<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RMHunter</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RMHunter"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/RMHunter"/>
	<updated>2026-04-18T23:44:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Butler%27s_Burial&amp;diff=44893</id>
		<title>The Butler&#039;s Burial</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Butler%27s_Burial&amp;diff=44893"/>
		<updated>2020-07-24T21:06:39Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Korean_BBQ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Uber|Murderbot|Wild Star}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk Run&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Triad (sorta)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Doppelganger]] has disappeared, [[Murderbot]], [[Uber]] and [[Wild Star]] go to investigate for [[Notarin|Blume]]&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Blume called some friends over to her master&#039;s mansion because Doppelganger has disappeared, probably searching for master.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
No meet, just Uber and Murderbot in Uber&#039;s car meeting up with Wild Star near Doppel&#039;s last location.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Not much of a plan either, just search the building.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Uber starts by doing a matrix perception, and finds an icon that looks like a little hat in a building nearby. The team forces the door to said building open, and finds the bodies of three triad members inside. The all appear to have been killed by the same person. They head up the stairs to find more dead bodies and two apartments, one locked and one unlocked. No one&#039;s in either room, so the team heads upstairs. On their way, they hear something being knocked around. They check out the next floor, and find two locked rooms, one where the sound is coming from. They open that door first, and inside discover a golden retriever puppy and a dead triad body, who was probably the owner. They open the other door, and inside they find the bodies of Doppel and his master, slumped against a wall. There&#039;s a chair in the room with empty restraints, that looks like it held the master before. It also looks like Doppel died before his master did, having taken a bullet for him. Murderbot loads the two bodies into Uber&#039;s smuggling compartment, and they take them to Blume back at the mansion. They try as best they can to comfort her as she figures out where to go from here.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Blume gets to be sad.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
5 karma&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
One golden retriever puppy&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;A nondescript time bubble Sunday.&amp;quot; - BBQ}}&lt;br /&gt;
{{Gamequote|&amp;quot;I mean, everything is light without the blood in it.&amp;quot; - Wild Star}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Murderbot===&lt;br /&gt;
This was just depressing...&lt;br /&gt;
===Uber===&lt;br /&gt;
Well at least he went down swinging, right? And he found his master... Poor Blume, though. That was just about everyone she knew from before the Haven brought her in. I&#039;m worried for her, but she doesn&#039;t talk much as it is so it&#039;s a little hard to see how she&#039;s doing. &lt;br /&gt;
&lt;br /&gt;
In other news, I hope Catseye gets along with this puppy...&lt;br /&gt;
&lt;br /&gt;
===Wild Star===&lt;br /&gt;
While this didn&#039;t end the way I would have hoped, at least we got some closure for Blume. I have my contacts trying to figure out who these guys were affiliated with, so that if Blume wants, she can close it off nice and tight.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=44892</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=44892"/>
		<updated>2020-07-24T21:04:36Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Run History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|-&lt;br /&gt;
| Addiction (Mild, Zero)&lt;br /&gt;
|-&lt;br /&gt;
|Addiction (Mild, Psyche)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
   &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bruno Pereira&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Home_is_where_the_heart_is:Prelude&amp;diff=43969</id>
		<title>Home is where the heart is:Prelude</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Home_is_where_the_heart_is:Prelude&amp;diff=43969"/>
		<updated>2020-07-15T18:53:01Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Crimson&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redmond Barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skadi|Ironclad|Trixie|Wild Star}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=The Farm and The Furious&lt;br /&gt;
|Metaplot2=Home is where the heart is&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=everything that came remotely close to the runners&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Following a desperate call for aid, the runners found themselves in in the crossfire between two branches of the Halloweeners, in order to protect the local population they shot everything in sight.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
After receiving a distress call about a gang war, a group of runners from the Haven decides to intervene in the fighting to stop the civilian casualties.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
There wasnt time for one, the team jumped right into the action from the get go.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
the plan can be summarized in a simple phrase &amp;quot;if its hostile, shoot it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
And that they did, anyone who was threatening either civilians or setting fire to buildings was put down with extreme prejudice, after seeing that they were taking heavy loses on both fronts the attacking Halloweeners decided to pull back and cut their loses.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
After making sure that the danger had passed, the team found themselves helping injuried civilians with medical attention and the clean up, in the end they met Bruno and Kiora, a couple of orcs that were set on finding these people a new place to live where they could live without fear of this tragedy repeating itself.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
10 karma and 1 street cred or 11 karma OR 5 karma + 1 street cred + Bruno as a sensei OR 6 karma + Bruno as a sensei,  Bruno Pereira as a 2/2 contact and 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Go go gadget slab of sheet metal!&amp;quot; - Trixie, soaking 2 long bursts}}&lt;br /&gt;
{{Gamequote|&amp;quot;When he sees this Scottish... THING&amp;quot; - Crimson talking about what a Ganger thinks of Ironclad before running away}}&lt;br /&gt;
{{Gamequote|&amp;quot;That Ganger is no longer amongst the living... he looks like some fancy modern art if you put blood all over it...&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Skadi===&lt;br /&gt;
...Oh, to find one as skilled as so at shooting, I never thought I&#039;d see the day. Yet, poor sods never stood a chance. Hope &#039;clad&#039;s doing better.&lt;br /&gt;
&lt;br /&gt;
===Trixie===&lt;br /&gt;
Well, that wasn&#039;t so bad! Gangers couldn&#039;t even leave a scratch on me. Hopefully we can find a better place for all these people to live.&lt;br /&gt;
&lt;br /&gt;
===Wild Star===&lt;br /&gt;
Can I just say that shooting that trying to summon that spirit was annoying, I feel like this run all my spells just weren&#039;t as effective as usual, something was fucking wrong today.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43968</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43968"/>
		<updated>2020-07-15T18:50:16Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|-&lt;br /&gt;
| Addiction (Mild, Zero)&lt;br /&gt;
|-&lt;br /&gt;
|Addiction (Mild, Psyche)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bruno Pereira&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Kevin_Slimes_(Part_Two)&amp;diff=43885</id>
		<title>Kevin Slimes (Part Two)</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Kevin_Slimes_(Part_Two)&amp;diff=43885"/>
		<updated>2020-07-14T15:36:24Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Exeuctioner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-05&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= OB&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Redmond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wildman|Executioner|Wild Star|Roadkill}}&lt;br /&gt;
|RunnerCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=The Life and Times of One Kevin Crimes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Cutter thugs}}&lt;br /&gt;
|OppositionCasualties=Many Cutters, 6 Wasps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners were hired, by a strange Mr. Johnson, to &amp;quot;squash some bugs&amp;quot;, and the job went off hot but ultimately fine.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The events of [[Kevin Slimes (Part One)]] left the Cutters&#039; helicopter house heavily guarded. The Agency hires a squadron of brawlers to bust it, and the Wasps, up.&lt;br /&gt;
==The Meet==&lt;br /&gt;
Called to an Agency-controlled diner and brought to the back, the team gets a quick summary of the job. Attack the Cutters&#039; security helicopters, go through this underground tunnel, get ¥20,000. The team is reasonably happy with this, although they suspect the Johnson knows more than he lets on, which as an Agent he certainly does.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
On the way to the tunnel entrance, Wildman conjures a spirit to attack a toxic spirit he sees terrorizing Redmond and lethally irradiating its denizens, and the spirit he summons is harmed somewhat by this encounter. Roadkill navigates the team through the Agency&#039;s tunnel, and they come out in a claustrophobically narrow alley shielded from the street view. Executioner climbs to a nearby roof and spots somewhere he can provide crossfire from. Executioner sneaks through the street to climb onto a nearby roof to provide cover, and the spirit providing overwatch for the Cutters calls him out. Fortunately he gets his Desert Strike assembled on time, and the team bursts from the alley into a vicious gunfight. The team works its way through a remote-piloted Wasp defending its nest, two bound spirits, and about 6 hardened gangers, but in the process loses both Wildman&#039;s and Wild Star&#039;s summoned spirits, and Roadkill is knocked unconscious, only revived by his Saviour Medkit. Wild Star, despite injuries, collaborates with the blinded-by-unfortunate-climbing-mishap Wildman to spirit-lift Executioner onto the helipads on the building&#039;s roof, bypassing most of the security inside. With a brace of high-explosive grenades, the Wasps are soundly wrecked, although Executioner&#039;s inexpert handling of the situation leaves him to be struck by shrapnel from his own demolition.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team quickly flees into the tunnel, Roadkill remembering the path. Fortunately for them, the Cutters are far too busy with damage control to pursue them into the underground effectively. The Agency scores a victory against the Cutters, and Kevin Crimes has higher resting blood pressure.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
¥20,000, 5 Karma, 2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+2 Rep with the [[Agency]]&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;m not using my one Edge on a fucking bird&amp;quot; -Wild Star}}&lt;br /&gt;
{{Gamequote|&amp;quot;This dog is fighting a bird and a rat, and basically we&#039;re fucking stupid.&amp;quot; - ob}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Exeuctioner===&lt;br /&gt;
That was a little scary. Glad everyone was fine. Feels good to be useful, being set up on the roof. I need to buy more plexiglass for spirits. Maybe plexiglass gun shield? Need someone to make that for me... Or giant plexiglass wall for blocking astral vision? Hm. Maybe plexiglass shield for blocking shrapnel next time I blow up some vehicles. Need to go ask the runners who can make these for me...&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wild Star===&lt;br /&gt;
Well, we had a close call there, I&#039;ll be honest, between getting shot and the amount of drain I had to soak, I was looking pretty hagard out there. Glad I was able to summon a force 6 spirit in order to assist with that second dog spirit. Now just to create a reason for why I have lower ammo for my job.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43846</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43846"/>
