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	<title>ShadowHaven Reloaded - User contributions [en]</title>
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	<updated>2026-04-21T06:55:10Z</updated>
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	<entry>
		<id>https://shreloaded.net/index.php?title=Where_is_all_the_ham_gone%3F_-_Part_2_-_Revenge_of_the_Pumpkins&amp;diff=40040</id>
		<title>Where is all the ham gone? - Part 2 - Revenge of the Pumpkins</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_is_all_the_ham_gone%3F_-_Part_2_-_Revenge_of_the_Pumpkins&amp;diff=40040"/>
		<updated>2020-06-06T15:07:17Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2081-06-05&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=SedatedAlice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Big Pink Exotic Pet Supply store and warehouse&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Moth|Eight-Zero|Shonen|Couronne|Century}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. Put please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Halloweeners&lt;br /&gt;
|OppositionUnits=&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Yakuza&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The runners responded to a cry for help with a location attached.  This took them to Big Pink Exotic Pet Supply.  There were signs of trouble, and that the owner and his son had fled a group of Halloweeners.  The runners found the man and his son at his warehouse before the Halloweeners did, and were able to set up to defend.  They defeated the Halloweeners and learned that they were working for a Yakuza woman.  The runners made sure there would be no more trouble for Mr. Eli and his business.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Mr. Eli Svenson is an honest and kindly old man who sells pet supplies to many Shadowhaven runners, including [[Crypt3ch]].&lt;br /&gt;
&lt;br /&gt;
On 5/31, Mr. Eli had hired runners to recover a shipment of meat stolen by the Halloweeners.  See [[Why_is_all_the_Ham_GONE|report]] for details.  The Halloweeners stole the ham to impress the Yakuza, who needed it to feed a certain pet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners met at Big Pink Exotic Pet Supply.  They could see that the door was hanging awkwardly off the hinges.  [[Moth]] observed a recently painted-over Halloweener tag on the side of the store.  [[Shonen]] observed with his knowledge of urban combat tactics that it looked like the purpose was to threaten.  Some damaged goods and knocked over shelves, but no real indication that anything had actually been stolen.  [[Couronne]] and [[Eight-Zero]] verified from the camera feed that the Halloweeners had come in and made threats, including shooting Mr. Eli with a grazing shot to his shoulder.  This violence was only stopped by his son emerging from the back with a shot gun.  Mr. Eli and his son fled in their car.  The Halloweeners paused to make a phone call, and then left in pursuit.  [[Couronne]] and [[Eight-Zero]] were able to trace Mr. Eli&#039;s license plate to a warehouse in an industrial neighborhood.  The runners drove to that address with Couronne and Eight-Zero in one car, and [[Moth]], [[Shonen]], and [[Century]] in the other.&lt;br /&gt;
&lt;br /&gt;
[[Moth]] observed that only Mr. Eli&#039;s car was at the warehouse.  No sign of Halloweener vehicles.  She knew from her knowledge of gangs that the Halloweeners had a safehouse in this area, but not exactly where.  [[Couronne]] and [[Eight-Zero]] explored the matrix and found nothing hostile.  [[Couronne]] was able to see, with her themographic vision, sign of two life signs huddled at the back of the warehouse.  [[Moth]] picked the lock on a door so they could head in.  [[Shonen]] led the way in case there was violence, with [[Moth]] close behind.  As they approached, [[Moth]] spoke gently and soothingly to Mr. Eli and his son, calming them, and assuring that the runners were friends, here to help.&lt;br /&gt;
&lt;br /&gt;
[[Eight-Zero]] still watching at the external door noticed a Halloweener car drive by.  They were searching the area, and would find the warehouse soon.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Mr. Eli&#039;s son gave [[Couronne]] control of the warehouse host to be its security spider.  [[Eight-Zero]] used her small unit tactics, combined with [[Shonen]]&#039;s knowledge of urban combat, to plan an ambush at the most likely entry point.  [[Eight-Zero]], [[Shonen]], and [[Century]] took positions of cover setting up cross-fire for anyone who entered.&lt;br /&gt;
&lt;br /&gt;
Mr. Eli and his son and [[Couronne]] waited in the most secure interior space - the bathroom.  [[Moth]] guarded the door under the cover of an RPC cloak, ready to make sure no one got past that point, and to inspire the team over DNI.&lt;br /&gt;
&lt;br /&gt;
The team agreed to try to avoid property damage to the warehouse goods as much as they could, while sending a message to the Halloweeners that made it clear they could not attack Mr. Eli again.  &lt;br /&gt;
&lt;br /&gt;
Mr. Eli emphasized that what mattered most to him was the safety of him and his son.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The Halloweeners approached the expected entry point - large warehouse doors to the northwest corner of the building.  [[Eight-Zero]], [[Shonen]], and [[Century]] held their positions, staying in the stealthy cross-fire ambush.  [[Couronne]] discovered that there was a decker helping the Halloweeners, using sophisticated equipment, with five Halloweeners slaved to her deck, offering them greater than usual protection against cyber threats to their cyberware.  This was the first sign that the Halloweeners were working for someone.  [[Moth]] gave a rallying speech to the team, ensuring they would act quickly and decisively when they were ready.&lt;br /&gt;
&lt;br /&gt;
Two Halloweeners concentrated on kicking down the warehouse bay door.  When they finally got it open, the other three stepped inside into the area of the ambush, brandishing their weapons, clearly planning to cause violence for Mr. Eli and his son.  [[Shonen]] felt comfortable that attacking them was within his honor code, and sliced one with his katana, wounding him.  [[Century]] shot one with an incredibly effectively shot between the eyes; one shot, one kill.  [[Eight-Zero]] proved equally formidable, taking down another with her shot.&lt;br /&gt;
&lt;br /&gt;
The Halloweener Lieutenant, still in the doorway, pulled out a grenade launcher and aimed a frag grenade into the ambush area, threatening to hurt everyone in the combat and do considerable damage to the warehouse goods.  [[Century]] heroically leaped on the grenade, and proved to be the minotaur for the job, taking the blow like the tank he is, and shrugging off any damage.  [[Shonen]] finished off the 3rd Halloweener bifurcating him with a deadly katana strike.&lt;br /&gt;
&lt;br /&gt;
[[Eight-Zero]] had summoned a machine spirit, to help her shoot so impressively.  Her machine spirit took a data spike from the decker who had only been able to detect it so far.  [[Couronne]] and her agent continued to attack the decker, and finally bricked her deck completely, knocking her unconscious.  [[Century]] killed the Halloweener Lieutenant with another amazing shot.&lt;br /&gt;
&lt;br /&gt;
The 5th Halloweener decided to make a run for it, terrified.&lt;br /&gt;
&lt;br /&gt;
[[Shonen]] moved to the decker&#039;s car, verified she was only unconscious, and brought her back inside the warehouse.  [[Century]], inspired by another rallying speech from [[Moth]], sprinted after the 5th Halloweener and was able to catch up to her, and talk her into returning to the warehouse, assuring her - sincerely - that she would not be harmed.  He took her to the kitchen to help calm her down, while [[Couronne]] supplied the Power of Friendship on her.  &lt;br /&gt;
&lt;br /&gt;
[[Moth]] and [[Couronne]] were able to wake the decker with two slap patches.  [[Moth]] realized that she was yakuza from her tattoos, and began to question her quite persuasively. The yakuza woman revealed that the Halloweeners had offered to steal the ham to impress the Yakuza.  When the ham was stolen back, the Yakuza had felt insulted and that it must be addressed.  [[Moth]] convinced her that it was not going to work out to continue any violence against Mr. Eli, and that the Yakuza would lose face if word got out that an organization as supposedly financially successful as they were had been reduced to stealing ham and taking insult over something so beneath them.  The Yakuza woman saw the wisdom of that.  They negotiated that she would establish a contract with Mr. Eli as an exclusive pet food supplier to the Yakuza, paying him fairly for his goods, and restoring his lost income, with some additional payment to cover his losses and trauma.  Likewise, the Yakuza would pay the runners for their time, sparing Mr. Eli a cost that would undo the economic well-being that had been restored to him, after paying nearly all he had to the runners who helped him on 5/31.  [[Moth]] helped keep Mr. Eli calm and inspired during the negotiation.&lt;br /&gt;
&lt;br /&gt;
[[Couronne]] was sad to return the incredibly expensive bricked deck to the Yakuza woman, but did so graciously.&lt;br /&gt;
&lt;br /&gt;
It was now clear to the remaining Halloweener that the Yakuza were ashamed by their bungled efforts and wanted nothing more to do with them.  And Mr. Eli now had the protection of runners and the Yakuza.  The runners made sure she understood, and would carry that message back to the Halloweeners.&lt;br /&gt;
&lt;br /&gt;
[[Shonen]] followed the Yakuza woman outside for a private conversation, where he offered that his family was looking for work with the Yakuza.  He and the woman exchanged contact information.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, [[Eight-Zero]] decided to put some pressure on Mr. Eli to still pay them something for their help.  With [[Moth]]&#039;s intervention, he agreed to give them some coupons that he couldn&#039;t use, and a discount on pet supplies in the future.  [[Century]] took the remaining grenades from the Halloweener Lieutenant&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
The job was done.  Mr. Eli and his son were safe, and his business was in much better shape than it had been!&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The Yakuza have an exclusive pet supply provider to protect.&lt;br /&gt;
&lt;br /&gt;
The Halloweeners learned a lesson, and the meaning of fear.&lt;br /&gt;
&lt;br /&gt;
The runners got paid.&lt;br /&gt;
&lt;br /&gt;
[[Moth]] invited them all back to her house for a dinner party, after realizing that the pet supply grade meat was looking good to the hungry [[Shonen]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
4 karma &amp;lt;br&amp;gt; &lt;br /&gt;
18,000 Nuyen &amp;lt;br&amp;gt; &lt;br /&gt;
2 CDP &amp;lt;br&amp;gt; &lt;br /&gt;
+1 steak coupon, never expires &amp;lt;br&amp;gt;&lt;br /&gt;
+20% off at Big Pink Exotic Pet Supplies &amp;lt;br&amp;gt; &lt;br /&gt;
Century only: +5 Fragmentation grenades &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I don&#039;t trust it! No one&#039;s that nice!&amp;quot; ~ Shonen, referring to Moth.  &lt;br /&gt;
&amp;gt; &amp;quot;I am that nice...&amp;quot; ~ Moth whispers back}}{{Gamequote|&amp;quot;Ham theft.&amp;quot; ~ Shonen summarizing}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Moth===&lt;br /&gt;
[[Moth]] here!  This was my 25th run.  What a great team!  Everyone worked well together, and did their best to help protect Mr. Eli and his son.  I felt like this job really took advantage of my strengths.  Rallying speeches.  Persuasive negotiation.  Rather keen knowledge of street gangs and syndicate negotiation tactics.  I think the folks that don&#039;t know me as well were a little surprised by that.  But syndicates are my life, as papa&#039;s daughter and a made woman for the Laesa.  I&#039;m particularly glad we worked so hard to protect and restore Mr. Eli&#039;s financial well being.  I can&#039;t believe Century jumped on that grenade!  That was awesome.  I can&#039;t wait to tell Father Francesco about it.  All in all, I totally look forward to working with any of these runners again.  They know right from wrong, they stick to the plan, and they are really good at what they do.&lt;br /&gt;
&lt;br /&gt;
=== Couronne ===&lt;br /&gt;
I thought this was a rather successful run! Although there were quite a few Halloweener deaths, and I couldn&#039;t keep that beautiful bricked deck… It was a little backwards that we only met up with the Johnson halfway through the run. It was some pretty cool drek though that he let me be the warehouse host&#039;s security spider!&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Revenge_of_the_Teddy_Bear&amp;diff=39469</id>
		<title>Revenge of the Teddy Bear</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Revenge_of_the_Teddy_Bear&amp;diff=39469"/>
		<updated>2020-06-02T15:10:56Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: Couronne pAAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| partof      =   [[hasMetaplot::The Toys that Made Us]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-30]]&lt;br /&gt;
| gm          = [[hasGM::SedatedAlice]]&lt;br /&gt;
| place       =  The MATRIX&lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[SignificantNPC::Unicornergy Toy Company]] &amp;lt;br&amp;gt; [[Significant NPC::John the Security Spider]] &amp;lt;br&amp;gt; [[hasRunner::Spider]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Athena]] &amp;lt;br&amp;gt; [[hasRunner::El Ellie]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = Anonymous Hackers&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = Reality . . . Or was it hyper-reality?  Also a med-bed!&lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The top is still spinning.&lt;br /&gt;
