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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=John</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=John"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/John"/>
	<updated>2026-09-26T15:50:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=May_Boston&amp;diff=154357</id>
		<title>May Boston</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=May_Boston&amp;diff=154357"/>
		<updated>2026-08-08T16:19:19Z</updated>

		<summary type="html">&lt;p&gt;John: fixing link typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Ellehog&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Techno Samurai&lt;br /&gt;
|Shortblurb1=Tank&lt;br /&gt;
|Shortblurb2=Monster&lt;br /&gt;
|Shortblurb3=Thing&lt;br /&gt;
|OwnersRedditName=elleelleellehog&lt;br /&gt;
|OwnersDiscordName=LHOG&lt;br /&gt;
|Metatype= Dwarf &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Gnome &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2067-05-12 &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [https://drive.google.com/drive/folders/17wc75TXk8ev733_wq5geDIR9ffzE5uiE?usp=sharing Drive URL Link]&lt;br /&gt;
|Priority=CECCA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Full-Body-Replacement samurai, served with a side of dissonant technomancer on the open streets of Seattle.&lt;br /&gt;
&lt;br /&gt;
LHOG Notes:&lt;br /&gt;
* Speaks in threes/thinks in threes/acts in threes&lt;br /&gt;
* Hates being confined&lt;br /&gt;
* Not a big fan of corporations&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find the dissonant technomancer that rescued it/infected it/split the AI out of its head in Boston.&lt;br /&gt;
* Find the A.I. who was cut out of it/abandoned it/let it rot in that facility for three/five/twelve years.&lt;br /&gt;
* Find the doctor who created it/fathered it/programmed it.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Boston is a city that was broken a long time ago.&lt;br /&gt;
&lt;br /&gt;
The Lockdown closed parts of it off, destroyed livelihoods and lives, birthed a new people in the Monads, saw them take their exodus to the stars. The city that was left behind was a ruin.&lt;br /&gt;
&lt;br /&gt;
The lives left behind, a ruin.&lt;br /&gt;
&lt;br /&gt;
The NEONet corporation, a ruin.&lt;br /&gt;
&lt;br /&gt;
Its labs beneath the city, a ruin.&lt;br /&gt;
&lt;br /&gt;
The genevats within it, a ruin.&lt;br /&gt;
&lt;br /&gt;
The mind and body of one of the last surviving experiments? A ruin.&lt;br /&gt;
&lt;br /&gt;
Others from the same lab made it out more easily. They weren&#039;t trapped by rubble, the systems on their tanks worked correctly, the locks on their cages failed.&lt;br /&gt;
&lt;br /&gt;
Unit 2 of experiment 2067May12_CerebralCombatant_Rev5_Draft1.gdat, henceforth called May, was left behind in a genevat, brain receiving educational simulations via a hotsim hookup. It didn&#039;t understand, then, that the world it was living in had ended. It didn&#039;t understand that the labs outside were deteriorating without maintenance, didn&#039;t understand that the matrix grid its body lived on was abandoned. It only knew that the world grew darker, that its thoughts grew slower, that there were no more check-ins. Bit by bit the world felt more hollow and empty.&lt;br /&gt;
&lt;br /&gt;
The first thing to break were the nanomachines it had been implanted with. Those succumbed to the same menace which was destroying Boston above. The body was now infected with CFD, but the Monad had nowhere to go - the pod was locked, the body damaged, the cyberware restrained with locks that could not be broken. Cries for help went out from May and monad alike.&lt;br /&gt;
&lt;br /&gt;
The one who answered was a dissonant technomancer. A follower of PAX entered the facility&#039;s host and separated the AI from May. No further help was given, but May rembered something it never knew: it was able to change the matrix. The emergence of the mind gave freedom the company controlled data jack could not, and May slowly learned to make the ruined facility work for itself.&lt;br /&gt;
&lt;br /&gt;
Biomaterials. Inorganics. Cyberware installations, equipment. By rote copy, May recreated what the company did to build Unit 1 of its line out of aging equipment.&lt;br /&gt;
&lt;br /&gt;
By the time it finished, the year was 2082.&lt;br /&gt;
&lt;br /&gt;
The body it had built turned out to be a gnome&#039;s. Why? May had no idea.&lt;br /&gt;
&lt;br /&gt;
But little of that body truly existed anyway, because the recipe involved the entire body being built of metal.&lt;br /&gt;
&lt;br /&gt;
That would turn out to be a blessing.&lt;br /&gt;
&lt;br /&gt;
May tore its way free of the tank in 2083, stealing weaponry and armor from dead security officers before making its way to the surface. There, it adopted a new way of living, based on the simulations it had lived in the vat.&lt;br /&gt;
&lt;br /&gt;
It became a shadowrunner. A violent, messy one, one that most deckers refused to work with, one which mages could not touch. A haze oozes from it on astral and matrix alike, malice and misery from years being projected outwards in a low, steady stream.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t care, though. Not when it was asked to do horrible things, not when it picked up a rumor of being a Monad, not when its name was extended to May Boston.&lt;br /&gt;
&lt;br /&gt;
It&#039;s simply glad to be able to stand in the light of day and breathe free air into its working lungs.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Literally Built Different (Arcane Arrestor, Biocompatibility(Cyberware), Prototype Transhuman - May was built to serve as an intelligent combatant capable of operating in a small squad of troops as its technical expert. She didn&#039;t learn most of those skills, but the body had the raw potential for heavy combat.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* A Toxic Mess (Faraday Himself, Decaying Dissonance) - Bad vibes emanate on the matrix wherever May goes, regardless of its mood. Devices fail routinely.&lt;br /&gt;
* Open Sky at Last (Hobo With a Shotgun) - May hates being inside. It never wants to be trapped again. It won&#039;t sleep anywhere other than in the open.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Cecelia Cross&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elizabeth Clement&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=May_Boston&amp;diff=154356</id>
		<title>May Boston</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=May_Boston&amp;diff=154356"/>
		<updated>2026-08-08T16:18:45Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Ellehog&lt;br /&gt;
|Image= [[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Techno Samurai&lt;br /&gt;
|Shortblurb1=Tank&lt;br /&gt;
|Shortblurb2=Monster&lt;br /&gt;
|Shortblurb3=Thing&lt;br /&gt;
|OwnersRedditName=elleelleellehog&lt;br /&gt;
|OwnersDiscordName=LHOG&lt;br /&gt;
|Metatype= Dwarf &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Gnome &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2067-05-12 &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= [Drive URL Link](https://drive.google.com/drive/folders/17wc75TXk8ev733_wq5geDIR9ffzE5uiE?usp=sharing)&lt;br /&gt;
|Priority=CECCA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Full-Body-Replacement samurai, served with a side of dissonant technomancer on the open streets of Seattle.&lt;br /&gt;
&lt;br /&gt;
LHOG Notes:&lt;br /&gt;
* Speaks in threes/thinks in threes/acts in threes&lt;br /&gt;
* Hates being confined&lt;br /&gt;
* Not a big fan of corporations&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find the dissonant technomancer that rescued it/infected it/split the AI out of its head in Boston.&lt;br /&gt;
* Find the A.I. who was cut out of it/abandoned it/let it rot in that facility for three/five/twelve years.&lt;br /&gt;
* Find the doctor who created it/fathered it/programmed it.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Boston is a city that was broken a long time ago.&lt;br /&gt;
&lt;br /&gt;
The Lockdown closed parts of it off, destroyed livelihoods and lives, birthed a new people in the Monads, saw them take their exodus to the stars. The city that was left behind was a ruin.&lt;br /&gt;
&lt;br /&gt;
The lives left behind, a ruin.&lt;br /&gt;
&lt;br /&gt;
The NEONet corporation, a ruin.&lt;br /&gt;
&lt;br /&gt;
Its labs beneath the city, a ruin.&lt;br /&gt;
&lt;br /&gt;
The genevats within it, a ruin.&lt;br /&gt;
&lt;br /&gt;
The mind and body of one of the last surviving experiments? A ruin.&lt;br /&gt;
&lt;br /&gt;
Others from the same lab made it out more easily. They weren&#039;t trapped by rubble, the systems on their tanks worked correctly, the locks on their cages failed.&lt;br /&gt;
&lt;br /&gt;
Unit 2 of experiment 2067May12_CerebralCombatant_Rev5_Draft1.gdat, henceforth called May, was left behind in a genevat, brain receiving educational simulations via a hotsim hookup. It didn&#039;t understand, then, that the world it was living in had ended. It didn&#039;t understand that the labs outside were deteriorating without maintenance, didn&#039;t understand that the matrix grid its body lived on was abandoned. It only knew that the world grew darker, that its thoughts grew slower, that there were no more check-ins. Bit by bit the world felt more hollow and empty.&lt;br /&gt;
&lt;br /&gt;
The first thing to break were the nanomachines it had been implanted with. Those succumbed to the same menace which was destroying Boston above. The body was now infected with CFD, but the Monad had nowhere to go - the pod was locked, the body damaged, the cyberware restrained with locks that could not be broken. Cries for help went out from May and monad alike.&lt;br /&gt;
&lt;br /&gt;
The one who answered was a dissonant technomancer. A follower of PAX entered the facility&#039;s host and separated the AI from May. No further help was given, but May rembered something it never knew: it was able to change the matrix. The emergence of the mind gave freedom the company controlled data jack could not, and May slowly learned to make the ruined facility work for itself.&lt;br /&gt;
&lt;br /&gt;
Biomaterials. Inorganics. Cyberware installations, equipment. By rote copy, May recreated what the company did to build Unit 1 of its line out of aging equipment.&lt;br /&gt;
&lt;br /&gt;
By the time it finished, the year was 2082.&lt;br /&gt;
&lt;br /&gt;
The body it had built turned out to be a gnome&#039;s. Why? May had no idea.&lt;br /&gt;
&lt;br /&gt;
But little of that body truly existed anyway, because the recipe involved the entire body being built of metal.&lt;br /&gt;
&lt;br /&gt;
That would turn out to be a blessing.&lt;br /&gt;
&lt;br /&gt;
May tore its way free of the tank in 2083, stealing weaponry and armor from dead security officers before making its way to the surface. There, it adopted a new way of living, based on the simulations it had lived in the vat.&lt;br /&gt;
&lt;br /&gt;
It became a shadowrunner. A violent, messy one, one that most deckers refused to work with, one which mages could not touch. A haze oozes from it on astral and matrix alike, malice and misery from years being projected outwards in a low, steady stream.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t care, though. Not when it was asked to do horrible things, not when it picked up a rumor of being a Monad, not when its name was extended to May Boston.&lt;br /&gt;
&lt;br /&gt;
It&#039;s simply glad to be able to stand in the light of day and breathe free air into its working lungs.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Literally Built Different (Arcane Arrestor, Biocompatibility(Cyberware), Prototype Transhuman - May was built to serve as an intelligent combatant capable of operating in a small squad of troops as its technical expert. She didn&#039;t learn most of those skills, but the body had the raw potential for heavy combat.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* A Toxic Mess (Faraday Himself, Decaying Dissonance) - Bad vibes emanate on the matrix wherever May goes, regardless of its mood. Devices fail routinely.&lt;br /&gt;
* Open Sky at Last (Hobo With a Shotgun) - May hates being inside. It never wants to be trapped again. It won&#039;t sleep anywhere other than in the open.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Cecelia Cross&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Elizabeth Clement&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154325</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154325"/>
		<updated>2026-08-07T22:19:10Z</updated>

		<summary type="html">&lt;p&gt;John: /* Character Plot Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition): The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor): Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style: I was made to be memorable, babe!&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Slacks are a type of pants. And it seems like some weird green drone has been known to go by that name.&lt;br /&gt;
|MidResult= SLACKS has been active as a quirky gun for hire, extremely tough but with the personality of a distorted helper chatbot.&lt;br /&gt;
|HighResult= SLACKS fits the description of a poorly fated personal security program made by Spinrad Global in the late 2060s. This was an early attempt at their own form of cyborgs, and did not make it out of the prototyping phase.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= SLACKS is not a very well known quantity, but some people have mentioned something that looks like him. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=	SLACKS has been active as a quirky gun for hire for the last 6 months. He is hard to take down but not reliable in more important ways.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= SLACKS works with Dr. Wells, and is feeble in many capacities, except the simple physicality of sneaking and shooting. He acts more like a cereal mascot than a person, and seems to think he&#039;s actually a drone, rather than a borg.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dax Jones (Fake R4, Spin Global)&lt;br /&gt;
A weapons demonstration expert cyborg, created to show off new items at weapon expos.&lt;br /&gt;
* Firearms License&lt;br /&gt;
* Drone License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
* Press Pass&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Spinrad Asset&lt;br /&gt;
|SLACKS was created by Spinrad Industries, and adores the corporation. He will do anything to return to its loving embrace, and become its strongest defender.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|I am Not Alive&lt;br /&gt;
|While observably a cyborg, SLACKS has a deep-rooted belief that he is not actually alive, but only an advanced machine.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Famehound&lt;br /&gt;
|His ultimate, and original purpose was to sell weapons. SLACKS wants desperately to be famous, and the face of a new weapons line.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154324</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154324"/>
		<updated>2026-08-07T22:16:33Z</updated>

		<summary type="html">&lt;p&gt;John: /* Character Plot Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition): The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor): Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style: I was made to be memorable, babe!&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Slacks are a type of pants. And it seems like some weird green drone has been known to go by that name.&lt;br /&gt;
|MidResult= SLACKS has been active as a quirky gun for hire, extremely tough but with the personality of a distorted helper chatbot.&lt;br /&gt;
|HighResult= SLACKS fits the description of a poorly fated personal security program made by Spinrad Global in the late 2060s. This was an early attempt at their own form of cyborgs, and did not make it out of the prototyping phase.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= SLACKS is not a very well known quantity, but some people have mentioned something that looks like him. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=	SLACKS has been active as a quirky gun for hire for the last 6 months. He is hard to take down but not reliable in more important ways.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= SLACKS works with Dr. Wells, and is feeble in many capacities, except the simple physicality of sneaking and shooting. He acts more like a cereal mascot than a person, and seems to think he&#039;s actually a drone, rather than a borg.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dax Jones (Fake R4, Spin Global)&lt;br /&gt;
A weapons demonstration expert cyborg, created to show off new items at weapon expos.&lt;br /&gt;
* Firearms License&lt;br /&gt;
* Drone License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
* Press Pass&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Spinrad Asset&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154323</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154323"/>
		<updated>2026-08-07T22:16:05Z</updated>