		<updated>2020-07-14T04:29:19Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bruno Pereira&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43845</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43845"/>
		<updated>2020-07-14T04:28:49Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bruno Pereira&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43843</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43843"/>
		<updated>2020-07-14T04:28:14Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bruno Pereira&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43799</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43799"/>
		<updated>2020-07-13T20:12:14Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43779</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43779"/>
		<updated>2020-07-13T03:41:33Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Burner SINS: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43778</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43778"/>
		<updated>2020-07-13T03:40:58Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Burner SINS:  ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN name || Rating || Fake Licenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43777</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43777"/>
		<updated>2020-07-13T03:39:16Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
|-&lt;br /&gt;
| Rank (Military or Law Enforcement)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Burner SINS:  ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN name || Rating || Fake Licenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=K9&amp;diff=43560</id>
		<title>K9</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=K9&amp;diff=43560"/>
		<updated>2020-07-11T11:44:38Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:B4a1776254f975219282ca6e6632f65d.jpg|thumb]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Sniper, Infiltrator, Tracker; what you need when you need it.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @RMHunter#5888&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human (Changeling)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=6 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B&lt;br /&gt;
|data13 = 2/12/2046&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 12&lt;br /&gt;
|Year= 2046&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/open?id=1ctDUPse_HMGgYl3AiMwE3LQBMZNWXBhk K9] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Professional Assassin out of retirement to provide for her daughter&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
To provide for her daughter, and protect her from as much of the shadows as she can&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
K9, known simply as that for as long as she&#039;s known, was born and raised in Scandinavia. From a young age she was trained in the arts of sharpshooting, taught to never accept anything less than perfection when it comes to the the squeeze of a trigger. Because of her limited experience with modern technology, aside from that of her rifle, which even then would be considered a relic, she never really got used to using fancy tech, and would constantly fumble when even using the most basic of items. Due to her growing  up isolated from most civilization, her only interactions being with that of her father, who was training her. She developed a sense of disconnection with people, becoming impassive towards the rare visitors that they would have, and antipathy for life as a whole. &lt;br /&gt;
&lt;br /&gt;
At the tender age of fourteen, K9 was sent to Seattle to hone her skills in the urban sprawl, focusing on disappearing into the night after her jobs were complete. During this time, K9 developed her skills with explosives as well as expanded her friendships with the White Vory, who were currently in control of Russian organized crime in the area. &lt;br /&gt;
&lt;br /&gt;
After turning 18, K9 would have a brief relationship with a white vory member that would cause her to leave the lifestyle for multiple years, due to the resaulting pregnancy. After learning of the child to come, K9 did what she did best, disappeared into the city, only this time she didn&#039;t come up. The only contact she had with the White Vory were with the father of her child, who helped hide her and provided income for the first years of their daughter&#039;s life.&lt;br /&gt;
&lt;br /&gt;
During this time, K9 underwent a SURGE and developed more animalistic features, her legs became stronger, her sense of smell stronger. Almost as if she was becoming more like her namesake. She was happy that her daughter was still young, and would only know this as her mother, instead of waking up one day to see a monster.&lt;br /&gt;
&lt;br /&gt;
That was until the Red Vory ousted the Whites from Seattle, and in the process killed the father of young, Annuska. K9 would withdraw further into the obscurity, living off the little money she had left to provide for her child. But knowing that the money was limited, and without a SIN, she would have to return to what she did best, but without the support of the White Vory, K9 turned to running, in order to both protect and hide her child from the Reds.&lt;br /&gt;
&lt;br /&gt;
Over the years, her daughter, who calls herself Anna, started learning what exactly her mother was doing whenever she went out to &#039;work&#039; and what it meant for them to continue living comfortably, despite her mother being SINless. Despite their rocky relationship, K9 continues to strive to be a better parent than K9&#039;s father for her little Annuska.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Quality !! Metagenetic Qualities &lt;br /&gt;
|-&lt;br /&gt;
| Adept || Bicardiac&lt;br /&gt;
|-&lt;br /&gt;
|Changeling (Class III SURGE)|| Celerity&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Eye|| Electroception (Technosense)&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (Wolf (Alt))|| Magnetoception&lt;br /&gt;
|-&lt;br /&gt;
| Mentor&#039;s Mask || Vomeronasal Organ&lt;br /&gt;
|-&lt;br /&gt;
| Sharpshooter||&lt;br /&gt;
|-&lt;br /&gt;
| Strive for Perfection||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Qualities !! Metagenic Qualities&lt;br /&gt;
|-&lt;br /&gt;
| Antipathy || Impaired Quality (Charisma)&lt;br /&gt;
|-&lt;br /&gt;
| Dependent (Inconvenience) || Bioluminescence&lt;br /&gt;
|-&lt;br /&gt;
| Gremlins || Cold Blooded&lt;br /&gt;
|-&lt;br /&gt;
| Impassive || Striking Skin Pigmentations&lt;br /&gt;
|-&lt;br /&gt;
| || Unusual Hair&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History==    &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Djinn&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Felipe Chandler&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
====== Daughter ======&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Relationship !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Annuska || strained || [[File:1442961052 ergo-proxy-Anime-Re-l-Mayer-1888950.jpg|thumb|K9&#039;s Daughter]]&lt;br /&gt;
|}&lt;br /&gt;
Annuska, or Anna, as she likes to be called, has a strained relationship with her mother, stemming from the fact that she works as a Shadowrunner. Despite the cold and impassive nature of her mom, she knows that K9 loves her, and loves her back. The problem is that she doesn&#039;t want her mom to be in the shadows, and hasn&#039;t since she first found out about it when she was ten. &lt;br /&gt;
&lt;br /&gt;
Annuska, around the age of 11 awakened as a technomancer, and while K9 knows, because she can sense it, Annuska doesn&#039;t know that her mother can tell. She tries to hide being a technomancer, and K9 doesn&#039;t push her on the subject&lt;br /&gt;
&lt;br /&gt;
Anna never knew who her father was, and K9 never talked about him, or kept any memorabilia. She would like to assume that he was some deadbeat who ran out on K9 the moment he knew she was pregnant. Though, sometimes she hopes that her dad died before she was born, and wonders if that&#039;s why her mother is so stoic sometimes.&lt;br /&gt;
&lt;br /&gt;
K9 keeps Annuska at arms length most days, which has caused the distance between mother and daughter to widen as K9 gets deeper into the shadows, against Annuska&#039;s wishes. K9 makes Annuska go to school, so that she can have some semblance to a normal life, and so that she will have options that K9 never did.&lt;br /&gt;
&lt;br /&gt;
In terms of personality, Annuska takes after her father more than her mother, being rather hot headed and impulsive, which only adds to the strain of K9&#039;s and Annuska&#039;s relationship, because their personalities are at odds on most days.&lt;br /&gt;
&lt;br /&gt;
In hopes of getting her mother to step out of the shadows one day, Annuska does all that she can to get her mother to be more sociable, though most attempts end in failure, due to her mother&#039;s unique looks.&lt;br /&gt;
&lt;br /&gt;
Annuska doesn&#039;t think anything of people that have gone through a SURGE, and will instead rush to protect any that are being picked on, regardless of how different they are, due to having been raised by her mother who SURGEd not long after she was born.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= &lt;br /&gt;
|MidResult= Public records of Annuska&#039;s enrollment in high school in the Tacoma area&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! SIN name !! Licenses&lt;br /&gt;
|-&lt;br /&gt;
| Kaytlyn Dévjat&#039; R4 || Adept R4, Bounty Hunter&#039;s R4, Firearms R4, Restricted Armor R4, Hunting R4, Bodyguard R4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
K9 can be seen wearing mostly full body outfits in public, in order to hide the bioluminescent fur that covers her entire body. She will generally wear blues or greens to disguise the glow.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
K9&#039;s Matrix persona, (set up by her daughter) is that of a flat dog picture, specifically a Siberian Husky&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43552</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=43552"/>
		<updated>2020-07-11T02:01:58Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Run History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Too Pretty To Hit&lt;br /&gt;
|-&lt;br /&gt;
|Will To Live&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
  &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Burner SINS:  ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN name || Rating || Fake Licenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42599</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42599"/>
		<updated>2020-06-28T01:55:35Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Too Pretty To Hit&lt;br /&gt;
|-&lt;br /&gt;
|Will To Live&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
 &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Burner SINS:  ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN name || Rating || Fake Licenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42598</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42598"/>
		<updated>2020-06-28T01:54:58Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Run History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Too Pretty To Hit&lt;br /&gt;
|-&lt;br /&gt;
|Will To Live&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
 &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Burner SINS:  ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN name || Rating || Fake Licenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42570</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42570"/>
		<updated>2020-06-27T18:38:02Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Run History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Too Pretty To Hit&lt;br /&gt;
|-&lt;br /&gt;
|Will To Live&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History== &lt;br /&gt;
&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Burner SINS:  ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN name || Rating || Fake Licenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_Our_Days&amp;diff=42569</id>
		<title>All Our Days</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_Our_Days&amp;diff=42569"/>
		<updated>2020-06-27T18:37:44Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Moth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2020-06-27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Pillare&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Touristville, and then Cottage Lake area&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|Aristotle|Scurvy|Moth}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=String Theocracy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Cutters&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[SignificantNPC::Angela]] was worried that several of her technomancer students had gone missing, and most recently Red Rose.  She hired the runners to find Red Rose.&lt;br /&gt;
&lt;br /&gt;
