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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Noctis</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Noctis"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/Noctis"/>
	<updated>2026-05-30T00:27:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=Prince&amp;diff=141176</id>
		<title>Prince</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prince&amp;diff=141176"/>
		<updated>2024-12-23T00:08:02Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Noctis&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Sniper Face Adept&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Noctis#0511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Thane-Gambit/] Thane Gambit&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Elf, Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 03&lt;br /&gt;
|Day= 26&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1q8sSiq09RzqmW46zIjc0re4oFo-N0FUj] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Former Emory College student and part of a CAS military program.&lt;br /&gt;
&lt;br /&gt;
Prince defies the sniper convention and is a friendly face for social infiltration, negotiation and etiquette while still acting as a designated marksman or group shotgunner &lt;br /&gt;
===Goals===&lt;br /&gt;
To return to Atlanta a SINer&lt;br /&gt;
&lt;br /&gt;
To form a mercenary company for runners to retire to&lt;br /&gt;
&lt;br /&gt;
To make a career-defining shot Prince shot and killed a wyvern in Salish Sidhe&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A Dryad born to rich elf parents in CAS, Ronan knew luxury from birth, but despite this sought conflict as his nature left him feel all of the chaos in his surroundings. In his youth he&#039;d venture out with a sporting rifle to try to solve all of the problems he could just to rest his troubled mind, this cemented his place as a sniper and talker out in the woods of the CAS. At 18 Ronan was recruited straight out of Emory in the CAS slightly before completing his studies on recommendations from his academic adviser and a former field officer. The intent behind his training was to bring the full brunt of his magical ability to the use in service of the CAS military, however he dropped for the program before completion.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Agile Defender - Part of the military program was very strict on Ronan using his speed advantage to evade fire as a potential team lead&lt;br /&gt;
&lt;br /&gt;
Born Rich - Ronan was a legacy admin from a wealthy family, post dropping out he&#039;s been cut off.&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Eagle) - Ronan in his younger rebellious days would fire gel rounds at illegal loggers when his family would go on retreats, his symbiosis would not let him rest as this happened. The Eagle visited him because of his defense of nature&lt;br /&gt;
&lt;br /&gt;
Strive for Perfection - Ronan being a designated marksman sometimes sniper was castigated whenever he did not make a headshot. Countless drills to aim for the head left him striving to only trickshots&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Allergy(Uncommon, Severe)(Bees) - And on one of his rebellious outings before he&#039;d gotten full hang of his sporting rifle a gel round hit a bee hive and Ronan was stung more times than he could count and has had a heightened immune response since&lt;br /&gt;
&lt;br /&gt;
Phobia(Uncommon, Moderate) (Bats) - A young Ronan was allowed to watch a horror trid about bats, he has refused therapy.&lt;br /&gt;
&lt;br /&gt;
Prejudiced (Specific, Biased) (Shifters) - Ronan&#039;s escapades fighting for nature continued and he developed a rivalry with a canid shifter and their master. Fighting something that refused to go down no matter how much he fought it has left a bias in his mind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ohrwurm&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Contact 4&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Miles Thurston&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Definitely a smiling suit&lt;br /&gt;
|MidResult= Sniper who seems to have no ware&lt;br /&gt;
|HighResult= Rich college kid fell into the shadows, landed on his feet&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Sniper Samurai&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Sniper who runs his mouth too much&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Gentleman Sniper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
R6 Fake Jack Napier Adept, Bounty Hunter, Driver&#039;s Restricted Armour, Weapon License&lt;br /&gt;
&lt;br /&gt;
R4 Fake Arthur Fleck, Adept, Private Investigator, Concealed Carry, Weapon&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Rented suit until he can get an Armante&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
A rainbow mosaic human in a three piece suit&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Ace&amp;diff=141174</id>
		<title>Ace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Ace&amp;diff=141174"/>
		<updated>2024-12-23T00:04:29Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|Noctis = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:acepic.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Logic Demo B&amp;amp;E SAM&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Noctis#0511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Thane-Gambit/] Thane Gambit&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 03&lt;br /&gt;
|Day= 06&lt;br /&gt;
|Year= 2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1tJmjtJp5N4Xq2oZaFrXTO8BJHn0Pegdn] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Ex-Corpo intelligence operative/ ground asset. Ace is always looking over his shoulder despite projecting the aura of having absolutely no frills.&lt;br /&gt;
&lt;br /&gt;
Ace defies the sam convention and is brains and quickness and wit. He was trained to be the one man reaver team, stealth, sensor scouting and not that bad on an HVAC unit once he&#039;s taken on dose of psyche. Ace is your ace in the hole for if things are quiet or loud&lt;br /&gt;
===Goals===&lt;br /&gt;
Seeking employment at any three letter agency&lt;br /&gt;
&lt;br /&gt;
Looking for a cause to believe in.&lt;br /&gt;
&lt;br /&gt;
Create Shadowhaven Seal Team Six Equivalent&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ace is a former Eagle Security operative turned counter terrorism ground branch asset. He was born in LA to Eagle Security citizens working for private firms and as a result received extensive education and top of the line training, where even there he excelled. He travelled with them to Salish, Sioux, CAS and UCAS as their jobs took them around, and his talents bloomed with adaptation to new people and new plans. This did not go unnoticed and he received specialized training to infiltrate enemy lines and as a result has burned his corp sin to regularly go above and beyond in special reconnaisance, information warfare and counter proliferation of chemical and biological weapons. The tools of his trades, drones, plastic explosives, sabotage of HVAC systems, assault rifles and stealth&lt;br /&gt;
&lt;br /&gt;
In spite of this record a mission did eventually go south a gas plant explosion sent him down the river unconscious with a lump of gold on his arm. After making the trek back to to civilization sans a life to go back to he decided to head to the emerald city in search of a cause he believed in.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Adrenaline Surge - Part of Ground Asset training was breaching, Joseph was trained to be on point setting the charges and entering&lt;br /&gt;
&lt;br /&gt;
Agile Defender - Basic operative training involved being quick to evade someone trying to get a bead on you&lt;br /&gt;
&lt;br /&gt;
College Education - Eagle Security&#039;s internal corp education focused on engineering, chemistry and pure mathematics&lt;br /&gt;
&lt;br /&gt;
Practice, Practice Practice (Sneaking) - The final step in operative training was weeks of stealth of drills, Joseph dreams of these years later&lt;br /&gt;
&lt;br /&gt;
Technical School Education - When he was younger Joseph took courses in business compliance, law enforcement best practices and a pre-college course in structural analysis&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Allergy (Uncommon, Moderate) Gold - Growing up in a sterile corporate environment has its downsides and resulted in a heightened immune response to gold&lt;br /&gt;
&lt;br /&gt;
Faceless - Joseph has been all things to all people acting as a ground asset and no longer is comfortable undisguised&lt;br /&gt;
&lt;br /&gt;
Phobia (Common, Mild) (Spiders) - Joseph had a friend get bitten by a Brown Recluse spider in his youth and hasn&#039;t gone to therapy over seeing the resulting necrosis&lt;br /&gt;
&lt;br /&gt;
Poor Self Control (Compulsive 1, Personal) (Counts every Dodge Xenon he sees) Every person Joseph has had to track drove a Dodge Xenon and he compulsively keeps track of them because of it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Rick Rampant&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Esteban González&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Merc from out of town, came in with a gold chunk on his arm&lt;br /&gt;
|MidResult= Extensively cybered up seemingly military trained mundane, prefers stealth&lt;br /&gt;
|HighResult= Seems like an ex-corp operative, highly trained and educated&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Street Samurai&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Demolitions Heavy Weapons Samurai&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Genius Demo Sam, prefers quiet operates well in loud&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Martin Sinatra Rating 4&lt;br /&gt;
(Driver&#039;s License) , (Bounty Hunter&#039;s License) , (Weapon License) ,  (Restricted Armor License) , (Restricted Bioware License) , (Restricted Cyberware License) ,(Concealed Carry Permit) Explosives License)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Tall and tough, looks like a youthful male who engages in regular exercise&lt;br /&gt;
===Clothing===&lt;br /&gt;
Jeans and an armor jacket&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
A patch of a skull above a winged knife&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Themistocles&amp;diff=141173</id>
		<title>Themistocles</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Themistocles&amp;diff=141173"/>
		<updated>2024-12-23T00:04:04Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Noctis&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Club Adept Off Face&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Noctis#0511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Thane-Gambit/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Elf)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2056&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 07&lt;br /&gt;
|Year= 2056&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1OzZdzTrqIwnFogq3aQOeSsHpqPDiRROE] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
 Pit fighter turned shadowrunner in search of a rags to riches story&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Returning to The Republic of Hellas wealthy&lt;br /&gt;
&lt;br /&gt;
To achieve the limits of his physical ability&lt;br /&gt;
&lt;br /&gt;
To become a master of clubs fighting&lt;br /&gt;
&lt;br /&gt;
Freeing as many people as he can from illegal fighting pits&lt;br /&gt;
==Background==&lt;br /&gt;
A son of refugees in the Federal Republic of Hellas, who fled the Alliance for Allah&#039;s invasion and following occupation of 2036, His family fled to Lemnos. Markos was born on the passing of the Erebus storm from the Adriatic to the Aegean, and he awoke as the storm passed from the Aegean to the Adriatic. He was of course to be an Olympian and venerated Heracles as none of the others bore a club like he naturally did. He did receive a basic education where he learned of the history of the Republic and its mythologised figures. He however did grow up in poverty until his powers started to manifest.&lt;br /&gt;
&lt;br /&gt;
He moved at near the limit of unenhanced metahuman speed and took to becoming a footballer, not for the love of the game or any such joy but to get pulled into the profits that the illegal betting rings would make on him. Once his aptitude developed to the peak of his abilities he participate in illegal duels and pit fights in the petrified forest and did so for years, fighting against minotaurs, gorgons, and whatever they could drum up against him.&lt;br /&gt;
&lt;br /&gt;
Under the advice of his silat instructor an adept that handled clubs like a true expert was too big for illegal fights and football, and if he truly wanted to hit the big time he should go to Seattle and make a life for himself and his parents with the money gained over there and without a second thought, he left his parents his latest prize money and left.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Agile Defender - Speed kills but in case, speed meant he was able to survive the pits&lt;br /&gt;
&lt;br /&gt;
Catlike - Fighting Minotaurs, the weakest of which still dwarfing his strength he developed the ability to attack from stealth&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit Dragonslayer: Dragonslayer after renouncing his life of fighting in pits and swearing to rescue all he could the dragonslayer appeared to him&lt;br /&gt;
&lt;br /&gt;
Perfect Time - Fighting in Melee cause him to develop a perfect sense of rhythm, including when to change it up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
No Man Left Beind - True to his dragonslayer mentor he is a staunch friend never to leave someone to die&lt;br /&gt;
&lt;br /&gt;
Poor Self Contron Compulsive 1 Personal: Markos can&#039;t help taunting someone during combat&lt;br /&gt;
&lt;br /&gt;
Social Appearance Anxiety: As an elf self-styled smooth-talker he cannot abide dirt or grime&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= John Baptise&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Blaze&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Joe Smith&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= He&#039;s some kid with an accent, smooth talking good with a club&lt;br /&gt;
|MidResult= He uses all manner of clubs in Silat Style like another limb&lt;br /&gt;
|HighResult= Video of a 15 year old elf in full face covering hoplite gear hitting a minotaur with an upswing and knocking them out&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Melee Street Samurai&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Rumoured to be awakened&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Clubs adept with facing skills&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
James Montero R4 UCAS, Weapon, Adept, Restricted Armour, Bounty Hunter&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Purple eyes, olive skin&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Ahigh necked dress shirt, fitted vest, with a partial cloak on the right side, Fitted pants that are still lose enough to move freely, tight fitted boots with a shadowy wrapping on both sleeves.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
 A shadowy humanoid with lightning motifs&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Resident_Evil_:_Ghoul&amp;diff=140279</id>
		<title>Resident Evil : Ghoul</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Resident_Evil_:_Ghoul&amp;diff=140279"/>
		<updated>2024-12-03T23:04:55Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* AAR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      = &lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2084-01-11]]&lt;br /&gt;
| gm          = [[hasGM::Kaigen87]]&lt;br /&gt;
| place       = Seattle, Redmond   &lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      =  &lt;br /&gt;
| status      = &lt;br /&gt;
| combatants_header = Characters and Factions Involved&lt;br /&gt;
| combatant1  = [[hasRunner::Ember]] &amp;lt;br&amp;gt; [[hasRunner::Throwback]] &amp;lt;br&amp;gt; [[hasRunner::Hamilton]] &amp;lt;BR&amp;gt; [[hasRunner::Grasshopper]] &amp;lt;BR&amp;gt; [[hasRunner::Fading of the Dawn]] &amp;lt;BR&amp;gt;&lt;br /&gt;
| combatant2  = [[162s Gang (Ghouls)]]&lt;br /&gt;
| combatant3  = [[The Ravager]]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  =&lt;br /&gt;
| commander3  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 =&lt;br /&gt;
| casualties2 = The Ravager (Tamanous Organ Legging representative)&lt;br /&gt;
&lt;br /&gt;
26 Ghoul Gangers&lt;br /&gt;
| casualties3 = &lt;br /&gt;
| notes       =  &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Ron Wilder is an elven male in his early thirties, who is a simple family man that works as an accountant for Horizon. He&#039;s the father of two children, and he lives a mundane life. However, a fateful night would occur where he would be returning home from work, only to be ambushed by a band of ghoul gangers from the 162s. He was captured and taken back to a hideout that was located at Redmond Barrens. The 162s struck a deal with Tamanous Organ Legging, and the deal was as follows :&lt;br /&gt;
&lt;br /&gt;
* Tamanous Organ Legging wanted to exploit Ron Wilder&#039;s elven bodyparts via severing his limbs and organs off, while keeping him alive with a drug called Immortal Flower. They would only do so much damage to him at a time to prevent essence loss. This would allow Ron Wilder&#039;s bodyparts to regrow naturally at alarming speeds, in order for Tamanous to sever more copies of those limbs for sale.&lt;br /&gt;
&lt;br /&gt;
* The deal with Tamanous and the 162s goes further : Copies of Ron Wilder&#039;s limbs and parts would be used for the ghouls (those without regeneration) to swap their own parts with pristine elven flesh. They essentially wished to have elven disguises so they could infiltrate other places, particularly the Ancients gang, in order to capture and kidnap more potential victims.&lt;br /&gt;
&lt;br /&gt;
With that said, the 162s needed to wait for the Tamanous representative to show up and inspect Ron&#039;s health to make sure he wasn&#039;t infected, in order to maximize sales for elven limbs. As such, there was still a chance to save Ron before it was too late...&lt;br /&gt;
&lt;br /&gt;
==Meet==&lt;br /&gt;
&lt;br /&gt;
The team was assigned to meet with Mr. Johnson at the Banshee&#039;s Nightclub in Redmond. There, they met with Mr. Johnson along with several colleagues, and it is revealed that the Mr. Johnson is in fact a fellow runner who came into Seattle from San Francisco. His name is Thorium (Dwarf Mystic Adept), and he had a Hooder&#039;s mindset with his two comrades next to him being Kayo, the SURGEd human fox girl mystic adept, and Nukem, an Ork Street Samurai. He gave the details to the team that Ron Wilder needed to be rescued, and the ghouls that held him must be destroyed at the hideout. The location was given as Thorium and his team were previously tracking the case, but due to other unforeseen circumstances, they had no choice but to call in the runner team from Haven to pick up where they left off.&lt;br /&gt;
&lt;br /&gt;
With the details given and the mission clear, the team would then set out to investigate. The location of the hideout was approximately 10 miles to the north east away from the Banshee&#039;s Nightclub.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
The team moved in carefully as to not alarm the ghouls that would be stationed at the hideout. The plan is to be discreet, to avoid detection as long as possible, in order to not get overwhelmed by ghouls, and not risk the chance of Ron being compromised. The ghouls are to be taken out with tactical and precise, silent kills, and if push comes to shove and the team must go loud, then they have the firepower and the might to back it up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Approaching the hideout, the team scoped the area, checking for hostiles. A combination of drone surveillance from Grasshopper and Throwback, with heavy demolitions prepped from Hamilton&#039;s combat drone. Ember would be the stealth specialist for quiet melee takedowns, and Dawn would be the big, heavy hitting brute force that would be needed to push through once things got loud. Throwback was able to hack the rogue host responsible at the hideout with relative ease, and through it, he was able to sabotage the enemy host, taking full control over its systems : cameras and data terminals. From the data terminals, the team would learn the dark truth of what the real plans for Ron were, and this prompted greater urgency to rescue Ron before it was too late.&lt;br /&gt;
&lt;br /&gt;
Hamilton and Grasshopper maintained watch on the outside as well, just in case... and it paid off. Ghouls who were grave robbing nearby were about to be on the move to head back into the hideout, which could end up flanking the rest of the team on the inside. Thankfully, Hamilton&#039;s combat drone, in addition to Grasshopper&#039;s sniping drone made quick work of the assailants before they could get a chance to catch wind of the infiltration going on.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Ember and Throwback would continue to eliminate ghouls on the inside quietly with teamwork. However, Grasshopper&#039;s fly-spy would be able to locate Ron, who was strapped onto a table and being inspected by a cybered-up Troll with a deadly, monofilament chainsaw for one of his arms. He was called &#039;The Ravager&#039;, and he was indeed the representative from Tamanous Organ Legging that wished to execute the dark plans upon Ron&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Seeing this, it was time for Dawn to make her move. The time for stealth was over, and now urgency took full priority. Dawn would metamorph into her drake form, and alerted a ghoul along the way. However, she backhanded the ghoul with such immense force that it terminated the assailant before he could even get a chance to scream. Dawn would then crash into the room where Ron was, to immediately face off against the Ravager and the ghouls present in that room.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Hamilton&#039;s drone moved in to tactically assist the team in eliminating the rest of the ghouls in the building. With a precise, well timed grenade that was fired from his drone, it landed in a room full of several ghouls that were taken completely off guard, and blown to bits. This immediately followed with Ember also hurling a grenade with the design of a tennis ball, catching more ghouls off guard in another room that would likewise, blow them to smithereens. Throwback would move forward to meet up with Dawn, providing additional support to open fire against The Ravager.&lt;br /&gt;
&lt;br /&gt;
Dawn would stand her ground against the enemy gunfire and melee, including from the Ravager&#039;s deadly chainsaw. Her resilience proved to be exactly what was needed to keep the upper hand for the team, and she would return the punishment back at her enemies by tenfold. The ghouls stood no chance against her, even while ganging up on her. The Ravager however, was able to clash his chainsaw against Dawns dragon scales, causing some damage, but no blood was spilled. In retaliation, Dawn and Throwback would combine their might to beat down The Ravager, taking away his vitality bit by bit, until he was no more. Once the Ravager was killed, and Ron was secured, the remaining Ghouls had already lost.&lt;br /&gt;
&lt;br /&gt;
Following this, the team made quick work of the remaining Ghouls who were in disarray at the situation. They would leave a trail of destruction via explosives, followed by gassing the building to ensure that all ghouls inside were eliminated. Once the team was outside with Ron in tow, Dawn would be doused in C-Squared as there were some ghoul guts splattered on her from the destruction, and Ron was given proper care and treatment to ensure he was not infected. With this, they returned Ron to Mr. Johnson, who rewarded them handsomely for their precise and professional work on a job well done.  &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Ron Wilder is safe, and he was returned to his family safely by the Mr. Johnson. He and his family would be informed of what happened, and Ron and his family are eternally grateful for the brave and heroic service that the runner team provided to ensure his safety. Mr. Johnson (Thorium) looks upon the runner team quite fondly, and he mentioned to the team that if more jobs come up that he finds, he&#039;ll inform the runners of anything particularly interesting.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
20,000 Nuyen and 3 Karma&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
==AAR==&lt;br /&gt;
===[[Throwback]]===&lt;br /&gt;
&amp;quot;First time out with my new toy, wow is this thing effective. Quiet, effective. I love it! worth every penny. The job went of flawlessly, a crappy host to hack, a silent entry. The they didn&#039;t know what hit them, and the team worked so well. More like that please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===[[Fading of the Dawn]]===&lt;br /&gt;
Heh, an underground target, getting paid to kill the whole opfor, and the target was even passed out? &amp;lt;i&amp;gt;Perfect&amp;lt;/i&amp;gt; opportunity to go full dragon, and they freaked the fuck out. Pistols and knives bounced off of my scales, and even that guy&#039;s chainsaw wasn&#039;t quite good enough to put me down. Plus, I didn&#039;t have to worry about contagion like most people.&lt;br /&gt;
&lt;br /&gt;
===[[Ember]]===&lt;br /&gt;
People think me being small means I don&#039;t have the might to hit back and well. I&#039;m good in melee for a reason.&lt;br /&gt;
&lt;br /&gt;
===[[Hamilton]]===&lt;br /&gt;
I only ever deal with ghouls from a long distance and with the ability to clear the lot of them. 26 of them, and no easy way to deal without the grenades I prepped. I shudder thinking about all of that ghoul blood. A win is a win is a win&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=(In)_Over_Our_Heads&amp;diff=140278</id>
		<title>(In) Over Our Heads</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=(In)_Over_Our_Heads&amp;diff=140278"/>
		<updated>2024-12-03T23:02:34Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Mypsonid&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Eye of the Typhoon|Hamilton|Rurosha|Orchid}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Unknown Corp Interests&lt;br /&gt;
|OppositionUnits={{AARCharacterList|The Accountant}}&lt;br /&gt;
|OppositionCasualties= 1, The Accountant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Red Hot Nukes&lt;br /&gt;
|OppositionUnits2= {{AARCharacterList|PAN-Flute|Seven Other Dwarves}}&lt;br /&gt;
|OppositionCasualties2= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=https://shreloaded.net/wiki/File:Red_Hot_Nukes.webp&lt;br /&gt;
|ImageSize=200px&lt;br /&gt;
|ImageCaption=Symbol of the Red Hot Nukes Gang&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a couple of low-life Go-Gangers decided to raid a Federated-Boeing office, the team was brought in to hunt them down and retrieve the files stolen.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An unknown benefactor has been hiring a web of middle-men to assist in gathering data from various Federated-Boeing offices around Seattle. One of these middle-men hired a group of Go-Gangers to hit an office in Interbay. These gangers were caught on camera, and a Boeing exec hired a group of runners to get that data back. &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet took place at Mullingan&#039;s in Downtown. They met with a Johnson working for Boeing, but did not receive a name. Orchid talked the Johnson into upping their reward if they kept things discreet.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The party set to tracking the Go-Gangers. They got tipped off that they were members of the Red Hot Nukes from a jacket patch caught by the security camera. &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
First the party tracked down and cased a Red Hot Nukes community mechanic&#039;s garage, built in the ruins of Willows Preparatory School. Rurosha and Hamilton were able to sneak in and scope out a bike owned by one of the Data-Theives. Hamilton was able to hack in and retrieve some GPS data from the motorcycle to find out that it frequents an old bombed out diner in north Hollywood in Renton. They get out of the garage without being noticed. Meanwhile, Orchid gathers info about the Red Hot Nukes in a local Tiny-Village. It turns out that the barrenites living in the area have a pretty positive outlook on the Nukes, which convinces Orchid to try and go as bloodless as possible.&lt;br /&gt;
&lt;br /&gt;
