<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Toaster2tech</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Toaster2tech"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/Toaster2tech"/>
	<updated>2026-05-12T06:22:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=152359</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=152359"/>
		<updated>2026-03-13T05:09:18Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the FDF (Finish Defence Force) at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rosmontis&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=152358</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=152358"/>
		<updated>2026-03-13T05:04:40Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the military at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rosmontis&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151194</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151194"/>
		<updated>2025-12-20T04:41:54Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[H-R]] &amp;quot;well.. this for one was a different task than before.. tho next time i would appreciate if am sent on a wild hunt to amuse some Durak hacker.. at least i learned something new about runners.. and my assumptions so far are accurate about them as well.. just perfect&amp;quot;&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151192</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151192"/>
		<updated>2025-12-20T04:38:38Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[H.R]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151191</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151191"/>
		<updated>2025-12-20T04:38:22Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* [H.R] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[H.R]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151190</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151190"/>
		<updated>2025-12-20T04:38:09Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* H.R */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
==[H.R]==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151189</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151189"/>
		<updated>2025-12-20T04:37:50Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
==H.R==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=151118</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=151118"/>
		<updated>2025-12-17T15:36:16Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=14 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Dawkins Group Rep: 1&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=151117</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=151117"/>
		<updated>2025-12-17T15:32:31Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=14 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=151114</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=151114"/>
		<updated>2025-12-13T19:20:42Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the military at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dial-Up&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150918</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150918"/>
		<updated>2025-11-21T13:55:40Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Misc info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
&lt;br /&gt;
==Misc info==&lt;br /&gt;
Will only equip/bring out his full arsenal if the enemy is strong enough to require it (like going to a deadly warzone or if the enemy has a tank or something as deadly)&lt;br /&gt;
otherwise he only wears a Zoé exec for protection due to it according to him gives the enemy a slight change of attempting to injure him.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150917</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150917"/>
		<updated>2025-11-21T13:48:13Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
&lt;br /&gt;
==Misc info==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150916</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150916"/>
		<updated>2025-11-21T13:47:34Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
&lt;br /&gt;
===Misc info===&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150915</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150915"/>
		<updated>2025-11-21T13:46:04Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150220</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150220"/>
		<updated>2025-10-07T10:50:52Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* [FW-6] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
===FW-6===&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150219</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150219"/>
		<updated>2025-10-07T10:50:35Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
===[FW-6]===&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150218</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150218"/>
		<updated>2025-10-07T10:49:32Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150217</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150217"/>
		<updated>2025-10-07T10:49:19Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
---[[FW-6]]---&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150216</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150216"/>
		<updated>2025-10-07T10:48:44Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* FW-6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150215</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150215"/>
		<updated>2025-10-07T10:48:31Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
==[[FW-6]]==&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150214</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150214"/>
		<updated>2025-10-07T10:48:03Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150213</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150213"/>
		<updated>2025-10-07T10:47:47Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150212</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150212"/>
		<updated>2025-10-07T10:43:47Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Business_matters&amp;diff=149472</id>
		<title>Business matters</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Business_matters&amp;diff=149472"/>