They tracked the missing technomancer to a [[Cutters]] factory, and defeated her guards in order to rescue her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There have been a number of kidnappings in the Redmond area; see related [[Redmond Kidnapping Spree, Drones Abroad|news report]].  Red Rose is the third student of [[SignificantNPC::Angela]]&#039;s who had been taken.  One student, Pale Horse, had been found.  One was still missing.   &lt;br /&gt;
&lt;br /&gt;
Of the runners involved looking for Red Rose, one had investigated two prior kidnappings in the area.  [[Aristotle]] had helped find a kidnapped orc tech producer; see [[Hold Down the Block|report]]; and a student kidnapped by the yakua; see [[A Little Doll&#039;s Dream|report]].  In both cases, the victim was given the drug Laes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team met [[SignificantNPC::Angela]] in her matrix host, which looks like a grand library.  She explained that Red Rose was missing.  She knew her real name was Scarlet, and that she lived in Redmond.  She encouraged the runners to find Rose&#039;s friend (and Angela&#039;s student) Black Sun at an AR cafe.  He might know more about her personal life, to figure out how and when she had been taken.  Angela sent a sprite with [[Moth]] to help show that the runners were genuinely working for Angela.  The team agreed to find Red Rose, and return her safely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team arrived at the AR cafe, The Getaway, which had a medieval fantasy theme.  The team adjusted their appearances to match.  &lt;br /&gt;
&lt;br /&gt;
[[Aristotle]], [[Scurvy]], and [[Moth]] caught sight of a knight with a black sun on his tabard.  [[Aristotle]], [[Scurvy]], and [[Wild Star]] watched the exits, while [[Moth]] approached Black Sun.  He was happy to talk to her after she mentioned a quest to rescue Red Rose.  He gave them her full name, Scarlet Ortega, and a description of her.  He provided pictures of her avatars, but did not have one of her real appearance.  He provided her address, and the information that her sister lived there also, and was likely devastated with grief.  He confirmed that Red Rose had been in trouble with the law in the past.&lt;br /&gt;
&lt;br /&gt;
[[Wild Star]] checked with her contact [[SignificantNPC::Harvey Sanders]], and obtained Rose&#039;s file, including a picture of her true appearance.  The charges were for drug possession, from kami to psyche.  [[Wild Star]] attempted to summon a spirit to search for Red Rose, using the picture, but the spirit couldn&#039;t find her.  They likely needed a better idea of where to search, and something personal for a material connection.&lt;br /&gt;
&lt;br /&gt;
The team headed on to Rose&#039;s house.  There was mail piling up, but the sister was home.  She opened the door after [[Moth]] gently explained that they were investigating Scarlet&#039;s disappearance, and hoping to bring her home.  The living room was a mess.  Was this from grief?  [[Wild Star]] could see from her training as a detective that it looked like the crime scene - a place where a scuffle had happened.  [[Moth]] encouraged the sister to tell them what happened.  She confirmed that Scarlet had been kidnapped from her home.  A group of Lone Star officers came and took her.  It was suspicious since Scarlet hadn&#039;t done anything wrong in some time, and Lone Star usually sent a single person to check in.  Scarlet resisted arrest and there was a fight.  It had looked like only three officers, but there was a fourth who had gone around back.  They drove off with Scarlet.  &lt;br /&gt;
&lt;br /&gt;
[[Wild Star]] called in to Lone Star, as an active detective, and quickly verified that these were imposters.  She checked the back where the fourth man had been, and verified his boots were not Lone Star issue.  [[Scurvy]] investigated with keen vision, and found some kind of compartment under the floorboards in Scarlet&#039;s room; likely for her drugs.  [[Moth]] asked the sister for any details she could remember from the fight that might possibly identify the imposters.  The sister confirmed they were human, and remembered from the fight that one had a tattoo on his ankle.  An unusual design.  Moth did not immediately recognize it, but could tell it was some kind of gang or syndicate symbol; she called her father [[SignificantNPC::King Midas]] and he was able to confirm that the upside down spade (like the playing card) with barbed wire was the sign of the [[Cutters]].  Likewise, he knew that their turf was around Cottage Lake.  That would help considerably in searching.  [[Aristotle]] searched Scarlet&#039;s bedroom - with the sister&#039;s permission - for personal items that would help search for her magically, and took her trodes and a hair brush with her hair.&lt;br /&gt;
&lt;br /&gt;
With the knowledge of the location to search, and the personal effects to make a material connection, they had the pieces needed for a more effective magical search.  [[Aristotle]] called his contact [[SignificantNPC::Ariel Lopez]], a shaman who could summon a spirit of man to search using the personal effects.  She owed Aristotle a favor, and agreed to help.  [[Moth]] arranged for them to use a Laesa safehouse near Cottage Lake to set up for the spell, and meet Ariel.  Ariel arrived and confirmed for the team that Scarlet was nearby; she could lead them to her location.  Scarlet was in an abandoned factory building in [[Cutters]] turf, back along a road barricaded by the Cutters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
[[Wild Star]] summoned a spirit of beasts - a gangly wolf - to help scout a path to the abandoned factory that bypassed the road barricade.  The team would need to approach on foot, leaving [[Moth]]&#039;s car beyond the barricade.  [[Moth]] helped them move stealthily, and they bypassed more Cutters as they approached, darting through the alleys of the area.  &lt;br /&gt;
&lt;br /&gt;
[[Aristotle]] switched to astral projection to scout the factory, with confirmation that [[Scurvy]] would tend and carry his body if needed.  He scouted carefully, avoiding the watchful eye of a spirit over the warehouse.  He found that the factory was a large open space, with abandoned equipment.  There were four guards (two awakened - a mage and an adept), and one victim being guarded who was injured, and had been treated with Laes.&lt;br /&gt;
&lt;br /&gt;
The team planned to sneak up to the warehouse, and ambush the guards.  However, as they were almost at the door, they set off a trip wire, and were all hit by a grenade.  [[Wild Star]] and [[Aristotle]] were particularly hurt and needed stim patches.  The guards, alerted by the explosion, began to flee in the opposite direction out of the warehouse.  The Cutter street samurai was carrying Scarlet over his shoulder.&lt;br /&gt;
&lt;br /&gt;
[[Wild Star]] shot the opfor adept, definitely injuring them.  [[Scurvy]] followed up with full auto fire.  With a stunbolt from [[Wild Star]], the adept went down.&lt;br /&gt;
&lt;br /&gt;
[[Aristotle]] tagged the mage with a manabolt, and his fire elementals finished the job.  The mage perished, and the mage&#039;s summoned spirit vanished.&lt;br /&gt;
&lt;br /&gt;
[[Scurvy]] shrugged off shots from the street samurai and took out the fleeing opfor decker, with non-lethal.&lt;br /&gt;
&lt;br /&gt;
[[Moth]] rallied the group, inspiring them to get a lot more done in the fast moving combat, and also realized that the street samurai was running for a van!  He was potentially going to get away.  He was running faster than they could keep up, and was able to dart behind the van before they could stop him.&lt;br /&gt;
&lt;br /&gt;
[[Wild Star]]&#039;s beast spirit materialized in the driver&#039;s seat, to prevent the street samurai from getting in.  [[Aristotle]]&#039;s fire spirits moved towards the van to try to prevent its motion, but with the caution from Aristotle to not doing anything that would hurt the unconscious girl.&lt;br /&gt;
&lt;br /&gt;
[[Wild Star]] damaged the van&#039;s armor with a sludge spell, and took out its windows.&lt;br /&gt;
&lt;br /&gt;
[[Aristotle]] tagged the street samurai with manabolts, injuring him, but he was still up.  &lt;br /&gt;
&lt;br /&gt;
The street samurai hopped onto the running board on that side of the van, and started it remotely, so it began to pull away!&lt;br /&gt;
&lt;br /&gt;
[[Scurvy]] knew that stick &amp;amp; shock damaged the electrical systems of a vehicle and shot the van so completely, that it lost all handling, and came to an immediate stop!&lt;br /&gt;
&lt;br /&gt;
The team ran up.  As they got within about fifteen feet, the street samurai threatened to kill Scarlet if they stepped any closer.  [[Moth]] began a tense negotiation with him, and convinced him to set the girl down safely and flee.  He was willing to do it, if the rest of the team backed off.  They all did so - everyone&#039;s focus was on safely rescuing Scarlet.  The street samurai sprinted away, while the team collected the still unconscious Scarlet.  &lt;br /&gt;
&lt;br /&gt;
[[Wild Star]] called in to Lone Star that this was the site of the [[Cutters]] who had been impersonating Lone Star to kidnap victims.  Likewise, she went to arrest the still living decker, but realized that the team needed to flee immediately, as the rest of the Cutters had likely heard the grenade and gunfire, and might be rallying this direction.&lt;br /&gt;
&lt;br /&gt;
[[Scurvy]] and [[Moth]] caught sight of one of the very fancy VTOLs mentioned in the news about the Redmond area kidnappings hovering over the area; see [[Redmond Kidnapping Spree, Drones Abroad|news report]].  Luckily, they all had worn helmets with their armor, and could not be easily identified by the surviving street samurai, or the VTOL&#039;s footage.&lt;br /&gt;
&lt;br /&gt;
The team made it to [[Moth]]&#039;s car, and were well away before [[Aristotle]] and [[Wild Star]] fell unconscious, coming down off their stim patches.  [[Scurvy]] and [[Moth]] delivered Scarlet to her sister, and notified [[SignificantNPC::Angela]] who expressed her thanks, and paid the team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Scarlet Ortega was safe, and returned to her family. &lt;br /&gt;
&lt;br /&gt;
[[SignificantNPC::Angela]] was relieved, and took the information about the fancy VTOLs.  The team asked if she could possibly search for and map where these fancy VTOLs were.  That might provide a critical lead in finding out who was ultimately behind the kidnappings.&lt;br /&gt;
&lt;br /&gt;
The team were inspired to keep investigating...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2,000 nuyen&lt;br /&gt;
14 karma&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Moth===&lt;br /&gt;
[[Moth]] here; this was my 30th run. This was a good team.  Lots of useful skills, and a real focus on investigation.  All professionals, who stayed on task and did what was needed to recover the girl safely.  I was pretty nervous that the street samurai was going to get away with Scarlet!  But, we did it!  I am so glad to see her safely returned to her sister.  And to see our team safely recovering from their injuries.  I made sure everyone had a good night&#039;s sleep and a good breakfast, and that Aristotle and Wild Star didn&#039;t need first aid in the night.  What particularly caught my attention was that every kidnapping victim that we are aware of was treated with Laes.  I think this is something I can investigate with Papa; all the Laes comes through the Laesa syndicate.  When did the Yakuza buy it from us?  When did the Cutters?  I don&#039;t like seeing our signature product used to kidnap people.  (Though, really, that is one of the reasons it fetches such a good price.)  But maybe we can at least help track down who is behind this?  The Laes and the super fancy VTOLs seem to be the two things that might help us track this puzzle back to who is paying for these kidnap victims.  Someone is.  The Cutters are contract workers.  Who were they working for?&lt;br /&gt;
&lt;br /&gt;
===Wild Star===&lt;br /&gt;
&lt;br /&gt;
I think that this is much larger than we first thought, if someone had the balls to impersonate LS officers, they are getting paid fairly well. I&#039;ll need to put some feelers out, and see if there&#039;s anything Lone Star can figure out about these kidnappings, or the drone Moth told me about.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42526</id>
		<title>Wild Star</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wild_Star&amp;diff=42526"/>
		<updated>2020-06-27T04:27:00Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox &lt;br /&gt;
|title = Wild Star&lt;br /&gt;
|image= [[File:Wild Star Police.png|thumb|Wild Star in her police uniform]]&lt;br /&gt;
|header1= Greenskinned Combat Mage&lt;br /&gt;
|header2=&lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual] &lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Elf&lt;br /&gt;