The runners find the diner, it has a mix of Nukes and civilians inside. A very plain looking (dubbed the Accountant) is talking to a Satyr inside. Hamilton uses a fly-spy to listen in to their conversation, and is able to scope out some details. Tempest can&#039;t get a bead on the accountant&#039;s phone due to the barrens noise, so is forced to get up close and personal. They hide just underneath the window and fiddle with their matrix persona enough to just break over the noise barrier. They get into the Accountant&#039;s phone and download the entire contents of this device. From this they learn the Satyr is called PAN-Flute, and that The Accountant has hired multiple groups to try and steal data from Boeing; he has about 50k nuyen on various bounties for this info. So far, this seems like the first group to actually succeed. They also find that he has contact with a mysterious benefactor, who is trying to check in on his efforts via Comm Message.&lt;br /&gt;
&lt;br /&gt;
The Accountant and PAN-Flute are arguing about the agreed amount of cash for the info. PAN-Flute is trying to highball the accountant. As this happens, both Orcid and Rurosha enter the diner. The Accountant gets frustrated and walks out the back of the building. Hamilton&#039;s Fly Spy and Tempest sneak around back and tap into the Accountant&#039;s Phone as he calls his benefactor. Tempest pipes the line to Orchid&#039;s comm, where she then plays out the conversation outloud to the various people in the diner.&lt;br /&gt;
&lt;br /&gt;
The Accountant, frustrated that the price was raised tries to call in &amp;quot;Cleaners&amp;quot; to deal with the situation and recover the data. Before the accountant could broadcast his GPS data to the benefactor Orchid flicks on an Area Jammer, which disconnects his comm from the call. Once the comm is offline Hamilton assassinates the Accountant with a Roto-Drone mounted sniper-rifle.&lt;br /&gt;
&lt;br /&gt;
While this happens, Orchid tells the Satyr that things are only going to get worse for him if he keeps the data, and he agrees to part with it. Orchid has to download it from the data-lock in the satyr&#039;s skull. She also gets the satyr in touch with Ace Power, as he will be able to help the kid lay low without any more bloodshed.&lt;br /&gt;
&lt;br /&gt;
The gangers stuff The Accountant&#039;s body in the car, and discover a bio-monitor in his suit that was luckily disconnected from the matrix by Orchid&#039;s jammer. &lt;br /&gt;
&lt;br /&gt;
The runners then return back to Mulligan&#039;s and pass the data over to the Johnson, none the wiser about its contents.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Accountant&#039;s body is ditched somewhere out in Salish country, far away from the city. PAN-Flute reports back to the Red Hot Nukes about how he was basically saved by a group of runners, gaining them all a little sway within the Nukes.&lt;br /&gt;
&lt;br /&gt;
Somewhere, a mysterious benefactor fumes. They were foiled in this moment, but never again.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
▶+Rep 5 with Red Hot Nukes&lt;br /&gt;
&lt;br /&gt;
▶5 karma - 5 RVP&lt;br /&gt;
&lt;br /&gt;
▶16k Nuyen - 8 RVP&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
▶Lyra Smiths, Red Hot Nukes senior member - 3 Connection, 1 loyalty (3 RVP)&lt;br /&gt;
&lt;br /&gt;
▶Eye of the Typhoon: Silence Is Golden (9 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Gonna get real wet and real worky.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Orchid]]&lt;br /&gt;
It&#039;s easy to take a life but sometimes it better to avoid getting a lot of people killed...lucky only the person who really needed to be no longer in this world caught the bullet&lt;br /&gt;
&lt;br /&gt;
[[Hamilton]]&lt;br /&gt;
Standard work. In out clean. Location scout did great work gathering info. And distance is my strongest enemy when I have a sniper drone.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=(In)_Over_Our_Heads&amp;diff=140277</id>
		<title>(In) Over Our Heads</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=(In)_Over_Our_Heads&amp;diff=140277"/>
		<updated>2024-12-03T23:02:25Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Mypsonid&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Eye of the Typhoon|Hamilton|Rurosha|Orchid}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Unknown Corp Interests&lt;br /&gt;
|OppositionUnits={{AARCharacterList|The Accountant}}&lt;br /&gt;
|OppositionCasualties= 1, The Accountant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Red Hot Nukes&lt;br /&gt;
|OppositionUnits2= {{AARCharacterList|PAN-Flute|Seven Other Dwarves}}&lt;br /&gt;
|OppositionCasualties2= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=https://shreloaded.net/wiki/File:Red_Hot_Nukes.webp&lt;br /&gt;
|ImageSize=200px&lt;br /&gt;
|ImageCaption=Symbol of the Red Hot Nukes Gang&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a couple of low-life Go-Gangers decided to raid a Federated-Boeing office, the team was brought in to hunt them down and retrieve the files stolen.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An unknown benefactor has been hiring a web of middle-men to assist in gathering data from various Federated-Boeing offices around Seattle. One of these middle-men hired a group of Go-Gangers to hit an office in Interbay. These gangers were caught on camera, and a Boeing exec hired a group of runners to get that data back. &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet took place at Mullingan&#039;s in Downtown. They met with a Johnson working for Boeing, but did not receive a name. Orchid talked the Johnson into upping their reward if they kept things discreet.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The party set to tracking the Go-Gangers. They got tipped off that they were members of the Red Hot Nukes from a jacket patch caught by the security camera. &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
First the party tracked down and cased a Red Hot Nukes community mechanic&#039;s garage, built in the ruins of Willows Preparatory School. Rurosha and Hamilton were able to sneak in and scope out a bike owned by one of the Data-Theives. Hamilton was able to hack in and retrieve some GPS data from the motorcycle to find out that it frequents an old bombed out diner in north Hollywood in Renton. They get out of the garage without being noticed. Meanwhile, Orchid gathers info about the Red Hot Nukes in a local Tiny-Village. It turns out that the barrenites living in the area have a pretty positive outlook on the Nukes, which convinces Orchid to try and go as bloodless as possible.&lt;br /&gt;
&lt;br /&gt;
The runners find the diner, it has a mix of Nukes and civilians inside. A very plain looking (dubbed the Accountant) is talking to a Satyr inside. Hamilton uses a fly-spy to listen in to their conversation, and is able to scope out some details. Tempest can&#039;t get a bead on the accountant&#039;s phone due to the barrens noise, so is forced to get up close and personal. They hide just underneath the window and fiddle with their matrix persona enough to just break over the noise barrier. They get into the Accountant&#039;s phone and download the entire contents of this device. From this they learn the Satyr is called PAN-Flute, and that The Accountant has hired multiple groups to try and steal data from Boeing; he has about 50k nuyen on various bounties for this info. So far, this seems like the first group to actually succeed. They also find that he has contact with a mysterious benefactor, who is trying to check in on his efforts via Comm Message.&lt;br /&gt;
&lt;br /&gt;
The Accountant and PAN-Flute are arguing about the agreed amount of cash for the info. PAN-Flute is trying to highball the accountant. As this happens, both Orcid and Rurosha enter the diner. The Accountant gets frustrated and walks out the back of the building. Hamilton&#039;s Fly Spy and Tempest sneak around back and tap into the Accountant&#039;s Phone as he calls his benefactor. Tempest pipes the line to Orchid&#039;s comm, where she then plays out the conversation outloud to the various people in the diner.&lt;br /&gt;
&lt;br /&gt;
The Accountant, frustrated that the price was raised tries to call in &amp;quot;Cleaners&amp;quot; to deal with the situation and recover the data. Before the accountant could broadcast his GPS data to the benefactor Orchid flicks on an Area Jammer, which disconnects his comm from the call. Once the comm is offline Hamilton assassinates the Accountant with a Roto-Drone mounted sniper-rifle.&lt;br /&gt;
&lt;br /&gt;
While this happens, Orchid tells the Satyr that things are only going to get worse for him if he keeps the data, and he agrees to part with it. Orchid has to download it from the data-lock in the satyr&#039;s skull. She also gets the satyr in touch with Ace Power, as he will be able to help the kid lay low without any more bloodshed.&lt;br /&gt;
&lt;br /&gt;
The gangers stuff The Accountant&#039;s body in the car, and discover a bio-monitor in his suit that was luckily disconnected from the matrix by Orchid&#039;s jammer. &lt;br /&gt;
&lt;br /&gt;
The runners then return back to Mulligan&#039;s and pass the data over to the Johnson, none the wiser about its contents.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Accountant&#039;s body is ditched somewhere out in Salish country, far away from the city. PAN-Flute reports back to the Red Hot Nukes about how he was basically saved by a group of runners, gaining them all a little sway within the Nukes.&lt;br /&gt;
&lt;br /&gt;
Somewhere, a mysterious benefactor fumes. They were foiled in this moment, but never again.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
▶+Rep 5 with Red Hot Nukes&lt;br /&gt;
&lt;br /&gt;
▶5 karma - 5 RVP&lt;br /&gt;
&lt;br /&gt;
▶16k Nuyen - 8 RVP&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
▶Lyra Smiths, Red Hot Nukes senior member - 3 Connection, 1 loyalty (3 RVP)&lt;br /&gt;
&lt;br /&gt;
▶Eye of the Typhoon: Silence Is Golden (9 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Gonna get real wet and real worky.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[[Orchid]]]&lt;br /&gt;
It&#039;s easy to take a life but sometimes it better to avoid getting a lot of people killed...lucky only the person who really needed to be no longer in this world caught the bullet&lt;br /&gt;
&lt;br /&gt;
[[Hamilton]]&lt;br /&gt;
Standard work. In out clean. Location scout did great work gathering info. And distance is my strongest enemy when I have a sniper drone.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=(In)_Over_Our_Heads&amp;diff=140276</id>
		<title>(In) Over Our Heads</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=(In)_Over_Our_Heads&amp;diff=140276"/>
		<updated>2024-12-03T23:02:15Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Mypsonid&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Eye of the Typhoon|Hamilton|Rurosha|Orchid}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Unknown Corp Interests&lt;br /&gt;
|OppositionUnits={{AARCharacterList|The Accountant}}&lt;br /&gt;
|OppositionCasualties= 1, The Accountant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Red Hot Nukes&lt;br /&gt;
|OppositionUnits2= {{AARCharacterList|PAN-Flute|Seven Other Dwarves}}&lt;br /&gt;
|OppositionCasualties2= 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=https://shreloaded.net/wiki/File:Red_Hot_Nukes.webp&lt;br /&gt;
|ImageSize=200px&lt;br /&gt;
|ImageCaption=Symbol of the Red Hot Nukes Gang&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
After a couple of low-life Go-Gangers decided to raid a Federated-Boeing office, the team was brought in to hunt them down and retrieve the files stolen.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
An unknown benefactor has been hiring a web of middle-men to assist in gathering data from various Federated-Boeing offices around Seattle. One of these middle-men hired a group of Go-Gangers to hit an office in Interbay. These gangers were caught on camera, and a Boeing exec hired a group of runners to get that data back. &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet took place at Mullingan&#039;s in Downtown. They met with a Johnson working for Boeing, but did not receive a name. Orchid talked the Johnson into upping their reward if they kept things discreet.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The party set to tracking the Go-Gangers. They got tipped off that they were members of the Red Hot Nukes from a jacket patch caught by the security camera. &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
First the party tracked down and cased a Red Hot Nukes community mechanic&#039;s garage, built in the ruins of Willows Preparatory School. Rurosha and Hamilton were able to sneak in and scope out a bike owned by one of the Data-Theives. Hamilton was able to hack in and retrieve some GPS data from the motorcycle to find out that it frequents an old bombed out diner in north Hollywood in Renton. They get out of the garage without being noticed. Meanwhile, Orchid gathers info about the Red Hot Nukes in a local Tiny-Village. It turns out that the barrenites living in the area have a pretty positive outlook on the Nukes, which convinces Orchid to try and go as bloodless as possible.&lt;br /&gt;
&lt;br /&gt;
The runners find the diner, it has a mix of Nukes and civilians inside. A very plain looking (dubbed the Accountant) is talking to a Satyr inside. Hamilton uses a fly-spy to listen in to their conversation, and is able to scope out some details. Tempest can&#039;t get a bead on the accountant&#039;s phone due to the barrens noise, so is forced to get up close and personal. They hide just underneath the window and fiddle with their matrix persona enough to just break over the noise barrier. They get into the Accountant&#039;s phone and download the entire contents of this device. From this they learn the Satyr is called PAN-Flute, and that The Accountant has hired multiple groups to try and steal data from Boeing; he has about 50k nuyen on various bounties for this info. So far, this seems like the first group to actually succeed. They also find that he has contact with a mysterious benefactor, who is trying to check in on his efforts via Comm Message.&lt;br /&gt;
&lt;br /&gt;
The Accountant and PAN-Flute are arguing about the agreed amount of cash for the info. PAN-Flute is trying to highball the accountant. As this happens, both Orcid and Rurosha enter the diner. The Accountant gets frustrated and walks out the back of the building. Hamilton&#039;s Fly Spy and Tempest sneak around back and tap into the Accountant&#039;s Phone as he calls his benefactor. Tempest pipes the line to Orchid&#039;s comm, where she then plays out the conversation outloud to the various people in the diner.&lt;br /&gt;
&lt;br /&gt;
The Accountant, frustrated that the price was raised tries to call in &amp;quot;Cleaners&amp;quot; to deal with the situation and recover the data. Before the accountant could broadcast his GPS data to the benefactor Orchid flicks on an Area Jammer, which disconnects his comm from the call. Once the comm is offline Hamilton assassinates the Accountant with a Roto-Drone mounted sniper-rifle.&lt;br /&gt;
&lt;br /&gt;
While this happens, Orchid tells the Satyr that things are only going to get worse for him if he keeps the data, and he agrees to part with it. Orchid has to download it from the data-lock in the satyr&#039;s skull. She also gets the satyr in touch with Ace Power, as he will be able to help the kid lay low without any more bloodshed.&lt;br /&gt;
&lt;br /&gt;
The gangers stuff The Accountant&#039;s body in the car, and discover a bio-monitor in his suit that was luckily disconnected from the matrix by Orchid&#039;s jammer. &lt;br /&gt;
&lt;br /&gt;
The runners then return back to Mulligan&#039;s and pass the data over to the Johnson, none the wiser about its contents.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Accountant&#039;s body is ditched somewhere out in Salish country, far away from the city. PAN-Flute reports back to the Red Hot Nukes about how he was basically saved by a group of runners, gaining them all a little sway within the Nukes.&lt;br /&gt;
&lt;br /&gt;
Somewhere, a mysterious benefactor fumes. They were foiled in this moment, but never again.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
▶+Rep 5 with Red Hot Nukes&lt;br /&gt;
&lt;br /&gt;
▶5 karma - 5 RVP&lt;br /&gt;
&lt;br /&gt;
▶16k Nuyen - 8 RVP&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
▶Lyra Smiths, Red Hot Nukes senior member - 3 Connection, 1 loyalty (3 RVP)&lt;br /&gt;
&lt;br /&gt;
▶Eye of the Typhoon: Silence Is Golden (9 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Gonna get real wet and real worky.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[[Orchid]]]&lt;br /&gt;
It&#039;s easy to take a life but sometimes it better to avoid getting a lot of people killed...lucky only the person who really needed to be no longer in this world caught the bullet&lt;br /&gt;
&lt;br /&gt;
[[[Hamilton]]]&lt;br /&gt;
Standard work. In out clean. Location scout did great work gathering info. And distance is my strongest enemy when I have a sniper drone.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bootlegging&amp;diff=95319</id>
		<title>Bootlegging</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bootlegging&amp;diff=95319"/>
		<updated>2022-05-30T01:57:30Z</updated>

		<summary type="html">&lt;p&gt;Noctis: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-05-29  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM= Noctis  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location= Tacoma  &amp;lt;!-- Optional: Any factions who were allied to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-05-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Bannerette|Oathbane|Geilrid|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Disassemblerrs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Le Sommelier is looking for a warehouse on the docks that was once used for bootlegging and needs some runners to get it done&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Bannerette, Geilrid, and Oathbane are interrupted their peaceful 5 o clock to get to Auburn for a meeting at a winery&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Le Sommelier offers wine to the runners and negotiates that they are to clear a warehouse and find the bootlegging tunnels for him for 20K, which the runners handily accept without question and he informs them that he&#039;d have paid 25K, which they still take in stride.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan is to fill the place with Neurostun, walk in with chemseal and throw the gangers away before finding the tunnels and leaving.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Geilrid snuck past the air spirit and got the lay of the land after Oathbane searched up the blueprints. Bannerette snuck around and clocked the snipers, allowing Oathbane to see their biomonitors. She entered and snapped the host over her knee, getting control of the HVAC to equally distribute the gas that Bannerette fired into the HVAC. She found the secret doors and got their locations. The snipers started to panic after everyone below started to freak out. They slid down the ladders and the party engaged with them, defeating them handily. Over the next few minutes they piled unconscious orks into a car and drove them off.&lt;br /&gt;
&lt;br /&gt;
The next wave drove on up, and were shown to be all bluster and bravado as Bannettee blasted the technical gunner, suppressed the team and Oathbane controlled the car they came in to kill and run over most of the wave. And her drone finished off the group adept as he and the lieutenant tried to climb the building. His remaining goons ran and he was jumped by the party.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The gang was pushed out and the warehouse secured.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
20K Nuyen&lt;br /&gt;
10 Karma&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Geilrid can take Witness my hate for 14 GMP worth&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:Noctis&amp;diff=95316</id>
		<title>User:Noctis</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:Noctis&amp;diff=95316"/>
		<updated>2022-05-29T15:14:02Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi&lt;br /&gt;
&lt;br /&gt;
Maps that I&#039;ve used in my games in another shadowrun server. My gift to you all freely given&lt;br /&gt;
https://drive.google.com/drive/folders/1XbUvijrNzh5Iid_jYlp0MKRd45urQGze&lt;br /&gt;
&lt;br /&gt;
Reddit account: [https://www.reddit.com/user/Indespeo/ /u/Indespeo]&lt;br /&gt;
&lt;br /&gt;
==Style==  &lt;br /&gt;
&lt;br /&gt;
===Pick Policy===&lt;br /&gt;
I attempt to make picks to hit several objectives.&lt;br /&gt;
# To pick runners such that the team has all the skills to complete the erun&lt;br /&gt;
# To ensure that each runner that is picked will have some table spotlight, so that all players are engaged.&lt;br /&gt;
# Newbies and those who have not run in a while get priority&lt;br /&gt;
&lt;br /&gt;
===Declining The Meet===&lt;br /&gt;
You are allowed to show up to the meet in alternate options. Via drone etc if your character is not comfortable meeting physically. I do however expect your character to show up and speak to the J in some way&lt;br /&gt;
&lt;br /&gt;
===Thwarting/Derailing===&lt;br /&gt;
Try to negotiate parts of the run you find questionable rather than trying to derail/thwart. You can hide information from the Johnson, you have been warned that if you are sloppy they will not be pleased by this.&lt;br /&gt;
  &lt;br /&gt;
===Consequences===&lt;br /&gt;
The OpFor will be up to the threat, as will your characters. I am not out to get anyone and my OpFor often operates on the principle of neutralising your characters rather than killing them. I&#039;m always willinig to hear how you plan to get out of a blunder, failure is not always immediate, set in stone, and catastrophic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runs==&lt;br /&gt;
{{#ask: [[Category:Runs]] [[hasGM::Noctis]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasMetaplot=Metaplot&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|limit=700&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Dockside_Doctor&amp;diff=95314</id>
		<title>A Dockside Doctor</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Dockside_Doctor&amp;diff=95314"/>
		<updated>2022-05-29T00:07:32Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-05-08&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle, Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&#039;Doc&#039; Mortimer&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Themistocles|Max Pain}}&lt;br /&gt;
|RunnerCasualties= No casualites&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Street Thugs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Troll Female|Human Male}}&lt;br /&gt;
|OppositionCasualties= 2 unconscious &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Two street thugs knocked out unconscious, and runners retrieve the briefcase&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Two shadowrunners receive a call from their fixers, a local doctor needs help of retrieving his wares when two thieves broke into his clinic. Max and Themistocles decided to pay a visit, the troll doctor introduces himself as Doc Mortimer. A friendly troll is in dire need of retrieving his wares from whomever stole his possession. When runners asked if they known who these thieves are, or where&#039;d they live. He couldn&#039;t help much, but he was able to get a picture on surveillance. Two runners were able to locate the thieves, knock them out unconscious, and retrieved his wares. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Doc Mortimer has asked Max Pain and Themistocles to find his wares in exchange of offering his services for cyberware (or bioware perhaps). Although Max and Them never use wares, so Mortimer offers 16,000 Nuyen to retrieve his belongings and send the thieves a dire warning. He prefers to let the thieves live. After his introduction, he shares a photo he was able to get it on surveillance: A female troll and human male.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Max Pain was hanging out at some local restaurant until he received a call from Matt Stryker. He accepts the job and heads down to Tacoma. Themistocles was busy sparring at a gym in Downtown when he receives a call, and sends the deets to him of where he&#039;ll meet. He takes a cab to head down to the local clinic. Upon arriving, the entire clinic is organized scented with sterile alcohol similar to hospitals. The two of them were greeted by the Johnson (Doc Mortimer)&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Max Pain and Themistocles did the old fashion way by asking around the locals in Tacoma, so they aimed at the shanty clubs, and asked if they&#039;d seen these two individuals. Themistocles negotiate the bartender for 100 Nuyen of finding information, but didn&#039;t get any reliable info from him.&lt;br /&gt;
&lt;br /&gt;
Eventually they continued their investigation until one of the locals were able to recognize the two individuals and last saw them at the Tacoma docks. The plan is simple: Retrieve the package and let the two thieves live.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Two runners entered the warehouse facility where no guards or goons are present. Themistocles checked one of the rooms to find the thieves until they stumble upon them checking the contents on the case. Max Pain used his spell to boost his reflexes while Themistocles prepares a flash bang to toss into the room.&lt;br /&gt;
&lt;br /&gt;
Soon as the room turned into a Chinese Take-out, Themistocles enters the room attempting to use his blunt weapon to attack the troll. The other thieve (human male) is already knocked out unconscious. Max assisted him and shoots the Troll&#039;s leg to avoid killing her. When she finally went unconscious, the two runners managed to retrieve the package unscathed.  &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Doc Mortimer is pleased to hear the news from two runners they let the two thieves lived and sent them a message. Themistocles decided to use an expo marker to write down his name and info on their faces as a warning. Doc Mortimer will throw another 4,000 Nuyen as a bonus for collecting his wares &amp;amp; left the thieves alive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
20,000 Nuyen or twice in &#039;ware avail 18 or below (10 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional, taken from RVP:&lt;br /&gt;
&lt;br /&gt;
Shoot First, Don&#039;t Ask (2 RVP)&lt;br /&gt;
&lt;br /&gt;
&#039;Doc&#039; Mortimer (Connection 3/Loyalty 3) (5 RVP)&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Themistocles]]===&lt;br /&gt;
I&#039;ve never actually met a normal troll, they&#039;re all minotaurs where I&#039;m from. And he asked for a simple enough job, teach some clowns a lesson. And a lesson was taught with a flashbang that rattled the skinny guy to the core, and my now focus that knocked out the fat guy. Mr. Johnson was very happy with the end.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Peaceful_Woodland_Adventure&amp;diff=95313</id>
		<title>A Peaceful Woodland Adventure</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Peaceful_Woodland_Adventure&amp;diff=95313"/>
		<updated>2022-05-29T00:02:11Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-04-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Archtmag&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Cascade Mountains, Salish Sidhe&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Spinrad&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Heart of the Tempest|Babylon|Prince|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wyvern&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
People have been getting attacked and losing pets and even a small team of surveyors have gone missing in Salish Sidhe&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Kyra Samaras wants an investigation done into the people disappearing in the cascades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Prince, Babylon, and Tempest arrive and most people break their necks staring at the dryad entourage. Kyra is exceedingly awkward but lets the party know that they&#039;ll be going to Salish to investigate the disappearances. She also notices that Tempest is having an allergic reaction to the sun closes the blinds and offers her own blood to be consumed.  Babylon plays hardball and gets the party a large expense account and passage on a corporate vehicle to Salish&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan is to make great use of the expense account to get temporary Salish SINs, jump into one of their trucks, and use news information gathered to interview the locals, check out the site where the team went missing tot hopefully pin down and capture the creature.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The news had little information to offer, and the party drifted into the town with their only lead. Babylon called Danny Hoffman and got a little extra info on the ares team. Ralph Clieve whose dog was snatched. Prince and Tempest bounce from fast food establishment to establishment trying to get a local to guide them to Ralph, before eventually speaking to one who could point him in the right direction. Prince and Tempest have a short interview with him, Prince asking the questions and Tempest consoling him on the death of his dog.  The party later goes into the forest, electing to use Tempest as bait near the last attack site. And from the dark it came, a creature that no one saw and Tempest nearly failed to dodge. Babylon caught its singature and tried to get Prince to fire a tracker, which he sadly did not pack in his kit. Babylon summons an air spirit to track it from a distance and the party put their heads together to figure out what it was, before settling on possible wyvern.&lt;br /&gt;
