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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nightwarden</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nightwarden"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/Nightwarden"/>
	<updated>2026-04-29T04:06:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=63670</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=63670"/>
		<updated>2021-07-17T14:19:49Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
*Clear His name and/or records&lt;br /&gt;
*Advance as far as possible in the Hermetic Order&lt;br /&gt;
*Make a (good) name for himself&lt;br /&gt;
*find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Ares discovered you in a runner meet, but you burnt edge to clear&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of.&lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc.&lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fuego Fieri Firebrand the Fourth&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Argent&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*+3 Ex-Firewatch&lt;br /&gt;
*+1 KRIME&lt;br /&gt;
*+3 Laesa rep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*-1 Rep with Humanis&lt;br /&gt;
*-202 S-K&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
&lt;br /&gt;
*Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
*Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
*Jasper Torque&lt;br /&gt;
**Issued by: Lone Star&lt;br /&gt;
**associated licenses: &lt;br /&gt;
***Mage License&lt;br /&gt;
***Bounty Hunter&#039;s License&lt;br /&gt;
***Firearms License&lt;br /&gt;
***Private Investigator License&lt;br /&gt;
&lt;br /&gt;
*Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
**associated licenses: &lt;br /&gt;
***Mage License&lt;br /&gt;
***Firearms License&lt;br /&gt;
&lt;br /&gt;
*Alex Robinson&lt;br /&gt;
**Issued by: Horizon&lt;br /&gt;
**associated licenses: &lt;br /&gt;
***Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=49630</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=49630"/>
		<updated>2020-11-13T17:05:03Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fuego Fieri Firebrand the Fourth&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Argent&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*+3 Ex-Firewatch&lt;br /&gt;
*+1 KRIME&lt;br /&gt;
*+3 Laesa rep&lt;br /&gt;
*+3 S-K Rep&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-1 Rep with Humanis&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=49629</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=49629"/>
		<updated>2020-11-13T16:59:07Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fuego Fieri Firebrand the Fourth&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Argent&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*+3 Ex-Firewatch&lt;br /&gt;
*+1 KRIME&lt;br /&gt;
*+3 Laesa rep&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-1 Rep with Humanis&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Vault&amp;diff=49520</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Vault&amp;diff=49520"/>
		<updated>2020-11-10T21:53:54Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */  added zephyr&amp;#039;s pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
|Date=2081-11-07&lt;br /&gt;
|GM=Si1as&lt;br /&gt;
|Location=White Sulfur Springs &amp;amp; Huntington, WV&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Team Miho&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Gh0st|Rougarou|Santesso|Zephyr}}&lt;br /&gt;
|RunnerCasualties=Bricked rotodrone (recovered)&lt;br /&gt;
|Threat=High&lt;br /&gt;
|Metaplot=When You Reach Me&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
|OppositionFaction=A currently unknown shadow organization.&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Security Staff|Head of Security|Auctioneer|Wait Staff}}&lt;br /&gt;
|OppositionCasualties=Security Staff(7), &lt;br /&gt;
Head of Security&lt;br /&gt;
|Image=Greenbriar.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After an extended period locked in the vault, the team finally obtains the personasofts of note, crack the vault, and make a hasty get-away. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
See [[Giving the Rougaround]] and [[The Parent Trap]].&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
[[Gh0st]] reboots his system, and [[Santesso]] pulls his van around as close as possible, retreating with Kezmyr, [[Rougarou]]&#039;s father. As [[Gh0st]] repairs his near-bricked cyberdeck, [[Santesso]] discovers guards shuffling blank-slated trafficking victims into an unlabeled Bulldog. Unable to help them himself, he slyly adds a tracker to the truck so that the team may return to the victims as soon as possible. [[Santesso]] returns to his vehicle where he finds a personasoft labeled &amp;quot;Use Me&amp;quot;; upon insertion, Kezmyr becomes &amp;quot;Woodrow Rogers&amp;quot; for the rest of the day.&lt;br /&gt;
&lt;br /&gt;
Inside the vault, [[Rougarou]] meets her mother, Miho. There&#039;s a moment of joy and hugging before they begin tearing the vault apart looking for a stash of personasofts that are rumored to be here: the originals for the blank-slated victims. [[Zephyr]], also locked inside the vault, summons a spirit of man, a no-nonsense librarian from older times, to help with the search. The librarian turns up the chips, but--to Miho&#039;s dismay--there&#039;s no chip for Kezmyr in the pile. &lt;br /&gt;
&lt;br /&gt;
On the outside, [[Gh0st]] reconnects to the host and, after some searching, finds a sub-host that controls the vault. He take control of the cameras and the doors, but thanks to [[Santesso]]&#039;s FlySpies, the team realized the exits were swarming with security team members who had traded their suits from earlier for actual armor and firepower. [[Santesso]] begins jury-rigging a drill-plus-welder device to insert a communication line into the vault to restore communications, and [[Gh0st]] attempts to communicate with the vault team via moving the cameras around to catch their attention.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the vault crew looks to find an exit. While [[Rougarou]] kicks down the interior vault doors to explore meeting rooms once built to house congress, [[Zephyr]] astrally projects only to discover that the vault is protected from astral incursions by both barriers and FAB. Suddenly it occurs to [[Zephyr]] that the cameras are trying to signal them; ending his projection, he asks if the viewer can hear him. [[Gh0st]], reading lips, shakes the camera left to right. While the team struggles to communicate and [[Santesso]] finishes his contrapion, [[Ghost]] suddenly realized there were likely PA systems built into the vault.&lt;br /&gt;
&lt;br /&gt;
With communication restored, [[Santesso]] jacked into a Rotodrone, lays down an immense wall of fire on the front of the building, drawing security forces forward. [[Zephyr]] his summoned spirit of fire cast invisibility on the vault team, and they slip out, making their way to the vehicle. A security team returns fire on the rotodrones and one is bricked from return fire. Luckily, [[Santesso]] wasn&#039;t jumped into it at the time. Santesso&#039;s drones drop neurostun cannisters, and the spirit of fire hit two guard units with a massive &amp;quot;accident&amp;quot; spell. Between the suppressive fire and the fire spirit, most of the security forces were decimated.&lt;br /&gt;
&lt;br /&gt;
The head of event security followed the team out, firing upon them. [[Rougarou]] sliced him with her sword, and--in combination with a few good sniper shots--the last known enemy agent was put down.&lt;br /&gt;
&lt;br /&gt;
As they drove away, Miho shared her story with the team and--in the midst of her emotional speech--the team realized they were being followed by a chopper. Through evasive maneuvering, signal jamming, and a little old fashioned vehicle disguise, the team evaded their tail.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With a box of what the team believes to be original personalities in hand, they return to Huntington to meet back up with [[Gh0st]]. William and Miho, with Kezmyr in tow, vow to continue searching for Kezmyr&#039;s personasoft, but on the short term, will use information gathered from [[Santesso]]&#039;s tracker to try and rescue the other trafficking victims. They have vowed to contact Shadowhaven with any leads. There are still forces at large, and Team Miho is still in danger.&lt;br /&gt;
&lt;br /&gt;
[[Rougarou]] departs for Seattle with her crew...but at least now she has a commlink number and can get to know her mother.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
10k Nuyen&lt;br /&gt;
&lt;br /&gt;
10 Karma&lt;br /&gt;
&lt;br /&gt;
2CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
{{Gamequote|[[Rougarou]] meets her mother for the first time, there&#039;s huggin and her mother is crying.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] awkwardly turns to his summoned fire spirit in the background and says &amp;quot;so...how&#039;s the astral plane?&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Gh0st:&amp;lt;/big&amp;gt;&#039;&#039;&#039; Glad I could be help to Rougarou, and get him back his parents, even if one is still missing his personality. Hope I get called on again if they get any leads.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Rougarou:&amp;lt;/big&amp;gt;&#039;&#039;&#039; Felt good to see them both again, just wish both where the same, like all of those years ago...Also Ghost i&#039;m not a guy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Zephyr:&amp;lt;/big&amp;gt;&#039;&#039;&#039; Well the mission to recover Rougarou’s father was a success… technically as he is still missing his personality. Also being stuck in a vault in a former continuance of government bunker is not nearly as fun as it sounds.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=49163</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=49163"/>
		<updated>2020-10-22T16:48:42Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fuego Fieri Firebrand the Fourth&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*+3 Ex-Firewatch&lt;br /&gt;
*+1 KRIME&lt;br /&gt;
*+3 Laesa rep&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-1 Rep with Humanis&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Parent_Trap&amp;diff=49133</id>
		<title>The Parent Trap</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Parent_Trap&amp;diff=49133"/>
		<updated>2020-10-19T14:57:50Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */ Zephyr&amp;#039;s pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
|Date=2081-10-17&lt;br /&gt;
|GM=Si1as&lt;br /&gt;
|Location=Huntington &amp;amp; White Sulphur Springs, WV&lt;br /&gt;
|Ally=Uncle William, Rougarou&#039;s parents&lt;br /&gt;
|RunnerList={{AARCharacterList|Gh0st|Rougarou|Santesso|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
|Threat=Medium&lt;br /&gt;
|Metaplot=When You Reach Me&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Security Guards|Auctioneer|Waitstaff|Security Spider}}&lt;br /&gt;
|OppositionCasualties=Security Guards(4)&lt;br /&gt;
Security Spider|Security Spider&lt;br /&gt;
|Image=Greenbriar.jpg&lt;br /&gt;
|ImageSize=300px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
|Notes=Pocket universe continuing from [[Giving the Rougaround]]&lt;br /&gt;
|}}&lt;br /&gt;
==Summary==&lt;br /&gt;
After busting Uncle William out of jail, our protagonists learn that [[Rougarou]]&#039;s parents are on the job and believe they have backup that is not there. The team, minus [[Gh0st]] who stays in Huntington to hack remotely, travels to a resort that held a presidential vault back in the 20th century. The group realizes that the auction they&#039;re attending is for purchasing personafixed people. They begin devising plans on how to take out the purchasers when an SOS beacon comes through. [[Rougarou]] and [[Zephyr]] rush to [[Rougarou]]&#039;s mother to provide fire support, but become locked in the underground vault.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Uncle William, in coordination with [[Rougarou]]&#039;s parents, were planning a data steal on an underground vault in White Sulphur Springs, WV. Uncle William was tasked with building and sending a support team to support the initial mission, but was arrested. During [[Giving the Rougaround]], the team broke [[Rougarou]]&#039;s Uncle William out of a Lonestar jail.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Because time was of the essence, [[Rougarou]], [[Santesso]], [[Zephyr]], and [[Gh0st]] filled in for the extraction team. [[Gh0st]] helped the others build costumes, and set up shop in Uncle William&#039;s broadcast uplink area. [[Santesso]], with [[Gh0st]]&#039;s help, disguised himself as a buyer; [[Rougarou]] and [[Zephyr]] would pose as bodyguards. [[Gh0st]] would assist off-site. The team would buy Lot 3, which--they were told--would keep the money spent from leaving the organization. Through the use of FlySpies and sensors, [[Gh0st]] and [[Santesso]] would provide recon and scouting, while [[Zephyr]] and [[Rougarou]] would be ready for combat as needed. Zephyr summoned a spirit of man.&lt;br /&gt;
&lt;br /&gt;
==The Mingling==&lt;br /&gt;