|label7= Metavarient&lt;br /&gt;
|data7= Xapiri Thěpě&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Teams&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 15th 2054&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=15&lt;br /&gt;
|Year=2054&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/open?id=1yfikA9Hvk-0638Moo0pV0GGPCwtlcEzm Wild Star]&lt;br /&gt;
|label16 = Sum 10&lt;br /&gt;
|data16 = Metatype - c &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - D&lt;br /&gt;
}}&lt;br /&gt;
==Character Information==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Someone who thinks red tape has no place in her life, and does what it takes to get the job done.&lt;br /&gt;
===Goals===&lt;br /&gt;
Take down those that would put innocent lives in danger, even if it means working outside the law.&lt;br /&gt;
===Background===&lt;br /&gt;
Born in Amazonia, Wild Star was originally raised inside of the close knit tribal society of the Xapiri Thepe, but was considered a wild child. She would often disrespect her elders, and run off into the forests and mingle with society, despite being allergic to the pollution. When she was sixteen she got into a fight with one of her fellow tribesmen, and her magic got out of control. Leaving her tribemate on the verge of death. Wild Star didn&#039;t wait for the tribe to exile her, as she knew they would do, and instead left of her own volition. She used some of her contacts within society to score a ticket to UCAS. &lt;br /&gt;
&lt;br /&gt;
While in the UCAS, she went to a technical school to learn forensic and police procedures, and was later offered a job at Lone Star security. &lt;br /&gt;
While training with them, she became proficient with revolvers and other handguns. After working the beat for three years, she was promoted to detective, and assigned to the Department of Special Investigations. After becoming a detective, and looking into all the cold cases handled by her department, she realized that there was much that couldn&#039;t be done within the confines of the law. &lt;br /&gt;
&lt;br /&gt;
This feeling is doubled, since the department she was put into, deals primarily with cold cases. Despite being a detective, this leads to Wild Star being treated as a desk jockey, and gets paperwork thrust on her whenever she has to go into work, leaving her feeling underappreciated. As a pretense for getting out of paperwork, she will often send it down the chain, or say that she is following up on one of the many Lone Star cases that they refuse to solve. Because she actually tries to solve cases that are handed to her, she is often seen as a pariah to the more traditional Lone Star detectives who try to find the closest suspect to lock behind bars.&lt;br /&gt;
&lt;br /&gt;
Because she sees herself in a constant battle with the other Lone Star detectives, she often refuses to help them and refuses their help when they try to close a case to get the bonus associated with it, which has earned her the ire of most of the detectives in her division.&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
====Positive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Low-Light Vision&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (war)&lt;br /&gt;
|-&lt;br /&gt;
|Photometabolism&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Too Pretty To Hit&lt;br /&gt;
|-&lt;br /&gt;
|Will To Live&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negative====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Allergy (Common, Mild) (Pollution)&lt;br /&gt;
|-&lt;br /&gt;
|Day Job (20hrs) (Lone Star Detective)&lt;br /&gt;
|-&lt;br /&gt;
|SINner (Corporate) (Lone Star)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Harvey Sanders&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Axolotl&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Zinjo Voyambi&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Lone Star&lt;br /&gt;
|Position=Detective&lt;br /&gt;
|RepModifier=0&lt;br /&gt;
|DateJoined=2075-02-01&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Affiliation&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= LoneStar Badge number and complaint history&lt;br /&gt;
|MidResult= Public bodycam footage, Technical school diploma certification&lt;br /&gt;
|HighResult= Currently assigned cold cases, and pending investiagtions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
==== Fake SIN: ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN Name || Rating || Fake Licenses &lt;br /&gt;
|-&lt;br /&gt;
| Maria Johanesen || 3 || Private Investigator R3, firearms R3, Concealed Carry R3, Driver’s R3, Mage R3, Restricted Armor R3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Burner SINS:  ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| SIN name || Rating || Fake Licenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A majority of Wild Star&#039;s skin is green, due to the amount of chloroplasts on the surface of her skin. Her eyes are a pale grey, and almost look white. She stands at 6&#039;2, and for an elf meta-type, she is quite muscular.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Wild Star wears a variety of blues primarily, and her armor is tactical black&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Her matrix persona is that of a sheriff&#039;s badge with flames around it.&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Axolotl&amp;diff=42524</id>
		<title>Axolotl</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Axolotl&amp;diff=42524"/>
		<updated>2020-06-27T04:26:15Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Player Characters with this Contact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}}  &amp;lt;!-- You don&#039;t need to change the title. This auto-generates for you. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder2.jpg|200px]] &amp;lt;!-- You can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|header1= [[Profession::Sneaky Snake]] &amp;lt;!-- This is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|header2= Ex-Aztechnology Security Snake &amp;lt;!-- You can write a short description here. Also on the next couple header lines if you want. --&amp;gt;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Contact Owner &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data5 = [https://www.reddit.com/user/coy-coyote coy-coyote] &amp;lt;!-- Here you can put your reddit name. Be sure to replace BOTH instances of Your_Handle_Here with your reddit name. --&amp;gt;&lt;br /&gt;
|label6 = Connection &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data6 = [[Connection::5]] &amp;lt;!-- This is the connection for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|label8 = Public Contact? &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data8= Yes &amp;lt;!-- If you want the contact to be public, where anyone can gain the contact, leave this alone. If you want the contact to be private where only your character has the contact, change this to &amp;quot;no&amp;quot; and remove Category:Public Contacts from the bottom of the page. --&amp;gt;&lt;br /&gt;
|label9 = [[Contact_Rules#Contact_Archetype|Archetype]] &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data9 =  [[Archetype::Fixer]] &amp;lt;!-- This is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|label10 = Location &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data10= [[Location::Seattle, UCAS]] &amp;lt;!-- Where is your contact normally found? --&amp;gt;&lt;br /&gt;
|label11 = Metatype &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data11 = [[Metatype::Naga]] &amp;lt;!-- Human, Elf, Ork, Naga, AI who inhabits an Animatronic Dancing Penguin Drone, ect. --&amp;gt;&lt;br /&gt;
|label12 = Sex &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data12 = [[Gender::Female]] &amp;lt;!-- You can set the gender here. But please don&#039;t be a wiseass and put &amp;quot;yes please&amp;quot; under Sex. We&#039;ve done that joke already. --&amp;gt;&lt;br /&gt;
|label13 = Age &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data13= Old-Aged &amp;lt;!-- How old is your contact? You can give them a specific age like 44, or a general age like &amp;quot;mid-40s&amp;quot; or &amp;quot;middle-aged&amp;quot; --&amp;gt;&lt;br /&gt;
|label14= Preferred Payment Method &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data14 = Service, Shadowrunner Job &amp;lt;!-- How do they like to be compensated? --&amp;gt;&lt;br /&gt;
|label15 =  Hobbies/Vice &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data15 = Aztlan Deathmatch Gambling &amp;lt;!-- What interests them? --&amp;gt;&lt;br /&gt;
|label16 = Personal Life &amp;lt;!-- Leave this alone --&amp;gt; &lt;br /&gt;
|data16 = None of your business &amp;lt;!-- This kinda explains itself. --&amp;gt;&lt;br /&gt;
|label17 = Faction &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data17 = [[Faction::Amazonia]] &amp;lt;!-- If they belong to a faction or group, fill it in here by replacing XXX. Otherwise, delete this entire line. --&amp;gt;&lt;br /&gt;
|label19 = Aspects &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
|data19 = {{GenerateAspectList}}  &amp;lt;!-- Leave this alone --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A SURGE-d, rather ancient Naga known to be a former security officer for Aztechnology, Axolotl&#039;s storied service career serves her well in her new career as a rogue agent working outside the corps for certain metasapient and magical interests.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
{{PositiveAspect|Metasapients&lt;br /&gt;
|Aspect=Metasapients&lt;br /&gt;
|Description=This contact has encountered a variety of metasapient species during its career, and developed a network of contacts amongst them.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Aztechnology&lt;br /&gt;
|Description=This contact has worked within the corporate hierarchy of Aztechnology for an extended period of time.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Metaplanar Guide&lt;br /&gt;
|Description=This contact has undergone a number of extended astral journeys as part of her career, and may share some of that guidance.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Talislegging&lt;br /&gt;
|Description=This contact has worked to establish connections with underground suppliers of illicit magical goods.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Corporate Security&lt;br /&gt;
|Description=This contact has worked within the field of corporate security for an extended period of time.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Magical Security&lt;br /&gt;
|Description=This contact has worked within the field of magical security for an extended period of time.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact=== &lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42507</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42507"/>
		<updated>2020-06-26T19:09:55Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at a cafe in Tacoma, where the Johnson gives them information on the target, as well as the time of the target&#039;s arrival. Poppet was able to negotiate an increase in pay, and the team set off to do their legwork.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team found information on the security company, Secure-A-Corp, and Poppet went back to her place to create a FBA disguise as one of their members. The team would arrive, scout out the location using spirits and Poppet walking into the building while concealed. Then when the target arrived, the team would converge in an ambush.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Wild Star, while Poppet and Hot-Rodder were getting Poppet a disguise, was practicing summoning spirits with limited success. After suffering some drain, she finally summoned a force three beast spirit, she was able to conceal Poppet when she arrived, to assist her with her infiltration.&lt;br /&gt;
&lt;br /&gt;
After scoping out the entrance, Poppet entered the building, while Hot-Rodder pulled the car away, waiting for the target to arrive. Poppet entered the bathroom to wait, and Wild Star, with her beast spirit hid in a small alley on the side.&lt;br /&gt;
&lt;br /&gt;
Once the target arrived, the team converged into an ambush, catching most of the opposition off guard. Within three seconds, the opposition was knocked out or killed, and the target was acquired. The team threw the target into a car, and exfiltrated. &lt;br /&gt;
&lt;br /&gt;
The delivered the package to their Johnson, and collected their money.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
A poor executive is about to get his brain probed, and not in the fun way. While Poppet tries to make friends with the Johnson.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
22k Nuyen&lt;br /&gt;
2 Karma&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The only damage we took was when a spirit fucked me&amp;quot; -Wild Star}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Wild Star===&lt;br /&gt;