&lt;br /&gt;
After much deliberating they headed to the site of the lost ARES team, to find them eaten and melted by acid, the team checks to see if anyone was recording but their gear was locked, Babylon offered the info to Danny Hoffman in order to get what was known. Similar to a story about a deer, and the party decides to intercept it using Tempest as bait again. The creature lands behind the party, and goes after PRince first which Gomorrah points out. The party was aware of the incoming attack and counter-sprung the trap. The creature luckily went first, but Prince was luckily told to duck out of the way by Babylon. Tempest dropped a large ball lighnting behind it, but it hopped forwards next to Prince. Prince shot it straight through the thigh and threw its stance off. Babylon caught it in a chaos spell and a mana prism whose exit faced away from the party. Tempest next shot it with a manabolt, and Prince full fired three shots straight into the creature&#039;s torso killing it instantly to Babylon&#039;s frustration. She called in Danny Hoffman to recover the body and the party fled Salish Sidhe.&lt;br /&gt;
&lt;br /&gt;
Prince was called up to lie to the Johnson as no one wanted DJ Wyv3rN B34tZ blasting out poison on the airwaves after they studied a dead wyvern. Prince claimed it had fled so that Kyra remained optimistic about nature and the Spinrad lost several thousand trying to track it down, as they did mention it was a mutant. The party would then return to the Seattle.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The party reluctantly killed a one of a kind creature that was a maneater and did not let the Johnson know that was the case&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
High - 16 RVP&lt;br /&gt;
&lt;br /&gt;
20000 Nuyen - (10 RVP)&lt;br /&gt;
5 Karma - (5 RVP)&lt;br /&gt;
4 CDP  - (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Contact: Kyra Samaras as a 5/3 (7 RVP)&lt;br /&gt;
Optional Contact: Danny Hoffman as a 5/1 (5 RVP)&lt;br /&gt;
&lt;br /&gt;
Babylon gains a chip on Danny Hoffman.&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Tempest is sad at not being able to contribute to the cause of SCIENCE.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===[[Heart of the Tempest]]===&lt;br /&gt;
It was interesting being bait, though, of course, nearly very painful. It buggered off, but Babylon caught its signature and we tracked it down. A shame we had to lie to the J about it, though... it would&#039;ve been interesting to know more about it. The J was... very odd, too, but a nice lass. Cool being a full Dryad team, though.&lt;br /&gt;
&lt;br /&gt;
===[[Prince]]=== &lt;br /&gt;
I don&#039;t know who told our J that we were a bunch of dryads, but she picked them and set us out in the wildlands to deal with what we found out to be a wyvern. After a long time of interviewing victims we got an area of where it possible was, and it was a cloaking wyvern that was eating people. The plan was to drive it off or something, we weren&#039;t going to let a AAA clone it and make the wyvernrider corps, but my team hasn&#039;t hunted and didn&#039;t understand we&#039;d keep driving it off and it&#039;d keep killing. Maneaters are by definition injured, sick, old or incapable. Ms. Babylon called it poaching, but sometimes a culling is needed to stop a worse reaction. That stinger almost got me, and I know there was no surviving that. A win is a win, and it was a shot to remember, and I&#039;m glad that I have two scale necklaces now.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Artefact_Assassination&amp;diff=95312</id>
		<title>Artefact Assassination</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Artefact_Assassination&amp;diff=95312"/>
		<updated>2022-05-28T23:55:38Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-05-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Sir Boris Aldrich Karl Von Altdorf of the Order of the Silver Torch&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Shepard|Ghost|Prince|Chipset}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties= Cynthia Williams&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Straight forward wet-work job against a talismonger peddling toxic magic foci and artifacts.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Runners were called to a shack/shanty converted to look like some sort of castle tower or spire. Here they met the J, Sir Boris Aldrich Karl Von Altdorf of the Order of the Silver Torch. He was was a bit of an odd fellow dressed up as a knight in chainmail. However, the job he offered was a pretty straight forward assassination job. The target was one Cynthia Williams, a talismonger who had been dealing with the smuggling and peddling of toxic magic foci and artifacts. There was a bit of haggling over the price but the job was quickly agreed to by all the runners.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was pretty simple. Chipset was able to dig up regular haunts and residences of Cynthia via a matrix search, after which Shepard summoned a guidance spirit to use the search power to locate her exactly. She was found in a hotel she regularly stayed in. After which the group resolved to hack the fire alarm to get everyone to evacuate the hotel and force her to isolate herself, then eliminate her.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The plan went off without a hitch really. Ghost and Chipset physically infiltrated the hotel via the roof to get a direct connection to the hotel host, while Prince and Shepard set up in a nearby secluded alleyway. Shepard summoned another guidance spirit with the influence power, and Chipset set off the fire alarm. When Cynthia evacuated Shepard&#039;s Guidance spirit used it&#039;s influence power on her to make her flee to the nearby alleyway with her bodyguard in tow, where both Shepard and Prince were set up. As soon as she entered Prince eliminated her with his sniper rifle in one decisive shot. Shepard then shot the bodyguard nearly finishing him off with a single shot. This was enough to get him to give up and save his own life after a prompting from Prince.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Given how smoothly the plan went, and how quick it all happened, the team was able to get away cleanly before anyone really knew what happened. They then returned to Sir Boris&#039; &amp;quot;castle&amp;quot; for payment. Job done.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
   ▶ 14,000 ¥&lt;br /&gt;
   ▶ 6 Karma&lt;br /&gt;
   ▶ 2 CDP&lt;br /&gt;
or&lt;br /&gt;
   ▶ Sir Boris Aldrich Karl Von Altdorf of the Order of the Silver Torch at C3/L3 (5RVP)&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Prince]]===&lt;br /&gt;
To hell with toxic mages and their gear. The run was simple because Ms. Target wasn&#039;t a big shot. Team 1 broke into the hotel and pulled the alarm, team 2 the mysad and I held up in an alleyway not far away and the job was over once the fire alarm was pulled. A guidance spirit I&#039;m told suggested for her to walk right into my sights, and one EX-EX round to the solar-plexus was the end of her, and one round to the chest of her guard nearly put him down as well. One prompt in another voice to &#039;Go away and save himself&#039; got the guard to walk away. Run over, cash gotten, fewer toxic shamans getting gear in the world. A win.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Never_Too_Old_to_Die&amp;diff=95311</id>
		<title>Never Too Old to Die</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Never_Too_Old_to_Die&amp;diff=95311"/>
		<updated>2022-05-28T23:50:47Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-04-10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Brock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Puyallup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Shotozumi-gumi&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Ace|Merc}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ancients&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The [[Shotozumi-gumi]] Yakuza clan hired a duo of runners to clear out an Ancients garage that was housing valuable motorcycle parts.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Historic tensions between the syndicate and the gang continue as the stronger of the two decides they want what the others have and hires a team to facilitate this.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
[[Merc]] and [[Ace]] arrive at a pachinko parlour downtown where they are met with hostility and suspicion by some yak goons outside. After a tense moment the Johnson is contacted by the goons and the team are allowed to enter. Miss Johnson explains that Exiles Auto is a location of particular interest to her and is currently under Ancients&#039; control. She would like the motorcycle parts contained within, [[Ace]] attempts to leverage that there are a lot of Ancients affiliated people within the Shadowhaven network for money. The Yakuza Johnson doesn&#039;t care and refuses to up their pay, but does agree that if she is brought a captive mage from the run then she will offer a bonus. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team scout the building and decide to go non-lethal, [[Merc]] ensures that the doors will be locked down once the enemy are alerted while [[Ace]] sneaks up and decides to rig the air conditioning units to pump Neuro-stun through the building. &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
On the recon side [[Ace]] has his fly-spy spotted and it&#039;s taken out, making the Ancients alerted to the fact that something is happening. The next thing they know however is they are being coated in Neuro-stun. Some attempt to fight back but Merc&#039;s armour proves to be sturdy, and Ace turns the mage they said they might capture into a fine red mist with a confined space frag grenade. A firefight ensues where several of the Ancients are killed, some knocked out, and others escape. Nevertheless the location is secure and the runners signal the J for pickup of the goods.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Yakuza get some shiny new mods for their bikes.&lt;br /&gt;
&lt;br /&gt;
The Ancients do not get some shiny new mods for their bikes.&lt;br /&gt;
&lt;br /&gt;
The Ancients are angry at a Russian man and a turtle.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
18k (9 RVP)&lt;br /&gt;
&lt;br /&gt;
8 Karma (8 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
-5 Ancients Rep&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|I take out a stun grenade and throw it at myself. - Merc}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Ace]]===&lt;br /&gt;
First time working with the Yakuza, surprised they don&#039;t have a shoot on sight order for non-Imperial Japanese runners. They wanted the standard wetwork fare on ancients, seemingly unaware of the haven ancient&#039;s cells. Merc and I tried to get them into their hideout, I wasn&#039;t ready for them to seal the door with a shield , and well fish in a barrel especially when frag grenades are involved. Merc took a hit or two, but a win is a win and Babs won&#039;t be asking me any questions.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_FBI_might_need_a_little_help&amp;diff=95310</id>
		<title>The FBI might need a little help</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_FBI_might_need_a_little_help&amp;diff=95310"/>
		<updated>2022-05-28T23:45:22Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-04-11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Puyallup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= A.G&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Scrappenny|Ace|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= &lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Ancients&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Al Green needs some runners to contact his friends&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
After Fleeing to France A.G needs to get a message to the few people in the FBI who he can trust.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Ace &amp;amp; Scrappenny are contacted by A.G to pass encrypted messages to Colin McKee &amp;amp; Branden Hill who do regular runs to Cara&#039;Sir and are FBI agents trying to infiltrate ancients. Ace suggests that they be given the information on encrypted datachips and the mission is accepted&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After shooting down the immediate violence plans. The plan is to call up Brody J after getting eyes on and get the Cutters, Halloweeners, and any other gangs who should not be in Tarislar to enter the place and cause chaos&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Enter Tarislar, visiting the Daisy chain rolling down the window and launching Scrappenny&#039;s flyspy with Ace&#039;s in reserve they try to get in through the window but it is closed in their robotic faces. &lt;br /&gt;
&lt;br /&gt;
Next is suggested a perilous journey through the AC system and using Ace&#039;s knowledge of HVAC systems and supernatural timing and a bit of luck Scrappenny is able to get into the Daisy Chain and overhear that Colin and Branden are in the infirmary as one is sick.&lt;br /&gt;
&lt;br /&gt;
After a lot of slapstick as a recruit tries to smack the flyspy, Scrappenny flies it out of the Daisy Chain&lt;br /&gt;
&lt;br /&gt;
Next, they fly to the ancient&#039;s clubhouse and there are no windows on the ground phone for laser microphones and they again go through the HVAC system. It is equally as perilous and they are immediately spotted, and go right back into the vent until a greener ancient passes by and they sneak by and are caught by a mage who attemmpts to stunbolt the flyspy. Scrappenny noticed the incoming spell and pretended to be hit, and the mage almost bought it until the flyspy rolled under stomping feet and hit behind the door. They got eyes on as the flyspy flew above scanning eyes and trying to get into the HVAC once more, dodging once before it got hit by the fan and knocked back in.&lt;br /&gt;
&lt;br /&gt;
With eyes on they called Brody J and offered a rock of novacoke for him to throw a party to cause some problems. Ace feeds Scrappenny gang leader names to cause problems and Brodie J is quick to ask Scrappenny to join him. She does and Ace plays the bodyguard. It takes very little for the multiple gangs to get into a fistfight and for Ace and Scrappenny to excuse themselves. Ace cloaks and skulks about, Scrappenny jumps into the newly bought medic drone which has the chips under some medicine. With chaos starting to lull as an ancient tries to calm things down Ace places a flashbang right under them and chaos peaked, ancients came running out of the infirmary as Scrappenny&#039;s drone snuck in behind them and went up the stairs. There was only one person up there and Ace sprang into action after asking Scrappenny to try to perceive the third party&#039;s commcode.&lt;br /&gt;
&lt;br /&gt;
Ace spied some nervous youth and feigning being a cloaked ancient informer tried to get him to call for backup, and successfully distracted them so that the drone could get into place. Scrappenny delivered the medicine and calmed the confused elves by stating it was from &amp;quot;A.G&amp;quot;, the party was advised to leave as they would not be alone for much longer. They got out without issue and Ace did some hijinks to get his slashed drone back.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Brody J and Scrappenny have a rain check on their date&lt;br /&gt;
Minor Gang war in Puyallup&lt;br /&gt;
The FBI informants received their data and are pulling out&lt;br /&gt;
&amp;quot;A.G&amp;quot; is pleaased&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Al Green (Connection 5) at Loyalty 3 with 1 chip - 7 RVP&lt;br /&gt;
6k nuyen - 3 RVP&lt;br /&gt;
6 karma - 6 RVP&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
5x Ascension Rewards for -5 RVP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|I was expecting more shooting.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Scrappenny]]===&lt;br /&gt;
Dealing with that elf gang is always annoying, them trying to promote it and pushing it against all other types...just dealing with a problem and lucky got the job done with.&lt;br /&gt;
&lt;br /&gt;
===[[Ace]]===&lt;br /&gt;
Gangers suck, and so do ancients. But &#039;superiority&#039; is very little in the face of the fact that I&#039;m one of the smartest men alive. It was a long trek and a lot of flyspy to get everything in place along with starting a near gang war with the help of my favorite idiot Brodie J. But with the right drone, because no one looks at drones,  we got the message to them and pulled my flypsy back from getting sliced in the two with the whole airduct maneuver runners should patent. Another win, and hopefully a good word in my name with the actual CIA&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Prince&amp;diff=94795</id>
		<title>Prince</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prince&amp;diff=94795"/>
		<updated>2022-04-25T03:35:14Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Noctis&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Sniper Face Adept&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Noctis#0511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Indespeo] Indespeo&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Elf, Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 03&lt;br /&gt;
|Day= 26&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1q8sSiq09RzqmW46zIjc0re4oFo-N0FUj] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Former Emory College student and part of a CAS military program.&lt;br /&gt;
&lt;br /&gt;
Prince defies the sniper convention and is a friendly face for social infiltration, negotiation and etiquette while still acting as a designated marksman or group shotgunner &lt;br /&gt;
===Goals===&lt;br /&gt;
To return to Atlanta a SINer&lt;br /&gt;
&lt;br /&gt;
To form a mercenary company for runners to retire to&lt;br /&gt;
&lt;br /&gt;
To make a career-defining shot Prince shot and killed a wyvern in Salish Sidhe&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A Dryad born to rich elf parents in CAS, Ronan knew luxury from birth, but despite this sought conflict as his nature left him feel all of the chaos in his surroundings. In his youth he&#039;d venture out with a sporting rifle to try to solve all of the problems he could just to rest his troubled mind, this cemented his place as a sniper and talker out in the woods of the CAS. At 18 Ronan was recruited straight out of Emory in the CAS slightly before completing his studies on recommendations from his academic adviser and a former field officer. The intent behind his training was to bring the full brunt of his magical ability to the use in service of the CAS military, however he dropped for the program before completion.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Agile Defender - Part of the military program was very strict on Ronan using his speed advantage to evade fire as a potential team lead&lt;br /&gt;
&lt;br /&gt;
Born Rich - Ronan was a legacy admin from a wealthy family, post dropping out he&#039;s been cut off.&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Eagle) - Ronan in his younger rebellious days would fire gel rounds at illegal loggers when his family would go on retreats, his symbiosis would not let him rest as this happened. The Eagle visited him because of his defense of nature&lt;br /&gt;
&lt;br /&gt;
Strive for Perfection - Ronan being a designated marksman sometimes sniper was castigated whenever he did not make a headshot. Countless drills to aim for the head left him striving to only trickshots&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Allergy(Uncommon, Severe)(Bees) - And on one of his rebellious outings before he&#039;d gotten full hang of his sporting rifle a gel round hit a bee hive and Ronan was stung more times than he could count and has had a heightened immune response since&lt;br /&gt;
&lt;br /&gt;
Phobia(Uncommon, Moderate) (Bats) - A young Ronan was allowed to watch a horror trid about bats, he has refused therapy.&lt;br /&gt;
&lt;br /&gt;
Prejudiced (Specific, Biased) (Shifters) - Ronan&#039;s escapades fighting for nature continued and he developed a rivalry with a canid shifter and their master. Fighting something that refused to go down no matter how much he fought it has left a bias in his mind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ohrwurm&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Contact 4&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Miles Thurston&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Definitely a smiling suit&lt;br /&gt;
|MidResult= Sniper who seems to have no ware&lt;br /&gt;
|HighResult= Rich college kid fell into the shadows, landed on his feet&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Sniper Samurai&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Sniper who runs his mouth too much&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Gentleman Sniper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
R6 Fake Jack Napier Adept, Bounty Hunter, Driver&#039;s Restricted Armour, Weapon License&lt;br /&gt;
&lt;br /&gt;
R4 Fake Arthur Fleck, Adept, Private Investigator, Concealed Carry, Weapon&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Rented suit until he can get an Armante&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
A rainbow mosaic human in a three piece suit&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Prince&amp;diff=94794</id>
		<title>Prince</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prince&amp;diff=94794"/>
		<updated>2022-04-25T03:31:45Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Noctis&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Sniper Face Adept&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Noctis#0511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Indespeo] Indespeo&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Elf, Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 03&lt;br /&gt;
|Day= 26&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1q8sSiq09RzqmW46zIjc0re4oFo-N0FUj] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Former Emory College student and part of a CAS military program.&lt;br /&gt;
&lt;br /&gt;
Prince defies the sniper convention and is a friendly face for social infiltration, negotiation and etiquette while still acting as a designated marksman or group shotgunner &lt;br /&gt;
===Goals===&lt;br /&gt;
To return to Atlanta a SINer&lt;br /&gt;
&lt;br /&gt;
To form a mercenary company for runners to retire to&lt;br /&gt;
&lt;br /&gt;
~~To make a career-defining shot~~ Prince shot and killed a wyvern in Salish Sidhe&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A Dryad born to rich elf parents in CAS, Ronan knew luxury from birth, but despite this sought conflict as his nature left him feel all of the chaos in his surroundings. In his youth he&#039;d venture out with a sporting rifle to try to solve all of the problems he could just to rest his troubled mind, this cemented his place as a sniper and talker out in the woods of the CAS. At 18 Ronan was recruited straight out of Emory in the CAS slightly before completing his studies on recommendations from his academic adviser and a former field officer. The intent behind his training was to bring the full brunt of his magical ability to the use in service of the CAS military, however he dropped for the program before completion.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Agile Defender - Part of the military program was very strict on Ronan using his speed advantage to evade fire as a potential team lead&lt;br /&gt;
&lt;br /&gt;
Born Rich - Ronan was a legacy admin from a wealthy family, post dropping out he&#039;s been cut off.&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Eagle) - Ronan in his younger rebellious days would fire gel rounds at illegal loggers when his family would go on retreats, his symbiosis would not let him rest as this happened. The Eagle visited him because of his defense of nature&lt;br /&gt;
&lt;br /&gt;
Strive for Perfection - Ronan being a designated marksman sometimes sniper was castigated whenever he did not make a headshot. Countless drills to aim for the head left him striving to only trickshots&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Allergy(Uncommon, Severe)(Bees) - And on one of his rebellious outings before he&#039;d gotten full hang of his sporting rifle a gel round hit a bee hive and Ronan was stung more times than he could count and has had a heightened immune response since&lt;br /&gt;
&lt;br /&gt;
Phobia(Uncommon, Moderate) (Bats) - A young Ronan was allowed to watch a horror trid about bats, he has refused therapy.&lt;br /&gt;
&lt;br /&gt;
Prejudiced (Specific, Biased) (Shifters) - Ronan&#039;s escapades fighting for nature continued and he developed a rivalry with a canid shifter and their master. Fighting something that refused to go down no matter how much he fought it has left a bias in his mind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ohrwurm&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Contact 4&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Miles Thurston&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Definitely a smiling suit&lt;br /&gt;
|MidResult= Sniper who seems to have no ware&lt;br /&gt;
|HighResult= Rich college kid fell into the shadows, landed on his feet&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Sniper Samurai&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Sniper who runs his mouth too much&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Gentleman Sniper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
R6 Fake Jack Napier Adept, Bounty Hunter, Driver&#039;s Restricted Armour, Weapon License&lt;br /&gt;
&lt;br /&gt;
R4 Fake Arthur Fleck, Adept, Private Investigator, Concealed Carry, Weapon&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Rented suit until he can get an Armante&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
A rainbow mosaic human in a three piece suit&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Prince&amp;diff=94793</id>
		<title>Prince</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prince&amp;diff=94793"/>
		<updated>2022-04-25T03:31:29Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Noctis&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Sniper Face Adept&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Noctis#0511&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Indespeo] Indespeo&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Elf, Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 03&lt;br /&gt;
|Day= 26&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1q8sSiq09RzqmW46zIjc0re4oFo-N0FUj] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Former Emory College student and part of a CAS military program.&lt;br /&gt;
&lt;br /&gt;
Prince defies the sniper convention and is a friendly face for social infiltration, negotiation and etiquette while still acting as a designated marksman or group shotgunner &lt;br /&gt;
===Goals===&lt;br /&gt;
To return to Atlanta a SINer&lt;br /&gt;
&lt;br /&gt;
To form a mercenary company for runners to retire to&lt;br /&gt;
&lt;br /&gt;
~To make a career-defining shot~ Prince shot and killed a wyvern in Salish Sidhe&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A Dryad born to rich elf parents in CAS, Ronan knew luxury from birth, but despite this sought conflict as his nature left him feel all of the chaos in his surroundings. In his youth he&#039;d venture out with a sporting rifle to try to solve all of the problems he could just to rest his troubled mind, this cemented his place as a sniper and talker out in the woods of the CAS. At 18 Ronan was recruited straight out of Emory in the CAS slightly before completing his studies on recommendations from his academic adviser and a former field officer. The intent behind his training was to bring the full brunt of his magical ability to the use in service of the CAS military, however he dropped for the program before completion.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Agile Defender - Part of the military program was very strict on Ronan using his speed advantage to evade fire as a potential team lead&lt;br /&gt;
