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	<title>ShadowHaven Reloaded - User contributions [en]</title>
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	<updated>2026-06-16T22:38:41Z</updated>
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	<entry>
		<id>https://shreloaded.net/index.php?title=Module:Infobox_military_conflict&amp;diff=81649</id>
		<title>Module:Infobox military conflict</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Module:Infobox_military_conflict&amp;diff=81649"/>
		<updated>2021-09-25T14:32:31Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;require(&#039;Module:No globals&#039;)&lt;br /&gt;
&lt;br /&gt;
local infoboxStyle = mw.loadData(&#039;Module:WPMILHIST Infobox style&#039;)&lt;br /&gt;
&lt;br /&gt;
local IMC = {}&lt;br /&gt;
IMC.__index = IMC&lt;br /&gt;
&lt;br /&gt;
function IMC:renderPerCombatant(builder, headerText, prefix, suffix)&lt;br /&gt;
	prefix = prefix or &#039;&#039;&lt;br /&gt;
	suffix = suffix or &#039;&#039;&lt;br /&gt;
	local colspans = {}&lt;br /&gt;
	&lt;br /&gt;
	-- This may result in colspans[1] getting set twice, but&lt;br /&gt;
	-- this is no big deal. The second set will be correct.&lt;br /&gt;
	local lastCombatant = 1&lt;br /&gt;
	&lt;br /&gt;
	for i = 1,self.combatants do&lt;br /&gt;
		if self.args[prefix .. i .. suffix] then&lt;br /&gt;
			colspans[lastCombatant] = i - lastCombatant&lt;br /&gt;
			lastCombatant = i&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	local jointText = self.args[prefix .. (self.combatants + 1) .. suffix]&lt;br /&gt;
	&lt;br /&gt;
	if headerText and (colspans[1] or jointText) then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;th&#039;)&lt;br /&gt;
				:attr(&#039;colspan&#039;, self.combatants)&lt;br /&gt;
				:cssText(infoboxStyle.header_raw)&lt;br /&gt;
				:wikitext(headerText)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	-- The only time colspans[1] wouldn&#039;t be set is if no&lt;br /&gt;
	-- combatant has a field with the given prefix and suffix.&lt;br /&gt;
	if colspans[1] then&lt;br /&gt;
		-- Since each found argument set the colspan for the previous&lt;br /&gt;
		-- one, the final one wasn&#039;t set above, so set it now.&lt;br /&gt;
		colspans[lastCombatant] = self.combatants - lastCombatant + 1&lt;br /&gt;
		builder = builder:tag(&#039;tr&#039;)&lt;br /&gt;
		for i = 1,self.combatants do&lt;br /&gt;
			-- At this point, colspans[i] will be set for i=1 unconditionally, and for&lt;br /&gt;
			-- any other value of i where self.args[prefix .. i .. suffix] is set.&lt;br /&gt;
			if colspans[i] then&lt;br /&gt;
				builder:tag(&#039;td&#039;)&lt;br /&gt;
					-- don&#039;t bother emitting colspan=&amp;quot;1&amp;quot;&lt;br /&gt;
					:attr(&#039;colspan&#039;, colspans[i] ~= 1 and colspans[i] or nil)&lt;br /&gt;
					:css(&#039;width&#039;, math.floor(100 / self.combatants * colspans[i] + 0.5) .. &#039;%&#039;)&lt;br /&gt;
					-- no border on the right of the rightmost column&lt;br /&gt;
					:css(&#039;border-right&#039;, i ~= lastCombatant and infoboxStyle.internal_border or nil)&lt;br /&gt;
					-- no padding on the left of the leftmost column&lt;br /&gt;
					:css(&#039;padding-left&#039;, i ~= 1 and &#039;0.25em&#039; or nil)&lt;br /&gt;
					-- don&#039;t show the border if we&#039;re directly under a header&lt;br /&gt;
					:css(&#039;border-top&#039;, not headerText and infoboxStyle.internal_border or nil)&lt;br /&gt;
					:newline()&lt;br /&gt;
					:wikitext(self.args[prefix .. i .. suffix])&lt;br /&gt;
			end&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	if jointText then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:attr(&#039;colspan&#039;, self.combatants)&lt;br /&gt;
				:css(&#039;text-align&#039;, &#039;center&#039;)&lt;br /&gt;
				-- don&#039;t show the border if we&#039;re directly under a header&lt;br /&gt;
				:css(&#039;border-top&#039;, (not headerText or colspans[1]) and infoboxStyle.internal_border or nil)&lt;br /&gt;
				:newline()&lt;br /&gt;
				:wikitext(jointText)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function IMC:renderHeaderTable(builder)&lt;br /&gt;
	builder = builder:tag(&#039;table&#039;)&lt;br /&gt;
		:css(&#039;width&#039;, &#039;100%&#039;)&lt;br /&gt;
		:css(&#039;margin&#039;, 0)&lt;br /&gt;
		:css(&#039;padding&#039;, 0)&lt;br /&gt;
		:css(&#039;border&#039;, 0)&lt;br /&gt;
&lt;br /&gt;
	if self.args.date then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;th&#039;)&lt;br /&gt;
				:css(&#039;padding-right&#039;, &#039;1em&#039;)&lt;br /&gt;
				:wikitext(&#039;Date&#039;)&lt;br /&gt;
			:done()&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:wikitext(self.args.date)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	if self.args.gm then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;th&#039;)&lt;br /&gt;
				:css(&#039;padding-right&#039;, &#039;1em&#039;)&lt;br /&gt;
				:wikitext(&#039;GM&#039;)&lt;br /&gt;
			:done()&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:wikitext(self.args.gm)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	builder = builder:tag(&#039;tr&#039;)&lt;br /&gt;
		:tag(&#039;th&#039;)&lt;br /&gt;
			:css(&#039;padding-right&#039;, &#039;1em&#039;)&lt;br /&gt;
			:wikitext(&#039;Location&#039;)&lt;br /&gt;
		:done()&lt;br /&gt;
		:tag(&#039;td&#039;)&lt;br /&gt;
			:tag(&#039;span&#039;)&lt;br /&gt;
				:addClass(&#039;location&#039;)&lt;br /&gt;
				:wikitext(self.args.place or &#039;{&amp;amp;#123;{place}&amp;amp;#125;}&#039;) -- hack so that people who don&#039;t know Lua know that this parameter is required&lt;br /&gt;
			:done()&lt;br /&gt;
	if self.args.coordinates then&lt;br /&gt;
		builder:wikitext(&#039;&amp;lt;br /&amp;gt;&#039; .. self.args.coordinates)&lt;br /&gt;
	end&lt;br /&gt;
	builder = builder:done():done()&lt;br /&gt;
&lt;br /&gt;
	-- only for &amp;quot;Putsch&amp;quot;&lt;br /&gt;
    if self.args.action then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;th&#039;)&lt;br /&gt;
				:css(&#039;padding-right&#039;, &#039;1em&#039;)&lt;br /&gt;
				:wikitext(self.args.action and &#039;Action&#039;)&lt;br /&gt;
			:done()&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:wikitext(self.args.action)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	if self.args.status or self.args.result then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;th&#039;)&lt;br /&gt;
				:css(&#039;padding-right&#039;, &#039;1em&#039;)&lt;br /&gt;
				:wikitext(self.args.status and &#039;Status&#039; or &#039;Result&#039;)&lt;br /&gt;
			:done()&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:newline()&lt;br /&gt;
				:wikitext(self.args.status or self.args.result)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	if self.args.territory then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;th&#039;)&lt;br /&gt;
				:css(&#039;padding-right&#039;, &#039;1em&#039;)&lt;br /&gt;
				:wikitext(&#039;Territorial&amp;lt;br /&amp;gt;changes&#039;)&lt;br /&gt;
