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	<title>ShadowHaven Reloaded - User contributions [en]</title>
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	<updated>2026-06-01T02:47:20Z</updated>
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		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151016</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151016"/>
		<updated>2025-11-29T14:21:31Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[CURIE]] -&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked. Can be inferred to be a CAS native, from what little he discloses.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, large ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. When grinning (or just… mouth breathing…) Grackle’s large, gap-teeth gives him something of a rodent-like quality.&lt;br /&gt;
&lt;br /&gt;
He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or selling fortune readings out back of a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Across the whole of his fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, willowy-limbed white humanoid cloaked in billowing black. The form beneath lacks any discernible features aside from large black eyes that narrow, widen, and shift to display emotion like a theater mask. &lt;br /&gt;
It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151015</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151015"/>
		<updated>2025-11-29T08:47:08Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked. Can be inferred to be a CAS native, from what little he discloses.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, large ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. When grinning (or just… mouth breathing…) Grackle’s large, gap-teeth gives him something of a rodent-like quality.&lt;br /&gt;
&lt;br /&gt;
He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or selling fortune readings out back of a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Across the whole of his fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, willowy-limbed white humanoid cloaked in billowing black. The form beneath lacks any discernible features aside from large black eyes that narrow, widen, and shift to display emotion like a theater mask. &lt;br /&gt;
It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151014</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151014"/>
		<updated>2025-11-29T08:45:10Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, large ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. When grinning (or just… mouth breathing…) Grackle’s large, gap-teeth gives him something of a rodent-like quality.&lt;br /&gt;
&lt;br /&gt;
He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or selling fortune readings out back of a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Across the whole of his fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, willowy-limbed white humanoid cloaked in billowing black. The form beneath lacks any discernible features aside from large black eyes that narrow, widen, and shift to display emotion like a theater mask. &lt;br /&gt;
It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151013</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151013"/>
		<updated>2025-11-29T08:32:59Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Grackle’s usual ensemble leaves no question as to what he is: a street shaman. He would not look out of place in a slum-side wizgang or selling fortune readings out back of a Taco Temple.&lt;br /&gt;
&lt;br /&gt;
Usually, his face is sunken deep into the dark hood of an old poncho, worn over a second-hand armored coat that’s just a few sizes too big for him. A home-made net of black wire acts as a sort of tactical webbing worn over his poncho, with gear and trinkets clipped or woven into the wire for quick access. Across the whole of his fetishes and talismans of carved bone and feathers adorn his slight frame, often rattling noisily when he moves quickly. While on missions, he tends to wear a cheap respirator to hide his identity.&lt;br /&gt;
&lt;br /&gt;
Beneath his armor and cloak he wears more typical, if unfashionable, street gear. A red t-shirt with a large yellow “Krime” logo across the front is well cared for, but still ripped and stained in places from years of use. A baggy pair of gray cargo pants are tucked into an ancient set of combat boots that are almost comically too big for the gnome. &lt;br /&gt;
He almost always wears disposable medical gloves, both on and off the job - they hide fingerprints and mean he doesn’t need to touch people directly. Typically he has some spares tucked into his pocket.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151012</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151012"/>
		<updated>2025-11-29T07:49:09Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Character Plot Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnome&#039;s many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151011</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151011"/>
		<updated>2025-11-29T05:56:48Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Character Plot Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151010</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151010"/>
		<updated>2025-11-29T05:55:45Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Character Plot Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather https://shadowhavenboggsfamily.carrd.co/|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151009</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151009"/>
		<updated>2025-11-29T05:55:22Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Character Plot Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Man Boggs&lt;br /&gt;
|The general story of Grackle&#039;s Grandfather- https://shadowhavenboggsfamily.carrd.co/|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=151008</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=151008"/>
		<updated>2025-11-29T04:44:44Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=25 &lt;br /&gt;
|Bonuses=12 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Boggs. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Boggs. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Disheveled - With a normal style one might call at best... eccentric, it&#039;s little surprise Wilbur has a little trouble dressing normally. He he acts squirrely and uncomfortable in modern attire, no matter how nice his clothing is he looks like he shouldn&#039;t be wearing it.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Tin_Can_Bill&amp;diff=150578</id>
		<title>Tin Can Bill</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Tin_Can_Bill&amp;diff=150578"/>
		<updated>2025-11-01T06:47:45Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:TinCanBill.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Fixer/Back-alley Arena Owner/Junkyard King&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&amp;quot;After that runner put the last King in the dirt back in &#039;50, someone had to take up the crown... meritophorically speaking, of course.&amp;quot;&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Aaron&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=Aaron / Weevil&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Fixer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Sewers Under Redmond&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Meat For The Pit and Booze&lt;br /&gt;
|HobbiesOrVice= Setting Up Fights / Cheap Booze&lt;br /&gt;
|PersonalLife= In a relationship with a bowling ball named Yulia&lt;br /&gt;
|Faction=&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|Old&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Tin Can Bill is a little... eccentric and sometimes interjects his conversations with off-topic nonsense before snapping back to the conversation proper. He talks fast, and slightly slurs his words... like someone who&#039;s mildly drunk, which is impressive because he&#039;s always HEAVILY drunk. He often refers to himself with a grand title (or titles), such as Baron of Bums, Ruler of the Repressed, Don of the Downtrodden, Caesar of Cast-offs, Usher of the Unwanted, Messiah of the Masses, Sovereign of the Sewers, King of the Kinless, and Poobah of Pariahs... to name a small handful of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Throughout his life of being homeless, Bill has set himself up as a champion of the downtrodden and homeless, as such Bill prefers talking and interacting with PCs of a lifestyle of Street or Squatter, though all are welcome as long as they dont insult, belittle, or bully the poor and homeless. In order to assist the homeless population of Seattle, Bill has made his own unique way of raising money and food to help feed the homeless in the form of a fighting pit in the sewers.&lt;br /&gt;
&lt;br /&gt;
The fight pit is an abandoned cistern in the sewers of Redmond that Bill cleaned up and furnished with the most luxurious seatings that he could find (folding chairs) and outfitted with dynamic and elagent lighting (old christmas ornaments). The pit fights are supposed to be non-lethal for entertainment only... but sometimes accidents happen. If you kill someone, you&#039;re the one cleaning up the mess. &lt;br /&gt;
&lt;br /&gt;
Bill often asks for payment in the form of either booze or your attendance as a fighter in his pit. The Pit often features various runners who owe bill favors, random critters that bill found, volunteers, and sometimes abominations of the flesh that have no business among the living... we still do not know how bill gets them into the pit, and we do not want to ask. (GMs are free to use Bill and his Pit if they want to just make a weird monster and have some runners fight it)&lt;br /&gt;
&lt;br /&gt;
Outside of his zany and crazed demeanor, Tin Can Bill has set himself up as a premier information broker among Seattle&#039;s homeless population. Creating a network of spies that people can see in broad daylight, because no one cares what they say around a bum. Bill uses this network himself to spy on other Fixers, finding jobs that they turn down because either the pay sucks, its too dangerous, or too insane. Bill will find the right runners for those jobs.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Unreliable&lt;br /&gt;
|Description=Tin Can Bill is often busy drinking, running fights, or simply asleep. He does his best, but sometimes things fall through the cracks. the GM rolls a 1D6 in secret. If the roll is a one, the contact will say, with complete confidence, that they will do the request or that they have the right information. They will then flake out or their information will be wrong. They will say they got the gear, then accidentally sell it to another person.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Word On The Street&lt;br /&gt;
|Description=Bill and his army of downtrodden keep close tabs on the citizens of Seattle, picking up plenty of general information. +2 to General Information knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=A Little Birdie Told Me...&lt;br /&gt;
|Description=Tin Can Bill&#039;s roster of homeless also picks up some extra juicy information along the way. +2 to knowledge checks to get Blackmail&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Secret Stash&lt;br /&gt;
|Description=A lot of nasty things find their way into the sewers, nasty things that runners enjoy taking. +2 to gear acquisition checks to get Drugs&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=We All Float Down Here&lt;br /&gt;
|Description=Bill is exceptional in navigating the sewers and their smuggling routes. +2 to Smuggling&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Tin_Can_Bill&amp;diff=150577</id>
		<title>Tin Can Bill</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Tin_Can_Bill&amp;diff=150577"/>
		<updated>2025-11-01T06:46:06Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:TinCanBill.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Fixer/Back-alley Arena Owner/Junkyard King&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&amp;quot;After that runner put the last King in the dirt back in &#039;50, someone had to take up the crown... meritaphroically speaking, of course.&amp;quot;&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Aaron&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=Aaron / Weevil&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Fixer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Sewers Under Redmond&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Meat For The Pit and Booze&lt;br /&gt;
|HobbiesOrVice= Setting Up Fights / Cheap Booze&lt;br /&gt;
|PersonalLife= In a relationship with a bowling ball named Yulia&lt;br /&gt;
|Faction=&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|Old&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Tin Can Bill is a little... eccentric and sometimes interjects his conversations with off-topic nonsense before snapping back to the conversation proper. He talks fast, and slightly slurs his words... like someone who&#039;s mildly drunk, which is impressive because he&#039;s always HEAVILY drunk. He often refers to himself with a grand title (or titles), such as Baron of Bums, Ruler of the Repressed, Don of the Downtrodden, Caesar of Cast-offs, Usher of the Unwanted, Messiah of the Masses, Sovereign of the Sewers, King of the Kinless, and Poobah of Pariahs... to name a small handful of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Throughout his life of being homeless, Bill has set himself up as a champion of the downtrodden and homeless, as such Bill prefers talking and interacting with PCs of a lifestyle of Street or Squatter, though all are welcome as long as they dont insult, belittle, or bully the poor and homeless. In order to assist the homeless population of Seattle, Bill has made his own unique way of raising money and food to help feed the homeless in the form of a fighting pit in the sewers.&lt;br /&gt;