&lt;br /&gt;
Born Rich - Ronan was a legacy admin from a wealthy family, post dropping out he&#039;s been cut off.&lt;br /&gt;
&lt;br /&gt;
Mentor Spirit (Eagle) - Ronan in his younger rebellious days would fire gel rounds at illegal loggers when his family would go on retreats, his symbiosis would not let him rest as this happened. The Eagle visited him because of his defense of nature&lt;br /&gt;
&lt;br /&gt;
Strive for Perfection - Ronan being a designated marksman sometimes sniper was castigated whenever he did not make a headshot. Countless drills to aim for the head left him striving to only trickshots&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
Allergy(Uncommon, Severe)(Bees) - And on one of his rebellious outings before he&#039;d gotten full hang of his sporting rifle a gel round hit a bee hive and Ronan was stung more times than he could count and has had a heightened immune response since&lt;br /&gt;
&lt;br /&gt;
Phobia(Uncommon, Moderate) (Bats) - A young Ronan was allowed to watch a horror trid about bats, he has refused therapy.&lt;br /&gt;
&lt;br /&gt;
Prejudiced (Specific, Biased) (Shifters) - Ronan&#039;s escapades fighting for nature continued and he developed a rivalry with a canid shifter and their master. Fighting something that refused to go down no matter how much he fought it has left a bias in his mind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ohrwurm&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Contact 4&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Miles Thurston&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Definitely a smiling suit&lt;br /&gt;
|MidResult= Sniper who seems to have no ware&lt;br /&gt;
|HighResult= Rich college kid fell into the shadows, landed on his feet&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Sniper Samurai&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Sniper who runs his mouth too much&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Gentleman Sniper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
R6 Fake Jack Napier Adept, Bounty Hunter, Driver&#039;s Restricted Armour, Weapon License&lt;br /&gt;
&lt;br /&gt;
R4 Fake Arthur Fleck, Adept, Private Investigator, Concealed Carry, Weapon&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Rented suit until he can get an Armante&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
A rainbow mosaic human in a three piece suit&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Peaceful_Woodland_Adventure&amp;diff=94792</id>
		<title>A Peaceful Woodland Adventure</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Peaceful_Woodland_Adventure&amp;diff=94792"/>
		<updated>2022-04-25T03:29:26Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-04-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Archtmag&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Cascade Mountains, Salish Sidhe&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Spinrad&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Heart of the Tempest|Babylon|Prince|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wyvern&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
People have been getting attacked and losing pets and even a small team of surveyors have gone missing in Salish Sidhe&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Kyra Samaras wants an investigation done into the people disappearing in the cascades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Prince, Babylon, and Tempest arrive and most people break their necks staring at the dryad entourage. Kyra is exceedingly awkward but lets the party know that they&#039;ll be going to Salish to investigate the disappearances. She also notices that Tempest is having an allergic reaction to the sun closes the blinds and offers her own blood to be consumed.  Babylon plays hardball and gets the party a large expense account and passage on a corporate vehicle to Salish&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan is to make great use of the expense account to get temporary Salish SINs, jump into one of their trucks, and use news information gathered to interview the locals, check out the site where the team went missing tot hopefully pin down and capture the creature.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The news had little information to offer, and the party drifted into the town with their only lead. Babylon called Danny Hoffman and got a little extra info on the ares team. Ralph Clieve whose dog was snatched. Prince and Tempest bounce from fast food establishment to establishment trying to get a local to guide them to Ralph, before eventually speaking to one who could point him in the right direction. Prince and Tempest have a short interview with him, Prince asking the questions and Tempest consoling him on the death of his dog.  The party later goes into the forest, electing to use Tempest as bait near the last attack site. And from the dark it came, a creature that no one saw and Tempest nearly failed to dodge. Babylon caught its singature and tried to get Prince to fire a tracker, which he sadly did not pack in his kit. Babylon summons an air spirit to track it from a distance and the party put their heads together to figure out what it was, before settling on possible wyvern.&lt;br /&gt;
&lt;br /&gt;
After much deliberating they headed to the site of the lost ARES team, to find them eaten and melted by acid, the team checks to see if anyone was recording but their gear was locked, Babylon offered the info to Danny Hoffman in order to get what was known. Similar to a story about a deer, and the party decides to intercept it using Tempest as bait again. The creature lands behind the party, and goes after PRince first which Gomorrah points out. The party was aware of the incoming attack and counter-sprung the trap. The creature luckily went first, but Prince was luckily told to duck out of the way by Babylon. Tempest dropped a large ball lighnting behind it, but it hopped forwards next to Prince. Prince shot it straight through the thigh and threw its stance off. Babylon caught it in a chaos spell and a mana prism whose exit faced away from the party. Tempest next shot it with a manabolt, and Prince full fired three shots straight into the creature&#039;s torso killing it instantly to Babylon&#039;s frustration. She called in Danny Hoffman to recover the body and the party fled Salish Sidhe.&lt;br /&gt;
&lt;br /&gt;
Prince was called up to lie to the Johnson as no one wanted DJ Wyv3rN B34tZ blasting out poison on the airwaves after they studied a dead wyvern. Prince claimed it had fled so that Kyra remained optimistic about nature and the Spinrad lost several thousand trying to track it down, as they did mention it was a mutant. The party would then return to the Seattle.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The party reluctantly killed a one of a kind creature that was a maneater and did not let the Johnson know that was the case&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
High - 16 RVP&lt;br /&gt;
&lt;br /&gt;
20000 Nuyen - (10 RVP)&lt;br /&gt;
5 Karma - (5 RVP)&lt;br /&gt;
4 CDP  - (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Contact: Kyra Samaras as a 5/3 (7 RVP)&lt;br /&gt;
Optional Contact: Danny Hoffman as a 5/1 (5 RVP)&lt;br /&gt;
&lt;br /&gt;
Babylon gains a chip on Danny Hoffman.&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Tempest is sad at not being able to contribute to the cause of SCIENCE.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Peaceful_Woodland_Adventure&amp;diff=94791</id>
		<title>A Peaceful Woodland Adventure</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Peaceful_Woodland_Adventure&amp;diff=94791"/>
		<updated>2022-04-25T03:29:12Z</updated>

		<summary type="html">&lt;p&gt;Noctis: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-04-24  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM= Archtmag  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location= Cascade Mountains, Salish Sidhe  &amp;lt;!-- Optional: Any f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-04-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Archtmag&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Cascade Mountains, Salish Sidhe&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Spinrad&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Heart of the Tempest|Babbylon|Prince|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wyvern&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
People have been getting attacked and losing pets and even a small team of surveyors have gone missing in Salish Sidhe&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Kyra Samaras wants an investigation done into the people disappearing in the cascades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Prince, Babylon, and Tempest arrive and most people break their necks staring at the dryad entourage. Kyra is exceedingly awkward but lets the party know that they&#039;ll be going to Salish to investigate the disappearances. She also notices that Tempest is having an allergic reaction to the sun closes the blinds and offers her own blood to be consumed.  Babylon plays hardball and gets the party a large expense account and passage on a corporate vehicle to Salish&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan is to make great use of the expense account to get temporary Salish SINs, jump into one of their trucks, and use news information gathered to interview the locals, check out the site where the team went missing tot hopefully pin down and capture the creature.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The news had little information to offer, and the party drifted into the town with their only lead. Babylon called Danny Hoffman and got a little extra info on the ares team. Ralph Clieve whose dog was snatched. Prince and Tempest bounce from fast food establishment to establishment trying to get a local to guide them to Ralph, before eventually speaking to one who could point him in the right direction. Prince and Tempest have a short interview with him, Prince asking the questions and Tempest consoling him on the death of his dog.  The party later goes into the forest, electing to use Tempest as bait near the last attack site. And from the dark it came, a creature that no one saw and Tempest nearly failed to dodge. Babylon caught its singature and tried to get Prince to fire a tracker, which he sadly did not pack in his kit. Babylon summons an air spirit to track it from a distance and the party put their heads together to figure out what it was, before settling on possible wyvern.&lt;br /&gt;
&lt;br /&gt;
After much deliberating they headed to the site of the lost ARES team, to find them eaten and melted by acid, the team checks to see if anyone was recording but their gear was locked, Babylon offered the info to Danny Hoffman in order to get what was known. Similar to a story about a deer, and the party decides to intercept it using Tempest as bait again. The creature lands behind the party, and goes after PRince first which Gomorrah points out. The party was aware of the incoming attack and counter-sprung the trap. The creature luckily went first, but Prince was luckily told to duck out of the way by Babylon. Tempest dropped a large ball lighnting behind it, but it hopped forwards next to Prince. Prince shot it straight through the thigh and threw its stance off. Babylon caught it in a chaos spell and a mana prism whose exit faced away from the party. Tempest next shot it with a manabolt, and Prince full fired three shots straight into the creature&#039;s torso killing it instantly to Babylon&#039;s frustration. She called in Danny Hoffman to recover the body and the party fled Salish Sidhe.&lt;br /&gt;
&lt;br /&gt;
Prince was called up to lie to the Johnson as no one wanted DJ Wyv3rN B34tZ blasting out poison on the airwaves after they studied a dead wyvern. Prince claimed it had fled so that Kyra remained optimistic about nature and the Spinrad lost several thousand trying to track it down, as they did mention it was a mutant. The party would then return to the Seattle.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The party reluctantly killed a one of a kind creature that was a maneater and did not let the Johnson know that was the case&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
High - 16 RVP&lt;br /&gt;
&lt;br /&gt;
20000 Nuyen - (10 RVP)&lt;br /&gt;
5 Karma - (5 RVP)&lt;br /&gt;
4 CDP  - (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Contact: Kyra Samaras as a 5/3 (7 RVP)&lt;br /&gt;
Optional Contact: Danny Hoffman as a 5/1 (5 RVP)&lt;br /&gt;
&lt;br /&gt;
Babylon gains a chip on Danny Hoffman.&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Tempest is sad at not being able to contribute to the cause of SCIENCE.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_FBI_might_need_a_little_help&amp;diff=94499</id>
		<title>The FBI might need a little help</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_FBI_might_need_a_little_help&amp;diff=94499"/>
		<updated>2022-04-12T03:34:13Z</updated>

		<summary type="html">&lt;p&gt;Noctis: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-04-11  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM= Aurora  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location= Puyallup  &amp;lt;!-- Optional: Any factions who were allied t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-04-11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Puyallup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= A.G&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Scrappenny|Ace|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= &lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Ancients&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Al Green needs some runners to contact his friends&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
After Fleeing to France A.G needs to get a message to the few people in the FBI who he can trust.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Ace &amp;amp; Scrappenny are contacted by A.G to pass encrypted messages to Colin McKee &amp;amp; Branden Hill who do regular runs to Cara&#039;Sir and are FBI agents trying to infiltrate ancients. Ace suggests that they be given the information on encrypted datachips and the mission is accepted&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After shooting down the immediate violence plans. The plan is to call up Brody J after getting eyes on and get the Cutters, Halloweeners, and any other gangs who should not be in Tarislar to enter the place and cause chaos&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Enter Tarislar, visiting the Daisy chain rolling down the window and launching Scrappenny&#039;s flyspy with Ace&#039;s in reserve they try to get in through the window but it is closed in their robotic faces. &lt;br /&gt;
&lt;br /&gt;
Next is suggested a perilous journey through the AC system and using Ace&#039;s knowledge of HVAC systems and supernatural timing and a bit of luck Scrappenny is able to get into the Daisy Chain and overhear that Colin and Branden are in the infirmary as one is sick.&lt;br /&gt;
&lt;br /&gt;
After a lot of slapstick as a recruit tries to smack the flyspy, Scrappenny flies it out of the Daisy Chain&lt;br /&gt;
&lt;br /&gt;
Next, they fly to the ancient&#039;s clubhouse and there are no windows on the ground phone for laser microphones and they again go through the HVAC system. It is equally as perilous and they are immediately spotted, and go right back into the vent until a greener ancient passes by and they sneak by and are caught by a mage who attemmpts to stunbolt the flyspy. Scrappenny noticed the incoming spell and pretended to be hit, and the mage almost bought it until the flyspy rolled under stomping feet and hit behind the door. They got eyes on as the flyspy flew above scanning eyes and trying to get into the HVAC once more, dodging once before it got hit by the fan and knocked back in.&lt;br /&gt;
&lt;br /&gt;
With eyes on they called Brody J and offered a rock of novacoke for him to throw a party to cause some problems. Ace feeds Scrappenny gang leader names to cause problems and Brodie J is quick to ask Scrappenny to join him. She does and Ace plays the bodyguard. It takes very little for the multiple gangs to get into a fistfight and for Ace and Scrappenny to excuse themselves. Ace cloaks and skulks about, Scrappenny jumps into the newly bought medic drone which has the chips under some medicine. With chaos starting to lull as an ancient tries to calm things down Ace places a flashbang right under them and chaos peaked, ancients came running out of the infirmary as Scrappenny&#039;s drone snuck in behind them and went up the stairs. There was only one person up there and Ace sprang into action after asking Scrappenny to try to perceive the third party&#039;s commcode.&lt;br /&gt;
&lt;br /&gt;
Ace spied some nervous youth and feigning being a cloaked ancient informer tried to get him to call for backup, and successfully distracted them so that the drone could get into place. Scrappenny delivered the medicine and calmed the confused elves by stating it was from &amp;quot;A.G&amp;quot;, the party was advised to leave as they would not be alone for much longer. They got out without issue and Ace did some hijinks to get his slashed drone back.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Brody J and Scrappenny have a rain check on their date&lt;br /&gt;
Minor Gang war in Puyallup&lt;br /&gt;
The FBI informants received their data and are pulling out&lt;br /&gt;
&amp;quot;A.G&amp;quot; is pleaased&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Al Green (Connection 5) at Loyalty 3 with 1 chip - 7 RVP&lt;br /&gt;
6k nuyen - 3 RVP&lt;br /&gt;
6 karma - 6 RVP&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
5x Ascension Rewards for -5 RVP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|I was expecting more shooting.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Judge_them_early.&amp;diff=94291</id>
		<title>Judge them early.</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Judge_them_early.&amp;diff=94291"/>
		<updated>2022-04-01T04:05:33Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-2-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Draknic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Saalihah|Sexy Bonsai|Bannerette|Prince}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Seem like the catholic church and one of their nuns wanted to strike at one of the gangs in Seattle, likely to have them pay...even if it&#039;s just small fish.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Disassemblers are one of the nastiest gangs in Seattle Downtown, and of course, they would make enemies with people due to their actions, and who knew, that a former shadowrunner and now nun would like to get some payback.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
They wouldn&#039;t meet close to the main Seattle Catholic Church insert name here because not very familiar with the actual domination and other important things. or they would arrive at a small cafe that has two securities outside belonging to the church and where they would meet the Johnson inside. clearly, she became annoyed towards one of the runners due to their disrespect and would pass out a bit of information she knew of course.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
What&#039;s a bit amazing searching they would be able to identify and locate the basic generic area where the gang was operating. of course, they would eventually hatch a plan of asking some local children who would point them towards the ancients who always have a disagreement with assemblers you know rival gang and stuff, they would set up a diversion for the runners to deal with the dissemblers at one of their bases&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
it seems the disassemblers have picked up a few mages, mainly those of the animal type to help guard their places. the runner would attack the gang and break out in a shootout, during the course of the battle a few preps were used and a rocket was fire, which lead to KE sending in an HTR with a few magical units...seem like the runners did not clean up their astral signs. over all gang dealt a tiny wound. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
After a while the Ancients would try to move in to take over the now empty bar, the runners get away for now...who knows will be in the future for them. and lastly, a week later, a body would be found dumped in a dumpster with red cyber hands.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
16k (RVP 8}&lt;br /&gt;
&lt;br /&gt;
5 Karma&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Sister Hana: at 3/3 for everyone (5RVP) for Saalihah 3/1&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;When you say claymore do you mean sword or proximity mine?&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Sexy Bonsai]]===&lt;br /&gt;
So we meet this nun at this cafe and she&#039;s kinda hot and totally into me, you can just tell you know? There&#039;s all this weird sexual tension. You know that tension that all Catholic chicks have and is common knowledge? Yeah that one. Anyway there&#039;s this drekky dude who kidnaps people and steals their &#039;ware and shit, works for the dismantlers, disassemblers? Some small time shit, not like the &#039;Gumi. &lt;br /&gt;
&lt;br /&gt;
Anyway so yeah I find the dude, the Face convinces some elven kids to cause a distraction or something. Then we rock up to this bar and I cover their asses while they murder everyone and grab Bloodhand, oh that was the dude&#039;s name. Yeah they grab Bloodhand and give him back to the nun who goes to town on him with a baseball bat. Like I said, kinda hot.&lt;br /&gt;
&lt;br /&gt;
===[[Bannerette]]===&lt;br /&gt;
It was a pretty simple op. Grab the bad guy, kill his goons, save the victims if possible. There was a mind mage though, and that lunatic almost got me, but my team took him down before he could get too far into my head. That felt gross, and I really don&#039;t want a repeat of it. There was also this crazy wolf thing that came running at a few of us, and then took off like a bat out of hell. After we captured blood hand, our alchemist kept slapping him with these nausea spells, and I&#039;m pretty sure he threw up in his FBA several times. I don&#039;t envy him, but that sick S-O-B deserved it, so good on her for laying down the hurt.&lt;br /&gt;
&lt;br /&gt;
Would have been great if practically the whole team didn&#039;t start talking about how &amp;quot;sexually repressed&amp;quot; catholic girls are. I think I probably made it worse when I protested and said I was a catholic girl myself. I should probably reconnect with that nun in the future, though, she seemed like a nice lady and I feel bad for not saving her contact info to avoid being teased more.&lt;br /&gt;
&lt;br /&gt;
===[[Prince]]===&lt;br /&gt;
She says not to hate shifters, not to be as oil and water with them. And then I see a toxic mage shifter working for the Dismantlers, the unabashed uncontested worst people in Seattle by a country mile. What am I to think? That was one of my best triple headshots to date. I had to play the ancients off the disassemblers to find out where they were, but my sperethiel is perfect and no one ever questiosn the handsome dryad with greed highlights on his suit. We got the rescue off with the heaviest tactical assault we could muster in broad daylight. Luckily someone managed to keep the cops off of us long enough to escape.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Talking_Candlesticks&amp;diff=94290</id>
		<title>Talking Candlesticks</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Talking_Candlesticks&amp;diff=94290"/>
		<updated>2022-04-01T04:00:07Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-03-05&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Brock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Bellevue&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Wuxing&lt;br /&gt;
|Ally2=Highrise&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Hamilton|Heart of the Tempest|RC-45|Canis}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Wuxing has a new trading app that is being slandered across multiple media platforms, these articles are backed by studies that Wuxing claim are false. Wuxing would like the source of these studies found and destroyed.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meet at Chiu Chiu, a cute sushi restaurant in Bellevue that delivers your food via small mechanical steam trains that set off from the open kitchen and travel through the roof rafters before arriving at your table. Highrise explains the details of the job to them and provides them a data drop of articles that are highlighting security concerns in Wuxing&#039;s new app. He asks them to get to the bottom of this and potentially put a stop to it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Follow the data to find the source of these studies.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team begin by running some legwork on the files themselves and the studies cited in them. They work out that there seem to be 15 studies cited in all across the articles, though generally 2-5 in each one. They then look at the studies themselves, while they have often been in the same location as one another eventually they discover that at one point or another each of the 15 studies have passed through one location. This location is a financial investigation and analytics firm called Prime Analytics. They go to this company as it&#039;s still open and attempt to face their way in, but are only successful in securing a meeting with one of the investigators for the next day. They then bust into the matrix host to see what they can find. Eventually they find some interesting files, these are copies of the studies that are being used to slander Wuxing. They don&#039;t contain any more information in their actual contents but the data that is attached to the files proves more interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When going through the logs on these files they find that they have been passed through several companies, media outlets and datahavens before reaching analytics, and again while there is a lot of crossover between locations these files have been at there seems to be one common denominator where they have all been. The location is a datahaven known at Jitsu. At first it seems to be a very secretive datahaven as the team have quite good knowledge about this topic between them and none of them have ever heard of it. A further search reveals however that on different sites Jitsu has only ever been mentioned in relation to the files on the research studies. They look at Jitsu itself to find out more and find out about a supposed dead drop location within an Auto-Laundromat in Bellevue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The team investigate this laundromat, it turns out to be a laundromat, but after a thorough search they find a broken washing machine in the back. Inside is a hardware data storage device, when jacked into they see that all the files on the studies that have been released to date are present on this device. They also see a suspicious cable coming from this device and leading behind it into a fake wall. They climb into the washing machine and remove this panel and see a strange set up. Connected to this storage device are two analogue &amp;quot;Candlestick&amp;quot; telephones, one connected to the device in the washing machine and another leading into the building next door. It seems these telephones are used as a method of transferring data while remaining offline and un-hackable, they surmise that data is transmitted as audio to these phones, played over the air, then the other side translates it back into digital. This way the source can send information to this device without allowing a matrix intruder back down the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the cable leads into the building next door they decide to check it out immediately, by this time it is getting into late evening. Next door is a building inhabited by a game development company called Onii-Kun, they are fairly well known and develop a game called Onii-kun, where you play as the younger brother or sister of a sarariman who comes home from work everyday feeling sad and it&#039;s your job to cheer him up so that he goes back to work again in the morning. It seems to have 50/50 reviews of people that love and hate this game. The office is closed but not particularly well protected, the runners break in and make their way through the ground floor with no apparent resistance, they decide to check out the server room downstairs. This has slightly heavier security but they manage to bypass it with ease. Inside this room are two servers, one seems to store data and documentation about Onii-Kun. The other has a very strange matrix environment where all icons are default icons and it has several Patrol IC online looking around, it&#039;s also quite a beefy host for what and where it seems to be. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inside this rogue host are the same files the team have found before including some more, they gain access to these files and find even more research studies, however these ones have not been released yet and half of them are actually dated to have occurred in the future. They nab one as proof to Mr. Wu that they&#039;ve found the source and then destroy the hardware this host is built around. Mr. Wu does ask if they could find proof of who is doing this but unfortunately it is clear to the team that none will be found, he seems happy at least that they have accomplished their task and rewards them.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Wuxing&#039;s SureTrade app takes a steady nosedive before it is taken offline, rebranded and relaunched. Despite them releasing the proof that these studies were false, the media outlets are unwilling to lose face and instead concoct that this was all a conspiracy by Wuxing itself to create publicity for the app and ensure it&#039;s success. This leads to the app never really being taken up by enough people to be financially viable.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
