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	<updated>2026-05-05T09:13:40Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98889</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98889"/>
		<updated>2022-09-02T23:22:39Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= &amp;lt;big&amp;gt;Optionally explosive infiltration and weapons specialist&amp;lt;/big&amp;gt;&lt;br /&gt;
|header2= A bloodthirsty marine eager to prove her combat abilities turned&lt;br /&gt;
|header3= a crusader for the common people. Just remember when dealing&lt;br /&gt;
|header4= with her that &#039;Neutral Good&#039; does not mean &#039;Neutral Nice&#039;.&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance and makes a point to do so before every meal and rest at least. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s own accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Positive&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Hardened:&#039;&#039;&#039;&amp;lt;/big&amp;gt; In the immortal words of Homer Simpson, &amp;quot;The worst day of your life &#039;&#039;so  far&#039;&#039;&amp;quot;. Level heads live to see another, potentially even shittier, day.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Guts:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has seen some shit x2. She was a soldier, she is a shadowrunner, and she sure as sunshine won&#039;t be called a coward.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor Spirit (Eagle):&#039;&#039;&#039;&amp;lt;/big&amp;gt; A symbol synonymous with the country she served for so long.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039;&amp;lt;/big&amp;gt; One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Perfect Time:&#039;&#039;&#039;&amp;lt;/big&amp;gt; After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Rank (2nd Lieutenant, UCAS Marines):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Sharpshooter:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Strive for Perfection:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Trust Fund 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Negative&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Code of Honor:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has a personal code. She follows it to the letter, because as she sinks deeper and deeper into the shadows, she is terrified of becoming evil without even noticing.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Dependents (Demanding):&#039;&#039;&#039;&amp;lt;/big&amp;gt; So it turns out that some of Cassidy&#039;s family survived bug city, and the nuke, unbeknownst to her for 30 years. And now they live with her, and that shit costs money no matter how sentimental the reunion is.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Impassive:&#039;&#039;&#039;&amp;lt;/big&amp;gt; The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Insomnia (Basic):&#039;&#039;&#039;&amp;lt;/big&amp;gt; The nightmares never really stop, there is just so much that&#039;s happened and one person can&#039;t deal with it all on their all.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;No Man Left Behind:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable. She&#039;ll die on that hill, with pride and a smile.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;SINner (UCAS):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy, despite being thrown out in the cold by her country, retains her citizenship. Even disillusioned as can be, she stubbornly believes in the ideals on which her country was founded.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Thousand Yard Stare 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; With almost 3 decades of military experience, Cassidy has seen some things she wishes she could forget. Sometimes, it seems like she&#039;s remembering more than she wants to.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Code of Honor Rules&amp;lt;/big&amp;gt;===&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot harm civilians, non-combatants, or prisoners&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Any &#039;ordinary&#039; person walking down the street is a civilian. A non-combatant is anybody who doesn&#039;t have the ability to fight, such as someone incapacitated or someone who cannot fight unarmed without a weapon, or otherwise isn&#039;t an enemy. Prisoners are anyone held captive by Cassidy or her teammates. That means no torturing people for information, no essence draining people even if they deserve it, etc.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Maintain generally honorable conduct&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A non-exclusive list of dishonorable acts might be taking hostages, using blackmail, shooting people who have already surrendered, and breaking one&#039;s word willfully. What is honorable in Bannerette&#039;s eyes is largely informed by chivalric knights and modern soldiers, adjusted as appropriate for her circumstances. For example, it wouldn&#039;t be good to only save damsels in distress, she&#039;s all about equal treatment, so distressed gentlemen can also expect a rescue.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must protect the weak and defenseless, and assist those in need when able&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A straight forward maxim. Save the child who ran into the middle of the street after their ball, stick up for the poor SINless getting forcibly evicted, the tired wageslave getting mugged, and even the terrifying infected. Success isnt always possible or strictly necessary, but doing everything in your power to try even against impossible odds is. Death isn&#039;t an excuse, and you better not be charging for the service, either, unless it&#039;s already part of the job. Who wants to live forever, anyway?&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot cooperate with authorities against the people&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:If you are working for someone on the top to the active detriment of someone on the bottom, you are breaking the rules. If you run against the Big 10, some country, or whatever at the behest of some shady J then that&#039;s fine. Running against a group picking on the little guy, like Humanis, is totally okay. Picking a fight with the little guy because some corpo offered you a fistful of dollars is bad. If you get asked, you gotta either walk or turn on the J to help out the downtrodden folks who got on his bad side. Extracting wageslaves, blowing away security personnel (assuming the other rules are followed), and demolishing the tower lair of an insect shaman is fine; They made their choice.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot partake in vice&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:This one is easy and straightforward. Don&#039;t take recreational drugs or BTLs, don&#039;t have sex before marriage, and don&#039;t get involved in any other kind of similar debauchery. In short, temperance is a virtue, so stick to it. However, it&#039;s not a total unconditional ban. Drugs for medical or combat purposes are fine, everyone gets sick and the demon trying to control your thoughts doesn&#039;t care that drugs are bad; If you expect to fight, or you have some other actual need, I&#039;m sure God won&#039;t mind. Likewise, if you ever find yourself a spouse, the lord does say to be fruitful and multiply.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must donate a portion of earnings to charity&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Give alms to the poor. Give something to those in need. Buy a homeless guy some lunch and a winter coat. A fool and his money are soon parted, but as long as it&#039;s for a good cause (like the VA, animal shelters, MoM, etc.) then nobody can say it wasn&#039;t worth it. In game terms, this means you always need to &#039;work for the people&#039; at least once, so long as it is possible to do so. &amp;quot;But I really, really want this cool thing out of gear rewards&amp;quot; does not count as a reason it isn&#039;t possible.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Felipe Chandler&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bonesaw&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-3&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette_gets_emotionally_traumatized_by_bug_spirits&amp;diff=98884</id>
		<title>Bannerette gets emotionally traumatized by bug spirits</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette_gets_emotionally_traumatized_by_bug_spirits&amp;diff=98884"/>
		<updated>2022-09-02T21:44:21Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Bannerette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-09-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Chicago&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Puff&lt;br /&gt;
|Ally2= Alfred Bester&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Bannerette}}&lt;br /&gt;
|RunnerCasualties= Bannerette&#039;s emotional stability&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Bugs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Bugs with chicago accents}}&lt;br /&gt;
|OppositionCasualties=Bugs&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Bannerette was tasked to visit chicago and recover some things for [[Alfred Bester]], bio-data stuck in a safe in the middle of the containment zone.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Bannerette, before entering the military life, lived with her family in Chicago. She went away before the bug city incident in 2055 for boot camp, and her first deployment was to the city. For the previous 3 decades, she believed her family to be dead, having even held funeral services alone for each of them. However, unbenkownst to her, several of her family members survived the nuclear detonation and had been living all this time underground in what was once their old neighborhood.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Cassidy got a call in the middle of the night from Alfred Bester, a shady black ops J working for the UCAS. She managed to maneuver herself out from under the wild horned bear that has long since moved into her home, and left immediately for the urgent mission. Having sufficiently scared the pants off almost every border guard the UCAS has in Seattle, she made her 2 hour commute from the cascade mountains with little issue. The meeting, as always, was brief and to the point. 30k nuyen to go to Chicago, alone, and recover the contents of a safe in the middle of her old neighborhood. Bannerette accepts, the faint hope she might find something more in the back of her mind.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The relatively straightforward mission meant that bannerette just had to sneak to the safe, open it, and sneak out.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Bannerette took a train, operated by the L tribe, in exchange for some HE minigrenades to the outskirts of the old containment zone. Making her way with care along the silent, abandoned streets, she found her way to the subway station without much trouble. With the background count increasing up to -8 in the tunnel, Bannerette still manages to ambush a few unsuspecting bug spirits and hosts in her way. During the fight, a few good hits land on her, and she nearly instantly kills one of the hosts with a deadly accurate shot. The remaining bug spirits flee, but as Bannerette moves to pursue she notices the downed host looks familiar. On closer inspection, the host appears to be an adult version of her little brother Michael. She immediately abandons pursuit and begins medical treatment, preventing the host&#039;s imminent demise. She has a back and forth with the inhabiting spirit, desperately holding back tears, until she eventually resolves to call [[Puff]] for help. In exchange for owing a dragon an enormous favor, he agrees to help separate Bannerette&#039;s little brother Michael from the inhabiting spirit. Through tremendous effort, the young-30s man would be spirit free but still a brain dead vegetable. Cassidy agrees to pay whatever she needs to, holding onto the faint hope that something can be done to revive him afterwards, and Puff sends a helicopter to pick up Bug-Host Michael.&lt;br /&gt;
&lt;br /&gt;
Continuing further into the tunnel to complete her mission, she gets spotted by someone camping in a maintenance tunnel with a lower background count. After a brief moment of uncertainty, Bannerette recognizes the voice of the woman telling her to back off. The two soon realize they are sisters, and the woman is actually Bannerette&#039;s older sister Molly. After a tearful reunion, and delivering the news about Michael (along with a somewhat surprising explanation about how Bannerette is a shadow runner and knows a dragon), Bannerette readily agrees to lead Molly and her surviving family members to safety along with the rest of their small gang. After collecting what she needs from the safe, she guides them to the train for her return trip, much to the surprise of it&#039;s operators. She trades her medkit for passage for the 11 people she brought back with her.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Bannerette gets emotionally traumatized by bug spirits (and hates them even more now), owes [[Puff]] a huge favor and is now firmly in the world of Dragon Politics, and recovers family she thought was dead. She also cries a lot, and organizes her home for more people to stay.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
30k Nuyen (15 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
5 Karma (5 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
IG Run&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Trauma&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
3 chips owed to Puff &amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Dependents, Demanding (11 gangers, including 4 blood relations)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional:&amp;lt;/br&amp;gt;&lt;br /&gt;
Battle-Hardened (2 RVP/rank) &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Bannerette, looking at nuclear, FAB-III wasteland: &amp;quot;Home sweet home.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Bannerette]]===&lt;br /&gt;
There is so much to say, but the words won&#039;t come... Mikey, my cute little brother, always so sickly and timid.. I can only pray, and have faith that one day he will be okay. I&#039;m not sure I&#039;ll ever be able to forgive myself for not making it in time to save him, even if I couldn&#039;t have known... and I&#039;m sad that my father and oldest brother truly are gone. However, I am happy that my older sisters Molly and Lucy, my older brother Liam, and my mother Francine have all been brought back to me. It cost me a lot to do what I did for Michael, and I&#039;m not even sure if it will work, but I have to try. I have a lot of new things I need to manage too... 11 new people to take care of, being massively indebted to a dragon, AND having to put some real effort into training Sir Cuddles might be more than I can handle...&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette_gets_emotionally_traumatized_by_bug_spirits&amp;diff=98868</id>
		<title>Bannerette gets emotionally traumatized by bug spirits</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette_gets_emotionally_traumatized_by_bug_spirits&amp;diff=98868"/>
		<updated>2022-09-02T19:37:32Z</updated>

		<summary type="html">&lt;p&gt;Tráta: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-09-02  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Edward  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=Chicago  &amp;lt;!-- Optional: Any factions who were allied to t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-09-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Chicago&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally= Puff&lt;br /&gt;
|Ally2= Alfred Bester&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Bannerette}}&lt;br /&gt;
|RunnerCasualties= Bannerette&#039;s emotional stability&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Bugs&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Bugs with chicago accents}}&lt;br /&gt;
|OppositionCasualties=Bugs&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Bannerette was tasked to visit chicago and recover some things for [[Alfred Bester]], bio-data stuck in a safe in the middle of the containment zone.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Bannerette, before entering the military life, lived with her family in Chicago. She went away before the bug city incident in 2055 for boot camp, and her first deployment was to the city. For the previous 3 decades, she believed her family to be dead, having even held funeral services alone for each of them. However, unbenkownst to her, several of her family members survived the nuclear detonation and had been living all this time underground in what was once their old neighborhood.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
Cassidy got a call in the middle of the night from Alfred Bester, a shady black ops J working for the UCAS. She managed to maneuver herself out from under the wild horned bear that has long since moved into her home, and left immediately for the urgent mission. Having sufficiently scared the pants off almost every border guard the UCAS has in Seattle, she made her 2 hour commute from the cascade mountains with little issue. The meeting, as always, was brief and to the point. 30k nuyen to go to Chicago, alone, and recover the contents of a safe in the middle of her old neighborhood. Bannerette accepts, the faint hope she might find something more in the back of her mind.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The relatively straightforward mission meant that bannerette just had to sneak to the safe, open it, and sneak out.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Bannerette took a train, operated by the L tribe, in exchange for some HE minigrenades to the outskirts of the old containment zone. Making her way with care along the silent, abandoned streets, she found her way to the subway station without much trouble. With the background count increasing up to -8 in the tunnel, Bannerette still manages to ambush a few unsuspecting bug spirits and hosts in her way. During the fight, a few good hits land on her, and she nearly instantly kills one of the hosts with a deadly accurate shot. The remaining bug spirits flee, but as Bannerette moves to pursue she notices the downed host looks familiar. On closer inspection, the host appears to be an adult version of her little brother Michael. She immediately abandons pursuit and begins medical treatment, preventing the host&#039;s imminent demise. She has a back and forth with the inhabiting spirit, desperately holding back tears, until she eventually resolves to call [[Puff]] for help. In exchange for owing a dragon an enormous favor, he agrees to help separate Bannerette&#039;s little brother Michael from the inhabiting spirit. Through tremendous effort, the young-30s man would be spirit free but still a brain dead vegetable. Cassidy agrees to pay whatever she needs to, holding onto the faint hope that something can be done to revive him afterwards, and Puff sends a helicopter to pick up Bug-Host Michael.&lt;br /&gt;
&lt;br /&gt;
Continuing further into the tunnel to complete her mission, she gets spotted by someone camping in a maintenance tunnel with a lower background count. After a brief moment of uncertainty, Bannerette recognizes the voice of the woman telling her to back off. The two soon realize they are sisters, and the woman is actually Bannerette&#039;s older sister Molly. After a tearful reunion, and delivering the news about Michael (along with a somewhat surprising explanation about how Bannerette is a shadow runner and knows a dragon), Bannerette readily agrees to lead Molly and her surviving family members to safety along with the rest of their small gang. After collecting what she needs from the safe, she guides them to the train for her return trip, much to the surprise of it&#039;s operators. She trades her medkit for passage for the 11 people she brought back with her.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Bannerette gets emotionally traumatized by bug spirits (and hates them even more now), owes [[Puff]] a huge favor and is now firmly in the world of Dragon Politics, and recovers family she thought was dead. She also cries a lot, and organizes her home for more people to stay.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
30k Nuyen (15 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
5 Karma (5 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
IG Run&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Trauma&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
3 chips owed to Puff &amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Dependents, Demanding (11 gangers, including 4 blood relations)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional:&amp;lt;/br&amp;gt;&lt;br /&gt;
Battle-Hardened (2 RVP/rank) &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Bannerette, looking at nuclear, FAB-III wasteland: &amp;quot;Home sweet home.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
===[[Bannerette]]===&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98867</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98867"/>
		<updated>2022-09-02T17:55:55Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= &amp;lt;big&amp;gt;Optionally explosive infiltration and weapons specialist&amp;lt;/big&amp;gt;&lt;br /&gt;
|header2= A bloodthirsty marine eager to prove her combat abilities turned&lt;br /&gt;
|header3= a crusader for the common people. Just remember when dealing&lt;br /&gt;
|header4= with her that &#039;Neutral Good&#039; does not mean &#039;Neutral Nice&#039;.&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance and makes a point to do so before every meal and rest at least. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s own accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Positive&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Guts:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has seen some shit. She was a soldier, she is a shadowrunner, and she sure as sunshine won&#039;t be called a coward.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor Spirit (Eagle):&#039;&#039;&#039;&amp;lt;/big&amp;gt; A symbol synonymous with the country she served for so long.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039;&amp;lt;/big&amp;gt; One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Perfect Time:&#039;&#039;&#039;&amp;lt;/big&amp;gt; After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Rank (2nd Lieutenant, UCAS Marines):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Sharpshooter:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Strive for Perfection:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Trust Fund 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Negative&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Code of Honor:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has a personal code. She follows it to the letter, because as she sinks deeper and deeper into the shadows, she is terrified of becoming evil without even noticing.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Impassive:&#039;&#039;&#039;&amp;lt;/big&amp;gt; The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Insomnia (Basic):&#039;&#039;&#039;&amp;lt;/big&amp;gt; The nightmares never really stop, there is just so much that&#039;s happened and one person can&#039;t deal with it all on their all.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;No Man Left Behind:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable. She&#039;ll die on that hill, with pride and a smile.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;SINner (UCAS):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy, despite being thrown out in the cold by her country, retains her citizenship. Even disillusioned as can be, she stubbornly believes in the ideals on which her country was founded.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Thousand Yard Stare 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; With almost 3 decades of military experience, Cassidy has seen some things she wishes she could forget. Sometimes, it seems like she&#039;s remembering more than she wants to.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Code of Honor Rules&amp;lt;/big&amp;gt;===&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot harm civilians, non-combatants, or prisoners&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Any &#039;ordinary&#039; person walking down the street is a civilian. A non-combatant is anybody who doesn&#039;t have the ability to fight, such as someone incapacitated or someone who cannot fight unarmed without a weapon, or otherwise isn&#039;t an enemy. Prisoners are anyone held captive by Cassidy or her teammates. That means no torturing people for information, no essence draining people even if they deserve it, etc.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Maintain generally honorable conduct&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A non-exclusive list of dishonorable acts might be taking hostages, using blackmail, shooting people who have already surrendered, and breaking one&#039;s word willfully. What is honorable in Bannerette&#039;s eyes is largely informed by chivalric knights and modern soldiers, adjusted as appropriate for her circumstances. For example, it wouldn&#039;t be good to only save damsels in distress, she&#039;s all about equal treatment, so distressed gentlemen can also expect a rescue.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must protect the weak and defenseless, and assist those in need when able&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A straight forward maxim. Save the child who ran into the middle of the street after their ball, stick up for the poor SINless getting forcibly evicted, the tired wageslave getting mugged, and even the terrifying infected. Success isnt always possible or strictly necessary, but doing everything in your power to try even against impossible odds is. Death isn&#039;t an excuse, and you better not be charging for the service, either, unless it&#039;s already part of the job. Who wants to live forever, anyway?&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot cooperate with authorities against the people&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:If you are working for someone on the top to the active detriment of someone on the bottom, you are breaking the rules. If you run against the Big 10, some country, or whatever at the behest of some shady J then that&#039;s fine. Running against a group picking on the little guy, like Humanis, is totally okay. Picking a fight with the little guy because some corpo offered you a fistful of dollars is bad. If you get asked, you gotta either walk or turn on the J to help out the downtrodden folks who got on his bad side. Extracting wageslaves, blowing away security personnel (assuming the other rules are followed), and demolishing the tower lair of an insect shaman is fine; They made their choice.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot partake in vice&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:This one is easy and straightforward. Don&#039;t take recreational drugs or BTLs, don&#039;t have sex before marriage, and don&#039;t get involved in any other kind of similar debauchery. In short, temperance is a virtue, so stick to it. However, it&#039;s not a total unconditional ban. Drugs for medical or combat purposes are fine, everyone gets sick and the demon trying to control your thoughts doesn&#039;t care that drugs are bad; If you expect to fight, or you have some other actual need, I&#039;m sure God won&#039;t mind. Likewise, if you ever find yourself a spouse, the lord does say to be fruitful and multiply.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must donate a portion of earnings to charity&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Give alms to the poor. Give something to those in need. Buy a homeless guy some lunch and a winter coat. A fool and his money are soon parted, but as long as it&#039;s for a good cause (like the VA, animal shelters, MoM, etc.) then nobody can say it wasn&#039;t worth it. In game terms, this means you always need to &#039;work for the people&#039; at least once, so long as it is possible to do so. &amp;quot;But I really, really want this cool thing out of gear rewards&amp;quot; does not count as a reason it isn&#039;t possible.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Felipe Chandler&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bonesaw&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-3&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Player_Rules&amp;diff=98770</id>
		<title>Player Rules</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Player_Rules&amp;diff=98770"/>
		<updated>2022-08-28T18:55:14Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Buff to Adepts with No Augmentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=X-Card and Roleplay Safety Systems=&lt;br /&gt;
The [[Charter#1:_The_Right_Not_to_be_Forced_to_Continue_and_Abandon_or_Cease_Uncomfortable_Scenes_.28Global_X-Card.29|X-Card]] and similar roleplay safety systems shall be honored when used and treated with respect and dignity. See [[The X-Card: A Guide for ShadowHaven GMs]] and [[Roleplay Safety Systems]] for more information.&lt;br /&gt;
&lt;br /&gt;
=Character Creation=&lt;br /&gt;
==Approved Books==&lt;br /&gt;
&lt;br /&gt;
We don’t use anything that is German Exclusive Content. We also do not use the 2050 books. For specific instructions on setting up Chummer, see [[Chummer Setup]].&lt;br /&gt;
&lt;br /&gt;
*Assassin’s Primer&lt;br /&gt;
*Aetherology &lt;br /&gt;
*Battle of Manhattan&lt;br /&gt;
*Better Than Bad&lt;br /&gt;
*Bloody Business&lt;br /&gt;
*Book of the Lost&lt;br /&gt;
*Bullets and Bandages†&lt;br /&gt;
*Chrome Flesh&lt;br /&gt;
*Cutting Aces&lt;br /&gt;
*Data Trails&lt;br /&gt;
*Dark Terrors&lt;br /&gt;
*Forbidden Arcana&lt;br /&gt;
*Gun Heaven 3&lt;br /&gt;
*Hard Targets&lt;br /&gt;
*Howling Shadows&lt;br /&gt;
*Kill Code&lt;br /&gt;
*Krime Catalogue&lt;br /&gt;
*Lockdown&lt;br /&gt;
*No Future&lt;br /&gt;
*Rigger 5.0&lt;br /&gt;
*Run and Gun&lt;br /&gt;
*Run Faster&lt;br /&gt;
*Sail Away, Sweet Sister&lt;br /&gt;
*Shadow Spells&lt;br /&gt;
*Shadowrun 5th edition&lt;br /&gt;
*Shadows in Focus: Butte&lt;br /&gt;
*Shadows in Focus: Metrópole&lt;br /&gt;
*Shadows in Focus: San Francisco&lt;br /&gt;
*Shadows In Focus: Sioux Nation: Counting Coup&lt;br /&gt;
*Splintered State&lt;br /&gt;
*Stolen Souls&lt;br /&gt;
*Street Grimoire&lt;br /&gt;
*Street Lethal&lt;br /&gt;
*The Complete Trog&lt;br /&gt;
*The Seattle Gambit&lt;br /&gt;
*The Vladivostok Gauntlet&lt;br /&gt;
&lt;br /&gt;
† Only sections titled &amp;quot;New Qualities&amp;quot; on page 11-12, &amp;quot;New Drugs, Toxins, and Pathogens&amp;quot; on pages 19-21, &amp;quot;New Spells and Powers&amp;quot; on page 21-22, and &amp;quot;New Gear&amp;quot; on pages 22-23.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
*Priority and Sum-To-Ten are the permitted character generation types. Karma Generation is not allowed. Most characters will be built using Standard rules (As opposed to Prime Runner/Street Level). However, it is possible to create characters using the [[#Creating Prime Runners|Prime Runner]] rules (see below).&lt;br /&gt;
&lt;br /&gt;
==Character Slots==&lt;br /&gt;
&lt;br /&gt;
*Players are allotted 3 character slots. They may buy additional slots for 10 [[GMP]] each. When doing this, post a comment to your r/Shadowhavenchargen thread with how much GMP you spent.&lt;br /&gt;
*Extralife prime slots are exempt from this limit.&lt;br /&gt;
&lt;br /&gt;
===Unretiring Characters===&lt;br /&gt;
&lt;br /&gt;
*Players may unretire a character so long as they haven&#039;t filled that slot yet. It isn&#039;t required, but it would be more fun if you included a short statement about how the character got dragged back into the shadows after escaping. For some examples: &lt;br /&gt;
&lt;br /&gt;
**you have 3 standard slots with 2 characters. You retire character #2 and have a 3rd character approved. As long as you don’t have a 4th character approved before unretiring character #2 you may unretire them.&lt;br /&gt;
**You have 3 slots filled with 3 characters. You retire 1 character and submit a new character. Eventually you retire another character or gain a new slot. You cannot unretire the first character retired.&lt;br /&gt;
**You have 3 character slots and 1 prime slot. You have 2 standard PC’s and 1 prime PC. You retire the prime PC and submit a new prime PC. Even though you have kept a slot open the entire time you may not ever unretire the first prime character, since the slot it was occupying has been filled.&lt;br /&gt;
&lt;br /&gt;
*Essentially, this is intended as a safeguard against people retiring their characters and regretting it, not as a way to allow people to play more characters than would normally be permitted.&lt;br /&gt;
&lt;br /&gt;
===Creating Prime Runners===&lt;br /&gt;
&lt;br /&gt;
*Players may purchase prime gen character slots at the cost of 100 [[GMP]] for their first purchase. Any additional slots cost an additional 100 [[GMP]] which is cumulative. &#039;&#039;&#039;(ex.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**1st PG Character Slot - 100 [[GMP]]&lt;br /&gt;
**2nd PG Character Slot - 200 [[GMP]]&lt;br /&gt;
**3rd PG Character Slot - 300 [[GMP]], etc...&lt;br /&gt;
&lt;br /&gt;
*Prime Generation slots purchased through our charity events are exempt from this cumulative price. You must always mark on your characters wiki page the source of the prime gen whether that is something like our extra life events or if it was purchased.&lt;br /&gt;
&lt;br /&gt;
==Attributes at Character Generation==&lt;br /&gt;
&lt;br /&gt;
*Physical and Mental Attributes with an unaugmented value of 1 represent severe handicaps. Often, these lead to poor gameplay, overly narrow characters, and/or a quick demise. As such, characters are limited to a single unaugmented attribute of 1, calculated using the full-body average for any cyberlimbs. Only permanent attribute augmentations count. Additionally, players will be expected to provide at least some in-game justification at chargen for such a handicap (e.g., paraplegic, metagenic defect, etc.)&amp;amp;mdash;these are not just numbers on a sheet. Logic is the exception to this rule. A player character may never start with an unaugmented logic attribute of 1. This is due to the implication of an inability to consent to running as a result of the above rules.&lt;br /&gt;
&amp;lt;!--**The sole exception to this rule is Pixies. Pixies are allowed to simultaneously maintain a BOD and STR value of 1 due to their low metatype maximums. However, they are not allowed to leave any other unaugmented attribute at 1.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Full Body Average===&lt;br /&gt;
&lt;br /&gt;
*For the purposes of determining &amp;quot;full body average&amp;quot; for Agility and Strength when cyberlimbs are involved, the average is determined using each limb and your torso (natural attribute). Cyberskulls should be disabled when [[Chummer_Setup#Character_Options|setting up chummer]].&lt;br /&gt;
&lt;br /&gt;
==Metatypes==&lt;br /&gt;
&lt;br /&gt;
*AI are not permitted for PC use.&lt;br /&gt;
*The optional rules for playable Free Insect Spirits (Dark Terrors page 32) will not be used. At all.&lt;br /&gt;
&lt;br /&gt;
==Infected==&lt;br /&gt;
&lt;br /&gt;
*We allow Ghouls, Vampires (Including the Sukuyan variant in Hard Targets), Gnawers and Banshees on ShadowHaven. PCs are not sterile, so your teammates may be extra cautious around you.&lt;br /&gt;
*For all Infected PC optional Infected Powers may not be bought at chargen. You may buy your first optional power immediately following your first run.&lt;br /&gt;
*We allow Loup-Garou under the following conditions:&lt;br /&gt;
**Loup-Garou must be implanted with at least a rating one Adrenaline Filter (DTR 163), and must leave it on at all times.&lt;br /&gt;
**Loup-Garou are considered to be at the peak of their cycle on the run before they pay rent.&lt;br /&gt;
&lt;br /&gt;
==Metasapients==&lt;br /&gt;
&lt;br /&gt;
*Pixies are not permitted for player use.&lt;br /&gt;
&lt;br /&gt;
==SURGED, Shifters and Extreme Body-Modders==&lt;br /&gt;
&lt;br /&gt;
*We acknowledge that SURGED/Shifters/Extremely Body-Mod characters run up against other internet subcultures, but this community is not a place to explore such things. You should have an understanding of the lore, ramifications, and limitations of each type of character. Please contact Shadowhaven Chargen for resources regarding the nuanced lore of the SURGED, Shifters and Extreme Body-Modders. We would like your help in having these types of PCs represented in a way that enriches the Shadowhaven living campaign.&lt;br /&gt;
&lt;br /&gt;
*The Shadowhaven bans player characters intended to look like bug spirits, either through SURGE or body modding. To be clear, bug-themed PCs are fine. Extreme body modders with a bug theme are fine. Obvious cyberware designed to look like a bug is fine. But it must be apparent that you are not a bug spirit, otherwise mundane entities in the world would be compelled to fire upon you.&lt;br /&gt;
&lt;br /&gt;
==Skill Specializations==&lt;br /&gt;
&lt;br /&gt;
*You may purchase a specialization with skill points even if the rank (or ranks) in the skill were purchased with karma.&lt;br /&gt;
&lt;br /&gt;
==Initiations==&lt;br /&gt;
&lt;br /&gt;
*Initiations are not permitted at chargen.&lt;br /&gt;
&lt;br /&gt;
===Paradigm Shift===&lt;br /&gt;
&lt;br /&gt;
*Paradigm Shift shall, rather than being a metamagic, be performed by paying the same amount of karma one would ordinarily have to pay to initiate. Thus, an uninitiated mage must pay 13 karma, while a IG 5 mage must pay 28. This does not increase initiate grade or the cost of future initiations. As part of this process, the mage will lose any current traditionalist benefits, if appropriate, and gain any new ones they qualify for based on IG and tradition, as appropriate. They will no longer benefit from their current lodge, and their reagents will be out-of-tradition and thus count for only half, barring special circumstances. Fetishes, spells, foci, and bound spirits (including Ally spirits) will remain. If there are any inconsistencies or questions about the process, contact a member of the council with your concerns.&lt;br /&gt;
*Note that this process does not require formal approval, though it should still be noted on your wiki page. This can only be performed during downtime, or with explicit GM approval.&lt;br /&gt;
&lt;br /&gt;
==Required Contacts==&lt;br /&gt;
&lt;br /&gt;
*All PCs must have a fixer. You may create your own following our [[Contact Rules]], or select an [[:Category:Fixers|existing fixer]].&lt;br /&gt;
&lt;br /&gt;
==Minimum Age of PCs== &lt;br /&gt;
&lt;br /&gt;
*ShadowHaven has minimum ages for PCs. With the exception of shifters, ShadowHaven PCs will have a minimum age of 18.&lt;br /&gt;
&lt;br /&gt;
==Submission Cool Down==&lt;br /&gt;
&lt;br /&gt;
*To prevent the chargen team from being overwhelmed, there is a 1 week waiting period between approvals of a player character. Once your character has been approved, we ask that you wait 1 week before submitting another character for review.&lt;br /&gt;
&lt;br /&gt;
==Sexual Themes==&lt;br /&gt;
&lt;br /&gt;
*We as a living community and leadership recognize that Shadowrun as a game and setting explores dark/mature themes. The ultimate bounds of what is acceptable will always be subjective based upon group and GM. In the case of our community, we strive for a standard that takes the setting material seriously and allows for the exploration of grittier themes while considering the comfort of the maximum amount of people.&lt;br /&gt;
&lt;br /&gt;
*To this end, submitted characters may not solely be vehicles for the exploration of sexual themes. This includes character art. Of note, cropped versions of hardcore or softcore pornography remain unacceptable after cropping due to their &amp;quot;bedroom eyes&amp;quot; quality. Discretion lies with Chargen staff.&lt;br /&gt;
&lt;br /&gt;
*Shifters by dint of what they are, will not be permitted either in backstory or play to explore/RP an intimate relationship with a metahuman. Cursory mention/RP of familial bonds/relationships with their own species is acceptable but should never be sexualized in any manner. As always, discretion lies with Chargen staff. Note that this rule explicitly covers Nagas, Centaurs, and Sasquatchs as well.&lt;br /&gt;
&lt;br /&gt;
==Banned Organisations for PCs==&lt;br /&gt;
&lt;br /&gt;
* Player characters may not belong to any organisation that seeks the mass-killing or genocide of any metatype, nationality, religion, the awakened, or the emerged.&lt;br /&gt;
&lt;br /&gt;
==Advisements==&lt;br /&gt;
===Lifestyle Location Advisement===&lt;br /&gt;
&lt;br /&gt;
*If your character&#039;s primary lifestyle is located outside of the city the mission takes place in and you lack a rail pass that is connected to the mission city, you will likely incur transportation fees and fatigue before runs, at GM discretion. The cost of a plane ticket between two cities is half the distance between the two cities in kilometers plus 100 nuyen. &lt;br /&gt;
**Seattle is connected, via rail, to San Fransisco.&lt;br /&gt;
&lt;br /&gt;
===Social Skills Advisement===&lt;br /&gt;
&lt;br /&gt;
The council has ruled to officially recommend, but not require, at least 4 etiquette dice. Having low dice pools in etiquette can lead to difficulties on runs. The council will be unsympathetic if negative events happen in a run due to a low etiquette dice pool.&lt;br /&gt;
&lt;br /&gt;
=Maintaining a Character=&lt;br /&gt;
==Burning Edge==&lt;br /&gt;
&lt;br /&gt;
*On the ShadowHaven, characters shall remain playable after burning edge on most runs. This does not mean there is no hardship in a near-death experience, but players should be able to run with their character again with scars from their experience that are not overwhelming should they choose to continue to run.&lt;br /&gt;
&lt;br /&gt;
==Gaining Positive Qualities and Buying off Negative Qualities==&lt;br /&gt;
&lt;br /&gt;
*Players are allowed to purchase positive qualities and buy off negative qualities, outside of character generation. [https://www.reddit.com/r/ShadowHavenBBS/comments/osq9qf/quality_purchasing_thread_6/ However, you must post in the quality purchasing thread.]&lt;br /&gt;
*Most qualities do not need approval, you simply need to post that you bought it in the thread and a justification for why you bought it, but some do. &lt;br /&gt;
**Qualities that require approval are approved by members of the Thematics Team. They also have veto power over all quality purchases. Below are qualities that must be approved by members of the thematics team, which is subject to expansion, or by a GM after a run:&lt;br /&gt;
***Made Man (Page 148, Run Faster)&lt;br /&gt;
***Chosen Follower&lt;br /&gt;
***Any Infected Quality (Page 136-141, Run Faster)&lt;br /&gt;
***SURGE III, II, I (Page 101, 103, 109, 111-123, Run Faster)&lt;br /&gt;
***Solid/Legendary Rep (Page 149, Run Faster)&lt;br /&gt;
&lt;br /&gt;
==Training Time==&lt;br /&gt;
&lt;br /&gt;
*Training time for attributes, skills, martial arts and specializations will be removed.&lt;br /&gt;
&lt;br /&gt;
*Due to removing training time, several qualities must change. See [[#Qualities_affecting_Training|Altered Qualities]] below.&lt;br /&gt;
&lt;br /&gt;
==Delivery Time==&lt;br /&gt;
&lt;br /&gt;
*Delivery time while in-play on a table remains unchanged. GMs are free to and encouraged to allow immediate or near-immediate purchases of items at or below 12 availability, including illegal items, assuming the PCs are not under undue time pressure. GMs are free to truncate any other delivery time on their table as they deem fit.&lt;br /&gt;
&lt;br /&gt;
*Delivery time while not in-play on a table is immediate. A successful or tied availability test indicates that the player may add the item to their character’s sheet immediately for the appropriate cost. In the event that a character fails a test, they must wait twice the normal delivery time for that item before they may try again to acquire that item through the same vector. In this case, a vector is a particular PC rolling negotiation against availability to acquire an item (Note, one can not roll negotiation to get gear for another PC outside of a run), or an NPC rolling their appropriate Gear Acquisition roll as outlined in our [[Contact Rules]]. For example, a character who wishes to acquire an item with a RAW delivery time of 2 days may roll their negotiation themselves to acquire an item. If they fail, they may not attempt to roll for that item themselves again for 4 days. They may, however, still have an appropriate contact attempt to acquire it before that time.For these purposes, time is tracked in real time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |RAW Delivery Times&lt;br /&gt;
|-&lt;br /&gt;
|Gear Cost&lt;br /&gt;
|Cool down&lt;br /&gt;
|-&lt;br /&gt;
|Up to 100 nuyen&lt;br /&gt;
|6 hours&lt;br /&gt;
|-&lt;br /&gt;
|101 nuyen to 1000 nuyen&lt;br /&gt;
|24 hours&lt;br /&gt;
|-&lt;br /&gt;
|1001 nuyen to 10000 nuyen&lt;br /&gt;
|2 days&lt;br /&gt;
|-&lt;br /&gt;
|10001 nuyen to 100000 nuyen&lt;br /&gt;
|1 week&lt;br /&gt;
|-&lt;br /&gt;
|More than 100000 nuyen&lt;br /&gt;
|1 month&lt;br /&gt;
|}&lt;br /&gt;
==Initiations and Submersions==&lt;br /&gt;
&lt;br /&gt;
*Initiations remain linked to real-life passage of time, however, the timeframes shall differ from RAW. An Awakened character may initiate for the first time immediately after the completion first run, but not prior.&lt;br /&gt;
*This does not require a roll, and does not take any time, but costs the normal amount of karma.&lt;br /&gt;
*The second initiation for a full Magician or Mystic Adept may not be undertaken until 6 real-life weeks have passed from the first initiation, requires no time or roll, and costs the usual amount of karma. &lt;br /&gt;
**Each additional initiation adds an additional 2 weeks to this timer. There is no upper cap on how long one must wait before initiating again. Other types of Awakened must wait half as long as Magicians and Mystic Adepts, but must still pay the normal karma cost.&lt;br /&gt;
**This means the formula for how long after your previous initiation you must wait in order to initiate again for Mystic Adepts and Magicians is (4+2*(Current Initiate Grade)) weeks.&lt;br /&gt;
**For all other forms of Awakened, the formula is (2+1*(Current Initiate Grade)) weeks.&lt;br /&gt;
&lt;br /&gt;
*Submersions, as per RAW, have no roll required, no time, and no cooldown.&lt;br /&gt;
&lt;br /&gt;
===Ordeals===&lt;br /&gt;
&lt;br /&gt;
*Characters who undertake a qualifying run for an Ordeal within 1 week before or after an Initiation or Submersion may refund 10% of the cost (rounded down) of a single Initiation or Submersion. No other discounts on the karma cost Initiations or Submersions, regardless of source, are valid, and this discount may not be stacked multiple times.&lt;br /&gt;
*Karma discounts for ordeal runs (initiation/submersion) do not count against RVP. The discount is more than made up by the danger inherent in a solo run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Nine Paths of Enlightenment (Page 140, SG) , Asceticism (Page 141, SG), Familiar (Page 142, SG), Hermit (Page 142, SG), Sacrifice (Page 142, SG), and Thesis/Masterpiece (Page 142, SG) initiatory ordeals are banned.&lt;br /&gt;
*Metaplanar Quest (Page 140, SG) and Deed (Page 141, SG) require a run focused around them.&lt;br /&gt;
*Geas (Page 142, SG) requires explicit Thematics approval from the Thematics Head or one duly deputized by the current Thematics Head. &lt;br /&gt;
**Geas must also be noted on the PC&#039;s wiki page in a separate section so GMs can easily interact with them.&lt;br /&gt;
&lt;br /&gt;
==Medical Needs and Downtime==&lt;br /&gt;
&lt;br /&gt;
*All health is restored at the end of a run, unless the GM tells you the run occurs in the same pocket universe as the previous run.&lt;br /&gt;
&lt;br /&gt;
*Cyberware, bioware, geneware, and other augmentations requiring surgery or vat time are installed instantly, without the need for healing.&lt;br /&gt;
&lt;br /&gt;
==Downtime Edge==&lt;br /&gt;
&lt;br /&gt;
*If edge is used during downtime, it can be regained after the start of the next run. (That is, you start with the lost edge but start regaining it with normal rest in play.) At the end of a run, all edge is regained.&lt;br /&gt;
&lt;br /&gt;
==Character Development Points==&lt;br /&gt;
&lt;br /&gt;
*Contacts can be purchased and upgraded via [[CDP]], a new system that encourages story driven character growth outside of core competencies. CDP (Character Development Points) are a new run reward separate from RVP. It can be used to upgrade knowledge skills and buy or upgrade contacts. It may not be used for any other purpose. GMs should feel free to suggest CDP expenditures to reflect lessons learned and contacts made during a run. Players can work together and contribute CDP to a public contact to globally boost that contact’s Connection Rating. For the purposes of awarding contacts on a run at GM discretion, the GM may convert RVP from the run rewards into CDP at an exchange rate of 1 [[RVP]] = 2 CDP. This may be used for Buying Contacts or Upgrading Contacts in accordance with the [[Contact_Rules#Buying_and_Upgrading_Contacts|contact rules]].&lt;br /&gt;
&lt;br /&gt;
*Players will receive 2 CDP per run, this can be increased with thematics approval for low payout (for example hooding) or failed runs.&lt;br /&gt;
&lt;br /&gt;
*CDP can alternatively be spent on knowledge skills, at a rate equivalent to karma. While not required, it is considered tradition to spend some CDP on knowledge skills which reflect the runs your character has been on, showing things learned over their career.&lt;br /&gt;
&lt;br /&gt;
==Resubmit Rules==&lt;br /&gt;
&lt;br /&gt;
===Voluntary Resubmit Rules===&lt;br /&gt;
&lt;br /&gt;
*At any given time, a player may choose to resubmit an approved character for a respec or full rebuild. The resubmitted character must go through the approval process again. The character can keep run rewards from one previous run it was on, before the resubmit. It loses all other run rewards, initiations, metamagics, post-gen gear, etc. GMP invested into the character is not refunded. A character may be resubmitted as a prime-gen character should the player have an open prime slot.&lt;br /&gt;
&lt;br /&gt;
===Triggered Resubmit Rules===&lt;br /&gt;
&lt;br /&gt;
*Occasionally, the rules on ShadowHaven may change. This could be due to the release of a new book, recognition that a mechanic is problematic, or introduction of new house rules or a new ruling. When this happens, council may allow full or partial resubmits for some or all characters. A player may (or---occasionally---must) elect to resubmit a character. The resubmitted character must go through the approval process again. The character may keep *all* prior run rewards (whether they are karma, nuyen, constrained purchases of gear, contacts, etc.). All GMP invested into the character may be freely reassigned to the same character. GMP does not need to be spent at the time of the resubmit, but it may not be transferred to another character, player, or spent on non-character purchases (such as an additional or prime-gen character slot). A character may not be resubmitted using a different character generation scheme (normal or prime-gen).&lt;br /&gt;
&lt;br /&gt;
*Any event which allows for Triggered Resubmits will be called out explicitly in the post. It will specify which characters are allowed or mandated to do so and any other constraints attached to the process.&lt;br /&gt;
&lt;br /&gt;
===Permitted Minor Changes===&lt;br /&gt;
&lt;br /&gt;
*Sometimes, purchases are made due to a misunderstanding of the mechanics behind it. Minor changes, such as requesting to change a Specialization out, or swap out a spell for a different spell, may be permitted. These are handled on a case by case basis. Please submit your request to the [https://www.reddit.com/r/ShadowHavenBBS/search/?q=Topics+for+Discussion&amp;amp;include_over_18=on&amp;amp;restrict_sr=on&amp;amp;sort=new Topics for Discussion Thread] for the council to consider.&lt;br /&gt;
