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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Toaster2tech</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
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	<updated>2026-09-20T01:42:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=Casino_Clash&amp;diff=154522</id>
		<title>Casino Clash</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Casino_Clash&amp;diff=154522"/>
		<updated>2026-08-14T10:15:47Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-07&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Breeze&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle, Everett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Yakuza&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Exodus|Mordred|Poe|H-R}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ciarnello Family&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Diamond in the Rough Staff|Aria C Arridirre|Peter D. Walton}}&lt;br /&gt;
|OppositionCasualties= One man&#039;s career&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
A very well executed heist for the sake of the ongoing gang war.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Among the rivalries springing about in the greater Emerald City Clash, a more subtle one raging forth was between the Mafia and Yakuza. Constant syndicate rivals, the two were much less involved than the direct allies and enemies of the Cutters and Ancients, serving more like middlemen than as distinct belligerents. That did not stop them from wanting to undercut each other. But both sides needed information, and careful planning.&lt;br /&gt;
&lt;br /&gt;
And the Yakuza had a tip on just how to disrupt the plans of a certain Ciarnello family. They just needed warm bodies to help round out the team.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
[[Exodus]], [[Poe]], [[Mordred]], and [[H-R]] answered the call to a small Izakaya that Friday morning. They met with a young up and coming enforcer over in Tacoma, and got straight to business. They were needed to help in the pilfering of a special item, a datachip with specific decals on it that marked it as the target. They were not allowed to know what was in it, but they were allowed to work one of two angles to assist: bait, or deep diving in an infil to the casino they wanted hit for the chip called The Diamond in the Rough. Either the team would have to play cat and mouse and get a good chunk of the security force away (and hopefully avoid HTR) or they&#039;d be in the belly of the beast for the run and have to risk fighting fairly tight security to get through and find this chip somewhere in the large casino. 10k a piece for being bait, 16k instead if they were bold enough to do infil. They managed to work together to bully this low tier enforcer into securing some burner sins for them to use here and to give them a bit of an operational budget to work with. With that, he leaves them to it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
After some preliminary searching and prior knowledge on the scene gives the gang background info on the mafia affiliations and the general layout and staff roster of the place, they resolve to attack it from two angles. The first is some additional legwork and chip searching by Exodus a day before to see about finding the chip if at all possible. The second is for Poe to work his magic and his connections with a surprise would-be Ares wage mage now working freelance for the family to take him out of the picture. H-R would be handling any security and hopefully avoiding the spider inside, and Mordred could provide backup and flex into a number of different roles to help the team smooth things over and play things by ear.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Poe managed to convince his unwilling associate Danny Hoffman to give dirt on that soured employee in exchange for publicly embarrassing him in front of his superiors as a way to set up for his much more scrutinized return as an asset. Poe summoned a spirit to utterly befuddle this man in his sleep, planting a number of suggestions into his head that would make the next day awful for him and his employees. Meanwhile, Exodus made her way inside and drew the attention of the manager, one Aria C Arridirre. A young up and comer, social adept, and seemingly paranoid yet flirtatious woman. She gave her a look at the VIP section, gave Exodus a grand tour of the inside and a chance at a VIP lounge, and also demonstrated just how bad of an idea it would be for the team to mess with magical security this intense directly. &lt;br /&gt;
&lt;br /&gt;
The next day came and the team came in with their fake sins ready, finding Pete D. Walton making a right fool of himself and aggravating the hell out of the manager. Mordred ran interference and got caught up in the ineffectual temper tantrum the mage through as H-R got Exodus in after Poe found the chip storage in the managers office with his spells and hung back. The plan worked, with only a slight hiccup that required Poe to pull the fire alarm and give Exodus just a bit more time to slip into the crowd.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The team made a clean exfil out of there, and the Yakuza were deeply pleased with getting information on the clientele the Mafia were trading to and trading for during all of this. &lt;br /&gt;
&lt;br /&gt;
Danny Hoffman was pleased with Poe&#039;s performance, and took Walton &amp;quot;under his wing&amp;quot; as a very tightly controlled asset for the future.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
16k Nuyen (8 RVP)&lt;br /&gt;
&lt;br /&gt;
4 Karma (4 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
Poe can take a chip off of Danny Hoffman for helping him get his hands on an asset&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences&lt;br /&gt;
&lt;br /&gt;
The Yakuza are able to get their hands on compromising information on the operations of the Ciarnello Family. Good help for the future, and means to help them deal with them behind the scenes during the war&lt;br /&gt;
&lt;br /&gt;
Peter Walton, Rituallist Extraordinaire, gets ripped a new one by his bosses, and ends up getting pulled in by Danny Hoffman when he gives him an offer for a real position again and is practically his stooge&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mordred stretched his jaw with a grunt.  Walton didn&#039;t really know how to throw one, but it still stung having to take one on the chin.  He stepped out of the Casino in the sweltering night air and glanced around the corner.  The bouncers were in the middle of having a &#039;conversation&#039; with the poor sot.  He hesitated only a moment before trudging towards the small group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What the frag Pete?&amp;quot; said an Orc in a cheap suit.  He loomed over the disheveled man like a mythical barn door.  With arms that showed the characteristic bulge of bioware enhanced musculature making him look more like a cartoon than a metahuman.  &amp;quot;Yeah, you should take a few days off if you know what&#039;s good for you.&amp;quot; said the other, a furtive looking human with his sleeves rolled up.  The shorter man poked Walton with what looked like a taser in a fold up finger tip and Walton grunted in pain.  Mordred fought back a grin at seeing the man suffering from his success then intervened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey Chummers.  Don&#039;t be too hard on the guy.  I know how hard it can be when stress builds up.  I&#039;m sure he didn&#039;t mean anything by it.&amp;quot; Mordred&#039;s voice was a glottal growl of scar tissue, he twisted his face into what he could best turn into an easy going smile.  &amp;quot;Let me take this guy off your hands for a bit.  I&#039;m sure he just needs to take a walk.&amp;quot;  The Orc spat at his feet.  &amp;quot;Sure.  No synth off our nose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mordred reached down with a shaky hand and held it out to Walton.  He briefly wondered whether or not the spirits possessing Walton&#039;s clothing was still present but dismissed the thought as a risk he&#039;d be willing to take.  He&#039;d heard that those things were very, very literal.  &amp;quot;Come on.  No hard feelings chummer.  I&#039;ll buy you a drink down the street.&amp;quot;  Walton looked at the cyberarm that recently dropped him bodily through a roulette table and hesitated.  &amp;quot;It&#039;s alright.&amp;quot; Mordred grunted. &amp;quot;hitting time&#039;s all done.&amp;quot;  He hauled Walton to his feet and slung an arm around his back.  Walton was a good deal taller than the stocky operative, though he guessed that because of his own augmentations they were probably similar in weight.  He slowly began to walk down the street away from the Casino.  &amp;quot;So, you got any plans going forward?  I don&#039;t know how much this place is going to agree with you in the morning?&amp;quot;  Mordred asked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Walton shook his head mournfully and sighed for a moment.  &amp;quot;I mean...I did a bit of work for Ares.  I guess I could always ask if they could up my hours.&amp;quot; he was distracted and shaken up and he didn&#039;t notice as Mordred slowly but surely steered the conversation from the street into an alley as he confessed his frustrations.   The after effects of the spiritual influence was clearly playing with his inhibitions.  Then, Mordred made his move.  With an effort of will Mordred turned and slammed his left arm into Walton&#039;s chest pinning him to the plastcrete wall with the force of a trash compactor.  The indigo lights beneath the plates whining with the effort.  Mordred knew that he didn&#039;t have long before the effort played hell with his nervous system and his hand started to jerk spasmodically.  