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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheSplendidSerpent</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
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	<updated>2026-05-07T04:25:49Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151042</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151042"/>
		<updated>2025-12-01T18:15:46Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:GrackleTempArt.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to betameth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in more conventional, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[CURIE]] -&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked. Can be inferred to be a CAS native, from what little he discloses.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, large ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. When grinning (or just… mouth breathing…) Grackle’s large, gap-teeth gives him something of a rodent-like quality.&lt;br /&gt;
&lt;br /&gt;
He carries a nervous, fidgety disposition to his actions, like a mouse always on the lookout for the cat.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or reading fortunes behind a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, willowy-limbed white humanoid cloaked in billowing black. The cowled head lacks any discernible features aside from two large black eyes reminiscent of old depictions of gray aliens.&lt;br /&gt;
It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151041</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151041"/>
		<updated>2025-12-01T18:07:24Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:GrackleTempArt.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to betameth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in more conventional, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[CURIE]] -&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked. Can be inferred to be a CAS native, from what little he discloses.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, large ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. When grinning (or just… mouth breathing…) Grackle’s large, gap-teeth gives him something of a rodent-like quality.&lt;br /&gt;
&lt;br /&gt;
He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or selling fortune readings out back of a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Across the whole of his fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, willowy-limbed white humanoid cloaked in billowing black. The form beneath lacks any discernible features aside from large black eyes that narrow, widen, and shift to display emotion like a theater mask. &lt;br /&gt;
It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151040</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151040"/>
		<updated>2025-12-01T18:04:40Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:GrackleTempArt.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to betameth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[CURIE]] -&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked. Can be inferred to be a CAS native, from what little he discloses.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, large ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. When grinning (or just… mouth breathing…) Grackle’s large, gap-teeth gives him something of a rodent-like quality.&lt;br /&gt;
&lt;br /&gt;
He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or selling fortune readings out back of a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Across the whole of his fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, willowy-limbed white humanoid cloaked in billowing black. The form beneath lacks any discernible features aside from large black eyes that narrow, widen, and shift to display emotion like a theater mask. &lt;br /&gt;
It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151039</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151039"/>
		<updated>2025-12-01T18:03:16Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:GrackleTempArt.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[CURIE]] -&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked. Can be inferred to be a CAS native, from what little he discloses.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, large ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. When grinning (or just… mouth breathing…) Grackle’s large, gap-teeth gives him something of a rodent-like quality.&lt;br /&gt;
&lt;br /&gt;
He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or selling fortune readings out back of a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Across the whole of his fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, willowy-limbed white humanoid cloaked in billowing black. The form beneath lacks any discernible features aside from large black eyes that narrow, widen, and shift to display emotion like a theater mask. &lt;br /&gt;
It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:GrackleTempArt.png&amp;diff=151038</id>
		<title>File:GrackleTempArt.png</title>
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		<updated>2025-12-01T18:02:31Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=150698</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=150698"/>
		<updated>2025-11-06T22:38:05Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Sprites */&lt;/p&gt;
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&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Tahoma and his sister Su&#039;qim were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Broken Arrow and Melt hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Changeling III - Exposure to magical energy at a young age has left Broken Arrow mutated, having taken on many rodent-like traits.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Military terminology for an accidental event that involves nuclear weapons, or for a call to bombard enemy forces that are dangerously close to friendlies.&lt;br /&gt;
|MidResult= A series of accounts for niche social media platforms and matrix message boards that show an obvious interest in combat aircraft, and particularly the SSC air force.&lt;br /&gt;
|HighResult= a SURGE&#039;d matching his description has been seen frequenting the Snohomish area, too much to be a coincidence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, love of big trucks and military aesthetic, short temper.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Tahoma Hawthorne, did a lot of smuggling work before becoming a runner.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the Ares corp to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Control Rig Optimizer, Essence 5.5&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Broken Arrow is a lanky 6ft tall, thin and wiry like a monkey. He’s albino, though covered in a layer of thin, downy white fur that reaches to his wrists. Combined with his long worm-like tail and red eyes it gives him an appearance reminiscent of a lab rat.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep horns&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150426</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150426"/>
		<updated>2025-10-30T17:37:06Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A weed-wizard tells Grackle, CURIE, and Mojo Joe to run headlong into a burning building in the spirit of Halloween. The crew save a rare creature from the endangered species list (by making it extinct), potentially commit a hate crime, and learn the true meaning of the Mischief Night.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Spectres, a wizgang fond of small-time mischief but looking to go legit, involved themselves in the Haven’s mischief-night scavenger hunt. The gangers decorated a bar they frequent, “Greasy Ben’s,” with festive candles in honor of the holiday season- a few of which bore an awakened sigil visible through astral sight, and would burn with a green flame when lit, marking them as those the runners would need for the scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, one of the Spectres got a little… overeager with their task, and accidentally started a fire. Greasy Ben’s lived up to its name, and the conflagration quickly spread out of control. Our daring runners would have to rush into the burning building, find the candles before they melt, and get back out alive once more.&lt;br /&gt;
&lt;br /&gt;
Though the fire wasn’t the only danger lurking these dark streets, however…&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The crew arrived outside Greasy Ben’s to meet with their Johnson, a member of the Spectres named Snoop Pogg, who was waiting nervously out front of the building. The wizard passed a spliff to the crew, though only Grackle accepted the deepweed, before explaining the situation for the runners. He made extra note to warn the three of a potential extra danger, something of a local urban legend… except it was far from legend. Local awakened knew to avoid the area after dark, as those not careful tended to end up drained… or not show again at all, a flurry of claw marks and sign of a struggle the only thing left.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Smoke began to billow from the kitchen window of the bar as P O double G laid things out, and not the usual haze that accompanied the ganger. The crew knew they needed to act fast. Grackle, donned a gas mask as Mojo Joe summoned a water spirit and bound it into a wickerman to help suppress the fire. Time being of the essence, the gang dove in…&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Grackle clung to CURIE to avoid being trampled by fleeing patrons as she and Mojo Joe rushed into the smokey building. Immediately looking around, they noticed a few candles among the wreckage, hanging from the ceiling. Also, a Humanis flag (it is Renton, after all) which the gang took for themselves. Grackle assensed, but the candles didn’t appear to bear the magical mark they were looking for- however, he did see a glimmer of something near the back, where the smoke was coming from. The eager gnome rushed towards the shimmer, but what he found wasn’t a candle…&lt;br /&gt;
&lt;br /&gt;
Waiting for him in the back, was a tall, lithe figure, something like an elf but more gaunt. Its too-long arms ended in large, razor sharp claws, and its grinning maw was full of dagger-like teeth. Knowledgeable as he was on haints and fearsome critters, it was like nothing Grackle had ever seen. It stared down at the tiny gnome for a moment, hungry eyes burning through the smoke, before it lunged. &lt;br /&gt;
&lt;br /&gt;
Lucky for him, Grackle’s team mates sprang into action- CURIE throwing herself in front of the gnome to take the blow, stolen Humanis flag fluttering behind her like the cape of a super heroin as her armored hide absorbed the blow, while Mojo Joe sent a bolt of arcane energy crashing into the beast’s side. The magician’s arcane bolt sent the strange monster tumbling into the flames, where it quickly burned to a crisp. The end of a legend, and perhaps, an endangered species. &lt;br /&gt;
Well, they never claimed to be conservationists.&lt;br /&gt;
&lt;br /&gt;
With the monster dealt with, Mojo Joe directed his water spirit to suppress the flames enough for the three to find their way through the back rooms, following a trail of melting candles to the abandoned candle box. CURIE used her immense leg strength to kick open the jammed door, and the runners absconded with their prize- taking only a moment to search for survivors before leaving the bar to its fate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Making a quick getaway in Mojo Joe’s car, the runners took turns lighting candles from the box until they found three that burned green, claiming their candles for the scavenger hunt. They made a quick call to Snoop, letting him know the job was done and negotiating their reward… after the fact.&lt;br /&gt;
Snoop, mercifully, kicked a few thousand their way and gave the crew his contact information, in case Grackle wanted to smoke sometime and the others decided to stop being square. The three decided to end off their adventure, as all good adventures end- with food. Mojo Joe treated the three (two, given CURIE had no stomach) to real food at a nice restaurant to celebrate their victory over the inferno that was Greasy Ben’s.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
-4k Nuyen&lt;br /&gt;
&lt;br /&gt;
-1 Karma&lt;br /&gt;
&lt;br /&gt;
-6CDP&lt;br /&gt;
&lt;br /&gt;
-1 Scavenger Hunt Object: Candle&lt;br /&gt;
&lt;br /&gt;
-Optional Contact: Snoop Pogg (DeepWeed, Philosophy, Spectre ganger)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Grackle]] - &amp;quot;That was a lot of fun! I always like meeting new friends, and we even saved that funny lookin&#039; flag from the fire! I think I&#039;ll hand it up in the living room, right over the TV... Anyways, if y&#039;all ever wanna stop by my place, I&#039;d love to host ya! And maybe we&#039;ll see each other again at that funny costume thingamajig!&amp;quot;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=PLUSHY_BURNY!&amp;diff=150425</id>
		<title>PLUSHY BURNY!</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=PLUSHY_BURNY!&amp;diff=150425"/>
		<updated>2025-10-30T17:33:13Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-08-12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Tidanshock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Firewill|No Significant Harassment|John|Claw|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Saeder-Krupp Convoy&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Security Guard|Drones}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A group of runners are given a job by a Halloweener to blow up a transport carrying Lofwyr plushies. Hijinks all around.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Late last March, within one of the colder regions of the Earth, Saeder-Krupp did something that tanked their reputation. In efforts to patch over that mess, its PR team has taken to the mass production and selling of Lofwyr plushies. A newer Halloweener on the block, Firewolf, wants to see the shipment headed for Seattle blown up.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Called from their respective corners of Seattle, Firewill, John, Claw, No Significant Harassment, Overhaul, and Grackle arrive at a location in northern Redmond to meet the J, Firewolf. After a minute of the gang introducing themselves, Firewolf appears and gives his pitch. He wants the runners to blow up a shipment headed to central Downtown. It&#039;s heading in from I-90, along the border between Redmond and Renton, heading all the way through until it reaches a toy store named Todd&#039;s Toys. After a bit of questioning, the group is told that he doesn&#039;t care how it&#039;s done, so long as it makes a scene. Kill who they want if they want, but get the job done in a flashy way. He&#039;s willing to pay ten thousand dollars as well as give magical equipment, but the group manages to haggle him for fifteen thousand and for some fire-based equipment as well.&lt;br /&gt;
