<?xml version="1.0"?>
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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PacoTLM</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PacoTLM"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/PacoTLM"/>
	<updated>2026-05-25T03:45:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52741</id>
		<title>User:PacoTLM</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52741"/>
		<updated>2021-02-07T05:15:18Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @PacoTLM#6814&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ChumPaco ChumPaco]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Metatype Here)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = Character&#039;s Date of Birth&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[Drive URL Link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - X &amp;lt;br /&amp;gt; Attributes - X &amp;lt;br /&amp;gt; Magic/Resonance - X &amp;lt;br /&amp;gt; Skills - X &amp;lt;br /&amp;gt; Resources - X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52740</id>
		<title>User:PacoTLM</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52740"/>
		<updated>2021-02-07T05:14:26Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @PacoTLM#6814&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/ChumPaco]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Metatype Here)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = Character&#039;s Date of Birth&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[Drive URL Link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - X &amp;lt;br /&amp;gt; Attributes - X &amp;lt;br /&amp;gt; Magic/Resonance - X &amp;lt;br /&amp;gt; Skills - X &amp;lt;br /&amp;gt; Resources - X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52739</id>
		<title>User:PacoTLM</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52739"/>
		<updated>2021-02-07T05:12:31Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: Setting up my pc page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#Tag&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Your_Handle_Here Reddit Name]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Metatype Here)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = Character&#039;s Date of Birth&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[Drive URL Link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - X &amp;lt;br /&amp;gt; Attributes - X &amp;lt;br /&amp;gt; Magic/Resonance - X &amp;lt;br /&amp;gt; Skills - X &amp;lt;br /&amp;gt; Resources - X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Waspkeeper&amp;diff=52694</id>
		<title>Waspkeeper</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Waspkeeper&amp;diff=52694"/>
		<updated>2021-02-05T20:55:59Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Waspkeeper&lt;br /&gt;
|image= [[File:Placeholder.png]]&lt;br /&gt;
|header1= Ex-Firewatch Support Staff Technician&lt;br /&gt;
|header2= Known Ex-Ares Bug Research Staff&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Ork&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 3&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 11, 2053&lt;br /&gt;
|label14 = Drive Link&lt;br /&gt;
|data14 = https://drive.google.com/open?id=1yIq47W4R3WQ2pv9VzN-nrpMO1kKvASCj&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::Yes]]&lt;br /&gt;
|label16 = Priority &lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - E &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ex-Firewatch support staff technician &amp;amp; combat engineer rescued from Ares. Known Ex-Ares bug research staff who regrets her part in Ares&#039; experiments.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Make things right, fight bugs, and support Ex-Firewatch. Gain allies and resources for the fight. Save or destroy Ares.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Shy, soft-spoken person with the discipline and drive instilled by her military background. She gets excited by new technology, even if she does not fully understand it. Has a sweet tooth and won&#039;t say what happened to her flesh arms.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Prominently visible are her shiny chrome arms, highly dexterous, and bulked up with built in tools and medical gear, and the Ares Thunderstruck she slugs around when the situation calls for the really big guns. As an orc with obvious, somewhat bulky cyber, some might underestimate her technical expertise and  astounding logical faculties. &lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
Camo patterned armored coveralls and kneepads. Not quite the right fit for a high society party.&lt;br /&gt;
&lt;br /&gt;
====Matrix Persona====&lt;br /&gt;
Runs an Ares Firewatch avatar with stripped insignia. Her icons are themed on modern, realistic objects.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
===Legwork: Knowledge Skills &amp;amp; Matrix===&lt;br /&gt;
Her knowledge about Ares, Biotech and Bugs seems quite specific, but her Skilljack and Skillsoft subscription let her download many conceivable knowledge skills straight into her brain and roll 13 dice for any professional and academic skills and 8 dice for any interest skills, as long as she can find them in the database.&lt;br /&gt;
&lt;br /&gt;
She can also scour the matrix for information, rolling 18 (20 if she&#039;s feeling like risking hot-sim) dice for &#039;&#039;&#039;Matrix Search&#039;&#039;&#039; and cutting search times in half or quartering them with her programs.&lt;br /&gt;
&lt;br /&gt;
===Locksmith &amp;amp; Hardware===&lt;br /&gt;
Waspkeeper can open a lot of physical barriers nondestructively with these two skills. Her Maglock Passkey lets her or one of her allies attempt to do it even faster, while almost looking like they belong.&lt;br /&gt;
&lt;br /&gt;
===Juryrigger===&lt;br /&gt;
If you can imagine it, there is a good chance Waspkeeper can make it work, somehow. On a wing and a prayer, with bubblegum and a few spot welds, or some extra electronics haphazardly soldered into a device. Check out SR5 page 75. Temporarily boosting the rating of the Maglock Passkey is a neat trick, for example.&lt;br /&gt;
&lt;br /&gt;
===RCC===&lt;br /&gt;
Comlinks are for casuals. Waspkeeper runs with an RCC, closer in size to a laptop than to a smartphone. It controls her drones, and provides access to the matrix. Her datajack+ lets her use a direct neural interface. Where that (or the drones, or a hilariously illegal gauss rifle) may draw unwanted attention, she can use the &#039;&#039;&#039;Wrapper&#039;&#039;&#039; program to disguise the matrix icons as innocuous devices.&lt;br /&gt;
&lt;br /&gt;
The RCC and datajack together can run 7 programs, 9 when one of those 9 is &#039;&#039;&#039;Virtual Machine&#039;&#039;&#039;. Quick descriptions of their functionality are given on the sheet, check the books for full details. Programs marked with &amp;quot;Always&amp;quot; are a good idea to always have running, while those marked as &amp;quot;Situational&amp;quot; can be swapped in when appropriate.&lt;br /&gt;
&lt;br /&gt;
Check out Core p267, &amp;quot;Noise Reduction &amp;amp; Sharing&amp;quot;. Basically you get extra Noise Reduction to the tune of 5 - [# of Autosofts you run]. The Swarm program does not count against this number.&lt;br /&gt;
&lt;br /&gt;
===Drones &amp;amp; Vehicles===&lt;br /&gt;
&#039;&#039;&#039;GMC Bulldog&#039;&#039;&#039;: A sturdy truck for heavy loads. Equipped with an improved pilot software and all the mods you need to change identity on the fly and shake off tracking and pursuit. It does not have a nail strip ejector yet, though.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evo Proletarian&#039;&#039;&#039;: Two handy helpers that can teamwork a hardware test with 6 dice each. They also help to pass yourself off as maintenance worker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MCT Fly-Spy&#039;&#039;&#039;: Eleven sneaky little drones that can scout out buildings, watch exits and provide all sorts of other intel. Use the Swarm software for maximum effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telestrian Shamus&#039;&#039;&#039;: This special sensor drone uses a quicksilver camera to document magic phenomena invisible to the mundane eye, and sees through solid matter using X-Ray, among other sensor functions. This could also be used to back up a cover story for why you are where you are. May require support from a teammate with a good Con skill.&lt;br /&gt;
&lt;br /&gt;
===Combat Options===&lt;br /&gt;
Her &#039;&#039;&#039;Thunderstruck&#039;&#039;&#039; is an electric railgun, aka a gauss rifle; the bleeding edge of Ares weapons tech. It&#039;s a serious piece of hardware for making uncomfortably large holes in things and people. She wields it well, rolling 19 dice (agi 9, skill 6, specialization, smartlink) before she even &#039;&#039;&#039;Takes Aim&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the situation calls for it, &#039;&#039;&#039;Frag&#039;&#039;&#039; and &#039;&#039;&#039;HE grenades&#039;&#039;&#039; can deal with more targets than the slow firing Thunderstruck, or blow away minor obstacles. &#039;&#039;&#039;Flashbangs&#039;&#039;&#039; and &#039;&#039;&#039;Neurostun VII&#039;&#039;&#039; provide a non-lethal option and (&#039;&#039;&#039;Thermal&#039;&#039;&#039;) &#039;&#039;&#039;Smoke&#039;&#039;&#039; can shield a retreat or provide a misdirection. Her 12 dice are enough to throw reasonably well.&lt;br /&gt;
&lt;br /&gt;
For self-defense, should she find herself facing a low-level threat unarmed, she can discharge electricity from her shock hand up to ten times before she has to recharge it. The 12 dice can be increased by charging (+1 die) and by declaring a touch attack (+2 dice, hits on a tie, but no bonus damage from net hits).&lt;br /&gt;
&lt;br /&gt;
Waspkeeper can also take a support role boost her teammates with through the matrix using &#039;&#039;&#039;Target Device&#039;&#039;&#039; (R5 30) and &#039;&#039;&#039;Tag&#039;&#039;&#039; (KC 40) for offense, &#039;&#039;&#039;I Am The Firewall&#039;&#039;&#039; (KC 38) for defense, and &#039;&#039;&#039;Calibrate&#039;&#039;&#039; (KC 37) for initiative.&lt;br /&gt;
&lt;br /&gt;
====Further Reading====&lt;br /&gt;
For those who want to delve further, we have an extensive [[Waspkeeper/In Depth In Play Example|Waspkeeper In Play Example]], which explores some mechanics in excruciating detail. It is by no means required reading.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Waspkeeper was born to a working-class family as an Ork in Detroit. Her parents worked in Ares factories, using their Ares SIN status to boost their daughter&#039;s education quality. In turn, they were highly demanding of her excelling in her studies, micromanaging aspects of her life such as friends and entertainment so she would not fall behind. However, once out of high school and out on her own, she was turned down from attending an Ares owned university, which her parents lorded over her while she struggled on her own as a mechanist, saving up for logic augmentations so she could finally attend school.&lt;br /&gt;
 &lt;br /&gt;