Run Rewards (13 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
16k nuYen (8 RVP)&lt;br /&gt;
&lt;br /&gt;
5 Karma (5 RVP)&lt;br /&gt;
&lt;br /&gt;
+3 Wuxing Rep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contact (Optional:)&lt;br /&gt;
&lt;br /&gt;
Highrise at 4/2 (5 RVP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Qualities (Optional:)&lt;br /&gt;
&lt;br /&gt;
Master Debater - Hamilton (10 RVP)&lt;br /&gt;
&lt;br /&gt;
Trust Data, Not Lore - RC-45 (5RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Canis]]===&lt;br /&gt;
Well, unfortunate that what we uncovered didn&#039;t help the J at all. Still, decent pay.&lt;br /&gt;
&lt;br /&gt;
===[[Heart of the Tempest]]===&lt;br /&gt;
Hmm. Didn&#039;t really do much on this run, the path I was following turned out not to work. Still, nuyen!&lt;br /&gt;
&lt;br /&gt;
===[[Hamilton]]===&lt;br /&gt;
The run-around goose chase that was this run is why I try not to work for Corpos. It was investigation on investigation and a lot of matrix work that I try not to do. There was little resolution, however we did manage to put a stop to the issues as the J requested without putting ourselves on a corpo&#039;s hit lit. A win&#039;s a win.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=For_Running_Wild&amp;diff=94289</id>
		<title>For Running Wild</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=For_Running_Wild&amp;diff=94289"/>
		<updated>2022-04-01T03:58:11Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-2-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Maly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Oathbane|Prince|Dandy|Run the Steel Earn the Brass &amp;quot;Steel&amp;quot;}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Two guards&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
rare snow leopard bound for Seattle Zoo and a group of runners were asked to save the animal&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
People with a lot of heart, want to save an animal and return it...somewhere into the wild. which won&#039;t end badly at all for anyone close by or the animal &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of the runners would get to the meeting spot and run across, the one fixer who is known to be kidnapped all the time. and during the course of it, few of the runners like Pell and Oathbane already know that the rare cat is being dropped off at the docks. so after some talking and thinking it&#039;s an easy job, they take it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The runners thought about a few plans to do the job without having a full firefight in the docks and dealing with HTR. so the techno Oathbane being a bit of a control freak started passing out orders and listening to the team. with a bit of help from everyone. the plan was to send Pell dress as a worker into the business that is moving the cat, to plant a stealth tag on the truck, and to find out any other info. while Prince sat on overwatch if anything happened at the place, and Steel as well, lucky noting bad happened. then to hit the truck on its way out of the freeway the next day. &lt;br /&gt;
==The Run==&lt;br /&gt;
when the techno did their job forcing the car to jump and Prince kneecapping one of the drivers, the other driver thought about fighting a team of shadowrunners... a troll, face,techno, powerful mysad and street sam, he picks to not try and court death tonight, black bag and throw into the car with his friend. while Dandy got into the truck&#039;s driver seat, and Oathbane into the passages seat, covering up the truck ping and heading to the drop off point&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Once there, the runners are paid and the large cat is moved onto the truck, each went their own way. job well done and now some dangerous kitty is somewhere in the world...&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12000 nuyen (6 RVP)&lt;br /&gt;
5 Karma (5 RVP)&lt;br /&gt;
2 CDP (edited)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Oathbane]] IT was like any other job. simple and easy. dealing with a few threats. but makes me think back to my old friend back home...miss that big cat and how he used to nap right next to me.&lt;br /&gt;
&lt;br /&gt;
===[[Prince]]=== &lt;br /&gt;
Never make a threat you don&#039;t intend to carry out. Words I try to live by. And a wageslave decided to test if I was playing when I said another word and I shoot you, and so I shot him. That wasn&#039;t the whole of it, we were to do some animal rescue, and I decided to skip the hard part of everything and we&#039;d pick intercept them on the way. Ms. Oathbane suggested we get them after pickup and I suggest Ms. Pell being the most magical walk in and bug the truck that would be going out that day. She did and with that we just had to wait for them to pick up the leopard and we intercepted by hacking the truck and pulling it offroad, by the time they found it if they found it, it was too late.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=For_Running_Wild&amp;diff=94288</id>
		<title>For Running Wild</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=For_Running_Wild&amp;diff=94288"/>
		<updated>2022-04-01T03:57:55Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-2-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Maly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Oathbane|Prince|Dandy|Run the Steel Earn the Brass &amp;quot;Steel&amp;quot;}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Two guards&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
rare snow leopard bound for Seattle Zoo and a group of runners were asked to save the animal&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
People with a lot of heart, want to save an animal and return it...somewhere into the wild. which won&#039;t end badly at all for anyone close by or the animal &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of the runners would get to the meeting spot and run across, the one fixer who is known to be kidnapped all the time. and during the course of it, few of the runners like Pell and Oathbane already know that the rare cat is being dropped off at the docks. so after some talking and thinking it&#039;s an easy job, they take it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The runners thought about a few plans to do the job without having a full firefight in the docks and dealing with HTR. so the techno Oathbane being a bit of a control freak started passing out orders and listening to the team. with a bit of help from everyone. the plan was to send Pell dress as a worker into the business that is moving the cat, to plant a stealth tag on the truck, and to find out any other info. while Prince sat on overwatch if anything happened at the place, and Steel as well, lucky noting bad happened. then to hit the truck on its way out of the freeway the next day. &lt;br /&gt;
==The Run==&lt;br /&gt;
when the techno did their job forcing the car to jump and Prince kneecapping one of the drivers, the other driver thought about fighting a team of shadowrunners... a troll, face,techno, powerful mysad and street sam, he picks to not try and court death tonight, black bag and throw into the car with his friend. while Dandy got into the truck&#039;s driver seat, and Oathbane into the passages seat, covering up the truck ping and heading to the drop off point&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Once there, the runners are paid and the large cat is moved onto the truck, each went their own way. job well done and now some dangerous kitty is somewhere in the world...&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12000 nuyen (6 RVP)&lt;br /&gt;
5 Karma (5 RVP)&lt;br /&gt;
2 CDP (edited)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===[[Oathbane]]=== IT was like any other job. simple and easy. dealing with a few threats. but makes me think back to my old friend back home...miss that big cat and how he used to nap right next to me.&lt;br /&gt;
&lt;br /&gt;
===[[Prince]]=== &lt;br /&gt;
Never make a threat you don&#039;t intend to carry out. Words I try to live by. And a wageslave decided to test if I was playing when I said another word and I shoot you, and so I shot him. That wasn&#039;t the whole of it, we were to do some animal rescue, and I decided to skip the hard part of everything and we&#039;d pick intercept them on the way. Ms. Oathbane suggested we get them after pickup and I suggest Ms. Pell being the most magical walk in and bug the truck that would be going out that day. She did and with that we just had to wait for them to pick up the leopard and we intercepted by hacking the truck and pulling it offroad, by the time they found it if they found it, it was too late.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Sound_of_Deep_Waters&amp;diff=94287</id>
		<title>The Sound of Deep Waters</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Sound_of_Deep_Waters&amp;diff=94287"/>
		<updated>2022-04-01T03:53:41Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-3-14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Draknic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= PCC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Sexy Bonsai |Voice of the Whirlwind |Pell |Hamilton}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were asked to drop off a peace offering to a cult leader to rival a cult of elder gods followers, who seek to bring the end of the world and unleash the horrors upon the world.&lt;br /&gt;
So they have t drive and drop off a focus in a book that has a bomb under it that was set to ring to blow up whoever opened the box after it was armed.&lt;br /&gt;
==Background==&lt;br /&gt;
Miss boatman it&#039;s always dealing with her former preacher who has decided to go down the darker sides of the elder gods and attempt to awaken the horrors to bring the end of the world and she&#039;s doing everything in show power to counter him, it&#039;s just for some reason anytime she attempts to kill him he seems to miraculously survive. This game of life and death will continue till either one of them breathing out their last breath, the elf haunted by witnessing the true power of the horrors,or the man who refuses to stay dead.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of the runners would be contacted by the respectable fixer and we&#039;re told strangeness and not to be very trusting of the Johnson due to their more erratic behavior, and well them having a reputation of being not quite stable in the head. Each would arrive there, and they would see a strange individual buying a foot guy from the Johnson who would then quickly leave trying to avoid unwanted attention due to the shadowrunner showing up, with the eagle eye asensing of the resident mage, they would identify that the man is someone on the path of the toxic mage. but now they&#039;re going over the details and figuring out what they have to do they have to head all the way into Las Vegas and deliver his bomb and making sure it doesn&#039;t premature detonate or anyone stops them for the folk either trying to carry across the land which is a rating 4 power focus&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was quite simple in the beginning was tried to use mugging rounds and other means to get to Las Vegas without raising attention or alerting anyone towards the delivery of such a precious and valuable cargo. but sadly, during it someone along the way snitch we don&#039;t know who could have been a customer or someone else who was in the helping of creating said item. and they had to deal with people trying to sneak in and acquire the focus. luckily during the entire time with luck on the side and the great maneuvering of the wheel man and the Decker on board they were able to get there without having any incidents aside a few marks on a squirrel and a troll being mauled by a sheriff deputy officer who&#039;s a shapeshifter.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Went smoothly according to plan with some tense situation at standoff when they were handing off the box with the focus inside of it to the target&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The target sadly was not close enough to the blast , after the runners left, he move out of the truck and about a good distance away, before one of his men opened up the box. triggering the bomb, like he was ready for miss Boatmen to try to take him out with preps...but see like he was not ready for a bomb...he is currently wounded and once more hiding, till he makes himself known once again.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
22 k (11 RVP)or 44k in gear. Foci, Drones, car mods, elec, weapons.  (Avi 18)&lt;br /&gt;
&lt;br /&gt;
3 Karma  (RVP 3)&lt;br /&gt;
&lt;br /&gt;
4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
normally 2 cdp &lt;br /&gt;
&lt;br /&gt;
(3 RVP)  Optional for everyone. Dana Jessica Boatman   2/2&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;You have about four marks on a squirrel right now.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===[[Sexy Bonsai]]===&lt;br /&gt;
This one was a blast, apparently there are matrix squirrels and trolls on the highway that run their rocket launchers wireless off. I&#039;ll let your imagination fill in the details of how that second one went omae! Damn I&#039;m so awesome. Anyway we had a long drive through hippy territory meeting various freaks and bandits on the way there until we eventually got to Vegas and had to drop off this focus that actually had a bomb in it. The mark was gonna jump us it seemed or maybe he was over cautious but when he saw the muscle get out of the wheels perhaps he decided it wasn&#039;t such a good idea. More fool him as he got exploded anyway shortly afterwards. I scrubbed our mugs from the grid and earned a nice little payday. The Johnson reminded me a bit of that evil goth schoolgirl from that J-Horror series &amp;quot;Ghostly Gakku-Sensei Overdrive Max&amp;quot; damn that show is awesome, also not gonna lie, kinda hot?&lt;br /&gt;
&lt;br /&gt;
===[[Voice of the Whirlwind]]===&lt;br /&gt;
Not the first job I&#039;ve done for a crazy J, and it won&#039;t be the last. We had a great road trip, saw the sights, left some Ancients in our dust, got hilariously poorly attacked by matrix squirrels, our decker blew up a troll with his own rocket launcher, and so on and so forth. Then we delivered the cargo, and the dude looked like he was about to jump us, but evidently the sight of some heavily armed and armoured runners... persuaded him to reconsider. Our decker scrubbed the cameras and we hightailed it out of there, then the package exploded on him. He appeared to have survived, but not my problem, I did the job, I got paid.&lt;br /&gt;
&lt;br /&gt;
===[[Hamilton]]===&lt;br /&gt;
They weren&#039;t kidding about how big North America is. That was the longest drive I&#039;ve ever been on, and no one told the snooty ancients not to try to catch a rigger, because a guy fired his crotch rocket after us and still couldn&#039;t keep up. I had to backtrack when I saw a bunch of cockatrices on the road, but otherwise the smuggling route I set up from Seattle to LA worked out without much hassle. The target however decided to be silly and flex nuts, and when we reminded him that we&#039;ve got them he decided to back up, nothing like a steel lynx and a Sam in heavysec to put the fear of god into someone.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Set_Sail_for_Plunder&amp;diff=94286</id>
		<title>Set Sail for Plunder</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Set_Sail_for_Plunder&amp;diff=94286"/>
		<updated>2022-04-01T03:47:25Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-03-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=The High Seas&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Bilge-Rat Jones&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Bannerette|Lucky|Heather|Prince|Bollwerk}}&lt;br /&gt;
|RunnerCasualties= Heather knocked out but alive&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ares&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Wizard Goons|Heavy Goons|Shotgun Goons|Sniper Goon}}&lt;br /&gt;
|OppositionCasualties=Wizards, one Heavy and Snipers had their brains splattered on the deck&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Bilge-Rat Jones does piracy! And has strange ideas about how a boarding operation should be conducted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
B-R Jones modified his boat into a rather strange boarding skiff, and hired some runners to go and do piracy.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Due to the early hour of the morn in which the call was given, and the short time until the meet, the runners had to rush to arrive, Bollwerk crashing his bike and Bannerette running into some trouble with the police, but they managed to arrive on time. Heather, however, had poor luck with public transport, and arrived late.&lt;br /&gt;
&lt;br /&gt;
Bannerette, who had sailed with Bilge-Rat Jones before, saw that he had heavily modified his ship, armouring it, upgrading the engine and adding cannons as well as a big red button, easy to fall on.&lt;br /&gt;
&lt;br /&gt;
After assurances that B-R Jones would cover the runners if the job failed, the runners boarded the ship, B-R Jones returning to dock to collect Heather.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
Complicated plans and Bilge-Rat Jones aren&#039;t on the best of terms. The plan was limited to &#039;board this ship and steal things&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
After locating the ship and moving to an intercept course, Bilge-Rat Jones called to run out the bow-chasers and the spar torpedoes, and then Bannerette and Prince felled a guard with precision sniper fire on the approach.&lt;br /&gt;
&lt;br /&gt;
Just before impact, B-R Jones smacked the big red button, and this activated a rocket booster that jumped the boat on top of the cargo ship. The guards were rather surprised, and the heavy firepower of the runners killed several of them in short order before the remaining surrendered, though Heather took a nasty burst from a shotgun and went down to Drain. However, during the fight, it was noticed that not only was the ship sinking due to having a twenty-metre-plus armoured boat dropped on it, the ship&#039;s fission reactor had been breached, and radioactive particles were leaking.&lt;br /&gt;
&lt;br /&gt;
After hastily grabbing what they came for, the runners grabbed Heather and piled back on B-R Jones&#039;s boat, and he activate the rocket booster to bring them free, causing a major release of radioactive particles as he did.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The slightly radioactive runners made it back to shore after convincing the coast guard that they were rich idiots on a joyride.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
20k Nuyen, or 40k in things other than vehicles (10 RVP)&lt;br /&gt;
&lt;br /&gt;
5 Karma (5 RVP)&lt;br /&gt;
&lt;br /&gt;
Bilge-Rat Jones at Loyalty 3 (5 RVP) (If you already have him, take 5 Karma)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional, replacing above rewards:&lt;br /&gt;
&lt;br /&gt;
Perfect Time for Bollwerk (5 RVP)&lt;br /&gt;
&lt;br /&gt;
Bilge-Rat Jones at Loyalty 5 instead of 3 for Bannerette (+2 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Does Catholicism Knowledge help [about being pulled over for speeding]?&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;This ship is now sinking and has a radiation hazard. Neither of those problems have become critical yet.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Bannerette]]===&lt;br /&gt;
What a fun time!! It was a lot of fun LARPing as a pirate with bilge-rat for the whole mission, and his boat did this CRAZY stunt. I think he might be legitimately insane but that doesn&#039;t change that working with him is a blast. Unfortunately for those other sailors, that ended up being literal, though. This kind of fun makes me miss being a marine, though we never got to do a ship boarding action quite like this one!&lt;br /&gt;
&lt;br /&gt;
===[[Prince]]===&lt;br /&gt;
I accept that my share of plunder plus hazard pay is a good negotiation, however I was not ready for everyone to be cosplaying pirates&lt;br /&gt;
&lt;br /&gt;
I do not usually shoot to kill on corpos, however, when they wear FBA they tend not to be cowed by gel rounds. So Ms. Bannerette took out a 1.5KM shot to deal with the heaviest of the heavy ones. Before Bilge-Rat Jones launched us onto the bridge nearly killing us instantly. After a brief struggle and killing the mages first as doctrine decided the ARES corpos ran for it, without their comms as I suggested. And then my flyspy&#039;s geiger counter went off, and Bilge-Rat Jones blasted us off the ship. We managed to get out of our gear just in time to tell the coat guard VTOL that we were on a joyride from Everett, the stooge bought it and we got back without issue.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Barefoot_Cali&amp;diff=94209</id>
		<title>Barefoot Cali</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Barefoot_Cali&amp;diff=94209"/>
		<updated>2022-03-27T04:06:31Z</updated>

		<summary type="html">&lt;p&gt;Noctis: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-03-26  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM= Noctis  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location= CalFree  &amp;lt;!-- Optional: Any factions who were allied to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-03-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= CalFree&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Al-Ahmar|El Ellie|Scrappenny|Flare|Sonni M Aireich}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= CalFree Wineries&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Eagle Security&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Le Sommelier hires a bunch of runners to sabotage his competition in California&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A winery of a well-known brand of wine is about to have a taste test of their secret blend. Runners are sent to intercept this, by poisoning the wine, destroying the fields to scare workers and get profiles of them to be scooped up be le Sommelier. Their hardware was to be sabotaged, secret recipe stolen and altered.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The party arrived in Auburn at Le Sommelier&#039;s compound without issue where they were offered non-alcoholic wine. Once he finished pouring they were offered 18,000 to sabotage a winery completely and steal the distressed workers. Flare was sure to ask for timeframe, and the party was curious about transport which was on the J. The party took the offer immediately and Le Sommelier let them know he was willing to pay 20,000.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The party was to socially infiltrate, the social adepts would distract any workers present. Scrappenny would poison the winery, Flare would sabotage their equipment with help from the comms and Al-Ahmar (Janet) would hack in, alter and steal the information.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Janet researched the facility, providing the party with the information on the owners and the location. Scrappenny then devised that Granum would be a good substance to taint the wine,&lt;br /&gt;
&lt;br /&gt;
Scrappenny drove the party into CalFree without issue despite the squad of CalFree rangers running by at massive speed. She drove the truck unnoticed past the average joes in the fields. The party next noticed a dragonfly watching over the fields which Sonni pointed out had no aura, and with this noticed Scrappenny drove by without issue. Janet next noticed four commlinks running silently and expertly hacked in and traced where their icons were, there was nothing present, but when she looked through the thermal sensors a GMC bulldog was noticed. She marked them and kept an eye on them.&lt;br /&gt;
&lt;br /&gt;
Next Ellie in her famous persona requested a tour and with unyielding pleasantries got herself in and near immediately got a tour. Mid tour, when Scrappeny signalled the party Sonni and Ellie began to perform and be very distracting, and covered for Scrappenny inserting the Granum and Flare piercing the alarm ward and with aid of the rigger and decker she was able to sabotage their equipment so it would not detect the taint. Janet next slid into the host without issue, launching a detailed search through their files and finding the secret recipe. She got into it without issue and tried to disarm the databomb, however she realised at the last moment that the databomb was about to go off and could luckily reconfig her deck through the worst of it, with a singed and sparking deck she did get the information, edit and copy it before leaving the host.&lt;br /&gt;
&lt;br /&gt;
Ellie organised a concert and requested the presence of all workers and after successfully negotiating it up from 75% all did arrive and Janet noticed and informed the party of the icons she&#039;d discovered earlier moving. The party spotted a 3rd party runner trying to sneak in and Sonni commanded him to stop and get down to the adoration of the workers. Eagle Security quickly deployed and without a question gunned down the runner, this startled a few runners Flare got their emotional states and Scrappenny took pictures. In the distraction Scrappenny launched a drone, and the concert pulled sufficient of the guards who were looking over the fields&#039; attention that they did not notice until it was too late. Flare created a massive warning sign trid phantasm and the workers fled in fear, Janet quickly made profiles of all of them.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The group returned having completed every objective and the winery was decimated&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
18,000&lt;br /&gt;
4 Karma&lt;br /&gt;
2 CDP&lt;br /&gt;
1 Lavish Bribe (Bottle of Wine)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Sound_of_Deep_Waters&amp;diff=94112</id>
		<title>The Sound of Deep Waters</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Sound_of_Deep_Waters&amp;diff=94112"/>
		<updated>2022-03-24T02:32:56Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-3-14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Draknic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= PCC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Sexy Bonsai |Voice of the Whirlwind |Pell |Hamilton}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were asked to drop off a peace offering to a cult leader to rival a cult of elder gods followers, who seek to bring the end of the world and unleash the horrors upon the world.&lt;br /&gt;
So they have t drive and drop off a focus in a book that has a bomb under it that was set to ring to blow up whoever opened the box after it was armed.&lt;br /&gt;
==Background==&lt;br /&gt;
