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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=VibingVulpine</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=VibingVulpine"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/VibingVulpine"/>
	<updated>2026-08-24T03:47:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154564</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154564"/>
		<updated>2026-08-23T18:53:18Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: /* Background: Fen doesn&amp;#039;t talk much about where he came from. Not because there&amp;#039;s some terrible secret behind it. As far as he&amp;#039;s concerned, his past simply isn&amp;#039;t very interesting.He grew up around machines and picked up mechanical work early. He  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: ===&lt;br /&gt;
&lt;br /&gt;
=== Fen is a red fox with orange-and-white fur and striking blue eyes. His coat is predominantly a warm orange, with clean white markings across his muzzle, cheeks, chest, and underside. His ears are expressive and tend to give away his mood long before his words do. He&#039;s wiry and fairly lean, with the sort of build that comes from spending more time working around vehicles than worrying about appearances. His clothes are chosen for practicality and comfort rather than fashion, and there&#039;s a good chance of finding a little grease or machine oil somewhere on him. ===&lt;br /&gt;
&lt;br /&gt;
=== Fen has the general appearance of someone who spends a lot of time around machines. He tends to fiddle with tools, vehicle parts, or whatever happens to be nearby when he&#039;s thinking. His hands are usually busy even when the rest of him isn&#039;t. He&#039;s generally friendly, laid-back, and approachable. He&#039;ll joke around when things are going well, but when something goes wrong, the humor disappears quickly. His attention narrows, he assesses the problem, and he starts looking for the most practical solution available. He&#039;s not particularly interested in looking intimidating. He&#039;s perfectly happy to let someone else handle the threats while he figures out how to get everyone out alive. ===&lt;br /&gt;
&lt;br /&gt;
=== Personality: ===&lt;br /&gt;
&lt;br /&gt;
=== Fen considers himself a good person. He just doesn&#039;t consider that the same thing as being a *nice* person. He prefers solving problems without hurting people when that&#039;s an option. If there&#039;s a way to talk someone down, trick them, scare them off, or simply drive around them, he&#039;ll usually take it.But Fen isn&#039;t naive. He understands that sometimes people make violence the only practical option. If someone threatens his team or innocent people, he&#039;s willing to respond decisively. ===&lt;br /&gt;
&lt;br /&gt;
=== His philosophy is fairly simple: Do what you can. Don&#039;t make things worse. And don&#039;t hesitate when hesitation is going to get somebody killed.He&#039;s not interested in grand causes, changing the world, or sticking it to the megacorps just for the principle of it. He&#039;s a shadowrunner because it&#039;s a way to make a living using the skills he has, and because the work tends to pay better than legitimate employment.That doesn&#039;t mean he&#039;ll take any job. There are lines he won&#039;t cross. Exactly where those lines are depends on the circumstances. ===&lt;br /&gt;
&lt;br /&gt;
=== As a Runner, Fen is happiest when he&#039;s behind the wheel. He likes having a problem in front of him that can be solved with a combination of skill, preparation, and occasionally putting his foot down. He&#039;s also developed something of a reputation for causing vehicular accidents. Hence the name. ===&lt;br /&gt;
&lt;br /&gt;
=== Fen doesn&#039;t necessarily see himself as a combatant. He&#039;s a driver first. If he can get the team in, get them out, and leave the opposition wondering why their car suddenly went through a wall, that&#039;s a successful run in his book. ===&lt;br /&gt;
&lt;br /&gt;
=== He prefers disabling enemies to killing them when practical. Of course, *&amp;quot;practical&amp;quot;* is doing a lot of work in that sentence. ===&lt;br /&gt;
&lt;br /&gt;
=== General Attitude ===&lt;br /&gt;
&lt;br /&gt;
=== Fen isn&#039;t cynical enough to believe everyone is terrible. He&#039;s just experienced enough to know that some people are. He&#039;ll help someone who&#039;s genuinely in trouble, especially if he thinks he can actually make a difference. He&#039;ll give people a chance to walk away. He&#039;ll generally try to keep collateral damage to a minimum. But he isn&#039;t going to sacrifice himself, or his team, for someone else&#039;s idealistic notion of morality. ===&lt;br /&gt;
&lt;br /&gt;
=== At the end of the day, Fen&#039;s priorities are straightforward: Keep the team alive. Get the job done. Get paid. Try not to make the world any worse than it already is. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals: ===&lt;br /&gt;
&lt;br /&gt;
* Acquire a small fleet of combat-capable drones to expand his options in the field.&lt;br /&gt;
* Upgrade his current ride with better armor, performance, and useful rigger modifications.&lt;br /&gt;
* Build up enough money and contacts to take on better-paying, more professional jobs.&lt;br /&gt;
&lt;br /&gt;