			:done()&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:newline()&lt;br /&gt;
				:wikitext(self.args.territory)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function IMC:render()&lt;br /&gt;
	local builder = mw.html.create()&lt;br /&gt;
	if self.args.campaignbox then&lt;br /&gt;
		builder = builder:tag(&#039;table&#039;)&lt;br /&gt;
			:css(&#039;float&#039;, &#039;right&#039;)&lt;br /&gt;
			:css(&#039;clear&#039;, &#039;right&#039;)&lt;br /&gt;
			:css(&#039;background&#039;, &#039;transparent&#039;)&lt;br /&gt;
			:css(&#039;margin&#039;, 0)&lt;br /&gt;
			:css(&#039;padding&#039;, 0)&lt;br /&gt;
			:tag(&#039;tr&#039;):tag(&#039;td&#039;)&lt;br /&gt;
	end&lt;br /&gt;
	builder = builder:tag(&#039;table&#039;)&lt;br /&gt;
		:addClass(&#039;infobox vevent&#039;)&lt;br /&gt;
		:cssText(infoboxStyle.main_box_raw_auto_width)&lt;br /&gt;
		:css(&#039;width&#039;, self.args.width or &#039;315px&#039;)&lt;br /&gt;
&lt;br /&gt;
	builder:tag(&#039;tr&#039;)&lt;br /&gt;
		:tag(&#039;th&#039;)&lt;br /&gt;
			:addClass(&#039;summary&#039;)&lt;br /&gt;
			:attr(&#039;colspan&#039;, self.combatants)&lt;br /&gt;
			:cssText(infoboxStyle.header_raw)&lt;br /&gt;
			:wikitext(self.args.conflict or mw.title.getCurrentTitle().text)&lt;br /&gt;
	if self.args.partof then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:attr(&#039;colspan&#039;, self.combatants)&lt;br /&gt;
				:cssText(infoboxStyle.sub_header_raw)&lt;br /&gt;
				:wikitext(&#039;Part of &#039; .. self.args.partof)&lt;br /&gt;
	end&lt;br /&gt;
	if self.args.image then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:attr(&#039;colspan&#039;, self.combatants)&lt;br /&gt;
				:cssText(infoboxStyle.image_box_raw)&lt;br /&gt;
				:wikitext(string.format(&#039;%s%s%s&#039;,&lt;br /&gt;
					require(&#039;Module:InfoboxImage&#039;).InfoboxImage{args = {&lt;br /&gt;
						image = self.args.image,&lt;br /&gt;
						size = self.args.image_size,&lt;br /&gt;
						sizedefault = &#039;frameless&#039;,&lt;br /&gt;
						upright = 1,&lt;br /&gt;
						alt = self.args.alt&lt;br /&gt;
					}},&lt;br /&gt;
					self.args.caption and &#039;&amp;lt;br /&amp;gt;&#039; or &#039;&#039;,&lt;br /&gt;
					self.args.caption or &#039;&#039;&lt;br /&gt;
				))&lt;br /&gt;
	end&lt;br /&gt;
	self:renderHeaderTable(builder:tag(&#039;tr&#039;):tag(&#039;td&#039;):attr(&#039;colspan&#039;, self.combatants))&lt;br /&gt;
	self:renderPerCombatant(builder, self.args.combatants_header or &#039;Belligerents&#039;, &#039;combatant&#039;)&lt;br /&gt;
	-- can be un-hardcoded once gerrit:165108 is merged&lt;br /&gt;
	for _,v in ipairs{&#039;a&#039;,&#039;b&#039;,&#039;c&#039;,&#039;d&#039;} do&lt;br /&gt;
		self:renderPerCombatant(builder, nil, &#039;combatant&#039;, v)&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	self:renderPerCombatant(builder, &#039;Commanders and leaders&#039;, &#039;commander&#039;)&lt;br /&gt;
	self:renderPerCombatant(builder, &#039;Units involved&#039;, &#039;units&#039;)&lt;br /&gt;
	self:renderPerCombatant(builder, &#039;Strength&#039;, &#039;strength&#039;)&lt;br /&gt;
	self:renderPerCombatant(builder, &#039;Political support&#039;, &#039;polstrength&#039;)&lt;br /&gt;
	self:renderPerCombatant(builder, &#039;Military support&#039;, &#039;milstrength&#039;)&lt;br /&gt;
	self:renderPerCombatant(builder, &#039;Casualties and losses&#039;, &#039;casualties&#039;)&lt;br /&gt;
&lt;br /&gt;
	if self.args.notes then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:attr(&#039;colspan&#039;, self.combatants)&lt;br /&gt;
				:css(&#039;font-size&#039;, &#039;90%&#039;)&lt;br /&gt;
				:css(&#039;border-top&#039;, infoboxStyle.section_border)&lt;br /&gt;
				:newline()&lt;br /&gt;
				:wikitext(self.args.notes)&lt;br /&gt;
	end&lt;br /&gt;
	if self.args.map_type then&lt;br /&gt;
		builder:tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:attr(&#039;colspan&#039;, self.combatants)&lt;br /&gt;
				:css(&#039;border-top&#039;, infoboxStyle.internal_border)&lt;br /&gt;
				:tag(&#039;center&#039;)&lt;br /&gt;
					:node(require(&#039;Module:Location map&#039;).main(self.frame, {&lt;br /&gt;
						self.args.map_type,&lt;br /&gt;
						relief = self.args.map_relief,&lt;br /&gt;
						coordinates = self.args.coordinates,&lt;br /&gt;
						width = self.args.map_size or 220,&lt;br /&gt;
						float = &#039;center&#039;,&lt;br /&gt;
						border = &#039;none&#039;,&lt;br /&gt;
						mark = self.args.map_mark,&lt;br /&gt;
						marksize = self.args.map_marksize or 8,&lt;br /&gt;
						label = self.args.map_label,&lt;br /&gt;
						alt = self.args.map_alt,&lt;br /&gt;
						caption = self.args.map_caption or (&#039;Location within &#039; .. self.args.map_type)&lt;br /&gt;
					}))&lt;br /&gt;
	end&lt;br /&gt;
	builder = builder:done()&lt;br /&gt;
	if self.args.campaignbox then&lt;br /&gt;
		builder = builder:done():done():tag(&#039;tr&#039;)&lt;br /&gt;
			:tag(&#039;td&#039;)&lt;br /&gt;
				:wikitext(self.args.campaignbox)&lt;br /&gt;
			:done()&lt;br /&gt;
		:done()&lt;br /&gt;
	end&lt;br /&gt;
	return builder&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function IMC.new(frame, args)&lt;br /&gt;
	if not args then&lt;br /&gt;
		args = require(&#039;Module:Arguments&#039;).getArgs(frame, {wrappers = &#039;Template:Infobox military conflict&#039;})&lt;br /&gt;
	end&lt;br /&gt;
	local obj = {&lt;br /&gt;
		frame = frame,&lt;br /&gt;
		args = args&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	-- until gerrit:165108 is merged, there&#039;s still a cap on combatants, but as soon as it merges, we can update this little bit of code to uncap it&lt;br /&gt;
	-- also, don&#039;t try to make this more efficient, or references could be in the wrong order&lt;br /&gt;
	obj.combatants = 2&lt;br /&gt;
	for _,v in ipairs{&#039;&#039;, &#039;a&#039;, &#039;b&#039;, &#039;c&#039;, &#039;d&#039;} do&lt;br /&gt;
		for i = 1,5 do&lt;br /&gt;
			if args[&#039;combatant&#039; .. i .. v] then&lt;br /&gt;
				obj.combatants = math.max(obj.combatants, i)&lt;br /&gt;
			end&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	return setmetatable(obj, IMC)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.main(frame)&lt;br /&gt;
	return IMC.new(frame):render()&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81648</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81648"/>
		<updated>2021-09-25T14:25:59Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| gm          = [[hasGM::{{{GM}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81647</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81647"/>
		<updated>2021-09-25T14:17:31Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| GM          = [[hasGM::{{{GM}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81646</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81646"/>
		<updated>2021-09-25T14:16:21Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| gamemaster  = [[hasGM::{{{GM}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81645</id>