&lt;br /&gt;
This doesn&#039;t sit right with everyone, though. Overhaul, initially unaware that this was Halloweener business, and upon hearing a few members of the crew express no care toward the lives of lowly wage-slaves and delivery truck drivers, said that he wasn&#039;t feeling it. The group attempted to accommodate, slightly, but with his uncomfortable feeling regarding Halloweeners he chose to back out.&lt;br /&gt;
&lt;br /&gt;
After that, the crew looks at their options, calls up some contacts, and tries to get something vaguely resembling a plan set up. In addition, Firewill gets to making a very, very explosive bomb while Grackle and Claw summon spirits.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
After a bit of talking, the plan is made rather simply:&lt;br /&gt;
&lt;br /&gt;
The gang would arrive in NSH&#039;s flying invisible boat, where it will hover over the transport truck and latch on, hooking a winch onto it so John and Claw can slide down. Dispatch any hostiles, set up the explosives, and make their way out. With the knowledge of helicopters and Knight Errant likely being nearby, Grackle&#039;s palefire spirit would attack and distract the pilots if any approached. Any oppositional spirits would also have to be left to Grackle, Claw, and their spirits. Lifting the truck way high in the air, they&#039;d drop it and mid-fall Firewill would detonate the explosives, completing the job. After that, they&#039;d lie low along the bank of the lake Sammamish for a few hours before heading back to receive their pay.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Shockingly, it went as smoothly as the plan was set, with one slight hiccup. Drones. The Boat latched on and placed the winch as Mitsuhama Malakims emerged from the truck. With their vehicle hidden, the runners were able to get a good few shots off (or a sword slice in Claw&#039;s case), destroying half of the drones before and during Claw&#039;s descent. As she stepped foot on the top of the transport, a guard from within the passenger side of the vehicle climbed his way onto the front, taking a few shots but being unable to land a hit. After receiving a shot from John and getting his mind controlled by Grackle, it was easy pickings for Claw to make her way and cut him nearly in half, his body sliding off and falling onto the highway.&lt;br /&gt;
&lt;br /&gt;
With all hostiles dispatched in the immediate area, Firewill tosses a cargo bag filled to the brim with IEDs. Luckily they were able to coordinate and John and Claw did NOT blow up. With John placing it down and duct taping it to the top, both of them climbed back up onto the boat and it began to fly upwards slowly. John called his contact, Toro, to get him to look at the explosives in the far-off distance, but instead received word that a helicopter was making its way and that mages have them located. Hearing this, NSH pushed the limit of her boat&#039;s speed. In the meantime, Grackle&#039;s and Claw&#039;s spirits noticed spirits approaching the vessel, resulting in a fight on the astral which was easily won.&lt;br /&gt;
&lt;br /&gt;
With the boat sufficiently high up, NSH detached the truck. Soon after, Firewill pressed the shiny red button and blew it up - a massive explosion of many different colors as well as completely destroyed Lofwyr plush fluff floating in the sky.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Flying off, the crew hid low for a small while before making their way back to the J. He was exceptionally pleased with everyone&#039;s work, showing up with flamethrowers-aplenty and contact details for magical goods for those who desired it. Additionally, he passed off a note to Firewill - Halloweener business - which caused the two to grin at each other. Something seemed to be in the works, but that would be a secret left to them. With Firewolf leaving, the group decided to head to a Taco Temple to grab a bite and celebrate their success.&lt;br /&gt;
&lt;br /&gt;
A question, however, remained in absolutely no one&#039;s mind... What else was in the truck? Was it truly just plushies? If so... why the high-availability drones?&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
High: 14 RVP&lt;br /&gt;
&lt;br /&gt;
*10k nuyen (5 RVP)&lt;br /&gt;
&lt;br /&gt;
+5k nuyen (Negotiations)&lt;br /&gt;
&lt;br /&gt;
*20k nuyen in gear rates for flamethrowers and attachments therein up to 16 avail/F included. (5 RVP/remainder can be taken in liquid nuyen.)&lt;br /&gt;
&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
&lt;br /&gt;
+2 base CDP&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
&lt;br /&gt;
*up to 20k/16 avail gear rates for foci and reagents (5 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL QUALITIES&lt;br /&gt;
&lt;br /&gt;
*Agile Defender (3 RVP) for Claw&lt;br /&gt;
&lt;br /&gt;
*1 rank of Focused Concentration for NSH (4 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I think she said her name&#039;s No Sexual Harassment or somethin&#039;?&amp;quot; - John.}}&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|[[https://www.youtube.com/watch?v=TXPC2HXjrYU &amp;quot;Wow. That&#039;s a lot of words. Too bad I&#039;m not readin&#039; &#039;em.&amp;quot;]] - MarWceline.}}&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Wait a minute! She said this boat has rockets. Couldn&#039;t we shoot the-? Ah of course, right. Where&#039;s my sense of whimsy...&amp;quot; - TheSplendidSerpent.}}&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;It&#039;s deadP Ap - a lot&amp;quot; - sleevey.}}&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I don&#039;t think I want to come from my heart.&amp;quot; - Tidanshock.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[John]] - &amp;quot;Hot damn that drek was fun. Big ol&#039;- wait is this catchin&#039; my voice? Am I-.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Grackle]] - &amp;quot;Golly, that was CERTAINLY an adventure! A flying boat, exploding dragons... I got to meet a some great new friends on the other side, too! I think that&#039;s a good day in my book...&amp;quot;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=150424</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=150424"/>
		<updated>2025-10-30T17:06:04Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=150423</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=150423"/>
		<updated>2025-10-30T16:55:43Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150422</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150422"/>
		<updated>2025-10-30T16:20:40Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A weed-wizard tells Grackle, CURIE, and Mojo Joe to run headlong into a burning building in the spirit of Halloween. The crew save a rare creature from the endangered species list (by making it extinct), potentially commit a hate crime, and learn the true meaning of the Mischief Night.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Spectres, a wizgang fond of small-time mischief but looking to go legit, involved themselves in the Haven’s mischief-night scavenger hunt. The gangers decorated a bar they frequent, “Greasy Ben’s,” with festive candles in honor of the holiday season- a few of which bore an awakened sigil visible through astral sight, and would burn with a green flame when lit, marking them as those the runners would need for the scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, one of the Spectres got a little… overeager with their task, and accidentally started a fire. Greasy Ben’s lived up to its name, and the conflagration quickly spread out of control. Our daring runners would have to rush into the burning building, find the candles before they melt, and get back out alive once more.&lt;br /&gt;
&lt;br /&gt;
Though the fire wasn’t the only danger lurking these dark streets, however…&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The crew arrived outside Greasy Ben’s to meet with their Johnson, a member of the Spectres named Snoop Pogg, who was waiting nervously out front of the building. The wizard passed a spliff to the crew, though only Grackle accepted the deepweed, before explaining the situation for the runners. He made extra note to warn the three of a potential extra danger, something of a local urban legend… except it was far from legend. Local awakened knew to avoid the area after dark, as those not careful tended to end up drained… or not show again at all, a flurry of claw marks and sign of a struggle the only thing left.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Smoke began to billow from the kitchen window of the bar as P O double G laid things out, and not the usual haze that accompanied the ganger. The crew knew they needed to act fast. Grackle, donned a gas mask as Mojo Joe summoned a water spirit and bound it into a wickerman to help suppress the fire. Time being of the essence, the gang dove in…&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Grackle clung to CURIE to avoid being trampled by fleeing patrons as she and Mojo Joe rushed into the smokey building. Immediately looking around, they noticed a few candles among the wreckage, hanging from the ceiling. Also, a Humanis flag (it is Renton, after all) which the gang took for themselves. Grackle assensed, but the candles didn’t appear to bear the magical mark they were looking for- however, he did see a glimmer of something near the back, where the smoke was coming from. The eager gnome rushed towards the shimmer, but what he found wasn’t a candle…&lt;br /&gt;
&lt;br /&gt;
Waiting for him in the back, was a tall, lithe figure, something like an elf but more gaunt. Its too-long arms ended in large, razor sharp claws, and its grinning maw was full of dagger-like teeth. Knowledgeable as he was on haints and fearsome critters, it was like nothing Grackle had ever seen. It stared down at the tiny gnome for a moment, hungry eyes burning through the smoke, before it lunged. &lt;br /&gt;
&lt;br /&gt;
Lucky for him, Grackle’s team mates sprang into action- CURIE throwing herself in front of the gnome to take the blow, stolen Humanis flag fluttering behind her like the cape of a super heroin as her armored hide absorbed the blow, while Mojo Joe sent a bolt of arcane energy crashing into the beast’s side. The magician’s arcane bolt sent the strange monster tumbling into the flames, where it quickly burned to a crisp. The end of a legend, and perhaps, an endangered species. &lt;br /&gt;
Well, they never claimed to be conservationists.&lt;br /&gt;
&lt;br /&gt;
With the monster dealt with, Mojo Joe directed his water spirit to suppress the flames enough for the three to find their way through the back rooms, following a trail of melting candles to the abandoned candle box. CURIE used her immense leg strength to kick open the jammed door, and the runners absconded with their prize- taking only a moment to search for survivors before leaving the bar to its fate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Making a quick getaway in Mojo Joe’s car, the runners took turns lighting candles from the box until they found three that burned green, claiming their candles for the scavenger hunt. They made a quick call to Snoop, letting him know the job was done and negotiating their reward… after the fact.&lt;br /&gt;
Snoop, mercifully, kicked a few thousand their way and gave the crew his contact information, in case Grackle wanted to smoke sometime and the others decided to stop being square. The three decided to end off their adventure, as all good adventures end- with food. Mojo Joe treated the three (two, given CURIE had no stomach) to real food at a nice restaurant to celebrate their victory over the inferno that was Greasy Ben’s.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
-4k Nuyen&lt;br /&gt;
&lt;br /&gt;
-1 Karma&lt;br /&gt;
&lt;br /&gt;
-6CDP&lt;br /&gt;
&lt;br /&gt;
-1 Scavenger Hunt Object: Candle&lt;br /&gt;
&lt;br /&gt;
-Optional Contact: Snoop Pogg (DeepWeed, Philosophy, Spectre ganger)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150421</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150421"/>
		<updated>2025-10-30T16:13:25Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The Spectres, a wizgang fond of small-time mischief but looking to go legit, involved themselves in the Haven’s mischief-night scavenger hunt. The gangers decorated a bar they frequent, “Greasy Ben’s,” with festive candles in honor of the holiday season- a few of which bore an awakened sigil visible through astral sight, and would burn with a green flame when lit, marking them as those the runners would need for the scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, one of the Spectres got a little… overeager with their task, and accidentally started a fire. Greasy Ben’s lived up to its name, and the conflagration quickly spread out of control. Our daring runners would have to rush into the burning building, find the candles before they melt, and get back out alive once more.&lt;br /&gt;
&lt;br /&gt;
Though the fire wasn’t the only danger lurking these dark streets, however…&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The crew arrived outside Greasy Ben’s to meet with their Johnson, a member of the Spectres named Snoop Pogg, who was waiting nervously out front of the building. The wizard passed a spliff to the crew, though only Grackle accepted the deepweed, before explaining the situation for the runners. He made extra note to warn the three of a potential extra danger, something of a local urban legend… except it was far from legend. Local awakened knew to avoid the area after dark, as those not careful tended to end up drained… or not show again at all, a flurry of claw marks and sign of a struggle the only thing left.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Smoke began to billow from the kitchen window of the bar as P O double G laid things out, and not the usual haze that accompanied the ganger. The crew knew they needed to act fast. Grackle, donned a gas mask as Mojo Joe summoned a water spirit and bound it into a wickerman to help suppress the fire. Time being of the essence, the gang dove in…&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Grackle clung to CURIE to avoid being trampled by fleeing patrons as she and Mojo Joe rushed into the smokey building. Immediately looking around, they noticed a few candles among the wreckage, hanging from the ceiling. Also, a Humanis flag (it is Renton, after all) which the gang took for themselves. Grackle assensed, but the candles didn’t appear to bear the magical mark they were looking for- however, he did see a glimmer of something near the back, where the smoke was coming from. The eager gnome rushed towards the shimmer, but what he found wasn’t a candle…&lt;br /&gt;