Well, spirits really didn&#039;t like me today, but we were able to have a good mission, and I didn&#039;t put my SIN on the line.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42506</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42506"/>
		<updated>2020-06-26T19:08:01Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at a cafe in Tacoma, where the Johnson gives them information on the target, as well as the time of the target&#039;s arrival. Poppet was able to negotiate an increase in pay, and the team set off to do their legwork.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team found information on the security company, Secure-A-Corp, and Poppet went back to her place to create a FBA disguise as one of their members. The team would arrive, scout out the location using spirits and Poppet walking into the building while concealed. Then when the target arrived, the team would converge in an ambush.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Wild Star, while Poppet and Hot-Rodder were getting Poppet a disguise, was practicing summoning spirits with limited success. After suffering some drain, she finally summoned a force three beast spirit, she was able to conceal Poppet when she arrived, to assist her with her infiltration.&lt;br /&gt;
&lt;br /&gt;
After scoping out the entrance, Poppet entered the building, while Hot-Rodder pulled the car away, waiting for the target to arrive. Poppet entered the bathroom to wait, and Wild Star, with her beast spirit hid in a small alley on the side.&lt;br /&gt;
&lt;br /&gt;
Once the target arrived, the team converged into an ambush, catching most of the opposition off guard. Within three seconds, the opposition was knocked out or killed, and the target was acquired. The team threw the target into a car, and exfiltrated. &lt;br /&gt;
&lt;br /&gt;
The delivered the package to their Johnson, and collected their money.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
A poor executive is about to get his brain probed, and not in the fun way. While Poppet tries to make friends with the Johnson.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
22k Nuyen&lt;br /&gt;
2 Karma&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The only damage we took was when a spirit fucked me&amp;quot; -Wild Star}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42505</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42505"/>
		<updated>2020-06-26T19:07:34Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at a cafe in Tacoma, where the Johnson gives them information on the target, as well as the time of the target&#039;s arrival. Poppet was able to negotiate an increase in pay, and the team set off to do their legwork.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team found information on the security company, Secure-A-Corp, and Poppet went back to her place to create a FBA disguise as one of their members. The team would arrive, scout out the location using spirits and Poppet walking into the building while concealed. Then when the target arrived, the team would converge in an ambush.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Wild Star, while Poppet and Hot-Rodder were getting Poppet a disguise, was practicing summoning spirits with limited success. After suffering some drain, she finally summoned a force three beast spirit, she was able to conceal Poppet when she arrived, to assist her with her infiltration.&lt;br /&gt;
&lt;br /&gt;
After scoping out the entrance, Poppet entered the building, while Hot-Rodder pulled the car away, waiting for the target to arrive. Poppet entered the bathroom to wait, and Wild Star, with her beast spirit hid in a small alley on the side.&lt;br /&gt;
&lt;br /&gt;
Once the target arrived, the team converged into an ambush, catching most of the opposition off guard. Within three seconds, the opposition was knocked out or killed, and the target was acquired. The team threw the target into a car, and exfiltrated. &lt;br /&gt;
&lt;br /&gt;
The delivered the package to their Johnson, and collected their money.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
A poor executive is about to get his brain probed, and not in the fun way. While Poppet tries to make friends with the Johnson.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The only damage we took was when a spirit fucked me&amp;quot; -Wild Star}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42504</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42504"/>
		<updated>2020-06-26T19:06:52Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at a cafe in Tacoma, where the Johnson gives them information on the target, as well as the time of the target&#039;s arrival. Poppet was able to negotiate an increase in pay, and the team set off to do their legwork.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team found information on the security company, Secure-A-Corp, and Poppet went back to her place to create a FBA disguise as one of their members. The team would arrive, scout out the location using spirits and Poppet walking into the building while concealed. Then when the target arrived, the team would converge in an ambush.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Wild Star, while Poppet and Hot-Rodder were getting Poppet a disguise, was practicing summoning spirits with limited success. After suffering some drain, she finally summoned a force three beast spirit, she was able to conceal Poppet when she arrived, to assist her with her infiltration.&lt;br /&gt;
&lt;br /&gt;
After scoping out the entrance, Poppet entered the building, while Hot-Rodder pulled the car away, waiting for the target to arrive. Poppet entered the bathroom to wait, and Wild Star, with her beast spirit hid in a small alley on the side.&lt;br /&gt;
&lt;br /&gt;
Once the target arrived, the team converged into an ambush, catching most of the opposition off guard. Within three seconds, the opposition was knocked out or killed, and the target was acquired. The team threw the target into a car, and exfiltrated. &lt;br /&gt;
&lt;br /&gt;
The delivered the package to their Johnson, and collected their money.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The only damage we took was when a spirit fucked me&amp;quot; -Wild Star}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42503</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42503"/>
		<updated>2020-06-26T19:00:51Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at a cafe in Tacoma, where the Johnson gives them information on the target, as well as the time of the target&#039;s arrival. Poppet was able to negotiate an increase in pay, and the team set off to do their legwork.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team found information on the security company, Secure-A-Corp, and Poppet went back to her place to create a FBA disguise as one of their members. The team would arrive, scout out the location using spirits and Poppet walking into the building while concealed. Then when the target arrived, the team would converge in an ambush.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The only damage we took was when a spirit fucked me&amp;quot; -Wild Star}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42498</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42498"/>
		<updated>2020-06-26T18:55:04Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at a cafe in Tacoma, where the Johnson gives them information on the target, as well as the time of the target&#039;s arrival. Poppet was able to negotiate an increase in pay, and the team set off to do their legwork.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The only damage we took was when a spirit fucked me&amp;quot; -Wild Star}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42495</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42495"/>
		<updated>2020-06-26T18:53:31Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at a cafe in Tacoma, where the Johnson gives them information on the target, as well as the time of the target&#039;s arrival. Poppet was able to negotiate an increase in pay, and the team set off to do their legwork.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42491</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42491"/>
		<updated>2020-06-26T18:48:52Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A paranoid executive is keeping info on a datalock in the back of his head, and the Johnson thinks it can be used better in his hands. He calls the team to extract the man along with his valuable data.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42488</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42488"/>
		<updated>2020-06-26T18:45:39Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to capture a target carrying proprietary information which the Johnson wanted.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42487</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42487"/>
		<updated>2020-06-26T18:43:09Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=2081-07-26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42486</id>
		<title>Stealing Secrets</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stealing_Secrets&amp;diff=42486"/>
		<updated>2020-06-26T18:42:31Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt; {{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anyth...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in 2081-07-26 format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Seamless&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Wild Star|The Hot-Rodder from Hell|Poppet}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=K9&amp;diff=42368</id>
		<title>K9</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=K9&amp;diff=42368"/>
		<updated>2020-06-25T22:40:07Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:B4a1776254f975219282ca6e6632f65d.jpg|thumb]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Sniper, Infiltrator, Tracker; what you need when you need it.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @RMHunter#5888&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human (Changeling)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 1&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=6 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B&lt;br /&gt;
|data13 = 2/12/2046&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 12&lt;br /&gt;
|Year= 2046&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/open?id=1ctDUPse_HMGgYl3AiMwE3LQBMZNWXBhk K9] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Professional Assassin out of retirement to provide for her daughter&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
To provide for her daughter, and protect her from as much of the shadows as she can&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
K9, known simply as that for as long as she&#039;s known, was born and raised in Scandinavia. From a young age she was trained in the arts of sharpshooting, taught to never accept anything less than perfection when it comes to the the squeeze of a trigger. Because of her limited experience with modern technology, aside from that of her rifle, which even then would be considered a relic, she never really got used to using fancy tech, and would constantly fumble when even using the most basic of items. Due to her growing  up isolated from most civilization, her only interactions being with that of her father, who was training her. She developed a sense of disconnection with people, becoming impassive towards the rare visitors that they would have, and antipathy for life as a whole. &lt;br /&gt;
&lt;br /&gt;
At the tender age of fourteen, K9 was sent to Seattle to hone her skills in the urban sprawl, focusing on disappearing into the night after her jobs were complete. During this time, K9 developed her skills with explosives as well as expanded her friendships with the White Vory, who were currently in control of Russian organized crime in the area. &lt;br /&gt;
&lt;br /&gt;
After turning 18, K9 would have a brief relationship with a white vory member that would cause her to leave the lifestyle for multiple years, due to the resaulting pregnancy. After learning of the child to come, K9 did what she did best, disappeared into the city, only this time she didn&#039;t come up. The only contact she had with the White Vory were with the father of her child, who helped hide her and provided income for the first years of their daughter&#039;s life.&lt;br /&gt;
&lt;br /&gt;
During this time, K9 underwent a SURGE and developed more animalistic features, her legs became stronger, her sense of smell stronger. Almost as if she was becoming more like her namesake. She was happy that her daughter was still young, and would only know this as her mother, instead of waking up one day to see a monster.&lt;br /&gt;
&lt;br /&gt;
