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	<updated>2026-08-26T10:04:44Z</updated>
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		<id>https://shreloaded.net/index.php?title=Samael&amp;diff=154282</id>
		<title>Samael</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Samael&amp;diff=154282"/>
		<updated>2026-08-06T23:44:38Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Samael.png]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Wetwork Specialist&lt;br /&gt;
|header2= Cybered Assassin&lt;br /&gt;
|header3= Infiltration Specialist&lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @robinton&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/james_robinton]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 38&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 3 January, 2033&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=01&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2033&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1Ne8QXgRXyyvQjb_s9eK4c6D3BMmI0lp7]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=7&lt;br /&gt;
|Day=02&lt;br /&gt;
|Year=2085&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
Mundane Ascensions: 5&lt;br /&gt;
&lt;br /&gt;
Note for me: Retest vs. memory loss of Rosa on December 2086 (2026). 7 hits remain&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Samael seems an oddity in the runner community, approaching runs as the with as gentle a touch as possible. He absolutely understands the realities of doing wetwork but prefers to avoid, whenever possible, doing anything that would leave a trail or be described as &#039;explosive&#039;. Given his druthers, he prefers to remain as out of sight as possible and will always opt for infiltration and disguise whenever available.  He dresses well and as a result looks more at home in Downtown or Bellevue than, really, anywhere else. The inspiration for his name, given by an old dear runner friend, centers on his view towards death. While he knows the realities of the jobs he takes, he always opts for dignity and respect when to comes to a person&#039;s final moments.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Most of us do not get to choose when we come to our end, but only how we face it. And perhaps, if we are fortunate, who we have surrounded ourselves with when it comes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Trace EVO connections to try to find more information on his parents.&lt;br /&gt;
* Find and Avenge his parents murder.&lt;br /&gt;
* Run the shadows - after all, this is what real living looks like.&lt;br /&gt;
* Get in good with [[Dante Passini]]&lt;br /&gt;
* &amp;lt;s&amp;gt;Survive an Extreme Run&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Survive a Semi Prime Run&amp;lt;/s&amp;gt;&lt;br /&gt;
* Survive a Prime Run&lt;br /&gt;
* &amp;lt;s&amp;gt;Survive an Asmo Medium&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Edward Frost was born differently - had he not been born into the absolute lap of luxury, he&#039;d have likely ended up with any number of physical and genetic deformaties. Instead, thanks to his parents involvement in the Hildebrandt-Kleinfort-Bernal bank, a young Edward was shipped off to any number of EVO locations for genetic modifications and corrections. The results were straightforwards -  the removal of the genetic issues affecting his birth, and, eventually the biotech which would make him be albe to keep himself safe as he grew up amid all his parents corporate entangelements.&lt;br /&gt;
&lt;br /&gt;
What he didn&#039;t know, however, and still doesn&#039;t is that he is actually a second generation Shadowrunner. His parents involvement in the banks in London were their retirement and cover story for their wealth. They had hoped to keep their child from the life of the shadows, but when their past caught up to them it all ended up back in the shadows anyways.&lt;br /&gt;
&lt;br /&gt;
His parents murder amid, what he thinks was, yet another corporate conflict all but forced him into the shadows; bankrolled by the family fortune, he took to running in order to avenge the death of his parents. It is that hunt which leads him towards Seattle....&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Parents&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Michael and Melinda Frost, apparent investment bankers and financiers.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&#039;&#039;Old Money&#039;&#039; - Trust Fund 3 (High), College Education&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;John Wick&#039;&#039; - Adrenaline Surge, Will to Live 3, Tough as Nails (Stun) 3, Shoot First, Hard Skin Mastery, Shock Abrogation Training, Watch the Suit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consummate Professional&#039;&#039; - Trajectory Mastery, Perfect Timing, Strive for Perfection, Sharpshooter, Bodyguard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Right Gear&#039;&#039; - Special Modifications 2 (Browning Ultra-Power), Prototype Materials (Browning Ultra-Power), Secondary Special Modifications 2 (Enfield AS-7), Prototype Materials (Enfield AS-7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the Biz for a bit&#039;&#039; - Common Sense, Agile Defender, Catlike, Double Jointed, Guts&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Edegrunner&#039;&#039; - Biocompatibility (Cyberware), Ronin (Bioware), Drug Tolerant&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Faceless Man&#039;&#039; - Social Chameleon, Alibi, Blandness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cyber Eyed Wheelman&#039;&#039; - Steely Eyed Wheelman, Speed Demon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Oh, Bollocks&#039;&#039; - History is Not as Certain as we Thought&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&#039;&#039;Old Money&#039;&#039; - Creature of Comfort (Middle), SINner (National - United Kingdom), Driven (Investigate his Parents connections to EVO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the Biz for a bit&#039;&#039; - Insomnia, Addiction, Mild (Kami, Cereprax)&lt;br /&gt;
&lt;br /&gt;
===Cyberware===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Essence:&#039;&#039; .158&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Transgenics and Metagenetics&#039;&#039;&lt;br /&gt;
* Adapsin&lt;br /&gt;
* Narco&lt;br /&gt;
* Double Elastin&lt;br /&gt;
* Reakt&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grade: Delta&#039;&#039; &lt;br /&gt;
* Infiltration Tools: False Face, Skin Toner, R3 Tailored Pheromones&lt;br /&gt;
* Internal Wiring: R6 Skilljack, Internal Router, R1 Control Rig with Datajack, R2 Mnemonic Enahancers&lt;br /&gt;
* Defenses: Titanium Bone Lacing, Pain Editor, Platelet Factories, R4 Orthoskin, R6 Nephritic Screens&lt;br /&gt;
* Combat Ware: R2 Wired Reflexes, R2 Muscle Toner, R3 Reaction Enhancers, Reflex Recorder (Pistols), Reflex Recorder (Longarms)&lt;br /&gt;
* Misc: R4 Cybereyes, R3 Hard Nanohive (Control Rig Booster, Anti-Rad, Trauma Control System)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Djinn&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Danny Greenlight&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angi Harris&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&#039;Doc&#039; Mortimer&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jaqueline Morrison&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ashley Davis&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=The Sommelier&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Hank&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=2&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Cascade&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Adowa &amp;quot;Moria&amp;quot; Webster&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
[[File:Samael - Calling Card.png|thumb|left]]&lt;br /&gt;
&#039;&#039;&#039;Reputation under &amp;quot;Sam Watts / Samael&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Wild Index&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ares Macrotech&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Finnigan Family (Mafia)&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Erika Corporation&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|N-51&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Violi Family&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Streets of Tarislar&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| The Cutters&lt;br /&gt;
| -15&lt;br /&gt;
|-&lt;br /&gt;
| The Draco Foundation&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Horizon&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancients&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Active&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Chance]] - The two make for an unlikely pair and yet the number of jobs that they have worked together grows longer and longer. Unlikely friends, the two of them have a healthy respect for each other. &lt;br /&gt;
&lt;br /&gt;
[[Geodesic]] - The two have run together and Geo owes him a &#039;marker&#039; for taking care of him after failing a hack. While Geo knows it was a manifestation of his dissonance issue, Sam is only aware that Geo got some heavy dumpshock getting kicked out of a host.&lt;br /&gt;
&lt;br /&gt;
[[Rosalia_32]] - A single job together and a single night together is all it takes; that moment of comfort between two runners leading to a surprisingly deep level of affection, albeit a platonic one given Rosalia&#039;s relationship with Annette.&lt;br /&gt;
&lt;br /&gt;
[[Mara]] - Samael owes her a chip, a single gold coin he uses to mark his favors, for help dealing with some of the issues arising from [[Hank]] and his sister.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Retired&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Nicolas]] - The two men go back a ways; opposing sides of the same coin. Whereas Samael leans away from violence and prefers a softer touch, Nico leans in and prefers to get his hands messy. Somehow, however, the two became fast friends and remain so to this day despite the runner deciding that the Shadows of Seattle were not to his liking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Graveyard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Jessie_DeVux]] - Samael wasn&#039;t able to maintain close enough ties to Koi in order for her to trust him enough, something he regrets to this day. Her death in the CAS, on a run he couldn&#039;t help with, stays with him.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
While Samael doesn&#039;t leave any particular calling cards, he is relatively known to be always dressed well which can make him stand out among runners. The all black SAAB Dynamit, however, often attracts a bit of attention.&lt;br /&gt;
&lt;br /&gt;
[[File:SAAB.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
Inspirations:&lt;br /&gt;
&lt;br /&gt;
James Bond, John Wick, Raymond Reddington, The Faceless Men from Game of Thrones&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&amp;quot;Samael&amp;quot;, the Hebrew word for the Angel of Death&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Samael &amp;quot;Call me Sam&amp;quot; is from the United Kingdom where he has run the Shadows in the past.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Samael prefers to not have runs result in a lot of collateral damage. This either means super precise planning or leaving no witnesses; he definitely leans towards quiet runs with infiltration and B&amp;amp;E the focus.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Samael has had extensive cyber and bio modifications to specialize in gunplay and infiltration, including a false face. He was on the run to the Island of Dr. Moore ([[Sealab 2085]]) to rescue Swerve and Thistle where he nearly died leading the team out.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Not awakened. In relatively good health despite starting to get older&lt;br /&gt;
|Result2=Totally no cyberware&lt;br /&gt;
|Result3=His essence is significantly weakened&lt;br /&gt;
|Result4=Delta Grade Combat and Infiltration cybeware, listed above&lt;br /&gt;
|Result5=Samael has genetic lingering of a variety of birth defects which were clearly gene edited out when he was a child. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|SIN&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|Issuer&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|Rating&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|Licenses&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Edward Frost&#039;&#039;&#039;&lt;br /&gt;
| UK&lt;br /&gt;
| Real&lt;br /&gt;
| Concealed carry, Driver, Firearms&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sam Watts&#039;&#039;&#039;&lt;br /&gt;
| EVO&lt;br /&gt;
| 6&lt;br /&gt;
| Concealed carry, Driver, Firearms, Bodyguard, Restricted Cyberware&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
[[File:Samael_Token.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Samael is almost never seen without tailored, bespoke, clothing - with a clear preference for Mortimer&#039;s of London.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
A featureless man in a black suit / Agent Smith&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|The Good Death: Sometimes things just need to end with quiet dignity.&lt;br /&gt;
|[[Angel of Death]]&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|Old Money: Edward Frost is on the Board of Trustees of a small subsidiary bank associated with the Hildebrandt-Kleinfort-Bernal bank. Unknown to him, his parents built the fortune through shadowrunning and, somewhere out in the dark, is the EVO team that took their revenge. &lt;br /&gt;
|[[House of Horrors]]&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|Edgerunner: As his essence lowers and lowers, he wonders how close he gets to the threat of cyber-psychosis himself.&lt;br /&gt;
|[[Birds with Clipped Wings]], [[A Quest for Transcendence]]&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|The Faceless Man: Samael has a reputation for being able to get in and out of places without ever being seen.&lt;br /&gt;