		<title>Journey Below</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81645"/>
		<updated>2021-09-25T14:15:56Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-09-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Archtmag&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Below the redmond barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Samsara|Pell|Cold Hands|Grasshopper}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runner team was hired by [[SignificantNPC::Jorgy Peterson]] to help continue his ongoing crusade against the infected, the used car salesman has a rumour and he wants it investigated. After a short investigation the team finds their way down to where a group of infected is barricaded, having created a killzone to protect their little corner of the seattle underground. After some diplomacy a hostage exchange is arranged [[Cold Hands]] is handed to the ghouls and a vampire who introduces herself as anna is handed to the team. They fake footage for their J and get their memories wiped by an application of laese. After the run grasshopper leaks footage detailing the events. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The hunt for infected has been heating up in seattle. People are becoming more desperate and factions are on the move&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners each get a call from their respective fixers at 7 in the evening and are informed there&#039;s a job on offer with a midnight meet. Arriving there the team walks inside and is greeted by Jorgy who offers a drinks and snacks courtesy of his dealerships complimentary catering. The team is immediately cautious of him on edge and [[Samsara]] is especially suspicious of his motives in sending the team to hunt infected. After some back and forth he agrees to pay them with their choice of 16K nuyen or a new car. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team didn&#039;t have all that much of a plan. Once they headed out into the Redmond Barrens they began investigating through various methods. Samsara, [[Pell]] and [[Cold hands]] went to an establishment called the dirty oyster. After asking around they got a few leads on directions. [[Grasshopper]] popped some long haul and set up drone surveillance. After some more snooping they spotted a suspicious looking dude with one of Grasshopper&#039;s drones. Investigating the building he disappeared into revealed a hidden doorway which [[Samsara]] and [[Cold hands]] came to investigate while [[Pell]] and [[Grasshopper]] stayed in the van.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering the tunnels without a plan beyond investigating further the team began to delve deeper. Between a mix of [[Samsara]]&#039;s magic and the sensor suites of [[Grasshopper]]s drones and [[Cold hands]] armor the team is able to track the ghoul. Picking up brief sights of an aura and a scent trail. Heading deeper, now three layers underground they grow closer to the infected hideout. Disaster strikes when [[Samsara]] steps on an IED the team failed to spot. The resultant explosion hurts [[Samsara]] and breaches her Chemseal while only stunning [[Cold Hands]] and [[Pell]]. [[Grasshopper]] suffers a moderate injury from the backlash of his flyspys destruction. Now sure their position has been revealed the team tentatively approaches. Initial contact attempts result in them shooting [[Grasshoppers]] roto-drone which retreats. In its place [[Samsara]] steps out to open negotiations with the rest of the team present to some extent (this is important later). Initial negotiations are unsuccessful the ghouls doubtful of the runners and unwilling to move not wanting to leave the safety they&#039;ve carved out for themselves. After some talking a deal is struck the runners will fake the completion of their job but the ghouls want a guarantee they&#039;re not just trying to get away. [[Cold hands]] goes to the ghouls as a hostage while a vampire who introduces herself as Anna is sent with the runners. The team acquires a collection of cheap guns and splices footage of them together with footage of a slaughter from [[Cold hands]] to create a convincing fake of the job. They all get paid and return to get [[Cold hands]] back. In their time as a hostage [[Cold hands]] displays an extensive knowledge of Kaiju engaging one of her guards in a spirited conversation on the themes of the kaiju and the intricacies of Mothra&#039;s transition from arch enemy to ally. The ghouls ask the team to take Laese so they won&#039;t remember where they are. However, all but [[Cold hands]] take precautions to avoid or circumvent its effects. [[Grasshopper]] backs up his cybereye and drone sensor footage, [[Pell]] uploads the data from her simsense rig and [[Samsara]] simply pretends to take it with some clever sleight of hand. Short some memories the team leaves without further harm or conflict.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team members each have their own thoughts to mull over after the events but some take more drastic action than others. [[Pell]] simply keeps a backup of the events while [[Grasshopper]] contacts the J after a couple days providing him a data chip of the real events before distributing, as anonymously as he could manage, 9 other data chips with the location of the infecteds base and other important info. [[Cold hands]] meditates at home not remembering the run while [[Samsara]] seeks clarity on her hands and talks with [[Nameless]]. The teams betrayal of the infected may have further consequences as their actions ripple out.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
6k Nuyen (8 RVP)&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
4 CDP (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Qualities: Subtract RVP from other rewards&lt;br /&gt;
Cold Hands - First Impression  11 RVP&lt;br /&gt;
Samsara - Tough as Nails (1 rank) 5 RVP&lt;br /&gt;
&lt;br /&gt;
Optional Gear Rewards - Grasshopper only&lt;br /&gt;
Cars, Trucks, Vans, and Bikes, with vehicle mods, availability 10 and below&lt;br /&gt;
&lt;br /&gt;
1 Notoriety &lt;br /&gt;
Grasshopper gets +1 Loyalty on Jorgy&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Hang onto this for me.&amp;quot; -&amp;lt;i&amp;gt;Cold Hands, offering her katana to Samsara.&amp;lt;/i&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
===[[Grasshopper]]===&lt;br /&gt;
This was an experience. I came out able to pay my rent and just maybe a few more people will avoid a gruesome death. There&#039;s always choices and i&#039;ll have to settle for mine. one way or another done is done and i&#039;m down a couple K worth of hardware. Seemed such a simple job at first. Fale some killings and get some cash, an easy payday but it&#039;s hardly ever like that. They were eating people, there&#039;s no way to run into that and not get yourself thinking. ... Everyone defends themselves and there&#039;s a cost. I hope they pay theirs.&lt;br /&gt;