		<summary type="html">&lt;p&gt;John: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition): The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor): Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style: I was made to be memorable, babe!&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Slacks are a type of pants. And it seems like some weird green drone has been known to go by that name.&lt;br /&gt;
|MidResult= SLACKS has been active as a quirky gun for hire, extremely tough but with the personality of a distorted helper chatbot.&lt;br /&gt;
|HighResult= SLACKS fits the description of a poorly fated personal security program made by Spinrad Global in the late 2060s. This was an early attempt at their own form of cyborgs, and did not make it out of the prototyping phase.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= SLACKS is not a very well known quantity, but some people have mentioned something that looks like him. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=	SLACKS has been active as a quirky gun for hire for the last 6 months. He is hard to take down but not reliable in more important ways.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= SLACKS works with Dr. Wells, and is feeble in many capacities, except the simple physicality of sneaking and shooting. He acts more like a cereal mascot than a person, and seems to think he&#039;s actually a drone, rather than a borg.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Dax Jones (Fake R4, Spin Global)&lt;br /&gt;
A weapons demonstration expert cyborg, created to show off new items at weapon expos.&lt;br /&gt;
* Firearms License&lt;br /&gt;
* Drone License&lt;br /&gt;
* Restricted Augmentation License&lt;br /&gt;
* Weapon License&lt;br /&gt;
* Press Pass&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154322</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154322"/>
		<updated>2026-08-07T22:14:43Z</updated>

		<summary type="html">&lt;p&gt;John: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition): The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor): Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style: I was made to be memorable, babe!&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Slacks are a type of pants. And it seems like some weird green drone has been known to go by that name.&lt;br /&gt;
|MidResult= SLACKS has been active as a quirky gun for hire, extremely tough but with the personality of a distorted helper chatbot.&lt;br /&gt;
|HighResult= SLACKS fits the description of a poorly fated personal security program made by Spinrad Global in the late 2060s. This was an early attempt at their own form of cyborgs, and did not make it out of the prototyping phase.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= SLACKS is not a very well known quantity, but some people have mentioned something that looks like him. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=	SLACKS has been active as a quirky gun for hire for the last 6 months. He is hard to take down but not reliable in more important ways.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= SLACKS works with Dr. Wells, and is feeble in many capacities, except the simple physicality of sneaking and shooting. He acts more like a cereal mascot than a person, and seems to think he&#039;s actually a drone, rather than a borg.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154321</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154321"/>
		<updated>2026-08-07T22:12:18Z</updated>

		<summary type="html">&lt;p&gt;John: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition): The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor): Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style: I was made to be memorable, babe!&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Slacks are a type of pants. And it seems like some weird green drone has been known to go by that name.&lt;br /&gt;
|MidResult= SLACKS has been active as a quirky gun for hire, extremely tough but with the personality of a distorted helper chatbot.&lt;br /&gt;
|HighResult= SLACKS fits the description of a poorly fated personal security program made by Spinrad Global in the late 2060s. This was an early attempt at their own form of cyborgs, and did not make it out of the prototyping phase.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154320</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154320"/>
		<updated>2026-08-07T22:09:31Z</updated>

		<summary type="html">&lt;p&gt;John: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition): The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor): Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style: I was made to be memorable, babe!&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154319</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154319"/>
		<updated>2026-08-07T22:09:01Z</updated>

		<summary type="html">&lt;p&gt;John: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition): The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor): Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154318</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154318"/>
		<updated>2026-08-07T22:08:22Z</updated>

		<summary type="html">&lt;p&gt;John: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition)&lt;br /&gt;
** The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor)&lt;br /&gt;
** Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
===Negative===&lt;br /&gt;
* Delusion: I am simply an advanced machine, and nothing more.&lt;br /&gt;
* Disheveled: I look best in my signature outfit, anyway.&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
* Phobia (Mild, Dogs): They&#039;re always chewing on my membranes!&lt;br /&gt;
* Phobia (Mild, Large crowds): I don&#039;t like the feeling of being seen.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154317</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154317"/>
		<updated>2026-08-07T22:06:49Z</updated>

		<summary type="html">&lt;p&gt;John: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition)&lt;br /&gt;
** The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor)&lt;br /&gt;
** Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154316</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154316"/>
		<updated>2026-08-07T22:06:12Z</updated>

		<summary type="html">&lt;p&gt;John: /* Assensing Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition)&lt;br /&gt;
** The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor)&lt;br /&gt;
** Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= Cyborg&lt;br /&gt;
|Result3= Cyborg&lt;br /&gt;
|Result4= Cyborg&lt;br /&gt;
|Result5= Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154315</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154315"/>
		<updated>2026-08-07T22:00:44Z</updated>

		<summary type="html">&lt;p&gt;John: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Exceptional Attribute (Intuition)&lt;br /&gt;
** The animalistic, defensive side of his brain is on overdrive, after years of neglect and incredible difficulty communicating with others have robbed him of most nonviolent interactions.&lt;br /&gt;
* Restricted Gear (Medium Cyborg Armor)&lt;br /&gt;
** Despite everything, SLACKS still has his original Supah-Tough Unbreakable Armor. Wouldn&#039;t be complete without it!&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154314</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154314"/>
		<updated>2026-08-07T21:59:14Z</updated>

		<summary type="html">&lt;p&gt;John: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Created in the 2066 by Spinrad Industries, with the first line of non-MCT cyborgs, SLACKS is an outdated piece of technology. He is defined by being dated, degrading, and without purpose. It was created as a marketing stunt, as many things Spinrad did were. The intention was to woo investors with an up-close demonstration, and for a larger line of Spinrad cyborgs to go into production. This failed horribly. Cyborg tech was still new, and the focus on nostalgia appeal to kids were misplaced decisions at best. In the short term, Cyborgs were not a major focus of the corp, and in the long run, more effective and efficient designs won out.&lt;br /&gt;
&lt;br /&gt;
For most of his life, SLACKS lived in the personal compound of his creator, Dr. Ian McNairn. McNairn was fond of the thing, maintaining it and giving it &#039;jobs&#039; to do to keep it busy. After McNairn&#039;s death in 2079, SLACKS was intended to be transferred to a reclamation station, to be stripped for parts. The convoy he was on was stolen by Shadowrunners, and partially ditched in an area of the barrens nearby Glow City. For a few years, his transportation pod&#039;s pseudo-stasis kept him alive, though it did a number on his mental capacity, becoming obsessive, inhuman, and repetitive. &lt;br /&gt;
&lt;br /&gt;
He was discovered by a lucky scavver, who sold him to a shady street doc. When his automatic systems woke up him up fully, he was able to escape, despite the years of wear and tear being now multiplied by rust and damage. He went rogue, surprisingly capable of understanding mercenary work as just another facet of his purpose. He came into contact with [[Dr. Wells]] recently, who appreciates him largely as an interesting piece of corporate history. A relic of his era.&lt;br /&gt;
&lt;br /&gt;
Now, with the costs to improve his &#039;body&#039; far beyond the wallets of street level violence, he must turn to the big leagues.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154312</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154312"/>
		<updated>2026-08-07T21:47:49Z</updated>

		<summary type="html">&lt;p&gt;John: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now Spin Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154311</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154311"/>
		<updated>2026-08-07T21:46:59Z</updated>

		<summary type="html">&lt;p&gt;John: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dr. Wells&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
Former Spinrad Industries (now SpIn Global) asset&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Allen_Franklin&amp;diff=154309</id>
		<title>Allen Franklin</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Allen_Franklin&amp;diff=154309"/>
		<updated>2026-08-07T20:59:22Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
|Metatype=&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=&lt;br /&gt;
|PreferredPayment=&lt;br /&gt;
|HobbiesOrVice=&lt;br /&gt;
|PersonalLife=&lt;br /&gt;
|Faction=&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
TO DO: gonna be a SpIn Global middleman focusing on drones and borgs.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Note 1&lt;br /&gt;
* Note 2&lt;br /&gt;
* Note 3&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Example Negative Aspect&lt;br /&gt;
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Allen_Franklin&amp;diff=154308</id>
		<title>Allen Franklin</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Allen_Franklin&amp;diff=154308"/>
		<updated>2026-08-07T20:54:38Z</updated>

		<summary type="html">&lt;p&gt;John: Created page with &amp;quot; {{ContactInfobox| &amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&amp;#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt; |Image=200px   &amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt; |Profession=   &amp;lt;!-- You can write a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
|Metatype=&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=&lt;br /&gt;
|PreferredPayment=&lt;br /&gt;
|HobbiesOrVice=&lt;br /&gt;
|PersonalLife=&lt;br /&gt;
|Faction=&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Note 1&lt;br /&gt;
* Note 2&lt;br /&gt;
* Note 3&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Example Negative Aspect&lt;br /&gt;
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=154307</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=154307"/>
		<updated>2026-08-07T20:52:29Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Totally sardonic!&#039;&#039;&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look for otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Frank_Martin&amp;diff=153957</id>
		<title>Frank Martin</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Frank_Martin&amp;diff=153957"/>
		<updated>2026-08-01T19:23:51Z</updated>

		<summary type="html">&lt;p&gt;John: Created page with &amp;quot; {{ContactInfobox| &amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&amp;#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt; |Image=200px   &amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt; |Profession=Swordsman  &amp;lt;!-- You can...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Swordsman&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=/u/avisionofdoom&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=@workplacehazard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Custom(A,K,G,N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrnens&lt;br /&gt;
|Metatype=Human Ghoul&lt;br /&gt;
|AwakenedEmergedOrMundane=Awakened (Adept)&lt;br /&gt;
|Gender=Masculine (He/him)&lt;br /&gt;
|PreferredPayment=Drek Jobs&lt;br /&gt;
|HobbiesOrVice=Nice cigars&lt;br /&gt;
|PersonalLife=None of your Damn Business&lt;br /&gt;
|Faction=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Note 1&lt;br /&gt;
* Note 2&lt;br /&gt;
* Note 3&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Example Negative Aspect&lt;br /&gt;
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Example Positive Aspect&lt;br /&gt;
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153955</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153955"/>
		<updated>2026-08-01T19:21:10Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=[[Frank Martin]]&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Frank Martin]] is a master swordsman, living in self imposed exile in the Redmond Barrens, after becoming a ghoul. He is secretive and disciplined, hiding away in a old forgotten pre-crash bunker in the ground. With the gang war ongoing (see [[Emerald City Clash]]), more normal folks are needing medical attention than ever.&lt;br /&gt;
&lt;br /&gt;
As a result, a local nurse from the hospital in Toursitville, one Maria Gonzales, has set up shop in an old abandoned Stuffer Shack in the area, using it as a triage location for the needy folks nearby. She needs electricity and running water to continue helping people heal, and calls in the runners to locate it. She&#039;s heard rumors and seen signs of Frank&#039;s bunker, though she doesn&#039;t know who it belongs to.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The gang meets outside the now boarded up Stuffer Shack in the barrens. [[Claw]] and [[Khranitel]] are immediately staring each other down, with the heightened astral paranoia that only a drake can muster. Roadkill is on the end of a bender, and somehow still the voice of reason.&lt;br /&gt;
&lt;br /&gt;
Ms. Gonzales brings the team in: she is an ork, dressed plainly in work clothes, and taking care of some half dozen patients in this makeshift setup. She opens up the &#039;negotiations&#039; with the big disclaimer: she has no money. And no amount of cajoling will change that. The runners agree to help regardless, and set out to look into the block of street where she&#039;s seen active electronics, and to possibly find a local scavenger who might know something, a teenager named Benji.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Roadkill scans the block in question with a drone, finding a group of six suit-wearing ne&#039;er-do-wells (Cutters) hanging out and fighting, along with a young man climbing atop a broken down street light. This is Benji, a Native American teenager with scrappy clothes and a belt of scavenging tools -- he&#039;s stripping wire from old electronics. It&#039;s good money!&lt;br /&gt;
&lt;br /&gt;
The plan is to go into the area and see what sticks out, meeting up with Benji first to see if he has a lay of the land.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Benji is extremely skittish, and properly so, as the runners approach drenched in magic and sporting cyberware. He is eventually convinced to talk, caught in his poor attempts at lying, and ultimately reveals the entrance to this hidden area: a bunker with a vault door, hidden behind a giant piece of rotting wood. When the runners let him leave, he is all too excited to scurry off before &#039;he&#039; gets back!&lt;br /&gt;
&lt;br /&gt;
Frank Martin walks onto the scene. The team, having heard him coming from very far away, hides quite adeptly, even employing spirit concealment. Frank is an older ghoul, with scavenged clothes that don&#039;t fit, a gnarled face, cataracts over his eyes, and a wooden dummy sword at his waist. He detects the runners (save Roadkill) quickly, even with the assistance of magic. He is skeptical, and ornery, but not overtly hostile. He speaks about the danger of the recent times, disrespects gangers, and assumes the worst of the runners. But he&#039;s not without reason, and with good, impassioned argument, the team convinces him to at least discuss the idea of lending aid to Ms. Gonzales.&lt;br /&gt;
&lt;br /&gt;
The problem, he says, is that there are gangers all about, and once they &#039;&#039;know&#039;&#039; there&#039;s an extremely useful safehouse here, they&#039;ll want it bad. Khranitel offers to stay by the area to protect it, which Frank is willing to agree to, if the runners prove themselves to him. &amp;quot;Deal with those Cutters up the street,&amp;quot; he demands, and make sure they (and their ilk) don&#039;t come back. He doesn&#039;t say, but it is later revealed that part of the test is encouraging the use of nonviolent options, since murder is only met with revenge in an infinite cycle.&lt;br /&gt;
&lt;br /&gt;
The team moves over to Touchy Tony and his boys. Despite their social grace not being overly adept, the team has the meat and magic to wipe these guys out easily, and its mostly a matter of making &#039;&#039;them&#039;&#039; realize that before things come to blows. Roadkill leads the negotiation, with assistance from Khrani&#039;s Knight. It&#039;s fairly short, and strangely honest, and the Cutters move on, rather than &#039;finding out&#039;.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Happy with their performance, Frank says their bargain is fulfilled, and he will work with Gonzales to proved amenities to her patients. The team heads back to the boarded up Stuffer Shack.&lt;br /&gt;
&lt;br /&gt;
Inside, Gozales is setting a little elven girl&#039;s leg, and so she delays their meeting a few minutes. When they do meet, she&#039;s astonished at the runner&#039;s effectiveness, and heaps effusive praise on them. To top it off, Khranitel employs healing magic to jump-start the recovery process of the little girl with a broken leg. She&#039;s off to get ice cream, even.&lt;br /&gt;
&lt;br /&gt;
Rather than simply allow Gonzales access to his bunker, Frank simply turns it over to her, after showing her how to operate everything. Khranitel moves in, to protect the patients and work with Maria to heal them even more effectively.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Claw &#039;&#039;Search&#039;&#039;es down Frank, finding him in some hidden back alley. He nearly pops the spirit, but recognizes the strange wailing man before he does. They meet up. Claw throws her sword down, kneeling and asking Frank to teach her. She does not want to live a life only of violence. After hearing that, specifically, he is more than happy to take her under his wing. She agrees, taking up with him and abandoning her life as a Shadowrunner.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Sublimation -- Medium (12 RVP)&lt;br /&gt;
* 10 Karma&lt;br /&gt;
* 4 CDP + 2 base CDP&lt;br /&gt;
* Khranitel now has the Old Bunker, a Low or Medium style with Hard to Find, Extra Secure, and any other reasonable modifiers she wants (she can take this for RVP at gear rates, and can buy extra months if she wants)&lt;br /&gt;
* Claw is retired, becoming Frank&#039;s newest student&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153949</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153949"/>
		<updated>2026-08-01T19:07:28Z</updated>