&lt;br /&gt;
The fight pit is an abandoned cistern in the sewers of Redmond that Bill cleaned up and furnished with the most luxurious seatings that he could find (folding chairs) and outfitted with dynamic and elagent lighting (old christmas ornaments). The pit fights are supposed to be non-lethal for entertainment only... but sometimes accidents happen. If you kill someone, you&#039;re the one cleaning up the mess. &lt;br /&gt;
&lt;br /&gt;
Bill often asks for payment in the form of either booze or your attendance as a fighter in his pit. The Pit often features various runners who owe bill favors, random critters that bill found, volunteers, and sometimes abominations of the flesh that have no business among the living... we still do not know how bill gets them into the pit, and we do not want to ask. (GMs are free to use Bill and his Pit if they want to just make a weird monster and have some runners fight it)&lt;br /&gt;
&lt;br /&gt;
Outside of his zany and crazed demeanor, Tin Can Bill has set himself up as a premier information broker among Seattle&#039;s homeless population. Creating a network of spies that people can see in broad daylight, because no one cares what they say around a bum. Bill uses this network himself to spy on other Fixers, finding jobs that they turn down because either the pay sucks, its too dangerous, or too insane. Bill will find the right runners for those jobs.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Unreliable&lt;br /&gt;
|Description=Tin Can Bill is often busy drinking, running fights, or simply asleep. He does his best, but sometimes things fall through the cracks. the GM rolls a 1D6 in secret. If the roll is a one, the contact will say, with complete confidence, that they will do the request or that they have the right information. They will then flake out or their information will be wrong. They will say they got the gear, then accidentally sell it to another person.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Word On The Street&lt;br /&gt;
|Description=Bill and his army of downtrodden keep close tabs on the citizens of Seattle, picking up plenty of general information. +2 to General Information knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=A Little Birdie Told Me...&lt;br /&gt;
|Description=Tin Can Bill&#039;s roster of homeless also picks up some extra juicy information along the way. +2 to knowledge checks to get Blackmail&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Secret Stash&lt;br /&gt;
|Description=A lot of nasty things find their way into the sewers, nasty things that runners enjoy taking. +2 to gear acquisition checks to get Drugs&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=We All Float Down Here&lt;br /&gt;
|Description=Bill is exceptional in navigating the sewers and their smuggling routes. +2 to Smuggling&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Tin_Can_Bill&amp;diff=150575</id>
		<title>Tin Can Bill</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Tin_Can_Bill&amp;diff=150575"/>
		<updated>2025-11-01T06:43:07Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:TinCanBill.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Fixer &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&amp;quot;After that runner put the King in the dirt back in &#039;50, someone had to take up the crown... meritaphroically speaking and all...&amp;quot;&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Aaron&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=Aaron / Weevil&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Fixer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Sewers Under Redmond&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Meat For The Pit and Booze&lt;br /&gt;
|HobbiesOrVice= Setting Up Fights / Cheap Booze&lt;br /&gt;
|PersonalLife= In a relationship with a bowling ball named Yulia&lt;br /&gt;
|Faction=&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|Old&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Tin Can Bill is a little... eccentric and sometimes interjects his conversations with off-topic nonsense before snapping back to the conversation proper. He talks fast, and slightly slurs his words... like someone who&#039;s mildly drunk, which is impressive because he&#039;s always HEAVILY drunk. He often refers to himself with a grand title (or titles), such as Baron of Bums, Ruler of the Repressed, Don of the Downtrodden, Caesar of Cast-offs, Usher of the Unwanted, Messiah of the Masses, Sovereign of the Sewers, King of the Kinless, and Poobah of Pariahs... to name a small handful of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Throughout his life of being homeless, Bill has set himself up as a champion of the downtrodden and homeless, as such Bill prefers talking and interacting with PCs of a lifestyle of Street or Squatter, though all are welcome as long as they dont insult, belittle, or bully the poor and homeless. In order to assist the homeless population of Seattle, Bill has made his own unique way of raising money and food to help feed the homeless in the form of a fighting pit in the sewers.&lt;br /&gt;
&lt;br /&gt;
The fight pit is an abandoned cistern in the sewers of Redmond that Bill cleaned up and furnished with the most luxurious seatings that he could find (folding chairs) and outfitted with dynamic and elagent lighting (old christmas ornaments). The pit fights are supposed to be non-lethal for entertainment only... but sometimes accidents happen. If you kill someone, you&#039;re the one cleaning up the mess. &lt;br /&gt;
&lt;br /&gt;
Bill often asks for payment in the form of either booze or your attendance as a fighter in his pit. The Pit often features various runners who owe bill favors, random critters that bill found, volunteers, and sometimes abominations of the flesh that have no business among the living... we still do not know how bill gets them into the pit, and we do not want to ask. (GMs are free to use Bill and his Pit if they want to just make a weird monster and have some runners fight it)&lt;br /&gt;
&lt;br /&gt;
Outside of his zany and crazed demeanor, Tin Can Bill has set himself up as a premier information broker among Seattle&#039;s homeless population. Creating a network of spies that people can see in broad daylight, because no one cares what they say around a bum. Bill uses this network himself to spy on other Fixers, finding jobs that they turn down because either the pay sucks, its too dangerous, or too insane. Bill will find the right runners for those jobs.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Unreliable&lt;br /&gt;
|Description=Tin Can Bill is often busy drinking, running fights, or simply asleep. He does his best, but sometimes things fall through the cracks. the GM rolls a 1D6 in secret. If the roll is a one, the contact will say, with complete confidence, that they will do the request or that they have the right information. They will then flake out or their information will be wrong. They will say they got the gear, then accidentally sell it to another person.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Word On The Street&lt;br /&gt;
|Description=Bill and his army of downtrodden keep close tabs on the citizens of Seattle, picking up plenty of general information. +2 to General Information knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=A Little Birdie Told Me...&lt;br /&gt;
|Description=Tin Can Bill&#039;s roster of homeless also picks up some extra juicy information along the way. +2 to knowledge checks to get Blackmail&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Secret Stash&lt;br /&gt;
|Description=A lot of nasty things find their way into the sewers, nasty things that runners enjoy taking. +2 to gear acquisition checks to get Drugs&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=We All Float Down Here&lt;br /&gt;
|Description=Bill is exceptional in navigating the sewers and their smuggling routes. +2 to Smuggling&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147604</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147604"/>
		<updated>2025-07-04T10:05:01Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Saeder Krupp PMCs|}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose for the rest of the day.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy, its steadily growing chaos bit by bit drawing the attention of corporate security until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the network managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject their pursuer from the matrix and allow the mercenaries they were working with to subdue him quietly.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace Overhaul was hyped up on his success and eager to kick some corpo ass. He took another hit of novacoke and fired his gun into the air, but this proved to be the line that broke the camel&#039;s back. The overdose he took was enough to knock him unconscious, so as the chaos unfolded around him the rocker took a nose-dive on stage. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- Horned Bear completed their mission, retrieving the information they had been sent to dig up and extracting with no losses.&lt;br /&gt;
&lt;br /&gt;
- The riot made its way into local news, though was ultimately small and short lived as corporate security deployed tear gas and Stick-n&#039;-shock rounds to subdue the crowd.&lt;br /&gt;
&lt;br /&gt;
- Ashen Hand attempted to pass on advice about the serious nature of shadowrunning, but the gang was far too high for the message to stick.&lt;br /&gt;
&lt;br /&gt;
- In this very special episode, the members of Whiplash learned a valuable lesson about recreational drug use. That it fuckin&#039; rocks.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147603</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147603"/>
		<updated>2025-07-04T10:04:35Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Saeder Krupp PMCs|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose for the rest of the day.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy, its steadily growing chaos bit by bit drawing the attention of corporate security until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the network managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject their pursuer from the matrix and allow the mercenaries they were working with to subdue him quietly.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace Overhaul was hyped up on his success and eager to kick some corpo ass. He took another hit of novacoke and fired his gun into the air, but this proved to be the line that broke the camel&#039;s back. The overdose he took was enough to knock him unconscious, so as the chaos unfolded around him the rocker took a nose-dive on stage. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- Horned Bear completed their mission, retrieving the information they had been sent to dig up and extracting with no losses.&lt;br /&gt;
&lt;br /&gt;
- The riot made its way into local news, though was ultimately small and short lived as corporate security deployed tear gas and Stick-n&#039;-shock rounds to subdue the crowd.&lt;br /&gt;
&lt;br /&gt;
- Ashen Hand attempted to pass on advice about the serious nature of shadowrunning, but the gang was far too high for the message to stick.&lt;br /&gt;
&lt;br /&gt;
- In this very special episode, the members of Whiplash learned a valuable lesson about recreational drug use. That it fuckin&#039; rocks.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147600</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147600"/>
		<updated>2025-07-04T07:53:00Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose for the rest of the day.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy, its steadily growing chaos bit by bit drawing the attention of corporate security until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the network managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject their pursuer from the matrix and allow the mercenaries they were working with to subdue him quietly.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace Overhaul was hyped up on his success and eager to kick some corpo ass. He took another hit of novacoke and fired his gun into the air, but this proved to be the line that broke the camel&#039;s back. The overdose he took was enough to knock him unconscious, so as the chaos unfolded around him the rocker took a nose-dive on stage. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- Horned Bear completed their mission, retrieving the information they had been sent to dig up and extracting with no losses.&lt;br /&gt;
&lt;br /&gt;
- The riot made its way into local news, though was ultimately small and short lived as corporate security deployed tear gas and Stick-n&#039;-shock rounds to subdue the crowd.&lt;br /&gt;
&lt;br /&gt;
- Ashen Hand attempted to pass on advice about the serious nature of shadowrunning, but the gang was far too high for the message to stick.&lt;br /&gt;
&lt;br /&gt;
- In this very special episode, the members of Whiplash learned a valuable lesson about recreational drug use. That it fuckin&#039; rocks.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147599</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147599"/>