== Background: Fen grew up around machines and developed a natural talent for fixing, modifying, and driving vehicles. He eventually began taking odd jobs as a mechanic and driver, gradually crossing the line into work that wasn&#039;t entirely legal. His skills eventually brought him into the shadows, where he found there was good money to be made putting his talents to use. Fen doesn&#039;t have a dramatic history or a grand personal vendetta; he&#039;s simply a practical guy who found his place as a rigger, wheelman, and drone operator. He tries to do the right thing when he can, but understands that life in the shadows sometimes requires getting his hands dirty. Eventually, he met his Fixer, Aidan Byrne, who hired Fen on a one man job to provide a diversion against Knight Errand, so a shadowrun team could do a quick job and slip away. Fen decided to lead them on a car chase spanning twelve counties, resulting in the destruction of three KE cruisers and extensive property damage. He eventually engaged his spoof chips and slipped away into a dark tunnel, taking several back roads to avoid being followed, thus earning him his paycheck. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive: Changling (Class III SURGE) (Turned him into an anthropomorphic red fox) ===&lt;br /&gt;
&lt;br /&gt;
=== Negative: Creature Comfort: Middle, Lightweight ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Emilia Carter&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Aidan Byrne&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing: Black T-shirt with an Armored Vest over it. Black cargo pants with a hate to match. ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona: A large feral fox with orange and white fur, blues eyes, and large fangs and claws. ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154563</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154563"/>
		<updated>2026-08-23T18:46:01Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: ===&lt;br /&gt;
&lt;br /&gt;
=== Fen is a red fox with orange-and-white fur and striking blue eyes. His coat is predominantly a warm orange, with clean white markings across his muzzle, cheeks, chest, and underside. His ears are expressive and tend to give away his mood long before his words do. He&#039;s wiry and fairly lean, with the sort of build that comes from spending more time working around vehicles than worrying about appearances. His clothes are chosen for practicality and comfort rather than fashion, and there&#039;s a good chance of finding a little grease or machine oil somewhere on him. ===&lt;br /&gt;
&lt;br /&gt;
=== Fen has the general appearance of someone who spends a lot of time around machines. He tends to fiddle with tools, vehicle parts, or whatever happens to be nearby when he&#039;s thinking. His hands are usually busy even when the rest of him isn&#039;t. He&#039;s generally friendly, laid-back, and approachable. He&#039;ll joke around when things are going well, but when something goes wrong, the humor disappears quickly. His attention narrows, he assesses the problem, and he starts looking for the most practical solution available. He&#039;s not particularly interested in looking intimidating. He&#039;s perfectly happy to let someone else handle the threats while he figures out how to get everyone out alive. ===&lt;br /&gt;
&lt;br /&gt;
=== Personality: ===&lt;br /&gt;
&lt;br /&gt;
=== Fen considers himself a good person. He just doesn&#039;t consider that the same thing as being a *nice* person. He prefers solving problems without hurting people when that&#039;s an option. If there&#039;s a way to talk someone down, trick them, scare them off, or simply drive around them, he&#039;ll usually take it.But Fen isn&#039;t naive. He understands that sometimes people make violence the only practical option. If someone threatens his team or innocent people, he&#039;s willing to respond decisively. ===&lt;br /&gt;
&lt;br /&gt;
=== His philosophy is fairly simple: Do what you can. Don&#039;t make things worse. And don&#039;t hesitate when hesitation is going to get somebody killed.He&#039;s not interested in grand causes, changing the world, or sticking it to the megacorps just for the principle of it. He&#039;s a shadowrunner because it&#039;s a way to make a living using the skills he has, and because the work tends to pay better than legitimate employment.That doesn&#039;t mean he&#039;ll take any job. There are lines he won&#039;t cross. Exactly where those lines are depends on the circumstances. ===&lt;br /&gt;
&lt;br /&gt;
=== As a Runner, Fen is happiest when he&#039;s behind the wheel. He likes having a problem in front of him that can be solved with a combination of skill, preparation, and occasionally putting his foot down. He&#039;s also developed something of a reputation for causing vehicular accidents. Hence the name. ===&lt;br /&gt;
&lt;br /&gt;
=== Fen doesn&#039;t necessarily see himself as a combatant. He&#039;s a driver first. If he can get the team in, get them out, and leave the opposition wondering why their car suddenly went through a wall, that&#039;s a successful run in his book. ===&lt;br /&gt;
&lt;br /&gt;
=== He prefers disabling enemies to killing them when practical. Of course, *&amp;quot;practical&amp;quot;* is doing a lot of work in that sentence. ===&lt;br /&gt;
&lt;br /&gt;
=== General Attitude ===&lt;br /&gt;
&lt;br /&gt;
=== Fen isn&#039;t cynical enough to believe everyone is terrible. He&#039;s just experienced enough to know that some people are. He&#039;ll help someone who&#039;s genuinely in trouble, especially if he thinks he can actually make a difference. He&#039;ll give people a chance to walk away. He&#039;ll generally try to keep collateral damage to a minimum. But he isn&#039;t going to sacrifice himself, or his team, for someone else&#039;s idealistic notion of morality. ===&lt;br /&gt;