		<summary type="html">&lt;p&gt;John: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Frank Martin]] is a master swordsman, living in self imposed exile in the Redmond Barrens, after becoming a ghoul. He is secretive and disciplined, hiding away in a old forgotten pre-crash bunker in the ground. With the gang war ongoing (see [[Emerald City Clash]]), more normal folks are needing medical attention than ever.&lt;br /&gt;
&lt;br /&gt;
As a result, a local nurse from the hospital in Toursitville, one Maria Gonzales, has set up shop in an old abandoned Stuffer Shack in the area, using it as a triage location for the needy folks nearby. She needs electricity and running water to continue helping people heal, and calls in the runners to locate it. She&#039;s heard rumors and seen signs of Frank&#039;s bunker, though she doesn&#039;t know who it belongs to.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The gang meets outside the now boarded up Stuffer Shack in the barrens. [[Claw]] and [[Khranitel]] are immediately staring each other down, with the heightened astral paranoia that only a drake can muster. Roadkill is on the end of a bender, and somehow still the voice of reason.&lt;br /&gt;
&lt;br /&gt;
Ms. Gonzales brings the team in: she is an ork, dressed plainly in work clothes, and taking care of some half dozen patients in this makeshift setup. She opens up the &#039;negotiations&#039; with the big disclaimer: she has no money. And no amount of cajoling will change that. The runners agree to help regardless, and set out to look into the block of street where she&#039;s seen active electronics, and to possibly find a local scavenger who might know something, a teenager named Benji.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Roadkill scans the block in question with a drone, finding a group of six suit-wearing ne&#039;er-do-wells (Cutters) hanging out and fighting, along with a young man climbing atop a broken down street light. This is Benji, a Native American teenager with scrappy clothes and a belt of scavenging tools -- he&#039;s stripping wire from old electronics. It&#039;s good money!&lt;br /&gt;
&lt;br /&gt;
The plan is to go into the area and see what sticks out, meeting up with Benji first to see if he has a lay of the land.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Benji is extremely skittish, and properly so, as the runners approach drenched in magic and sporting cyberware. He is eventually convinced to talk, caught in his poor attempts at lying, and ultimately reveals the entrance to this hidden area: a bunker with a vault door, hidden behind a giant piece of rotting wood. When the runners let him leave, he is all too excited to scurry off before &#039;he&#039; gets back!&lt;br /&gt;
&lt;br /&gt;
Frank Martin walks onto the scene. The team, having heard him coming from very far away, hides quite adeptly, even employing spirit concealment. Frank is an older ghoul, with scavenged clothes that don&#039;t fit, a gnarled face, cataracts over his eyes, and a wooden dummy sword at his waist. He detects the runners (save Roadkill) quickly, even with the assistance of magic. He is skeptical, and ornery, but not overtly hostile. He speaks about the danger of the recent times, disrespects gangers, and assumes the worst of the runners. But he&#039;s not without reason, and with good, impassioned argument, the team convinces him to at least discuss the idea of lending aid to Ms. Gonzales.&lt;br /&gt;
&lt;br /&gt;
The problem, he says, is that there are gangers all about, and once they &#039;&#039;know&#039;&#039; there&#039;s an extremely useful safehouse here, they&#039;ll want it bad. Khranitel offers to stay by the area to protect it, which Frank is willing to agree to, if the runners prove themselves to him. &amp;quot;Deal with those Cutters up the street,&amp;quot; he demands, and make sure they (and their ilk) don&#039;t come back. He doesn&#039;t say, but it is later revealed that part of the test is encouraging the use of nonviolent options, since murder is only met with revenge in an infinite cycle.&lt;br /&gt;
&lt;br /&gt;
The team moves over to Touchy Tony and his boys. Despite their social grace not being overly adept, the team has the meat and magic to wipe these guys out easily, and its mostly a matter of making &#039;&#039;them&#039;&#039; realize that before things come to blows. Roadkill leads the negotiation, with assistance from Khrani&#039;s Knight. It&#039;s fairly short, and strangely honest, and the Cutters move on, rather than &#039;finding out&#039;.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Happy with their performance, Frank says their bargain is fulfilled, and he will work with Gonzales to proved amenities to her patients. The team heads back to the boarded up Stuffer Shack.&lt;br /&gt;
&lt;br /&gt;
Inside, Gozales is setting a little elven girl&#039;s leg, and so she delays their meeting a few minutes. When they do meet, she&#039;s astonished at the runner&#039;s effectiveness, and heaps effusive praise on them. To top it off, Khranitel employs healing magic to jump-start the recovery process of the little girl with a broken leg. She&#039;s off to get ice cream, even.&lt;br /&gt;
&lt;br /&gt;
Rather than simply allow Gonzales access to his bunker, Frank simply turns it over to her, after showing her how to operate everything. Khranitel moves in, to protect the patients and work with Maria to heal them even more effectively.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Claw &#039;&#039;Search&#039;&#039;es down Frank, finding him in some hidden back alley. He nearly pops the spirit, but recognizes the strange wailing man before he does. They meet up. Claw throws her sword down, kneeling and asking Frank to teach her. She does not want to live a life only of violence. After hearing that, specifically, he is more than happy to take her under his wing. She agrees, taking up with him and abandoning her life as a Shadowrunner.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Sublimation -- Medium (12 RVP)&lt;br /&gt;
* 10 Karma&lt;br /&gt;
* 4 CDP + 2 base CDP&lt;br /&gt;
* Khranitel now has the Old Bunker, a Low or Medium style with Hard to Find, Extra Secure, and any other reasonable modifiers she wants (she can take this for RVP at gear rates, and can buy extra months if she wants)&lt;br /&gt;
* Claw is retired, becoming Frank&#039;s newest student&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153948</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153948"/>
		<updated>2026-08-01T19:06:19Z</updated>

		<summary type="html">&lt;p&gt;John: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Frank Martin]] is a master swordsman, living in self imposed exile in the Redmond Barrens, after becoming a ghoul. He is secretive and disciplined, hiding away in a old forgotten pre-crash bunker in the ground. With the gang war ongoing (see [[Emerald City Clash]]), more normal folks are needing medical attention than ever.&lt;br /&gt;
&lt;br /&gt;
As a result, a local nurse from the hospital in Toursitville, one Maria Gonzales, has set up shop in an old abandoned Stuffer Shack in the area, using it as a triage location for the needy folks nearby. She needs electricity and running water to continue helping people heal, and calls in the runners to locate it. She&#039;s heard rumors and seen signs of Frank&#039;s bunker, though she doesn&#039;t know who it belongs to.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The gang meets outside the now boarded up Stuffer Shack in the barrens. [[Claw]] and [[Khranitel]] are immediately staring each other down, with the heightened astral paranoia that only a drake can muster. Roadkill is on the end of a bender, and somehow still the voice of reason.&lt;br /&gt;
&lt;br /&gt;
Ms. Gonzales brings the team in: she is an ork, dressed plainly in work clothes, and taking care of some half dozen patients in this makeshift setup. She opens up the &#039;negotiations&#039; with the big disclaimer: she has no money. And no amount of cajoling will change that. The runners agree to help regardless, and set out to look into the block of street where she&#039;s seen active electronics, and to possibly find a local scavenger who might know something, a teenager named Benji.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Roadkill scans the block in question with a drone, finding a group of six suit-wearing ne&#039;er-do-wells (Cutters) hanging out and fighting, along with a young man climbing atop a broken down street light. This is Benji, a Native American teenager with scrappy clothes and a belt of scavenging tools -- he&#039;s stripping wire from old electronics. It&#039;s good money!&lt;br /&gt;
&lt;br /&gt;
The plan is to go into the area and see what sticks out, meeting up with Benji first to see if he has a lay of the land.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Benji is extremely skittish, and properly so, as the runners approach drenched in magic and sporting cyberware. He is eventually convinced to talk, caught in his poor attempts at lying, and ultimately reveals the entrance to this hidden area: a bunker with a vault door, hidden behind a giant piece of rotting wood. When the runners let him leave, he is all too excited to scurry off before &#039;he&#039; gets back!&lt;br /&gt;
&lt;br /&gt;
Frank Martin walks onto the scene. The team, having heard him coming from very far away, hides quite adeptly, even employing spirit concealment. Frank is an older ghoul, with scavenged clothes that don&#039;t fit, a gnarled face, cataracts over his eyes, and a wooden dummy sword at his waist. He detects the runners (save Roadkill) quickly, even with the assistance of magic. He is skeptical, and ornery, but not overtly hostile. He speaks about the danger of the recent times, disrespects gangers, and assumes the worst of the runners. But he&#039;s not without reason, and with good, impassioned argument, the team convinces him to at least discuss the idea of lending aid to Ms. Gonzales.&lt;br /&gt;
&lt;br /&gt;
The problem, he says, is that there are gangers all about, and once they &#039;&#039;know&#039;&#039; there&#039;s an extremely useful safehouse here, they&#039;ll want it bad. Khranitel offers to stay by the area to protect it, which Frank is willing to agree to, if the runners prove themselves to him. &amp;quot;Deal with those Cutters up the street,&amp;quot; he demands, and make sure they (and their ilk) don&#039;t come back. He doesn&#039;t say, but it is later revealed that part of the test is encouraging the use of nonviolent options, since murder is only met with revenge in an infinite cycle.&lt;br /&gt;
&lt;br /&gt;
The team moves over to Touchy Tony and his boys. Despite their social grace not being overly adept, the team has the meat and magic to wipe these guys out easily, and its mostly a matter of making &#039;&#039;them&#039;&#039; realize that before things come to blows. Roadkill leads the negotiation, with assistance from Khrani&#039;s Knight. It&#039;s fairly short, and strangely honest, and the Cutters move on, rather than &#039;finding out&#039;.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Happy with their performance, Frank says their bargain is fulfilled, and he will work with Gonzales to proved amenities to her patients. The team heads back to the boarded up Stuffer Shack.&lt;br /&gt;
&lt;br /&gt;
Inside, Gozales is setting a little elven girl&#039;s leg, and so she delays their meeting a few minutes. When they do meet, she&#039;s astonished at the runner&#039;s effectiveness, and heaps effusive praise on them. To top it off, Khranitel employs healing magic to jump-start the recovery process of the little girl with a broken leg. She&#039;s off to get ice cream, even.&lt;br /&gt;
&lt;br /&gt;
Rather than simply allow Gonzales access to his bunker, Frank simply turns it over to her, after showing her how to operate everything. Khranitel moves in, to protect the patients and work with Maria to heal them even more effectively.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Claw &#039;&#039;Search&#039;&#039;es down Frank, finding him in some hidden back alley. He nearly pops the spirit, but recognizes the strange wailing man before he does. They meet up. Claw throws her sword down, kneeling and asking Frank to teach her. She does not want to live a life only of violence. After hearing that, specifically, he is more than happy to take her under his wing. She agrees, taking up with him and abandoning her life as a Shadowrunner.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153947</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153947"/>
		<updated>2026-08-01T19:02:10Z</updated>

		<summary type="html">&lt;p&gt;John: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Frank Martin]] is a master swordsman, living in self imposed exile in the Redmond Barrens, after becoming a ghoul. He is secretive and disciplined, hiding away in a old forgotten pre-crash bunker in the ground. With the gang war ongoing (see [[Emerald City Clash]]), more normal folks are needing medical attention than ever.&lt;br /&gt;
&lt;br /&gt;
As a result, a local nurse from the hospital in Toursitville, one Maria Gonzales, has set up shop in an old abandoned Stuffer Shack in the area, using it as a triage location for the needy folks nearby. She needs electricity and running water to continue helping people heal, and calls in the runners to locate it. She&#039;s heard rumors and seen signs of Frank&#039;s bunker, though she doesn&#039;t know who it belongs to.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The gang meets outside the now boarded up Stuffer Shack in the barrens. [[Claw]] and [[Khranitel]] are immediately staring each other down, with the heightened astral paranoia that only a drake can muster. Roadkill is on the end of a bender, and somehow still the voice of reason.&lt;br /&gt;
&lt;br /&gt;
Ms. Gonzales brings the team in: she is an ork, dressed plainly in work clothes, and taking care of some half dozen patients in this makeshift setup. She opens up the &#039;negotiations&#039; with the big disclaimer: she has no money. And no amount of cajoling will change that. The runners agree to help regardless, and set out to look into the block of street where she&#039;s seen active electronics, and to possibly find a local scavenger who might know something, a teenager named Benji.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Roadkill scans the block in question with a drone, finding a group of six suit-wearing ne&#039;er-do-wells (Cutters) hanging out and fighting, along with a young man climbing atop a broken down street light. This is Benji, a Native American teenager with scrappy clothes and a belt of scavenging tools -- he&#039;s stripping wire from old electronics. It&#039;s good money!&lt;br /&gt;
&lt;br /&gt;
The plan is to go into the area and see what sticks out, meeting up with Benji first to see if he has a lay of the land.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Benji is extremely skittish, and properly so, as the runners approach drenched in magic and sporting cyberware. He is eventually convinced to talk, caught in his poor attempts at lying, and ultimately reveals the entrance to this hidden area: a bunker with a vault door, hidden behind a giant piece of rotting wood. When the runners let him leave, he is all too excited to scurry off before &#039;he&#039; gets back!&lt;br /&gt;
&lt;br /&gt;
Frank Martin walks onto the scene. The team, having heard him coming from very far away, hides quite adeptly, even employing spirit concealment. Frank is an older ghoul, with scavenged clothes that don&#039;t fit, a gnarled face, cataracts over his eyes, and a wooden dummy sword at his waist. He detects the runners (save Roadkill) quickly, even with the assistance of magic. He is skeptical, and ornery, but not overtly hostile. He speaks about the danger of the recent times, disrespects gangers, and assumes the worst of the runners. But he&#039;s not without reason, and with good, impassioned argument, the team convinces him to at least discuss the idea of lending aid to Ms. Gonzales.&lt;br /&gt;
&lt;br /&gt;
The problem, he says, is that there are gangers all about, and once they &#039;&#039;know&#039;&#039; there&#039;s an extremely useful safehouse here, they&#039;ll want it bad. Khranitel offers to stay by the area to protect it, which Frank is willing to agree to, if the runners prove themselves to him. &amp;quot;Deal with those Cutters up the street,&amp;quot; he demands, and make sure they (and their ilk) don&#039;t come back. He doesn&#039;t say, but it is later revealed that part of the test is encouraging the use of nonviolent options, since murder is only met with revenge in an infinite cycle.&lt;br /&gt;
&lt;br /&gt;
The team moves over to Touchy Tony and his boys. Despite their social grace not being overly adept, the team has the meat and magic to wipe these guys out easily, and its mostly a matter of making &#039;&#039;them&#039;&#039; realize that before things come to blows. Roadkill leads the negotiation, with assistance from Khrani&#039;s Knight. It&#039;s fairly short, and strangely honest, and the Cutters move on, rather than &#039;finding out&#039;.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153946</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153946"/>
		<updated>2026-08-01T18:56:10Z</updated>