&lt;br /&gt;
===[[Cold Hands]]===&lt;br /&gt;
&amp;quot;Hearing about my own actions from Samsara after the fact was... surreal.  Now, sitting in the comfort of home, it is hard to imagine what went on in the mind of this other me - the Cold Hands that embraced the oblivion of Laés.  Who was this person who willingly surrendered her keepsake sword, who allowed herself to be taken prisoner while risking infection or ignoble death in some squalid tunnel beneath Redmond?  I find myself in the uncomfortable position of meditating on the decisions of this other me, trying to reverse engineer my way into my own head.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A possibility that needles me is that I am not nearly as professional or mercenary as I like to think I am.  Don&#039;t get me wrong; my hands are quite bloody.  I&#039;ve cut down people in the service of selfish goals, doing wetwork and performing runs solely to curry favor with a Shiawase fixer who might be the only person capable of getting my parents out of the Empire.  But perhaps I&#039;m starting to feel the weight of all this death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is no easy solution to the infected.  People will be dying either way - those swept up in a horrid disease which they had no control over, or the people whose essence and bodies feed the diseased.  I feel that this other Cold Hands knew she didn&#039;t have a solution.  All she had was a slender hope of &amp;lt;i&amp;gt;not making things worse&amp;lt;/i&amp;gt;.  And so she risked her life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will stop talking about her in the third person. It was my choice, and I will live with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81644</id>
		<title>Journey Below</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81644"/>
		<updated>2021-09-25T14:08:52Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-09-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|gamemaster=Archtmag&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Below the redmond barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Samsara|Pell|Cold Hands|Grasshopper}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runner team was hired by [[SignificantNPC::Jorgy Peterson]] to help continue his ongoing crusade against the infected, the used car salesman has a rumour and he wants it investigated. After a short investigation the team finds their way down to where a group of infected is barricaded, having created a killzone to protect their little corner of the seattle underground. After some diplomacy a hostage exchange is arranged [[Cold Hands]] is handed to the ghouls and a vampire who introduces herself as anna is handed to the team. They fake footage for their J and get their memories wiped by an application of laese. After the run grasshopper leaks footage detailing the events. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The hunt for infected has been heating up in seattle. People are becoming more desperate and factions are on the move&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners each get a call from their respective fixers at 7 in the evening and are informed there&#039;s a job on offer with a midnight meet. Arriving there the team walks inside and is greeted by Jorgy who offers a drinks and snacks courtesy of his dealerships complimentary catering. The team is immediately cautious of him on edge and [[Samsara]] is especially suspicious of his motives in sending the team to hunt infected. After some back and forth he agrees to pay them with their choice of 16K nuyen or a new car. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team didn&#039;t have all that much of a plan. Once they headed out into the Redmond Barrens they began investigating through various methods. Samsara, [[Pell]] and [[Cold hands]] went to an establishment called the dirty oyster. After asking around they got a few leads on directions. [[Grasshopper]] popped some long haul and set up drone surveillance. After some more snooping they spotted a suspicious looking dude with one of Grasshopper&#039;s drones. Investigating the building he disappeared into revealed a hidden doorway which [[Samsara]] and [[Cold hands]] came to investigate while [[Pell]] and [[Grasshopper]] stayed in the van.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering the tunnels without a plan beyond investigating further the team began to delve deeper. Between a mix of [[Samsara]]&#039;s magic and the sensor suites of [[Grasshopper]]s drones and [[Cold hands]] armor the team is able to track the ghoul. Picking up brief sights of an aura and a scent trail. Heading deeper, now three layers underground they grow closer to the infected hideout. Disaster strikes when [[Samsara]] steps on an IED the team failed to spot. The resultant explosion hurts [[Samsara]] and breaches her Chemseal while only stunning [[Cold Hands]] and [[Pell]]. [[Grasshopper]] suffers a moderate injury from the backlash of his flyspys destruction. Now sure their position has been revealed the team tentatively approaches. Initial contact attempts result in them shooting [[Grasshoppers]] roto-drone which retreats. In its place [[Samsara]] steps out to open negotiations with the rest of the team present to some extent (this is important later). Initial negotiations are unsuccessful the ghouls doubtful of the runners and unwilling to move not wanting to leave the safety they&#039;ve carved out for themselves. After some talking a deal is struck the runners will fake the completion of their job but the ghouls want a guarantee they&#039;re not just trying to get away. [[Cold hands]] goes to the ghouls as a hostage while a vampire who introduces herself as Anna is sent with the runners. The team acquires a collection of cheap guns and splices footage of them together with footage of a slaughter from [[Cold hands]] to create a convincing fake of the job. They all get paid and return to get [[Cold hands]] back. In their time as a hostage [[Cold hands]] displays an extensive knowledge of Kaiju engaging one of her guards in a spirited conversation on the themes of the kaiju and the intricacies of Mothra&#039;s transition from arch enemy to ally. The ghouls ask the team to take Laese so they won&#039;t remember where they are. However, all but [[Cold hands]] take precautions to avoid or circumvent its effects. [[Grasshopper]] backs up his cybereye and drone sensor footage, [[Pell]] uploads the data from her simsense rig and [[Samsara]] simply pretends to take it with some clever sleight of hand. Short some memories the team leaves without further harm or conflict.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team members each have their own thoughts to mull over after the events but some take more drastic action than others. [[Pell]] simply keeps a backup of the events while [[Grasshopper]] contacts the J after a couple days providing him a data chip of the real events before distributing, as anonymously as he could manage, 9 other data chips with the location of the infecteds base and other important info. [[Cold hands]] meditates at home not remembering the run while [[Samsara]] seeks clarity on her hands and talks with [[Nameless]]. The teams betrayal of the infected may have further consequences as their actions ripple out.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