|[[John Overton Must Die]], [[Sinner&#039;s Paradise]]&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|Gentleman Adventurer: Despite the rigors of shadowrunning and doing wetwork jobs, Samael has a reputation for gentleness and manners that often extend to his targets as well.&lt;br /&gt;
|[[Angel of Death]]&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 6&lt;br /&gt;
|Bodyguard for Hire: &amp;quot;Sam Watts&amp;quot; is a licensed bodyguard with enough Matrix traffic to justify the Rating 6 SIN. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154046</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154046"/>
		<updated>2026-08-02T23:47:36Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time: 6 Hours&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: 6 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
The pay is great - 100k up front, 100k on the back end, and some incidentals. Further, each of the runners gets to name their price for the successful return of the artifact of interest:&lt;br /&gt;
&lt;br /&gt;
Bleach: Extensive payment towards a forever home in Downtown. &lt;br /&gt;
Geodesic: Unknown to the team, Geo makes an arrangement to get Oliver up for life.&lt;br /&gt;
Delphi: Delphi arranges delta clinic access and high level electronics and, unknown to the others, a high level Draco contact.&lt;br /&gt;
Doggie Bag: Delta clinic access and a truck full of money.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
* Gear Acquired: 2 days of Prep week&lt;br /&gt;
** Tracked Vehicle - Chinook, R5 Pg 59 with modifications&lt;br /&gt;
** Drone - Proteus Krake, R5 135&lt;br /&gt;
** Armor:&lt;br /&gt;
*** Arctic Forces Suit for Geo&lt;br /&gt;
*** Polar Sneak Suit for Delphi and Bleach&lt;br /&gt;
** Survival Gear:&lt;br /&gt;
*** 2 Survival bubbles&lt;br /&gt;
*** Two Weeks worth of food&lt;br /&gt;
*** Valk module in vehicle&lt;br /&gt;
*** Stim patches&lt;br /&gt;
*** trauma patches&lt;br /&gt;
&lt;br /&gt;
* Prep work Spotlights&lt;br /&gt;
** Delphi&lt;br /&gt;
*** Wrestles with her anxiety and does a Tarot card reading: the tower, the devil, the ten of swords.&lt;br /&gt;
*** Delphi sees the Marie get assaulted by surprise, and shadowy creatures feeding on them, and then the Southern Cross constellation opening like a doorway to heaven.&lt;br /&gt;
** Geodesic&lt;br /&gt;
*** Doubts her ability to succeed at this without dying and leaving Oliver alone. Concerns about Mafia involvement with Bleach&lt;br /&gt;
*** Matrix Search: Learns about Mana Storms and how bad they can be, strange effects, and the danger of unpredictable spirits.&lt;br /&gt;
** Bleach: &lt;br /&gt;
*** Dives into solid snake-esque prep, gear checks, armor, and the like&lt;br /&gt;
*** Settles into a solid feeling of her own competence and ability to be successful. &lt;br /&gt;
** Doggie Bag:&lt;br /&gt;
*** Settles into a quiet reservation given how bad the mana storm is going to be for him. He more or less makes a set of final arrangements for himself.&lt;br /&gt;
*** Has a vision of Odin inviting him to Asgard as part of his prayer&lt;br /&gt;
&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
* Travel begins: Wednesday Aug 5th&lt;br /&gt;
* The team is able to get on ground of the Ronnie Ice Shelf Wed Afternoon.&lt;br /&gt;
&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
* The team manages to make their landing on the nearby island to the Lindsey Marie, getting their camp set up and their &#039;scuttlebug&#039; delivered, the modified Chinook RV. &lt;br /&gt;
** They come to realize that there is a distant pack of antarctic hounds in the area and that the Lindsey Marie is beginning to tilt. Further, that they are in the outer bands of the mana storm and that while it should be days until the storms hit them, it is entirely possible that the storm will act unpredictably.&lt;br /&gt;
* The team makes it to the ship discovering that it has numerous markings of small arms fire, small explosions, and the like. They are relatively sure the boat is empty, though they can hear the engines still running - and an unearthly keening wail....&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154044</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154044"/>
		<updated>2026-08-02T23:47:16Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Landing at the Lindsey Marie: Sunday, August 9th */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
The pay is great - 100k up front, 100k on the back end, and some incidentals. Further, each of the runners gets to name their price for the successful return of the artifact of interest:&lt;br /&gt;
&lt;br /&gt;
Bleach: Extensive payment towards a forever home in Downtown. &lt;br /&gt;
Geodesic: Unknown to the team, Geo makes an arrangement to get Oliver up for life.&lt;br /&gt;
Delphi: Delphi arranges delta clinic access and high level electronics and, unknown to the others, a high level Draco contact.&lt;br /&gt;
Doggie Bag: Delta clinic access and a truck full of money.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
* Gear Acquired: 2 days of Prep week&lt;br /&gt;
** Tracked Vehicle - Chinook, R5 Pg 59 with modifications&lt;br /&gt;
** Drone - Proteus Krake, R5 135&lt;br /&gt;
** Armor:&lt;br /&gt;
*** Arctic Forces Suit for Geo&lt;br /&gt;
*** Polar Sneak Suit for Delphi and Bleach&lt;br /&gt;
** Survival Gear:&lt;br /&gt;
*** 2 Survival bubbles&lt;br /&gt;
*** Two Weeks worth of food&lt;br /&gt;
*** Valk module in vehicle&lt;br /&gt;
*** Stim patches&lt;br /&gt;
*** trauma patches&lt;br /&gt;
&lt;br /&gt;
* Prep work Spotlights&lt;br /&gt;
** Delphi&lt;br /&gt;
*** Wrestles with her anxiety and does a Tarot card reading: the tower, the devil, the ten of swords.&lt;br /&gt;
*** Delphi sees the Marie get assaulted by surprise, and shadowy creatures feeding on them, and then the Southern Cross constellation opening like a doorway to heaven.&lt;br /&gt;
** Geodesic&lt;br /&gt;
*** Doubts her ability to succeed at this without dying and leaving Oliver alone. Concerns about Mafia involvement with Bleach&lt;br /&gt;
*** Matrix Search: Learns about Mana Storms and how bad they can be, strange effects, and the danger of unpredictable spirits.&lt;br /&gt;
** Bleach: &lt;br /&gt;
*** Dives into solid snake-esque prep, gear checks, armor, and the like&lt;br /&gt;
*** Settles into a solid feeling of her own competence and ability to be successful. &lt;br /&gt;
** Doggie Bag:&lt;br /&gt;
*** Settles into a quiet reservation given how bad the mana storm is going to be for him. He more or less makes a set of final arrangements for himself.&lt;br /&gt;
*** Has a vision of Odin inviting him to Asgard as part of his prayer&lt;br /&gt;
&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
* Travel begins: Wednesday Aug 5th&lt;br /&gt;
* The team is able to get on ground of the Ronnie Ice Shelf Wed Afternoon.&lt;br /&gt;
&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
* The team manages to make their landing on the nearby island to the Lindsey Marie, getting their camp set up and their &#039;scuttlebug&#039; delivered, the modified Chinook RV. &lt;br /&gt;
** They come to realize that there is a distant pack of antarctic hounds in the area and that the Lindsey Marie is beginning to tilt. Further, that they are in the outer bands of the mana storm and that while it should be days until the storms hit them, it is entirely possible that the storm will act unpredictably.&lt;br /&gt;
* The team makes it to the ship discovering that it has numerous markings of small arms fire, small explosions, and the like. They are relatively sure the boat is empty, though they can hear the engines still running - and an unearthly keening wail....&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154028</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154028"/>
		<updated>2026-08-02T20:50:17Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Travel to Antarctica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
The pay is great - 100k up front, 100k on the back end, and some incidentals. Further, each of the runners gets to name their price for the successful return of the artifact of interest:&lt;br /&gt;
&lt;br /&gt;
Bleach: Extensive payment towards a forever home in Downtown. &lt;br /&gt;
Geodesic: Unknown to the team, Geo makes an arrangement to get Oliver up for life.&lt;br /&gt;
Delphi: Delphi arranges delta clinic access and high level electronics and, unknown to the others, a high level Draco contact.&lt;br /&gt;
Doggie Bag: Delta clinic access and a truck full of money.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
* Gear Acquired: 2 days of Prep week&lt;br /&gt;
** Tracked Vehicle - Chinook, R5 Pg 59 with modifications&lt;br /&gt;
** Drone - Proteus Krake, R5 135&lt;br /&gt;
** Armor:&lt;br /&gt;
*** Arctic Forces Suit for Geo&lt;br /&gt;
*** Polar Sneak Suit for Delphi and Bleach&lt;br /&gt;
** Survival Gear:&lt;br /&gt;
*** 2 Survival bubbles&lt;br /&gt;
*** Two Weeks worth of food&lt;br /&gt;
*** Valk module in vehicle&lt;br /&gt;
*** Stim patches&lt;br /&gt;
*** trauma patches&lt;br /&gt;
&lt;br /&gt;
* Prep work Spotlights&lt;br /&gt;
** Delphi&lt;br /&gt;
*** Wrestles with her anxiety and does a Tarot card reading: the tower, the devil, the ten of swords.&lt;br /&gt;
*** Delphi sees the Marie get assaulted by surprise, and shadowy creatures feeding on them, and then the Southern Cross constellation opening like a doorway to heaven.&lt;br /&gt;
** Geodesic&lt;br /&gt;
*** Doubts her ability to succeed at this without dying and leaving Oliver alone. Concerns about Mafia involvement with Bleach&lt;br /&gt;
*** Matrix Search: Learns about Mana Storms and how bad they can be, strange effects, and the danger of unpredictable spirits.&lt;br /&gt;
** Bleach: &lt;br /&gt;
*** Dives into solid snake-esque prep, gear checks, armor, and the like&lt;br /&gt;
*** Settles into a solid feeling of her own competence and ability to be successful. &lt;br /&gt;
** Doggie Bag:&lt;br /&gt;
*** Settles into a quiet reservation given how bad the mana storm is going to be for him. He more or less makes a set of final arrangements for himself.&lt;br /&gt;
*** Has a vision of Odin inviting him to Asgard as part of his prayer&lt;br /&gt;
&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
* Travel begins: Wednesday Aug 5th&lt;br /&gt;
* The team is able to get on ground of the Ronnie Ice Shelf Wed Afternoon.&lt;br /&gt;
&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154027</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154027"/>
		<updated>2026-08-02T20:41:25Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Travel to Antarctica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
The pay is great - 100k up front, 100k on the back end, and some incidentals. Further, each of the runners gets to name their price for the successful return of the artifact of interest:&lt;br /&gt;
&lt;br /&gt;
Bleach: Extensive payment towards a forever home in Downtown. &lt;br /&gt;
Geodesic: Unknown to the team, Geo makes an arrangement to get Oliver up for life.&lt;br /&gt;
Delphi: Delphi arranges delta clinic access and high level electronics and, unknown to the others, a high level Draco contact.&lt;br /&gt;
Doggie Bag: Delta clinic access and a truck full of money.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
* Gear Acquired: 2 days of Prep week&lt;br /&gt;
** Tracked Vehicle - Chinook, R5 Pg 59 with modifications&lt;br /&gt;
** Drone - Proteus Krake, R5 135&lt;br /&gt;
** Armor:&lt;br /&gt;
*** Arctic Forces Suit for Geo&lt;br /&gt;
*** Polar Sneak Suit for Delphi and Bleach&lt;br /&gt;
** Survival Gear:&lt;br /&gt;
*** 2 Survival bubbles&lt;br /&gt;
*** Two Weeks worth of food&lt;br /&gt;
*** Valk module in vehicle&lt;br /&gt;
*** Stim patches&lt;br /&gt;
*** trauma patches&lt;br /&gt;
&lt;br /&gt;
* Prep work Spotlights&lt;br /&gt;
** Delphi&lt;br /&gt;
*** Wrestles with her anxiety and does a Tarot card reading: the tower, the devil, the ten of swords.&lt;br /&gt;
*** Delphi sees the Marie get assaulted by surprise, and shadowy creatures feeding on them, and then the Southern Cross constellation opening like a doorway to heaven.&lt;br /&gt;
** Geodesic&lt;br /&gt;
*** Doubts her ability to succeed at this without dying and leaving Oliver alone. Concerns about Mafia involvement with Bleach&lt;br /&gt;
*** Matrix Search: Learns about Mana Storms and how bad they can be, strange effects, and the danger of unpredictable spirits.&lt;br /&gt;
** Bleach: &lt;br /&gt;
*** Dives into solid snake-esque prep, gear checks, armor, and the like&lt;br /&gt;
*** Settles into a solid feeling of her own competence and ability to be successful. &lt;br /&gt;
** Doggie Bag:&lt;br /&gt;
*** Settles into a quiet reservation given how bad the mana storm is going to be for him. He more or less makes a set of final arrangements for himself.&lt;br /&gt;
*** Has a vision of Odin inviting him to Asgard as part of his prayer&lt;br /&gt;
&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
* Travel begins: Wednesday Aug 5th&lt;br /&gt;
&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154026</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154026"/>
		<updated>2026-08-02T20:40:28Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Prep Week */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
The pay is great - 100k up front, 100k on the back end, and some incidentals. Further, each of the runners gets to name their price for the successful return of the artifact of interest:&lt;br /&gt;
&lt;br /&gt;
Bleach: Extensive payment towards a forever home in Downtown. &lt;br /&gt;
Geodesic: Unknown to the team, Geo makes an arrangement to get Oliver up for life.&lt;br /&gt;
Delphi: Delphi arranges delta clinic access and high level electronics and, unknown to the others, a high level Draco contact.&lt;br /&gt;
Doggie Bag: Delta clinic access and a truck full of money.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
* Gear Acquired: 2 days of Prep week&lt;br /&gt;