Miss boatman it&#039;s always dealing with her former preacher who has decided to go down the darker sides of the elder gods and attempt to awaken the horrors to bring the end of the world and she&#039;s doing everything in show power to counter him, it&#039;s just for some reason anytime she attempts to kill him he seems to miraculously survive. This game of life and death will continue till either one of them breathing out their last breath, the elf haunted by witnessing the true power of the horrors,or the man who refuses to stay dead.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of the runners would be contacted by the respectable fixer and we&#039;re told strangeness and not to be very trusting of the Johnson due to their more erratic behavior, and well them having a reputation of being not quite stable in the head. Each would arrive there, and they would see a strange individual buying a foot guy from the Johnson who would then quickly leave trying to avoid unwanted attention due to the shadowrunner showing up, with the eagle eye asensing of the resident mage, they would identify that the man is someone on the path of the toxic mage. but now they&#039;re going over the details and figuring out what they have to do they have to head all the way into Las Vegas and deliver his bomb and making sure it doesn&#039;t premature detonate or anyone stops them for the folk either trying to carry across the land which is a rating 4 power focus&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was quite simple in the beginning was tried to use mugging rounds and other means to get to Las Vegas without raising attention or alerting anyone towards the delivery of such a precious and valuable cargo. but sadly, during it someone along the way snitch we don&#039;t know who could have been a customer or someone else who was in the helping of creating said item. and they had to deal with people trying to sneak in and acquire the focus. luckily during the entire time with luck on the side and the great maneuvering of the wheel man and the Decker on board they were able to get there without having any incidents aside a few marks on a squirrel and a troll being mauled by a sheriff deputy officer who&#039;s a shapeshifter.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Went smoothly according to plan with some tense situation at standoff when they were handing off the box with the focus inside of it to the target&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The target sadly was not close enough to the blast , after the runners left, he move out of the truck and about a good distance away, before one of his men opened up the box. triggering the bomb, like he was ready for miss Boatmen to try to take him out with preps...but see like he was not ready for a bomb...he is currently wounded and once more hiding, till he makes himself known once again.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
22 k (11 RVP)or 44k in gear. Foci, Drones, car mods, elec, weapons.  (Avi 18)&lt;br /&gt;
&lt;br /&gt;
3 Karma  (RVP 3)&lt;br /&gt;
&lt;br /&gt;
4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
normally 2 cdp &lt;br /&gt;
&lt;br /&gt;
(3 RVP)  Optional for everyone. Dana Jessica Boatman   2/2&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;You have about four marks on a squirrel right now.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
==[[Sexy Bonsai]]==&lt;br /&gt;
This one was a blast, apparently there are matrix squirrels and trolls on the highway that run their rocket launchers wireless off. I&#039;ll let your imagination fill in the details of how that second one went omae! Damn I&#039;m so awesome. Anyway we had a long drive through hippy territory meeting various freaks and bandits on the way there until we eventually got to Vegas and had to drop off this focus that actually had a bomb in it. The mark was gonna jump us it seemed or maybe he was over cautious but when he saw the muscle get out of the wheels perhaps he decided it wasn&#039;t such a good idea. More fool him as he got exploded anyway shortly afterwards. I scrubbed our mugs from the grid and earned a nice little payday. The Johnson reminded me a bit of that evil goth schoolgirl from that J-Horror series &amp;quot;Ghostly Gakku-Sensei Overdrive Max&amp;quot; damn that show is awesome, also not gonna lie, kinda hot?&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Machine_Guns_Go_BRRRR!&amp;diff=93903</id>
		<title>Machine Guns Go BRRRR!</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Machine_Guns_Go_BRRRR!&amp;diff=93903"/>
		<updated>2022-03-19T04:25:34Z</updated>

		<summary type="html">&lt;p&gt;Noctis: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-03-18  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM= Noctis  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location= Arabia  &amp;lt;!-- Optional: Any factions who were allied to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-03-18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Arabia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Heavy Ordnance|Voice of the Whirlwind|RED|Reaper}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= N/a&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Eagle Security&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Collector needs a ship repossessed and calls upon the runners of Seattle to go to Arabia.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Prefering to hire local. The Collector brings together the group using whatever slapdash methods they can use to get there.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Collector offers everyone 22,000 to begin but not before telling Red to take their feet off the table, and explaining that &#039;22&#039; refers to thousand as opposed to million, what the boat is worth. The group quickly realised that without a talker and going up against a seasoned brow-beater that they would have little in the way of negotiating to do. Heavy Ordnance tried twice for 26,000 to which The Collector said they would get it in the case of Great Dragon attack, making it clear he thought there would be no danger on ths run&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan formed late in the game post scouting. Red decide they should sneak on in and try to squeeze the owner of the boat to release it and fight any of the Eagle Security present.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
To begin the jet touched down a few miles outside of town in order to not raise any alarm leaving the group to hike in with their newly bought hot weather gear. They happened upon a mercenary group who spoked in Arabic, then English recognising them as runners, telling them some customs in Arabia and overall antagonising the group. The leader tried to get them to confirm that they would not attack his home, and ask what their intentions were, he finally asked what their silence was worth to them.&lt;br /&gt;
&lt;br /&gt;
The mercenaries were nearly decimated as machine guns did indeed go brr. They called for a retreat shortly after Heavy Ordnance and Whirlwind shot their leadeer twice, Reaper snuck behind and suppressed a group and Red knocked oout another merc.&lt;br /&gt;
&lt;br /&gt;
The party next happened upon some Bedouin that Whirlwind nearly stated were New Islamic Jihad members. Funnily Whirlwind next correctly realised these are the best smugglers in the desert. The Bedouin did guide them into town quickly and the heat did not burn them.&lt;br /&gt;
&lt;br /&gt;
Coming into town with the advice of both groups they met so far they managed to fit in enough to find ldoging and Whirlwind passed thsemvles off as an eager mercenary and led the party to the yacht, which was hidden in a hollowed out headland not far from the town. After scouting and formulating the plan the group came back at night much to Whirlwind&#039;s dismay, they had to sneak by two hellhounds, and eight men. The group snuck by the motion and ultrasound sensors and cracked the lock on te way in, almost alerting a guard. They froze and he passed by them and they made their way inside, contacted the collector and he called the boat owner, after a compliance-ridded talk  the owner demanded a runner be put on the line, and using the footage from the scouting and the earlier combat the boat was let into the water.&lt;br /&gt;
&lt;br /&gt;
A short skirmish began as an Eagle Security Enchanter Lieutenant and two corpos rushed the fleeing boat. The Lieutenant got in a luck shot and nearly knocked out Heavy Ordnance before the group en masse returned fire and killed the leadership. The remaining lower ranked offcers put their enfields away.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The group fled the cave and talked down the Arabian coast guard before the Collector&#039;s men rendezvous&#039;d with them.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
22k Nuyen (11 RVP or 44K in weapons up to Rarity 19, as the Collector is a generous Johnson)&lt;br /&gt;
9 Karma (6 RVP)&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Heavy Ordnance may take Shoot First Don&#039;t ask at Chargen Prices for Shooting First and not asking questions&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93111</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93111"/>
		<updated>2022-03-01T00:01:27Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[El Ellie]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[Ace Powers]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Prince]]===&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;br /&gt;
&lt;br /&gt;
===[[Bollwerk]]===&lt;br /&gt;
Wow that was a relaxed run at least at the beginning. While the others had to slave I could enjoy with pleasure baking preserves from home. Could be more often so. Unfortunately, we then found that the guards at the DA were all bugs. Very stupid thing. I seem to be attracting the beasts lately. Had to throw myself into the fire of the bugs to protect one of my chambermates. At last it got exciting again. Great feeling - I think that&#039;s what I was made for. I passed on the info about the bugs to Cassandra in the hope that she would leave me alone and used the opportunity to ingratiate myself with her a bit. If she prefers me over others, I&#039;m probably not the first on her hit list and can go underground if it gets dangerous.&lt;br /&gt;
&lt;br /&gt;
===[[Canis]]===&lt;br /&gt;
So I&#039;ve been told that the DA&#039;s office is infested with wasp spirits. That&#039;s not concerning at all! /s&lt;br /&gt;
&lt;br /&gt;
Anyway, I think I bounced a decent chunk of damage while just trying to escape with the file. :p&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93090</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93090"/>
		<updated>2022-02-27T21:09:20Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[El Ellie]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[Ace Powers]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Prince]]===&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;br /&gt;
&lt;br /&gt;
===[[Bollwerk]]===&lt;br /&gt;
Wow that was a relaxed run at least at the beginning. While the others had to slave I could enjoy with pleasure baking preserves from home. Could be more often so. Unfortunately, we then found that the guards at the DA were all bugs. Very stupid thing. I seem to be attracting the beasts lately. Had to throw myself into the fire of the bugs to protect one of my chambermates. At last it got exciting again. Great feeling - I think that&#039;s what I was made for. I passed on the info about the bugs to Cassandra in the hope that she would leave me alone and used the opportunity to ingratiate myself with her a bit. If she prefers me over others, I&#039;m probably not the first on her hit list and can go underground if it gets dangerous.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93089</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93089"/>
		<updated>2022-02-27T21:09:06Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[Ace Powers]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Prince]]===&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;br /&gt;
&lt;br /&gt;
===[[Bollwerk]]===&lt;br /&gt;
Wow that was a relaxed run at least at the beginning. While the others had to slave I could enjoy with pleasure baking preserves from home. Could be more often so. Unfortunately, we then found that the guards at the DA were all bugs. Very stupid thing. I seem to be attracting the beasts lately. Had to throw myself into the fire of the bugs to protect one of my chambermates. At last it got exciting again. Great feeling - I think that&#039;s what I was made for. I passed on the info about the bugs to Cassandra in the hope that she would leave me alone and used the opportunity to ingratiate myself with her a bit. If she prefers me over others, I&#039;m probably not the first on her hit list and can go underground if it gets dangerous.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93088</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93088"/>
		<updated>2022-02-27T21:08:53Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Prince */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[[Ace Powers]]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Prince]]===&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;br /&gt;
&lt;br /&gt;
===[[Bollwerk]]===&lt;br /&gt;
Wow that was a relaxed run at least at the beginning. While the others had to slave I could enjoy with pleasure baking preserves from home. Could be more often so. Unfortunately, we then found that the guards at the DA were all bugs. Very stupid thing. I seem to be attracting the beasts lately. Had to throw myself into the fire of the bugs to protect one of my chambermates. At last it got exciting again. Great feeling - I think that&#039;s what I was made for. I passed on the info about the bugs to Cassandra in the hope that she would leave me alone and used the opportunity to ingratiate myself with her a bit. If she prefers me over others, I&#039;m probably not the first on her hit list and can go underground if it gets dangerous.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93076</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93076"/>
		<updated>2022-02-27T15:55:47Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[[Ace Powers]]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Prince===&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93075</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93075"/>
		<updated>2022-02-27T15:55:33Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Prince */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[[Ace Powers]]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[[Prince]]]&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93074</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93074"/>
		<updated>2022-02-27T15:55:06Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* [Prince] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[[Ace Powers]]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Prince===&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93073</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93073"/>
		<updated>2022-02-27T15:54:55Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[[Ace Powers]]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[[Prince]]]===&lt;br /&gt;
So bugs huh? Well that&#039;s one of the few runs I&#039;ve not fired a single shot on, while having to use my looks and charm to get most done, and still had to leave under a hail of bullets. That&#039;s what I get for leaving infil to someone without opposable thumbs to shut a door. We left in a hail of gunfire, but Ellie got out no issue and we both smuggled ourselves into Redmond proper to escape the obvious wasp hive we just entered. I think it&#039;s open season on bugs because those KE conspiracy theory matrix-pieces are starting to look right.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93072</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93072"/>
		<updated>2022-02-27T15:52:08Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[[Ace Powers]]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93071</id>
		<title>Stick it to the DA</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stick_it_to_the_DA&amp;diff=93071"/>
		<updated>2022-02-27T15:50:54Z</updated>

		<summary type="html">&lt;p&gt;Noctis: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;   {{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-02-27  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Aurora  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Fe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Ace Powers&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Canis|El Ellie|Bollwerk|Prince|Turm Falke}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= Shadowhaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= DA&#039;s Office&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= DA&#039;s Office&lt;br /&gt;
|OppositionUnits2= Ares&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Ace Powers wants to Stick it to the DA (roll credits) and has gotten a bunch of runners along with [[[El Ellie]]] to bother the DA and get some contraband implicating one of his allies out of evidence lockup and off their host&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following the DA&#039;s hate tirade against runners he calls upon runners at 7am.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
At 7am the group is called to his office where [[[Ace Powers]]] is pretending to be on a call, almost no one notices as he hype-mans himself. They are to received 16K as Ellie does a concert across from the DA at 4:30 which is the only time it can happen as he pre-booked this. Prince tries and fails to negotiate for 18k and hazard pay, only securing the pay,&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The Plan is simple, hack in, capture the file, intercept the cleaning service and capture physical evidence.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Canis engages in a pitched war against the DA&#039;s matrix sercurity taking significant stun, however beating them back with vicious reflect damage before finally getting the file and later hacking their cleaning service&#039;s host to get the party in. Turm scouts the place, barely getting through after circling and being warned they aren&#039;t acting very birdlike. Prince gets the group a set of Ares Industrious and sneaks both Bollwerk and the Turm in falcon form, Turm smells honey and the group doesn&#039;t immediately get the danger they&#039;re in. The R6 fake sin matches his data and the group enter, and Prince does as he does to keep everything in order, actually cleaning. As Ellie&#039;s performance rocks and shocks the DA building leading him to leave with a megaphone.&lt;br /&gt;
&lt;br /&gt;
The DA is quickly caught and made to crowdsurf with one of his guards. Prince attempts to get the guards to be concerned, to no avail, but the enthralling performance does however cause them to not notice as he picks the lock and lets Turm in. Turm notices that the group are wasp spirits and Prince immediately signals for Canis to use his account to buy a case of bug spray and jam it into the ventilation. Turm then pecks the internal lock with an acid beak until they get in and secure the pixie dust. Canis drives to a luckily nearby stuffershack and picks up a case of wasp spray and jams it into the ventilation.&lt;br /&gt;
&lt;br /&gt;
It is at this moment the guards notice the open door and try to blame Prince who lies as the spray fills the building and distracts them enough to break away and he alerts Bollwerk to this who springs into action to defend the lightly armoured infil team from a barrage of bullets. To the horror of the fleeing party nigh on everyone in the building comes out like they&#039;re having a violent allergic reaction. The group file into Canis&#039; car and speed off, and the guards come for Ellie with hostile intent but with her presence of mind she drops into the pre-prepared drop chute she had built into the stage and flees trying to use her car as a distraction as she goes for Prince&#039;s to take the smuggle route the group pre-planned. One of the bugs however reaches out for her and manages to get a hit in before she gets in and flees joining the rest of her group who also flee for it.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
El Ellie calls up Ace powers to get her car un-impounded and the group flees with both the file and evidence retrieved now knowing the DA&#039;s office is a wasp hive.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16k nuyen - 8 RVP&lt;br /&gt;
5 karma - 5 RVP&lt;br /&gt;
8 CDP - 3 RVP&lt;br /&gt;
+5 Horizon Rep&lt;br /&gt;
The knowledge that the Renton DA&#039;s office is filled with Wasps&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Everyone: Ace Powers Connection 6 and Loyalty 2 for -7 RVP&lt;br /&gt;
&lt;br /&gt;
Obligatory:&lt;br /&gt;
El Ellie:&lt;br /&gt;
+2 PA&lt;br /&gt;
IG Discount&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|You get a call on your comm, unless you gave your fixer your brain number,.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Spire&amp;diff=92816</id>
		<title>Spire</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Spire&amp;diff=92816"/>
		<updated>2022-02-21T02:07:23Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Darien Gap Atzlan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Oathbane|Attention Please!|Voice of the Whirlwind}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wasp Spirits&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties= Total annihilation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Shipbreaker hires a group of runners to investigate disappearances in the Darien Gap&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following more disappearances than usual, Coyotes from the Darien Gap reach out to Seattle Johnsons, and reach the Shipbreaker who enlists the Shadowhaven&#039;s runners to bring some law to the most dangerous jungle in the world.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Shipbreaker&#039;s secretary briefed the team on the Darien Gap. Oathbane called her brother to get a layout of the place as Attention Please expressed disbelief in it being a true jungle as opposed to a metaphor and she covered hot weather gear. Her offer of 14,000 went unchallenged and the party took the corporate Banshee to the Darien gap&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Oathbane used her Aztechnology contacts to get a lay of the land and they would hike to the source of conflict and put it down&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The polyglots of the party Oathbane and Pell endeared themselves to the multilingual and multiethnic migrant tent town by providing healing to the people suffering trench foot, bug bites and other ailments. A coyote informed them that people were disappearing even more than usual and that people weren&#039;t talking, but post their help they did speak and direct them to a path, which most of the party nearly failed to see.&lt;br /&gt;
&lt;br /&gt;
Following the path they happened upon remnants of the Ghost Cartels, smoking deepweed and using Tempo. After much deliberation and going down from violence it was decided that the party should speak with them directly. The goons raised their guns and then lowered them at the behest of the leader who requested they leave and a bribe. Oathbane stated an HTR would come to their rescue if trouble started, and the leader called that bluff but was eventually rattled by the runners not backing down and cursed the dryad and order his group to leave.&lt;br /&gt;
&lt;br /&gt;
Up above they happened upon remnants of fifth world paramilitaries, Pell&#039;s air spirit concealed the party and they went by.&lt;br /&gt;
&lt;br /&gt;
The party happened upon two squads, one soldier, two workers, an adept, and several militiamen. And in the distance a spire of spiderwebs came into view. They came out with area jammers and taking anti-sniper positions with some of their informants having recognised Oathbane and Pell. With quick thinking, a grenade launcher was fired 200m behind the first squad and they went to investigate. In the ensuing chaos, the party dashed for the river, Whirlwind and Attention Please forded the river as the air spirit pulled Pell and Oathbane across, and Oathbane puppeteered an area jammer to jam the second squad, and in the chaos, the party fled upstream.&lt;br /&gt;
&lt;br /&gt;
Suddenly there was matrix signal again an ad tried to ping their locations, which Oathbane stopped, it was offering them safe passage to CAS and UCAS in countless languages. The facility below them was swarming with bugs, adepts, and militia. Oathbane scouted their matrix and sent her sprites to work destroying everything, even getting a goon&#039;s grenade to go off. As the party put their heads together, they realised the Darien Gap was full of unexploded ordnance and took time to find the ordnance around the area. Whirlwind fired a missile dead-center and Pell fired a sniper shot into one, with the three concurrent explosion the entire facility went up. Only one squad pulled themselves from the chaos, unbroken and ready to fight. At first the toxics and insect spirits were capable of resisting however Whirlwind got a violent shot in on the massive toxic spirit, Attention Please sliced a soldier in half, Oathbane destroyed the decker and Pell taught several of the targets brief lessons in her school of pain.&lt;br /&gt;
&lt;br /&gt;
Next came the hostage rescue, and Pell clawed through all of the webs with ease, Oathbane armed the migrants with the weapons of the dead, and one final time they snuck past the paramilitary men and led the migrants triumphantly back to the tent town. With that their trecks northward began again.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Power 4 Site Cleansed&lt;br /&gt;
&lt;br /&gt;
Bugs wiped&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
14,000 Nuyen (7 RVP)&lt;br /&gt;
&lt;br /&gt;
13 Karma (13 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Pell IG 7 Ordeal&lt;br /&gt;
&lt;br /&gt;
Whirlwind can take perfect time at chargen prices&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Spire&amp;diff=92815</id>
		<title>Spire</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Spire&amp;diff=92815"/>
		<updated>2022-02-21T02:07:06Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Darien Gap Atzlan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Oathbane|Attention Please|Voice of the Whirlwind}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wasp Spirits&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties= Total annihilation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Shipbreaker hires a group of runners to investigate disappearances in the Darien Gap&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following more disappearances than usual, Coyotes from the Darien Gap reach out to Seattle Johnsons, and reach the Shipbreaker who enlists the Shadowhaven&#039;s runners to bring some law to the most dangerous jungle in the world.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Shipbreaker&#039;s secretary briefed the team on the Darien Gap. Oathbane called her brother to get a layout of the place as Attention Please expressed disbelief in it being a true jungle as opposed to a metaphor and she covered hot weather gear. Her offer of 14,000 went unchallenged and the party took the corporate Banshee to the Darien gap&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Oathbane used her Aztechnology contacts to get a lay of the land and they would hike to the source of conflict and put it down&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The polyglots of the party Oathbane and Pell endeared themselves to the multilingual and multiethnic migrant tent town by providing healing to the people suffering trench foot, bug bites and other ailments. A coyote informed them that people were disappearing even more than usual and that people weren&#039;t talking, but post their help they did speak and direct them to a path, which most of the party nearly failed to see.&lt;br /&gt;
&lt;br /&gt;
Following the path they happened upon remnants of the Ghost Cartels, smoking deepweed and using Tempo. After much deliberation and going down from violence it was decided that the party should speak with them directly. The goons raised their guns and then lowered them at the behest of the leader who requested they leave and a bribe. Oathbane stated an HTR would come to their rescue if trouble started, and the leader called that bluff but was eventually rattled by the runners not backing down and cursed the dryad and order his group to leave.&lt;br /&gt;
&lt;br /&gt;
Up above they happened upon remnants of fifth world paramilitaries, Pell&#039;s air spirit concealed the party and they went by.&lt;br /&gt;
&lt;br /&gt;
The party happened upon two squads, one soldier, two workers, an adept, and several militiamen. And in the distance a spire of spiderwebs came into view. They came out with area jammers and taking anti-sniper positions with some of their informants having recognised Oathbane and Pell. With quick thinking, a grenade launcher was fired 200m behind the first squad and they went to investigate. In the ensuing chaos, the party dashed for the river, Whirlwind and Attention Please forded the river as the air spirit pulled Pell and Oathbane across, and Oathbane puppeteered an area jammer to jam the second squad, and in the chaos, the party fled upstream.&lt;br /&gt;
&lt;br /&gt;