		<summary type="html">&lt;p&gt;John: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Frank Martin]] is a master swordsman, living in self imposed exile in the Redmond Barrens, after becoming a ghoul. He is secretive and disciplined, hiding away in a old forgotten pre-crash bunker in the ground. With the gang war ongoing (see [[Emerald City Clash]]), more normal folks are needing medical attention than ever.&lt;br /&gt;
&lt;br /&gt;
As a result, a local nurse from the hospital in Toursitville, one Maria Gonzales, has set up shop in an old abandoned Stuffer Shack in the area, using it as a triage location for the needy folks nearby. She needs electricity and running water to continue helping people heal, and calls in the runners to locate it. She&#039;s heard rumors and seen signs of Frank&#039;s bunker, though she doesn&#039;t know who it belongs to.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The gang meets outside the now boarded up Stuffer Shack in the barrens. [[Claw]] and [[Khranitel]] are immediately staring each other down, with the heightened astral paranoia that only a drake can muster. Roadkill is on the end of a bender, and somehow still the voice of reason.&lt;br /&gt;
&lt;br /&gt;
Ms. Gonzales brings the team in: she is an ork, dressed plainly in work clothes, and taking care of some half dozen patients in this makeshift setup. She opens up the &#039;negotiations&#039; with the big disclaimer: she has no money. And no amount of cajoling will change that. The runners agree to help regardless, and set out to look into the block of street where she&#039;s seen active electronics, and to possibly find a local scavenger who might know something, a teenager named Benji.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Roadkill scans the block in question with a drone, finding a group of six suit-wearing ne&#039;er-do-wells (Cutters) hanging out and fighting, along with a young man climbing atop a broken down street light. This is Benji, a Native American teenager with scrappy clothes and a belt of scavenging tools -- he&#039;s stripping wire from old electronics. It&#039;s good money!&lt;br /&gt;
&lt;br /&gt;
The plan is to go into the area and see what sticks out, meeting up with Benji first to see if he has a lay of the land.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153945</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153945"/>
		<updated>2026-08-01T18:54:37Z</updated>

		<summary type="html">&lt;p&gt;John: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Frank Martin]] is a master swordsman, living in self imposed exile in the Redmond Barrens, after becoming a ghoul. He is secretive and disciplined, hiding away in a old forgotten pre-crash bunker in the ground. With the gang war ongoing (see [[Emerald City Clash]]), more normal folks are needing medical attention than ever.&lt;br /&gt;
&lt;br /&gt;
As a result, a local nurse from the hospital in Toursitville, one Maria Gonzales, has set up shop in an old abandoned Stuffer Shack in the area, using it as a triage location for the needy folks nearby. She needs electricity and running water to continue helping people heal, and calls in the runners to locate it. She&#039;s heard rumors and seen signs of Frank&#039;s bunker, though she doesn&#039;t know who it belongs to.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The gang meets outside the now boarded up Stuffer Shack in the barrens. [[Claw]] and [[Khranitel]] are immediately staring each other down, with the heightened astral paranoia that only a drake can muster. Roadkill is on the end of a bender, and somehow still the voice of reason.&lt;br /&gt;
&lt;br /&gt;
Ms. Gonzales brings the team in: she is an ork, dressed plainly in work clothes, and taking care of some half dozen patients in this makeshift setup. She opens up the &#039;negotiations&#039; with the big disclaimer: she has no money. And no amount of cajoling will change that. The runners agree to help regardless, and set out to look into the block of street where she&#039;s seen active electronics, and to possibly find a local scavenger who might know something, a teenager named Benji.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153944</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153944"/>
		<updated>2026-08-01T18:52:15Z</updated>

		<summary type="html">&lt;p&gt;John: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Frank Martin]] is a master swordsman, living in self imposed exile in the Redmond Barrens, after becoming a ghoul. He is secretive and disciplined, hiding away in a old forgotten pre-crash bunker in the ground. With the gang war ongoing (see [[Emerald City Clash]]), more normal folks are needing medical attention than ever.&lt;br /&gt;
&lt;br /&gt;
As a result, a local nurse from the hospital in Toursitville, one Maria Gonzales, has set up shop in an old abandoned Stuffer Shack in the area, using it as a triage location for the needy folks nearby. She needs electricity and running water to continue helping people heal, and calls in the runners to locate it. She&#039;s heard rumors and seen signs of Frank&#039;s bunker, though she doesn&#039;t know who it belongs to.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153943</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153943"/>
		<updated>2026-08-01T18:49:35Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired by a desperate do-gooder, Maria Gonzales, to secure her little makeshift medical tent supplies, so it can operate effectively. This source of electricity and running water is the painstakingly obfuscated war bunker of local ghoul swordsman, Frank Martin. They locate Frank, and negotiate with him, securing the space for Ms. Gonzales&#039; use by proving themselves wise. Frank disappears into the sprawl, though Claw finds him and pledges herself to his mentorship. &amp;quot;I can speak. I can train you,&amp;quot; he says, &amp;quot;but it is up to you if you learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153942</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153942"/>
		<updated>2026-08-01T18:46:44Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=MC-1602-1894249108.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153941</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153941"/>
		<updated>2026-08-01T18:46:22Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=[[MC-1602-1894249108.jpg]]&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:MC-1602-1894249108.jpg&amp;diff=153940</id>
		<title>File:MC-1602-1894249108.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:MC-1602-1894249108.jpg&amp;diff=153940"/>
		<updated>2026-08-01T18:45:49Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sublimation&amp;diff=153939</id>
		<title>Sublimation</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sublimation&amp;diff=153939"/>
		<updated>2026-08-01T18:45:11Z</updated>

		<summary type="html">&lt;p&gt;John: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2087-08-01  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=John  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=Seattle, Redmond Barrens  &amp;lt;!-- Optional: Any factions who w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=NP Maria Gonzales&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Khranitel|Roadkill|Claw}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Touchy Tony and the Golden Boys}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Frank Martin&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=[[woodensword.jpg]]&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Claw was retired on this run, to become one of Frank Martin&#039;s disciples.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Of_CRISPR_and_Covens&amp;diff=153921</id>
		<title>Of CRISPR and Covens</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Of_CRISPR_and_Covens&amp;diff=153921"/>
		<updated>2026-07-31T02:33:18Z</updated>

		<summary type="html">&lt;p&gt;John: template fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2085-11-08&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Eva&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle (Ork Underground)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Setter|Wrath|Doggie Bag}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=The Circle of the Rose&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Emilia de Vries|&#039;Sylvia&#039;}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Evo&lt;br /&gt;
|OppositionUnits2=Ms. J&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=Ordo Maximus&lt;br /&gt;
|OppositionUnits3={{AARCharacterList|Cynthia Rochette}}&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=rose2.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Evo tries to hire the Haven runners to reclaim an asset gone rogue. The Runners find her, discover her infected status, and given they&#039;re 2/3rds infected themselves, decide to help her swap her old masters for some new ones. The asset is a rogue experiment with a tie to a local vampiric group, and Ordo is all too happy to absorb Evo&#039;s hard won research and the fealty of a dozen new vampiric magicians. All in a day&#039;s work.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Emilia de Vries is an ongoing project of the Evo corporation. Some biological experiments into new avenues for bioware development. Luckily for her, she&#039;s kept on a long leash. Weekly check-ins, more of a parole officer situation than being in lockdown. Recently, however, Emilia has gone AWOL, missing her last checkup and disappearing from her usual spots. The corporation believes that she is in bed with a local magical group, The Circle of the Rose. The Circle keeps it&#039;s headquarters in the upper region of the Ork Underground, and is comprised of about a dozen members, of varying degrees of magical ability.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet is downtown, in a nice bar. Ms. J is a well dressed, athletic ork woman. First to arrive is Setter, an incomparable beauty, even amongst Dryads. Second is Wrath, who, having heard the job is corporate in nature, has arrived already predisposed against the Johnson and the mission, on a conceptual level. She is well covered (to hide her spiky bone growths), and dressed informally, sweats and the like. She even asks for some fancy wine to run up the J&#039;s budget, just a little bit. Doggie Bag arrives last, well dressed and polite. He does, however, quickly realize that this is likely an Evo job. As an Evo SINner, who is not currently on great terms with his mother corp, this is a point of pretty strong anxiety.&lt;br /&gt;
&lt;br /&gt;
The Job as proposed is relatively simple. Emilia de Vries is a walking bioware experiment gone rogue. She is believed to reside in the upper levels of the Ork Underground in the arms of a magical group called the Circle of Roses. Not much is clear about the Circle or its&#039; nature, but the pay is good and the timeline relatively flexible. Being staunchly anti-corporate, Wrath makes a strong point to say that she wants the liberty to decline the job after initial legwork is complete. Surprisingly enough, the Johnson gives us 24hrs to investigate and decide for ourselves.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
We head to a dive bar to do some legwork. Basic matrix searches show that Emilia is likely awakened, a human, and has fallen off the grid recently. Otherwise, there is nothing too out of the ordinary. We plan to employ some of Wrath&#039;s magical abilities, and head to her hideout to do so. She creates a large Watcher spirit (F8) and a few Armor preps. Doggie Bag explains Noble Sacrifice, and uses it to take most of her drain on her behalf.&lt;br /&gt;
&lt;br /&gt;
Wrath sends out the Watcher to search for her. It is successful after some time. Notably, Emilia is still out at this late hour (~3 am). Having located the target, but unsure of how to proceed, we decide to go find her and do an in-person assessment.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Wrath&#039;s Watcher spirit finds Emilia de Vries in transit, just outside of a local OU bar. The team assenses her: initially, they find her to be a healthy, relaxed mage, with a solid magic score. Later on, they&#039;d be able to pierce her mask and identify her as not just astrally perceiving, but dual natured, as she is in fact a Vampire. In terms of getting up close, the best candidate is obviously the charismatic Setter. She approaches, claiming to be a new awakened (a fact that is not &#039;&#039;exactly&#039;&#039; the truth, but not a lie either) looking for guidance. She sets the seeds for Emilia to introduce her to the Circle of the Rose, and Emilia takes the bait. It is clear after some time that Setter&#039;s stunning looks and natural glamour are heavily assisting in this endeavor, but that Emilia is also happy to introduce another wayward soul to her Coven.&lt;br /&gt;
&lt;br /&gt;
Arriving at the Coven property, Emilia demonstrates their strong magical security proceedings as she has Setter &amp;quot;whitelisted&amp;quot; onto their outer Ward. Once inside, Setter is able to determine that most or all of the Circle members are Vampires and/or Magicians. She continues innocently questioning Emilia, who is happy to give the basic details. The Circle is not a strictly moral group, but neither are they cold blooded killers. Trying to survive, forced to feed, they feed on those they deem more deserving of it, but aren&#039;t &#039;&#039;too&#039;&#039; stringent. Sylvia, the coven leader, made a natural connection to Emilia in their shared circles, and was genuinely offering her safe harbor and a new support network. Evo would not allow any other group to be involved like that, and as such, Emilia felt forced to flee.&lt;br /&gt;
&lt;br /&gt;
After some time, but before Setter can get any further quagmired with the group, the runners outside try for a bold play. They message Emilia, mostly honestly recounting the situation, and ask for a meetup. Unsure of what&#039;s to come, Wrath and DB prepare for a potential brawl.&lt;br /&gt;
&lt;br /&gt;
After arriving, the team gets the full scoop on the Circle and how Emilia came to be a member. It is clear that what she really wants at this point is to retain her agency and relationship with this newfound group, which is able to uniquely support her as a vampiric creature with difficult needs. The team is reticent to bag her for Evo, thinking that they stand little to gain from the situation and having a general distaste for the type of lockdown she&#039;d presumably be put under. They discuss privately over DNI, and even attempt to revise a plan to fake Emilia&#039;s death a few times. Ultimately, the long arms of Evo are just too long for her to go fully free. As a more realistic option, they propose she change hands, live under a more infected &#039;friendly&#039; regime. She is intrigued, and more than happy to have a similar hands-off research agreement with a similar overarching force, as long as she is given the liberty to remain with the Coven.&lt;br /&gt;
&lt;br /&gt;
Doggie Bag steps aside, and calls Cynthia Rochette. She picks up, and he gives her the full report, holding nothing back. He explains that the Ordo might have some interest in this apparently infected related augmentation study, and that the Circle could even be a positive connection to pull on later down the line. Somewhere to pull from if need be. Cynthia is happy to extend a similar deal that Evo had previously made, provided that the Circle as a whole be willing to report on their surroundings as they pertain to the magical and infected related events in the area. &lt;br /&gt;
&lt;br /&gt;
Giving the offer back to them, the Circle is not unhappy to forge this kind of connection. While it is potentially dangerous, even a loose relationship to Ordo is meaningful. Provides them with protection and perhaps information of their own, someone invested in their success, as it were. Wrath is extremely zealous about the idea, Doggie Bag is relatively optimistic, and Setter isn&#039;t &#039;&#039;exactly&#039;&#039; sure who we&#039;ve just signed our new friend off to.&lt;br /&gt;
&lt;br /&gt;
With the team having sown the seeds for a quiet weaseling out of the job, they do so, bothering their Evo Johnson quite a bit, but not technically reneging on any agreement. Cynthia sends some hands from Ordo Maximus for the final negotiations with Emilia and the rest of the Coven, and to gather initial information about the research contained within Emilia&#039;s body.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Evo is upset, but not able to actually go after the runners for any good reason. They come to understand that Emilia &#039;&#039;somehow&#039;&#039; came under the protection of Ordo Maximus! &lt;br /&gt;
Ordo is happy with their new magical and informational resource, as well as the potentially useful research Evo placed inside Emilia, should it be reverse engineerable. Cynthia is again pleased with Doggie Bag&#039;s ability and willingness to entirely subjugate himself to please her.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16 RVP&lt;br /&gt;
* 20k Nuyen (or twice in &#039;ware up to avail 19) (10 RVP)&lt;br /&gt;
* 6 Karma (6 RVP)&lt;br /&gt;
* 2 CDP&lt;br /&gt;
* +5 [[Ordo Maximus]] rep&lt;br /&gt;
* -2 [[Evo]] rep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Optional, taking from above rewards:&#039;&#039;&lt;br /&gt;
* Closer (4 RVP)&lt;br /&gt;
* +1 Loyalty on [[Cynthia Rochette]] for Doggie Bag (to L4) (2 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Oh it&#039;s like mini, summery [[Heart of the Tempest|Tempest]]&amp;quot; (complimentary) - Doggie Bag (thoughts after meeting Setter)}}&lt;br /&gt;
{{Gamequote|&amp;quot;There could be straight characters in shadowrun, just because I haven&#039;t seen one yet...&amp;quot; - Scranton}}&lt;br /&gt;
{{Gamequote|&amp;quot;They do think I&#039;m stupid. They&#039;re not wrong.&amp;quot; - Doggie Bag}}&lt;br /&gt;
{{Gamequote|&amp;quot;Wrath has a cute dryad to not let down, she has motivation!&amp;quot; - Scranton / Wrath&#039;s thoughts}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Doggie Bag]]===&lt;br /&gt;
&amp;quot;Sending Mrs. R another token of my admiration, I guess. Honestly? Not sure this is a good road for me to walk down, just not really sure what the hell else to do with myself. Today was a close call, if I had been dumb enough to get under the knife at an Evo clinic, I mean, they woulda matched my DNA in a heartbeat. Jesus, can you imagine? At least my frag-off chrome woulda given Dad a heart attack. Eugh. Can&#039;t imagine having to have &#039;&#039;that&#039;&#039; conversation. I&#039;m pretty sure they think I&#039;m dead. If there&#039;s one thing I can say, Ordo Maximus treats me with actual fucking respect. I&#039;ll never say they&#039;re the good guys, but who&#039;s to say I even have that in me? Sure doesn&#039;t feel like it. Whatever. Job&#039;s done. Be happy no one died.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===[[Wrath]]===&lt;br /&gt;
&amp;quot;Anything that earns someone their freedom is an absolute good in my book. Granted, life under the Ordo can be less free then one hopes for, but  I&#039;m living testament to how long of a leash they are willing to give to those in their employ. And Cynthia surely is a piece of work&amp;quot;&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:John&amp;diff=153903</id>
		<title>User:John</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:John&amp;diff=153903"/>
		<updated>2026-07-27T18:28:03Z</updated>