** Tracked Vehicle - Chinook, R5 Pg 59 with modifications&lt;br /&gt;
** Drone - Proteus Krake, R5 135&lt;br /&gt;
** Armor:&lt;br /&gt;
*** Arctic Forces Suit for Geo&lt;br /&gt;
*** Polar Sneak Suit for Delphi and Bleach&lt;br /&gt;
** Survival Gear:&lt;br /&gt;
*** 2 Survival bubbles&lt;br /&gt;
*** Two Weeks worth of food&lt;br /&gt;
*** Valk module in vehicle&lt;br /&gt;
*** Stim patches&lt;br /&gt;
*** trauma patches&lt;br /&gt;
&lt;br /&gt;
* Prep work Spotlights&lt;br /&gt;
** Delphi&lt;br /&gt;
*** Wrestles with her anxiety and does a Tarot card reading: the tower, the devil, the ten of swords.&lt;br /&gt;
*** Delphi sees the Marie get assaulted by surprise, and shadowy creatures feeding on them, and then the Southern Cross constellation opening like a doorway to heaven.&lt;br /&gt;
** Geodesic&lt;br /&gt;
*** Doubts her ability to succeed at this without dying and leaving Oliver alone. Concerns about Mafia involvement with Bleach&lt;br /&gt;
*** Matrix Search: Learns about Mana Storms and how bad they can be, strange effects, and the danger of unpredictable spirits.&lt;br /&gt;
** Bleach: &lt;br /&gt;
*** Dives into solid snake-esque prep, gear checks, armor, and the like&lt;br /&gt;
*** Settles into a solid feeling of her own competence and ability to be successful. &lt;br /&gt;
** Doggie Bag:&lt;br /&gt;
*** Settles into a quiet reservation given how bad the mana storm is going to be for him. He more or less makes a set of final arrangements for himself.&lt;br /&gt;
*** Has a vision of Odin inviting him to Asgard as part of his prayer&lt;br /&gt;
&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154025</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154025"/>
		<updated>2026-08-02T19:22:40Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Prep Week */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
The pay is great - 100k up front, 100k on the back end, and some incidentals. Further, each of the runners gets to name their price for the successful return of the artifact of interest:&lt;br /&gt;
&lt;br /&gt;
Bleach: Extensive payment towards a forever home in Downtown. &lt;br /&gt;
Geodesic: Unknown to the team, Geo makes an arrangement to get Oliver up for life.&lt;br /&gt;
Delphi: Delphi arranges delta clinic access and high level electronics and, unknown to the others, a high level Draco contact.&lt;br /&gt;
Doggie Bag: Delta clinic access and a truck full of money.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
* Gear Acquired: 2 days of Prep week&lt;br /&gt;
** Tracked Vehicle - Chinook, R5 Pg 59 with modifications&lt;br /&gt;
** Drone - Proteus Krake, R5 135&lt;br /&gt;
** Armor:&lt;br /&gt;
*** Arctic Forces Suit for Geo&lt;br /&gt;
*** Polar Sneak Suit for Delphi and Bleach&lt;br /&gt;
** Survival Gear:&lt;br /&gt;
*** 2 Survival bubbles&lt;br /&gt;
*** Two Weeks worth of food&lt;br /&gt;
*** Valk module in vehicle&lt;br /&gt;
*** Stim patches&lt;br /&gt;
*** trauma patches&lt;br /&gt;
&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154024</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154024"/>
		<updated>2026-08-02T19:12:13Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
The pay is great - 100k up front, 100k on the back end, and some incidentals. Further, each of the runners gets to name their price for the successful return of the artifact of interest:&lt;br /&gt;
&lt;br /&gt;
Bleach: Extensive payment towards a forever home in Downtown. &lt;br /&gt;
Geodesic: Unknown to the team, Geo makes an arrangement to get Oliver up for life.&lt;br /&gt;
Delphi: Delphi arranges delta clinic access and high level electronics and, unknown to the others, a high level Draco contact.&lt;br /&gt;
Doggie Bag: Delta clinic access and a truck full of money.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154023</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154023"/>
		<updated>2026-08-02T19:08:32Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets at Matchsticks going over the job details with Moira. After accepting the terms of the payment, she explains that the job is to discover what has become of the Lindsey Marie&#039;s crew and, if possible, to locate an &#039;artifact of interest&#039; that is within the region. She informs the team up front about the dangers of the ship&#039;s on alert onboard security systems and host data vault. She also indicates that there is a mana storm brewing in the area which means they need to be quick about getting in and out before the storm makes transit nearly impossible.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154022</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154022"/>
		<updated>2026-08-02T18:53:16Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Draco Foundation has lost a ship - the &#039;&#039;Lindsey Marie&#039;&#039;, a research vessel that was sent into the Antarctic Circle in order to gather intelligence on operations in the area. Moira Webster reaches out through a variety of contacts to put the team together under very, very, thin details - with the ultimate goal of recovering the crew and an &#039;artifact of interest&#039; if possible.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154016</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154016"/>
		<updated>2026-08-02T15:40:05Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
=== Travel to Antarctica ===&lt;br /&gt;
=== Landing at the Lindsey Marie: Sunday, August 9th===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154015</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154015"/>
		<updated>2026-08-02T15:38:17Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Session 1 Time:&lt;br /&gt;
* Session 2 Time:&lt;br /&gt;
* Session 3 Time:&lt;br /&gt;
* Total Time: &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
=== Prep Week ===&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154014</id>
		<title>Bridge to Heaven</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bridge_to_Heaven&amp;diff=154014"/>
		<updated>2026-08-02T15:36:54Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2087-08-02  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Robinton  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=Redacted  &amp;lt;!-- Optional: Any factions who were allied t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Draco Foundation&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Doggie Bag|Bleach|Geodesic|Delphi}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Search for the Sevenfold Staff&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Stock_in_Trade&amp;diff=153966</id>
		<title>Stock in Trade</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Stock_in_Trade&amp;diff=153966"/>
		<updated>2026-08-01T20:07:16Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Sample Text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Second Thought|Exodus|Invictus|Backseat}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Irene Dixon|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A financial services firm loses a wealthy client, and the catches wind of his unexpected stock market success. They hire shadowrunners to look into the matter, who end up uncovering a network of insider traders and tip-sellers.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Miles Carruthers is a Stuffer Shack franchise owner, hustle culture guru, and Tacoma A-zone resident. He formerly entrusted a financial services firm, Michaels &amp;amp; Michaels, with managing his investment portfolios - that is, until recently. Recently, he stopped using their services, and almost immediately began making a number of highly profitable trades on the stock market. He&#039;s publicly very proud of this, posting all over P2.1 about it and advertising his own services as a financial advisor, adding himself to the long and proud (?) legacy of hustle culture grifters that populate the 21st century. &lt;br /&gt;
&lt;br /&gt;
Michaels &amp;amp; Michaels is suspicious, and decide to do a bit of investigation of their own. With some cursory calls, they manage to get their hands on some interesting Matrix footage: a mysterious woman dropping an equally mysterious suitcase in a Downtown alleyway, and then, about a half hour later, Miles himself going into that alleyway and coming out with the briefcase.&lt;br /&gt;
&lt;br /&gt;
They contract a Johnson to hire a team of infiltrators, faces, and matrix specialists to investigate this further.&lt;br /&gt;
&lt;br /&gt;
Unknown to Michaels &amp;amp; Michaels, the disguised woman is one Clover Osborne, an ex-Evo limited SINner and biotech researcher. [[Eveline Powers]] is more in the know - and has seen the footage too. She pulls some strings to get [[Exodus]] on the job, hoping to recover an asset or eliminate a leak.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team meets the Johnson at a Tacoma restaurant, Margarita&#039;s. There, he intimates to them the parameters of the job, as well as the basic information the runners have available - including the recordings of the aforementioned dropoff happening. The team questions the Johnson, and finds out that they don&#039;t actually know who the woman who made the dropoff was; her face didn&#039;t show up in any public records, so it&#039;s probably a disguise. &lt;br /&gt;
&lt;br /&gt;
Eventually the conversation comes around to payment. The Johnson offers a graduated scale: Find out where the packages are coming from for 8k nuyen, find out who exactly is responsible for their sending and earn an extra 6k, and if there are insider trading tips involved, find out who is supplying them - expose the whole thing - for an additional 6k. &lt;br /&gt;
&lt;br /&gt;
Some tag-team negotiation from Invictus and Backseat net the runners an extra 4k spread across the three tiers. That settled, they get to work.&lt;br /&gt;
&lt;br /&gt;
After the meet, Exo contacts Eveline Powers again, who fills her in with additional context. The woman who made the drop is Clover Osborne, and she needs to either come back to Evo or die. The methods, of course, are left to the runner, but an extra 8k nuyen payment will sweeten the pot.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Thorough research on Mr. Carruthers reveals both his personal residence and his daily routine, which often takes him downtown. Invictus summons a spirit to search for Carruthers more precisely, while Exodus takes her car down to his house to do a little bit of breaking and entering. &lt;br /&gt;
&lt;br /&gt;
With the assistance of Second Thought, who breaks into the house&#039;s cameras to make a blind spot. Exodus picks the lock on a window and gets inside. After a thorough search of the house itself, she manages to find a hidden compartment in his bedroom with a nice secure commlink. Inside are a few recent communications indicating the location of the next package dropoff. Information secure, Exodus covers her tracks and heads out.&lt;br /&gt;
&lt;br /&gt;
Invictus&#039; spirit finds Carruthers at a bland corporate cafe downtown. The two faces head up to do some tag-team negotiation, and slick social maneuvers combined with mind magic result in Carruthers giving up a commcode that&#039;s apparently related to his stock success - though he also sends them an ad for one of his seminars. The faces also palm his commlink, which uncovers an address.&lt;br /&gt;
&lt;br /&gt;
That address turns out to be a converted Renton storage facility turned highly secured office. After making their way to Renton - with an unfortunate burned SIN for Invictus along the way - the team finds the building being patrolled by assault rifle-carrying guards and a security drone, and guarded by a manaward and Matrix host. Some longer-term surveillance reveals the woman who made the dropoff exiting the building as well. &lt;br /&gt;
&lt;br /&gt;
After consideration, the team elects not to crack the base for now - instead, they&#039;ll nab the woman making the dropoff at the next date, and interrogate her for everything they can get.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The kidnapping itself goes pretty smoothly. Beforehand, Backseat plants a couple of microcams near the alleyway that the drop&#039;s going to be made at, and Invictus sets up across the way to prepare for mind magic. Second Thought is on Matrix overwatch. Backseat also contracts a secure cab service for transporting their temporary &amp;quot;friend&amp;quot;, and happens to Know A Guy that can provide a nearby safehouse for the upcoming interrogation.&lt;br /&gt;
&lt;br /&gt;
When Osborne arrives, she spots out one of the cameras and makes ready to abort the dropoff, but she&#039;s already come within sight of Invictus&#039;s mind magic. She fails to resist, and her plan quickly becomes &amp;quot;actually, let&#039;s get in this nice car parked on the side of the street.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
While in the car, she manages to shake off the mind magic, but quickly realizes the situation she&#039;s in. With some calm negotiation from Invictus and Backseat, she slowly comes around to being cooperative, though she remains visibly tense. &lt;br /&gt;
&lt;br /&gt;
Within the safehouse, Osborne trades her intel for contact with a SIN forger and means of disappearing. Exodus holds an impressively straight face considering that she doesn&#039;t intend to allow that to happen, and feeds information to Eveline Powers that will allow her to nab Osborne on the way to her escape. &lt;br /&gt;
&lt;br /&gt;
After Invictus points out that she&#039;s definitely burned, Osborne reveals that the insider trading network is the brainchild of an ex-corpo named Irene Dixon, also known as &amp;quot;M. Enfield&amp;quot; - a name that was present on Carruthers&#039; commlinnk. She facilitates clandestine exits for corporate employees in exchange for insider financial information, that she then sells to other clients. Osborne is paying back a favor for Irene before planning to disappear herself. Exodus tries to question Osborne about the why of the matter, but Osborne seems unwilling to explain her life story to the people that have kidnapped her. &lt;br /&gt;
&lt;br /&gt;
Osborne also indicates that actual information on the network&#039;s contents itself is likely in the Renton office, and that she doesn&#039;t know herself. &lt;br /&gt;