&lt;br /&gt;
She set the bed on fire with her mind.&lt;br /&gt;
&lt;br /&gt;
This was all to secure the plans to a mad scientist&#039;s doodle?&lt;br /&gt;
&lt;br /&gt;
Wait.&lt;br /&gt;
&lt;br /&gt;
Had we jacked out?&lt;br /&gt;
&lt;br /&gt;
And why do I suddenly have a friendship bracelet?&lt;br /&gt;
&lt;br /&gt;
. . .&lt;br /&gt;
&lt;br /&gt;
. . . . . . . . . !!&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Benjamin Johnson, CEO of Unicornergy Toy Company, has had one hell of a week.  He is convinced that against all odds, a team of shadowrunners made it into his R&amp;amp;D facility and wreaked havoc on behalf of one of his enemies.  How else could you explain what had happened at the Toy Fair?  That unicorn. . .well the poop was supposed to be cute and fluffy, not literal weapons grade vile brown water.  Razz and Friends had declared the marketing rights contract they had signed with Unicornergy null and void as the company had A) publicly embarrassed the popular children’s trid, and B) had not managed to secure a single merchandising contract with anyone for the rest of the Razz and Friends line.  His fledgling company was on the verge of collapse - their good name ruined, the investors fleeing faster than the water had erupted from the unicorn’s behind. . . Well, you get the idea. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And now hackers had hit him &#039;&#039;again&#039;&#039;.  They had broken into the companies R&amp;amp;D files (which John the Security Spider had assured him had been badly shredded by a wild techno-cat he called a bastet) and stolen everything of value.  Unfortunately, the head of the R&amp;amp;D lab was a bit eccentric and had been designing an eight foot tall teddy bear that shot neutrino beams out of the rainbow on its forehead (the man was always quoting some 5th world show called Future something or another and said the bear came from that) - in his spare time of course!  The man had made the mistake of storing the data at work and it had been taken by the hackers.  And of course, this was the file the hackers were holding over Johnson’s head, claiming that unless he paid them an exorbitant amount of money they would leak the plans of the death bear all over hell and creation - this would be the death knell for his company if it happened.  Attempting to beat his ransom deadline, Johnson had sent a team of security spiders out to find where the hackers were keeping his data.  The spiders found a UV Host.  And were never heard from again (it wasn’t the first time Johnson had had to clean up a few bodies).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Desperate and panicked, Johnson reached out to shadowrunners - their kind had started this whole mess, surely more of them could fix it.&amp;lt;br /&amp;gt;&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Four strangers had gotten a call.  Little do they know they would leave four best friends forever.&lt;br /&gt;
&lt;br /&gt;
They met downtown, four stalwart brain cases - Athena, Spider, Couronne, and Ellie.  Johnson offered them a lot of money and equipment for what looked like a simple job - get back the files hackers had stolen from him before he had to pay the ransom.  He knew where the files were.  Half of the job was done already.  And he was willing to pay upfront.  &lt;br /&gt;
&lt;br /&gt;
What&#039;s the worst that could happen?&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
Get into the host, get the file, get out.&lt;br /&gt;
&lt;br /&gt;
It was supposed to be easy.&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
The host was. . .odd.  It presented itself as a dirt lot in a very busy section of the Matrix - there was nothing special about it but there are a bunch of kids seemingly playing there.  In the exact middle of the plot was a child height table with several child sized chairs strewn out about it.  Some of them are occupied, but there were four seats open.  One child was sitting behind a DM screen, rolling dice for the others sitting at the table.  &amp;quot;Play a game with us?&amp;quot; She asked the group.  &amp;quot;All you need is a name on the sheet!&amp;quot;  She seemed to be inviting them to enter their wonderland.  They all wrote down a name:   &lt;br /&gt;
&lt;br /&gt;
Ellie became Ellie the Jelly.  &lt;br /&gt;
&lt;br /&gt;
Athena became Gnosis.  &lt;br /&gt;
&lt;br /&gt;
Couronne became Marhaly.  &lt;br /&gt;
&lt;br /&gt;
Spider became Anansi.  &lt;br /&gt;
&lt;br /&gt;
They woke up in a tavern after a night of restful sleep. Each donned a costume and headed out to greet the day.  They heard stories of something to the East that had been causing problems for the Land for sometime - and that it had a magnificent treasure that if they acquired would bring peace and balance to the land.  They set off, having obtained an adequate amount of supplies and the advice of an old man on the street about not getting in the way of people opening doors.   &lt;br /&gt;
&lt;br /&gt;
Into the forest they went, searching for the right path through.  Ellie seemed to be the best equipped as everyone else managed to take a path leading to nowhere.  Ellie found an old lady sitting on the front porch of her cottage - for the price of a song and answering a few riddles, the old woman told them how to get out of the forest and push onward.  (&#039;&#039;The free sprite disappeared as quickly as it had appeared before the host noticed it.)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
At a bend in the river the party met a party of Trolls.  Rather than let Anansi, Marhaly, and Gnosis shoot them with their bow and arrows, Ellie convinced her peers to let her try and talk to them.  It turned into a &amp;lt;s&amp;gt;Disney Princess&amp;lt;/s&amp;gt; sing-a-long, where Ellie inspired the trolls to help the group and hopefully change their ways.  Sweet bread was exchanged and the trolls gave the party their boat so the party could move up the river unhindered. They named the boat &#039;Colors of the Wind.&#039; &lt;br /&gt;
&lt;br /&gt;
The owls had stopped hooting. &lt;br /&gt;
&lt;br /&gt;
It took several days to make their way up the river.  Marhaly managed to catch fish, which Ellie cooked for the party - but even in death, it felt like the fish were still watching them.  Gnosis - who was the captain of the ship - had to stop Anansi from setting the boat on fire to counteract the fishy feelings they all had.  Soon though they came to a convenient dock, tied up the boat, and attempted to cross their last obstacle - the mountains. &lt;br /&gt;
&lt;br /&gt;
Ellie intimidated a goat.  Marhaly found a passage through the mountains using her powers of being a dwarf and also French-speaking.  It was a long, boring walk through the mountains to get to the Bearren Planes of Rainbow Destruction during which Marhaly made everyone friendship bracelets. &lt;br /&gt;
&lt;br /&gt;
But eventually they found it - an eight foot tall stuffed bear shoot neutrino beams from its eyes and in general terrorizing anything that came through near the crystallized essence.  Ellie predictably ran up and hugged it.  Marhaly gave it a bracelet.  Anansi gave it spider badges and convinced it to go back to where it came from.  The horrific bear, now so full of friendship, ran off and exploded into hearts.  The group of stalwart adventurers dug up the essence and ran for the rocky door in the distance as the air around them started to shift.  Something was very wrong, they had to go through the door but they kept getting in their own way, until Marhaly was polite to it.  Through the rabbit hole and they were out. . . were they? Was this the real place, this dirt lot with children, or was it The Land? &lt;br /&gt;
&lt;br /&gt;
Ben Johnson got them set on their way after Ellie gave John the Security Spider a ticket to her next show. &lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
A med bed was set on fire, Spider is convinced she did this with her mind.&lt;br /&gt;
&lt;br /&gt;
Couronne made a top and started to spin it.  It spun and spun and spun until someone bumped the table and now you&#039;ll never be sure if it stopped spinning.&lt;br /&gt;
&lt;br /&gt;
Ellie was pretty unfazed because she got a teddy bear.&lt;br /&gt;
&lt;br /&gt;
Athena was tight lipped, but seemed to be glad to have made friends.&lt;br /&gt;
==Rewards==&lt;br /&gt;
Custom Item:  Matrix Persona crafted during the run (high fantasy hackers!) &lt;br /&gt;
&lt;br /&gt;
Custom item: Friendship Bracelet (Garnet and gold for Spider, Sapphire and silver for Ellie, Tanzanite and rose gold for Athena, Opal and gold/silver mix for Couronne)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
22,000 Nuyen &lt;br /&gt;
&lt;br /&gt;
4 Karma +3 CDP to obtain the knowledge skill: The Power of Friendship, rank 2 &lt;br /&gt;
&lt;br /&gt;
OR: &lt;br /&gt;
&lt;br /&gt;
20,000 Nuyen 3 karma +6 CDP to acquire the skill : The Power of Friendship, Rank 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Ellie only:&lt;br /&gt;
&lt;br /&gt;
-1 concert promo ticket given as a bribe to John the Security Spider &lt;br /&gt;
&lt;br /&gt;
+1 QT McWhiskers  teddy bear&lt;br /&gt;
&lt;br /&gt;
For Athena only:&lt;br /&gt;
&lt;br /&gt;
+1 Captain&#039;s hat (to be delivered the next day with a receipt showing Athena ordered it)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;I&#039;ll call her Ellie the Jelly.&amp;quot; &amp;quot;Why.&amp;quot; &amp;quot;She looks like a jellyfish in that outfit!&amp;quot; - Couronne. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Ellie sings Rattling Bob to the drunken tavern.&amp;quot; - Doc&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The babbling river is spoken word singing songs from Pocohantus, I guess we&#039;ll go with it since none of you will stop me.&amp;quot; - Alice&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Can I use my skill in mathematics to know the wavelengths of light being used to make the boat appear as all the colors of the wind?&amp;quot; &amp;quot;. . .I&#039;ll allow it.&amp;quot; - Aurora to Alice&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The boat is now mathematical.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Please explain how you would use Knowledge: Religion to set the boat on fire.&amp;quot; - Alice to Aurora&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;WHY ARE YOU TRYING TO SET MY BOAT ON FIRE?!&amp;quot; - Gnosis to Anansi.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I intimidate the goat!&amp;quot; - Ellie the Jelly&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I make gem bracelets with the rope using my DIY knowledge skill!&amp;quot; - Marhaly&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The clown poofed immediately into a cloud of electricity, glitter, and . . . Novacoke.&amp;quot; - Alice, explaining the death of a Sparky IC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I just rolled the Power of Friendship! How could I pull out a knife now?!&amp;quot; - Anansi&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;HOLY DREK GUYS I JUST SET THAT BED ON FIRE WITH MY MIND.&amp;quot; - Spider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Is the top still spinning?&amp;quot;  &amp;quot;On my table, you rolled so well that it might spin forever due to craftsmanship.&amp;quot; - Alice to Couronne&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===[[Spider]]===&lt;br /&gt;
Oh my goddess, I set the bed on fire WITH MY MIND!!! I&#039;m still in the host! This isn&#039;t real, this isn&#039;t real... D=&lt;br /&gt;
&lt;br /&gt;
=== Couronne ===&lt;br /&gt;
&amp;quot;That run was crazy. My first time entering a UV Host. And I&#039;m still not even sure if I&#039;ve actually left it yet. I&#039;ve got this gem bracelet now, and the top is still spinning…. What is real?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38683</id>
		<title>Where There Are Crumbs...</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38683"/>
		<updated>2020-05-26T03:50:06Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Metaplot]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-25]]&lt;br /&gt;
| gm          = [[hasGM::Aurora]]&lt;br /&gt;
| place       =  Bellevue, near Marymoor Park&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[Couronne]] &amp;lt;br&amp;gt; [[Esper]] &amp;lt;br&amp;gt; [[La Rapide]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = FBI &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by the FBI to covertly investigate reports of an insect spirit hive that has infiltrated somewhere in Bellevue. They scope out a new club that seems to be the headquarters of the insect spirit hive, gathering information about the Shaman, Abram Pate. &lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The FBI was alerted to the presence of an insect spirit hive somewhere in Bellevue by one of their magical assets. &lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Esper, La Rapide, and Couronne are picked up in Renton and, after a rather awkward and silent car ride, arrive at an undisclosed location that turns out to be an FBI building. The Ms. Johnson tells the runners of the presence of an insect spirit hive somewhere in Bellevue. They need the runners to investigate and find out where the insect spirits are, who the shaman is, and what they are planning. They also need everything to be done covertly, so as to not put their undercover operatives at risk of being exposed. The Johnson offers 12,000 nuyen but Esper negotiates for an additional 6,000 nuyen upfront. &lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