He raised his other hand and stiffened his fingers into a knife&#039;s point an inch from Walton&#039;s face.  Walton for his part attempted to say &amp;quot;What the Frag&amp;quot; but his air was forced from his chest with an explosive whoosh.  Mordred&#039;s eyes were electric blue stilettos in the darkened alley.  He leaned in and spoke.  &amp;quot;Alright, drekbrain.  Listen up and listen close.  I need something from you, and if I don&#039;t hear the right words in the right tone of voice I&#039;m going to twist your optical nerves around your neck and choke you to death.  Do you scan?&amp;quot;  Walton&#039;s eyes went wide and he nodded once, a fleck of spittle dripping from his panicked jaw.  &amp;quot;Good.  When you go back to Ares like a good little wage slave you are going to have a great and comfortable life.  But some day I&#039;m going to find you, and I&#039;m going to ask you a question and you better having a Fucking Answer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Walton looked into those soulless blue cybereyes and he didn&#039;t see any amount of hesitation.  He nodded again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mordred leaned in so close that the light from his eyes were all that Walton could see.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;Who.  Is.  Uther?&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[H-R]] honestly i prefer runs like this, not alot of things going wrong and just simple steps to do the task you are told.. wish all jobs were like this but.. i know thats like asking to win the lottery twice in a row&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=154328</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=154328"/>
		<updated>2026-08-07T23:01:53Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=24&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Dawkins Group Rep: 1&lt;br /&gt;
Halloweeners Rep: 5&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=154326</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=154326"/>
		<updated>2026-08-07T22:38:52Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=18&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Dawkins Group Rep: 1&lt;br /&gt;
Halloweeners Rep: 5&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=154306</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=154306"/>
		<updated>2026-08-07T18:58:32Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=18&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Dawkins Group Rep: 1&lt;br /&gt;
Halloweeners Rep: 5&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
Ancients Rep: -30&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=154305</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=154305"/>
		<updated>2026-08-07T18:57:50Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=18&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Dawkins Group Rep: 1&lt;br /&gt;
Halloweeners Rep: 5&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=154304</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=154304"/>
		<updated>2026-08-07T18:56:21Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=18&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Dawkins Group Rep: 1&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154302</id>
		<title>Play it by ear</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154302"/>
		<updated>2026-08-07T17:33:42Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* The Meet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Suedomsa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Puyallup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|H-R|Ephemera|Snickerdoodle|Pacho Herrera}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ancients&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Average Halloweener hires people to get cargo back.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Meet happened at an old abandoned roadside rest stop where the group met the J, doing some cooking of unknown variety and the J it self had a lively personality to say the least, the job it self was simple, get back as stolen vehicle and its cargo and kill the Ancients that stole it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
the plan was to first stop the vehicle on the road by hacking into it by remote access, followed by the rest of the runner team taking out any guards around or in the vehicle.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
intercepting the truck it self was simple, the car was hacked, the biker in front of the vehicle got taken out by a fireball and a second shot with a sniper rifle, after which taking out the remaining Ancients was simple enough work for the runners.&lt;br /&gt;
one of the Ancients was taken captive, some information where extracted from them and one of the intact comms units, including a map for a minefield which was quite useful going into the compound the truck was meant to be taken originally.&lt;br /&gt;
taking out the remaining Ancients at the compound was simple enough, at least one of the runners got a good dinner.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
after the mission was completed (regardless of a minor hickup in the middle) the runners where paid and overall it was an interesting mix of characters.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*High: 14 GMP&lt;br /&gt;
*16k nuyen in gear rates for drugs. Remainder can be taken in liquid nuyen (4 RVP)&lt;br /&gt;
+5k each (negotiations)&lt;br /&gt;
*8 Karma (8 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
+2 base CDP&lt;br /&gt;
&lt;br /&gt;
+5 rep: Halloweeners&lt;br /&gt;
-30 rep: Ancients for Snickerdoodle&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Counts as initiation for Snickerdoodle&lt;br /&gt;
*One rank of Focused Concentration for Ephemera (4 RVP)&lt;br /&gt;
*One rank of tough as nails phys/stun for Ephemera (5 RVP)&lt;br /&gt;
&lt;br /&gt;
RUN CONSEQUENCE&lt;br /&gt;
*Snickerdoodle&#039;s Kamikaze addiction increases to medium&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
[[H-R]] while the runners where efficient when it came to combat, beyond muscle unlikely i will be working with them again in any other capacity, still they were really good at creating destruction.. will be remembering that for later.&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154301</id>
		<title>Play it by ear</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154301"/>
		<updated>2026-08-07T17:30:18Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Suedomsa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Puyallup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|H-R|Ephemera|Snickerdoodle|Pacho Herrera}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ancients&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Average Halloweener hires people to get cargo back.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Meet happened at an old abandoned roadside rest stop where the group met the J, doing some cooking of unknown variety, the job it self was simple, get back as stolen vehicle and its cargo and kill the Ancients that stole it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
the plan was to first stop the vehicle on the road by hacking into it by remote access, followed by the rest of the runner team taking out any guards around or in the vehicle.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
intercepting the truck it self was simple, the car was hacked, the biker in front of the vehicle got taken out by a fireball and a second shot with a sniper rifle, after which taking out the remaining Ancients was simple enough work for the runners.&lt;br /&gt;
one of the Ancients was taken captive, some information where extracted from them and one of the intact comms units, including a map for a minefield which was quite useful going into the compound the truck was meant to be taken originally.&lt;br /&gt;
taking out the remaining Ancients at the compound was simple enough, at least one of the runners got a good dinner.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
after the mission was completed (regardless of a minor hickup in the middle) the runners where paid and overall it was an interesting mix of characters.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*High: 14 GMP&lt;br /&gt;
*16k nuyen in gear rates for drugs. Remainder can be taken in liquid nuyen (4 RVP)&lt;br /&gt;
+5k each (negotiations)&lt;br /&gt;
*8 Karma (8 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
+2 base CDP&lt;br /&gt;
&lt;br /&gt;
+5 rep: Halloweeners&lt;br /&gt;
-30 rep: Ancients for Snickerdoodle&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Counts as initiation for Snickerdoodle&lt;br /&gt;
*One rank of Focused Concentration for Ephemera (4 RVP)&lt;br /&gt;
*One rank of tough as nails phys/stun for Ephemera (5 RVP)&lt;br /&gt;
&lt;br /&gt;
RUN CONSEQUENCE&lt;br /&gt;
*Snickerdoodle&#039;s Kamikaze addiction increases to medium&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
[[H-R]] while the runners where efficient when it came to combat, beyond muscle unlikely i will be working with them again in any other capacity, still they were really good at creating destruction.. will be remembering that for later.&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154300</id>
		<title>Play it by ear</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154300"/>
		<updated>2026-08-07T17:30:00Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Suedomsa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Puyallup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|H-R|Ephemera|Snickerdoodle|Pacho Herrera}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ancients&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Average Halloweener hires people to get cargo back.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Meet happened at an old abandoned roadside rest stop where the group met the J, doing some cooking of unknown variety, the job it self was simple, get back as stolen vehicle and its cargo and kill the Ancients that stole it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