That was until the Red Vory ousted the Whites from Seattle, and in the process killed the father of young, Annuska. K9 would withdraw further into the obscurity, living off the little money she had left to provide for her child. But knowing that the money was limited, and without a SIN, she would have to return to what she did best, but without the support of the White Vory, K9 turned to running, in order to both protect and hide her child from the Reds.&lt;br /&gt;
&lt;br /&gt;
Over the years, her daughter, who calls herself Anna, started learning what exactly her mother was doing whenever she went out to &#039;work&#039; and what it meant for them to continue living comfortably, despite her mother being SINless. Despite their rocky relationship, K9 continues to strive to be a better parent than K9&#039;s father for her little Annuska.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Quality !! Metagenetic Qualities &lt;br /&gt;
|-&lt;br /&gt;
| Adept || Bicardiac&lt;br /&gt;
|-&lt;br /&gt;
|Changeling (Class III SURGE)|| Celerity&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Eye|| Electroception (Technosense)&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (Wolf (Alt))|| Magnetoception&lt;br /&gt;
|-&lt;br /&gt;
| Mentor&#039;s Mask || Vomeronasal Organ&lt;br /&gt;
|-&lt;br /&gt;
| Sharpshooter||&lt;br /&gt;
|-&lt;br /&gt;
| Strive for Perfection||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Qualities !! Metagenic Qualities&lt;br /&gt;
|-&lt;br /&gt;
| Antipathy || Impaired Quality (Charisma)&lt;br /&gt;
|-&lt;br /&gt;
| Dependent (Inconvenience) || Bioluminescence&lt;br /&gt;
|-&lt;br /&gt;
| Gremlins || Cold Blooded&lt;br /&gt;
|-&lt;br /&gt;
| Impassive || Striking Skin Pigmentations&lt;br /&gt;
|-&lt;br /&gt;
| || Unusual Hair&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History==    &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Djinn&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Felipe Chandler&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
====== Daughter ======&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Relationship !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Annuska || strained || [[File:1442961052 ergo-proxy-Anime-Re-l-Mayer-1888950.jpg|thumb|K9&#039;s Daughter]]&lt;br /&gt;
|}&lt;br /&gt;
Annuska, or Anna, as she likes to be called, has a strained relationship with her mother, stemming from the fact that she works as a Shadowrunner. Despite the cold and impassive nature of her mom, she knows that K9 loves her, and loves her back. The problem is that she doesn&#039;t want her mom to be in the shadows, and hasn&#039;t since she first found out about it when she was ten. &lt;br /&gt;
&lt;br /&gt;
Annuska, around the age of 11 awakened as a technomancer, and while K9 knows, because she can sense it, Annuska doesn&#039;t know that her mother can tell. She tries to hide being a technomancer, and K9 doesn&#039;t push her on the subject&lt;br /&gt;
&lt;br /&gt;
Anna never knew who her father was, and K9 never talked about him, or kept any memorabilia. She would like to assume that he was some deadbeat who ran out on K9 the moment he knew she was pregnant. Though, sometimes she hopes that her dad died before she was born, and wonders if that&#039;s why her mother is so stoic sometimes.&lt;br /&gt;
&lt;br /&gt;
K9 keeps Annuska at arms length most days, which has caused the distance between mother and daughter to widen as K9 gets deeper into the shadows, against Annuska&#039;s wishes. K9 makes Annuska go to school, so that she can have some semblance to a normal life, and so that she will have options that K9 never did.&lt;br /&gt;
&lt;br /&gt;
In terms of personality, Annuska takes after her father more than her mother, being rather hot headed and impulsive, which only adds to the strain of K9&#039;s and Annuska&#039;s relationship, because their personalities are at odds on most days.&lt;br /&gt;
&lt;br /&gt;
In hopes of getting her mother to step out of the shadows one day, Annuska does all that she can to get her mother to be more sociable, though most attempts end in failure, due to her mother&#039;s unique looks.&lt;br /&gt;
&lt;br /&gt;
Annuska doesn&#039;t think anything of people that have gone through a SURGE, and will instead rush to protect any that are being picked on, regardless of how different they are, due to having been raised by her mother who SURGEd not long after she was born.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= &lt;br /&gt;
|MidResult= Public records of Annuska&#039;s enrollment in high school in the Tacoma area&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! SIN name !! Licenses&lt;br /&gt;
|-&lt;br /&gt;
| Kaytlyn Dévjat&#039; R4 || Adept R4, Bounty Hunter&#039;s R4, Firearms R4, Restricted Armor R4, Hunting R4, Bodyguard R4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
K9 can be seen wearing mostly full body outfits in public, in order to hide the bioluminescent fur that covers her entire body. She will generally wear blues or greens to disguise the glow.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
K9&#039;s Matrix persona, (set up by her daughter) is that of a flat dog picture, specifically a Siberian Husky&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42357</id>
		<title>Caged Wolf</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42357"/>
		<updated>2020-06-25T22:14:07Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Requiem&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Hydro|Pell|Crone|Kost}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Chromed Hawks&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Nita &amp;quot;Bear&amp;quot;|Chesnu &amp;quot;Rough&amp;quot; Zamora }}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team was hired by LoneStar to transport a high priority prisoner from a medium security prison to a high security prison, in Downtown Seattle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
LoneStar captured the current leader of the Chromed Hawks, NeeHeeoeewootis, otherwise known as &amp;quot;High Backed Wolf.&amp;quot; Not realizing the threat he represented, they put him into a medium security prison. After an incident, they realized they needed to transport him to another facility. Understaffed, an executive reached out to the haven to request specialists.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet took place at a bar between Snohomish, Redmond, and Downtown. There the team met a man in a ballistic mask, who explained what the job was, to transport the priority prisoner &amp;quot;High Backed Wolf&amp;quot; to a more secure facility. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was simple, take a route through the less police filled streets, and get the prisoner to the facility without running into Knight Errant.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After the meet ended, the Johnson left in a VTOL, and the team did research on &amp;quot;High Backed Wolf&amp;quot; learning that he was the leader of the Chromed Hawks, a position he succeeded after his brother died in a motorcycle accident, as well as who his lieutenants were, Bear and Rough. After devising a route that would keep them out of the eyes of KE, they made their preparations and arrived at the prison. After meeting with the LoneStar Sergeant, and him critiquing Hydro for being so short, he turned of &amp;quot;High Backed Wolf&amp;quot; to the runners, and they left to complete the objective.&lt;br /&gt;
&lt;br /&gt;
The drive to the southern facility was relatively uneventful, until Crone noticed a road strip in front of them. She used a car as a ramp in order to jump the strip. With the ambush less than successful, the Chromed Hawks raced out of the alley, only to be put under heavy suppressive fire, and stopped nearly in their tracks as Crone sped away from the group, escaping in only a few seconds.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
None of the Chromed Wolves were injured, but their pride was definitely hit hard, &amp;quot;High Backed Wolf&amp;quot; was transferred to a more secure facility.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
20k nuyen&lt;br /&gt;
&lt;br /&gt;
3 karma&lt;br /&gt;
&lt;br /&gt;
2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;ve t-tanked HMG fire without a scratch, I d-don&#039;t n-need t-to t-take your d-drek...&amp;quot; -Hydro}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42356</id>
		<title>Caged Wolf</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42356"/>
		<updated>2020-06-25T22:13:52Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Requiem&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Hydro|Pell|Crone|Kost}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Chromed Hawks&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Nita &amp;quot;Bear&amp;quot;|Chesnu &amp;quot;Rough&amp;quot; Zamora }}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team was hired by LoneStar to transport a high priority prisoner from a medium security prison to a high security prison, in Downtown Seattle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
LoneStar captured the current leader of the Chromed Hawks, NeeHeeoeewootis, otherwise known as &amp;quot;High Backed Wolf.&amp;quot; Not realizing the threat he represented, they put him into a medium security prison. After an incident, they realized they needed to transport him to another facility. Understaffed, an executive reached out to the haven to request specialists.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet took place at a bar between Snohomish, Redmond, and Downtown. There the team met a man in a ballistic mask, who explained what the job was, to transport the priority prisoner &amp;quot;High Backed Wolf&amp;quot; to a more secure facility. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was simple, take a route through the less police filled streets, and get the prisoner to the facility without running into Knight Errant.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After the meet ended, the Johnson left in a VTOL, and the team did research on &amp;quot;High Backed Wolf&amp;quot; learning that he was the leader of the Chromed Hawks, a position he succeeded after his brother died in a motorcycle accident, as well as who his lieutenants were, Bear and Rough. After devising a route that would keep them out of the eyes of KE, they made their preparations and arrived at the prison. After meeting with the LoneStar Sergeant, and him critiquing Hydro for being so short, he turned of &amp;quot;High Backed Wolf&amp;quot; to the runners, and they left to complete the objective.&lt;br /&gt;
&lt;br /&gt;
The drive to the southern facility was relatively uneventful, until Crone noticed a road strip in front of them. She used a car as a ramp in order to jump the strip. With the ambush less than successful, the Chromed Hawks raced out of the alley, only to be put under heavy suppressive fire, and stopped nearly in their tracks as Crone sped away from the group, escaping in only a few seconds.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
None of the Chromed Wolves were injured, but their pride was definitely hit hard, &amp;quot;High Backed Wolf&amp;quot; was transferred to a more secure facility.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
20k nuyen&lt;br /&gt;
&lt;br /&gt;
+3 karma&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;ve t-tanked HMG fire without a scratch, I d-don&#039;t n-need t-to t-take your d-drek...&amp;quot; -Hydro}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42355</id>
		<title>Caged Wolf</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42355"/>
		<updated>2020-06-25T22:13:36Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Requiem&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Hydro|Pell|Crone|Kost}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Chromed Hawks&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Nita &amp;quot;Bear&amp;quot;|Chesnu &amp;quot;Rough&amp;quot; Zamora }}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team was hired by LoneStar to transport a high priority prisoner from a medium security prison to a high security prison, in Downtown Seattle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
LoneStar captured the current leader of the Chromed Hawks, NeeHeeoeewootis, otherwise known as &amp;quot;High Backed Wolf.&amp;quot; Not realizing the threat he represented, they put him into a medium security prison. After an incident, they realized they needed to transport him to another facility. Understaffed, an executive reached out to the haven to request specialists.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet took place at a bar between Snohomish, Redmond, and Downtown. There the team met a man in a ballistic mask, who explained what the job was, to transport the priority prisoner &amp;quot;High Backed Wolf&amp;quot; to a more secure facility. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was simple, take a route through the less police filled streets, and get the prisoner to the facility without running into Knight Errant.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