Once she graduated, she immediately began to work for Ares as a technician and a prototype machinist for almost a year. She felt that she needed to help further Ares&#039; mission to help metahumanity thrive by doing something more progressive for the company; this came in the form of the Research team &amp;quot;Firewatch.&amp;quot; She was one of the top picks for the team as a research engineer, fine tuning Ares weapons, bioware and cyberware, as well as modifying the specs and quality on their vehicles and bunkers.&lt;br /&gt;
&lt;br /&gt;
As their work continued, Ares would feed them updates on the war with the bugs, often relaying that they were losing the war. This prompted a &amp;quot;last ditch effort&amp;quot; from corporate for a new project, code named: Hive. The project involved merging metahuman DNA with bug technology to create a superior hybrid to tackle the threat. Being without test subjects, Firewatch were expected to experiment on themselves for results. Waspkeeper was hesitant but agreed for the greater good of metahumanity... Luckily enough, she did not draw the initial short straws to be a test subject, but this did not ease her nerves for what they had to do to the friends she had made and the people she looked up to. &lt;br /&gt;
&lt;br /&gt;
After several horrific scenarios of experimentation, with morale low and mortality rates high, researchers began to complain to the higher ups, most would devolve into arguments, some drawn to acts of violence. Self defense manslaughter claims only kept getting more frequent. After several weeks, most of the researchers had had enough, trying to escape, few did, while others were captured and forced to undergo experimentation. The Ares officials wanted to make an example out of these would-be deserters, subjecting them to the most unethical treatments they could perform, creating the most grotesque monsters yet, a show of what a lack of loyalty would get you.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a plan was being hatched against the facility by Aztechnology to send in a group of highly skilled runners to eliminate the scientists and the prototype she had been tasked to work on. Waspkeeper surrendered quickly, having little loyalty left for Ares, pleading to take her with them. They agreed, fighting their way out of the facility, killing the head researcher along the way. She watched the place where she had spent the worst years of her life be destroyed in a pillar of smoke and fire. She shuddered, beginning to cry as her nightmare finally came to an end. The Aztechnology Johnson praised the runner team for their accomplishments but condemned them for wanting to keep her from harm. This kindness opened her eyes, lighting the spark in what she would become after joining Ex-Firewatch.&lt;br /&gt;
&lt;br /&gt;
Once she was in Seattle, she set her sights on Ares, taking up a shadow runner lifestyle, taking any bit of work that could harm Ares in any way. Rumors began to spread of her involvement with the Firewatch project, landing her a rather harsh nickname that she reluctantly embraced.&lt;br /&gt;
&lt;br /&gt;
==Narratively Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bad Rep&#039;&#039;&#039; - I helped convert some of the Firewatch into bugs, I can&#039;t wash my hands of that. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favored (Specific Target, Biased): Ex-Firewatch&#039;&#039;&#039; - The ex-Firewatch are the true heroes of Ares, they have given up so much and are truly good people. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flashbacks II: Bugs&#039;&#039;&#039; - How did Ares think that merging bug spirit biology into the metahuman form would give us any advantage. I remember the larvae...the squirming...the screaming...the suffering...it is too much.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
[[Hitting Them Where It Hurts]] 14000 nuyen, 1 hug, 4 karma, +2 rep OtherCon&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Mr Incognito&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
Ex-Firewatch&lt;br /&gt;
&lt;br /&gt;
Project Pyro Detractors in Ares&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Project Pyro Supporters in Ares&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Shy}}&lt;br /&gt;
{{#set:Has Personality=Disiplined}}&lt;br /&gt;
{{#set:Has Personality=Driven}}&lt;br /&gt;
{{#set:Has Personality=Nerd}}&lt;br /&gt;
{{#set:Has Personality=Loyal}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Female}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role=Technician}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Ork}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Gadgeteer}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=B&amp;amp;E Expert}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Heavy Weapon User}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trashcan_Pete&amp;diff=52693</id>
		<title>Trashcan Pete</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trashcan_Pete&amp;diff=52693"/>
		<updated>2021-02-05T20:45:36Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:TrashcanPete.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Mage&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Human&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2020-03-11&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/drive/folders/1M1QFv5gfSVk3LZHBPFlaeZFZn3sj-Iah] &lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::Yes]]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Hobo mage with an AK&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
*Earn enough cash to have a permanent Medium lifestyle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Peter is a paracritter hunter and paraexterminator who lost his business, house and spouse in the financial turndown following Crash 2.0. He spent the next decade barely staying afloat on freelance exterminator work and the occasional petty crime, but it wasn&#039;t enough, and he&#039;s been homeless for the past five years. Recently he decided to go from small-time crime to big-time crime and try to make decent money again. Until then, he&#039;ll stick to the streets - at least he knows them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hobo With A Shotgun&#039;&#039;&#039; - Pete has come to appreciate sleeping outdoors. Or in his car. Same difference, really.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spirit Bane (Spirits of Fire)&#039;&#039;&#039; - As a paranormal exterminator, Pete has hunted his fair share of spirits. As he puts it, &amp;quot;Them fire bastards just seem to stay mad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Solid Rep (Seattle Homeless)&#039;&#039;&#039; - Most homeless in Seattle know Pete and the pro bono extermination work he does, clearing out devil rats, spirits and the like from places where the homeless hang out.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
Pete is a mage, he does Magic and Magic accessories. Mostly in the form of spirits and spells. Therefore, you should definitely be familiar with rules for Summoning (Core p300) and Spellcasting (Core p281). Since one of the main things spirits do is kill things on the Astral, reading the rules on p315 about Astral Combat is also useful.&lt;br /&gt;
&lt;br /&gt;
===Legwork and Utility===&lt;br /&gt;
&lt;br /&gt;
You and your spirits can go onto the Astral for reconnaissance. Most of your spirits can take the Search power (Core p400) which can be very helpful. You also have Tracking and good Perception to help with sleuthing, and decent Sneaking to get where you shouldn&#039;t be. If your team is doing a social infiltration you can make the team disguises. The Concealment power (Core 395) is also helpful for infiltration gigs. As is Improved Invisibility, but be wary of astral overwatch as they can see the sustained spell on the Astral easily.&lt;br /&gt;
&lt;br /&gt;
Trid Phantasm is an excellent and versatile illusion spell - remember that it is multi-sense, meaning it can affect all senses - including touch and smell!&lt;br /&gt;
&lt;br /&gt;
Physical Barrier can be used to quickly create a wall or dome to block pursuing enemies, or a ramp to access areas. It&#039;s a lot of fun to use during car chases for any or all of these purposes.&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t particularly sturdy, so if you against your best intentions end up in a firefight, remember Rule 1 of Shadowrunning: The Second best defense is not getting shot. The &#039;&#039;best&#039;&#039; defense is not getting shot &#039;&#039;at&#039;&#039;. Take cover and stay out of trouble. Use Ball Lightning if enemies bunch up or run out of initiative, and your AK otherwise. If there is something scary and dual natured, put a Mana Barrier around it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pete has three main combat strategies for spirits - astral linebacker and physical assassin, and counterspeller. Pick one based on what opposition you expect to face.&lt;br /&gt;
&lt;br /&gt;
The astral linebacker&#039;s job is simple - make sure that he is the only spirit in the room. He&#039;ll stay on the Astral plane for the whole fight, with orders to Astral Combat anything on there that isn&#039;t friendly. Most spirits can do this job, though if you expect the astral opposition to be a mage with spirits you might want to make it a Plant Spirit so they can be a counterspeller once the astral is clear.&lt;br /&gt;
&lt;br /&gt;
The physical assassin is a bit different - his job is to find a high-value target on the physical, teleport behind them, and Nothing Personnel Kid them off the field. High-value targets include enemy mages, snipers, drivers and pilots (astral movement speeds are absurdly fast, so your spirit should have no trouble catching up), and any VIP you are contracted to extract. They will float behind the given target on the Astral Plane (you probably need to spend some actions commanding them to point out a target, as individual humans can be hard to tell apart on the Astral if you don&#039;t know their aura), then materialize and fuck &#039;em up. Air and Water spirits are particularly good at this due to having access to Engulf and Energy Aura (core 396). Note that you probably don&#039;t want energy aura on the spirit that is going to extract a VIP.&lt;br /&gt;
&lt;br /&gt;
The counterspeller is a plant spirit on spell defense. Since they have the Counterspelling skill, a plant spirit can use Spell Defense (Core 294) to help protect against enemy mages. Since the spirit needs to do something with its other turns here, I recommend spirit powers like Confusion (core 395), Fear (core 397), or Noxious Breath (core 399) to help out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Michael Wilford&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContact for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
His cool hat! It has teeth from big paracritters around the brim!&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
1: He lives on the street&lt;br /&gt;
&lt;br /&gt;
3: A lot of Seattle&#039;s homeless respect him a lot.&lt;br /&gt;
&lt;br /&gt;
6: There used to be a pest control business called Pete&#039;s Paranormal Pest Control before Crash 2.0 run by a guy matching his description.&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
5: &lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Peter Townley, UCAS, R3&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