the plan was to first stop the vehicle on the road by hacking into it by remote access, followed by the rest of the runner team taking out any guards around or in the vehicle.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
intercepting the truck it self was simple, the car was hacked, the biker in front of the vehicle got taken out by a fireball and a second shot with a sniper rifle, after which taking out the remaining Ancients was simple enough work for the runners.&lt;br /&gt;
one of the Ancients was taken captive, some information where extracted from them and one of the intact comms units, including a map for a minefield which was quite useful going into the compound the truck was meant to be taken originally.&lt;br /&gt;
taking out the remaining Ancients at the compound was simple enough, at least one of the runners got a good dinner.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
after the mission was completed (regardless of a minor hickup in the middle) the runners where paid and overall it was an interesting mix of characters.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*High: 14 GMP&lt;br /&gt;
*16k nuyen in gear rates for drugs. Remainder can be taken in liquid nuyen (4 RVP)&lt;br /&gt;
+5k each (negotiations)&lt;br /&gt;
*8 Karma (8 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
+2 base CDP&lt;br /&gt;
&lt;br /&gt;
+5 rep: Halloweeners&lt;br /&gt;
-30 rep: Ancients for Snickerdoodle&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Counts as initiation for Snickerdoodle&lt;br /&gt;
*One rank of Focused Concentration for Ephemera (4 RVP)&lt;br /&gt;
*One rank of tough as nails phys/stun for Ephemera (5 RVP)&lt;br /&gt;
&lt;br /&gt;
RUN CONSEQUENCE&lt;br /&gt;
*Snickerdoodle&#039;s Kamikaze addiction increases to medium&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
==[[H-R]]== while the runners where efficient when it came to combat, beyond muscle unlikely i will be working with them again in any other capacity, still they were really good at creating destruction.. will be remembering that for later.&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154298</id>
		<title>Play it by ear</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Play_it_by_ear&amp;diff=154298"/>
		<updated>2026-08-07T17:22:24Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;   {{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2087-08-06  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Suedomsa  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-08-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Suedomsa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Puyallup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|H-R|Ephemera|Snickerdoodle|Pacho Herrera}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Emerald City Clash&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ancients&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Average Halloweener hires people to get cargo back.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Meet happened at an old abandoned roadside rest stop where the group met the J, doing some cooking of unknown variety, the job it self was simple, get back as stolen vehicle and its cargo and kill the Ancients that stole it.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
the plan was to first stop the vehicle on the road by hacking into it by remote access, followed by the rest of the runner team taking out any guards around or in the vehicle.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
intercepting the truck it self was simple, the car was hacked, the biker in front of the vehicle got taken out by a fireball and a second shot with a sniper rifle, after which taking out the remaining Ancients was simple enough work for the runners.&lt;br /&gt;
one of the Ancients was taken captive, some information where extracted from them and one of the intact comms units, including a map for a minefield which was quite useful going into the compound the truck was meant to be taken originally.&lt;br /&gt;
taking out the remaining Ancients at the compound was simple enough, at least one of the runners got a good dinner.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
after the mission was completed (regardless of a minor hickup in the middle) the runners where paid and overall it was an interesting mix of characters.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*High: 14 GMP&lt;br /&gt;
*16k nuyen in gear rates for drugs. Remainder can be taken in liquid nuyen (4 RVP)&lt;br /&gt;
+5k each (negotiations)&lt;br /&gt;
*8 Karma (8 RVP)&lt;br /&gt;
*4 CDP (2 RVP)&lt;br /&gt;
+2 base CDP&lt;br /&gt;
&lt;br /&gt;
+5 rep: Halloweeners&lt;br /&gt;
-30 rep: Ancients for Snickerdoodle&lt;br /&gt;
&lt;br /&gt;
OPTIONAL REWARDS&lt;br /&gt;
*Counts as initiation for Snickerdoodle&lt;br /&gt;
*One rank of Focused Concentration for Ephemera (4 RVP)&lt;br /&gt;
*One rank of tough as nails phys/stun for Ephemera (5 RVP)&lt;br /&gt;
&lt;br /&gt;
RUN CONSEQUENCE&lt;br /&gt;
*Snickerdoodle&#039;s Kamikaze addiction increases to medium&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dust&amp;diff=154161</id>
		<title>Dust</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dust&amp;diff=154161"/>
		<updated>2026-08-05T17:46:11Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Breeze&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle, Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Copperhead|Professor|FW-6}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Low&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Various Third Parties&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Cutters|Ancients|KE Beat Cops}}&lt;br /&gt;
|OppositionCasualties= None (by runners)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
A poor girl&#039;s request for her lover to come home. To be found, and safely restored, to her side after a worrying disappearance.&lt;br /&gt;
&lt;br /&gt;
And the resounding refusal of mercenaries.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Michael &amp;quot;Wires&amp;quot; O&#039;Riley and Lua Luna were a happy couple. Punk as hell, living in the backwaters of Downtown, and barely staying afloat, but they were happy. He and his buddies went off at night to drink and get rowdy, but Lua knew the guy was loyal. She trusted Michael. And Michael trusted her.&lt;br /&gt;
&lt;br /&gt;
But Michael was loyal to the Cutters. They were his friends, his livelihood, the reason Lua could smile, the group empowering him to feel like he could take on the world. And he did good work for them. So, the war was going to be a problem at some point.&lt;br /&gt;
&lt;br /&gt;
Turns out that was the night of the 19th. As he and his posse were driving back up the 5th from Tacoma after a night out and his call to Lua to make sure she knew he was coming home safe, Cutters in the area sent out a distress saying that hit had hit the fan on the South End. They sped over to help out in the ambush as quickly as they could. It was a damn mess. And Michael got chased off, bleeding and near death, by someone who really shouldn&#039;t have been there. Not that anyone knew that, of course. To the other Cutters, Michael was MIA. They couldn&#039;t go searching for him with Ancients having whooped their asses like that, and even though KE had wanted him to be found, they also weren&#039;t about to brave an armed and dangerous Ancients force without damn good reason.&lt;br /&gt;
&lt;br /&gt;
So, he rotted in an alleyway to his dying breath. And about 10 hours later, Lua realized something was wrong. She barely managed to pull the strings of her boyfriend to get runners involved, not trusting KE to actually get the job done and maybe a little suspect of her partner&#039;s affiliations. She was at the mercy of strangers. &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
[[Copperhead]], [[Professor]], and [[FW-6]] met the girl in an alleyway over in Tukwila. She was clearly inexperienced and not used to these kinds of dealings, but she made the deal pretty clear: Find her boyfriend. Simple enough. She didn&#039;t have much to really offer them for cash, but the job itself was simple in theory, and she wasn&#039;t really experienced enough to dupe them. So, they agreed, she filled them in on what she knew, got some bars he frequented and his face for locations to hit up, and in a matter of minutes were already digging up last known locations for calls and the like. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
There wasn&#039;t much besides Tacoma and the local bars to go off of, but quick checks on the matrix confirmed his last call on the Highway and that there was, among numerous other attacks peppering the sprawl, a massive attack further down South. They had their leads.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Heading to his last known location, the gang found 2 beat cops who, with schmoozing from Copperhead and a very convincing performance to keep them from checking his SIN, told the group Michael was actually suspected of being in the incident last night. Figuring he was injured and calling upon Professor&#039;s knowledge of clinics in the area, they tracked his likely next step after being in a fight (getting shot) and checked a Cutters clinic. He wasn&#039;t in, and apparently other Cutters lost contact with him and a few others, presumably since they died. In fact, it seemed he was harried the other way, which is when they lost contact with him. Using traffic footage, a rough window of the events, and his genius intellect, the Doctor managed to actually pinpoint his location to an alleyway hidden from a number of patrolling Ancients. &lt;br /&gt;
