbed him to death, but to Esper it felt as if there were two minds in the killer&#039;s head, and that this was somehow a just act of vengeance for an egregious crime. Through various means the team rule out the usual suspects of this sort of double personality - Schizophrenia, mind magic, spirits, and personachips. They also look up who in the Red Grins might have reason to wish revenge on someone, and find the story of Hector Sanchez and how he was betrayed by his friends. They also discover that the suspicious man at the meet is another man supposed to be serving a life sentence in another high-security prison in Texas. [[Stormcrow]] manages to follow tracks away from the crime scene to a manhole cover and into the sewers. Moth, Esper and Stormcrow follow enter the sewers while Night Claw stays on the surface. They follow the trail for a while, but it goes cold. After several hours in the sewers they are less than clean and decide to surface and check into a nearby hotel to clean up.&lt;br /&gt;
&lt;br /&gt;
==Hermes Returns==&lt;br /&gt;
&lt;br /&gt;
While the rest of the team are cleaning up, Night Claw suddenly gets a mark on a persona running silent. He finds a decker with a persona like the greek god Hermes and attacks him. Hermes, however, hits Night Claw with a Tantrum-laced dataspike, leaving him puking on the floor while Hermes makes his escape. Once Night Claw is capable of moving again, he swears vengeance on this decker. The team concludes that between the guy in person at the meet and this, they must be quite compromised. They mostly turn off DNI, and Moth stops using the SIN she used at the meet for the remainder of the run.&lt;br /&gt;
&lt;br /&gt;
== The Garrison ==&lt;br /&gt;
&lt;br /&gt;
The team decide to run down a lead they got from the J at the meet - The Garrison, a pub that caters to military and ex-military types in southern Tacoma. They arrive in the middle of a wake for Grant Rowland. They manage to blend in and make inquiries about Rowland and his past, learning that he was well liked at the bar, and that two patrons were former squadmates, one of whom, Rick Nicodemo is at the wake. As they decide to find Rick and question him, he heads outside to smoke, and shots ring out in The Garrison as Rick is shot and killed by sniper fire. The team and all the military patrons inside rush out, and particularly sharp-eyed members of the team manage to spot the killer on a rooftop a good kilometer away. Moth organizes the patrons into pursuit while Stormcrow turns into a bird to chase after the killer and Esper levitates upwards to try to reestablish line of sight.&lt;br /&gt;
&lt;br /&gt;
The assassin tries to make his escape with a wingsuit, but Stormcrow uses an alchemical Destroy [Pants] prep to tear holes in it and cause the killer to crash. Esper promptly turns him to stone with Petrify. They decide to take him to a Laesa syndicate hideout in Puyallup that Moth gives them access to for questioning.&lt;br /&gt;
&lt;br /&gt;
Through a combination of Esper&#039;s interrogation technique, Night Claw&#039;s matrix search finally concluding, and talking with the surviving squadmate, one Aviram &amp;quot;Ravi&amp;quot; Cohen, the team manage to piece the following together:&lt;br /&gt;
&lt;br /&gt;
== The Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Hector Sanchez has been implanted with some sort of prototype headware that replaces his memories with those of Solomon Hadley, the fourth member of Rowland&#039;s squad who was left behind on an op in Bogota during the Amazonian Wars. The squad thought it was the right call at the time but Rowland beat himself up over it, and Hadley never forgave them once he got released from the POW camp in which he spent the rest of the Amazonian war. For some reason &amp;quot;Hadley&amp;quot; decided to act on his vengeance, stealing the necessary equipment to carry out the murder in an act that Hector Sanchez might have chosen. Through Psychometry they also learn that this piece of ware was installed in Hector Sanchez head in a lab that is high tech enough that it probably has the capability to install Deltaware.&lt;br /&gt;
&lt;br /&gt;
As they&#039;re taking Hadley/Sanchez to a contact of theirs to examine this ware closer, another sniper kills him. After the shooting in Tacoma, the team hunting the runners picked up their trail and followed them to Puyallup. As Sanchez dies, Night Claw notices that the headware briefly goes wireless on and transmits a very large amount of data to a host that disappears once the transmission is completed. He manages to intercept the data and with the help of Esper&#039;s knowledge of memories they manage to build it into a readable format. While the data was fragmented, the team have enough to understand that the data transmitted were the memories that Sanchez had experienced since washing up in Tacoma, five days ago.&lt;br /&gt;