&lt;br /&gt;
=== At the end of the day, Fen&#039;s priorities are straightforward: Keep the team alive. Get the job done. Get paid. Try not to make the world any worse than it already is. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals: ===&lt;br /&gt;
&lt;br /&gt;
* Acquire a small fleet of combat-capable drones to expand his options in the field.&lt;br /&gt;
* Upgrade his current ride with better armor, performance, and useful rigger modifications.&lt;br /&gt;
* Build up enough money and contacts to take on better-paying, more professional jobs.&lt;br /&gt;
&lt;br /&gt;
== Background: Fen doesn&#039;t talk much about where he came from. Not because there&#039;s some terrible secret behind it. As far as he&#039;s concerned, his past simply isn&#039;t very interesting.He grew up around machines and picked up mechanical work early. He was good at understanding how things worked, and even better at figuring out why they had stopped working. Vehicles became a particular specialty, and before long he was making a living fixing, modifying, and driving them. ==&lt;br /&gt;
&lt;br /&gt;
== The transition into the shadows was gradual rather than dramatic. One job led to another. A legitimate customer knew someone who needed a vehicle moved. Someone else needed a driver who wouldn&#039;t ask too many questions. Eventually, Fen found himself doing work that was considerably less legitimate than anything he had started out doing. And, perhaps more importantly, he found that he was good at it. Fen has been running ever since. ==&lt;br /&gt;
&lt;br /&gt;
== He doesn&#039;t have a legendary mentor, a lifelong vendetta against a megacorporation, or a secret destiny. He&#039;s just a guy who found a particular set of skills that happen to be very useful in the shadows. ==&lt;br /&gt;
&lt;br /&gt;
== These days, he&#039;s trying to make enough money to keep himself comfortable, keep his vehicles running, and hopefully avoid getting killed. Anything beyond that is tomorrow&#039;s problem. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive: Changling (Class III SURGE) (Turned him into an anthropomorphic red fox) ===&lt;br /&gt;
&lt;br /&gt;
=== Negative: Creature Comfort: Middle, Lightweight ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Emilia Carter&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Aidan Byrne&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing: Black T-shirt with an Armored Vest over it. Black cargo pants with a hate to match. ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona: A large feral fox with orange and white fur, blues eyes, and large fangs and claws. ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154562</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154562"/>
		<updated>2026-08-23T18:43:35Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: Fender Bender, or Fen, for short, is an anthropomorphic red fox with orange-and-white fur and striking blue eyes. He&#039;s a friendly, laid-back guy who generally tries to do the right thing, but he&#039;s pragmatic enough to get his hands dirty when necessary. A skilled wheelman and mechanic, Fen specializes in getting his team where they need to go, keeping their vehicles running, and turning cars and drones into weapons when things go sideways. He isn&#039;t a frontline bruiser, he&#039;d much rather outmaneuver a problem than punch it, but he&#039;s perfectly capable of handling himself when needed. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals: ===&lt;br /&gt;
&lt;br /&gt;
* Acquire a small fleet of combat-capable drones to expand his options in the field.&lt;br /&gt;
* Upgrade his current ride with better armor, performance, and useful rigger modifications.&lt;br /&gt;
* Build up enough money and contacts to take on better-paying, more professional jobs.&lt;br /&gt;
&lt;br /&gt;
== Background: Fen grew up around machines and developed a knack for fixing and driving them. He eventually started taking jobs that were a little less legitimate, first as a driver and mechanic and eventually as a shadowrunner. He doesn&#039;t have a dramatic past or a personal vendetta against anyone; he&#039;s simply a guy who found that his skills paid better in the shadows. These days, he makes a living driving, repairing, and occasionally blowing things up with vehicles and drones. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive: Changling (Class III SURGE) (Turned him into an anthropomorphic red fox) ===&lt;br /&gt;
&lt;br /&gt;
=== Negative: Creature Comfort: Middle, Lightweight ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Emilia Carter&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Aidan Byrne&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing: Black T-shirt with an Armored Vest over it. Black cargo pants with a hate to match. ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona: A large feral fox with orange and white fur, blues eyes, and large fangs and claws. ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154561</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154561"/>