After the meet ended, the Johnson left in a VTOL, and the team did research on &amp;quot;High Backed Wolf&amp;quot; learning that he was the leader of the Chromed Hawks, a position he succeeded after his brother died in a motorcycle accident, as well as who his lieutenants were, Bear and Rough. After devising a route that would keep them out of the eyes of KE, they made their preparations and arrived at the prison. After meeting with the LoneStar Sergeant, and him critiquing Hydro for being so short, he turned of &amp;quot;High Backed Wolf&amp;quot; to the runners, and they left to complete the objective.&lt;br /&gt;
&lt;br /&gt;
The drive to the southern facility was relatively uneventful, until Crone noticed a road strip in front of them. She used a car as a ramp in order to jump the strip. With the ambush less than successful, the Chromed Hawks raced out of the alley, only to be put under heavy suppressive fire, and stopped nearly in their tracks as Crone sped away from the group, escaping in only a few seconds.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
None of the Chromed Wolves were injured, but their pride was definitely hit hard, &amp;quot;High Backed Wolf&amp;quot; was transferred to a more secure facility.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
20k nuyen&lt;br /&gt;
&lt;br /&gt;
+3 karma&lt;br /&gt;
&lt;br /&gt;
 +2 CDP&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;ve t-tanked HMG fire without a scratch, I d-don&#039;t n-need t-to t-take your d-drek...&amp;quot; -Hydro}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42349</id>
		<title>Caged Wolf</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Caged_Wolf&amp;diff=42349"/>
		<updated>2020-06-25T21:33:58Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=K9&amp;diff=42122</id>
		<title>K9</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=K9&amp;diff=42122"/>
		<updated>2020-06-24T17:02:07Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Run History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:B4a1776254f975219282ca6e6632f65d.jpg|thumb]]&lt;br /&gt;
|header1= Archetype&lt;br /&gt;
|header2= Sniper, Infiltrator, Tracker; what you need when you need it.&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @RMHunter#5888&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Requiem_Actual Requiem_Actual]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human (Changeling)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 1&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=6 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B&lt;br /&gt;
|data13 = 2/12/2046&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 12&lt;br /&gt;
|Year= 2046&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/open?id=1ctDUPse_HMGgYl3AiMwE3LQBMZNWXBhk K9] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Professional Assassin out of retirement to provide for her daughter&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
To provide for her daughter, and protect her from as much of the shadows as she can&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
K9, known simply as that for as long as she&#039;s known, was born and raised in Scandinavia. From a young age she was trained in the arts of sharpshooting, taught to never accept anything less than perfection when it comes to the the squeeze of a trigger. Because of her limited experience with modern technology, aside from that of her rifle, which even then would be considered a relic, she never really got used to using fancy tech, and would constantly fumble when even using the most basic of items. Due to her growing  up isolated from most civilization, her only interactions being with that of her father, who was training her. She developed a sense of disconnection with people, becoming impassive towards the rare visitors that they would have, and antipathy for life as a whole. &lt;br /&gt;
&lt;br /&gt;
At the tender age of fourteen, K9 was sent to Seattle to hone her skills in the urban sprawl, focusing on disappearing into the night after her jobs were complete. During this time, K9 developed her skills with explosives as well as expanded her friendships with the White Vory, who were currently in control of Russian organized crime in the area. &lt;br /&gt;
&lt;br /&gt;
After turning 18, K9 would have a brief relationship with a white vory member that would cause her to leave the lifestyle for multiple years, due to the resaulting pregnancy. After learning of the child to come, K9 did what she did best, disappeared into the city, only this time she didn&#039;t come up. The only contact she had with the White Vory were with the father of her child, who helped hide her and provided income for the first years of their daughter&#039;s life.&lt;br /&gt;
&lt;br /&gt;
During this time, K9 underwent a SURGE and developed more animalistic features, her legs became stronger, her sense of smell stronger. Almost as if she was becoming more like her namesake. She was happy that her daughter was still young, and would only know this as her mother, instead of waking up one day to see a monster.&lt;br /&gt;
&lt;br /&gt;
That was until the Red Vory ousted the Whites from Seattle, and in the process killed the father of young, Annuska. K9 would withdraw further into the obscurity, living off the little money she had left to provide for her child. But knowing that the money was limited, and without a SIN, she would have to return to what she did best, but without the support of the White Vory, K9 turned to running, in order to both protect and hide her child from the Reds.&lt;br /&gt;
&lt;br /&gt;
Over the years, her daughter, who calls herself Anna, started learning what exactly her mother was doing whenever she went out to &#039;work&#039; and what it meant for them to continue living comfortably, despite her mother being SINless. Despite their rocky relationship, K9 continues to strive to be a better parent than K9&#039;s father for her little Annuska.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Quality !! Metagenetic Qualities &lt;br /&gt;
|-&lt;br /&gt;
| Adept || Bicardiac&lt;br /&gt;
|-&lt;br /&gt;
|Changeling (Class III SURGE)|| Celerity&lt;br /&gt;
|-&lt;br /&gt;
| Hawk Eye|| Electroception (Technosense)&lt;br /&gt;
|-&lt;br /&gt;
|Mentor Spirit (Wolf (Alt))|| Magnetoception&lt;br /&gt;
|-&lt;br /&gt;
| Mentor&#039;s Mask || Vomeronasal Organ&lt;br /&gt;
|-&lt;br /&gt;
| Sharpshooter||&lt;br /&gt;
|-&lt;br /&gt;
| Strive for Perfection||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Qualities !! Metagenic Qualities&lt;br /&gt;
|-&lt;br /&gt;
| Antipathy || Impaired Quality (Charisma)&lt;br /&gt;
|-&lt;br /&gt;
| Dependent (Inconvenience) || Bioluminescence&lt;br /&gt;
|-&lt;br /&gt;
| Gremlins || Cold Blooded&lt;br /&gt;
|-&lt;br /&gt;
| Impassive || Striking Skin Pigmentations&lt;br /&gt;
|-&lt;br /&gt;
| || Unusual Hair&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Run History==    &lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Djinn&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
====== Daughter ======&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Relationship !! Image&lt;br /&gt;
|-&lt;br /&gt;
| Annuska || strained || [[File:1442961052 ergo-proxy-Anime-Re-l-Mayer-1888950.jpg|thumb|K9&#039;s Daughter]]&lt;br /&gt;
|}&lt;br /&gt;
Annuska, or Anna, as she likes to be called, has a strained relationship with her mother, stemming from the fact that she works as a Shadowrunner. Despite the cold and impassive nature of her mom, she knows that K9 loves her, and loves her back. The problem is that she doesn&#039;t want her mom to be in the shadows, and hasn&#039;t since she first found out about it when she was ten. &lt;br /&gt;
&lt;br /&gt;
Annuska, around the age of 11 awakened as a technomancer, and while K9 knows, because she can sense it, Annuska doesn&#039;t know that her mother can tell. She tries to hide being a technomancer, and K9 doesn&#039;t push her on the subject&lt;br /&gt;
&lt;br /&gt;
Anna never knew who her father was, and K9 never talked about him, or kept any memorabilia. She would like to assume that he was some deadbeat who ran out on K9 the moment he knew she was pregnant. Though, sometimes she hopes that her dad died before she was born, and wonders if that&#039;s why her mother is so stoic sometimes.&lt;br /&gt;
&lt;br /&gt;
K9 keeps Annuska at arms length most days, which has caused the distance between mother and daughter to widen as K9 gets deeper into the shadows, against Annuska&#039;s wishes. K9 makes Annuska go to school, so that she can have some semblance to a normal life, and so that she will have options that K9 never did.&lt;br /&gt;
&lt;br /&gt;
In terms of personality, Annuska takes after her father more than her mother, being rather hot headed and impulsive, which only adds to the strain of K9&#039;s and Annuska&#039;s relationship, because their personalities are at odds on most days.&lt;br /&gt;
&lt;br /&gt;
In hopes of getting her mother to step out of the shadows one day, Annuska does all that she can to get her mother to be more sociable, though most attempts end in failure, due to her mother&#039;s unique looks.&lt;br /&gt;
&lt;br /&gt;
Annuska doesn&#039;t think anything of people that have gone through a SURGE, and will instead rush to protect any that are being picked on, regardless of how different they are, due to having been raised by her mother who SURGEd not long after she was born.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= &lt;br /&gt;
|MidResult= Public records of Annuska&#039;s enrollment in high school in the Tacoma area&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! SIN name !! Licenses&lt;br /&gt;
|-&lt;br /&gt;
| Kaytlyn Dévjat&#039; R4 || Adept R4, Bounty Hunter&#039;s R4, Firearms R4, Restricted Armor R4, Hunting R4, Bodyguard R4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
K9 can be seen wearing mostly full body outfits in public, in order to hide the bioluminescent fur that covers her entire body. She will generally wear blues or greens to disguise the glow.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
K9&#039;s Matrix persona, (set up by her daughter) is that of a flat dog picture, specifically a Siberian Husky&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42104</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42104"/>
		<updated>2020-06-24T08:51:21Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets with Felipe Chandler in a coffee shop around sun set, and he gives them the details on Jade&#039;s predicament, as well as how much he is going to pay. After giving the commcode Jade used to contact Felipe to Spider, she detects, finds, and tracks the commlink to a facility in Snohomish.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
With the location secured, the team drives to the facility. Spider, once there hacks the host, and retrieves all the information, forming the idea to have a guard bring Jade outside by masquerading as his boss.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Pell and K9, after hearing the plan, climb up into the trees getting a vantage point on the front entrance. Spider gets marks on the host, the spiders, and the commlinks of both the guard in Jade&#039;s room and his direct superior. John Brown, composes a message to be sent to Jade&#039;s bodyguard, telling him that Jade&#039;s parents are here to take &#039;him&#039; to a movie, for some family bonding. As the team waits, Pell and K9 use special senses, Pell using Assensing, and K9 using Technosense, to survey the area. Pell detects a spirit larger than she can assense, and K9 technosenses the trees, learning that none of them are emerged. John Brown summons a force 9 spirit to combat the spirit bound to the facility &lt;br /&gt;
&lt;br /&gt;
As the guard walks out with Jade in tow, Spider dataspikes the two spiders in the host, knocking them unconcious and bricking their decks. John Brown commands the guard with magic to take his armor off, pull his pants down, and run around like a chicken. Pell waits until the guard takes his armor off to shoot him with a SnS round. No one hears the gunshot and the team extracts with Jade.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Jade is taken to Felipe Chandler&#039;s house, where she can wait to undergo transitional surgery. Due to some quick matrix searching by Spider, Jade&#039;s parents are forced to accept her as a woman, and not attempt to force her back to the facility. Jade&#039;s decision to go back to her parents is as of yet, unknown.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Spider: 15 Karma OR 13 Karma + Felipe Chandler at 1/2&lt;br /&gt;
&lt;br /&gt;
John Brown and K9: 10k nuyen+10 karma OR 10k nuyen, 8 karma and Felipe Chandler at 1/2&lt;br /&gt;