&lt;br /&gt;
They inform the Johnson of all this, who pays them and gives them the contact information of an old colleague of hers.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8k nuyen, 6 karma, [[Cia Bill]] at Loyalty 1, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{Gamequote|Amusing quote from game.}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30330</id>
		<title>The Rowland Case</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30330"/>
		<updated>2020-03-16T03:04:27Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-01-01]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       = Tacoma and northern Puyallup&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Esper]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Night Claws - John Holis]] &amp;lt;br&amp;gt; [[hasRunner::Stormcrow]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[Hermes]] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by [[Johnson::Mary Rowland]] to investigate the murder of her husband, Grant Rowland. The runners discover that convicted murderer Hector Sanchez, who according to official records is supposed to be serving a life sentence in a Supermax prison, somehow got out of prison and was implanted with a prototype piece of cyberware that overwrites a person&#039;s memory. Sanchez did the murder in a way that is the calling card of his old gang, [[The Red Grins]]. The runners are hounded at every turn by at least two trained professionals, a hacker and a sniper, and potentially a third, as there was another person supposed to be in a max security prison in Texas at the meet.&lt;br /&gt;
&lt;br /&gt;
Eventually the team manage to capture Sanchez and take him to a Laesa syndicate facility in Puyallup for interrogation. After the interrogation as the team are taking him to a doctor to look at this fancy implant, Sanchez is shot by a sniper and upon his death the implant fries itself.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Eight months before the run: Hector Sanchez, mid-level gangster in the razorgang The Red Grins goes to jail with the help of the testimony of two of his fellow gangers, Miguel and Gilberto Ortiz. They testified because they felt his increasingly violent tendencies would turn on his gang.&lt;br /&gt;
&lt;br /&gt;
Five days before the run: Sanchez washes up in Tacoma with a fresh set of cybernetic implants, including one that tries to replace his memories with that of Solomon Hadley, a former UCAS MARSOC marine who died from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
Four days before the run: Grant Rowland, former UCAS MARSOC marine, is brutally stabbed to death outside his business in northern Tacoma. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team meet Mrs. Johnson, Mary Rowland, at a nondescript diner in Bellevue. She tells her the facts as she knows them - her husband was brutally stabbed to death, KE are doing very little to investigate, and she thinks it might be related to his career in the Marines, which she knows little about. One of the patrons in the bar is listening in on their conversation, at least until Mrs. Johnson puts up a White Noise generator halfway into the meet. Also unbeknownst to the runners, [[NPC::Hermes]] manages to breach their DNI and listen in on their comms for long enough to hear their plan - to check into a Tacoma hotel as a base of operations for their work. He gets to work hacking into various hotels in Tacoma and collecting reservations made there. Thanks to their man in the diner, they have a list of SINs to check against.&lt;br /&gt;
&lt;br /&gt;
==Research from the Hotel==&lt;br /&gt;
&lt;br /&gt;
The team examine crime scene photos and a preliminary autopsy report provided by the Johnson. [[Moth]] picks up on the fact that one of the injuries the victim suffered was deep cuts in both corners of the mouth, the eponymous move of The Red Grins, a puyallup razorgang that to Moth&#039;s knowledge don&#039;t operate outside of Puyallup. [[Night Claws - John Holis]] sends his pet sprite off on a six-hour matrix search on Rowland himself, and after that the team decide to visit the crime scene.&lt;br /&gt;
&lt;br /&gt;
==The Crime Scene==&lt;br /&gt;
&lt;br /&gt;
At the crime scene, [[Esper]] uses Psychometry and gets a quite vivid impression of the murder - the killer overpowered Rowland and stabbed him to death, but to Esper it felt as if there were two minds in the killer&#039;s head, and that this was somehow a just act of vengeance for an egregious crime. Through various means the team rule out the usual suspects of this sort of double personality - Schizophrenia, mind magic, spirits, and personachips. They also look up who in the Red Grins might have reason to wish revenge on someone, and find the story of Hector Sanchez and how he was betrayed by his friends. They also discover that the suspicious man at the meet is another man supposed to be serving a life sentence in another high-security prison in Texas. [[Stormcrow]] manages to follow tracks away from the crime scene to a manhole cover and into the sewers. Moth, Esper and Stormcrow follow enter the sewers while Night Claw stays on the surface. They follow the trail for a while, but it goes cold. After several hours in the sewers they are less than clean and decide to surface and check into a nearby hotel to clean up.&lt;br /&gt;