		<updated>2025-07-04T07:48:49Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose for the rest of the day.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy into a frenzy, it&#039;s steadily growing chaos bit by bit drawing the attention of corporate security, until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them down one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the matrix managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject the their pursuer from the matrix and allow the mercenaries they were working with to subdue him.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace, Overhaul hyped up on his success and eager to kick some corpo ass, took another hit of novacoke and fired his gun into the air. This proved to be the line that broke the camel&#039;s back, however, as the overdose he took was enough to knock him unconscious. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- Horned Bear completed their mission, retrieving the information they had been sent to dig up and extracting with no losses.&lt;br /&gt;
&lt;br /&gt;
- The riot made its way into local news, though was ultimately small and short lived as corporate security deployed tear gas and Stick-n&#039;-shock rounds to subdue the crowd.&lt;br /&gt;
&lt;br /&gt;
- Ashen Hand attempted to pass on advice about the serious nature of shadowrunning, but the gang was far too high for the message to stick.&lt;br /&gt;
&lt;br /&gt;
- In this very special episode, the members of Whiplash learned a valuable lesson about recreational drug use. That it fuckin&#039; rocks.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147598</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147598"/>
		<updated>2025-07-04T07:47:50Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose for the rest of the day.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul, as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy into a frenzy, it&#039;s steadily growing chaos bit by bit drawing the attention of corporate security, until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them down one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the matrix managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject the their pursuer from the matrix and allow the mercenaries they were working with to subdue him.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace, Overhaul hyped up on his success and eager to kick some corpo ass, took another hit of novacoke and fired his gun into the air. This proved to be the line that broke the camel&#039;s back, however, as the overdose he took was enough to knock him unconscious. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- Horned Bear completed their mission, retrieving the information they had been sent to dig up and extracting with no losses.&lt;br /&gt;
&lt;br /&gt;
- The riot made its way into local news, though was ultimately small and short lived as corporate security deployed tear gas and Stick-n&#039;-shock rounds to subdue the crowd.&lt;br /&gt;
&lt;br /&gt;
- Ashen Hand attempted to pass on advice about the serious nature of shadowrunning, but the gang was far too high for the message to stick.&lt;br /&gt;
&lt;br /&gt;
- In this very special episode, the members of Whiplash learned a valuable lesson about recreational drug use. That it fuckin&#039; rocks.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147597</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147597"/>
		<updated>2025-07-04T07:42:02Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul, as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy into a frenzy, it&#039;s steadily growing chaos bit by bit drawing the attention of corporate security, until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them down one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the matrix managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject the their pursuer from the matrix and allow the mercenaries they were working with to subdue him.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace, Overhaul hyped up on his success and eager to kick some corpo ass, took another hit of novacoke and fired his gun into the air. This proved to be the line that broke the camel&#039;s back, however, as the overdose he took was enough to knock him unconscious. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- Horned Bear completed their mission, retrieving the information they had been sent to dig up and extracting with no losses.&lt;br /&gt;
&lt;br /&gt;
- The riot made its way into local news, though was ultimately small and short lived as corporate security deployed tear gas and Stick-n&#039;-shock rounds to subdue the crowd.&lt;br /&gt;
&lt;br /&gt;
- Ashen Hand attempted to pass on advice about the serious nature of shadowrunning, but the gang was far too high for the message to stick.&lt;br /&gt;
&lt;br /&gt;
- In this very special episode, the members of Whiplash learned a valuable lesson about recreational drug use. That it fuckin&#039; rocks.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147596</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147596"/>
		<updated>2025-07-04T07:41:38Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Aftermath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul, as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy into a frenzy, it&#039;s steadily growing chaos bit by bit drawing the attention of corporate security, until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them down one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the matrix managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject the their pursuer from the matrix and allow the mercenaries they were working with to subdue him.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace, Overhaul hyped up on his success and eager to kick some corpo ass, took another hit of novacoke and fired his gun into the air. This proved to be the line that broke the camel&#039;s back, however, as the overdose he took was enough to knock him unconscious. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
- Horned Bear completed their mission, retrieving the information they had been sent to dig up&lt;br /&gt;
&lt;br /&gt;
- The riot made its way into local news, though was ultimately small and short lived as corporate security deployed tear gas and Stick-n&#039;-shock rounds to subdue the crowd.&lt;br /&gt;
&lt;br /&gt;
- Ashen Hand attempted to pass on advice about the serious nature of shadowrunning, but the gang was far too high for the message to stick.&lt;br /&gt;
&lt;br /&gt;
- In this very special episode, the members of Whiplash learned a valuable lesson about recreational drug use. That it fuckin&#039; rocks.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147595</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147595"/>
		<updated>2025-07-04T07:35:30Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul, as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy into a frenzy, it&#039;s steadily growing chaos bit by bit drawing the attention of corporate security, until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them down one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the matrix managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject the their pursuer from the matrix and allow the mercenaries they were working with to subdue him.&lt;br /&gt;
&lt;br /&gt;
Back in meatspace, Overhaul hyped up on his success and eager to kick some corpo ass, took another hit of novacoke and fired his gun into the air. This proved to be the line that broke the camel&#039;s back, however, as the overdose he took was enough to knock him unconscious. A fellow band member was able to scoop the dazed rocker up and deliver him to the Horned Bear mercenaries waiting to extract him and the twins.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147594</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147594"/>
		<updated>2025-07-04T07:31:37Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* The Run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul, as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Entering hot-sim, Broken Arrow and Melt conjure up some Crack Sprites to help them with their recon, and move in to check out the park from afar. They find that the PMCs have set up their own network in the area, and have taken control of the cameras present to monitor for any attempted infiltration. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Overhaul uses his connections to set up an impromptu concert at the park with his band, &#039;Whiplash.&#039; Already sick of the Saeder Krupp presence in their back yard, Overhaul uses his performance to work the crowd into a frenzy into a frenzy, it&#039;s steadily growing chaos bit by bit drawing the attention of corporate security, until it became an all out riot that demanded the complete focus of the Saeder Krupp guards.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on the matrix, while Broken Arrow remained outside and continued to search out the locations for each camera in the park, Melt had entered the host and began looping them down one by one. The two were able to effectively blind Saeder Krupp&#039;s matrix security and give Horned Bear a window to slip inside and search for their objective, however as Melt attempted to sneak out the Spider Saeder Krupp had working the matrix managed to spot her.&lt;br /&gt;
&lt;br /&gt;
A short matrix battle ensued in which Melt traded blows with the spider to keep him busy, while Broken Arrow sought the spider&#039;s cyberdeck in an attempt to shut it down. After pushing a resonance spike too far, Melt suffered nearly-lethal fade, but bought Broken Arrow the time he needed to eject the their pursuer from the matrix and allow the mercenaries they were working with to subdue him.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147593</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147593"/>
		<updated>2025-07-04T07:12:00Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul, as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The group discusses postponing, but Ashen Hand informs them that time is of the essence on this job. It is decided that Broken Arrow and Melt will accompany the Horned Bear mercenaries in their Roadmaster, working on the matrix to scout the park and any surveillance or matrix defenses Saeder Krupp’s PMCs might have set up, while Overhaul took a walk around touristville to meet with a few contacts and see what kind of chaos he can stir up.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147592</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147592"/>
		<updated>2025-07-04T07:07:50Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners were contacted by their respective fixers about a job in Redmond, being told that a Johnson had requested a distraction for another team. &lt;br /&gt;
Unfortunately, the call came in shortly after Melt had given Broken Arrow a hit from her stash of Red Mescaline, a powerful if relatively harmless hallucinogen that enhances perception while slowing reaction time.&lt;br /&gt;
Unfortunately Broken Arrow’s low reaction meant once the drug took effect he would be rendered effectively comatose.&lt;br /&gt;
&lt;br /&gt;
Broken Arrow and Melt met with Overhaul, as the drug had begun kicking in, and after the two explained his situation the rocker decided he didn’t want to be left out and took some for himself.&lt;br /&gt;
Unfortunately Overhaul had already done a few lines of Novacoke before coming to the meeting, and the cocktail of drugs now in his system did not play well together. &lt;br /&gt;
&lt;br /&gt;
One member overdosing, another quickly slipping into a drug-fueled haze, and the final member effectively mute, the gang met with the Johnson, [[Raytheon]]. Raytheon informed them of the basics of the job and showed them to the meeting spot where they would hash out the details with [[Ashen Hand]] and his Horned Bear squad. By this point, the rest of the crew have to carry Broken Arrow into the meet, and the technomancer is only able to communicate with the rest through DNI.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147591</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147591"/>
		<updated>2025-07-04T06:43:34Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147590</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147590"/>
		<updated>2025-07-04T06:43:26Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
They turned to Whiplash.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147589</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147589"/>
		<updated>2025-07-04T06:42:48Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something unknown.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147588</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147588"/>
		<updated>2025-07-04T06:42:16Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody shootout when members of the Cutters and Ancients gangs clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147587</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147587"/>
		<updated>2025-07-04T06:40:45Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The fledgling runner band &#039;Whiplash&#039; got high, committed corporate espionage, and started a riot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody gang-battle when members of the Cutters and ancients clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147586</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147586"/>
		<updated>2025-07-04T06:38:48Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody gang-battle when members of the Cutters and ancients clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147585</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147585"/>
		<updated>2025-07-04T06:38:10Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody gang-battle when members of the Cutters and ancients clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]] was hired to fined out what exactly the corporation was looking for before they had time to close their investigation and cover their tracks, but in order to do this the mercenaries needed a distraction, and for that they turned to the Shadow Haven...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147584</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147584"/>