&lt;br /&gt;
After discussion, the team elects to take the current payday and avoid having to break into the highly-secured facility.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Most of the team gets paid and goes on their merry way. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on her way back to Redmond, Clover Osborne gets picked up by armed Evo reps. She puts up a fight, but is ultimately totally outnumbered. Afterwards, Exodus asks Eveline what Clover&#039;s deal was - and it is revealed that she was simply underperforming as an employee. The slow descent of her employee graphs was all but certain to result in her termination, and, unwilling to simply sit around and lose her employment, Osborne decided to take a risky way out. &lt;br /&gt;
&lt;br /&gt;
What happens to her now is up to the bosses.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
16 RVP * 1.16 overtime = 18 RVP&lt;br /&gt;
* 14,000 Nuyen (7 RVP for main objective + 1 bonus objective). &lt;br /&gt;
* +3,000 Nuyen (Negotiation bonus)&lt;br /&gt;
* 6 Karma (6 RVP) for Backseat, Invictus, and Second Thought&lt;br /&gt;
* 12,000 Nuyen (6 RVP) for Exodus, for turning her target in to Eveline Powers&lt;br /&gt;
* 10 CDP (5 RVP) + 2 CDP Base&lt;br /&gt;
&lt;br /&gt;
Optional Rewards: Triad contact from IKAG, C2L1 (4 CDP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Invictus]] - Shit... that... that could&#039;ve been me. That sorta WAS me. Burnt and on the down and out. But they&#039;ll see. Some day, I&#039;ll make them see. And won&#039;t that just be a day.&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=GM_Primer:_Game_Design&amp;diff=153913</id>
		<title>GM Primer: Game Design</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=GM_Primer:_Game_Design&amp;diff=153913"/>
		<updated>2026-07-28T04:53:26Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Primer 1: Game Design&lt;br /&gt;
* Outline your work&lt;br /&gt;
** Determine run premise&lt;br /&gt;
** Outline narrative beats&lt;br /&gt;
** Add in mechanics&lt;br /&gt;
* Do the Work:&lt;br /&gt;
** Outline, plan, prep&lt;br /&gt;
** Run better games, not just more games&lt;br /&gt;
* Personalize your work&lt;br /&gt;
** Run requests&lt;br /&gt;
*** Should obviously have key spotlight moments for the run requesters&lt;br /&gt;
*** Other runners should have less narratively impactful spotlight moments but should still get the spotlight&lt;br /&gt;
** Open Call&lt;br /&gt;
*** You know the roles you need - place spotlight moments for those roles&lt;br /&gt;
*** Don’t take roles you don’t need. Sometimes that means lower runner numbers, which frankly makes encounter mechanics easier to manage, anyways.&lt;br /&gt;
* Key Narrative Points&lt;br /&gt;
** Plan out, pre-write if you need to, key narration. What do the important moments of complication look and sound like? What does the key VIP look like? Borrow from DND Modules, etc.&lt;br /&gt;
** What items can you pre-plan to make sure those spotlight moments happen?&lt;br /&gt;
** Sometimes this can be narratively impactful moments of deep emotional roleplay and character developments&lt;br /&gt;
** Sometimes it’s just big numbers and giving the soak tank some ridiculous thing to soak so they get to see their build do the thing they built it to do.&lt;br /&gt;
* Overall Narrative Process&lt;br /&gt;
** Freytag&#039;s Pyramid&lt;br /&gt;
[[File:FreytagsPyramid.jpeg|600px|thumb]]&lt;br /&gt;
** Agency and Character Driven Stories&lt;br /&gt;
*** Players are there to be the stars of the show, not passive observers of it.&lt;br /&gt;
*** Things occurring in a run should be anchored in character motivation, character driven, actions.&lt;br /&gt;
*** This means planning a “Most Likely” route for success, but pre-thinking alternatives and being open to player improvisation&lt;br /&gt;
*** Run complications should occur, but not as “Gotchas!” - we want characters to be surprised, not players&lt;br /&gt;
*** Signposting, or foreshadowing, is vital for this. Give them enough clues to put things together. If the complication happens because they’re not paying attention, that’s on them - and the complication will make more sense to them in context later.&lt;br /&gt;
** Sometimes the run solution is literally “The Players will do something clever”&lt;br /&gt;
** Look for reasons to say that yes, it works, as opposed to shooting down ideas until they magically read your mind&lt;br /&gt;
** Look for places to reward character actions with plot points as opposed to holding the plot points until they do Just the Right Thing&lt;br /&gt;
*** This will avoid a lot of player frustration because they feel like they are always making progress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link to Zoom Recording for Session 1:&#039;&#039;&#039; https://valenciacollege.zoom.us/rec/share/az7Iw99vHWprt8TIyFuJbGb0tEu1nQIvzpcCbAne5cKdaxAuoaMfXeNar5NhSPlu.Jgb6t968Wrib1W2e&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Helpful_Tools&amp;diff=153912</id>
		<title>Helpful Tools</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Helpful_Tools&amp;diff=153912"/>
		<updated>2026-07-28T04:52:53Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Rob&amp;#039;s GM Primers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please respect the original Author&#039;s ownership and hard work and ensure credit is given if you make copies of these documents.&lt;br /&gt;
&lt;br /&gt;
===Character Guides===&lt;br /&gt;
*[https://shreloaded.net/wiki/ShadowHaven_Reloaded:Character_Generation_Guide ShadowHaven Character Generation Guide]&lt;br /&gt;
*[https://shreloaded.net/wiki/ShadowHaven_Reloaded:Madman&#039;s_Guide_to_Gear Madman&#039;s Guide to Gear]&lt;br /&gt;
*[https://shreloaded.net/wiki/ShadowHaven_Reloaded:PC_Page_Creation_Guide Wiki page Creation Guide]&lt;br /&gt;
*[https://docs.google.com/document/d/1xtJjJuBIqR2mi8Ep4UvOM-oxZdjgUs5VvUUT2rqcUQo/edit?usp=drivesdk Bulldogc&#039;s Rigger Guide]&lt;br /&gt;
*[https://docs.google.com/document/d/1ujwJAK-a8f-jCBWPZttu6s-ttk3ckxqaq-8g6OwOXTM/edit?usp=sharing Aurora&#039;s Decker Guide]&lt;br /&gt;
&lt;br /&gt;
===Matrix Cheat Sheets===&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1PncqcD8AbjqI0N227ZHb1T-CVXjxxHST9w8Q-AVTRpM/edit?usp=drive_link Bulldogc&#039;s Configurator]&lt;br /&gt;
**Supports Decking, Rigging, and Partial Technomancy, be on the look out for updates!&lt;br /&gt;
**Please report any bug findings or feature requests to @bulldogc&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/18NlKv_rmgqMrLDs1lbpH10fOdMPueuktU2HFv3Mglsw/edit?gid=786223719#gid=786223719 John&#039;s Matrix Cheat Sheet]&lt;br /&gt;
**Please report any bug findings or feature requests to @workplacehazard&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1-ksjKqp3eAvSXnx2T4qXR8i2Uv4mGaM3vt6kWXgAcyU/edit?gid=786223719#gid=786223719 Syphilen&#039;s Technomancer Sheet]&lt;br /&gt;
**Please report any bug findings or feature requests to @syphilen&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1jIqL1w1zMuHNrKlvo65SM9zGMcjC4P5b3Zyq6zkGC4s/edit?usp=sharing Niven&#039;s IC cheat sheet]&lt;br /&gt;
**Please report any errors or feature requests to @Niven&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1nUWaSS24Z_AGlZkXcJOle9rGc14B-YhH3pa8v1RTh2Y Syphilen&#039;s custom deck builder]&lt;br /&gt;
**Please report any bug findings or feature requests to @syphilen&lt;br /&gt;
&lt;br /&gt;
===Cheat Sheets===&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/19MEsvBQU8N8dMLFilFpcE-orG6zNoDI-siz7r_SXElU/edit?gid=0#gid=0 Drug Spreadsheet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1eiqneiU7FIoVo2iGNEfCvDSpYUVAje2BEMIxjFC8p6U/edit?gid=0#gid=0 Matrix Program Cheat Sheet]&lt;br /&gt;
*[https://docs.google.com/document/d/1KzyND9wnWC5ERHT7rOJGNuMSELpH3zwo0sU-TlEzDcw/edit?usp=sharing Called Shots/Conditions Lookup]&lt;br /&gt;
&lt;br /&gt;
===Rob&#039;s GM Primers===&lt;br /&gt;
* Session 1 - Game Design Notes: [[GM Primer: Game Design]]&lt;br /&gt;
* Session 2 - Table Management Notes: [[GM Primer: Table Management]]&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
Please note that these are not affiliated with nor endorsed by the Haven: players utilize them at their own discretion.&lt;br /&gt;
&lt;br /&gt;
*[https://discord.gg/bxUCxQSwTE Chummer5a Discord]&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Be_Still_My_ACHEing_Heart&amp;diff=153888</id>
		<title>Be Still My ACHEing Heart</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Be_Still_My_ACHEing_Heart&amp;diff=153888"/>
		<updated>2026-07-26T20:22:23Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
|Date=2087-07-25&lt;br /&gt;
|GM=Asmodeus&lt;br /&gt;
|Location=Renraku Arcology, Downtown, Seattle&lt;br /&gt;
|Ally=&lt;br /&gt;
|RunnerList={{AARCharacterList|Dango|Samael|Augur}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
|Metaplot=Takes Two to Dango&lt;br /&gt;
|OppositionFaction=Feral Ghouls&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Feral Troll}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
|OppositionFaction2=&amp;quot;Guardian&amp;quot; Spirit&lt;br /&gt;
|OppositionUnits2=Spirit&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The gang retrieves potentially incriminating pre-Crash documents from a part of the ACHE Renraku lost data for.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dango&#039;s had some grudges to settle with Renraku for the longest time. Now, it seems there&#039;s a guardian angel willing to help her out with it!&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet is a dead drop with 20k escrow credsticks, a single use commcode for when the team has the documents and a vague idea that the floors of the ACHE near the 210s are plausibly going to contain the paperback files from before the First Matrix Crash.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan recognizes that bringing all their top gear is going to be a bit difficult, so they search for smuggling opportunities and find information about the mole people gang in the ACHE, the Machinists. Scavengers and smugglers for the right price, they agree to a Matrix meet and agree to hustle a few pieces of critical gear into the ACHE. Samael knows someone from the Daze, [[Bubblegum]] who will forge SINs for them for a week.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Infiltration begins by walking into the public mall section through security. Scans fail to detect Samael&#039;s delta grade augs, he palms his drugs in and everything else is checked to be legal. Once there, the Machinist contact drops off their gear and helps them to get up to the higher floors through vents and backdoor areas in the Support Zones of the ACHE. This costs them a pretty penny.&lt;br /&gt;
&lt;br /&gt;
Once in, they settle into a remote corner, start investigating and get a lead on another group in the area, the 404s. The homeless population has troubling omens as intel, and searching for the 404s gets the team dangerously close to engaging with feral ghouls eating stragglers in the mostly automated parts of the Arcology. Dango spots incoming dangers, Augur silences their approaches and Samael&#039;s expert sneaking allows them to skip around the dangerous-looking ferals. &lt;br /&gt;
&lt;br /&gt;
Once inside, Augur and Samael manage to sneak into one of the hacker dens the 404s have with signs that this particular place is warded by someone with knowledge of the Order of St. Sylvester. Augur recognizes this and demands that Samael disrupt the wards while he&#039;s in there, looking for a deck to connect Dango to. Once he does, Dango finds files about the old offices they&#039;re looking for and an unknown figure apparates in the den, shocking the hackers. While the hackers mount a desperate defense, Samael slinks out before bullets start flying and the team rushes to scour the offices clean before whatever the spirit was returns to guard it.&lt;br /&gt;
&lt;br /&gt;
Extraction occurs with the mysterious Johnson&#039;s help in Floor 152&#039;s emergency medevac platforms, a high end DocWagon chopper lowering and &#039;extracting&#039; terminally ill runners with a prepaid contract after taking the folders from them. They&#039;re dropped unceremoniously on a Snohomish rooftop with credsticks.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The files are found and Dango&#039;s scans reveal this is about Keruba International, patents, AIs and possibly theft of trade secrets from a corpo mole that Renraku&#039;s founder may have used to establish their early dominance with knowbots. While corporate theft is a common occurrence, it could be used by Renraku&#039;s rivals to nail the megacorporation to the wall if further proof is acquired. This is clearly evidence someone else was also trying to find as the runners kept walking into dead bodies with maker mag ammo in their skulls, so it appears Dango will have to race an agent of the Blue Samurai to the truth -- and to really slide a dagger between Renraku&#039;s ribs.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Samael]] - For my first time inside the ACHE, I have to admit, I somehow expected worse. Granted, worse than troll ghouls that could have ripped the team in half seems like a poor thing to wish for. All the same, I have that sinking feeling this run will come back to bite me somehow.&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Invictus&amp;diff=153875</id>
		<title>Invictus</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Invictus&amp;diff=153875"/>
		<updated>2026-07-25T21:46:56Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Tesslerj&lt;br /&gt;
|Image= [[File:Invictus.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Infected Mystic Adept Face&lt;br /&gt;
|Shortblurb1=Down and out&lt;br /&gt;
|Shortblurb2=Hung out to dry&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=&lt;br /&gt;
|OwnersDiscordName=Robinton&lt;br /&gt;
|Metatype= Human&lt;br /&gt;
|Metavariant= Vampire&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=1&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1HSn0xZxoPAsXfL4_k3qBIYIZupvcC9qr?usp=sharing]&lt;br /&gt;