6k Nuyen (8 RVP)&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
4 CDP (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Qualities: Subtract RVP from other rewards&lt;br /&gt;
Cold Hands - First Impression  11 RVP&lt;br /&gt;
Samsara - Tough as Nails (1 rank) 5 RVP&lt;br /&gt;
&lt;br /&gt;
Optional Gear Rewards - Grasshopper only&lt;br /&gt;
Cars, Trucks, Vans, and Bikes, with vehicle mods, availability 10 and below&lt;br /&gt;
&lt;br /&gt;
1 Notoriety &lt;br /&gt;
Grasshopper gets +1 Loyalty on Jorgy&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Hang onto this for me.&amp;quot; -&amp;lt;i&amp;gt;Cold Hands, offering her katana to Samsara.&amp;lt;/i&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
===[[Grasshopper]]===&lt;br /&gt;
This was an experience. I came out able to pay my rent and just maybe a few more people will avoid a gruesome death. There&#039;s always choices and i&#039;ll have to settle for mine. one way or another done is done and i&#039;m down a couple K worth of hardware. Seemed such a simple job at first. Fale some killings and get some cash, an easy payday but it&#039;s hardly ever like that. They were eating people, there&#039;s no way to run into that and not get yourself thinking. ... Everyone defends themselves and there&#039;s a cost. I hope they pay theirs.&lt;br /&gt;
&lt;br /&gt;
===[[Cold Hands]]===&lt;br /&gt;
&amp;quot;Hearing about my own actions from Samsara after the fact was... surreal.  Now, sitting in the comfort of home, it is hard to imagine what went on in the mind of this other me - the Cold Hands that embraced the oblivion of Laés.  Who was this person who willingly surrendered her keepsake sword, who allowed herself to be taken prisoner while risking infection or ignoble death in some squalid tunnel beneath Redmond?  I find myself in the uncomfortable position of meditating on the decisions of this other me, trying to reverse engineer my way into my own head.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A possibility that needles me is that I am not nearly as professional or mercenary as I like to think I am.  Don&#039;t get me wrong; my hands are quite bloody.  I&#039;ve cut down people in the service of selfish goals, doing wetwork and performing runs solely to curry favor with a Shiawase fixer who might be the only person capable of getting my parents out of the Empire.  But perhaps I&#039;m starting to feel the weight of all this death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is no easy solution to the infected.  People will be dying either way - those swept up in a horrid disease which they had no control over, or the people whose essence and bodies feed the diseased.  I feel that this other Cold Hands knew she didn&#039;t have a solution.  All she had was a slender hope of &amp;lt;i&amp;gt;not making things worse&amp;lt;/i&amp;gt;.  And so she risked her life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will stop talking about her in the third person. It was my choice, and I will live with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81643</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81643"/>
		<updated>2021-09-25T14:08:37Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| gamemaster  = [[hasGM::{{{gamemaster}}}]]&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81642</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81642"/>
		<updated>2021-09-25T14:03:16Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| gamemaster  = [[hasGM::{{{Gamemaster}}}]]&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81641</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81641"/>
		<updated>2021-09-25T13:52:13Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| gamemaster          = [[hasGM::{{{Gamemaster}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81640</id>
		<title>Journey Below</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81640"/>
		<updated>2021-09-25T13:51:22Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-09-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|Gamemaster=Archtmag&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Below the redmond barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Samsara|Pell|Cold Hands|Grasshopper}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runner team was hired by [[SignificantNPC::Jorgy Peterson]] to help continue his ongoing crusade against the infected, the used car salesman has a rumour and he wants it investigated. After a short investigation the team finds their way down to where a group of infected is barricaded, having created a killzone to protect their little corner of the seattle underground. After some diplomacy a hostage exchange is arranged [[Cold Hands]] is handed to the ghouls and a vampire who introduces herself as anna is handed to the team. They fake footage for their J and get their memories wiped by an application of laese. After the run grasshopper leaks footage detailing the events. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The hunt for infected has been heating up in seattle. People are becoming more desperate and factions are on the move&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners each get a call from their respective fixers at 7 in the evening and are informed there&#039;s a job on offer with a midnight meet. Arriving there the team walks inside and is greeted by Jorgy who offers a drinks and snacks courtesy of his dealerships complimentary catering. The team is immediately cautious of him on edge and [[Samsara]] is especially suspicious of his motives in sending the team to hunt infected. After some back and forth he agrees to pay them with their choice of 16K nuyen or a new car. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team didn&#039;t have all that much of a plan. Once they headed out into the Redmond Barrens they began investigating through various methods. Samsara, [[Pell]] and [[Cold hands]] went to an establishment called the dirty oyster. After asking around they got a few leads on directions. [[Grasshopper]] popped some long haul and set up drone surveillance. After some more snooping they spotted a suspicious looking dude with one of Grasshopper&#039;s drones. Investigating the building he disappeared into revealed a hidden doorway which [[Samsara]] and [[Cold hands]] came to investigate while [[Pell]] and [[Grasshopper]] stayed in the van.