During the meet and greet, [[Zephyr]]&#039;s social ineptitude almost caused the group to be discovered, but [[Santesso]] quickly squashed the issue. The group, in tandem, began putting together clues about the auction. Between the name tags of the waitstaff and the conversations of the other buyers, the crew realized that they were in the midst of a human auction. The waitstaff, with their numbered badges, were the lots to be purchased. After some searching, they discovered lot 3 was--in fact--[[Rougarou]]&#039;s father. [[Santesso]] immediately started saying discouraging things about her dad to discourage other buyers from being interested.&lt;br /&gt;
&lt;br /&gt;
==The Auction==&lt;br /&gt;
[[Santesso]] entered the auction as [[Rougarou]] and Zephyr were placed in a separate conference room with the other bodyguards and support staff. Gh0st attacked the auction&#039;s host, taking stock of their cameras, and rerouting their alarm systems. The team began to devise a plan to bring down the Auction. While their first plan centered around killing all the buyers, they quickly realized there was no way they could ensure anyone&#039;s guilt or innocence, and they did not want innocent people to die in the crossfire. &lt;br /&gt;
&lt;br /&gt;
They built a new plan to lock all the buyers into the auction area, a former vault, and then release the buyer list and video footage to Evo.  [[Rougarou]], with the help of [[Gh0st]] and [[Zephyr]], was struggling to contain her code of honor for as long as possible to allow extraction of her father. On the host, [[Gh0st]] found a hidden file with the buyer green list, prime evidence to use against the Humanis group. Unfortunately, he failed to disable the databomb attached; the file was shredded and [[Gh0st]] and nearly bricked his deck for the trouble. The host was alerted to his presence.&lt;br /&gt;
&lt;br /&gt;
==The Panic==&lt;br /&gt;
Over DNI, an SOS went up from [[Rougarou]]&#039;s mother who had been attempting to steal data from an underground vault. [[Rougarou]] and [[Zephyr]] went to provide fire support. Meanwhile, [[Gh0st]] ensured that alarms stayed internal for as long as possible, and found the spider patrolling in the host. [[Santesso]] traded the creds in his possession to ensure safe passage of [[Rougarou]]&#039;s father, and walked him out of the crossfire holding the personafixes. While [[Rougarou]] and [[Zephyr]], with spirit in tow, put four security guards down and rushed to [[Rougarou]]&#039;s mom, [[Gh0st]] took out the patrol spider and reset his cyberdeck to reset his overwatch score. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
As [[Gh0st]] began to reboot, and lost his marks on the system, the vault door closed on [[Rougarou]], [[Zephyr]], and [[Rougarou]]&#039;s mother. [[Santesso]] and [[Rougarou]]&#039;s father ran out back to meet up with the vehicle before realizing what was happening to their team.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
8k Nuyen&lt;br /&gt;
&lt;br /&gt;
7 Karma &lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Gh0st: Am I the only one who thinks he has the perfect voice for a deep southern accent? &lt;br /&gt;
Zephyr: Agreed.&lt;br /&gt;
Santesso: Can I use my fast talk specialization?&lt;br /&gt;
Gh0st: Seduction would be better with that voice.&lt;br /&gt;
----&lt;br /&gt;
Confused Guard, as Rougarou attacks: That&#039;s terrifying...but do you know what else is terrifying? The vast emptiness of human experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He gets hit in the face with a sword.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Zephyr===&lt;br /&gt;
Honestly I thought it was going pretty well, infiltrating a suspect auction and rescuing Rougarou’s father, all was going by the book… until the gunfire and the SOS. I followed Rougarou deeper into the Green Briar vault after we dispatched some more security guards, and then we get locked in. *Looks at fire spirit* Why does this keep happening to us? &#039;&#039;Concerned fire spirit noises&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=49106</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=49106"/>
		<updated>2020-10-18T17:38:36Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Fuego Fieri Firebrand the Fourth&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*+3 Ex-Firewatch&lt;br /&gt;
*+1 KRIME&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-1 Rep with Humanis&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=49105</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=49105"/>
		<updated>2020-10-18T17:37:07Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
*+3 Ex-Firewatch&lt;br /&gt;
*+1 KRIME&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-1 Rep with Humanis&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=49104</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=49104"/>
		<updated>2020-10-18T17:36:51Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
+3 Ex-Firewatch&lt;br /&gt;
+1 KRIME&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-1 Rep with Humanis&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=49103</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=49103"/>
		<updated>2020-10-18T17:36:27Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:concept1.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
+3 Ex-Firewatch&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-1 Rep with Humanis&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Celebrate_While_You%27re_Ahead&amp;diff=49005</id>
		<title>Celebrate While You&#039;re Ahead</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Celebrate_While_You%27re_Ahead&amp;diff=49005"/>
		<updated>2020-10-14T15:15:25Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */ zephyr pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
|Date=2081-10-14&lt;br /&gt;
|GM=Chrisst111&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Zephyr|Baron|C-Unit 537 - Hunter}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Humanis&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired on behalf of KRIME Corporation to help promote their upcoming expo where they were going to be revealing a number of new products that they and some of their subsidiaries had been working on. The runners successfully engaged in overt PR work on behalf of the corp and helped promote the expo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
KRIME corp is an up and coming corporation that strongly markets towards the troll and ork communities. They&#039;re planning an expo to [https://www.reddit.com/r/ShadowHavenBBS/comments/jah0po/shadowrun_krime_catalogue_approvals/ promote their new market releases] and need some help promoting the event. As such, they decide to hire runners to promote their products, the expo itself, and reaffirm their anti-humanis, pro-metahuman stance.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They meet the Johnson above a coffee shop in Snohomish. On the way into the shop they meet a vampire who puts them all on edge, however they realise quickly she isn&#039;t their Johnson and move on. The excitable troll that meets them upstairs explains the situation and asks them to complete several tasks:&lt;br /&gt;
*Vandalise a billboard along the interstate with imagery of a troll&#039;s head and the Krime expo details&lt;br /&gt;
*Take a number of T-Shirt cannons into a concert and utilise them. Then make sure they get connected to spreading the merch&lt;br /&gt;
*Attack a meeting of the humanis policlub with Krime cocktails, then provide the J with footage to use in their promotional work.&lt;br /&gt;
&lt;br /&gt;
They are offered ¥4,000 each for completing the billboard vandalism or T-Shirt cannon usage, or ¥8,000 for completing both, and a further ¥8,000 for the attack on the policlub.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team plan to hit the objectives in order of difficulty, spacing the tasks out by their time restrictions. The billboard being done on the day of the hiring, the concert 3 days after that, and lastly attacking some members of Humanis several days after that.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===The Billboard Vandalism===&lt;br /&gt;
The easiest of the tasks, the fully awakened team decide that the easiest way to get this done would be through utilising the assistance of a spirit who knows how to use spray paints. After a quick stop at stuffer shack for spray paint, Zephyr calls forth a spirit to carry this out. A member of the team creates an image to be replicated due to the ethereal nature of spirits and their abstract understanding of the world rendering it unlikely to be able to stick to a design brief that KRIME would find acceptable. It takes a few moments for the spirit to fully replicate the image, however when they&#039;re done the team are happy with what they&#039;ve been able to produce&lt;br /&gt;
&lt;br /&gt;
===The Concert delivery===&lt;br /&gt;
Pell took the lead on having a poke around the concert hall that was going to serve as the target of the KRIME T-shirt cannoning. The band that would be playing, &amp;quot;The Red Daughters&amp;quot; an all-awakened, all-female classical group that used their magical abilities to enhance their performances, were only a small-time group, and the security reflected this. However, as she had a look around one of the members of the security team caught her, and she was forced to move along before finding a suitable location to smuggle the cannons in. Instead, she put in a call to [[Miles Imaus]], who was able to lend the team a large speaker which they could gut and use to hide the cannons in instead. Disguising themselves as members of the stage crew, and relying on Baron&#039;s ability to be simultaneously a smooth talker and an obnoxious distraction, and with a little concealment provided by another spirit, they were able to sneak the cannons into the building.&lt;br /&gt;
&lt;br /&gt;
Midway through the main act&#039;s performance, the team distributed the cannons amongst themselves and started launching merch into the crowd. Unfortunately there was a malfunction with Baron&#039;s cannon, and it jammed as a member of the security team jumped on him. Some very quick talking later and the security troll was holding the cannon and Baron was out of side, the team running full tilt out of the building, only narrowly avoiding a full confrontation with the security team.&lt;br /&gt;
&lt;br /&gt;
===Frag Humanis===&lt;br /&gt;
Hunter put&#039;s in a call to [[Alexey Dorosov]] to see if he has any leads on humanis events happening in the not too distant future. It takes Alexey some digging but he eventually gets back to the team with details of an indoctrination occurring in a few days out in the woods of Snohomish, away from prying eyes. The team stakes out the site for some time, however the rundown ring of buildings yield little in the way of help. On the day of the indoctrination they sneak up through the woods to the site, the sound of angry anti-meta chanting and roaring fires drowning out any sounds the team might be making. At the height of the ceremony, the group started raining KRIME cocktails on the metaracists. Those that survived the initial attack found themselves trapped in a burning circle of bad times, and were left to their fate. The footage was then sent off to the Johnson using the provided burner commcode the team were provided.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The expo was a huge hit, and the corporation will remember the runners assistance in making it happen.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*16,000 NuYen&lt;br /&gt;
*4 karma&lt;br /&gt;
*2 CDP&lt;br /&gt;
*-1 Rep with Humanis&lt;br /&gt;
*+1 Rep with KRIME&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Man, shut the fuck up&amp;quot; ~Baron, to a security guard he was trying to con}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Zephyr===&lt;br /&gt;
Between the Billboard and the concert jobs I have learned that there is no problem that can’t be solved by the proper application of spirits, doesn’t mean that there aren’t easier ways but just that it can be done. When it comes to the Humanis job it wasn’t the most pleasant job but I think the world will be better off with a few less racists in it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Don%27t_Threaten_Me_With_a_Good_Time&amp;diff=48998</id>
		<title>Don&#039;t Threaten Me With a Good Time</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Don%27t_Threaten_Me_With_a_Good_Time&amp;diff=48998"/>
		<updated>2020-10-14T01:56:53Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Zephyr */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=SedatedAlice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle Metroplex&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Urban Shamans&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Delphi|Rambozo|Relay|Rougarou|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Toxic Urban Shamans&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Toxic Shaman|Spirit of Asphalt}}&lt;br /&gt;
|OppositionCasualties=1x Toxic Shaman&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Knight Errant&lt;br /&gt;
|OppositionUnits2=KE Officer&lt;br /&gt;
|OppositionCasualties2=&amp;lt;s&amp;gt;1x KE Officer&#039;s Dignity&amp;lt;/s&amp;gt; Just kidding, we all know they never had any in the first place&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