|Priority=EBABE &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=3&lt;br /&gt;
|Day=9&lt;br /&gt;
|Year=2086&lt;br /&gt;
|AwakenedStatus=1&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Delete from here if not infected --&amp;gt;&lt;br /&gt;
|Infected={{InfectedPowers &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=3&lt;br /&gt;
|Day=9&lt;br /&gt;
|Year=2086&lt;br /&gt;
|Owned=1&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=5&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Some stories of the shadows are about heroes. Noble figures rising up out of the shadows to do great and heroic things.&lt;br /&gt;
&lt;br /&gt;
And some stories of the shadows are about the people who have been cast down into them, forced by fortune or fate to delve into the darkest parts of the world as they try to survive. For Invictus, a name meaning &#039;Unconquered&#039;, it is a story about the slow and gradual degradation of someone cast out of the normal, every day, life and into the shadows - and just how deep into the darkness of his own soul he will go.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Driving Goal: Get his life back - the money, the power, the influence&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short Term Goals&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Use the Shadow Haven to re-establish himself.&amp;lt;br&amp;gt;&lt;br /&gt;
Get money in order to set himself up at least somewhat reasonably&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;Good lord, get a Fake SIN&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;And a fragging car!&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ok, get a better car, frag!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Long Term Goals&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Return to the trappings of wealth (High Lifestyle, fancy car, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Master his new vampiric powers&amp;lt;br&amp;gt;&lt;br /&gt;
Avoid getting scanned with his Real SIN and burned for being Infected&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Alexander Harker had it all. A successful law degree from MIT&amp;amp;T, an up and coming career as a corporate attack lawyer for Horizon&#039;s PR division, the flat in downtown, money, women, drugs, cars. &lt;br /&gt;
&lt;br /&gt;
What else could someone ask for? Magically gifted from a young age and well on his way to leaning into the Speaker&#039;s Way, life seemed like it was on the up for a young Alexander Harker. There was only one problem - he got greedy.&lt;br /&gt;
&lt;br /&gt;
What else could someone ask for when they already have the best of everything? More, clearly. And so he pushed, and pushed hard - and partied even harder. What was occasional drug use turned into a mild novacoke addiction; what was occasionally expensive trips or women turned into ended up almost flat broke. It was during those mid twenties years of excess that the Seducer, under the guise of the demoness, Lillith, came to Alex. In exchange for the excess he was already living, she promised him power to hold on to the life that was already starting to tumble out of his grasp.&lt;br /&gt;
&lt;br /&gt;
Perhaps obviously, he accepted; and in doing so only added more momentum to the tailspin that was the trajectory of his life. It was not long after that Horizon fired him - he&#039;d made one too many enemies and, despite his silver tongue, could not talk his way out of it. In an eyeblink, all the glitz and glamour of his life was gone. The rent was due, the car note was due, and the addiction was due - so clearly that one got paid first; the consequence of this would pay out dividends in both his health as well as his lifestyle. Already not particularly physically-minded, the slender lawyer lost even more weight and muscle mass becoming even thinner. &lt;br /&gt;
&lt;br /&gt;
In a whirlwind month, the now down-and-out Harker found himself scraping together enough nuyen to get a place out in the Plastic Jungle of Redmond. But fate, it seems, is not without a sense of humor and after yet another bender down at one of the local bars, Harker was wandering himself back to the tiny shitbox of an apartment when he turned into the wrong alley. The blur that happened before him was so fast that he doesn&#039;t even particularly remember the details, only the vague daze of waking up the next night feeling sicker than he ever had before and with the strange and sudden cravings of a newly infected Vampire.&lt;br /&gt;
&lt;br /&gt;
Out of cash, essence, and options, he did the only thing left to him. He called in what last few favors he had through his old Horizon networks, and got himself some work - his first few jobs in the shadows were entirely unglamourous, but every runner team has a need for someone to milk the johnson for more money, or talk their way past some security guard. And if they missed the sliiiiight panic in his eyes, well, he&#039;d learned from the best courtrooms how to keep a cool head.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Life of the Party: Too Pretty to Hit, Alibi, Closer, Social Chameleon &lt;br /&gt;
* Gifted and Talented: Exceptional Attribute (MAG), College Education&lt;br /&gt;
* Darkest Shadows: Mentor Spirit (Seducer), Infected (Vampire), Metaviral Attunement (Vampire)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Bad Life Choices: Addiction (Mild, Novacoke)&lt;br /&gt;
*Bad Attitude: Did you just call me dumb?, PSC (Vindictive)&lt;br /&gt;
*Had It All, Lost it All: Driven (Get His Old Life Back), SINner (Limited Corp, Horizon)&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ace Powers&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ashley Davis&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Damien&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Anna Van Der Pelt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Anne-Marie Leveux&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bubblegum&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
+10 Faction Crimson Crush&lt;br /&gt;
&lt;br /&gt;
+2 SpinGlobal&lt;br /&gt;
&lt;br /&gt;
-5 Faction Skraacha&lt;br /&gt;
&lt;br /&gt;
+2 The Grey&lt;br /&gt;
&lt;br /&gt;
+1 Psionic College&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
Invictus, regardless of his actual bank account, carries himself like he is the absolute most social, most wealthy, person around - which, given the contrast of his meager beginnings, is often vaguely ridiculous. Even his runner name, chosen by him to convey a sense of majesty and dignity, is merely a sign of his sense of ego.&lt;br /&gt;
&lt;br /&gt;
His magic, likewise, has all the trappings of what one would expect of an ego driven Black Mage. Everything, and literally everything, is about &#039;&#039;power&#039;&#039;. Over the world, over himself, and most importantly - over others.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=No runner rep to speak of&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Some vague chatter about being a decent face but little else&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Known as being close to a &amp;quot;Speaker Adept&amp;quot; from his first few runs, and also that he basically will avoid a fight as much as possible.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Awakened. Seems vaguely frail. Generally ill at ease.&lt;br /&gt;
|Result2=No cyberware. HMHVV Strain 1 (Vampire)&lt;br /&gt;
|Result3=Addiction, Mild - Novacoke. &lt;br /&gt;
|Result4=Magic 7&lt;br /&gt;
|Result5=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|SIN&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|Issuer&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|Rating&lt;br /&gt;
!data-sort-type=&amp;quot;text&amp;quot;|Licenses&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Alexander Harker&#039;&#039;&#039;&lt;br /&gt;
| Horizon&lt;br /&gt;
| Real&lt;br /&gt;
| Mystic Adept, Drivers, Law&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Michael Stone&#039;&#039;&#039;&lt;br /&gt;
| UCAS&lt;br /&gt;
| R3&lt;br /&gt;
| Mystic Adept&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Despite his living situation that he absolutely does not speak of, when showing up to meets or jobs he is dressed &amp;quot;runner professionally&amp;quot; in a Mortimer of London suit and with his ever present cane.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Very little to speak of - while he knows how to use commlinks and the like, Harker has never really dived into the matrix all that much beyond sending paralegals to do matrix searches for relevant case law&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|Driven&lt;br /&gt;
|Invictus will do almost anything to gain money, power, wealth, or fame within the shadows. What was an up and coming lawyer is now an up and coming runner.&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|Dark Shadows&lt;br /&gt;
|Black Magic, Seducer Mentor, and a vampiric hunger. He hasn&#039;t killed anyone, yet, but how long will he be able to hold onto his soul?&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|Invictus, Esquire&lt;br /&gt;
|Lawyer specializing in corporate contract law and ready to argue the finest point to get what he wants.&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Unto_the_Furthest_Horizon:_News_3&amp;diff=153705</id>
		<title>Unto the Furthest Horizon: News 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Unto_the_Furthest_Horizon:_News_3&amp;diff=153705"/>
		<updated>2026-07-19T13:24:53Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Horizon.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NewsHeader|&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSizeOverride=&lt;br /&gt;
|Date=7/6/2087&lt;br /&gt;
|NewsSource=Horizon&lt;br /&gt;
|Reporter=&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Intro=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAGEDY TOUCHES THE TIR ONCE MORE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Horizon News Network has just learned that Count Elias Zenthra was apparently also wounded in the shooting which claimed the life of Prince Elowyn Hart and gravely injured her Paladin, Ashelander Zenthra. In newly released information, Count Elias was in critical care for most of the weekend and, Horizon news has learned, recently succumbed to his wounds. This only adds to the unfortunate death toll of the weekend and here at HNN, our thoughts go out to all the members of the city of Cara&#039;sir. A state funeral is planned for later this month to honor the fallen Count. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RENRAKU AEGIS-9 STANDING BY!&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Are your corporate assets truly secure against the emerging astral threat? Don’t let a rogue shadowrunner team turn your research lab into a multi-million nuyen crime scene. Trust Renraku&#039;s new Aegis-9 Cyber-Arcane Response Units. Featuring top-tier physical security augmented by certified combat mages, we guarantee a hard shutdown on any unauthorized asset extraction. Contact your local Renraku corporate representative today for an enterprise security evaluation. Renraku: Architecting Tomorrow&#039;s Security, Today.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A NEW COUNT RISES FROM SHADOWS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pacifica Zenthra, long the black sheep of the Zenthra family, has stepped in to take the place of her father and brother as a Count within the Tir Nobility. Rising from such tragedy has earned her a wide amount of sympathy, but rumors persist about her life outside of the Tir, a supposed shadowrunner career, and the social discomfort of her human wife amid the elven gentry. While HNN count find no particular connection between her involvement in these matters, many are left wondering if the new Count&#039;s rise to power was not some orchestrated plan which left one member of her family dead and another so severely injured he must retire. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AETHELGARD SILK FROM ARES ARMS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
True nobility requires armor that matches your legacy, not just your lifestyle. As a discerning member of the High Council or a noble of the Star Chambers, you demand protection that honors the ancient traditions of Tir Tairngire without sacrificing cutting-edge security. Traditional armored clothing is an insult to your tailoring; standard subdermal plating is an insult to your form. Introducing the Aethelgard Silk and Biosculpt Suite by Ares Arms. We weave military-grade ballistic nanotech directly into exquisite, tailored elven silks, providing complete kinetic and thermal protection while draping flawlessly over your form. This is paired with our bespoke bioware sculpting—subdermal defense enhancements designed by master gene-smiths to leave your natural grace, agility, and flawless elven aesthetic completely untouched by bulky cybernetics. &lt;br /&gt;
&lt;br /&gt;
Protect your bloodline. Preserve your elegance.&lt;br /&gt;
&lt;br /&gt;
Consultations are strictly private, available by exclusive invitation at our royal districts in Cara&#039;sir.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A TENUOUS PEACE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
HNN has learned of a secret meeting between certain members of the Council of Princes and one person of interest known as Eliana Silverhair. Silverhair has long been thought to be tied to the notorious &amp;quot;Family&amp;quot;, the Rinelle ke&#039;Tesrae, who are believed to be behind many racially motivated issues within the Tir. By all accounts, the conversation went well and the &#039;Family&#039; was cleared of any potential involvement in the recent deaths. While the radical group still espouses an end to the Monarchy, it appears a tentative arrangement has been made which might spell a lasting peace.&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Unto_the_Furthest_Horizon:_News_3&amp;diff=153704</id>
		<title>Unto the Furthest Horizon: News 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Unto_the_Furthest_Horizon:_News_3&amp;diff=153704"/>