Esper gets in touch with her contacts [[Rick Rampant]] and [[Amelie and Jean-Baptiste]] and La Rapide gets in touch with [[Queen Elizabeth XXIII]] to find out if they had heard anything about insect spirits in Bellevue. They each indicate an area near Marymoor Park. Couronne does some Matrix searches for missing persons reports and for new businesses near Marymoor Park, finding a new club near Interlake High School in NE Bellevue and that there had been several new missing persons reports recently that were then retracted the next day, also there had been a decrease in crime in the area. The new club was becoming quite popular, gaining more social media attention, and branching out to attract people from further out of Bellevue. &lt;br /&gt;
&lt;br /&gt;
The runners plan to scope out this new club, thinking it might be the insect spirit headquarters. Using a mix of synthskin face masks and amazing makeup artist skill by Esper, they all don pretty great disguises in order to case the club. &lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Initially, there is concern that Couronne might not be able to bring her cyberdeck into the club. So the runners look around back of the club to see how they might be able to sneak the deck into the club. They find an air vent but don&#039;t know where it leads to. So Couronne hacks into the club&#039;s host in search for building maps. Upon finding an encrypted file with the maps, Esper talks with the bouncer (who is an infiltrated insect spirit) and cons him to bring up a map of the building for her, meanwhile, Couronne then snoops and intercepts the file in order to side-step the file encryption. With the maps accessed, they determine that the air vent leads to the women&#039;s bathroom, so they put the cyberdeck in there for Esper to retrieve, while Couronne and La Rapide head inside the club. &lt;br /&gt;
&lt;br /&gt;
La Rapide assenses and identifies several dual-natured persons in the club. Esper then uses psychometry on the club, learning that the club extends deeper into the earth a bit. She experiences people who were told to meet there and brought to the back of the club, then attacked and brought to the below area, where their minds were infested with hostile psychic entities. Esper is able to note the shaman&#039;s astral signature, but not his face. She contacts the Johnson and asks if they have any quick-silver photographs of shaman suspects that she could look at to compare astral signatures, which they do.&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Esper is able to match the astral signature and identify the shaman as Abram Pate, and the Johnson reveals that the insect spirits are burrowing types with ant mandibles and ant eyes. The Johnson is satisfied with the information gathered and gives the rest of the pay. &lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*18,000 nuyen&lt;br /&gt;
*7 Karma&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
==== Couronne ====&lt;br /&gt;
&amp;quot;Thinking back on the run, I think we probably didn&#039;t actually need to work so hard to get my cyberdeck into the club since Esper found out all that we needed astrally by psychometry-ing (sp?) the club. Oh well! It was good pay for the work anyways.&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38682</id>
		<title>Where There Are Crumbs...</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38682"/>
		<updated>2020-05-26T03:01:01Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Metaplot]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-25]]&lt;br /&gt;
| gm          = [[hasGM::Aurora]]&lt;br /&gt;
| place       =  Bellevue, near Marymoor Park&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[Couronne]] &amp;lt;br&amp;gt; [[Esper]] &amp;lt;br&amp;gt; [[La Rapide]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = FBI &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners are hired by the FBI to covertly investigate reports of an insect spirit hive that has infiltrated somewhere in Bellevue. They scope out a new club that seems to be the headquarters of the insect spirit hive, gathering information about the Shaman, Abram Pate. &lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The FBI was alerted to the presence of an insect spirit hive somewhere in Bellevue by one of their magical assets. &lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Esper, La Rapide, and Couronne are picked up in Renton and, after a rather awkward and silent car ride, arrive at an undisclosed location that turns out to be an FBI building. The Mrs. Johnson tells the runners of the presence of an insect spirit hive somewhere in Bellevue. They need the runners to investigate and find out where the insect spirits are, who the shaman is, and what they are planning. They also need everything to be done covertly, so as to not put their undercover operatives at risk of being exposed. The Johnson offers 12,000 nuyen but Esper negotiates for an additional 6,000 nuyen upfront. &lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
Esper gets in touch with her contacts [[Rick Rampant]] and [[Amelie and Jean-Baptiste]] and La Rapide gets in touch with [[Queen Elizabeth XXIII]] to find out if they had heard anything about insect spirits in Bellevue. They each indicate an area near Marymoor Park. Couronne does some Matrix searches for missing persons reports and for new businesses near Marymoor Park, finding a new club near Interlake High School in NE Bellevue and that there had been several new missing persons reports recently that were then retracted the next day, also there had been a decrease in crime in the area. The new club was becoming quite popular, gaining more social media attention, and branching out to attract people from further out of Bellevue. &lt;br /&gt;
&lt;br /&gt;
The runners plan to scope out this new club, thinking it might be the insect spirit headquarters. Using a mix of synthskin face masks and amazing makeup artist skill by Esper, they all don pretty great disguises in order to case the club. &lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Initially, there is concern that Couronne might not be able to bring her cyberdeck into the club. So the runners look around back of the club to see how they might be able to sneak the deck into the club. They find an air vent but don&#039;t know where it leads to. So Couronne hacks into the club&#039;s host in search for building maps. Upon finding an encrypted file with the maps, Esper talks with the bouncer (who is an infiltrated insect spirit) and cons him to bring up a map of the building for her, meanwhile, Couronne then snoops and intercepts the file in order to side-step the file encryption. With the maps accessed, they determine that the air vent leads to the women&#039;s bathroom, so they put the cyberdeck in there for Esper to retrieve, while Couronne and La Rapide head inside the club. &lt;br /&gt;
&lt;br /&gt;
La Rapide assenses and identifies several dual-natured persons in the club. Esper then uses psychometry on the club, learning that the club extends deeper into the earth a bit. She experiences people who were told to meet there and brought to the back of the club, then attacked and brought to the below area, where their minds were infested with hostile psychic entities. Esper is able to note the shaman&#039;s astral signature, but not his face. She contacts the Johnson and asks if they have any quick-silver photographs of shaman suspects that she could look at to compare astral signatures, which they do.&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
Esper is able to match the astral signature and identify the shaman as Abram Pate, and the Johnson reveals that the insect spirits are burrowing types with ant mandibles and ant eyes. The Johnson is satisfied with the information gathered and gives the rest of the pay. &lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
* 18,000 nuyen&lt;br /&gt;
* 7 Karma&lt;br /&gt;
* 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38671</id>
		<title>Where There Are Crumbs...</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38671"/>
		<updated>2020-05-25T19:07:09Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Metaplot]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-25]]&lt;br /&gt;
| gm          = [[hasGM::Aurora]]&lt;br /&gt;
| place       =  Bellevue, near Marymoor Park&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[Couronne]] &amp;lt;br&amp;gt; [[Esper]] &amp;lt;br&amp;gt; [[La Rapide]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Major Corp]] &amp;lt;br&amp;gt; [[SignificantNPC::Target Corp]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38670</id>
		<title>Where There Are Crumbs...</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Where_There_Are_Crumbs...&amp;diff=38670"/>
		<updated>2020-05-25T19:04:03Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;  {{Infobox military conflict  | conflict    =   | width       =   | partof      =   has...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Metaplot]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-25]]&lt;br /&gt;
| gm          = [[hasGM::Aurora]]&lt;br /&gt;
| place       =  [[Bellevue, near Marymoor Park]]&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[SignificantNPC::Template:Contact]] &amp;lt;br&amp;gt; [[hasRunner::Template:Player Character]] &amp;lt;br&amp;gt; [[hasRunner::Haven PC]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Major Corp]] &amp;lt;br&amp;gt; [[SignificantNPC::Target Corp]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=The_System_Is_Down&amp;diff=38591</id>
		<title>The System Is Down</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=The_System_Is_Down&amp;diff=38591"/>
		<updated>2020-05-25T01:11:30Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: pAAR Couronne&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =  &lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-23]]&lt;br /&gt;
| gm          = [[hasGM::TeksuraM]]&lt;br /&gt;
| place       =  Glow City &amp;lt;!-- If a reoccurring location is used and it has a specific page on the wiki, use FeaturedLocation:: Otherwise, please delete it and fill in only the general area. --&amp;gt;&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[SignificantNPC::SysOp TANJ]] &amp;lt;br&amp;gt; [[hasRunner::Turul]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Silver]] &amp;lt;br&amp;gt; [[hasRunner::Dr.Trauma]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::The Children of The Glow]] &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Old School IC Chat|The Old School Chat]] has gone down! Oh No! [[SysOp TANJ]] quickly gathers a bunch of runners together to make repairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because Tek is crazy, this run will involve literally locking the old school chat room for the duration of the run.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A leak had sprung in the servers water cooling system requiring [[SysOp TANJ]] to hire a group of runners to head for Glow City and repair it.&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Called to the Daze the group is greeted by [[SysOp TANJ]], who honestly seems a few screws loose, and they are told the situation. Due to his erratic nature and seeming scatterbrained personality it takes three separate occasions to properly complete the meet, the first to tell us the job, the second to provide with radiation gear (which he accidentally used some in demonstration), and the third to give us the parts needed and discuss pay.&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
Head to Glow City and repair the server running [[Old School IC Chat|The Old School Chat]] using the spare parts given by [[SysOp TANJ]].&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
The team headed towards Glow City after calling [[Hanz &amp;quot;Schnellman&amp;quot; Beck]] to borrow his off-road vehicle, where shortly after being dropped off, the team is &amp;quot;rescued&amp;quot; by a group of children who thought the naga [[Silver]] was going to eat us. After much negotiation and bribery involving clean water, a packet of ramen, and one snakey back ride the children were helpful enough to try and give directions and warnings of the area and also allowed [[Dr.Trauma]] to diagnose them and promptly provide them with a home outside of Glow City with [[Rev. Toby Newton]] one of his contacts. Once again, beginning their trek through a wasteland, Glow rats, and Razorcats, the team finally reaches a blockade guarded by the Children of the Glow, which according to the location given, was also close to where the server was. After [[Turul]] scouted around from stealth, the team proceeded through the barricade after the talkative guard told them he was all alone towards a Radhound den, guarding the server. Subduing the only two adult Radhounds,non-lethally due to the puppies, [[Couronne]] was able to repair the server with no issue, and the team started back only to meet their final obstacle a monologuing radiation spirit who was dealt as quickly as the blockade guard.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
[[Couronne]] was able to repair the server restoring [[Old School IC Chat|The Old School Chat]], [[Dr.Trauma]] was able to rescue the children they encountered and sent them to a better home, and everyone was able to make it safely home to contaminate with few health problems in the health run.&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*18,000 Nuyen&lt;br /&gt;
*6 Karma&lt;br /&gt;
*Option to buy [[Jean Jacques Pierre]] at Loyalty 2 for 6 RVP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Stop talking about my poop&amp;quot;, Radioactive Child with Diarrhea. &amp;lt;br&amp;gt;&lt;br /&gt;