		<updated>2025-09-04T13:57:46Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-08-30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Syphilen&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Berlin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|H-R|Ophidia|Angra Mainyu|Kristallkind}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Netzgewitter&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Broadpeak&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Security|more Security}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners get set up by the right hand of the J. They discover the rouse, make a new friend, and all is good in the end.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Tamir Mitterman runs a 25-person repair shop in a residential backyard. Everyone can bring their broken electronics and get them fixed up, and that for a relatively small price. The operation is running well, but they aren&#039;t making as much money as they should. His right hand, Kaylie Notschke, has been stealing money from the business for a while now. When she gets confronted with the missing nyen, she makes up a story that Broadpeak is the culprit. Broadpeak is an up-and-coming Matrix infrastructure company that has little to do with T-Mann&#039;s business, but Tamir bites the bait.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The three runners, who were already in Berlin on unrelated business, are requested for a local job. They meet Tamir, owner of the &amp;quot;T-Mann&amp;quot;, at his repair shop. A more or less scappy tinkering garage in the north of Berlin. Someone is skimming money from the books, and he&#039;s pretty sure how it is. Kaylie Notschke, his right hand, was apparently forced by Broadpeak into giving access to the accounting system. He offers 6k nuyen each for solid proof of what they did. They also get in contact with Kayl, a local Troll who can show them around the area and drive them around.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to them, Kaylie has secretly taken a picture of the runners and has alerted Broadpeak of the imminent breaking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team sets up shop in a bistro across the street from the open Broadpeak branch, where the information is suspected. Ophidia does some astral scouting of the ground floor and discovers an elevator going down into the basement, where Tamir suspects a secret server. Ahriman manages to sneak into the elevator shaft with the help of H-R, hacking the lights to distract a guard and receptionist. There she sees 5 guards who are preparing themselves for an ambush, as well as data cables from one of the closed rooms. Together with Ophidia&#039;s detection spells she is able to evade the guards and enables H-R to swipe a few seconds of random Matrix 1.0 data. This later turns out not to contain any information useful to them. They decide to regroup and leave it at that for the day.&lt;br /&gt;
&lt;br /&gt;
After some rest, they return once again, this time before opening hours. Ahriman, this time also helped by a strong invisibility spell, once again enters the basement, where she is able to swipe the comlink of one of the guards. There she discovers the picture and message that they have been set up. At that moment, Kristallkind is finally able to spot her and makes herself known. She presents herself as interested, and informs the runners that the info they were looking for does not exist in this branch. Together they realise that both they and Tamir were set up by some third party.&lt;br /&gt;
&lt;br /&gt;
They return to the repair shop to confront Tamir with the news. There, they catch Kaylie, who is very eager to get away as fast as possible, and expose her as the culprit. Tamir is satisfied with the runners and pays them the promised 6k.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Kristallkind has taken an interest in the Seattle-based shadow community and is eager to make use of the impressive talent that they have demonstrated. &lt;br /&gt;
&lt;br /&gt;
An active Matrix 1.0 node has been discovered. Apparently, this decade-old infrastructure is used and expanded by Broadpeak. For what purpose is yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
6k nuyen&lt;br /&gt;
&lt;br /&gt;
smallish and lowish avail electronics and drones as gear rewards&lt;br /&gt;
&lt;br /&gt;
8 karma&lt;br /&gt;
&lt;br /&gt;
6+2 CDP&lt;br /&gt;
&lt;br /&gt;
Kristallkind - Human friendly AI C2/L1&lt;br /&gt;
&lt;br /&gt;
Ahriman: Catlike at gen price&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Without a doubt the last 36 hours have been the strangest since I moved from New Orleans. Not quite as wacky as The Teaching Assistant and The Shedim but close. There is an absolutely ancient host underneath Berlin that is not only off-line from the matrix but can&#039;t be directly connected because it&#039;s so old and obsolete. It&#039;s hard to imagine that everything in the matrix had to be connected with cables and stuff when I was a baby. As weird as that is...we met an artificial intelligence! It&#039;s a curious little thing, almost as nosy as me. I think it&#039;s interested in the ancient host, I hope it will help me find out what&#039;s going on. Someone is going to great lengths to hide what they&#039;re doing. I want to know what it is. To complete the weirdness trifecta there&#039;s my colleagues...a decker without a cyberdeck and an anti-magic awakened. Strange end to my vacation.&lt;br /&gt;
&lt;br /&gt;
[[H-R]] well i heard being a decker means you can run into some weird stuff in the matrix.. but didn&#039;t expect to run into that stuff this fast.. i mean it could have always been worse i suppose.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=149471</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=149471"/>
		<updated>2025-09-04T13:51:15Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=6 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=146760</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=146760"/>
		<updated>2025-06-05T12:48:57Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the military at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dial-Up&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146714</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146714"/>
		<updated>2025-06-04T12:20:08Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146713</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146713"/>
		<updated>2025-06-04T12:17:53Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]]&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146677</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146677"/>