&lt;br /&gt;
==Hermes Returns==&lt;br /&gt;
&lt;br /&gt;
While the rest of the team are cleaning up, Night Claw suddenly gets a mark on a persona running silent. He finds a decker with a persona like the greek god Hermes and attacks him. Hermes, however, hits Night Claw with a Tantrum-laced dataspike, leaving him puking on the floor while Hermes makes his escape. Once Night Claw is capable of moving again, he swears vengeance on this decker. The team concludes that between the guy in person at the meet and this, they must be quite compromised. They mostly turn off DNI, and Moth stops using the SIN she used at the meet for the remainder of the run.&lt;br /&gt;
&lt;br /&gt;
== The Garrison ==&lt;br /&gt;
&lt;br /&gt;
The team decide to run down a lead they got from the J at the meet - The Garrison, a pub that caters to military and ex-military types in southern Tacoma. They arrive in the middle of a wake for Grant Rowland. They manage to blend in and make inquiries about Rowland and his past, learning that he was well liked at the bar, and that two patrons were former squadmates, one of whom, Rick Nicodemo is at the wake. As they decide to find Rick and question him, he heads outside to smoke, and shots ring out in The Garrison as Rick is shot and killed by sniper fire. The team and all the military patrons inside rush out, and particularly sharp-eyed members of the team manage to spot the killer on a rooftop a good kilometer away. Moth organizes the patrons into pursuit while Stormcrow turns into a bird to chase after the killer and Esper levitates upwards to try to reestablish line of sight.&lt;br /&gt;
&lt;br /&gt;
The assassin tries to make his escape with a wingsuit, but Stormcrow uses an alchemical Destroy [Pants] prep to tear holes in it and cause the killer to crash. Esper promptly turns him to stone with Petrify. They decide to take him to a Laesa syndicate hideout in Puyallup that Moth gives them access to for questioning.&lt;br /&gt;
&lt;br /&gt;
Through a combination of Esper&#039;s interrogation technique, Night Claw&#039;s matrix search finally concluding, and talking with the surviving squadmate, one Aviram &amp;quot;Ravi&amp;quot; Cohen, the team manage to piece the following together:&lt;br /&gt;
&lt;br /&gt;
== The Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Hector Sanchez has been implanted with some sort of prototype headware that replaces his memories with those of Solomon Hadley, the fourth member of Rowland&#039;s squad who was left behind on an op in Bogota during the Amazonian Wars. The squad thought it was the right call at the time but Rowland beat himself up over it, and Hadley never forgave them once he got released from the POW camp in which he spent the rest of the Amazonian war. For some reason &amp;quot;Hadley&amp;quot; decided to act on his vengeance, stealing the necessary equipment to carry out the murder in an act that Hector Sanchez might have chosen. Through Psychometry they also learn that this piece of ware was installed in Hector Sanchez head in a lab that is high tech enough that it probably has the capability to install Deltaware.&lt;br /&gt;
&lt;br /&gt;
As they&#039;re taking Hadley/Sanchez to a contact of theirs to examine this ware closer, another sniper kills him. After the shooting in Tacoma, the team hunting the runners picked up their trail and followed them to Puyallup. As Sanchez dies, Night Claw notices that the headware briefly goes wireless on and transmits a very large amount of data to a host that disappears once the transmission is completed. He manages to intercept the data and with the help of Esper&#039;s knowledge of memories they manage to build it into a readable format. While the data was fragmented, the team have enough to understand that the data transmitted were the memories that Sanchez had experienced since washing up in Tacoma, five days ago.&lt;br /&gt;
&lt;br /&gt;
They inform the Johnson of all this, who pays them and gives them the contact information of an old colleague of hers.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8k nuyen, 6 karma, [[Cia Bill]] at Loyalty 1, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{Gamequote|Amusing quote from game.}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cia_Bill&amp;diff=30329</id>
		<title>Cia Bill</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cia_Bill&amp;diff=30329"/>