A grumpy old man, frequently fairly unwashed due to showers not being that common on the streets. His voice is gruff, and he will often complain about young people today having no respect for their elders.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Well-worn armored jacket and a cool hat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Gruff}}&lt;br /&gt;
{{#set:Has Personality=Dour}}&lt;br /&gt;
{{#set:Has Personality=Cynical}}&lt;br /&gt;
{{#set:Has Personality=Untrusting}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Magician}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Astral}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Spellcaster}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Summoner}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trashcan_Pete&amp;diff=52692</id>
		<title>Trashcan Pete</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trashcan_Pete&amp;diff=52692"/>
		<updated>2021-02-05T20:41:33Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* Legwork and Utility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:TrashcanPete.jpg|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Mage&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/sigurdzs]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Human&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2020-03-11&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/drive/folders/1M1QFv5gfSVk3LZHBPFlaeZFZn3sj-Iah] &lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::Yes]]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Hobo mage with an AK&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
*Earn enough cash to have a permanent Medium lifestyle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Peter is a paracritter hunter and paraexterminator who lost his business, house and spouse in the financial turndown following Crash 2.0. He spent the next decade barely staying afloat on freelance exterminator work and the occasional petty crime, but it wasn&#039;t enough, and he&#039;s been homeless for the past five years. Recently he decided to go from small-time crime to big-time crime and try to make decent money again. Until then, he&#039;ll stick to the streets - at least he knows them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hobo With A Shotgun&#039;&#039;&#039; - Pete has come to appreciate sleeping outdoors. Or in his car. Same difference, really.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spirit Bane (Spirits of Fire)&#039;&#039;&#039; - As a paranormal exterminator, Pete has hunted his fair share of spirits. As he puts it, &amp;quot;Them fire bastards just seem to stay mad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Solid Rep (Seattle Homeless)&#039;&#039;&#039; - Most homeless in Seattle know Pete and the pro bono extermination work he does, clearing out devil rats, spirits and the like from places where the homeless hang out.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
Pete is a mage, he does Magic and Magic accessories. Mostly in the form of spirits and spells. Therefore, you should definitely be familiar with rules for Summoning (Core p300) and Spellcasting (Core p281). Since one of the main things spirits do is kill things on the Astral, reading the rules on p315 about Astral Combat is also useful.&lt;br /&gt;
&lt;br /&gt;
===Legwork and Utility===&lt;br /&gt;
&lt;br /&gt;
You and your spirits can go onto the Astral for reconnaissance. Most of your spirits can take the Search power (Core p400) which can be very helpful. You also have Tracking and good Perception to help with sleuthing, and decent Sneaking to get where you shouldn&#039;t be. If your team is doing a social infiltration you can make the team disguises. The Concealment power (Core 395) is also helpful for infiltration gigs. As is Improved Invisibility, but be wary of astral overwatch as they can see the sustained spell on the Astral easily.&lt;br /&gt;
&lt;br /&gt;
Trid Phantasm is an excellent and versatile illusion spell - remember that it is multi-sense, meaning it can affect all senses - including touch and smell!&lt;br /&gt;
&lt;br /&gt;
Physical Barrier can be used to quickly create a wall or dome to block pursuing enemies, or a ramp to access areas. It&#039;s a lot of fun to use during car chases for any or all of these purposes.&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t particularly sturdy, so if you against your best intentions end up in a firefight, remember Rule 1 of Shadowrunning: The Second best defense is not getting shot. The &#039;&#039;best&#039;&#039; defense is not getting shot &#039;&#039;at&#039;&#039;. Take cover and stay out of trouble. Use Ball Lightning if enemies bunch up or run out of initiative, and your AK otherwise. If there is something scary and dual natured, put a Mana Barrier around it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pete has three main combat strategies for spirits - astral linebacker and physical assassin, and counterspeller. Pick one based on what opposition you expect to face.&lt;br /&gt;
&lt;br /&gt;
The astral linebacker&#039;s job is simple - make sure that he is the only spirit in the room. He&#039;ll stay on the Astral plane for the whole fight, with orders to Astral Combat anything on there that isn&#039;t friendly. Most spirits can do this job, though if you expect the astral opposition to be a mage with spirits you might want to make it a Plant Spirit so they can be a counterspeller once the astral is clear.&lt;br /&gt;
&lt;br /&gt;
The physical assassin is a bit differrent - his job is to find a high-value target on the physical, teleport behind them, and Nothing Personnel Kid them off the field. High-value targets include enemy mages, snipers, drivers and pilots (astral movement speeds are absurdly fast, so your spirit should have no trouble catching up), and any VIP you are contracted to extract. They will float behind the given target on the Astral Plane (you probably need to spend some actions commanding them to point out a target, as individual humans can be hard to tell apart on the Astral if you don&#039;t know their aura), then materialize and fuck &#039;em up. Air and Water spirits are particularly good at this due to having access to Engulf and Energy Aura (core 396). Note that you probably don&#039;t want energy aura on the spirit that is going to extract a VIP.&lt;br /&gt;
&lt;br /&gt;
The counterspeller is a plant spirit on spell defense. Since they have the Counterspelling skill, a plant spirit can use Spell Defense (Core 294) to help protect against enemy mages. Since the spirit needs to do something with its other turns here, I recommend spirit powers like Confusion (core 395), Fear (core 397), or Noxious Breath (core 399) to help out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Michael Wilford&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContact for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
His cool hat! It has teeth from big paracritters around the brim!&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
1: He lives on the street&lt;br /&gt;
&lt;br /&gt;
3: A lot of Seattle&#039;s homeless respect him a lot.&lt;br /&gt;
&lt;br /&gt;
6: There used to be a pest control business called Pete&#039;s Paranormal Pest Control before Crash 2.0 run by a guy matching his description.&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
5: &lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Peter Townley, UCAS, R3&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
A grumpy old man, frequently fairly unwashed due to showers not being that common on the streets. His voice is gruff, and he will often complain about young people today having no respect for their elders.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
Well-worn armored jacket and a cool hat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Gruff}}&lt;br /&gt;
{{#set:Has Personality=Dour}}&lt;br /&gt;
{{#set:Has Personality=Cynical}}&lt;br /&gt;
{{#set:Has Personality=Untrusting}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Magician}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Astral}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Spellcaster}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Summoner}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52691</id>
		<title>User:PacoTLM</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:PacoTLM&amp;diff=52691"/>
		<updated>2021-02-05T20:25:12Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: Paco&amp;#039;s Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m Paco and just (re)learning SR5.&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Shlice&amp;diff=52690</id>
		<title>Shlice</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Shlice&amp;diff=52690"/>
		<updated>2021-02-05T20:17:58Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* Narratively Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Shlice&lt;br /&gt;
|image= [[File:Shlice2.jpg]]&lt;br /&gt;
|header1= Sword-Slinging Physical Adept&lt;br /&gt;
|header2= Down-and-Dirty Street Muscle&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Human&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = January 8, 2068&lt;br /&gt;
|label14 = Drive Link&lt;br /&gt;
|data14 = [https://drive.google.com/open?id=1yAZzV7otEnR4CgXNyJ6jjpgLmuPWWnhn Shlice]&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::Yes]]&lt;br /&gt;
|label16 = Priority &lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Young sword from the barrens who loves to flex his Awakened prowess, he&#039;s bold and flippant in conversation, but a serious fighter.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Get to the top of his craft (hurting people), the game (running the shadows) and the world (by making a lot of money and getting respect).&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Very self-assured, to the point of cockiness when it comes to his skill with blades, Shlice is nonetheless aware of his precarious position as a runner and is generally prefers to stay well within his comfort zone. When not actively working a run Shlice (Miles to his friends) is often intoxicated, spending his limited free time either on Zen or riding his racing bike, though not competitively. As a student of Thunderbird, Shlice cannot stand insults, and as a result is particularly easy to goad into violence.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Miles has spent his entire adult life honing his body for both aesthetics and combat functionality, and his Awakened physiology helps compensate for a fairly low-quality diet. As a result, he&#039;s an impressive physical specimen of muscular grace. He tries to keep himself groomed, rarely letting stubble develop and keeping his hair cropped close.  &lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
Shlice loves desert-chic, and dresses like the world has already ended, not only because it&#039;s practical in the polluted sprawl he inhabits, but also to build his &amp;quot;brand&amp;quot; as a runner.&lt;br /&gt;
&lt;br /&gt;
====Matrix Persona====&lt;br /&gt;
Shlice&#039;s persona is an idealized version of himself, the right arm of which ends in a cartoonish giant sword rather than a hand.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
===Legwork: Sprawl Life and Urban Tracking===&lt;br /&gt;