		<updated>2025-07-04T06:36:39Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody gang-battle when members of the Cutters and ancients clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation [[Saeder Krupp]] took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something.&lt;br /&gt;
&lt;br /&gt;
The mercenary group [[Horned Bear]]&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147583</id>
		<title>Your brain on drugs</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Your_brain_on_drugs&amp;diff=147583"/>
		<updated>2025-07-04T06:35:45Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-07-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=TidanShock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Toursitville, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Broken Arrow|Overhaul|Melt}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The a small park in touristville became the site of a bloody gang-battle when members of the Cutters and ancients clashed in the area. While not unusual for Redmond, what was unusual about the incident was the amount of interest the triple-A corporation Saeder Krupp took in the immediate aftermath. Saeder Krupp&#039;s security was quick to move in and secure the park, locking down the location as they began a lengthy investigation into... something.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;your brain on drugs&amp;quot;&lt;br /&gt;
Medium (12 RVP)&lt;br /&gt;
*24k in gear rates for alpha cyberware up to avail 15 (6 RVP, remainder can be taken in liquid.)&lt;br /&gt;
+1500 (Negotiations)&lt;br /&gt;
*4 Karma (4 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Ashen Hand at loyalty 2 (C5/L2) (6 RVP)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Saeder-Krupp is German, what is a good German slur?&amp;quot;}}&lt;br /&gt;
{{Gamequote|&amp;quot;I am not going to start a riot with Wonderwall.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147348</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147348"/>
		<updated>2025-06-28T09:55:57Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* GM Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:FatherCervantes.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Shepherd for the Lost&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=4&lt;br /&gt;
|Day=9&lt;br /&gt;
|Year=2036&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Father Cervantes, or just Father to most, is a catholic priest running a small church on the edge of Touristville. A well built, older gentleman of hispanic descent, the Father cuts an imposing figure. Despite his appearances, he is a kind hearted man, and does his best to tend to the poor, the hungry, and the sick, seeing it as his calling to help the needy of the Barrens- a mission from God himself. He is a good man.&lt;br /&gt;
&lt;br /&gt;
The Father was born in a small, nowhere town in Texas the same day Santiago Cervantes and his gang died in a shootout with Lone Star.&lt;br /&gt;
&lt;br /&gt;
Santiago was not a good man.&lt;br /&gt;
&lt;br /&gt;
Santiago was a lieutenant in the San Angelo branch of the [[Los Desperados del Diablo]] gang. He was a killer, a smuggler, and a crook. He and his boys racked up quite the bounty running from the law, until one day they found their running wasn’t fast enough. A too-good-to-be-true job turned out to be just that, and all of Santiago’s men died in a Lone Star ambush.&lt;br /&gt;
&lt;br /&gt;
But Santiago himself survived. He managed to crawl away, still holding in his guts, only surviving because a local priest took him in and tended to his wounds. Knowing he would be put to death, rather than turn him in to the authorities, the priest let Santiago go once his wounds had healed. That was only the start of a long and hard journey of self-reflection that would lead to Father Cervantes turning his life around and taking his vows, but it was the start.&lt;br /&gt;
&lt;br /&gt;
Eventually, the Father would find his way north and into Seattle, settling down to finally pay his good fortune forwards. A few years later, as he was struggling to maintain his parish, his old gang would expand their operations to the city as well. Reluctant at first, Father Cervantes would come to see that perhaps he could use his connections with the gang to help the people of Seattle. &lt;br /&gt;
The one good thing to come from all those tattoos he hid beneath his vestments, even though he’d traded in his horns for a halo, he was still a devil.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147347</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147347"/>
		<updated>2025-06-28T09:55:07Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:FatherCervantes.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Shepherd for the Lost&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=4&lt;br /&gt;
|Day=9&lt;br /&gt;
|Year=2036&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Father Cervantes, or just Father to most, is a catholic priest running a small church on the edge of Touristville. A well built, older gentleman of hispanic descent, the Father cuts an imposing figure. Despite his appearances, he is a kind hearted man, and does his best to tend to the poor, the hungry, and the sick, seeing it as his calling to help the needy of the Barrens- a mission from God himself. He is a good man.&lt;br /&gt;
&lt;br /&gt;
The Father was born in a small, nowhere town in Texas the same day Santiago Cervantes and his gang died in a shootout with Lone Star.&lt;br /&gt;
&lt;br /&gt;
Santiago was not a good man.&lt;br /&gt;
&lt;br /&gt;
Santiago was a lieutenant in the San Angelo branch of the [[Los Desperados del Diablo]] gang. He was a killer, a smuggler, and a crook. He and his boys racked up quite the bounty running from the law, until one day they found their running wasn’t fast enough. A too-good-to-be-true job turned out to be just that, and all of Santiago’s men died in a Lone Star ambush.&lt;br /&gt;
&lt;br /&gt;
But Santiago himself survived. He managed to crawl away, still holding in his guts, only surviving because a local priest took him in and tended to his wounds. Knowing he would be put to death, rather than turn him in to the authorities, the priest let Santiago go once his wounds had healed. That was only the start of a long and hard journey of self-reflection that would lead to Father Cervantes turning his life around and taking his vows, but it was the start.&lt;br /&gt;
&lt;br /&gt;
Eventually, the Father would find his way north and into Seattle, settling down to finally pay his good fortune forwards. A few years later, as he was struggling to maintain his parish, his old gang would expand their operations to the city as well. Reluctant at first, Father Cervantes would come to see that perhaps he could use his connections with the gang to help the people of Seattle. &lt;br /&gt;
The one good thing to come from all those tattoos he hid beneath his vestments, even though he’d traded in his horns for a halo, he was still a devil.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147346</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147346"/>
		<updated>2025-06-28T09:54:26Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:FatherCervantes.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Shepherd for the Lost&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=4&lt;br /&gt;
|Day=9&lt;br /&gt;
|Year=2034&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Father Cervantes, or just Father to most, is a catholic priest running a small church on the edge of Touristville. A well built, older gentleman of hispanic descent, the Father cuts an imposing figure. Despite his appearances, he is a kind hearted man, and does his best to tend to the poor, the hungry, and the sick, seeing it as his calling to help the needy of the Barrens- a mission from God himself. He is a good man.&lt;br /&gt;
&lt;br /&gt;
The Father was born in a small, nowhere town in Texas the same day Santiago Cervantes and his gang died in a shootout with Lone Star.&lt;br /&gt;
&lt;br /&gt;
Santiago was not a good man.&lt;br /&gt;
&lt;br /&gt;
Santiago was a lieutenant in the San Angelo branch of the [[Los Desperados del Diablo]] gang. He was a killer, a smuggler, and a crook. He and his boys racked up quite the bounty running from the law, until one day they found their running wasn’t fast enough. A too-good-to-be-true job turned out to be just that, and all of Santiago’s men died in a Lone Star ambush.&lt;br /&gt;
&lt;br /&gt;
But Santiago himself survived. He managed to crawl away, still holding in his guts, only surviving because a local priest took him in and tended to his wounds. Knowing he would be put to death, rather than turn him in to the authorities, the priest let Santiago go once his wounds had healed. That was only the start of a long and hard journey of self-reflection that would lead to Father Cervantes turning his life around and taking his vows, but it was the start.&lt;br /&gt;
&lt;br /&gt;
Eventually, the Father would find his way north and into Seattle, settling down to finally pay his good fortune forwards. A few years later, as he was struggling to maintain his parish, his old gang would expand their operations to the city as well. Reluctant at first, Father Cervantes would come to see that perhaps he could use his connections with the gang to help the people of Seattle. &lt;br /&gt;
The one good thing to come from all those tattoos he hid beneath his vestments, even though he’d traded in his horns for a halo, he was still a devil.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147345</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147345"/>
		<updated>2025-06-28T09:53:27Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:FatherCervantes.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Shepherd for the Lost&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|Middle Aged&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Father Cervantes, or just Father to most, is a catholic priest running a small church on the edge of Touristville. A well built, older gentleman of hispanic descent, the Father cuts an imposing figure. Despite his appearances, he is a kind hearted man, and does his best to tend to the poor, the hungry, and the sick, seeing it as his calling to help the needy of the Barrens- a mission from God himself. He is a good man.&lt;br /&gt;
&lt;br /&gt;
The Father was born in a small, nowhere town in Texas the same day Santiago Cervantes and his gang died in a shootout with Lone Star.&lt;br /&gt;
&lt;br /&gt;
Santiago was not a good man.&lt;br /&gt;
&lt;br /&gt;
Santiago was a lieutenant in the San Angelo branch of the [[Los Desperados del Diablo]] gang. He was a killer, a smuggler, and a crook. He and his boys racked up quite the bounty running from the law, until one day they found their running wasn’t fast enough. A too-good-to-be-true job turned out to be just that, and all of Santiago’s men died in a Lone Star ambush.&lt;br /&gt;
&lt;br /&gt;
But Santiago himself survived. He managed to crawl away, still holding in his guts, only surviving because a local priest took him in and tended to his wounds. Knowing he would be put to death, rather than turn him in to the authorities, the priest let Santiago go once his wounds had healed. That was only the start of a long and hard journey of self-reflection that would lead to Father Cervantes turning his life around and taking his vows, but it was the start.&lt;br /&gt;
&lt;br /&gt;
Eventually, the Father would find his way north and into Seattle, settling down to finally pay his good fortune forwards. A few years later, as he was struggling to maintain his parish, his old gang would expand their operations to the city as well. Reluctant at first, Father Cervantes would come to see that perhaps he could use his connections with the gang to help the people of Seattle. &lt;br /&gt;
The one good thing to come from all those tattoos he hid beneath his vestments, even though he’d traded in his horns for a halo, he was still a devil.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147344</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147344"/>
		<updated>2025-06-28T09:52:34Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:FatherCervantes.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Shepherd for the Lost&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age| Middle Aged&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Father Cervantes, or just Father to most, is a catholic priest running a small church on the edge of Touristville. A well built, older gentleman of hispanic descent, the Father cuts an imposing figure. Despite his appearances, he is a kind hearted man, and does his best to tend to the poor, the hungry, and the sick, seeing it as his calling to help the needy of the Barrens- a mission from God himself. He is a good man.&lt;br /&gt;
&lt;br /&gt;
The Father was born in a small, nowhere town in Texas the same day Santiago Cervantes and his gang died in a shootout with Lone Star.&lt;br /&gt;
&lt;br /&gt;
Santiago was not a good man.&lt;br /&gt;
&lt;br /&gt;
Santiago was a lieutenant in the San Angelo branch of the [[Los Desperados del Diablo]] gang. He was a killer, a smuggler, and a crook. He and his boys racked up quite the bounty running from the law, until one day they found their running wasn’t fast enough. A too-good-to-be-true job turned out to be just that, and all of Santiago’s men died in a Lone Star ambush.&lt;br /&gt;
&lt;br /&gt;
But Santiago himself survived. He managed to crawl away, still holding in his guts, only surviving because a local priest took him in and tended to his wounds. Knowing he would be put to death, rather than turn him in to the authorities, the priest let Santiago go once his wounds had healed. That was only the start of a long and hard journey of self-reflection that would lead to Father Cervantes turning his life around and taking his vows, but it was the start.&lt;br /&gt;