		<updated>2020-03-16T03:03:55Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Changed redirect target from &amp;quot;Cia Bill&amp;quot; Cooper to &amp;quot;CIA Bill&amp;quot; Cooper&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[&amp;quot;CIA Bill&amp;quot; Cooper]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cia_Bill&amp;diff=30328</id>
		<title>Cia Bill</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cia_Bill&amp;diff=30328"/>
		<updated>2020-03-16T03:03:40Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Redirected page to &amp;quot;Cia Bill&amp;quot; Cooper&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[&amp;quot;Cia Bill&amp;quot; Cooper]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30327</id>
		<title>The Rowland Case</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30327"/>
		<updated>2020-03-16T03:02:43Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-01-01]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       = Tacoma and northern Puyallup&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Esper]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Night Claws - John Holis]] &amp;lt;br&amp;gt; [[hasRunner::Stormcrow]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[Hermes]] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by [[Johnson::Mary Rowland]] to investigate the murder of her husband, Grant Rowland. The runners discover that convicted murderer Hector Sanchez, who according to official records is supposed to be serving a life sentence in a Supermax prison, somehow got out of prison and was implanted with a prototype piece of cyberware that overwrites a person&#039;s memory. Sanchez did the murder in a way that is the calling card of his old gang, [[The Red Grins]]. The runners are hounded at every turn by at least two trained professionals, a hacker and a sniper, and potentially a third, as there was another person supposed to be in a max security prison in Texas at the meet.&lt;br /&gt;
&lt;br /&gt;
Eventually the team manage to capture Sanchez and take him to a Laesa syndicate facility in Puyallup for interrogation. After the interrogation as the team are taking him to a doctor to look at this fancy implant, Sanchez is shot by a sniper and upon his death the implant fries itself.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Eight months before the run: Hector Sanchez, mid-level gangster in the razorgang The Red Grins goes to jail with the help of the testimony of two of his fellow gangers, Miguel and Gilberto Ortiz. They testified because they felt his increasingly violent tendencies would turn on his gang.&lt;br /&gt;
&lt;br /&gt;
Five days before the run: Sanchez washes up in Tacoma with a fresh set of cybernetic implants, including one that tries to replace his memories with that of Solomon Hadley, a former UCAS MARSOC marine who died from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
Four days before the run: Grant Rowland, former UCAS MARSOC marine, is brutally stabbed to death outside his business in northern Tacoma. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team meet Mrs. Johnson, Mary Rowland, at a nondescript diner in Bellevue. She tells her the facts as she knows them - her husband was brutally stabbed to death, KE are doing very little to investigate, and she thinks it might be related to his career in the Marines, which she knows little about. One of the patrons in the bar is listening in on their conversation, at least until Mrs. Johnson puts up a White Noise generator halfway into the meet. Also unbeknownst to the runners, [[NPC::Hermes]] manages to breach their DNI and listen in on their comms for long enough to hear their plan - to check into a Tacoma hotel as a base of operations for their work. He gets to work hacking into various hotels in Tacoma and collecting reservations made there. Thanks to their man in the diner, they have a list of SINs to check against.&lt;br /&gt;
&lt;br /&gt;
==Research from the Hotel==&lt;br /&gt;
&lt;br /&gt;
The team examine crime scene photos and a preliminary autopsy report provided by the Johnson. [[Moth]] picks up on the fact that one of the injuries the victim suffered was deep cuts in both corners of the mouth, the eponymous move of The Red Grins, a puyallup razorgang that to Moth&#039;s knowledge don&#039;t operate outside of Puyallup. [[Night Claws - John Holis]] sends his pet sprite off on a six-hour matrix search on Rowland himself, and after that the team decide to visit the crime scene.&lt;br /&gt;
&lt;br /&gt;
==The Crime Scene==&lt;br /&gt;
&lt;br /&gt;