In which the runners help an eccentric urban shaman solve an issue with &amp;quot;the flow&amp;quot; by dealing with a toxic shaman and her friendly neighborhood spirit.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team are enticed by a rather strange job posting on the Haven&#039;s host and asked to come to a warehouse in Downtown Seattle (which the subsequently learn is a lodge for a group of urban shamans), where a rave seems to be taking place. Everyone manages to arrive at the location without issue, with the exception of Rambozo who crashes his Scoot in dramatic fashion and earns the ire of Bylleigh, their prospective employer, who is obviously high on red mescaline and begins shouting invective at him for what he&#039;s done to the poor Scoot. The rest of the team simply gapes in astonishment at the display for a few moments before they are called over by a woman in the middle of an discussion with a construction worker who is very eager to have his time card punched - leaving the two clowns to get caught in a feedback loop, they approach. &lt;br /&gt;
&lt;br /&gt;
The woman, Jerry, dismisses her associate (a spirit of concrete, which the team manages to put together), who decides to stick around for a bit to listen (and to provide comic relief with his inexplicable Fargo accent). Jerry explains that Bylleigh (who continues his shouting match with Rambozo in the background during the conversation) has been very distressed lately, rambling about problems with &amp;quot;the flow&amp;quot; nearby and generally disrupting things; she explains that he&#039;s a bit &amp;quot;different&amp;quot; from the rest of them, but that they care deeply for his well-being and have put aside some extra funds in order to help bring him some peace of mind. The team negotiates for some up-front cash plus an expense account and some extra magical assistance from the concrete spirit in case things go sideways before accepting the gig.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Beyond &amp;quot;go talk to Bylleigh and see what&#039;s up&amp;quot;, not a whole lot - as he and Rambozo are about to head out on an ill-advised joyride, the rest of the team intercepts them and starts asking questions such as &amp;quot;what the frag are you talking about?&amp;quot; as he rambles semi-incoherently about a construction site harshing his vibes. Their new spirit pal is unaware of any magical disruptions in the neighborhood that might be causing this sort of issue, so the team gets Bylleigh to mark a map with the location of the disturbance (which he does with a strange rune that looks like a highway intersection) before heading out to investigate. Rougarou takes her own vehicle, while the rest of the team piles into Relay&#039;s rigger-mobile - Bylleigh says he&#039;ll meet them there. On the way they do a bit of brainstorming and determine that road construction is the most likely source of the disturbance in &amp;quot;the flow&amp;quot; of vehicles in the area and begin debating what to do about it.  &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
While en route to the construction area near Touristville, Relay is pulled over by a KE patrol. The pawn starts giving the team the third degree before spotting Rambozo (who, it should be noted here for the record, has &#039;&#039;8 public awareness&#039;&#039;) chilling out in the bed and goes to speak to him - everyone holds their breath and prepares for cop murder time as he reaches into his coat... only to pull out a pen and ask for the famous shadowrunner&#039;s autograph. Rambozo is pleasantly amused, humoring him and even drawing a clown smiley face on his forehead while managing to restrain the urge to kill long enough for the shockingly incompetent (or conversely incredibly intelligent, take your pick really) cop to leave them to their business. Rougarou breaths a sigh of relief that she decided to drive there separately. &lt;br /&gt;
&lt;br /&gt;
As they approach the indicated area, the magical members of the team start to feel the place&#039;s bad mojo and confirm Bylleigh&#039;s suspicions - something is seriously messed up with the astral space here, almost as if its been polluted somehow... as they&#039;re putting the pieces together, their friend the concrete spirit materializes in the vehicle and engages in a bit of friendly banter before Bylleigh arrives in a miniature tank flanked by a dozen Dodge Scoots in formation. The team is naturally flabbergasted at this, but have little time to react before a disturbance in the road starts to grow and materialize into a spirit of asphalt, who really doesn&#039;t like all of these rude people driving all over it. Rambozo rushes to Bylleigh&#039;s side with his rocket launcher in hand while the concrete spirit (who doesn&#039;t care for scabs on a job site!) along with Zephyr&#039;s spirit of fire prepare to engage this new threat.&lt;br /&gt;
&lt;br /&gt;
Spotting a suspicious-looking figure watching the commotion from the window of one of the nearby buildings and speaking on a commlink, Delphi assesses them and confirms that they are a toxic shaman with the same astral signature as the spirit. As combat begins, she seizes the initiative and tags the target&#039;s commlink icon before they can flee for cover, then gives the rest of the crew an inspirational pep talk. Rambozo fires his RPG at the asphalt spirit, which manages to no-sell the explosion and becomes rather irate. Bylleigh emerges from the tank, osmium mace in hand and determined to play the hero, only to fall down from the weapon&#039;s weight. The various spirits keep eachother busy while Zephyr works to unbind the toxic spirit from the summoner, hoping that it will decide to leave on its own. Relay (rigged into a rotodrone) fires on the shaman, hitting them square in the chest and causing them to collapse, before Rougarou wall-runs up the side of the building and finishes them off with her sword.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the newly-unbound spirit doesn&#039;t return to wherever it came from with its summoner dead, and the team start to frantically debate their options. Brute force would seem to be out, so Delphi goes for a hail-Mary and suggests to the toxic spirit that it head in the direction of Glow City (which, she and her con dice assure it, is a lovely place where it won&#039;t be bothered by all of these rude people). After a bit of deliberation, the spirit agrees to the proposal and goes off to become Somebody Else&#039;s Problem. Rougarou recovers the toxic shaman&#039;s commlink - a burner which contains half a dozen other numbers who she was attempting to contact for assistance. Lacking a hacker to trace them, they place the link in a Faraday pocket for safe-keeping. The bad vibes recede and the background count returns to normal once it leaves, but Bylleigh isn&#039;t quite finished yet, using his mini-tank to explode a bunch of nearby construction equipment; Rambozo, Relay and Rougarou assist him in order to avoid more collateral damage, and the team heads back to the warehouse. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Returning to the rave, the runners initially have to wait in line until Bylleigh arrives (after storing his fleet) and gets them inside. Jerry and her union worker buddy thank them for all the help (as well as the info on the network of toxic shamans, who have given them trouble before) and give them the remaining payment, as well as their sincere thanks. As a bonus, Bylleigh also provides everyone with the card of a friendly mechanic who can set them up with their own rides.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*10,000 nuyen&lt;br /&gt;
*3 karma&lt;br /&gt;
*4000 nuyen in vehicles and vehicle mods (scoots for all!)&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &#039;&#039;&#039;Bylleigh:&#039;&#039;&#039; &amp;quot;Good job rocket-launchering the neighborhood. &#039;&#039;boops Rambozo&#039;s nose&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Delphi===&lt;br /&gt;
Well, that was certainly an interesting first job with the Haven. &lt;br /&gt;
&lt;br /&gt;
I can&#039;t really say that I expected there to be a literal clown on the team, but everyone was competent enough at their jobs that things worked out all right, all things considered... expect for that toxic shaman of course, but then it&#039;s difficult to feel too bad about that (especially after I had to take half a dozen showers to get my skin to finally stop crawling from whatever they did to the astral). &lt;br /&gt;
&lt;br /&gt;
That Bylleigh dude was fun to hang out with, but he kept staring at me and saying &amp;quot;you should really get that checked out&amp;quot;, so now I&#039;m pretty sure I have a bug in my head or something. Good times, good times. &lt;br /&gt;
&lt;br /&gt;
I didn&#039;t really feel right taking all that money from those shamans, especially since I probably could have unraveled the mystery just by taking red mesc with their pal, so I just sort of gave the credstick back to them and took this dumb scooter as payment instead - I&#039;ll probably regret that decision when I need to pay my rent, but I guess we&#039;ll cross that bridge when we come to it and see if the good vibes keep flowing until then.&lt;br /&gt;
&lt;br /&gt;
=== Relay ===&lt;br /&gt;
Some jobs you do for the money. Some jobs you do because you want to make the world better. And some jobs you do because there&#039;s a clown doing the cabbage patch and a drugged out shaman riding a Dodge Scoot like a horse. This was that kind of job. Zephyr and Rougarou did their jobs, the new face reminds me of Moth but--like--on another timeline. Rambozo made people die laughing. That was absolutely necessary to say, and you know it.&lt;br /&gt;
&lt;br /&gt;
Most magic types are made a little uneasy by my cyber. Bylleigh (are we sure we&#039;re spelling it that way? Can we go back in time and tell his parents no?) liked my flow, and I didn&#039;t know how to react to that. It was different. While I knocked the toxic mage down, Rougarou finished the job and I can avoid some of the moral greyness in taking a life that was causing pain. I know, I know...it&#039;s annoying. I&#039;ll be quiet. &lt;br /&gt;
&lt;br /&gt;
===Zephyr===&lt;br /&gt;
I’m having trouble coming up with words that accurately portray what happened on this run but I’ll try my best. We had an interesting cast of characters with us this run: Rambozo the publicly famous clown that apparently keeps a stash of rocket launchers around, Delphi a new face in the Haven did well in convincing a toxic spirit to take up residence in Glow City because “the asphalt is better over there” (or something like that), Relay the rigger that never ceases to amaze with a sniper rifle, and Rougarou the sword-artist that ended the toxic mage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We all met at a rave which was also in an powerful urban shaman lodge and we were asked to help Bylleigh(?) restore the “Flow”. After a bit of research we discovered the location that was giving him concern, a construction site which had become he new home for a toxic spirit of asphalt. Luckily the summoner was near by, unluckily I &#039;&#039;may &#039;&#039;have disrupted her hold on the creature just as she was shot… also around this time Rambozo shot a rocket at it… which was not very effective. Fortunately Delphi with some quick thinking and fast lying convinced the spirit to go else were.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Don%27t_Threaten_Me_With_a_Good_Time&amp;diff=48997</id>
		<title>Don&#039;t Threaten Me With a Good Time</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Don%27t_Threaten_Me_With_a_Good_Time&amp;diff=48997"/>
		<updated>2020-10-14T01:56:18Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */ Zephyr&amp;#039;s pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=SedatedAlice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle Metroplex&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Urban Shamans&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Delphi|Rambozo|Relay|Rougarou|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Toxic Urban Shamans&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Toxic Shaman|Spirit of Asphalt}}&lt;br /&gt;
|OppositionCasualties=1x Toxic Shaman&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Knight Errant&lt;br /&gt;
|OppositionUnits2=KE Officer&lt;br /&gt;
|OppositionCasualties2=&amp;lt;s&amp;gt;1x KE Officer&#039;s Dignity&amp;lt;/s&amp;gt; Just kidding, we all know they never had any in the first place&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
In which the runners help an eccentric urban shaman solve an issue with &amp;quot;the flow&amp;quot; by dealing with a toxic shaman and her friendly neighborhood spirit.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team are enticed by a rather strange job posting on the Haven&#039;s host and asked to come to a warehouse in Downtown Seattle (which the subsequently learn is a lodge for a group of urban shamans), where a rave seems to be taking place. Everyone manages to arrive at the location without issue, with the exception of Rambozo who crashes his Scoot in dramatic fashion and earns the ire of Bylleigh, their prospective employer, who is obviously high on red mescaline and begins shouting invective at him for what he&#039;s done to the poor Scoot. The rest of the team simply gapes in astonishment at the display for a few moments before they are called over by a woman in the middle of an discussion with a construction worker who is very eager to have his time card punched - leaving the two clowns to get caught in a feedback loop, they approach. &lt;br /&gt;
&lt;br /&gt;