&lt;br /&gt;
Eventually, the Father would find his way north and into Seattle, settling down to finally pay his good fortune forwards. A few years later, as he was struggling to maintain his parish, his old gang would expand their operations to the city as well. Reluctant at first, Father Cervantes would come to see that perhaps he could use his connections with the gang to help the people of Seattle. &lt;br /&gt;
The one good thing to come from all those tattoos he hid beneath his vestments, even though he’d traded in his horns for a halo, he was still a devil.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147343</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147343"/>
		<updated>2025-06-28T09:51:24Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:FatherCervantes.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Shepherd for the Lost&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Father Cervantes, or just Father to most, is a catholic priest running a small church on the edge of Touristville. A well built, older gentleman of hispanic descent, the Father cuts an imposing figure. Despite his appearances, he is a kind hearted man, and does his best to tend to the poor, the hungry, and the sick, seeing it as his calling to help the needy of the Barrens- a mission from God himself. He is a good man.&lt;br /&gt;
&lt;br /&gt;
The Father was born in a small, nowhere town in Texas the same day Santiago Cervantes and his gang died in a shootout with Lone Star.&lt;br /&gt;
&lt;br /&gt;
Santiago was not a good man.&lt;br /&gt;
&lt;br /&gt;
Santiago was a lieutenant in the San Angelo branch of the [[Los Desperados del Diablo]] gang. He was a killer, a smuggler, and a crook. He and his boys racked up quite the bounty running from the law, until one day they found their running wasn’t fast enough. A too-good-to-be-true job turned out to be just that, and all of Santiago’s men died in a Lone Star ambush.&lt;br /&gt;
&lt;br /&gt;
But Santiago himself survived. He managed to crawl away, still holding in his guts, only surviving because a local priest took him in and tended to his wounds. Knowing he would be put to death, rather than turn him in to the authorities, the priest let Santiago go once his wounds had healed. That was only the start of a long and hard journey of self-reflection that would lead to Father Cervantes turning his life around and taking his vows, but it was the start.&lt;br /&gt;
&lt;br /&gt;
Eventually, the Father would find his way north and into Seattle, settling down to finally pay his good fortune forwards. A few years later, as he was struggling to maintain his parish, his old gang would expand their operations to the city as well. Reluctant at first, Father Cervantes would come to see that perhaps he could use his connections with the gang to help the people of Seattle. &lt;br /&gt;
The one good thing to come from all those tattoos he hid beneath his vestments, even though he’d traded in his horns for a halo, he was still a devil.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:FatherCervantes.jpg&amp;diff=147342</id>
		<title>File:FatherCervantes.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:FatherCervantes.jpg&amp;diff=147342"/>
		<updated>2025-06-28T09:51:04Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: Artist https://x.com/zoopityscoopz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Artist https://x.com/zoopityscoopz&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147341</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147341"/>
		<updated>2025-06-28T09:46:51Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= Shepherd for the Lost&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Father Cervantes, or just Father to most, is a catholic priest running a small church on the edge of Touristville. A well built, older gentleman of hispanic descent, the Father cuts an imposing figure. Despite his appearances, he is a kind hearted man, and does his best to tend to the poor, the hungry, and the sick, seeing it as his calling to help the needy of the Barrens- a mission from God himself. He is a good man.&lt;br /&gt;
&lt;br /&gt;
The Father was born in a small, nowhere town in Texas the same day Santiago Cervantes and his gang died in a shootout with Lone Star.&lt;br /&gt;
&lt;br /&gt;
Santiago was not a good man.&lt;br /&gt;
&lt;br /&gt;
Santiago was a lieutenant in the San Angelo branch of the [[Los Desperados del Diablo]] gang. He was a killer, a smuggler, and a crook. He and his boys racked up quite the bounty running from the law, until one day they found their running wasn’t fast enough. A too-good-to-be-true job turned out to be just that, and all of Santiago’s men died in a Lone Star ambush.&lt;br /&gt;
&lt;br /&gt;
But Santiago himself survived. He managed to crawl away, still holding in his guts, only surviving because a local priest took him in and tended to his wounds. Knowing he would be put to death, rather than turn him in to the authorities, the priest let Santiago go once his wounds had healed. That was only the start of a long and hard journey of self-reflection that would lead to Father Cervantes turning his life around and taking his vows, but it was the start.&lt;br /&gt;
&lt;br /&gt;
Eventually, the Father would find his way north and into Seattle, settling down to finally pay his good fortune forwards. A few years later, as he was struggling to maintain his parish, his old gang would expand their operations to the city as well. Reluctant at first, Father Cervantes would come to see that perhaps he could use his connections with the gang to help the people of Seattle. &lt;br /&gt;
The one good thing to come from all those tattoos he hid beneath his vestments, even though he’d traded in his horns for a halo, he was still a devil.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147340</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147340"/>
		<updated>2025-06-28T09:10:44Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* GM Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= &lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
* Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
* Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147339</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147339"/>
		<updated>2025-06-28T09:09:37Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* GM Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= &lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Father Cervantes smokes Lucky Strikes usually, but likes to celebrate special occasions with a fine cigar and glass of whisky. It&#039;s one of the few indulgences he allows himself.&lt;br /&gt;
* Though he&#039;s officially still a member of the [[Los Desperados del Diablo]] he hardly thinks of himself as one. To him, that might as well have been another life. Still, he knows the gang has connections he can use to improve the lives of those living in the Barrens, so he keeps in contact.&lt;br /&gt;
* Shadowrunners are killers, thieves, and criminals - wolves in short, and even a friendly wolf is a wolf still. Father Cervantes is always on guard around runners, and can come off as standoffish or curt with them. Despite that, he doesn&#039;t hate them. If anything, he sees his old self in them.&lt;br /&gt;
*Father Cervantes is always eager to save a soul, if he thinks one can be saved. This isn&#039;t to say he wants runners to accept Jesus into their hearts (though certainly he would be happy to see that), but rather that he wants to push them towards a less destructive life.&lt;br /&gt;
*Though he hates killing, Father Cervantes owns a PJSS Model 55 shotgun and knows how to use it, and isn&#039;t afraid to.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147338</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147338"/>
		<updated>2025-06-28T08:44:18Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Aspects Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= &lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Note 1&lt;br /&gt;
* Note 2&lt;br /&gt;
* Note 3&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Danced with the Devil&lt;br /&gt;
|Description=Long is the way and hard, that out of Hell leads up to light. Father Cervantes was once a feared and respected gang lieutenant, and had the fame, money, and power that went with that. He regrets those days- regrets, but hasn’t forgotten. +2 to Active checks relating to Gangs and Criminals.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147337</id>
		<title>Father Cervantes</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Father_Cervantes&amp;diff=147337"/>
		<updated>2025-06-28T08:29:00Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt; {{ContactInfobox| &amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&amp;#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt; |Image=200px   &amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Placeholder2.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Catholic Priest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= &lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName= TheEccentricEmpiric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName= TheSplendidSerpent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your wiki name so people can can find you on the wiki. --&amp;gt;&lt;br /&gt;
|OwnersWikiName= TheSplendidSerpentAlt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Legwork&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Redmond, Touristville&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Food, medicine, and other essentials in bulk&lt;br /&gt;
|HobbiesOrVice=Tobacco&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Los Desperados del Diablo&lt;br /&gt;
&amp;lt;!-- Use of the second faction is entirely optional. Leaving that row blank will not affect the contacta at all, and can either be left blank or removed entirely.--&amp;gt;&lt;br /&gt;
|Faction2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is where you would write a blurb about the contact.&lt;br /&gt;
&lt;br /&gt;
==GM Notes==&lt;br /&gt;
* Note 1&lt;br /&gt;
* Note 2&lt;br /&gt;
* Note 3&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hard to Reach&lt;br /&gt;
|Description=The Father is always busy- you know what they say about idle hands. Tending to his parish and those who need him takes up much of his time, and always comes first. Always make an Availability Test for this Contact with their Connection +3 than normal.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Vengeance is Mine Saith the Lord. &lt;br /&gt;
|Description= Sometimes, blood must be shed, the shepherd has to protect his flock. But that&#039;s not what you’re doing, is it? The Father understands sometimes a run turns violent or accidentally leads to loss of life, but he will not assist on a job he knows will lead to bloodshed. He will refuse to offer up information that will lead to assassinations, gang conflicts, or other intentional losses of life.&lt;br /&gt;
|HasThematicsApproval=No&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Man of the Cloth&lt;br /&gt;
|Description= The vestments aren’t just for show. Father Cervantes is an ordained priest, and he knows his scripture. +2 to Catholicism or Christianity Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= A Guiding Hand&lt;br /&gt;
|Description= A shepherd must know his flock, and the good Father knows his well indeed. +2 to Seattle Area Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Sanctuary&lt;br /&gt;
|Description= Once, a priest gave a scared young man on the run from the law a place to stay and lick his wounds. Father Cervantes is willing to pay that forward, maybe in the end he’ll save more than your flesh. +2 to Smuggler Safe Houses Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= Walked these Streets&lt;br /&gt;
|Description= Some roads are too long and hard to forget. But just in case his memory gets a little fuzzy, the Father makes sure to keep up to date with what trails his old friends are using. +2 to Smuggler Routes Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect= In Wolf’s Clothing&lt;br /&gt;
|Description= A sheepdog will never fully be free of the wolf within, but a lamb can’t guard the flock. Father Cervantes keeps up to date on the goings on of Seattle’s criminal element, you can’t guard against what you can’t see. +2 to Underworld Knowledge checks.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=147271</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=147271"/>
		<updated>2025-06-25T22:32:50Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 4&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=6 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style - With a style one might call at best... eccentric, Wilbur is rather easy to pick out of a crowd. He&#039;s not stupid enough to wear the ensemble all the time, but even when he&#039;s not dressed like a wizard plucked right outta a fantasy story he acts squirrely and uncomfortable in modern attire, sticking out as suspicious and memorable.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=147270</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=147270"/>
		<updated>2025-06-25T22:24:13Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 1&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=6 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style - With a style one might call at best... eccentric, Wilbur is rather easy to pick out of a crowd. He&#039;s not stupid enough to wear the ensemble all the time, but even when he&#039;s not dressed like a wizard plucked right outta a fantasy story he acts squirrely and uncomfortable in modern attire, sticking out as suspicious and memorable.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=147269</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=147269"/>