At the crime scene, [[Esper]] uses Psychometry and gets a quite vivid impression of the murder - the killer overpowered Rowland and stabbed him to death, but to Esper it felt as if there were two minds in the killer&#039;s head, and that this was somehow a just act of vengeance for an egregious crime. Through various means the team rule out the usual suspects of this sort of double personality - Schizophrenia, mind magic, spirits, and personachips. They also look up who in the Red Grins might have reason to wish revenge on someone, and find the story of Hector Sanchez and how he was betrayed by his friends. They also discover that the suspicious man at the meet is another man supposed to be serving a life sentence in another high-security prison in Texas. [[Stormcrow]] manages to follow tracks away from the crime scene to a manhole cover and into the sewers. Moth, Esper and Stormcrow follow enter the sewers while Night Claw stays on the surface. They follow the trail for a while, but it goes cold. After several hours in the sewers they are less than clean and decide to surface and check into a nearby hotel to clean up.&lt;br /&gt;
&lt;br /&gt;
==Hermes Returns==&lt;br /&gt;
&lt;br /&gt;
While the rest of the team are cleaning up, Night Claw suddenly gets a mark on a persona running silent. He finds a decker with a persona like the greek god Hermes and attacks him. Hermes, however, hits Night Claw with a Tantrum-laced dataspike, leaving him puking on the floor while Hermes makes his escape. Once Night Claw is capable of moving again, he swears vengeance on this decker. The team concludes that between the guy in person at the meet and this, they must be quite compromised. They mostly turn off DNI, and Moth stops using the SIN she used at the meet for the remainder of the run.&lt;br /&gt;
&lt;br /&gt;
== The Garrison ==&lt;br /&gt;
&lt;br /&gt;
The team decide to run down a lead they got from the J at the meet - The Garrison, a pub that caters to military and ex-military types in southern Tacoma. They arrive in the middle of a wake for Grant Rowland. They manage to blend in and make inquiries about Rowland and his past, learning that he was well liked at the bar, and that two patrons were former squadmates, one of whom, Rick Nicodemo is at the wake. As they decide to find Rick and question him, he heads outside to smoke, and shots ring out in The Garrison as Rick is shot and killed by sniper fire. The team and all the military patrons inside rush out, and particularly sharp-eyed members of the team manage to spot the killer on a rooftop a good kilometer away. Moth organizes the patrons into pursuit while Stormcrow turns into a bird to chase after the killer and Esper levitates upwards to try to reestablish line of sight.&lt;br /&gt;
&lt;br /&gt;
The assassin tries to make his escape with a wingsuit, but Stormcrow uses an alchemical Destroy [Pants] prep to tear holes in it and cause the killer to crash. Esper promptly turns him to stone with Petrify. They decide to take him to a Laesa syndicate hideout in Puyallup that Moth gives them access to for questioning.&lt;br /&gt;
&lt;br /&gt;
Through a combination of Esper&#039;s interrogation technique, Night Claw&#039;s matrix search finally concluding, and talking with the surviving squadmate, one Aviram &amp;quot;Ravi&amp;quot; Cohen, the team manage to piece the following together:&lt;br /&gt;
&lt;br /&gt;
== The Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Hector Sanchez has been implanted with some sort of prototype headware that replaces his memories with those of Solomon Hadley, the fourth member of Rowland&#039;s squad who was left behind on an op in Bogota during the Amazonian Wars. The squad thought it was the right call at the time but Rowland beat himself up over it, and Hadley never forgave them once he got released from the POW camp in which he spent the rest of the Amazonian war. For some reason &amp;quot;Hadley&amp;quot; decided to act on his vengeance, stealing the necessary equipment to carry out the murder in an act that Hector Sanchez might have chosen. Through Psychometry they also learn that this piece of ware was installed in Hector Sanchez head in a lab that is high tech enough that it probably has the capability to install Deltaware.&lt;br /&gt;
&lt;br /&gt;
As they&#039;re taking Hadley/Sanchez to a contact of theirs to examine this ware closer, another sniper kills him. After the shooting in Tacoma, the team hunting the runners picked up their trail and followed them to Puyallup. As Sanchez dies, Night Claw notices that the headware briefly goes wireless on and transmits a very large amount of data to a host that disappears once the transmission is completed. He manages to intercept the data and with the help of Esper&#039;s knowledge of memories they manage to build it into a readable format. While the data was fragmented, the team have enough to understand that the data transmitted were the memories that Sanchez had experienced since washing up in Tacoma, five days ago.&lt;br /&gt;
&lt;br /&gt;
They inform the Johnson of all this, who pays them and gives them the contact information of an old colleague of hers.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8k nuyen, 6 karma, [[Cia Bill]] at Loyalty 1, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;--! {{Gamequote|Amusing quote from game.}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30326</id>