		<updated>2025-06-04T02:05:45Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Roza was born into the Corpo life due to her parents background and being born in Rostov, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146674</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146674"/>
		<updated>2025-06-04T02:04:10Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Roza was born into the Corpo life due to her parents background and being born in Rostov, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146672</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146672"/>
		<updated>2025-06-04T02:03:26Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yuliana works as a Clerk and a data analyst for Evo.&lt;br /&gt;
Roza was born into the Corpo life due to her parents background and being born in Rostov, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146661</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146661"/>
		<updated>2025-06-03T19:58:47Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146254</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146254"/>
		<updated>2025-05-08T15:41:44Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*College &amp;amp; Technical school education&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146253</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146253"/>
		<updated>2025-05-08T15:19:28Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*College &amp;amp; Technical school education&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146250</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146250"/>
		<updated>2025-05-08T02:38:01Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146249</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146249"/>
		<updated>2025-05-08T02:35:55Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146248</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146248"/>
		<updated>2025-05-08T02:17:55Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Organizations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as an Assistant for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146247</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146247"/>
		<updated>2025-05-08T02:13:24Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as an Assistant for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=YYYY-MM-DD&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146246</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146246"/>
		<updated>2025-05-08T02:09:21Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as an Assistant for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146245</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146245"/>
		<updated>2025-05-08T01:59:43Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146244</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146244"/>
		<updated>2025-05-08T01:56:40Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=WikiUserName&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Reddit Name&lt;br /&gt;
|OwnersDiscordName=DiscordTag&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146243</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146243"/>
		<updated>2025-05-08T01:53:22Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=WikiUserName&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Reddit Name&lt;br /&gt;
|OwnersDiscordName=DiscordTag&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[Drive URL Link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Delete from here if not infected --&amp;gt;&lt;br /&gt;
|Infected={{InfectedPowers &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Delete from here if not a drake --&amp;gt;&lt;br /&gt;
|Drake={{DrakePowers&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}}&amp;lt;!-- Delete to here if not a drake --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146242</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146242"/>
		<updated>2025-05-08T01:52:15Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=WikiUserName&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=Reddit Name&lt;br /&gt;
|OwnersDiscordName=DiscordTag&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[Drive URL Link]&lt;br /&gt;
|Priority=AACEE &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
DDEAA&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Delete from here if not infected --&amp;gt;&lt;br /&gt;
|Infected={{InfectedPowers &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Delete from here if not a drake --&amp;gt;&lt;br /&gt;
|Drake={{DrakePowers&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}}&amp;lt;!-- Delete to here if not a drake --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146241</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146241"/>
		<updated>2025-05-08T01:45:10Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt; {{CharacterInfobox  |YourWikiUsername=WikiUserName |Image= 200px &amp;lt;!-- change the file to match your uploaded picture --&amp;gt; |Archetype=Archetype |Shortblurb1=Assistant |Shortblurb2=Data Analyst |Shortblurb3= Flicker (Decker) |OwnersRedditName=Reddit Name |OwnersDiscordName=DiscordTag |Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt; |Metavariant= Metavariant &amp;lt;!-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=WikiUserName&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Archetype&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3= Flicker (Decker)&lt;br /&gt;
|OwnersRedditName=Reddit Name&lt;br /&gt;
|OwnersDiscordName=DiscordTag&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[Drive URL Link]&lt;br /&gt;
|Priority=AACEE &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Delete from here if not infected --&amp;gt;&lt;br /&gt;
|Infected={{InfectedPowers &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;&lt;br /&gt;
|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Delete from here if not a drake --&amp;gt;&lt;br /&gt;
|Drake={{DrakePowers&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}}&amp;lt;!-- Delete to here if not a drake --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Hika-reki-suitss2.jpg&amp;diff=146240</id>
		<title>File:Hika-reki-suitss2.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Hika-reki-suitss2.jpg&amp;diff=146240"/>
		<updated>2025-05-08T01:39:55Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Surface_Tension&amp;diff=143948</id>