&lt;br /&gt;
=Houserules and Custom Mechanics=&lt;br /&gt;
==Banned Content==&lt;br /&gt;
===Banned Qualities===&lt;br /&gt;
&lt;br /&gt;
The following qualities are not permitted for characters to have:&lt;br /&gt;
&lt;br /&gt;
====Positive Qualities====&lt;br /&gt;
&lt;br /&gt;
*Apt Pupil (Forbidden Arcana, Page 32)&lt;br /&gt;
*Archivist (Forbidden Arcana, Page 32)&lt;br /&gt;
*Better to be Feared than Loved (Chrome Flesh, Page 54)&lt;br /&gt;
*Blood Crystal qualities (Forbidden Arcana, Page 132) are restricted to NPCs only&lt;br /&gt;
*Dracoform (Any) (Howling Shadows, 163-164)&lt;br /&gt;
*Elemental Focus (Hard Targets, Page 191)&lt;br /&gt;
*Friends in High Places (Run Faster, Page 147)&lt;br /&gt;
*Groveler (Kill Code, Page 96) shall not be permitted for use on the ShadowHaven in any capacity, in any universe, ever.&lt;br /&gt;
*Human Lifespan (The Complete Trog, Page 188): Having a human lifespan can be done for free as a fluff decision.&lt;br /&gt;
*Illusionist (Forbidden Arcana, Page 37)&lt;br /&gt;
*Latent Dracomorphosis (Howling Shadows, Page 164)&lt;br /&gt;
*Massive Network (No Future, Page 177)&lt;br /&gt;
*Networker (No Future, Page 177)&lt;br /&gt;
*Observant (Street Lethal, Page 127): Is assumed to be automatically possessed by all characters. [[#Other_Altered_Mechanics|See Below]].&lt;br /&gt;
*Puppet Master (Forbidden Arcana, Page 39)&lt;br /&gt;
*Revels in Murder (Chrome Flesh, Page 56)&lt;br /&gt;
*Stalwart Ally (Forbidden Arcana, Page 42)&lt;br /&gt;
*Team Player (Kill Code, Page 97) [[#Ban_Reasoning_FAQ|See Why Below]]&lt;br /&gt;
&lt;br /&gt;
====Negative Qualities====&lt;br /&gt;
&lt;br /&gt;
*Amnesia: Neural Deletion &amp;amp; Surface Loss (Run Faster, Page 152)&lt;br /&gt;
*Borrowed Time (Run Faster, Page 153)&lt;br /&gt;
*Code of Honor: Black Hat (Kill Code, Page 99)&lt;br /&gt;
*Consummate Professional (Assassin&#039;s Primer, Page 17)&lt;br /&gt;
*Dead Emotion (Chrome Flesh, Page 57)&lt;br /&gt;
*Dead SIN (Better Than Bad, Page 162)&lt;br /&gt;
*Earther (Run &amp;amp; Gun, Page 169)&lt;br /&gt;
*Echo Chamber (Kill Code, Page 78)&lt;br /&gt;
*Every Man For Himself (Street Lethal, Page 181)&lt;br /&gt;
*Escaped Custody (Kill Code, Page 99)&lt;br /&gt;
*Hung Out to Dry (Run Faster, Page 155)&lt;br /&gt;
*In Debt (Run Faster, Page 156)&lt;br /&gt;
*Information Auctioneer (Kill Code, Page 78)&lt;br /&gt;
*Lazy Fingers (Kill Code, Page 79)&lt;br /&gt;
*Neoteny (Run Faster, 121) - The negative metagenic quality Neoteny (RF, 121) has been banned for play on the Haven unless the character is a Gnome. Any characters that have the Neoteny quality that are not gnomes and have been approved prior to October 16th, 2020 are grandfathered in and may keep the quality. As a note, Gnome neoteny does not make the gnome appear childlike.&lt;br /&gt;
*One of Them (Chrome Flesh, Page 58)&lt;br /&gt;
*Pregnant (Bullets &amp;amp; Bandages, Page 12)&lt;br /&gt;
*Resonant Burnout (Kill Code, Page 99)&lt;br /&gt;
*So Jacked Up (Chrome Flesh, Page 59)&lt;br /&gt;
*Stay Out Of My Way (Street Lethal, Page 127)&lt;br /&gt;
*Stolen Gear (No Future, Page 177)&lt;br /&gt;
*This Is Your Last Chance (Street Lethal, Page 127)&lt;br /&gt;
*Tough and Targeted (Chrome Flesh, Page 59)&lt;br /&gt;
*Well, Actually... (Kill Code, Page 79)&lt;br /&gt;
*&#039;Ware Intolerance (Kill Code, Page 100)&lt;br /&gt;
*Wildcard Chimera (Dark Terrors, Page 163-164)&lt;br /&gt;
&lt;br /&gt;
====Dedicated Qualities and Mystic Adepts====&lt;br /&gt;
* Mystic Adepts must select sorcery as as an available skill group to take dedicated conjurer. &lt;br /&gt;
* Mystic Adepts must select conjuring as an available skill group to take dedicated spellslinger.&lt;br /&gt;
&lt;br /&gt;
===Banned Awakened Content===&lt;br /&gt;
====Banned Spells====&lt;br /&gt;
Everything involving Blood, Bug, and Toxic Magic is restricted to NPCs.&lt;br /&gt;
&lt;br /&gt;
The following spells are banned. &lt;br /&gt;
&lt;br /&gt;
*Calling&lt;br /&gt;
*Convert Blood to Ichor&lt;br /&gt;
*Convince (Page 189, Stolen Souls)&lt;br /&gt;
*Dark Ally&lt;br /&gt;
*Growth (Page 49, Forbidden Arcana)&lt;br /&gt;
*Inflict Disease&lt;br /&gt;
*Multiply Food (Page 50, Forbidden Arcana)&lt;br /&gt;
*Rot&lt;br /&gt;
*Pollution and Radiation spell, adept powers, etc.&lt;br /&gt;
*Shape [Material] (Page 118, Street Grimoire)&lt;br /&gt;
*Turn to Goo&lt;br /&gt;
*Petrify&lt;br /&gt;
*False Impression&lt;br /&gt;
*Manascape&lt;br /&gt;
&lt;br /&gt;
====Banned Alchemical Preps====&lt;br /&gt;
&lt;br /&gt;
*Lightning Blade (Page 199, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
====Banned Adept Powers for player characters====&lt;br /&gt;
&lt;br /&gt;
*Plague Cloud&lt;br /&gt;
*Pollution and Radiation spell, adept powers, etc.&lt;br /&gt;
&lt;br /&gt;
====Banned Mentor Spirits for player characters====&lt;br /&gt;
&lt;br /&gt;
*Planar Entity&lt;br /&gt;
*Doom&lt;br /&gt;
*Pollution&lt;br /&gt;
*Disease&lt;br /&gt;
*Mutation&lt;br /&gt;
&lt;br /&gt;
====Banned Traditions====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Necro Magic&#039;&#039;&#039; (Page 82, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Draconic Tradition&#039;&#039;&#039; (Page 76, Forbidden Arcana) - Draconic Tradition is only permitted for the use by Drakes, which makes it de facto banned on the ShadowHaven.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tarot&#039;&#039;&#039; (Page 91, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hybrid Traditions&#039;&#039;&#039; (Page 101, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;All Custom Traditions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Banned Metamagics====&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Paradigm Shift: Insect Shaman&#039;&#039;&#039; (Page 43, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Paradigm Shift: Toxic&#039;&#039;&#039; (Page 44, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spirit Expansion: Shedim&#039;&#039;&#039; (Page 44, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Predator Feast&#039;&#039;&#039; (Page 131, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Soul Tether&#039;&#039;&#039; (Page 131, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spiritual Sacrifice&#039;&#039;&#039; (Page 131, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tarot Summoning&#039;&#039;&#039; (Page 45, Forbidden Arcana)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Quickening&#039;&#039;&#039; (Page 326, Core Rulebook)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sacrifice&#039;&#039;&#039; (Page 90, Street Grimoire)&lt;br /&gt;
&lt;br /&gt;
====Banned Arts====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Geomancy&#039;&#039;&#039; (Page 143, Street Grimoire)&lt;br /&gt;
&lt;br /&gt;
====Banned Mechanics====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fettering&#039;&#039;&#039; (Page 192, Street Grimoire)&lt;br /&gt;
&lt;br /&gt;
===Banned Emerged Content===&lt;br /&gt;
&lt;br /&gt;
====Banned Complex Forms====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Host Emulator Complex Form&#039;&#039;&#039; (KC 94) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Pinch Complex Form&#039;&#039;&#039; (KC 95) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Resonance Cache Complex Form&#039;&#039;&#039; (KC 95) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Search History Complex Form&#039;&#039;&#039; (KC 95) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
&lt;br /&gt;
====Dissonant Ban====&lt;br /&gt;
&lt;br /&gt;
*Dissonant streams, powers, echos, forms, and etc. shall be NPC only, including those from page 132 through 134 of Kill Code&lt;br /&gt;
&lt;br /&gt;
====Banned Echos====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Draining Spike&#039;&#039;&#039; echo (KC 101) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
*&#039;&#039;&#039;Mind Over Machine&#039;&#039;&#039; echo (SR5 258) shall not be permitted - see MMRI (DT 59) instead.&lt;br /&gt;
&lt;br /&gt;
===Banned Mechanics===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pharmaceutical Drug Grade&#039;&#039;&#039; (Page 190, Chrome Flesh)&lt;br /&gt;
*&#039;&#039;&#039;Customizing Drugs&#039;&#039;&#039; (pgs. 190-192 Chrome Flesh)&lt;br /&gt;
*&#039;&#039;&#039;Updated Raw Reagents&#039;&#039;&#039; (pg. 188, Forbidden Arcana)&lt;br /&gt;
*&#039;&#039;&#039;Refined Reagents Uses&#039;&#039;&#039; (pg. 188, Forbidden Arcana)&lt;br /&gt;
**Street Grimoire uses still allowed&lt;br /&gt;
*&#039;&#039;&#039;Radical Reagent Uses&#039;&#039;&#039; (pg. 188, Forbidden Arcana)&lt;br /&gt;
**Street Grimoire uses still allowed&lt;br /&gt;
*&#039;&#039;&#039;Spirit Leashing&#039;&#039;&#039; (Page 182, Forbidden Arcana)&lt;br /&gt;
*&#039;&#039;&#039;Group Resources&#039;&#039;&#039; (Page 43, Data Trails) &lt;br /&gt;
**The mechanics of the example groups on pages 35 through 43 in Data Trails are also not in use, [[:Category:Factions|see the factions page for the rules in play on the Haven for those listed factions.]]&lt;br /&gt;
*All content relating to Submersion Groups, Tribes, and Flash Tribes from pages 106 through 117 of Kill Code.&lt;br /&gt;
*Forcing another character to take chemicals with no penetration or power during combat is not allowed on the Haven (including by GMs).&lt;br /&gt;
&lt;br /&gt;
===Banned Matrix Actions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Haywire&#039;&#039;&#039; (KC 38) shall not be permitted on the ShadowHaven.&lt;br /&gt;
*&#039;&#039;&#039;Intervene&#039;&#039;&#039; (KC 39) shall not be permitted on the ShadowHaven.&lt;br /&gt;
*&#039;&#039;&#039;Masquerade&#039;&#039;&#039; (KC 39) shall not be permitted on the ShadowHaven.&lt;br /&gt;
&lt;br /&gt;
===Banned Items===&lt;br /&gt;
&lt;br /&gt;
The following items are not permitted for use:&lt;br /&gt;
&lt;br /&gt;
*The Ares Firewatch &amp;quot;Bug Stomper&amp;quot; Custom Armor (Page 130, Street Lethal) shall be banned from all use, including by GMs.&lt;br /&gt;
*Crucible (Page 193, Forbidden Arcana)&lt;br /&gt;
*Drain Away (Page 195, Forbidden Arcana)&lt;br /&gt;
*Laminate (Page 196, Forbidden Arcana)&lt;br /&gt;
*Pheromone Detection (Page 144, Cutting Aces)&lt;br /&gt;
*Renfield (Page 128, Hard Targets)&lt;br /&gt;
*The MOS (KC 58) shall not be permitted until it is evaluated in light of our custom deck rules.&lt;br /&gt;
*Fuchi Cyber-N Series (KC 60) is banned.&lt;br /&gt;
*Fuchi Cyber-EX Series (KC 60) is banned.&lt;br /&gt;
*The Co-Pilot line of programs (KC 71) shall not be permitted for use on the ShadowHaven in any capacity due to a critical inability to understand what they were trying to do.&lt;br /&gt;
*Surplus and Refurbished PI-Tacs (KC 73) are not permitted for use on the ShadowHaven by PCs.&lt;br /&gt;
*The &amp;quot;Mercury-Alpha&amp;quot; Battlefield Signal booster (KC 74) shall not be permitted for use on ShadowHaven in any capacity.&lt;br /&gt;
*The Micro-Dish Transmitter (KC 74) shall not be permitted for use on ShadowHaven in any capacity.&lt;br /&gt;
*Hardened Mil-Spec Armor of any kind (R&amp;amp;G 66) shall not permitted for use on the ShadowHaven by PCs.&lt;br /&gt;
* The Krime Calliope (KK, 19) is banned on ShadowHaven.&lt;br /&gt;
* The Krime Ripper (KK, 20) is banned on ShadowHaven.&lt;br /&gt;
* The Krime Carpet (KK, 21) is banned on ShadowHaven.&lt;br /&gt;
&lt;br /&gt;
====Banned Ammo &amp;amp; Grenades====&lt;br /&gt;
&lt;br /&gt;
* Zapper Rounds (KC 48) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
* Fuzzy rounds (KC 50) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
* E0-E0 rounds (KC 51) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
* COS Grenades (KC 54) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
* Douser grenades (KC 55) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
* DumDum grenades (KC 56) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
* MCT/Winchester-Howe Hornet Direct-Fire Mini-Grenades (SL 132) shall not be permitted on the ShadowHaven in any capacity.&lt;br /&gt;
* Painade (Page 135, Cutting Aces)&lt;br /&gt;
* The Krime Crackle Fin-Stabilized HEAT Slugs (KK, 25) are banned on ShadowHaven.&lt;br /&gt;
* The Krime Splash Self-Defense Ammunition (KK, 26) is banned on ShadowHaven.&lt;br /&gt;
* The Krime Party (KK, 27) is banned on ShadowHaven.&lt;br /&gt;
&lt;br /&gt;
====Banned Drones====&lt;br /&gt;
&lt;br /&gt;
*Horizon Little Buddy (Page 146, Rigger 5.0)&lt;br /&gt;
*Medusa Extensions (Page 147, Cutting Aces)&lt;br /&gt;
*Noizquito (Page 128, Rigger 5.0)&lt;br /&gt;
&lt;br /&gt;
====Banned Vehicles &amp;amp; Vehicle Mods====&lt;br /&gt;
&lt;br /&gt;
*Chameleon Coating (Page 184,194 Stolen Souls) (We only use the Rigger 5 Chameleon Coating on ShadowHaven)&lt;br /&gt;
*Official Emergency Vehicle attribute modifier (Page 187,197 Stolen Souls)&lt;br /&gt;
*Smuggling Compartment (Dwarf, Human, Elf, or Ork) (Page 186, Stolen Souls) (We only use the Rigger 5 smuggling compartments on ShadowHaven)&lt;br /&gt;
*Smuggling Compartment (Troll) (Page 186, Stolen Souls) (We only use the Rigger 5 smuggling compartments on ShadowHaven)&lt;br /&gt;
*The Stoner-Ares M-22A1 Vehicle Mounted Heavy Machine Gun (Page 130, Street Lethal) shall be banned from all use, including by GMs.&lt;br /&gt;
*Weapon Mounts (Page 461, Core) (We only use the Rigger 5 weapon mount rules on ShadowHaven)&lt;br /&gt;
*Yerz Kit (Page 187, The Complete Trog) (Use ‘Yerzed Out’ from Page 171, Rigger 5.0)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Banned Cyberware/Bioware====&lt;br /&gt;
&lt;br /&gt;
*Immunization (Chrome Flesh 164)&lt;br /&gt;
*All Gammaware grades&lt;br /&gt;
*All Omegaware grades&lt;br /&gt;
*One Shot Dart Gun (Page 91, Chrome Flesh)&lt;br /&gt;
&lt;br /&gt;
===Banned Lifestyle Options===&lt;br /&gt;
&lt;br /&gt;
Hotel California (Page 226, Run Faster)&lt;br /&gt;
&lt;br /&gt;
===Ban Reasoning FAQ===&lt;br /&gt;
*Why is Team Player banned?&lt;br /&gt;
This quality was written under the assumption that matrix actions cannot be teamworked. Notably, teamwork CAN be done with matrix actions.&lt;br /&gt;
Matrix actions may be teamworked given the following:&lt;br /&gt;
1) Everyone involved is inside the same host or on the same grid&lt;br /&gt;
2) Everyone has the required number of marks&lt;br /&gt;
3) Overwatch Score is applied to all participants based on the opposing hits&lt;br /&gt;
4) Only the leader gets the benefit&lt;br /&gt;
&lt;br /&gt;
==Altered Content==&lt;br /&gt;
===Altered Qualities===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Adept Healer&#039;&#039;&#039; (Page 31, Forbidden Arcana) &lt;br /&gt;
**Adept Healer does not function on drain damage.&lt;br /&gt;
**Damage transferred by this ability will count as drain, and as such, cannot be transferred by further instances of this power, or healed by anything other than rest.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Familiar&#039;&#039;&#039; (Page 31, Forbidden Arcana) &lt;br /&gt;
**Animal Familiar requires you to purchase the animal as normal, then perform the Animal Handling + Charisma [Social] (12, 1 week) test as outlined in attune animal, to function. If purchased at chargen it is assumed you already succeeded this test.&lt;br /&gt;
**A Familiar must be a mundane critter.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Alchemical Bombmaker&#039;&#039;&#039; (Page 31, Forbidden Arcana) &lt;br /&gt;
**Alchemical Bombmaker is limited to a number of increases in drain equal to your alchemy skill rating divided by 4, rounded down: Once at rating 4, twice at rating 8, three times at rating 12.)&lt;br /&gt;
**Can only be used with combat spell preparations.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Alchemical Armorer&#039;&#039;&#039; (Page 31, Forbidden Arcana) &lt;br /&gt;
**Alchemical Armorer is required to learn the Alter Ballistics (p51) preparation. You learn the Alter Ballistics preparation automatically for no additional karma upon learning the quality per RAW. It has no other effect other than providing you with the knowledge of how to make the preparation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arcane Bodyguard&#039;&#039;&#039; (Page 32, Forbidden Arcana)&lt;br /&gt;
**As per page 48 of the Core Rules, &amp;quot;A Note on Rounding&amp;quot;, round the dice you can use on yourself up&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arcane Improviser&#039;&#039;&#039; (Page 32, Forbidden Arcana)&lt;br /&gt;
**Requires 4 spells (not preps) from each category, excluding rituals.&lt;br /&gt;
**Does not allow you to perform rituals you don&#039;t know, nor does it allow you to make preparations that you do not know, or fulfill requirements related to knowing spells.&lt;br /&gt;
**The 1/week limitation will be altered to 1/run for ease/simplicity of bookkeeping&lt;br /&gt;
**You must meet all the prerequisites to cast the spell, or otherwise be able to learn the spell (meaning no banned spells, and no spells that you wouldn&#039;t be able to take otherwise.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Astral Bouncer&#039;&#039;&#039; (Page 32, Forbidden Arcana)&lt;br /&gt;
**This will only identity the following positive qualities: Home Ground (Astral Acclimation), Spirit Champion, Spirit Whisperer, Spirit Affinity, Mentor Spirit, Witness My Hate, Astral Chameleon, Elemental Focus, Focused Concentration, All Adept Ways, Magic Resistance, Arcane Arrester, Astral Hazing and all Mastery Qualities.&lt;br /&gt;
**This will only identity the following negative qualities: Astral beacon, Code of Honor: Harmony with Nature: The Shaman’s Code, Spirit Bane, Spirit Pariah, Reduced (Astral Sight)&lt;br /&gt;
**In addition to an Initiate Grade and Adept Powers, Astral Bouncer determines a certain &#039;&#039;Metamagic&#039;&#039; from an Initiate Grade, not an Initiate Power.&lt;br /&gt;
**Edge can not be determined.&lt;br /&gt;
**Physical and mental attributes can not be determined.&lt;br /&gt;
**It is up to GM Discretion which aspects get revealed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AVRSE&#039;&#039;&#039; (KC 76) shall apply a -4 penalty to all actions taken while in VR, regardless of location. VR is how you get your brain fried, chummer.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Barehanded Adept&#039;&#039;&#039; (Page 33, Forbidden Arcana)&lt;br /&gt;
**This will not work with a spell learned with adept spell&lt;br /&gt;
**These spells will not work on yourself. Further, the target must be attacked.&lt;br /&gt;
**This will only work with touch combat spells and touch health spells tagged &amp;quot;Negative&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Better on the Net&#039;&#039;&#039; (KC 96) shall only be permitted for Technomancers, and shall only affect their Living Persona.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Big Baby&#039;&#039;&#039; (KC 77) shall function as written, except that the penalty is -1 to all actions, and will always fade when you next would regain edge.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Black Forest Native&#039;&#039;&#039; (Page 188, The Complete Trog)&lt;br /&gt;
**You do not require this quality to be from The Black Forest&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Brittle&#039;&#039;&#039; [Attribute] negative quality (KC 99) shall only be permitted for Technomancers, and shall only affect their Living Persona.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Chain Breaker&#039;&#039;&#039; (Page 33, Forbidden Arcana)&lt;br /&gt;
**New spirit types are restricted to UMT spirits (Fire, Air, Earth, Water, Man, Beast, Guardian, Task, Plant, Guidance)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Chosen Follower&#039;&#039;&#039; (Page 35, Forbidden Arcana)&lt;br /&gt;
**The following options are removed from the list of benefits: ‘Learn two spells or rituals.’ &amp;amp; ‘Improve a magical active skill from rank 1 to rank 3.&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;College Education&#039;&#039;&#039; (Page 145, Run Faster) &lt;br /&gt;
**This quality is incompatible with the Uneducated (Page 87, Core) Quality&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Corporate Loyalist&#039;&#039;&#039; (Page 128, Street Lethal) shall be permitted only with a genuine Corporate Limited or Full SIN. On loss of the SIN, you lose the quality.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Corporate Pariah&#039;&#039;&#039; (Page 129, Street Lethal) shall be permitted, but only with a current (7 karma version) or past (10 karma version) corp SIN from an AAA corporation. Records on File is required for the 10 point version. It is not actually required for your character to have had the Corporate SINner negative quality, merely that they have had it in their fluff at some point in the past.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Community Connection&#039;&#039;&#039; (Page 188, The Complete Trog)&lt;br /&gt;
**Can only be taken by orks/trolls and metavariants of those&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cyber-Snob&#039;&#039;&#039; (CF 57) shall be altered to allow Alphaware as the minimum grade so that it may be taken at chargen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Data Hog negative quality&#039;&#039;&#039; (KC 99) shall only be permitted for Technomancers. Deckers are encouraged to examine “Wanted By GOD” instead, from Data Trails.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Dealer&#039;&#039;&#039; (Page 35, Forbidden Arcana)&lt;br /&gt;
**Note that the maximum bonus from this quality to melee damage is +1, regardless of the rating of the quality, as per RAW.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dedicated Conjurer&#039;&#039;&#039; (Page 33, Forbidden Arcana)&lt;br /&gt;
**New spirit types are restricted to UMT spirits (Fire, Air, Earth, Water, Man, Beast, Guardian, Task, Plant, Guidance)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dependent&#039;&#039;&#039; &lt;br /&gt;
**Some addictions are better suited with the Dependent quality, and thus we recommend its use instead for alcohol, cigarettes, coffee, video games etc. Speak to your Chargen Minion to see if the Dependents or Addiction quality applies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Discombobulated&#039;&#039;&#039; (KC 77) shall instead apply a -2 penalty to all actions when acting outside of VR.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Durable Preparations&#039;&#039;&#039; (Page 36, Forbidden Arcana)&lt;br /&gt;
**Durable Preparations stacks with Practiced Alchemist (p39, FA), effectively changing the duration before a prep begins to degrade to (Potency x 6) hours.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental Master&#039;&#039;&#039; (Page 36, Forbidden Arcana)&lt;br /&gt;
**Elemental Master will only work with the natural elements; Air, Earth, Fire, or Water. Electricity is not a valid choice.&lt;br /&gt;
**Elemental Master does not apply to damage received from drain.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dual-Natured Defender&#039;&#039;&#039; (Page 36, Forbidden Arcana)&lt;br /&gt;
**Dual-Natured Defender is a free action to activate, and free action to deactivate.&lt;br /&gt;
**Dual-Natured Defender only functions on your innate dual natured quality, such as that from being infected. Any other sources of Dual Natured, such as Channeling a Spirit, or being in an Astral Rift, are unaffected, and do not qualify you for the quality.&lt;br /&gt;
**The duration of having this quality active rounds up to the next minute for purposes of determining how long it can be used for before losing magic, essentially making it so that it is always used in one-minute chunks.&lt;br /&gt;
**Rather than simply cease Astral Perception, Dual-Natured Defender will temporarily cause you to not count as a Dual Natured being while active.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Frostbite&#039;&#039;&#039; (KC 78) shall only be permitted in abilities for which the character has at least 4 ranks. It also may not be applied to any skill in the Tasking group.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Location Attunement&#039;&#039;&#039; (Page 128, Street Lethal) shall be permitted. After a month, the quality&#039;s benefits are lost, not quality itself, negating the need to repurchase it.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hi-Rez&#039;&#039;&#039; (Page 160, Better Than Bad)&lt;br /&gt;
**Does not permit a character possessing the quality to make a Matrix Perception test to detect hidden icons as a free action.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hold the Door&#039;&#039;&#039; (KC 96) shall be permitted for use. It provides a stacking, cumulative +2 bonus to the Data Spike action when targeting Persona or IC. The bonus is gained upon filling a persona or IC&#039;s matrix condition with a Data Spike or Brute Force. This bonus is retained until the character takes a Simple or Complex Action other than Data Spike, or until a Data Spike action is taken that does not fill the condition monitor of a Persona or IC.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Instinctive Hack&#039;&#039;&#039; (BTB 160) shall be permitted for use on the ShadowHaven, however, the user may not gain any benefits from teamwork from either sprites or agents for this action. The user also does not get any free actions to shift deck attributes or swap programs before this action. It is made as a sudden reflexive action.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Know Your Limit&#039;&#039;&#039; (KC 99) shall only be permitted for Technomancers.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Missile Deflector&#039;&#039;&#039; (Page 38, Forbidden Arcana)&lt;br /&gt;
**Missile Deflector requires a successful Missile Parry (p310. CRB) interrupt, followed by the Counterstrike Adept Power (p170, SG) interrupt, for a total of -10 initiative to use. Rather than the normal effects of the Counterstrike Adept Power, when this ability is used, it will allow you to make a normal simple action thrown weapon attack against any valid target, with all appropriate modifiers, using the object you have caught.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nasty Trog&#039;&#039;&#039; (Page 188, The Complete Trog)&lt;br /&gt;
**Can only be taken by orks/trolls and metavariants of those&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Natural Hacker&#039;&#039;&#039; (KC 97) shall only be permitted for technomancer characters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;One With The Matrix&#039;&#039;&#039; (KC 97) shall only exist at the 8 karma level. The 2 and 10 karma versions are not permitted for use on the ShadowHaven in any capacity.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pacifist Adept&#039;&#039;&#039; (Page 39, Forbidden Arcana)&lt;br /&gt;
**The Notoriety restriction on Pacifist Adept is removed, due to the possibility of gaining Notoriety via peaceful means such as refusing to do a job when you realize it involves murder, or similar. Limits cannot be reduced below 1.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Prototype Materials&#039;&#039;&#039; (Page 160, Better Than Bad)&lt;br /&gt;
**This quality can only be taken once, and does not require a run reward. It cannot be taken at character generation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Prototype Transhuman&#039;&#039;&#039; (Page 54, Chrome Flesh)&lt;br /&gt;
**This quality may allow you to take Used bioware to represent an inefficient prototype.&lt;br /&gt;
**Geneware may NOT be placed inside of the free essence point.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Resonant Discordance&#039;&#039;&#039; (Page 161, Better Than Bad)&lt;br /&gt;
**Despite being a Mastery Quality, this does not require a Magic score. It may be taken by any Technomancer who has submerged at least once, by paying the appropriate karma cost.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Restricted Gear&#039;&#039;&#039;&lt;br /&gt;
**May not be used to get Deltaware or Milspec armor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Revenant Adept&#039;&#039;&#039; (Page 40, Forbidden Arcana)&lt;br /&gt;
**If used, note the date used on your character&#039;s wiki page along with a link to the run where it was used on.&lt;br /&gt;
**Revenant Adept works until it&#039;s cleared all the damage that Regeneration can clear, you&#039;ve died, or the run ends. This means that having one box of drain does not allow you to have Regeneration indefinitely.&lt;br /&gt;
**Revenant Adept does not take an action, even a reaction, to trigger. It can be used while unconscious or in physical overflow. This can be done in reaction to an attack, and the user does not need to be aware, in character, to do this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Special Modifications&#039;&#039;&#039; (Page 161, Better Than Bad) shall be permitted. It shall remain mundane only - only characters without a Magic or Resonance score may take the quality.&lt;br /&gt;
**This quality functions as written except with the following caveats: A character may shift the benefits of Special Modifications to a new weapon at the end of any given run, regardless of if the weapon was lost or destroyed. When doing so, one may change the benefits granted by the quality freely, even without changing the weapon they are applied to. It does not require any payment of lifestyle or similar. If a character has any ranks, they may change the fluff of the weapon within relatively close reason without expending a &amp;quot;slot&amp;quot;, but this cannot alter the concealability, apparent legality, or other mechanical attributes of the weapon. If a weapon does not deal elemental damage natively, it cannot be altered to deal elemental damage, however, if it does natively deal elemental damage of one type, one may spend one &amp;quot;slot&amp;quot; to change that type permanently to another type from the following list: electricity, acid, fire, water, cold. For spec mods specify that acid damage does not persist, applying damage and elemental effects for one round only. For simplicity, this does not alter the ammunition requirements. Hang a lampshade on it, if necessary. Disregard the entire last paragraph of the quality.&lt;br /&gt;
**This quality may be used to augment cyberweapons.&lt;br /&gt;
**When used to increase the AP of a weapon, Special Modifications does not count as base AP for purposes of the Bull&#039;s Eye Burst called shot.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Silence is Golden&#039;&#039;&#039; (KC 77) functionally provides 2 noise reduction to all devices and personas within a 10 meter radius of the character with the quality.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;SINner&#039;&#039;&#039; (Page 84, Core)&lt;br /&gt;
**Instead of a tax on NuYen earned, the SINner quality shall act as an increase to lifestyle costs, similar to Dependent (Page 80, Core).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spell Jammer&#039;&#039;&#039; (Page 40, Forbidden Arcana)&lt;br /&gt;
**Spell Jammer is not affected by Mana Barriers, but is affected by background counts.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spirit Hunter&#039;&#039;&#039; (Page. 40, Forbidden Arcana)&lt;br /&gt;
**Spirit Hunter will cancel any sustained powers, and prevents the use of any active powers, with the exception of Materialization.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Skinwalker&#039;&#039;&#039; (Page 40, Forbidden Arcana)&lt;br /&gt;
**The pelt for a mundane creature will cost 50% of the price of purchasing the critter itself, and has an availability equal to that of the critter. Prices and availabilities can be found at [[Animal Availability]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sloppy Code&#039;&#039;&#039; (KC 79) applies to tests to defend against Matrix Perception when running silent, not to Stealth tests.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spectral Warden&#039;&#039;&#039; (Page 40, Forbidden Arcana)&lt;br /&gt;
**Binding replaces summoning for the initial summoning tests made by a Spectral Warden, but they must bind the spirit immediately after summoning, the spirit cannot be used for any other purposes before they are bound.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sprawl Tamer&#039;&#039;&#039; (Page 41, Forbidden Arcana)&lt;br /&gt;
**Sprawl Tamer interacts additively with our existing [[Player_Rules#Critter_Tricks|house rules]] (Effectively adds another +1 modifier to the number of tricks a critter can learn.)&lt;br /&gt;
**Sprawl Tamer may be taken by those without a MAG score.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sprite Combustion&#039;&#039;&#039; (KC 99) shall only be permitted for Technomancers with at least 6 combined ranks in Compiling and Registering.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;SURGE I, II and III&#039;&#039;&#039; (Page 103, Run Faster) &lt;br /&gt;
&lt;br /&gt;
# Each quality grants an amount of Metagentic Quality space (both positive and negative) equal to the cost of the quality (10, 15, and 30).&lt;br /&gt;
# &lt;br /&gt;
# The qualities are no longer random. You must select them.&lt;br /&gt;
# &lt;br /&gt;
# Some metagenetic qualities are limited to various levels, see below:&amp;lt;br&amp;gt;&lt;br /&gt;
Positive metagenetic qualities limited to SURGE III: Arcane Arrester, Bone Spikes, Dermal Alteration (Granite Shell), Glamour, Magic Sense, Metagenetic Improvement (Attribute), Nasty Vibe, Shiva Arms&amp;lt;br&amp;gt;&lt;br /&gt;
Positive metagenetic qualities limited to SURGE II or SURGE III: Dermal Alteration (Blubber, Rhino Hide), Elongated Limbs, Functional Tail (Balance, Paddle, Prehensile, Thagomizer), Proboscis, Thorns&amp;lt;br&amp;gt;&lt;br /&gt;
Negative metagenetic qualities limited to SURGE III: Astral Hazing, Critter Spook, Mood Hair, Third Eye&amp;lt;br&amp;gt;&lt;br /&gt;
Negative metagenetic qualities limited to SURGE II or SURGE III: Bioluminescence, Cephalopod Skull, Feathers, Scales, Vestigial Tail&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Taint of Dissonance&#039;&#039;&#039; (KC 100) shall only be permitted for Technomancers with at least 6 combined ranks in Compiling and Registering.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Technical School Education&#039;&#039;&#039; (Page 150, Run Faster)&lt;br /&gt;
**Incompatible with the Uneducated (Page 87, Core) quality.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Trog Traitor&#039;&#039;&#039; (Page 189, The Complete Trog)&lt;br /&gt;
**Can only be taken by orks/trolls and metavariants of those&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Trust Fund&#039;&#039;&#039; (Page 151, Run Faster) may be taken with a Corporate Limited SIN (Page 84, Core). Hard Luck and Trust Fund are incompatible.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Uneducated&#039;&#039;&#039; (Page 87, Core)&lt;br /&gt;
**This quality is incompatible with the College Education (Page 145, Run Faster) or the Technical School Education (Page 150, Run Faster) qualities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vexcraft&#039;&#039;&#039; (Page 42, Forbidden Arcana)&lt;br /&gt;
**Suppress focus is a simple action, and can be used from either the astral or physical, if you have line of sight on an active focus.&lt;br /&gt;
**Grounding focus is a complex action, and can be used from either the astral or physical, but requires both the focus to be eligible to target, and the owner to be eligible to target. This means you can only use this ability to damage a dual natured, or purely astral target, if you yourself are astral, for example.&lt;br /&gt;
**Counterspelling does not apply to the defense test, but power foci do, as does the force of any mana-barriers between the caster and the defender.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Worship Leader&#039;&#039;&#039; (Page 42, Forbidden Arcana)&lt;br /&gt;
**The GM has final say on if enough people can be gathered. Regarding group contacts, organized crime groups and gangs tend not to worship. One must have the Rank quality in any religious order.&lt;br /&gt;
&lt;br /&gt;
====Samurai Way Qualities====&lt;br /&gt;
In order to qualify for a Samurai Way Quality, the character must:&lt;br /&gt;
*Have strictly less than 3 essence.&lt;br /&gt;
*Not already have 2 Samurai Ways.&lt;br /&gt;
*Be Mundane, a Technomancer, an Explorer, or an Aware.&lt;br /&gt;
*WotS = Way Of The Samurai (4th edition book)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bodyguard&#039;&#039;&#039; (WotS 10)&lt;br /&gt;
*Prerequisites: CHA and INT must total at least 7, Pistols skill must be at least 3, Perception skill must be at least 3.&lt;br /&gt;
*Advantage: Characters with this quality receive a +2 die pool bonus to Perception checks and choose one of the following: either Ready Weapon or Take Aim may become a free action.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merc&#039;&#039;&#039; (WotS 10)&lt;br /&gt;
*Prerequisites: At least 4 ranks among the following skill groups: [Athletics, Close Combat, Firearms, Outdoors] OR 14 total ranks among any skills from the following skill groups and skills: [Athletics, Close Combat, Firearms, Outdoors, Pilot Groundcraft, Pilot Aircraft, Pilot Aerospace, Pilot Walker].&lt;br /&gt;
*Advantage: Choose one contact and one of the following types of merchandise [weapons, vehicles, armor]. Characters with this quality receive a 10% discount when buying the appropriate merchandise from that contact, and receive a +3 die pool modifier when negotiating to sell/fence those goods. In addition, characters with this quality only suffer a -1 penalty on Ranged Combat for Attacker Running, and increase by 1 any bonus they received on Ranged Defense tests for cover (Partial Cover provides a +3, Good Cover provides a +5).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Panzer&#039;&#039;&#039; (WotS 10)&lt;br /&gt;
*Prerequisites: Must have a modified Body score (for damage soaking purposes) of 5 or higher. The character must have any two of the following implants: Dermal Plating, Orthoskin, Bone Density Augmentation, Bone Lacing (Plastic), Bone Lacing (Aluminum), Bone Lacing (Titanium), or one Cyberlimb with Armor.&lt;br /&gt;
*Advantage: Characters with this quality receive a +2 die pool modifier to resist fear and intimidation, including magically induced fear from spells or critter powers, or they may substitute their augmented Body attribute for Charisma when calculating their Intimidation dice pool. In addition, they may ignore two boxes of damage when calculating wound modifiers (which cannot be combined with the Pain Resistance adept power, pain editor bioware, or damage compensator bioware), or receive a +1 die pool modifier to Body when making Damage Resistance tests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Razorboy&#039;&#039;&#039; (WotS 11)&lt;br /&gt;
*Prerequisites: Must have any of the following implants: Cybereyes Basic System, Infrasonic Generator, Obvious Full Arm, Obvious Full Leg, Obvious Torso, Obvious Skull.&lt;br /&gt;
*Advantage: Characters with this quality may add +2 dice to Intimidation checks or +1 DV with Cyber Implant Weapons and Bio-Weapons (melee only for both). In addition, they receive a +1 rating modifier to any Street Knowledge skills they possess.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ronin&#039;&#039;&#039; (WotS 11)&lt;br /&gt;
*Prerequisites: WIL and INT must total at least 7. Must maintain Street Cred equal to or greater than Notoriety.&lt;br /&gt;
*Advantage: Characters with this quality reduce the essence cost of cyberware or bioware (not geneware) by 10%. The character may not also discount that type of implant with Biocompatibility. In addition, they may choose one of the following: +1 DV with Blades, Clubs, Unarmed and Exotic Melee Weapons, or when they have a blade, club, unarmed weapon, or exotic melee weapon equipped and are not surprised, +2 to Reaction tests to defend themselves from combat, Indirect Combat spells, and so forth. Reaction-linked skill tests, Initiative, and Surprise Tests are not affected by this quality. A Ronin must burn street cred to reduce Notoriety should the character’s Notoriety ever be higher than 1. This quality is incompatible with Bad Rep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sharpshooter (WotS)&#039;&#039;&#039; (WotS 11)&lt;br /&gt;
*Prerequisites: Must have any two of the following implants: Smartlink, Vision Magnification, any Reflex Recorder for a ranged combat skill, Tremor Reducer, Attention Coprocessor, Laser Rangefinder.&lt;br /&gt;
*Advantage: Characters with this quality are not required to half their WIL when calculating how many Take Aim actions they may perform with a ranged weapon. This will most likely be commonly applied to Longarms, but it is applicable to any ranged weapon. Alternatively the character can take a -2 reduction to all range category penalties. This quality also grants a +1 die pool bonus to Sneaking or a +1 die pool bonus single ranged weapon skill of the player’s choice. Additionally for each Take Aim action the character takes they receive a -1AP modifier on their next applicable shot against that target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Street Ninja&#039;&#039;&#039; (WotS 11)&lt;br /&gt;
*Prerequisites: Must have a Sneaking skill of at least 4. The character must have two of the following implants: Cybereyes Basic System, Cyber Implant Weapon, Enhanced Articulation, Synthacardium, Reflex Recorder (Sneaking), Radar Sensor.&lt;br /&gt;
*Advantage: In the first pass of any combat where you force your opponents to roll surprise tests, reduce the called shot penalty of any called shot to -4. Alternatively, you can take +3 dice to surprise tests. In addition, they gain either +1 dice to Sneaking tests or +1 dice to Throwing Weapons or a melee skill of the player&#039;s choice (Blades, Clubs, Exotic Melee Weapon, Unarmed). Additionally, you may take a -2/4/6 die pool penalty on your Surprise test to give all enemies a -1/2/3 die pool penalty. Multiple Street Ninjas may combine this penalty, but the penalty may never exceed -3.&lt;br /&gt;
&lt;br /&gt;
====Qualities affecting Training====&lt;br /&gt;
&lt;br /&gt;
*Dependents will remove all references to training time. All other impacts are in effect.&lt;br /&gt;
&lt;br /&gt;
*The Sensei quality will have the following changes.&lt;br /&gt;
**If the Sensei is a skill sensei, the karma cost for increases in the selected skill will be reduced by 3.&lt;br /&gt;
**If the Sensei is a skill group sensei, the karma cost for increases individual skills in the group in the selected skill group will be reduced by 1.The whole group can be improved at a cost reduction of 3.&lt;br /&gt;
**If this reduced the cost for a new rank to zero, you may increase the skill to the rank instantly, for free. This applies even in cases where other qualities interact with this house rule.&lt;br /&gt;
**Sensei does not require a contact. The “Sensei” NPC may be a contact already on your sheet, but may also be a described but non-contact NPC. The quality does *not* grant a free contact.&lt;br /&gt;
&lt;br /&gt;
*Day Job will follow the table below, increasing the karma cost for attributes, skills, martial arts and specializations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Day Job Karma Cost modifier&lt;br /&gt;
|-&lt;br /&gt;
!Fame:&lt;br /&gt;
!None/Local&lt;br /&gt;
!National/Megacorp&lt;br /&gt;
!Global&lt;br /&gt;
|-&lt;br /&gt;
|Day Job 1&lt;br /&gt;
|1&lt;br /&gt;
|1.5 (Every odd numbered increase is +2 instead of +1)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Day Job 2&lt;br /&gt;
|2&lt;br /&gt;
|2.5 (Every odd numbered increase is +3 instead of +2)&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Day Job 3&lt;br /&gt;
|3&lt;br /&gt;
|3.5 (Every odd numbered increase is +4 instead of +3)&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Note on Kill Code Qualities====&lt;br /&gt;
&lt;br /&gt;
Except where noted, all Qualities listed from Page 96 to 100 of Kill Code shall be permitted for any matrix PC, not just technomancers. This also applies to the positive and negative qualities on Page 76 to 79 of Kill Code&lt;br /&gt;
&lt;br /&gt;
===Wild Spirits===&lt;br /&gt;
*Wild summoning is the act of beckoning a wild spirit while in its domain in order to bargain with it. On the Shadowhaven this follows the rules in Forbidden Arcana, with the following changes:&lt;br /&gt;
*The test for the first method of summoning has been changed to “This is an Opposed Test using Summoning + Magic [Magician&#039;s Magic] vs. the Wild Spirit’s Force, requiring a number of hits equal to (Half the Spirit’s Force)&amp;quot;[round up].&lt;br /&gt;
*Additionally, for the second method, the skill of Arcana is added to Con, Etiquette, Negotiation, Performance, and intimidation. [Arcana can use LOG or CHA].&lt;br /&gt;
*The maximum force for a wild spirit is 7&lt;br /&gt;
*The Force cannot be chosen; you must find one’s domain first and then summon at that Force (for summoning with Magic + Summoning).&lt;br /&gt;
*For catching one’s attention you must find one present.&lt;br /&gt;
*As the cost isn’t from the Summoning, there is no drain, and Oversummoning Rules do not apply. The cost is instead in the bargain with the Wild Spirit (see below):&lt;br /&gt;
*Dealing with Wild Spirits:FA p. 177&lt;br /&gt;
*RAW:You exchange a service for a service. Table is provided on FA. 178.&lt;br /&gt;
*Successfully dealing with the spirit gives you 1 service as if it were bound at the appropriate favor level.&lt;br /&gt;
*Types of Wild Spirits can be seen on FA p. 179-181.&lt;br /&gt;
*Dive Attack: +1 DV for every 10 meters, to a maximum of Forced added DV. Note that the user of Dive Attack takes damage equal to the added DV, as noted elsewhere on these rules.&lt;br /&gt;
&lt;br /&gt;
===Cosmetic And Therapeutic Ware===&lt;br /&gt;
# Purely &#039;cosmetic or therapeutic&#039; pieces of &#039;ware* (cyberware or bioware) cost no essence ever (and never have in-universe).&lt;br /&gt;
# &lt;br /&gt;
# At character creation there is no nuyen cost for purely &#039;cosmetic or therapeutic&#039; pieces of &#039;ware*.&lt;br /&gt;
# &lt;br /&gt;
# After character creation they will have their nuyen prices as listed in the books.&lt;br /&gt;
# &lt;br /&gt;
# When using any of these, your character is still recognizable as you - just you with cat ears or whatever.&lt;br /&gt;
# &lt;br /&gt;
# Healing time for between runs is assumed to be done before the next run starts (as is all other &#039;ware upgrades). Healing time during a run is handled as taking 0-3 physical and stun boxes (GM Fiat based on how extensive the augmentation is), with surgery taking as much time as the GM says it does.&lt;br /&gt;
# &lt;br /&gt;
# Biosculpting to look less like an infected is an exception to the above and shall still cost essence (and nuyen if done during chargen).&lt;br /&gt;
&lt;br /&gt;
&#039;Cosmetic and therapeutic&#039; pieces of &#039;ware* is defined as any piece of &#039;ware that has no mechanical benefit, exists solely to buy off negative qualities (the karma cost still needs to be paid), or are therapeutic (such as limb replacements).&lt;br /&gt;
&lt;br /&gt;
===Altered Awakened Content===&lt;br /&gt;
====Altered Spells====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet&#039;&#039;&#039; (Page 50, Forbidden Arcana)&lt;br /&gt;
**Comet does not ignore armour specific elemental resistances (Specifically, fire resistance.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Altered Ballistics&#039;&#039;&#039; (Page 51, Forbidden Arcana)&lt;br /&gt;
**Alter Ballistics can also be used on arrows &amp;amp; bolts, as well as bullets, but not area of effect explosives such as rockets or grenades, or other “ballistic” weapons such as darts, thrown weapons, or tasers.&lt;br /&gt;
**Alter Ballistics requires Alchemical Armorer to learn, and can only be made into a preparation, not cast as a spell.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Detox&#039;&#039;&#039; (Page 288, Core Rule Book)&lt;br /&gt;
**Detox may be used on drug crashes. In such cases the minimum force is equal to the addiction rating.&lt;br /&gt;
&lt;br /&gt;
=====Touch Spells and Punching=====&lt;br /&gt;
*Until Defiance Manifest is released, one may only cast touch spells as a touch-only melee attack. Once Defiance Manifest comes out, this ruling will be reevaluated with new information. All magicians and mystic adepts currently using a combination of Touch spells and Unarmed attacks are offered a Triggered Resubmit.&lt;br /&gt;
&lt;br /&gt;
=====Multi-Casting=====&lt;br /&gt;
&lt;br /&gt;
*To determine dicepools for multi-casting, take the dice pool and divide pool for a given spell by the number of times splitting, round up. Thus, if you cast 3 spells, each with a pool of 18 normally, you&#039;d get 6 dice each. If you cast 2 spells and one had a pool of 20, and the other a pool of 14, the first would cast with 10 dice and the second with 7.&lt;br /&gt;
&lt;br /&gt;
====Altered Adept Powers====&lt;br /&gt;
&lt;br /&gt;
*Activating an Adept power creates an astral signature equal to 4 times the total power point cost of the power.&lt;br /&gt;
*Mystic Aptitude (BTB 159) shall be permitted on ShadowHaven. When used, it replaces, rather than augments, the attribute it affects. This means that it is not subject to augmented maximum, however, the final attribute score while this power is in use is not affected by any other augmentation or effect that would affect that attribute.&lt;br /&gt;
*Rapid Draw (SG 173) does not permit a free action attack. Instead, it allows you to ready one weapon per pass without expending an action.&lt;br /&gt;
*Adept Spell (HT 190) may be taken on a Qi Focus. Once selected, the spell it grants access to may only be changed with the destruction of the focus by an NPC or with Thematics approval and the lose of the focus.&lt;br /&gt;
*State of Purity (BTB 160) shall be permitted for use on ShadowHaven. Change all references to &#039;Combat Rounds&#039; to &#039;Combat Turns&#039;.&lt;br /&gt;
*Nerve Strike (SG 173), when used with a weapon, considers the reach of the weapon itself to be 0. Remember that reach from yourself (Troll, Elongated Limbs, etc.) still applies.&lt;br /&gt;
&lt;br /&gt;
====Altered Mentor Spirits====&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Guanyin&#039;&#039;&#039; mentor spirit (BTB 139) shall be permitted for use on the ShadowHaven, but it must be included as a listed quality on your wiki, and the wiki page must be appropriately tagged with [[Template:Guanyin Caution]] at the top of the page. This quality&#039;s downside will impact your ability to participate in runs.&lt;br /&gt;
*Regarding &#039;&#039;&#039;Oracle&#039;&#039;&#039; (SG 200) - Adepts, Magicians, Aspected Magicians, and Mystic Adepts following Oracle both may and must take the Divination art (SG 147) and the Augury and Sortilege ritual (SG 124) for the next initiation if they do not already possess it. Adepts and Mystic Adepts without the Magician&#039;s Way, as well as any Aspected Conjurers or Aspected Enchanters may still use the Augury and Sortilege ritual, completing the ritual with a straight Magic check (rolling their Magic attribute only in d6) instead of Ritual Spellcasting + Magic, and interpreting the answer to the Question with an Arcana + Logic check. Mystic Adepts who are not locked out of Sorcery and who are following the Magician&#039;s Way, and any Magician or Aspected Sorcerer, will use Ritual Spellcasting to complete the ritual as per the usual rules. As usual, the Augury and Sortilege ritual is highly dependent on factors that are not actually within the GM&#039;s control, and I encourage you to be cautious even in the face of a seemingly definitive answer. The future is, after all, very tricky. If a character who does not have Ritual Spellcasting is no longer following Oracle, they may not make use of these rules in order to utilize Augury and Sortilege. They are only available to those who stick with Oracle&#039;s Gifts.&lt;br /&gt;
&lt;br /&gt;
====Altered Traditions====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ancestor Shamans&#039;&#039;&#039; (Page 74, Forbidden Arcana)&lt;br /&gt;