		<summary type="html">&lt;p&gt;John: /* WIPs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;User page.&lt;br /&gt;
&lt;br /&gt;
[[User:John/Character_Portal|Character Portal page]]&lt;br /&gt;
&lt;br /&gt;
=My ShadowHaven Materials=&lt;br /&gt;
&lt;br /&gt;
You can find my spreadsheet tracking rewards and GMP, as well as some player resources I have created: [https://drive.google.com/drive/folders/1JfONa17Jmnl5_ho8-KhCv0yoK_7b51GA?usp=share_link Here]. Included is a rework of the Decker Spreadsheet which has been bugfixed by me and updated for ShadowHaven houserules. You can also find a simple essence calculator (to quickly iterate on the usage of specific essence holes). If you would like a copy of my GMP &amp;amp; Rewards tracker I can make you a blank one, just let me know.&lt;br /&gt;
&lt;br /&gt;
=My Characters=&lt;br /&gt;
&lt;br /&gt;
[[File:Morgan_headshot.png|border|link=Morgan|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Morgan]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Face &amp;amp; Mage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A dryad burned by Horizon and turned back to the streets where she was brought up. She is friendly, personable, but somehow, almost surreal. The presence of a professional face with none of the practiced poise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dbheadshot.png|border|link=Doggie_Bag|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Doggie Bag]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Muscle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
An infected giant seemingly back on top, a corp kid looking out for number one. Having recently returned to looking &#039;normal&#039; and living the high life, he should be over the moon. But for some reason, it all feels hollow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Kafheadshot.png|border|link=Soykaf|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Soykaf]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Matrix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A good natured technomancer recovering from a lifetime of medical difficulty and isolation. She hacks through a Cyberdeck, and has grand designs about Matrix mastery and a nice cup of coffee. Naive in the meat world, but full of virtual cunning.&lt;br /&gt;
&lt;br /&gt;
==WIPs==&lt;br /&gt;
&lt;br /&gt;
[[File:Flyheadshot.png|border|link=The_Fly|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[The Fly]]&amp;lt;/font&amp;gt; ( WIP)&lt;br /&gt;
&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A regular guy, forced by Halley&#039;s Comet to live as a monster. Genuinely doing his best in this difficult world, dodging confused Bug Hunters and representing the [[Morlocks (Seattle)|Morlocks]] in every corner of the sprawl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Apostate]]&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;[[SLACKS]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=GM Style Guide=&lt;br /&gt;
&lt;br /&gt;
===Run Refusal &amp;amp; Sabotage===&lt;br /&gt;
While I am not entirely opposed to inter party conflict or run refusal, for the purposes of running games through a public community, it is more trouble than it is generally worth. For all of my runs, even if this information is not known in character, I will designate the type of job (Wetwork, Theft, etc.), and what the feel and employer is like (Good feels or Hooding, Corporate Turf War, Cold-blooded Black Ops, etc.). If your character is likely to object to the run&#039;s main objective and premise, please include that in your application, and understand that this is generally going to push me towards not considering your character.&lt;br /&gt;
&lt;br /&gt;
===Approach to the Sixth World===&lt;br /&gt;
I generally enjoy presenting the bleak cyberpunk future as a fertile canvas for meaningful rebellion and change. The roots of the genre and setting are laid in practices of meaningful resistance, nonconformity, and individuality. While corporate allegiant runners and plots are certainly setting crucial, being anti-corporate is the soul and main message of the genre. As a consequence, my runs will generally be presenting bright moments in a difficult reality, and will often operate under an assumed anti-corporatism (and a corresponding support of the various peoples oppressed by them). I like to take the setting seriously, to create verisimilitude (&amp;quot;immersion&amp;quot;, if you prefer), but this does not preclude funny moments and casual gameplay, it precludes things that are contrary to the setting and themes. There is plenty of room for silly and fun moments, but they should reasonably exist in the shared canon.&lt;br /&gt;
&lt;br /&gt;
===Difficulty &amp;amp; Opposition===&lt;br /&gt;
I am generally of the opinion that opfor should have their design centered around loss-prevention and efficiency. It is not the goal of most opposition to kill shadowrunnners. In many cases, stopping runners is not even worth it for corporations, as it costs more to hunt them down than it would to recoup lost items and personnel. I enjoy presenting problems which are potent, but have ready weaknesses to be exploited. Runners are not your average criminals, and their littany of tricks should work against all but the toughest of corpsec (HTR &amp;amp; Spec Ops, generally). I prefer presenting a fair scenario to be understood and broken down, rather than using &#039;gotcha&#039; or &#039;cheese&#039; tactics to get cheap wins against the PCs. I will, overall, be very transparent about danger and opposition during and especially before the run.&lt;br /&gt;
&lt;br /&gt;
In this vein, I am careful of taking overly powerful PCs, it is important to fit a character&#039;s power level to the level of the run. I will consider this to the best of my ability, and reserve the right to disregard an application I see as unfit for power level reasons.&lt;br /&gt;
&lt;br /&gt;
===OOG Concerns===&lt;br /&gt;
I will always try to adhere to a reasonable standard of quality for player experience. My priority is on things like content warnings, fair play &amp;amp; clear communication. I will usually make my run picks decently well in advance (24hrs, if I have the time), and include some fairly detailed description of what kinds of things the run may entail which I feel are necessary for player to know (even if their characters might not know it). &lt;br /&gt;
&lt;br /&gt;
However, I am usually a low-prep GM. And while I am very comfortable improvising and working off of the couple pages I do write for myself, playing on Roll20 has one unique disadvantage to this playstyle: Assets. This may lead to slightly janky drawn battlemaps here and there or some Theatre of the Mind combats. But, I think that preserving my own free time before the game, and the player&#039;s agency within the game, is more important than always having a nice VTT map. Please be patient with me, I am almost always trying my genuine hardest.&lt;br /&gt;
&lt;br /&gt;
===== Burning Edge =====&lt;br /&gt;
I tend to be fairly lenient with burning edge (using the Not Dead Yet ability). Burnt edge is always going to allow your character to be playable by the end of the session, and I would generally say that other consequences are going to be kept relatively minor. In some situations, burning to survive may have your character be unavailable to assist with the rest of the run, depending on the situation. We may also need to negotiate briefly to plan out the details of the situation, for things like this, the group can simply take a short break that we will use to discuss. I am very flexible, and greatly in favor of allowing players to keep their characters in relative running shape for use in the next game.&lt;br /&gt;
&lt;br /&gt;
=My Runs=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasGM::John]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?ThreatLevel=Threat Level&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|limit=20&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=My Contacts=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Archetype&lt;br /&gt;
! Connection&lt;br /&gt;
|-&lt;br /&gt;
| [[Spex]]&lt;br /&gt;
| Street Doc (GKAN)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mel Jones the Queen of Bones | Mel Jones]]&lt;br /&gt;
| ID Smith (GNAK)&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[$p1keslinger]]&lt;br /&gt;
| White-Hat Hacker (KNGA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Dottie]]&lt;br /&gt;
| Mechanic (GAKN)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[X]]&lt;br /&gt;
| Cyborg (GANK)&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[&amp;quot;Happy&amp;quot; Lombardo]]&lt;br /&gt;
| Smuggler (GKNA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Dr. Ramirez]]&lt;br /&gt;
| Biologist (GKAN)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Cool]]&lt;br /&gt;
| Plug (GKNA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Croak]]&lt;br /&gt;
| Street Doc (GAKN)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Donny]]&lt;br /&gt;
| Fixer (KNGA)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:John&amp;diff=153902</id>
		<title>User:John</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:John&amp;diff=153902"/>
		<updated>2026-07-27T18:27:53Z</updated>

		<summary type="html">&lt;p&gt;John: /* WIPs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;User page.&lt;br /&gt;
&lt;br /&gt;
[[User:John/Character_Portal|Character Portal page]]&lt;br /&gt;
&lt;br /&gt;
=My ShadowHaven Materials=&lt;br /&gt;
&lt;br /&gt;
You can find my spreadsheet tracking rewards and GMP, as well as some player resources I have created: [https://drive.google.com/drive/folders/1JfONa17Jmnl5_ho8-KhCv0yoK_7b51GA?usp=share_link Here]. Included is a rework of the Decker Spreadsheet which has been bugfixed by me and updated for ShadowHaven houserules. You can also find a simple essence calculator (to quickly iterate on the usage of specific essence holes). If you would like a copy of my GMP &amp;amp; Rewards tracker I can make you a blank one, just let me know.&lt;br /&gt;
&lt;br /&gt;
=My Characters=&lt;br /&gt;
&lt;br /&gt;
[[File:Morgan_headshot.png|border|link=Morgan|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Morgan]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Face &amp;amp; Mage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A dryad burned by Horizon and turned back to the streets where she was brought up. She is friendly, personable, but somehow, almost surreal. The presence of a professional face with none of the practiced poise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dbheadshot.png|border|link=Doggie_Bag|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Doggie Bag]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Muscle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
An infected giant seemingly back on top, a corp kid looking out for number one. Having recently returned to looking &#039;normal&#039; and living the high life, he should be over the moon. But for some reason, it all feels hollow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Kafheadshot.png|border|link=Soykaf|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Soykaf]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Matrix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A good natured technomancer recovering from a lifetime of medical difficulty and isolation. She hacks through a Cyberdeck, and has grand designs about Matrix mastery and a nice cup of coffee. Naive in the meat world, but full of virtual cunning.&lt;br /&gt;
&lt;br /&gt;
==WIPs==&lt;br /&gt;
&lt;br /&gt;
[[File:Flyheadshot.png|border|link=The_Fly|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[The Fly]]&amp;lt;/font&amp;gt; ( WIP)&lt;br /&gt;
&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A regular guy, forced by Halley&#039;s Comet to live as a monster. Genuinely doing his best in this difficult world, dodging confused Bug Hunters and representing the [[Morlocks (Seattle)|Morlocks]] in every corner of the sprawl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Apostate]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[SLACKS]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=GM Style Guide=&lt;br /&gt;
&lt;br /&gt;
===Run Refusal &amp;amp; Sabotage===&lt;br /&gt;
While I am not entirely opposed to inter party conflict or run refusal, for the purposes of running games through a public community, it is more trouble than it is generally worth. For all of my runs, even if this information is not known in character, I will designate the type of job (Wetwork, Theft, etc.), and what the feel and employer is like (Good feels or Hooding, Corporate Turf War, Cold-blooded Black Ops, etc.). If your character is likely to object to the run&#039;s main objective and premise, please include that in your application, and understand that this is generally going to push me towards not considering your character.&lt;br /&gt;
&lt;br /&gt;
===Approach to the Sixth World===&lt;br /&gt;
I generally enjoy presenting the bleak cyberpunk future as a fertile canvas for meaningful rebellion and change. The roots of the genre and setting are laid in practices of meaningful resistance, nonconformity, and individuality. While corporate allegiant runners and plots are certainly setting crucial, being anti-corporate is the soul and main message of the genre. As a consequence, my runs will generally be presenting bright moments in a difficult reality, and will often operate under an assumed anti-corporatism (and a corresponding support of the various peoples oppressed by them). I like to take the setting seriously, to create verisimilitude (&amp;quot;immersion&amp;quot;, if you prefer), but this does not preclude funny moments and casual gameplay, it precludes things that are contrary to the setting and themes. There is plenty of room for silly and fun moments, but they should reasonably exist in the shared canon.&lt;br /&gt;
&lt;br /&gt;
===Difficulty &amp;amp; Opposition===&lt;br /&gt;
I am generally of the opinion that opfor should have their design centered around loss-prevention and efficiency. It is not the goal of most opposition to kill shadowrunnners. In many cases, stopping runners is not even worth it for corporations, as it costs more to hunt them down than it would to recoup lost items and personnel. I enjoy presenting problems which are potent, but have ready weaknesses to be exploited. Runners are not your average criminals, and their littany of tricks should work against all but the toughest of corpsec (HTR &amp;amp; Spec Ops, generally). I prefer presenting a fair scenario to be understood and broken down, rather than using &#039;gotcha&#039; or &#039;cheese&#039; tactics to get cheap wins against the PCs. I will, overall, be very transparent about danger and opposition during and especially before the run.&lt;br /&gt;
&lt;br /&gt;
In this vein, I am careful of taking overly powerful PCs, it is important to fit a character&#039;s power level to the level of the run. I will consider this to the best of my ability, and reserve the right to disregard an application I see as unfit for power level reasons.&lt;br /&gt;
&lt;br /&gt;
===OOG Concerns===&lt;br /&gt;
I will always try to adhere to a reasonable standard of quality for player experience. My priority is on things like content warnings, fair play &amp;amp; clear communication. I will usually make my run picks decently well in advance (24hrs, if I have the time), and include some fairly detailed description of what kinds of things the run may entail which I feel are necessary for player to know (even if their characters might not know it). &lt;br /&gt;
&lt;br /&gt;
However, I am usually a low-prep GM. And while I am very comfortable improvising and working off of the couple pages I do write for myself, playing on Roll20 has one unique disadvantage to this playstyle: Assets. This may lead to slightly janky drawn battlemaps here and there or some Theatre of the Mind combats. But, I think that preserving my own free time before the game, and the player&#039;s agency within the game, is more important than always having a nice VTT map. Please be patient with me, I am almost always trying my genuine hardest.&lt;br /&gt;
&lt;br /&gt;
===== Burning Edge =====&lt;br /&gt;
I tend to be fairly lenient with burning edge (using the Not Dead Yet ability). Burnt edge is always going to allow your character to be playable by the end of the session, and I would generally say that other consequences are going to be kept relatively minor. In some situations, burning to survive may have your character be unavailable to assist with the rest of the run, depending on the situation. We may also need to negotiate briefly to plan out the details of the situation, for things like this, the group can simply take a short break that we will use to discuss. I am very flexible, and greatly in favor of allowing players to keep their characters in relative running shape for use in the next game.&lt;br /&gt;
&lt;br /&gt;
=My Runs=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasGM::John]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?ThreatLevel=Threat Level&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|limit=20&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=My Contacts=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Archetype&lt;br /&gt;
! Connection&lt;br /&gt;
|-&lt;br /&gt;
| [[Spex]]&lt;br /&gt;
| Street Doc (GKAN)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mel Jones the Queen of Bones | Mel Jones]]&lt;br /&gt;
| ID Smith (GNAK)&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[$p1keslinger]]&lt;br /&gt;
| White-Hat Hacker (KNGA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Dottie]]&lt;br /&gt;
| Mechanic (GAKN)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[X]]&lt;br /&gt;
| Cyborg (GANK)&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[&amp;quot;Happy&amp;quot; Lombardo]]&lt;br /&gt;
| Smuggler (GKNA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Dr. Ramirez]]&lt;br /&gt;
| Biologist (GKAN)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Cool]]&lt;br /&gt;
| Plug (GKNA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Croak]]&lt;br /&gt;
| Street Doc (GAKN)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Donny]]&lt;br /&gt;
| Fixer (KNGA)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:John&amp;diff=153901</id>
		<title>User:John</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:John&amp;diff=153901"/>
		<updated>2026-07-27T18:27:22Z</updated>