		<title>Surface Tension</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Surface_Tension&amp;diff=143948"/>
		<updated>2025-02-24T19:12:15Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-02-22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Breezy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Renton, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Mafia&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Black Sabbath|Goddess of Victory|Firewill|Samael|Shugi}}&lt;br /&gt;
|RunnerCasualties= GoV got blown up, but no one died at least.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=MCT&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Various Lower Level Grunts|Commanders overseeing transport|Lieutenant Riggers maintaining drone operations}}&lt;br /&gt;
|OppositionCasualties= 3 grunts, a lieutenant, and a commander were killed during transport duty.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Yakuza&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Due to mounting tensions and increased activity in Renton, the Mafia send out a team of Runners to check in on what&#039;s happening.&lt;br /&gt;
What they find is deeply concerning.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Francesca Giordano, member of the Ciaronello family and operating out of Everett, received some rather worrying reports about the uptick in Yakuza activity -activity with much greater firepower and &#039;ware notably- over in Renton. While her normal sphere of influence resides in Everett, she understands that things are spread thin and that assistance in reconnaissance would be vital in ensuring that the families don&#039;t lose control over the area, and that while she works on the situation in Everett she can at least spare the funds to send a more...expendable group to investigate.&lt;br /&gt;
&lt;br /&gt;
Still somewhat sore from her prior interactions with the prolific network before...she decides upon the Shadowhaven as her avenue for information.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Black Sabbath, the Goddess of Victory, Firewill, Samael, and Shugi were all called to her mansion by their fixers for some kind of intel job. Ms. Giordano was rather cagey about giving out exact details (partially to keep her informed advantage, partially because she had the distinct impression some present would be unwilling to work with a syndicate member) but did inform them of their task: &lt;br /&gt;
&lt;br /&gt;
The runners were to investigate a particular site that Ms. Giordano suspected (according to other reports from the family in Renton) was part of the uptick in supplies and general increase in equipment quality. The team had a simple objective: Find out who was in charge of that facility, what they were sending out, and whom/where whatever it was they were sending it was going.&lt;br /&gt;
For their information, she would give them 10k a piece. If they managed to procure some of the product for her own measures, there would be a bit of extra cash (about 4k a head) for it. Despite the team generally realizing who they were working for, they agreed to the terms.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
After some initial casing and looking into the name of this place (Kyoto Delivery company, to be precise) the team realized that there was an issue: This was likely MCT.&lt;br /&gt;
So the plan became this, rather than hitting the facility directly because Zero Tolerance Policies are horrifying.&lt;br /&gt;
&lt;br /&gt;
- Scope out the place from afar (Astrally, Socially, and via the Matrix)&lt;br /&gt;
- See if they can&#039;t find out more about their targets through the vans actually sending out...whatever it is they were sending out and taking back.&lt;br /&gt;
- If possible, attack a van when it is far from the facility and where HTR won&#039;t be...as fast arriving and see what they can learn from that.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
First, the distance investigations. Shugi&#039;s spirit was able to check out the warded and fairly standard Watcher presence over at the warehouse. Samael was able to notice how heavily reinforced the place was from the exterior, as well as noting that there was indeed a lot more activity than there should have been. Finally, Firewill noticed how...terrifying the Host inside was. It was going to be way too big for her to get into. Even with a risky physical infiltration, there was a good chance MCT set their host up to linklock and kill rather than just dissuade intrusion. So, Samael came up with another proposition: Stick a few tags on the bottom of one of those vans and see where it goes.&lt;br /&gt;
&lt;br /&gt;
GoV kept watch for Sam&#039;s hide as he snuck up on the Van during traffic, pretending to just be some rude pedestrian. It worked well enough, and he even managed to avoid getting hit by a car as he slipped out back to the sidewalk. Following the signal from the tags, the team took note of where the van seemed to be stopping: This one was heading to spots in Tacoma and Everett before heading back to the facility. The team recognized these spots as Yakuza territory, meaning the Yakuza were being supplied with whatever this was by MCT.&lt;br /&gt;
&lt;br /&gt;
Samael plotted out the final course of the plan: Stopping one of those vans somewhere they could hijack it, and then seeing what&#039;s inside. He let Ms. Giordano in on what they had found so far, and then the team got ready to hijack. Firewill got the marks she needed to steer this sucker someplace remote as Shugi&#039;s spirit iced the watcher hanging around the truck. Once the preliminary defenses were halted and Firewill was in position to stop any attempts to call for backup, GoV and Samael went out to handle the opposition as Black Sabbath kept the noncombatants safe in case of any emergencies. The fighting was going well as they had enveloped the enemy and caught them without a majority of their defenses, but a Krime Stinger nearly took out the Swordswoman as Samael tried at first to be nonlethal and...failing that, finished off the remaining guards. The only survivor was the rigger and her drones. &lt;br /&gt;
&lt;br /&gt;