The woman, Jerry, dismisses her associate (a spirit of concrete, which the team manages to put together), who decides to stick around for a bit to listen (and to provide comic relief with his inexplicable Fargo accent). Jerry explains that Bylleigh (who continues his shouting match with Rambozo in the background during the conversation) has been very distressed lately, rambling about problems with &amp;quot;the flow&amp;quot; nearby and generally disrupting things; she explains that he&#039;s a bit &amp;quot;different&amp;quot; from the rest of them, but that they care deeply for his well-being and have put aside some extra funds in order to help bring him some peace of mind. The team negotiates for some up-front cash plus an expense account and some extra magical assistance from the concrete spirit in case things go sideways before accepting the gig.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Beyond &amp;quot;go talk to Bylleigh and see what&#039;s up&amp;quot;, not a whole lot - as he and Rambozo are about to head out on an ill-advised joyride, the rest of the team intercepts them and starts asking questions such as &amp;quot;what the frag are you talking about?&amp;quot; as he rambles semi-incoherently about a construction site harshing his vibes. Their new spirit pal is unaware of any magical disruptions in the neighborhood that might be causing this sort of issue, so the team gets Bylleigh to mark a map with the location of the disturbance (which he does with a strange rune that looks like a highway intersection) before heading out to investigate. Rougarou takes her own vehicle, while the rest of the team piles into Relay&#039;s rigger-mobile - Bylleigh says he&#039;ll meet them there. On the way they do a bit of brainstorming and determine that road construction is the most likely source of the disturbance in &amp;quot;the flow&amp;quot; of vehicles in the area and begin debating what to do about it.  &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
While en route to the construction area near Touristville, Relay is pulled over by a KE patrol. The pawn starts giving the team the third degree before spotting Rambozo (who, it should be noted here for the record, has &#039;&#039;8 public awareness&#039;&#039;) chilling out in the bed and goes to speak to him - everyone holds their breath and prepares for cop murder time as he reaches into his coat... only to pull out a pen and ask for the famous shadowrunner&#039;s autograph. Rambozo is pleasantly amused, humoring him and even drawing a clown smiley face on his forehead while managing to restrain the urge to kill long enough for the shockingly incompetent (or conversely incredibly intelligent, take your pick really) cop to leave them to their business. Rougarou breaths a sigh of relief that she decided to drive there separately. &lt;br /&gt;
&lt;br /&gt;
As they approach the indicated area, the magical members of the team start to feel the place&#039;s bad mojo and confirm Bylleigh&#039;s suspicions - something is seriously messed up with the astral space here, almost as if its been polluted somehow... as they&#039;re putting the pieces together, their friend the concrete spirit materializes in the vehicle and engages in a bit of friendly banter before Bylleigh arrives in a miniature tank flanked by a dozen Dodge Scoots in formation. The team is naturally flabbergasted at this, but have little time to react before a disturbance in the road starts to grow and materialize into a spirit of asphalt, who really doesn&#039;t like all of these rude people driving all over it. Rambozo rushes to Bylleigh&#039;s side with his rocket launcher in hand while the concrete spirit (who doesn&#039;t care for scabs on a job site!) along with Zephyr&#039;s spirit of fire prepare to engage this new threat.&lt;br /&gt;
&lt;br /&gt;
Spotting a suspicious-looking figure watching the commotion from the window of one of the nearby buildings and speaking on a commlink, Delphi assesses them and confirms that they are a toxic shaman with the same astral signature as the spirit. As combat begins, she seizes the initiative and tags the target&#039;s commlink icon before they can flee for cover, then gives the rest of the crew an inspirational pep talk. Rambozo fires his RPG at the asphalt spirit, which manages to no-sell the explosion and becomes rather irate. Bylleigh emerges from the tank, osmium mace in hand and determined to play the hero, only to fall down from the weapon&#039;s weight. The various spirits keep eachother busy while Zephyr works to unbind the toxic spirit from the summoner, hoping that it will decide to leave on its own. Relay (rigged into a rotodrone) fires on the shaman, hitting them square in the chest and causing them to collapse, before Rougarou wall-runs up the side of the building and finishes them off with her sword.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the newly-unbound spirit doesn&#039;t return to wherever it came from with its summoner dead, and the team start to frantically debate their options. Brute force would seem to be out, so Delphi goes for a hail-Mary and suggests to the toxic spirit that it head in the direction of Glow City (which, she and her con dice assure it, is a lovely place where it won&#039;t be bothered by all of these rude people). After a bit of deliberation, the spirit agrees to the proposal and goes off to become Somebody Else&#039;s Problem. Rougarou recovers the toxic shaman&#039;s commlink - a burner which contains half a dozen other numbers who she was attempting to contact for assistance. Lacking a hacker to trace them, they place the link in a Faraday pocket for safe-keeping. The bad vibes recede and the background count returns to normal once it leaves, but Bylleigh isn&#039;t quite finished yet, using his mini-tank to explode a bunch of nearby construction equipment; Rambozo, Relay and Rougarou assist him in order to avoid more collateral damage, and the team heads back to the warehouse. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Returning to the rave, the runners initially have to wait in line until Bylleigh arrives (after storing his fleet) and gets them inside. Jerry and her union worker buddy thank them for all the help (as well as the info on the network of toxic shamans, who have given them trouble before) and give them the remaining payment, as well as their sincere thanks. As a bonus, Bylleigh also provides everyone with the card of a friendly mechanic who can set them up with their own rides.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*10,000 nuyen&lt;br /&gt;
*3 karma&lt;br /&gt;
*4000 nuyen in vehicles and vehicle mods (scoots for all!)&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| &#039;&#039;&#039;Bylleigh:&#039;&#039;&#039; &amp;quot;Good job rocket-launchering the neighborhood. &#039;&#039;boops Rambozo&#039;s nose&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Delphi===&lt;br /&gt;
Well, that was certainly an interesting first job with the Haven. &lt;br /&gt;
&lt;br /&gt;
I can&#039;t really say that I expected there to be a literal clown on the team, but everyone was competent enough at their jobs that things worked out all right, all things considered... expect for that toxic shaman of course, but then it&#039;s difficult to feel too bad about that (especially after I had to take half a dozen showers to get my skin to finally stop crawling from whatever they did to the astral). &lt;br /&gt;
&lt;br /&gt;
That Bylleigh dude was fun to hang out with, but he kept staring at me and saying &amp;quot;you should really get that checked out&amp;quot;, so now I&#039;m pretty sure I have a bug in my head or something. Good times, good times. &lt;br /&gt;
&lt;br /&gt;
I didn&#039;t really feel right taking all that money from those shamans, especially since I probably could have unraveled the mystery just by taking red mesc with their pal, so I just sort of gave the credstick back to them and took this dumb scooter as payment instead - I&#039;ll probably regret that decision when I need to pay my rent, but I guess we&#039;ll cross that bridge when we come to it and see if the good vibes keep flowing until then.&lt;br /&gt;
&lt;br /&gt;
=== Relay ===&lt;br /&gt;
Some jobs you do for the money. Some jobs you do because you want to make the world better. And some jobs you do because there&#039;s a clown doing the cabbage patch and a drugged out shaman riding a Dodge Scoot like a horse. This was that kind of job. Zephyr and Rougarou did their jobs, the new face reminds me of Moth but--like--on another timeline. Rambozo made people die laughing. That was absolutely necessary to say, and you know it.&lt;br /&gt;
&lt;br /&gt;
Most magic types are made a little uneasy by my cyber. Bylleigh (are we sure we&#039;re spelling it that way? Can we go back in time and tell his parents no?) liked my flow, and I didn&#039;t know how to react to that. It was different. While I knocked the toxic mage down, Rougarou finished the job and I can avoid some of the moral greyness in taking a life that was causing pain. I know, I know...it&#039;s annoying. I&#039;ll be quiet. &lt;br /&gt;
&lt;br /&gt;
===Zephyr===&lt;br /&gt;
I’m having trouble coming up with words that accurately portray what happened on this run but I’ll try my best. We had an interesting cast of characters with us this run: Rambozo the publicly famous clown that apparently keeps a stash of rocket launchers around, Delphi a new face in the Haven did well in convincing a toxic spirit to take up residence in Glow City because “the asphalt is better over there” (or something like that), Relay the rigger that never ceases to amaze with a sniper rifle, and Rougarou the sword-artist that ended the toxic mage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We all met at a rave which was also in an powerful urban shaman lodge and we were asked to help Bylleigh(?) restore the “Flow”. After a bit of research we discovered the location that was giving him concern, a construction site which had become he new home for a toxic spirit of asphalt. Luckily the summoner was near by, unluckily I &#039;&#039;may &#039;&#039;have disrupted her hold on the creature just as she was shot… also around this time Rambozo shot a rocket at it… which was not very effective. Fortunately Delphi with some quick thinking and fast lying convinced the spirit to go else were&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Giving_the_Rougaround&amp;diff=48857</id>
		<title>Giving the Rougaround</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Giving_the_Rougaround&amp;diff=48857"/>
		<updated>2020-10-03T23:30:40Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */  Zephyr&amp;#039;s pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Si1as&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Huntington, WV&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Uncle William&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Gh0st|Rougarou|Santesso|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=When You Reach Me&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=LoneStar&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Prison Guards|Security Spider}}&lt;br /&gt;
|OppositionCasualties=Security Spider&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=Rougaroubear.png&lt;br /&gt;
|ImageSize=200px&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Rougarou gets a special gift in the mail: a bear with her mother&#039;s voice. She and a small team from Shadowhaven use this bear to track down her &amp;quot;Uncle William&amp;quot;, who has managed to get himself locked in a small town jail for sabotaging digital signs at a Humanis Rally and causing some light riots. The team, aided by creative thinking and smart utilization of each member&#039;s strengths, broke out this &amp;quot;Uncle William&amp;quot; and find themselves one step closer to Rougarou&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Rougarou&#039;s a child of the shadows; her mother was a runner, and her father was a wage slave. When Rougarou was young, her mother left to go &amp;quot;visit her Uncle William.&amp;quot; That night, her mother never returned. She waited up all night to tell her father when he got home from work, but he never came home, either.&lt;br /&gt;
&lt;br /&gt;
Then, Rougarou received a mysterious package from Uncle Bill. It was a bear--an exact replica of her childhood teddy bear. In its voice box, the bear had a coded message spoken by her mother. Realizing she was ill-equipped to decode the message and even less able to track them down alone, she asked the Haven for help.&lt;br /&gt;
&lt;br /&gt;
==The Discovery==&lt;br /&gt;
Unlike a traditional meet, there was no Johnson unless you count the package and instructions. Instead, Rougarou met Gh0st, Santesso, and Zephyr at a diner and filled them in on what she knew. They borrowed a back room at a friend&#039;s clinic and began investigating this teddy bear&#039;s audio file. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sweetie, it&#039;s momma. I&#039;m taking a trip to the other side of the mountain. I&#039;ll be back later, so wait for me at home. It&#039;s going to take some time for me to get back so don&#039;t forget to take out the trash. OH YEAH! And remember the 3rd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Through some careful analysis of the audio, Santessso and Gh0st discovered that the small audio blips were intentionally added to the bear&#039;s message, and they used that key to decode the voice message.&lt;br /&gt;
&lt;br /&gt;
momma mountain home me take...but that was backwards. &amp;quot;Take me home, mountain momma.&amp;quot; Santesso&#039;s love of older movies and Gh0st&#039;s bizarre music taste led them to the realization that they were headed for West Virginia.&lt;br /&gt;