&lt;br /&gt;
The team did not want to involve themselves in the war. And technically, they had already finished the job.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Lua was not happy, to get this half measure response. But these runners were cutthroat and scary, and Copperhead put it professionally enough that she just felt like she did something wrong rather than being cheated. But...no one saw Michael again after that footage was taken. And a woman gets widowed without a proper acknowledgement of whether her partner is even still alive or dead. &lt;br /&gt;
&lt;br /&gt;
It isn&#039;t a happy ending.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
1 Karma (1 RVP; Mercenary af run)&lt;br /&gt;
&lt;br /&gt;
10 CDP (2 base; 4 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Rewards&lt;br /&gt;
&lt;br /&gt;
Common sense at Chargen rates (3 RVP) for the rather pragmatic run and mostly legal methods&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
 &#039;&#039;&#039;Copperhead:&#039;&#039;&#039; Perhaps this is a lesson, let the buyer beware.  Take particular care with any detail or motivation, we shadow runners are a very literal sort.  Oh I suppose I could have staged a rescue of that walking corpse and prevailed upon the lovebirds that staying away from nasty go gangs are the healthiest bit of relationship advice I can offer.  Perhaps I could have depended on them to spread the word of my charitable nature and abject professionalism.  Or perhaps don&#039;t hire an assassin when you are looking for search and rescue. *kiss emoji*&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Professor:&#039;&#039;&#039; I am always willing to help those that can&#039;t help themselves. but she was stupid enough to date a cutter, the situation was entirely brought on by his own poor life choices, i wish him well. but im not risking my life, for some love sick, anarchist, i did not get to be 75 by being stupid. *shakes head*&lt;br /&gt;
==[[FW-6]]== this for sure was an.. interesting if not an odd job, i mean finding a guy is a different story but getting them out of a problem they got them self into, is a different thing in it self, not that i would have minded the challenge my self but oh well&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Dust&amp;diff=154160</id>
		<title>Dust</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Dust&amp;diff=154160"/>
		<updated>2026-08-05T17:45:30Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2087-07-20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM= Breeze&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle, Tacoma&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Copperhead|Professor|FW-6}}&lt;br /&gt;
|RunnerCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Low&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot= Emerald City Clash&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Various Third Parties&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Cutters|Ancients|KE Beat Cops}}&lt;br /&gt;
|OppositionCasualties= None (by runners)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
A poor girl&#039;s request for her lover to come home. To be found, and safely restored, to her side after a worrying disappearance.&lt;br /&gt;
&lt;br /&gt;
And the resounding refusal of mercenaries.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Michael &amp;quot;Wires&amp;quot; O&#039;Riley and Lua Luna were a happy couple. Punk as hell, living in the backwaters of Downtown, and barely staying afloat, but they were happy. He and his buddies went off at night to drink and get rowdy, but Lua knew the guy was loyal. She trusted Michael. And Michael trusted her.&lt;br /&gt;
&lt;br /&gt;
But Michael was loyal to the Cutters. They were his friends, his livelihood, the reason Lua could smile, the group empowering him to feel like he could take on the world. And he did good work for them. So, the war was going to be a problem at some point.&lt;br /&gt;
&lt;br /&gt;
Turns out that was the night of the 19th. As he and his posse were driving back up the 5th from Tacoma after a night out and his call to Lua to make sure she knew he was coming home safe, Cutters in the area sent out a distress saying that hit had hit the fan on the South End. They sped over to help out in the ambush as quickly as they could. It was a damn mess. And Michael got chased off, bleeding and near death, by someone who really shouldn&#039;t have been there. Not that anyone knew that, of course. To the other Cutters, Michael was MIA. They couldn&#039;t go searching for him with Ancients having whooped their asses like that, and even though KE had wanted him to be found, they also weren&#039;t about to brave an armed and dangerous Ancients force without damn good reason.&lt;br /&gt;
&lt;br /&gt;
So, he rotted in an alleyway to his dying breath. And about 10 hours later, Lua realized something was wrong. She barely managed to pull the strings of her boyfriend to get runners involved, not trusting KE to actually get the job done and maybe a little suspect of her partner&#039;s affiliations. She was at the mercy of strangers. &lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
[[Copperhead]], [[Professor]], and [[FW-6]] met the girl in an alleyway over in Tukwila. She was clearly inexperienced and not used to these kinds of dealings, but she made the deal pretty clear: Find her boyfriend. Simple enough. She didn&#039;t have much to really offer them for cash, but the job itself was simple in theory, and she wasn&#039;t really experienced enough to dupe them. So, they agreed, she filled them in on what she knew, got some bars he frequented and his face for locations to hit up, and in a matter of minutes were already digging up last known locations for calls and the like. &lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
There wasn&#039;t much besides Tacoma and the local bars to go off of, but quick checks on the matrix confirmed his last call on the Highway and that there was, among numerous other attacks peppering the sprawl, a massive attack further down South. They had their leads.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Heading to his last known location, the gang found 2 beat cops who, with schmoozing from Copperhead and a very convincing performance to keep them from checking his SIN, told the group Michael was actually suspected of being in the incident last night. Figuring he was injured and calling upon Professor&#039;s knowledge of clinics in the area, they tracked his likely next step after being in a fight (getting shot) and checked a Cutters clinic. He wasn&#039;t in, and apparently other Cutters lost contact with him and a few others, presumably since they died. In fact, it seemed he was harried the other way, which is when they lost contact with him. Using traffic footage, a rough window of the events, and his genius intellect, the Doctor managed to actually pinpoint his location to an alleyway hidden from a number of patrolling Ancients. &lt;br /&gt;
&lt;br /&gt;
The team did not want to involve themselves in the war. And technically, they had already finished the job.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Lua was not happy, to get this half measure response. But these runners were cutthroat and scary, and Copperhead put it professionally enough that she just felt like she did something wrong rather than being cheated. But...no one saw Michael again after that footage was taken. And a woman gets widowed without a proper acknowledgement of whether her partner is even still alive or dead. &lt;br /&gt;
&lt;br /&gt;
It isn&#039;t a happy ending.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
1 Karma (1 RVP; Mercenary af run)&lt;br /&gt;
&lt;br /&gt;
10 CDP (2 base; 4 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Rewards&lt;br /&gt;
&lt;br /&gt;
Common sense at Chargen rates (3 RVP) for the rather pragmatic run and mostly legal methods&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
 &#039;&#039;&#039;Copperhead:&#039;&#039;&#039; Perhaps this is a lesson, let the buyer beware.  Take particular care with any detail or motivation, we shadow runners are a very literal sort.  Oh I suppose I could have staged a rescue of that walking corpse and prevailed upon the lovebirds that staying away from nasty go gangs are the healthiest bit of relationship advice I can offer.  Perhaps I could have depended on them to spread the word of my charitable nature and abject professionalism.  Or perhaps don&#039;t hire an assassin when you are looking for search and rescue. *kiss emoji*&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Professor:&#039;&#039;&#039; I am always willing to help those that can&#039;t help themselves. but she was stupid enough to date a cutter, the situation was entirely brought on by his own poor life choices, i wish him well. but im not risking my life, for some love sick, anarchist, i did not get to be 75 by being stupid. *shakes head*&lt;br /&gt;
==[[SW-6]]== this for sure was an.. interesting if not an odd job, i mean finding a guy is a different story but getting them out of a problem they got them self into, is a different thing in it self, not that i would have minded the challenge my self but oh well&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=153720</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=153720"/>
		<updated>2026-07-20T22:19:36Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=6 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the FDF (Finish Defence Force) at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rosmontis&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=152359</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=152359"/>