Suddenly there was matrix signal again an ad tried to ping their locations, which Oathbane stopped, it was offering them safe passage to CAS and UCAS in countless languages. The facility below them was swarming with bugs, adepts, and militia. Oathbane scouted their matrix and sent her sprites to work destroying everything, even getting a goon&#039;s grenade to go off. As the party put their heads together, they realised the Darien Gap was full of unexploded ordnance and took time to find the ordnance around the area. Whirlwind fired a missile dead-center and Pell fired a sniper shot into one, with the three concurrent explosion the entire facility went up. Only one squad pulled themselves from the chaos, unbroken and ready to fight. At first the toxics and insect spirits were capable of resisting however Whirlwind got a violent shot in on the massive toxic spirit, Attention Please sliced a soldier in half, Oathbane destroyed the decker and Pell taught several of the targets brief lessons in her school of pain.&lt;br /&gt;
&lt;br /&gt;
Next came the hostage rescue, and Pell clawed through all of the webs with ease, Oathbane armed the migrants with the weapons of the dead, and one final time they snuck past the paramilitary men and led the migrants triumphantly back to the tent town. With that their trecks northward began again.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Power 4 Site Cleansed&lt;br /&gt;
&lt;br /&gt;
Bugs wiped&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
14,000 Nuyen (7 RVP)&lt;br /&gt;
&lt;br /&gt;
13 Karma (13 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Pell IG 7 Ordeal&lt;br /&gt;
&lt;br /&gt;
Whirlwind can take perfect time at chargen prices&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Spire&amp;diff=92814</id>
		<title>Spire</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Spire&amp;diff=92814"/>
		<updated>2022-02-21T02:06:29Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Darien Gap Atzlan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Oathbane|Attention Please|Voice of the Whirlwind}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wasp Spirits&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties= Total annihilation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Shipbreaker hires a group of runners to investigate disappearances in the Darien Gap&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following more disappearances than usual, Coyotes from the Darien Gap reach out to Seattle Johnsons, and reach the Shipbreaker who enlists the Shadowhaven&#039;s runners to bring some law to the most dangerous jungle in the world.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Shipbreaker&#039;s secretary briefed the team on the Darien Gap. Oathbane called her brother to get a layout of the place as Attention Please expressed disbelief in it being a true jungle as opposed to a metaphor and she covered hot weather gear. Her offer of 14,000 went unchallenged and the party took the corporate Banshee to the Darien gap&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
OAthbane used her Aztechnology contacts to get a lay of the land and they would hike to the source of conflict and put it down&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The polyglots of the party Oathbane and Pell endeared themselves to the multilingual and multiethnic migrant tent town by providing healing to the people suffering trench foot, bug bites and other ailments. A coyote informed them that people were disappearing even more than usual and that people weren&#039;t talking, but post their help they did speak and direct them to a path, which most of the party nearly failed to see.&lt;br /&gt;
&lt;br /&gt;
Following the path they happened upon remnants of the Ghost Cartels, smoking deepweed and using Tempo. After much deliberation and going down from violence it was decided that the party should speak with them directly. The goons raised their guns and then lowered them at the behest of the leader who requested they leave and a bribe. Oathbane stated an HTR would come to their rescue if trouble started, and the leader called that bluff but was eventually rattled by the runners not backing down and cursed the dryad and order his group to leave.&lt;br /&gt;
&lt;br /&gt;
Up above they happened upon remnants of fifth world paramilitaries, Pell&#039;s air spirit concealed the party and they went by.&lt;br /&gt;
&lt;br /&gt;
The party happened upon two squads, one soldier, two workers, an adept, and several militiamen. And in the distance a spire of spiderwebs came into view. They came out with area jammers and taking anti-sniper positions with some of their informants having recognised Oathbane and Pell. With quick thinking, a grenade launcher was fired 200m behind the first squad and they went to investigate. In the ensuing chaos, the party dashed for the river, Whirlwind and Attention Please forded the river as the air spirit pulled Pell and Oathbane across, and Oathbane puppeteered an area jammer to jam the second squad, and in the chaos, the party fled upstream.&lt;br /&gt;
&lt;br /&gt;
Suddenly there was matrix signal again an ad tried to ping their locations, which Oathbane stopped, it was offering them safe passage to CAS and UCAS in countless languages. The facility below them was swarming with bugs, adepts, and militia. Oathbane scouted their matrix and sent her sprites to work destroying everything, even getting a goon&#039;s grenade to go off. As the party put their heads together, they realised the Darien Gap was full of unexploded ordnance and took time to find the ordnance around the area. Whirlwind fired a missile dead-center and Pell fired a sniper shot into one, with the three concurrent explosion the entire facility went up. Only one squad pulled themselves from the chaos, unbroken and ready to fight. At first the toxics and insect spirits were capable of resisting however Whirlwind got a violent shot in on the massive toxic spirit, Attention Please sliced a soldier in half, Oathbane destroyed the decker and Pell taught several of the targets brief lessons in her school of pain.&lt;br /&gt;
&lt;br /&gt;
Next came the hostage rescue, and Pell clawed through all of the webs with ease, Oathbane armed the migrants with the weapons of the dead, and one final time they snuck past the paramilitary men and led the migrants triumphantly back to the tent town. With that their trecks northward began again.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Power 4 Site Cleansed&lt;br /&gt;
&lt;br /&gt;
Bugs wiped&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
14,000 Nuyen (7 RVP)&lt;br /&gt;
&lt;br /&gt;
13 Karma (13 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Pell IG 7 Ordeal&lt;br /&gt;
&lt;br /&gt;
Whirlwind can take perfect time at chargen prices&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Spire&amp;diff=92813</id>
		<title>Spire</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Spire&amp;diff=92813"/>
		<updated>2022-02-21T02:06:20Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Darien Gap Atzlan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Oathbane|Attention Please|Voice of the Whirlwind}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wasp Spirits&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties= Total annihilation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Shipbreaker hires a group of runners to investigate disappearances in the Darien Gap&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following more disappearances than usual, Coyotes from the Darien Gap reach out to Seattle Johnsons, and reach the Shipbreaker who enlists the Shadowhaven&#039;s runners to bring some law to the most dangerous jungle in the world.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Shipbreaker&#039;s secretary briefed the team on the Darien Gap. Oathbane called her brother to get a layout of the place as Attention Please expressed disbelief in it being a true jungle as opposed to a metaphor and she covered hot weather gear. Her offer of 14,000 went unchallenged and the party took the corporate Banshee to the Darien gap&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
OAthbane used her Aztechnology contacts to get a lay of the land and they would hike to the source of conflict and put it down&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The polyglots of the party Oathbane and Pell endeared themselves to the multilingual and multiethnic migrant tent town by providing healing to the people suffering trench foot, bug bites and other ailments. A coyote informed them that people were disappearing even more than usual and that people weren&#039;t talking, but post their help they did speak and direct them to a path, which most of the party nearly failed to see.&lt;br /&gt;
&lt;br /&gt;
Following the path they happened upon remnants of the Ghost Cartels, smoking deepweed and using Tempo. After much deliberation and going down from violence it was decided that the party should speak with them directly. The goons raised their guns and then lowered them at the behest of the leader who requested they leave and a bribe. Oathbane stated an HTR would come to their rescue if trouble started, and the leader called that bluff but was eventually rattled by the runners not backing down and cursed the dryad and order his group to leave.&lt;br /&gt;
&lt;br /&gt;
Up above they happened upon remnants of fifth world paramilitaries, Pell&#039;s air spirit concealed the party and they went by.&lt;br /&gt;
&lt;br /&gt;
The party happened upon two squads, one soldier, two workers, an adept, and several militiamen. And in the distance a spire of spiderwebs came into view. They came out with area jammers and taking anti-sniper positions with some of their informants having recognised Oathbane and Pell. With quick thinking, a grenade launcher was fired 200m behind the first squad and they went to investigate. In the ensuing chaos, the party dashed for the river, Whirlwind and Attention Please forded the river as the air spirit pulled Pell and Oathbane across, and Oathbane puppeteered an area jammer to jam the second squad, and in the chaos, the party fled upstream.&lt;br /&gt;
&lt;br /&gt;
Suddenly there was matrix signal again an ad tried to ping their locations, which Oathbane stopped, it was offering them safe passage to CAS and UCAS in countless languages. The facility below them was swarming with bugs, adepts, and militia. Oathbane scouted their matrix and sent her sprites to work destroying everything, even getting a goon&#039;s grenade to go off. As the party put their heads together, they realised the Darien Gap was full of unexploded ordnance and took time to find the ordnance around the area. Whirlwind fired a missile dead-center and Pell fired a sniper shot into one, with the three concurrent explosion the entire facility went up. Only one squad pulled themselves from the chaos, unbroken and ready to fight. At first the toxics and insect spirits were capable of resisting however Whirlwind got a violent shot in on the massive toxic spirit, Attention Please sliced a soldier in half, Oathbane destroyed the decker and Pell taught several of the targets brief lessons in her school of pain.&lt;br /&gt;
&lt;br /&gt;
Next came the hostage rescue, and Pell clawed through all of the webs with ease, Oathbane armed the migrants with the weapons of the dead, and one final time they snuck past the paramilitary men and led the migrants triumphantly back to the tent town. With that their trecks northward began again.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Power 4 Site Cleansed&lt;br /&gt;
Bugs wiped&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
14,000 Nuyen (7 RVP)&lt;br /&gt;
&lt;br /&gt;
13 Karma (13 RVP)&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Pell IG 7 Ordeal&lt;br /&gt;
&lt;br /&gt;
Whirlwind can take perfect time at chargen prices&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Spire&amp;diff=92812</id>
		<title>Spire</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Spire&amp;diff=92812"/>
		<updated>2022-02-21T02:05:58Z</updated>

		<summary type="html">&lt;p&gt;Noctis: Created page with &amp;quot; {{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-02-20  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM= Noctis  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location= Darien Gap Atzlan  &amp;lt;!-- Optional: Any factions who wer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-02-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Noctis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Darien Gap Atzlan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Pell|Oathbane|Attention Please|Voice of the Whirlwind}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Wasp Spirits&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties= Total annihilation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Shipbreaker hires a group of runners to investigate disappearances in the Darien Gap&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Following more disappearances than usual, Coyotes from the Darien Gap reach out to Seattle Johnsons, and reach the Shipbreaker who enlists the Shadowhaven&#039;s runners to bring some law to the most dangerous jungle in the world.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The Shipbreaker&#039;s secretary briefed the team on the Darien Gap. Oathbane called her brother to get a layout of the place as Attention Please expressed disbelief in it being a true jungle as opposed to a metaphor and she covered hot weather gear. Her offer of 14,000 went unchallenged and the party took the corporate Banshee to the Darien gap&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
OAthbane used her Aztechnology contacts to get a lay of the land and they would hike to the source of conflict and put it down&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The polyglots of the party Oathbane and Pell endeared themselves to the multilingual and multiethnic migrant tent town by providing healing to the people suffering trench foot, bug bites and other ailments. A coyote informed them that people were disappearing even more than usual and that people weren&#039;t talking, but post their help they did speak and direct them to a path, which most of the party nearly failed to see.&lt;br /&gt;
&lt;br /&gt;
Following the path they happened upon remnants of the Ghost Cartels, smoking deepweed and using Tempo. After much deliberation and going down from violence it was decided that the party should speak with them directly. The goons raised their guns and then lowered them at the behest of the leader who requested they leave and a bribe. Oathbane stated an HTR would come to their rescue if trouble started, and the leader called that bluff but was eventually rattled by the runners not backing down and cursed the dryad and order his group to leave.&lt;br /&gt;
&lt;br /&gt;
Up above they happened upon remnants of fifth world paramilitaries, Pell&#039;s air spirit concealed the party and they went by.&lt;br /&gt;
&lt;br /&gt;
The party happened upon two squads, one soldier, two workers, an adept, and several militiamen. And in the distance a spire of spiderwebs came into view. They came out with area jammers and taking anti-sniper positions with some of their informants having recognised Oathbane and Pell. With quick thinking, a grenade launcher was fired 200m behind the first squad and they went to investigate. In the ensuing chaos, the party dashed for the river, Whirlwind and Attention Please forded the river as the air spirit pulled Pell and Oathbane across, and Oathbane puppeteered an area jammer to jam the second squad, and in the chaos, the party fled upstream.&lt;br /&gt;
&lt;br /&gt;
Suddenly there was matrix signal again an ad tried to ping their locations, which Oathbane stopped, it was offering them safe passage to CAS and UCAS in countless languages. The facility below them was swarming with bugs, adepts, and militia. Oathbane scouted their matrix and sent her sprites to work destroying everything, even getting a goon&#039;s grenade to go off. As the party put their heads together, they realised the Darien Gap was full of unexploded ordnance and took time to find the ordnance around the area. Whirlwind fired a missile dead-center and Pell fired a sniper shot into one, with the three concurrent explosion the entire facility went up. Only one squad pulled themselves from the chaos, unbroken and ready to fight. At first the toxics and insect spirits were capable of resisting however Whirlwind got a violent shot in on the massive toxic spirit, Attention Please sliced a soldier in half, Oathbane destroyed the decker and Pell taught several of the targets brief lessons in her school of pain.&lt;br /&gt;
&lt;br /&gt;
Next came the hostage rescue, and Pell clawed through all of the webs with ease, Oathbane armed the migrants with the weapons of the dead, and one final time they snuck past the paramilitary men and led the migrants triumphantly back to the tent town. With that their trecks northward began again.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Power 4 Site Cleansed&lt;br /&gt;
Bugs wiped&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
14,000 Nuyen (7 RVP)&lt;br /&gt;
13 Karma (13 RVP)&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
Pell IG 7 Ordeal&lt;br /&gt;
Whirlwind can take perfect time at chargen prices&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Pawwagon_The_Other_side_of_the_crate&amp;diff=92278</id>
		<title>Pawwagon The Other side of the crate</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Pawwagon_The_Other_side_of_the_crate&amp;diff=92278"/>
		<updated>2022-01-30T01:14:24Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-1-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Draknic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Georgia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Run the Steel Earn the Brass &amp;quot;Steel&amp;quot;|Themistocles|Voice of the Whirlwind|Archivist}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Enemy Runner Gang&lt;br /&gt;
|OppositionUnits2= 6 Grounds, Rigger, Techno and Street sam&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were tasked with recovering a musical idol who happens to be a shapeshifter who was kidnapped during her last concert and of course due to her being a shifter and among other information, the media did not care about but the company she was tide towards where they wanted to recover their important asset.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
It was a kidnapping hosted by the company but those who grab the idol, were going to backpack the corp and try to sell the shapeshifter off to horizon for more money. &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
the team would have to head to a AAA zone and arrive at a place that was the happy Paw’s Medical Center which is being converted into the first branch of Pawwagon which is an institute devoted towards animals, very similar to their parent company doc wagon. Of course, being such a highly restricted area some of the runners stood out due to their weapons and had to quickly get escorted inside to prevent the information or people being alarmed due to armed criminals on the street, they would agree to the money which is 12,000 and 16,000 upon asset recovery unharmed along with one of the suspects who were part of the kidnapping to interrogate them For more information.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After being dropped off by Vitol in Georgia the runners would need to somehow acquire information and identify who are the kidnappers in a massive city and have very little information to go off with sides very blurry and foggy camera footage from the incident. they would go around finding out they would there are two syndicates that deal with magical creatures one is a type of mega black market and the other is a syndicate devoted towards a unique hunting practice of throwing dangerous animals and criminals into a massive arena and having hunters hunt them down. the runners would find out one of the participants in the arena hunt was killed so they would have to track down their body and found their magical ticket to allow them into the arena, afterward they unexpectedly found their rescue target at the side of the black market end to where they use the ticket to buy their rescue target and to set up like ambush against the opposite runner team who were the kidnappers&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
They would set up their ambush waiting for the opposition to show up for some important deal that would stage they would engage them with the sound of a sniper going off in the distance, a heavy gunner, and a heavily modified troll beginning to the onslaught with a few lesser goons who would eventually die due to their rigger firing a grenade launcher and misfiring it flying directly towards the grunts killing them all instantly. the sniper would accidentally dome his heavy gunner friend leaving a few of the team in a desperate situation most of them begin to fall back while the runner team would focus fire on that troll bringing them down and towards the extraction vehicle.  with the singer collected and one of the suspects apprehended they would leave heading back to Seattle being paid and all then fortunate news.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Singer seems to be not affected by being kidnapping and life goes about their day, with Pawwagon using this to help learn how to protect their VIP better.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(8RVP)  16k or 32 for Ware,Weapons, armor 18 and below avil &lt;br /&gt;
&lt;br /&gt;
6 Karma  (6 RVP )&lt;br /&gt;
&lt;br /&gt;
Optional Contact&lt;br /&gt;
&lt;br /&gt;
Dreaming Star  The Singer (Shifter mage?) 4/3 (6 RVP) &lt;br /&gt;
&lt;br /&gt;
Second in Commanded for Pawwagon Bolodenka 3/2(4 RVP) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===[[Voice of the Whirlwind]]===&lt;br /&gt;
Well, that was interesting. First, one of Mr. J&#039;s shifter bodyguards wanted to eat me - not that I blame them, I&#039;d get a similar way with someone who caused me pain by being close enough. Then we headed off across the continent to Atlanta, and found a big &#039;special&#039; hunt going on. Some idiot runner had got his hands on a ticket and then got himself eaten by ghouls, we raided his hideout - I disarmed the grenade tripwire and then Steel kicked the door down but got a shotgun blast to the chest - and found his body. We managed to trade his ticket for the shifter and then ambush the runners who kidnapped her - said runners mostly succeeded in killing each other, we got a captive, and then we headed back on a sweet VTOL. And got paid in &#039;ware, nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Run the Steel Earn the Brass &amp;quot;Steel&amp;quot;]]===&lt;br /&gt;
What the hell have I gotten myself into? When I was called I thought it&#039;d just be a simple gig, save some shifter from some local goon squad who kidnapped them. Nope! Surprise flight to Georgia and I spend most of the gig twiddling my thumbs because it&#039;s all matrix work out here. Finding local criminals and black-markets where our shifter target could have been put. Got to do something when I kicked down a door and took buckshot to the chest. Turns out that was a false lead though as we soon found our target under some illusion to look like a normal puma or was it a panther? I got no idea. Best bit was surprising the people who brought her here after securing a deal with the black-market boss to take our target home. I drugged up and slugged up with the enemy troll and the combat went by real fast. One died, another couple ran I think. Then we bonked the other troll unconscious and dragged him back for extra pay in the VTOL. I need to get more connection skills man....&lt;br /&gt;
&lt;br /&gt;
===[[Themistocles]]===&lt;br /&gt;
A good day is a day when I parry a nodachi with my club. A better day is one where I consider that a dangerous animal hunt in Georgia is a red herring and we should scour the matrix for more leads, leading us to the crime mall but in Georgia. Luckily we picked up a matrix specialist when we did because they saw through the tiger&#039;s lady&#039;s illusion and I confirmed it by cracking open my third eye. That was my first time outside of UCAS and one of my few runs, there is something to using my mystic aptitude to push my strength even further beyond, and matching a troll blow for blow, and to know he&#039;s only standing because of his pain editor.&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cassandra_Withers&amp;diff=92268</id>
		<title>Cassandra Withers</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cassandra_Withers&amp;diff=92268"/>
		<updated>2022-01-29T09:14:17Z</updated>

		<summary type="html">&lt;p&gt;Noctis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:CassandraWithers.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= FBI Liaison&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=Anti-Bug Unit&lt;br /&gt;
|Shortblurb3=Definitely Not A Bug&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Divergent0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Networking&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Seattle, Downtown&lt;br /&gt;
|Metatype=Human (Mantis)&lt;br /&gt;
|AwakenedEmergedOrMundane=Awakened&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|PreferredPayment=Shadowrunner Job&lt;br /&gt;
|HobbiesOrVice=Eating Bugs&lt;br /&gt;
|PersonalLife=None&lt;br /&gt;
|Faction=FBI/Mantis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Mantis Spirits have an advertising campaign, convincing people that they can fight the Bug Spirit menace by being Mantis hosts... leaving out the part where the host will die.&lt;br /&gt;
&lt;br /&gt;
Cassandra Withers, former saleswoman, lost her family in Chicago and developed a hatred for Bugs. She agreed to become a Mantis host.&lt;br /&gt;
&lt;br /&gt;
Now the being known as Cassandra Withers is a Force 9 Mantis Spirit who works as a liaison to the FBI, working in the Anti-Bug unit.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Secretly A Mantis&lt;br /&gt;
|Description=Cassandra is a Mantis Nymph Spirit (Masking with 18 dice as a Magic 3 Adept). She&#039;ll help you only if it furthers her own interests somehow (you&#039;re way too small to be much concern for her). Just calling her can cause a run complication with the FBI at GM Fiat.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Bug Knowledge&lt;br /&gt;
|Description=Cassandra is an expert on all forms of Bug spirits.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Twisted Magic&lt;br /&gt;
|Description=Cassandra knows many things about magic no one should mess with...&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=UCAS Government Connections&lt;br /&gt;
|Description=She has managed to have the ear of many in the UCAS government.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Bug Hotspots&lt;br /&gt;
|Description=Cassandra has an uncanny ability to have at least some information on any bug infestation.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Government Favors&lt;br /&gt;
|Description=Cassandra has pull in more governments than just the UCAS.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Magical Stealth&lt;br /&gt;
|Description=She knows many forms of magically hiding in plain site, and can train others... if that serves her purposes. (Covers Masking, Extended Masking, Flexible Signature, Astral Chameleon, etc.)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=MilSpec Resources&lt;br /&gt;
|Description=This applies to anything related to the military.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=ARES Macrotechnology Knowledge&lt;br /&gt;
|Description=Applies to ARES, their subsidiaries, their projects, their equipment, and their employees.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Mantis Hunger&lt;br /&gt;
|Description=Cassandra will push a little further if it means she can eat some bug souls.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Grip On The FBI&lt;br /&gt;
|Description=The FBI may be starting to lose control over her... She now has greater control over the Seattle office. (I&#039;m sure it&#039;s fine.)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
===PCs Who Know The Truth===&lt;br /&gt;
* [[Rabbit]]&lt;br /&gt;
* [[Delphi]]&lt;br /&gt;
* [[Relay]]&lt;br /&gt;
* [[Swerve]]&lt;br /&gt;
* [[Ace]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Reaching_beyond_the_Vile&amp;diff=84579</id>
		<title>Reaching beyond the Vile</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Reaching_beyond_the_Vile&amp;diff=84579"/>