&lt;br /&gt;
==The Trip==&lt;br /&gt;
The team packed their most illegal goods in a shielded compartment and road-tripped from the city Seattle to the foothills of West Virginia, where they got a hotel room and went to eat at the Calamity Café, where the audio was recorded. While there, it became quickly apparent that--either through their diverse metahumanity or because of some obvious cyberware, they weren&#039;t exactly welcome. Santesso--thinking quickly--decided to look for local news stories so that they could act under the guise of being reporters here for a scoop.&lt;br /&gt;
&lt;br /&gt;
They discovered that a local Humanis rally devolved into a riot after some hactivist managed to rewrite their billboards, mini-zeps, and even the local street decorations to mock the Humanis group. The arrested hacker was none other than Rougarou&#039;s Uncle William, and the group made plans to break him out of jail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jail Break==&lt;br /&gt;
Zephyr called a wind spirit, who was sent to a local power station and summoned a storm to knock out part of the power grid. As officers responded to help keep the peace, Santesso and Gh0st were relieved to see that this Appalachian city still utilized older infrastructure. They accessed the jail&#039;s data host and--through subvert infrastructure--began unlocking every cell door and external door they could find. &lt;br /&gt;
&lt;br /&gt;
Rougarou sliced a hole in the yard&#039;s fencing, and--as prisoners started running from the jail&#039;s guards, provided suppressing fire. Santesso commanded his drones to support Rougarou in giving cover to the escaping prisoners. After ensuring that Uncle William had made it into the yard safely, Gh0st began hunting the security spider that was--in turn--hunting him. Through an intense data spike, Gh0st shut down their counterpart, providing matrix cover. Zephyr summoned a fire spirit between the prisoners and the guards and--in an act of mercy--utilized the accident power instead of setting fire to the entire facility. The spirit provided enough cover for the team to speed away with Uncle William and two other prisoners--a random tweaker, and a tattoo-covered Humanis member.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Rougarou discovered that her mother had been part of an attack on Ares, where her father worked. He had given away their mission on accident, and--in response--had his personality fragged and was used as bait for his mother&#039;s team. Narrowly escaping, her mother has been making runs against Ares facilities, trying to find Kezmyr&#039;s original personality, rumored to be stored on a datachip. Uncle William ran with them, providing matrix support. &lt;br /&gt;
&lt;br /&gt;
The team is one step closer to finding Rougarou&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
Uncle William, impressed with Santesso&#039;s ability to navigate the matrix on his jury-rigged RCC, has agreed to become his hacking sensei.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12k Nuyen &lt;br /&gt;
7 Karma &lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|[After realizing the puzzle was the song Country Roads] &lt;br /&gt;
Gh0st: I HATE YOU GM&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Just so you know, everything about me is illegal. My very existence is spitting on the regulations of cyberware.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Zephyr===&lt;br /&gt;
A quick meetup to assist Rougarou that turned into Cross-Country jailbreak in west Virginia. We were met with minimal forces due to a sudden storm that broke out above a power substation near the jailhouse. &lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Voyage_by_Leningrad&amp;diff=48850</id>
		<title>Voyage by Leningrad</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Voyage_by_Leningrad&amp;diff=48850"/>
		<updated>2020-10-03T01:13:33Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */  Added zephyr&amp;#039;s pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-10-01&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Paris!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Moth|Nitro|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Saeder-Krupp&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Interpol&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A very wealthy Johnson told the team he wanted them to plant fireworks on the Eiffel Tower so they would go off when he proposed to his girlfriend.&lt;br /&gt;
&lt;br /&gt;
The team managed to pull off a very quiet, subtle run with good planning and social infiltration techniques, and learned a bit more about the J&#039;s true motives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Johnson had been a runner.  He and his girlfrend Astra and several others did a career ending run against the corporate court tower in New York.  The kind of run that was so ridiculously hard to pull off that any that lived would be wealthy enough to retire, but also hunted for the rest of their lives.  All he wanted was to retire with her.  He watched her die on the run.  He was the only survivor.&lt;br /&gt;
&lt;br /&gt;
He was aware that interpol was getting closer and closer to him.  Mostly high.  Increasingly careless.  Ready to die.  He just wanted one last gesture for her, before it was over.&lt;br /&gt;
&lt;br /&gt;
Saeder-Krupp is run by Lofwyr, and he is known to micromanage his projects.  Was this going to put them on the wrong side of a powerful dragon?&lt;br /&gt;
&lt;br /&gt;
[[Moth]] had the linguasoft equipment to speak French convincingly, which would prove essential.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The J met them in VR.  He appeared to be in a fancy Parisian nightclub.  Lots of novacoke.  Lots of beautiful women.  A unicorn.&lt;br /&gt;
&lt;br /&gt;
He seemed to be in a hurry.  He gave them just enough information to know that there job was to place the fireworks and where the private plane was waiting at Sea-Tac.&lt;br /&gt;
&lt;br /&gt;
[[Moth]] tried to negotiate for more money, and convinced him to pay them each more, and to pay them up front.  They each had the money in their accounts as they left the meet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The private plane was beyond luxurious.  A cargo hold big enough for [[Nitro]]&#039;s SUV.  And a unicorn.  And a shining 1966 Imperial towncar.  A chef making gourmet meals.  An interior garden to help off-set the discomfort of flight for mages like [[Zephyr]].  Excellent matrix access for the wealthy executive on the go.&lt;br /&gt;
&lt;br /&gt;
They focused at first on simply enjoying the luxury of it.  [[Moth]] had never been on an airplane of any kind before.  [[Nitro]] wanted to rig in and try to drive the plane.  [[Zephyr]] explored the indoor garden.  [[Nitro]] ate everything the others didn&#039;t finish.  &lt;br /&gt;
&lt;br /&gt;
[[Nitro]] - a demolitions expert - and [[Moth]] - a skilled artisan - studied the fireworks that were in the cargo hold also.  They were legitimate fireworks.  They weren&#039;t being tricked to set off a bomb or something.  They really did want to make an impressive and beautiful show.  After working together, they were confident they had the best possible plan - and lots of related sketches - to make a really lovely show.&lt;br /&gt;
&lt;br /&gt;
And what was the barrier to setting this up exactly?  [[Moth]] researched all the legal requirements to plan a fireworks show in that location.  The primary barrier for the night of the job - tomorrow  - was that Saeder-Krupp was filming a commercial and had rental everything.  But, she could see everything that would be required to appear as a legitimate fireworks installation company.  She called [[SignificantNPC::Juan Lopez]] to forge them all the required paperwork for a fake fireworks company, a small outfit operating in Paris.  [[Nitro]] worked on a logo that - after much discussion - only implied the existence of a dragon providing the fire rather than featuring one.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] had a premonition - a feeling from Wolf - that the johnson was in danger.  [[Moth]] called the J to make sure he wasn&#039;t getting kidnapped or something while they were in transit.  Though he reassured her that he was unharmed and in no obvious danger, she realized that he was lying to her.  By the time the call ended, she was very suspicious there was no actual proposal going to happen, and the girlfriend was dead.  With her name, she could try to figure out the history.  She soon discovered pictures of a woman with the J, and that they were both runners, and he was the only one to survive.  It was sad.  It also became clear the J was an extremely wanted person, and likely being actively sought by Interpol.&lt;br /&gt;
&lt;br /&gt;
They re-focused on security for themselves during the job.  They had access to all their equipment in the SUV and hours they could use for prep.  They agreed that [[Moth]] would make them excellent synthskin masks and full disguises to match their role as fireworks technicians.  They would use tight mask discipline.  From the moment they stepped off the plane.  No one in Paris would ever see their real facess.  She called [[SignificantNPC::&amp;quot;Wild Goose&amp;quot;]] and got burner SINs tied to the fake fireworks company.&lt;br /&gt;
&lt;br /&gt;
Every two hours [[Moth]] called her boyfriend [[Dandy]] to check in and share pictures of how fun it was to fly on a plane.&lt;br /&gt;
&lt;br /&gt;
But they had failed to think about security for themselves on the plane!&lt;br /&gt;
&lt;br /&gt;
Interpol was tracking the J and tried to hack [[Moth]]&#039;s commlink once she called the J.  But luckily her considerable intuition and the strong firewall of the Farlight XX was enough.  Instead of getting hacked and putting all that legwork and planning into interpol&#039;s hands, she got an alert that a failed hack had happened.  She re-booted the Farlight and turned it off for the remainder of the job.  She pulled out her Hermes Ikon.  That&#039;s why a girl carries two commlinks at all times.  Disaster averted!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
They arrived safely in Paris, well disguised.  The J had reserved a room for them in an incredibly nice hotel overlooking the eiffel tower.  5 stars elegant and luxurious.  They spent less than a second considering if staying there was the wisest choice.  It was clearly the most fun choice.&lt;br /&gt;
&lt;br /&gt;
The got to the hotel about 1 am, with the fireworks needing to go off at 10 pm.  Plenty of time.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] confirmed that the hotel had wonderful supplies for summoning.  A garden.  Expensive magical chalk.  He drew circles within circles within circles, working on ritually summoning and binding a strong spirit of the air.  In this case, the smell of fresh baked goods on a Paris morning.&lt;br /&gt;
&lt;br /&gt;
[[Moth]], inspired and having some spare time, slipped out to do some shopping.  She bought clothes - because Paris! - and the supplies to make them fresh baked croissants in the room&#039;s lavish kitchen.&lt;br /&gt;
&lt;br /&gt;
[[Nitro]] acquired rubber bullets and worked on setting up his guns.  He did some drone scouting of the area, including getting Moth wonderful images of the scenery to send to Dandy, who she kept calling with little updates.  But!  He thought he caught a glimpse of Lofwyr himself!  He moved into paranoid action, shutting their blinds.  And unwittingly foiling an attempt by interpol to watch their room.  The J had arrived at the hotel and stopped by to say hello, give hugs, eat a croissant, and order them crazy expensive champagne.  He seemed high out of his mind.&lt;br /&gt;
&lt;br /&gt;
It was time to head over to the tower and try plan A.  Pretend we have every right to be there.  (Plan B was &#039;Be as sneaky and quiet as we can be&#039;.)&lt;br /&gt;
&lt;br /&gt;
But they were stopped in the lobby of the hotel by an interpol agent considering them persons of interest.  Uh oh.  Luckily, they knew they&#039;d kept the synthskin masks on the whole time.   [[Moth]] thought quickly to explain what they were doing there and make the relationship with the J fit the facts, but not reveal them as runners.  She had met him at a party at a club last night.  He had invited her back to this hotel where he had rented many rooms, including one she could use after he passed out.  She had never been in a hotel this posh, and was so excited she wanted to show her friends - the other two - and invited them over.  It was so fun to have access to the good kitchen that she&#039;d gone out for groceries and come back and made croissants.  (True!)  She added just the right amount of nervousness that she was in trouble for the drug use, partying with the J, and only knew him in that context.  It was sufficiently convincing that they got away!  It was pretty clear they ought to avoid any more calls or contact with the J, but nothing else was planned or needed.&lt;br /&gt;
&lt;br /&gt;