Miles&#039; knowledge skills are fairly unimpressive, his highest being Awakened Hangouts at 8 dice, but his pool of 7 in Street Rumours is enhanced by his skill in Intimidation (allowing him to threaten people for information if he can track them down) and Tracking (Allowing him to track them down).&lt;br /&gt;
&lt;br /&gt;
As a result, Miles&#039; best bet if what the run requires is information is to find someone else who has it and get it from them by force, especially given his specialization in Physical Information. Alternatively, he can lean on his contacts.&lt;br /&gt;
&lt;br /&gt;
===Sharp Objects===&lt;br /&gt;
Shlice has a lot of blades, allowing him to adjust his capabilities to the needs of a run. If he doesn&#039;t have to be quiet, he can bring a battery-powered &#039;&#039;&#039;Vibro Sword&#039;&#039;&#039; to bear, and he has an assortment of knives that he can slip past M.A.D. scanners. In the middle is his &#039;&#039;&#039;Ares Monosword&#039;&#039;&#039;, which while not easy to conceal is silent. Even if he can&#039;t get right up to whoever needs to be sliced, he carries &#039;&#039;&#039;throwing knives&#039;&#039;&#039; as well. When the job calls not for one big sharp edge but lots of very small ones, he has his &#039;&#039;&#039;Frag and HE grenades&#039;&#039;&#039;, to deal with groups of dangerous opponents.&lt;br /&gt;
&lt;br /&gt;
===Other Tools===&lt;br /&gt;
When the team wants to keep their hands clean, Shlice carries &#039;&#039;&#039;Narcoject-DMSO Syringes&#039;&#039;&#039; that he can throw to knock people out, as well as a host of &#039;&#039;&#039;Flash-Paks&#039;&#039;&#039; and &#039;&#039;&#039;Flash-Bangs&#039;&#039;&#039;, allowing him to take a less direct route to disabling resistance and subdue extraction targets. Even before combat breaks out, his &#039;&#039;&#039;BoomerEyes&#039;&#039;&#039; let him get an aerial view of an area.&lt;br /&gt;
&lt;br /&gt;
===In Combat===&lt;br /&gt;
His &#039;&#039;&#039;Attribute Boost&#039;&#039;&#039; power allows him to enhance his combat capacities with a Simple Action, which he has plenty of thanks to his &#039;&#039;&#039;Improved Reflexes&#039;&#039;&#039; and 10+4d6 Initiative. This improves his already hefty &#039;&#039;&#039;Blades&#039;&#039;&#039; and &#039;&#039;&#039;Throwing Weapons&#039;&#039;&#039; pools, and along with &#039;&#039;&#039;Agile Defender&#039;&#039;&#039; (which &#039;&#039;also&#039;&#039; gets boosted) makes his full defense more effective. He&#039;s especially dangerous when he&#039;s coming off a charge (+2 to his Blades roll) and likes to go toe-to-toe with the most threatening combatant he can see, always after the next gold star on his resume.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Born in the squalid Loveland neighbourhood of the Puyallup barrens, Miles Allbright was lucky not to have received an injury that he&#039;d need cyberware to fix before he Awakened as an adept at the age of 15. Having by this time lost both parents to addiction and disease, he left the squat he called home to look for someone who could teach him and help him make it out. Facing setback after setback, he turned to drugs to calm his mind, and the mentor spirit Thunderbird visited him in a Zen-fueled hallucination. &lt;br /&gt;
&lt;br /&gt;
Quickly learning to control his gift, Miles became Shlice and started using his adept powers to carve, sometimes literally, a place for himself. Eventually he scraped together the gear and contacts to start being a serious shadowrunner instead of temporary hired muscle for paranoid syndicate leaders, and he&#039;s been lucky enough to keep himself in one piece and getting jobs ever since, although the memories of his deprived past continue to push him to acquire ever more money and personal prowess.&lt;br /&gt;
==Narratively Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Thunderbird):&#039;&#039;&#039; Shlice&#039;s mentor spirit makes him a potential liability in social situation, forcing him to roll Charisma+Willpower to resist trading insults. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guts:&#039;&#039;&#039; Miles has seen a lot, he&#039;s not easy to spook or shake off. He prefers to be the one doing the scaring. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drug Tolerant:&#039;&#039;&#039; Miles&#039; frequent recreational and spiritual use of Zen (and in the past, harder drugs) has allowed his body to acclimate over time to the vagaries of addiction. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Shlice&#039;s fashion sense reflects his personal history, and when it draws negative attention, he sometimes can&#039;t help being negative back. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dependent (Demanding, on Zen):&#039;&#039;&#039; Miles is in pretty deep on the Zen, and it can make his personal reliability a little shaky. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner, Criminal (Knight Errant):&#039;&#039;&#039; Miles has been in and out of jail a few times, although he&#039;s never yet been put down. Nonetheless, Knight Errant has it&#039;s eye on him, at least when they know where he is. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Ares):&#039;&#039;&#039; Ares Macrotechnology has heard of Miles and has all his data stored away. If they get their hands on him, he can expect to be pressured into working for them, or perhaps worse... &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{Template:ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Yoon Myung-ju&lt;br /&gt;
|Loyalty=5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Joe &amp;quot;Chops&amp;quot; Burton&lt;br /&gt;
|Loyalty=6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=News Van Dan&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&#039;&#039;&#039;David Stane: Sword Wielding Adept Bodyguard&#039;&#039;&#039; (Rating 4)&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Brash}}&lt;br /&gt;
{{#set:Has Personality=Flashy}}&lt;br /&gt;
{{#set:Has Personality=Image-Conscious}}&lt;br /&gt;
{{#set:Has Personality=Punk}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role=Combat Adept}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Swordfighting}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Throwing Weapons}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Strong-Armer}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Leader&amp;diff=52689</id>
		<title>Leader</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Leader&amp;diff=52689"/>
		<updated>2021-02-05T20:12:42Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* In Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Leader&lt;br /&gt;
|image= [[File:Leader.png|200px]]&lt;br /&gt;
|header1= Ex-UCAS Military&lt;br /&gt;
|header2= Leader of a Squad&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Human&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = -1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 19, 2046|label14 = Drive Link&lt;br /&gt;
|data14 = https://drive.google.com/open?id=1S_nl674O9hZ6QxUymFlODl3vpH3utYsJ&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::yes]]&lt;br /&gt;
|label16 = Priority &lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ex-UCAS Military and leader of a small Squad who got dishonorable discharged.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Try to find out who set him up, get a better lifestyle.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Proud of himself and his abilities, a loyal ally who would risk his own life to safe friends or innocents. &lt;br /&gt;
&lt;br /&gt;
He follows orders as good as he makes them, he is strict to himself and other and expects others to have a similar level of professionalism and skill as himself. &lt;br /&gt;
&lt;br /&gt;
Leader tries to find the safest route to his goal and that none of his team gets wounded, so he always tries to weigh up all possibilities. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
He&#039;s of normal height but stands out with his military appearance, He looks a bit arrogant but has keen senses and sharp intellect. &lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
Camopatterned armored overall and kneepads. If a Combat situation occurs, he&#039;s also wearing a BallisticMask and a Helmet.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
===Legwork: Knowledge Skills===&lt;br /&gt;
He knows Seattle quite a bit, be it on the street or the Political, his knowledge about Security tactics might come in handy. &lt;br /&gt;
&lt;br /&gt;
Through his his military training and his later position as Squad Leader he knows how Small Units fight best and can direct to be more efficient. Check out R&amp;amp;G page 99-102&lt;br /&gt;
&lt;br /&gt;
===First Impression===&lt;br /&gt;
Leader always makes a good first Impression be it military appearance or his way with words.&lt;br /&gt;
&lt;br /&gt;
He tries to settle problems with words if possible but wont hesitate to fight if there&#039;s no other possibility.&lt;br /&gt;
&lt;br /&gt;
===Mentor Spirit (Wise Warrior)===&lt;br /&gt;
Leader always had guidance in form of a Mentor Spirit, the Wise Warrior refines ones Leadership skill and weapon proficiency, But doesn&#039;t tolerate if you act dishonorably or without courtesy, whether by choice or by accident. &lt;br /&gt;
&lt;br /&gt;
===Code of Honor (Children and  innocent bystanders)===&lt;br /&gt;
Leader is not Immoral even in the heat of combat he wouldn&#039;t dare to kill Children or innocent bystanders even if this means possible Witnesses. Check out SR5 Core page 79&lt;br /&gt;
&lt;br /&gt;
===Combat Options===&lt;br /&gt;
As he Is not the best in taking a lot of damage he tries to use cover where he can.&lt;br /&gt;
&lt;br /&gt;
His preferred weapon is his AK-97, with it he survived many battles, he shoots it precise with 18 dice (agi 6, skill 6, enhanced skill 3, specialization, smartlink), if he can&#039;t use it he uses his Steyr TMP with 15 dice (agi 6+, skill 6+, enhanced skill 3+) before he even &#039;&#039;&#039;Takes Aim&#039;&#039;&#039; Leader prefers Stick &#039;n Shock ammunition since most of his enemy&#039;s now are ganger and other untrained people. If he faces enemies with a military background he may use APDS ammunition. If someone is able to come close to him he&#039;s trained in close combat as well be it unarmed, with blades or with clubs 9 dice each (agi 6, skill 3).&lt;br /&gt;
&lt;br /&gt;
When he feels like shooting isn&#039;t the best option he can also Direct or Rally his team with up to 18 dice (cha 5 skill 6 enhanced skill 3, Wise Warrior 2, specialization Direct). If a situation requires even more tactical fine tuning he can use his skill small unit tactics with up to 13 dice in urban areas.&lt;br /&gt;
&lt;br /&gt;
====Further Reading====&lt;br /&gt;