		<updated>2021-12-26T14:49:21Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-7-9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Draknic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Insane Fault Sprite&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Crane|Hamilton|Queen|}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction= Normal Guy&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Shark Adept |Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Two opposing elder God factions have started their little war in the shadows and now it appears that it&#039;s starting to rise and become a problem. well the runners give into greed and help the rightful one or will they succumb and not aid, and down many more souls in the end?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Two opposing forces among the elder gods faction appeared to have created a stigma and have began a war between each other. one rather keep the knowledge hidden and protected away from those prying eyes and the other once to bring the end, for everything to be wiped clean and for another age to begin. Dana Jessica Boatman who is a elder god mage, who seeks to keep the knowledge hidden from the world so it don&#039;t end the world...not just yet and while her rival Father Bright, who is aiming to bring the end of all things for he seek to call upon his dark masters to claim their prize early.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of the runners would get called by the respectable fixer to meet the young woman Diana and have a conversation with her about the job each were contact in some of the more unusual way. crane was contacted by a little fox who is one of his fixers he has on his list that left him a tablet  with all the necessary information on it before he threw it over the side into the water which it then exploded .Queen being a technomancer who is becoming lost to the enemy have only requested basic of info. Halilton was just working on his car, when he was called and answer it, talking with the barkeep fixer before heading out. to the Awaking Horror, a little magic shop that sells all matters of random stuff, both magical and not. they would meet Dana who was having a fight with her family, when the runners showed up and using tech and magic to allow only those in the main shop to talk shadowwork. she would request their aid with dealing with a problem, getting anything the rival cultist has and deal with them...which she put too much faith into the runners and this overly trusting had lead to the death of a few people due to the actions of the runners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
There were multiple methods of gathering information they needed to hunt down this cult and acquire the information that was requested by the Johnson. first, they thought about checking out a library that was funded by humanist and instead of going the simple route of walking in and asking a few questions they immediately resort to violence, you know by drawing out knives and threatening to kill the librarian inside of the place. which led to everyone surprise that the librarian turned out to be a shark adept who has gotten tired of everyone bossing them around and so they decided to take an umbrage towards this so-called kidnapping. And fight the runners, which lead to the runner having to flee, due to the adept using nerve strike and them knowing that the cops are coming….this won’t start any problems in the future .&lt;br /&gt;
&lt;br /&gt;
Lucky queen found some old recording which lead to them to follow the lead to this ex-con who is just trying to live a normal life and like a crap of jerks, they were ready to ruined his life to get what they want. but did learn not much from someone who had barely anything to know about what&#039;s going on&lt;br /&gt;
&lt;br /&gt;
Next they check out the church and were already about to just use violence, before the Guards walks off and lead to Crane and queen going into a building that has paint that block out matrix singles. when inside they found the place was like it said have not be use and after going into the basement they would learn about that it&#039;s a temple to the elder gods and a fault sprite trap on the inside. they free the sprite and use it to hunt down the cultist. &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Heading to the warehouse the cultist have move to, they would gas the place and then quickly rolled in, downing the cultist and saving the people who were about to be use to fuel a spell...in the end the runners pick to not give the books of knowledge to the J, due to personal reasons.Overall they got the job done but...at what cost?&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Indian whatever the runners did hopefully did some good in the long run and prevented a much further disaster, without  the information that would have allowed the Johnson to understand the motives of the rival cult, could not stop another  sacrifice later on in the week. And everything moves on, people die and not care for…this is the sixth world. After all, in the end noting matters.&lt;br /&gt;
&lt;br /&gt;
==Director&#039;s cut(What if)==&lt;br /&gt;
If Queen got one more 1 on the forth world knowledge. she would raise that the threat of this becoming public knowledge and sadly they would become a threat to two cults...in the end the runner team would be killed and their bodies hidden...but lucky this was not this timeline but another. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
12k (6 RVP)&lt;br /&gt;
4 Karma (4 RVP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional Contact&lt;br /&gt;
Dana Jessica Boatman 2/2 (Hamillton and Crane) (3 RVP) for Queen 2/4 (5 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|mudge: y&#039;all out here playing shadowrun, queen is over here playing call of cthulhu.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Hamilton]]===&lt;br /&gt;
This run needs to come up in the dictionary under wild goose chase. First we hit the library, get in a dust-up with a punchy adept. Queen pulls up some info and I drive the group around Seattle and then we get to an underground church finally. The bad horror trid kind where guys who look like me don&#039;t immediately run for their lives. I was not to be one of them as I parked with my foot over the gas and the ride in reverse, and then the matrix signal went out and I sat there for 15 minutes wondering if they&#039;d died, because I was not going after them.&lt;br /&gt;
&lt;br /&gt;
We did end up finding where the cultists were after that, and gassing them in their building. All&#039;s well that ends well I suppose.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Sculpture_Stealing&amp;diff=84578</id>
		<title>Sculpture Stealing</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Sculpture_Stealing&amp;diff=84578"/>
		<updated>2021-12-26T14:44:25Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-07-22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Niven&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|&amp;quot;Nacho&amp;quot; Ignacio Vives Telene|Wires|Hamilton|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Low&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Knight Errant&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=1 patrol car (not the car&#039;s inhabitants, just the car), 2 bound spirits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary: The runners are hired to steal a sculpture from the middle of downtown, displayed in the Olympic Sculpture Park. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet took place at the Raven&#039;s Nest club downtown, with [[Mr.Rudd]] as the J. Nacho had to sneak in to avoid risking his SIN being blown, but everyone else got in without a hitch in the end. He explained that one of his buyers wanted the sculpture, but the artist wasn&#039;t willing to sell. He outlined the basic setup of the park, and tried to scam them out of most of their pay. Luckily, strong negotiation skills prevailed. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After the meet, the group hopped in Hamilton&#039;s truck and drove near the sculpture part. There, Hamilton sent up drones to oberve the guard rotations and layout of the grounds. Delphi went astral and discovered two fire spirits that were also guarding the park.&lt;br /&gt;
Following this the group rented a bankrupt pizza parlor to crash in and plan. Using the data from the drones and astral observation, they deduced the optimal time to drive in with a truck and steal the sculture. &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After Wires called his fixer to rent a truck with a heavy robot arm for loading, Hamilton threw together some disguises for the group. Delphi then traveled near enough to the park to hack the shipping schedule and add an entry matching the group&#039;s description and vehicle. &lt;br /&gt;
&lt;br /&gt;
Later that night, with Hamilton and Wires sitting up front and Delphi and Nacho in the rear, the van pulled up to security outside the park. The guards found their disguises, schedule entry, and demeanor satisfactory and allowed them access. Hamilton quickly backed up to the statue and began lifting it with the van&#039;s arm and Nacho&#039;s assistance. With the sculpture in tow, the group had almost left when one of the fire spirits noticed them and decided to raise the alarm and pursue. After a brief chase, both spirits were defeated, one by Delphi and the other got konked by the van&#039;s arm. Additionally, a KE patrol car attempted to follow the van, but Wires shot out the axle, totaling the vehicle.  &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The group arrived at the drop point well ahead of schedule and collected their bounties.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
10,000 Nuyen&lt;br /&gt;
&lt;br /&gt;
4 Karma&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Wires]]===&lt;br /&gt;
&amp;quot;This was one of my cleanest runs to date. Time for the four run food groups&lt;br /&gt;
&lt;br /&gt;
QUICK: After a day of recon, we were able to secure the van necessary to pick up the damn thing&lt;br /&gt;
&lt;br /&gt;
CHEAP: We rented the safe house and I fired a single bullet. I believe Nacho fired a few but not how many.&lt;br /&gt;
&lt;br /&gt;
DIRTY: Sometimes you need just the right amount of dirty for the job. This job, that was none. No casualties, no injuries, only a little asset repossession&lt;br /&gt;
&lt;br /&gt;
DEADLY: As above. Exactly as Deadly as required, which was not at all.&lt;br /&gt;
&lt;br /&gt;
I&#039;m the kinda guy that likes to kick back, smoke me cigar, and let the other runners do all the fussing about. Delphi and Hamilton did most of the legwork while me and Nacho played parcheesi; I helped a little disguise wise and shot the patrol car, but again Hamilton and Delphi dealt with the spirits. My kinda time.&lt;br /&gt;
&lt;br /&gt;
===[[Delphi]]===&lt;br /&gt;
Not a bad job overall - snatching a piece of public art felt kinda scummy, but it&#039;s not exactly the worst thing I&#039;ve had to do in this line of work, and they can always get another statue. It felt a bit weird to handle both astral and matrix concerns, but I think I acquainted myself fairly well if I do say so myself.&lt;br /&gt;
&lt;br /&gt;
===[[Hamilton]]===&lt;br /&gt;
Renting an old beater that can&#039;t hit the speed limit, let alone push it to grab a statue and go has to be up there on the daring scale. If not for my gear and piloting from VR, getting that crusty-ass truck in unseen wouldn&#039;t have happened, and if not for that shot to the axle of the police car we&#039;d all be in jail &#039;bout now. I wasn&#039;t prepared for that sucker punch I gave that spirit, I was much more expecting it to duck or retain its form, not get pimp slapped back to the astral.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_FBI_Is_Totally_Fine&amp;diff=84577</id>
		<title>The FBI Is Totally Fine</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_FBI_Is_Totally_Fine&amp;diff=84577"/>
		<updated>2021-12-26T04:11:15Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-08-21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Cricket|Ace|Delphi|Black Samurai|Koschei|Wychking}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Semi-Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Termite Hive&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Magic 8 Insect Shaman|Numerous Termite Spirits}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Urubia&lt;br /&gt;
|OppositionUnits2=Orianna Cazador&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A Termite Hive is set up in a B Zone of Redmond, hidden by someone in power until the hive has grown to a massive size. [[Cassandra Withers]] and the FBI&#039;s pre-crime unit determine that hiring runners is the best solution to this problem.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The FBI contacts the 6 runners and has them meet at a parking garage in Downtown at midnight. The runners become EXCEEDINGLY paranoid and prepare for an ambush (which doesn&#039;t happen). [[Cassandra Withers]] appears via a holo-projecter and lays out the job: destroy the bug hive, kill the shaman, don&#039;t make a scene. She offers them 80k UCAS dollars, but is talked up to 100k UCAS dollars by the team. [[Cassandra Withers]] promises that KE won&#039;t be an issue for them (assuming they succeed).&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team separate and go to individual no-tell motels. [[Delphi]] does a divination and learns that Urubia would be interested in this situation. She goes to The Fun House and meets with Urubia and [[Orianna Cazador]], who wants the bug hive taken out in a way that cannot be ignored. [[Cricket]] does some Threshold 6 Matrix Searches and learns that the owner of the building in Redmond the hive is under has been missing for years, that the area is mostly heavy industry. She speaks to [[News Van Dan]] who suspects that someone (he thinks S-K) hid the hive, and he publicizes that there&#039;s a bug hive in Redmond in the B zone. For this, he gives [[Cricket]] a chip. [[Koschei]] speaks to [[Nameless]] and discovers that refined insect organs can be used to make Astral Bond, an alchemical compound that allows a mage who is astrally projecting and manifesting to trigger alchemical preparations.&lt;br /&gt;
&lt;br /&gt;
Eventually they get a safe house from Rouge Roof Ring (a disconnected subsidiary of Urubia&#039;s) and talk about the plan. [[Cricket]] is absolutely sure that the FBI is the one who hid the bug hive while it grew, and the team agrees. The team debates many plans, and decides to go loud (despite the fact that only [[Delphi]] knows Urubia is involved and wants that). The team wants to use KE-7 (a weaponized insecticide) in the air vents for the termite hive. [[Delphi]] promises to tell [[Cricket]] [[Cassandra Withers]]&#039;s secret after the run. The team decides to take Guts to prevent Fear.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
[[Ace]], [[Delphi]], [[Koschei]], and [[Black Samurai]] sneakily place grenades around 4 entrances that [[Delphi]] found into the termite hive. However, [[Delphi]] and [[Ace]] are made by a worker spirit and [[Delphi]] destroys it quickly. This alerts the hive, so they meet back up in the warehouse and go down the staircase to the basement, into the Invae Domain.&lt;br /&gt;
&lt;br /&gt;
They enter the termite hive through a break in the wall in the basement. [[Wychking]] summons a Force 8 Guardian Spirit inside the domain and hands it a flamethrower, and everyone can hear at least 4 termites up ahead in the passage. The shaman astrally projects and uses Astral Bond to use Clout preps while the termites attack. The team kills the 4 termites and beats up the shaman a ~~little~~ lot, who uses a Napalm Wall prep to stall the team. [[Black Samurai]] and [[Delphi]] and [[Wychking]]&#039;s spirits give chase! The party is split!&lt;br /&gt;
&lt;br /&gt;
[[Black Samurai]] runs on ahead and fights a giant termite, who he one-shots! [[Delphi]] encourages [[Black Samurai]] to charge on ahead after that! The two of them and [[Wychking]]&#039;s spirit head down to the second lower level! Meanwhile, [[Ace]] sets up some explosives to try to blow a hole around the napalm wall, but it ends up opening a hole into the second lower level as well.&lt;br /&gt;
&lt;br /&gt;
The hole Ace opened up is above three termite spirits, and the team makes short work of them. However, one of them manages a HUGE hit on [[Wychking]], who goes down. After the fight [[Ace]] patches up [[Wychking]], who uses Heal on herself. [[Black Samurai]] and [[Delphi]], when faced with a decision to head back to the team, continue chasing the shaman. They go down to the third lower level, where they fight three termites in FBA with Assault Rifles. The three of them also make short work of these, causing one to attempt to run away. The two intrepid heroes chase down the bug and kill it, however!&lt;br /&gt;
&lt;br /&gt;
In the other group, [[Ace]] spots a thin wire which [[Cricket]] determines to be monowire. [[Koschei]] hears a grenade&#039;s pin being pulled. The frag grenade goes off, but doesn&#039;t manage to hurt anyone. Koschei runs through the monowire trap to open the way for the team, and her foot gets cut off! Koschei takes a hit to the head! [[Ace]] takes a big hit as well, but doesn&#039;t go down. [[Cricket]] Protects The Principle on [[Wychking]], who then MURDERS the bugs with an absolutely massive Insecticide. [[Koschei]]&#039;s foot grows back as [[Cricket]] hacks the computer terminal nearby.&lt;br /&gt;
&lt;br /&gt;
[[Black Samurai]] and [[Delphi]] are chasing down the shaman and catch up to her shortly after the shaman as [[Cricket]] hacks into the turret and causes it to shoot at the shaman! Her two termites nearby dive into the way and take some huge hits and are killed. [[Delphi]] kills the last termite, and [[Black Samurai]] destroys the shaman! Her head goes flying! The two of them save a victim inside of the shaman&#039;s lodge.&lt;br /&gt;
&lt;br /&gt;
Shortly afterwards, the FBI shows up and attempts to secure the hive. [[Black Samurai]] and [[Delphi]] kill as many of the remaining bugs as possible.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
[[Ace Powers]] is given footage by [[Wychking]] and [[Ace]], and he makes a trid film out of it, beginning a franchise with &amp;quot;The King of Witches &amp;amp; They Came... From Below&amp;quot; [[Cricket]] gives [[News Van Dan]] the uncut footage.&lt;br /&gt;
&lt;br /&gt;
[[Cassandra Withers]] is unhappy that they released the footage to Horizon, but is a &#039;woman&#039; of her word and pays the runners.&lt;br /&gt;
&lt;br /&gt;
The property values in the area drop like a rock, and are picked up by various shell corporations that are definitely not owned by any dragons.&lt;br /&gt;
&lt;br /&gt;
~~Also [[Cassandra Withers]] eats a couple of remaining termite spirits and grows in strength!~~&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*100k UCAS dollars (50k nuyen) or double that in &#039;ware - 25 RVP (no maximum availability, approved by Thematics head)&lt;br /&gt;
*25 karma - 25 RVP&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
Optionals:&lt;br /&gt;
*Awakened/Emerged Deltaware clinic access for -15 RVP&lt;br /&gt;
*[[Cassandra Withers]] at Loyalty 2 for -9 RVP&lt;br /&gt;
*[[Orianna Cazador]] at Loyalty for -7 RVP&lt;br /&gt;
*[[Wychking]]: Force 5 Power Focus and 1000 nuyen for -23 RVP (in the form of a termite queen encased in amber)&lt;br /&gt;
*[[Cricket]]: Go Big Or Go Home for - 6 KARMA&lt;br /&gt;
*[[Delphi]]: Lightning Reflexes for -20 KARMA&lt;br /&gt;
*[[Ace]]: Catlike for -7 KARMA&lt;br /&gt;
*[[Koschei]]: Tough As Nails (Physical) for -5 KARMA&lt;br /&gt;
*[[Black Samurai]]: Daredevil for -6 KARMA&lt;br /&gt;
&lt;br /&gt;
[[Wychking]] +3 Public Awareness&lt;br /&gt;
[[Delphi]] +1 Notoriety for dealing with Urubia (again)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Koschei]]: What a mess of a job. Like, when you can&#039;t even feel happy after stomping an invae hive you know drek&#039;s fragged up&lt;br /&gt;
&lt;br /&gt;
===[[Black Samurai]]===&lt;br /&gt;
So, I had kicked the betakami nonsense a long time ago. I&#039;ve been meditating and painting and trying to center myself. I&#039;ve been reading on mortality and the human condition. Aside from a drink with meals, this is the first hit of -- well -- anything I&#039;ve had in quite a long time. Guts makes you feel invincible; it made me feel like the old me, you know? Kick down the door, stab, repeat.&lt;br /&gt;
&lt;br /&gt;
It was wonderful...while you&#039;re still on guts. I don&#039;t want to be that person anymore. I want to be putting myself between the dangers and my comrades, not running off and leaving them. I mean, most of them. Lord--there are some sketchy as hell people working on the Haven now. We&#039;ve really let ourselves go.&lt;br /&gt;
&lt;br /&gt;
===[[Cricket]]=== &lt;br /&gt;
&amp;quot;You know when a situation&#039;s so bad that you just kinda shut down and stop thinking about it? Yeah that didn&#039;t happen to me. I haven&#039;t been sleeping ever since this fraggin&#039; job. Not only do the feds know where I &#039;&#039;live&#039;&#039;, but they might know that I know their big secret. I&#039;m gonna go into hiding for a while, keep my head down until things start cooling off. Fuck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===[[Delphi]]===&lt;br /&gt;
Goddamnit. Fucking FBI, fucking Urubia, fucking goddamn fucking bug spirits. I don&#039;t think this situation is getting resolved unless runners do something about it, because clearly the ghostdamn dragon is content to profit off of this drek and I&#039;m pretty sure that goddamn bug wearing the FBI lady like a skin suit is close to what it wants. Fuck. What a mess.&lt;br /&gt;
&lt;br /&gt;
===[[Ace]]===&lt;br /&gt;
That was a run, multiple days of prep, to find out a termite hive was beneath Bellevue. And now I know Cassandra #1 hires people less competent than I am because I can catch them off-guard and #2 I&#039;ve made her even stronger. We filled the bug hive with spray, compliments Ares and went in. And I had to patch up Wychking as they nearly got killed by a bug, had to demoman our way in as someone kept activating what I can only assume were preps from the astral and we split into two teams to get this place under control. I left barely conscious and Wychking is a movie star, also Koschei is one of those creatures with regen. Notes to self, better understanding of fluid dynamics needed for next bug hive.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Run_In_The_SOX_Wasteland&amp;diff=84576</id>
		<title>Run In The SOX Wasteland</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Run_In_The_SOX_Wasteland&amp;diff=84576"/>
		<updated>2021-12-26T04:06:56Z</updated>

		<summary type="html">&lt;p&gt;Noctis: /* Ace */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-11-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Aurora&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=SOX&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Dr. Lollipop|Ace|Scrappenny}}&lt;br /&gt;
|RunnerCasualties= Ace fell unconscious during the final fight&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Saeder-Krupp Traitors&lt;br /&gt;
|OppositionUnits={{AARCharacterList|8 Traitors}}&lt;br /&gt;
|OppositionCasualties=All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Glowpunks&lt;br /&gt;
|OppositionUnits2=7 Glowpunks&lt;br /&gt;
|OppositionCasualties2=All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A team of runners is pressured into traveling to the SOX between France and Germany to deal with some traitors. They meet more Glowpunks than they bargained for however, and just manage to make it out before being overcome with nausea. The missions is fortunately a success though.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Saeder-Krupp has noticed that [[Dr. Lollipop]] hasn&#039;t had any legitimate income in 2 years but is still paying taxes. Investigation turns up that she is a runner, so a S-K Johnson (one of the many Herr Brockhaus Johnsons) decides to test her capabilities and eliminate some traitors in the bargain.&lt;br /&gt;
&lt;br /&gt;
8 Saeder-Krupp traitors fled to the [https://shadowrun.fandom.com/wiki/Saar-Lorraine-Luxembourg_Special_Administrative_Zone SOX] to avoid Llofwyr eating them. They&#039;ve set up a small base near the Cattenom reactor site, though they didn&#039;t anticipate dealing with an explosives expert.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Herr Brockhaus calls [[Dr. Lollipop]] while she is at home reading, and pressures (threatens) her and says he wants her to deal with some traitors to the corporate interests in the SOX. He offers her 20k nuyen to her and any two companions she would like to bring along, as well as offering her specifically a NeoNET Juggernaught (that they learned about from reading her journals). She agrees, and calls [[Ace]] and [[Scrappenny]] for help.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Saeder-Krupp flies the runners to a private airfield in Germany, offers to inject them with Anti-Rad nanites (the runners accept), and then fly them via helicopter into the SOX. In the helicopter is when [[Ace]] and [[Scrappenny]] learn of Herr Brockhaus&#039; involvement.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The runners are immediately subjected to radiation, though the nanites and the anti-rad shielding on their armor helps mitigate it substantially. Due to the high levels of radiation, they aren&#039;t able to land close to the traitors&#039; base, so they&#039;ll have to walk for 2 hours to get to the base, and then 2 hours back. They can survive unharmed (not dead or mutated) a maximum of 6 hours at these radiation levels, even with the protection.&lt;br /&gt;
&lt;br /&gt;
On their trek, they&#039;re followed by some locals for an hour before the runners are attacked by a group of Glowpunks. During the fight, the Glowpunks are killed, though the runners end up exhausted and [[Dr. Lollipop]]&#039;s drone is heavily damaged. [[Scrappenny]] repairs it somewhat, though the repairs take time and slow their progress.&lt;br /&gt;
&lt;br /&gt;
The runners finally make it to the base the traitors have set up, and [[Ace]] decides to explode the building. The traitors suffer some extremely bad luck and fail to notice someone planting explosives at 3 of the 4 corners of their base. Once the explosives go off, the building folds inwards at 3 of the 4 corners, killing 5 of the traitors. The other 3 try to escape, but are gunned down quickly (though one of them manages to hit [[Ace]] with a sniper bullet before dying).&lt;br /&gt;
&lt;br /&gt;
On their 2 hour trek back to the extraction point, the runners are attacked by 2 more Glowpunks, who manage to knock [[Ace]] out. [[Dr. Lollipop]] and [[Scrappenny]] manage to take out the remaining Glowpunk, and [[Dr. Lollipop]]&#039;s drone drags [[Ace]] back to the extraction point. The runners are overcome by nausea, but fortunately a new helicopter is inbound and picks them up before they suffer more severe consequences from the radiation.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runners are taken to a hospital in Germany for radiation poisoning treatment before being flown back to Seattle. They&#039;re still mildly radioactive for the next 24 hours, though.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*20k nuyen - 10 RVP&lt;br /&gt;
*4 karma - 4 RVP&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
Dr. Lollipop&lt;br /&gt;
*NeoNET Juggernaught as Ascension Rewards for -5 RVP&lt;br /&gt;
*Herr Brockhaus&#039; interest&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Dr. Lollipop]]:&lt;br /&gt;
So my ex employer finally found out that I no longer do any work for him. That he needs two years for this - ridiculous.&lt;br /&gt;
I thought my old boss wanted me back and offered me a promotion. But no &amp;quot;Mr. Brockhaus&amp;quot; wanted something from me.&lt;br /&gt;
I guess I&#039;ve gotten deeper into the shit than I wanted to. Given what &amp;quot;Mr. Brockhaus&amp;quot; then wanted from me, I have to admit that&lt;br /&gt;
my previous job was much more risk-free. I&#039;m so glad Ace and Scrappenny were there to help. Otherwise it would have been my end.&lt;br /&gt;
I hope &amp;quot;Mr. Brockhaus&amp;quot; loses interest in me. But we have probably done the job too well than I can give myself hope.&lt;br /&gt;
&lt;br /&gt;
===[[Ace]]===&lt;br /&gt;
First time in Europe in a radioactive hellscape doing wetwork for the evilest dragon on the planet. The one you specifically never cut a deal with acting through a drake, a sycophant, or dropping the formalities and coming to do this himself, acting through an alter ego. That injection worked wonders as I&#039;d probably have been out earlier if I didn&#039;t take it. It was a standard tactical insert, take on the locals and get out. I have no idea how I got all of those explosives planted, but that got almost all of the targets in the building, before one managed to snipe me, but they didn&#039;t break the skin, that led to me taking a bullet and going down on the exfil though. However all&#039;s well that ends well,&lt;/div&gt;</summary>
		<author><name>Noctis</name></author>
	</entry>
</feed>