		<updated>2026-03-13T05:09:18Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the FDF (Finish Defence Force) at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rosmontis&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=152358</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=152358"/>
		<updated>2026-03-13T05:04:40Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the military at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Rosmontis&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151194</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151194"/>
		<updated>2025-12-20T04:41:54Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[H-R]] &amp;quot;well.. this for one was a different task than before.. tho next time i would appreciate if am sent on a wild hunt to amuse some Durak hacker.. at least i learned something new about runners.. and my assumptions so far are accurate about them as well.. just perfect&amp;quot;&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151192</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151192"/>
		<updated>2025-12-20T04:38:38Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[H.R]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151191</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151191"/>
		<updated>2025-12-20T04:38:22Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* [H.R] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[H.R]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151190</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151190"/>
		<updated>2025-12-20T04:38:09Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* H.R */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
==[H.R]==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151189</id>
		<title>All the Money in the World</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=All_the_Money_in_the_World&amp;diff=151189"/>
		<updated>2025-12-20T04:37:50Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-12-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Breeze!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location= Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Colcannon|Ren|H-R|}}&lt;br /&gt;
|RunnerCasualties= None. Yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat= Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Horizon?&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Black Hat|Annabelle}}&lt;br /&gt;
|OppositionCasualties= None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An all too easy kind of run. Recon. Investigation. The kind of job that explicitly doesn&#039;t want to throw bullets at a challenge. The kind of run that should be easy cash.&lt;br /&gt;
&lt;br /&gt;
The kind of run that just isn&#039;t what it seems to be.&lt;br /&gt;
&lt;br /&gt;
The kind of run with ulterior motives.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Hellsing has too many eyes, and needed to be screwed with. Her invincibility needed to be shattered. Her confidence shriveled up a bit, before she got too close to something that would be...disadvantageous for multiple parties. Furthermore, the Shadowhaven had too many unknowns amidst their Ivy League tier denizens. So why not undermine and probe at the same time? Some are quite profitable when motivated correctly. One must only set the right bait. So while the damn vampire went snooping around, an operative made her way to her with an offer, dropped off the hints needed to start the easter egg hunt, and left the fixer starstruck and unable to ruin the party.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting was brief. Simple. Efficient for our purposes. Hellsing had very little to discuss with the prospects. [[H-R]] seemed the only one capable of talking but [[Colcannon]] somehow managed to stick out less than their third member, [[Ren]] who seemed keen on never removing the fox mask. Hellsing gave the planted little empty dossier of the incident Black Hat created, along with her face and the coordinates for Annabelle and the prop apartment. Hellsing offered them 2k in pay each for the job from our ledgers, but also offered to add to the price should things &amp;quot;escalate&amp;quot; properly. 4k if the threat was serious, 6k if they had to contend directly with it. Oh, how naive. At least the runners agreed. The test could begin.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The scenario had details kept light, so beyond the fact that the &amp;quot;victim&amp;quot; was named Emily there wasn&#039;t much that the runners knew about their target beyond where she lived and where Annabelle was. There was fake information planted a month prior distorting the nature of Black Hat&#039;s associations and work in Seattle to be that of an info broking independent. They would look into her more, try to find clues in the apartment, and then if needed speak to Annabelle herself. Hopefully things would prove more interesting once that was done.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
H-R did as she had to, establishing efficient background searches into the target of their mission and using the host of the apartment building to access the cameras to get footage about a week back, aligned with the story fed to Hellsing to give them some chance of chasing the goose. While H-R did that and - we assume - managed to actually reverse some of the edits made to hide Annabelle&#039;s presence during the meetings, the masked one named Ren actually scaled up the building to enter the apartment physically. Ren picked up the scent of Black Hat&#039;s cosmetics it seems, which was a good sign just for testing tracking identification, and he managed to find our planted commlink as well. They easily cracked it open, and as we expected began tracing the calls and finding the marked locations for the actual hunt for the other plants. But, before they went for that, they gave Hellsing a brief update and then giving Annabelle a check in to inform her of the situation and get a better idea of what may have happened.&lt;br /&gt;
&lt;br /&gt;
Annabelle, as instructed, played the part of the suspicious, worried, and generally unhelpful concerned friend. When they came in she acted confused, distraught, and generally did not provide anything. Or, so we thought. One of them, Colcannon whom Black Hat had dismissed as being too much of an oaf, actually believed that Annabelle was somehow in on this. However, a quickly thought up excuse of mind magic (paralleling Hellsing&#039;s own altered memories) managed to throw them off. At this point they suspected that this was less of a missing person&#039;s case and more of a test or corporate plot, but beyond realizing Black Hat was likely not who she proclaimed she was were unable to ascertain our true motivations. &lt;br /&gt;
&lt;br /&gt;
From there on, they went to each of the locations that were marked and collected the commlinks Black Hat left behind and the trideo recordings on each one. They hadn&#039;t ascertained the connections of what she was doing at each location, according to Black Hat&#039;s estimations, but they had no issues actually gathering everything. They grew increasingly frustrated with her teasing manner of playing the game and increasingly paranoid, but they listened just fine and eventually heeded her instructions to return to Annabelle&#039;s location to receive their pay. Overall, a mixed performance. Notable exceptions were Ren&#039;s athleticism at the Apartment, H-r&#039;s decking skills and her ease at social infiltration as shown at the yakuza dive bar we had her go to for the second commlink, and Colcannon&#039;s surprising intuition. Still, it seem the Haven lacks too many especially skilled in investigation, at the very least in the lower echelon&#039;s of its network.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The runner team headed back to Annabelle&#039;s and received the meager 2000 nuyen.&lt;br /&gt;
&lt;br /&gt;
Black Hat has recommended we keep tabs on H-R in particular, though the others could prove to become worthwhile investments in time.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
2k Nuyen (1 RVP)&lt;br /&gt;
&lt;br /&gt;
6 Karma (6 RVP)&lt;br /&gt;
&lt;br /&gt;
8 CDP (2 base + 3 RVP)&lt;br /&gt;
&lt;br /&gt;
+1 Dawkins Group Rep&lt;br /&gt;
&lt;br /&gt;
Narrative Consequences:&lt;br /&gt;
&lt;br /&gt;
The Dawkins Group has their eye on a new prospect for later&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
==H.R==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=151118</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=151118"/>
		<updated>2025-12-17T15:36:16Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=14 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
Dawkins Group Rep: 1&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=151117</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=151117"/>
		<updated>2025-12-17T15:32:31Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=14 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=151114</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=151114"/>
		<updated>2025-12-13T19:20:42Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=2 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the military at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dial-Up&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150918</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150918"/>
		<updated>2025-11-21T13:55:40Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Misc info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
&lt;br /&gt;
==Misc info==&lt;br /&gt;
Will only equip/bring out his full arsenal if the enemy is strong enough to require it (like going to a deadly warzone or if the enemy has a tank or something as deadly)&lt;br /&gt;