For those who want to delve further, we have an extensive [[Waspkeeper In Depth In Play Example|Waspkeeper In Play Example]], which explores some mechanics in excruciating detail. It is by no means required reading.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Leader was born to a working class family as a Human in Seattle. His parents died in the events of Crash 2.0, young and without family he went to the army. There they cut off his hair, but it looked alright, they marched and they sang, they all became friends as they learned how to fight. He found his new family in the army, he and his comrades did everything together, the training sure was hard but thanks to his ability to motivate and inspire his teammates they all managed to pass the exams, as he went into service he was quickly promoted as squad leader, his comrades gave him the nickname Leader to mock him. Leader started to enjoy his live again, he had family and a girlfriend. Live seemed good. then the other day he went on a mission on the border of the UCAS the objective wasn&#039;t uncommon his squad had to wipe out a critter nests near a city. The mission went well and they only had one more nest ahead, they checked the surroundings and went in for the elimination this nest should have been about 10 wolves some of them awakened but in reality it were a pack of feral barghest, someone had given them wrong information probably one of the scouts or maybe even a higher up. The barghests slaughtered most of his comrades, he was wounded as well but somehow some of them managed to survive. Leader and his other comrades were hospitalized and after they healed up Leader got dishonorable discharged without further reasoning.&lt;br /&gt;
&lt;br /&gt;
Once the Army had abandoned him he got into a downward spiral first he lost his friends, he couldn&#039;t find a decent job since all he really learned was fighting so he slowly lost his money and with his money gone he began to give everyone else the fault for his misfortune that ultimately drove his girlfriend away. Leader was miserable and deeply depressed on the verge of suicide the only thing that kept him going was his Mentor Spirit. after three years of being on the bottom of society he made a promise to himself to get back on his feet again and help others who are as mistreated as himself, and to get justice for himself as well. He wanted to help others and find out what led to his dishonorable discharge but for that he first had to get his shit together. Leader did a couple of favors to some people and earned some nuyen so he was able to get a weeks rent. Then one of the persons he helped out sent him the &amp;quot;address&amp;quot; of the shadowhaven.&lt;br /&gt;
==Narratively Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor&#039;&#039;&#039;  - Leader is not Immoral even in the heat of combat he wouldn&#039;t dare to kill Children or innocent bystanders even if this means possible Witnesses &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thousand-Yard Stare&#039;&#039;&#039; - all the blood he has seen would leave nobody unscathed . &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Chuck Person&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Exsang&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Steve Miller Rtg 4&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Disiplined}}&lt;br /&gt;
{{#set:Has Personality=Loyal}}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Muscle}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Combat}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Leadership}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Leader&amp;diff=52688</id>
		<title>Leader</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Leader&amp;diff=52688"/>
		<updated>2021-02-05T20:05:37Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* In Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Leader&lt;br /&gt;
|image= [[File:Leader.png|200px]]&lt;br /&gt;
|header1= Ex-UCAS Military&lt;br /&gt;
|header2= Leader of a Squad&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Human&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = -1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 19, 2046|label14 = Drive Link&lt;br /&gt;
|data14 = https://drive.google.com/open?id=1S_nl674O9hZ6QxUymFlODl3vpH3utYsJ&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::yes]]&lt;br /&gt;
|label16 = Priority &lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ex-UCAS Military and leader of a small Squad who got dishonorable discharged.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Try to find out who set him up, get a better lifestyle.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Proud of himself and his abilities, a loyal ally who would risk his own life to safe friends or innocents. &lt;br /&gt;
&lt;br /&gt;
He follows orders as good as he makes them, he is strict to himself and other and expects others to have a similar level of professionalism and skill as himself. &lt;br /&gt;
&lt;br /&gt;
Leader tries to find the safest route to his goal and that none of his team gets wounded, so he always tries to weigh up all possibilities. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
He&#039;s of normal height but stands out with his military appearance, He looks a bit arrogant but has keen senses and sharp intellect. &lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
Camopatterned armored overall and kneepads. If a Combat situation occurs, he&#039;s also wearing a BallisticMask and a Helmet.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
===Legwork: Knowledge Skills===&lt;br /&gt;
He knows Seattle quite a bit, be it on the street or the Political, his knowledge about Security tactics might come in handy. &lt;br /&gt;
&lt;br /&gt;
Through his his military training and his later position as Squad Leader he knows how Small Units fight best and can direct to be more efficient. Check out R&amp;amp;G page 99-102&lt;br /&gt;
&lt;br /&gt;
===First Impression===&lt;br /&gt;
Leader always makes a good first Impression be it military appearance or his way with words.&lt;br /&gt;
&lt;br /&gt;
He tries to settle problems with words if possible but wont hesitate to fight if there&#039;s no other possibility.&lt;br /&gt;
&lt;br /&gt;
===Mentor Spirit (Wise Warrior)===&lt;br /&gt;
Leader always had guidance in form of a Mentor Spirit, the Wise Warrior refines ones Leadership skill and weapon proficiency, But doesn&#039;t tolerate if you act dishonorably or without courtesy, whether by choice or by accident. &lt;br /&gt;
&lt;br /&gt;
===Code of Honor (Children and  innocent bystanders)===&lt;br /&gt;
Leader is not Immoral even in the heat of combat he wouldn&#039;t dare to kill Children or innocent bystanders even if this means possible Witnesses.Check out SR5 Core page 79&lt;br /&gt;
&lt;br /&gt;
===Combat Options===&lt;br /&gt;
As he Is not the best in taking a lot of damage he tries to use cover where he can.&lt;br /&gt;
&lt;br /&gt;
His preferred weapon is his AK-97, with it he survived many battles, he shoots it precise with 18 dice (agi 6, skill 6, enhanced skill 3, specialization,smartlink), if he can&#039;t use it he uses his Steyr TMP with 15 dice(agi 6+, skill 6+, enhanced skill 3+) before he even &#039;&#039;&#039;Takes Aim&#039;&#039;&#039; Leader prefers Stick &#039;n Shock ammunition since most of his enemy&#039;s now are ganger and other untrained people. If he faces enemies with a military background he may use APDS ammunition. If someone is able to come close to him he&#039;s trained in close combat as well be it unarmed, with blades or with clubs 9 dice each (agi 6, skill 3).&lt;br /&gt;
&lt;br /&gt;
When he feels like shooting isn&#039;t the best option he can also Direct or Rally his team with up to 18 dice (cha 5 skill 6 enhanced skill 3, Wise Warrior 2, specialization Direct). If a situation requires even more tactical fine tuning he can use his skill small unit tactics with up to 13 dice in urban areas.&lt;br /&gt;
&lt;br /&gt;
====Further Reading====&lt;br /&gt;
For those who want to delve further, we have an extensive [[Waspkeeper In Depth In Play Example|Waspkeeper In Play Example]], which explores some mechanics in excruciating detail. It is by no means required reading.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Leader was born to a working class family as a Human in Seattle. His parents died in the events of Crash 2.0, young and without family he went to the army. There they cut off his hair, but it looked alright, they marched and they sang, they all became friends as they learned how to fight. He found his new family in the army, he and his comrades did everything together, the training sure was hard but thanks to his ability to motivate and inspire his teammates they all managed to pass the exams, as he went into service he was quickly promoted as squad leader, his comrades gave him the nickname Leader to mock him. Leader started to enjoy his live again, he had family and a girlfriend. Live seemed good. then the other day he went on a mission on the border of the UCAS the objective wasn&#039;t uncommon his squad had to wipe out a critter nests near a city. The mission went well and they only had one more nest ahead, they checked the surroundings and went in for the elimination this nest should have been about 10 wolves some of them awakened but in reality it were a pack of feral barghest, someone had given them wrong information probably one of the scouts or maybe even a higher up. The barghests slaughtered most of his comrades, he was wounded as well but somehow some of them managed to survive. Leader and his other comrades were hospitalized and after they healed up Leader got dishonorable discharged without further reasoning.&lt;br /&gt;
&lt;br /&gt;
Once the Army had abandoned him he got into a downward spiral first he lost his friends, he couldn&#039;t find a decent job since all he really learned was fighting so he slowly lost his money and with his money gone he began to give everyone else the fault for his misfortune that ultimately drove his girlfriend away. Leader was miserable and deeply depressed on the verge of suicide the only thing that kept him going was his Mentor Spirit. after three years of being on the bottom of society he made a promise to himself to get back on his feet again and help others who are as mistreated as himself, and to get justice for himself as well. He wanted to help others and find out what led to his dishonorable discharge but for that he first had to get his shit together. Leader did a couple of favors to some people and earned some nuyen so he was able to get a weeks rent. Then one of the persons he helped out sent him the &amp;quot;adress&amp;quot; of the shadowhaven.&lt;br /&gt;
==Narratively Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor&#039;&#039;&#039;  - Leader is not Immoral even in the heat of combat he wouldn&#039;t dare to kill Children or innocent bystanders even if this means possible Witnesses &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thousand-Yard Stare&#039;&#039;&#039; - all the blood he has seen would leave nobody unscathed . &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Chuck Person&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Exsang&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Steve Miller Rtg 4&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Disiplined}}&lt;br /&gt;
{{#set:Has Personality=Loyal}}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Muscle}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Combat}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Leadership}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Leader&amp;diff=52686</id>
		<title>Leader</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Leader&amp;diff=52686"/>
		<updated>2021-02-05T20:01:36Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Leader&lt;br /&gt;