		<title>The Rowland Case</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Rowland_Case&amp;diff=30326"/>
		<updated>2020-03-16T03:02:05Z</updated>

		<summary type="html">&lt;p&gt;Jigurd: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt; {{Infobox military conflict | conflict    =  | width       =  | partof      =   hasMetaplot::P...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Project Red Dragoon]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-01-01]]&lt;br /&gt;
| gm          = [[hasGM::User:Jigurd]]&lt;br /&gt;
| place       = Tacoma and northern Puyallup&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Esper]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Night Claws]] &amp;lt;br&amp;gt; [[hasRunner::Stormcrow]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[Hermes]] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED] &amp;lt;br&amp;gt; [REDACTED]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by [[Johnson::Mary Rowland]] to investigate the murder of her husband, Grant Rowland. The runners discover that convicted murderer Hector Sanchez, who according to official records is supposed to be serving a life sentence in a Supermax prison, somehow got out of prison and was implanted with a prototype piece of cyberware that overwrites a person&#039;s memory. Sanchez did the murder in a way that is the calling card of his old gang, [[The Red Grins]]. The runners are hounded at every turn by at least two trained professionals, a hacker and a sniper, and potentially a third, as there was another person supposed to be in a max security prison in Texas at the meet.&lt;br /&gt;
&lt;br /&gt;
Eventually the team manage to capture Sanchez and take him to a Laesa syndicate facility in Puyallup for interrogation. After the interrogation as the team are taking him to a doctor to look at this fancy implant, Sanchez is shot by a sniper and upon his death the implant fries itself.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Eight months before the run: Hector Sanchez, mid-level gangster in the razorgang The Red Grins goes to jail with the help of the testimony of two of his fellow gangers, Miguel and Gilberto Ortiz. They testified because they felt his increasingly violent tendencies would turn on his gang.&lt;br /&gt;
&lt;br /&gt;
Five days before the run: Sanchez washes up in Tacoma with a fresh set of cybernetic implants, including one that tries to replace his memories with that of Solomon Hadley, a former UCAS MARSOC marine who died from cancer nearly two years ago.&lt;br /&gt;
&lt;br /&gt;
Four days before the run: Grant Rowland, former UCAS MARSOC marine, is brutally stabbed to death outside his business in northern Tacoma. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The team meet Mrs. Johnson, Mary Rowland, at a nondescript diner in Bellevue. She tells her the facts as she knows them - her husband was brutally stabbed to death, KE are doing very little to investigate, and she thinks it might be related to his career in the Marines, which she knows little about. One of the patrons in the bar is listening in on their conversation, at least until Mrs. Johnson puts up a White Noise generator halfway into the meet. Also unbeknownst to the runners, [[NPC::Hermes]] manages to breach their DNI and listen in on their comms for long enough to hear their plan - to check into a Tacoma hotel as a base of operations for their work. He gets to work hacking into various hotels in Tacoma and collecting reservations made there. Thanks to their man in the diner, they have a list of SINs to check against.&lt;br /&gt;
&lt;br /&gt;
==Research from the Hotel==&lt;br /&gt;
&lt;br /&gt;
The team examine crime scene photos and a preliminary autopsy report provided by the Johnson. [[Moth]] picks up on the fact that one of the injuries the victim suffered was deep cuts in both corners of the mouth, the eponymous move of The Red Grins, a puyallup razorgang that to Moth&#039;s knowledge don&#039;t operate outside of Puyallup. [[Night Claws]] sends his pet sprite off on a six-hour matrix search on Rowland himself, and after that the team decide to visit the crime scene.&lt;br /&gt;
&lt;br /&gt;
==The Crime Scene==&lt;br /&gt;
&lt;br /&gt;