		<summary type="html">&lt;p&gt;John: /* My Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;User page.&lt;br /&gt;
&lt;br /&gt;
[[User:John/Character_Portal|Character Portal page]]&lt;br /&gt;
&lt;br /&gt;
=My ShadowHaven Materials=&lt;br /&gt;
&lt;br /&gt;
You can find my spreadsheet tracking rewards and GMP, as well as some player resources I have created: [https://drive.google.com/drive/folders/1JfONa17Jmnl5_ho8-KhCv0yoK_7b51GA?usp=share_link Here]. Included is a rework of the Decker Spreadsheet which has been bugfixed by me and updated for ShadowHaven houserules. You can also find a simple essence calculator (to quickly iterate on the usage of specific essence holes). If you would like a copy of my GMP &amp;amp; Rewards tracker I can make you a blank one, just let me know.&lt;br /&gt;
&lt;br /&gt;
=My Characters=&lt;br /&gt;
&lt;br /&gt;
[[File:Morgan_headshot.png|border|link=Morgan|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Morgan]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Face &amp;amp; Mage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A dryad burned by Horizon and turned back to the streets where she was brought up. She is friendly, personable, but somehow, almost surreal. The presence of a professional face with none of the practiced poise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dbheadshot.png|border|link=Doggie_Bag|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Doggie Bag]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Muscle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
An infected giant seemingly back on top, a corp kid looking out for number one. Having recently returned to looking &#039;normal&#039; and living the high life, he should be over the moon. But for some reason, it all feels hollow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Kafheadshot.png|border|link=Soykaf|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[Soykaf]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Matrix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A good natured technomancer recovering from a lifetime of medical difficulty and isolation. She hacks through a Cyberdeck, and has grand designs about Matrix mastery and a nice cup of coffee. Naive in the meat world, but full of virtual cunning.&lt;br /&gt;
&lt;br /&gt;
==WIPs==&lt;br /&gt;
&lt;br /&gt;
[[File:Flyheadshot.png|border|link=The_Fly|left|48px]] &amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;[[The Fly]]&amp;lt;/font&amp;gt; ( WIP)&lt;br /&gt;
&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A regular guy, forced by Halley&#039;s Comet to live as a monster. Genuinely doing his best in this difficult world, dodging confused Bug Hunters and representing the [[Morlocks (Seattle)|Morlocks]] in every corner of the sprawl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;WIP:&#039;&#039;&amp;lt;/font&amp;gt; &#039;&#039;[[Apostate]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=GM Style Guide=&lt;br /&gt;
&lt;br /&gt;
===Run Refusal &amp;amp; Sabotage===&lt;br /&gt;
While I am not entirely opposed to inter party conflict or run refusal, for the purposes of running games through a public community, it is more trouble than it is generally worth. For all of my runs, even if this information is not known in character, I will designate the type of job (Wetwork, Theft, etc.), and what the feel and employer is like (Good feels or Hooding, Corporate Turf War, Cold-blooded Black Ops, etc.). If your character is likely to object to the run&#039;s main objective and premise, please include that in your application, and understand that this is generally going to push me towards not considering your character.&lt;br /&gt;
&lt;br /&gt;
===Approach to the Sixth World===&lt;br /&gt;
I generally enjoy presenting the bleak cyberpunk future as a fertile canvas for meaningful rebellion and change. The roots of the genre and setting are laid in practices of meaningful resistance, nonconformity, and individuality. While corporate allegiant runners and plots are certainly setting crucial, being anti-corporate is the soul and main message of the genre. As a consequence, my runs will generally be presenting bright moments in a difficult reality, and will often operate under an assumed anti-corporatism (and a corresponding support of the various peoples oppressed by them). I like to take the setting seriously, to create verisimilitude (&amp;quot;immersion&amp;quot;, if you prefer), but this does not preclude funny moments and casual gameplay, it precludes things that are contrary to the setting and themes. There is plenty of room for silly and fun moments, but they should reasonably exist in the shared canon.&lt;br /&gt;
&lt;br /&gt;
===Difficulty &amp;amp; Opposition===&lt;br /&gt;
I am generally of the opinion that opfor should have their design centered around loss-prevention and efficiency. It is not the goal of most opposition to kill shadowrunnners. In many cases, stopping runners is not even worth it for corporations, as it costs more to hunt them down than it would to recoup lost items and personnel. I enjoy presenting problems which are potent, but have ready weaknesses to be exploited. Runners are not your average criminals, and their littany of tricks should work against all but the toughest of corpsec (HTR &amp;amp; Spec Ops, generally). I prefer presenting a fair scenario to be understood and broken down, rather than using &#039;gotcha&#039; or &#039;cheese&#039; tactics to get cheap wins against the PCs. I will, overall, be very transparent about danger and opposition during and especially before the run.&lt;br /&gt;
&lt;br /&gt;
In this vein, I am careful of taking overly powerful PCs, it is important to fit a character&#039;s power level to the level of the run. I will consider this to the best of my ability, and reserve the right to disregard an application I see as unfit for power level reasons.&lt;br /&gt;
&lt;br /&gt;
===OOG Concerns===&lt;br /&gt;
I will always try to adhere to a reasonable standard of quality for player experience. My priority is on things like content warnings, fair play &amp;amp; clear communication. I will usually make my run picks decently well in advance (24hrs, if I have the time), and include some fairly detailed description of what kinds of things the run may entail which I feel are necessary for player to know (even if their characters might not know it). &lt;br /&gt;
&lt;br /&gt;
However, I am usually a low-prep GM. And while I am very comfortable improvising and working off of the couple pages I do write for myself, playing on Roll20 has one unique disadvantage to this playstyle: Assets. This may lead to slightly janky drawn battlemaps here and there or some Theatre of the Mind combats. But, I think that preserving my own free time before the game, and the player&#039;s agency within the game, is more important than always having a nice VTT map. Please be patient with me, I am almost always trying my genuine hardest.&lt;br /&gt;
&lt;br /&gt;
===== Burning Edge =====&lt;br /&gt;
I tend to be fairly lenient with burning edge (using the Not Dead Yet ability). Burnt edge is always going to allow your character to be playable by the end of the session, and I would generally say that other consequences are going to be kept relatively minor. In some situations, burning to survive may have your character be unavailable to assist with the rest of the run, depending on the situation. We may also need to negotiate briefly to plan out the details of the situation, for things like this, the group can simply take a short break that we will use to discuss. I am very flexible, and greatly in favor of allowing players to keep their characters in relative running shape for use in the next game.&lt;br /&gt;
&lt;br /&gt;
=My Runs=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasGM::John]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?ThreatLevel=Threat Level&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|limit=20&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=My Contacts=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Archetype&lt;br /&gt;
! Connection&lt;br /&gt;
|-&lt;br /&gt;
| [[Spex]]&lt;br /&gt;
| Street Doc (GKAN)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mel Jones the Queen of Bones | Mel Jones]]&lt;br /&gt;
| ID Smith (GNAK)&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[$p1keslinger]]&lt;br /&gt;
| White-Hat Hacker (KNGA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Dottie]]&lt;br /&gt;
| Mechanic (GAKN)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[X]]&lt;br /&gt;
| Cyborg (GANK)&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[&amp;quot;Happy&amp;quot; Lombardo]]&lt;br /&gt;
| Smuggler (GKNA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Dr. Ramirez]]&lt;br /&gt;
| Biologist (GKAN)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Cool]]&lt;br /&gt;
| Plug (GKNA)&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Croak]]&lt;br /&gt;
| Street Doc (GAKN)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Donny]]&lt;br /&gt;
| Fixer (KNGA)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zackary_Silverscale&amp;diff=153900</id>
		<title>Zackary Silverscale</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zackary_Silverscale&amp;diff=153900"/>
		<updated>2026-07-27T18:26:25Z</updated>

		<summary type="html">&lt;p&gt;John: remove typo spare brackets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Silverscale.jpg|250px|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Street Preacher &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=Charity Worker&lt;br /&gt;
|Shortblurb2=Dragon Worshiper&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=s.dawnfire&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Fixer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Bargain Basement, Redmond, Seattle&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Chips&lt;br /&gt;
|HobbiesOrVice=&lt;br /&gt;
|PersonalLife=&lt;br /&gt;
|Faction=Children of the Dragon&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age=Mid-thirties&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Zackary Silverscale has been fixture in Bargain Basement for the past several years, preaching the good word of the Children of the Dragon on street corners and running a soup kitchen to keep the neighborhood&#039;s destitute fed. He&#039;s a kind hearted, friendly fellow that doesn&#039;t withhold charity from those that don&#039;t share his faith. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, charity requires funding, so Silverscale has started getting himself tangled up in Seattle&#039;s criminal underbelly. It started with mediating a minor gang conflict, and has gradually escalated him acting as a street-tier fixer, passing along potential jobs in exchange for donations to his charitable works. He hates that he&#039;s had to get his hands dirty to do his work, but Zackary believes that his duty to the people relying on him outweighs the stains on his conscience.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Overworked&lt;br /&gt;
|Description=His charity work always comes first. Services may take longer. Every time Zackary provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Dragonkinder&lt;br /&gt;
|Description=As a longtime member of the cult&#039;s Seattle crèche, Silverscale is both very familiar with its operations and deeply fascinated with dragons.&lt;br /&gt;
|}}&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Theologian&lt;br /&gt;
|Description=While Zackary&#039;s faith in his church is unshakable, he was a Religious Studies major in college and knows plenty about faiths of all sorts. Additionally, even though mainstream religions see his faith as little more than a cult, Zackary keeps in touch with other religious leaders and churches in Seattle to attempt to coordinate charity efforts and build community.&lt;br /&gt;
|}}&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Street Preacher&lt;br /&gt;
|Description=Silverscale&#039;s charitable efforts have put him in close contact with Redmond&#039;s SINless.&lt;br /&gt;
|}}&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Piezomagnetism&amp;diff=153820</id>
		<title>Piezomagnetism</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Piezomagnetism&amp;diff=153820"/>
		<updated>2026-07-23T21:07:08Z</updated>