|image= [[File:Leader.png|200px]]&lt;br /&gt;
|header1= Ex-UCAS Military&lt;br /&gt;
|header2= Leader of a Squad&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Human&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = -1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = September 19, 2046|label14 = Drive Link&lt;br /&gt;
|data14 = https://drive.google.com/open?id=1S_nl674O9hZ6QxUymFlODl3vpH3utYsJ&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::yes]]&lt;br /&gt;
|label16 = Priority &lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ex-UCAS Military and leader of a small Squad who got dishonorable discharged.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Try to find out who set him up, get a better lifestyle.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Proud of himself and his abilities, a loyal ally who would risk his own life to safe friends or innocents. &lt;br /&gt;
&lt;br /&gt;
He follows orders as good as he makes them, he is strict to himself and other and expects others to have a similar level of professionalism and skill as himself. &lt;br /&gt;
&lt;br /&gt;
Leader tries to find the safest route to his goal and that none of his team gets wounded, so he always tries to weigh up all possibilities. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
He&#039;s of normal height but stands out with his military appearance, He looks a bit arrogant but has keen senses and sharp intellect. &lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
Camopatterned armored overall and kneepads. If a Combat situation occurs, he&#039;s also wearing a BallisticMask and a Helmet.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
===Legwork: Knowledge Skills===&lt;br /&gt;
He knows Seattle quite a bit, be it on the street or the Political, his knowledge about Security tactics might come in handy. &lt;br /&gt;
&lt;br /&gt;
Through his his military training and his later position as Squad Leader he knows how Small Units fight best and can direct to be more efficient. Check out R&amp;amp;G page 99-102&lt;br /&gt;
&lt;br /&gt;
===First Impression===&lt;br /&gt;
Leader always makes a good fisrt Impression be it military appearance or his way with words.&lt;br /&gt;
&lt;br /&gt;
He tries to settle problems with words if possible but wont hestiate to fight if there&#039;s no other possibility.&lt;br /&gt;
&lt;br /&gt;
===Mentor Spirit (Wise Warrior)===&lt;br /&gt;
Leader always had guidance in form of a Mentor Spirit, the Wise Warrior refines ones Leadership skill and weapon proffency, But doesn&#039;t tollerate if you act dishonorably or without courtesy, whether by choice or by accident. &lt;br /&gt;
&lt;br /&gt;
===Code of Honor (Children and  innocent bystanders)===&lt;br /&gt;
Leader is not Immoral even in the heat of combat he wouldn&#039;t dare to kil Children or inocent bystanders even if this means possible Witnesses.Check out SR5 Core page 79&lt;br /&gt;
&lt;br /&gt;
===Combat Options===&lt;br /&gt;
As he Is not the best in taking a lot of damage he tries to use cover where he can.&lt;br /&gt;
&lt;br /&gt;
His prefered weapon is his AK-97, with it he survived many battles, he shoots it precise with 18 dice (agi 6, skill 6, enhanced skill 3, specialization,smartlink), if he can&#039;t use it he uses his Steyr TMP with 15 dice(agi 6+, skill 6+, enhanced skill 3+) before he even &#039;&#039;&#039;Takes Aim&#039;&#039;&#039; Leader prefers Stick &#039;n Shock amunition since most of his enemys now are ganger and other untrained people, if he faces enemies with a military backround he may use APDS ammunition. If somone is able to come close to him he&#039;s trained in close combat as well be it unarmed, with blades or with clubs 9 dice each (agi 6, skill 3).&lt;br /&gt;
&lt;br /&gt;
When he feels like shooting isn&#039;t the best option he can also Direct or Rally his team with up to 18 dice (cha 5 skill 6 enhanced skill 3, Wise Warrior 2, specialization Direct). If a situation requires even more tactical fine tuning he can use his skill small unit tactics with up to 13 dice in urban areas.&lt;br /&gt;
&lt;br /&gt;
====Further Reading====&lt;br /&gt;
For those who want to delve further, we have an extensive [[Waspkeeper In Depth In Play Example|Waspkeeper In Play Example]], which explores some mechanics in excruciating detail. It is by no means required reading.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Leader was born to a working class family as a Human in Seattle. His parents died in the events of Crash 2.0, young and without family he went to the army. There they cut off his hair, but it looked alright, they marched and they sang, they all became friends as they learned how to fight. He found his new family in the army, he and his comrades did everything together, the training sure was hard but thanks to his ability to motivate and inspire his teammates they all managed to pass the exams, as he went into service he was quickly promoted as squad leader, his comrades gave him the nickname Leader to mock him. Leader started to enjoy his live again, he had famiy and a girlfriend. Live seemed good. then the other day he went on a mission on theborder of the UCAS the objective wasn&#039;t uncommen his squad had to wipe out a critter nests near a city. The mission went well and they only had one more nest ahead, they checked the surroundings and went in for the elimination this nest should have been about 10 wolfes some of them awakend but in reality it were a pack of feral barghest, someone had given them wrong informations probably one of the scouts or maybe even a higher up. The barghests slaughtered most of his comrades, he was wounded as well but somehow some of them managed to survive. Leader and his other comrades were hospitalized and after they healed up Leader got dishonorable discharged without further reasoning.&lt;br /&gt;
&lt;br /&gt;
Once the Army had abandoned him he got into a downward spiral first he lost his friends, he couldn&#039;t find a decent job since all he really learned was fighting so he slowly lost his money and with his money gone he began to give everyone else the fault for his misfortune that ultimately drove his girlfriend away. Leader was misserable and deeply depressed on the verge of suicede the only thing that kept him going was his Mentor Spirit. after three years of being on the bottom of society he made a promise to himself to get back on his feet again and help others who are as mistreated as himself, and to get justice for himfelf as well. He wanted to help others and find out what led to his dishonorable discharge but for that he first had to get his shit togehter. Leader did a couple of favours to some people and earned some nuyen so he was able to get a weeks rent. Then one of the persons he helped out sent him the &amp;quot;adress&amp;quot; of the shadowhaven.&lt;br /&gt;
==Narratively Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor&#039;&#039;&#039;  - Leader is not Immoral even in the heat of combat he wouldn&#039;t dare to kil Children or inocent bystanders even if this means possible Witnesses &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thousand-Yard Stare&#039;&#039;&#039; - all the blood he has seen would leave nobody unscathed . &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Chuck Person&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Exsang&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Steve Miller Rtg 4&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=Disiplined}}&lt;br /&gt;
{{#set:Has Personality=Loyal}}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Muscle}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Combat}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Leadership}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Hound&amp;diff=52685</id>
		<title>Hound</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Hound&amp;diff=52685"/>
		<updated>2021-02-05T19:59:26Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* Character Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Hound&lt;br /&gt;
|image= [[File:Hound.jpg|200px]]&lt;br /&gt;
|header1= Street Samurai/Vory Hitman&lt;br /&gt;
|header2= &amp;quot;Subtlety cost extra&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = pregen&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = (human)&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 12th 2032&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/open?id=1Eyz_QhfmzNzs1SVsQkrW_eVHkRFllcjp]&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::Yes]]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Russian exile and Vory associate. Does work as a Vory boogeyman, hitman, assassin, Shadowrunner, and just about anything else if you pay him enough.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
*Build his reputation and legend&lt;br /&gt;
*Get enough nuyen to retire on&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Ivan Victorovich got his start in Russia as a hitman for hire at the age of 22, which proved to be a lucrative career in a very short amount of time. Unfortunately for Ivan he wasn&#039;t quite as good at removing any physical evidence that could easily be linked back to him just yet and was linked to a number of high profile murders within the span of about 5 years. Facing numerous life sentences Ivan fled to Seattle and laid low there for a time, working as a low level Vory enforcer. Eventually he began working his way back to the top, mostly as a Vory hitman. As his reputation grew over the years eventually just name dropping him was good enough to intimidate low level thugs into submission. In his late 30&#039;s Ivan/Grigori/Hound began moonlighting as a Shadowrunner to break up the monotony in his life. The thrill was intoxicating. Now in his late 40&#039;s, Shadowrunning might as well be his main job, with the Vory gimmick as more of a side gig. They aren&#039;t too happy about that, but they aren&#039;t interested in pressuring him about it at the moment, so long as he keeps serving their interests.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*Signature (Silver Bullet): Ivan/Hound has been working in Seattle for 19 years and takes great pride in his work. He leaves a single miniature silver .50 cal bullet at the site of every job he takes part in.&lt;br /&gt;
&lt;br /&gt;
*National Sinner (Russia - Ivan Victorovich): Despite being a legal citizen of Mother Russia, Ivan is currently living in exile in the UCAS. The alternative was facing a trial that assuredly would have resulted in multiple life sentences.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
*The combination of Sharpshooter and Strive for Perfection reduces called shot penalties for ranged attacks drastically but requires that you make a called shot with every attack. The most universally applicable called shot in your arsenal is Called Shot: Vitals, which would normally incur a total penalty of -4 to your dicepool (but is reduced to 0 by qualities) and increases your total DV by +2. While Sharpshooter doesn&#039;t apply to melee attacks, Strive for Perfection does, meaning that you can (and must) use called shots at half of their original penalty when using melee weapons to attack (for example, Called Shot: Vitals is a -2 dice pool penalty when using melee weapons for Hound).&lt;br /&gt;