**You receive the Channeling Metamagic at Initiate Grade 5 instead of 2.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Traditional Black Mage&#039;&#039;&#039; (Page 60, Forbidden Arcana)&lt;br /&gt;
**You do not receive Animal Familiar for free.&lt;br /&gt;
**You do not receive Dark Ally for free.&lt;br /&gt;
**You do not receive Calling for free.&lt;br /&gt;
**&amp;quot;Personal Demons&amp;quot; spirts summoned do not automatically gain the Fear and the Natural Weaponry power. They still gain the Flight skill, and may still select Fear as an optional power if it is an available optional power for the spirit type.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Traditionalist Traditions&#039;&#039;&#039; (Pages 60-91, Forbidden Arcana)&lt;br /&gt;
**If you take a Traditionalist or other special path, it is a Paradigm Shift to leave said path. Your Initiation count cannot &#039;restart&#039;. If you missed the Initiation for the level 1 gain, it is missed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Norse&#039;&#039;&#039; (Page 68, Forbidden Arcana)&lt;br /&gt;
**Godi/Runemaster: Durable Preparations means that the time until Potency starts fading is changed to Potency x3 hours rather than the standard x2 and then an additional doubling. This does not stack with the Durable Preparations quality.&lt;br /&gt;
**Cunning Woman: Can only be taken by a Magician, Mystic Adept, or Aspected Spellcaster.&lt;br /&gt;
**The Berserker Temper power gained by traditionalist version of the Norse tradition is not in effect on Shadowhaven.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Islamic Alchemist&#039;&#039;&#039; (Page 70, Forbidden Arcana)&lt;br /&gt;
**The requirement to take Fixation as the first metamagic choice and Advanced Alchemy as the third metamagic choice shall remain unchanged. However, the second and fourth metamagic choices are no longer locked, and may be used to select anything else that is appropriate (with the caveat that the second metamagic cannot be used to select Advanced Alchemy).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Path Of Pariah&#039;&#039;&#039; (Page 85, Forbidden Arcana)&lt;br /&gt;
**Pariahs are allowed to pick a drain stat out of charisma, intuition, or logic. For their second initiation, disregard the requirement to take the opposition metamagic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elder God Magic&#039;&#039;&#039; (Page 78, Forbidden Arcana)&lt;br /&gt;
**Traditionalist is NPC-only.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Planar Magic&#039;&#039;&#039; (Page 87, Forbidden Arcana)&lt;br /&gt;
**Traditionalist is NPC-only.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Romani&#039;&#039;&#039; (Page 90, Forbidden Arcana)&lt;br /&gt;
**Only traditionalists are allowed on ShadowHaven.&lt;br /&gt;
&lt;br /&gt;
====Altered Metamagics====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Harmonious Defense&#039;&#039;&#039; (Page 46, Forbidden Arcana)&lt;br /&gt;
**Harmonious Defense does require the user to Astrally Perceive to be used. If you do not have an innate way to perceive astrally, you must take the astral perception adept power.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Harmonious Reflection&#039;&#039;&#039; (Page 46, Forbidden Arcana)&lt;br /&gt;
**Harmonious Reflection requires the user to be Astrally Perceiving, similar to the Reflect Spell.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Noble Sacrifice&#039;&#039;&#039; (Page 56, Forbidden Arcana)&lt;br /&gt;
**Must have line of sight to allies to work.&lt;br /&gt;
**For the purpose of Regeneration and other forms of magical healing, Noble Sacrifice counts as magical damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cleansing&#039;&#039;&#039; (Page 155, Street Grimoire)&lt;br /&gt;
**Once again affects an area (including for allies and enemies), as it did in previous editions. The size of the area is GM fiat.&lt;br /&gt;
**May be used by Aspected Summoners (using Banishing in place of Counterspelling), and by Aspected Enchanters (using Disenchanting in place of Counterspelling). This only applies to Aspected Magicians (including Enchanters), so Mystic Adepts who cannot use Sorcery still cannot make use of Cleansing.&lt;br /&gt;
&lt;br /&gt;
====Altered Mage Archetypes====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Elementalist&#039;&#039;&#039; (Page 43, Forbidden Arcana)&lt;br /&gt;
**Aspected magicians, Full Magicians, and Mystic Adepts may be Elementalists. You must choose to be an Elementalist at character generation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Hedge Witch/Wizard&#039;&#039;&#039; (Page 43, Forbidden Arcana)&lt;br /&gt;
**Aspected magicians, Full Magicians, and Mystic Adepts may become Hedge Witches/Wizards. You must choose to be a Hedge Witch/Wizard at character generation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Null Wizard&#039;&#039;&#039; (Page 43, Forbidden Arcana)&lt;br /&gt;
**Aspected Magicians, Full Magicians, and Mystic Adepts may be Null Wizards. You must choose to be a Null Wizard at character generation.&lt;br /&gt;
**The ‘summoning’ skill will be added to the list of skills they cannot take.&lt;br /&gt;
**A Null Wizard receives the ‘Spell Resistance’ adept power, at a rating equal to initiate grade.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Seer&#039;&#039;&#039; (Page 43, Forbidden Arcana)&lt;br /&gt;
**Aspected magicians, Full Magicians, Physical Adepts (with Astral Perception), and Mystic Adepts (with Astral Perception) may be Seers. You must chose to be a Seer at character generation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Apprentice&#039;&#039;&#039; (Page 47, Forbidden Arcana)&lt;br /&gt;
**An Apprentice can only select UMT spirits (Fire, Air, Earth, Water, Man, Beast, Guardian, Task, Plant, Guidance)&lt;br /&gt;
**An Apprentice has access to Summoning, Binding, Disenchanting, Spellcasting, Ritual Spellcasting, and Counterspelling. However, Summoning, Binding, Spellcasting, and Ritual Spellcasting shall be restricted to their one spirit type and one spell type (unless the Apprentice in question takes Chain Breaker, which works at normal).&lt;br /&gt;
**Apprentices have access to Assensing and Astral Combat.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystic Adept Alterations&#039;&#039;&#039; (Page 47, Forbidden Arcana)&lt;br /&gt;
**Mystic Adepts must choose one of the three magical groups (Enchanting, Sorcery, Conjuring) which they will lose access too.&lt;br /&gt;
**Per Core page 69, Mystic Adepts do not gain the ability to Astrally Perceive without purchasing the Adept Power to do so. The table in Forbidden Arcana does not superseded this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Explorer&#039;&#039;&#039; (Page 47, Forbidden Arcana)&lt;br /&gt;
**An Explorer can take Metamagics/Enhancements/Focused awakened as an Aspected magician.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Aware&#039;&#039;&#039; (Page 49, Forbidden Arcana)&lt;br /&gt;
**An Aware can take Metamagics/Enhancements/Focused awakened as an Aspected magician.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Aspected Free Spells&#039;&#039;&#039;&lt;br /&gt;
**Aspected Magicians shall be granted free spells, based on their priority selection.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Priority&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Aspected Sorcerers and Aspected Enchanters&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Enchanters&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Apprentices&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|8&lt;br /&gt;
|NA&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|C&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|D&lt;br /&gt;
|4&lt;br /&gt;
|NA&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mystic Adepts and Ways====&lt;br /&gt;
&lt;br /&gt;
*Mystic Adepts will be held to the RAW restrictions on their metamagics. This means that they can, by default, only take metamagics from the Undecided Way. &lt;br /&gt;
**In order to take metamagics outside of this, they must take another Way.&lt;br /&gt;
*In order to access metamagics such as Channelling or Centering, or any other &amp;quot;magician&amp;quot; metamagic, they will have to follow The Magician&#039;s Way, which permits them to take any non-adept metamagic they qualify for.&lt;br /&gt;
*This precludes them from accessing any other way and has a barrier to entry (in the form of the cost of joining the Way.)&lt;br /&gt;
&lt;br /&gt;
====Mentor&#039;s Mask====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mentor&#039;s Mask&#039;&#039;&#039; (Page 182, Forbidden Arcana)&lt;br /&gt;
**The Mentor&#039;s Mask will be visible while casting a spell, using an active adept power, or any other active use of magic. It will not be visible for having passive adept powers or for sustaining spells.&lt;br /&gt;
**Mystic Adepts, if they take a Mentor’s Mask, get the type of Mask bonus dependent on the bonus they receive from their Mentor Spirit (IE: If they took the Adept bonus from their Mentor Spirit, they get the Adept Mask, and if they took the Magician bonus from their Mentor Spirit, they get the Magician Mask.) The negative effect of a mentor’s mask applies to all aspects of their magic usage (Both their adept powers, and magician abilities.)&lt;br /&gt;
**The choice to have a Mentor’s Mask is made when a character acquires a Mentor Spirit. If they later switch Mentor Spirits, they get to make the choice again. If, for any reason, they lose their Mentor Spirit, they no longer have the advantage, or disadvantage, of a Mentor’s Mask.&lt;br /&gt;
**You may obtain or remove your Mentor’s Mask by paying 20 karma without ‘losing’ your Mentor. (Effectively buying off the Mentor, then buying it again.)&lt;br /&gt;
**There is no way to hide a Mentor’s Mask, &#039;&#039;&#039;there is no way to hide it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Possession====&lt;br /&gt;
&lt;br /&gt;
*Unwilling sapient living targets may not be possessed unless they are prepared vessels.&lt;br /&gt;
&lt;br /&gt;
====Spells Sustained By Spirits====&lt;br /&gt;
&lt;br /&gt;
*In order to pass off a spell to a spirit to be sustained, the spirit must be within line of sight and within Remote Service range. In order to continue sustaining a spell of any variety on their summoner or any other target, they must remain within remote service range of that target, however, line of sight is not an ongoing requirement.&lt;br /&gt;
&lt;br /&gt;
 Example: Awful Weight, a mage, just received a serious wound and retreats behind a brick building while his earth spirit and a street sam on his team engage an Ares Company man. He could keep fighting, but the Increase Reflexes spell he is sustaining is taking its toll. In order to pass it off to his spirit, he orders it to disengage and move to behind the brick building. After the transaction is complete, he orders it to hide in a building a few blocks away.&lt;br /&gt;
&lt;br /&gt;
====Magical Lodge Background Count====&lt;br /&gt;
&lt;br /&gt;
*Mage Lodges shall have no background count.&lt;br /&gt;
&lt;br /&gt;
====Clarification on Astral Signatures====&lt;br /&gt;
&lt;br /&gt;
*The following actions leave your astral signature behind:&lt;br /&gt;
**Casting a spell.&lt;br /&gt;
**Activating an alchemical preparation.&lt;br /&gt;
**Activating a focus.&lt;br /&gt;
**Using an adept or critter power.&lt;br /&gt;
**Summoning a spirit.&lt;br /&gt;
&lt;br /&gt;
*The following actions explicitly do not leave your astral signature behind:&lt;br /&gt;
**Carrying a sustained spell away from where it was cast.&lt;br /&gt;
**Carrying a sustained effect from an alchemical preparation away from where it was activated.&lt;br /&gt;
**Using an active focus.&lt;br /&gt;
**Sustaining a critter power and moving away from where it was activated.&lt;br /&gt;
**Having an active adept power.&lt;br /&gt;
**The act of Astral projection itself, as distinct from any powers that grant the ability to do so.&lt;br /&gt;
**The act of Astral perception itself, as distinct from any powers that grant the ability to do so.&lt;br /&gt;
&lt;br /&gt;
====Rules On Summoning Above One&#039;s Magic (Oversummoning)====&lt;br /&gt;
**When summoning above your magic, after resisting drain as normal take unresisted drain equal to (Force of Spirit - Your Magic) x 1.5.&lt;br /&gt;
**This counts as drain damage for all purposes, including for healing and recovery.&lt;br /&gt;
**Remember that only one Edge may be spent per action, so you may either edge the summoning OR the drain resist (but not both).&lt;br /&gt;
**Characters with Dedicated Conjuror may add 1 to their MAG rating before interacting with the Oversummoning house rules.&lt;br /&gt;
&lt;br /&gt;
==== Foci Power Limit ====&lt;br /&gt;
&lt;br /&gt;
* The maximum rating of power and weapon foci is 7, for both players and GMs.&lt;br /&gt;
&lt;br /&gt;
* The maximum rating for all other foci is 10, for players and GMs.&lt;br /&gt;
&lt;br /&gt;
==== Ritual Spell Formulae ====&lt;br /&gt;
Ritual Spell Formulae will have the availability and cost of Combat Spell Formulae.&lt;br /&gt;
&lt;br /&gt;
===Altered Emerged Content===&lt;br /&gt;
====Known Complex Forms====&lt;br /&gt;
&lt;br /&gt;
*Technomancers at character creation shall have a limit of 2x RES known Complex Forms.&lt;br /&gt;
*Technomancers after character creation shall have no limit on number of known Complex Forms.&lt;br /&gt;
&lt;br /&gt;
====Altered Complex Forms====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Bootleg Program Complex Form&#039;&#039;&#039; (KC 94) shall be permitted for use on the ShadowHaven. The defending party may elect to not roll their defense, making the test unopposed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Mirrored Persona Complex Form&#039;&#039;&#039; (KC 95) shall be permitted on the ShadowHaven, but rather than the written text, it shall have Target: Self, Duration: Sustained, Fade Value: Level -2, and shall automatically negate the next failed defense test against a matrix action other than Matrix Perception targeting the sustaining technomancer.&lt;br /&gt;
&lt;br /&gt;
====Altered Sprite Powers====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Bodyguard&#039;&#039;&#039; Sprite Power (KC 100) shall be permitted, but requires the sprite using it to be actively on the matrix in the same &amp;quot;location&amp;quot; as you - the same grid or host. When used, it will stop a single Attack action targetting the compiling technomancer&#039;s persona. The sprite must have 10 initiative on the clock, must have at least 1 task left, and is irreparably destroyed with no chance of resistance. Activating this is not an action on the part of the technomancer, and does not require awareness of the incoming attack IC.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Shield&#039;&#039;&#039; Sprite Power (KC 100) shall be permitted, but the redirected damage is unresisted, and cannot be healed by any means. Additionally, the sprite must be of at least the same level as the effect causing the fading, if relevant.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Enhance&#039;&#039;&#039; optional sprite power (KC 101) may be taken and used by any sprite who qualifies, not just companion sprites. It still uses tasks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Altered Paragons====&lt;br /&gt;
&lt;br /&gt;
*The Archivist (KC 103) paragon&#039;s advantage shall give a +1 dice pool bonus and +1 limit bonus on Matrix Search actions, rather than the listed bonuses.&lt;br /&gt;
&lt;br /&gt;
*The Daedalus (KC 103) paragon&#039;s advantage shall give +1 die on Hardware tests, and +1 limit to Pilot [x-craft] skill tests - specifically, tests which roll an attribute and a Pilot skill together. It does not increase the limit for purposes other than the number of hits one can keep on these tests.&lt;br /&gt;
&lt;br /&gt;
*The advantage granted by the IC paragon (KC 104) shall not apply in any fashion against or in relation to IC.&lt;br /&gt;
&lt;br /&gt;
=====Note on Paragons=====&lt;br /&gt;
&lt;br /&gt;
A Paragon&#039;s favor may be lost in the course of a run. Typically this shall be due to the written cause in each Paragon, though a GM has discretion for other, related things to cause a loss of favor. If this occurs, it is lost until the end of the run, unless the GM wishes to offer and opportunity to regain it at their sole discretion. Favor is automatically regained at the start of the next run. While favor is lost, the technomancer loses the Advantages offered by their paragon, but still suffers the disadvantages.&lt;br /&gt;
&lt;br /&gt;
A technomancer may choose and change paragons freely during downtime, including &amp;quot;no paragon&amp;quot;, but may not change them during a run. The sole exception is that if they follow no Paragon, and have not for the entire run, they may gain one mid-run given 5 minutes alone in VR.&lt;br /&gt;
====Altered Streams====&lt;br /&gt;
&lt;br /&gt;
*Complex Form: Overdrive (KC 90) shall be permitted, however, the final rating of any piece of cyberware shall be limited at one rating above the maximum normal, naturally installable rating, or at twice the current rating, whichever is lower. Thus, a set of Rating 2 or Rating 3 Wired Reflexes would be capped at Rating 4, while a set of Rating 1 Wired Reflexes would be capped at Rating 2.&lt;br /&gt;
&lt;br /&gt;
*Complex Form LOTO (KC 90) shall be permitted with the following modifications: LOTO can only target wireless on devices.&lt;br /&gt;
&lt;br /&gt;
*Complex Form: Hyperthreading (KC 91) shall be permitted, however, one can not thread the same complex form multiple times in the same hyperthread. All tests shall be resolved using the pre-hyper thread statistics. (Most notably, this means that Diffusion of Matrix Attribute in a Hyperthread does not impact defenses against any Complex Form in that same Hyperthread).&lt;br /&gt;
&lt;br /&gt;
*The RAW Technoshaman Daemon (KC 91) shall not be permitted. Instead, registering a Sprite shall cost 2 hours less (to a minimum of 1).&lt;br /&gt;
&lt;br /&gt;
====Altered Echos====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Aegis&#039;&#039;&#039; echo (KC 101) shall be permitted. The boxes are healed 24 hours after the most recent &amp;quot;Aegis&amp;quot; box was filled, and may not be healed by any other means.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Neural Synergy&#039;&#039;&#039; echo (KC 101) shall be permitted on the ShadowHaven as-is, except that it shall be subject to the augmented maximum rules.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Predictive Analytics&#039;&#039;&#039; echo (KC 101) shall be permitted on the ShadowHaven. It shall not stack with any other source of initiative dice.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Van Der Waals Effect&#039;&#039;&#039; echo (KC 102) shall be permitted. Rather than as written, treat it as a Magnetic System (CF 84) implanted separately in each of the character&#039;s limbs, as well as both front and back of their torso. The Mechanics Team would also like to remind people at this time that this is not what the Van Der Waals effect is, does, or resembles.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Will of the Resonance&#039;&#039;&#039; echo (KC 102) shall be permitted on the ShadowHaven as-is, except that it shall additionally be subject to the augmented maximum rules.&lt;br /&gt;
&lt;br /&gt;
====Techno Errata====&lt;br /&gt;
&lt;br /&gt;
The Fading for Complex Forms is -3 from the values printed in the Core Rulebook and in Data Trails. Thus, as examples, the correct Fading for Puppeteer is L+1 and the correct Fading for Derezz is L-1. Both Chummer and Herolab have incorporated this errata. Fading values in any other book (e.g., Kill Code) are unchanged. Remember that, per RAW, Fading can never be lower than 2.&lt;br /&gt;
&lt;br /&gt;
There is also a priority table change (P. 65, core. - Priority Table) for Technomancers, change the number of Complex Forms in each row as follows:&lt;br /&gt;
&lt;br /&gt;
*Priority A: Increase from 5 Complex Forms to 7 Complex Forms.&lt;br /&gt;
&lt;br /&gt;
*Priority B: Increase from 2 Complex Forms to 4 Complex Forms.&lt;br /&gt;
&lt;br /&gt;
*Priority C: Increase from 1 Complex Forms to 3 Complex Forms.&lt;br /&gt;
&lt;br /&gt;
In the Magic or Resonance column in the priority table (P. 65, core. - Priority Table) for Technomancers, change the number and type of skills in each row as follows:&lt;br /&gt;
&lt;br /&gt;
*Priority A: Change from &#039;two Rating 5 Resonance skills&#039; to &#039;three Rating 5 skills from Resonance, Electronics, or Cracking skill groups&#039;.&lt;br /&gt;
&lt;br /&gt;
*Priority B: Change from &#039;two Rating 4 Resonance skills&#039; to &#039;three Rating 4 skills from Resonance, Electronics, or Cracking skill groups&#039;.&lt;br /&gt;
&lt;br /&gt;
*Priority C: Change from none to &#039;three Rating 2 skills from Resonance, Electronics, or Cracking skill groups&#039;.&lt;br /&gt;
&lt;br /&gt;
The Cost for Submersions are 10+(grade x 3) Karma.&lt;br /&gt;
&lt;br /&gt;
===Altered Critter Powers===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Paralyzing Howl&#039;&#039;&#039; (Page 399, Core Rulebook) shall have its text replaced with the following:&lt;br /&gt;
**Type: M&lt;br /&gt;
**Action: Complex&lt;br /&gt;
**Range: Special&lt;br /&gt;
**Duration: Special&lt;br /&gt;
**The critter makes a loud, magic-imbued howl or scream that can paralyze foes. It makes a Magic + Charisma test opposed by the Intuition + Willpower of anyone who can hear, reducing its number of hits by 1 for every (Magic) meters it is away from a victim. Each net hit imposes a -1 dice pool penalty to all actions for (Magic) minutes, paralyzing victims for the duration if this penalty exceeds their Willpower. This effect does not stack but replaces the effect of a previous attempt if more net hits are scored. Targets accumulate +2 dice to resist for every subsequent time they are exposed to this power within 24 hours. Sound-dampening effects add to the resist pool, including the rating of cyberware/equipment or hits scored on a sound-dampening spell. The scream is about as obvious as unsuppressed gunfire and can be picked up by audio or ultrasound sensors, though its effects do not propagate through electronic mediums.&lt;br /&gt;
*&#039;&#039;&#039;Essence Drain&#039;&#039;&#039; (Page 396-397 Core Rulebook) Shall have the following line adjusted&lt;br /&gt;
**&amp;quot;A critter that drains Essence can pump their stolen life force into other attributes, including Magic, with a Simple Action. Every point of Essence spent may temporarily boost one Physical or Mental attribute, or Magic, by +1.&amp;quot; is now &amp;quot;A critter that drains Essence can pump their stolen life force into other attributes, not including Magic or Edge, with a Simple Action. Every point of Essence spent may temporarily boost one Physical or Mental attribute by +1.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Movement Power&#039;&#039;&#039;&lt;br /&gt;
**For living targets, The Movement Power shall add Force to or subtract Force from the Agility attributes for the sole purposes of determining movement rate, rather than serving as a multiplier or divisor. The minimum Agility score shall be 0, but even with a score of 0 for determining movement rate, a character shall be able to move at a walking rate of 1 meter and a running rate of 2 meters.&lt;br /&gt;
**The Movement Power does not function on vehicles.&lt;br /&gt;
**Additionally, the clause about &amp;quot;only functioning in terrain the creature controls&amp;quot; shall be stricken, allowing it to function without having to juggle interpretations of what your spirit controls.&lt;br /&gt;
&lt;br /&gt;
===Altered and Clarified Cyberware and Bioware===&lt;br /&gt;
&lt;br /&gt;
* The Bioware Tail (CF 115) shall follow the same mechanics as the cyberware (CF 82) tail.&lt;br /&gt;
* Striking Calluses (CF 121) will give their benefit to Natural Weaponry with a base Reach of at least 0. (For example, Trolls get +1 Reach but if a Troll had a bite attack, normally Reach -1, this would not benefit that).&lt;br /&gt;
*Skilljacks - Essence becomes 0.1 regardless of rating. Currently it is 0.1 essence times rating. Cost goes to 1000 nuyen times rating. Currently it is 10x that amount.&lt;br /&gt;
*Skillwires - Essence becomes 0.1 times rating. Current it is 0.2 essence times rating.&lt;br /&gt;
*Soft Nanite Systems - include the nanites they support for free. In chummer, you may select the &#039;free&#039; button when purchasing the initial nanites for your system.&lt;br /&gt;
*Hard Nanite Systems - include Rating different configurations for free. In chummer, you may select the &#039;free&#039; button when purchasing the rating different nanites that your Hard Nanite System supports. Note that only one at a time is active. (For example, if you have a Rating 3 Hard Nanohive, you may have it support Control Rig Booster, Anti-Rad, and Nanite Hunter nanites [but only one at a time].)&lt;br /&gt;
*In either case, damage still degrades your active nanites. For every 3 boxes of Physical damage you suffer degrade your active nanite systems by 1. Nanite Systems are considered fully replenished at the start of the next run.&lt;br /&gt;
&lt;br /&gt;
===Altered and Clarified Items===&lt;br /&gt;
&lt;br /&gt;
These items function differently or have added clarification than what is stated Rules As Written.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Gas Mask&#039;&#039;&#039; shall count as a Respirator at Rating 6 when active for purposes of resisting toxins, in addition to providing immunity to inhalation vector toxins while it still has air. Note that when resisting a toxin with multiple vectors, all applicable resistances apply.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ace of Diamonds&#039;&#039;&#039; gives a Concealability of -2, instead of the listed +2.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Adapsin&#039;&#039;&#039; (Page 160, Chrome Flesh) For simplicity&#039;s sake, Adapsin will provide immediate essence reduction of already implanted &#039;ware. This will leave an essence hole, without true essence recovery. This is solely to save the step of &amp;quot;Yo, street doc, rip out all my &#039;ware and put it back in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Atomizer&#039;&#039;&#039; (Page 193, Forbidden Arcana)&lt;br /&gt;
**An Atomizer has an Accuracy of 3, and Concealability of +0, uses the skill Exotic Weapon (Atomizer) with a range array of 0.1/0.25/0.5/1 meters. The Atomizer takes a Complex Action to reload, and requires a Simple Action to fire.&lt;br /&gt;
**The preparation used with an Atomizer will trigger on a valid target after firing (i.e., a living aura, similar to a contact prep).&lt;br /&gt;
**The Atomizer itself will function as the lynchpin for breaking sustained spells (i.e., if the Atomizer is broken, the spell will drop.)&lt;br /&gt;
**An Atomizer cannot take accessories or modifications.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Antenna Grill&#039;&#039;&#039; (Page 184, The Complete Trog)&lt;br /&gt;
**Requires implanted cyberdeck/commlink or a living persona.&lt;br /&gt;
**Can only be taken by characters with tusks (Orks, Trolls, people with implanted tusks, etc.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AR Enhanced&#039;&#039;&#039; (Page 138, Cutting Aces) &lt;br /&gt;
**Creation of your own is permitted only on-table at GM discretion and shall not be carried off the table on which they were created. AR Fashion can be assumed to be part of your lifestyle at the following levels, or may be paid for seperately at the listed prices. Casual is included in Low Lifestyle, Business in Medium Lifestyle, Formal in High Lifestyle, and Designer in Luxury Lifestyle.&lt;br /&gt;
*The &#039;&#039;&#039;Ares Armatus&#039;&#039;&#039; (Page 184, Hard Targets) uses the Exotic Ranged Weapon (Lasers) skill.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Aztechnology Blood Drinker Combat Axe&#039;&#039;&#039; (Page 130, Street Lethal) shall be permitted as-is. It shall have a reach score of 0.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Barrens Special&#039;&#039;&#039; (Page 29, Street Lethal)&lt;br /&gt;
**The Barrens Special shall be permitted, but will not have any alterations from the listed statblock. All uses of it should conform to the printed statblock.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blight&#039;&#039;&#039; (page 157 and 158, Better than Bad) &lt;br /&gt;
**Vector: Contact, Injection, Speed: Special, Penetration: 0, Power: 12, Effect: A spirit hit exposed to this toxin must immediately make the toxin resistance test. If it fails, it immediately loses its Immunity to Normal Weapons for (12 - Spirit’s Force, min 1 hour).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Chemical Glands&#039;&#039;&#039; (Page 112, Chrome Flesh)&lt;br /&gt;
**Gradual Release has been banned&lt;br /&gt;
***Permitted drugs for use in Chemical Glands are:&lt;br /&gt;
****All drugs in the Core Rulebook are permitted. BTLs, as noted below, are excepted.&lt;br /&gt;
****All drugs in Chrome Flesh, with the following exceptions, are permitted: Cereprax, Hurlg, K-10, Nightwatch, NoPaint, Sober Time, and Soothsayer.&lt;br /&gt;
****No magical compounds, awakened drugs, or BTLs.&lt;br /&gt;
****No contact vector only drugs.&lt;br /&gt;
****All drugs in Boston Lockdown are permitted, with the following exception: Numb.&lt;br /&gt;
*The &#039;&#039;&#039;Collapsible Scythe&#039;&#039;&#039; (Page 183, Hard Targets) uses the Blades skill and falls under the &amp;quot;Polearms&amp;quot; specialization.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deepweed&#039;&#039;&#039; (Page 411, Core Rulebook) shall have an addiction rating of 4 and an addiction threshold of 2.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Door Gunner tac-app&#039;&#039;&#039; (KC 71) shall be permitted for use. The mounted weapon must have a Smartgun System (not a smartlink), be wireless on, and be a valid target for remote control. Since it can only be used for mounted weapons, the &amp;quot;necessary skill&amp;quot; is always Gunnery.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;EVO/Yamatetsu Naval Technologies Rampart Portable Ballistic Emplacement&#039;&#039;&#039; (Street Lethal, Page 130) shall be permitted with the following changes.&lt;br /&gt;
**Remove the &amp;quot;hardened&amp;quot; tag. This means when it is used as a ballistic shield, it applies +10 regular armor as an armor accessory, with no effects from Hardened Armor. The EVO/Yamatetsu Naval Technologies Rampart Portable Ballistic Emplacement shall not expand with sufficient force to harm anyone. While expanded, it has Structure 10, Armor 10, and is treated as being 10cm for the purposes of barrier rules. While deployed, this barrier can be used as good cover. If damaged enough to penetrate while deployed, it becomes useless while collapsed, and may not re-extend. While useless, it provides no armor bonus, but still uses the original armor value for the purpose of calculating encumbrance. It may be repaired with an Armorer + Logic [Mental] (12, 30 minutes) extended test, or by a contact with the same.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Explosive Magazine&#039;&#039;&#039; (P.180, HT) When purchasing an Explosive Magazine you may purchase a grenade for free and add a note to it that it deals half damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flamethrowers&#039;&#039;&#039;&lt;br /&gt;
**Flamethrowers can take internal smart guns and advanced safety systems.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fluid Motion Mace&#039;&#039;&#039; (Page 21, Street Lethal)&lt;br /&gt;
**The Fluid Motion Mace shall disregard the penalties listed outside their statblock, for simplicity&#039;s sake. This means that it has no minimum strength requirement to avoid penalties.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ghost Box&#039;&#039;&#039; (Page 141, Cutting Aces)&lt;br /&gt;
**This does not function like the spell Trid Phantasm, it gives merely a sense of unease and a floater like affect in the eye. The most using this device will give is social modifiers.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;GMC Armadillo&#039;&#039;&#039; comes with a single &amp;quot;pod&amp;quot; of your choice. Purchasing a new &amp;quot;pod&amp;quot; has no availability and costs 6k nuyen. Removing a pod takes a single complex action, and causes it to slide gently off the back. Attaching a new &amp;quot;pod&amp;quot; takes approximately 1 hour if untrained, or 15 minutes with ranks in automotive mechanic. It is largely assisted and requires only normal exertion.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Grey Mana Integration&#039;&#039;&#039; armor modification (BTB 156) shall be permitted on the Shadowhaven with the following changes:&lt;br /&gt;
**Rather than requiring a Chemical Seal for ratings 4 to 6, Ratings 4 to 6 may only be installed on armor that can take a chemical seal, and provide their benefits only when a theoretical equipped seal could be activated - that is to say, while wearing the entire suit of armor, including helmet. If not wearing the helmet, they provide the benefits of a Rating 3 system.&lt;br /&gt;
**When targeted by a beneficial or other targeted magical effect (including AoE), Grey Mana Integration opposes the spellcasting roll with it&#039;s rating in dice, reducing the hits on the test as appropriate.&lt;br /&gt;
**Grey Mana does not penalize passive uses of magic (such as Improved Ability Negotiation) if the target is wearing it. Active uses of magic, such as Enthralling Performance, are still penalized.&lt;br /&gt;
**The penalties for Awakened wearing Grey Mana Integration and Grey Mana Tattoos apply any time a background count would penalize them - treat it as a localized, stacking, inacclimacable background count.&lt;br /&gt;
**While Grey Mana Integration is obvious, they are not definitively identifiable without labwork. While a police or security officer who notices them may be suspicious, an astral perception is insufficient to arrest, only question.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Grey Mana Tattoos&#039;&#039;&#039; (BTB 156) are permitted for use on ShadowHaven and follow the rules listed above. While Grey Mana Tattoos are obvious on the astral, they are not definitively identifiable without labwork. While a police or security officer who notices them may be suspicious, an astral perception is insufficient to arrest, only question.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;GreyWare&#039;&#039;&#039; (BTB 159) shall be permitted on the ShadowHaven. It shall be permitted for any cyberware, however, any cyberware that would not ordinarily be obvious becomes obvious (skin protrusions, vents, whatever you wish to fluff it as within reason), and no cyberware may have any wireless functionality to speak of. For example, a GreyWare smartlink can still provide a bonus to accuracy if you plug into your gun, however, it can never provide bonus dice. Any wireless bonuses are similarly denied, and a GreyWare implanted commlink is not going to be able to make commcalls... you be the judge of how useful that may be.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Horizon-Flynn Defense-com Commlink Weapons&#039;&#039;&#039; (Street Lethal, Page 131) shall be permitted. It is a Perception + Intuition [Mental] (3) test to identify that these are weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Horn Compartment&#039;&#039;&#039; (Page 185, The Complete Trog)&lt;br /&gt;
**In order to take this option one must have a horn.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Krime Happiness&#039;&#039;&#039; (Page 38, Street Lethal)&lt;br /&gt;
**The Krime Happiness shall be permitted, to mass jubilation. Thanks to patented Troll Tough™ belt technology, the belt cannot be cut during a runaway firing situation (unless the GM deems fit, such as if cutting it would be to your disadvantage), but after the first full combat turn of nonstop fire, one may drop it. This won&#039;t stop it from firing, but will render its fire ineffective at anything other than collateral damage (GM discretion.) It will continue to fire on its own at a rate of 1 complex full auto per combat turn until it runs out of ammo.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Krime Pack&#039;&#039;&#039; (Page 45, Street Lethal) shall be permitted, except it acts as a rating 2 area jammer and has no effect on Device rating. If the noise created by the KRIME pack, modified by noise reduction, is greater than the device rating of an affected object, and it is capable of doing so, the audio on the device is overwritten and it begins screaming “KRIME!” at maximum allowable volume. The device otherwise functions as it would inside a normal jammer.&lt;br /&gt;
**Additionally, if tied to a glitched Krime Happiness, patented Troll Tough™ fibers will keep the Happiness tethered to your person until you manage to remove the backpack (3 complex actions) or it ceases firing. This is not likely to be a happy experience. As per the Krime Happiness, the Troll Tough™ fibers are mercurial and capricious and are only tough when a glitch or similar has occurred, and only for as long as the GM deems fit to inconvenience you.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Krime Trollbow&#039;&#039;&#039; (Page 24, Street Lethal)&lt;br /&gt;
**The Krime Trollbow (SL 24) shall use the stats from the book, correcting for the erroneous &amp;quot;reach&amp;quot; entry on the table for the ranged components. The stats are reproduced as follows.&lt;br /&gt;
***It will use Archery to fire, with an accuracy of 4, DV of (Rating + 2) physical, and AP of -(rating/4) for the ranged component.&lt;br /&gt;
***The melee component shall use the Blades skill, with an Accuracy of 3, a reach of 1, a DV of (Strength + 1) physical, and an AP of -1.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Krime Whammy&#039;&#039;&#039; (Page 40, Street Lethal) shall act as listed, and additionally, shall be able to take a Complex Action in order to both fire the shotgun and swing the hammer at a single Barrier target with a single action, though both attacks are rolled and resolved separately. This may only be used against static barriers, a la Smashing Blow.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Morrissey Alta&#039;&#039;&#039; (Page 32, Street Lethal)&lt;br /&gt;
**The Morrissey Alta shall be Restricted, not Forbidden.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Narcoject Dazzler&#039;&#039;&#039; (Page 47, Street Lethal) shall cap at a Blinding Glare for unprotected eyes, and shall never inflict blindness of any kind. It targets a cone centered on your last target shot at, or whoever you declare you are pointing your gun at if you did not shoot on your most recent action phase. The cone is 10 meters wide and 100 meters long. The penalty will apply to anyone within the cone looking at the dazzler, with line of sight, and not actively trying to avert their eyes. While within the cone, the only way to act against one bearing the Dazzler - or anyone broadly in their direction - is to suffer the glare penalties or to take the Blind Fire penalty.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Narcoject PEP&#039;&#039;&#039; (Page 44, Street Lethal) shall be permitted, but it is a matter of official record that the explanation of &amp;quot;It shoots lasers to plasmatize your skin, then explodes that plasma&amp;quot; is marketing bullshit. How does it work? No clue, but not like that.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Narcoject Trackstopper&#039;&#039;&#039; (Page 44, Street Lethal)&lt;br /&gt;
**The Narcoject Trackstopper shall be permitted, but with some hefty changes. It will apply the listed agility penalty as RAW to any actions, using full body average for the purposes of incapacitation. Only the highest single penalty from a roll will apply, but that penalty will remain in place until all foam has been cleared from your body.&lt;br /&gt;
**In addition to allowing the foam to dissipate on its own, or using the special solvent, you may also attack the foam, which has 4 condition monitor boxes for each application you have successfully been struck by. Non-melee attacks will be considered penetrative for the purposes of the barrier rules. Even if your limbs are incapacitated by foam applications, you may still attack the foam with unarmed attacks, using an agility score of 1. This is likely to go poorly for you unless you are trained in unarmed, but c&#039;est la vie.&lt;br /&gt;
**Being incapacitated by the foam does not preclude defense tests, though it may well make Agile Defender less desirable.&lt;br /&gt;
**The ammo capacity is 6(m), with a full reload of 6 shots taking up about a third of the backpack mechanism. Despite allusions to it, a single shot may not be split across multiple targets.&lt;br /&gt;
**It can also be used to barricade doors or entries. A single application of foam can block off about one square meter, vertically, of hallway. If used against a swinging door, it will prevent that door from swinging into the foam, though bashing attacks against the door will strike the foam (and it&#039;s soak values) before carrying through into the door... assuming you&#039;re clever enough to turn the doorknob when you bash into it.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nemesis Arms Praetorian&#039;&#039;&#039; (Page 134, Cutting Aces)&lt;br /&gt;
**Accuracy code should read 4(5), not 4(6).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Onotari HL-13&#039;&#039;&#039; (Page 38, Street Lethal) shall use Automatics rather than Firearms for its configuration roll.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Osmium Mace&#039;&#039;&#039; (Page 185, The Complete Trog)&lt;br /&gt;
**Requires two hands to wield.&lt;br /&gt;
**In the event an osmium mace is made a weapon focus, your Charisma shall determine its variable stats in astral space.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Remote Cyberhand&#039;&#039;&#039; (Page 130, Rigger 5.0) shall use the following stats when operating as a drone: Handling 5, Speed 1(G), Acceleration 1, Body 1, Armor 1, Pilot 2, Sensor 1.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Renraku Red Samurai Katana&#039;&#039;&#039; (Page 132, Street Lethal) shall be permitted, however, PC possession shall incur the Wanted negative quality automatically, with a bounty of 50,000 nuyen. This may be bought off with 20 karma, 40,000 nuyen, or any combination thereof (2000 nuyen to 1 karma) combined with handing over the intact weapon. Discarding or breaking the weapon will cause you to retain the bounty until your death.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Shaman Tuxedo&#039;&#039;&#039; (Page 143, Cutting Aces) shall be modified thusly&lt;br /&gt;
**The price will be modified to 16000 nuyen.&lt;br /&gt;
**The availability will be modified to 16&lt;br /&gt;
**The Shaman Tuxedo must be something that makes your status as a mage extremely obvious, including your tradition.&lt;br /&gt;
**You must continue to wear the Shaman Tuxedo for as long as you have the summoned spirit. Removing any part of the Shaman Tuxedo while you have a currently summoned spirit summoned with the Shaman Tuxedo will cause them to instantly lose all remaining services.&lt;br /&gt;
**The Shaman Tuxedo only works for spirits appropriate for your tradition. Any spirits outside of your normal tradition are not an option, even if you have a quality like Chain Breaker which makes them an option for summoning. (e.g. A Hermetic mage may not have a Shaman Tuxedo to provide its bonus for Task Spirits)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Snuff&#039;&#039;&#039; (Page 183, Chrome Flesh) shall not provide Pain Resistance 1. Instead it gives High Pain Tolerance 1.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Subliminal Subacoustics&#039;&#039;&#039; (Page 146, Cutting Aces)&lt;br /&gt;
**Emotions that fit are GM discretion, and their decision is final.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tailored Perfume/Cologne&#039;&#039;&#039; (Page 143, Cutting Aces) &lt;br /&gt;
**The use of these are permitted, but only one application can be used effectively. If an additional, unique Tailored Perfumes/Colognes are applied while another is still active, all effects from all Tailored Perfumes/Colognes are negated. Additional applications of the same perfume or cologne do not have any effect.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Ultimax Rain Forest Carbine&#039;&#039;&#039; (Page 32, Gun H(e)aven 3) shall use the missions FAQ errata [https://drive.google.com/file/d/1sU7jc8EpnBq7Zel53LbJJ2mKMoZHdZ9Z/view linked here].&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Urban Explorer Daedalus&#039;&#039;&#039; (Page 47, Street Lethal) cannot be worn with any other base armor. The parachute immediately fails if encumbered by any armor accessories.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vault of Ages&#039;&#039;&#039; (Page 193, Forbidden Arcana)&lt;br /&gt;
**A Vault of Ages can hold (Rating x 2) preparations, each of which can have a maximum force of (Rating x 2)&lt;br /&gt;
**Vaults of Ages have a maximum rating of 5&lt;br /&gt;
**A Vault of Ages a size dependant on rating, as defined by the following table:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rating&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;General Size&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Belt Pouch&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Satchel&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Backpack&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Duffel Bag&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Minifridge/Safe (Vehicle Portable)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Wuxing-Armstech PTL-02&#039;&#039;&#039; (Page 133, Street Lethal) shall be permitted, but note that it only functions underwater.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Looper Rounds&#039;&#039;&#039; (KC 49) shall be permitted, but rather than using the text written, refer to the following: Looper Rounds are available for 200 nuyen for every 10 rounds, and have an availability of 12R. When they strike a valid device - a sensor, a visual device, or an audio device - they loop the last five seconds over again for the next minute. They are programmed to account for things such as clocks, but crowds or complex changes of scene will reveal the deception. Physical examination of the device will note the round attached, and direct matrix examination with Matrix Perception will note the effects after they have run their course. In order to affect worn gear, a called shot at -6 is necessary. They have a maximum accuracy of 2, require 1 net hit to attach, deal no damage of any kind, and may not be used against any device paid for with essence.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;ArrowLink&#039;&#039;&#039; (KC 52) shall be permitted. The existing types, cost and availability, and rules for attaching and removing the arrow or cord shall remain in place. However, instead of ignoring noise, the ArrowLink provides a direct connection through touchlink technology to the target struck. Targeting a device the size of a normal security camera requires a called shot at -4, while targeting anything meaningfully larger is resolved as a normal attack. Objects carried by a person or drone are permitted to use the defense test of the person or drone carrying them. They are available for Bows, Trollbows, Pistol Crossbows, and Light/Medium/Heavy Crossbows. In order to benefit from the direct connection, one must plug a device into the cord at the firer&#039;s end, and they can not provide any connection to a targeted device paid for by essence (Devices on the firer&#039;s end may be paid for with essence, if desired.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Faceless&#039;&#039;&#039; (KC 57) shall be permitted. Double the cost and availability of the base item (thus, it is Rating*4F and Rating*1000 nuyen.) The modifications for Generic and Specific faces remain as written. It exists from rating 1 to 6. It applies the normal effects against any and all devices of a rating less than or equal to its own with no roll necessary, but does not function against devices paid for with Essence. Generic Face versions may function as plain Faceless, and Specific Face versions may function as Generic Face or Faceless. The Specific Face version may be changed with 10 minutes work by anyone with ranks in Computer or Software. As an additional note, these are subject to the [[#Upgrades|Upgrade Rules]] for rating, as well as Base-&amp;gt;Generic Face-&amp;gt;Specific Face. This also means they can be purchased even when their availability is above 20, though the necessary rolls to do so must still be made.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Booster Clouds&#039;&#039;&#039; (KC 57) shall be permitted. Rather than a spray can, they shall be an inhaler. They affect only one person for 3 combat turns. They are not affected by wind and must be triggered physically by the person benefiting from them. They do not stack with themselves - only the greatest bonus to a single action applies. Disregard the &amp;quot;Custom Case&amp;quot; entry.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Booster Chips&#039;&#039;&#039; (KC 59) shall be permitted. &amp;quot;Armor Defeating&amp;quot; will apply to Attack, &amp;quot;Slick WIlly&amp;quot; to Sleaze, &amp;quot;Data Dynamo&amp;quot; to Data Processing, and &amp;quot;Fortified&amp;quot; to Firewall. They have no impact on one&#039;s mental attributes. The damage is resisted with Body alone and is treated as Fading for the purposes of healing.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Security Decks&#039;&#039;&#039; (KC 61) shall be permitted as-is. Note that the Encryption program is not factored into the attribute array.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Shadow Warrior&#039;&#039;&#039; (KC 62-63) shall be permitted as-is. Note that a bonus to the limit on sleaze tests does not alter the actual Sleaze attribute.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The EVO Sublime&#039;&#039;&#039; (KC 62-63) shall be permitted. Disregard the requirement that it be implanted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Destiny Blade&#039;&#039;&#039; (KC 63) shall be permitted as-is. Note that +1 limit for tests using Cybercombat is not the same as +1 to Attack when using Cybercombat, and should not be treated as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Kitbashed Sleeper&#039;&#039;&#039; (KC 63) shall be permitted as-is. As usual for a technomancer using a device, they do not benefit from their Living Persona&#039;s attributes, though they can still use Resonance actions per its rules. The number of irreparable matrix boxes must be tracked on your character&#039;s wiki page after each run. The deck is still irreparably broken and unusable after it&#039;s natural condition monitor is filled by irreparable fading damage, so this is not a deck that is recommended without an acknowledgement of it&#039;s ultimately consumable nature.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cry Wolf&#039;&#039;&#039; (KC 65) shall be permitted. It shall cost the same as a normal Hacking Program and have the same availability, except that it is Forbidden. When someone running Cry Wolf would normally be struck by Convergence, they instead are alerted, and Convergence will strike again in 1d6 combat turns. This second Convergence may not be averted with Cry Wolf. After Convergence is delayed, the Cry Wolf program is deleted irrevocably. Technomancers may take Cry Wolf as a Resonance Program echo. In their case, Cry Wolf is not deleted, but they are unable to benefit from it&#039;s effects for 24 hours after it triggers.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DataJack Plus&#039;&#039;&#039; (KC 65) shall be permitted. It only functions when connected to a deck or RCC, it does not include any free programs, and it cannot run an Agent or Virtual Machine. Functionally, it increases the program slots of the deck by it&#039;s rating.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;EARRS&#039;&#039;&#039; (KC 66) shall be permitted, but the -10 penalty shall apply to all non-matrix, non-resonance actions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The MCT Biolink&#039;&#039;&#039; (KC 67) shall be permitted. It provides DNI and a wireless connection as per a datajack, but has no capacity to direct connect to devices. It may be turned on and off as desired with a Complex Action.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Shiawase Cyber-6 RCC&#039;&#039;&#039; (KC 68) shall be permitted. Instead of it&#039;s normal special rules, refer to the following: While a Rigger&#039;s persona is running through this RCC in VR - whether jumped into a drone or not - any drones slaved to the RCC or jumped into by the Rigger receive +2 initiative and +1 limit to all tasks. However, any dumpshock suffered by the Rigger is increased by 4 damage before resistance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The SpinRad Global Skirmisher RCC&#039;&#039;&#039; (KC 68) shall be permitted. It provides a +2 dice pool modifier and +1 limit to Gunnery and Perception tests performed by drones slaved to it and operating under their own Pilots.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Horizon Flow commlink&#039;&#039;&#039; (KC 68) shall be permitted. It provides +2 limit and +1 die on any Matrix Search tests performed using the commlink.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Wuxing Frequency&#039;&#039;&#039; commlink (KC 68) shall be permitted. Note that the rules for identifying technomancers are general rules, usable by anyone, and that the bonuses of the commlink only apply if the sole questions asked related to whether personas are actually technomancers.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Saeder-Krupp Last Chance Link&#039;&#039;&#039; (KC 69) shall be permitted, Disregard irritation if worn by a PC.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Mobile CNC tac-app&#039;&#039;&#039; (KC 72) shall be permitted for use. Rather than what is written, it provides 6 bonus dice, allocated as desired amongst people connected to the PI-Tac&#039;s network, for Navigation tests and Combat Maneuvers. It also provides 2 Noise Reduction.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Shield Wall tac-app&#039;&#039;&#039; (KC 72) shall be permitted. Rather than what is written, it shall provide +3 firewall to any linked device for the purposes of defending against any Attack action or any matrix or resonance action that could cause Matrix Damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Tactical Program Dongle&#039;&#039;&#039; (KC 72) shall be permitted. It provides an additional slot for a tac-app, and makes changing tac-apps a free action. It costs 200 nuyen. A PI-Tac may only have one dongle attached. I have no idea why this exists.&lt;br /&gt;
&lt;br /&gt;