otherwise he only wears a Zoé exec for protection due to it according to him gives the enemy a slight change of attempting to injure him.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150917</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150917"/>
		<updated>2025-11-21T13:48:13Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
&lt;br /&gt;
==Misc info==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150916</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150916"/>
		<updated>2025-11-21T13:47:34Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
&lt;br /&gt;
===Misc info===&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150915</id>
		<title>Bulldozer</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bulldozer&amp;diff=150915"/>
		<updated>2025-11-21T13:46:04Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Yorgos_(bulldozer).png|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1=bouloúkos&lt;br /&gt;
|header2=Bulldozer&lt;br /&gt;
|header3=Yorgos&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = Toaster tech#8642&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Troll(Minotaur)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 17&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 2&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=44&lt;br /&gt;
|Bonuses=38&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = October.3.2042&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| 3.10.2042&lt;br /&gt;
|Month= 10&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2042&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/155EOXV3XtYqFsh9UYc9H_GwvVBxSnY7q] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - D &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A Blasksmith that is a large angry wall made of flesh, metal and Giouvetsi.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Get more/upgrade augmentations, Flesh is weak.exe&lt;br /&gt;
*Protect lil uns.&lt;br /&gt;
*Own a forge.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born somewhere in Greece, to a family of blacksmiths, Yorgos had a modest upbringing with minimal reliance on technology, except what was needed nowadays to function,&lt;br /&gt;
granted it is surprising how many things you can do without the use of advanced technology.&lt;br /&gt;
He began to learn the family trade when he became of age, after some years of practice, joining the local militia for a while and along other things he decided to travel overseas so see what they had to offer.&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*heavily cybernetically augmented&lt;br /&gt;
*prefers frontal assaults&lt;br /&gt;
*perfect shield for weaker allies&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Yorgos has never needed social talents that much due to not having to deal with many people that payed them much mind until recently, making his charisma score 1&lt;br /&gt;
*doesn&#039;t like to talk much, prefers to let the gun talk instead&lt;br /&gt;
*Simsense Vertigo: attempts to avoid anything to do with the matrix and anything computer related when ever possible.. which in his condition is overall ironic&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Bulldog Black&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Doctor O+&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Fake SIN (Mac Irak)&lt;br /&gt;
Fake License rating 4 (Bodyguard License) &lt;br /&gt;
Fake License rating 4 (Restricted Augmentations License)&lt;br /&gt;
Fake License rating 4 (Weapon License)&lt;br /&gt;
Fake License rating 4 (Restricted Armor License) &lt;br /&gt;
==Appearance==&lt;br /&gt;
A large male minotaur with a steel black toned body, forward pointed horns, dark blue eyes, a black beard, one large nose ring and smaller once on each of the ears.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Casual: cheap work pants, a dark brown smiths apron, thick leather gloves and a cheap watch on the left arm.&lt;br /&gt;
*work: modified riot gear and other equipment that he has used to construct his custom combat armor, with the word &amp;quot;bouloúkos&amp;quot; carved on the chest piece.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&amp;quot;make way for the dozer&amp;quot; -payday 2&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150220</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150220"/>
		<updated>2025-10-07T10:50:52Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* [FW-6] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
===FW-6===&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150219</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150219"/>
		<updated>2025-10-07T10:50:35Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
===[FW-6]===&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150218</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150218"/>
		<updated>2025-10-07T10:49:32Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150217</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150217"/>
		<updated>2025-10-07T10:49:19Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
---[[FW-6]]---&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150216</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150216"/>
		<updated>2025-10-07T10:48:44Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* FW-6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150215</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150215"/>
		<updated>2025-10-07T10:48:31Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
==[[FW-6]]==&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150214</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150214"/>
		<updated>2025-10-07T10:48:03Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150213</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150213"/>
		<updated>2025-10-07T10:47:47Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150212</id>
		<title>The Price of Loneliness</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_Price_of_Loneliness&amp;diff=150212"/>
		<updated>2025-10-07T10:43:47Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-10-06&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Robinton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Augur|Colcannon|FW-6|Ophidia}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=All Hallows in The Haven&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
As the All Hallows event begins, your phone lights up with a contact from your Johnson - the Scavenger hunt is on...&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Each of their commlinks light up from their Fixer - they&#039;ve been chosen for the first scavenger hunt team. Amid the magical and occult vibe of the season, they are to be the first to seek the Bell, the Book, and the Candle - and the first run is to find the Candle.&lt;br /&gt;
&lt;br /&gt;
The team ends up across the street from the Hilton-Horizon Seattle, currently under renovations, where a member of the Spectres has to walk them through the idea that the place is a haunted house, not a murder spree - and at the end of it, in the basement, the candle for their scavenger hunt.&lt;br /&gt;
&lt;br /&gt;
==Legwork==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
===First Floor===&lt;br /&gt;
The team makes their way into the first floor, getting startled by one of the first &#039;haunted&#039; anthrodrones as they begin the &#039;haunted house&#039;. Lumi manages to spot that, whatever these drones where before being co-opted by the spectures. She manages to spot the blunted hand razors on the edge of the &#039;wraiths&#039;s hands. Lumi manages to navigate the &amp;quot;shadow maze&amp;quot; and get them to the stairs to the second floor down.&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
The second floor coming down is done in the style of a haunted Carnival, with the horror-drones clad in clown make up and getting incredibly close to each of them before twitching back away. The various &#039;carnival games&#039; seem to be made of &#039;body parts&#039;, though the runners don&#039;t realize they are drones with synthskin.&lt;br /&gt;
&lt;br /&gt;
===Third Floor===&lt;br /&gt;
The third floor is an apparent zombie apocalypse, with zombie drones augmented by an AR overlay for a horde besides them.&lt;br /&gt;
&lt;br /&gt;
===Fourth Floor===&lt;br /&gt;
The fourth floor is seemingly empty - save for a ring of candles around a server terminal device. Ophidia and Augur sense a small build up of magic here, but the team disregards it and proceeds. As they take the candles, they all sense the gathered magic &#039;pop&#039;. Almost instantly, the haunted house ambiance vanishes, replaced by sharp edged static - they hear over the mic the Spectre rigger being attacked by... something... and collapsing, and the sound of sobbing amid the static.&lt;br /&gt;
&lt;br /&gt;
===The Exit===&lt;br /&gt;
The team makes their way up the stairwell, hearing &amp;quot;WHERE IS HE?&amp;quot; repeated over and over throughout the static as well as something that sounds like the number 3, repeated over and over. Only Lumi is able to hear the soft whisper of a woman&#039;s voice whispering to herself, over and over  &amp;quot;My Name is ... three. My name is three... my name is WHERE IS H-... three...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When they reach the second floor, the team begins to experience AR hallucinations of a face screaming out from the static, which Lumi is able to recall is likely beloning to &amp;quot;B3&amp;quot; a former novahot decker who died on a run and has become something of a urban legend under the name Lonely Three.&lt;br /&gt;
&lt;br /&gt;