 Radiation infested children asks for some wierdly specific miscallenous item for the third time. Couronne for the third time: Yeah I&#039;ve got some in my backpack&amp;lt;br&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Dr.Trauma&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For my first trek into Glow City it wasn&#039;t that bad, though I have a feeling I won&#039;t be able to stay away now that I know there are probably more children living there that I can help gonna go ahead and apologize to Toby for the numerous radioactive children I&#039;m gonna keep sending his way, also screw spirits!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Turul&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Huh Omae, that was intense! I need to get better gear for next time I&#039;m needed in a hostile environment. But it turned out well enough. Even managed to save some kinds, and do minimal harm to a den on paracritters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Couronne&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This was an interesting run - my second in the past couple weeks that involved radiation exposure - I&#039;m glad that I finally picked up some protective rad gear at least this time. It was a good thing that Trauma was able to set those irradiated orphans up with a better situation. And I just still don&#039;t understand why one of our servers is 1) so fraggin&#039; ancient, and 2) why it&#039;s located in the depths of Glow City, in a radhound den, protected by crazy cultists?? I get that it&#039;s pretty damn secure, but seriously now…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Put_a_Ring_on_It&amp;diff=38505</id>
		<title>Put a Ring on It</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Put_a_Ring_on_It&amp;diff=38505"/>
		<updated>2020-05-23T20:59:18Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::A Matter of Multiple Engagements]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-23]]&lt;br /&gt;
| gm          = [[hasGM::Ghostlin]]&lt;br /&gt;
| place       =  Seattle Asian Art Museum&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[hasRunner::Rambozo]] &amp;lt;br&amp;gt; [[hasRunner::Kani]] &amp;lt;br&amp;gt; [[hasRunner::Trash Panda]] &amp;lt;br&amp;gt; [[hasRunner::Moth]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Saeder-Krupp]] &amp;lt;br&amp;gt; [[SignificantNPC::Shiawase]] &amp;lt;br&amp;gt; [[SignificantNPC::Shotozumi-gumi]]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Rambozo]] wanted an engagement ring for Tanuki. A traveling [http://www.shadowhaven.info/Entwined_Hearts_Ring_Exhibit_Visits_Seattle exhibit] of beautiful rings of great value and historical significance was at the Seattle Asian Art Museum.&lt;br /&gt;
&lt;br /&gt;
Ramby assembled a team of runners to help him steal the rings, so he could choose one to give [[Tanuki]].  He asked the team to frame the Triad for the crime.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Kani]] also wanted a stone for her engagement ring for [[Deimos]]. [[Moth]] wanted gold jewelry for her papa [[SignificantNPC::King Midas]] who collects all things gold.  Ramby had already planned to ask Midas to help fence the rest of the treasures, knowing he would pay the runners for the pieces they did not want to keep.&lt;br /&gt;
&lt;br /&gt;
The Triad and the Yakuza had just made a treaty, agreeing to a neutral stance around the sale of Tempo, which had let to so much war in the past.  The treaty had including letting some lower ranking members take the fall for the greatest violence during the war.  These lower ranking members were likely agitated, and looking for a way to disrupt that peace.&lt;br /&gt;
&lt;br /&gt;
The display of jewelry included pieces of important to the Japan Imperial State and others on loan from [[Lofywr]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
[[Rambozo]] invited the runners to meet at his shack in Puyallup, to make the plan.  They needed to steal the rings.  And blame the Triad.  This would likely take a trid-quality heist.  Or a very violent smash and grab.  The group considered all possible options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Couronne]] confirmed that the host was highly secure - difficult to directly hack.  She initially was able to provide the floorplan from matrix searching.  [[Trash Panda]] scouted with astral projected and found two F6 spirits, and traced them back to a summoner at a secure hotel room, some distance away.  [[Moth]] scouted in person during hours when the museum was open, and seduced a docent who gave her access to the employee restricted area and his password.  With the password access, [[Couronne]] retrieved more information, including the guard rotation.&lt;br /&gt;
&lt;br /&gt;
Key points were that security was heightened, and there was a corporate HTR team providing the security at night. There was a fifteen minute window after the museum closed before the evening shift was fully in place where it might be possible, but quite challenging.  Up to 14 guards coming on and off shifts.  2 F6 spirits.  Potential KE response.  [[Moth]] suggested considering if there was a way to swap out the jewelry with fakes long enough to get out clean.  [[Trash Panda]] had a forger contact, [[SignificantNPC::Daniel Lufe]], who could make forged replicas very quickly.  [[Couronne]] helped confirm that there was a cleaning rotation for the jewelry where the two cases were taken to the assistant curator once per day.  The assistant curator was not well guarded at all.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the plan was for [[Kani]] to black bag kidnap the assistant curator in a Triad disguise, while [[Moth]] impersonated him.  [[Trash Panda]] had a spell that would give [[Moth]] the same aura as the assistant curator to also fool the F6 spirits. [[Moth]] would make the swap, walk out with the jewels, and drive away.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
[[Kani]] kicked down the door of the assistant curator&#039;s house, and intimidated him into immediate surrender, and put him in the trunk of her vehicle.  He could clearly see her tried disguise.  [[Moth]] slipped into the house, and finished her disguise as him, using his own clothes.  She intercepted a KE investigator, summoned by neighbors who had heard the noise of the door being kicked in, and successfully impersonated him and conned the detective into believing that the curator had been inspecting a grenade relic which had proved to still have live ammunition and exploded.&lt;br /&gt;
&lt;br /&gt;
[[Moth]] reported for work as the assistant curator, and made it through the day until the afternoon when the cases were delivered to his office, with more impersonation and fast talk.  She successfully swapped out the jewelry, and had the real jewelry in his briefcase to carry out.  Unfortunately one of the F6 spirits saw through the aura spell as Moth was making her way towards the exit.  She realized as she got to her car and was pulling away that KE cars were pouring into the parking lot, and might give chase to anyone exiting.  [[Couronne]] took over Moth&#039;s car and got her stealthily to a parking garage where her car could hide among many.  She was able to slip out undetected. &lt;br /&gt;
&lt;br /&gt;
[[Kani]] drew KE away from searching for Moth&#039;s car by pulling out in front of the KE pursuers - in the Triad disguise - and pushing the black-bagged curator out of her moving car.  One KE car pulled off to help the scratched up (but otherwise uninjured) assistant curator.  Two cars remained in pursuit of Kani.  She successfully disabled them both with shots, and kept driving.  These KE officers saw her Triad disguise in the process.  Kani got away.&lt;br /&gt;
&lt;br /&gt;
Both mission objectives were achieved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
[[Rambozo]] picked the ring he wanted. [[Kani]] picked the stone she wanted.  [[Moth]] gave her papa a collection of gold pieces. [[SignificantNPC::King Midas]] bought all the remaining treasures, compensating the runners for their efforts.&lt;br /&gt;
&lt;br /&gt;
Because they had succeeded also on the Triad frame, [[Rambozo]] provided a bonus of an aztechnology striker each to [[Moth]], [[Couronne]], and [[Trash Panda]]. &lt;br /&gt;
&lt;br /&gt;
[[Saeder-Krupp]] handled the theft so smoothly, it was almost as if they had been hoping it would happen. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For Trash Panda and Couronne:  20,000 nuyen, 6 karma +2 CDP, and 1 aztechnology striker w/ internal smartgun and explosive self destruct with choice of frag or incendiary rocket &lt;br /&gt;
For Trash Panda only: +1 chip to Daniel &lt;br /&gt;
&lt;br /&gt;
For Moth:  10,000 nuyen, +1 loyalty for [[SignificantNPC::King Midas]] (converting RVP into CDP and spending it), 6 karma, +2 CDP, and 1 aztechnology striker w/ internal smartgun and explosive self destruct with choice of frag or incendiary rocket&lt;br /&gt;
&lt;br /&gt;
For Ramby:  One engagement ring for Tanuki (~6k nuyen), 13 karma +2 CDP [[File:Ramby-ring-for-tanuki.png|150px]]&lt;br /&gt;
&lt;br /&gt;
For Kani:  One engagement ring for Tanuki (~6k nuyen), 13 karma +2 CDP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Moth===&lt;br /&gt;
[[Moth]] here.  This was my 21st run.  It was great to have a chance to help Ramby.  I&#039;m so happy for him and Tanuki!  And for Kani and Dei. Ah, it&#039;s all so romantic.  This was an interesting case where we considered several options for how to do it.  Ultimately, the team went with a fairly subtle approach, taking advantage of my social infiltration/impersonation skills.  I was really glad to help!  And I got to give my papa a treasure of gold!  Which is the thing he loves most in the world!  And he definitely smiled at me for it.  I didn&#039;t keep a ring for myself.  But I did end up with a wonderful present for my sweetheart.  He likes guns.  He will surely like this aztechnology striker!&lt;br /&gt;
&lt;br /&gt;
===Couronne===&lt;br /&gt;
&amp;quot;I am so glad that I got to help both Ramby and Kani to pick out rings for their loved ones! I was delightfully surprised that we were able to pull it off with such little collateral damage, though I am sure that Ramby was especially disappointed in that. He did a great job juggling those live grenades while he was waiting for something to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Route_66:_Side_Story_Blast_from_the_Past&amp;diff=38081</id>
		<title>Route 66: Side Story Blast from the Past</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Route_66:_Side_Story_Blast_from_the_Past&amp;diff=38081"/>
		<updated>2020-05-20T16:43:42Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Like mad max but more guns]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-17]]&lt;br /&gt;
| gm          = [[hasGM::Doc McGuffins]]&lt;br /&gt;
| place       = Pappy Pitty&#039;s Playground&lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[SignificantNPC::Pitty &#039;Grease Lightning&#039; McShane]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Roadkill]] &amp;lt;br&amp;gt; [[hasRunner::Santesso]] &amp;lt;br&amp;gt; [[hasRunner::Setback]] &amp;lt;br&amp;gt; [[hasRunner::Veil]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = Ghouls &amp;lt;br&amp;gt; Ancient Arachnodrones &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = Roadkill might&#039;ve chipped a tooth on the coffee...&lt;br /&gt;
| casualties2 = Slobbery Ghouls and Desiccated Spooderbots&lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Pappy wants a helipad! There&#039;s a giant slab of metal in the way, though. Our group of intrepid heroes hacks through the slab, explores a large underground bunker of fifth world technology, mows through a small army of ghouls, and delivers a working (if slightly holey and terribly radioactive) helipad into Pappy&#039;s coffee stained fingers.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Looking to expand his playground&#039;s mechanical capabilities, Pappy decided to clear a section of derelict devices to make room for a landing pad and aircraft workshop.  In the process, he uncovered a large flat metal slab that resisted his cutting tools and...made concerning noises. He posted a job on the &#039;Haven for a group of runners to investigate.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Santesso and Veil were the first to arrive at Pappy&#039;s Playground, with the rest of the crew arriving shortly thereafter. Pappy disappeared in the back and returned with cups of the dark toxic sludge he calls coffee. Setback and Roadkill both took sips of theirs. Setback was saved by her iron stomach, but Roadkill immediately regretted it. Couronne, Santesso, and Veil used better judgement and politely set their mugs aside. Then the meat of the meet began. Pappy Pitty explained his desire for a helipad, the discovery of the metal slab, and the noises emerging from below it. He made a reasonable offer that the crew found tentatively acceptable, but they wanted to investigate a bit first. An accommodating sort, Pappy agreed. The group set out to investigate the slab.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Investigate the slab, figure out a way through it, and carefully scout/maneuver through whatever was beneath. A fairly bare-bones plan, to be sure, but there were too many unknowns. &amp;quot;Get Inside and Wing It&amp;quot; is sometimes the only plan you have.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The crew arrived at the slab and looked it over. Sensors showed a large room sealed beneath the thick metal, with what could be doors and corridors leading off in multiple directions.  As there was no visible mechanism for opening the slab, Santesso sent his fly-spies off to investigate the area. Meanwhile, Setback pulled out a monofilament chainsaw and proceeded to cut a runner-sized hole through the slab. Santesso recalled his fly-spies and sent them down through the hole to scout a bit while the rest of the crew lowered themselves by rope into the room below.  