*The stat block for &#039;&#039;&#039;Gyrojet&#039;&#039;&#039; ammunition in the official errata for Run &amp;amp; Gun shall be ignored. The FN-AAL Gyrojet Pistol shall be allowed to use any type of ammunition, but it shall not be shareable between other classes of firearms (i.e., Gyrojet ammunition will not work in a Heavy Pistol, and vice versa). There are no changes to the stats or mechanics of the weapon itself.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;PPP Vitals&#039;&#039;&#039; cannot be used with “heavy armor”, defined as base armors having Armor Rating 13 or more (like what’s described by the Hang Time adept power on page 171 of Street Grimoire). It will stack with any base armor of Rating 12 or lower, and explicitly does not stack with Armor Vest or Armor Jacket.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;PPP Arms/Legs/Vitals&#039;&#039;&#039; shall stack with Forearm Guards.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Personal Drone Rack&#039;&#039;&#039; is permitted. You may mount 2 personal drone racks per CCOB. Mounted drones have no movement and do not have initiative and do not gain initiative until the pass after they&#039;re deployed from the rack. These do not take up capacity in the CCOB unit.&lt;br /&gt;
&lt;br /&gt;
====Burner SINs====&lt;br /&gt;
&lt;br /&gt;
Players may buy burner sins and associated licenses at the same availability, but with 20% of the cost. These SINs expire after 1 week and may not leave the session they were bought in. They may have rating 1 through 6. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item Name&lt;br /&gt;
!Availability&lt;br /&gt;
!Nuyen&lt;br /&gt;
|-&lt;br /&gt;
|Burner Fake SIN (Rating 1-6)&lt;br /&gt;
|(Rating*3)F&lt;br /&gt;
|Rating*500 nuyen&lt;br /&gt;
|-&lt;br /&gt;
|Burner Fake License (Rating 1-6)&lt;br /&gt;
|(Rating*3)F&lt;br /&gt;
|Rating*40 nuyen&lt;br /&gt;
|}&lt;br /&gt;
====Krime Katalogue====&lt;br /&gt;
* The KRIME Vester (KK,3) is Classified as a holdout pistol&lt;br /&gt;
* The KRIME Heater (KK, 4) is Classified as a Light Pistol&lt;br /&gt;
* The KRIME Varmint Stocked pistol (KK, 5) is a Heavy pistol. It has - RC without the stock and 1 RC with the stock.&lt;br /&gt;
* The KRIME Chatter (KK, 6) is classified as a Machine Pistol.&lt;br /&gt;
* The KRIME Tradition (KK, 7) is classified as an SMG.&lt;br /&gt;
* Krime Saint Nicholas Carbine (KK,8) is Classified as a Carbine, the concealment of the weapon is changed to -2 if a character is wearing any armor or cloak with a concealment modifier.&lt;br /&gt;
* The AKM-97 (KK, 9), when used as a Carbine has its RC is changed to 0(1). When used as an Assault rifle, it has a RC of 1.&lt;br /&gt;
* The Krime Ditch Combination Gun&#039;s (KK, 10) rifle component is a sporting rifle.&lt;br /&gt;
* The Krime Stopper-II (KK, 11) is classified as a shotgun.&lt;br /&gt;
* The Krime Junior Carbine (KK, 12) is classified as a Carbine.&lt;br /&gt;
* The Krime Soldier (KK, 13) is classified as a Sniper Rifle.&lt;br /&gt;
* The Krime KAR-97-H (KK, 14) is classified as an LMG&lt;br /&gt;
* The Krime Monster (KK, 15) is classified as an MMG&lt;br /&gt;
* The Krime Confederate (KK, 15) has its availability changed to 20F on ShadowHaven&lt;br /&gt;
* The Krime T-Shirt Cannon (KK, 17) may be fired with Longarms, automatics, or heavy weapons&lt;br /&gt;
* The Krime Escalation (KK, 18) is classified as a rocket launcher, fires rockets, and you may matrix perceive with the Krime Escalation&lt;br /&gt;
* The Krime Penetrators Buckshot Shells (KK, 24) uses flechette rules.&lt;br /&gt;
* The Krime Runner (KK, 28) may not be equipped with a grenade.&lt;br /&gt;
* The Krime Barco De Pesca (KK, 38) has a speed attribute of 4.&lt;br /&gt;
&lt;br /&gt;
====Military/Future Weapons====&lt;br /&gt;
&lt;br /&gt;
Except where listed below, all Military/Future Weapons are banned in their entirety, with no player use permitted. GMs may make use of them with approval per our [[GM_Rules#Needs_Approval|GM Rules]], but players may not obtain/retain such items or use them outside the scope of the single run.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Aztechnology-Dassault Blood Hawk Mk 1&#039;&#039;&#039; (Page 53, Street Lethal) shall be GM use only. In the event of a hijacking by a player, it will bring a great deal of heat, culminating in precision orbital fire moments after cessation of movement. You can steal it if you&#039;re tricky enough, but you can&#039;t keep it.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;Vulcan Systems &amp;quot;Hotdrop&amp;quot; Rapid-Egress Jetpack System&#039;&#039;&#039; (Page 55, Street Lethal) shall be permitted, but instead of using the existing statblock, or vehicle rules at all, use the rules below.&lt;br /&gt;
**While wearing the Vulcan Systems &amp;quot;Hotdrop&amp;quot; Rapid-Egress Jetpack System, you may spend a complex action to move up to 50 meters in any direction, as long as you are attempting to both launch from and land on solid ground. Make a Freefall + Body [Physical] (3) test, and scatter from your intended target (3-hits)d6 meters. Direction is determined as usual. This action does not use up any of your own movement speed.&lt;br /&gt;
**Additionally, it may be used as a free action to arrest a fall of greater than 25m, negating all falling damage. You must be aware of your impending impact.&lt;br /&gt;
**In either case, you may only spend a single action to fire the Vulcan Systems &amp;quot;Hotdrop&amp;quot; Rapid-Egress Jetpack System per combat turn, and may not &amp;quot;combine&amp;quot; actions. You may move, or arrest your fall, not both.&lt;br /&gt;
**Using it as a complex action takes on point of fuel, while using it as a free action takes two point. It has twenty points of fuel. Refueling it takes one uninterrupted minute to swap out the propane-tank sized fuel tank, but doesn&#039;t require you to remove the Vulcan Systems &amp;quot;Hotdrop&amp;quot; Rapid-Egress Jetpack System.&lt;br /&gt;
**It cannot be used while encumbered, has no wireless functionality, and is extremely loud and bright in use. Subtlety is not an option.&lt;br /&gt;
**On a glitch to activate the jetpack, the jetpack will fire, but the harness will fail, causing your jetpack to go flying without you. Hope you didn&#039;t need that.&lt;br /&gt;
**On a critical glitch to activate the jetpack, the GM should roll scatter (or choose a direction.) You move 50 meters in that direction at a great rate of knots. If you strike something that would stop you, take physical damage equal to the distance remaining to be traveled at AP-4. If you do not strike anything, you end up prone, but unhurt.&lt;br /&gt;
**&#039;&#039;&#039;The Vulcan Systems &amp;quot;Hotdrop&amp;quot; Rapid-Egress Jetpack System shall cost 50,000 nuyen, and have an availability of 18F. Refuels shall cost 250 nuyen, and have an availability of 16F.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Maker Mags&#039;&#039;&#039; (Page 75, Street Lethal) shall be permitted, but cannot be used to make Depleted Uranium rounds, to reduce Thematics team migraines. The extended magazine is treated as the +2 concealability version from Hard Targets. Maker grenades shall not be permitted. It is worth noting that you may, as usual, purchase multiple of an item with a single availability roll, increasing the delivery time based on the total cost of the purchase.&lt;br /&gt;
&lt;br /&gt;
====Metahuman Adjustment on Vehicles====&lt;br /&gt;
&lt;br /&gt;
*The Haven will assume that PC vehicles are built for the PC&#039;s metatype upon purchase. This overrides any RAW statements about the default configuration of a vehicle.&lt;br /&gt;
**In those rare cases where another PC has to take the wheel of someone else&#039;s car and make a driving test, if the second PC is a different metatype, they will take penalties deemed appropriate by the GM. They will also take these penalties when driving a car awarded in play which is unmodified by the reward giver. (For example, if a Troll gang gives a dwarf a motorcycle without modifying, that player takes the penalties)&lt;br /&gt;
&lt;br /&gt;
====Cyberlimb Armor Limitations====&lt;br /&gt;
&lt;br /&gt;
*Cyberlimbs shall limit armor to 1 for hands and feet, 2 for partial limbs and partial skulls, and 3 for full limbs and full skulls.&lt;br /&gt;
*In the case of modular cyberlimbs, only the section with the highest armor applies.&lt;br /&gt;
&lt;br /&gt;
====RCC Cyberprograms====&lt;br /&gt;
&lt;br /&gt;
*RCCs may run Rating Cyberprograms, and in addition have Rating slots that must be split between Sharing Rating and Noise Reduction. Sharing slots may only run Autosofts, and Cyberprogram slots may only run Cyberprograms.&lt;br /&gt;
&lt;br /&gt;
===Better Than Bad&#039;s New Uses for Karma and Street Cred===&lt;br /&gt;
&lt;br /&gt;
The &#039;New Uses for Karma and Street Cred&#039; on page 164 of Better than Bad are in effect, except where noted below.&lt;br /&gt;
&lt;br /&gt;
*The rules for purchasing additional loyalty and connection with contacts on page 164 are not in effect, superseded by our own [[Contact Rules]].&lt;br /&gt;
&lt;br /&gt;
*The uses for Reputation Score are not in effect, as Reputation Score is not a game concept that exists. If the writer&#039;s intent was &#039;Faction Rep&#039;, as Mechanics Team suspects, this is also superseded by our own rules.&lt;br /&gt;
&lt;br /&gt;
===Addiction Rules===&lt;br /&gt;
&lt;br /&gt;
*Each time you take an addictive substance, you will immediately make an addiction test. &lt;br /&gt;
**For psychologically addicting drugs, the test will be Logic+Willpower+(11 - Drug&#039;s Effective Addiction Rating)+(other modifiers.)&lt;br /&gt;
**For physiologically addicting drugs, the test will be Body+Willpower+(11 - Drug&#039;s Effective Addiction Rating)+(other modifiers.)&lt;br /&gt;
**For drugs that are &amp;quot;Both&amp;quot;, the test will be the worse of your two dicepools for the above.&lt;br /&gt;
*If you fail the test, you immediately suffer the effects of a failed addiction test. As it is not an action, you may not Smackdown the test.&lt;br /&gt;
*Only permanent bonuses to attributes such as those from infected, from ware (e.g. Cerebral Booster) or those from the quality Cyber-Sigularity Seeker can be used for the test. Temporary bonuses to attributes such as those from spells, drugs or ware that can be turned on and off cannot be used for the test.&lt;br /&gt;
&lt;br /&gt;
===BTL and Drug Stacking===&lt;br /&gt;
&lt;br /&gt;
*BTLs do not stack with drugs. They cause drug interactions like drugs, and overdose like drugs.&lt;br /&gt;
*Drugs with the same name overlap (you cannot take Kamikaze twice to get twice the benefits). Drugs with different names stack (you can take Zen and Red Mescaline to get +2 WIL before factoring in Narco). In either case overdose applies.&lt;br /&gt;
&lt;br /&gt;
===Critter Rules===&lt;br /&gt;
*Training Time&#039;s on Critters are removed&lt;br /&gt;
*Critters also have their own edge pool they may spend from via rules from SR5 pg.56&lt;br /&gt;
&lt;br /&gt;
====Critter Tricks====&lt;br /&gt;
&lt;br /&gt;
*All animals are able to learn LOGx2 tricks, with domesticated animals able to learn LOGx3.&lt;br /&gt;
*Animals are considered to know 2 tricks at character generation.&lt;br /&gt;
&lt;br /&gt;
====Techno-Critters====&lt;br /&gt;
&lt;br /&gt;
*Techno-critters, being almost impossible to train, shall remain in use as NPCs only. While it&#039;s possible, but extremely difficult, to train a technocritter to the same degree as a normal animal, it is virtually impossible to train them to use any of their Resonance or Matrix abilities in any fashion, a fact GMs are encouraged to keep in mind when using these.&lt;br /&gt;
&lt;br /&gt;
====Animal Availability====&lt;br /&gt;
&lt;br /&gt;
*[[Animal_Availability|See Here]]&lt;br /&gt;
&lt;br /&gt;
====Animal lifestyle cost====&lt;br /&gt;
Relating to the table [[Animal_Availability|See Here]] regarding animal availability, you may raise the cost of your lifestyle by 10% per step your animal&#039;s free maintenance is above your current lifestyle.&lt;br /&gt;
&lt;br /&gt;
For example, if you have an animal requiring a Luxury lifestyle in a Medium lifestyle, raise the cost of your lifestyle by 20% to cover the cost of your animal.&lt;br /&gt;
&lt;br /&gt;
====Animal karma spend====&lt;br /&gt;
A critter&#039;s owner may spend karma to do the following:&lt;br /&gt;
&lt;br /&gt;
* Rebuy burnt points of Edge, up to the critter’s starting Edge.&lt;br /&gt;
* Buy off negative qualities.&lt;br /&gt;
&lt;br /&gt;
Buy the following qualities:&lt;br /&gt;
* Astral Chameleon&lt;br /&gt;
* Catlike&lt;br /&gt;
* Guts&lt;br /&gt;
* High Pain Tolerance&lt;br /&gt;
* Magic Resistance&lt;br /&gt;
* Natural Athlete&lt;br /&gt;
* Outdoorsman&lt;br /&gt;
* Resistance To Pathogens/Toxins&lt;br /&gt;
* Tough As Nails&lt;br /&gt;
* Toughness&lt;br /&gt;
* Water Sprite&lt;br /&gt;
* Will To Live&lt;br /&gt;
&lt;br /&gt;
Note that karma for these comes out of the owner&#039;s available karma.&lt;br /&gt;
&lt;br /&gt;
===Melee Attacks and Immunity to Normal Weapons===&lt;br /&gt;
&lt;br /&gt;
*Immunity to normal weapons no longer counts as hardened armor, merely regular armor, against melee weapons or unarmed attacks&lt;br /&gt;
&lt;br /&gt;
===One-Handing Two-Handed Weapons===&lt;br /&gt;
&lt;br /&gt;
*Characters, when one-handing two-handed weapons (defined here), will take penalties.&lt;br /&gt;
&lt;br /&gt;
*Two-Handed Weapons:&lt;br /&gt;
**All Assault Cannons&lt;br /&gt;
**All Assault Rifles&lt;br /&gt;
**The following Blades:&lt;br /&gt;
***Combat Axe&lt;br /&gt;
***Claymore&lt;br /&gt;
***Collapsible Scythe&lt;br /&gt;
***Cougar Collapsible Spear&lt;br /&gt;
***Katana*&lt;br /&gt;
***Krime Bill&lt;br /&gt;
***Krime Reaver&lt;br /&gt;
***Nodachi&lt;br /&gt;
***Polearm&lt;br /&gt;
***Renraku Red Samurai Katana*&lt;br /&gt;
**All Bows**&lt;br /&gt;
**All Carbines&lt;br /&gt;
**All Crossbows except for the Ranger Sliver Pistol Crossbow (though reloading still takes a free hand)&lt;br /&gt;
**The following Clubs:&lt;br /&gt;
***Fluid-Motion Mace&lt;br /&gt;
***Nemesis Arms Maul Stun Staff&lt;br /&gt;
***Osmium Mace&lt;br /&gt;
***Pitchfork&lt;br /&gt;
***Staff&lt;br /&gt;
***Telescoping Staff&lt;br /&gt;
**The following Exotic Melee Weapons:&lt;br /&gt;
***Ash Arms Chainsaw&lt;br /&gt;
***Ash Arms Monofilament Chainsaw&lt;br /&gt;
***All Battering Rams**&lt;br /&gt;
***Monofilament Chainsaw&lt;br /&gt;
***The following Flamethrowers:&lt;br /&gt;
***Shiawase Arms Incinerator&lt;br /&gt;
***Shiawase Blazer&lt;br /&gt;
**All Grenade Launchers&lt;br /&gt;
**All Heavy Machine Guns**&lt;br /&gt;
**The following Laser Weapons:&lt;br /&gt;
***Ares Archon Heavy MP Laser&lt;br /&gt;
**All Light Machine Guns&lt;br /&gt;
**All Medium Machine Guns&lt;br /&gt;
**All Missile Launchers&lt;br /&gt;
**All shotguns&lt;br /&gt;
**All Sniper Rifles&lt;br /&gt;
**All Sporting Rifles&lt;br /&gt;
&lt;br /&gt;
*All ranged weapons on this list, when wielded with one hand, suffer the following penalties:&lt;br /&gt;
&lt;br /&gt;
**-2 die pool penalty unless you are a troll (in which case only a -1 die pool penalty)&lt;br /&gt;
**Considered to have already fired 6 bullets after recoil has been reset (see Progressive Recoil, SR5 p. 175)&lt;br /&gt;
&lt;br /&gt;
*All melee weapons on this list, when wielded with one hand, suffer the following penalties:&lt;br /&gt;
&lt;br /&gt;
**-2 dice pool penalty unless you are a troll (in which case only a -1 dice pool penalty)&lt;br /&gt;
** *-2 DV penalty EXCEPT for the Katana and the Renraku Red Samurai Katana, which only take a -1 DV penalty&lt;br /&gt;
&lt;br /&gt;
* **Battering Rams, Bows, Heavy Machine Guns, and Sniper Rifles cannot be used one-handed, unless braced against something (gm fiat here)&lt;br /&gt;
&lt;br /&gt;
===Altered Matrix Actions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reckless Hacking&#039;&#039;&#039; (KC 37) shall function as written, except that glitches and critical glitches function at the discretion of the GM (as usual), and any action which is performed while Recklessly Hacking builds Overwatch Score and is considered illegal, even if it normally would not. Reckless Hacking may only performed for opposed actions. A Reckless Data Processing or Firewall action, whether successful or not, alerts the owner of the device akin to a failed Attack action, though it does not grant a mark, cause any damage, or give away your location. It may never substitute for ownership, or for a number of marks greater than 3.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Calibration&#039;&#039;&#039; (KC 37) shall function as written, except that it will be a complex action. For clarity&#039;s sake, &amp;quot;One per persona&amp;quot; means that you require a mark on the persona of each person you are attempting to perform the action on, you may perform it on a number of personas up to your data processing score, and their initiative - meat or matrix - will increase by 1 point for every 2 full hits you receive on your test. The bonus initiative goes away at the end of the combat turn. Calibration and Leadership function similarly. A character can only benefit from a single source providing Calibration or Leadership tests in a given combat turn, and a character providing Calibration or Leadership tests may not benefit from any Calibration or Leadership tests.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Denial of Service&#039;&#039;&#039; (KC 37) shall function as follows: With a simple action, make a Cybercombat + Logic [Attack] vs. Willpower + Firewall opposed test, targetting a device you have at least one mark on. The net hits on this test are applied as a dice pool malus to any actions performed using that device until the start of the next combat turn. If performed multiple times on the same device, only the greatest penalty applies. This action is not subject to the normal rules about making multiple attacks - if you wish, you can spend two simple actions in the same Action Phase to perform it twice with your full dice pool, or spend a simple action to perform Denial of Service and another Simple Action to perform a different attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I Am The Firewall&#039;&#039;&#039; (KC 38) shall function as follows: As a complex action on your turn, perform a Computer + Intuition &amp;lt;nowiki&amp;gt;[Data Processing]&amp;lt;/nowiki&amp;gt; test. The hits on this test are bonus dice on defense tests performed by all teammates from whom you are receiving an AR feed. The bonus dice last until the end of the next initiative pass, and apply to any physical defense tests. You may receive an AR feed from a number of teammates not exceeding your Data Processing attribute. You must share a feed with your decker. Under assumed competence, we will assume you are almost always sharing unless you state otherwise, as long as you have a device capable of giving an image feed. If you are not sharing a feed, to do so, use the Send Message action to send a decker your feed, which they can accept with no action. This requires some form of primary sensory input on their person, typically a camera (or cybereyes.) You must have a primary sense link to receive the benefits. This can be accomplished with either image link, sound link or a sim module connected with a DNI. You may also perform this action as an interrupt action, costing 5 initiative, and affecting only one teammate from whom you are receiving a feed for the same duration. Since this requires a conception of how the real world works, this action may not be undertaken by agents or sprites.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Popup&#039;&#039;&#039; (KC 39) shall function as written, except that the penalty shall apply until the end of the combat turn, and it may target any persona with some form of sensory enhancement, including Smartlink or DNI, which is not in VR. One must still be able to see the persona, which typically - but does not always - require wireless to be on.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Squelch&#039;&#039;&#039; (KC 39) shall function as written. It prevents all use of the Send Message matrix action. It does not prohibit any other matrix action.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Subvert Infrastructure&#039;&#039;&#039; (KC 39) shall function as written. The target of the matrix action is the host you have the mark on and to which the devices being controlled are slaved. Simple Devices are to be most non-drone, non-vehicle devices with a DR of 1, with GM discretion making the final call on any given device. A device controlled by Subvert Infrastructure will make a single action (free, simple, or complex) that it is capable of and that is not an attack per combat turn, as ordered by the person performing the action.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Watchdog&#039;&#039;&#039; (KC 40) shall function as written. The mark placed by this does flow up to the master of the device, however, the special option and effects of the Watchdog action against the target marked do not.&lt;br /&gt;
&lt;br /&gt;
===Altered Martial Arts===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Grasping Vines&#039;&#039;&#039; shall be accessible by the Cowboy Way and Whip Fighting in addition to the techniques already listed within these styles respectively.&lt;br /&gt;
*&#039;&#039;&#039;Mana Strike&#039;&#039;&#039; (Page 102, Forbidden Arcana)&lt;br /&gt;
**Mundanes/Magicians cannot use One Trick Pony to Mana Strike.&lt;br /&gt;
*&#039;&#039;&#039;Mana Choke&#039;&#039;&#039; (Page 102, Forbidden Arcana)&lt;br /&gt;
**Mundanes/Magicians cannot use One Trick Pony to Mana Choke.&lt;br /&gt;
**Requires you to have subdued your opponent.&lt;br /&gt;
**Damage is resisted as drain. Body + Willpower for Adepts and Mundanes, Willpower + Drain Attribute for Magicians and Mystic Adepts. This damage cannot be healed by anything other than rest.&lt;br /&gt;
&lt;br /&gt;
===Other Altered Mechanics===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dive Attack&#039;&#039;&#039; (Page 190, Howling Shadows)&lt;br /&gt;
&lt;br /&gt;
**When taking the Dive Attack action you also take damage equal to the number of meters fallen, as appropriate. This rule will apply to GMs as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Observant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**The Observant quality (Page 127, Street Lethal) shall be assumed to be possessed by all characters, free of charge, changing observe in detail from a simple action to a free action. There is no need to notate this on your sheet. That&#039;s not a joke, we&#039;re serious. The game works better that way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Direct Attacks With Launchers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**Direct attacks with launchers shall be permitted. In such cases, the defense test is resolved normally, and the immediate target may not Run For Your Life. Nearby targets may Run For Your Life. Net hits do not add to the damage roll. Misses, scatter, and glitches will follow the rules on (SR5 182).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemical Preparations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**Command preparations may have their variables chosen at activation. All other preparations must have their variables chosen during the creation of the prep.&lt;br /&gt;
**Capsule rounds fired from a gun may not be used as alchemical preparations.&lt;br /&gt;
&lt;br /&gt;
====IC Clearification====&lt;br /&gt;
&lt;br /&gt;
* Bloodhound IC (Data Trails 76): Shall be a combination of Probe and Track IC. When it attempts to mark you treat it as if it were a Probe IC, so the roll is against INT + Firewall. After it has 2 marks it attempts to Trace, so the roll is against WIL + Sleaze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Exponential diminishing returns for Multiple Simultaneous Explosions====&lt;br /&gt;
&lt;br /&gt;
*The damage and AP from multiple simultaneous explosions is computed as per RAW except that the DV of explosions beyond the second are halved again for each additional explosion. So the first explosion causes full damage, the the next causes half, the following half again, etc., until you reach zero (note: round down). Each explosion improves the best AP by 1 for every additional explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Rigger Attributes====&lt;br /&gt;
&lt;br /&gt;
One may utilize any of their choice of Intuition or Reaction for non-knowledge tests relating to vehicles and drones that call for either, and their choice of Logic or Agility for non-knowledge tests relating to vehicles and drones that call for either, when one is in VR. This includes surprise and initiative. In the case of Agility, the Rigger&#039;s full-body Agility will be used.&lt;br /&gt;
&lt;br /&gt;
====Drone and Vehicle Modification====&lt;br /&gt;
&lt;br /&gt;
Unless otherwise noted, drones can only take drone mods and vehicles can only take vehicle mods (per R5). This does not supercede any mounts or other options drones may have by default, but does limit what you can add as a modification.&lt;br /&gt;
&lt;br /&gt;
Drones may take select vehicle enhancements, based on their type and size.&lt;br /&gt;
&lt;br /&gt;
Micro: Spoof Chips, Improved Economy, Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
Mini: Spoof Chips, Improved Economy, Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
Small: Spoof Chips, Improved Economy, Chameleon Coating, Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
Medium: Spoof Chips, Improved Economy, Oil Slick Sprayer (Groundcraft Only), Chameleon Coating Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
Large: Gliding System, Spoof Chips, Improved Economy, Oil Slick Sprayer (Groundcraft only), Ram Plate, Road Strip Ejector, Smoke Projector, Chameleon Coating, Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
Huge: Gliding System, Spoof Chips, Improved Economy, Oil Slick Sprayer (Groundcraft only), Ram Plate, Road Strip Ejector, Smoke Projector, Chameleon Coating, Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
Anthro: Spoof Chips, Improved Economy, Chameleon Coating, Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
Missile: Spoof Chips, Improved Economy, Chameleon Coating, Extreme Environment Modification, Nanomaintenance System, Electromagnetic Shielding, Electronic Countermeasures, Signature Masking, Suncell, Touch Sensors, Vehicle Tag Eraser.&lt;br /&gt;
&lt;br /&gt;
====Riggers And Anthro Drones====&lt;br /&gt;
&lt;br /&gt;
Weapons held by rigged anthro drones may benefit from Hot-Sim and Control Rig bonuses.&lt;br /&gt;
Additionally, while rigged anthro drones may use the rigger&#039;s LOG or AGI.&lt;br /&gt;
&lt;br /&gt;
====Repairing Vehicle Damage and Vehicle Destruction====&lt;br /&gt;
&lt;br /&gt;
Repairing vehicles and drones will cost an amount based on the base price of the vehicle (before modifications), number of damaged boxes, and number of total boxes. The exact formula per box is as follows:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;(5% of the Cost of the Vehicle before modifications)*(Number of filled boxes on the vehicle&#039;s physical condition track) / (Total number of boxes on the vehicle&#039;s physical damage track)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This means it will cost 5% to rebuild your drone/car after filling all boxes and totaling your vehicle. Your vehicle may be rebuilt if you can recover it. In some cases, a gm can rule a vehicle unrecoverable (lava, explosives, sinking to the bottom of the sea) in which can you can burn edge to recover your unrecoverable vehicle.&lt;br /&gt;
&lt;br /&gt;
====Resisting Mind Magic====&lt;br /&gt;
&lt;br /&gt;
Any PCs, as well as any non-Grunt NPCs the GM deems fit, shall be excepted from the normal penalty to resist ongoing Mental Manipulation spells. NPCs with a Professional Rating are always subject to the aforementioned penalties.&lt;br /&gt;
&lt;br /&gt;
====Health and Edge Between Runs====&lt;br /&gt;
&lt;br /&gt;
Your PC will fully recover health and edge between runs unless the GM tells you the run occurs in the same pocket universe as the previous run.&lt;br /&gt;
&lt;br /&gt;
====WFTM / WFTP====&lt;br /&gt;
&lt;br /&gt;
After a run, you may convert karma into Nuyen (Working For the Man), or vice versa (Working For the People) at a ratio of 2000nY to 1 karma. This can be done up to 5 times per run. For example, your initial rewards for a run are 7 Karma and 10,000nY. You Work For the Man, converting 5 karma into 10,000nY, making your final rewards 2 Karma and 20,000nY.&lt;br /&gt;
&lt;br /&gt;
In any case, you must document this in the paperwork channel in discord. If you have a quality that taxes income, apply to tax to the initial amount you earn.&lt;br /&gt;
&lt;br /&gt;
====Burning out as a Mage====&lt;br /&gt;
&lt;br /&gt;
Any character whose current Magic Score reaches 0 is treated as burnt out. They permanently lose access to all magical abilities, the ability to raise their magic score, and any other features deriving from Magic. This brings Magic in line with Resonance. Any characters whose Magic score was 0 prior to Jan 31, 2018 are grandfathered, and may still raise their Magic score, assuming their maximum magic is above 0.&lt;br /&gt;
&lt;br /&gt;
====Optional Rules In Effect====&lt;br /&gt;
&lt;br /&gt;
*Mentor&#039;s Mask (Forbidden Arcana, Page 182). See clarification in the [[#Other_Altered_Mechanics|Altered Mechanics]] section.&lt;br /&gt;
*We use the optional Drone Modification rules (Rigger 5.0, 122)&lt;br /&gt;
&lt;br /&gt;
====Numinous Perception====&lt;br /&gt;
&lt;br /&gt;
*Numinous perception is not a discrete sense - it is like unaugmented human smell. If you can detect the source of a successful numinous perception check (such as that wizard over there casting the spell) with another sense (such as sight), you may pinpoint the sensation to that wizard, knowing that he cast a spell. If you cannot detect the source of a numinous perception check with another sense, you merely get a sense of unease, that magic is afoot, but you cannot, for example, tell that there is an invisible man about to pull down your pants, or that there&#039;s a sorceress casting acid spells at the wall three stories up. Only that magic is afoot.&lt;br /&gt;
&lt;br /&gt;
====Initiative Stacking====&lt;br /&gt;
The following is a description of initiative stacking lockouts. In any case where something states that it does not stack, it will not stack even if other sources state they do. In essence, if any source states it does not stack with something else affecting you, you do not get the benefit of the non-stacking source.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Edge&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Edge to Seize the Initiative or Blitz will function with any other use of edge, even if that source states that it does not stack. It always works. Blitz, of course, does not permit you to roll more than 5d6 initiative dice. These also work in the Astral and Matrix.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Qualities&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Seize effect from Adrenaline Surge will only function on the meat (and consequently AR matrix initiative.)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The initiative from Pain is Gain applies only to matrix initiative.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The initiative from Lightning Reflexes will not stack with any drugs, adept powers, spells, cyberware, bioware, or generware. The defense die stacks normally. Lightning Reflexes will, uniquely, work in the Astral, but not Matrix VR.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The initiative from Poor Self Control (Thrill-Seeker) will stack with all other sources.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Increase Reflexes spell shall not stack with drugs, other spells, adept powers, cyberware, bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Vampiric Speed spell shall not stack with drugs, other spells, adept powers, cyberware, bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Adept Powers&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Adrenaline Boost power shall stack with drugs, but not with spells, other adept powers, cyberware, bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Improved Reflexes power shall not stack with drugs, spells, other adept powers, cyberware, bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Other Magic&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The initiative bonus from Channeling shall not stack with drugs, spells, adept powers, cyberware, bioware, or generware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Cyberware&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wired Reflexes will stack with drugs, but not with spells, adept powers, other cyberware, bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Move-by-Wire systems will not stack with drugs, spells, adept powers, other cyberware, bioware, or geneware. The sole exception is Accelerator, which will stack with it normally. Note the downsides for Accelerator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Bioware&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Synaptic Boosters will not stack with drugs, spells, adept powers, cyberware, other bioware, or geneware. The sole exception is Accelerator, which will stack with it normally. Note the downsides for Accelerator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Boosted Reflexes will stack with drugs. They will not stack with spells, adept powers, cyberware, other bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Geneware&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Synaptic Acceleration will stack with drugs. It will not stack with spells, adept powers, cyberware, other bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Reaction Optimization, the poor thing, will not stack with drugs, spells, adept powers, cyberware, other bioware, or geneware.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;As a reminder, drugs will not stack with themselves. However, you can receive a benefit to the same attribute multiple times, as long as it is from different drugs.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Final Notes&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Astral initiative is not affected by any bonuses to initiative, except where explicitly stated.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Matrix VR initiative is not affected by any bonuses to initiative, except for those that reference biofeedback, matrix initiative, hotsim, or coldsim.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Matrix and Rigging AR initiative is treated as meat initiative. It does not benefit from things that specify matrix initiative, hotsim, or coldsim.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Additional base dice, like those possessed by all shapeshifters and certain HMHVV Infected, are just that - base dice. They functionally stack with everything.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Called Shot Engine Block====&lt;br /&gt;
* Called Shot Engine Block shall remain unbanned for the reason that it has no effect on most 6th World Vehicles.&lt;br /&gt;
&lt;br /&gt;
==Custom Mechanics==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
*The default is for players to choose their contacts from the already made [[:Category:Public Contacts|public contacts]]. We additionally allow as an option to create and stat out your own contact. [[Contact_Rules|Shadowhaven uses a custom contact system you can read about here]].&lt;br /&gt;
&lt;br /&gt;
{{Roundbox|&#039;&#039;&#039;Note:&#039;&#039;&#039; If you create your own contact you can belay stating out the aspects. If the GM asks/lets you use it, the assumed dice pool is &amp;lt;code&amp;gt; Connection + Loyalty + Archetype Modifier + 2&amp;lt;/code&amp;gt;. It is best to fill out the Aspects, as you usually will be able to make use of more than 1 available aspect.}}&lt;br /&gt;
&lt;br /&gt;
===Buff to Adepts with No Augmentations===&lt;br /&gt;
&lt;br /&gt;
Physical adepts who maintain a non-variable 6 essence, and possess no augmentations with an essence cost, have their starting power points total increased to magic*1.5, rounded up. For clarity’s sake this disallows infected and prototype transhumans.&lt;br /&gt;
&lt;br /&gt;
===Houserule to the Vehicle Crashes===&lt;br /&gt;
Crashing into a stationary object such as a wall or tree: The vehicle suffers damage equal to the armor and structure rating of the barrier added together, while the barrier suffers damage as if it were rammed, taking only half damage due to the uncoordinated nature. Passengers must soak the soak hits of the barrier, AP -6.&lt;br /&gt;
&lt;br /&gt;
Rollover: A catchall term for a vehicle flipping, the vehicle suffers Speed*5 physical and is unusable if the GM rules it ends up on its roof or side until this can be righted. Players suffer speed*3 stun, and speed*3 physical at speed 5 and higher, capping at 15.&lt;br /&gt;
&lt;br /&gt;
Spinout: All passengers receive 8 stun damage resisted with body+willpower, if the remaining damage is greater than their willpower, they are nauseated for 10-body minutes.&lt;br /&gt;
&lt;br /&gt;
Bike Crash: A PC is allowed a speed+2 threshold gymnastics test to jump or roll-off, suffering Speed*2 stun, otherwise they suffer Speed*3 physical, AP-6. The test cannot be made if surprised. The bike itself suffers damage as another crash option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all cases, the vehicle’s speed is set to 0, and all vehicle mods that provide protection in some way still count in all cases.&lt;br /&gt;
&lt;br /&gt;
===Gear Aquisition===&lt;br /&gt;
&lt;br /&gt;
*You can&#039;t purchase items with availability above 19, unless it is upgradable (ie, has a rating). The exception to this is:&lt;br /&gt;
**You can&#039;t purchase Foci over Availability 19, even though they are otherwise upgradable and have a rating.&lt;br /&gt;
*Items beyond availability 19 may be obtained as run rewards with Thematics approval.&lt;br /&gt;
*The awakened or emerged may only gain a chance to purchase deltaware as a run reward for Semi-Prime or Prime runs.&lt;br /&gt;
**For mundane PCs, there are no restrictions on getting deltaware.&lt;br /&gt;
&lt;br /&gt;
====Acquiring gear under availability 12====&lt;br /&gt;
&lt;br /&gt;
Gear at or under Availability 12 can be purchased without rolling or paying a finder&#039;s fee.&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
&lt;br /&gt;
You can upgrade (paying only the difference in cost) anything that has a rating, as well as cyberdecks and rigger control consoles and any cyberware or bioware. You must still make the availability roll for the upgrade.&lt;br /&gt;
&lt;br /&gt;
When upgrading a SIN using our upgrade rules, one may also upgrade the licenses attached to that SIN without making an availability test for each license. Only one test, for the base SIN, is required.&lt;br /&gt;
&lt;br /&gt;
Items with capacity may have new things put into the capacity without needing to rebuy the item. If this changes the availability of the item and/or it has its own availability, roll against the highest new availability. Notably this will extend to cyberlimbs and armor.&lt;br /&gt;
&lt;br /&gt;
====Refined Radical Reagents and Foci Made by Contacts====&lt;br /&gt;
&lt;br /&gt;
Refined radical reagents of various sources may be used to reduce the price of foci they are made into when using a contact.&lt;br /&gt;
&lt;br /&gt;
=== Subcontracting Other PC Shadowrunners ===&lt;br /&gt;
Shadowhaven officially encourages players to work with their game masters to subcontract other runners. Creativity and game master approval is the limit to subcontracts. They can range from just hiring a decker to drekpost to hiring a full team to do a sub-mission. You hire a rigger to escape from a scene of a crime or a street sam for extreme exterior remodeling. &lt;br /&gt;
&lt;br /&gt;
===Misc. Lifestyle Rules===&lt;br /&gt;
&lt;br /&gt;
*Your lifestyle costs are due in full every 4 runs, rather than being tied to the passage of time.&lt;br /&gt;
**Optionally, you may choose to pay 25% of the full costs each run if you prefer. &lt;br /&gt;
***Of note is that Chummer may not calculate this correctly with modifications to the lifestyle cost, such as a DocWagon subscription, as by default setting it up to only pay 25% your lifestyle cost will only discount your base lifestyle.&lt;br /&gt;
&lt;br /&gt;
*Runners may share residences but when it comes to lifestyle costs every runner must pay the full 100% of their lifestyle costs. Lifestyles are not simply just an apartment but they factor many other things into it as well from food, entertainment, and other essentials. So while we allow people to room with other runners you will receive no discount.&lt;br /&gt;
&lt;br /&gt;
==== Traveler Lifestyle (Page 218, Run Faster) ====&lt;br /&gt;
When you pay rent or at character generation, roll on the traveler lifestyle table below to see what options your Traveler lifestyle gets. If you have an idea for this table, feel free to send it to Leadership.&lt;br /&gt;
&lt;br /&gt;
===== SINner, Trust Fund Interactions =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!-&lt;br /&gt;
!Ork/Human/Elf&lt;br /&gt;
!Dwarf&lt;br /&gt;
!Troll&lt;br /&gt;
|-&lt;br /&gt;
|Street&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Squatter&lt;br /&gt;
|500&lt;br /&gt;
|600&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
|Low&lt;br /&gt;
|2000&lt;br /&gt;
|2400&lt;br /&gt;
|4000&lt;br /&gt;
|-&lt;br /&gt;
|Medium&lt;br /&gt;
|5000&lt;br /&gt;
|6000&lt;br /&gt;
|10000&lt;br /&gt;
|-&lt;br /&gt;
|High&lt;br /&gt;
|10000&lt;br /&gt;
|12000&lt;br /&gt;
|20000&lt;br /&gt;
|-&lt;br /&gt;
|Luxury&lt;br /&gt;
|100000&lt;br /&gt;
|120000&lt;br /&gt;
|200000&lt;br /&gt;
|}&lt;br /&gt;
Trust Fund should only cover up to that amount on the table above for each lifestyle/metatype. Second, SINner taxes should not be covered by Trust Fund.&lt;br /&gt;
&lt;br /&gt;
===Downtime Registering And Binding===&lt;br /&gt;
* Characters at the start of a run &#039;during downtime&#039; may attempt to Summon and then Bind one Spirit of Force up to their Magic, rolling as normal.&lt;br /&gt;
* Characters at the start of a run &#039;during downtime&#039; may attempt to Compile and then Register one Sprite of Level up to their Resonance, rolling as normal.&lt;br /&gt;
* In either case, Drain or Fading accrued is considered to be healed at the time the run starts.&lt;br /&gt;
* Binding or Registering during a run is conducted as normal.&lt;br /&gt;
&lt;br /&gt;
===Downtime Alchemy===&lt;br /&gt;
* During downtime players may fill a single Vault of Ages with preparations of up to the maximum force that vault is capable of holding.&lt;br /&gt;
* Any further vaults filled may be filled with preps of (Magic) force or lower.&lt;br /&gt;
* For the purposes of determining potency, remove the force of the prep from your dice pool and then divide the remaining dice by 3, rounded down, with a minimum of 1.&lt;br /&gt;
* Drain accrued is considered to be healed at the time the run starts.&lt;br /&gt;
* Enchanting during a run is conducted as normal.&lt;br /&gt;
&lt;br /&gt;
===Mundane Ascension===&lt;br /&gt;
Mundane characters may undertake a story building ordeal much like awakened/emerged characters do. Ascensions have an eight week cooldown.&lt;br /&gt;
&lt;br /&gt;
Make up to 5 selections (including multiple copies of the same). Each selection replaces 1 RVP normally gained from the run. Purchasing high availability items falls under the purview of Thematics.&lt;br /&gt;
&lt;br /&gt;
* 5 karma towards a skill, skill group or martial art&lt;br /&gt;
* 20k nuyen towards non-ware. You may bank this across multiple ascensions.&lt;br /&gt;
* 6 karma towards qualities at post-gen price&lt;br /&gt;
* 4 karma towards Edge&lt;br /&gt;
* 10k nuyen towards &#039;ware. You may bank this across multiple ascensions.&lt;br /&gt;
* +20 Faction Rep&lt;br /&gt;
&lt;br /&gt;
===Mana Aspect Mechanic===&lt;br /&gt;
Note that this mechanic is in playtesting. GMs may optionally use it on their table if they post a notice to that effect on the run post.&lt;br /&gt;
&lt;br /&gt;
Mana Aspect Mechanic: An area may have mana aspected towards an emotion or tradition. Actions in opposition to the aspect receive a penalty equal to the Rating of the MA, actions unrelated to it are unaffected, and actions in concert with it receive a bonus. Those without a magic rating suffer only half the penalty, and only if the total is above 5. They may always receive a benefit. Generally, this should be half of the equivalent background count. For areas void of mana, consider them aspected to &amp;quot;Not Doing Magic&amp;quot;. Anything other than doing magic is considered unrelated to the aspect. Sustained spells of a force equal to or less than the rating of the Mana Aspect divided by 2 (rounded down) fizzle out.&lt;br /&gt;
&lt;br /&gt;
===Additional Prototype Materials===&lt;br /&gt;
It was even harder getting cutting-edge prototypes from that corporate facility a second time, but you managed to do it twice now. Furthermore, you&#039;ve applied your own creative brand of ingenuity to upgrade your custom weapon with the parts.&lt;br /&gt;
&lt;br /&gt;
The quality Additional Prototype Materials can be taken after you have purchased the quality Prototype Materials. It allows you to further enhance the weapon you have applied the benefits of Secondary Special Modifications to. All rules for [https://shreloaded.net/wiki/Player_Rules#Altered_Qualities Special Modifications] are in affect for these qualities.&lt;br /&gt;
&lt;br /&gt;
===Secondary Special Modifications===&lt;br /&gt;
There might be one other like it, but both weapons are yours, and you’ve put just as much R&amp;amp;D into it as your other favorite toy. Other folks spend time polishing their spell slinging or expanding their other special skills, but you&#039;ve got more faith in your gear than any fancy tricks others might use. Whether it was through some inspired mechanical genius or the unauthorized borrowing of some secret prototype, you have turned your other favorite weapon into the best jury-rigged version around.&lt;br /&gt;
&lt;br /&gt;
The quality Secondary Special Modifications can be taken after you have purchased the quality Special Modifications. It allows you to enhance an additional weapon you have not applied the benefits of Special Modifications to. All rules for [https://shreloaded.net/wiki/Player_Rules#Altered_Qualities Special Modifications] are in affect for this qualities.&lt;br /&gt;
&lt;br /&gt;
===Tailored Greyware===&lt;br /&gt;
Tailored Greyware is a higher grade version of Greyware.&lt;br /&gt;
&lt;br /&gt;
The Brother&#039;s Grey Auction House, after the success of Greyware, have gone about improving on the selling points of their modified cyberware. Tailored Greyware is cheaper than deltaware, more readily available than betaware, and costs less essence than betaware too. It&#039;s a cut above the regular Greyware, but still keeps the same sleek but old-school look (with some improvements); It uses as few off-the-shelf parts as possible and is custom tuned to the recipient in order to better integrate with their body.&lt;br /&gt;
&lt;br /&gt;
* 1.7x the nuyen cost of standard grade cyberware&lt;br /&gt;
* 0.65x the essence cost of standard grade cyberware&lt;br /&gt;
* Adds 2 to the availability of the cyberware (for example, availability 8 becomes 10)&lt;br /&gt;
* Not available at chargen&lt;br /&gt;
* Otherwise follows the normal greyware rules&lt;br /&gt;
&lt;br /&gt;
==Rules Clarifications==&lt;br /&gt;
===A comprehensive overview of unarmed and pseudo-unarmed interactions===&lt;br /&gt;
*No unarmed weapon can be used with dual weapon attacks, and the paired implant weapon rules from the Missions houserules are not in effect, meaning only implants that specifically note a bonus effect from multiple purchases (such as bio-claws or striking caluses) gain any benefit.&lt;br /&gt;
*Striking Calluses, non-weapon cyberlimb strikes, and Bone Augmentations alter your normal unarmed attacks and follow all rules thereof. Therefore they cannot be used with dual weapon attack, enchanted as weapon foci, or used with abilities or powers that require weapons, such as elemental weapon. They can be used in any attack that works off an ordinary unarmed attack, such as kick attack (if the appropriate limb is cybernetic, in the case of cyberlimbs), or elemental strike, though note if an effect replaces damage the utility of the damage increases of these implants are generally lost. Striking calluses stack with cyberlimbs. Note that despite striking calluses going on specific limbs they are modifying your unarmed damage ‘globally,’ and not the damage with that specific limb.&lt;br /&gt;
*Implanted Melee Cyberweapons: May be attuned and made into weapon foci, and are an attack separate from your normal unarmed attacks, meaning effects that alter unarmed attack damage such as bone lacing do not apply, nor does elemental strike. However, elemental weapon can apply to cyberweapons that is a melee attack. You may kick attack with cyberweapons that are implanted in the leg that use unarmed.&lt;br /&gt;
*Bioweapons: May not be attuned and made into weapon foci. They may benefit from effects that assist weapons (such as elemental weapon), or unarmed attacks, such as elemental strike, as long as the bioweapon is a melee weapon. You may kick attack with weapons implanted in the legs that use unarmed. &lt;br /&gt;
*Natural weapons: May not be made into weapon foci or attuned, and are unaffected by effects that boost a ‘normal’ unarmed attack, such as bone lacing or striking caluses. You may elemental strike and perform other techniques that work with unarmed attacks using natural weapons, including kick attack if it is appropriate.&lt;br /&gt;
*“Kick Boosters” such as Satyr legs work with any strength based attack located in the legs. Remember that you do not need kick attack to kick people, and that you are still limited to Augmax.&lt;br /&gt;
===Armor===&lt;br /&gt;
* PPP Arms (R&amp;amp;G, 70) and Forearm Guards (R&amp;amp;G 73) shall stack&lt;br /&gt;