&lt;br /&gt;
Pell: 10k nuyen+10 karma&lt;br /&gt;
&lt;br /&gt;
ALL: +2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===K9===&lt;br /&gt;
While I was not able to do much myself, it was good to help the girl. She is not much younger than my own child, and it pains me to see a parent who wouldn&#039;t protect their child.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42103</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42103"/>
		<updated>2020-06-24T08:50:00Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets with Felipe Chandler in a coffee shop around sun set, and he gives them the details on Jade&#039;s predicament, as well as how much he is going to pay. After giving the commcode Jade used to contact Felipe to Spider, she detects, finds, and tracks the commlink to a facility in Snohomish.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
With the location secured, the team drives to the facility. Spider, once there hacks the host, and retrieves all the information, forming the idea to have a guard bring Jade outside by masquerading as his boss.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Pell and K9, after hearing the plan, climb up into the trees getting a vantage point on the front entrance. Spider gets marks on the host, the spiders, and the commlinks of both the guard in Jade&#039;s room and his direct superior. John Brown, composes a message to be sent to Jade&#039;s bodyguard, telling him that Jade&#039;s parents are here to take &#039;him&#039; to a movie, for some family bonding. As the team waits, Pell and K9 use special senses, Pell using Assensing, and K9 using Technosense, to survey the area. Pell detects a spirit larger than she can assense, and K9 technosenses the trees, learning that none of them are emerged. John Brown summons a force 9 spirit to combat the spirit bound to the facility &lt;br /&gt;
&lt;br /&gt;
As the guard walks out with Jade in tow, Spider dataspikes the two spiders in the host, knocking them unconcious and bricking their decks. John Brown commands the guard with magic to take his armor off, pull his pants down, and run around like a chicken. Pell waits until the guard takes his armor off to shoot him with a SnS round. No one hears the gunshot and the team extracts with Jade.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Jade is taken to Felipe Chandler&#039;s house, where she can wait to undergo transitional surgery. Due to some quick matrix searching by Spider, Jade&#039;s parents are forced to accept her as a woman, and not attempt to force her back to the facility. Jade&#039;s decision to go back to her parents is as of yet, unknown.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Spider: 15 Karma OR 13 Karma + Felipe Chandler at 1/2&lt;br /&gt;
&lt;br /&gt;
John Brown and K9: 10k nuyen+10 karma OR 10k nuyen, 8 karma and Felipe Chandler at 1/2&lt;br /&gt;
&lt;br /&gt;
Pell: 10k nuyen+10 karma&lt;br /&gt;
&lt;br /&gt;
ALL: +2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42102</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42102"/>
		<updated>2020-06-24T08:49:43Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets with Felipe Chandler in a coffee shop around sun set, and he gives them the details on Jade&#039;s predicament, as well as how much he is going to pay. After giving the commcode Jade used to contact Felipe to Spider, she detects, finds, and tracks the commlink to a facility in Snohomish.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
With the location secured, the team drives to the facility. Spider, once there hacks the host, and retrieves all the information, forming the idea to have a guard bring Jade outside by masquerading as his boss.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Pell and K9, after hearing the plan, climb up into the trees getting a vantage point on the front entrance. Spider gets marks on the host, the spiders, and the commlinks of both the guard in Jade&#039;s room and his direct superior. John Brown, composes a message to be sent to Jade&#039;s bodyguard, telling him that Jade&#039;s parents are here to take &#039;him&#039; to a movie, for some family bonding. As the team waits, Pell and K9 use special senses, Pell using Assensing, and K9 using Technosense, to survey the area. Pell detects a spirit larger than she can assense, and K9 technosenses the trees, learning that none of them are emerged. John Brown summons a force 9 spirit to combat the spirit bound to the facility &lt;br /&gt;
&lt;br /&gt;
As the guard walks out with Jade in tow, Spider dataspikes the two spiders in the host, knocking them unconcious and bricking their decks. John Brown commands the guard with magic to take his armor off, pull his pants down, and run around like a chicken. Pell waits until the guard takes his armor off to shoot him with a SnS round. No one hears the gunshot and the team extracts with Jade.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Jade is taken to Felipe Chandler&#039;s house, where she can wait to undergo transitional surgery. Due to some quick matrix searching by Spider, Jade&#039;s parents are forced to accept her as a woman, and not attempt to force her back to the facility. Jade&#039;s decision to go back to her parents is as of yet, unknown.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Spider: 15 Karma OR 13 Karma + Felipe Chandler at 1/2&lt;br /&gt;
John Brown and K9: 10k nuyen+10 karma OR 10k nuyen, 8 karma and Felipe Chandler at 1/2&lt;br /&gt;
Pell: 10k nuyen+10 karma&lt;br /&gt;
ALL: +2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42101</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42101"/>
		<updated>2020-06-24T08:49:01Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets with Felipe Chandler in a coffee shop around sun set, and he gives them the details on Jade&#039;s predicament, as well as how much he is going to pay. After giving the commcode Jade used to contact Felipe to Spider, she detects, finds, and tracks the commlink to a facility in Snohomish.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
With the location secured, the team drives to the facility. Spider, once there hacks the host, and retrieves all the information, forming the idea to have a guard bring Jade outside by masquerading as his boss.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Pell and K9, after hearing the plan, climb up into the trees getting a vantage point on the front entrance. Spider gets marks on the host, the spiders, and the commlinks of both the guard in Jade&#039;s room and his direct superior. John Brown, composes a message to be sent to Jade&#039;s bodyguard, telling him that Jade&#039;s parents are here to take &#039;him&#039; to a movie, for some family bonding. As the team waits, Pell and K9 use special senses, Pell using Assensing, and K9 using Technosense, to survey the area. Pell detects a spirit larger than she can assense, and K9 technosenses the trees, learning that none of them are emerged. John Brown summons a force 9 spirit to combat the spirit bound to the facility &lt;br /&gt;
&lt;br /&gt;
As the guard walks out with Jade in tow, Spider dataspikes the two spiders in the host, knocking them unconcious and bricking their decks. John Brown commands the guard with magic to take his armor off, pull his pants down, and run around like a chicken. Pell waits until the guard takes his armor off to shoot him with a SnS round. No one hears the gunshot and the team extracts with Jade.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Jade is taken to Felipe Chandler&#039;s house, where she can wait to undergo transitional surgery. Due to some quick matrix searching by Spider, Jade&#039;s parents are forced to accept her as a woman, and not attempt to force her back to the facility. Jade&#039;s decision to go back to her parents is as of yet, unknown.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42100</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42100"/>
		<updated>2020-06-24T08:46:27Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets with Felipe Chandler in a coffee shop around sun set, and he gives them the details on Jade&#039;s predicament, as well as how much he is going to pay. After giving the commcode Jade used to contact Felipe to Spider, she detects, finds, and tracks the commlink to a facility in Snohomish.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
With the location secured, the team drives to the facility. Spider, once there hacks the host, and retrieves all the information, forming the idea to have a guard bring Jade outside by masquerading as his boss.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Pell and K9, after hearing the plan, climb up into the trees getting a vantage point on the front entrance. Spider gets marks on the host, the spiders, and the commlinks of both the guard in Jade&#039;s room and his direct superior. John Brown, composes a message to be sent to Jade&#039;s bodyguard, telling him that Jade&#039;s parents are here to take &#039;him&#039; to a movie, for some family bonding. As the team waits, Pell and K9 use special senses, Pell using Assensing, and K9 using Technosense, to survey the area. Pell detects a spirit larger than she can assense, and K9 technosenses the trees, learning that none of them are emerged. John Brown summons a force 9 spirit to combat the spirit bound to the facility &lt;br /&gt;
&lt;br /&gt;
As the guard walks out with Jade in tow, Spider dataspikes the two spiders in the host, knocking them unconcious and bricking their decks. John Brown commands the guard with magic to take his armor off, pull his pants down, and run around like a chicken. Pell waits until the guard takes his armor off to shoot him with a SnS round. No one hears the gunshot and the team extracts with Jade.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42099</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42099"/>
		<updated>2020-06-24T08:38:36Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets with Felipe Chandler in a coffee shop around sun set, and he gives them the details on Jade&#039;s predicament, as well as how much he is going to pay. After giving the commcode Jade used to contact Felipe to Spider, she detects, finds, and tracks the commlink to a facility in Snohomish.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
With the location secured, the team drives to the facility. Spider, once there hacks the host, and retrieves all the information, forming the idea to have a guard bring Jade outside by masquerading as his boss.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42098</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42098"/>
		<updated>2020-06-24T08:37:15Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets with Felipe Chandler in a coffee shop around sun set, and he gives them the details on Jade&#039;s predicament, as well as how much he is going to pay. After giving the commcode Jade used to contact Felipe to Spider, she detects, finds, and tracks the commlink to a facility in Snohomish.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42097</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42097"/>
		<updated>2020-06-24T08:33:04Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Jade&#039;s parents refuse to acknowledge her as a woman, and have put her into a corporate retreat meant for reeducating her mind into that of a man. Dr. Felipe Chandler has come to the Haven with a job to extract her.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42096</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42096"/>
		<updated>2020-06-24T08:31:24Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot= Suffer the Children&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42095</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42095"/>
		<updated>2020-06-24T08:29:30Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is tasked with rescuing Jade, a young woman in need of extraction from a corporate retreat.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42094</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42094"/>
		<updated>2020-06-24T08:26:36Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The trees are not technomancers&amp;quot; -Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42093</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42093"/>
		<updated>2020-06-24T08:25:53Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Ghost&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42092</id>
		<title>Standing Still</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Standing_Still&amp;diff=42092"/>
		<updated>2020-06-24T08:24:32Z</updated>

		<summary type="html">&lt;p&gt;RMHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Snohomish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Spider|John Brown|Pell|K9}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>RMHunter</name></author>
	</entry>
</feed>