&lt;br /&gt;
Waiting for him in the back, was a tall, lithe figure, something like an elf but more gaunt. Its too-long arms ended in large, razor sharp claws, and its grinning maw was full of dagger-like teeth. Knowledgeable as he was on haints and fearsome critters, it was like nothing Grackle had ever seen. It stared down at the tiny gnome for a moment, hungry eyes burning through the smoke, before it lunged. &lt;br /&gt;
&lt;br /&gt;
Lucky for him, Grackle’s team mates sprang into action- CURIE throwing herself in front of the gnome to take the blow, stolen Humanis flag fluttering behind her like the cape of a super heroin as her armored hide absorbed the blow, while Mojo Joe sent a bolt of arcane energy crashing into the beast’s side. The magician’s arcane bolt sent the strange monster tumbling into the flames, where it quickly burned to a crisp. The end of a legend, and perhaps, an endangered species. &lt;br /&gt;
Well, they never claimed to be conservationists.&lt;br /&gt;
&lt;br /&gt;
With the monster dealt with, Mojo Joe directed his water spirit to suppress the flames enough for the three to find their way through the back rooms, following a trail of melting candles to the abandoned candle box. CURIE used her immense leg strength to kick open the jammed door, and the runners absconded with their prize- taking only a moment to search for survivors before leaving the bar to its fate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Making a quick getaway in Mojo Joe’s car, the runners took turns lighting candles from the box until they found three that burned green, claiming their candles for the scavenger hunt. They made a quick call to Snoop, letting him know the job was done and negotiating their reward… after the fact.&lt;br /&gt;
Snoop, mercifully, kicked a few thousand their way and gave the crew his contact information, in case Grackle wanted to smoke sometime and the others decided to stop being square. The three decided to end off their adventure, as all good adventures end- with food. Mojo Joe treated the three (two, given CURIE had no stomach) to real food at a nice restaurant to celebrate their victory over the inferno that was Greasy Ben’s.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
-4k Nuyen&lt;br /&gt;
&lt;br /&gt;
-1 Karma&lt;br /&gt;
&lt;br /&gt;
-6CDP&lt;br /&gt;
&lt;br /&gt;
-1 Scavenger Hunt Object: Candle&lt;br /&gt;
&lt;br /&gt;
-Optional Contact: Snoop Pogg (DeepWeed, Philosophy, Spectre ganger)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150401</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150401"/>
		<updated>2025-10-30T13:51:48Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
-4k Nuyen&lt;br /&gt;
&lt;br /&gt;
-1 Karma&lt;br /&gt;
&lt;br /&gt;
-6CDP&lt;br /&gt;
&lt;br /&gt;
-1 Scavenger Hunt Object: Candle&lt;br /&gt;
&lt;br /&gt;
-Optional Contact: Snoop Pogg (DeepWeed, Philosophy, Spectre ganger)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150400</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150400"/>
		<updated>2025-10-30T13:46:33Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Specters&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
-4k Nuyen&lt;br /&gt;
&lt;br /&gt;
-1 Karma&lt;br /&gt;
&lt;br /&gt;
-6CDP&lt;br /&gt;
&lt;br /&gt;
-1 Scavenger Hunt Object: Candle&lt;br /&gt;
&lt;br /&gt;
-Optional Contact: Snoop Pogg (DeepWeed, Philosophy, Spectre ganger)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150399</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150399"/>
		<updated>2025-10-30T13:45:08Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
-4k Nuyen&lt;br /&gt;
&lt;br /&gt;
-1 Karma&lt;br /&gt;
&lt;br /&gt;
-6CDP&lt;br /&gt;
&lt;br /&gt;
-1 Scavenger Hunt Object: Candle&lt;br /&gt;
&lt;br /&gt;
-Optional Contact: Snoop Pogg (DeepWeed, Philosophy, Spectre ganger)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150398</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150398"/>
		<updated>2025-10-30T13:44:34Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
-4k Nuyen&lt;br /&gt;
-1 Karma&lt;br /&gt;
-6CDP&lt;br /&gt;
-1 Scavenger Hunt Object: Candle&lt;br /&gt;
-Optional Contact: Snoop Pogg (DeepWeed, Philosophy, Spectre ganger)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150390</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150390"/>
		<updated>2025-10-30T03:41:12Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=None&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150388</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150388"/>
		<updated>2025-10-30T03:15:31Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Spectres&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150387</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150387"/>
		<updated>2025-10-30T03:04:11Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|CURIE|Mojo Joe|Grackle|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150384</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150384"/>
		<updated>2025-10-30T03:02:42Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
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&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-29&lt;br /&gt;
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&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
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&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
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&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
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|Ally3=&lt;br /&gt;
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&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
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&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
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&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
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&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
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|OppositionFaction2=&lt;br /&gt;
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|OppositionCasualties2=&lt;br /&gt;
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|OppositionCasualties3=&lt;br /&gt;
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|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
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|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
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|Image=&lt;br /&gt;
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|ImageCaption=&lt;br /&gt;
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&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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==Summary==&lt;br /&gt;
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==Background==&lt;br /&gt;
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==The Meet==&lt;br /&gt;
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==The Plan==&lt;br /&gt;
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==The Run==&lt;br /&gt;
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==Aftermath==&lt;br /&gt;
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==Rewards==&lt;br /&gt;
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==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150383</id>
		<title>Eat the Witch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eat_the_Witch&amp;diff=150383"/>
		<updated>2025-10-30T03:01:38Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;   {{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2086-MM-DD  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=AngryHedgie  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as...&amp;quot;&lt;/p&gt;
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&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=AngryHedgie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Renton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Milk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
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&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
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|OppositionCasualties2=&lt;br /&gt;
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|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
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&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
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|OppositionCasualties5=&lt;br /&gt;
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&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
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==The Run==&lt;br /&gt;
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==Aftermath==&lt;br /&gt;
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==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=148974</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=148974"/>
		<updated>2025-08-13T00:13:51Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=6 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Oracle&amp;diff=146963</id>
		<title>Oracle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Oracle&amp;diff=146963"/>
		<updated>2025-06-13T18:53:02Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Epilogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:A3a783b588df99fd5470718f86218311_copy.jpeg|200px|thumb|left|https://twitter.com/toyanhoho]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Blind Healer&lt;br /&gt;
|header2= (Short Blurb)&lt;br /&gt;
|header3=&lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 6&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 =&lt;br /&gt;
|label12 = CDP&lt;br /&gt;
|data12 = {{CDP|&lt;br /&gt;
|Expenses=105&lt;br /&gt;
|Bonuses=95&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 02/21/2053&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 02&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2053&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1urCkFlWouB8QchI7aiIjjYFFuzNRSljq?usp=sharing]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - D &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young elven mage and expatriate from a wealthy Tir Tairngire family, disowned after running away with an oni mercenary. Alone and truly independent for the first time in his life, the pampered elf is doing his best to learn how to stand on his own two feet.&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
Protect His Family - It&#039;s taken time, but Oracle has managed to rebuild some semblance of a family after being cast out from his old one. His highest priority is keeping the people he loves safe. From outside threats, and from themselves if he can. Maybe with enough magic and enough money, he&#039;ll even manage to succeed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Keep his Double Life Secret - Oracle&#039;s wife Kotomi used to be a shadowrunner herself, or something very close. An ex-mercenary, she&#039;s seen the gritty underbelly of society, killed a lot of people, and managed to get out with her skin and dignity mostly intact. She&#039;s ready to settle down now and live a normal life, no longer having to wonder if each day will be her last. If she ever found out her husband was sinking into that lifestyle himself, putting the normal life she&#039;s worked so hard to secure at risk, to say there would be hell to pay would be an understatement.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Get Out Alive - Oracle never wanted to become a shadowrunner. He wants the quiet life. To settle down and live a normal, comfortable existence with his wife, even have kids one day. Once he has some money put aside, enough to support his wife&#039;s business, move into a nicer neighborhood, and put a litter of oni children through college, he plans on tying up any loose ends and leaving shadowrunning behind. The scary thing is getting out clean seems less possible with every run, and as he continues this lifestyle he finds himself liking it more and more...&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Acquire a Bottle of Taéngelé - It wasn&#039;t too long ago Oracle lived the high life in Cara&#039;Sir, satisfying every craving his hedonistic little heart desired. That life is well behind him now, but there is still one craving he can&#039;t kick: Taéngelé. Something about the smooth, rich taste of the rare alcohol simply calls to him. Unfortunately it can be hard to find, especially since Tir Tairngire forbids its sale to outsiders and comes down hard on black market vendors. Still, for just one more taste...&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Oracle was born in Cara’Sir, the second youngest of five children to a wealthy and affluent family. A congenital defect of the optic nerve meant that no amount of money or cyberware would ever let the young elf see, but a second freak accident of birth would grant him a chance at a semi-normal life: Magic. He developed abilities quite young and showed a natural aptitude for it as well. As soon as he was old enough his family hired tutors to help him understand his power, and quite soon he was able to see the world through the second sight all magicians call assensing. It wasn&#039;t perfect of course, at once more and less than sight, yet at an advisors instruction he further learned how to see through the eyes of others to further level his abilities with the able-sighted. &lt;br /&gt;
&lt;br /&gt;
Overcoming his condition was hardly a miracle of course, even if he had been born without magic he would likely have lived a comfortable life. Oracle was born into a privileged upper class in a society where elves were already a privileged upper class. He inherited the Comital social rank, and would go on to confirm his place as a Count in the Rite of Progression. His father, Malcolm Astor, was a war hero and a board member of the New Dawn Corporation, a name with enough pull for his children to build off of or simply coast by on if they so chose. The entirety of his life had been set up for him from birth, and yet he still found a way to lose it.&lt;br /&gt;
Oracle’s family, particularly their patriarch, always reached above their station. Their social climbing would leave the family wealthy, well connected, and suffering no lack of enemies. Oracle became used to the presence of armed bodyguards early in his life, but none would stand out significantly until he met Kotomi Yoshimura. An oni mercenary who had done previous work for the family, Kotomi was hired to be Oracle’s bodyguard as he traveled abroad to further his education. For the first time in his life being out from under the prying eyes of his parent’s, and depending on her not only for protection but her sight, Oracle found himself growing closer to his grizzled orkoid bodyguard. Eventually, their relationship grew to be quite intimate.&lt;br /&gt;
&lt;br /&gt;