===Drones===&lt;br /&gt;
*Drone weapon mounts contain as much ammo as the base weapon does. Drone weapon mounts can be modified with Ammo Bins (R5 125).&lt;br /&gt;
*Multiple belt-fed ammunition bays (R5 124) may be installed into a single drone, each following the normal rules.&lt;br /&gt;
*Drone Racks&lt;br /&gt;
**A large drone rack can hold one of these:&lt;br /&gt;
*** 1 Large&lt;br /&gt;
*** 1 Medium&lt;br /&gt;
*** 2 Small&lt;br /&gt;
*** 4 Mini&lt;br /&gt;
** A medium drone rack can hold one of these:&lt;br /&gt;
*** 1 Medium&lt;br /&gt;
*** 1 Small&lt;br /&gt;
*** 3 Mini&lt;br /&gt;
** Micro Drone racks can still hold 10 Micro drones, though the design is different enough that they aren’t compatible with holding other types of drones (or having micro drones fit into bigger racks).&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
*Vehicle Mounts&lt;br /&gt;
**Light Vehicle Weapon Mounts can hold as much ammo as the weapon. &lt;br /&gt;
**Standard can hold 250 rounds of ammunition. &lt;br /&gt;
**Heavy Weapon Mounts can hold 500 Belt-Fed rounds (only if the weapon can use Belt-Fed) or up to BOD Rockets&lt;br /&gt;
===Drugs===&lt;br /&gt;
*Forcing another character to take chemicals with no penetration or power during combat is not allowed on the Haven (including by GMs).&lt;br /&gt;
*It is the stance of ShadowHaven that, mechanically, drugs are not toxins and are not subject to immunity to toxins.&lt;br /&gt;
===Gear===&lt;br /&gt;
&lt;br /&gt;
===== Cyberware =====&lt;br /&gt;
Centaur body is just the 4 legs for capacity.&lt;br /&gt;
&lt;br /&gt;
===== Weapon Modificaiton Clarifications =====&lt;br /&gt;
In order to benefit from a Stock slot modification, a weapon must be wielded in two hands. This can be done even with one handed weapons, such as SMGs,&lt;br /&gt;
&lt;br /&gt;
Motorized Folding stock listed price is the same for the standard Simple Action stock. Activating the motor wirelessly is a free action.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Melee and Thrown&#039;&#039;&#039; - Melee and thrown weapons (except for grenades) may not take any modifications except for a grip modification, &amp;quot;Custom Look&amp;quot;, &amp;quot;Overclocked&amp;quot;, &amp;quot;Sling&amp;quot;, &amp;quot;Tracker&amp;quot;, &amp;quot;Weapon Commlink&amp;quot;, &amp;quot; Plasteel/Ceramic Components&amp;quot;, and &amp;quot;Weapon Personality.&amp;quot; They can make use of holsters, if the weapon is appropriately sized. Grenades may not take any modifications whatsoever.&lt;br /&gt;
* &#039;&#039;&#039;Tasers&#039;&#039;&#039; - Tasers have access to the Top, Side, and Internal slots by default. They are one handed.&lt;br /&gt;
* &#039;&#039;&#039;Holdouts&#039;&#039;&#039; - Holdouts cannot take any modifications that require slots. They are one handed.&lt;br /&gt;
* &#039;&#039;&#039;Pistols&#039;&#039;&#039; - Light, Heavy, and Machine Pistols have access to Top, Barrel, Side and Internal slots by default. They are one handed.&lt;br /&gt;
** &#039;&#039;&#039;Revolvers&#039;&#039;&#039; - In addition to the above, they may take ammo skip.&lt;br /&gt;
* &#039;&#039;&#039;Submachine Guns&#039;&#039;&#039; - SMGs have access to the Top, Side, Barrel, Stock, and Internal slots by default. They are one handed.&lt;br /&gt;
* &#039;&#039;&#039;Carbines, ARs, Sporting Rifles, Snipers, Shotguns, MGs&#039;&#039;&#039;- Carbines, Assault Rifles, Sporting Rifles, Sniper Rifles, Shotguns, and all categories of Machine Guns have access to all slots by default. They are two handed.&lt;br /&gt;
* &#039;&#039;&#039;ACs and Launchers&#039;&#039;&#039; - Assault Cannons, Grenade Launchers, Rocket Launchers, and Missile Launchers have access to the Top, Side, Underbarrel, Stock, and Internal slots by default. They are two handed.&lt;br /&gt;
* &#039;&#039;&#039;Flamethrowers&#039;&#039;&#039;, including Flame Bracers, cannot take any modifications that require slots. They are two handed.&lt;br /&gt;
* &#039;&#039;&#039;Crossbows&#039;&#039;&#039; - Light, Medium, and Heavy crossbows have access to the Top, Side, Stock, and Internal slots. They cannot take Electronic Firing. They are two handed.&lt;br /&gt;
** The Ranger Sliver Pistol Crossbow has access to the Top, Side, and Internal slots. It cannot take Electronic Firing. The Ranger Sliver Pistol Crossbow is one handed, and has a concealability modifier of +0.&lt;br /&gt;
* &#039;&#039;&#039;Bows&#039;&#039;&#039; - Bows, including the Krime Trollbow and the Dynamic Tension Bow, are obligate two handed weapons. They cannot be fired in one hand by taking a penalty. The Krime Trollbow and Dynamic Tension Bow as well as Compound Bows can take an Internal Smartgun System and a grip modification, as well as a probably superfluous laser sight. Traditional bows can take a grip modification, a probably superfluous laser sight, and their own special breakdown system detail on Hard Targets P197. Bows have access to top slots as well.&lt;br /&gt;
** The Winchester Airbow has the same slots as detailed in RAW. It is two handed and has a concealability of +6.&lt;br /&gt;
** PEPS - The Narcoject PEP has the same slots as detailed in RAW. It is one handed and has a concealability of +0.&lt;br /&gt;
* &#039;&#039;&#039;Excluded Individual Ranged Weapons&#039;&#039;&#039; - Any weapon in the following list cannot take any modifications except for grips.&lt;br /&gt;
** Any weapon which has a paid essence or capacity cost, typically cyberweapons and bioweapons, are incapable of taking any modifications, grips included, except for those specifically called out in RAW.&lt;br /&gt;
** The Tiffani Elegance Shooting Bracers. They are treated as one handed at concealability +0 for spotting it, though they retain the RAW modifier to discern the true function. They cannot benefit even from grips, but cannot be disarmed by called shots or similar effects.&lt;br /&gt;
** The SA Retiarus Net Gun (Basic and XL.) They are treated as two handed at concealability +6.&lt;br /&gt;
** The Mortimer of London &amp;quot;Trafalgar&amp;quot; Gun Cane and Knockoff Gun Cane. They are treated as one handed.&lt;br /&gt;
** Bolas (Regular and Monofilament). Bolas are one handed and have a concealability of +4. Additionally, bolas cannot take grips.&lt;br /&gt;
** Blowguns. Blowguns are one handed and have a concealability of +2.&lt;br /&gt;
** The Ares Giantslayer Slingshot. Slingshots are obligate two-handed weapons - you cannot take a penalty to wield them in one hand, due to their nature - with a concealability of +0.&lt;br /&gt;
** The Micro Flare Launcher. Micro Flare Launchers are typically one handed weapons with a concealability of -2.&lt;br /&gt;
** The Modified Spray Pen and The Pepper Punch Pen may only take grips.&lt;br /&gt;
* &#039;&#039;&#039;Pistol-sized Individual Ranged Weapons&#039;&#039;&#039; - Any weapon in the following list has access to the Top and Internal slots by default. They are one-handed and count as pistol-sized with a concealability of +0. Unless otherwise indicated, they cannot take Electronic Firing.&lt;br /&gt;
** The Parashield Dart Pistol, The Ares Redline Laser Pistol, The FN-AAL Gyrojet Pistol (In addition to the above, the Gyrojet pistol has access to the Barrel slot and Electronic Firing, but not Suppressors), The Narcoject Gas Gun, The Narcoject Trackstopper, The Narcoject Dazzler (This only applies to the standalone version, &#039;&#039;&#039;not&#039;&#039;&#039; the weapon modification version.)&lt;br /&gt;
* &#039;&#039;&#039;Submachine Gun-sized Individual Ranged Weapons&#039;&#039;&#039; - Any weapon in the following list has access to the Top, Side, Stock, and Internal slots by default. They are one-handed and count as SMG-sized with a concealability of +4. Unless otherwise indicated, they cannot take Electronic Firing.&lt;br /&gt;
** The Ares Lancer MP Laser, Ares Screech Sonic Rifle, Grapple guns (regular and tactical), &lt;br /&gt;
* &#039;&#039;&#039;Carbine/Assault Rifle-sized Individual Ranged Weapons&#039;&#039;&#039; - Any weapon in the following list has access to the Top, Side, Underbarrel, Stock, and Internal slots by default. They are two handed and count as rifle-sized with a concealability of +6 Unless otherwise indicated, they cannot take Electronic Firing.&lt;br /&gt;
** The Ares S-III Super Squirt, The Fichetti Pain Inducer, The Aquadyne Shark-XS Harpoon Gun, The Standard Harpoon Gun, The Ares Armatus (Laser Shotgun)&lt;br /&gt;
* &#039;&#039;&#039;Sniper-sized Individual Ranged Weapons&#039;&#039;&#039; - Any weapon in the following list has access to the Top, Side, Underbarrel, Stock, and Internal slots by default. They are two handed and count as rifle-sized with a concealability of +8. Unless otherwise indicated, they cannot take Electronic Firing.&lt;br /&gt;
** The Parashield Dart Rifle, The Ares Archon Heavy MP Laser, The Ares Thunderstruck Gauss Rifle.&lt;br /&gt;
* Weapons with multiple forms (i.e. HK XM30) share the body, stock, top, side, and grip slots across their forms. Those mods need to be added separately for each form, but only payed once. Barrel and Magazine mods differ from form to form and need to be bought as normal.&lt;br /&gt;
&lt;br /&gt;
=== Martial Arts ===&lt;br /&gt;
Martial Arts techniques (including actions) may be taken twice to increase the benefit from 1 to 2 unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
===Infected Mechanics===&lt;br /&gt;
* Q: When can I pick my first optional power after chargen?&lt;br /&gt;
** A: After your first run.&lt;br /&gt;
*Banshees and vampires can not take state of purity.&lt;br /&gt;
===Spirits===&lt;br /&gt;
====Ally Spirits====&lt;br /&gt;
* An Ally Spirit has materialization if you follow a materialization tradition, possession if you follow a possession tradition, and inhabitation if you follow an inhabitation tradition.&lt;br /&gt;
*Ally Spirits with materialization may be given additional materialized forms based on the spirits in your tradition (ex. fire, water, earth, etc.)&lt;br /&gt;
====Channeling====&lt;br /&gt;
* When channeling a spirit, the magician continues to use their own mental attributes, and special attributes. If they choose to spend a service to give control of their body to the spirit, the spirit in control of their body will use its own mental attributes, and special attributes. In either case the spirit&#039;s initiative dice are used.&lt;br /&gt;
* A Power Focus bonded to the magician continues to work while the magician is in control.&lt;br /&gt;
====Powers====&lt;br /&gt;
* Q: The Guard critter power explicitly protects against drowning, RAW. Does this mean you can hold your breath forever underwater? Vampires under the effect can&#039;t go dormant? Does it apply to cave-ins (should they occur in actual caves or something)?&lt;br /&gt;
** A: It’s about preventing accidents from occurring. Saving someone from drowning could easily be interpreted as, say, making a weight tied to your ankle slip off, or making it so you don’t fall off the boat when a wave hits. It’s not “you get to breathe underwater now.”&lt;br /&gt;
* Q: Do [Element] Aura (SG 115) and Energy Aura (Critter Power, CRB), stack? IE: can one summon a spirit of air, give it energy aura (electric) and then cast [electric] aura on it? What if the two elements/energies are different?&lt;br /&gt;
** A: Energy auras that overlap do not stack. The higher aura takes priority.&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
Spells have AP based on their force if described in the spell. Fire-based spells do not get AP other than that. [Element] Aura spells do not have AP.&lt;br /&gt;
&lt;br /&gt;
=== Grey Mana ===&lt;br /&gt;
Affects active uses of magic, but not passive uses of magic, when worn by someone you are targeting. Notably this will mean that Critical Strike, Killing Hands, Improved Ability (Skill), and so on are not affected by Grey Mana on targets, but Adept Accident, Adept Spell, and similar are.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
* Metahuman adaptation is meaningless on the Shadowhaven, please ignore any mentions of it.&lt;br /&gt;
*When using Cleansing, Cleansing applies to the cleansing character and any preparations used in the same BGC prepared by that character. When used by an Enchanter, Disenchanting may substitute for Counterspelling in the Cleansing check.&lt;br /&gt;
*Orks and Trolls are able to use their natural weapon (tusk) with +2 accuracy, and trolls able to use the natural weapons (horns) at +2 accuracy.&lt;br /&gt;
&lt;br /&gt;
==Traveler Lifestyle Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Traveler Lifestyle Table&lt;br /&gt;
|-&lt;br /&gt;
|Die Result&lt;br /&gt;
|Name&lt;br /&gt;
|Location&lt;br /&gt;
|Comforts and Necessities&lt;br /&gt;
|Security&lt;br /&gt;
|Neighborhood&lt;br /&gt;
|Assets, Services, and Outings&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Crusher 495 Community Outreach Shelter&lt;br /&gt;
|Redmond&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Bat Cave (Sociology), Sports Court (Small, Basket Ball)&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|R@-Pack Hacker Den&lt;br /&gt;
|Redmond&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Global Grid Subscription (Ares), Global Grid Subscription (NeoNet),Global Grid Subscription (MCT), Local Grid Subscription (Seattle), Bat Cave (Computer Science), Bat Cave (Matrix Design)&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Redmond Public Pool Supply Shack&lt;br /&gt;
|Redmond&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Swimming Pool&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Redmond Public Pool Supply Shack&lt;br /&gt;
|Redmond&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Swimming Pool&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|YMAC, Puyallup&lt;br /&gt;
|Puyallup&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Swimming Pool, Gym, Sports Court (Small, Handball)&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Underworld 93 Store Room&lt;br /&gt;
|Puyallup&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Patron of the Arts(Underworld 93)&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|The Fish &amp;amp; Chips Hole, Shadowrunner Hangout&lt;br /&gt;
|Puyallup&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Zen Den(Shadow Community, AROs of runners on the walls), Armory, Shooting Range, Local Bar Patron, Walk-In Freezer&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|The Fun Zone Arcade&lt;br /&gt;
|Redmond&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Zen Den(Arcades)&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Ghoul gang (Lunatic Horrors of Afterlife) Sewer hidout&lt;br /&gt;
|Redmond&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Indoor Arboretum, Subsistence Hutning/Gathering Rating 2, Escape Tunnel Rating 1&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Nuno Implants United Cleanrooms&lt;br /&gt;
|Tacoma&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Cleaning Service, Cleaning Serivce (Mage Sensitive), Cleaning Service (Pollution Sensitive)&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|Alan&#039;s Refurbished Flooring, Shadowrunner Hangout&lt;br /&gt;
|Aurburn&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Discreet Cleaning Service,Discreet Deliveryman&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Recently abandoned factory&lt;br /&gt;
|Tacoma&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Yard&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Radioshack&lt;br /&gt;
|Renton&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Merchandise: Goods (Radio Shack PCD-500)&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Smuggling Tunnel&lt;br /&gt;
|Puyallup&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Private Room, Merchandise: Used Goods (Aztech Striker), Escape Tunnel Rating 4&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Islander Motel&lt;br /&gt;
|Outremer&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Garage (Boat), Local Grid Subscription (Seattle), Merchandise: Goods (Mitsubushi Waveskipper), Merchandise: Goods (Kawasaki Manta Ray)&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|U-stor-it Climate Controlled Storage&lt;br /&gt;
|Snohomish&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Garage (Small Car)&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Quick Rest Coffin Motel&lt;br /&gt;
|Ork Underground&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Indoor Arboretum, Local Grid Subscription (Seattle), Global Grid Subscription (Evo), Escape Tunnel (Rating 1)&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|Sailor&#039;s Heart Motel&lt;br /&gt;
|Everett&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Zen Den (Maritime culture), Global Grid Subscription (Wuxing)&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Evergreen Ranch&lt;br /&gt;
|Snohomish&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|Zen Den (Animal Husbandry)&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|Into The Shadows, Theme Restaurant and Motel&lt;br /&gt;
|Downtown&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|Bat Cave (Secuirty Design), Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Phase Shift Cybercafe and Motel&lt;br /&gt;
|Downtown&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|Bat Cave (Matrix Law),Patron of the Arts(E-Gaming @ Phase Shift), Global Grid Subscription (Aztechnology), Global Grid Subscription (Ares),Global Grid Subscription (Horizon), Global Grid Subscription (Sader-Krupp),&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|Island House&lt;br /&gt;
|Outremer&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|Ballyhoo Family Campground&lt;br /&gt;
|Renton&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|Hotel Firangipani&lt;br /&gt;
|Bellevue&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|North Star Lodge&lt;br /&gt;
|Auburn&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|Swiss Holiday Resort&lt;br /&gt;
|Outremer&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|Harpers Ferry Guest House&lt;br /&gt;
|Everett&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|LANcity Cybercafe and Motel&lt;br /&gt;
|Auburn&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|Zen Den (Trid Games), Global Grid Subscription (MCT), Global Grid Subscription (Shiawase),Global Grid Subscription (Horizon), Global Grid Subscription (Sader-Krupp), Global Grid Subscription (Renraku)&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|Bywater Bed &amp;amp; Breakfast&lt;br /&gt;
|Bellevue&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|Radisson Hotels &amp;amp; Resorts&lt;br /&gt;
|Everett&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|Cousin&#039;s Country Inn&lt;br /&gt;
|Fort Lewis&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|Higgins Beach Inn&lt;br /&gt;
|Ork Underground&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|Heritage Manor&lt;br /&gt;
|Outremer&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|Thunderbird Motel&lt;br /&gt;
|Renton&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|Loveless Cafe&lt;br /&gt;
|Downtown&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|Back Ground Count Motel&lt;br /&gt;
|Snohomish&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|Castamere Motel&lt;br /&gt;
|Tacoma&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|Zen Den (Medieval Literature)&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|Whispering Pines Cottages&lt;br /&gt;
|Auburn&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|Inn On Church Street&lt;br /&gt;
|Bellevue&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|Country Inn-Somerset&lt;br /&gt;
|Everett&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|Huntington Country Inn&lt;br /&gt;
|Fort Lewis&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|Hexagon House Bed &amp;amp; Breakfast&lt;br /&gt;
|Outremer&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|Budget Host&lt;br /&gt;
|Renton&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|Aztec Motel&lt;br /&gt;
|Downtown&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|Lucas Palace, Luxury hotel&lt;br /&gt;
|Downtown&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|Manservant/Maid - Servant&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Acknowledgement=&lt;br /&gt;
&lt;br /&gt;
The development of these house rules benefited from discussions with and content generated by the staffs and members of EmeraldGrid, Runnerhub, Adem Koebel&#039;s Mathsquad Community and ShadowNET. Further insight was gained by referring to the Shadowrun Missions rules.&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98635</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98635"/>
		<updated>2022-08-24T06:58:39Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= &amp;lt;big&amp;gt;Optionally explosive infiltration and weapons specialist&amp;lt;/big&amp;gt;&lt;br /&gt;
|header2= A bloodthirsty marine eager to prove her combat abilities turned&lt;br /&gt;
|header3= a crusader for the common people. Just remember when dealing&lt;br /&gt;
|header4= with her that &#039;Neutral Good&#039; does not mean &#039;Neutral Nice&#039;.&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance and makes a point to do so before every meal and rest at least. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s own accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Positive&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Guts:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has seen some shit. She was a soldier, she is a shadowrunner, and she sure as sunshine won&#039;t be called a coward.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor Spirit (Eagle):&#039;&#039;&#039;&amp;lt;/big&amp;gt; A symbol synonymous with the country she served for so long.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039;&amp;lt;/big&amp;gt; One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Perfect Time:&#039;&#039;&#039;&amp;lt;/big&amp;gt; After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Rank (2nd Lieutenant, UCAS Marines):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Sharpshooter:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Strive for Perfection:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Trust Fund 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Negative&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Code of Honor:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has a personal code. She follows it to the letter, because as she sinks deeper and deeper into the shadows, she is terrified of becoming evil without even noticing.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Impassive:&#039;&#039;&#039;&amp;lt;/big&amp;gt; The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Insomnia (Basic):&#039;&#039;&#039;&amp;lt;/big&amp;gt; The nightmares never really stop, there is just so much that&#039;s happened and one person can&#039;t deal with it all on their all.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;No Man Left Behind:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable. She&#039;ll die on that hill, with pride and a smile.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;SINner (UCAS):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy, despite being thrown out in the cold by her country, retains her citizenship. Even disillusioned as can be, she stubbornly believes in the ideals on which her country was founded.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Thousand Yard Stare 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; With almost 3 decades of military experience, Cassidy has seen some things she wishes she could forget. Sometimes, it seems like she&#039;s remembering more than she wants to.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Code of Honor Rules&amp;lt;/big&amp;gt;===&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot harm civilians, non-combatants, or prisoners&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Any &#039;ordinary&#039; person walking down the street is a civilian. A non-combatant is anybody who doesn&#039;t have the ability to fight, such as someone incapacitated or someone who cannot fight unarmed without a weapon, or otherwise isn&#039;t an enemy. Prisoners are anyone held captive by Cassidy or her teammates. That means no torturing people for information, no essence draining people even if they deserve it, etc.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Maintain generally honorable conduct&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A non-exclusive list of dishonorable acts might be taking hostages, using blackmail, shooting people who have already surrendered, and breaking one&#039;s word willfully. What is honorable in Bannerette&#039;s eyes is largely informed by chivalric knights and modern soldiers, adjusted as appropriate for her circumstances. For example, it wouldn&#039;t be good to only save damsels in distress, she&#039;s all about equal treatment, so distressed gentlemen can also expect a rescue.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must protect the weak and defenseless, and assist those in need when able&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A straight forward maxim. Save the child who ran into the middle of the street after their ball, stick up for the poor SINless getting forcibly evicted, the tired wageslave getting mugged, and even the terrifying infected. Success isnt always possible or strictly necessary, but doing everything in your power to try even against impossible odds is. Death isn&#039;t an excuse, and you better not be charging for the service, either, unless it&#039;s already part of the job. Who wants to live forever, anyway?&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot cooperate with authorities against the people&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:If you are working for someone on the top to the active detriment of someone on the bottom, you are breaking the rules. If you run against the Big 10, some country, or whatever at the behest of some shady J then that&#039;s fine. Running against a group picking on the little guy, like Humanis, is totally okay. Picking a fight with the little guy because some corpo offered you a fistful of dollars is bad. If you get asked, you gotta either walk or turn on the J to help out the downtrodden folks who got on his bad side. Extracting wageslaves, blowing away security personnel (assuming the other rules are followed), and demolishing the tower lair of an insect shaman is fine; They made their choice.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot partake in vice&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:This one is easy and straightforward. Don&#039;t take recreational drugs or BTLs, don&#039;t have sex before marriage, and don&#039;t get involved in any other kind of similar debauchery. In short, temperance is a virtue, so stick to it. However, it&#039;s not a total unconditional ban. Drugs for medical or combat purposes are fine, everyone gets sick and the demon trying to control your thoughts doesn&#039;t care that drugs are bad; If you expect to fight, or you have some other actual need, I&#039;m sure God won&#039;t mind. Likewise, if you ever find yourself a spouse, the lord does say to be fruitful and multiply.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must donate a portion of earnings to charity&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Give alms to the poor. Give something to those in need. Buy a homeless guy some lunch and a winter coat. A fool and his money are soon parted, but as long as it&#039;s for a good cause (like the VA, animal shelters, MoM, etc.) then nobody can say it wasn&#039;t worth it. In game terms, this means you always need to &#039;work for the people&#039; at least once, so long as it is possible to do so. &amp;quot;But I really, really want this cool thing out of gear rewards&amp;quot; does not count as a reason it isn&#039;t possible.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Felipe Chandler&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bonesaw&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=%22Petrovski_Security_won%27t_save_you_now,_fraggers!%22&amp;diff=98633</id>
		<title>&quot;Petrovski Security won&#039;t save you now, fraggers!&quot;</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=%22Petrovski_Security_won%27t_save_you_now,_fraggers!%22&amp;diff=98633"/>
		<updated>2022-08-24T06:42:07Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Isaac&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, UCAS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Felipe Chandler&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Blake Decker|Bannerette|Ty Vallynn}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Suffer the Children&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Mitsuhama Computer Technologies&lt;br /&gt;
|OppositionUnits={{AARCharacterList|1 Security Rigger}}&lt;br /&gt;
|OppositionCasualties=Security Rigger Captured Despite attempted suicide via cyanide tooth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Felipe Chandler]] and DocWagon urgently needed runners to help rescue kidnapped children from MCT.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
MCT gets wind of children under the care of Felipe with special abilities, and has an in-house shadow team kidnap them.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners turn up to the meet, already having been informed by their fixers that MCT is involved. Apprehensive at the prospect of such a notoriously dangerous task, they go into the meet still looking for a job. As the Felipe explains the run, the runners become furious at learning of what MCT had done, and all swore to do the job for as little as possible. Unconcerned about the J&#039;s offer of 10k, they simply asked him for all the details he had with determination in their hearts.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was first and foremost to uncover as much information about the target location as possible. Thankfully, with DocWagon&#039;s resources, a good chunk of their information was already provided at the start of the job by Mr. Chandler himself. After doing matrix, astral, and physical legwork (involving directly scouting on foot), the team would infiltrate the facility and extract the children. Due to concerns about doing so while under fire, given the nature of their target, they decided to operate with stealth. Failing that, Bannerette would lead the fighting away from the rest of the time to ensure a safe exit route for the children, then make her own escape.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The runners struck gold. It turned out that MCT ended up caught in an unfortunate spot due to transferring personnel, leaving the security team bare bones. Blake, after a little struggle and a brief alarm scare, managed to trace the security rigger&#039;s location. From there, Ty used a summoned spirit to conceal their approach, and they managed to get to the rigger and rip him straight out of the hot seat before they were detected. Having decapitated MCTs command structure, the runners continued with confidence, dragging the sniveling coward along with them. They continued further, managing to extract the kidnapped youngsters and the security rigger along with them. The security rigger attempted suicide by cyanide pill at a moment of distraction for the runners, but was &amp;quot;saved&amp;quot; by the runners and their employer to prevent them from taking the easy way out.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Security rigger drilled for info and probably stripped of all ware. Runners feeling high and mighty for the ultimate good deed of saving children.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*10,000 nuyen (5 RVP)&lt;br /&gt;
*14 karma (14 RVP)&lt;br /&gt;
*1 Street Cred (1 RVP)&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
*May take Felipe Chandler (Connection 3) at Loyalty 3 for 5 RVP (Can only take from nuyen or karma)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|*Rips datajack cable out of rigger* &amp;quot;Wake up dicknuts&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
=== [[Bannerette]] ===&lt;br /&gt;
I&#039;ve recently started holding myself to a higher standard. I&#039;ve seen a lot of absolutely ungodly things. People wearing masks with human skin, people getting eaten alive by insect spirits, pineapple on pizza... It pains me to admit it, but there was a time not so long ago that I was a bit overzealous in trying to prove my own strength. Prove it how and to whom, I&#039;m not sure, but maybe violence and a too-cool attitude was a way of dealing with all I&#039;ve seen. So I decide to be strict, and the very first job I get after that? MCT kidnaps kids. I wanted to cap that security rigger so badly. I wanted to kill every person in that building, and track down the team that pulled the op and put them in the ground too. But I know it&#039;s wrong to go down that path. Killing someone who surrendered, no matter how much they deserve it, and creating a warzone while trying to extract the cute, defenseless, innocent little targets... It would have felt good, but it would have been bad. I&#039;m not that person anymore. I might be way too deep to ever leave the shadows, but I wont let them blacken my soul.&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=%22Petrovski_Security_won%27t_save_you_now,_fraggers!%22&amp;diff=98629</id>
		<title>&quot;Petrovski Security won&#039;t save you now, fraggers!&quot;</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=%22Petrovski_Security_won%27t_save_you_now,_fraggers!%22&amp;diff=98629"/>
		<updated>2022-08-24T06:06:05Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Game Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Isaac&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle, UCAS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Blake Decker|Bannerette|Ty Vallynn}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Suffer the Children&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Mitsuhama Computer Technologies&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*10,000 nuyen (5 RVP)&lt;br /&gt;
*14 karma (14 RVP)&lt;br /&gt;
*1 Street Cred (1 RVP)&lt;br /&gt;
*2 CDP&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
*May take Felipe Chandler (Connection 3) at Loyalty 3 for 5 RVP (Can only take from nuyen or karma)&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|*Rips datajack cable out of rigger* &amp;quot;Wake up dicknuts&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Flare&amp;diff=98617</id>
		<title>Flare</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Flare&amp;diff=98617"/>
		<updated>2022-08-23T15:06:59Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Flare.jpg|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Scholarly Magician&lt;br /&gt;
|header2= Dont get between mama bear and her cubs&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 3rd 2058&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age|&lt;br /&gt;
|Month= 5&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2058&lt;br /&gt;
|}} &lt;br /&gt;
|label15 = Twin&#039;s D.O.B.&lt;br /&gt;
|data15 = Jan 5th 2082&lt;br /&gt;
|label16 = Twin&#039;s Age&lt;br /&gt;
|data16 = {{Age|&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 5&lt;br /&gt;
|Year= 2082&lt;br /&gt;
|}} &lt;br /&gt;
|label17 = Folder&lt;br /&gt;
|data17 = [https://drive.google.com/drive/folders/1vKbUlimhYoN3Ll2PSu5XllC1fP5Rj3h-?usp=sharing Link Here] &lt;br /&gt;
|label18 = Priority&lt;br /&gt;
|data18 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label19 = Number of Runs:&lt;br /&gt;
|data19 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label20 = Runs since Rent:&lt;br /&gt;
|data20 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Samantha Taylor, A.K.A &#039;Flare&#039;, is a human woman of slightly above average height. Though not particularly physically impressive, due to her short stature and lack of consistent exercise, she has an extremely sharp mind. Her silky white hair falls to waist length when let down, though she prefers to tie it in two long ponytails to prevent it from getting too messy. Her fierce red eyes burn brightly with intelligence, but turn as gentle as the setting sun when she is speaking to her loved ones (especially her children). Her finger tips are often bandaged due to her ecclectic use of physical books; Despite her towering intellect and the technological world in which she lives, she never learned how to use a computer properly, and prefers to hold information directly in her own hands. Samantha prefers darker colors or black, blue, orange, and red on her clothing, but isn&#039;t too fond of fancy clothes. If she isn&#039;t dressed in a mage getup, she prefers comfortable and casual clothes.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Samantha is what you might call a &amp;quot;magic scholar&amp;quot;, and though she is far from the only person who knows a bit about magic it would be fair to say she is a tad obsessed. Her entire education, and the bulk of her interest, lies solely in the collection of and research into magical lore. She reads magical textbooks instead of the morning paper while she is eating breakfast, and when she is too busy handling the kids she reads it late into the night. Besides her magical interests in magic, Flare is also a widowed mother of two. If she&#039;s not on a job, she&#039;s probably doing something with her children. The Job keeps them in a comfortable lifestyle, but Flare hasnt lost touch with her impoverished, ork roots. She still holds a deep resentment for corps, nations, and major gangs; Particularly the mafia, which she has learned is the organization directly responsible for her own family&#039;s tragedy. Though a soft, sweet mom type who distributes home-made oatmeal cookies and head pats to complete strangers, her demeanor will change drastically if someone under her care is threatened, especially her loved ones. You better hope you aren&#039;t on the wrong end of when mama bear starts to roar.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Establish a stable home for her children&amp;lt;/del&amp;gt; All thats left is to maintain it&lt;br /&gt;
# &amp;lt;del&amp;gt;Find out who killed her husband and her mother, took her father captive, and why&amp;lt;/del&amp;gt; [[Prisoner transport interrupt|I&#039;ll kill every last one of them!]]&lt;br /&gt;
# Find her father and rescue him, and go full kill bill on those responsible&lt;br /&gt;
# Become an absurdly powerful wizard&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Samantha Taylor, AKA Flare, was born in a burned out and desolate medical clinic to an unknown mother. Abandoned shortly afterwards, Sam was taken in as a baby by a young ork couple who could not have children of their own. Her father made a modest living as a construction worker, and her mother was a housewife who spent most of her time taking care of Sam. Growing up, it was obvious Sam had magic talents and a sharp mind. Though their income was modest, her father and mother went to great lengths to get her an education in magic. She proved a gifted student, and despite the high standards of achievement and the low standards of living she had a happy childhood. Sam married early, to a handsome and respected Ork with big dreams, and together they had twins (a boy and a girl, Hunter and Rose respectively) in early 2082. Soon after, disaster struck when Sam’s husband’s ambition caught up with him. He had secretly been taking loans from some shady johnsons, and they had gotten tired of waiting for him to pay them back. On Easter Sunday 2082, a corp team broke into the family home and mistook Sam’s father for their target. They captured him, and killed everyone else there including her husband. Sam barely had a minute’s notice through spiritual aid to grab the children and run. Flare was forced to leave behind her comfortable life, and most of her material belongings. All she has are a few photos and a stalwart determination to provide for her children. Further, her circumstances have forced her to compromise on her morals, as shadowrunning is among the only options left to a SINless single mother (powerful mage though she may be). She wants to secure the safety of her children, find her father and rescue him, and lay down unfathomable hurt on the people who destroyed her family (in that order).&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Positive&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Quick Healer:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Flare is a gentle person, and tries her best to alleviate suffering. In another life, she might have been a spectacular nurse or doctor.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor Spirit (Bear):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Flare is what some people might call a Mama Bear. She is nice and friendly until she has a reason not to be, at which point you can expect maximum force to be applied.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Flare&#039;s magic has a bit of flair to it, the illusory image of a great, fiery grizzly bear can be seen when she uses her magic.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Photographic Memory:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Flare has been much aided in her studies by her perfect recall. It&#039;s also handy for remembering if you left the oven on or the door unlocked.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Negative&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Albinism:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Flare was born with a somewhat rare condition, which is why she has red eyes, pale white skin, and white hair.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Computer Illeterate:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Flare grew up in a poor environment, focused entirely on magical studies. She never had any talent or opportunity to learn much about the use of electronic devices.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Dependent (Demanding):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Flare has twins who are just over a year old. Hunter and Rose (her son and daughter respectively) take up the majority of her time when she isn&#039;t on a job, and her core reason for running is providing for them.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Gremlins 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; On top of barely being able to use a computer, they seem prone to malfunction in her hands.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Beholder&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tim the Owlmancer&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Corf&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ghaz&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &#039;Doc&#039; Mortimer&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Doctor O+&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Geoff Montgomery XLII the Raccoon&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+1 Skraacha&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Shotozumi-gumi&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Cutters Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Knight Errant&amp;lt;/br&amp;gt;&lt;br /&gt;
-40 Black Chrysanthemum&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Flare has very little online presence, and doesnt&#039;t seem to be well educated in the use of computers&lt;br /&gt;
|MidResult=Flare grew up in the barrens in an adopted ork family&lt;br /&gt;
|HighResult=Almost all of Flare&#039;s family was killed by a corp strike team, but she managed to escape and her father was captured&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Flare is a magician who started running in early march 2083, and has no idea how to properly use electronic devices&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Flare is an unrecognized scholar on all things magical, was raised in an ork family, and Or&#039;Zet is her first language&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Flare is a widowed mother of 2 very young children, and is out for revenge against whoever hurt her family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Abigail Hacker&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake SIN&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Mage, Driver&#039;s, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Highlander&amp;diff=98593</id>
		<title>Highlander</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Highlander&amp;diff=98593"/>
		<updated>2022-08-23T02:40:54Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Highlander.jpg|250px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Adept face and bodysnatcher&lt;br /&gt;
|header2= The world of espionage is a lot&lt;br /&gt;
|header3= scarier when they could be anyone&lt;br /&gt;
|header4= or anywhere at anytime&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Reddit Name]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = January 3rd, 2013&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2013&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1JuHzV6avH53xTljPMWn07NxVR9Z40VyL?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Shamus is short for an elf, though his size lends itself to covering a wide spectrum of sizes for his profession. He is in below-average shape, though his preferred line of work isnt as physically intensive as the trids potray it. His curly brown hair is kept the way he likes it, as his powers often reduce the need for haircuts or any special care. His soft brown eyes have an attentiveneness to them, as though he&#039;s always paying close attention to everything around him. His beard, though scruffy, wraps nicely around his lower face. His skin seems full of color, though due to his powers its easy to keep a healthy glow. He often seems tired, though he is good at hiding this when necessary.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Highlander&amp;quot; is a mellow guy, and as you might expect of a spy, does much more listening than talking despite his specialty. His emotions, be they happy, angry, sad, or scared, could be decribed as subtle and muted compared with your average person. He is sensitve to noise and prefers quiet, softer sounds. He often carries around old books, the old-fashioned paper kind, which he collects and will sometimes show off to someone who seems interested. Though it may be a product of his constant difficulty sleeping, he often appears contemplative or deep in thought. Maybe it&#039;s part of the facade, as you&#039;d never expect such a regular seeming joe to be an agent for the man; and that&#039;s the point.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find some concrete goals&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Shamus taggart was born on January 3rd, 2013 in Belfast, the only child of two poor catholic parents. His mother was a policewoman, and was killed in a magically enhanced bombing soon after returning to her duties. His father was a humble shopkeeper, emotionally and mentally absent after the sudden death of his wife. Turbulent times and a mentally unwell father brought shamus to desperate times, and in 2037 he was caught trying to rob a bank by using his adept powers to impersonate the manager. However, the newly formed Tir Na Nog government took an interest in his fledgling skillset and took him him; He trained with them for some time, and began his work in espionage, Working primarily as an infiltrator in english-speaking areas of the world, his human father passed away weeks before the Catholic Church was banned from the country, likely having attended one of the last catholic masses in ireland. Much of Shamus&#039; work was either minor or classified, though he may have played some role in intelligence efforts in the late armistice period of the 2nd eurowar. Though there were success and failures throughout his career, shamus narrowly escaped death when a turncoat agent exposed a long-term operation within ARES Macrotechnologies. Most of the team was killed, several more captured, and only a few escaped. After a through debreifing, Shamus was reassigned to seattle with a newly formed team of veteran agents on a low-profile indefinite mission to colelct information on everything happening in the area. With no remaining family and a long life ahead, he finds himself often wondering what his purpose is and what direction he should go. For now, moving up in the organization and reading science fiction books is good enough for him.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Bilingual&lt;br /&gt;
** Born and raised in a country that spoke more than just English, it serves him well to know more than a few languages.&lt;br /&gt;
* College Education&lt;br /&gt;
** Highlander has been around awhile, why waste downtime?&lt;br /&gt;
* Mentor Spirit (Seducer)&lt;br /&gt;
** Vice isn&#039;t virtue, but in a line of work that could end your life at any moment, why not have some fun?&lt;br /&gt;
* Method Actor&lt;br /&gt;
** Getting into the mentality of a role is vital for coming up with a lie on the spot. Especially when maintained for a long time.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** You don&#039;t live this long in espionage without knowing when to pull the trigger first and ask questions later.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Faceless&lt;br /&gt;
** Spend enough time having countless different faces and identities, and it&#039;ll start to weigh you down too&lt;br /&gt;
* Insomnia (Full)&lt;br /&gt;
** After countless years worrying over his cover, his mission, or simply remembering everything he has done and seen, it&#039;s become difficult to sleep&lt;br /&gt;
* SINner (Tir Na Nog)&lt;br /&gt;
** Highlander works for Tir Na Nog intelligence&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= 8ball&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Jenny Rivers&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alessa P&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dullahan&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ether&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-10 Laesa rep&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Has the largest physical book collection in Northern Ireland, as of 2032&lt;br /&gt;
|MidResult= Parents were interviewed in a news report on UGE babies in late 2013, his mother was killed in a terrorist bombing a month later.&lt;br /&gt;
|HighResult= He worked for the Tir Na Nog government, his job title was &amp;quot;Janitor&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= His name is highlander, which is a joke about his powers&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= He speaks 2 languages natively, and a 3rd very fluently&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= He may still have ties to the Tir Na Nog government&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Shamus Taggart&amp;lt;/br&amp;gt;&lt;br /&gt;
Kyle Brown&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, Tir Na Nog&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Flare&amp;diff=98592</id>
		<title>Flare</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Flare&amp;diff=98592"/>
		<updated>2022-08-23T02:39:11Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Flare.jpg|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Scholarly Magician&lt;br /&gt;
|header2= Dont get between mama bear and her cubs&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 3rd 2058&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age|&lt;br /&gt;
|Month= 5&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2058&lt;br /&gt;
|}} &lt;br /&gt;
|label15 = Twin&#039;s D.O.B.&lt;br /&gt;
|data15 = Jan 5th 2082&lt;br /&gt;
|label16 = Twin&#039;s Age&lt;br /&gt;
|data16 = {{Age|&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 5&lt;br /&gt;
|Year= 2082&lt;br /&gt;
|}} &lt;br /&gt;
|label17 = Folder&lt;br /&gt;
|data17 = [https://drive.google.com/drive/folders/1vKbUlimhYoN3Ll2PSu5XllC1fP5Rj3h-?usp=sharing Link Here] &lt;br /&gt;
|label18 = Priority&lt;br /&gt;
|data18 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label19 = Number of Runs:&lt;br /&gt;
|data19 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label20 = Runs since Rent:&lt;br /&gt;