The room was a large hangar bathed in shadow and the oscillating red of low-powered emergency lights. Several locked doors rimmed the room. Couronne began investigating the locks, which were all fifth world keypads.  With the help of Santesso&#039;s flying lockbot, Couronne successfully opened all the doors in the room, each door revealing little of value (except to Veil, whose obsession with pre-awakening technology will soon be featured on &#039;&#039;Hoarders, 2081&#039;&#039;). Until, that is, the final door. This opened into a long hallway of locked doors, with an intersection approximately halfway down.  Moans and ghoulish hunger echoed off the walls. Santesso&#039;s fly-spies leading the way, the crew made their way down the hall. Setback and Roadkill played a quick game of &amp;quot;Rock, Scissors, Pattycake&amp;quot; with a ghoul through a crack, then the party turned right and headed into a large open room. Two ancient arachnodrones shuddered to life and began training laser sights on the metahumans in the group. The group made relatively quick work of the spiderbots--Couronne hacked one while Veil played &amp;quot;Bag of Potatoes&amp;quot; with her unconscious body, while the other runners tested the affect of bullets on retrotechnology. After Couronne came to and discussed boundary issues with Veil, the two of them teamworked the antiquated bunker&#039;s systems. They turned the power on, which opened every door. That&#039;s when the drek hit the rotodrone, so to speak. As the large shielded door between the runners and the adjacent room of nuclear powered generators began to open, radiation flooded the area. Simultaneously, a large door ending the hallway to the south opened, revealing a small army of ghouls. Couronne focused on getting the shielded door shut again (because, you know, radiation is bad, mkay), while the rest of the crew headed down and did round two testing the bullet hypothesis. A quick dose of suppressive fire and an application or two of grenades later, plus a series of potshots at an inexplicably napping feral ghoul, and it was done. All that was left was the mopping up.  Luckily, Veil had picked up one of those as well (I honestly think this guy has a problem). Then it was back to a grateful Pappy and some final bargaining.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team dispersed. Those who took the money made their way elsewhere. Those who took the parts disappeared for some hours into Pappy Pitty&#039;s Playground and gleefully began dismantling tech.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* 16.000 Nuyen (or 32.000 worth in vehicle/drone parts)&lt;br /&gt;
* 3 Karma&lt;br /&gt;
* [[Pitty &#039;Grease Lightning&#039; McShane]] at 4/2 (Veil got 8CDP, as he already had Pitty as a contact)&lt;br /&gt;
* 2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&#039;&#039;Setback&#039;&#039;: &amp;quot;Is it feral?&amp;quot; &#039;&#039;Doc&#039;&#039;: &amp;quot;I mean, it&#039;s drooling a bit....&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===Santesso===&lt;br /&gt;
 &#039;&#039;&#039;Santesso:&#039;&#039;&#039; &amp;quot;Well, it wasn’t exactly my usual kind of gig...more cold case than breaking news...but I’m going over the footage as time permits. There might be a story there somewhere. And...who am I kidding? It was a welcome change from novacoked up, spoiled celebs with wardrobe malfunctions. It was good meeting Pitty. His playground was full of hidden treasures....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Setback===&lt;br /&gt;
It was an interesting run, clearing out that old abandoned silo. It gave me a drive to understand particle physics!&lt;br /&gt;
&lt;br /&gt;
===Couronne===&lt;br /&gt;
&amp;quot;I was NOT excited to be around so many HMHVV-laden feral ghouls. I doubt my respirator mask would be enough to protect me from their virus. I may, however, go back to the bunker to collect some tissue samples for VITAS-related research…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=37827</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=37827"/>
		<updated>2020-05-18T03:17:03Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Couronne Cat Face Mask.jpg|thumb|Couronne wearing her Cat face mask. ]]&lt;br /&gt;
&amp;lt;br /&amp;gt;|&amp;lt;nowiki&amp;gt;200px]] &amp;lt;/nowiki&amp;gt;&amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Couronne was born in Louisiana in the CAS and has a National SIN (Colette Traiteur, CAS). Her parents were both doctors who worked for DocWagon in Louisiana. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother who lived in Seattle. Her grandmother was also a medic for DocWagon and taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;National SIN&#039;&#039;&#039; - Born in Louisiana in the CAS; Colette Traiteur.&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jerry&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Mint&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Pitty &#039;Grease Lightning&#039; McShane&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS - Fake SIN&lt;br /&gt;
&lt;br /&gt;
Colette Traiteur, CAS - National SIN&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Dark blue-gray armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=37580</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=37580"/>
		<updated>2020-05-15T20:48:59Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Couronne Cat Face Mask.jpg|thumb|Couronne wearing her Cat face mask. ]]&lt;br /&gt;
&amp;lt;br /&amp;gt;|&amp;lt;nowiki&amp;gt;200px]] &amp;lt;/nowiki&amp;gt;&amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Couronne was born in Louisiana in the CAS and has a National SIN (Colette Traiteur, CAS). Her parents were both doctors who worked for DocWagon in Louisiana. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother who lived in Seattle. Her grandmother was also a medic for DocWagon and taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;National SIN&#039;&#039;&#039; - Born in Louisiana in the CAS; Colette Traiteur.&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jerry&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Mint&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS - Fake SIN&lt;br /&gt;
&lt;br /&gt;
Colette Traiteur, CAS - National SIN&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Dark blue-gray armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37576</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37576"/>
		<updated>2020-05-15T20:03:50Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::TBD]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-15]]&lt;br /&gt;
| gm          = [[hasGM::Atlatl]]&lt;br /&gt;
| place       =  Redmond, Everett, Snohomish, Renton&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt;  [[hasRunner::Chammy]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Sinister]] &amp;lt;br&amp;gt; [[SignificantNPC::Mint]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[SignificantNPC::Shotozumi-gumi]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners negotiate several contracts for &amp;quot;farming supplies&amp;quot; on behalf of the Johnson, Redmond Rejuvenation Project, a &amp;quot;farming startup&amp;quot; in Redmond. &lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The Redmond Rejuvenation Project is a farming startup in NE Redmond that focuses on soil remediation and farming sugar cane. &lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Chammy, Couronne, Ojou, and Sinister meet the Johnson on the Matrix around midnight. The Johnson informs them of the Redmond Rejuvenation Project, a farming startup in Redmond that works on soil remediation and farming sugar cane. They need the runners to negotiate contracts with 3 companies for various farming supplies - Idle Wild Refining, LLC in Everett (gasoline, styrene, and naphthenic acid), Wilson &amp;amp; Sons Farm Supplies in Snohomish (ammonium nitrate-based fertilizer), and Florida Man Import Company in Renton (palm oil). The Johnson offers 2k nY each up front and an additional 4k nY each upon successful completion of the run, with the potential for a bonus if they can negotiate better contracts. Chammy negotiates the compensation up to an additional 6k nY each upon completion.  &lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
The runners do some digging on their Johnson and the companies they need to meet for contract negotiation. With a combination of talking with [[Mint]] (farm operations officer at the Redmond Rejuvenation Project), staking out with mini drones, flying over with Elizabeth (Ojou&#039;s helicopter), and Couronne&#039;s matrix maneuvers, they discover the following: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Redmond Rejuvenation Project&#039;&#039;&#039;: An actual farm that is growing some sugar cane, as well as other vegetable crops, but is relatively small for the very large amount of materials that they are ordering with these contracts. They also have a significant security presence with tank traps surrounding the property and flamethrower-armed guys patrolling in technicals. Turns out, they are actually controlled by the [[Halloweeners]].&lt;br /&gt;
*&#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: An earnings report reveals that the company has been running at a loss for the past 2 years due to investment in new equipment and decreased demand for their oil products. They also seem to be taking advantage of the Johnson with how the current contract stands compared to other contracts they&#039;ve got.&lt;br /&gt;
*&#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: An earnings report reveals that the family-owned business is almost bankrupt.&lt;br /&gt;
*&#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: There is minimal info to be gained on this seemingly legitimate company that does not even own a data host, only a commlink. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Using their acquired background info, the runners meet individually with each company to negotiate the contracts. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: Chammy negotiates (super successfully) the 2-year contract from 35k nY/month down to 25k nY/month.&lt;br /&gt;
*&#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: Couronne suggests that they not try to negotiate this contract any further since it&#039;s a small family business that is almost bankrupt. They accept the contract for 10k nY/month. &lt;br /&gt;
**Mr. Wilson also mentions that the Yakuza who own the bar across the street are very interested in his company going under because they want to buy up the Wilson property to run trucks out of. Wilson asks us to help get them off his back in order to help preserve his supply chain. The runners agree to see what they can do for a total 2k nY (paid in advance). The team goes across the street (utilizing Ojou&#039;s helicopter) to talk to the Yakuza. Ojou and Chammy leverage their Yakuza contact and knowledge to negotiate with the Yakuza leader, Matzumoto-san, to actually support Wilson &amp;amp; Sons in exchange for use of some of Wilson&#039;s warehouse space. Wilson is reluctant at first, but concedes to the agreement.&lt;br /&gt;
*&#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: The owner is revealed to be a bit of fool. Chammy negotiates and Ojou offers the owner help in selling off his unwanted speedboat (to the Yakuza) in exchange for a lower contract rate. The contract is changed from 5k nY/month down to 3.5k nY/month.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The Johnson is pleased with the runners&#039; work and offers them a bonus of an additional 2k nY each. He also suggests that it could be worthwhile for the runners to invest back in the Redmond Rejuvenation Project as a good startup opportunity. &lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*10,500 nuyen each (10k from the Johnson and 500 from Wilson)&lt;br /&gt;
*4 karma&lt;br /&gt;
*can exchange 6k nY or 3 karma to get [[Mint]] as a 2/2 contact (if they invest in the Redmond Rejuvenation Project)&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Wait, so Mr. Wilson paid us to convince him to make a deal with the Yakuza??&amp;quot; - Chammy}}{{Gamequote|&amp;quot;Never shoot someone from outside a helicopter when you can shoot them from inside. Sorry, that’s just the calculus.&amp;quot; - Ojou}}{{Gamequote|&amp;quot;So tomorrow we can go to the negotiation store and pick up a negotiation&amp;quot; - OB}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Sinister===&lt;br /&gt;
Another milk run for me. My specialisations never really came up. (WIP)&lt;br /&gt;
&lt;br /&gt;
===Chammy===&lt;br /&gt;
That was the best run I had so far. The guy from &amp;quot;Idle Wild Refining LLC&amp;quot; will probably get fired. But he should have just negotiated better.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Couronne&#039;&#039;&#039;===&lt;br /&gt;
I&#039;m still not so sure how I feel helping gangers get supplies for explosives… I feel like that could go south real quick. At least they are also actually producing food, so that&#039;s a positive. Otherwise, it was a pretty straight forward run, with decent pay for the work involved. I&#039;m glad we were able to help Wilson out so that he might be able to now keep his company afloat and pass it down to his sons.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37575</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37575"/>
		<updated>2020-05-15T19:49:58Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::TBD]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-15]]&lt;br /&gt;
| gm          = [[hasGM::Atlatl]]&lt;br /&gt;