		<updated>2025-06-25T22:22:47Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style - With a style one might call at best... eccentric, Wilbur is rather easy to pick out of a crowd. He&#039;s not stupid enough to wear the ensemble all the time, but even when he&#039;s not dressed like a wizard plucked right outta a fantasy story he acts squirrely and uncomfortable in modern attire, sticking out as suspicious and memorable.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Reign]] - &amp;quot;Real mysterious sort. She doesn&#039;t really talk about herself much, but thats ok, she&#039;s pretty fun to hang around! She&#039;s very friendly, and knows all the fun places to hang out in the city- and people will just, let her in! Must know the owners, which makes sense cause she&#039;s real good at making friends. Parties awful hard, though... I dunno if I can keep up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Grackle&amp;diff=147268</id>
		<title>Grackle</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Grackle&amp;diff=147268"/>
		<updated>2025-06-25T22:17:54Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = TheSplendidSerpent&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Grackle Half.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Eccentric Necromancer&lt;br /&gt;
|header2= &amp;quot;Waste not, want not, that&#039;s what poppa always said! Well, he didn&#039;t use those exact words...&amp;quot;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @TheSplendidSerpent&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/TheEccentricEmpiric/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Gnome&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=8 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 2/18/2065&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 2&lt;br /&gt;
|Day= 18&lt;br /&gt;
|Year= 2065&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = https://drive.google.com/drive/folders/1Qb-i8v3bG-3lE0klV1-Z36qXPz0vENA-?usp=drive_link&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
An Appalachian necromancer with a shaky understanding of modern society, social norms, and technology. Esoteric knowledge of the 4th world- and its undoing- have left him a jumpy mess.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Make a Friend - It&#039;s not paranoia if it&#039;s true! The world is full of danger- the police, malicious spirits, large birds, and worse! I need people I can count on if I&#039;m going to survive!&lt;br /&gt;
*Uncover Forgotten Lore of Yore - In the Age of Legend, mages weaved mighty spells that broke the laws of magic as we know it- and did so with as much ease as I would cast the most basic of magics! Imagine what I could do with that kinda power...&lt;br /&gt;
*Awaken the Sleeping Masses - The world is dying, the cycles are ending, and the Enemy is at the gates. People have to know, they have to prepare!&lt;br /&gt;
*Make a Living - Living in a rotting apartment in the Redmond Barrens, paying whatever gang controls my neighborhood that week for the right to sleep next to meth-heads and murderers while dodging bullets on my commute to work is like... super cool and all! But... maybe I could move somewhere a bit nicer if I had the cash? Just a bit?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
How does this... Is it recording? Just speak and it writes… oh, shit, uhh, how do I…? Oh, nevermind, I’ll just start now… How should I… right…&lt;br /&gt;
So! I’m Grackle, real name Wilbur Blackmore. I was born… somewhere in eastern Tennessee. Mountain country. I don’t think it’s on any maps. I’ve not checked. So I guess… What&#039;s important? Why am I here? Well, it goes back to my grandfather, old Joshua Blackmore. As far as I understand it, he was looking to breed a sorta… race of wizards? People who could use hoodoo like back in the old days, in the age of legend. &lt;br /&gt;
&lt;br /&gt;
You see, he was pretty certain that the wicked things that ate up the 4th world were gunna come back and eat up the 6th, and we were woefully unprepared for it. Back in the day they had a whole legion of magic and powers like we’ve never seen, but we’re supposed to do what they couldn’t with just guns and bombs? Anyway, he tried to work with the Aztlaners to make the great race- he’s a smart man, got a degree and everything- but it didn’t work out. For whatever reason they stopped funding him over at Aztechnology (man, he never shut up about it either) so he decided to go his own way with the work. &lt;br /&gt;
&lt;br /&gt;
And uhhh, that&#039;s how I was born! What led to me being born. Seventh kid born in my generation, well, seventh to survive. There&#039;s complications, and some don’t awaken fast or strong enough and end up going away. I was born pretty frail, from what I&#039;m told, almost didn&#039;t make it myself... and never really recovered from it. Still, survive I did, and was told in spite of my frailness I was the best so far. Still not near what he was looking for, but he said I was gunna help make things better. I wasn’t too keen on the idea if I’m being honest… I mean I understand, saving the world is important! I just… wish it didn’t mean not getting to pick who I got with, you know? All that was picked out when I was still a kid, engaged to an awakened girl from our community before either of us really understood what the word &#039;engaged&#039; meant. The whole idea that as soon as I became an adult I&#039;d get shacked up with some girl I barely knew... and hardly liked... it just didn&#039;t sit right with me.&lt;br /&gt;
&lt;br /&gt;
Things kinda… reached a tipping point when I got caught with the neighbor’s son and from there I couldn’t really stick around. I dunno if he was more mad I was with another boy, or that it broke whatever marriage pact they unwillingly shackled me to but either way I wasn’t gunna find out what the punishment was. I got the hell outta dodge, made my way west. I figured if I went far enough I’d find some place the old man wouldn’t look. I hitchhiked and walked, begged, borrowed, and stole, ‘til eventually I reached the ocean and couldn’t really run anymore. I don’t… really have many skills, just what the old man taught me… nobody’s really looking for my kinda clever craft though. Well, nobody but shadowrunners. &lt;br /&gt;
&lt;br /&gt;
Fuck. Why’d I do this? Delete entry. Delete… Erase entry!&lt;br /&gt;
Guh… Stop Recording!&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Just wooooork please… stupid- Oh! There we go.&lt;br /&gt;
I guess I’m continuing this… journal… biography… thing… Anyway, I figure I left some stuff out of my last entry. Like, it’s important for the runner community to know what I can do, right? Like… explosives!&lt;br /&gt;
&lt;br /&gt;
So, I guess it waaaas… somewhere in the PCC… I ended up joining with a traveling circus. I know it’s kinda cliche, a runaway going off and joining the circus, but it’s not a bad gig! I got to try a couple positions out, some were pretty fun. Being a clown was interesting, they had me use my magic for some tricks and stuff but I wasn’t really like… a big act.&lt;br /&gt;
Which, uh… right, brings me to the explosive thing.&lt;br /&gt;
There was this dwarf who worked the pyrotechnics, a former EOD specialist from the UCAS. He was really nice, kinda took me under his wing and showed me how to work with bombs. He was really good at blowing stuff up, like really good. I guess he had to be, because he drank a whole lot too, and if he wasn’t good he woulda ended up in pieces a long time ago. I used to drop by his trailer a lot, it was always full of empty bottles of Ares 40 caliber, smelled like a brewery. I don’t think he was very happy.&lt;br /&gt;
&lt;br /&gt;
Oh, I met a tiger there too! She was really cool, spirits really seemed to like her. Everyone else was afraid of her though, they said she was a [[Maneater]]. Kinda made me feel bad for her, so I used to go sit by her cage and talk so she wouldn&#039;t be so lonely (I know what it’s like to only have spirits for friends). Guess it was good I spent all that time with her, cause after I stumbled in on some of the workers moving crates full of betameth into the supplies, they threw me into her cage. She didn’t eat me though, just kinda chewed me up a bit until they left. I figured that was kinda the end of that career, hard to keep working with people who tried to kill you, right?&lt;br /&gt;
I mean, I definitely can’t go back after I stole their prized tiger…&lt;br /&gt;
&lt;br /&gt;
(Further information on Wilbur&#039;s grandfather, for GM context) - shadowhavenblackmore.carrd.co&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Spirit Whisperer - Wilbur has always been fascinated by spirits, ever since he was a child and his grandpa showed him how call them up from the lands below. For whatever reason, the spirits seem interested in him too...&lt;br /&gt;
&lt;br /&gt;
*History Is Not As Certain As We Are Taught - Wilbur&#039;s grandfather was obsessed with the power of the 4th world, and with the great Enemy that destroyed it. He made sure his favorite grandson has the harsh lessons of the old world burned into his mind. &amp;quot;World wheel&#039;s turnin, Wilbur, and we&#039;ve gotta be ready fer whats comin&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Witness My Hate - HATE, LET ME TELL YOU HOW MUCH I&#039;VE COME TO HATE... er, anyway... it&#039;s largely born of fear, as hate often is. Wilbur just want&#039;s to live, it&#039;s honestly surprising how many people disagree with that simple desire...&lt;br /&gt;
&lt;br /&gt;
*Thermographic Vision - As a gnome, Wilbur can see not only the visible light spectrum but infra red as well. Kinda trippy. &lt;br /&gt;
&lt;br /&gt;
*Arcane Arrester 2 - Gnomes are resistant to magic, and Wilbur is no different. Arcane energy just... doesn&#039;t like to stick to them.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Computer Illiterate - Raised in a backwood farmstead with no internet, and little electricity, Wilbur practically lived the life of a luddite peasant. He barely even knows what a google is, or why so much stuff is worth one.&lt;br /&gt;
&lt;br /&gt;
*Distinctive Style - With a style one might call at best... eccentric, Wilbur is rather easy to pick out of a crowd. He&#039;s not stupid enough to wear the ensemble all the time, but even when he&#039;s not dressed like a wizard plucked right outta a fantasy story he acts squirrely and uncomfortable in modern attire, sticking out as suspicious and memorable.&lt;br /&gt;
&lt;br /&gt;
*One Born Every Minute - Socially stunted, Wilbur never really learned to read people. He tends to take strangers at face value. After all, why would they lie to him?&lt;br /&gt;
&lt;br /&gt;
*Mild Autophobia - When he&#039;s alone, the dread thoughts like to creep in. Wilbur prefers company, and gets anxious when he doesn&#039;t have anybody around. Still he&#039;s not picky on company, after all, zombies are people too!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tin Can Bill&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dr. Triboulet&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Faction Reputation&lt;br /&gt;
!Faction!!Reputation&lt;br /&gt;
|-&lt;br /&gt;
|Dawkins Group&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Crush&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Skraacha&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Maneater]] - &amp;quot;My oldest and closest friend! We&#039;ve been looking out for one another for about... the past few years, I&#039;d say. Ever since Schwarz &amp;amp; Whitaker&#039;s Traveling Circus tried to feed me to her. We&#039;re a pretty good team! She deals with the big threats, I handle the talking and stuff tigers can&#039;t do. Managed to travel across half the continent with nothing but each other, so I&#039;d say we make a pretty good pair! Some might call what we have uhhhh... codependency, I think the word is? But I mean, friends are supposed to lean on one another, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Getaway]] - &amp;quot;She- uh... he? They are the first friend I&#039;ve made in Seattle! So far, Getaway is really the only person to have taken the me up on meeting and interacting outside of work... we hang out sometimes, we got board game nights on some Sundays, when we can. I mean, they&#039;re kinda an unconventional friend, but they&#039;re one of the only forms of normalcy I&#039;ve got.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Poe]] - &amp;quot;He&#039;s really cool! We have a whole lot in common, so it make sense we&#039;d become quick friends- Like, he&#039;s a mage who loves spirits, he grew up out in the woods away from technology, and he learned to survive in Seattle by making friends like I&#039;m trying to do! Plus, he is really good with animals, and knows a lot about them! I think if anybody can help me... well, maybe not fit in, but survive... it&#039;ll be him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Miut]] - &amp;quot;I mean... I wouldn&#039;t call her an enemy, no sirrie! No, we&#039;re friends! I mean... I may have... fumbled a few social interactions with her, and she might have once or twice said she wants to kill me... but thats all in the past! She doesn&#039;t really answer my calls, but thats just... she&#039;s busy, I&#039;m sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
No specific symbols, though tends to leave small bindrunes carved into his things and places he goes.&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Very little Matrix presence, as though he doesn&#039;t use it. Can be inferred to be a CAS native.&lt;br /&gt;
|MidResult= Follows a variety of personal tutorial videos on subjects from cooking to home repair, some of which are obviously unhelpful or outright faked.&lt;br /&gt;