They came up to the service entrance to the Eiffel Tower area.  [[Nitro]] had the SUV all set with the fireworks company logo and brand.  They had all the forged licenses and permits to make it look like an administrative error that the whole area had been rented to Saeder-Krupp over top of their permit.  They conned their way past the gate guard and his manager - a Saeder-Krupp executive.  The approach was to stick to the story that they were there to do legitimate business and were such a small company.  They really needed this job.  They were friendly and flexible, behaving just like real workers would do in this situation.  Trying to be flexible, but with no authority to do anything but proceed.  [[Moth]] took the lead in the con, and [[Nitro]] supplied the excellent idea to keep asking to at least get everything set up while they waited for word from their boss if their firework show could be delayed.  Eventually, they got permission to set up just as planned.&lt;br /&gt;
&lt;br /&gt;
Everything was ready!  They had the fireworks on a timer.  They used [[Nitro]]&#039;s drones and [[Zephyr]]&#039;s spirit to make sure the fireworks weren&#039;t disturbed in the intervening hours before 10 pm.  But they had dodged every source of conflict.  No one had any reason to interfere with them.&lt;br /&gt;
&lt;br /&gt;
Success!  &lt;br /&gt;
&lt;br /&gt;
They hurried back to the airport only to discover that he had only booked them commercial coach flights home.  [[Nitro]] had to work with his fixer to arrange for his SUV to be sent back on a cargo plane, but it was easily arranged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners got away clean.  Interpol is not pursuing them.  &lt;br /&gt;
&lt;br /&gt;
The J is likely caught soon after.  They kept an eye on news feeds for what happened that night.  It really did seem like it was a gesture for Astra&#039;s memory.  Nothing terrible happened that they could detect at that same time.&lt;br /&gt;
&lt;br /&gt;
They returned home richer and with fun memories of Paris.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
30,000 nuyen &amp;lt;br&amp;gt;&lt;br /&gt;
2 karma&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Nitro begins sketching a big dragon in the branding for their fireworks company van.  &amp;lt;br&amp;gt; Moth: &amp;quot;We can&#039;t draw a big dragon on the side of the vehicle while trying to avoid the notice of a dragon!&amp;quot;  &amp;lt;br&amp;gt;  After much debate, the van has a huge gout of flame, and in the bottom corner you can just see the edge of the dragon&#039;s mouth like its been cropped off-screen.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Moth]] here!  This was my 49th run.  And quite a run!  I got to go to Paris!  My first trip on a plane, and apparently the fanciest plane that ever flew.  It was great working with Nitro and Zephyr.  They are fun and professional, both.  Good ideas.  Willing to do what it takes to keep a job subtle and quiet.  I only wish Dandy had been able to come too! I am so glad interpol didn&#039;t get onto my commlink.  I hesitate to think how bad that would have been.  And I&#039;d have led them to Dandy with all those calls to him.  I&#039;m going to make it up to him with fresh french baked goods and the cute outfits I bought shopping.&lt;br /&gt;
&lt;br /&gt;
===Zephyr===&lt;br /&gt;
The run was a textbook example of perfect from start to finish. We formulated the majority of our plan on the way there, in the plane and sorted out the fine details once we touched down. I summoned and bound the air spirit of French bakeries to help with the fireworks and for combat but it never came to blows. Not for the lack of trying on interpols&#039; part though, we just happened to have some great disguises and Moth is the best grifter I’ve ever seen. Also saw a unicorn on an airplane, which is a first for me and Nitro says he saw a dragon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Droning_on_and_on&amp;diff=48772</id>
		<title>Droning on and on</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Droning_on_and_on&amp;diff=48772"/>
		<updated>2020-09-27T18:55:40Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Zephyr */ wrong heading type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Relay|John from IT|Zephyr|Beuford &amp;quot;Saint&#039; Mcgill|Fintan}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Drones|Industrial host}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The group was hired to retrieve a datachip from an unmanned MTC site, and deliver it to the drop-off point. The group recons everything they can, then successfully clears the datasteal job.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting took place in a VIP section of the nightclub, Mr. Johnson owned. Upon checking the place out, Fintan discovered, that some of the people inside were infected. Despite Johns attempt with his Yoghurt, and Fintan&#039;s efforts in the negotiation department, the meet concluded in the runners accepting the initial offer.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After extensive reconnaissance, and heroic struggles against the targets Industrial Host, the group decided to eliminate the watcher spirits, sneak past the drones, and find the datachip inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The initial assault went smoothly. The spirits provided very little challenge, and the security spider never saw the drone with the sniper rifle making a barely non lethal shot.&lt;br /&gt;
After that, Zephyr, and Fintan headed inside. Almost triggering an alarm, Fintan managed to find the target data chip, but it was encased in a glass, with an alarm, and a keycard reader. Failing to find any other option, they decided on a smash and grab. Fintan sent his spirit to cause a distraction, broke the glass, and the two made a run toward the exit. He even managed to quickly grab additional paydata. Unfortunately the security doors shut themselves, so the team had to frantically blast-smash-cut through them from both sides. As they were doing this, Toxins started to flood the area, almost killing two of the runners, however, though excellent teamwork, they managed to get themselves out of there, just as the HTR units showed up&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The package was successfully delivered to the designated drop-off point&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*2 CDP&lt;br /&gt;
*24,000 NuYen&lt;br /&gt;
*4 karma&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Fintan===&lt;br /&gt;
Argh. Still feeling pretty sick. The toxins, whatever they were, sure did a number on me. But we made it at the end of the day, so thats good. Now if you excuse me.. breakfast is not agreeing with me.&lt;br /&gt;
&lt;br /&gt;
===Relay===&lt;br /&gt;
There are times when a simple smash and grab isn&#039;t a simple smash and grab. It was my job to scout the facility, take out--but not kill--the driver, and get us out of the neighborhood safely. All of those things went well, but the driver must&#039;ve hit her head going down because she did &#039;&#039;not&#039;&#039; look super healthy afterwards. Her chest was moving, at least. Our J settled on a bunch of mages for this particular run, and though that meant watcher spirits got the drek slapped out of them, it made the infiltration sketchier. Mages never seem to carry mini-welders or bolt cutters or tools to bypass code locks. &amp;quot;I&#039;ll summon an air spirit&amp;quot; is a great idea until you realize your cloud monster can&#039;t break down a door and you&#039;re stuck on the inside with about 58 angry drones and no assault rifle. BUT, we got &#039;em out, and I don&#039;t have too many spots on Bessy to fix...so we&#039;re good.&lt;br /&gt;
&lt;br /&gt;
=== Saint ===&lt;br /&gt;
Easy enough job, atleast for me. conjured some things blew some things up and even made an illusion for a camera. Pretty good mission all in all. I didnt even get shot at.&lt;br /&gt;
&lt;br /&gt;
===Zephyr===&lt;br /&gt;
A simple job in theory: get on premise, gank some watcher spirits, steal a data chip, and GTFO. Had some trouble with the data chip as it was protected by some kind of lethal gas. We were able to make it out before the gas killed us thanks to Saint (I think, honestly I was trying to stay conscious and my memory’s a bit blurry.). but we all got out and got paid so it’s hard not to classify this as a success. &lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Droning_on_and_on&amp;diff=48771</id>
		<title>Droning on and on</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Droning_on_and_on&amp;diff=48771"/>
		<updated>2020-09-27T18:55:11Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */  added zephyr&amp;#039;s pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Chrisst111&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Relay|John from IT|Zephyr|Beuford &amp;quot;Saint&#039; Mcgill|Fintan}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Drones|Industrial host}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The group was hired to retrieve a datachip from an unmanned MTC site, and deliver it to the drop-off point. The group recons everything they can, then successfully clears the datasteal job.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting took place in a VIP section of the nightclub, Mr. Johnson owned. Upon checking the place out, Fintan discovered, that some of the people inside were infected. Despite Johns attempt with his Yoghurt, and Fintan&#039;s efforts in the negotiation department, the meet concluded in the runners accepting the initial offer.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After extensive reconnaissance, and heroic struggles against the targets Industrial Host, the group decided to eliminate the watcher spirits, sneak past the drones, and find the datachip inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The initial assault went smoothly. The spirits provided very little challenge, and the security spider never saw the drone with the sniper rifle making a barely non lethal shot.&lt;br /&gt;
After that, Zephyr, and Fintan headed inside. Almost triggering an alarm, Fintan managed to find the target data chip, but it was encased in a glass, with an alarm, and a keycard reader. Failing to find any other option, they decided on a smash and grab. Fintan sent his spirit to cause a distraction, broke the glass, and the two made a run toward the exit. He even managed to quickly grab additional paydata. Unfortunately the security doors shut themselves, so the team had to frantically blast-smash-cut through them from both sides. As they were doing this, Toxins started to flood the area, almost killing two of the runners, however, though excellent teamwork, they managed to get themselves out of there, just as the HTR units showed up&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The package was successfully delivered to the designated drop-off point&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*2 CDP&lt;br /&gt;
*24,000 NuYen&lt;br /&gt;
*4 karma&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote| }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Fintan===&lt;br /&gt;
Argh. Still feeling pretty sick. The toxins, whatever they were, sure did a number on me. But we made it at the end of the day, so thats good. Now if you excuse me.. breakfast is not agreeing with me.&lt;br /&gt;
&lt;br /&gt;
===Relay===&lt;br /&gt;
There are times when a simple smash and grab isn&#039;t a simple smash and grab. It was my job to scout the facility, take out--but not kill--the driver, and get us out of the neighborhood safely. All of those things went well, but the driver must&#039;ve hit her head going down because she did &#039;&#039;not&#039;&#039; look super healthy afterwards. Her chest was moving, at least. Our J settled on a bunch of mages for this particular run, and though that meant watcher spirits got the drek slapped out of them, it made the infiltration sketchier. Mages never seem to carry mini-welders or bolt cutters or tools to bypass code locks. &amp;quot;I&#039;ll summon an air spirit&amp;quot; is a great idea until you realize your cloud monster can&#039;t break down a door and you&#039;re stuck on the inside with about 58 angry drones and no assault rifle. BUT, we got &#039;em out, and I don&#039;t have too many spots on Bessy to fix...so we&#039;re good.&lt;br /&gt;
&lt;br /&gt;
=== Saint ===&lt;br /&gt;
Easy enough job, atleast for me. conjured some things blew some things up and even made an illusion for a camera. Pretty good mission all in all. I didnt even get shot at.&lt;br /&gt;
&lt;br /&gt;
==Zephyr==&lt;br /&gt;
A simple job in theory: get on premise, gank some watcher spirits, steal a data chip, and GTFO. Had some trouble with the data chip as it was protected by some kind of lethal gas. We were able to make it out before the gas killed us thanks to Saint (I think, honestly I was trying to stay conscious and my memory’s a bit blurry.). but we all got out and got paid so it’s hard not to classify this as a success. &lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48731</id>
		<title>Fate of a Coward</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fate_of_a_Coward&amp;diff=48731"/>
		<updated>2020-09-24T15:57:14Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Player After Action Reports (AARs) */ , added Zephyr&amp;#039;s pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-09-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Burst&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Emerald City Casino; Puyallup bar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Ares ex-Firewatch resistance&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Aster|KBC|Rabbit|Waspkeeper|Zephyr}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares pro-bug faction.  Ares internal affairs.&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=Tim Fleming (merged bug infiltrator into the resistance). A six-man Ares IA team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Johnson - a leader in the Ares ex-Firewatch resistance against the internal bug faction - hired the runners to help them figure out who had leaked the names of 100 members of the resistance to Ares corporate.  They were being purged in a sudden crack down.  There had to be a person who had turned, willingly or unwillingly.&lt;br /&gt;