| place       =  Redmond, Everett, Snohomish, Renton&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt;  [[hasRunner::Chammy]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Sinister]] &amp;lt;br&amp;gt; [[SignificantNPC::Mint]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[SignificantNPC::Shotozumi-gumi]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners negotiate several contracts for &amp;quot;farming supplies&amp;quot; on behalf of the Johnson, Redmond Rejuvenation Project, a &amp;quot;farming startup&amp;quot; in Redmond. &lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The Redmond Rejuvenation Project is a farming startup in NE Redmond that focuses on soil remediation and farming sugar cane. &lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Chammy, Couronne, Ojou, and Sinister meet the Johnson on the Matrix around midnight. The Johnson informs them of the Redmond Rejuvenation Project, a farming startup in Redmond that works on soil remediation and farming sugar cane. They need the runners to negotiate contracts with 3 companies for various farming supplies - Idle Wild Refining, LLC in Everett (gasoline, styrene, and naphthenic acid), Wilson &amp;amp; Sons Farm Supplies in Snohomish (ammonium nitrate-based fertilizer), and Florida Man Import Company in Renton (palm oil). The Johnson offers 2k nY each up front and an additional 4k nY each upon successful completion of the run, with the potential for a bonus if they can negotiate better contracts. Chammy negotiates the compensation up to an additional 6k nY each upon completion.  &lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
The runners do some digging on their Johnson and the companies they need to meet for contract negotiation. With a combination of talking with [[Mint]] (farm operations officer at the Redmond Rejuvenation Project), staking out with mini drones, flying over with Elizabeth (Ojou&#039;s helicopter), and Couronne&#039;s matrix maneuvers, they discover the following: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Redmond Rejuvenation Project&#039;&#039;&#039;: An actual farm that is growing some sugar cane, as well as other vegetable crops, but is relatively small for the very large amount of materials that they are ordering with these contracts. They also have a significant security presence with tank traps surrounding the property and flamethrower-armed guys patrolling in technicals. Turns out, they are actually controlled by the [[Halloweeners]].&lt;br /&gt;
*&#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: An earnings report reveals that the company has been running at a loss for the past 2 years due to investment in new equipment and decreased demand for their oil products. They also seem to be taking advantage of the Johnson with how the current contract stands compared to other contracts they&#039;ve got.&lt;br /&gt;
*&#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: An earnings report reveals that the family-owned business is almost bankrupt.&lt;br /&gt;
*&#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: There is minimal info to be gained on this seemingly legitimate company that does not even own a data host, only a commlink. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Using their acquired background info, the runners meet individually with each company to negotiate the contracts. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: Chammy negotiates (super successfully) the 2-year contract from 35k nY/month down to 25k nY/month.&lt;br /&gt;
*&#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: Couronne suggests that they not try to negotiate this contract any further since it&#039;s a small family business that is almost bankrupt. They accept the contract for 10k nY/month. &lt;br /&gt;
**Mr. Wilson also mentions that the Yakuza who own the bar across the street are very interested in his company going under because they want to buy up the Wilson property to run trucks out of. Wilson asks us to help get them off his back in order to help preserve his supply chain. The runners agree to see what they can do for a total 2k nY (paid in advance). The team goes across the street (utilizing Ojou&#039;s helicopter) to talk to the Yakuza. Ojou and Chammy leverage their Yakuza contact and knowledge to negotiate with the Yakuza leader, Matzumoto-san, to actually support Wilson &amp;amp; Sons in exchange for use of some of Wilson&#039;s warehouse space. Wilson is reluctant at first, but concedes to the agreement.&lt;br /&gt;
*&#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: The owner is revealed to be a bit of fool. Chammy negotiates and Ojou offers the owner help in selling off his unwanted speedboat (to the Yakuza) in exchange for a lower contract rate. The contract is changed from 5k nY/month down to 3.5k nY/month.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The Johnson is pleased with the runners&#039; work and offers them a bonus of an additional 2k nY each. He also suggests that it could be worthwhile for the runners to invest back in the Redmond Rejuvenation Project as a good startup opportunity. &lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*10,500 nuyen each (10k from the Johnson and 500 from Wilson)&lt;br /&gt;
*4 karma&lt;br /&gt;
*can exchange 6k nY or 3 karma to get [[Mint]] as a 2/2 contact (if they invest in the Redmond Rejuvenation Project)&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Wait, so Mr. Wilson paid us to convince him to make a deal with the Yakuza??&amp;quot; - Chammy}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Sinister===&lt;br /&gt;
Another milk run for me. My specialisations never really came up. (WIP)&lt;br /&gt;
&lt;br /&gt;
===Chammy===&lt;br /&gt;
That was the best run I had so far. The guy from &amp;quot;Idle Wild Refining LLC&amp;quot; will probably get fired. But he should have just negotiated better.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Couronne&#039;&#039;&#039; ===&lt;br /&gt;
I&#039;m still not so sure how I feel helping gangers get supplies for explosives… I feel like that could go south real quick. At least they are also actually producing food, so that&#039;s a positive. Otherwise, it was a pretty straight forward run, with decent pay for the work involved. I&#039;m glad we were able to help Wilson out so that he might be able to now keep his company afloat and pass it down to his sons.&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37561</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37561"/>
		<updated>2020-05-15T19:03:00Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::TBD]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-15]]&lt;br /&gt;
| gm          = [[hasGM::Atlatl]]&lt;br /&gt;
| place       =  Redmond, Everett, Snohomish, Renton&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt;  [[hasRunner::Chammy]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Sinister]] &amp;lt;br&amp;gt; [[SignificantNPC::Mint]] &amp;lt;br&amp;gt;&lt;br /&gt;
| combatant2  = [[SignificantNPC::Shotozumi-gumi]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners negotiate several contracts for &amp;quot;farming supplies&amp;quot; on behalf of the Johnson, Redmond Rejuvenation Project, a &amp;quot;farming startup&amp;quot; in Redmond. &lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The Redmond Rejuvenation Project is a farming startup in NE Redmond that focuses on soil remediation and farming sugar cane. &lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Chammy, Couronne, Ojou, and Sinister meet the Johnson on the Matrix around midnight. The Johnson informs them of the Redmond Rejuvenation Project, a farming startup in Redmond that works on soil remediation and farming sugar cane. They need the runners to negotiate contracts with 3 companies for various farming supplies - Idle Wild Refining, LLC in Everett (gasoline, styrene, and naphthenic acid), Wilson &amp;amp; Sons Farm Supplies in Snohomish (ammonium nitrate-based fertilizer), and Florida Man Import Company in Renton (palm oil). The Johnson offers 2k nY each up front and an additional 4k nY each upon successful completion of the run, with the potential for a bonus if they can negotiate better contracts. Chammy negotiates the compensation up to an additional 6k nY each upon completion.  &lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
The runners do some digging on their Johnson and the companies they need to meet for contract negotiation. With a combination of talking with [[Mint]] (farm operations officer at the Redmond Rejuvenation Project), staking out with mini drones, flying over with Elizabeth (Ojou&#039;s helicopter), and matrix maneuvers, they discover the following: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Redmond Rejuvenation Project&#039;&#039;&#039;: An actual farm that is growing some sugar cane, as well as other vegetable crops, but is relatively small for the very large amount of materials that they are ordering with these contracts. They also have a significant security presence with tank traps surrounding the property and flamethrower-armed guys patrolling in technicals. Turns out, they are actually controlled by the [[Halloweeners]].&lt;br /&gt;
*&#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: An earnings report reveals that the company has been running at a loss for the past 2 years due to investment in new equipment and decreased demand for their oil products. They also seem to be taking advantage of the Johnson with how the current contract stands compared to other contracts they&#039;ve got.&lt;br /&gt;
*&#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: An earnings report reveals that the family-owned business is almost bankrupt.&lt;br /&gt;
*&#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: There is minimal info to be gained on this seemingly legitimate company that does not even own a data host, only a commlink. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Using their acquired background info, the runners meet individually with each company to negotiate the contracts. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: Chammy negotiates (super successfully) the 2-year contract from 35k nY/month down to 25k nY/month.&lt;br /&gt;
*&#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: Couronne suggests that they not try to negotiate this contract any further since it&#039;s a small family business that is almost bankrupt. They accept the contract for 10k nY/month. &lt;br /&gt;
**Mr. Wilson also mentions that the Yakuza who own the bar across the street are very interested in his company going under because they want to buy up the Wilson property to run trucks out of. Wilson asks us to help get them off his back in order to help preserve his supply chain. The runners agree to see what they can do for a total 2k nY (paid in advance). The team goes across the street (utilizing Ojou&#039;s helicopter) to talk to the Yakuza. Ojou and Chammy leverage their Yakuza contact and knowledge to negotiate with the Yakuza leader, Matzumoto-san, to actually support Wilson &amp;amp; Sons in exchange for use of some of Wilson&#039;s warehouse space. Wilson is reluctant at first, but concedes to the agreement.&lt;br /&gt;
*&#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: Chammy negotiates and Ojou offers the owner help in selling off his unwanted speedboat (to the Yakuza) in exchange for a lower contract rate. The contract is changed from 5k nY/month down to 3.5k nY/month.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The Johnson is pleased with the runners&#039; work and offers them a bonus of an additional 2k nY each. He also suggests that it could be worthwhile for the runners to invest back in the Redmond Rejuvenation Project as a good startup opportunity. &lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
*10,500 nuyen each (10k from the Johnson and 500 from Wilson)&lt;br /&gt;
*4 karma&lt;br /&gt;
*can exchange 6k nY or 3 karma to get [[Mint]] as a 2/2 contact (if they invest in the Redmond Rejuvenation Project)&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Wait, so Mr. Wilson paid us to convince him to make a deal with the Yakuza??&amp;quot; }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37555</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37555"/>
		<updated>2020-05-15T18:44:51Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* The Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::TBD]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-15]]&lt;br /&gt;
| gm          = [[hasGM::Atlatl]]&lt;br /&gt;
| place       =  Redmond, Everett, Snohomish, Renton&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt;  [[hasRunner::Chammy]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Sinister]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Mint]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners negotiate several contracts for &amp;quot;farming supplies&amp;quot; on behalf of the Johnson, Redmond Rejuvenation Project, a &amp;quot;farming startup&amp;quot; in Redmond. &lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The Redmond Rejuvenation Project is a farming startup in NE Redmond that focuses on soil remediation and farming sugar cane. &lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Chammy, Couronne, Ojou, and Sinister meet the Johnson on the Matrix around midnight. The Johnson informs them of the Redmond Rejuvenation Project, a farming startup in Redmond that works on soil remediation and farming sugar cane. They need the runners to negotiate contracts with 3 companies for various farming supplies - Idle Wild Refining, LLC in Everett (gasoline, styrene, and naphthenic acid), Wilson &amp;amp; Sons Farm Supplies in Snohomish (ammonium nitrate-based fertilizer), and Florida Man Import Company in Renton (palm oil). The Johnson offers 2k nY each up front and an additional 4k nY each upon successful completion of the run, with the potential for a bonus if they can negotiate better contracts. Chammy negotiates the compensation up to an additional 6k nY each upon completion.  &lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