|HighResult= A squatter living in a rundown apartment in the Barrens. No family, no friends, no real life outside the shadows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A CAS expat living somewhere on the outskirts of Seattle.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= A magic freak with an interest in some of the darker aspects of magic. Blood magic, shadow spirits, the works.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= A necromancer, with a dangerous fixation on the magic of the 4th world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Usually nervous, Awakened&lt;br /&gt;
|Result2= No Cyberwear, Magician&lt;br /&gt;
|Result3= No Alphaware&lt;br /&gt;
|Result4= No Bioware, Essence 6, Magic 6&lt;br /&gt;
|Result5= No Deltaware, Gene Treatments, or Nanotech. Not a Technomancer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Thomas Whateley - Rating 4 Fake SIN (Mage License 4, Exotic Pet License 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Grackle is a young man standing at about 2&#039;11&amp;quot; tall, with pale skin, ice blue eyes, and a mop of black hair over his head. His face is youthful and pretty, though the dark rings circling his eyes tell of many a sleepless night. He carries a nervous, skittish disposition, like a mouse always on the lookout for the cat.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
On average Grackle looks more prepared for a renaissance fair than the mean streets of Seattle. Each piece individually looks fairly normal, but as a whole outfit he looks like he&#039;s attempting to cosplay a wizard.&lt;br /&gt;
He wears a ripped and stained (Krime branded) T-shirt a few sizes too big and a ratty pair of brown work pants, but over that sad getup he wears a hooded poncho and an armored duster in blue. A truly ancient pair of leather riding boots adorn his feet, well worn but sturdy. &lt;br /&gt;
On or off the job, he usually wears a set of soft white gloves. These delicate dress gloves won&#039;t do much to protect his hands, but they&#039;re water-resistant, keep his hands warm, and hide fingerprints. Plus, he just doesn&#039;t like touching people.&lt;br /&gt;
&lt;br /&gt;
The ensemble is strange, but could pass as normal- if a bit eccentric. The exception and most prominent part of his outfit is a wide brimmed pointy hat, the kind stereotypical of the fantasy wizard, that he wears almost everywhere.&lt;br /&gt;
&lt;br /&gt;
On the job, he usually trades out the wizard hat for just keeping up the poncho hood, and often a respirator to cover his face.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Default Gray Humanoid Avatar. He doesn&#039;t know how to change it.&lt;br /&gt;
&lt;br /&gt;
===Astral Form===&lt;br /&gt;
A small, furtive black humanoid lacking any discernible features aside from its long fingers and large white eyes that gleam like spotlights. It&#039;s smaller and thinner even than his true form, looking like a little wisp that might blow away at any moment. Even in this shadowy form, the wide brimmed and pointy hat of a wizard still sits atop his little head.&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Not Meant to Know&lt;br /&gt;
| Grackle is always hungry for more knowledge on the 4th world and the Enemy, and will do near anything to get it. He&#039;s trying to save the world, after all. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cultist&lt;br /&gt;
| Grackle was born into an awakened focused cult in the backwoods of Tennessee. Though he escaped, it has flavored his views of the unawakened, magic, and the world at large.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Living Trashcan&lt;br /&gt;
| Amongst the gnomes many nervous tics is pica- when stressed he has a tendency to eat small objects, and sometimes not thinking before popping whatever he is holding in his mouth. Largely a note for GMs, it probably won&#039;t come up but feel free to enforce it if you think it will make an interesting complication.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
https://shreloaded.net/wiki/Raging_Rhino_in_Redmond&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Or%27ze_Underground_TA:5_Yerz_the_Killer_(AKA:_A_tiger_walks_into_a_bar..)&amp;diff=147264</id>
		<title>Or&#039;ze Underground TA:5 Yerz the Killer (AKA: A tiger walks into a bar..)</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Or%27ze_Underground_TA:5_Yerz_the_Killer_(AKA:_A_tiger_walks_into_a_bar..)&amp;diff=147264"/>
		<updated>2025-06-25T16:08:14Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086--6-23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=J.R.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Touristville, Redmond, Seattle Metroplex&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Horizon Group/Stubitz and Associates&lt;br /&gt;
|Ally2=Scraacha&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Tsarina|Maneater|Grackle|Colcannon}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Or&#039;zet Underground&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Crimson Crush&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Mauler|Yerz the Killer}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Elmo is building out his new office and staff and needs a team to go round up a Redmond legend that he is embarrassed he&#039;s never actually laid eyes on.  This one requires some delicacy or could kick off a conflagration between two of the biggest Trog Gangs in the Metroplex.  While it did not go with much finesse, just enough delicate discussion was had to keep the peace and move things along.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Yerz the Killer is an absolute chad of an enforcer.  A long term Crimson Crush legbreaker, Yerz has been collecting debts and enforcing rackets around Redmond since before Touristville was a district.  Rumors have always abounded that in his early days Yerz was a hell of a rapper and rap battler, and a few years back a bunch of clips of him doing the occasional streetside rap.  As the enforcer started picking up a little more local fame, the crush realized how much they stood to lose if Yerz actually broke into public fame or recognition and paid the local Yaks to have him erased.   Making tracking him down a bit more of a challenge than the teams often had, but a challenge right in the back yard of Elmo&#039;s office.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet was unceremoniously at the Stubitz and Assts new office building which is opening up in the recently gentrified stretch of Redmond south of Hollywood North of Touristville, in Crimson Crush Territory.   Elmo figuring it was the most discrete location for things, given the nature of the available team. &lt;br /&gt;
&lt;br /&gt;
Reign does some of Elmo&#039;s Novacoke, putting the run on a crash timer for the functional face of the group. Elmo is a devastating negotiator, rebuffing Reigns attempt at getting a ware gear rate.  He is also very clear that this needs to be incredibly discreet so the Crimson Crush doesn&#039;t up his rent or come knocking on his door, or start a beef between the Skraacha and the Crush over a record contract he&#039;s not even sure is valid.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Go find some Crimson Crush members and work their way up the ladder.&lt;br /&gt;
&lt;br /&gt;
There was not much of a plan for this one.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team leaves Elmo&#039;s quietly through the side gate and heads over to Crusher 495, where they stick out like a sore thumb as they walk in between community dinner hour and the raucous night scene starting to trickle in.   They get made by the ancient ork bartender and Grackle promptly gives the worst explanation for the tiger in the bar. A heavily disguised Reign steps in to explain it&#039;s there for some Crush members who wanted to see it and buys the group some time, a bluff which sells and Colcannon closes with some nasty trog vibes.   Also, after a few minutes of catching skink eye from the local patrons the gang realizes they are sticking out like a sore thumb, so Reign picks up a few pitchers of Hurllg for the group.  Leading to a nasty drug interaction and putting her even more on the clock.&lt;br /&gt;
&lt;br /&gt;
The group hangs out a couple hours until a few pods of Crush arrive, and target the weakest cell of the gang in the bar. A young crew of new recruits who are a little more easily swayed. The gang fast talks them into it being a tiger they were paid to bring for Yerz himself and are looking for him.  This escalates things to a SGT at Arms of a larger cell of Crush gangers and repeating the cycle, ultimately getting the gang invited to a more secret Crimson Crush clubhouse about 20 minutes north in Redmond.&lt;br /&gt;
&lt;br /&gt;
They arrive at the warehouse and schooze and intimdiate their way into what they realize is an illegal fighting and gambling pit and make themselves at home rapidly. Finding Mauler, the Crush LT who runs the place and who Yerz the Killer answers to directly.   After a tense discussion with Mauler, he agrees to set a meeting with Yerz if Colcannon can go a round or two in the fighting pits, given Yerz a break from them (where he is currently hammering an opponent with an osmium mace.)&lt;br /&gt;
&lt;br /&gt;
During the subsequent electrical beating Colcannon lays down, Yerz cleans up and comes over to chat.  It does not take long for the group to realize Yerz is about as dumb as the mace he was swinging and that Mauler does most of the talking (and thinking) for the grizzled old troll.  It is  tense negotiation with Reign&#039;s synapses on the line but Colcannon&#039;s showing upped the mood of the place quite a bit and grackle subtly pushed Yerz with an influence spell to reallllly want to get drunk with the tiger.&lt;br /&gt;
&lt;br /&gt;
Ultimately Mauler agrees to a meeting if he&#039;s able to go, armed, and drive himself if the tiger can beat Yerz in a hurlg drinking contest.  Maneater barely out drinks the Troll who throws up a bit before she goes under, leading to a new taste on the preferred flavor profile of the shifter.   Reign makes an arrangement through [[Kari]] to get a detox prep dropped in Bellevue on her way to the underhaven, narrowly avoiding a potentially critical drug crash. &lt;br /&gt;
&lt;br /&gt;
The gang finds out about the Grey and the Secret tunnel road through the underground, and Grackle has a major realization about the Underhaven Skraacha and the fact that they seemingly understand how to stabilize pieces of the Alchera of the OU.  The Underhaven Skraacha are waiting with a rep of Crime Time to talk to Yerz and Mauler and the team leaves them to discuss it amongst themselves, leading to a newfound friendship and bargaining chip tying two of the largest Seattle Trog Gangs together in a new and interesting way.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Redmond Street Legend Yerz The Killer, while ultimately not willing to sign a Horizon record deal at this time, does agree to a small guest appearance at the Or&#039;zet Underground Festival and a few guest appearances on some related tracks with Crime Time inc as an indy label.  Perhaps more intriguing, several successful high stakes negotiatons involving chugging hurlg with tigers and bare knuckle brawling lead to a friendly sit down between high ranking Lt&#039;s of the Skraacha and the Crimson Crush to discuss the future of Yerz, as a high dollar commodity and olive branch for both group and the Skraacha&#039;s current benefactor, Crime Time. &lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
High Threat: 14 RVP&lt;br /&gt;
&lt;br /&gt;
14000 Nuyen 7 RVP (Can be redeemed for Gear Reward Values in Lifestyle ) &lt;br /&gt;
5 Karma (5 RVP)&lt;br /&gt;
4 CDP (1 RVP)&lt;br /&gt;
+1 Street Cred (1 RVP)&lt;br /&gt;
+1 Public Recognition: Colcannon&lt;br /&gt;
&lt;br /&gt;
2000 Nuyen Bonus for single night delivery. &lt;br /&gt;
+2000 Nuyen for Colcannon (Fight Purse-Extra Reward)&lt;br /&gt;
+1 Skraacha Reputation&lt;br /&gt;
+1 Crimson Crush Reputation&lt;br /&gt;
-1 Dawkins Group Reputation &lt;br /&gt;
&lt;br /&gt;
Reign Qualifies for Closer and Drug Tolerant at gen rates taken from RVP rewards. &lt;br /&gt;
Maneater Qualifies for Drug Tolerant at en rates taken from the RVP rewards.&lt;br /&gt;
&lt;br /&gt;
Reign does owe for a F7 Detox prep and a chip to the contact she got it from (again, wiki issues at the moment.)&lt;br /&gt;
Maneater Gains Addiction(Mild) Hurllg&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Reign]] “You know, I literally do high stakes negotiation for a job, and this was still more scary.”]]&lt;br /&gt;
&lt;br /&gt;
[[Colcannon]] &amp;quot;If every run is like this, you guys are wild. I met a talking tiger, and tiny little mage, and a lady I swear I recognize from a pinup calendar I had. The work itself was pretty cool, I choked a Crush member out, and no one tried to kill me for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Grackle]] &amp;quot;I&#039;m glad I could help you all on this job, friends! Feel free to message me,, if you ever wanna, like, hang out after work, too! Uh, as an aside, do any of you know a good hangover-cure for tigers? I ah... think Maneater&#039;s having a rough time.&amp;quot;&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Atlas&amp;diff=147231</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Atlas&amp;diff=147231"/>
		<updated>2025-06-23T04:38:41Z</updated>

		<summary type="html">&lt;p&gt;TheSplendidSerpentAlt: /* Character Plot Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Roundbox|&#039;&#039;Atlas directs here. If you are looking for the retired [[Atlas_(Panzer)|Atlas as played by Panzerkampfwagen]], click here.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=TheSplendidSerpentAlt&lt;br /&gt;