The firefight was sure to garner attention, so the team quickly cleaned the site, hauled bodies into the van, and drove off with the tags inside the packages removed. Taking a peek inside as they kept an eye on possible pursuit as they escaped, the team discovered the weaponry, ware, and even experimental drones that these transports were handling. Samael immediately realized these people are preparing for war. Black Sabbath then gathered some materials for a...very rude awakening for the poor rigger they had left alive. After paralyzing her and subjecting her to excruciating pain via melting her body, the team found out that these people were, in fact, planning for some major project. The commander knew more, they kept their info on a need-to-know basis for these situations. Satisfied, Black Sabbath knocked her out for good, and the team had all they needed.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Ms. Giordano was briefed on the situation, and also on the fact that the team needed to get rid of this vehicle and its contents...now, preferably. She set up a rendezvous at the docks in Tacoma for them to hand over what they stole and receive their payment. The team briefly considered whether or not they should hand over this woman to the Mafia, who would surely kill her after interrogation, but the majority simply did not care and the rest believed her beyond redemption.&lt;br /&gt;
&lt;br /&gt;
They discreetly drove over to the meetup spot, where some of Ms. Giordano&#039;s goons were waiting with their own van to offload the goods and hand out the payment, along with the bonus. With that settled, the team dispersed to handle the implications of this job however they saw fit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;Surface Tension&amp;quot; (16 RVP)&lt;br /&gt;
&lt;br /&gt;
14k Nuyen (7 RVP)&lt;br /&gt;
&lt;br /&gt;
5 Karma (5 RVP)&lt;br /&gt;
&lt;br /&gt;
10 CDP (4 RVP + 2 Base)&lt;br /&gt;
&lt;br /&gt;
Optional for GoV:&lt;br /&gt;
&lt;br /&gt;
Asahiro Kunitoshi (C6/L1) for 6 RVP or 10 CDP&lt;br /&gt;
&lt;br /&gt;
Liudmila (C5/L1) for 5 RVP or 8 CDP&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
-The Mafia are made aware of MCT arming the Yakuza and Triads for an all-out gang war&lt;br /&gt;
&lt;br /&gt;
-For his assistance in this run, Asahiro will be expecting a run in the future from the Goddess of Victory&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
===[[Shugi]]===&lt;br /&gt;
&amp;quot;well.. running sure is interesting, didn&#039;t get to do much but at least got some good naps, it was neat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Surface_Tension&amp;diff=143947</id>
		<title>Surface Tension</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Surface_Tension&amp;diff=143947"/>
		<updated>2025-02-24T19:10:45Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-02-22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Breezy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Renton, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Mafia&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Black Sabbath|Goddess of Victory|Firewill|Samael|Shugi}}&lt;br /&gt;
|RunnerCasualties= GoV got blown up, but no one died at least.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=MCT&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Various Lower Level Grunts|Commanders overseeing transport|Lieutenant Riggers maintaining drone operations}}&lt;br /&gt;
|OppositionCasualties= 3 grunts, a lieutenant, and a commander were killed during transport duty.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2= Yakuza&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Due to mounting tensions and increased activity in Renton, the Mafia send out a team of Runners to check in on what&#039;s happening.&lt;br /&gt;
What they find is deeply concerning.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Francesca Giordano, member of the Ciaronello family and operating out of Everett, received some rather worrying reports about the uptick in Yakuza activity -activity with much greater firepower and &#039;ware notably- over in Renton. While her normal sphere of influence resides in Everett, she understands that things are spread thin and that assistance in reconnaissance would be vital in ensuring that the families don&#039;t lose control over the area, and that while she works on the situation in Everett she can at least spare the funds to send a more...expendable group to investigate.&lt;br /&gt;
&lt;br /&gt;
Still somewhat sore from her prior interactions with the prolific network before...she decides upon the Shadowhaven as her avenue for information.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Black Sabbath, the Goddess of Victory, Firewill, Samael, and Shugi were all called to her mansion by their fixers for some kind of intel job. Ms. Giordano was rather cagey about giving out exact details (partially to keep her informed advantage, partially because she had the distinct impression some present would be unwilling to work with a syndicate member) but did inform them of their task: &lt;br /&gt;
&lt;br /&gt;
The runners were to investigate a particular site that Ms. Giordano suspected (according to other reports from the family in Renton) was part of the uptick in supplies and general increase in equipment quality. The team had a simple objective: Find out who was in charge of that facility, what they were sending out, and whom/where whatever it was they were sending it was going.&lt;br /&gt;
For their information, she would give them 10k a piece. If they managed to procure some of the product for her own measures, there would be a bit of extra cash (about 4k a head) for it. Despite the team generally realizing who they were working for, they agreed to the terms.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
After some initial casing and looking into the name of this place (Kyoto Delivery company, to be precise) the team realized that there was an issue: This was likely MCT.&lt;br /&gt;
So the plan became this, rather than hitting the facility directly because Zero Tolerance Policies are horrifying.&lt;br /&gt;
&lt;br /&gt;
- Scope out the place from afar (Astrally, Socially, and via the Matrix)&lt;br /&gt;
- See if they can&#039;t find out more about their targets through the vans actually sending out...whatever it is they were sending out and taking back.&lt;br /&gt;
- If possible, attack a van when it is far from the facility and where HTR won&#039;t be...as fast arriving and see what they can learn from that.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