		<updated>2026-07-19T13:24:21Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: Created page with &amp;quot;200px   {{NewsHeader| |Image= |ImageSizeOverride= |Date=7/6/2087 |NewsSource=Horizon |Reporter= |Metaplot=Unto the Furthest Horizon |Intro= }}  TRAGEDY TOUCHES THE TIR ONCE MORE  Horizon News Network has just learned that Count Elias Zenthra was apparently also wounded in the shooting which claimed the life of Prince Elowyn Hart and gravely injured her Paladin, Ashelander Zenthra. In newly released information, Count Elias was in critical care for mo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Horizon.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NewsHeader|&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSizeOverride=&lt;br /&gt;
|Date=7/6/2087&lt;br /&gt;
|NewsSource=Horizon&lt;br /&gt;
|Reporter=&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Intro=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
TRAGEDY TOUCHES THE TIR ONCE MORE&lt;br /&gt;
&lt;br /&gt;
Horizon News Network has just learned that Count Elias Zenthra was apparently also wounded in the shooting which claimed the life of Prince Elowyn Hart and gravely injured her Paladin, Ashelander Zenthra. In newly released information, Count Elias was in critical care for most of the weekend and, Horizon news has learned, recently succumbed to his wounds. This only adds to the unfortunate death toll of the weekend and here at HNN, our thoughts go out to all the members of the city of Cara&#039;sir. A state funeral is planned for later this month to honor the fallen Count. &lt;br /&gt;
&lt;br /&gt;
RENRAKU AEGIS-9 STANDING BY! &lt;br /&gt;
&lt;br /&gt;
Are your corporate assets truly secure against the emerging astral threat? Don’t let a rogue shadowrunner team turn your research lab into a multi-million nuyen crime scene. Trust Renraku&#039;s new Aegis-9 Cyber-Arcane Response Units. Featuring top-tier physical security augmented by certified combat mages, we guarantee a hard shutdown on any unauthorized asset extraction. Contact your local Renraku corporate representative today for an enterprise security evaluation. Renraku: Architecting Tomorrow&#039;s Security, Today.&lt;br /&gt;
&lt;br /&gt;
A NEW COUNT RISES FROM SHADOWS&lt;br /&gt;
&lt;br /&gt;
Pacifica Zenthra, long the black sheep of the Zenthra family, has stepped in to take the place of her father and brother as a Count within the Tir Nobility. Rising from such tragedy has earned her a wide amount of sympathy, but rumors persist about her life outside of the Tir, a supposed shadowrunner career, and the social discomfort of her human wife amid the elven gentry. While HNN count find no particular connection between her involvement in these matters, many are left wondering if the new Count&#039;s rise to power was not some orchestrated plan which left one member of her family dead and another so severely injured he must retire. &lt;br /&gt;
&lt;br /&gt;
AETHELGARD SILK FROM ARES ARMS&lt;br /&gt;
&lt;br /&gt;
True nobility requires armor that matches your legacy, not just your lifestyle. As a discerning member of the High Council or a noble of the Star Chambers, you demand protection that honors the ancient traditions of Tir Tairngire without sacrificing cutting-edge security. Traditional armored clothing is an insult to your tailoring; standard subdermal plating is an insult to your form. Introducing the Aethelgard Silk and Biosculpt Suite by Ares Arms. We weave military-grade ballistic nanotech directly into exquisite, tailored elven silks, providing complete kinetic and thermal protection while draping flawlessly over your form. This is paired with our bespoke bioware sculpting—subdermal defense enhancements designed by master gene-smiths to leave your natural grace, agility, and flawless elven aesthetic completely untouched by bulky cybernetics. &lt;br /&gt;
&lt;br /&gt;
Protect your bloodline. Preserve your elegance.&lt;br /&gt;
&lt;br /&gt;
Consultations are strictly private, available by exclusive invitation at our royal districts in Cara&#039;sir.&lt;br /&gt;
&lt;br /&gt;
A TENUOUS PEACE&lt;br /&gt;
&lt;br /&gt;
HNN has learned of a secret meeting between certain members of the Council of Princes and one person of interest known as Eliana Silverhair. Silverhair has long been thought to be tied to the notorious &amp;quot;Family&amp;quot;, the Rinelle ke&#039;Tesrae, who are believed to be behind many racially motivated issues within the Tir. By all accounts, the conversation went well and the &#039;Family&#039; was cleared of any potential involvement in the recent deaths. While the radical group still espouses an end to the Monarchy, it appears a tentative arrangement has been made which might spell a lasting peace.&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153694</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153694"/>
		<updated>2026-07-19T03:49:23Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 3 Hours&lt;br /&gt;
Current Total: 26 (x4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
===Monday Morning, July 6===&lt;br /&gt;
* The team meets to figure out what, exactly, they&#039;re going to do and pour over Elias&#039;s notes. They eventually decide, after much debate, that they need to discover the reason WHY Elias is doing all this, what the coming darkness is, and how it is influencing him. &lt;br /&gt;
* The main problem being - he refuses to answer. The more they speak with him, the more it becomes clear that his vision for the Tir would not only be more than a little dangerous, it would be outright a disaster and result in more than a few violent uprisings and corporate takeover attempts - even if he succeeds.&lt;br /&gt;
* The team does the only reasonable thing - and solves the problem by way of a bullet.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
* Edge Burnt: 3 (Paz, Obsidian, Ribbon)&lt;br /&gt;
* The team turns Elias over to the Tir, which causes a number of things to occur in rapid succession.&lt;br /&gt;
** The hostile shaodwrunner team is called off by the Tir Government that hired them.&lt;br /&gt;
** Elias is announced as an unfortunate follow up victim of the politically motivated shootings&lt;br /&gt;
** The Rinelle go to ground as their leader has been killed.&lt;br /&gt;
** The black dagger agent escapes as he is no longer of any particular consequence to quelling the potential Rinelle uprising, though he is shoot on sight in the Tir.&lt;br /&gt;
* The team meets, one last time, at the house boat with someone who introduces himself as &#039;representing the Council&#039; to reward them, telling them that they can never speak of these events.&lt;br /&gt;
** Paz is promoted to Count and leader of House Zenthra&lt;br /&gt;
** Obsidian&#039;s exile to the Tir is ended&lt;br /&gt;
** Ribbon asks for clemency for the Rinelle, which is grudgingly granted&lt;br /&gt;
** Quinn asks for Tir help in killing her father, a high profile Vory figure (next time, on QUINNQUEST....)&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Time: 25 Hours (x4)&lt;br /&gt;
Extreme: 30 RVP x4 = Up to 120 RVP&lt;br /&gt;
&lt;br /&gt;
120 RVP&lt;br /&gt;
*140,000 Nuyen (70 RVP) bounty on bringing in Elias&lt;br /&gt;
*30 Karma (30 RVP)&lt;br /&gt;
*20 Karma earmarked for qualities, buying off negquals, etc. This becomes CDP at normal RVP Rates if unspent.&lt;br /&gt;
*2 CDP Run Guarantee&lt;br /&gt;
&lt;br /&gt;
Qualities gained:&lt;br /&gt;
All: History is Not as Certain as We Thought and may buy one rank of 4th World Knowledge&lt;br /&gt;
&lt;br /&gt;
PAZ: N/A - retired, see below&lt;br /&gt;
&lt;br /&gt;
QUINN: Master Debater. Hallucinations (Neg).&lt;br /&gt;
&lt;br /&gt;
RED RIBBON: Codeslinger: Hack on the Fly&lt;br /&gt;
&lt;br /&gt;
OBSIDIAN: Focused Concentration, may buy off Prejudiced. May take an Initiation&lt;br /&gt;
&lt;br /&gt;
LOV - may apply for Thematics approval for up to 120 GMP award in lieu of RVP. Paz retired to become a Fixer contact, pending review from thematics.&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153693</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153693"/>
		<updated>2026-07-19T03:48:42Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 3 Hours&lt;br /&gt;
Current Total: 26 (x4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
===Monday Morning, July 6===&lt;br /&gt;
* The team meets to figure out what, exactly, they&#039;re going to do and pour over Elias&#039;s notes. They eventually decide, after much debate, that they need to discover the reason WHY Elias is doing all this, what the coming darkness is, and how it is influencing him. &lt;br /&gt;
* The main problem being - he refuses to answer. The more they speak with him, the more it becomes clear that his vision for the Tir would not only be more than a little dangerous, it would be outright a disaster and result in more than a few violent uprisings and corporate takeover attempts - even if he succeeds.&lt;br /&gt;
* The team does the only reasonable thing - and solves the problem by way of a bullet.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
* Edge Burnt: 3 (Paz, Obsidian, Ribbon)&lt;br /&gt;
* The team turns Elias over to the Tir, which causes a number of things to occur in rapid succession.&lt;br /&gt;
** The hostile shaodwrunner team is called off by the Tir Government that hired them.&lt;br /&gt;
** Elias is announced as an unfortunate follow up victim of the politically motivated shootings&lt;br /&gt;
** The Rinelle go to ground as their leader has been killed.&lt;br /&gt;
** The black dagger agent escapes as he is no longer of any particular consequence to quelling the potential Rinelle uprising, though he is shoot on sight in the Tir.&lt;br /&gt;
* The team meets, one last time, at the house boat with someone who introduces himself as &#039;representing the Council&#039; to reward them, telling them that they can never speak of these events.&lt;br /&gt;
** Paz is promoted to Count and leader of House Zenthra&lt;br /&gt;
** Obsidian&#039;s exile to the Tir is ended&lt;br /&gt;
** Ribbon asks for clemency for the Rinelle, which is grudgingly granted&lt;br /&gt;
** Quinn asks for Tir help in killing her father, a high profile Vory figure (next time, on QUINNQUEST....)&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Time: 25 Hours (x4)&lt;br /&gt;
Extreme: 30 RVP x4 = Up to 120 RVP&lt;br /&gt;
&lt;br /&gt;
120 RVP&lt;br /&gt;
*140,000 Nuyen (70 RVP) bounty on bringing in Elias&lt;br /&gt;
*30 Karma (30 RVP)&lt;br /&gt;
*20 Karma earmarked for qualities, buying off negquals, etc. This becomes CDP at normal RVP Rates if unspent.&lt;br /&gt;
*2 CDP Run Guarantee&lt;br /&gt;
&lt;br /&gt;
Qualities gained:&lt;br /&gt;
All: History is Not as Certain as We Thought and may buy one rank of 4th World Knowledge&lt;br /&gt;
&lt;br /&gt;
PAZ: N/A - retired, see below&lt;br /&gt;
&lt;br /&gt;
QUINN: Master Debater. Hallucinations (Neg). May take an Initiation&lt;br /&gt;
&lt;br /&gt;
RED RIBBON: Codeslinger: Hack on the Fly&lt;br /&gt;
&lt;br /&gt;
OBSIDIAN: Focused Concentration, may buy off Prejudiced&lt;br /&gt;
&lt;br /&gt;
LOV - may apply for Thematics approval for up to 120 GMP award in lieu of RVP. Paz retired to become a Fixer contact, pending review from thematics.&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153692</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153692"/>
		<updated>2026-07-19T03:48:23Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 3 Hours&lt;br /&gt;
Current Total: 26 (x4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
===Monday Morning, July 6===&lt;br /&gt;
* The team meets to figure out what, exactly, they&#039;re going to do and pour over Elias&#039;s notes. They eventually decide, after much debate, that they need to discover the reason WHY Elias is doing all this, what the coming darkness is, and how it is influencing him. &lt;br /&gt;
* The main problem being - he refuses to answer. The more they speak with him, the more it becomes clear that his vision for the Tir would not only be more than a little dangerous, it would be outright a disaster and result in more than a few violent uprisings and corporate takeover attempts - even if he succeeds.&lt;br /&gt;
* The team does the only reasonable thing - and solves the problem by way of a bullet.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
* Edge Burnt: 3 (Paz, Obsidian, Ribbon)&lt;br /&gt;
* The team turns Elias over to the Tir, which causes a number of things to occur in rapid succession.&lt;br /&gt;
** The hostile shaodwrunner team is called off by the Tir Government that hired them.&lt;br /&gt;
** Elias is announced as an unfortunate follow up victim of the politically motivated shootings&lt;br /&gt;
** The Rinelle go to ground as their leader has been killed.&lt;br /&gt;
** The black dagger agent escapes as he is no longer of any particular consequence to quelling the potential Rinelle uprising, though he is shoot on sight in the Tir.&lt;br /&gt;
* The team meets, one last time, at the house boat with someone who introduces himself as &#039;representing the Council&#039; to reward them, telling them that they can never speak of these events.&lt;br /&gt;
** Paz is promoted to Count and leader of House Zenthra&lt;br /&gt;
** Obsidian&#039;s exile to the Tir is ended&lt;br /&gt;
** Ribbon asks for clemency for the Rinelle, which is grudgingly granted&lt;br /&gt;
** Quinn asks for Tir help in killing her father, a high profile Vory figure (next time, on QUINNQUEST....)&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Time: 25 Hours (x4)&lt;br /&gt;
Extreme: 30 RVP x4 = Up to 120 RVP&lt;br /&gt;
&lt;br /&gt;
120 RVP&lt;br /&gt;
140,000 Nuyen (70 RVP) bounty on bringing in Elias&lt;br /&gt;
30 Karma (30 RVP)&lt;br /&gt;
20 Karma earmarked for qualities, buying off negquals, etc. This becomes CDP at normal RVP Rates if unspent.&lt;br /&gt;
2 CDP Run Guarantee&lt;br /&gt;
&lt;br /&gt;
Qualities gained:&lt;br /&gt;
All: History is Not as Certain as We Thought and may buy one rank of 4th World Knowledge&lt;br /&gt;
&lt;br /&gt;
PAZ: N/A - retired, see below&lt;br /&gt;
&lt;br /&gt;