|Image= [[File:ATLAS_Token.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Ares Tactical Lightweight Armored Support&lt;br /&gt;
|Shortblurb1=A walking tank&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=TheEccentricEmperic&lt;br /&gt;
|OwnersDiscordName=TheSplendidSerpent&lt;br /&gt;
|Metatype= Cyborg&lt;br /&gt;
|Metavariant=  &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink= https://drive.google.com/drive/folders/1jOS36NkVfLx3KyyBrNSmQ9a2HitTHn9v?usp=sharing&lt;br /&gt;
|Priority=CCECA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A cyborg soldier created by Ares Macrotechnology, ATLAS is a battle-scarred veteran of a thousand tiny conflicts across the world, all at the corporation&#039;s behest. As the Typhon project enters its final days, he and the other surviving borgs have been moved onto the streets of Seattle, cast into the shadow community and given a long leash in order to monitor their performance in less... conventional circumstances. Atlas finds himself struggling to adapt to a world not constantly embroiled in conflict, fitting in with unfamiliar faces and exploring his newfound freedom.&lt;br /&gt;
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===Goals===&lt;br /&gt;
Impress the Master - Ares made us, grew us, raised us. Ares holds the leash, we must prove our worth.&lt;br /&gt;
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Hunt Well - It was built in, bred in; It is in our code, and DNA. There is nothing like the thrill of the hunt, I must bloody my teeth.&lt;br /&gt;
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Protect the Pack - There were other packs before this one, other dogs I hunted beside, but now there is only Bravo Alpha. I will do better this time. Not this time, this pack will last.&lt;br /&gt;
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Grow Something Beautiful -  I have traveled the world, and in all that time, I have seen only war. There is one place I have seen a lasting beauty, and it is in plants, growing defiantly where life withers. I like plants.&lt;br /&gt;
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==Background==&lt;br /&gt;
===The Typhon Project===&lt;br /&gt;
Every pantheon needs its monsters, and project Typhon was Ares Macrotechnology’s attempt to make their own. The project worked to create a series of cyborg soldiers that could be grouped into loose squads and set against targets too risky, delicate, or morally dubious to trust human operators. &lt;br /&gt;
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Each unit created was given a designation based on its role in the project (Alpha - Omega following the greek alphabet) and how many units before them have filled the role (Alpha - Zulu following the NATO phonetic alphabet).&lt;br /&gt;
Bravo Alpha is the second cyborg to hold the “Alpha” role. Alpha, Beta, Gamma, and Delta were designated to be heavy support weapons, called “Gigantes.”&lt;br /&gt;
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===The Gigantes===&lt;br /&gt;
Walking tanks, unstoppable giants, titans made real. The Gigantes were created to answer a problem: How do you bring a tank to your target’s living room?&lt;br /&gt;
In a world where the bad-guys don’t draw up battle lines, but blend in with civilians, striking from tight alleyways and crowded apartment blocks, the Gigantes were intended to be armor for a modern battlefield. Lightweight enough for room-to-room combat, tough enough to take a direct hit from an RPG. The latest in urban pacification solutions.&lt;br /&gt;
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One of the first creations of the Typhon project, and also one of the strangest, the brains that went into the Gigantes were an in-house creation, down to the very DNA. Ares scientists wanted to create the perfect soldier - loyal, unquestioning, and effective, but without the need for intensive conditioning to create those traits. To this end they turned to an unconventional source: Dogs.&lt;br /&gt;
Traits that usually need to be beaten into a metahuman have been pre-bred into dogs over 15,000 years, and Ares researchers believed they could retain these traits while enhancing the intelligence of their creation enough to effectively follow orders. DNA sourced from Canis Lupus Familiaris, along with Homo Sapiens ingentis and a host of other genetic sources were combined to create the template brain from which all further Gigantes would be made, a chimerical creation of corporate science.&lt;br /&gt;
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And the experiment proved wildly successful. The cyborgs they created had the loyalty and prey drive of a dog, while still clever enough to follow orders effectively.&lt;br /&gt;
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===Field Testing===&lt;br /&gt;
After promising results in VR simulations, the Typhon project began field testing their first batch of monsters. The Gigantes would prove effective, by the time Beta Alpha was deployed their squad mates- their pack, had already successfully deployed in multiple engagements across a variety of battlefields.&lt;br /&gt;
From the tundras of Yakut, to the deserts of Aztlan, from the streets of Berlin, to the jungles of Amazonia, the Gigantes battled Ares’ enemies. Again, and again, and again.&lt;br /&gt;
Insurgents, corporate soldiers, rebels, gangs, and anyone else who the Ares corporation might want eliminated, so long as it was a hard enough target to collect good data from the carnage. And that it did. Every fight was recorded, scrutinized, and picked apart by corporate suits and scientists. Their progress was analysed to improve the next batch the project would make.&lt;br /&gt;
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That&#039;s what life was for the Gigantes. Conflict, and tests. Their only human contact was with people shooting at them in the field, or poking at them in the lab. They became an insular and fatalistic group, knowing the only constant one was another. Even then, every few missions another didn’t come home, replaced by a fresh brain in a new shell.&lt;br /&gt;
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===ATLAS===&lt;br /&gt;
This was the world Bravo Alpha was “born” into. It was a world of conflict, where Bravo and their siblings were made only to fight and die. They came to accept this, in that same, silent way the others did, striving to protect one another and weather the bad hand they were dealt. When they joined the old hands, Bravo learned from them, through warbly DNI chatter in the heat of battle, they advised and directed him, and Bravo would their own replacements when the time came. Soon enough, they stopped being the welp, and became a full member of the pack, and as time dragged on and more siblings fell, they became the old wolf who advised. It was never official, never acknowledged, it simply… was.&lt;br /&gt;
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They knew there was a world beyond war, a world where people lived normal lives, did things other than fight, but only because they caught fleeting glimpses of it in the places Bravo and their squad upturned. The wonders of this more peaceful world were alien to him, art, music, literature, beyond what they saw through the flames and what their masters thought necessary to do their job, it was alien and fleeting. It made them bitter, reminded them of what they were denied, even if they never quite knew what that was.&lt;br /&gt;
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And yet, Beta Alpha would find beauty in one thing: plants. Wherever they went, plantlife bloomed in defiance of the chaos around it, as beautiful and resilient as it was before they arrived, and continued to be long after they left. Bravo longed to understand them, to cultivate them, to be like them.&lt;br /&gt;
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Bravo would get their chance, when after years of ceaseless battle they were finally pulled from the field, put on ice with their surviving siblings, and shipped off to Seattle.&lt;br /&gt;
Project Typhon was ready to move on to its next phase, its first creation, the ATLAS units, were a success.&lt;br /&gt;
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== Narrative Significant Qualities ==&lt;br /&gt;
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===Positive===&lt;br /&gt;
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===Negative===&lt;br /&gt;
Records on File - The very DNA blend that makes up ATLAS is an Ares Macrotechnology patent, they know everything there is to know about the cyborg.&lt;br /&gt;
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SINner - Ares has had them tagged since &amp;quot;birth,&amp;quot; anyone who can get into their systems will know who Bravo Alpha is.&lt;br /&gt;
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==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
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==Affiliations==&lt;br /&gt;
[[Ares Macrotechnology]]&lt;br /&gt;
===Contacts===&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name= Ciro Reyes&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
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===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
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===Allies===&lt;br /&gt;
[[CURIE]] - Sibling&lt;br /&gt;
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[[Getaway]] - Sibling&lt;br /&gt;
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[[Brunhilde]] - Sibling&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
None (Currently)&lt;br /&gt;
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==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= A titan from greek mythology, who was tasked by the gods with using his immense strength to hold up the sky and protect the world.&lt;br /&gt;
|MidResult= No direct online presence can be found, but a full-conversion troll matching ATLAS&#039; description shows up across a few pictures and videos online- mostly expressing surprise at seeing the iron giant showing up in plant and garden shops.&lt;br /&gt;
|HighResult= A few burner social media accounts on niche messaging boards show up that seem to be traced back to ATLAS, most of which are either dedicated to gardening or veterans, with the former typically lasting longer. Little to no posts on either.&lt;br /&gt;
}}&lt;br /&gt;
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==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= A new runner, at least to the Seattle scene. Described as looking like a walking tank, and soaking up bullets like one too.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= Not exactly the most social, you might call them the &amp;quot;strong silent type.&amp;quot; Not the smartest, either, but dedicated to the mission. Ex-military type, maybe?&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= Rumors of Ares affiliation, nothing concrete but it&#039;s likely they at least served in their security forces at one point. Not human, not anymore at least, if they ever were.&lt;br /&gt;
}}&lt;br /&gt;
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==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1= Cyborg&lt;br /&gt;
|Result2= N/A&lt;br /&gt;
|Result3= N/A&lt;br /&gt;
|Result4= N/A&lt;br /&gt;
|Result5= N/A&lt;br /&gt;
}}&lt;br /&gt;
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==SINs==&lt;br /&gt;
Corporate SIN (Ares Macrotechnology) - Bravo Alpha&lt;br /&gt;
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Burner Sin - Hank Forrigan&lt;br /&gt;
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==Appearance==&lt;br /&gt;
Atlas is a hulking, 10ft tall humanoid of metal and kevlar. Its features are angular and practical, heavily armored and designed for combat.&lt;br /&gt;
Certainly not human, the giant frame can be mistaken for a full-conversion troll, though not one that made any attempt to even look metahuman.&lt;br /&gt;
A big, shark-toothed grin is painted across the faceplate of his artificial head, like the kind often found on old fighter planes.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Atlas&#039; clothing is uniform and militaristic. Dark BDUs, armored padding, and pouches upon pouches of gear.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
A hulking, humanoid form with a wide shark-toothed grin.&lt;br /&gt;
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==Character Plot Hooks==&lt;br /&gt;
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Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
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{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Ares Asset&lt;br /&gt;
|Atlas is a creation of Ares Macrotechnology, and loyal soldier of the company. He gladly serves Ares interests, and should the company be present on a run he will likely attempt to steer things in a direction most beneficial to the corporation. Still, he does have other loyalties, particularly to the other cyborgs of he Typhon project, and should they clash it may make an interesting story.&lt;br /&gt;
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|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
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|Aspect 3&lt;br /&gt;
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|Aspect 4&lt;br /&gt;
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|Aspect 5&lt;br /&gt;
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|}&lt;br /&gt;
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==Media Mentions==&lt;br /&gt;
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==ShadowGrid Profile Comments==&lt;br /&gt;
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[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TheSplendidSerpentAlt</name></author>
	</entry>
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