&lt;br /&gt;
The runners arranged to get the needed information from a member of Ares internal affairs.  The 2nd in command who had a secret gambling addiction.&lt;br /&gt;
&lt;br /&gt;
Once they confirmed which member of the resistance was actually now an infiltrating bug, they killed him and the IA team watching over him.&lt;br /&gt;
&lt;br /&gt;
A very detailed summary of the run is available in [[Waspkeeper]]&#039;s notes; see [https://docs.google.com/document/d/1PXHdG-i7kIBzwX3WPpL-LaRItUqp8fux4ReQ5_gU4II/edit report].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There are two factions in Ares.  A group who support replacing personnel with bugs.  And a resistance who fight against the bugs.&lt;br /&gt;
&lt;br /&gt;
The Johnson is a member of the resistance.&lt;br /&gt;
&lt;br /&gt;
The resistance has been seriously compromised.  Ares has at least a hundred names.  They are cracking down on them in a purge.  Killing everyone they can find.  See news [[Civil Danger Warning: Local Terrorist Cell Disrupted In Raids|report]].  The resistance urgently needs to know who was the leak so they can take appropriate action to escape pursuit, based on what that person knew.&lt;br /&gt;
&lt;br /&gt;
The Johnson was aware that Ares internal affairs was investigating HR platoon 7, fire squad blue.  This squad has four members.  All four of them are resistance.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] is a runner on the team with an Ares corporate SIN, who had a history with Ares internal affairs, and was at particular risk on this job if identified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team - [[Aster]], [[KBC]], [[Rabbit]], [[Waspkeeper]], and [[Zephyr]] met with the Johnson in Touristville at the One Star Bar.  They heard a KE high alert on the way in - the purge had begun.  The Johnson just had time to explain the background when KE burst into the bar, hunting the Johnson.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] was taking the lead in the conversation with the Johnson, an effective face, asking all the right questions.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] engaged KE so the other four could evacuate with the Johnson safely, and palmed the camera data on the way out.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]] broke the lock on the back door and led them to her van to drive away.  [[KBC]] squelched the opfor team&#039;s attempt to signal that they had found the Johnson, which would have led to immediate air support.  [[Rabbit]] proved an impressive combatant, surviving a hail of gunfire, with KBC&#039;s firewall support.  KBC and Rabbit worked together to stop a teen in the parking lot from uploading video of the five runners fleeing with the Johnson, nuking the camera feed from orbit.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] finished the negotiation with the Johnson in the van, securing more nuyen for what was clearly an extremely dangerous assignment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
From conversation with the Johnson and some quick matrix searching, the team had a couple leads.  Internal affairs was investigating HR platoon 7, fire squad blue.  That was the most likely source of the leak.  Internal affairs staff would know what happened.  Whether fire squad blue was the source of the leak.  If so, how they got one of the team members to turn.  Which team member was compromised.  What had happened to all four of them.  &lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] helped supply key information from his memory of being a target of Ares internal affairs.  &lt;br /&gt;
&lt;br /&gt;
The head of internal affairs, Connie Dixon, proved to be absolutely careful in her social media.  Zephyr remembered her as a relentless investigator.  Stubborn.  Incredibly sharp at counter-con.  Not a good target for the runners to try to crack.&lt;br /&gt;
&lt;br /&gt;
However, her second in command, Simone Bader, had several advantages as a target.  He was a male elf like [[Aster]] so an ideal target for social infiltration.  Likewise, [[KBC]] and [[Rabbit]] discovered on the matrix that he had a gambling addiction.  Occasional binges where he would be at the casino for several days.&lt;br /&gt;
&lt;br /&gt;
The team put together a plan to lure him to the casino, gather the information and supplies to steal his identity, and interrogate him.  If he had the information, that would get them the answers they needed.  If he didn&#039;t, his identity and access would get them into Connie&#039;s files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team works together to con Bader into coming to the casino.  [[KBC]] gets into the commlink of the casino&#039;s Players Club Director.  The team buys a 500 nuyen gift certificate.  She attaches the real gift certificate to a message to Bader, masquerading as the Players Club Director.  Free money to spend if he comes in the next 48 hours.  [[Aster]] helps craft the ideal wording of the message.  A con.  Bader tries to resist, but Aster ultimately convinces him with the offer of a free room at the hotel for the duration of his stay.  [[Rabbit]] rents the suite for this purpose, which gives the team the information about where Bader will be sleeping, and a key to his room.&lt;br /&gt;
&lt;br /&gt;
Bader arrives.  [[Aster]] goes in, well-disguised, to befriend him for the duration of his evening of gambling.  He studies his mannerisms and voice, and gets his handprint.  [[Rabbit]] uses her high lifestyle to come into the casino without issues at security, passing as a rich corp kid.  She heads up to the room, and gets in place with her monowhip.&lt;br /&gt;
&lt;br /&gt;
[[Waspkeeper]], [[Zephyr]], and [[KBC]] remain outside, helping with watching casino security and other threats.  [[Waspkeeper]] sends in her fly spies to watch.  [[Zephyr]] summons a spirit to help watch the astral.  [[KBC]] watches cameras and is right ready to help jam Bader so he can&#039;t call for help.&lt;br /&gt;
&lt;br /&gt;
A very drunk Bader takes [[Aster]] up to the roof to show him something neat.  And they watch as Ares bombs a safehouse in the barrens.  The team just has time to get a warning to the Johnson of the location about to be bombed.  Bader is clearly well informed of the operation.&lt;br /&gt;
&lt;br /&gt;
Bader goes back to his room to sleep.  [[Rabbit]] is waiting, and tags him with a monowhip neural strike that renders him paralyzed.  [[Aster]] catches him as he falls, and has him watch - paralyzed - as he takes on his exact appearance, his clothes, his face, his mannerisms.  Everything.  To add to the intimidation, Rabbit also casts fear on him.  [[Zephyr]] supplies advice from his memory of Ares security procedures, and [[Waspkeeper]] chimes in with very specific knowledge of security protocols.  They alert the team that he likely has a cyanide tooth capsule, and how to remove it before he can move again.  [[KBC]] maintains the jam.&lt;br /&gt;
&lt;br /&gt;
Bader was sufficiently intimidated.  He cracked under [[Aster]]&#039;s intimidating questioning and [[Rabbit]&#039;s looming threat.  It was fire squad blue.  They would not break or turn.  They were loyal to the end.  Ares brought in a Detroit specialist... Three of them died during the bugification merge.  One survived.  That one - Tim Fleming - is the mole.  He is now an Ares bug.  The Ares hive mind has access to everything he knew, and everything he is still learning.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] realized that an Ares watcher spirit was on the way for a routine check-in that Bader was alive and well.  The team drugged him and staged it so that he would accurately look asleep in his bed.  Nothing suspicious about his appearance or emotional state.  They had to hurry out.  [[Rabbit]] fixed the camera feed in the room, to hide that anything had happened but the man sleeping peacefully the whole time.&lt;br /&gt;
&lt;br /&gt;
The team called the Johnson so she could take immediate action to burn every location Tim ever knew about, and make sure Tim was taken care of.  The Johnson gave them Tim&#039;s location and asked for help taking him down.&lt;br /&gt;
&lt;br /&gt;
Tim proved to be at a run-down bar in Puyallup.  Sitting at the counter having a drink.  There were civilians inside with him.  The team made a plan to lure him outside to attack him in the parking lot, away from the civilians.  Unaware that he was being guarded by an Ares internal affairs combat team!&lt;br /&gt;
&lt;br /&gt;
[[Aster]] went in, using Bader&#039;s face and mannerisms.  One of Tim&#039;s handlers.  He told him they had a lead on the Johnson and to come right away to help take her out.  Aster and Tim stepped out into the parking lot.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]], hiding behind a dumpster, leapt out with a devastating monowhip strike and killed the bug.  This both destroyed their target and drew all fire away from [[Aster]] who was the only other team member visible to the unexpected attackers.&lt;br /&gt;
&lt;br /&gt;
[[KBC]] kept up a firewall for the team, adding further protection.  When one team member called for aerial support, she tracked the incoming VTOL and got a mark on it for herself and Rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Zephyr]] cast a devastating spell on the opfor causing them to have terrible accidents.  One man set off his own grenades while trying to attack Rabbit, killing himself.  The opfor mage offended the free spirit of Puyallup and was swallowed as the earth opened under his feet.&lt;br /&gt;
&lt;br /&gt;
[[Aster]] and [[Waspkeeper]] killed their share of opponents, guns blazing.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]] was able to dataspike the incoming VTOL, preventing it from reaching them.&lt;br /&gt;
&lt;br /&gt;
In a very short time, the Internal Affairs team was dead.  No witnesses.  The job was done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Johnson had the information she needed to save as many of the resistance members as she could.&lt;br /&gt;
&lt;br /&gt;
Bug-merged Tim Fleming is destroyed.  He won&#039;t cause the resistance any more trouble.&lt;br /&gt;
&lt;br /&gt;
Bader woke up in the hotel room eight hours later, knowing he had betrayed internal affairs.  He is likely on the run now.  He has no information that could hurt the team at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
23,000 nuyen &amp;lt;br&amp;gt;&lt;br /&gt;
4 Karma &amp;lt;br&amp;gt;&lt;br /&gt;
+3 Faction Rep with Ex-Firewatch &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|As the team watches the opfor mage get swallowed into the earth.  &amp;quot;And that&#039;s why you don&#039;t mess with Mother Nature.&amp;quot;  KBC:  &amp;quot;And that&#039;s why you don&#039;t mess with us.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[KBC]] here!  This was my 4th run.  I got to work with [[Rabbit]] again.  She is just amazing!  Such a good combatant, and we are an absolute terror working together on the matrix.  And it was great to get to work with [[Aster]], [[Zephyr]], and [[Waspkeeper]].  Top notch professionals.  All very focused on gathering the right information, even under a time constraint.  We worked well.  Subtle and quiet, for as long as we could be.  I wish I&#039;d noticed that Ares support team at the Puyallup bar.  I think maybe I should have done a matrix perception as part of scouting the bar.  There were no cameras.  But I didn&#039;t think about looking for weapons.  Cyber equipment.  Stuff like that tells you if there are threats in the area.  A lesson learned.  I&#039;m glad we helped the resistance against the bugs.  I did make the team pause and just confirm - since we hadn&#039;t accepted the job yet due to the interruption - that we wanted to do that, rather than take the 60,000 each to turn the Johnson in.  I&#039;m glad we helped the resistance.  But decisions like that...  They should be conscious ones.  A choice.  Not an oversight.&lt;br /&gt;
&lt;br /&gt;
===Zephyr===&lt;br /&gt;
This was my first run with the Haven and right up until the end everything was going super smoothly. The other team members KBC, Rabbit, Aster, and Waspkeeper were very professional and masters at their specific crafts, I’d be quite glad to work with any/all of them again.  There was quite the firefight outside of that bar in Puyallup  but on the bright side I got a recording of what happens when you cross Mother Nature.&lt;br /&gt;
&lt;br /&gt;
Though I do need to keep my eyes peeled for this Johnson again, she seemed to have a link to the Ares databases which could be a starting point to getting my SIN wiped out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48726</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48726"/>
		<updated>2020-09-24T14:33:52Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* People of interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
+3 Ex-Firewatch&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
===People Of Interest===&lt;br /&gt;
* Corinne Dixon - Ares Internal Affairs Lead Investigator. Zealous, stubborn, and a human lie detector once she comes to a conclusion it&#039;s almost impossible to change her mind. Ran the investigation into Blake when he still worked for Ares.&lt;br /&gt;