QUINN: Master Debater. Hallucinations (Neg). May take an Initiation&lt;br /&gt;
&lt;br /&gt;
RED RIBBON: Codeslinger: Hack on the Fly&lt;br /&gt;
&lt;br /&gt;
OBSIDIAN: Focused Concentration, may buy off Prejudiced&lt;br /&gt;
&lt;br /&gt;
LOV - may apply for Thematics approval for up to 120 GMP award in lieu of RVP. Paz retired to become a Fixer contact, pending review from thematics.&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Unto_the_Furthest_Horizon&amp;diff=153684</id>
		<title>Unto the Furthest Horizon</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Unto_the_Furthest_Horizon&amp;diff=153684"/>
		<updated>2026-07-19T02:50:16Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* The Story So Far */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MetaplotInfobox&lt;br /&gt;
|Image=&lt;br /&gt;
|OwnersDiscordName=Rob&lt;br /&gt;
|OwnersWikiUsername=Robinton&lt;br /&gt;
|PublicPlot=No &amp;lt;!-- Change to No if this is a private metaplot. --&amp;gt;&lt;br /&gt;
|IsPlotComplete=No  &amp;lt;!-- Change this to Yes once the metaplot has concluded. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Main Faction: House Zenthra==&lt;br /&gt;
&#039;&#039;&#039;House Zenthra&#039;&#039;&#039;, championed by [[Elias Zenthra]].&lt;br /&gt;
&lt;br /&gt;
Elias Zenthra has high aspirations that, ultimately, come from a deep seated need to gain the approval of his father, Paladin Zentha. The elder Zenthra, having had to deal with both Paz’s shenanigans about running off to Seattle as well as the struggles between himself and his son, Elias, who always wanted more as a result of being a ‘second son’.&lt;br /&gt;
&lt;br /&gt;
Elias wants to be a Prince on the Council, and he’s willing to go to great lengths to see that done. But first, he will need to get enough of a reputation to rise through the ranks. He’s done the work to establish himself in Cara’sir, but having a number of big wins to his name will be the thing he uses to begin climbing through the ranks.&lt;br /&gt;
&lt;br /&gt;
====Goals====&lt;br /&gt;
* Wipe out the &amp;quot;Family&amp;quot; as a means of garnering political acclaim within Tir Taingire&lt;br /&gt;
* Leverage a variety of favors, both to keep Paz out of trouble as well as to gain political favor and reputation&lt;br /&gt;
&lt;br /&gt;
==Rival Faction: ALSO House Zenthra==&lt;br /&gt;
&#039;&#039;&#039;House Zenthra&#039;&#039;&#039;, championed by Verna Zenthra, Paz and Elias&#039;s very bitter mother. She has plenty of political ambition but comes from common stock, owing her nobility to her marriage to Paladin Ashelander Zenthra. She absolutely cannot stand Paz and believes that she represents everything wrong with elven culture - from her choice of careers to her cyberware to her general existence as a disaster-person. &lt;br /&gt;
&lt;br /&gt;
====Goals====&lt;br /&gt;
* Discover what Elias is up to, since he is being so tight lipped&lt;br /&gt;
* Be as much of a pain to Paz as possible&lt;br /&gt;
&lt;br /&gt;
==Rival Faction: The Family==&lt;br /&gt;
&#039;&#039;&#039;Rinelle ke&#039;Tesrae Movement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elias seems to have found a clear foil an target in the &amp;quot;Family&amp;quot;, a movement in Cara&#039;Sir that seeks to upend the monarchy. As a group of more or less magical terrorists, any action that takes them down a peg puts Elias on the up and up within the Tir Courts.&lt;br /&gt;
&lt;br /&gt;
====Goals====&lt;br /&gt;
* Overthrow the monarchy and establish a democracy in Tir Taingire&lt;br /&gt;
* The Black Sun Faction, or &amp;quot;Brat&#039;mal&amp;quot;, are an extremist-among-extremist faction which wants to drive all metahumans who aren&#039;t elves out of the Tir.&lt;br /&gt;
&lt;br /&gt;
==The Story So Far==&lt;br /&gt;
&lt;br /&gt;
Chapter 1: &amp;quot;Control&amp;quot; - [[Peace: Noblesse Oblige 1]] - Paz and her exes, plus Obsidian, wipe out a cell of the Black Sun, an extremist faction of the &amp;quot;Family&amp;quot;, the Rinelle Ke&#039;Tesrae, a Tir counter culture and terrorist group which seeks to overthrow the monarchy. The Black Sun, as the worst of the worst, are easily wiped out, leading to Elias&#039;s ascent to Lordship.&lt;br /&gt;
&lt;br /&gt;
Chapter 2: &amp;quot;Nemesis&amp;quot; - [[Peace: Noblesse Oblige 2]] - The team returns to Cara&#039;sir under the premise of a wetwork job for Elias, taking out one of the leaders of the Rinelle who was supposedly funding the Brat&#039;mal. In their investigation, however, they realize that someone is setting her up and that there is some shadowy hand at play moving pieces through the Tir like chessmen. They decide to &amp;quot;vanish&amp;quot; Eliana Silverhair, staging her own death, in order for Elias to successfully get credit for the kill while saving their consciences. But who is pulling the strings on Paz&#039;s brother?&lt;br /&gt;
&lt;br /&gt;
Chapter 3: &amp;quot;Joy&amp;quot; - [[Peace: Noblesse Oblige 3]] - the team learns that Elias has been playing them the whole time in a mad bid for power and, ultimately, falls to them in order to save the Tir from a slide into even greater tyrrany.&lt;br /&gt;
&lt;br /&gt;
==Shit that LOV needs to Remember:==&lt;br /&gt;
* Elias begged her to leave this mission arc alone and go home&lt;br /&gt;
* Elias knows Paz admitted to being a coward&lt;br /&gt;
* Elias has grown up a lot since Paz left Cara&#039;sir&lt;br /&gt;
* Elias is surprisingly secure about his data&lt;br /&gt;
* Elias had a late night visitor named Marina that was &#039;sneaking out&#039; after meeting with Elias for &amp;quot;reasons&amp;quot;&lt;br /&gt;
* Something is deeply wrong with Elias, under all the masks and facades, and he feels he is in too deep to be able to back out now&lt;br /&gt;
&lt;br /&gt;
==Runs==&lt;br /&gt;
{{#ask: [[Category:Runs]][[hasMetaplot::{{FULLPAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasGM=GM&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|?hasRunner=Runners&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:News]][[hasMetaplot::{{FULLPAGENAME}}]]&lt;br /&gt;
|mainlabel=-&lt;br /&gt;
|format=datatables&lt;br /&gt;
|?=Name&lt;br /&gt;
|?hasDate=Date&lt;br /&gt;
|limit=300&lt;br /&gt;
|sort=hasDate&lt;br /&gt;
|order=descending&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Metaplots]]&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153683</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153683"/>
		<updated>2026-07-19T02:49:01Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 3 Hours&lt;br /&gt;
Current Total: 26 (x4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
===Monday Morning, July 6===&lt;br /&gt;
* The team meets to figure out what, exactly, they&#039;re going to do and pour over Elias&#039;s notes. They eventually decide, after much debate, that they need to discover the reason WHY Elias is doing all this, what the coming darkness is, and how it is influencing him. &lt;br /&gt;
* The main problem being - he refuses to answer. The more they speak with him, the more it becomes clear that his vision for the Tir would not only be more than a little dangerous, it would be outright a disaster and result in more than a few violent uprisings and corporate takeover attempts - even if he succeeds.&lt;br /&gt;
* The team does the only reasonable thing - and solves the problem by way of a bullet.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
* Edge Burnt: 3 (Paz, Obsidian, Ribbon)&lt;br /&gt;
* The team turns Elias over to the Tir, which causes a number of things to occur in rapid succession.&lt;br /&gt;
** The hostile shaodwrunner team is called off by the Tir Government that hired them.&lt;br /&gt;
** Elias is announced as an unfortunate follow up victim of the politically motivated shootings&lt;br /&gt;
** The Rinelle go to ground as their leader has been killed.&lt;br /&gt;
** The black dagger agent escapes as he is no longer of any particular consequence to quelling the potential Rinelle uprising, though he is shoot on sight in the Tir.&lt;br /&gt;
* The team meets, one last time, at the house boat with someone who introduces himself as &#039;representing the Council&#039; to reward them, telling them that they can never speak of these events.&lt;br /&gt;
** Paz is promoted to Count and leader of House Zenthra&lt;br /&gt;
** Obsidian&#039;s exile to the Tir is ended&lt;br /&gt;
** Ribbon asks for clemency for the Rinelle, which is grudgingly granted&lt;br /&gt;
** Quinn asks for Tir help in killing her father, a high profile Vory figure (next time, on QUINNQUEST....)&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153682</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153682"/>
		<updated>2026-07-19T02:42:06Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Night, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 3 Hours&lt;br /&gt;
Current Total: 26 (x4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
===Monday Morning, July 6===&lt;br /&gt;
* The team meets to figure out what, exactly, they&#039;re going to do and pour over Elias&#039;s notes. They eventually decide, after much debate, that they need to discover the reason WHY Elias is doing all this, what the coming darkness is, and how it is influencing him. &lt;br /&gt;
* The main problem being - he refuses to answer. The more they speak with him, the more it becomes clear that his vision for the Tir would not only be more than a little dangerous, it would be outright a disaster and result in more than a few violent uprisings and corporate takeover attempts - even if he succeeds.&lt;br /&gt;
* The team does the only reasonable thing - and solves the problem by way of a bullet.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153681</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153681"/>
		<updated>2026-07-19T01:41:23Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 3 Hours&lt;br /&gt;
Current Total: 26 (x4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153666</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153666"/>
		<updated>2026-07-18T17:53:02Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 2 Hours&lt;br /&gt;
Current Total: 25 (x4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153664</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153664"/>
		<updated>2026-07-18T17:51:55Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
* 7/18: 2 Hours&lt;br /&gt;
Current Total: 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes, things that we learn hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153600</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153600"/>
		<updated>2026-07-16T06:27:02Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why am I lone and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword through a battle field?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;So why do I love when I still feel pain?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When does it end?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;When is my work done?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Why do I fight and why do I feel&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes things that we learn... hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153599</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153599"/>
		<updated>2026-07-16T06:26:16Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
&lt;br /&gt;
So why do I love when I still feel pain?&amp;lt;br&amp;gt;&lt;br /&gt;
When does it end?&amp;lt;br&amp;gt;&lt;br /&gt;
When is my work done?&amp;lt;br&amp;gt;&lt;br /&gt;
Why am I lone and why do I feel&amp;lt;br&amp;gt;&lt;br /&gt;
That I carry a sword through a battle field?&amp;lt;br&amp;gt;&lt;br /&gt;
So why do I love when I still feel pain?&amp;lt;br&amp;gt;&lt;br /&gt;
When does it end?&amp;lt;br&amp;gt;&lt;br /&gt;
When is my work done?&amp;lt;br&amp;gt;&lt;br /&gt;
Why do I fight and why do I feel&amp;lt;br&amp;gt;&lt;br /&gt;
That I carry a sword, that I carry a sword?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes things that we learn... hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153598</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153598"/>
		<updated>2026-07-16T06:25:40Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
&lt;br /&gt;
``So why do I love when I still feel pain?``&amp;lt;br&amp;gt;&lt;br /&gt;
``When does it end?``&amp;lt;br&amp;gt;&lt;br /&gt;
``When is my work done?``&amp;lt;br&amp;gt;&lt;br /&gt;
``Why am I lone and why do I feel``&amp;lt;br&amp;gt;&lt;br /&gt;
``That I carry a sword through a battle field?``&amp;lt;br&amp;gt;&lt;br /&gt;
``So why do I love when I still feel pain?``&amp;lt;br&amp;gt;&lt;br /&gt;
``When does it end?``&amp;lt;br&amp;gt;&lt;br /&gt;
``When is my work done?``&amp;lt;br&amp;gt;&lt;br /&gt;
``Why do I fight and why do I feel``&amp;lt;br&amp;gt;&lt;br /&gt;
``That I carry a sword, that I carry a sword?``&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes things that we learn... hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153597</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153597"/>
		<updated>2026-07-16T06:24:12Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
&lt;br /&gt;
So why do I love when I still feel pain?&lt;br /&gt;
&lt;br /&gt;
When does it end?&lt;br /&gt;
&lt;br /&gt;
When is my work done?&lt;br /&gt;
&lt;br /&gt;
Why am I lone and why do I feel&lt;br /&gt;
&lt;br /&gt;
That I carry a sword through a battle field?&lt;br /&gt;
&lt;br /&gt;
So why do I love when I still feel pain?&lt;br /&gt;
&lt;br /&gt;
When does it end?&lt;br /&gt;
&lt;br /&gt;
When is my work done?&lt;br /&gt;
&lt;br /&gt;
Why do I fight and why do I feel&lt;br /&gt;
&lt;br /&gt;
That I carry a sword, that I carry a sword?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes things that we learn... hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153596</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153596"/>
		<updated>2026-07-16T06:17:38Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
* 7/16: 8 hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes things that we learn... hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153595</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153595"/>