First, the distance investigations. Shugi&#039;s spirit was able to check out the warded and fairly standard Watcher presence over at the warehouse. Samael was able to notice how heavily reinforced the place was from the exterior, as well as noting that there was indeed a lot more activity than there should have been. Finally, Firewill noticed how...terrifying the Host inside was. It was going to be way too big for her to get into. Even with a risky physical infiltration, there was a good chance MCT set their host up to linklock and kill rather than just dissuade intrusion. So, Samael came up with another proposition: Stick a few tags on the bottom of one of those vans and see where it goes.&lt;br /&gt;
&lt;br /&gt;
GoV kept watch for Sam&#039;s hide as he snuck up on the Van during traffic, pretending to just be some rude pedestrian. It worked well enough, and he even managed to avoid getting hit by a car as he slipped out back to the sidewalk. Following the signal from the tags, the team took note of where the van seemed to be stopping: This one was heading to spots in Tacoma and Everett before heading back to the facility. The team recognized these spots as Yakuza territory, meaning the Yakuza were being supplied with whatever this was by MCT.&lt;br /&gt;
&lt;br /&gt;
Samael plotted out the final course of the plan: Stopping one of those vans somewhere they could hijack it, and then seeing what&#039;s inside. He let Ms. Giordano in on what they had found so far, and then the team got ready to hijack. Firewill got the marks she needed to steer this sucker someplace remote as Shugi&#039;s spirit iced the watcher hanging around the truck. Once the preliminary defenses were halted and Firewill was in position to stop any attempts to call for backup, GoV and Samael went out to handle the opposition as Black Sabbath kept the noncombatants safe in case of any emergencies. The fighting was going well as they had enveloped the enemy and caught them without a majority of their defenses, but a Krime Stinger nearly took out the Swordswoman as Samael tried at first to be nonlethal and...failing that, finished off the remaining guards. The only survivor was the rigger and her drones. &lt;br /&gt;
&lt;br /&gt;
The firefight was sure to garner attention, so the team quickly cleaned the site, hauled bodies into the van, and drove off with the tags inside the packages removed. Taking a peek inside as they kept an eye on possible pursuit as they escaped, the team discovered the weaponry, ware, and even experimental drones that these transports were handling. Samael immediately realized these people are preparing for war. Black Sabbath then gathered some materials for a...very rude awakening for the poor rigger they had left alive. After paralyzing her and subjecting her to excruciating pain via melting her body, the team found out that these people were, in fact, planning for some major project. The commander knew more, they kept their info on a need-to-know basis for these situations. Satisfied, Black Sabbath knocked her out for good, and the team had all they needed.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Ms. Giordano was briefed on the situation, and also on the fact that the team needed to get rid of this vehicle and its contents...now, preferably. She set up a rendezvous at the docks in Tacoma for them to hand over what they stole and receive their payment. The team briefly considered whether or not they should hand over this woman to the Mafia, who would surely kill her after interrogation, but the majority simply did not care and the rest believed her beyond redemption.&lt;br /&gt;
&lt;br /&gt;
They discreetly drove over to the meetup spot, where some of Ms. Giordano&#039;s goons were waiting with their own van to offload the goods and hand out the payment, along with the bonus. With that settled, the team dispersed to handle the implications of this job however they saw fit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Run Rewards for &amp;quot;Surface Tension&amp;quot; (16 RVP)&lt;br /&gt;
&lt;br /&gt;
14k Nuyen (7 RVP)&lt;br /&gt;
&lt;br /&gt;
5 Karma (5 RVP)&lt;br /&gt;
&lt;br /&gt;
10 CDP (4 RVP + 2 Base)&lt;br /&gt;
&lt;br /&gt;
Optional for GoV:&lt;br /&gt;
&lt;br /&gt;
Asahiro Kunitoshi (C6/L1) for 6 RVP or 10 CDP&lt;br /&gt;
&lt;br /&gt;
Liudmila (C5/L1) for 5 RVP or 8 CDP&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
-The Mafia are made aware of MCT arming the Yakuza and Triads for an all-out gang war&lt;br /&gt;
&lt;br /&gt;
-For his assistance in this run, Asahiro will be expecting a run in the future from the Goddess of Victory&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
[[Shugi]]&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Shugi&amp;diff=143878</id>
		<title>Shugi</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Shugi&amp;diff=143878"/>
		<updated>2025-02-23T20:07:52Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Ujzp3gvo6hr51.jpg|200px]]&lt;br /&gt;
|header1= Ofuda mage&lt;br /&gt;
|header2=  specialist&lt;br /&gt;
|header3= cold&lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 2&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=7&lt;br /&gt;
|Bonuses=34&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 20th of January 2044&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 20&lt;br /&gt;
|Year= 2044&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HATRv3Jj9PGxqA2gey4wxvKeGk27yLmN] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 9&lt;br /&gt;
|Year= 2084&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
Retired character&lt;br /&gt;
===Reputation===&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
an Asian elf with a human appearance specializing in Homunculi/golems and supportive spells, growing interest in protective wards.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* become better with magical knowledge.&lt;br /&gt;
* study more into spirits&lt;br /&gt;
* make friends?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in japan, Fukushima, due to being most of her childhood indoors Kai found the art of Ofuda intriguing,&lt;br /&gt;
not to mention usually after lessons she would take a detour past the ports near the Ocean.&lt;br /&gt;
While the Hisoka family was kind, she sometimes found the rules a bit too restricting and so would slightly circumvent them when ever possible.&lt;br /&gt;
&lt;br /&gt;
One evening when returning home from her studies she was assaulted by a group of local gangers that where not so found of her family due to them being elves, well after some kicking, screaming and biting a stranger came to her aid and after few bruised noses and egos later,&lt;br /&gt;