When they reach the first floor, however, the maze slows them down enough for some of the anthrodrones to catch up to them. Augur and Ophidia are injured in the fight, but Colcannon and Lumi managed to bring them down before they can move in for the kill - all while the strange AR being &amp;quot;Lonely Three&amp;quot; keeps screaming at them from the static about how they left her behind.&lt;br /&gt;
&lt;br /&gt;
When they finally make it out, they find the Spectre kid hunched over a smoking RCC, with the display on the RCC reading:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;IAMTHREE... IAMTHREE... IAMTHREE... I AM... THREE... I... AM... &lt;br /&gt;
&lt;br /&gt;
FREE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The spectre kid promises to throw them some nuyen to cover the ass-ache of having gone through all this, and doesn&#039;t particularly hold Colcannon responsible for trashing some of her drones.&lt;br /&gt;
&lt;br /&gt;
Lonely Three is free to roam the matrix.  This will surely not be a problem later for anyone.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* Medium Run: 10 RVP&lt;br /&gt;
* 6,000 Nuyen (3 RVP)&lt;br /&gt;
* 5 Karma (5 RVP)&lt;br /&gt;
* 4 CDP (2 RVP)&lt;br /&gt;
* 2 CDP Run Standard&lt;br /&gt;
&lt;br /&gt;
* One candle for the All Hallows Scavenger Hunt.&lt;br /&gt;
* Lumi/WF-6 can take Shoot First for 2 RVP from Karma rewards&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
[[FW-6]]&lt;br /&gt;
it was supposed to be a normal treasure hunt but.. of course it turns out to have some magic stuff as usual.. remind to self take my sidearm with me at all times&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Well that was a bon night. I don&#039;t get invited to many parties so I was hesitant about going but other than one disappointment about my costume, it was exciting and very ... educational. My team mates were pretty chill about the necromamncy and mind magic although they seemed a bit taken aback by my theft of the anthrodrone finger from the dartboard. Personally I think it&#039;s the perfect memento for a &#039;haunted house&#039; event. I learned two valuable lessons tonight. First, whenever possible have a troll companion and try to make them like you. Second, having only a single combat spell that only affects living targets was serious error. That will be rectified by designing a formula for the lightning bolt spell asap.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Business_matters&amp;diff=149472</id>
		<title>Business matters</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Business_matters&amp;diff=149472"/>
		<updated>2025-09-04T13:57:46Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2086-08-30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Syphilen&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Berlin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|H-R|Ophidia|Angra Mainyu|Kristallkind}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Netzgewitter&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Broadpeak&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Security|more Security}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners get set up by the right hand of the J. They discover the rouse, make a new friend, and all is good in the end.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Tamir Mitterman runs a 25-person repair shop in a residential backyard. Everyone can bring their broken electronics and get them fixed up, and that for a relatively small price. The operation is running well, but they aren&#039;t making as much money as they should. His right hand, Kaylie Notschke, has been stealing money from the business for a while now. When she gets confronted with the missing nyen, she makes up a story that Broadpeak is the culprit. Broadpeak is an up-and-coming Matrix infrastructure company that has little to do with T-Mann&#039;s business, but Tamir bites the bait.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The three runners, who were already in Berlin on unrelated business, are requested for a local job. They meet Tamir, owner of the &amp;quot;T-Mann&amp;quot;, at his repair shop. A more or less scappy tinkering garage in the north of Berlin. Someone is skimming money from the books, and he&#039;s pretty sure how it is. Kaylie Notschke, his right hand, was apparently forced by Broadpeak into giving access to the accounting system. He offers 6k nuyen each for solid proof of what they did. They also get in contact with Kayl, a local Troll who can show them around the area and drive them around.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to them, Kaylie has secretly taken a picture of the runners and has alerted Broadpeak of the imminent breaking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The team sets up shop in a bistro across the street from the open Broadpeak branch, where the information is suspected. Ophidia does some astral scouting of the ground floor and discovers an elevator going down into the basement, where Tamir suspects a secret server. Ahriman manages to sneak into the elevator shaft with the help of H-R, hacking the lights to distract a guard and receptionist. There she sees 5 guards who are preparing themselves for an ambush, as well as data cables from one of the closed rooms. Together with Ophidia&#039;s detection spells she is able to evade the guards and enables H-R to swipe a few seconds of random Matrix 1.0 data. This later turns out not to contain any information useful to them. They decide to regroup and leave it at that for the day.&lt;br /&gt;
&lt;br /&gt;
After some rest, they return once again, this time before opening hours. Ahriman, this time also helped by a strong invisibility spell, once again enters the basement, where she is able to swipe the comlink of one of the guards. There she discovers the picture and message that they have been set up. At that moment, Kristallkind is finally able to spot her and makes herself known. She presents herself as interested, and informs the runners that the info they were looking for does not exist in this branch. Together they realise that both they and Tamir were set up by some third party.&lt;br /&gt;
&lt;br /&gt;
They return to the repair shop to confront Tamir with the news. There, they catch Kaylie, who is very eager to get away as fast as possible, and expose her as the culprit. Tamir is satisfied with the runners and pays them the promised 6k.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Kristallkind has taken an interest in the Seattle-based shadow community and is eager to make use of the impressive talent that they have demonstrated. &lt;br /&gt;
&lt;br /&gt;
An active Matrix 1.0 node has been discovered. Apparently, this decade-old infrastructure is used and expanded by Broadpeak. For what purpose is yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
6k nuyen&lt;br /&gt;
&lt;br /&gt;
smallish and lowish avail electronics and drones as gear rewards&lt;br /&gt;
&lt;br /&gt;
8 karma&lt;br /&gt;
&lt;br /&gt;
6+2 CDP&lt;br /&gt;
&lt;br /&gt;
Kristallkind - Human friendly AI C2/L1&lt;br /&gt;
&lt;br /&gt;
Ahriman: Catlike at gen price&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
[[Ophidia]]:Without a doubt the last 36 hours have been the strangest since I moved from New Orleans. Not quite as wacky as The Teaching Assistant and The Shedim but close. There is an absolutely ancient host underneath Berlin that is not only off-line from the matrix but can&#039;t be directly connected because it&#039;s so old and obsolete. It&#039;s hard to imagine that everything in the matrix had to be connected with cables and stuff when I was a baby. As weird as that is...we met an artificial intelligence! It&#039;s a curious little thing, almost as nosy as me. I think it&#039;s interested in the ancient host, I hope it will help me find out what&#039;s going on. Someone is going to great lengths to hide what they&#039;re doing. I want to know what it is. To complete the weirdness trifecta there&#039;s my colleagues...a decker without a cyberdeck and an anti-magic awakened. Strange end to my vacation.&lt;br /&gt;
&lt;br /&gt;
[[H-R]] well i heard being a decker means you can run into some weird stuff in the matrix.. but didn&#039;t expect to run into that stuff this fast.. i mean it could have always been worse i suppose.&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=149471</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=149471"/>
		<updated>2025-09-04T13:51:15Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=6 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=FW-6&amp;diff=146760</id>
		<title>FW-6</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=FW-6&amp;diff=146760"/>
		<updated>2025-06-05T12:48:57Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Blog-12-Image-1.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Recon/overwatch &lt;br /&gt;
|header2= Light gunner&lt;br /&gt;
|header3= Demolitions expert&lt;br /&gt;
|header4= Physical instructor&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Discord#toastertech&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/toaster2tech/]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = (Human)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = 10.03.2059&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=10&lt;br /&gt;
|Day=03&lt;br /&gt;
|Year=2059&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1qNjAVgozlWCsJOBnkg_zyXWXVHDWAU-S] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - E &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - C&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus= 0&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
|label18 = # Optional Infected powers allowed&lt;br /&gt;
|data18 = {{InfectedPowers| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Owned=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren&#039;t infected --&amp;gt;&lt;br /&gt;
|label19 = Essence(Current/Max):&lt;br /&gt;