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering the tunnels without a plan beyond investigating further the team began to delve deeper. Between a mix of [[Samsara]]&#039;s magic and the sensor suites of [[Grasshopper]]s drones and [[Cold hands]] armor the team is able to track the ghoul. Picking up brief sights of an aura and a scent trail. Heading deeper, now three layers underground they grow closer to the infected hideout. Disaster strikes when [[Samsara]] steps on an IED the team failed to spot. The resultant explosion hurts [[Samsara]] and breaches her Chemseal while only stunning [[Cold Hands]] and [[Pell]]. [[Grasshopper]] suffers a moderate injury from the backlash of his flyspys destruction. Now sure their position has been revealed the team tentatively approaches. Initial contact attempts result in them shooting [[Grasshoppers]] roto-drone which retreats. In its place [[Samsara]] steps out to open negotiations with the rest of the team present to some extent (this is important later). Initial negotiations are unsuccessful the ghouls doubtful of the runners and unwilling to move not wanting to leave the safety they&#039;ve carved out for themselves. After some talking a deal is struck the runners will fake the completion of their job but the ghouls want a guarantee they&#039;re not just trying to get away. [[Cold hands]] goes to the ghouls as a hostage while a vampire who introduces herself as Anna is sent with the runners. The team acquires a collection of cheap guns and splices footage of them together with footage of a slaughter from [[Cold hands]] to create a convincing fake of the job. They all get paid and return to get [[Cold hands]] back. In their time as a hostage [[Cold hands]] displays an extensive knowledge of Kaiju engaging one of her guards in a spirited conversation on the themes of the kaiju and the intricacies of Mothra&#039;s transition from arch enemy to ally. The ghouls ask the team to take Laese so they won&#039;t remember where they are. However, all but [[Cold hands]] take precautions to avoid or circumvent its effects. [[Grasshopper]] backs up his cybereye and drone sensor footage, [[Pell]] uploads the data from her simsense rig and [[Samsara]] simply pretends to take it with some clever sleight of hand. Short some memories the team leaves without further harm or conflict.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team members each have their own thoughts to mull over after the events but some take more drastic action than others. [[Pell]] simply keeps a backup of the events while [[Grasshopper]] contacts the J after a couple days providing him a data chip of the real events before distributing, as anonymously as he could manage, 9 other data chips with the location of the infecteds base and other important info. [[Cold hands]] meditates at home not remembering the run while [[Samsara]] seeks clarity on her hands and talks with [[Nameless]]. The teams betrayal of the infected may have further consequences as their actions ripple out.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
6k Nuyen (8 RVP)&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
4 CDP (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Qualities: Subtract RVP from other rewards&lt;br /&gt;
Cold Hands - First Impression  11 RVP&lt;br /&gt;
Samsara - Tough as Nails (1 rank) 5 RVP&lt;br /&gt;
&lt;br /&gt;
Optional Gear Rewards - Grasshopper only&lt;br /&gt;
Cars, Trucks, Vans, and Bikes, with vehicle mods, availability 10 and below&lt;br /&gt;
&lt;br /&gt;
1 Notoriety &lt;br /&gt;
Grasshopper gets +1 Loyalty on Jorgy&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Hang onto this for me.&amp;quot; -&amp;lt;i&amp;gt;Cold Hands, offering her katana to Samsara.&amp;lt;/i&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
===[[Grasshopper]]===&lt;br /&gt;
This was an experience. I came out able to pay my rent and just maybe a few more people will avoid a gruesome death. There&#039;s always choices and i&#039;ll have to settle for mine. one way or another done is done and i&#039;m down a couple K worth of hardware. Seemed such a simple job at first. Fale some killings and get some cash, an easy payday but it&#039;s hardly ever like that. They were eating people, there&#039;s no way to run into that and not get yourself thinking. ... Everyone defends themselves and there&#039;s a cost. I hope they pay theirs.&lt;br /&gt;
&lt;br /&gt;
===[[Cold Hands]]===&lt;br /&gt;
&amp;quot;Hearing about my own actions from Samsara after the fact was... surreal.  Now, sitting in the comfort of home, it is hard to imagine what went on in the mind of this other me - the Cold Hands that embraced the oblivion of Laés.  Who was this person who willingly surrendered her keepsake sword, who allowed herself to be taken prisoner while risking infection or ignoble death in some squalid tunnel beneath Redmond?  I find myself in the uncomfortable position of meditating on the decisions of this other me, trying to reverse engineer my way into my own head.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A possibility that needles me is that I am not nearly as professional or mercenary as I like to think I am.  Don&#039;t get me wrong; my hands are quite bloody.  I&#039;ve cut down people in the service of selfish goals, doing wetwork and performing runs solely to curry favor with a Shiawase fixer who might be the only person capable of getting my parents out of the Empire.  But perhaps I&#039;m starting to feel the weight of all this death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is no easy solution to the infected.  People will be dying either way - those swept up in a horrid disease which they had no control over, or the people whose essence and bodies feed the diseased.  I feel that this other Cold Hands knew she didn&#039;t have a solution.  All she had was a slender hope of &amp;lt;i&amp;gt;not making things worse&amp;lt;/i&amp;gt;.  And so she risked her life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will stop talking about her in the third person. It was my choice, and I will live with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81639</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81639"/>
		<updated>2021-09-25T13:48:00Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| gm          = [[hasGM::{{{GM}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81638</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81638"/>
		<updated>2021-09-25T13:45:19Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| gm          = [[hasGM::{{{hasGM}}}]]&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81637</id>
		<title>Journey Below</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Journey_Below&amp;diff=81637"/>