It would turn out, unfortunately, that Oracle was not as far from the eyes of his family as he thought. Kotomi received a message informing her that her employment and guest pass into the tier were both immediately terminated, and shortly after Oracle would receive a message from his father with a simple choice: return home immediately, and without his trog lover, or do not come home at all. He made his choice, and has been living with his oni girlfriend (and now wife) ever since.&lt;br /&gt;
&lt;br /&gt;
For a time Oracle traveled the former united states with Kotomi as she sold her services to the highest bidder, using his knowledge of medicine and magic to make sure she survived whatever foolish decisions she made. As time went on though and Kotomi aged she decided it was time to settle down before she was too old to enjoy a normal life… or too slow to get her chance to see it. They bought a nice place in Seattle’s Ork Underground where Kotomi had family, and decided to try out the legitimate life. Sadly “legitimate life” had its own pitfalls. While assassins and gangers may not have been hunting them, a far more deadly foe was on their trail now, the tax man. Kotomi had to go into debt to open her own place of business, and for the first time in his life Oracle had to find a real job. Luckily his wife&#039;s nephew, an oni going only by the name Wayfarer, had connections with a local detective agency and was able to pull some strings to get him hired. Oracle had only met Wayfarer once under… unusual circumstances, but he seemed a good enough sort.&lt;br /&gt;
&lt;br /&gt;
Well, the oni’s air of legitimacy was only skin deep it seemed. Arcane Eye PI, the agency the ex-military oni vampire worked for, was shock of all shocks involved in less than legal activities. Oracle wasn’t new to shadowrunners, his wife had been one after all, but the idea of becoming one himself had hardly ever crossed his mind. Still, they seemed to rake in quite a bit of cash. Far more than he would ever see in a more legal profession. Oracle thought on he and his wife’s money problems, and decided he did not want to spend the rest of the short time the two had together worrying over bills. If he had to put his life at risk to get the happy life and family he so wanted, well, then so be it. &lt;br /&gt;
&lt;br /&gt;
How dangerous could it possibly be?&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Epilogue&#039;&#039;&#039;===&lt;br /&gt;
An old friend once said, “There&#039;s only two reasons someone’s in this line of work: Thrills, and bills.”&lt;br /&gt;
People from all backgrounds and walks of life run the shadows, but they all come for one of those two reasons. They dive in because they have no other choice, dragged down by greed or necessity or some suicidal drive to make something of themself, and they never come up for air again.&lt;br /&gt;
&lt;br /&gt;
Oracle was the second kind of person. He left behind a life of luxury for his wife, Kotomi, and became a shadowrunner for the family he hoped to make with her, to give them the life he thought they deserved. Unlike many runners, Oracle still had that connection to the outside world, a real SIN, people waiting for him at home every night, a normal life. It was a simple enough plan- run a few jobs, make a few connections, and cash out when he had enough saved up to secure his future. He had that luxury, so long as he kept focused he could do the impossible: step into the shadows and come back out again.&lt;br /&gt;
&lt;br /&gt;
But things are never as simple as we would like them to be.&lt;br /&gt;
&lt;br /&gt;
To Oracle, family was everything. It was the reason he put his neck on the line, the reason he wanted that better future. So when he came to view the runners at Arcane Eye PI as a second family, things became complicated. His motivation changed, the elf stayed one to protect the people he came to love, because he thought he could save them.&lt;br /&gt;
&lt;br /&gt;
He was wrong.&lt;br /&gt;
&lt;br /&gt;
In this life, people die. [[Weevil]] went out in a blaze of glory, writing a story for the ages in blood and chrome. [[Manashoe]] died nameless in the gutter, gasping out their last regrets as the light left their eyes. It didn’t matter to Oracle. They died all the same, and he wasn’t there to protect them, leaving him to wonder if maybe things could have been different if he had been. If maybe he could have done something different.&lt;br /&gt;
&lt;br /&gt;
He tightened his grip, neglected his relationship with his wife, sank deeper into the shadows, and did all he could to make sure he was there for those who were left. It still wasn’t enough. His last run was the crew’s biggest to date- not for money, or gear, or information, but simply to repay [[Debts of Honor]]. To bring Weevil’s body home. [[Miut]] refused to let her best friend rot in the hands of those who had killed him, and Oracle, unwilling to let her go alone, followed her to Atlanta.&lt;br /&gt;
&lt;br /&gt;
The heist very nearly got them all killed, all in the name of retrieving a corpse. When Miut&#039;s mind was nearly fried by a hostile spider, only barely surviving, it was the last straw for the elf. He had been there, close enough to touch her, and he still had been helpless to save her.&lt;br /&gt;
&lt;br /&gt;
When the crew returned from Atlanta his nephew, [[Wayfarer]], pulled Oracle aside and told him what he already knew but was too afraid to admit: He wasn’t cut out for this life, and it was time for him to leave.&lt;br /&gt;
&lt;br /&gt;
And so, reluctantly, he did. He pulled out, tied up loose ends, called in his last favors, and retired to a peaceful life with his wife, destined to raise a litter of children and work a boring but well-paid corpo job. The life he had always wanted, A life that felt like it belonged to somebody else.&lt;br /&gt;
&lt;br /&gt;
Oracle left the shadows behind, he just left most of himself behind with it.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
Privileged Family Name: Even outside of Tir Tairngire, his family name has pull. For good and ill.&lt;br /&gt;
===Negative===&lt;br /&gt;
Distinctive Style: Oracle always has been happy to be the center of attention, and everything from his way of dress to his mannerisms are finely tailored to leave an impression... unfortunately, thats not often a good thing in the shadows.&lt;br /&gt;
&lt;br /&gt;
SINner: Oracle hasn&#039;t been burned from the system yet. Though most of his records may be held by the hermit kingdom of Tir Tairngire, he retains a digital footprint.&lt;br /&gt;
&lt;br /&gt;
Blind: Oracle&#039;s flesheyes have been defective since birth, it is only through assensing and magic that he may see the world.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amadou Zheng&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alejandro Contreras&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Annar le Mael&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ghaz&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Raytheon&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Asahiro Kunitoshi &lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Arcane Eye&lt;br /&gt;
|Position=Magical Investigator&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Cutters&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|Lakewood Giants&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
|Astral&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Wayfarer]]&lt;br /&gt;
&lt;br /&gt;
[[Miut]]&lt;br /&gt;
&lt;br /&gt;
[[Weevil]] - Deceased&lt;br /&gt;
&lt;br /&gt;
[[Manashoe]] - Deceased&lt;br /&gt;
&lt;br /&gt;
[[Ronin]] - Missing&lt;br /&gt;
&lt;br /&gt;
[[Poe]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Tir Tairngire expatriate with expensive tastes.&lt;br /&gt;
|MidResult= Bounces between residences in the Orc Underground&lt;br /&gt;
|HighResult= Still active national SIN connection, real name Fionn Astor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Shamanic spellcaster operating in the Orc Underground &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A rich kid who bounced outta one of the Tir’s and shacked up with an Oni mercenary.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= He was disowned by his wealthy family back in Tir Tairngire, it was a whole big scandal.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Awakened&lt;br /&gt;
|Result2= No cyberware, Magician&lt;br /&gt;
|Result3= No alphaware &lt;br /&gt;
|Result4= No bioware, Essence 6, Magic 7&lt;br /&gt;
|Result5= No deltaware, gene treatments, or nanotech. Not a technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
===Fionn E. Astor (National SIN, Tir Tairngire)===&lt;br /&gt;
  - Mage License&lt;br /&gt;
  - Summoner License&lt;br /&gt;
  - Private Investigator License&lt;br /&gt;
&lt;br /&gt;
===Ciran A. Wright (Fake SIN, Rating 4)===&lt;br /&gt;
  - Mage License (Rating 4)&lt;br /&gt;
  - Summoner License (Rating 4)&lt;br /&gt;
==Appearance==&lt;br /&gt;
A pale, lithe, young man who stands 6’3”. His face is angular yet youthful, with a straight grecian nose and thin pursed lips. He has large, pale blue eyes set deep in his skull, and long wavy dark hair.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Oracle’s tastes in clothing testify to his origins, too rich for his humble station and too strange for typical UCAS fashions. He favors gold and white, colors pristine and cherubic (And clothing easily cleanable, because by the end of most runs they are no longer so pristine). He wears flowing, loose clothes that hang off his thin frame, usually accompanied with a designer cloak and delicate gloves. A white headdress covers his naturally dark hair to keep it from clashing with his chosen fashion, and a gold colored upper face mask covers his unseeing eyes. He often adorns himself with expensive jewelry, but the only piece he always has to hand is a simple bronze and amber ring.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
An elf in white robes, the face always obscured in the darkness of the hood it wears.&lt;br /&gt;
&lt;br /&gt;
A separate commlink and persona used in his personal life is himself, but with bunny ears and tail.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A slender, androgynous humanoid being of white light.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
| The family that disowned him still expects he will come crawling back one day.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
| His wife Kotomi is unaware of his shadowrunning life, and certainly wouldn&#039;t be happy if she found out.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
| Oracle&#039;s family had many enemies in Tir Tairngire and beyond. Disowned or not, some might still have an interest in him.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
| Oracle&#039;s father has his fingers in many pies, friends in places high and low. From military, to gangers, to corpo, any could have Astor money backing them, particularly if they are connected to Tir Tairngire.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Miut]] - If you heard some weird crashing noises coming from the side of your house last night, sorry that was me. I fell in the trash bin trying to wrestle out an old beat up piece of scrap. Come to think of it, I think I got jabbed by something sharp (hoping it wasn&#039;t a needle) so can you come by soon to check me out??? Thanks.&lt;br /&gt;
&lt;br /&gt;
[[Manashoe]] - Might be one of those spirit-kissing shamans, but damn if he isn&#039;t someone I&#039;d want around. Very least, his mouth can get people in and out of trouble all the same, and - if you ask me, I still think he&#039;s doing something with Amadou, he&#039;s slightly more tolerable when Oracle talks, there has to be some reason that his better half wouldn&#039;t be ecstatic to hear about.&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Ciro_Reyes&amp;diff=146939</id>
		<title>Ciro Reyes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Ciro_Reyes&amp;diff=146939"/>
		<updated>2025-06-12T23:30:48Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Aspects Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:CiroReyes.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Ares Corporate Executive&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Former Mercenary&lt;br /&gt;
|Shortblurb2= Forever Hardass&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Fixer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location= Seattle, Bellevue&lt;br /&gt;
|Metatype= Human&lt;br /&gt;
|AwakenedEmergedOrMundane= Mundane&lt;br /&gt;
|Gender= Male&lt;br /&gt;
|PreferredPayment= Chips&lt;br /&gt;
|HobbiesOrVice= Designer combat drugs and expensive alcohol&lt;br /&gt;
|PersonalLife= Single&lt;br /&gt;
|Faction= Ares Macrotechnology &lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=6&lt;br /&gt;
|Day=13&lt;br /&gt;
|Year=2042&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Who is Ciro Reyes? A mercenary, a ruthless businessman, a good friend to have and the last enemy you’ll ever make. All true, but ask the man himself and his descriptor would be, “self made.” Reyes grew up destitute on the streets of San Diego, joining up with a small-time mercenary company to escape his fate as gutter trash, he climbed the ranks of his little band with guile, determination, and no small amount of luck. Reyes was a good soldier, but his best skills were always with people- he knew how to work them, how to use them to his own ends. He made connections, sowed dissent, and eventually would usurp the company’s leadership, going on to transform a small-time operation into a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
From the streets of Tenochtitlan to the jungles of Amazonia and beyond, Reyes’ band earned their name in covert operations and pitched battlefields, but he was never content with what he had built. He always sought to improve, to reach ever higher, and it would be in the Battle of Detroit that he found his ladder up. His unit had already worked their way into Ares&#039; good graces, but in Detroit Ciro proved his personal worth, mitigating losses and helping clean up the aftermath to make himself an invaluable asset to the company. He jumped at the management position he was offered in Ares security, his ticket to the corporate life, and worked his way up the company hierarchy to where he stands today: a rising star in Ares Macrotechnology. &lt;br /&gt;
&lt;br /&gt;
He has no plans to rest on his laurels now though- his star isn’t done rising yet.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
*For Reyes, who grew up having to fight for what little he had, power is everything, and he’ll do whatever it takes to keep it. Having worked hard to claw his way up the corporate ladder through various means both underhanded and otherwise, he has no intention of ever leaving. Despite a cushy lifestyle, however, his abilities shouldn’t be underestimated. He’s calculated, intimidating, clever, and sadistic when it comes to corporate politics... Or his underlings.&lt;br /&gt;