|data20 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Samantha Taylor, A.K.A &#039;Flare&#039;, is a human woman of slightly above average height. Though not particularly physically impressive, due to her short stature and lack of consistent exercise, she has an extremely sharp mind. Her silky white hair falls to waist length when let down, though she prefers to tie it in two long ponytails to prevent it from getting too messy. Her fierce red eyes burn brightly with intelligence, but turn as gentle as the setting sun when she is speaking to her loved ones (especially her children). Her finger tips are often bandaged due to her ecclectic use of physical books; Despite her towering intellect and the technological world in which she lives, she never learned how to use a computer properly, and prefers to hold information directly in her own hands. Samantha prefers darker colors or black, blue, orange, and red on her clothing, but isn&#039;t too fond of fancy clothes. If she isn&#039;t dressed in a mage getup, she prefers comfortable and casual clothes.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Samantha is what you might call a &amp;quot;magic scholar&amp;quot;, and though she is far from the only person who knows a bit about magic it would be fair to say she is a tad obsessed. Her entire education, and the bulk of her interest, lies solely in the collection of and research into magical lore. She reads magical textbooks instead of the morning paper while she is eating breakfast, and when she is too busy handling the kids she reads it late into the night. Besides her magical interests in magic, Sam enjoys listening and observering the world around her. She sometimes goes people watching in a park, usually when she is out taking the kids for a walk. Though her children are still too young to do much more than babble, point, say a handful of words, and stumble around a bit Samantha makes a concerted effort to familiarize them with magic and give them a bilingual upbringing with both Or&#039;Zet and English.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Flare&amp;quot; is a widowed mother of twins, and most of her life revolves around them. When she&#039;s not on a job, she is taking care of the children, and she only does jobs in the first place because of the need to provide for the children. Despite her complicated living situation and her unconventional family and her unusual upbringing, she is reasonably normal; Aside from a tendency to begin going on about various magical topics to anyone who will listen. She is otherwise laid back, prefering to observe and listen first and talk second; Though her demeanor will change drastically if someone under her care, particularly her loved ones, are threatened; If you happen to be in the way when it happens, you&#039;ll be witness to the unfortunate switch from &#039;calm and restrained force&#039; to &#039;unmitigated fury and maximum lethal force&#039;.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Establish a stable home for her children&amp;lt;/del&amp;gt; All thats left is to maintain it&lt;br /&gt;
# &amp;lt;del&amp;gt;Find out who killed her husband and her mother, took her father captive, and why&amp;lt;/del&amp;gt; [[Prisoner transport interrupt|I&#039;ll kill every last one of them!]]&lt;br /&gt;
# Find her father and rescue him, and go full kill bill on those responsible&lt;br /&gt;
# Become an absurdly powerful wizard&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Samantha Taylor, AKA Flare, was born in a burned out and desolate medical clinic to an unknown mother. Abandoned shortly afterwards, Sam was taken in as a baby by a young ork couple who could not have children of their own. Her father made a modest living as a construction worker, and her mother was a housewife who spent most of her time taking care of Sam. Growing up, it was obvious Sam had magic talents and a sharp mind. Though their income was modest, her father and mother went to great lengths to get her an education in magic. She proved a gifted student, and despite the high standards of achievement and the low standards of living she had a happy childhood. Sam married early, to a handsome and respected Ork with big dreams, and together they had twins (a boy and a girl, Hunter and Rose respectively) in early 2082. Soon after, disaster struck when Sam’s husband’s ambition caught up with him. He had secretly been taking loans from some shady johnsons, and they had gotten tired of waiting for him to pay them back. On Easter Sunday 2082, a corp team broke into the family home and mistook Sam’s father for their target. They captured him, and killed everyone else there including her husband. Sam barely had a minute’s notice through spiritual aid to grab the children and run. Flare was forced to leave behind her comfortable life, and most of her material belongings. All she has are a few photos and a stalwart determination to provide for her children. Further, her circumstances have forced her to compromise on her morals, as shadowrunning is among the only options left to a SINless single mother (powerful mage though she may be). She wants to secure the safety of her children, find her father and rescue him, and lay down unfathomable hurt on the people who destroyed her family (in that order).&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Quick Healer&lt;br /&gt;
** Flare is a gentle person, and tries her best to alleviate suffering. In another life, she might have been a spectacular nurse or doctor.&lt;br /&gt;
* Mentor Spirit (Bear)&lt;br /&gt;
** Flare is what some people might call a Mama Bear. She is nice and friendly until she has a reason not to be, at which point you can expect maximum force to be applied.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** Flare&#039;s magic has a bit of flair to it, the illusory image of a great, fiery grizzly bear can be seen when she uses her magic.&lt;br /&gt;
* Photographic Memory&lt;br /&gt;
** Flare has been much aided in her studies by her perfect recall. It&#039;s also handy for remembering if you left the oven on or the door unlocked.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Albinism&lt;br /&gt;
** Flare was born with a somewhat rare condition, which is why she has red eyes, pale white skin, and white hair.&lt;br /&gt;
* Computer Illeterate&lt;br /&gt;
** Flare grew up in a poor environment, focused entirely on magical studies. She never had any talent or opportunity to learn much about the use of electronic devices.&lt;br /&gt;
* Dependent (Demanding)&lt;br /&gt;
** Flare has twins who are just over a year old. Hunter and Rose (her son and daughter respectively) take up the majority of her time when she isn&#039;t on a job, and her core reason for running is providing for them.&lt;br /&gt;
* Gremlins 1&lt;br /&gt;
** On top of barely being able to use a computer, they seem prone to malfunction in her hands.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Beholder&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tim the Owlmancer&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Corf&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ghaz&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &#039;Doc&#039; Mortimer&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Doctor O+&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Geoff Montgomery XLII the Raccoon&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+1 Skraacha&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Shotozumi-gumi&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Cutters Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Knight Errant&amp;lt;/br&amp;gt;&lt;br /&gt;
-40 Black Chrysanthemum&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Flare has very little online presence, and doesnt&#039;t seem to be well educated in the use of computers&lt;br /&gt;
|MidResult=Flare grew up in the barrens in an adopted ork family&lt;br /&gt;
|HighResult=Almost all of Flare&#039;s family was killed by a corp strike team, but she managed to escape and her father was captured&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Flare is a magician who started running in early march 2083, and has no idea how to properly use electronic devices&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Flare is an unrecognized scholar on all things magical, was raised in an ork family, and Or&#039;Zet is her first language&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Flare is a widowed mother of 2 very young children, and is out for revenge against whoever hurt her family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Abigail Hacker&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake SIN&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Mage, Driver&#039;s, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Flare&amp;diff=98591</id>
		<title>Flare</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Flare&amp;diff=98591"/>
		<updated>2022-08-23T02:38:03Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Run History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Flare.jpg|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Scholarly Magician&lt;br /&gt;
|header2= Dont get between mama bear and her cubs&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 3rd 2058&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age|&lt;br /&gt;
|Month= 5&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2058&lt;br /&gt;
|}} &lt;br /&gt;
|label15 = Twin&#039;s D.O.B.&lt;br /&gt;
|data15 = Jan 5th 2082&lt;br /&gt;
|label16 = Twin&#039;s Age&lt;br /&gt;
|data16 = {{Age|&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 5&lt;br /&gt;
|Year= 2082&lt;br /&gt;
|}} &lt;br /&gt;
|label17 = Folder&lt;br /&gt;
|data17 = [https://drive.google.com/drive/folders/1vKbUlimhYoN3Ll2PSu5XllC1fP5Rj3h-?usp=sharing Link Here] &lt;br /&gt;
|label18 = Priority&lt;br /&gt;
|data18 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label19 = Number of Runs:&lt;br /&gt;
|data19 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label20 = Runs since Rent:&lt;br /&gt;
|data20 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Samantha Taylor, A.K.A &#039;Flare&#039;, is a human woman of slightly above average height. Though not particularly physically impressive, due to her short stature and lack of consistent exercise, she has an extremely sharp mind. Her silky white hair falls to waist length when let down, though she prefers to tie it in two long ponytails to prevent it from getting too messy. Her fierce red eyes burn brightly with intelligence, but turn as gentle as the setting sun when she is speaking to her loved ones (especially her children). Her finger tips are often bandaged due to her ecclectic use of physical books; Despite her towering intellect and the technological world in which she lives, she never learned how to use a computer properly, and prefers to hold information directly in her own hands. Samantha prefers darker colors or black, blue, orange, and red on her clothing, but isn&#039;t too fond of fancy clothes. If she isn&#039;t dressed in a mage getup, she prefers comfortable and casual clothes.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Samantha is what you might call a &amp;quot;magic scholar&amp;quot;, and though she is far from the only person who knows a bit about magic it would be fair to say she is a tad obsessed. Her entire education, and the bulk of her interest, lies solely in the collection of and research into magical lore. She reads magical textbooks instead of the morning paper while she is eating breakfast, and when she is too busy handling the kids she reads it late into the night. Besides her magical interests in magic, Sam enjoys listening and observering the world around her. She sometimes goes people watching in a park, usually when she is out taking the kids for a walk. Though her children are still too young to do much more than babble, point, say a handful of words, and stumble around a bit Samantha makes a concerted effort to familiarize them with magic and give them a bilingual upbringing with both Or&#039;Zet and English.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Flare&amp;quot; is a widowed mother of twins, and most of her life revolves around them. When she&#039;s not on a job, she is taking care of the children, and she only does jobs in the first place because of the need to provide for the children. Despite her complicated living situation and her unconventional family and her unusual upbringing, she is reasonably normal; Aside from a tendency to begin going on about various magical topics to anyone who will listen. She is otherwise laid back, prefering to observe and listen first and talk second; Though her demeanor will change drastically if someone under her care, particularly her loved ones, are threatened; If you happen to be in the way when it happens, you&#039;ll be witness to the unfortunate switch from &#039;calm and restrained force&#039; to &#039;unmitigated fury and maximum lethal force&#039;.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Establish a stable home for her children&amp;lt;/del&amp;gt; All thats left is to maintain it&lt;br /&gt;
# &amp;lt;del&amp;gt;Find out who killed her husband and her mother, took her father captive, and why&amp;lt;/del&amp;gt; [[Prisoner transport interrupt|I&#039;ll kill every last one of them!]]&lt;br /&gt;
# Find her father and rescue him, and go full kill bill on those responsible&lt;br /&gt;
# Become an absurdly powerful wizard&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Samantha Taylor, AKA Flare, was born in a burned out and desolate medical clinic to an unknown mother. Abandoned shortly afterwards, Sam was taken in as a baby by a young ork couple who could not have children of their own. Her father made a modest living as a construction worker, and her mother was a housewife who spent most of her time taking care of Sam. Growing up, it was obvious Sam had magic talents and a sharp mind. Though their income was modest, her father and mother went to great lengths to get her an education in magic. She proved a gifted student, and despite the high standards of achievement and the low standards of living she had a happy childhood. Sam married early, to a handsome and respected Ork with big dreams, and together they had twins (a boy and a girl, Hunter and Rose respectively) in early 2082. Soon after, disaster struck when Sam’s husband’s ambition caught up with him. He had secretly been taking loans from some shady johnsons, and they had gotten tired of waiting for him to pay them back. On Easter Sunday 2082, a corp team broke into the family home and mistook Sam’s father for their target. They captured him, and killed everyone else there including her husband. Sam barely had a minute’s notice through spiritual aid to grab the children and run. Flare was forced to leave behind her comfortable life, and most of her material belongings. All she has are a few photos and a stalwart determination to provide for her children. Further, her circumstances have forced her to compromise on her morals, as shadowrunning is among the only options left to a SINless single mother (powerful mage though she may be). She wants to secure the safety of her children, find her father and rescue him, and lay down unfathomable hurt on the people who destroyed her family (in that order).&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Quick Healer&lt;br /&gt;
** Flare is a gentle person, and tries her best to alleviate suffering. In another life, she might have been a spectacular nurse or doctor.&lt;br /&gt;
* Mentor Spirit (Bear)&lt;br /&gt;
** Flare is what some people might call a Mama Bear. She is nice and friendly until she has a reason not to be, at which point you can expect maximum force to be applied.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** Flare&#039;s magic has a bit of flair to it, the illusory image of a great, fiery grizzly bear can be seen when she uses her magic.&lt;br /&gt;
* Photographic Memory&lt;br /&gt;
** Flare has been much aided in her studies by her perfect recall. It&#039;s also handy for remembering if you left the oven on or the door unlocked.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Albinism&lt;br /&gt;
** Flare was born with a somewhat rare condition, which is why she has red eyes, pale white skin, and white hair.&lt;br /&gt;
* Computer Illeterate&lt;br /&gt;
** Flare grew up in a poor environment, focused entirely on magical studies. She never had any talent or opportunity to learn much about the use of electronic devices.&lt;br /&gt;
* Dependent (Demanding)&lt;br /&gt;
** Flare has twins who are just over a year old. Hunter and Rose (her son and daughter respectively) take up the majority of her time when she isn&#039;t on a job, and her core reason for running is providing for them.&lt;br /&gt;
* Gremlins 1&lt;br /&gt;
** On top of barely being able to use a computer, they seem prone to malfunction in her hands.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Beholder&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tim the Owlmancer&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Corf&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ghaz&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &#039;Doc&#039; Mortimer&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Doctor O+&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Geoff Montgomery XLII the Raccoon&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+1 Skraacha&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Shotozumi-gumi&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-10 Cutters Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Knight Errant&amp;lt;/br&amp;gt;&lt;br /&gt;
-40 Black Chrysanthemum&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Flare has very little online presence, and doesnt&#039;t seem to be well educated in the use of computers&lt;br /&gt;
|MidResult=Flare grew up in the barrens in an adopted ork family&lt;br /&gt;
|HighResult=Almost all of Flare&#039;s family was killed by a corp strike team, but she managed to escape and her father was captured&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Flare is a magician who started running in early march 2083, and has no idea how to properly use electronic devices&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Flare is an unrecognized scholar on all things magical, was raised in an ork family, and Or&#039;Zet is her first language&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Flare is a widowed mother of 2 very young children, and is out for revenge against whoever hurt her family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Abigail Hacker&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake SIN&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Mage, Driver&#039;s, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Flare&amp;diff=98590</id>
		<title>Flare</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Flare&amp;diff=98590"/>
		<updated>2022-08-23T02:37:13Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Flare.jpg|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Scholarly Magician&lt;br /&gt;
|header2= Dont get between mama bear and her cubs&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 3rd 2058&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age|&lt;br /&gt;
|Month= 5&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2058&lt;br /&gt;
|}} &lt;br /&gt;
|label15 = Twin&#039;s D.O.B.&lt;br /&gt;
|data15 = Jan 5th 2082&lt;br /&gt;
|label16 = Twin&#039;s Age&lt;br /&gt;
|data16 = {{Age|&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 5&lt;br /&gt;
|Year= 2082&lt;br /&gt;
|}} &lt;br /&gt;
|label17 = Folder&lt;br /&gt;
|data17 = [https://drive.google.com/drive/folders/1vKbUlimhYoN3Ll2PSu5XllC1fP5Rj3h-?usp=sharing Link Here] &lt;br /&gt;
|label18 = Priority&lt;br /&gt;
|data18 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label19 = Number of Runs:&lt;br /&gt;
|data19 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label20 = Runs since Rent:&lt;br /&gt;
|data20 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Samantha Taylor, A.K.A &#039;Flare&#039;, is a human woman of slightly above average height. Though not particularly physically impressive, due to her short stature and lack of consistent exercise, she has an extremely sharp mind. Her silky white hair falls to waist length when let down, though she prefers to tie it in two long ponytails to prevent it from getting too messy. Her fierce red eyes burn brightly with intelligence, but turn as gentle as the setting sun when she is speaking to her loved ones (especially her children). Her finger tips are often bandaged due to her ecclectic use of physical books; Despite her towering intellect and the technological world in which she lives, she never learned how to use a computer properly, and prefers to hold information directly in her own hands. Samantha prefers darker colors or black, blue, orange, and red on her clothing, but isn&#039;t too fond of fancy clothes. If she isn&#039;t dressed in a mage getup, she prefers comfortable and casual clothes.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Samantha is what you might call a &amp;quot;magic scholar&amp;quot;, and though she is far from the only person who knows a bit about magic it would be fair to say she is a tad obsessed. Her entire education, and the bulk of her interest, lies solely in the collection of and research into magical lore. She reads magical textbooks instead of the morning paper while she is eating breakfast, and when she is too busy handling the kids she reads it late into the night. Besides her magical interests in magic, Sam enjoys listening and observering the world around her. She sometimes goes people watching in a park, usually when she is out taking the kids for a walk. Though her children are still too young to do much more than babble, point, say a handful of words, and stumble around a bit Samantha makes a concerted effort to familiarize them with magic and give them a bilingual upbringing with both Or&#039;Zet and English.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Flare&amp;quot; is a widowed mother of twins, and most of her life revolves around them. When she&#039;s not on a job, she is taking care of the children, and she only does jobs in the first place because of the need to provide for the children. Despite her complicated living situation and her unconventional family and her unusual upbringing, she is reasonably normal; Aside from a tendency to begin going on about various magical topics to anyone who will listen. She is otherwise laid back, prefering to observe and listen first and talk second; Though her demeanor will change drastically if someone under her care, particularly her loved ones, are threatened; If you happen to be in the way when it happens, you&#039;ll be witness to the unfortunate switch from &#039;calm and restrained force&#039; to &#039;unmitigated fury and maximum lethal force&#039;.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Establish a stable home for her children&amp;lt;/del&amp;gt; All thats left is to maintain it&lt;br /&gt;
# &amp;lt;del&amp;gt;Find out who killed her husband and her mother, took her father captive, and why&amp;lt;/del&amp;gt; [[Prisoner transport interrupt|I&#039;ll kill every last one of them!]]&lt;br /&gt;
# Find her father and rescue him, and go full kill bill on those responsible&lt;br /&gt;
# Become an absurdly powerful wizard&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Samantha Taylor, AKA Flare, was born in a burned out and desolate medical clinic to an unknown mother. Abandoned shortly afterwards, Sam was taken in as a baby by a young ork couple who could not have children of their own. Her father made a modest living as a construction worker, and her mother was a housewife who spent most of her time taking care of Sam. Growing up, it was obvious Sam had magic talents and a sharp mind. Though their income was modest, her father and mother went to great lengths to get her an education in magic. She proved a gifted student, and despite the high standards of achievement and the low standards of living she had a happy childhood. Sam married early, to a handsome and respected Ork with big dreams, and together they had twins (a boy and a girl, Hunter and Rose respectively) in early 2082. Soon after, disaster struck when Sam’s husband’s ambition caught up with him. He had secretly been taking loans from some shady johnsons, and they had gotten tired of waiting for him to pay them back. On Easter Sunday 2082, a corp team broke into the family home and mistook Sam’s father for their target. They captured him, and killed everyone else there including her husband. Sam barely had a minute’s notice through spiritual aid to grab the children and run. Flare was forced to leave behind her comfortable life, and most of her material belongings. All she has are a few photos and a stalwart determination to provide for her children. Further, her circumstances have forced her to compromise on her morals, as shadowrunning is among the only options left to a SINless single mother (powerful mage though she may be). She wants to secure the safety of her children, find her father and rescue him, and lay down unfathomable hurt on the people who destroyed her family (in that order).&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Quick Healer&lt;br /&gt;
** Flare is a gentle person, and tries her best to alleviate suffering. In another life, she might have been a spectacular nurse or doctor.&lt;br /&gt;
* Mentor Spirit (Bear)&lt;br /&gt;
** Flare is what some people might call a Mama Bear. She is nice and friendly until she has a reason not to be, at which point you can expect maximum force to be applied.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** Flare&#039;s magic has a bit of flair to it, the illusory image of a great, fiery grizzly bear can be seen when she uses her magic.&lt;br /&gt;
* Photographic Memory&lt;br /&gt;
** Flare has been much aided in her studies by her perfect recall. It&#039;s also handy for remembering if you left the oven on or the door unlocked.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Albinism&lt;br /&gt;
** Flare was born with a somewhat rare condition, which is why she has red eyes, pale white skin, and white hair.&lt;br /&gt;
* Computer Illeterate&lt;br /&gt;
** Flare grew up in a poor environment, focused entirely on magical studies. She never had any talent or opportunity to learn much about the use of electronic devices.&lt;br /&gt;
* Dependent (Demanding)&lt;br /&gt;
** Flare has twins who are just over a year old. Hunter and Rose (her son and daughter respectively) take up the majority of her time when she isn&#039;t on a job, and her core reason for running is providing for them.&lt;br /&gt;
* Gremlins 1&lt;br /&gt;
** On top of barely being able to use a computer, they seem prone to malfunction in her hands.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Beholder&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tim the Owlmancer&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Corf&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ghaz&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &#039;Doc&#039; Mortimer&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Doctor O+&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Geoff Montgomery XLII the Raccoon&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+1 Skraacha&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Shotozumi-gumi&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-10 Cutters Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Knight Errant&amp;lt;/br&amp;gt;&lt;br /&gt;
-40 Black Chrysanthemum&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Flare has very little online presence, and doesnt&#039;t seem to be well educated in the use of computers&lt;br /&gt;
|MidResult=Flare grew up in the barrens in an adopted ork family&lt;br /&gt;
|HighResult=Almost all of Flare&#039;s family was killed by a corp strike team, but she managed to escape and her father was captured&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Flare is a magician who started running in early march 2083, and has no idea how to properly use electronic devices&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Flare is an unrecognized scholar on all things magical, was raised in an ork family, and Or&#039;Zet is her first language&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Flare is a widowed mother of 2 very young children, and is out for revenge against whoever hurt her family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Abigail Hacker&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake SIN&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Mage, Driver&#039;s, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98589</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98589"/>
		<updated>2022-08-23T02:33:13Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= &amp;lt;big&amp;gt;Optionally explosive infiltration and weapons specialist&amp;lt;/big&amp;gt;&lt;br /&gt;
|header2= A bloodthirsty marine eager to prove her combat abilities turned&lt;br /&gt;
|header3= a crusader for the common people. Just remember when dealing&lt;br /&gt;
|header4= with her that &#039;Neutral Good&#039; does not mean &#039;Neutral Nice&#039;.&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance and makes a point to do so before every meal and rest at least. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s own accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Positive&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Guts:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has seen some shit. She was a soldier, she is a shadowrunner, and she sure as sunshine won&#039;t be called a coward.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor Spirit (Eagle):&#039;&#039;&#039;&amp;lt;/big&amp;gt; A symbol synonymous with the country she served for so long.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039;&amp;lt;/big&amp;gt; One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Perfect Time:&#039;&#039;&#039;&amp;lt;/big&amp;gt; After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Rank (2nd Lieutenant, UCAS Marines):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Sharpshooter:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Strive for Perfection:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Trust Fund 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Negative&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Code of Honor:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has a personal code. She follows it to the letter, because as she sinks deeper and deeper into the shadows, she is terrified of becoming evil without even noticing.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Impassive:&#039;&#039;&#039;&amp;lt;/big&amp;gt; The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Insomnia (Basic):&#039;&#039;&#039;&amp;lt;/big&amp;gt; The nightmares never really stop, there is just so much that&#039;s happened and one person can&#039;t deal with it all on their all.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;No Man Left Behind:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable. She&#039;ll die on that hill, with pride and a smile.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;SINner (UCAS):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy, despite being thrown out in the cold by her country, retains her citizenship. Even disillusioned as can be, she stubbornly believes in the ideals on which her country was founded.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Thousand Yard Stare 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; With almost 3 decades of military experience, Cassidy has seen some things she wishes she could forget. Sometimes, it seems like she&#039;s remembering more than she wants to.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Code of Honor Rules&amp;lt;/big&amp;gt;===&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot harm civilians, non-combatants, or prisoners&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Any &#039;ordinary&#039; person walking down the street is a civilian. A non-combatant is anybody who doesn&#039;t have the ability to fight, such as someone incapacitated or someone who cannot fight unarmed without a weapon, or otherwise isn&#039;t an enemy. Prisoners are anyone held captive by Cassidy or her teammates. That means no torturing people for information, no essence draining people even if they deserve it, etc.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Maintain generally honorable conduct&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A non-exclusive list of dishonorable acts might be taking hostages, using blackmail, shooting people who have already surrendered, and breaking one&#039;s word willfully. What is honorable in Bannerette&#039;s eyes is largely informed by chivalric knights and modern soldiers, adjusted as appropriate for her circumstances. For example, it wouldn&#039;t be good to only save damsels in distress, she&#039;s all about equal treatment, so distressed gentlemen can also expect a rescue.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must protect the weak and defenseless, and assist those in need when able&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A straight forward maxim. Save the child who ran into the middle of the street after their ball, stick up for the poor SINless getting forcibly evicted, the tired wageslave getting mugged, and even the terrifying infected. Success isnt always possible or strictly necessary, but doing everything in your power to try even against impossible odds is. Death isn&#039;t an excuse, and you better not be charging for the service, either, unless it&#039;s already part of the job. Who wants to live forever, anyway?&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot cooperate with authorities against the people&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:If you are working for someone on the top to the active detriment of someone on the bottom, you are breaking the rules. If you run against the Big 10, some country, or whatever at the behest of some shady J then that&#039;s fine. Running against a group picking on the little guy, like Humanis, is totally okay. Picking a fight with the little guy because some corpo offered you a fistful of dollars is bad. If you get asked, you gotta either walk or turn on the J to help out the downtrodden folks who got on his bad side. Extracting wageslaves, blowing away security personnel (assuming the other rules are followed), and demolishing the tower lair of an insect shaman is fine; They made their choice.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot partake in vice&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:This one is easy and straightforward. Don&#039;t take recreational drugs or BTLs, don&#039;t have sex before marriage, and don&#039;t get involved in any other kind of similar debauchery. In short, temperance is a virtue, so stick to it. However, it&#039;s not a total unconditional ban. Drugs for medical or combat purposes are fine, everyone gets sick and the demon trying to control your thoughts doesn&#039;t care that drugs are bad; If you expect to fight, or you have some other actual need, I&#039;m sure God won&#039;t mind. Likewise, if you ever find yourself a spouse, the lord does say to be fruitful and multiply.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must donate a portion of earnings to charity&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Give alms to the poor. Give something to those in need. Buy a homeless guy some lunch and a winter coat. A fool and his money are soon parted, but as long as it&#039;s for a good cause (like the VA, animal shelters, MoM, etc.) then nobody can say it wasn&#039;t worth it. In game terms, this means you always need to &#039;work for the people&#039; at least once, so long as it is possible to do so. &amp;quot;But I really, really want this cool thing out of gear rewards&amp;quot; does not count as a reason it isn&#039;t possible.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bonesaw&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98588</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98588"/>
		<updated>2022-08-23T02:25:21Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance and makes a point to do so before every meal and rest at least. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s own accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Positive&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Guts:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has seen some shit. She was a soldier, she is a shadowrunner, and she sure as sunshine won&#039;t be called a coward.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor Spirit (Eagle):&#039;&#039;&#039;&amp;lt;/big&amp;gt; A symbol synonymous with the country she served for so long.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039;&amp;lt;/big&amp;gt; One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Perfect Time:&#039;&#039;&#039;&amp;lt;/big&amp;gt; After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Rank (2nd Lieutenant, UCAS Marines):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Sharpshooter:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Strive for Perfection:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Trust Fund 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Negative&amp;lt;/big&amp;gt;===&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Code of Honor:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Bannerette has a personal code. She follows it to the letter, because as she sinks deeper and deeper into the shadows, she is terrified of becoming evil without even noticing.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Impassive:&#039;&#039;&#039;&amp;lt;/big&amp;gt; The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Insomnia (Basic):&#039;&#039;&#039;&amp;lt;/big&amp;gt; The nightmares never really stop, there is just so much that&#039;s happened and one person can&#039;t deal with it all on their all.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;No Man Left Behind:&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable. She&#039;ll die on that hill, with pride and a smile.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;SINner (UCAS):&#039;&#039;&#039;&amp;lt;/big&amp;gt; Cassidy, despite being thrown out in the cold by her country, retains her citizenship. Even disillusioned as can be, she stubbornly believes in the ideals on which her country was founded.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Thousand Yard Stare 1:&#039;&#039;&#039;&amp;lt;/big&amp;gt; With almost 3 decades of military experience, Cassidy has seen some things she wishes she could forget. Sometimes, it seems like she&#039;s remembering more than she wants to.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Code of Honor Rules&amp;lt;/big&amp;gt;===&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot harm civilians, non-combatants, or prisoners&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Any &#039;ordinary&#039; person walking down the street is a civilian. A non-combatant is anybody who doesn&#039;t have the ability to fight, such as someone incapacitated or someone who cannot fight unarmed without a weapon, or otherwise isn&#039;t an enemy. Prisoners are anyone held captive by Cassidy or her teammates. That means no torturing people for information, no essence draining people even if they deserve it, etc.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Maintain generally honorable conduct&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A non-exclusive list of dishonorable acts might be taking hostages, using blackmail, shooting people who have already surrendered, and breaking one&#039;s word willfully. What is honorable in Bannerette&#039;s eyes is largely informed by chivalric knights and modern soldiers, adjusted as appropriate for her circumstances. For example, it wouldn&#039;t be good to only save damsels in distress, she&#039;s all about equal treatment, so distressed gentlemen can also expect a rescue.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must protect the weak and defenseless, and assist those in need when able&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:A straight forward maxim. Save the child who ran into the middle of the street after their ball, stick up for the poor SINless getting forcibly evicted, the tired wageslave getting mugged, and even the terrifying infected. Success isnt always possible or strictly necessary, but doing everything in your power to try even against impossible odds is. Death isn&#039;t an excuse, and you better not be charging for the service, either, unless it&#039;s already part of the job. Who wants to live forever, anyway?&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot cooperate with authorities against the people&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:If you are working for someone on the top to the active detriment of someone on the bottom, you are breaking the rules. If you run against the Big 10, some country, or whatever at the behest of some shady J then that&#039;s fine. Running against a group picking on the little guy, like Humanis, is totally okay. Picking a fight with the little guy because some corpo offered you a fistful of dollars is bad. If you get asked, you gotta either walk or turn on the J to help out the downtrodden folks who got on his bad side. Extracting wageslaves, blowing away security personnel (assuming the other rules are followed), and demolishing the tower lair of an insect shaman is fine; They made their choice.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Cannot partake in vice&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:This one is easy and straightforward. Don&#039;t take recreational drugs or BTLs, don&#039;t have sex before marriage, and don&#039;t get involved in any other kind of similar debauchery. In short, temperance is a virtue, so stick to it. However, it&#039;s not a total unconditional ban. Drugs for medical or combat purposes are fine, everyone gets sick and the demon trying to control your thoughts doesn&#039;t care that drugs are bad; If you expect to fight, or you have some other actual need, I&#039;m sure God won&#039;t mind. Likewise, if you ever find yourself a spouse, the lord does say to be fruitful and multiply.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Must donate a portion of earnings to charity&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Give alms to the poor. Give something to those in need. Buy a homeless guy some lunch and a winter coat. A fool and his money are soon parted, but as long as it&#039;s for a good cause (like the VA, animal shelters, MoM, etc.) then nobody can say it wasn&#039;t worth it. In game terms, this means you always need to &#039;work for the people&#039; at least once, so long as it is possible to do so. &amp;quot;But I really, really want this cool thing out of gear rewards&amp;quot; does not count as a reason it isn&#039;t possible.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bonesaw&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98587</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98587"/>
		<updated>2022-08-23T01:10:38Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance and makes a point to do so before every meal and rest at least. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s own accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bonesaw&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=D0M1N0&amp;diff=98554</id>
		<title>D0M1N0</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=D0M1N0&amp;diff=98554"/>
		<updated>2022-08-21T17:33:00Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:D0M1N0-portrait-3.jpg|260px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Six-armed Cyber-Samurai&lt;br /&gt;
|header2= Line up the enemies and sit back&lt;br /&gt;
|header3= to watch the dominos fall&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Oni&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 5th&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 4&lt;br /&gt;
|Year= 2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1LuTrgBjL2uIu3Ytyq5KwKReX4GCheAf5?usp=sharing]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
D0M1N0, known as Dylan Popov to her friends, is an oni of above average height and unusual appearance. Though in decent shape by human standards, she&#039;s on the lower end of natural physical prowess for an Oni. What people remember her for, though, is her visible Surge qualities. Dylan has 6 arms, and skin turned stark white from its natural rhino-like toughness; Her hair (which she usually keeps in a bun) changes color with her mood, though it defaults to a nice sliver color when she isn&#039;t feeling anyway in particular. In the dark, she has a faint blue glow, which is bright enough to light a small area around her like a weak lantern. Her eyes are a captivating mix of red and yellow, though her nose is far sharper than her sight, and she is better at recognizing people through scent then by appearance. &lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Dylan doesn&#039;t have a lot of natural talent for socializing, though she prefers being out to being home, since the only place worse than the redmond streets where she&#039;s grown up is the place she keeps all her junk. Though she can be a little off putting, if not for her 6 arms than for her general disdain for &amp;quot;normals&amp;quot; whom she sees as weak and beneath her, she is attractive enough that people tend to forgive a little arrogance on her part; The confidence she carries herself with, super-human and super-attractive combined, are enough that she can get through daily life (though for multiple obvious reasons she tends to leave a strong impression). Summed up in a sentence: Aside from her unusual facination with dominos and her distaste for small and crowded spaces, Dylan Popov (AKA D0M1N0) enjoys smashing the skulls of her foes, turning heads as she walks down the street, and playing her favorite matrix games.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Get so tough even a big missile couldnt take me down!&lt;br /&gt;
# Get so good at hitting people with sticks I can put most down in one hit&lt;br /&gt;
# Learn to use my weird matrix powers&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dyaln Popov, daughter of Katerina Popov, was born in the usual way in the very same redmond shithole apartment she presently occupies. Her father, a japanese buisinessman who lead on Katerina for a good time, never met Dylan and probably doesnt even know she exists. Dylan&#039;s life was permanently altered, however, only a few months after she was born when Halley&#039;s Comet passed by the earth; Like many others at that time, she became a changling. Though born an Oni, Dylan was far more familiar with her unusual SURGE features, and since her mother was human she never got involved in the Ork and Troll culture. Whether the hard knocks were coming from the school of the streets or her perpetually bitter mother, Dylan made it through her childhood with some hard-earned lessons, the ability to swing a club harder than most, and not much else. SINless and the subject of a fair amount of prejudice, Dylan turned to a life of criminal enterprise, doing odd jobs, typically for street gangs or desperate noname Js. It went from a side job to a full time thing when Dylan&#039;s mom passed away and left overdue rent payments and a fistfull of IOUs. As Dylan slowly augged up, she left her old street-rat life behind her, taking on bigger and bigger jobs until she found herself on ShadowHaven, in the care of a proper fixer. She&#039;s already a cut above the normals but one day when people think of the best the first name rolling off their tongues will be D0M1N0.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
** I always was the best, it makes sense I&#039;d be good at getting ware too!&lt;br /&gt;
* Changeling (Class III Surge)&lt;br /&gt;
** It happened before I can even remember, which must mean I was always meant to be the strongest!&lt;br /&gt;
* Good Looking and Knows It&lt;br /&gt;
** Can I help it if I look so great I turn heads?&lt;br /&gt;
* School of Hard Knocks&lt;br /&gt;
** The mean redmond streets are a good teacher, and I&#039;m a star student!&lt;br /&gt;
* Technomancer&lt;br /&gt;
** I guess I&#039;m just better at the matrix than all those other nerds&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
** Can I help it if I&#039;m unforgettable too?&lt;br /&gt;
* Force of Chaos&lt;br /&gt;
** My plan of attack is to go beat up the opposition. Your plan should be to watch me in awe.&lt;br /&gt;
* Phobia (Tight or Crowded Spaces)&lt;br /&gt;
** Shut up! It&#039;s only natural to be wary in close quarters, even for weaklings!!&lt;br /&gt;
* Poor Self Control (Thrill Seeker)&lt;br /&gt;
** What&#039;s the point of this if not to have fun?&lt;br /&gt;
* Reduced Sense (Sight)&lt;br /&gt;
** My nose is sharper anyway. Your eyes can deceive you anyway.&lt;br /&gt;
* Superhuman Psychosis&lt;br /&gt;
** It&#039;s only natural that the weak should fear the strong! &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sister Mary Gunrunner&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= D0M1N0 is a niche streamer known for playing 3 characters at once.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some videos and pictures of her at parties, she is drunk in almost all of them.&amp;lt;/br&amp;gt;&lt;br /&gt;
An old flatvid titled &amp;quot;Baby Dylan Popovs first steps&amp;quot; shows a 6 armed baby trying to walk.&lt;br /&gt;
|MidResult= D0M1N0 is referred to as Dylan by people she knows in some older posts.&amp;lt;/br&amp;gt; &lt;br /&gt;
There are some pictures and videos of D0M1N0 doing illict things, including petty crime.&amp;lt;/br&amp;gt;&lt;br /&gt;
She seems to have done some sim-sense and trid recordings of low quality for money in the past.&lt;br /&gt;
|HighResult= There are comm logs between D0M1N0 and street-gangers that seem to involve odd jobs.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some indication D0M1N0&#039;s mother might have passed away from a very treatable illness.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some sketchy evidence D0M1N0 may have murdered a street doc after the death of her mother.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= D0M1N0 lives in redmond, she&#039;s got some involvement in petty crime, and she&#039;s got an arrogant attitude.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= D0M1N0 doesn&#039;t generally stick to the plan, and tends to charge head first into OpFor at every opportunity.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= D0M1N0&#039;s name is Dylan Popov, a Surge with 6 arms and astral hazing, who calls most people &amp;quot;normals&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Kim Smith&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Bodyguard License, Driver&#039;s License, Restricted Augments, Restricted Armor, Weapon License&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=D0M1N0&amp;diff=98553</id>
		<title>D0M1N0</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=D0M1N0&amp;diff=98553"/>
		<updated>2022-08-21T17:30:27Z</updated>

		<summary type="html">&lt;p&gt;Tráta: Undo revision 98412 by Tráta (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:D0M1N0-portrait-3.jpg|260px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Six-armed Cyber-Samurai&lt;br /&gt;
|header2= Line up the enemies and sit back&lt;br /&gt;
|header3= to watch the dominos fall&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Oni&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 5th&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 4&lt;br /&gt;
|Year= 2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1LuTrgBjL2uIu3Ytyq5KwKReX4GCheAf5?usp=sharing]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