At the crime scene, [[Esper]] uses Psychometry and gets a quite vivid impression of the murder - the killer overpowered Rowland and stabbed him to death, but to Esper it felt as if there were two minds in the killer&#039;s head, and that this was somehow a just act of vengeance for an egregious crime. Through various means the team rule out the usual suspects of this sort of double personality - Schizophrenia, mind magic, spirits, and personachips. They also look up who in the Red Grins might have reason to wish revenge on someone, and find the story of Hector Sanchez and how he was betrayed by his friends. They also discover that the suspicious man at the meet is another man supposed to be serving a life sentence in another high-security prison in Texas. [[Stormcrow]] manages to follow tracks away from the crime scene to a manhole cover and into the sewers. Moth, Esper and Stormcrow follow enter the sewers while Night Claw stays on the surface. They follow the trail for a while, but it goes cold. After several hours in the sewers they are less than clean and decide to surface and check into a nearby hotel to clean up.&lt;br /&gt;
&lt;br /&gt;
==Hermes Returns==&lt;br /&gt;
&lt;br /&gt;
While the rest of the team are cleaning up, Night Claw suddenly gets a mark on a persona running silent. He finds a decker with a persona like the greek god Hermes and attacks him. Hermes, however, hits Night Claw with a Tantrum-laced dataspike, leaving him puking on the floor while Hermes makes his escape. Once Night Claw is capable of moving again, he swears vengeance on this decker. The team concludes that between the guy in person at the meet and this, they must be quite compromised. They mostly turn off DNI, and Moth stops using the SIN she used at the meet for the remainder of the run.&lt;br /&gt;
&lt;br /&gt;
== The Garrison ==&lt;br /&gt;
&lt;br /&gt;
The team decide to run down a lead they got from the J at the meet - The Garrison, a pub that caters to military and ex-military types in southern Tacoma. They arrive in the middle of a wake for Grant Rowland. They manage to blend in and make inquiries about Rowland and his past, learning that he was well liked at the bar, and that two patrons were former squadmates, one of whom, Rick Nicodemo is at the wake. As they decide to find Rick and question him, he heads outside to smoke, and shots ring out in The Garrison as Rick is shot and killed by sniper fire. The team and all the military patrons inside rush out, and particularly sharp-eyed members of the team manage to spot the killer on a rooftop a good kilometer away. Moth organizes the patrons into pursuit while Stormcrow turns into a bird to chase after the killer and Esper levitates upwards to try to reestablish line of sight.&lt;br /&gt;
&lt;br /&gt;
The assassin tries to make his escape with a wingsuit, but Stormcrow uses an alchemical Destroy [Pants] prep to tear holes in it and cause the killer to crash. Esper promptly turns him to stone with Petrify. They decide to take him to a Laesa syndicate hideout in Puyallup that Moth gives them access to for questioning.&lt;br /&gt;
&lt;br /&gt;
Through a combination of Esper&#039;s interrogation technique, Night Claw&#039;s matrix search finally concluding, and talking with the surviving squadmate, one Aviram &amp;quot;Ravi&amp;quot; Cohen, the team manage to piece the following together:&lt;br /&gt;
&lt;br /&gt;
== The Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Hector Sanchez has been implanted with some sort of prototype headware that replaces his memories with those of Solomon Hadley, the fourth member of Rowland&#039;s squad who was left behind on an op in Bogota during the Amazonian Wars. The squad thought it was the right call at the time but Rowland beat himself up over it, and Hadley never forgave them once he got released from the POW camp in which he spent the rest of the Amazonian war. For some reason &amp;quot;Hadley&amp;quot; decided to act on his vengeance, stealing the necessary equipment to carry out the murder in an act that Hector Sanchez might have chosen. Through Psychometry they also learn that this piece of ware was installed in Hector Sanchez head in a lab that is high tech enough that it probably has the capability to install Deltaware.&lt;br /&gt;
&lt;br /&gt;
As they&#039;re taking Hadley/Sanchez to a contact of theirs to examine this ware closer, another sniper kills him. After the shooting in Tacoma, the team hunting the runners picked up their trail and followed them to Puyallup. As Sanchez dies, Night Claw notices that the headware briefly goes wireless on and transmits a very large amount of data to a host that disappears once the transmission is completed. He manages to intercept the data and with the help of Esper&#039;s knowledge of memories they manage to build it into a readable format. While the data was fragmented, the team have enough to understand that the data transmitted were the memories that Sanchez had experienced since washing up in Tacoma, five days ago.&lt;br /&gt;
&lt;br /&gt;
They inform the Johnson of all this, who pays them and gives them the contact information of an old colleague of hers.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
8k nuyen, 6 karma, [[Cia Bill]] at Loyalty 1, 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;--! {{Gamequote|Amusing quote from game.}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Jigurd</name></author>
	</entry>
</feed>