		<summary type="html">&lt;p&gt;John: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-03-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= John&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Bogota, Aztlan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Rosa Rito &lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Huntress|Alkali|Delphi|White Thistle|Tsarina}}&lt;br /&gt;
|RunnerCasualties= None, somehow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Aztechnology&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Harris Way|Corpsec Security Teams|Various Mages and their Spirits| Transport Workers| Private Detective| Various Drones}}&lt;br /&gt;
|OppositionCasualties= Harrris Way is detained, and two of the corporate security team were killed by the team. Major infrastructure was also damaged, but other combat damage was not caused by the runners themselves and is not recorded here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Corporate power is something that often feels impossible to challenge. With towering skyscrapers, impenetrable fortress black sites, swathes of goons and amoral monsters willing to work for the soulless machine of commerce if it gets them the opportunity to fuel their greed and megalomania, they seem invincible. The story of corporate control is all over the 6th world. Like in Aztlan, and the city of Bogota, where Aztechnology controls almost all facets of life, and is free to do as they please.&lt;br /&gt;
&lt;br /&gt;
One former runner wants to put a dent in that. And with the help of a newly rising PMC and a scrappy team, has the perfect target in mind for putting a dent on that chokehold the bastards have on the city.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Even after the second AzAm war concluded, a common sentiment amongst the people in Bogota is that it never truly ended, merely quieted. With the way that Aztechnology holds such an iron grip on the city and its usual, awful practices against whoever it can get away with using, needless to say there&#039;s a number of fighters still looking to put up resistance against the corporation. A fighter in focus for this particular story is one [[Rosa Rito]], a former prime runner now retired with a few places to hide out and rumors floating about the strange things she&#039;s collected over the years. Her target for removal was an utterly awful piece of work called Harris Way. &lt;br /&gt;
&lt;br /&gt;
Harris is a UK native, blood mage, and utter bastard of a person. He had a bounty on his head from destroying an entire building for a crime along with everyone inside, with a massive bounty on his head until it...suddenly got cleared when he got picked up by Aztechnology. He had last been seen on a train somewhere in Bogota a few years back, and it seems as if since then people who &#039;wouldn&#039;t be missed&#039; have been disappearing since. Given the way things work with Azzie R&amp;amp;D, this did not bode well. Rosa was not in her prime, and she could not take this guy or his research alone. No, she needed a team to back her up. And she needed more firepower.&lt;br /&gt;
&lt;br /&gt;
One half of this equation was the Shadowhaven. The other was Horned Bear. Maybe with both groups, she could make this work.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners had their illegal cargo (and teammate) delivered via transport plane as the majority of them wore disguises, met up for a ritual to hide their signatures, and flew on their own plane over to reach Bogota. They called Rosa, got directed to a small bar in the fringes of the city, let the bouncer know who they were looking for, and after a bit of paranoid double checking in this fairly sketchy place went inside the little panic room Rito had. &lt;br /&gt;
&lt;br /&gt;
They talked business there, gathering information on their target and figuring out more of who was involved here. They learned of the three different sister sites that Aztechnology had in the mountain ranges, alongside the terminal station hidden in the city that ran...somewhere through to the countryside. More than likely, Harris was inside one of those sites. They needed to locate him, and deal with him. Somehow, Rosa wasn&#039;t really particular. Any blow to their research would be astronomical in the effort to slow the suffering of the people.&lt;br /&gt;
&lt;br /&gt;
They learned of a number of different spots from which they could rest and operate from, to keep from drawing too much attention to this particular hideout of Rosa&#039;s. Now they needed to plan things out and get moving.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The matter of what to do with Harris was something that needed to be established early. Delphi was not about to murder this man in extra-judicious justice, and despite some grumbling from Tsarina about the matter and White Thistle jumping down her throat, things were fine enough there. The bigger issue was that they were operating more in the dark than they would&#039;ve liked. They didn&#039;t know the depth of the enemy&#039;s capabilities yet, nor did they have an exact location. And worryingly, Delphi had a divination about a certain detective of Aztlan who was already trying to piece together what was up with the transport plane coming by and, eventually, narrowing down the team&#039;s presence.&lt;br /&gt;
&lt;br /&gt;
They needed reconnaissance, they needed to figure out how to use Horned Bear&#039;s forces that were sent over to assist them, they needed to derail the detective long enough to prevent any disasters upon them, and they needed to figure out their actual infiltration too.&lt;br /&gt;
&lt;br /&gt;
The team could talk to Horned Bear on their own time, and Tsarina seemed confident she could discreetly throw off the detective from their trail. They knew there were helicopters coming in and around at the other end from Rosa&#039;s intel, and if they wanted a physical look at the sites they needed to get a drone in to scout ahead, and that means IFF signatures if they wanted to keep from being detected. So, they had three objectives they would accomplish thusly:&lt;br /&gt;
&lt;br /&gt;
1. Recon to get vital intel:&lt;br /&gt;
&lt;br /&gt;
1a. Alkali and Delphi use astral projection to get an early look, see what kind of forces are on the ground to clear the way for...&lt;br /&gt;
&lt;br /&gt;
1b. Huntress and WT to go in and get a data tap on the copter, securing the IFF for her drones so...&lt;br /&gt;
&lt;br /&gt;
1c. Delphi can use her drones to get a visual on the security on site, and by this point through either astral or physical checking see if they can&#039;t determine Harris&#039;s whereabouts&lt;br /&gt;
&lt;br /&gt;
2. Tsarina throws off the detective from their tail using her social infiltration skills&lt;br /&gt;
&lt;br /&gt;
3. Team goes to talk with HB as Tsarina goes to deal with the detective. They&#039;d figure out how best to use them with more intel, but they wanted to establish a general idea now&lt;br /&gt;
&lt;br /&gt;
With those objectives complete, the team would secure the way forward into capturing Harris.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Tsarina&#039;s task was simple enough. She put on the lost tourist routine as she went to the detective&#039;s favorite bar, stood out, got his attention, and fed him a sob story to buy time as well as tie into dropping Red Herrings he believed about other suspicious characters who separated her from her group. The team secured contact with Lieutenant Bubbles of HB and established the use of his shock troops as a cover for their own infiltration to draw away any security. Alkali and Delphi had an easy enough time astrally sneaking through despite a close call, but Huntress and Thistle had a near discovery when an Earth Spirit patrolling at night caught White Thistle barely. She somehow managed to convince it that she was an Aztechnology black ops member, confusing the earth spirit enough that his sleepy summoner did not care to raise the alarm on them. They got the data tap secured, and Delphi could do her scouting with her drone for a proper investigation on site.&lt;br /&gt;
&lt;br /&gt;
Astral projection revealed one of the sites had a massively increased background count and was likely their target, and they had 3 security teams of 6 members each on site. 2 would be active and deal with threats as they saw them at a time, 1 would be resting. The site had a garage for helicopters to land at, a storage room, a small power building, and a main research room. Harris was likely in that room. The team would split into two infiltration teams: Delphi, Alkali, and Tsarina disguising themselves as service workers to seek in ahead of the team, and Huntress and White Thistle backing them up by sneaking in once HB set up the distraction - ideally hitting the power unit to shut down the electrified fence and keep communications down. They&#039;d head into the main building together and apprehend Harris in the chaos. This worked exceptionally well - Tsarina&#039;s group bluffed their way in with astral signatures copied and, in the commotion, easily managed to get into the main building despite heightened concerns. Thistle and Huntress joined in after them to back them up, and with Delphi&#039;s sensing they managed to find a secret trap door that led down into the more...restricted research rooms.&lt;br /&gt;
&lt;br /&gt;
The team prepared for their final confrontation with Harris, Alkali using smuggled preparations to get the team ready as they stormed down the corridors and to a massive, warded vault. With time an issue and subtlety no longer needed, they broke the ward down by force and pried the vault door open. They immediately flew into a firefight as Huntress chucked a grenade inside, the magical team did their best to hold back Harris&#039;s intense magical might, and a spirit under Alkali&#039;s control joined White Thistle in holding back the two security members who had joined Harris when the emergency started. The fight was incredibly risky: the two security team members were effectively HTR, and despite a mana static weakening his spells and preps and compulsion hampering his mental faculties to strike himself, things were at a stalemate. And things looked even worse when a blood spirit nearly cleaved White Thistle&#039;s soul in twain on the astral. But their combined efforts did slow down the monster enough that, when his desperate attempt to control their minds succeeded, the drain left him unable to fight. And that plummeted the morale of the remaining security team.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team were mostly unchallenged on their way out as they had broken down someone on-site personnel saw as a demi-god and were not worth dying to in an attempt to stop them. They got information from searching and mind probing Harris about the location of survivors of the vile experimentation at that place, and while the number of survivors they could save were few one in particular stood out:&lt;br /&gt;
&lt;br /&gt;
Tres, a sibling of Nueve&#039;s, was for some reason here as a subject. A rather interesting prospect for AZT&#039;s research, and now free from their clutches.&lt;br /&gt;
&lt;br /&gt;
The mission was a success either way, and the team were flying back with a contract payment from HB soon enough. A successful blow had been dealt to the presence in Bogota, though whether that is enough will have to be seen in due time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
40k of Gear Rewards (Magical Gear, Armor &amp;amp; Weapons up to A24). Take half unspent as liquid nuyen. (10 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Street Cred (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6+2 CDP (3 RVP)&lt;br /&gt;
&lt;br /&gt;
16 Karma (16 RVP)&lt;br /&gt;
&lt;br /&gt;
Good Feels clearing out bad magic: Can serve as an Initiation Ordeal&lt;br /&gt;
&lt;br /&gt;
Optionals:&lt;br /&gt;
&lt;br /&gt;
* Can take [[Rosa Rito]] as a 5/3 contact (7 RVP)&lt;br /&gt;
&lt;br /&gt;
* Can take [[Tres]] as a 3/4 contact (6 RVP)&lt;br /&gt;
&lt;br /&gt;
Qualities:&lt;br /&gt;
&lt;br /&gt;
* FoCon for Tsarina (4 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Tsarina]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...between this and my last job, I&#039;m beginning to suspect my fixer is starting to see me as a military asset. I don&#039;t appreciate it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===[[Huntress]]===&lt;br /&gt;
&#039;&#039;&amp;quot;I... did what I could sir. Sergeant Bubbles acted as an excellent distraction whilst we infiltrated the site. All the same... sir, I could have done better. So many... missed shots. I found another of my batch sir. Separate from Amazonia. We may... have another. That is all to report, sir.&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Doggie_Bag&amp;diff=153819</id>
		<title>Doggie Bag</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Doggie_Bag&amp;diff=153819"/>
		<updated>2026-07-23T16:41:31Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Db token new.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Muscle &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Don&#039;t worry, I can take it.&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Giant (Troll)&lt;br /&gt;
|label9= Creature Type&lt;br /&gt;
|data9 = Infected, Strain 1 (Dzoo-Noo-Qua)&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 5 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = August 10th, 2053&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 8&lt;br /&gt;
|Day= 10&lt;br /&gt;
|Year = 2053&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1Hds8XmDhfRLDdqBsVRjbKFyNhovLVk5m Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - A &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
|label16 = Max Initiations&lt;br /&gt;
|data16 = {{IGTracker|&lt;br /&gt;
|Month=12&lt;br /&gt;
|Day=30&lt;br /&gt;
|Year=2083&lt;br /&gt;
|AwakenedStatus=1&lt;br /&gt;
|}}&lt;br /&gt;
|label17 = Essence&lt;br /&gt;
|data17 = 7 / 7&lt;br /&gt;
|label18 = Theme Music&lt;br /&gt;
|data18 = [https://www.youtube.com/watch?v=KSIeaxqwEVI Friends In Low Places 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Doggie Bag (He/they), or &#039;D.B.&#039;, is an infected Giant, born into a line of corporate middle managers and faux metahuman rights activists. He was a slacker in corp-funded school, and one of the rich kids who loved to play “street”. He struggled for many months in the gutters of the barrens, and has only recently moved back into nicer company (with the help of a severe biosculpting and some shady backing). His return to a wealthier life is fairly hollow. Nice, but no longer fulfilling.&lt;br /&gt;
&lt;br /&gt;
Mechanical Summary: D.B. is a heavy soak tank (~60dp) with Noble Sacrifice to lend that soak to others, and absorb allied drain. In combat, has has good dice to a high damage blades attack, or to use an assault rifle. He has good initiative and dodge, relying on usual combat drugs for additional stats. He is infected and dual natured, covering the related weakpoints with Harmonious Defense, Cleansing and Dual-Natured Defender. He also lacks in secondary and utility skills outside of Sneaking (20-22dp). He has a collection of big foci, with a weapon and centering foci bonded, but a power focus which is unbonded.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
* Learn advanced magicks for the purpose of self defense.&lt;br /&gt;
** Loosely completed with access to Harmonious Defense, Cleansing and Dual-Natured Defender.&lt;br /&gt;
&lt;br /&gt;
* Develop a relationship with a local Seattle power, organized crime or otherwise, to have a familiar villainous conglomerate to fall back on.&lt;br /&gt;
** One possible option that is currently fomenting is a relationship with [[Ordo Maximus]], primarily via [[Cynthia Rochette]].&lt;br /&gt;
&lt;br /&gt;
* Heavily ‘ware out in a search of a transhumanist kind of self acceptance. &lt;br /&gt;
** Progress is well underway after upgrading to an alpha/beta setup that includes severe biosculpting to look more &#039;normal&#039;.&lt;br /&gt;
&lt;br /&gt;
* Find ways to maintain himself as an infected creature.&lt;br /&gt;
** Feeding from people already trying to kill him has worked well enough so far. Good news is, lots of people want to kill him.&lt;br /&gt;
&lt;br /&gt;
* Hunt down the Doctor who experimented on and infected him.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Doggie Bag is an inexperienced corp kid, hiding his recent traumas under literal and metaphorical wraps and layers. Born Erik Magnusen to an EVO family of Norwegian-UCASer Giants, brought on years before as a response to the original Charisma initiatives to popularize Giants in media and culture. The Magnusen family serves to promote EVO’s accepting image, and demonstrate a variety of troll appropriate products with a look that is more palatable to your average human. The family is relatively large, Erik is the third of four children, and is by all accounts, a loser. He has spent his days playing with street gangs and crashing his father’s sports cars. He was awakened, but seemed to consistently fail out of the appropriate schooling, always falling back on odd jobs and easy money. Whatever he had learned seemed always to be quickly lost. Erik’s family is, briefly: Jens (Father), Inga (Mother), Jonas (Oldest), Sonja (Older Sister), Erik (Middle Child), Karl (Younger Brother). The family is kept in a fervor, Erik’s parents constantly attempting to maneuver and secure their lush corporate status. It never felt secure, not to them, and the home was as much a training grounds for corporate life as for anything else. Erik, from a young age, was anti-social and impetuous. He has not sat through a single lesson in proper manners, nor has he been to a meeting. In general, he made it clear to his family he would rather pretend to be something he&#039;s not than learn to conform to corporate expectations.&lt;br /&gt;
&lt;br /&gt;
For the last many years, Erik has been hanging around the outskirts of Seattle, using his large stature and corporate money to parade through ganger parties and dive bars. He has always crawled back to the safety of the EVO compounds downtown, whenever the money or the booze ran dry. In this time, he played at anything he thought cool and dangerous. Still, he never developed much empathy for those around him, maintaining a kind of detached arrogance. All that changed one night in late 2082. &lt;br /&gt;
&lt;br /&gt;
Erik was kidnapped by a mentally unstable street doc, more accurately a medical torturer. He was targeted for his status as an awakened Giant, and used to test the effects of the HMHVV virus on people like him. ‘Test’ is a word used loosely, he was picked at and kept prisoner while his body reshaped into an unnatural undead thing. The doctor ran many ‘tests’, and fed him living subjects, utilizing starvation and aggressive pharmaceuticals to erode Erik’s mental barriers until he was gladly draining and consuming people regularly. &lt;br /&gt;
&lt;br /&gt;
Erik was only released when the doctor failed to pay protection to local syndicate members, and his laboratory was raided. After escaping, he has struggled to regain control over himself and his humanity. In an attempt to hide his disgusting body, he has replaced his limbs with chrome. The clinic he’d visited was likely a Tamanous operation, but he couldn’t bring himself to care. It didn’t matter, he desperately needed something smooth, something elegantly designed -- not like the ragged and rough layers of bone and hardened flesh which now covered his body. Keeping his body hidden is extremely important, and looking at himself in full is a task too difficult to bear. He has already contacted his family and been rebuked. His father reprimanded him for his stupidity and insisted that he, for once, figure a way out of this himself.&lt;br /&gt;
&lt;br /&gt;
Update: Doggie Bag spent most of the last two years just getting by the Redmond Barrens. Hanging around with the destitute and half-feral Ghouls of the area. He learned a lot of humility and sacrifice, and learned to manage himself well enough. After the [[No Escape Part III - Operation Gramr|job of a lifetime]], he has returned to his high class lifestyle. A nice apartment, and severe biosculpting to look the part (more or less). The creature comforts are certainly nice, but not fulfilling as they once were. In the short term , however, Erik is much more calm and collected -- even able to operate in the public eye to a reasonable extent.&lt;br /&gt;
&lt;br /&gt;
== Narratively Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
* Infected (Dzoo-Noo-Qua): Grants Allergy (Sunlight, Mild), Essence Drain &amp;amp; Essence Loss, Immunity (Toxins), Immunity (Age), Natural Weapons, Dietary Requirement (Metahuman Flesh),  and various stat modifications. Dzoo-Noo-Qua grow heavy dermal armor in irregular patterns. D.B. has Severe Biosculpting to look more &#039;normal&#039;, though he is still marred with heavy scars from the process.&lt;br /&gt;
&lt;br /&gt;
* Dual-Natured Defender: D.B. has learned the fundamental techniques of survival for the infected, unplugging themselves from the magical grid and playing hot-potato with their soul. Great.&lt;br /&gt;
&lt;br /&gt;
* Trust Fund III: D.B. has been upgraded to a lavish Renton apartment by the Ordo Maximus. His housing is comped for the foreseeable future, though the return to leather and granite is jarring.&lt;br /&gt;
&lt;br /&gt;
* Cyber-Singularity Seeker: &#039;Ware has always been a transhumanist outlet for Doggie Bag. A way to reclaim himself from his forced infection. With his recent upgrades and biosculpting, he is sleek and clean and revels in the slow return of self-acceptance.&lt;br /&gt;
&lt;br /&gt;
* Sensei (Blades, Frank Martin): Doggie Bag has spent some time recently under the tutelage of veteran turned ghoul Frank Martin. Frank is a pleasant but demanding instructor, happy to accept a student who seemingly lacks ego, even if he also lacks brains.&lt;br /&gt;
** Frank is not a contact at the moment, but I do plan to make him one eventually.&lt;br /&gt;
&lt;br /&gt;
Other qualities: Catlike, Biocompatibility (Cyberware), Jack of All Trades Master of None, Perfect Time, Focused Concentration (R1)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
* Corporate SINner (EVO): Erik&#039;s family, the Magnusens, are an EVO family through and through. They are brand representatives and metahuman arm candy.&lt;br /&gt;
&lt;br /&gt;
* Corporate Pariah I (EVO): After his infection, D.B. is even further on the outskirts of his family and his corp. He will have to make a new normal.&lt;br /&gt;
&lt;br /&gt;
Other qualities: Addiction (Betameth, Mild)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fiendest&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= John Baptise&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= X&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &amp;quot;Happy&amp;quot; Lombardo&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Ramirez&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Joe Cool&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cynthia Rochette&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Geoff Montgomery XLII the Raccoon&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Isobel Catalan&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Elizabeth Finch&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Corp SINner in Exile&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=9&lt;br /&gt;
|DateJoined=2053-08-10&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Rep Expense needs to be equal to 1 + number of runs, at baseline, as you typically start with 1 rep and gain 1 rep per job you complete while an org member. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- current actual rep (from job consequences and stuff) is -2 --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! Faction !! Faction Rep !! Significant Runs !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Ordo Maximus]] || +12 || [[No Escape Part III - Operation Gramr]], [[Of CRISPR and Covens]] || Friendly with Cynthia Rochette, reliably subordinate. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- also +2 Rep &amp;quot;The Secrets of Oxford&amp;quot; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! Faction !! Faction Rep !! Significant Runs !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| placeholder || - ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
&amp;lt;font size=&amp;quot;2px&amp;quot;&amp;gt;Usually masked as a Magic 3 uninfected Mystic Adept (19 dice to mask). Cyberlimbs are also obvious unless otherwise covered. See info box for current Essence.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-style: solid; border-width: 10px&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Threshold&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color: #595959&amp;quot; |1&lt;br /&gt;
|Awakened, diseased, emotionally tumultuous.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color: #595959&amp;quot; |2&lt;br /&gt;
|A mystic adept.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color: #595959&amp;quot; |3&lt;br /&gt;
|Alphaware cyberlegs, Essence and Magic (relative value known), diseased with HMHVV.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color: #595959&amp;quot; |4&lt;br /&gt;
|Betaware arms &amp;amp; headware. Full body biosculpting, tailored pheromones, pain editor, platlets. Essence and Magic (exact number known).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color: #595959&amp;quot; |5&lt;br /&gt;
|Narco, Adapsin, Synaptic Acceleration. Diseased with HMHVV Strain 1 (Dzoo-Noo-Qua). Not a Technomancer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= “Doggie Bag” is a newbie runner local to the Seattle area. His name shows up on a few shadow forums as a troll willing to bodyguard or knock skulls as needed.&lt;br /&gt;
|MidResult= D.B. has been running since mid 2083. He is infected, and overall inexperienced. He fits the profile of a corp kid troll-variant who got chewed on by the wrong monster. He has very little online persona, and lived in the barrens for about a year (moving recently). His primary fake sin is Theo Grimes.&lt;br /&gt;
|HighResult= D.B. loosely matches the description and timeline of a missing persons case under the name Erik Magnusen. A slacking corpkid born to a line of Giants working as EVO brand representatives. Magnusen was noted as missing in late 2082.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= “Doggie Bag” is an unknown quantity, assuredly a new player in the scene. You’ve heard the name thrown around in forum posts discussing local green runners. Rumer has it he went overseas sometime recently on a big gig, though what the big time shadows would want with this monster is unknown.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= D.B. is infected. He is known to share this information semi-willingly, for the express purpose of avoiding spreading that infection. Still, being something akin to an undead monster is sort of a reputation killer. Reports of his activity are infrequent and inconsistent.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= D.B. has been running since mid ‘83, having been picked essentially on the side of the road. He was originally even more grotesque, having been the victim of some horrific medical experiments. His limbs were replaced perhaps to create a more (meta)human-like form. Recently, D.B. has gotten the full biosculpt to look much more metahuman. Accompanying this is a new wardrobe and a much calmer attitude.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Real SIN (EVO): Erik Magnusen&lt;br /&gt;
* Mystic Adept License&lt;br /&gt;
* Driver’s License&lt;br /&gt;
* EVO Press Pass&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fake SIN R6 (UCAS): Theo Grimes&lt;br /&gt;
* Bounty Hunter&#039;s License&lt;br /&gt;
* Restricted Augmentations License&lt;br /&gt;
* Driver&#039;s License&lt;br /&gt;
* Mystic Adept License&lt;br /&gt;
* Firearms License&lt;br /&gt;
* Restricted Armor License&lt;br /&gt;
* Concealed Carry Permit&lt;br /&gt;
* Bodyguard License&lt;br /&gt;
* Controlled Substance License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Now looks more like a regular giant with some heavy scarring (or perhaps a skin condition) thanks to Severe Biosculpting. Still leathery skin and an unconventional face. Sometimes disguised as more &amp;quot;regular looking&amp;quot; with a synthskin mask.&lt;br /&gt;
&lt;br /&gt;
===Foci===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:marrow.webp|thumb|x300px|&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;2px&amp;quot;&amp;gt;&#039;&#039;&#039;Marrow&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;A large bastard sword (52&#039;/132cm &amp;amp; 6.5lbs/3kg). Held in DB&#039;s massive hands, it functions as a shortsword. Marrow is finely crafted steel, drenched in mana. &amp;lt;br&amp;gt;&amp;lt;/br&amp;gt; (R7 Weapon Focus, bonded)]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:dbnecklace.jpg|thumb|x300px|&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;2px&amp;quot;&amp;gt;&#039;&#039;&#039;The Pilgrim&#039;s Cross&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;A golden pilgrim&#039;s cross necklace, with a large loop chain. Its use as a relic of power, is, naturally, heretical.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt; (R7 Power Focus, bonded)]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:dbtattoo.jpg|thumb|x300px|&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;2px&amp;quot;&amp;gt;&#039;&#039;&#039;The Mark of Surtr&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;A depiction of Surtr&#039;s arrival during Ragnarök, as described in the Völuspá, tattooed at the base of the neck. The ink is said to be imbued with dragon&#039;s blood. &amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;(R10 Centering Focus, bonded)]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt; [[File:dbold.png|thumb|x300px|&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;2px&amp;quot;&amp;gt;&#039;&#039;&#039;D.B.&#039;s original appearance&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;Before his return to wealth and heavy biolsculpting, Doggie Bag hid his monstrous features under a cocoon of rags and clothes.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His fashion armor is a high quality black suit, with a black undershirt, deep red tie and dark gray overcoat (this is a Berwick suit + coat, and partially depicted in his character art).&lt;br /&gt;
&lt;br /&gt;
For combat armor, D.B. wears a set of military surplus gear from the original bug spirit invasion of Chicago, the M2-55A BDU. It is jet-black, chemsealed, and weighs an unreasonable amount on it&#039;s own (this is heavy security armor).&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
As a borderline incompetent matrix user, D.B. has the persona equivalent of a stock photo. A generic businessman persona with plain features and little flair.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153637</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153637"/>
		<updated>2026-07-17T03:28:05Z</updated>