* Simone Bader - Ares Internal Affairs Investigator. Has a bit of a gambling problem and frequents a casino near the Ares office.&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48725</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48725"/>
		<updated>2020-09-24T14:01:04Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
+3 Ex-Firewatch&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48638</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48638"/>
		<updated>2020-09-19T15:08:26Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr (born as Blake Samson) worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson, whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that, if the company believed the lies being told to them, then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats while he gathered what belongings he could in order to escape. turns out he was luckier than he thought as he narrowly escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48637</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48637"/>
		<updated>2020-09-19T14:18:09Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr born as Blake Samson  worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a place to live which is better hidden. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48635</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48635"/>
		<updated>2020-09-19T05:02:04Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr born as Blake Samson  worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48634</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48634"/>
		<updated>2020-09-19T05:01:43Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr born as Blake Samson  worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition&lt;br /&gt;
*Mentor Spirit (Wolf) - While Zephyr is, as of yet, unsure why the Wolf has taken interest in him. They generally seem to appear just before Zephyr is impacted by a major strife or catastrophe&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48629</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48629"/>
		<updated>2020-09-18T14:19:10Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plain looking human mage who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr born as Blake Samson  worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48628</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48628"/>
		<updated>2020-09-18T14:13:20Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr born as Blake Samson  worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Zephyr can be commonly seen wearing a large red leather jacket, a stripped blue polo shirt and dark brown pants. &lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Stereotypical wizards attire: flashy and tall pointy hat, flowing black robes, and a silver sword at his side.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48626</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48626"/>
		<updated>2020-09-18T13:58:12Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Zephyr is a plainly dressed human mage with dark brown hair and green eyes who is always eager to prove himself.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr born as Blake Samson  worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48625</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48625"/>
		<updated>2020-09-18T13:45:29Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Former corporate security mage turned shadowrunner who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr born as Blake Samson  worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48599</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48599"/>
		<updated>2020-09-17T19:38:07Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Former corporate security mage turned shadowrunner who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48598</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48598"/>
		<updated>2020-09-17T18:42:26Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage turned shadowrunner who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48597</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48597"/>
		<updated>2020-09-17T18:19:35Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zephyr worked for Ares for about 3 years as corporate security mage and in that time, he has defended against threats both astral and physical. One day after his shift a corporate born security mage named Bradley Parrson , whom Zephyr has never met before, accuses him of stealing trade secrets. He has proof to back his claims, access logs, security camera footage, eyewitness accounts, the works. In light of overwhelming evidence, he was relieved of his duties and places under house arrest until they can figure out a time to review the case against Zephyr.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
It doesn’t take a genius to figure out that if the company believed the lies being told to them then there a good chance that Zephyr’s life was in great danger. He summoned a spirit to help keep watch for threats, gathered what belongings he could, and escaped the incoming kill team with the spirit’s aid. He spends the better part of 6 months searching publicly available sources for any insights on the incident but makes zero progress. He also spends some of this time finding a more subdued place to live. After months of no progress, Zephyr decides to put his security skills to work breaking into places to hunt for more information. He has some limited success with this and stumbles on to some information that suggests this corporate born mage is involved in some shady dealings.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Another 6 months flash by as the starts to make progress in his investigations as he gets more involved with shadowrunning, not only for the chance to find out the truth of what happened but also because the pay is enough to keep him afloat. It’s not too long afterwards when a message appears on his commlink regarding a membership at the Haven.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48596</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48596"/>
		<updated>2020-09-17T15:40:59Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and/or records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48594</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48594"/>
		<updated>2020-09-16T22:02:54Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vowed to clear his name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48593</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48593"/>
		<updated>2020-09-16T22:00:00Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.jpg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vows to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48592</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48592"/>
		<updated>2020-09-16T21:59:35Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[Media:concept1.ogg]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vows to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Concept1.jpg&amp;diff=48591</id>
		<title>File:Concept1.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Concept1.jpg&amp;diff=48591"/>
		<updated>2020-09-16T21:58:51Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48590</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48590"/>
		<updated>2020-09-16T21:52:08Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vows to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
* find out why his ties to the astral are so strong and figure out the mystery behind the Spirits.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air &amp;amp; Spirit Whisperer - Zephyr has no idea why spirits (especially Air spirits) find him so interesting. As it stands it&#039;s a grand mystery that one day he&#039;ll try to get to the bottom of. &lt;br /&gt;
*Magician: Hermetic - follower of the Hermetic tradition &lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares - Zephyr&#039;s actual name and former address are recorded here as well as employment records, bioscans, resume...etc. &lt;br /&gt;
*Astral Beacon - another grand mystery that Zephyr will try to get to investigating some day. &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Madame Butterfly&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48589</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48589"/>
		<updated>2020-09-16T21:34:36Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: SIN update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vows to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air&lt;br /&gt;
*Spirit Whisperer&lt;br /&gt;
*Magician: Hermetic&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares&lt;br /&gt;
*Astral Beacon&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Jasper Torque&lt;br /&gt;
** Issued by: Lone Star&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Bounty Hunter&#039;s License&lt;br /&gt;
*** Firearms License &lt;br /&gt;
*** Private Investigator License &lt;br /&gt;
&lt;br /&gt;
* Blake Samson&lt;br /&gt;
**(Corporate Limited): Ares&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
*** Firearms License&lt;br /&gt;
&lt;br /&gt;
* Alex Robinson&lt;br /&gt;
** Issued by: Horizon&lt;br /&gt;
** associated licenses: &lt;br /&gt;
*** Mage License&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48588</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48588"/>
		<updated>2020-09-16T21:12:17Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vows to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Affinity: Spirit of Air&lt;br /&gt;
*Spirit Whisperer&lt;br /&gt;
*Magician: Hermetic&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate Limited): Ares&lt;br /&gt;
*Astral Beacon&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48587</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48587"/>
		<updated>2020-09-16T21:11:06Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed and fired.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2055&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Blake Samson is a fairly plain dressed human with dark brown hair and green eyes. A Formerly corporate security mage, who looking for a new beginning after being framed and fired for stealing company secrets. After which adopts the pseudonym &amp;quot;Zephyr&amp;quot; due to his affinity for air spirits and vows to clear his name.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Clear His name and records&lt;br /&gt;
* Advance as far as possible in the Hermetic Order&lt;br /&gt;
* Make a (good) name for himself&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Spirit Affinity: Spirit of Air&lt;br /&gt;
Spirit Whisperer&lt;br /&gt;
Magician: Hermetic&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
SINner (Corporate Limited): Ares&lt;br /&gt;
Astral Beacon&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48586</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48586"/>
		<updated>2020-09-16T20:17:07Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Summoner/Astral Combatant&lt;br /&gt;
|header2= Former corporate security mage looking for a new beginning after being framed.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2053&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2053&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48585</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48585"/>
		<updated>2020-09-16T20:06:22Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Nightwarden&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October, 31, 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=31&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48584</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48584"/>
		<updated>2020-09-16T19:36:18Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = Character&#039;s Date of Birth&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1iguM6XxBSsxuSMjKcpoy6vgB9zrm8sx8?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48583</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48583"/>
		<updated>2020-09-16T19:31:16Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: character updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Razeth#4492&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/The_ArchivistDM]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = Character&#039;s Date of Birth&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[Drive URL Link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Zephyr&amp;diff=48582</id>
		<title>Zephyr</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Zephyr&amp;diff=48582"/>
		<updated>2020-09-16T19:21:31Z</updated>

		<summary type="html">&lt;p&gt;Nightwarden: Creation of the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#Tag&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Your_Handle_Here Reddit Name]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Metatype Here)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = Character&#039;s Date of Birth&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[Drive URL Link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - X &amp;lt;br /&amp;gt; Attributes - X &amp;lt;br /&amp;gt; Magic/Resonance - X &amp;lt;br /&amp;gt; Skills - X &amp;lt;br /&amp;gt; Resources - X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Nightwarden</name></author>
	</entry>
</feed>