&lt;br /&gt;
*Expensive alcohol is a hobby, and an extension of Reyes’ personality. It&#039;s something to show off, something to lord over people. &amp;quot;This bottle is worth more than you&#039;ll earn in your life and I&#039;m going to drink it like cheap beer because I can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Hard drugs are a vice. It comes from his past military exploits, where the noxious blend of combat stims he took could mean the difference between life and death. His time in the trenches is long past, but he’s still chasing that old high, and sometimes only being completely blitzed out on betameth can make him feel alive.&lt;br /&gt;
&lt;br /&gt;
*For Reyes, being a bit of a bastard has become something of a casual passtime. When you have as much power as he does, it can be fun to make those lesser than you squirm. It’s not uncommon that he’ll purposely try to intimidate or scare his contacts purely for entertainment. He loves reminding both his croneys and himself where they all sit on the food-chain, and will dangle wealth and status above the heads of those lesser than him as easily as he pounds designer betameth. He’s earned the lifestyle- why not flaunt it a bit? &lt;br /&gt;
&lt;br /&gt;
*Ciro has always had an interest in cyber warfare. He’s not a decker himself, he’s a people person- but he has educated himself on the subject and folded it into his strategies wherever possible. Always on the lookout for the next big advantage he can exploit, he’s determined to give Ares Macrotechnology the leading edge in matrix operations… or at least himself.&lt;br /&gt;
&lt;br /&gt;
*Reyes is middle aged, with the wisdom and experience that comes with that, but is so modded out with expensive bio and cyberware he neither looks nor feels it.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Company Man&lt;br /&gt;
|Description= Mr. Reyes worked his way up the Ares corporate ladder, and for all the necks he’s stepped on to reach this high, he’s shaken a lot of hands too. +2 to Networking tests with Ares personnel.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Dirty Deeds&lt;br /&gt;
|Description=Ciro had spent far too much time on the streets to forget the people there, the connections made, and those he stepped on to make it out. Useful knowledge to have, after all, sometimes you gotta break a few rules. Even when you’re the one making them… +2 to Networking tests with gangs and criminal organizations.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=War Hero&lt;br /&gt;
|Description=”Hero” might not be the proper word for what Reyes is, but he’s been in the thick of thigs, and still has connections from his army days. +2 to Networking tests with military and mercenary organizations.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Rags to Riches&lt;br /&gt;
|Description=Reyes was poor and hungry once. Now, he rubs shoulders with the upper echelons of society, and he’s learned to play their games. Sometimes he misses roughing it in the trenches… then he shrugs, takes a sip of ¥500 whisky, and gets back to running his corner of the Ares Empire. +2 to Networking tests with High Society.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Matrix Warfare Division&lt;br /&gt;
|Description= Reyes has always had a deep interest in Matrix combat- how one man with a commlink can grind an entire city to a halt with the right know-how. He may not be a decker himself, but he has made sure to surround himself with the best of the best in that regard. +2 Networking tests with Deckers and the Matrix Community.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Requisitions Error&lt;br /&gt;
|Description=A megacorp like Ares Macrotechnology boasts an arsenal that rivals even the strongest of nation states, and Reyes has it all at his fingertips. For his favorite pets, Reyes can make sure that the occasional package falls off the truck. +2 to Gear Acquisition checks for Milspec Gear.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Agent of the Brand&lt;br /&gt;
|Description=The best gear that Ares has to offer is only a quick call away for Reyes, and he’s more than happy to keep his agents well supplied. He does make a commission on sales, of course. +2 to Gear Acquisition checks for Ares Gear.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Synthetic Soldiers&lt;br /&gt;
|Description=A modern weapon for a modern battlefield, Reyes has always respected the cold efficiency of steel. He still has some suppliers from his old mercenary days in his contacts. +2 to Gear Acquisition checks for Drones and vehicles.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=Mr. Reyes is a busy man, his attention spread equally among the boardrooms of Ares and the Streets of Seattle- and sometimes he just likes to make you wait for the fun of it. Not like you have a choice, anyway. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Zero Tolerance&lt;br /&gt;
|Description=With Reyes, failure is not an option, not ever. You’ll pay for your debts one way or the other. If the objective of a run Reyes helped organize is not met by the end, all players involved with Reyes as a contact owe him an additional chip, on top of any other consequences.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Debts_of_Honor&amp;diff=146897</id>
		<title>Debts of Honor</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Debts_of_Honor&amp;diff=146897"/>
		<updated>2025-06-12T05:18:21Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-05-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Atlanta, GA (CAS)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Blackhawk|Miut|Wayfarer|Oracle|Fennec}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 5/19: 4 Hours (5pm - 9pm)&lt;br /&gt;
* 5/26: 4.5 Hours (4:30pm - 9pm)&lt;br /&gt;
* 6/2: 6 (4:30pm - 10:30pm)&lt;br /&gt;
** Note: LHOG as Fennec 9pm - 10:30&lt;br /&gt;
* 6/9:&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
During the events of [[Disasterpiece Theater]], Koi and Weevil were killed in the CAS - and while Babylon and Blackhawk escaped, their friends were left behind. Now, Blackhawk and some of Weevil’s friends make their way back to the Confederate American States in order to follow the final trails of their friends in hopes of recovering any element of them as a memorial - only to find that the files lead to a series of experiments by the CAS government on similarly murdered augmented runners - and ultimately, recovering Koi and/or Weevil’s bodies. The heartfelt moment of being able to bring them home for burial is short lived as the team has to now figure out how to safely do just that - and bring themselves home.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
[[Lisa Cutty]] came across some records about the bodies of Koi and Weevil being recovered after the events of the failed Atlanta run. She explains to Blackhawk how there is a general understanding in the shadow community that deals with the CAS that the Piedmont Hospital is off limits and something of a black hole for shadowrunners. She accidentally comes across a report that the bodies were recovered and taken to Piedmont for unknown reasons. It&#039;s not a job, per se, but a tip - and one she gives him a solid warning on to be careful with.&lt;br /&gt;
&lt;br /&gt;
Blackhawk, in turn, contacts Wayfarer, who contacts Miut and Oracle, and the team gets together to discuss the issue - and that they are going to do what they can to bring their friend&#039;s body home.&lt;br /&gt;
&lt;br /&gt;
The team ends up contacting [[Cascade]] in order to get them smuggled into the CAS while Blackhawk arranges to have his truck shipped over for 3 grand - arriving in three days unless it encounters issues at the CAS border.&lt;br /&gt;
&lt;br /&gt;
==The Legwork==&lt;br /&gt;
===Pre-Run===&lt;br /&gt;
* Wayfarer spends the day pre run connecting with Drifter, fishing, and prepping his gear for the mission.&lt;br /&gt;
* Miut spends the day getting her decking gear in order, resupplying on lockpicking, Medkits, and electronics gear.&lt;br /&gt;
* Oracle gets some medical supplies and preps his gear, generally trying to not tip off his wife that he&#039;s about to go on a shadowrun, despite Wayfarer&#039;s AMAZING EMAIL. &lt;br /&gt;
* Blackhawk gets his whole full &#039;baited for bear&#039; kit set up. &lt;br /&gt;
&lt;br /&gt;
===Matrix===&lt;br /&gt;
* Piedmont Hospital - R6 Host: A6 S7 D8 F9&lt;br /&gt;
** Has a reputation as being off limits to the shadow community - a sort of black hole where runners vanish. &lt;br /&gt;
** Part of a set of rumors where runners who die in the CAS get their bodies &amp;quot;disappeared&amp;quot; into the Piedmont for some reason. &lt;br /&gt;
** Learns that the Piedmont is funded from the CAS directly&lt;br /&gt;
*** This turns into PILES of conspiracy theories about why the CAS is funding the hospital, ranging from &#039;working on gammaware&#039; to &#039;cyberzombies&#039; to &#039;stealing used cyberware for reworking or genetic therapy&#039; and even wilder options.&lt;br /&gt;
** File references to a company called Gene Corps, though the connections are uncertain outside of shared funding.&lt;br /&gt;
*** Gene Corps is, officially at least, a public health organization focused on genetic therapy for common, everyday, illnesses.&lt;br /&gt;
*** A further search reveals that Genecorps is a sandpit/trap filled with data bombs that the team can now avoid.&lt;br /&gt;
** Registry of patients should be located inside the hospital Host&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
* Hospital: BGC 6 (Medical, Healing, Antiseptic)&lt;br /&gt;
* Secure Rooms: F6 Ward&lt;br /&gt;
* Security Room: F6 Masking, F6 Obfuscating&lt;br /&gt;
&lt;br /&gt;
===Meat===&lt;br /&gt;
*Entrance to Hospital&lt;br /&gt;
** Cameras over each Door&lt;br /&gt;
** Maglocks at each door&lt;br /&gt;
** Bollards (Car blockers) by main entrances to Hospital and ER&lt;br /&gt;
** Security guards at each entrance&lt;br /&gt;
** Windows have alarms&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&#039;&#039;&#039;Day One: Arrival&#039;&#039;&#039;&lt;br /&gt;
* The team arrives in Atlanta, manages to steal/buy a car after the Miut Pregnancy Scam (tm), and then heads to Rockdale to establish a safe house&lt;br /&gt;
* They manage to not escalate the local Lone Star after having an run in with some &#039;local color&#039; vis a vis metaracism&lt;br /&gt;
* The team gets a Low Lifestyle motel in the SE corner of Rockdale. (Note: Oracle - Creature of Comfort. Wayfarer, Miut - Insomnia)&lt;br /&gt;
* During the evening:&lt;br /&gt;
** Wayfarer does research on Atlanta maps, locations, etc&lt;br /&gt;
** Oracle calls his wife. It goes to Voicemail. DUN DUN DUUUN (one night of Insomnia)&lt;br /&gt;
** Miut checks in with Oracle&lt;br /&gt;
** Blackhawk winds down and rests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day Two: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* They call [[Hextech]] in order to get some Matrix help for Miut, who has to agree to eating a quarter cup of Bellevue Dirt in exchange for Hex&#039;s help, as she has gotten the reputation as the &amp;quot;sand chick&amp;quot;&lt;br /&gt;
* By night, Blackhawk scouting run on the Hospital&lt;br /&gt;
** Disguised via R6 Synthskin&lt;br /&gt;
** Hawk plants a data tap on a camera near the back&lt;br /&gt;
** Sneaks into the ER Waiting room, is able to examine the map and learn there is an entire security wing as opposed to office&lt;br /&gt;
* Miut does some additional research and comes to realize Genecorps is a trap&lt;br /&gt;
* Oracle does some astral scouting and finds the wards over the Security Office&lt;br /&gt;
* The team contacts [[Ashen Hand]] in order to try and get FBA for Oracle, but they&#039;re all broke and Wayfarer isn&#039;t able to talk him into fronting the armor &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day Three: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* Insomnia hits Miut and Wayfarer, no edge for them. Oracle CoC Penalty -2&lt;br /&gt;
* Blackhawk&#039;s Truck Arrives&lt;br /&gt;
&lt;br /&gt;
* Miut runs the Piedmont Hospital host and manages to sneak past Patrol IC and the local security decker.&lt;br /&gt;
** Finds library node for files&lt;br /&gt;
** Finds &#039;map table&#039; for access to doors, cameras, alarms&lt;br /&gt;
** She locates a Nested Host at R8, accessible through the security node&lt;br /&gt;
*** R8 Host: A8 S11 D9 F10&lt;br /&gt;
*** Finds Security Node and Ice Tray, loaded with Black IC. &lt;br /&gt;
**** Cameras, Autoturrets loaded with Ares Archons, PAN to onsite HTR, toxin gas vents in emergency case&lt;br /&gt;
**** IC Tray: Black IC, Tar Baby, Killer, Track, Patrol, Scramble&lt;br /&gt;
*** Finds Research Files&lt;br /&gt;
**** Special Note: Gamma&lt;br /&gt;
***** Encrypt R9, R10 Data Bomb&lt;br /&gt;
**** Special note: Rebirth&lt;br /&gt;
***** Encrypt R9, R10 Data Bomb&lt;br /&gt;
&lt;br /&gt;
* Miut goes to unset the data bomb on the Rebirth file and the bomb pops, bricking her deck and giving her a case of physical dumpshock.&lt;br /&gt;
* The team decides to subcontract out some help - a few hours later, [[Fennec]] arrives after a short suborbital flight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rest/Downtime Week: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* The team upgrades to a Medium Lifestyle for some of the team to get some better sleep. &lt;br /&gt;
* Fennec heads back to Seattle to get her gear and return with her plane, her FBA, and FBA for Oracle. Recovers back to full edge.&lt;br /&gt;
* Wayfarer does nighttime surveilance of the Hospital. Wayfarer finally sleeps and recovers edge.&lt;br /&gt;
* Oracle rests and recovers. Resets CoC timer.&lt;br /&gt;
* Miut also finally sleeps and recovers edge. &lt;br /&gt;
* Blackhawk checks in with some of the local shadow community and learns that a Shadowrider named Hardcase has been assigned to the site - and that as a former runner he is kitted out with mundane cyberware, agile defender, perfect time, sharpshooter, etc. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day 10: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* Intel from Wayfarer&#039;s recon&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
Wayfarer&#039;s Email to Oracle&#039;s Wife, what with his 0 ranks in Con (I would like to add that this is a joke and not what was really sent. - Greenthing/Wayfarer):&lt;br /&gt;
* Sorry, this was last minute.&lt;br /&gt;
* Hope you are faring well.&lt;br /&gt;
* Atlanta is a beautiful city I&#039;ve heard, and also is where we&#039;ll be heading for this job.&lt;br /&gt;
* Don&#039;t worry, we&#039;re going to be fine.&lt;br /&gt;
* Originally we were thinking of saying no to the client, but we can&#039;t deny the money this brings in.&lt;br /&gt;
* With any luck, it will be just a few days.&lt;br /&gt;
* Regretfully I will be dragging Fionn along since it deals with spirits.&lt;br /&gt;