the assaulters where driven off, but instead of money they asked why she didn&#039;t just use her magic to get rid of them,&lt;br /&gt;
along with putting the said skills to good use, while its unsure how they knew this she didn&#039;t want to be rude to the man that just saved her,&lt;br /&gt;
besides mother did tell to repay acts of kindness.&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Human looking: &amp;quot;yes i&#039;m an elf and no i don&#039;t have pointy ears.. don&#039;t you dare touch them&amp;quot;&lt;br /&gt;
* Uncanny healer: &amp;quot;well i am used to taking short naps to recover my energy&amp;quot;&lt;br /&gt;
* Shoot first, don&#039;t ask: &amp;quot;I have had my experiences of fighting with aggressive people.. it does not mean i like it how ever&amp;quot;&lt;br /&gt;
* Trust found 1: &amp;quot;while i don&#039;t live with my parents.. there&#039;s still few things they insist i have&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Antipathy: &amp;quot;understanding emotions isn&#039;t my strong suit.. why are you doing that with your eyes?&amp;quot;&lt;br /&gt;
* Creature of Comfort: &amp;quot;uh no, why would i want to be seen with a low life bum? disgusting&amp;quot;&lt;br /&gt;
* Lightweight: &amp;quot;i try to avoid drinking alcoholic beverages, is that alcohol behind me? ..no its not, don&#039;t be stupid&amp;quot;&lt;br /&gt;
* SINner national(Japan): &amp;quot;yes those are my parents.. no i don&#039;t have access to their bank account&amp;quot;&lt;br /&gt;
* weak muscles: Shugi has a weak muscle structure making any physical activity she attempts to do exhausting and slightly painful.. she tries to avoid straining her self when ever possible (str 1)&lt;br /&gt;
* Narcoleptic: &amp;quot;your lap looks comfortable, can i take a nap? ..what you mean again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
[[Umezawa-gumi Yakuza clan]]&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ryuichi Umezawa&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &amp;quot;Shokunin&amp;quot; Danill&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Angi Harris&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Infovore&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Kai Hisoka&lt;br /&gt;
&lt;br /&gt;
Alm Shugi(Rating 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
183cms in hieght with porcelean skin, black fingernails, pale violet hair which is braided into a long plait and magenta eyes.(doesn&#039;t have pointed ears)&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
She&#039;s wearing a purple and blue Argentum Coat(Berwick Dress) along with a nice short skirt and white knee socks leaving her thighs exposed,&lt;br /&gt;
she is also wearing Geta shoes, deep purple beret with a magenta tassel on top of her head along with an Ofuda slip on her forehead,&lt;br /&gt;
she wears a pair of simple earrings, one black and one white along with a pearl necklace around her neck.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Shugi&amp;diff=143829</id>
		<title>Shugi</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Shugi&amp;diff=143829"/>
		<updated>2025-02-23T00:57:05Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Ujzp3gvo6hr51.jpg|200px]]&lt;br /&gt;
|header1= Ofuda mage&lt;br /&gt;
|header2=  specialist&lt;br /&gt;
|header3= cold&lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 2&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=7&lt;br /&gt;
|Bonuses=34&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 20th of January 2044&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 20&lt;br /&gt;
|Year= 2044&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HATRv3Jj9PGxqA2gey4wxvKeGk27yLmN] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 9&lt;br /&gt;
|Year= 2084&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
an Asian elf with a human appearance specializing in Homunculi/golems and supportive spells, growing interest in protective wards.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* become better with magical knowledge.&lt;br /&gt;
* study more into spirits&lt;br /&gt;
* make friends?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in japan, Fukushima, due to being most of her childhood indoors Kai found the art of Ofuda intriguing,&lt;br /&gt;
not to mention usually after lessons she would take a detour past the ports near the Ocean.&lt;br /&gt;
While the Hisoka family was kind, she sometimes found the rules a bit too restricting and so would slightly circumvent them when ever possible.&lt;br /&gt;
&lt;br /&gt;
One evening when returning home from her studies she was assaulted by a group of local gangers that where not so found of her family due to them being elves, well after some kicking, screaming and biting a stranger came to her aid and after few bruised noses and egos later,&lt;br /&gt;
the assaulters where driven off, but instead of money they asked why she didn&#039;t just use her magic to get rid of them,&lt;br /&gt;
along with putting the said skills to good use, while its unsure how they knew this she didn&#039;t want to be rude to the man that just saved her,&lt;br /&gt;
besides mother did tell to repay acts of kindness.&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Human looking: &amp;quot;yes i&#039;m an elf and no i don&#039;t have pointy ears.. don&#039;t you dare touch them&amp;quot;&lt;br /&gt;
* Uncanny healer: &amp;quot;well i am used to taking short naps to recover my energy&amp;quot;&lt;br /&gt;
* Shoot first, don&#039;t ask: &amp;quot;I have had my experiences of fighting with aggressive people.. it does not mean i like it how ever&amp;quot;&lt;br /&gt;
* Trust found 1: &amp;quot;while i don&#039;t live with my parents.. there&#039;s still few things they insist i have&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Antipathy: &amp;quot;understanding emotions isn&#039;t my strong suit.. why are you doing that with your eyes?&amp;quot;&lt;br /&gt;
* Creature of Comfort: &amp;quot;uh no, why would i want to be seen with a low life bum? disgusting&amp;quot;&lt;br /&gt;
* Lightweight: &amp;quot;i try to avoid drinking alcoholic beverages, is that alcohol behind me? ..no its not, don&#039;t be stupid&amp;quot;&lt;br /&gt;
* SINner national(Japan): &amp;quot;yes those are my parents.. no i don&#039;t have access to their bank account&amp;quot;&lt;br /&gt;