The runners do some digging on their Johnson and the companies they need to meet for contract negotiation. With a combination of talking with [[Mint]] (farm operations officer at the Redmond Rejuvenation Project), staking out with mini drones, flying over with Elizabeth (Ojou&#039;s helicopter), and matrix maneuvers, they discover the following: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Redmond Rejuvenation Project&#039;&#039;&#039;: An actual farm that is growing some sugar cane, as well as other vegetable crops, but is relatively small for the very large amount of materials that they are ordering with these contracts. They also have a significant security presence with tank traps surrounding the property and guys with flamethrowers. Turns out, they are actually controlled by the [[Halloweeners]]. &lt;br /&gt;
* &#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: An earnings report reveals that the company has been running at a loss for the past 2 years due to investment in new equipment and decreased demand for their oil products. They also seem to be taking advantage of the Johnson with how the current contract stands compared to other contracts they&#039;ve got. &lt;br /&gt;
* &#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: An earnings report reveals that the company is almost bankrupt.&lt;br /&gt;
* &#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: There is minimal info to be gained on this seemingly legitimate company that does not even own a data host, only a commlink. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
Using their acquired background info, the runners meet individually with each company to negotiate the contracts. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Idle Wild Refining, LLC&#039;&#039;&#039;: Chammy negotiates (super successfully) the 2-year contract from 35k nY/month down to 25k nY/month. &lt;br /&gt;
* &#039;&#039;&#039;Wilson &amp;amp; Sons Farm Supplies&#039;&#039;&#039;: Couronne suggests that they not try to negotiate this contract any further since it&#039;s a small family business that is almost bankrupt. They accept the contract for 10k nY/month. &lt;br /&gt;
** Mr. Wilson also mentions that the Yakuza who own the bar across the street are very interested in his company going under because they want to buy up the Wilson property to run trucks out of. Wilson asks us to help get them off his back in order to help preserve his supply chain. The runners agree to see what they can do for a total 2k nY (paid in advance). The team goes across the street (utilizing Ojou&#039;s helicopter) to talk to the Yakuza. Ojou and Chammy leverage their Yakuza contact and knowledge to negotiate with the Yakuza leader, Matzumoto-san, to actually support Wilson &amp;amp; Sons in exchange for use of some of Wilson&#039;s warehouse space. Wilson is reluctant at first, but concedes to the agreement. &lt;br /&gt;
* &#039;&#039;&#039;Florida Man Import Company&#039;&#039;&#039;: Chammy negotiates and Ojou offers the owner help in selling off his unwanted speedboat in exchange for a lower contract rate. The contract is changed from 5k nY/month down to 3.5k nY/month. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The Johnson is pleased with the runners&#039; work and offers them a bonus of an additional 2k nY each. He also suggests that it could be worthwhile for the runners to invest back in the Redmond Rejuvenation Project as a good startup opportunity. &lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
* 10,500 nuyen each (10k from the Johnson and 500 from Wilson)&lt;br /&gt;
* 4 karma&lt;br /&gt;
* can exchange 6k nY or 3 karma to get [[Mint]] as a 2/2 contact (if they invest in the Redmond Rejuvenation Project)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Wait, so Mr. Wilson paid us to convince him to make a deal with the Yakuza??&amp;quot; }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37548</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37548"/>
		<updated>2020-05-15T17:56:35Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::TBD]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-15]]&lt;br /&gt;
| gm          = [[hasGM::Atlatl]]&lt;br /&gt;
| place       =  Redmond, Everett, Snohomish, Renton&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt;  [[hasRunner::Chammy]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Sinister]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Mint]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The runners negotiate several contracts for &amp;quot;farming supplies&amp;quot; on behalf of the Johnson, Redmond Rejuvenation Project, a &amp;quot;farming startup&amp;quot; in Redmond. &lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
The Redmond Rejuvenation Project is a farming startup in NE Redmond that focuses on soil remediation and farming sugar cane. &lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
Chammy, Couronne, Ojou, and Sinister meet the Johnson on the Matrix around midnight. The Johnson informs them of the Redmond Rejuvenation Project, a farming startup in Redmond that works on soil remediation and farming sugar cane. They need the runners to negotiate contracts with 3 companies for various farming supplies - Idle Wild Refining, LLC in Everett (gasoline, styrene, and naphthenic acid), Wilson &amp;amp; Sons Farm Supplies in Snohomish (ammonium nitrate-based fertilizer), and Florida Man Import Company in Renton (palm oil). &lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;Wait, so Mr. Wilson paid us to convince him to make a deal with the Yakuza??&amp;quot; }}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37537</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37537"/>
		<updated>2020-05-15T17:38:10Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} {{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::TBD]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-15]]&lt;br /&gt;
| gm          = [[hasGM::Atlatl]]&lt;br /&gt;
| place       =  Redmond, Everett, Snohomish, Renton&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt;  [[hasRunner::Chammy]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Sinister]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Mint]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37533</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37533"/>
		<updated>2020-05-15T17:27:19Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::TBD]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-05-15]]&lt;br /&gt;
| gm          = [[hasGM::Atlatl]]&lt;br /&gt;
| place       =  Redmond, Everett, Snohomish, Renton&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt;  [[hasRunner::Chammy]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Sinister]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Major Corp]] &amp;lt;br&amp;gt; [[SignificantNPC::Target Corp]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37525</id>
		<title>A Treatise on the Logistics of Farming and Land Management</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=A_Treatise_on_the_Logistics_of_Farming_and_Land_Management&amp;diff=37525"/>
		<updated>2020-05-15T17:04:23Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt; {{Infobox military conflict | conflict    =  | width       =  | partof      =   hasMetaplot::M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Metaplot]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::YYYY-MM-DD]]&lt;br /&gt;
| gm          = [[hasGM::Generic GM]]&lt;br /&gt;
| place       =  [[FeaturedLocation::Special Location]], (General area of run. Tacoma, Redmond, ect.) &amp;lt;!-- If a reoccurring location is used and it has a specific page on the wiki, use FeaturedLocation:: Otherwise, please delete it and fill in only the general area. --&amp;gt;&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[SignificantNPC::Template:Contact]] &amp;lt;br&amp;gt; [[hasRunner::Template:Player Character]] &amp;lt;br&amp;gt; [[hasRunner::Haven PC]] &amp;lt;br&amp;gt; &lt;br /&gt;
| combatant2  = [[SignificantNPC::Major Corp]] &amp;lt;br&amp;gt; [[SignificantNPC::Target Corp]] &amp;lt;br&amp;gt;&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=RV&amp;diff=34376</id>
		<title>RV</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=RV&amp;diff=34376"/>
		<updated>2020-04-20T17:53:22Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: Couronne AAR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      =   [[hasMetaplot::Adversaries]]&lt;br /&gt;
| image       = &lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = [[hasDate::2081-04-20]]&lt;br /&gt;
| gm          = [[hasGM::Doc MacGuffins]]&lt;br /&gt;
| place       = Ravensdale&lt;br /&gt;
| coordinates = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| latitude    = &lt;br /&gt;
| longitude   = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| combatants_header = Factions Involved&lt;br /&gt;
| combatant1  = [[ShadowHaven]] &amp;lt;br&amp;gt; [[SignificantNPC::Jerry]] &amp;lt;br&amp;gt; [[hasRunner::Couronne]] &amp;lt;br&amp;gt; [[hasRunner::Squid]] &amp;lt;br&amp;gt; [[hasRunner::Shimmer]] &amp;lt;br&amp;gt; [[hasRunner::Ojou]] &amp;lt;br&amp;gt; [[hasRunner::Troika]]&lt;br /&gt;
| combatant2  = [[SignificantNPC::Neo-Haven]]&lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
==Background==&lt;br /&gt;
Jerry, the Sasquatch has been caught &#039;Driving while Sasquatch&#039; (and also with a good amount of awakened drugs) in his VW bus trying to cross the border near Kanaskat-Palmer park. &lt;br /&gt;
Jerry decides to use his one phone call to call a group of Shadowrunners (instead of a lawyer) to come bust him out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
No meet, just a phone call that&#039;s... probably been recorded. Poor Jerry Sasquatch needs us to bust him out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
[[Couronne]], [[Squid]], [[Shimmer]], [[Ojou]], and [[Troika]] lay up short and wait see what the files say. The files say Jerry&#039;s being transported to another facility, so lay an ambush, and move then.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The runners set out to lay up just short of the old King County Fire Protection building (now revamped into a border patrol holding facility for the UCAS). Couronne hotsims into the border patrol host, noting a large amount IC inside, which seem to be attacking and be attacked by something else. Inside the host, a file details that Jerry, his drugs, and his van are all in separate locations. Jerry is scheduled to be transferred to downtown Seattle for arraignment on charges of drug smuggling. Moving to the industrial host, and subverting one of the cameras, she discovers someone actively breaking into the evidence room. And the chase is on, as the team hightails it to the station. En route, Couronne manages unlock the gate to the impound lock as the remainder of the team gets out and preps to enter the building. The rest of the team makes entry, finding a very leaky receptionist. They enter lockup, as all the bear scorch marks, except the Johnson&#039;s, which is also welded shut. Troika goes to plant explosives on the door to break out Jerry as the rest of the entry team engages the group that&#039;s currently hitting the police station. One grenade later, a firefight ensues. In the chaos, reinforcements arrive in the form of Squid&#039;s bike, perforating a few of the mooks. When all the the smoke clears, two lie dead, one has surrendered, and two had turned tail. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
With everything cleared out and Jerry free (with drugs and vehicle in tow), the team roasts the evidence room with a few kilograms of plastic explosive, but not before making off what assorted credsticks Jerry had scrounged from evidence processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
24,000 Nuyen, 6 karma, and [[Jerry]] as a 3/1 contact&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
{{Gamequote|&amp;quot;Drone is &#039;car&#039;. Elizabeth would be &#039;car&#039; if Elizabeth wasn&#039;t &#039;Elizabeth&#039;.&amp;quot; -[[Ojou]]}}&lt;br /&gt;
{{Gamequote|&amp;quot;Hey man, want some deepweed?&amp;quot; -[[Jerry]], after [[Troika]] blows open the door to his cell}}&lt;br /&gt;
{{Gamequote|&amp;quot;No shit, Sherlock!&amp;quot; &amp;quot;Thanks for calling me Sherlock!&amp;quot; -Couronne berating the surviving NeoHaven Runner, and his brainless response to it.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
===Ojou===&lt;br /&gt;
Bloody business, &#039;&#039;ne&#039;&#039;? Thanks to Couronne being such a quick hand at hacking, we managed to find the station at a point of vulnerability. Even though we ended up getting loud on a group of other runners, we got the mission done without any setbacks. Jerry-san seems like a rather unreliable Johnson-san, but he paid us today, so he can&#039;t be all that bad. It was fun getting to use my new shotgun, although I&#039;ll have to spend a few hours today consoling Elizabeth, since I didn&#039;t get to fly her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Squid ===&lt;br /&gt;
We drove around the countryside a bit, we ventilated some lesser runners, and we rescued a talking junkie Sasquatch. Pretty routine run, all in all. Might not have been the best idea to spill those other dudes&#039; blood, but hell, one of &#039;em came at me with a flaming sword, you just know I had to take them all out after that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Couronne===&lt;br /&gt;