* Unfortunately I don&#039;t know much about spirits.&lt;br /&gt;
* No need to worry about the dangers, I will keep him safe.&lt;br /&gt;
* Not even going to bring him into the building itself.&lt;br /&gt;
* Everything should go easy enough and we&#039;ll be back within a few days to a week.&lt;br /&gt;
* Ring you when we get back.&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Wayfarer]] - &amp;quot;We brought both Koi and Weevil back and buried them. May filled graves lie silent, and their spirits rest peacefully. I do not regret pushing Oracle out of this life. He deserved far greater, and so I hope he makes the best of his new one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Oracle]] - &amp;quot;I suppose that&#039;s it. I&#039;m sorry, everyone. I wish I could help, I wish I could protect you, but I can&#039;t. I won&#039;t be around at the PI anymore either, I&#039;m afraid. I need to find something I can live off of, make some calls and cash in some favors. I suppose I should have a long time ago, but I&#039;ve been worried. Worried giving up this life would mean giving up all of you. I hope that isn&#039;t the case. I wish you all well, may you find what you are looking for in this life, whatever it may be.&amp;quot;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Debts_of_Honor&amp;diff=146896</id>
		<title>Debts of Honor</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Debts_of_Honor&amp;diff=146896"/>
		<updated>2025-06-12T05:17:53Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-05-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Atlanta, GA (CAS)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Blackhawk|Miut|Wayfarer|Oracle|Fennec}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Extreme&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* 5/19: 4 Hours (5pm - 9pm)&lt;br /&gt;
* 5/26: 4.5 Hours (4:30pm - 9pm)&lt;br /&gt;
* 6/2: 6 (4:30pm - 10:30pm)&lt;br /&gt;
** Note: LHOG as Fennec 9pm - 10:30&lt;br /&gt;
* 6/9:&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
During the events of [[Disasterpiece Theater]], Koi and Weevil were killed in the CAS - and while Babylon and Blackhawk escaped, their friends were left behind. Now, Blackhawk and some of Weevil’s friends make their way back to the Confederate American States in order to follow the final trails of their friends in hopes of recovering any element of them as a memorial - only to find that the files lead to a series of experiments by the CAS government on similarly murdered augmented runners - and ultimately, recovering Koi and/or Weevil’s bodies. The heartfelt moment of being able to bring them home for burial is short lived as the team has to now figure out how to safely do just that - and bring themselves home.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
[[Lisa Cutty]] came across some records about the bodies of Koi and Weevil being recovered after the events of the failed Atlanta run. She explains to Blackhawk how there is a general understanding in the shadow community that deals with the CAS that the Piedmont Hospital is off limits and something of a black hole for shadowrunners. She accidentally comes across a report that the bodies were recovered and taken to Piedmont for unknown reasons. It&#039;s not a job, per se, but a tip - and one she gives him a solid warning on to be careful with.&lt;br /&gt;
&lt;br /&gt;
Blackhawk, in turn, contacts Wayfarer, who contacts Miut and Oracle, and the team gets together to discuss the issue - and that they are going to do what they can to bring their friend&#039;s body home.&lt;br /&gt;
&lt;br /&gt;
The team ends up contacting [[Cascade]] in order to get them smuggled into the CAS while Blackhawk arranges to have his truck shipped over for 3 grand - arriving in three days unless it encounters issues at the CAS border.&lt;br /&gt;
&lt;br /&gt;
==The Legwork==&lt;br /&gt;
===Pre-Run===&lt;br /&gt;
* Wayfarer spends the day pre run connecting with Drifter, fishing, and prepping his gear for the mission.&lt;br /&gt;
* Miut spends the day getting her decking gear in order, resupplying on lockpicking, Medkits, and electronics gear.&lt;br /&gt;
* Oracle gets some medical supplies and preps his gear, generally trying to not tip off his wife that he&#039;s about to go on a shadowrun, despite Wayfarer&#039;s AMAZING EMAIL. &lt;br /&gt;
* Blackhawk gets his whole full &#039;baited for bear&#039; kit set up. &lt;br /&gt;
&lt;br /&gt;
===Matrix===&lt;br /&gt;
* Piedmont Hospital - R6 Host: A6 S7 D8 F9&lt;br /&gt;
** Has a reputation as being off limits to the shadow community - a sort of black hole where runners vanish. &lt;br /&gt;
** Part of a set of rumors where runners who die in the CAS get their bodies &amp;quot;disappeared&amp;quot; into the Piedmont for some reason. &lt;br /&gt;
** Learns that the Piedmont is funded from the CAS directly&lt;br /&gt;
*** This turns into PILES of conspiracy theories about why the CAS is funding the hospital, ranging from &#039;working on gammaware&#039; to &#039;cyberzombies&#039; to &#039;stealing used cyberware for reworking or genetic therapy&#039; and even wilder options.&lt;br /&gt;
** File references to a company called Gene Corps, though the connections are uncertain outside of shared funding.&lt;br /&gt;
*** Gene Corps is, officially at least, a public health organization focused on genetic therapy for common, everyday, illnesses.&lt;br /&gt;
*** A further search reveals that Genecorps is a sandpit/trap filled with data bombs that the team can now avoid.&lt;br /&gt;
** Registry of patients should be located inside the hospital Host&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
* Hospital: BGC 6 (Medical, Healing, Antiseptic)&lt;br /&gt;
* Secure Rooms: F6 Ward&lt;br /&gt;
* Security Room: F6 Masking, F6 Obfuscating&lt;br /&gt;
&lt;br /&gt;
===Meat===&lt;br /&gt;
*Entrance to Hospital&lt;br /&gt;
** Cameras over each Door&lt;br /&gt;
** Maglocks at each door&lt;br /&gt;
** Bollards (Car blockers) by main entrances to Hospital and ER&lt;br /&gt;
** Security guards at each entrance&lt;br /&gt;
** Windows have alarms&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&#039;&#039;&#039;Day One: Arrival&#039;&#039;&#039;&lt;br /&gt;
* The team arrives in Atlanta, manages to steal/buy a car after the Miut Pregnancy Scam (tm), and then heads to Rockdale to establish a safe house&lt;br /&gt;
* They manage to not escalate the local Lone Star after having an run in with some &#039;local color&#039; vis a vis metaracism&lt;br /&gt;
* The team gets a Low Lifestyle motel in the SE corner of Rockdale. (Note: Oracle - Creature of Comfort. Wayfarer, Miut - Insomnia)&lt;br /&gt;
* During the evening:&lt;br /&gt;
** Wayfarer does research on Atlanta maps, locations, etc&lt;br /&gt;
** Oracle calls his wife. It goes to Voicemail. DUN DUN DUUUN (one night of Insomnia)&lt;br /&gt;
** Miut checks in with Oracle&lt;br /&gt;
** Blackhawk winds down and rests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day Two: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* They call [[Hextech]] in order to get some Matrix help for Miut, who has to agree to eating a quarter cup of Bellevue Dirt in exchange for Hex&#039;s help, as she has gotten the reputation as the &amp;quot;sand chick&amp;quot;&lt;br /&gt;
* By night, Blackhawk scouting run on the Hospital&lt;br /&gt;
** Disguised via R6 Synthskin&lt;br /&gt;
** Hawk plants a data tap on a camera near the back&lt;br /&gt;
** Sneaks into the ER Waiting room, is able to examine the map and learn there is an entire security wing as opposed to office&lt;br /&gt;
* Miut does some additional research and comes to realize Genecorps is a trap&lt;br /&gt;
* Oracle does some astral scouting and finds the wards over the Security Office&lt;br /&gt;
* The team contacts [[Ashen Hand]] in order to try and get FBA for Oracle, but they&#039;re all broke and Wayfarer isn&#039;t able to talk him into fronting the armor &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day Three: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* Insomnia hits Miut and Wayfarer, no edge for them. Oracle CoC Penalty -2&lt;br /&gt;
* Blackhawk&#039;s Truck Arrives&lt;br /&gt;
&lt;br /&gt;
* Miut runs the Piedmont Hospital host and manages to sneak past Patrol IC and the local security decker.&lt;br /&gt;
** Finds library node for files&lt;br /&gt;
** Finds &#039;map table&#039; for access to doors, cameras, alarms&lt;br /&gt;
** She locates a Nested Host at R8, accessible through the security node&lt;br /&gt;
*** R8 Host: A8 S11 D9 F10&lt;br /&gt;
*** Finds Security Node and Ice Tray, loaded with Black IC. &lt;br /&gt;
**** Cameras, Autoturrets loaded with Ares Archons, PAN to onsite HTR, toxin gas vents in emergency case&lt;br /&gt;
**** IC Tray: Black IC, Tar Baby, Killer, Track, Patrol, Scramble&lt;br /&gt;
*** Finds Research Files&lt;br /&gt;
**** Special Note: Gamma&lt;br /&gt;
***** Encrypt R9, R10 Data Bomb&lt;br /&gt;
**** Special note: Rebirth&lt;br /&gt;
***** Encrypt R9, R10 Data Bomb&lt;br /&gt;
&lt;br /&gt;
* Miut goes to unset the data bomb on the Rebirth file and the bomb pops, bricking her deck and giving her a case of physical dumpshock.&lt;br /&gt;
* The team decides to subcontract out some help - a few hours later, [[Fennec]] arrives after a short suborbital flight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rest/Downtime Week: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* The team upgrades to a Medium Lifestyle for some of the team to get some better sleep. &lt;br /&gt;
* Fennec heads back to Seattle to get her gear and return with her plane, her FBA, and FBA for Oracle. Recovers back to full edge.&lt;br /&gt;
* Wayfarer does nighttime surveilance of the Hospital. Wayfarer finally sleeps and recovers edge.&lt;br /&gt;
* Oracle rests and recovers. Resets CoC timer.&lt;br /&gt;
* Miut also finally sleeps and recovers edge. &lt;br /&gt;
* Blackhawk checks in with some of the local shadow community and learns that a Shadowrider named Hardcase has been assigned to the site - and that as a former runner he is kitted out with mundane cyberware, agile defender, perfect time, sharpshooter, etc. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day 10: Atlanta &#039;&#039;&#039;&lt;br /&gt;
* Intel from Wayfarer&#039;s recon&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
Wayfarer&#039;s Email to Oracle&#039;s Wife, what with his 0 ranks in Con (I would like to add that this is a joke and not what was really sent. - Greenthing/Wayfarer):&lt;br /&gt;
* Sorry, this was last minute.&lt;br /&gt;
* Hope you are faring well.&lt;br /&gt;
* Atlanta is a beautiful city I&#039;ve heard, and also is where we&#039;ll be heading for this job.&lt;br /&gt;
* Don&#039;t worry, we&#039;re going to be fine.&lt;br /&gt;
* Originally we were thinking of saying no to the client, but we can&#039;t deny the money this brings in.&lt;br /&gt;
* With any luck, it will be just a few days.&lt;br /&gt;
* Regretfully I will be dragging Fionn along since it deals with spirits.&lt;br /&gt;
* Unfortunately I don&#039;t know much about spirits.&lt;br /&gt;
* No need to worry about the dangers, I will keep him safe.&lt;br /&gt;
* Not even going to bring him into the building itself.&lt;br /&gt;
* Everything should go easy enough and we&#039;ll be back within a few days to a week.&lt;br /&gt;
* Ring you when we get back.&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Wayfarer]] - &amp;quot;We brought both Koi and Weevil back and buried them. May filled graves lie silent, and their spirits rest peacefully. I do not regret pushing Oracle out of this life. He deserved far greater, and so I hope he makes the best of his new one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Oracle]] - I suppose that&#039;s it. I&#039;m sorry, everyone. I wish I could help, I wish I could protect you, but I can&#039;t. I won&#039;t be around at the PI anymore either, I&#039;m afraid. I need to find something I can live off of, make some calls and cash in some favors. I suppose I should have a long time ago, but I&#039;ve been worried. Worried giving up this life would mean giving up all of you. I hope that isn&#039;t the case. I wish you all well, may you find what you are looking for in this life, whatever it may be.&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=In_which_several_people_set_out_on_an_unusual_adventure_for_sketchy_reasons&amp;diff=146895</id>
		<title>In which several people set out on an unusual adventure for sketchy reasons</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=In_which_several_people_set_out_on_an_unusual_adventure_for_sketchy_reasons&amp;diff=146895"/>
		<updated>2025-06-12T05:06:27Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-06-05&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=mudge&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Grackle&lt;br /&gt;
|Ally2=Getaway&lt;br /&gt;
|Ally3=Reign&lt;br /&gt;
|Ally4=Sibyl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Grackle|Getaway|Reign|Sibyl}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Biosyn&lt;br /&gt;
|OppositionUnits= Unknown Machine&lt;br /&gt;
|OppositionCasualties= None (yet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Biosyn had intel of a machine being transferred, and they wanted it tampered with. The purpose of the machine, and the device they wanted attached to the machine are unknown to anyone else.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners met up at a nameless bar in a back ally in the barrens, nothing particularly unusual happened.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Upon entry, Grackle will shapeshift into a rat, while Reign socially infiltrates them both in using forged papers. Getaway and Sibyl will wait outside as support.&lt;br /&gt;
&lt;br /&gt;
Reign and Grackle will attempt to locate the unknown machine and attach the unknown device without raising suspicion.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The run had ups and downs. While attempting to locate an employee file and modify certain things, Reign hit convergence and suffered all but physical location due to the Stealth program. Fortunately that was only a minor setback, and the runners were able to achieve their goals.&lt;br /&gt;
They found a similar looking employee to disguise Reign as, while Grackle shapeshifted moments before reaching a security checkpoint so that they could provide support as needed due to the fact that the objective area was a Faraday cage.&lt;br /&gt;
The runners were able to successfully infiltrate using forged documents and mind magic, plant the device, and leave without issue.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
10 RVP | 14k nuyen | 3 karma | Gear rewards (Cyberware, vehicles, drones)&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Reign]]: &amp;quot;Never been a smoother run. Props to everybody involved, couldn&#039;t have done it without you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Sibyl]]: This was a crew to remember. Worked together really well and fun to be around. I hate missing the post run celebration, I&#039;d like to try to get together....maybe share some zen with Grackle.&lt;br /&gt;