*If engaging in ranged combat with a sniper rifle, the strongest firing mode you have available to you is &amp;quot;complex semi auto burst&amp;quot;. This takes a complex action rather than a simple and imposes a -2 defense penalty on the opponent. You can use this twice before you need to reset your recoil by taking a different simple or complex action (typically the Take Aim action, followed by a simple action shot). If facing a target with a large amount of armor, you might consider using the Bullseye Burst firing mode instead. For you, the normal penalties for using this firing mode are reduced all the way down to a -0 thanks to Hound&#039;s qualities, but it triples the base AP of the weapon (4*3=12) before adding the bonus of APDS (12+4=16). Do be aware that you need to have APDS loaded to use it, though.&lt;br /&gt;
*When using melee combat consider taking advantage of charging rules. To do this you will need to use one of your two free actions to use your running speed rather than your walking speed to &amp;quot;charge&amp;quot; your opponent, giving you +2 dice for melee attacks as well as +2 dice for defense.&lt;br /&gt;
*A tried-and-true successful tactic in Shadowrun is to use a combination of Sneaking and Locksmith to get into wherever you need to be. If you feel that you might need to infiltrate somewhere while playing Hound, familiarize yourself with the Locksmith rules (Core Rulebook, page 359) and try to incorporate this strategy into your run wherever it might be helpful. When faced with an Anti Tamper system it&#039;s likely that you&#039;ll need to use edge to beat the test consistently, so if you take this approach, have a point or two ready if tripping an alarm is not an option.&lt;br /&gt;
*Intimidation is a good way to get information when needed as well as a good way to demoralize and potentially disarm opposition when letting bullets fly is less than ideal for one reason or another. Make sure that the situations that you use this skill in are appropriate and won&#039;t negatively impact your team.&lt;br /&gt;
&lt;br /&gt;
==Character Traits==&lt;br /&gt;
Hound is about as stereotypical of a Russian hit man as they come. He speaks with a thick accent in nearly fluent English and has an affection for good vodka and cheap cigarettes. He has a propensity for violence and seems to relish in it when given an opportunity to go all out, on the other hand though, fights that are resolved too quickly are nothing but a disappointment. Hound also takes great pride in his work, going the extra mile to make sure a job is completed to the Johnson&#039;s satisfaction. He has no qualms with killing for the right price, but he still has his limits as to how far he&#039;s willing to go, notably having a soft spot for kids and being unwilling to expose them to violence, let alone harm them in any way. If faced with a particularly tough opponent Hound will often quickly develop a fair amount of respect for them and tends to  regret killing them if put into a situation where he must.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexey Dorosov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
*The Vory&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Hound&#039;s calling card is a silver replica of a .50 cal bullet. &lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
*Ivan Victorovich (National, Russia) - Wanted for questioning related to the deaths of multiple businessman &amp;amp; politicians in the mid to late 2050&#039;s&lt;br /&gt;
&lt;br /&gt;
*Grigori Petrovich (National, UCAS) - First generation Russian immigrant and bounty hunter collecting bounties for the UCAS government and Seattle&#039;s primary security provider (currently Knight Errant). Has the following licenses: Bounty Hunter, Firearms, Restricted Augmentations, Small Blades.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A well built Russian man standing just over six feet tall (1.86 meters). The years are beginning to wear on him and his dark brown hair is beginning to gray.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Hound tends to wear relatively nice suits, though rarely ever tucks in his shirt or puts on a tie.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Hound exclusively uses the default matrix persona for whichever device he&#039;s currently using. He has no interest in creating a virtual visage of his own.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=}}&lt;br /&gt;
{{#set:Has Personality=}}&lt;br /&gt;
{{#set:Has Personality=Professional}}&lt;br /&gt;
{{#set:Has Personality=Violent }}&lt;br /&gt;
{{#set:Has Personality=Ambitious }}&lt;br /&gt;
{{#set:Has Personality=Proud }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Street Samurai}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Combat}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Hardwires }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=B&amp;amp;E Expert }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Sniper}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Axe Wielder}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Hound&amp;diff=52684</id>
		<title>Hound</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Hound&amp;diff=52684"/>
		<updated>2021-02-05T19:58:21Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* In Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Hound&lt;br /&gt;
|image= [[File:Hound.jpg|200px]]&lt;br /&gt;
|header1= Street Samurai/Vory Hitman&lt;br /&gt;
|header2= &amp;quot;Subtlety cost extra&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = pregen&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = (human)&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 12th 2032&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/open?id=1Eyz_QhfmzNzs1SVsQkrW_eVHkRFllcjp]&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::Yes]]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Russian exile and Vory associate. Does work as a Vory boogeyman, hitman, assassin, Shadowrunner, and just about anything else if you pay him enough.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
*Build his reputation and legend&lt;br /&gt;
*Get enough nuyen to retire on&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Ivan Victorovich got his start in Russia as a hitman for hire at the age of 22, which proved to be a lucrative career in a very short amount of time. Unfortunately for Ivan he wasn&#039;t quite as good at removing any physical evidence that could easily be linked back to him just yet and was linked to a number of high profile murders within the span of about 5 years. Facing numerous life sentences Ivan fled to Seattle and laid low there for a time, working as a low level Vory enforcer. Eventually he began working his way back to the top, mostly as a Vory hitman. As his reputation grew over the years eventually just name dropping him was good enough to intimidate low level thugs into submission. In his late 30&#039;s Ivan/Grigori/Hound began moonlighting as a Shadowrunner to break up the monotony in his life. The thrill was intoxicating. Now in his late 40&#039;s, Shadowrunning might as well be his main job, with the Vory gimmick as more of a side gig. They aren&#039;t too happy about that, but they aren&#039;t interested in pressuring him about it at the moment, so long as he keeps serving their interests.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*Signature (Silver Bullet): Ivan/Hound has been working in Seattle for 19 years and takes great pride in his work. He leaves a single miniature silver .50 cal bullet at the site of every job he takes part in.&lt;br /&gt;
&lt;br /&gt;
*National Sinner (Russia - Ivan Victorovich): Despite being a legal citizen of Mother Russia, Ivan is currently living in exile in the UCAS. The alternative was facing a trial that assuredly would have resulted in multiple life sentences.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
*The combination of Sharpshooter and Strive for Perfection reduces called shot penalties for ranged attacks drastically but requires that you make a called shot with every attack. The most universally applicable called shot in your arsenal is Called Shot: Vitals, which would normally incur a total penalty of -4 to your dicepool (but is reduced to 0 by qualities) and increases your total DV by +2. While Sharpshooter doesn&#039;t apply to melee attacks, Strive for Perfection does, meaning that you can (and must) use called shots at half of their original penalty when using melee weapons to attack (for example, Called Shot: Vitals is a -2 dice pool penalty when using melee weapons for Hound).&lt;br /&gt;
*If engaging in ranged combat with a sniper rifle, the strongest firing mode you have available to you is &amp;quot;complex semi auto burst&amp;quot;. This takes a complex action rather than a simple and imposes a -2 defense penalty on the opponent. You can use this twice before you need to reset your recoil by taking a different simple or complex action (typically the Take Aim action, followed by a simple action shot). If facing a target with a large amount of armor, you might consider using the Bullseye Burst firing mode instead. For you, the normal penalties for using this firing mode are reduced all the way down to a -0 thanks to Hound&#039;s qualities, but it triples the base AP of the weapon (4*3=12) before adding the bonus of APDS (12+4=16). Do be aware that you need to have APDS loaded to use it, though.&lt;br /&gt;
*When using melee combat consider taking advantage of charging rules. To do this you will need to use one of your two free actions to use your running speed rather than your walking speed to &amp;quot;charge&amp;quot; your opponent, giving you +2 dice for melee attacks as well as +2 dice for defense.&lt;br /&gt;
*A tried-and-true successful tactic in Shadowrun is to use a combination of Sneaking and Locksmith to get into wherever you need to be. If you feel that you might need to infiltrate somewhere while playing Hound, familiarize yourself with the Locksmith rules (Core Rulebook, page 359) and try to incorporate this strategy into your run wherever it might be helpful. When faced with an Anti Tamper system it&#039;s likely that you&#039;ll need to use edge to beat the test consistently, so if you take this approach, have a point or two ready if tripping an alarm is not an option.&lt;br /&gt;
*Intimidation is a good way to get information when needed as well as a good way to demoralize and potentially disarm opposition when letting bullets fly is less than ideal for one reason or another. Make sure that the situations that you use this skill in are appropriate and won&#039;t negatively impact your team.&lt;br /&gt;
&lt;br /&gt;
==Character Traits==&lt;br /&gt;
Hound is about as stereotypical of a Russian hit man as they come. He speaks with a thick accent in nearly fluent English and has an affection for good vodka and cheap cigarettes. He has a propensity for violence, and seems to relish in it when given an opportunity to go all out, on the other hand though, fights that are resolved too quickly are nothing but a disappointment. Hound also takes great pride in his work, going the extra mile to make sure a job is completed to the Johnson&#039;s satisfaction. He has no qualms with killing for the right price, but he still has his limits as to how far he&#039;s willing to go, notably having a soft spot for kids and being unwilling to expose them to violence, let alone harm them in any way. If faced with a particularly tough opponent Hound will often quickly develop a fair amount of respect for them and tends to  regret killing them if put into a situation where he must.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexey Dorosov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