|data19 = {{Strain1EssenceTracker|&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--&amp;gt;&lt;br /&gt;
|label20 = # Optional Drake powers available&lt;br /&gt;
|data20 = {{DrakePowers|&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|Major=0&lt;br /&gt;
|Minor=0&lt;br /&gt;
|}} &amp;lt;!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A surge 2 human with long limbs, hooved legs and a muscular physique.&lt;br /&gt;
===Goals===&lt;br /&gt;
*become better at sniping and stealth&lt;br /&gt;
*headshot a tank&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lumi was born in Ylivieska Finland with an overall normal childhood, she joined the military at 18 with the rest of her classmates.&lt;br /&gt;
At age 22 she was on a routine recon mission with the rest of her unit inside the anomaly zone at Haaparanta,&lt;br /&gt;
the mission was mostly normal dealing with average anomalies, beasts and such but during the return trip her squad&lt;br /&gt;
was attacked by more critters and also at that moment suffered a manastorm,&lt;br /&gt;
due to the extended duration inside the area most of her squad was effected by the SURGE to varying degrees,&lt;br /&gt;
after few more missions she requested to be placed in reserve so she could take a prolonged vacation due to medical reasons.&lt;br /&gt;
&lt;br /&gt;
Currently she travels around the UCAS Territory steadily getting a handle on her changed form.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
*Surge 2&lt;br /&gt;
===Positive===&lt;br /&gt;
*Elongated limbs&lt;br /&gt;
*Restricted gear&lt;br /&gt;
*Satyr legs&lt;br /&gt;
===Negative===&lt;br /&gt;
*Meat Allergy (Common, mind)&lt;br /&gt;
*Cephalopod Skull&lt;br /&gt;
*Distinctive style&lt;br /&gt;
*Insomnia (basic)&lt;br /&gt;
*National SINner (Finland)&lt;br /&gt;
*Striking pigmentation&lt;br /&gt;
*Scent glands&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Dial-Up&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&amp;quot;Wild Goose&amp;quot;&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
*National SIN: Lumi Pyry Peltoharju&lt;br /&gt;
*Fake SIN (R4): a Burner SIN replaced after every few runs or after a difficult run&lt;br /&gt;
==Appearance==&lt;br /&gt;
A blue skinned female with Cloven feet similar to a Moose, a muscular body,&lt;br /&gt;
ruby red hair and hazel brown eyes along with a Y-shaped slit on her forehead.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
*Workout clothes: A black leotard with brown stockings for both hands and legs&lt;br /&gt;
*Normal clothes: not too picky, tends to wear either slacks or jeans along with a sleeveless T-shirt&lt;br /&gt;
*Combat clothes: Wearing a modified Chameleon stealth suit which can change its camo pattern depending on the environment.&lt;br /&gt;
*hair design: on occasion changes the appearance of her hair, usually so it doesn&#039;t hinder her vision or movement.&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146714</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146714"/>
		<updated>2025-06-04T12:20:08Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]] after searching information for her boss granted at the time she didn&#039;t know the information was &amp;quot;turbo illegal&amp;quot; as it seemed like an average data stream, and after that the rest is history as they say.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146713</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146713"/>
		<updated>2025-06-04T12:17:53Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Yuliana was born in Rostov due to her parents background she was basically born into Evo as an affiliate, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement or activities, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
Few years after moving into Seattle she encountered [[Angela]]&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146677</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146677"/>
		<updated>2025-06-04T02:05:45Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk and a Data analysist with a body mostly made of of cybernetics.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Roza was born into the Corpo life due to her parents background and being born in Rostov, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146674</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146674"/>
		<updated>2025-06-04T02:04:10Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Roza was born into the Corpo life due to her parents background and being born in Rostov, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146672</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146672"/>
		<updated>2025-06-04T02:03:26Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yuliana works as a Clerk and a data analyst for Evo.&lt;br /&gt;
Roza was born into the Corpo life due to her parents background and being born in Rostov, overall being a corpo child has its upsides as she was born with a rough case of Osteogenesis imperfecta,&lt;br /&gt;
requiring medication and aids in order to do basic movement, somewhere around her 18th birthday she got her first medical cybernetics due to her condition starting to get worse,&lt;br /&gt;
around her 26th birthday she moved to Seattle mostly due to she heard she would have an easier access to cybernetics which requires consistent upkeep and her new job in the company as a data analysist.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146661</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146661"/>
		<updated>2025-06-03T19:58:47Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Deck builder&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Technical school education&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146254</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146254"/>
		<updated>2025-05-08T15:41:44Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*College &amp;amp; Technical school education&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146253</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146253"/>
		<updated>2025-05-08T15:19:28Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*College &amp;amp; Technical school education&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146250</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146250"/>
		<updated>2025-05-08T02:38:01Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
* (try to) make friends/be social.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146249</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146249"/>
		<updated>2025-05-08T02:35:55Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Clerk&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Evo Clerk with a body mostly of cybernetics.&lt;br /&gt;
===Goals===&lt;br /&gt;
*Earn money.&lt;br /&gt;
*(try to) Climb higher in the company.&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as a Clerk for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Corpo SIN: Yuliana Roza&lt;br /&gt;
Fake SIN: Alisha Yulin (R4)&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
while on the job wears a well ironed and maintained Zoé Executive suit, but at home tends to wear just a baggy dark grey T-shirt with (most of the time) undergarments.&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=H-R&amp;diff=146248</id>
		<title>H-R</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=H-R&amp;diff=146248"/>
		<updated>2025-05-08T02:17:55Z</updated>

		<summary type="html">&lt;p&gt;Toaster2tech: /* Organizations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{CharacterInfobox &lt;br /&gt;
|YourWikiUsername=Toaster2tech&lt;br /&gt;
|Image= [[File:Hika-reki-suitss2.jpg|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;&lt;br /&gt;
|Archetype=Flicker (Decker)&lt;br /&gt;
|Shortblurb1=Assistant&lt;br /&gt;
|Shortblurb2=Data Analyst&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
|OwnersRedditName=toaster2tech&lt;br /&gt;
|OwnersDiscordName=toastertech&lt;br /&gt;
|Metatype= Metatype &amp;lt;!-- the base metatype --&amp;gt;&lt;br /&gt;
|Metavariant= Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;&lt;br /&gt;
|StreetCred=0&lt;br /&gt;
|Noteriety=0&lt;br /&gt;
|PublicAwareness=0&lt;br /&gt;
|TitlesAndAwards=&lt;br /&gt;
|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|DateOfBirth= &amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;&lt;br /&gt;
|DateFormatString= Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;&lt;br /&gt;
|FolderLink=[https://drive.google.com/drive/folders/1eDDIZmvqJw3M7y7CRNM3PpjtIR4lHtVj?usp=drive_link]&lt;br /&gt;
|Priority=DDEAA &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;&lt;br /&gt;
|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Yuliana is a 6.2 ft tall female weighting around 180 pounds, with a Porcelain skin, Pale blue eyes and a Silver blue hair with a mostly augmented body.&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Yulina works as an Assistant for Evo with a secondary job of being a data analyst (decker)&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Impenetrable Logic&lt;br /&gt;
*Instinctive hack&lt;br /&gt;
*Overclocker&lt;br /&gt;
*Perfect time&lt;br /&gt;
*Quick config&lt;br /&gt;
*Sensei (Cracking)&lt;br /&gt;
===Negative===&lt;br /&gt;
*SINner (Corporate, Evo)&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Angela&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Irena Tachikov&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
{{GroupContactTable|&lt;br /&gt;
&lt;br /&gt;
{{GroupContact|&lt;br /&gt;
|Group=Evo&lt;br /&gt;
|Position=Member&lt;br /&gt;
|RepBonus=0&lt;br /&gt;
|RepExpense=0&lt;br /&gt;
|DateJoined=2074-03-12&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Character Plot Hooks==&lt;br /&gt;
&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Toaster2tech</name></author>
	</entry>
</feed>