&lt;br /&gt;
[[Grackle]]: &amp;quot;Thank your for your help, friends! Call me up again if you ever want to do something together again! I&#039;d love to hang out sometime, Sibyl, don&#039;t be a stranger!&amp;quot;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=146763</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=146763"/>
		<updated>2025-06-05T15:00:51Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style - With a style one might call at best... eccentric, Wilbur is rather easy to pick out of a crowd. He&#039;s not stupid enough to wear the ensemble all the time, but even when he&#039;s not dressed like a wizard plucked right outta a fantasy story he acts squirrely and uncomfortable in modern attire, sticking out as suspicious and memorable.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past two years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=146762</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=146762"/>
		<updated>2025-06-05T14:54:42Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style - With a style one might call at best... eccentric, Wilbur is rather easy to pick out of a crowd. He&#039;s not stupid enough to wear the ensemble all the time, but even when he&#039;s not dressed like a wizard plucked right outta a fantasy story he acts squirrely and uncomfortable in modern attire, sticking out as suspicious and memorable.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past two years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146733</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146733"/>
		<updated>2025-06-04T23:20:01Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Assensing Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Tahoma and his sister Su&#039;qim were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Broken Arrow and Melt hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Changeling III - Exposure to magical energy at a young age has left Broken Arrow mutated, having taken on many rodent-like traits.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Military terminology for an accidental event that involves nuclear weapons, or for a call to bombard enemy forces that are dangerously close to friendlies.&lt;br /&gt;
|MidResult= A series of accounts for niche social media platforms and matrix message boards that show an obvious interest in combat aircraft, and particularly the SSC air force.&lt;br /&gt;
|HighResult= a SURGE&#039;d matching his description has been seen frequenting the Snohomish area, too much to be a coincidence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, love of big trucks and military aesthetic, short temper.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Tahoma Hawthorne, did a lot of smuggling work before becoming a runner.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the Ares corp to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Control Rig Optimizer, Essence 5.5&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Broken Arrow is a lanky 6ft tall, thin and wiry like a monkey. He’s albino, though covered in a layer of thin, downy white fur that reaches to his wrists. Combined with his long worm-like tail and red eyes it gives him an appearance reminiscent of a lab rat.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146706</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146706"/>
		<updated>2025-06-04T05:12:47Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Tahoma and his sister Su&#039;qim were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Broken Arrow and Melt hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Changeling III - Exposure to magical energy at a young age has left Broken Arrow mutated, having taken on many rodent-like traits.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= United States military nuclear incident terminology for an accidental event that involves nuclear weapons, warheads or components that does not create a risk of nuclear war.&lt;br /&gt;
|MidResult= &lt;br /&gt;
|HighResult= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, love of big trucks and military aesthetic, short temper.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Tahoma Hawthorne, did a lot of smuggling work before becoming a runner.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the Ares corp to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146704</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146704"/>
		<updated>2025-06-04T05:11:07Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Tahoma and his sister Su&#039;qim were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Broken Arrow and Melt hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Changeling III - Exposure to magical energy at a young age has left Broken Arrow mutated, having taken on many rodent-like traits.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= United States military nuclear incident terminology for an accidental event that involves nuclear weapons, warheads or components that does not create a risk of nuclear war.&lt;br /&gt;
|MidResult= &lt;br /&gt;
|HighResult= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Tahoma Hawthorne, Run a lot of smuggling work before becoming a runner.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the Ares corp to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146703</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146703"/>
		<updated>2025-06-04T05:03:23Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Currently */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Tahoma and his sister Su&#039;qim were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Broken Arrow and Melt hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Changeling III - Exposure to magical energy at a young age has left Broken Arrow mutated, having taken on many rodent-like traits.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= United States military nuclear incident terminology for an accidental event that involves nuclear weapons, warheads or components that does not create a risk of nuclear war.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Tahoma Hawthorne, Run a lot of smuggling work before becoming a runner.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the Ares corp to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146702</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146702"/>
		<updated>2025-06-04T05:01:13Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Changeling III - Exposure to magical energy at a young age has left Broken Arrow mutated, having taken on many rodent-like traits.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= United States military nuclear incident terminology for an accidental event that involves nuclear weapons, warheads or components that does not create a risk of nuclear war.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Tahoma Hawthorne, Run a lot of smuggling work before becoming a runner.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the Ares corp to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146701</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146701"/>
		<updated>2025-06-04T04:59:28Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= United States military nuclear incident terminology for an accidental event that involves nuclear weapons, warheads or components that does not create a risk of nuclear war.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Tahoma Hawthorne, Run a lot of smuggling work before becoming a runner.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the Ares corp to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146699</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146699"/>
		<updated>2025-06-04T04:54:10Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC Banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= United States military nuclear incident terminology for an accidental event that involves nuclear weapons, warheads or components that does not create a risk of nuclear war.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146698</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146698"/>
		<updated>2025-06-04T04:31:03Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= United States military nuclear incident terminology for an accidental event that involves nuclear weapons, warheads or components that does not create a risk of nuclear war.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146697</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146697"/>
		<updated>2025-06-04T04:08:02Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1GKaMuHyg3JIh6QoZuRqkmVcpeYnZvR6h?usp=drive_link&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146696</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146696"/>
		<updated>2025-06-04T04:01:25Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier - Green, Deer antlers&lt;br /&gt;
*Crack - Blue, Ram horns&lt;br /&gt;
*Data - Yellow, Garna horns&lt;br /&gt;
*Fault - Red, Jacob Sheep&lt;br /&gt;
*Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146695</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146695"/>
		<updated>2025-06-04T04:01:09Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
*Courier* - Green, Deer antlers&lt;br /&gt;
*Crack* - Blue, Ram horns&lt;br /&gt;
*Data* - Yellow, Garna horns&lt;br /&gt;
*Fault* - Red, Jacob Sheep&lt;br /&gt;
*Machine* - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146694</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146694"/>
		<updated>2025-06-04T03:57:18Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
Courier - Green, Deer antlers&lt;br /&gt;
Crack - Blue, Ram horns&lt;br /&gt;
Data - Yellow, Garna horns&lt;br /&gt;
Fault - Red, Jacob Sheep&lt;br /&gt;
Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146693</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146693"/>
		<updated>2025-06-04T03:56:45Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Sister&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
Courier - Green, Deer antlers&lt;br /&gt;
Crack - Blue, Ram horns&lt;br /&gt;
Data - Yellow, Garna horns&lt;br /&gt;
Fault - Red, Jacob Sheep&lt;br /&gt;
Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146692</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146692"/>
		<updated>2025-06-04T03:56:37Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Melt]] - Brother&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
Courier - Green, Deer antlers&lt;br /&gt;
Crack - Blue, Ram horns&lt;br /&gt;
Data - Yellow, Garna horns&lt;br /&gt;
Fault - Red, Jacob Sheep&lt;br /&gt;
Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146690</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146690"/>
		<updated>2025-06-04T03:42:56Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Assensing Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Broken Arrow - Brother&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Control Rig Booster&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= Narco, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
Courier - Green, Deer antlers&lt;br /&gt;
Crack - Blue, Ram horns&lt;br /&gt;
Data - Yellow, Garna horns&lt;br /&gt;
Fault - Red, Jacob Sheep&lt;br /&gt;
Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146689</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146689"/>
		<updated>2025-06-04T03:32:49Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Broken Arrow - Brother&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Datajack&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
Courier - Green, Deer antlers&lt;br /&gt;
Crack - Blue, Ram horns&lt;br /&gt;
Data - Yellow, Garna horns&lt;br /&gt;
Fault - Red, Jacob Sheep&lt;br /&gt;
Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol.png| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146688</id>
		<title>Broken Arrow</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Broken_Arrow&amp;diff=146688"/>
		<updated>2025-06-04T03:30:12Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: Created page with &amp;quot;{{CharacterInfobox  |YourWikiUsername= TheSplendidSerpent |Image=&amp;lt;center&amp;gt; 200px &amp;lt;/center&amp;gt; |Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt; |Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; |Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; |Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; |OwnersRedditName= TheEccentricEmpiric |OwnersDiscordName= @TheSplendidSerpent |Metatype= Changeling: Surge III |Metavariant= Human |StreetCred=0 |Noteriety=0 |PublicAwareness=0 |TitlesAndAward...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername= TheSplendidSerpent&lt;br /&gt;
|Image=&amp;lt;center&amp;gt; [[File:BrokenArrowToken.png|center|200px]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|Archetype=&amp;lt;center&amp;gt;Corporate Labrat and Smuggler &amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb1= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb2= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shortblurb3= &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
|OwnersDiscordName= @TheSplendidSerpent&lt;br /&gt;
|Metatype= Changeling: Surge III&lt;br /&gt;
|Metavariant= Human&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth=2059-02-04&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1B0qo189psNZGBFNV1lqwWXEuBtVCeQk8?usp=sharing&lt;br /&gt;
|Priority=DCCBC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
After being born into a secretive scientific program in the mountains between Kelowna and Vancouver, Broken Arrow and his sister were exposed to a variety of experiments that warped both their bodies and minds under the direction of an organization known as The Edison Group. Young technomancers that SURGED and eventually escaped with the help of their mother into the streets of Seattle, Broken Arrow and Melt were outcasts the moment they set foot in the city.&lt;br /&gt;
&lt;br /&gt;
After their mother had fallen ill with a strange set of illness and disease, the twins lack the proper funds to support her medical and financial needs, and thus she rests in limbo in the hospital.&lt;br /&gt;
&lt;br /&gt;
They turn to a life of shadowrunning, using the skills they’d honed over the years- and the innate abilities that had arisen as a result of their former program- they hope to somehow pay for the ridiculously expensive needs that keep their mother alive.&lt;br /&gt;
&lt;br /&gt;
Seeing an opportunity to add a couple new cards to his deck, they recently fell under the thumb of [[Ciro Reyes]] who promises to gradually fund their mother’s treatment in turn for several ongoing favors.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
- Support their mother’s treatment via whatever means necessary&lt;br /&gt;
&lt;br /&gt;