D0M1N0, known as Dylan Popov to her friends, is an oni of above average height and unusual appearance. Though in decent shape by human standards, she&#039;s on the lower end of natural physical prowess for an Oni. What people remember her for, though, is her visible Surge qualities. Dylan has 6 arms, and skin turned stark white from its natural rhino-like toughness; Her hair (which she usually keeps in a bun) changes color with her mood, though it defaults to a nice sliver color when she isn&#039;t feeling anyway in particular. In the dark, she has a faint blue glow, which is bright enough to light a small area around her like a weak lantern. Her eyes are a captivating mix of red and yellow, though her nose is far sharper than her sight, and she is better at recognizing people through scent then by appearance. &lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Dylan doesn&#039;t have a lot of natural talent for socializing, though she prefers being out to being home, since the only place worse than the redmond streets where she&#039;s grown up is the place she keeps all her junk. Though she can be a little off putting, if not for her 6 arms than for her general disdain for &amp;quot;normals&amp;quot; whom she sees as weak and beneath her, she is attractive enough that people tend to forgive a little arrogance on her part; The confidence she carries herself with, super-human and super-attractive combined, are enough that she can get through daily life (though for multiple obvious reasons she tends to leave a strong impression). Summed up in a sentence: Aside from her unusual facination with dominos and her distaste for small and crowded spaces, Dylan Popov (AKA D0M1N0) enjoys smashing the skulls of her foes, turning heads as she walks down the street, and playing her favorite matrix games.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Get so tough even a big missile couldnt take me down!&lt;br /&gt;
# Get so good at hitting people with sticks I can put most down in one hit&lt;br /&gt;
# Learn to use my weird matrix powers&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dyaln Popov, daughter of Katerina Popov, was born in the usual way in the very same redmond shithole apartment she presently occupies. Her father, a japanese buisinessman who lead on Katerina for a good time, never met Dylan and probably doesnt even know she exists. Dylan&#039;s life was permanently altered, however, only a few months after she was born when Halley&#039;s Comet passed by the earth; Like many others at that time, she became a changling. Though born an Oni, Dylan was far more familiar with her unusual SURGE features, and since her mother was human she never got involved in the Ork and Troll culture. Whether the hard knocks were coming from the school of the streets or her perpetually bitter mother, Dylan made it through her childhood with some hard-earned lessons, the ability to swing a club harder than most, and not much else. SINless and the subject of a fair amount of prejudice, Dylan turned to a life of criminal enterprise, doing odd jobs, typically for street gangs or desperate noname Js. It went from a side job to a full time thing when Dylan&#039;s mom passed away and left overdue rent payments and a fistfull of IOUs. As Dylan slowly augged up, she left her old street-rat life behind her, taking on bigger and bigger jobs until she found herself on ShadowHaven, in the care of a proper fixer. She&#039;s already a cut above the normals but one day when people think of the best the first name rolling off their tongues will be D0M1N0.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
** I always was the best, it makes sense I&#039;d be good at getting ware too!&lt;br /&gt;
* Changeling (Class III Surge)&lt;br /&gt;
** It happened before I can even remember, which must mean I was always meant to be the strongest!&lt;br /&gt;
* Good Looking and Knows It&lt;br /&gt;
** Can I help it if I look so great I turn heads?&lt;br /&gt;
* School of Hard Knocks&lt;br /&gt;
** The mean redmond streets are a good teacher, and I&#039;m a star student!&lt;br /&gt;
* Technomancer&lt;br /&gt;
** I guess I&#039;m just better at the matrix than all those other nerds&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
** Can I help it if I&#039;m unforgettable too?&lt;br /&gt;
* Force of Chaos&lt;br /&gt;
** My plan of attack is to go beat up the opposition. Your plan should be to watch me in awe.&lt;br /&gt;
* Phobia (Tight or Crowded Spaces)&lt;br /&gt;
** Shut up! It&#039;s only natural to be wary in close quarters, even for weaklings!!&lt;br /&gt;
* Poor Self Control (Thrill Seeker)&lt;br /&gt;
** What&#039;s the point of this if not to have fun?&lt;br /&gt;
* Reduced Sense (Sight)&lt;br /&gt;
** My nose is sharper anyway. Your eyes can deceive you anyway.&lt;br /&gt;
* Superhuman Psychosis&lt;br /&gt;
** It&#039;s only natural that the weak should fear the strong! &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sister Mary Gunrunner&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= D0M1N0 is a niche streamer known for playing 3 characters at once.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some videos and pictures of her at parties, she is drunk in almost all of them.&amp;lt;/br&amp;gt;&lt;br /&gt;
An old flatvid titled &amp;quot;Baby Dylan Popovs first steps&amp;quot; shows a 6 armed baby trying to walk.&lt;br /&gt;
|MidResult= D0M1N0 is referred to as Dylan by people she knows in some older posts.&amp;lt;/br&amp;gt; &lt;br /&gt;
There are some pictures and videos of D0M1N0 doing illict things, including petty crime.&amp;lt;/br&amp;gt;&lt;br /&gt;
She seems to have done some sim-sense and trid recordings of low quality for money in the past.&lt;br /&gt;
|HighResult= There are comm logs between D0M1N0 and street-gangers that seem to involve odd jobs.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some indication D0M1N0&#039;s mother might have passed away from a very treatable illness.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some sketchy evidence D0M1N0 may have murdered a street doc after the death of her mother.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= D0M1N0 lives in redmond, she&#039;s got some involvement in petty crime, and she&#039;s got an arrogant attitude.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= D0M1N0 doesn&#039;t generally stick to the plan, and tends to charge head first into OpFor at every opportunity.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= D0M1N0&#039;s name is Dylan Popov, a Surge with 6 arms and astral hazing, who calls most people &amp;quot;normals&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Kim Smith&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
3&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Restricted Augments, Bodyguard License, Weapon License&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Puff_had_a_plan&amp;diff=98465</id>
		<title>Puff had a plan</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Puff_had_a_plan&amp;diff=98465"/>
		<updated>2022-08-20T18:03:44Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=KaterSalem&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Puff&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Skimmer|Bulldozer|Rabbit|Bannerette}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Semi-Prime&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=ShadowHaven Shutdown&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=KE&lt;br /&gt;
|OppositionUnits={{AARCharacterList|2xHTR|Combatdrone|Rigger|Flyspy Swarm|F11 Guardian Spirit|Combat Mage|3xSpider}}&lt;br /&gt;
|OppositionCasualties=all of them (not the Spiders)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=Runner Group hired by an other Dragon&lt;br /&gt;
|OppositionUnits2={{AARCharacterList|3xnormal Runners|Spuky Deltaware Sniper|Spuky Rigger Support}}&lt;br /&gt;
|OppositionCasualties2=none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Runners are hired by Puff to retrieve evidence in a murder case of a mob boss from a KE facility downtown. They scout the area but are observed by a group of runners. After an attack on the facility, they discover that one of their escape vehicles is unusable. However, they still manage to escape with their bot.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
It turned out that Puff once again hung out with his Aztechnology friends some feathered snakes. One of these sneaky feathered monsters tried to abuse Puff to gain control of a mafia family. The head of the family Luigi Formache is currently being held in a murder trial backed up with fairly irrefutable physical evidence. However, the trial is delayed because of the events surrounding the Renton DA. Since the conniving snake doesn&#039;t want to open her purse wide, she sells the idea to Puff, who, because of his cordial nature, assumes it&#039;s his idea. The feathered snake hires some cheap runners and puts two of his superior experts on the runner team that is hired by Puff to pick up the loot after the runners have done the dirty work.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meeting will be held at Purple Haze downtown. Puff pays his respects in his Fomori stallt. He has rented the restaurant completely so that no one else is present and offers the Runners not only food but also Deep Weed, which to his disappointment is refused. He explains his excellent plan to the Runners and after some negotiation they can all agree on a price for the action.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The team retreats to a runner&#039;s pub and begins to learn everything they can about the KE facility downtown where the evidence is being secured. Thanks to physical observation, matrix searches, and the use of contacts, they are able to get clues about a new experimental defense facility, a patroling Guardian Spirit, surveillance drones, and the building plans. During their research they notice that they are being watched. They are unable to apprehend the observer, but they are aware that they are also being monitored by drones. Nevertheless, the group takes action and sets up their plan. They use one of their cars as a getaway vehicle and at the same time moor Rabbit&#039;s bot near the coast in case they can&#039;t disappear with the car. With the help of magic drugs and SmUT, they plan to enter the facility and secure the evidence as quickly as possible and disappear again. Since the facility is in a AAA zone downtown, HTR&#039;s response will be swift and decisive.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
The runners proceed as planned. They manage to get to the door unnoticed. The door is opened and a gas grenade is thrown inside. Then the runners enter the building. Unfortunately, due to tightened security measures regarding the DA situation in Renton, half a team of HTR specialists is on site. While Rabbit enters the host, disables the swarm of drones and quickly leaves to secure the evidence, Bannerette and Skimmer are busy fending off the HTR team and Guardian Spirit. Bulldozer presents himself as an interesting target by firing a missile at the HTR team. He takes quite a beating in the fight and by the time the team manages to overwhelm all the opponents, Bannerette and Bulldozer are close to passing out. &lt;br /&gt;
However, Rabbit manages to find the evidence quite quickly, also thanks to the favorable mana aspect. The team grabs the evidence - tries not to blow up any of the land mines in the building and runs to their getaway vehicle. In the distance they can already hear the sounds of three approaching HTR helicopters. Unfortunately, the runners discover that their car has been rendered useless and that a ringing commlink is lying on the engine hood. Bannerette grabs the commlink and the runners run on towards the bot. An unknown man answers the commlink and offers to guide the Runners to another getaway vehicle if they leave the evidence in a side alley. They also get the hint that the unknown knows about the boat. Rabbit accesses the boat&#039;s sensors and is able to spot several figures who have set up an ambush nearby and bombed the boat. The team decides not to take the unknown man&#039;s offer and runs to the boat where Rabbit secures the bomb&#039;s trigger and Bulldozer, thanks to his impressive figure, is able to send the unknown men fleeing. Together they manage to dive with the boat and escape from the HTR team.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Puff is very pleased that the runners were able to carry out his ingenious and perfect plan. Thanks to the evidence, he can now fall back on a smaller mafia family and use them at his will. All for the benefit of the David Cartel, of course.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
47 (7 hours run)&lt;br /&gt;
* 40.000 Nuyen (20 RVP) or double for Gear (Magical, Vehicle, Drugs, or Weapons)&lt;br /&gt;
* 22 Karma (22 RVP)&lt;br /&gt;
* 12 CDP (5 RVP)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Optional (from RVP above):&lt;br /&gt;
* Puff C9L2 (10 RVP)&lt;br /&gt;
* Delta Clinic Access (15 RVP)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Bulldozer:&lt;br /&gt;
* 2 Ranks of Though as Nails (10 RVP)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Skimmer:&lt;br /&gt;
* 1 Rank of Though as Nails (5 RVP)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Bannerette:&lt;br /&gt;
* up to 8 Anti-Vehicle Rockets / Missels for Gear Reward Price&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&amp;quot;Wait...  Puff is a magic dragon?  That&#039;s awesome!  I always wanted a dragon friend as a child, and now I got one!  This is so great, I&#039;m sure nothing bad can come of it.  I feel kinda sorry about shooting those HTR folks to death, but they really gave me no choice in their cheater mil-spec armor.  That&#039;s really why I carry the Barret now, to deal with the cheaters...  But I digress.  It&#039;s super cool to have a dragon as a friend, and I hope we become as close as my relationship with [[Nameless]] and [[Saint Nick]].  Who knows, maybe he&#039;ll let me go for a ride on his back sometime?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[Bannerette]] ===&lt;br /&gt;
Well, turns out we were working for a dragon. They always say to never make a deal with a dragon, but... he did give me a really good chicken fajita. And dragons are just, so cool! It&#039;s not quite like my favorite fantasy stuff, since that usually involves &#039;&#039;slaying&#039;&#039; a dragon, but I think there are maybe one or two legends about a knight or a warrior allying with a dragon. I doubt I&#039;d fit into the princess role anyway. Whats weird is that other runner team, what a group of rank amateurs. They just... ran away? I mean, I guess we would have probably killed them if they didn&#039;t, but it seemed a little cowardly to me. I wonder who hired them...&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=BOOM!&amp;diff=98434</id>
		<title>BOOM!</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=BOOM!&amp;diff=98434"/>
		<updated>2022-08-20T01:50:49Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Snohomish, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Flare|Chipset|Rurosha|Reapsaw|Trashcan Pete}}&lt;br /&gt;
|RunnerCasualties= Flare knocked unconcious&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|6x Bug Spirits|2x Flesh Forms}}&lt;br /&gt;
|OppositionCasualties=All of the bug spirits&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Bug spirits were cooking explosives and stockpiling them to plan a terrorist attack&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The renton district DA has been infiltrated by bugs, and some of them have made their way to snohomish for nefarious purposes&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet was a regular affair. The runners were called in a hurry by [[Elizabeth Babbage]] to deal with a bomb threat, by an unknown terrorist location. They were offered 18k originally for the job, and given precious few details about the culprits.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The first step was to track them down, and the second was to stop them without accidentally leveling an entire city block by setting off the explosive material in storage.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Flare calls [[Ghaz]], who happens to know what she&#039;s looking for and gives her a list of potential locations to check. Reapsaw calls [[Rachel Raven]] and gets their own list, and comparing the two the team is able to narrow things down to only two locations. Chipset does some matrix searching, and finds more details that suggest that these terrorists might actually be insect spirits. Flare, investigating one of the areas, finds a number of insect spirits guarding a warehouse full of crates. The crates likely contain explosives. Trashcan Pete does much the same on the other location, finding a house being used for the cooking of the explosives themselves. The runners decide to engage the group at the warehouse full of ready-to-use explosives. In a frontal assault, they get a little beat up and flare is knocked unconscious, but manage to overcome the weight in numbers the insect spirits have. After about 6 seconds of bullets, spells, and swords flying, flashing, and slashing through the air the warehouse is secured without any unintentional explosives. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Terrorist plot foiled, Flare suffers a bad headache, and there are a few less insect spirits in the world.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards for &#039;BOOM!&#039;:&amp;lt;/br&amp;gt;&lt;br /&gt;
20k Nuyen (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
10 Karma (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional, taking from above rewards:&amp;lt;/br&amp;gt;&lt;br /&gt;
Elizabeth Babbage at C4/L3 (6 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The owl wants bribes.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
=== [[Flare]] ===&lt;br /&gt;
OOOWWWW my frickin head hurts... I should just learn invisibility instead of relying on my magically enhanced reflexes. Then I wouldnt get charged so hard, though I do wish I had positioned my spirit in front of my as well to prevent that in the first place. In any case, I hate insect spirits, they are gross and creepy and hard to kill. I wish I could get paid just by watching the muppets with Hunter and Rose.&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=BOOM!&amp;diff=98433</id>
		<title>BOOM!</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=BOOM!&amp;diff=98433"/>
		<updated>2022-08-20T01:50:31Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Flare|Chipset|Rurosha|Reapsaw|Trashcan Pete}}&lt;br /&gt;
|RunnerCasualties= Flare knocked unconcious&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|6x Bug Spirits|2x Flesh Forms}}&lt;br /&gt;
|OppositionCasualties=All of the bug spirits&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Bug spirits were cooking explosives and stockpiling them to plan a terrorist attack&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The renton district DA has been infiltrated by bugs, and some of them have made their way to snohomish for nefarious purposes&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet was a regular affair. The runners were called in a hurry by [[Elizabeth Babbage]] to deal with a bomb threat, by an unknown terrorist location. They were offered 18k originally for the job, and given precious few details about the culprits.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The first step was to track them down, and the second was to stop them without accidentally leveling an entire city block by setting off the explosive material in storage.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Flare calls [[Ghaz]], who happens to know what she&#039;s looking for and gives her a list of potential locations to check. Reapsaw calls [[Rachel Raven]] and gets their own list, and comparing the two the team is able to narrow things down to only two locations. Chipset does some matrix searching, and finds more details that suggest that these terrorists might actually be insect spirits. Flare, investigating one of the areas, finds a number of insect spirits guarding a warehouse full of crates. The crates likely contain explosives. Trashcan Pete does much the same on the other location, finding a house being used for the cooking of the explosives themselves. The runners decide to engage the group at the warehouse full of ready-to-use explosives. In a frontal assault, they get a little beat up and flare is knocked unconscious, but manage to overcome the weight in numbers the insect spirits have. After about 6 seconds of bullets, spells, and swords flying, flashing, and slashing through the air the warehouse is secured without any unintentional explosives. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Terrorist plot foiled, Flare suffers a bad headache, and there are a few less insect spirits in the world.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards for &#039;BOOM!&#039;:&amp;lt;/br&amp;gt;&lt;br /&gt;
20k Nuyen (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
10 Karma (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional, taking from above rewards:&amp;lt;/br&amp;gt;&lt;br /&gt;
Elizabeth Babbage at C4/L3 (6 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The owl wants bribes.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
=== [[Flare]] ===&lt;br /&gt;
OOOWWWW my frickin head hurts... I should just learn invisibility instead of relying on my magically enhanced reflexes. Then I wouldnt get charged so hard, though I do wish I had positioned my spirit in front of my as well to prevent that in the first place. In any case, I hate insect spirits, they are gross and creepy and hard to kill. I wish I could get paid just by watching the muppets with Hunter and Rose.&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=BOOM!&amp;diff=98432</id>
		<title>BOOM!</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=BOOM!&amp;diff=98432"/>
		<updated>2022-08-20T01:50:08Z</updated>

		<summary type="html">&lt;p&gt;Tráta: Created page with &amp;quot;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;   {{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-08-19  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=Edward  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Fe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}} &amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Edward&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Flare|Cutting Chipset|Rurosha|Reapsaw|Trashcan Pete}}&lt;br /&gt;
|RunnerCasualties= Flare knocked unconcious&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|6x Bug Spirits|2x Flesh Forms}}&lt;br /&gt;
|OppositionCasualties=All of the bug spirits&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Bug spirits were cooking explosives and stockpiling them to plan a terrorist attack&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The renton district DA has been infiltrated by bugs, and some of them have made their way to snohomish for nefarious purposes&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The meet was a regular affair. The runners were called in a hurry by [[Elizabeth Babbage]] to deal with a bomb threat, by an unknown terrorist location. They were offered 18k originally for the job, and given precious few details about the culprits.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The first step was to track them down, and the second was to stop them without accidentally leveling an entire city block by setting off the explosive material in storage.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Flare calls [[Ghaz]], who happens to know what she&#039;s looking for and gives her a list of potential locations to check. Reapsaw calls [[Rachel Raven]] and gets their own list, and comparing the two the team is able to narrow things down to only two locations. Chipset does some matrix searching, and finds more details that suggest that these terrorists might actually be insect spirits. Flare, investigating one of the areas, finds a number of insect spirits guarding a warehouse full of crates. The crates likely contain explosives. Trashcan Pete does much the same on the other location, finding a house being used for the cooking of the explosives themselves. The runners decide to engage the group at the warehouse full of ready-to-use explosives. In a frontal assault, they get a little beat up and flare is knocked unconscious, but manage to overcome the weight in numbers the insect spirits have. After about 6 seconds of bullets, spells, and swords flying, flashing, and slashing through the air the warehouse is secured without any unintentional explosives. &lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Terrorist plot foiled, Flare suffers a bad headache, and there are a few less insect spirits in the world.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards for &#039;BOOM!&#039;:&amp;lt;/br&amp;gt;&lt;br /&gt;
20k Nuyen (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
10 Karma (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional, taking from above rewards:&amp;lt;/br&amp;gt;&lt;br /&gt;
Elizabeth Babbage at C4/L3 (6 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|&amp;quot;The owl wants bribes.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
=== [[Flare]] ===&lt;br /&gt;
OOOWWWW my frickin head hurts... I should just learn invisibility instead of relying on my magically enhanced reflexes. Then I wouldnt get charged so hard, though I do wish I had positioned my spirit in front of my as well to prevent that in the first place. In any case, I hate insect spirits, they are gross and creepy and hard to kill. I wish I could get paid just by watching the muppets with Hunter and Rose.&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=D0M1N0&amp;diff=98412</id>
		<title>D0M1N0</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=D0M1N0&amp;diff=98412"/>
		<updated>2022-08-19T19:00:42Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:D0M1N0-portrait-3.jpg|260px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Six-armed Cyber-Samurai&lt;br /&gt;
|header2= Line up the enemies and sit back&lt;br /&gt;
|header3= to watch the dominos fall&lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Oni&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 5th&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 4&lt;br /&gt;
|Year= 2061&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1LuTrgBjL2uIu3Ytyq5KwKReX4GCheAf5?usp=sharing]&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - C &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - A&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
D0M1N0, known as Dylan Popov to her friends, is an oni of above average height and unusual appearance. Though in decent shape by human standards, she&#039;s on the lower end of natural physical prowess for an Oni. What people remember her for, though, is her visible Surge qualities. Dylan has 6 arms, and skin turned stark white from its natural rhino-like toughness; Her hair (which she usually keeps in a bun) changes color with her mood, though it defaults to a nice sliver color when she isn&#039;t feeling anyway in particular. In the dark, she has a faint blue glow, which is bright enough to light a small area around her like a weak lantern. Her eyes are a captivating mix of red and yellow, though her nose is far sharper than her sight, and she is better at recognizing people through scent then by appearance. &lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Dylan doesn&#039;t have a lot of natural talent for socializing, though she prefers being out to being home, since the only place worse than the redmond streets where she&#039;s grown up is the place she keeps all her junk. Though she can be a little off putting, if not for her 6 arms than for her general disdain for &amp;quot;normals&amp;quot; whom she sees as weak and beneath her, she is attractive enough that people tend to forgive a little arrogance on her part; The confidence she carries herself with, super-human and super-attractive combined, are enough that she can get through daily life (though for multiple obvious reasons she tends to leave a strong impression). Summed up in a sentence: Aside from her unusual facination with dominos and her distaste for small and crowded spaces, Dylan Popov (AKA D0M1N0) enjoys smashing the skulls of her foes, turning heads as she walks down the street, and playing her favorite matrix games.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Get so tough even a big missile couldnt take me down!&lt;br /&gt;
# Get so good at hitting people with sticks I can put most down in one hit&lt;br /&gt;
# Learn to use my weird matrix powers&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Dyaln Popov, daughter of Katerina Popov, was born in the usual way in the very same redmond shithole apartment she presently occupies. Her father, a japanese buisinessman who lead on Katerina for a good time, never met Dylan and probably doesnt even know she exists. Dylan&#039;s life was permanently altered, however, only a few months after she was born when Halley&#039;s Comet passed by the earth; Like many others at that time, she became a changling. Though born an Oni, Dylan was far more familiar with her unusual SURGE features, and since her mother was human she never got involved in the Ork and Troll culture. Whether the hard knocks were coming from the school of the streets or her perpetually bitter mother, Dylan made it through her childhood with some hard-earned lessons, the ability to swing a club harder than most, and not much else. SINless and the subject of a fair amount of prejudice, Dylan turned to a life of criminal enterprise, doing odd jobs, typically for street gangs or desperate noname Js. It went from a side job to a full time thing when Dylan&#039;s mom passed away and left overdue rent payments and a fistfull of IOUs. As Dylan slowly augged up, she left her old street-rat life behind her, taking on bigger and bigger jobs until she found herself on ShadowHaven, in the care of a proper fixer. She&#039;s already a cut above the normals but one day when people think of the best the first name rolling off their tongues will be D0M1N0.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Biocompatibility (Cyberware)&lt;br /&gt;
** I always was the best, it makes sense I&#039;d be good at getting ware too!&lt;br /&gt;
* Changeling (Class III Surge)&lt;br /&gt;
** It happened before I can even remember, which must mean I was always meant to be the strongest!&lt;br /&gt;
* School of Hard Knocks&lt;br /&gt;
** The mean redmond streets are a good teacher, and I&#039;m a star student!&lt;br /&gt;
* Technomancer&lt;br /&gt;
** I guess I&#039;m just better at the matrix than all those other nerds&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Distinctive Style&lt;br /&gt;
** Can I help it if I&#039;m unforgettable too?&lt;br /&gt;
* Force of Chaos&lt;br /&gt;
** My plan of attack is to go beat up the opposition. Your plan should be to watch me in awe.&lt;br /&gt;
* Phobia (Tight or Crowded Spaces)&lt;br /&gt;
** Shut up! It&#039;s only natural to be wary in close quarters, even for weaklings!!&lt;br /&gt;
* Poor Self Control (Thrill Seeker)&lt;br /&gt;
** What&#039;s the point of this if not to have fun?&lt;br /&gt;
* Reduced Sense (Sight)&lt;br /&gt;
** My nose is sharper anyway. Your eyes can deceive you anyway.&lt;br /&gt;
* Superhuman Psychosis&lt;br /&gt;
** It&#039;s only natural that the weak should fear the strong! &lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sister Mary Gunrunner&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= D0M1N0 is a niche streamer known for playing 3 characters at once.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some videos and pictures of her at parties, she is drunk in almost all of them.&amp;lt;/br&amp;gt;&lt;br /&gt;
An old flatvid titled &amp;quot;Baby Dylan Popovs first steps&amp;quot; shows a 6 armed baby trying to walk.&lt;br /&gt;
|MidResult= D0M1N0 is referred to as Dylan by people she knows in some older posts.&amp;lt;/br&amp;gt; &lt;br /&gt;
There are some pictures and videos of D0M1N0 doing illict things, including petty crime.&amp;lt;/br&amp;gt;&lt;br /&gt;
She seems to have done some sim-sense and trid recordings of low quality for money in the past.&lt;br /&gt;
|HighResult= There are comm logs between D0M1N0 and street-gangers that seem to involve odd jobs.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some indication D0M1N0&#039;s mother might have passed away from a very treatable illness.&amp;lt;/br&amp;gt;&lt;br /&gt;
There is some sketchy evidence D0M1N0 may have murdered a street doc after the death of her mother.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= D0M1N0 lives in redmond, she&#039;s got some involvement in petty crime, and she&#039;s got an arrogant attitude.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= D0M1N0 doesn&#039;t generally stick to the plan, and tends to charge head first into OpFor at every opportunity.&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= D0M1N0&#039;s name is Dylan Popov, a Surge with 6 arms and astral hazing, who calls most people &amp;quot;normals&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Kim Smith&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
3&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Restricted Augments, Bodyguard License, Weapon License&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98384</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98384"/>
		<updated>2022-08-19T01:16:44Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance, though she probably sends up enough prayers centering herself on the job. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bonesaw&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=User:Tr%C3%A1ta&amp;diff=98370</id>
		<title>User:Tráta</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=User:Tr%C3%A1ta&amp;diff=98370"/>
		<updated>2022-08-18T23:59:02Z</updated>

		<summary type="html">&lt;p&gt;Tráta: Created page with &amp;quot;=Characters=  &amp;lt;gallery&amp;gt; File:Bannerette-main-portrait.jpg|Bannerette File:Flare.jpg|Flare File:Highlander.jpg|Highlander File:D0M1N0-portrait-3.jpg|D0M1N0 &amp;lt;/gallery&amp;gt;  =Contacts=  &amp;lt;gallery&amp;gt; File:Major Paige Jenkins.jpg|Major Paige Jenkins File:Sunglasses-2.jpg|Sunglasses File:Beholder.gif|Beholder File:Tim-The-Owlmancer.jpg|Tim the Owlmancer File:8ball.jpg|8ball File:Jenny Rivers.jpg|Jenny Rivers File:Dullahan.jpg|Dullahan File:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Characters=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bannerette-main-portrait.jpg|[[Bannerette]]&lt;br /&gt;
File:Flare.jpg|[[Flare]]&lt;br /&gt;
File:Highlander.jpg|[[Highlander]]&lt;br /&gt;
File:D0M1N0-portrait-3.jpg|[[D0M1N0]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contacts=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Major Paige Jenkins.jpg|[[Major Paige Jenkins]]&lt;br /&gt;
File:Sunglasses-2.jpg|[[Sunglasses]]&lt;br /&gt;
File:Beholder.gif|[[Beholder]]&lt;br /&gt;
File:Tim-The-Owlmancer.jpg|[[Tim the Owlmancer]]&lt;br /&gt;
File:8ball.jpg|[[8ball]]&lt;br /&gt;
File:Jenny Rivers.jpg|[[Jenny Rivers]]&lt;br /&gt;
File:Dullahan.jpg|[[Dullahan]]&lt;br /&gt;
File:Sister Mary Gunrunner.jpg|[[Sister Mary Gunrunner]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98369</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98369"/>
		<updated>2022-08-18T23:58:53Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette-main-portrait.jpg|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance, though she probably sends up enough prayers centering herself on the job. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Bannerette-main-portrait.jpg&amp;diff=98368</id>
		<title>File:Bannerette-main-portrait.jpg</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Bannerette-main-portrait.jpg&amp;diff=98368"/>
		<updated>2022-08-18T23:58:25Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98367</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98367"/>
		<updated>2022-08-18T22:15:56Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance, though she probably sends up enough prayers centering herself on the job. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Puff&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Flare&amp;diff=98127</id>
		<title>Flare</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Flare&amp;diff=98127"/>
		<updated>2022-08-17T19:06:38Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Flare.jpg|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Scholarly Magician&lt;br /&gt;
|header2= Dont get between mama bear and her cubs&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 3rd 2058&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age|&lt;br /&gt;
|Month= 5&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2058&lt;br /&gt;
|}} &lt;br /&gt;
|label15 = Twin&#039;s D.O.B.&lt;br /&gt;
|data15 = Jan 5th 2082&lt;br /&gt;
|label16 = Twin&#039;s Age&lt;br /&gt;
|data16 = {{Age|&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 5&lt;br /&gt;
|Year= 2082&lt;br /&gt;
|}} &lt;br /&gt;
|label17 = Folder&lt;br /&gt;
|data17 = [https://drive.google.com/drive/folders/1vKbUlimhYoN3Ll2PSu5XllC1fP5Rj3h-?usp=sharing Link Here] &lt;br /&gt;
|label18 = Priority&lt;br /&gt;
|data18 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label19 = Number of Runs:&lt;br /&gt;
|data19 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label20 = Runs since Rent:&lt;br /&gt;
|data20 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Samantha Taylor, A.K.A &#039;Flare&#039;, is a human woman of slightly above average height. Though not particularly physically impressive, due to her short stature and lack of consistent exercise, she has an extremely sharp mind. Her silky white hair falls to waist length when let down, though she prefers to tie it in two long ponytails to prevent it from getting too messy. Her fierce red eyes burn brightly with intelligence, but turn as gentle as the setting sun when she is speaking to her loved ones (especially her children). Her finger tips are often bandaged due to her ecclectic use of physical books; Despite her towering intellect and the technological world in which she lives, she never learned how to use a computer properly, and prefers to hold information directly in her own hands. Samantha prefers darker colors or black, blue, orange, and red on her clothing, but isn&#039;t too fond of fancy clothes. If she isn&#039;t dressed in a mage getup, she prefers comfortable and casual clothes.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Samantha is what you might call a &amp;quot;magic scholar&amp;quot;, and though she is far from the only person who knows a bit about magic it would be fair to say she is a tad obsessed. Her entire education, and the bulk of her interest, lies solely in the collection of and research into magical lore. She reads magical textbooks instead of the morning paper while she is eating breakfast, and when she is too busy handling the kids she reads it late into the night. Besides her magical interests in magic, Sam enjoys listening and observering the world around her. She sometimes goes people watching in a park, usually when she is out taking the kids for a walk. Though her children are still too young to do much more than babble, point, say a handful of words, and stumble around a bit Samantha makes a concerted effort to familiarize them with magic and give them a bilingual upbringing with both Or&#039;Zet and English.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Flare&amp;quot; is a widowed mother of twins, and most of her life revolves around them. When she&#039;s not on a job, she is taking care of the children, and she only does jobs in the first place because of the need to provide for the children. Despite her complicated living situation and her unconventional family and her unusual upbringing, she is reasonably normal; Aside from a tendency to begin going on about various magical topics to anyone who will listen. She is otherwise laid back, prefering to observe and listen first and talk second; Though her demeanor will change drastically if someone under her care, particularly her loved ones, are threatened; If you happen to be in the way when it happens, you&#039;ll be witness to the unfortunate switch from &#039;calm and restrained force&#039; to &#039;unmitigated fury and maximum lethal force&#039;.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Establish a stable home for her children&amp;lt;/del&amp;gt; All thats left is to maintain it&lt;br /&gt;
# &amp;lt;del&amp;gt;Find out who killed her husband and her mother, took her father captive, and why&amp;lt;/del&amp;gt; [[Prisoner transport interrupt|I&#039;ll kill every last one of them!]]&lt;br /&gt;
# Find her father and rescue him, and go full kill bill and those responsible&lt;br /&gt;
# Become an absurdly powerful wizard&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Samantha Taylor, AKA Flare, was born in a burned out and desolate medical clinic to an unknown mother. Abandoned shortly afterwards, Sam was taken in as a baby by a young ork couple who could not have children of their own. Her father made a modest living as a construction worker, and her mother was a housewife who spent most of her time taking care of Sam. Growing up, it was obvious Sam had magic talents and a sharp mind. Though their income was modest, her father and mother went to great lengths to get her an education in magic. She proved a gifted student, and despite the high standards of achievement and the low standards of living she had a happy childhood. Sam married early, to a handsome and respected Ork with big dreams, and together they had twins (a boy and a girl, Hunter and Rose respectively) in early 2082. Soon after, disaster struck when Sam’s husband’s ambition caught up with him. He had secretly been taking loans from some shady johnsons, and they had gotten tired of waiting for him to pay them back. On Easter Sunday 2082, a corp team broke into the family home and mistook Sam’s father for their target. They captured him, and killed everyone else there including her husband. Sam barely had a minute’s notice through spiritual aid to grab the children and run. Flare was forced to leave behind her comfortable life, and most of her material belongings. All she has are a few photos and a stalwart determination to provide for her children. Further, her circumstances have forced her to compromise on her morals, as shadowrunning is among the only options left to a SINless single mother (powerful mage though she may be). She wants to secure the safety of her children, find her father and rescue him, and lay down unfathomable hurt on the people who destroyed her family (in that order).&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Quick Healer&lt;br /&gt;
** Flare is a gentle person, and tries her best to alleviate suffering. In another life, she might have been a spectacular nurse or doctor.&lt;br /&gt;
* Mentor Spirit (Bear)&lt;br /&gt;
** Flare is what some people might call a Mama Bear. She is nice and friendly until she has a reason not to be, at which point you can expect maximum force to be applied.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** Flare&#039;s magic has a bit of flair to it, the illusory image of a great, fiery grizzly bear can be seen when she uses her magic.&lt;br /&gt;
* Photographic Memory&lt;br /&gt;
** Flare has been much aided in her studies by her perfect recall. It&#039;s also handy for remembering if you left the oven on or the door unlocked.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Albinism&lt;br /&gt;
** Flare was born with a somewhat rare condition, which is why she has red eyes, pale white skin, and white hair.&lt;br /&gt;
* Computer Illeterate&lt;br /&gt;
** Flare grew up in a poor environment, focused entirely on magical studies. She never had any talent or opportunity to learn much about the use of electronic devices.&lt;br /&gt;
* Dependent (Demanding)&lt;br /&gt;
** Flare has twins who are just over a year old. Hunter and Rose (her son and daughter respectively) take up the majority of her time when she isn&#039;t on a job, and her core reason for running is providing for them.&lt;br /&gt;
* Gremlins 1&lt;br /&gt;
** On top of barely being able to use a computer, they seem prone to malfunction in her hands.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Beholder&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tim the Owlmancer&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Corf&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ghaz&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &#039;Doc&#039; Mortimer&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Doctor O+&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Geoff Montgomery XLII the Raccoon&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+1 Skraacha&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Shotozumi-gumi&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-10 Cutters Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Knight Errant&amp;lt;/br&amp;gt;&lt;br /&gt;
-40 Black Chrysanthemum&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Flare has very little online presence, and doesnt&#039;t seem to be well educated in the use of computers&lt;br /&gt;
|MidResult=Flare grew up in the barrens in an adopted ork family&lt;br /&gt;
|HighResult=Almost all of Flare&#039;s family was killed by a corp strike team, but she managed to escape and her father was captured&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Flare is a magician who started running in early march 2083, and has no idea how to properly use electronic devices&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Flare is an unrecognized scholar on all things magical, was raised in an ork family, and Or&#039;Zet is her first language&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Flare is a widowed mother of 2 very young children, and is out for revenge against whoever hurt her family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Abigail Hacker&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake SIN&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Mage, Driver&#039;s, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Flare&amp;diff=98126</id>
		<title>Flare</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Flare&amp;diff=98126"/>
		<updated>2022-08-17T19:03:10Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
|YourWikiUsername = &lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Flare.jpg|300px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Scholarly Magician&lt;br /&gt;
|header2= Dont get between mama bear and her cubs&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Human&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 1&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = May 3rd 2058&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age|&lt;br /&gt;
|Month= 5&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2058&lt;br /&gt;
|}} &lt;br /&gt;
|label15 = Twin&#039;s D.O.B.&lt;br /&gt;
|data15 = Jan 5th 2082&lt;br /&gt;
|label16 = Twin&#039;s Age&lt;br /&gt;
|data16 = {{Age|&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 5&lt;br /&gt;
|Year= 2082&lt;br /&gt;
|}} &lt;br /&gt;
|label17 = Folder&lt;br /&gt;
|data17 = [https://drive.google.com/drive/folders/1vKbUlimhYoN3Ll2PSu5XllC1fP5Rj3h-?usp=sharing Link Here] &lt;br /&gt;
|label18 = Priority&lt;br /&gt;
|data18 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label19 = Number of Runs:&lt;br /&gt;
|data19 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label20 = Runs since Rent:&lt;br /&gt;
|data20 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Samantha Taylor, A.K.A &#039;Flare&#039;, is a human woman of slightly above average height. Though not particularly physically impressive, due to her short stature and lack of consistent exercise, she has an extremely sharp mind. Her silky white hair falls to waist length when let down, though she prefers to tie it in two long ponytails to prevent it from getting too messy. Her fierce red eyes burn brightly with intelligence, but turn as gentle as the setting sun when she is speaking to her loved ones (especially her children). Her finger tips are often bandaged due to her ecclectic use of physical books; Despite her towering intellect and the technological world in which she lives, she never learned how to use a computer properly, and prefers to hold information directly in her own hands. Samantha prefers darker colors or black, blue, orange, and red on her clothing, but isn&#039;t too fond of fancy clothes. If she isn&#039;t dressed in a mage getup, she prefers comfortable and casual clothes.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Samantha is what you might call a &amp;quot;magic scholar&amp;quot;, and though she is far from the only person who knows a bit about magic it would be fair to say she is a tad obsessed. Her entire education, and the bulk of her interest, lies solely in the collection of and research into magical lore. She reads magical textbooks instead of the morning paper while she is eating breakfast, and when she is too busy handling the kids she reads it late into the night. Besides her magical interests in magic, Sam enjoys listening and observering the world around her. She sometimes goes people watching in a park, usually when she is out taking the kids for a walk. Though her children are still too young to do much more than babble, point, say a handful of words, and stumble around a bit Samantha makes a concerted effort to familiarize them with magic and give them a bilingual upbringing with both Or&#039;Zet and English.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Flare&amp;quot; is a widowed mother of twins, and most of her life revolves around them. When she&#039;s not on a job, she is taking care of the children, and she only does jobs in the first place because of the need to provide for the children. Despite her complicated living situation and her unconventional family and her unusual upbringing, she is reasonably normal; Aside from a tendency to begin going on about various magical topics to anyone who will listen. She is otherwise laid back, prefering to observe and listen first and talk second; Though her demeanor will change drastically if someone under her care, particularly her loved ones, are threatened; If you happen to be in the way when it happens, you&#039;ll be witness to the unfortunate switch from &#039;calm and restrained force&#039; to &#039;unmitigated fury and maximum lethal force&#039;.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Establish a stable home for her children&lt;br /&gt;
# Find out who killed her husband and her mother, took her father captive, and why&lt;br /&gt;
# Find her father and rescue him&lt;br /&gt;
# Kill every person even tangentially responsible for what happened&lt;br /&gt;
# Learn all magical lore there is to know, and chronicle it in physical tomes&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Samantha Taylor, AKA Flare, was born in a burned out and desolate medical clinic to an unknown mother. Abandoned shortly afterwards, Sam was taken in as a baby by a young ork couple who could not have children of their own. Her father made a modest living as a construction worker, and her mother was a housewife who spent most of her time taking care of Sam. Growing up, it was obvious Sam had magic talents and a sharp mind. Though their income was modest, her father and mother went to great lengths to get her an education in magic. She proved a gifted student, and despite the high standards of achievement and the low standards of living she had a happy childhood. Sam married early, to a handsome and respected Ork with big dreams, and together they had twins (a boy and a girl, Hunter and Rose respectively) in early 2082. Soon after, disaster struck when Sam’s husband’s ambition caught up with him. He had secretly been taking loans from some shady johnsons, and they had gotten tired of waiting for him to pay them back. On Easter Sunday 2082, a corp team broke into the family home and mistook Sam’s father for their target. They captured him, and killed everyone else there including her husband. Sam barely had a minute’s notice through spiritual aid to grab the children and run. Flare was forced to leave behind her comfortable life, and most of her material belongings. All she has are a few photos and a stalwart determination to provide for her children. Further, her circumstances have forced her to compromise on her morals, as shadowrunning is among the only options left to a SINless single mother (powerful mage though she may be). She wants to secure the safety of her children, find her father and rescue him, and lay down unfathomable hurt on the people who destroyed her family (in that order).&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Quick Healer&lt;br /&gt;
** Flare is a gentle person, and tries her best to alleviate suffering. In another life, she might have been a spectacular nurse or doctor.&lt;br /&gt;
* Mentor Spirit (Bear)&lt;br /&gt;