*The Vory&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Hound&#039;s calling card is a silver replica of a .50 cal bullet. &lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
*Ivan Victorovich (National, Russia) - Wanted for questioning related to the deaths of multiple businessman &amp;amp; politicians in the mid to late 2050&#039;s&lt;br /&gt;
&lt;br /&gt;
*Grigori Petrovich (National, UCAS) - First generation Russian immigrant and bounty hunter collecting bounties for the UCAS government and Seattle&#039;s primary security provider (currently Knight Errant). Has the following licenses: Bounty Hunter, Firearms, Restricted Augmentations, Small Blades.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A well built Russian man standing just over six feet tall (1.86 meters). The years are beginning to wear on him and his dark brown hair is beginning to gray.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Hound tends to wear relatively nice suits, though rarely ever tucks in his shirt or puts on a tie.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Hound exclusively uses the default matrix persona for whichever device he&#039;s currently using. He has no interest in creating a virtual visage of his own.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=}}&lt;br /&gt;
{{#set:Has Personality=}}&lt;br /&gt;
{{#set:Has Personality=Professional}}&lt;br /&gt;
{{#set:Has Personality=Violent }}&lt;br /&gt;
{{#set:Has Personality=Ambitious }}&lt;br /&gt;
{{#set:Has Personality=Proud }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Street Samurai}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Combat}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Hardwires }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=B&amp;amp;E Expert }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Sniper}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Axe Wielder}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Hound&amp;diff=52683</id>
		<title>Hound</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Hound&amp;diff=52683"/>
		<updated>2021-02-05T19:56:45Z</updated>

		<summary type="html">&lt;p&gt;PacoTLM: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Hound&lt;br /&gt;
|image= [[File:Hound.jpg|200px]]&lt;br /&gt;
|header1= Street Samurai/Vory Hitman&lt;br /&gt;
|header2= &amp;quot;Subtlety cost extra&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = pregen&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = (human)&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 12th 2032&lt;br /&gt;
|label14 = Folder&lt;br /&gt;
|data14 =[https://drive.google.com/open?id=1Eyz_QhfmzNzs1SVsQkrW_eVHkRFllcjp]&lt;br /&gt;
|label15 = Approved?&lt;br /&gt;
|data15 = [[Has CharGen Approval::Yes]]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Russian exile and Vory associate. Does work as a Vory boogeyman, hitman, assassin, Shadowrunner, and just about anything else if you pay him enough.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
*Build his reputation and legend&lt;br /&gt;
*Get enough nuyen to retire on&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Ivan Victorovich got his start in Russia as a hitman for hire at the age of 22, which proved to be a lucrative career in a very short amount of time. Unfortunately for Ivan he wasn&#039;t quite as good at removing any physical evidence that could easily be linked back to him just yet and was linked to a number of high profile murders within the span of about 5 years. Facing numerous life sentences Ivan fled to Seattle and laid low there for a time, working as a low level Vory enforcer. Eventually he began working his way back to the top, mostly as a Vory hitman. As his reputation grew over the years eventually just name dropping him was good enough to intimidate low level thugs into submission. In his late 30&#039;s Ivan/Grigori/Hound began moonlighting as a Shadowrunner to break up the monotony in his life. The thrill was intoxicating. Now in his late 40&#039;s, Shadowrunning might as well be his main job, with the Vory gimmick as more of a side gig. They aren&#039;t too happy about that, but they aren&#039;t interested in pressuring him about it at the moment, so long as he keeps serving their interests.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*Signature (Silver Bullet): Ivan/Hound has been working in Seattle for 19 years and takes great pride in his work. He leaves a single miniature silver .50 cal bullet at the site of every job he takes part in.&lt;br /&gt;
&lt;br /&gt;
*National Sinner (Russia - Ivan Victorovich): Despite being a legal citizen of Mother Russia, Ivan is currently living in exile in the UCAS. The alternative was facing a trial that assuredly would have resulted in multiple life sentences.&lt;br /&gt;
&lt;br /&gt;
==In Play==&lt;br /&gt;
&lt;br /&gt;
*The combination of Sharpshooter and Strive for Perfection reduces called shot penalties for ranged attacks drastically, but requires that you make a called shot with every attack. The most universally applicable called shot in your arsenal is Called Shot: Vitals, which would normally incur a total penalty of -4 to your dicepool (but is reduced to 0 by qualities) and increases your total DV by +2. While Sharpshooter doesn&#039;t apply to melee attacks, Strive for Perfection does, meaning that you can (and must) use called shots at half of their original penalty when using melee weapons to attack (for example, Called Shot: Vitals is a -2 dice pool penalty when using melee weapons for Hound).&lt;br /&gt;
*If engaging in ranged combat with a sniper rifle, the strongest firing mode you have available to you is &amp;quot;complex semi auto burst&amp;quot;. This takes a complex action rather than a simple and imposes a -2 defense penalty on the opponent. You can use this twice before you need to reset your recoil by taking a different simple or complex action (typically the Take Aim action, followed by a simple action shot). If facing a target with a large amount of armor, you might consider using the Bullseye Burst firing mode instead. For you, the normal penalties for using this firing mode are reduced all the way down to a -0 thanks to Hound&#039;s qualities, but it triples the base AP of the weapon (4*3=12) before adding the bonus of APDS (12+4=16). Do be aware that you need to have APDS loaded to use it, though.&lt;br /&gt;
*When using melee combat consider taking advantage of charging rules. To do this you will need to use one of your two free actions to use your running speed rather than your walking speed to &amp;quot;charge&amp;quot; your opponent, giving you +2 dice for melee attacks as well as +2 dice for defense.&lt;br /&gt;
*A tried and true successful tactic in Shadowrun is to use a combination of Sneaking and Locksmith to get into wherever you need to be. If you feel that you might need to infiltrate somewhere while playing Hound, familiarize yourself with the Locksmith rules (Core Rulebook, page 359) and try to incorporate this strategy into your run wherever it might be helpful. When faced with an Anti Tamper system it&#039;s likely that you&#039;ll need to use edge to beat the test consistently, so if you take this approach, have a point or two ready if tripping an alarm is not an option.&lt;br /&gt;
*Intimidation is a good way to get information when needed as well as a good way to demoralize and potentially disarm opposition when letting bullets fly is less than ideal for one reason or another. Make sure that the situations that you use this skill in are appropriate and won&#039;t negatively impact your team.&lt;br /&gt;
&lt;br /&gt;
==Character Traits==&lt;br /&gt;
Hound is about as stereotypical of a Russian hit man as they come. He speaks with a thick accent in nearly fluent English and has an affection for good vodka and cheap cigarettes. He has a propensity for violence, and seems to relish in it when given an opportunity to go all out, on the other hand though, fights that are resolved too quickly are nothing but a disappointment. Hound also takes great pride in his work, going the extra mile to make sure a job is completed to the Johnson&#039;s satisfaction. He has no qualms with killing for the right price, but he still has his limits as to how far he&#039;s willing to go, notably having a soft spot for kids and being unwilling to expose them to violence, let alone harm them in any way. If faced with a particularly tough opponent Hound will often quickly develop a fair amount of respect for them and tends to  regret killing them if put into a situation where he must.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexey Dorosov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
*The Vory&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Hound&#039;s calling card is a silver replica of a .50 cal bullet. &lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
*Ivan Victorovich (National, Russia) - Wanted for questioning related to the deaths of multiple businessman &amp;amp; politicians in the mid to late 2050&#039;s&lt;br /&gt;
&lt;br /&gt;
*Grigori Petrovich (National, UCAS) - First generation Russian immigrant and bounty hunter collecting bounties for the UCAS government and Seattle&#039;s primary security provider (currently Knight Errant). Has the following licenses: Bounty Hunter, Firearms, Restricted Augmentations, Small Blades.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A well built Russian man standing just over six feet tall (1.86 meters). The years are beginning to wear on him and his dark brown hair is beginning to gray.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Hound tends to wear relatively nice suits, though rarely ever tucks in his shirt or puts on a tie.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Hound exclusively uses the default matrix persona for whichever device he&#039;s currently using. He has no interest in creating a virtual visage of his own.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Personality=}}&lt;br /&gt;
{{#set:Has Personality=}}&lt;br /&gt;
{{#set:Has Personality=Professional}}&lt;br /&gt;
{{#set:Has Personality=Violent }}&lt;br /&gt;
{{#set:Has Personality=Ambitious }}&lt;br /&gt;
{{#set:Has Personality=Proud }}&lt;br /&gt;
{{#set:Has Personality= }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Sex=Male}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Role= Street Samurai}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Metatype=Human}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Combat}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise= Hardwires }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=B&amp;amp;E Expert }}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Sniper}}&lt;br /&gt;
&lt;br /&gt;
{{#set:Has Expertise=Axe Wielder}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pregen Runners]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>PacoTLM</name></author>
	</entry>
</feed>