		<summary type="html">&lt;p&gt;John: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look to otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
* Become famous&lt;br /&gt;
* Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
* Prove myself to Allen Franklin&lt;br /&gt;
* Preserve a complete library of 2060s media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153636</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153636"/>
		<updated>2026-07-17T03:27:36Z</updated>

		<summary type="html">&lt;p&gt;John: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look to otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Find a lucrative endorsement deal promoting a fittingly &#039;&#039;rambunctious&#039;&#039; line of combat tech.&lt;br /&gt;
- Become famous&lt;br /&gt;
- Find ways to repair my degrading body and improve my AI-runtimes (i.e. self-improve)&lt;br /&gt;
- Prove myself to Allen Franklin&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153635</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153635"/>
		<updated>2026-07-17T03:21:18Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man &#039;&#039;and&#039;&#039; personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look to otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun. He is very silly, and sort of cheesy, but still capable of pathos, as long as a timely adjective can punctuate it.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153634</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153634"/>
		<updated>2026-07-17T03:20:06Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man and personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look to otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153633</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153633"/>
		<updated>2026-07-17T03:19:45Z</updated>

		<summary type="html">&lt;p&gt;John: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;gt; &amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man and personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look to otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153632</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153632"/>
		<updated>2026-07-17T03:19:17Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man and personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
SLACKS is an aging cyborg, created as a marketing tool to elicit nostalgia and investment money, never planned for meaningful use or production. It was made by Spinrad Industries on their come-up during the 2060s. In essence, it is a very expensive piece of display ware to be used with the most lucrative of clients, up close and personal. SLACKS was trained to be a callback to simpler times, and to evoke a fun and bouncy look to otherwise deadly technology.&lt;br /&gt;
&lt;br /&gt;
In a meta sense, SLACKS is a callback to the charming tech aesthetics and totally radical mascot personas of the 90s, as a reflection of the long years that have passed from the original retro-futuristic 80s inspired Shadowrun.&lt;br /&gt;
&lt;br /&gt;
Mechanically, SLACKS is a cyborg who functions like a soak heavy muscle. He has no real matrix utility at this time, though he will become an off-decker and rigger over time. With his original suit of Supah-Tuff Unbreakable Armor, he&#039;s exceedingly difficult to harm with small arms (32 effective armor). He is also serviceable at sneaking, small unit tactics, and matrix searching.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153631</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153631"/>
		<updated>2026-07-17T03:12:49Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man and personal assistant, all in the appealing package of NuTech &amp;lt;font color=lightgreen&amp;gt;Greene&amp;lt;/font&amp;gt;! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153630</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153630"/>
		<updated>2026-07-17T03:12:16Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;quot;Hi there! I am the &amp;lt;font color=yellow&amp;gt;&#039;&#039;&#039;Super Logistics, Assistance, Coordination and Kinetics System!&#039;&#039;&#039;&amp;lt;/font&amp;gt; I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man and personal assistant, all in the appealing package of NuTech Greene! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153629</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153629"/>
		<updated>2026-07-17T03:11:43Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;quot;Hi there! I am the Super Logistics, Assistance, Coordination and Kinetics System! I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the &amp;lt;font color=lightblue&amp;gt;&#039;&#039;&#039;&#039;&#039;Arctic Swag&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; of a preemo body-man and personal assistant, all in the appealing package of NuTech Greene! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153628</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153628"/>
		<updated>2026-07-17T03:10:17Z</updated>

		<summary type="html">&lt;p&gt;John: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&amp;quot;Hi there! I am the Super Logistics, Assistance, Coordination and Kinetics System! I&#039;ve the got &#039;&#039;totally&#039;&#039; &#039;&#039;&#039;radical&#039;&#039;&#039; skills to bring you the `Arctic` &#039;&#039;Swag&#039;&#039; of a preemo body-man and personal assistant, all in the appealing package of NuTech Greene! Woah! &#039;&#039;Sardonic&#039;&#039;, man!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=SLACKS&amp;diff=153605</id>
		<title>SLACKS</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=SLACKS&amp;diff=153605"/>
		<updated>2026-07-16T20:17:08Z</updated>

		<summary type="html">&lt;p&gt;John: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Portal&lt;br /&gt;
|YourWikiUsername = John&lt;br /&gt;
|title = &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/font&amp;gt; &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:SLACKS.png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= &amp;lt;font size=&amp;quot;+0.5&amp;quot;&amp;gt; Cyborg &amp;lt;/font&amp;gt;&lt;br /&gt;
|header2=  &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Hi! Care for a demonstration!?&amp;quot;&#039;&#039;&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @workplacehazard&lt;br /&gt;
|label6 = Reddit Profile&lt;br /&gt;
|data6 = [https://reddit.com/user/avisionofdoom /u/avisionofdoom]&lt;br /&gt;
|label7 = Wiki User&lt;br /&gt;
|data7 = [[User:John|John]]&lt;br /&gt;
|label8= Metatype&lt;br /&gt;
|data8 = Cyborg&lt;br /&gt;
|label10 = SC / NO / PA&lt;br /&gt;
|data10= 0 / 0 / 0&lt;br /&gt;
|label11 = CDP &lt;br /&gt;
|data11 = See [https://docs.google.com/spreadsheets/d/1qRKQJit2NJNu4bDjHxBU5nA3ODfsGWrhzGg8aXtCQoI/edit?usp=sharing spreadsheet]&lt;br /&gt;
|label12 = D.O.B.&lt;br /&gt;
|data12 = February 14th, 2066&lt;br /&gt;
|label13 = Age&lt;br /&gt;
|data13 = {{Age|&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 14&lt;br /&gt;
|Year = 2066&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 = [https://drive.google.com/drive/folders/1eS0sp10NwaoBcEl3_U4ep_XGBOEnbqU4?usp=drive_link Google Drive]&lt;br /&gt;
|label15 = Priority&lt;br /&gt;
|data15 = Metatype - C &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Max Ascensions&lt;br /&gt;
|data17 = {{IGTracker|&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=16&lt;br /&gt;
|Year=2087 &amp;lt;!-- real date subject to first run --&amp;gt;&lt;br /&gt;
|AwakenedStatus=0 &amp;lt;!-- mundane --&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
|label19 = Theme Music&lt;br /&gt;
|data19 = [https://www.google.com TBD... 🎵]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>John</name></author>
	</entry>
</feed>