		<updated>2021-09-25T13:44:05Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2082-09-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Archtmag&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Below the redmond barrens&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Samsara|Pell|Cold Hands|Grasshopper}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runner team was hired by [[SignificantNPC::Jorgy Peterson]] to help continue his ongoing crusade against the infected, the used car salesman has a rumour and he wants it investigated. After a short investigation the team finds their way down to where a group of infected is barricaded, having created a killzone to protect their little corner of the seattle underground. After some diplomacy a hostage exchange is arranged [[Cold Hands]] is handed to the ghouls and a vampire who introduces herself as anna is handed to the team. They fake footage for their J and get their memories wiped by an application of laese. After the run grasshopper leaks footage detailing the events. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The hunt for infected has been heating up in seattle. People are becoming more desperate and factions are on the move&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners each get a call from their respective fixers at 7 in the evening and are informed there&#039;s a job on offer with a midnight meet. Arriving there the team walks inside and is greeted by Jorgy who offers a drinks and snacks courtesy of his dealerships complimentary catering. The team is immediately cautious of him on edge and [[Samsara]] is especially suspicious of his motives in sending the team to hunt infected. After some back and forth he agrees to pay them with their choice of 16K nuyen or a new car. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team didn&#039;t have all that much of a plan. Once they headed out into the Redmond Barrens they began investigating through various methods. Samsara, [[Pell]] and [[Cold hands]] went to an establishment called the dirty oyster. After asking around they got a few leads on directions. [[Grasshopper]] popped some long haul and set up drone surveillance. After some more snooping they spotted a suspicious looking dude with one of Grasshopper&#039;s drones. Investigating the building he disappeared into revealed a hidden doorway which [[Samsara]] and [[Cold hands]] came to investigate while [[Pell]] and [[Grasshopper]] stayed in the van.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering the tunnels without a plan beyond investigating further the team began to delve deeper. Between a mix of [[Samsara]]&#039;s magic and the sensor suites of [[Grasshopper]]s drones and [[Cold hands]] armor the team is able to track the ghoul. Picking up brief sights of an aura and a scent trail. Heading deeper, now three layers underground they grow closer to the infected hideout. Disaster strikes when [[Samsara]] steps on an IED the team failed to spot. The resultant explosion hurts [[Samsara]] and breaches her Chemseal while only stunning [[Cold Hands]] and [[Pell]]. [[Grasshopper]] suffers a moderate injury from the backlash of his flyspys destruction. Now sure their position has been revealed the team tentatively approaches. Initial contact attempts result in them shooting [[Grasshoppers]] roto-drone which retreats. In its place [[Samsara]] steps out to open negotiations with the rest of the team present to some extent (this is important later). Initial negotiations are unsuccessful the ghouls doubtful of the runners and unwilling to move not wanting to leave the safety they&#039;ve carved out for themselves. After some talking a deal is struck the runners will fake the completion of their job but the ghouls want a guarantee they&#039;re not just trying to get away. [[Cold hands]] goes to the ghouls as a hostage while a vampire who introduces herself as Anna is sent with the runners. The team acquires a collection of cheap guns and splices footage of them together with footage of a slaughter from [[Cold hands]] to create a convincing fake of the job. They all get paid and return to get [[Cold hands]] back. In their time as a hostage [[Cold hands]] displays an extensive knowledge of Kaiju engaging one of her guards in a spirited conversation on the themes of the kaiju and the intricacies of Mothra&#039;s transition from arch enemy to ally. The ghouls ask the team to take Laese so they won&#039;t remember where they are. However, all but [[Cold hands]] take precautions to avoid or circumvent its effects. [[Grasshopper]] backs up his cybereye and drone sensor footage, [[Pell]] uploads the data from her simsense rig and [[Samsara]] simply pretends to take it with some clever sleight of hand. Short some memories the team leaves without further harm or conflict.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team members each have their own thoughts to mull over after the events but some take more drastic action than others. [[Pell]] simply keeps a backup of the events while [[Grasshopper]] contacts the J after a couple days providing him a data chip of the real events before distributing, as anonymously as he could manage, 9 other data chips with the location of the infecteds base and other important info. [[Cold hands]] meditates at home not remembering the run while [[Samsara]] seeks clarity on her hands and talks with [[Nameless]]. The teams betrayal of the infected may have further consequences as their actions ripple out.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
6k Nuyen (8 RVP)&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
4 CDP (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Qualities: Subtract RVP from other rewards&lt;br /&gt;
Cold Hands - First Impression  11 RVP&lt;br /&gt;
Samsara - Tough as Nails (1 rank) 5 RVP&lt;br /&gt;
&lt;br /&gt;
Optional Gear Rewards - Grasshopper only&lt;br /&gt;
Cars, Trucks, Vans, and Bikes, with vehicle mods, availability 10 and below&lt;br /&gt;
&lt;br /&gt;
1 Notoriety &lt;br /&gt;
Grasshopper gets +1 Loyalty on Jorgy&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Hang onto this for me.&amp;quot; -&amp;lt;i&amp;gt;Cold Hands, offering her katana to Samsara.&amp;lt;/i&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;br /&gt;
===[[Grasshopper]]===&lt;br /&gt;
This was an experience. I came out able to pay my rent and just maybe a few more people will avoid a gruesome death. There&#039;s always choices and i&#039;ll have to settle for mine. one way or another done is done and i&#039;m down a couple K worth of hardware. Seemed such a simple job at first. Fale some killings and get some cash, an easy payday but it&#039;s hardly ever like that. They were eating people, there&#039;s no way to run into that and not get yourself thinking. ... Everyone defends themselves and there&#039;s a cost. I hope they pay theirs.&lt;br /&gt;
&lt;br /&gt;
===[[Cold Hands]]===&lt;br /&gt;