* weak muscles: Shugi has a weak muscle structure making any physical activity she attempts to do exhausting and slightly painful.. she tries to avoid straining her self when ever possible (str 1)&lt;br /&gt;
* Narcoleptic: &amp;quot;your lap looks comfortable, can i take a nap? ..what you mean again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
[[Umezawa-gumi Yakuza clan]]&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ryuichi Umezawa&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &amp;quot;Shokunin&amp;quot; Danill&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Angi Harris&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Infovore&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Kai Hisoka&lt;br /&gt;
&lt;br /&gt;
Alm Shugi(Rating 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
183cms in hieght with porcelean skin, black fingernails, pale violet hair which is braided into a long plait and magenta eyes.(doesn&#039;t have pointed ears)&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
She&#039;s wearing a purple and blue Argentum Coat(Berwick Dress) along with a nice short skirt and white knee socks leaving her thighs exposed,&lt;br /&gt;
she is also wearing Geta shoes, deep purple beret with a magenta tassel on top of her head along with an Ofuda slip on her forehead,&lt;br /&gt;
she wears a pair of simple earrings, one black and one white along with a pearl necklace around her neck.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Shugi&amp;diff=142544</id>
		<title>Shugi</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Shugi&amp;diff=142544"/>
		<updated>2025-01-21T22:27:37Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Ujzp3gvo6hr51.jpg|200px]]&lt;br /&gt;
|header1= Ofuda mage&lt;br /&gt;
|header2=  specialist&lt;br /&gt;
|header3= cold&lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 2&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=7&lt;br /&gt;
|Bonuses=24&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 20th of January 2044&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 20&lt;br /&gt;
|Year= 2044&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1HATRv3Jj9PGxqA2gey4wxvKeGk27yLmN] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - B &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 9&lt;br /&gt;
|Year= 2084&lt;br /&gt;
|AwakenedStatus= 1&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
an Asian elf with a human appearance specializing in Homunculi/golems and supportive spells, growing interest in protective wards.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* become better with magical knowledge.&lt;br /&gt;
* study more into spirits&lt;br /&gt;
* make friends?&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in japan, Fukushima, due to being most of her childhood indoors Kai found the art of Ofuda intriguing,&lt;br /&gt;
not to mention usually after lessons she would take a detour past the ports near the Ocean.&lt;br /&gt;
While the Hisoka family was kind, she sometimes found the rules a bit too restricting and so would slightly circumvent them when ever possible.&lt;br /&gt;
&lt;br /&gt;
One evening when returning home from her studies she was assaulted by a group of local gangers that where not so found of her family due to them being elves, well after some kicking, screaming and biting a stranger came to her aid and after few bruised noses and egos later,&lt;br /&gt;
the assaulters where driven off, but instead of money they asked why she didn&#039;t just use her magic to get rid of them,&lt;br /&gt;
along with putting the said skills to good use, while its unsure how they knew this she didn&#039;t want to be rude to the man that just saved her,&lt;br /&gt;
besides mother did tell to repay acts of kindness.&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Human looking: &amp;quot;yes i&#039;m an elf and no i don&#039;t have pointy ears.. don&#039;t you dare touch them&amp;quot;&lt;br /&gt;
* Uncanny healer: &amp;quot;well i am used to taking short naps to recover my energy&amp;quot;&lt;br /&gt;
* Shoot first, don&#039;t ask: &amp;quot;I have had my experiences of fighting with aggressive people.. it does not mean i like it how ever&amp;quot;&lt;br /&gt;
* Trust found 1: &amp;quot;while i don&#039;t live with my parents.. there&#039;s still few things they insist i have&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Antipathy: &amp;quot;understanding emotions isn&#039;t my strong suit.. why are you doing that with your eyes?&amp;quot;&lt;br /&gt;
* Creature of Comfort: &amp;quot;uh no, why would i want to be seen with a low life bum? disgusting&amp;quot;&lt;br /&gt;
* Lightweight: &amp;quot;i try to avoid drinking alcoholic beverages, is that alcohol behind me? ..no its not, don&#039;t be stupid&amp;quot;&lt;br /&gt;
* SINner national(Japan): &amp;quot;yes those are my parents.. no i don&#039;t have access to their bank account&amp;quot;&lt;br /&gt;
* weak muscles: Shugi has a weak muscle structure making any physical activity she attempts to do exhausting and slightly painful.. she tries to avoid straining her self when ever possible (str 1)&lt;br /&gt;
* Narcoleptic: &amp;quot;your lap looks comfortable, can i take a nap? ..what you mean again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
[[Umezawa-gumi Yakuza clan]]&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ryuichi Umezawa&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &amp;quot;Shokunin&amp;quot; Danill&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Angi Harris&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Infovore&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Kai Hisoka&lt;br /&gt;
&lt;br /&gt;
Alm Shugi(Rating 4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
183cms in hieght with porcelean skin, black fingernails, pale violet hair which is braided into a long plait and magenta eyes.(doesn&#039;t have pointed ears)&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
She&#039;s wearing a purple and blue Argentum Coat(Berwick Dress) along with a nice short skirt and white knee socks leaving her thighs exposed,&lt;br /&gt;
she is also wearing Geta shoes, deep purple beret with a magenta tassel on top of her head along with an Ofuda slip on her forehead,&lt;br /&gt;
she wears a pair of simple earrings, one black and one white along with a pearl necklace around her neck.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
</feed>