		<updated>2026-07-16T06:16:52Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Sometimes things that we learn... hurt.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153594</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153594"/>
		<updated>2026-07-16T06:09:33Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Night, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
** What follows is a quiet infiltration through the utility building and down into the black site. A firefight breaks out which is only bypassed by two incredibly large and reagent heavy Mob Mind spells. &lt;br /&gt;
** The team steals the data chips back and manage to not blow themselves up with the R10 Data bomb.&lt;br /&gt;
* Elias&#039;s Manifesto&lt;br /&gt;
** On the files are records of how he took over the Rinelle and used the runners to eliminate parts of the Rinelle he didn&#039;t agree with. He parlayed that into rank in the Tir monarchy and played both against the middle. His ultimate goal - use the Rinelle in an open uprising to eliminate the Council of Princes, all so he might reign as High King and allow the government to be strong enough to withstand something he calls &#039;the coming darkness&#039;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153593</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153593"/>
		<updated>2026-07-16T02:15:08Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Night, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then Mob Minds the watcher spirits to get them to fuck off.&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153592</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153592"/>
		<updated>2026-07-16T02:12:00Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
===Sunday Night, July 5===&lt;br /&gt;
* The black site run begins&lt;br /&gt;
** The team gets their data tap in place to loop the camera on the roof of the government building and then&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153591</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153591"/>
		<updated>2026-07-16T00:32:24Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
** Quinn&#039;s Matsearch&lt;br /&gt;
*** Finds Fixer: [[Ana Laguna]] - hired the hostile opfor team to hunt the runners&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153590</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153590"/>
		<updated>2026-07-16T00:18:52Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
*** Finds secret door to offline host for the blacksite: R10 Host&lt;br /&gt;
*** Spots and gets spotted by opfor rigger - with some snark back and forth.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153589</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153589"/>
		<updated>2026-07-15T23:29:24Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
** Ribbon Fly spy Scouting:&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153588</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153588"/>
		<updated>2026-07-15T23:20:52Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
** Rest Action: Paz&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153587</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153587"/>
		<updated>2026-07-15T23:17:14Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
** Obsidian resumes Detect Enemies to keep an eye on the hostile incoming runners&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153586</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153586"/>
		<updated>2026-07-15T23:15:55Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
*** F8 Alarm ward over the utility building&lt;br /&gt;
*** two, two man, armor jacket patrols&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153585</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153585"/>
		<updated>2026-07-15T23:01:53Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
** Obsidian Task Spirit:&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153584</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153584"/>
		<updated>2026-07-15T22:48:15Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
===Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153514</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153514"/>
		<updated>2026-07-12T02:54:00Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
*** The team realizes that their opfor is the actual Tir Government, and that Elias has been playing them - and both sides. Obsidian realizes that the first mission was to remove a faction of the Rinelle that Elias found too extreme and get in with the monarchy at the same time. The second mission was to assassinate a rival, and now they&#039;re embroiled in what may be a radical takeover of Cara&#039;sir.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153511</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153511"/>
		<updated>2026-07-11T21:11:51Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** Most of Elias&#039;s matrix appearence is carefully curated. She is able to find that anything which is not &amp;quot;party boy&amp;quot; curated is deleted from the matrix.&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked for deleted by Marcus Fade, the Rinelle decker they met in prior runs, but for some reason the delete didn&#039;t take.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153510</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153510"/>
		<updated>2026-07-11T21:07:45Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* Sunday Day, July 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
** Quinn Matsearch: 19 Hits&lt;br /&gt;
*** She eventually finds a photo of Elias that is earmarked by Marcus Fade, the Rinelle decker they met in prior runs&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153508</id>
		<title>Peace: Noblesse Oblige 3</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Peace:_Noblesse_Oblige_3&amp;diff=153508"/>
		<updated>2026-07-11T20:55:13Z</updated>

		<summary type="html">&lt;p&gt;Tesslerj: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-03&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cara&#039;sir&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Elias Zenthra&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Peace|Quinn|Red Ribbon|Obsidian}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Unto the Furthest Horizon&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 7/3: 5 Hours&lt;br /&gt;
* 7/10: 6 Hours&lt;br /&gt;
* 7/11: 4.5 Hours&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The group has spent a year in relative peace after the events of NO 2, while all the various politics of the Tir have moved on without them - the Rinelle have not been wholly defeated and the Council of Princes holds a tenuous grip on the Tir. &lt;br /&gt;
&lt;br /&gt;
And then chaos erupts as Prince Elowyn Hart is assassinated: [[Unto the Furthest Horizon: News 2]]&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===Friday Night, July 3===&lt;br /&gt;
** Paz heads to the Zenthra home and discovers that it&#039;s been broken into. Her father is at the Legacy Cara&#039;sir Hospital&lt;br /&gt;
*** Ashelander is in a coma, having a punctured lung and damaged spine.&lt;br /&gt;
** Quinn and Ribbon start gathering information on the shooting, scouring the matrix and trying to get some camera footage.&lt;br /&gt;
*** They discover that BOTH Elias and Ashelander reacted to the shooting&lt;br /&gt;
*** They have a series of buildings which are possible locations for the shooter, NE of Guild Lakes. Ribbon and Quinn search through businesses for camera options for the Sniper location in order to gather more info.&lt;br /&gt;
*** They find that the shooter uses a specmod/protmod ares desert strike, a chameleon cloak to cover himself, and dosed the area with c-squared. They also notice that the shooter was nervous about something as they were packing up.&lt;br /&gt;
*** They discover the target was Elias, not Hart&lt;br /&gt;
** Obsidian sets a spirit to search for Elias, finding him at his bolt-hole apartment in downtown, passed out in a pile of novacoke.&lt;br /&gt;
** The team convenes in the matrix, choosing to meet at Dante&#039;s host where they are seen meeting by the various fixers, Johnsons, and hangers-on.&lt;br /&gt;
*** The team realizes this has all the hallmarks of a Black Dagger operation - an elite former ghost solo agent.&lt;br /&gt;
** Paz calls a smuggling contact which gets Obsidian and Red Ribbon into the Tir which burns the remainder of Friday night for those two.&lt;br /&gt;
** Paz and Quinn head to Elias&#039;s downtown bolt hole&lt;br /&gt;
*** They pass themselves off as prostitutes to gain access to his apartment. In doing so, they realize that the security on the place is extensive, and yet they get let through regardless. Inside the apartment, it is clear that it&#039;s a sort of sex pad, but also a place secure enough for cladestine meetings. They realize that Elias, for some reason, knows that it was a Black Dagger who was shooting him, but they do not know why.&lt;br /&gt;
*** They Detox Elias before sneaking him out and getting him into diving gear, in order to break his trail.&lt;br /&gt;
*** Paz does know something is up, and gets Elias to admit something is happening, but he is not at liberty to say.&lt;br /&gt;
===Friday Midnight, July 3===&lt;br /&gt;
** Quinn does some overnight searching:&lt;br /&gt;
** Shadow Community - The best places for hiding out and/or getting out of the Tir is going to be on the outer edges - NE for SSC, NW for Seattle, SE for PCC, SW for the Free state. &lt;br /&gt;
** Law Enforcement - &amp;quot;Soft&amp;quot; martial law trying not to rile a riot &lt;br /&gt;
** Cameras and EWAR - Strangely dead - and the Tir Grid is obviously on high alert&lt;br /&gt;
===Saturday Day, July 4===&lt;br /&gt;
** The team reconnects at the houseboat in the morning, with Paz interrogating Elias again - Paz learns that Elias is annoyed they are there and are sitting on him - he has &#039;calls to make&#039;.&lt;br /&gt;
** Obsidian calls [[Madame Butterfly]] in order to get help and put out a network to see if the agent runs - 4 hits.&lt;br /&gt;
** The team convinces Elias to work with them and share information - he sends them to recover his data from the Zenthra house&lt;br /&gt;
** The team scouts the Zenthra house and learns:&lt;br /&gt;
*** There is a MAG 8 mage watching the house from Astral. &lt;br /&gt;
*** There are a number of flyspys watching entrances and four rotordrones 500m up&lt;br /&gt;
*** Paz sneaks in, with excellent matrix overwatch, and discovers that Elias&#039;s room has been tossed and his data chips are gone.&lt;br /&gt;
*** the team sees a flash of Elias being very mature and serious and very, very, afraid before his normal &amp;quot;Eliasness&amp;quot; appears&lt;br /&gt;
*** Paz is spotted by the mage on the way out, resulting in a drone fight where Paz is ID&#039;d by the opfor forces, taking some injuries but escaping&lt;br /&gt;
** Back at the boat, Paz gets some healing and a conversation with Elias, revealing that the chips are in a black site of the Tir Defense Force loyal to a rival faction within the government.&lt;br /&gt;
** Bhop calls in to let the team know that a rival shadowrunner team is en route to deal with them and will arrive Saturday night&lt;br /&gt;
Saturday Day Legwork===&lt;br /&gt;
*** Body Doubles: Paz sneaks out for equipment under a disguise, getting theatrical make up, and other such things to make the body doubles. &lt;br /&gt;
*** Body Doubles: Task spirit from Obsidian makes impersonation rolls: 10 hits to disguise the mannequins as the team. F8 Mana Barrier around the boat.&lt;br /&gt;
*** Ribbon Calls: &lt;br /&gt;
**** [[WRN3]] - cause Matrix data confusion around what the friendly team is doing and how the hostile team is searching, to make it harder for them. 7 Hits in excahnge for fresh Madelines from a bakery in downtown Cara&#039;sir&lt;br /&gt;
**** [[Skinshedder]] - Skin agrees to track down the opfor runner intel for two to four karma from Ribbon, depending on how difficult it proves to be&lt;br /&gt;
*** Disguises:&lt;br /&gt;
**** Quinn Shifts masks to be something else. Ribbon shuffles her snythskin mask, Paz dresses up like her old Clownsona for 10 Disguise, Quinn 7 + Impersonation, Ribbon 5+ Synth&lt;br /&gt;
===Saturday Night, July 4===&lt;br /&gt;
** Ribbon, Paz, and Obsidian sleeps this section: Paz and Obsidian recover an edge, Paz heals her stun track.&lt;br /&gt;
** Quinn sets surveillance over the boat using drones and the boats sensors and begins to go looking for information.&lt;br /&gt;
*** No official permission given to pass to anyone&lt;br /&gt;
*** A non ID&#039;d blip came in from the SSC that was classified as a &amp;quot;large bird migration&amp;quot;- Quinn is able to realize it&#039;s an incoming Banshee and the operator mis-ids it on purpose&lt;br /&gt;
*** She knows they land in Fairview, and the TBIRD goes offline. The landing site is guarded by Go-Gangers and the rival team fades offscreen into public transportation&lt;br /&gt;
*** Quinn accumulates all the data for a dead drop blast to news sources&lt;br /&gt;
===Sunday Day, July 5===&lt;br /&gt;
** The Tir declares a National day of morning for the death of Prince Eloywn Hart. All work for the day is cancelled, leaving only Defense force Curfew units out on the street. &lt;br /&gt;
** Skinshedder contacts the team and reveals: One ranged sam elf, one melee sam troll, dwarf decker, elf mage. All from the SSC, all Amerindian, smuggled in through Fairview on a thunderbird&lt;br /&gt;
** The team determines that the opfor thunderbird is heavily armored and, according to Skin, has a Dwarf Rigger inside it&lt;br /&gt;
** Shadow Community: Gunslinger Adept Elf. Troll Cyber Tank Samurai. Dwarf Cyber Decker, rumored to be a Technomancer. Elf Hermetic Death Dealer&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Maybe Master debater for quinn&lt;br /&gt;
* initiation for Obby?&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tesslerj</name></author>
	</entry>
</feed>