&amp;quot;Hearing about my own actions from Samsara after the fact was... surreal.  Now, sitting in the comfort of home, it is hard to imagine what went on in the mind of this other me - the Cold Hands that embraced the oblivion of Laés.  Who was this person who willingly surrendered her keepsake sword, who allowed herself to be taken prisoner while risking infection or ignoble death in some squalid tunnel beneath Redmond?  I find myself in the uncomfortable position of meditating on the decisions of this other me, trying to reverse engineer my way into my own head.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A possibility that needles me is that I am not nearly as professional or mercenary as I like to think I am.  Don&#039;t get me wrong; my hands are quite bloody.  I&#039;ve cut down people in the service of selfish goals, doing wetwork and performing runs solely to curry favor with a Shiawase fixer who might be the only person capable of getting my parents out of the Empire.  But perhaps I&#039;m starting to feel the weight of all this death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is no easy solution to the infected.  People will be dying either way - those swept up in a horrid disease which they had no control over, or the people whose essence and bodies feed the diseased.  I feel that this other Cold Hands knew she didn&#039;t have a solution.  All she had was a slender hope of &amp;lt;i&amp;gt;not making things worse&amp;lt;/i&amp;gt;.  And so she risked her life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will stop talking about her in the third person. It was my choice, and I will live with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
__SHOWFACTBOX__&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81636</id>
		<title>Template:AARInfobox</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Template:AARInfobox&amp;diff=81636"/>
		<updated>2021-09-25T13:40:39Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox military conflict&lt;br /&gt;
| partof      = {{#if: {{{Metaplot|}}} |[[hasMetaplot::{{{Metaplot}}}]] }} {{#if: {{{Metaplot2|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{Metaplot2}}}]] }} {{#if: {{{Metaplot3|}}} |&amp;lt;br&amp;gt;Part of [[hasMetaplot::{{{3Metaplot}}}]] }}&lt;br /&gt;
| image       = {{{Image|}}}&lt;br /&gt;
| image_size  = {{{ImageSize|}}}&lt;br /&gt;
| caption     = {{{ImageCaption|}}}&lt;br /&gt;
| date        = [[hasDate::{{{Date}}}]]&lt;br /&gt;
| gm          = {{{hasGM}}}&lt;br /&gt;
| status      = {{#if: {{{Threat|}}} |Threat Level: [[ThreatLevel::{{{Threat}}}]] }}&lt;br /&gt;
| place       =  {{#ifexist: {{{Location}}} | [[FeaturedLocation::{{{Location}}}]] | {{{Location}}} }}&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] {{#if: {{{Ally|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally}}}]] }}{{#if: {{{Ally2|}}} |&amp;lt;BR&amp;gt;[[SignificantNPC::{{{Ally2}}}]] }}&lt;br /&gt;
| combatant2  = {{#ifexist: {{{OppositionFaction|}}} | [[SignificantNPC::{{{OppositionFaction}}}]] | {{{OppositionFaction|}}} }}&lt;br /&gt;
| combatant3  = {{#ifexist: {{{OppositionFaction2|}}} | [[SignificantNPC::{{{OppositionFaction2}}}]] | {{{OppositionFaction2|}}} }}&lt;br /&gt;
| combatant1a  = {{{RunnerList}}}&lt;br /&gt;
| combatant2a  = {{{OppositionUnits|}}}&lt;br /&gt;
| combatant3a  = {{{OppositionUnits2|}}}&lt;br /&gt;
| casualties1 = {{{RunnerCasualties|}}}&lt;br /&gt;
| casualties2 = {{{OppositionCasualties|}}}&lt;br /&gt;
| casualties3 = {{{OppositionCasualties2|}}}&lt;br /&gt;
| notes       = {{{Notes|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| cellpadding=5 cellspacing=0 style=&amp;quot;border: gray 2px solid; width: 100%;  -moz-border-radius: 20px; -webkit-border-radius: 25px; border-radius: 25px; background-color: #444&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
==Usage==&lt;br /&gt;
This template is intended to make AAR creation just a little bit easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=YYYY-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList= {{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Rise_Against_-_Mourning_in_(Seattle)_(Part_2)&amp;diff=81633</id>
		<title>Rise Against - Mourning in (Seattle) (Part 2)</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Rise_Against_-_Mourning_in_(Seattle)_(Part_2)&amp;diff=81633"/>
		<updated>2021-09-25T13:21:18Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =  &lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2079-06-17]]&lt;br /&gt;
| gm          = [[hasGM::DrBurst]]&lt;br /&gt;
| place       = Redmond&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = Troll Killers Agree to cease fire until the election. &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = Horizon &amp;lt;br&amp;gt; Technocratic Party&lt;br /&gt;
| combatant2  = Troll Killers &lt;br /&gt;
| commander1  = [[hasRunner::Rabbit]] &amp;lt;br&amp;gt; [[hasRunner::Marion]] &amp;lt;br&amp;gt; [[hasRunner::Snake Eye&#039;s]] &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = None&lt;br /&gt;
| casualties2 = None&lt;br /&gt;
| casualties3 =&lt;br /&gt;
| notes       =  &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[hasGM::DrBurst]]&lt;br /&gt;
&lt;br /&gt;
==Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
18000 nuyen, 2 Karma&lt;br /&gt;
&lt;br /&gt;
+3 Reputation with Horizon, +3 Reputation with Technocratic Party, +3 Crusher 495 Rep&lt;br /&gt;
&lt;br /&gt;
===Player AARs===&lt;br /&gt;
&lt;br /&gt;
====Rabbit==== &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Marion====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Snake Eye&#039;s====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=MediaWiki:Copyright&amp;diff=18580</id>
		<title>MediaWiki:Copyright</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=MediaWiki:Copyright&amp;diff=18580"/>
		<updated>2019-08-25T12:56:01Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Original content of ShadowHaven is available under $1 unless otherwise noted. &lt;br /&gt;
&lt;br /&gt;
The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to ShadowHaven to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with ShadowHaven in any official capacity whatsoever.&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=MediaWiki:Copyright&amp;diff=18534</id>
		<title>MediaWiki:Copyright</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=MediaWiki:Copyright&amp;diff=18534"/>
		<updated>2019-08-20T20:24:37Z</updated>

		<summary type="html">&lt;p&gt;Sculpter: Created page with &amp;quot;Content is available under $1 unless otherwise noted. The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Content is available under $1 unless otherwise noted. The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to ShadowHaven to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with ShadowHaven in any official capacity whatsoever.&lt;/div&gt;</summary>
		<author><name>Sculpter</name></author>
	</entry>
</feed>