** Flare is what some people might call a Mama Bear. She is nice and friendly until she has a reason not to be, at which point you can expect maximum force to be applied.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** Flare&#039;s magic has a bit of flair to it, the illusory image of a great, fiery grizzly bear can be seen when she uses her magic.&lt;br /&gt;
* Photographic Memory&lt;br /&gt;
** Flare has been much aided in her studies by her perfect recall. It&#039;s also handy for remembering if you left the oven on or the door unlocked.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Albinism&lt;br /&gt;
** Flare was born with a somewhat rare condition, which is why she has red eyes, pale white skin, and white hair.&lt;br /&gt;
* Computer Illeterate&lt;br /&gt;
** Flare grew up in a poor environment, focused entirely on magical studies. She never had any talent or opportunity to learn much about the use of electronic devices.&lt;br /&gt;
* Dependent (Demanding)&lt;br /&gt;
** Flare has twins who are just over a year old. Hunter and Rose (her son and daughter respectively) take up the majority of her time when she isn&#039;t on a job, and her core reason for running is providing for them.&lt;br /&gt;
* Gremlins 1&lt;br /&gt;
** On top of barely being able to use a computer, they seem prone to malfunction in her hands.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Beholder&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Tim the Owlmancer&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Corf&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ghaz&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= &#039;Doc&#039; Mortimer&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Doctor O+&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Geoff Montgomery XLII the Raccoon&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+1 Skraacha&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Shotozumi-gumi&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-10 Cutters Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Knight Errant&amp;lt;/br&amp;gt;&lt;br /&gt;
-40 Black Chrysanthemum&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Flare has very little online presence, and doesnt&#039;t seem to be well educated in the use of computers&lt;br /&gt;
|MidResult=Flare grew up in the barrens in an adopted ork family&lt;br /&gt;
|HighResult=Almost all of Flare&#039;s family was killed by a corp strike team, but she managed to escape and her father was captured&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Flare is a magician who started running in early march 2083, and has no idea how to properly use electronic devices&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Flare is an unrecognized scholar on all things magical, was raised in an ork family, and Or&#039;Zet is her first language&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Flare is a widowed mother of 2 very young children, and is out for revenge against whoever hurt her family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Abigail Hacker&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Fake SIN&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Mage, Driver&#039;s, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98125</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98125"/>
		<updated>2022-08-17T19:01:57Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance, though she probably sends up enough prayers centering herself on the job. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=She is a catholic nerd who won&#039;t STFU about charlemagne&amp;lt;/br&amp;gt;&lt;br /&gt;
She is a physical adept gunner, and an ex-military type with some shady UCAS ties&amp;lt;/br&amp;gt;&lt;br /&gt;
She&#039;s really, really mad about getting booted from the marines over poltics&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a type of medieval soldier&amp;lt;/br&amp;gt;&lt;br /&gt;
She lives in the mountains with a completely untamed, wild horned bear like a lunatic&amp;lt;/br&amp;gt;&lt;br /&gt;
She probably owns enough military-grade hardware to level a small town, and she would too&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Her whole family was killed in 2055 in bug city, and she blames herself&amp;lt;/br&amp;gt;&lt;br /&gt;
Bannerette may actually have gone a little insane, and has a fatally high danger tolerance&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is very likely to pull you out of a run or die trying, even if you go down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98124</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98124"/>
		<updated>2022-08-17T18:57:22Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance, though she probably sends up enough prayers centering herself on the job. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Former member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
Minor participant of Desert Wars in the 2060&#039;s, responsible for several deaths&amp;lt;/br&amp;gt;&lt;br /&gt;
Formerly a 2nd Lt. in the UCAS Marines, for some 28 years, much of her service history is clasified&amp;lt;/br&amp;gt;&lt;br /&gt;
|MidResult=Discharged with a purple heart following an incident on the border of the Sioux Nation&amp;lt;/br&amp;gt;&lt;br /&gt;
Deployed to Chicago during the 55&#039; Bug City Incident, her entire family is listed as victims&amp;lt;/br&amp;gt;&lt;br /&gt;
Has remaining ties to the UCAS, and has carried out at least one mission on their behalf after discharge&lt;br /&gt;
|HighResult=The circumstances of her discharge are mostly political, and her purple heart was an excuse&amp;lt;/br&amp;gt;&lt;br /&gt;
The bodies of her family were never recovered, and they are all listed as possible MIA bug hosts by the FBI&amp;lt;/br&amp;gt;&lt;br /&gt;
Her most recent intel file states that promising reinstatement is likely to produce desirable responses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98123</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98123"/>
		<updated>2022-08-17T18:45:35Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still cuts a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, though in her opinion it&#039;s never enough. Through her magical abilities as a physical adept, she is far tougher than she seems, and she can have short bursts of supernatural physical ability. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she still talks to her old LARP gang even after moving out to the mountains. Her remote home makes it hard to go to church, so she prays whenever she gets a chance, though she probably sends up enough prayers centering herself on the job. These days, she spends most of her time working around her cabin in the woods (though its more of a one-woman army base), doing repair work constantly to keep up with the wild horned bear that moved in with her of it&#039;s accord (his name is Sir Cuddles). Cassidy makes a point to hang out with Major Paige as often as possible, though both being busy so often, it can be hard to find time. Feeling unfulfilled with protests or the odd donation, Bannerette spends a sizable chunk of her off time in the cascade mountains as a sort of unofficial ranger. She&#039;s by no means the best survivalist, but she&#039;s probably better at it than most.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
# Become a demi-god of the northern mountains&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98122</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98122"/>
		<updated>2022-08-17T18:37:39Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Sharpen her aim to the absolute limits of what a person can accomplish&lt;br /&gt;
# Upgrade all her ware to delta, and gain the ability to regenerate&lt;br /&gt;
# Learn to operate aircraft, and get an attack helicopter&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98121</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98121"/>
		<updated>2022-08-17T18:35:34Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is unacceptable&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98120</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98120"/>
		<updated>2022-08-17T18:34:40Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Highlander&amp;diff=98115</id>
		<title>Highlander</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Highlander&amp;diff=98115"/>
		<updated>2022-08-17T16:52:49Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:Highlander.jpg|250px]] &amp;lt;!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --&amp;gt;&lt;br /&gt;
|header1= Adept face and bodysnatcher&lt;br /&gt;
|header2= The world of espionage is a lot&lt;br /&gt;
|header3= scarier when they could be anyone&lt;br /&gt;
|header4= or anywhere at anytime&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Reddit Name]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = January 3rd, 2013&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 1&lt;br /&gt;
|Day= 3&lt;br /&gt;
|Year= 2013&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 =[https://drive.google.com/drive/folders/1JuHzV6avH53xTljPMWn07NxVR9Z40VyL?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - B &amp;lt;br /&amp;gt; Magic/Resonance - C &amp;lt;br /&amp;gt; Skills - B &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Shamus is short for an elf, though his size lends itself to covering a wide spectrum of sizes for his profession. He is in below-average shape, though his preferred line of work isnt as physically intensive as the trids potray it. His curly brown hair is kept the way he likes it, as his powers often reduce the need for haircuts or any special care. His soft brown eyes have an attentiveneness to them, as though he&#039;s always paying close attention to everything around him. His beard, though scruffy, wraps nicely around his lower face. His skin seems full of color, though due to his powers its easy to keep a healthy glow. He often seems tired, though he is good at hiding this when necessary.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Highlander&amp;quot; is a mellow guy, and as you might expect of a spy, does much more listening than talking despite his specialty. His emotions, be they happy, angry, sad, or scared, could be decribed as subtle and muted compared with your average person. He is sensitve to noise and prefers quiet, softer sounds. He often carries around old books, the old-fashioned paper kind, which he collects and will sometimes show off to someone who seems interested. Though it may be a product of his constant difficulty sleeping, he often appears contemplative or deep in thought. Maybe it&#039;s part of the facade, as you&#039;d never expect such a regular seeming joe to be an agent for the man; and that&#039;s the point.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* Find some concrete goals&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Shamus taggart was born on January 3rd, 2013 in Belfast, the only child of two poor catholic parents. His mother was a policewoman, and was killed in a magically enhanced bombing soon after returning to her duties. His father was a humble shopkeeper, emotionally and mentally absent after the sudden death of his wife. Turbulent times and a mentally unwell father brought shamus to desperate times, and in 2037 he was caught trying to rob a bank by using his adept powers to impersonate the manager. However, the newly formed Tir Na Nog government took an interest in his fledgling skillset and took him him; He trained with them for some time, and began his work in espionage, Working primarily as an infiltrator in english-speaking areas of the world, his human father passed away weeks before the Catholic Church was banned from the country, likely having attended one of the last catholic masses in ireland. Much of Shamus&#039; work was either minor or classified, though he may have played some role in intelligence efforts in the late armistice period of the 2nd eurowar. Though there were success and failures throughout his career, shamus narrowly escaped death when a turncoat agent exposed a long-term operation within ARES Macrotechnologies. Most of the team was killed, several more captured, and only a few escaped. After a through debreifing, Shamus was reassigned to seattle with a newly formed team of veteran agents on a low-profile indefinite mission to colelct information on everything happening in the area. With no remaining family and a long life ahead, he finds himself often wondering what his purpose is and what direction he should go. For now, moving up in the organization and reading science fiction books is good enough for him.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Bilingual&lt;br /&gt;
** Born and raised in a country that spoke more than just English, it serves him well to know more than a few languages.&lt;br /&gt;
* College Education&lt;br /&gt;
** Highlander has been around awhile, why waste downtime?&lt;br /&gt;
* Mentor Spirit (Seducer)&lt;br /&gt;
** Vice isn&#039;t virtue, but in a line of work that could end your life at any moment, why not have some fun?&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** You don&#039;t live this long in espionage without knowing when to pull the trigger first and ask questions later.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Faceless&lt;br /&gt;
** Spend enough time having countless different faces and identities, and it&#039;ll start to weigh you down too&lt;br /&gt;
* Insomnia (Full)&lt;br /&gt;
** After countless years worrying over his cover, his mission, or simply remembering everything he has done and seen, it&#039;s become difficult to sleep&lt;br /&gt;
* SINner (Tir Na Nog)&lt;br /&gt;
** Highlander works for Tir Na Nog intelligence&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= 8ball&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Jenny Rivers&lt;br /&gt;
|Loyalty= 6&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alessa P&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Dullahan&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Ether&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kenneth &amp;quot;Flamesaw&amp;quot; Murphy&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-10 Laesa rep&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Has the largest physical book collection in Northern Ireland, as of 2032&lt;br /&gt;
|MidResult= Parents were interviewed in a news report on UGE babies in late 2013, his mother was killed in a terrorist bombing a month later.&lt;br /&gt;
|HighResult= He worked for the Tir Na Nog government, his job title was &amp;quot;Janitor&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= His name is highlander, which is a joke about his powers&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult= He speaks 2 languages natively, and a 3rd very fluently&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult= He may still have ties to the Tir Na Nog government&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Shamus Taggart&amp;lt;/br&amp;gt;&lt;br /&gt;
Kyle Brown&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, Tir Na Nog&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
4&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Private Investigator&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Jenny_Rivers&amp;diff=98110</id>
		<title>Jenny Rivers</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Jenny_Rivers&amp;diff=98110"/>
		<updated>2022-08-17T13:34:17Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Aspects Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Jenny Rivers.jpg|300px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession= Construction Worker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=Just because its not broken doesnt mean we cant set up&lt;br /&gt;
|Shortblurb2=shop and fix it anyway&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=Possible_Blueberry61&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=@Tráta#6855&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Service&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Seattle&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|PreferredPayment=Credstick&lt;br /&gt;
|HobbiesOrVice=Gambling&lt;br /&gt;
|PersonalLife=Widow&lt;br /&gt;
|Faction=None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|&lt;br /&gt;
|Month=04&lt;br /&gt;
|Day=25&lt;br /&gt;
|Year=2055&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Jenny Rivers is a construction worker with a bunch of drunk construction worker friends and access to a bunch of construction worker equipment. She works for an old elven foreman who still believes in unions (specifically and only the part about working an hourly wage and taking 4x as long as reasonable to do literally anything. Its really more of an excuse to scam clients out of their money and keep his employees happy.) and turns a blind eye whenever his trucks go missing for a few hours. Being a construction worker, Jenny is absolutely jacked, and likes to show that off. A lot. And brag about it a lot too. She&#039;s a bit of a musclehead.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Meathead&lt;br /&gt;
|Description=If jenny meets you in person, she will challenge you to an arm wrestling contest. Roll BOD+STR, if you fail to meet a threshold of 3, she charges a favor for her services and embarrasses you for having noodle arms.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=This road is closed&lt;br /&gt;
|Description=Jenny can put together a road crew and block off a city street, create detours, and generally cause problems for anybody trying to take a direct route somewhere. However, she can only do this for a few hours at most, and she can&#039;t stop the police. She can totally warn you they are coming and delay the cars for a few minutes, though.&lt;br /&gt;
|}}&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Blue Collar Smuggler&lt;br /&gt;
|Description=When&#039;s the last time you looked at a dump truck? A cargo van? How about the last time you walked through a construction site without permission and supervision? Jenny can move you around discreetly, or set up a safehosue (the downside is it&#039;ll be very noisy, trucks and jackhammers arent exactly tools of stealth).&lt;br /&gt;
|}}&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Commercial Grade Explosives &lt;br /&gt;
|Description=+2 DP for anything to do with commercial explosives, including planting them. This is where that plastic explosive is supposed to be used, not that Jenny is being responsible with it.&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98107</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98107"/>
		<updated>2022-08-17T12:36:10Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Le Bourguinion&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Etrius&#039;s Team&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98106</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98106"/>
		<updated>2022-08-17T12:32:46Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
===Reputation===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Faction Rep&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98105</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98105"/>
		<updated>2022-08-17T12:20:57Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98104</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98104"/>
		<updated>2022-08-17T12:19:59Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:1200px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Contacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98103</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98103"/>
		<updated>2022-08-17T12:18:09Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Run History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;Run History&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98102</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98102"/>
		<updated>2022-08-17T12:04:58Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 rep with Ex-Firewatch&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 rep with Horizon&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98101</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98101"/>
		<updated>2022-08-17T12:04:29Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
+1 Mothers of Metahumans&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98094</id>
		<title>Prisoner transport interrupt</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98094"/>
		<updated>2022-08-16T22:11:31Z</updated>

		<summary type="html">&lt;p&gt;Tráta: Im tired and put bannerette instead of flare oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=KaterSalem&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Flare|Rurosha|Jane Excalibur|Heart of the Tempest}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Renton District Government&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Prisoner Transport Driver|Prisoner Transport Guards|2x Wasp Spirits}}&lt;br /&gt;
|OppositionCasualties= wasp spirits, several guards, driver &amp;quot;rewarded&amp;quot; for running away&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Flare IG run&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The FBI needs runners on short notice to extract a target for interrogation from a prisoner transport vehicle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There is a prisoner, Alan Lang, being trasported to a correctional facility in renton. The Renton district government, which at this time has been shown to be infiltrated but insect spirits, wants to get their hands on him to shut him up. The FBI want him to get him to talk about what he knows concerning the status of the insect spirit infestation in renton governmental affairs.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team filed into a government van, that took them to a discreet building where they met the J, who explained the situation. The whole ride there was in near total silence, with little communication. The J was able to provide the details of the route the prisoner transport would take, as well as the necessary information to positively ID the correct target.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was relatively simple. Having identified an overpass from which they could leap onto the top of the truck, they would assault from above and quickly take control of the vehicle using one of [[Flare|Flare&#039;s]] task spirits, who was to influence the driver out of the pilot seat and hand the wheel to the magical entity. The backup was having [[Jane Excalibur]] use her technomancer abilities to take control of the moving vehicle from the outside.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Everything went to plan right up until the very beginning, when everything went sideways. Having jumped off the overpass, Flare&#039;s spirit (carrying the unathletic wizard) was intercepted midair and nearly dropped her on the pavement. The task spirit, nearly disrupted in a single blow, was able to report that it was being attacked by a wasp spirit. Successfully landing together on the roof but becoming the ambushees, rather than ambushers, the team fought off the bug spirits and guards attacking through the roof at the runners above. Jane was able to execute on the backup plan, while Flare and Tempest fought off the astral assault, and Rurosha ripped through the roof to engage the guards in the prisoner hold. The guards were eventually overpowered, with a few running away or retreating rather than lose their lives in the fight.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
After securing the target and preparing to make good their escape, the sound of the man&#039;s voice caught the attention of Flare. She recognized the voice, and it came to her that he was on the black-out team that attacked and killed her family while kidnapping her father. After the tacit acceptance of the runners, and on the condition that she not kill the target, Flare aggressively probed his mind for information. She got the mental images of the J, and his other teammates, along with the pizzeria the meet and dropoff of her father was (named Ave Maria). Most of the others were murder hobo types, but Alan seemed remorseful. Having enough self control not to kill him, Flare regretfully turned him over with the rest of the time without exacting revenge.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
for Prisoner transport interrupt (deadly)&amp;lt;/br&amp;gt;&lt;br /&gt;
-20.000 Nuyen (10 RVP) if anybody wants a foci from a insect spirit let me know&amp;lt;/br&amp;gt;&lt;br /&gt;
- 2.000 Nuyen&amp;lt;/br&amp;gt;&lt;br /&gt;
- 10 Karma (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
- 2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
- Flare: counts as an IG run&amp;lt;/br&amp;gt;&lt;br /&gt;
+ 10 FBI rep&amp;lt;/br&amp;gt;&lt;br /&gt;
- 15 Renton rep&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional (with RVP from above):&amp;lt;/br&amp;gt;&lt;br /&gt;
- Casandra Withers C8L2 (9 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Tempest:&amp;lt;/br&amp;gt;&lt;br /&gt;
- up to two Tough as Nails (5 - 10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane:&amp;lt;/br&amp;gt;&lt;br /&gt;
- Go Big or Go Home (6 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|GM: Do you have Regeneration? Tempest: Oh no...}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
=== [[Flare]] ===&lt;br /&gt;
That mother flipping, gosh darn, dastardly witch!! FRICK! He&#039;s responsible. This whole time I&#039;m looking around for anything I can find to get me clues and he just falls in my lap. And feeling guilty? FEELING GUILTY??? He&#039;s so lucky I couldn&#039;t kill him then and there. I don&#039;t care how bad he feels, you can&#039;t bring them back. My mother, my husband, my family home... gone forever because of him and his friends. But I&#039;ve assensed him, and anyone who think I wouldn&#039;t have that memorized is a fool. I can find him, I can find his friends, I can find that mafia johnson, and I can make them all pay for what they did. I can still save dad...&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98093</id>
		<title>Prisoner transport interrupt</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98093"/>
		<updated>2022-08-16T22:09:09Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=KaterSalem&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Bannerette|Rurosha|Jane Excalibur|Heart of the Tempest}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Renton District Government&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Prisoner Transport Driver|Prisoner Transport Guards|2x Wasp Spirits}}&lt;br /&gt;
|OppositionCasualties= wasp spirits, several guards, driver &amp;quot;rewarded&amp;quot; for running away&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Flare IG run&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The FBI needs runners on short notice to extract a target for interrogation from a prisoner transport vehicle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There is a prisoner, Alan Lang, being trasported to a correctional facility in renton. The Renton district government, which at this time has been shown to be infiltrated but insect spirits, wants to get their hands on him to shut him up. The FBI want him to get him to talk about what he knows concerning the status of the insect spirit infestation in renton governmental affairs.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team filed into a government van, that took them to a discreet building where they met the J, who explained the situation. The whole ride there was in near total silence, with little communication. The J was able to provide the details of the route the prisoner transport would take, as well as the necessary information to positively ID the correct target.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was relatively simple. Having identified an overpass from which they could leap onto the top of the truck, they would assault from above and quickly take control of the vehicle using one of [[Flare|Flare&#039;s]] task spirits, who was to influence the driver out of the pilot seat and hand the wheel to the magical entity. The backup was having [[Jane Excalibur]] use her technomancer abilities to take control of the moving vehicle from the outside.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Everything went to plan right up until the very beginning, when everything went sideways. Having jumped off the overpass, Flare&#039;s spirit (carrying the unathletic wizard) was intercepted midair and nearly dropped her on the pavement. The task spirit, nearly disrupted in a single blow, was able to report that it was being attacked by a wasp spirit. Successfully landing together on the roof but becoming the ambushees, rather than ambushers, the team fought off the bug spirits and guards attacking through the roof at the runners above. Jane was able to execute on the backup plan, while Flare and Tempest fought off the astral assault, and Rurosha ripped through the roof to engage the guards in the prisoner hold. The guards were eventually overpowered, with a few running away or retreating rather than lose their lives in the fight.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
After securing the target and preparing to make good their escape, the sound of the man&#039;s voice caught the attention of Flare. She recognized the voice, and it came to her that he was on the black-out team that attacked and killed her family while kidnapping her father. After the tacit acceptance of the runners, and on the condition that she not kill the target, Flare aggressively probed his mind for information. She got the mental images of the J, and his other teammates, along with the pizzeria the meet and dropoff of her father was (named Ave Maria). Most of the others were murder hobo types, but Alan seemed remorseful. Having enough self control not to kill him, Flare regretfully turned him over with the rest of the time without exacting revenge.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
for Prisoner transport interrupt (deadly)&amp;lt;/br&amp;gt;&lt;br /&gt;
-20.000 Nuyen (10 RVP) if anybody wants a foci from a insect spirit let me know&amp;lt;/br&amp;gt;&lt;br /&gt;
- 2.000 Nuyen&amp;lt;/br&amp;gt;&lt;br /&gt;
- 10 Karma (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
- 2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
- Flare: counts as an IG run&amp;lt;/br&amp;gt;&lt;br /&gt;
+ 10 FBI rep&amp;lt;/br&amp;gt;&lt;br /&gt;
- 15 Renton rep&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional (with RVP from above):&amp;lt;/br&amp;gt;&lt;br /&gt;
- Casandra Withers C8L2 (9 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Tempest:&amp;lt;/br&amp;gt;&lt;br /&gt;
- up to two Tough as Nails (5 - 10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane:&amp;lt;/br&amp;gt;&lt;br /&gt;
- Go Big or Go Home (6 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|GM: Do you have Regeneration? Tempest: Oh no...}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
=== [[Flare]] ===&lt;br /&gt;
That mother flipping, gosh darn, dastardly witch!! FRICK! He&#039;s responsible. This whole time I&#039;m looking around for anything I can find to get me clues and he just falls in my lap. And feeling guilty? FEELING GUILTY??? He&#039;s so lucky I couldn&#039;t kill him then and there. I don&#039;t care how bad he feels, you can&#039;t bring them back. My mother, my husband, my family home... gone forever because of him and his friends. But I&#039;ve assensed him, and anyone who think I wouldn&#039;t have that memorized is a fool. I can find him, I can find his friends, I can find that mafia johnson, and I can make them all pay for what they did. I can still save dad...&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98092</id>
		<title>Prisoner transport interrupt</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98092"/>
		<updated>2022-08-16T22:08:23Z</updated>

		<summary type="html">&lt;p&gt;Tráta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-08-16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=KaterSalem&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Downtown, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Bannerette|Rurosha|Jane Excalibur&lt;br /&gt;
|Heart of the Tempest}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Renton District Government&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Prisoner Transport Driver|Prisoner Transport Guards|2x Wasp Spirits}}&lt;br /&gt;
|OppositionCasualties= wasp spirits, several guards, driver &amp;quot;rewarded&amp;quot; for running away&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=Flare IG run&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The FBI needs runners on short notice to extract a target for interrogation from a prisoner transport vehicle.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
There is a prisoner, Alan Lang, being trasported to a correctional facility in renton. The Renton district government, which at this time has been shown to be infiltrated but insect spirits, wants to get their hands on him to shut him up. The FBI want him to get him to talk about what he knows concerning the status of the insect spirit infestation in renton governmental affairs.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The team filed into a government van, that took them to a discreet building where they met the J, who explained the situation. The whole ride there was in near total silence, with little communication. The J was able to provide the details of the route the prisoner transport would take, as well as the necessary information to positively ID the correct target.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
The plan was relatively simple. Having identified an overpass from which they could leap onto the top of the truck, they would assault from above and quickly take control of the vehicle using one of [[Flare|Flare&#039;s]] task spirits, who was to influence the driver out of the pilot seat and hand the wheel to the magical entity. The backup was having [[Jane Excalibur]] use her technomancer abilities to take control of the moving vehicle from the outside.&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
Everything went to plan right up until the very beginning, when everything went sideways. Having jumped off the overpass, Flare&#039;s spirit (carrying the unathletic wizard) was intercepted midair and nearly dropped her on the pavement. The task spirit, nearly disrupted in a single blow, was able to report that it was being attacked by a wasp spirit. Successfully landing together on the roof but becoming the ambushees, rather than ambushers, the team fought off the bug spirits and guards attacking through the roof at the runners above. Jane was able to execute on the backup plan, while Flare and Tempest fought off the astral assault, and Rurosha ripped through the roof to engage the guards in the prisoner hold. The guards were eventually overpowered, with a few running away or retreating rather than lose their lives in the fight.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
After securing the target and preparing to make good their escape, the sound of the man&#039;s voice caught the attention of Flare. She recognized the voice, and it came to her that he was on the black-out team that attacked and killed her family while kidnapping her father. After the tacit acceptance of the runners, and on the condition that she not kill the target, Flare aggressively probed his mind for information. She got the mental images of the J, and his other teammates, along with the pizzeria the meet and dropoff of her father was (named Ave Maria). Most of the others were murder hobo types, but Alan seemed remorseful. Having enough self control not to kill him, Flare regretfully turned him over with the rest of the time without exacting revenge.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
for Prisoner transport interrupt (deadly)&amp;lt;/br&amp;gt;&lt;br /&gt;
-20.000 Nuyen (10 RVP) if anybody wants a foci from a insect spirit let me know&amp;lt;/br&amp;gt;&lt;br /&gt;
- 2.000 Nuyen&amp;lt;/br&amp;gt;&lt;br /&gt;
- 10 Karma (10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
- 2 CDP&amp;lt;/br&amp;gt;&lt;br /&gt;
- Flare: counts as an IG run&amp;lt;/br&amp;gt;&lt;br /&gt;
+ 10 FBI rep&amp;lt;/br&amp;gt;&lt;br /&gt;
- 15 Renton rep&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Optional (with RVP from above):&amp;lt;/br&amp;gt;&lt;br /&gt;
- Casandra Withers C8L2 (9 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Tempest:&amp;lt;/br&amp;gt;&lt;br /&gt;
- up to two Tough as Nails (5 - 10 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane:&amp;lt;/br&amp;gt;&lt;br /&gt;
- Go Big or Go Home (6 RVP)&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|GM: Do you have Regeneration? Tempest: Oh no...}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
=== [[Flare]] ===&lt;br /&gt;
That mother flipping, gosh darn, dastardly witch!! FRICK! He&#039;s responsible. This whole time I&#039;m looking around for anything I can find to get me clues and he just falls in my lap. And feeling guilty? FEELING GUILTY??? He&#039;s so lucky I couldn&#039;t kill him then and there. I don&#039;t care how bad he feels, you can&#039;t bring them back. My mother, my husband, my family home... gone forever because of him and his friends. But I&#039;ve assensed him, and anyone who think I wouldn&#039;t have that memorized is a fool. I can find him, I can find his friends, I can find that mafia johnson, and I can make them all pay for what they did. I can still save dad...&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98091</id>
		<title>Prisoner transport interrupt</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Prisoner_transport_interrupt&amp;diff=98091"/>
		<updated>2022-08-16T21:04:36Z</updated>

		<summary type="html">&lt;p&gt;Tráta: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2083-MM-DD  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=  &amp;lt;!-- Optional: Any factions who were allied to the runners --...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2083-MM-DD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Major Corp&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Character1|Character2}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Bannerette&amp;diff=98090</id>
		<title>Bannerette</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Bannerette&amp;diff=98090"/>
		<updated>2022-08-16T20:42:54Z</updated>

		<summary type="html">&lt;p&gt;Tráta: /* Contacts */  Organizing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername = Tráta&lt;br /&gt;
|title = {{PAGENAME}}&amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image = [[File:Bannerette_CollageV5.png|350px]]&lt;br /&gt;
|header1= Optionally Explosive Riflewoman and Physical Infiltration Operator&lt;br /&gt;
|header2= &lt;br /&gt;
|header3= &lt;br /&gt;
|header4= &lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @Tráta#6855&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/Possible_Blueberry61 Possible_Blueberry61]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf&lt;br /&gt;
|label8 = Cred&lt;br /&gt;
|data8= 16&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = November 11th, 2036&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month= 11&lt;br /&gt;
|Day= 11&lt;br /&gt;
|Year= 2036&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = [https://drive.google.com/drive/folders/1JA16fh8ktXkfw8t9BDbEfK6-XjgvahLf?usp=sharing Link Here] &lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - B &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - D &amp;lt;br /&amp;gt; Skills - C &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = Number of Runs:&lt;br /&gt;
|data17 = {{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}&lt;br /&gt;
|label18 = Runs since Rent:&lt;br /&gt;
|data18 = {{#expr:{{#ask: [[Category:Runs]][[hasRunner::{{PAGENAME}}]]|format=count}}mod4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Cassidy MacRae, A.K.A &#039;Bannerette&#039;, is fairly short for an elf at just under 6ft tall. Though well-built from her long years of military service, and her physically intensive lifestyle, she still has a distinctly feminine figure. Her fiery red hair falls to shoulder length when let down, though she prefers to have it tied up in order to keep it out of the way. Her soulful blue eyes seem to glow in the dark, which turn to an icy stare when she is focused. Her hands are calloused from long hours at the range and give the impression of a person who does a lot of physical work, which is something she really likes. Though she prefers camouflage patterns on her casual wear, her favorite being the classic old US woodland, she does also enjoy wearing more traditionally feminine clothes and will often default to a fancy sundress when it&#039;s time to dress up.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Cassidy is a bit of a medieval history nerd, and though she&#039;s no scholar, she owns a fairly impressive collection of books on the subject. Her matrix persona is modelled after a Hospitaller Knight, every matrix game she plays is set in medieval times (or at least a fantasy version based on it), and she even hangs out with a LARP group every Saturday when she isn&#039;t running. She goes to church on Sunday mornings when she can help it, and when she can&#039;t she attends a &#039;make up mass&#039; on her next available morning. She enjoys a good glass of whiskey, and prefers quieter pubs and other hangouts over the more rowdy and loud concert-hall style ones. Cassidy makes a point to hang out with Major Paige at least once a week, though both being busy so often, it can be hard to find time. She also puts in some time helping the environment, and is strong believer in taking action instead of holding a sign on the street, meaning she dedicates some time to planting things and occasionally volunteers to teach small kids about nature; Though she doesn&#039;t dedicate very much time to the task.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# Always Tougher, Always Stealthier, Always Deadlier&lt;br /&gt;
# &amp;lt;del&amp;gt;Help her long-time friend [[Major Paige Jenkins]] build her career back up&amp;lt;/del&amp;gt; now all thats left is to get reinstated, if at all possible&lt;br /&gt;
# &amp;lt;del&amp;gt;Learn to wilderness, and move there to escape the city&#039;s gross smog&amp;lt;/del&amp;gt; mountain cabin living!&lt;br /&gt;
# Make the most of that point of essence spent&lt;br /&gt;
# Learn to fly a plane&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Cassidy MacRae was born on November 11th, 2036 in the city of Chicago as the 5th child of Connor and Francine MacRae. Connor MacRae was a veteran, and the owner of the apartment block in which they lived. Her mother, Francine, was a nurse at the local VA hospital at which Cassidy would often volunteer. Due to hard times for the family, the financial burden on her family of having her 4 older siblings going to local university, and her younger brother falling ill, Cassidy began her career in the UCAS marines in December of 2054 (a decision that made her father very proud). Shortly after her training had completed in mid 2055, Chicago became bug city; Cassidy was among the forward elements of the military response to this incident, though she did not know the real reason she was being deployed there due to the UCAS coverup story of a VITAS outbreak. Cassidy spent a few months at the containment zone assisting (Read: grunt work) in logistics operations before the real reason there was revealed. After watching in horror as a nuclear warhead detonated in her home city, Cassidy was assigned light duty for the next 6 years. Her entire family was presumed dead, and their bodies were never found. She buried 7 empty coffins alone.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Following the six year period of light duty, and narrowly avoiding a section 8 over the death of her family, Cassidy was assigned to participate in the Mojave Desert Wars(tm). From 2061 until 2069, Cassidy was a minor but successful and well-regarded participant on behalf of the UCAS. After her 8 year tour-on-tape, she achieved the rank of 2nd Lieutenant and was reassigned to the UCAS-Sioux Nation border. Tensions there were high, and incidents where minor, but not unheard of, and her ability to keep a level head on the playing field made her a good candidate in the eyes of her superiors. Here, she met [[Major Paige Jenkins]], and became good friends with her over the next 13 years. Though she would distinguish herself as a promising leader on the border, and among the longest serving officers there by early 2082, disaster struck her career and the career of the Major. Reports concerning the incident conflict on who fired first, but during a routine patrol accompanied by the Major, a skirmish broke out with opposing Sioux forces and multiple casualties on both sides were sustained. Cassidy herself was shot in the leg. The political fallout resulted in the Major being reassigned to a logistics posting in Seattle, while Cassidy got a phony medical discharge. Robbed of her career, her pension, and her benefits Cassidy was forced to turn to the shadows to make a living. Connected with Paige&#039;s shady cousin [[sunglasses]], a decently connected fixer and general parazoology enthusiast, she took her first step into the shadows in December of 2082.&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
* Adrenaline Surge&lt;br /&gt;
** Who dares, wins. Simple as!&lt;br /&gt;
* Agile Defender&lt;br /&gt;
** Bob and weave! Bannerette&#039;s superior agility allows her to make acrobatic dodges on instinct. After all, how can the enemy anticipate where you are going if even you don&#039;t really know?&lt;br /&gt;
* Catlike&lt;br /&gt;
** Bannerette is a sneaky ex-soldier. It&#039;s starting to show in her regular gait.&lt;br /&gt;
* Focused Concentration 1&lt;br /&gt;
** Far from being a meathead, a modern soldier needs to be focused. Bannerette is no exception.&lt;br /&gt;
* Guts&lt;br /&gt;
** Bannerette has stared down insect spirits and seen hundreds of people die, she isn&#039;t easy to scare&lt;br /&gt;
* High Pain Tolerance 3&lt;br /&gt;
** Bannerette has endured all manner of punishment, and has grown a considerable amount of tolerance to getting shot.&lt;br /&gt;
* Mentor Spirit (Eagle)&lt;br /&gt;
** A symbol synonymous with the country she served for so long.&lt;br /&gt;
* Mentor&#039;s Mask&lt;br /&gt;
** One might see the illusion of an eagle, sometimes accompanied by it&#039;s faint cry, when Bannerette actively uses her powers.&lt;br /&gt;
* Perceptive 1&lt;br /&gt;
** Bannerette has a sharp eye out at all times&lt;br /&gt;
* Perfect Time&lt;br /&gt;
** After 28 years of service in the UCAS military Cassidy has a nearly perfect internal clock, and is rarely late to anything.&lt;br /&gt;
* Rank (2nd Lieutenant, UCAS Marines)&lt;br /&gt;
** Despite the political fallout due to the incident on the border between the UCAS and the Sioux, Bannerette enjoy recognition of her service to the UCAS (at least in most respects).&lt;br /&gt;
* Sharpshooter&lt;br /&gt;
** Bannerette has always been a crack shot, but her experience in the military has honed that skill considerably.&lt;br /&gt;
* Shoot First, Don&#039;t Ask&lt;br /&gt;
** Bannerette has learned through her beginning experiences in running that hesitation can kill.&lt;br /&gt;
* Strive for Perfection&lt;br /&gt;
** Bannerette is a riflewoman. She aims, quite literally, for the best. She&#039;s getting very close.&lt;br /&gt;
* Tough as Nails 4&lt;br /&gt;
** Bannerette is not an easy woman to take down. What doesn&#039;t kill you makes you stronger, and lots of things have failed to kill Cassidy.&lt;br /&gt;
* Trust Fund 1&lt;br /&gt;
** Bannerette is scraping some cash off the top of a smuggling ring paying fees to a corrupt UCAS military colonel&lt;br /&gt;
* Will to Live 3&lt;br /&gt;
** The only thing bannerette is more determined to do than complete her mission is not die.&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
* Allergy (mild, pollutants)&lt;br /&gt;
** Bannerette has a low tolerance for the urban blight of the dirtier parts of the city, part of her magical abilities and her relationship with the eagle mentor spirit.&lt;br /&gt;
* Impassive&lt;br /&gt;
** The downside to being tolerant to constant stress and danger is that civil society and regular people tend to see you as emotionless, at least some of the time.&lt;br /&gt;
* Insomnia (Basic)&lt;br /&gt;
** The nightmares never really stop&lt;br /&gt;
* No Man Left Behind&lt;br /&gt;
** Cassidy feels very strongly that leaving a man behind, under any circumstances, is extremely dishonorable.&lt;br /&gt;
* SINner (UCAS)&lt;br /&gt;
** Cassidy, despite being thrown out in the cold by her country, retains her citizenship and a decent chunk of her patriotism.&lt;br /&gt;
* Thousand Yard Stare 1&lt;br /&gt;
** With almost 3 decades of military experience, Bannerette has seen some things she wishes she could forget.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Major Paige Jenkins&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Bilge-Rat Jones&lt;br /&gt;
|Loyalty= 5&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Crazy Otter&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Sunglasses&lt;br /&gt;
|Loyalty= 4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Phil Haskill&lt;br /&gt;
|Loyalty= 3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Amrei Veidt&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Camila &amp;quot;Novicio&amp;quot; Sanchez&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Cassandra Withers&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Commander&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Kurt the Camera Tech&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Miyuki&lt;br /&gt;
|Loyalty= 2&lt;br /&gt;
|Chips=-1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Alfred Bester&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name= Knife&lt;br /&gt;
|Loyalty= 1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
+2 Aztechnology&amp;lt;/br&amp;gt;&lt;br /&gt;
+5 Black Lodge&amp;lt;/br&amp;gt;&lt;br /&gt;
+8 162s Rep&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 UCAS Military&amp;lt;/br&amp;gt;&lt;br /&gt;
+10 N-51&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
-15 Dogmen&amp;lt;/br&amp;gt;&lt;br /&gt;
-10 Komun-go Ring&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=Active member of a small Seattle LARP Group called &amp;quot;Seattle Fantasy Fighters&amp;quot;, Minor participant of Desert Wars in the 2060&#039;s&lt;br /&gt;
|MidResult=Veteran of the UCAS military, earned a purple heart, Her family is among those listed as casualties of the bug city incident in chicago&lt;br /&gt;
|HighResult=**nothing that secret**&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=Her alias is &amp;quot;Bannerette&amp;quot; and she is ex-military, she started running in early December 2082, she favors using an assault rifle and wears heavy armor&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Her name is a play on &#039;banneret&#039; which is a medieval term which she chose because she&#039;s interested in the history, she is a legal UCAS citizen and still has military contacts&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Was with the military forces that responded to the bug city incident, was involved in an incident on the border with the NAN in January 2082, Given a bogus medical discharge by the marines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
Cassidy MacRae&amp;lt;/br&amp;gt;&lt;br /&gt;
Jane Weatherspoon&amp;lt;/br&amp;gt;&lt;br /&gt;
|Type&lt;br /&gt;
Real, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
Fake, UCAS&amp;lt;/br&amp;gt;&lt;br /&gt;
|Rating&lt;br /&gt;
N/A&amp;lt;/br&amp;gt;&lt;br /&gt;
6&amp;lt;/br&amp;gt;&lt;br /&gt;
|Licenses&lt;br /&gt;
Adept, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
Adept, Armor, Bodyguard, Courier, Driver&#039;s, Firearms&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Tráta</name></author>
	</entry>
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