- Fly a GMC banshee&lt;br /&gt;
&lt;br /&gt;
- Discover more about the nature of technomancy and become stronger through it&lt;br /&gt;
&lt;br /&gt;
- Find dad, have a big happy family reunion, kill him&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edison Group&#039;&#039;&#039;===&lt;br /&gt;
The Edison Group was formed as a subsidiary branch of Cross Applied Technologies. Headed by Dr. Ego Moreau, the Edison Group was created to research paranormal and magical interaction with technological systems, in particular taking interest in the phenomenon of “Otakus.” Techno-shamans were a considerably powerful force on the matrix, but their insular and cultish nature made them unreliable; they were more likely to listen to the esoteric “voices of the Matrix” than their employers, and god forbid your interests didn’t align. Dr. Moreau believed that the organization could find a way to artificially induce the Otaku state on young metahumans, leaving them unbound from matrix entities and open to be molded into powerful tools for CATCo. &lt;br /&gt;
&lt;br /&gt;
To this end, The Edison Group acquired land in the mountains outside of Kelowna, in the Salish Shide Council, building an isolated research facility there. The group scoured orphanages and maternity wards for potential candidates for their project, taking in those they could to be raised in their mountaintop facility and experimented upon. The children they took were subjected to magical and medical procedures in an attempt to induce the desired changes, and run through constant tests in Matrix space.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Twins&#039;&#039;&#039;===&lt;br /&gt;
Dr. Hawthorne was a native SSC scientist working for the group and wife of Moreau himself, who willingly- Though some speculate she was pressured into it- entered her newborn twins into the program. Her children would end up SURGE’d during experimentation that attempted to awaken Otaku powers through magical means, alongside other, similar subjects.&lt;br /&gt;
&lt;br /&gt;
Melt in particular had extremely adverse effects to the experimentation, mutating greatly throughout her exposure into a creature hardly resembling anything human. Her skin grew fur, her legs bent and snapped into an uncomfortable shape, a grotesque third eye manifesting on her forehead in addition to useless antennae. By the end of these tests, she and her brother could hardly recognize eachother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Fallout&#039;&#039;&#039;===&lt;br /&gt;
After the Matrix Crash of 2064, The Edison Group would find their funding cut as CATCo went under, and ended up among the many subsidiaries that would be bought up in the company’s collapse. Ares in particular, being the primary claimant to many of CATco’s assets, took interest in this side project.&lt;br /&gt;
&lt;br /&gt;
Miraculously, despite the crash that brought about the unceremonious end of many of the projects subjects and staff, and the incredible loss of resources- two individuals that had survived awakened as technomancers, Broken Arrow (Tahoma), and his sister Melt (Su’qim). It wasn’t long before the organization realized this.&lt;br /&gt;
&lt;br /&gt;
Their emergence would have been a massive amount of leverage for the project’s director, the kind of thing that gets you accolades and funding for life- if Dr. Hawthorne, Dr. Moreau’s wife and mother of the two technomancers, hadn’t fled with the results…&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Currently&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Smuggled into Seattle, the family had struggled a bit to make ends meet- drifting from shelter to shelter, place to place. Dr. Hawthorne gradually educated the two about their powers and abilities, but just when they began to start a life again, she&#039;d suddenly fallen deathly ill with a series of mysterious diseases...&lt;br /&gt;
&lt;br /&gt;
Unable to pay themselves, and with proper insurance out the window after leaving her former organization, Su&#039;qim and her brother Tahoma were out of options when it came to funding.&lt;br /&gt;
&lt;br /&gt;
Until, that is, they were contacted by one [[Ciro Reyes]] who offered to support their mother&#039;s financial and medical needs in exchange for work from the two. Starting a life as Shadowrunners, Melt and Broken Arrow hope to garner enough power between them where they no longer need to survive under the thumb of a corp, and to take down what&#039;s left of the Edison Group and their father.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Broken Arrow - Brother&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
A black eagle pierced by a red arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= The definition of what it is to &#039;melt&#039; something, or someone.&lt;br /&gt;
|MidResult= An empty social media profile under the name &#039;MeltedDreamz&#039; that specifies Snohomish, Seattle as a location&lt;br /&gt;
|HighResult= A few disparaging blogposts about some cryptid in Snohomish (Cathcart area) that looks vaguely like a glowing woman. A lot of blurry pictures, a lot of the posts comment on her freaky appearance and warns people to keep their pets inside, lest she eat them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= New and upcoming Runner, has a reputation for communicating very minimally, usually through emotes or Native American Nations Sign Language. Wears tattered bandages and appears to be SURGED. &lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Class III SURGE, name Su&#039;qim Hawthorne, does a lot of Ares dirty-work as matrix infiltration.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Ex-Test Subject and Escapee of an organization known as The Edison Group, ailing mother in the hospital, doing work for the corps to support her. A developing, rookie Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Current health+Emotional state (Ask in-game), Mundane&lt;br /&gt;
|Result2= Cyberears and Datajack&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 5.6&lt;br /&gt;
|Result5= No Deltaware, gene treatments or nanotech, technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
Fake SIN (UCAS) R4 - Derek Souza&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
Broken arrow wears a bulky, fur lined armored jacket with a forest-camo pattern, a Salish Shidhe Council flag and air force patches on the right arm, and a patch depicting an eagle being pierced by an arrow on the left. Beneath his jacket he typically wears a kevlar vest, for an added layer of protection. Fingerless gloves and steel toed boots protect his hands and feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atop his head Broken Arrow wears an old fashioned brodie helmet with an olive drab cloth covering. Thick goggles usually wrapped around the brim, with an Ace of Spades tucked into the elastic band. A red bandanna around his neck is usually used to cover his face on missions.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
On the matrix, Broken Arrow usually appears as a skeleton wearing an Ushanka hat and WW2 era soviet tank-mechanic uniform.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
Broken Arrow’s sprites appear as small, glitchy imps, with oversized heads and glowing eyes. Their type determines what color and type of horns they have.&lt;br /&gt;
&lt;br /&gt;
Courier - Green, Deer antlers&lt;br /&gt;
Crack - Blue, Ram horns&lt;br /&gt;
Data - Yellow, Garna horns&lt;br /&gt;
Fault - Red, Jacob Sheep&lt;br /&gt;
Machine - Orange, Nubian Ibex horns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BrokenArrowArt.jpg| Character ref&lt;br /&gt;
File:BASymbol| Broken Arrow’s left arm patch&lt;br /&gt;
File:BrokenArrowToken.png| R20 Token&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Placeholder Title&lt;br /&gt;
|Placeholder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:BASymbol.png&amp;diff=146682</id>
		<title>File:BASymbol.png</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:BASymbol.png&amp;diff=146682"/>
		<updated>2025-06-04T03:01:40Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:BrokenArrowArt.jpg&amp;diff=146681</id>
		<title>File:BrokenArrowArt.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:BrokenArrowArt.jpg&amp;diff=146681"/>
		<updated>2025-06-04T03:00:16Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:BrokenArrowToken.png&amp;diff=146680</id>
		<title>File:BrokenArrowToken.png</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:BrokenArrowToken.png&amp;diff=146680"/>
		<updated>2025-06-04T02:47:48Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dr._Triboulet&amp;diff=146679</id>
		<title>Dr. Triboulet</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dr._Triboulet&amp;diff=146679"/>
		<updated>2025-06-04T02:16:26Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpent: /* Aspects Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Dr.Triboulet.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Mortician/Talismonger (Necro-Magic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection= 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype= Gear&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location= Downtown Seattle&lt;br /&gt;
|Metatype= Human&lt;br /&gt;
|AwakenedEmergedOrMundane= Awakened&lt;br /&gt;
|Gender= Male&lt;br /&gt;
|PreferredPayment= Rare Reagents&lt;br /&gt;
|HobbiesOrVice= Elven Wine&lt;br /&gt;
|PersonalLife= Familial Relationship (Wife and daughter)&lt;br /&gt;
|Faction=&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month= 9&lt;br /&gt;
|Day= 21&lt;br /&gt;
|Year= 2053&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;quot;I am quite excited to show you something. A yew-wood wand with orichalcum inlay and drake-scale finish. You&#039;ll note the elf-bone handle, textured for grip should your work leave your hands... wet. An in-house creation, my own design. &amp;quot;&lt;br /&gt;
- Charles Triboulet: Doctor, family man, necromancer. &lt;br /&gt;
&lt;br /&gt;
Dr. Triboulet is a CAS expatriate from Baton Rouge, a wealthy mortician who works out of a crematorium in Downtown Seattle (though he lives in Bellevue). He maintains a cheery disposition, even and especially when dealing with the subject of death, and his one vice is a deep love of expensive elven wines. Wine and perhaps the occasional uncouth joke at his room-temperature patient&#039;s expense. He rarely talks of his home life, but anyone visiting his office can tell he&#039;s a married man, with a young daughter he dotes on and a wife spoils. He&#039;s the very picture of the well to do family man living his best life. Odd to find such a man working in the Shadows. It would be easy to assume the family is why he&#039;s delved into the criminal underworld of Seattle, that he spends his life with his hands buried in tepid guts and dealing with some of the most unsavory characters in the city because he has a wife with expensive tastes and a child who&#039;s future needs to be ensured... and that assumption would be wrong.&lt;br /&gt;
&lt;br /&gt;
He does what he does because he loves it.&lt;br /&gt;
&lt;br /&gt;
Charles Triboulet has been enamored with death since he was a child after his mother died under mysterious circumstances, and when he learned how to use spirits to manipulate the dead he was hooked. He views it as an art form, something to be proud of. If he is an artist, then focai he creates are his brushes, and he loves nothing more than knowing his brushes have gone on to help a fellow artist perfect their craft. He&#039;s willing to sell to anyone, and his customer base is varied indeed, but he prefers to work with awakened characters who follow the necro-mage tradition, or those who demonstrate an advanced knowledge of the undead.&lt;br /&gt;
It goes without saying the &#039;morality&#039; of his job is the last thing on the good doctor&#039;s mind when conducting his work. Bodies come in, he does his work, and he never asks where they come from or what becomes of them after. That&#039;s just business in Seattle.&lt;br /&gt;
&lt;br /&gt;
Dr. Triboulet will take money for his services, but he&#039;s hardly in much need of it. No, what he desires is new materials, rare reagents and resources to make new and more grand expressions of his artistic ability. Given the chance to work with rare enough parts, he may even be willing to waive the fee entirely.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Overworked&lt;br /&gt;
|Description= &amp;quot;The dead are very patient, why can&#039;t you be?&amp;quot; Services may take longer. Every time the Contact provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Resurrectionist&lt;br /&gt;
|Description= Ghouls, necro-mages, organ thieves, and all sorts of other unsavory types will do a lot to get their hands on a fresh body. It&#039;s an untapped market! +2 to Gear Acquisition checks to acquire corpses.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Magical Craftsman&lt;br /&gt;
|Description= Dr. Triboulet is an artist, but his paint is magic and his canvas is metal and bone. +2 to Gear Acquisitions checks to acquire talismans.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Charles Triboulet: Reanimator&lt;br /&gt;
|Description= Dr. Triboulet&#039;s greatest passion is necromancy, nothing brings him more pride than seeing a room-temperature cadaver rise once more to do his bidding. The good doctor is more than happy to help a fellow artist improve their own craft, for a price. +2 to Gear Acquisition checks for Necro-magic attuned items.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Relax! I&#039;m a doctor!&lt;br /&gt;
|Description= Though he isn&#039;t used to his patients squirming around so much, in a pinch the good doctor can patch and disinfect a wound. +2 to Active checks related to doctoring.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Man of Class&lt;br /&gt;
|Description= Dr. Triboulet is from a distinguished family, with wealth stretching back all the way to creole aristocracy in Louisiana. +2 to Networking tests involving High Society. &lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Well-Stocked Medicine Cabinet&lt;br /&gt;
|Description= Dr. Triboulet&#039;s work involves handling a lot of dangerous chemicals! Shame so many seem to go missing... +2 to Gear Acquisition checks to attain toxins and chemicals.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
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==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
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==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
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===NPC who know this contact===&lt;br /&gt;
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==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
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[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpent</name></author>
	</entry>
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