I suppose that, overall, this run could be considered &amp;quot;successful.&amp;quot; I got to prove my mighty hacking skills quite a lot during the recon phase; however, I was pretty bummed that that data-bombed encrypted file was empty! The chip truth is that I wish it hadn&#039;t come to so much geeking towards the end with those NeoHaven runners. I think we could have easily worked things out with them if we had only taken a moment to try to figure out who they were; but I wasn&#039;t in the heat of the scene so I can&#039;t really blame my team for acting offensively for defense -- I just wish they&#039;d used some Stick-n-Shocks instead… Jerry was an interesting Johnson. I&#039;m glad he was able to compensate us following the run since we hadn&#039;t actually figured that out during the initial meet. I&#039;m sure he&#039;ll prove useful as a contact in the future somehow.&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=34260</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=34260"/>
		<updated>2020-04-20T04:51:52Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: new contact&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Couronne Cat Face Mask.jpg|thumb|Couronne wearing her Cat face mask. ]]&lt;br /&gt;
&amp;lt;br /&amp;gt;|&amp;lt;nowiki&amp;gt;200px]] &amp;lt;/nowiki&amp;gt;&amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Couronne was born in Louisiana in the CAS and has a National SIN (Colette Traiteur, CAS). Her parents were both doctors who worked for DocWagon in Louisiana. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother who lived in Seattle. Her grandmother was also a medic for DocWagon and taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;National SIN&#039;&#039;&#039; - Born in Louisiana in the CAS; Colette Traiteur.&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Jerry&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS - Fake SIN&lt;br /&gt;
&lt;br /&gt;
Colette Traiteur, CAS - National SIN&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Dark blue-gray armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=34110</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=34110"/>
		<updated>2020-04-19T02:40:06Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Couronne Cat Face Mask.jpg|thumb|Couronne wearing her Cat face mask. ]]&lt;br /&gt;
&amp;lt;br /&amp;gt;|&amp;lt;nowiki&amp;gt;200px]] &amp;lt;/nowiki&amp;gt;&amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Couronne was born in Louisiana in the CAS and has a National SIN (Colette Traiteur, CAS). Her parents were both doctors who worked for DocWagon in Louisiana. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother who lived in Seattle. Her grandmother was also a medic for DocWagon and taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;National SIN&#039;&#039;&#039; - Born in Louisiana in the CAS; Colette Traiteur.&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS - Fake SIN&lt;br /&gt;
&lt;br /&gt;
Colette Traiteur, CAS - National SIN&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Dark blue-gray armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=34109</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=34109"/>
		<updated>2020-04-19T02:37:55Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: added picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Couronne Cat Face Mask.jpg|thumb|Couronne wearing her Cat face mask. ]]&lt;br /&gt;
&amp;lt;br /&amp;gt;|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Couronne was born in Louisiana in the CAS and has a National SIN (Colette Traiteur, CAS). Her parents were both doctors who worked for DocWagon in Louisiana. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother who lived in Seattle. Her grandmother was also a medic for DocWagon and taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;National SIN&#039;&#039;&#039; - Born in Louisiana in the CAS; Colette Traiteur.&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Dark blue-gray armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Couronne_Cat_Face_Mask.jpg&amp;diff=34108</id>
		<title>File:Couronne Cat Face Mask.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Couronne_Cat_Face_Mask.jpg&amp;diff=34108"/>
		<updated>2020-04-19T02:35:52Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Couronne wearing a cute cat face mask respirator.&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=33539</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=33539"/>
		<updated>2020-04-12T18:07:07Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: notoriety, clothing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Couronne was born in Louisiana in the CAS and has a National SIN (Colette Traiteur, CAS). Her parents were both doctors who worked for DocWagon in Louisiana. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother who lived in Seattle. Her grandmother was also a medic for DocWagon and taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;National SIN&#039;&#039;&#039; - Born in Louisiana in the CAS; Colette Traiteur.&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Dark blue-gray armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=33190</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=33190"/>
		<updated>2020-04-09T13:58:17Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Couronne was born in Louisiana in the CAS and has a National SIN (Colette Traiteur, CAS). Her parents were both doctors who worked for DocWagon in Louisiana. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother who lived in Seattle. Her grandmother was also a medic for DocWagon and taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;National SIN&#039;&#039;&#039; - Born in Louisiana in the CAS; Colette Traiteur.&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Black armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, skin-tone respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=33181</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=33181"/>
		<updated>2020-04-09T12:56:19Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Her parents were both street doctors who worked for DocWagon. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother (also a medic for DocWagon) who taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Black armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, skin-tone respirator face mask (whenever out in public). Carries concealed survival knife and Ares Light Fire 75 on her at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=33162</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=33162"/>
		<updated>2020-04-09T02:41:27Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Her parents were both street doctors who worked for DocWagon. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother (also a medic for DocWagon) who taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scrap&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Black armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, skin-tone respirator face mask (whenever out in public). Carries concealed survival knife, Defiance EX Shocker, and Fichetti Tiffany Needler at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=32310</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=32310"/>
		<updated>2020-04-02T21:14:14Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Her parents were both street doctors who worked for DocWagon. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother (also a medic for DocWagon) who taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Juryrigger&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects.&lt;br /&gt;
*&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;Social Stress&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scraps&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Black armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, skin-tone respirator face mask (whenever out in public). Carries concealed survival knife, Defiance EX Shocker, and Fichetti Tiffany Needler at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=32309</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=32309"/>
		<updated>2020-04-02T21:10:01Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: Body details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic MacGyver&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A young dwarf decker with pretty extensive street medicine knowledge. Couronne is paranoid about getting sick and always wears a respirator face mask when out in public; consequently, she won&#039;t eat in public since it would mean removing her respirator (she prefers to get her food &amp;quot;to-go&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
Though she never finished her higher schooling to become a doctor as her family had hoped, Couronne tries to keep improving her street medicine in order to help herself and her fellow runners.&lt;br /&gt;
&lt;br /&gt;
She also donates to charitable foundations that help those afflicted with VITAS and that are searching for a cure for VITAS. This cause is very close to her heart and she would consider doing shadowruns that helped the fight against VITAS for little-to-no compensation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Her parents were both street doctors who worked for DocWagon. When she was 12, they both contracted VITAS and died. She was then raised by her grandmother (also a medic for DocWagon) who taught her a lot about street medicine, hoping she would follow her parents&#039; footsteps and become a doctor as well. Though Couronne understood what she was taught and found it interesting, she was plagued by fear and paranoia about getting sick and instead focused her other energies on becoming a great decker. She also now always wears a respirator mask when out in public. &lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Juryrigger&#039;&#039;&#039;&#039;&#039; - Couronne fancies herself a &amp;quot;MacGyver&amp;quot; who she&#039;s been told is an old show character from nearly 100 years ago who was good at solving complex problems using simple everyday objects. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Distinctive Style&#039;&#039;&#039;&#039;&#039; - She is always wearing a respirator that covers half her face whenever she is out in public. This does make eating outside rather difficult...&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Social Stress&#039;&#039;&#039;&#039;&#039; - Please do not cough or sneeze around Couronne unless you want her to start freaking out in the middle of everything. Cover your mouth and wash your hands!&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Auntie Amelia&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Scraps&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
Karen James, UCAS&lt;br /&gt;
==Appearance==&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut brown hair with dark blue streaks, green eyes&lt;br /&gt;
===Clothing===&lt;br /&gt;
Black armor hooded jacket with many pockets, dark grey fitted cargo pants, black combat boots, skin-tone respirator face mask (whenever out in public). Carries concealed survival knife, Defiance EX Shocker, and Fichetti Tiffany Needler at all times. Also carries cyberdeck and commlink on her person at all times; has implanted datajack. &lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
Female dwarf, white skin, shoulder-length pixie-cut dark blue hair, green eyes, matte leather jacket with bright green zippers and hems, dark blue tank top, black jeans, black combat boots, does not wear respirator mask in the Matrix. &lt;br /&gt;
Mark: Neon blue respirator mask outline&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=32308</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=32308"/>
		<updated>2020-04-02T20:34:22Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: More Initial data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = Dwarf&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 1&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = March 24, 2060&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 3&lt;br /&gt;
|Day= 24&lt;br /&gt;
|Year= 2060&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1TvWAQQffgTVJ39YzgIaOA0PVhFhWoBrE?usp=sharing] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - C &amp;lt;br /&amp;gt; Attributes - D &amp;lt;br /&amp;gt; Magic/Resonance - E &amp;lt;br /&amp;gt; Skills - A &amp;lt;br /&amp;gt; Resources - B&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Qualities==&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Couronne&amp;diff=32306</id>
		<title>Couronne</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Couronne&amp;diff=32306"/>
		<updated>2020-04-02T20:19:33Z</updated>

		<summary type="html">&lt;p&gt;TossTheHalfling: Initial data entries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Placeholder.png|200px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Decker&lt;br /&gt;
|header2= Small, but Mighty&lt;br /&gt;
|header3= Street Medic&lt;br /&gt;
|header4= &amp;quot;Wash Your Hands&amp;quot;&lt;br /&gt;
|label5 = Player&lt;br /&gt;
|data5 = [https://www.reddit.com/user/TossTheHalfling TossTheHalfling]&lt;br /&gt;
|label6= Metatype&lt;br /&gt;
|data6 = (Dwarf)&lt;br /&gt;
|label7 = Street Cred&lt;br /&gt;
|data7= 0&lt;br /&gt;
|label8 = Notoriety&lt;br /&gt;
|data8 = 0&lt;br /&gt;
|label9 = Public Awareness&lt;br /&gt;
|data9= 0&lt;br /&gt;
|label10 = Titles and Awards&lt;br /&gt;
|data10 = 0&lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = Character&#039;s Date of Birth&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[Drive URL Link] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = &amp;lt;br /&amp;gt;Metatype - X &amp;lt;br /&amp;gt; Attributes - X &amp;lt;br /&amp;gt; Magic/Resonance - X &amp;lt;br /&amp;gt; Skills - X &amp;lt;br /&amp;gt; Resources - X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically if it has been set up to do so. If it has not been set up to do so, ping @wiki on the discord and let us know what contact needs to auto-display characters who have the contact. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>TossTheHalfling</name></author>
	</entry>
</feed>