		<updated>2026-08-23T18:39:42Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: /* Summary: Fender Bender is Fen, an anthropomorphic red fox with orange-and-white fur and striking blue eyes. He&amp;#039;s a friendly, laid-back guy who generally tries to do the right thing, but he&amp;#039;s pragmatic enough to get his hands dirty when necessar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: Fender Bender, or Fen, for short, is an anthropomorphic red fox with orange-and-white fur and striking blue eyes. He&#039;s a friendly, laid-back guy who generally tries to do the right thing, but he&#039;s pragmatic enough to get his hands dirty when necessary. A skilled wheelman and mechanic, Fen specializes in getting his team where they need to go, keeping their vehicles running, and turning cars and drones into weapons when things go sideways. He isn&#039;t a frontline bruiser, he&#039;d much rather outmaneuver a problem than punch it, but he&#039;s perfectly capable of handling himself when needed. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals: ===&lt;br /&gt;
&lt;br /&gt;
* Acquire a small fleet of combat-capable drones to expand his options in the field.&lt;br /&gt;
* Upgrade his current ride with better armor, performance, and useful rigger modifications.&lt;br /&gt;
* Build up enough money and contacts to take on better-paying, more professional jobs.&lt;br /&gt;
&lt;br /&gt;
== Background: Fen grew up around machines and developed a knack for fixing and driving them. He eventually started taking jobs that were a little less legitimate, first as a driver and mechanic and eventually as a shadowrunner. He doesn&#039;t have a dramatic past or a personal vendetta against anyone; he&#039;s simply a guy who found that his skills paid better in the shadows. These days, he makes a living driving, repairing, and occasionally blowing things up with vehicles and drones. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive: Changling (Class III SURGE) (Turned him into an anthropomorphic red fox) ===&lt;br /&gt;
&lt;br /&gt;
=== Negative: Creature Comfort: Middle, Lightweight ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Emilia Carter&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Aidan Byrne&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154560</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154560"/>
		<updated>2026-08-23T18:38:26Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: Fender Bender is Fen, an anthropomorphic red fox with orange-and-white fur and striking blue eyes. He&#039;s a friendly, laid-back guy who generally tries to do the right thing, but he&#039;s pragmatic enough to get his hands dirty when necessary. A skilled wheelman and mechanic, Fen specializes in getting his team where they need to go, keeping their vehicles running, and turning cars and drones into weapons when things go sideways. He isn&#039;t a frontline bruiser, he&#039;d much rather outmaneuver a problem than punch it, but he&#039;s perfectly capable of handling himself when needed. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals: ===&lt;br /&gt;
&lt;br /&gt;
* Acquire a small fleet of combat-capable drones to expand his options in the field.&lt;br /&gt;
* Upgrade his current ride with better armor, performance, and useful rigger modifications.&lt;br /&gt;
* Build up enough money and contacts to take on better-paying, more professional jobs.&lt;br /&gt;
&lt;br /&gt;
== Background: Fen grew up around machines and developed a knack for fixing and driving them. He eventually started taking jobs that were a little less legitimate, first as a driver and mechanic and eventually as a shadowrunner. He doesn&#039;t have a dramatic past or a personal vendetta against anyone; he&#039;s simply a guy who found that his skills paid better in the shadows. These days, he makes a living driving, repairing, and occasionally blowing things up with vehicles and drones. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive: Changling (Class III SURGE) (Turned him into an anthropomorphic red fox) ===&lt;br /&gt;
&lt;br /&gt;
=== Negative: Creature Comfort: Middle, Lightweight ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Emilia Carter&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Aidan Byrne&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154559</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154559"/>
		<updated>2026-08-23T18:36:37Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: Fender Bender is Fen, an anthropomorphic red fox with orange-and-white fur and striking blue eyes. He&#039;s a friendly, laid-back guy who generally tries to do the right thing, but he&#039;s pragmatic enough to get his hands dirty when necessary. A skilled wheelman and mechanic, Fen specializes in getting his team where they need to go, keeping their vehicles running, and turning cars and drones into weapons when things go sideways. He isn&#039;t a frontline bruiser, he&#039;d much rather outmaneuver a problem than punch it, but he&#039;s perfectly capable of handling himself when needed. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals: ===&lt;br /&gt;
&lt;br /&gt;
* Acquire a small fleet of combat-capable drones to expand his options in the field.&lt;br /&gt;
* Upgrade his current ride with better armor, performance, and useful rigger modifications.&lt;br /&gt;
* Build up enough money and contacts to take on better-paying, more professional jobs.&lt;br /&gt;
&lt;br /&gt;
== Background: Fen grew up around machines and developed a knack for fixing and driving them. He eventually started taking jobs that were a little less legitimate, first as a driver and mechanic and eventually as a shadowrunner. He doesn&#039;t have a dramatic past or a personal vendetta against anyone; he&#039;s simply a guy who found that his skills paid better in the shadows. These days, he makes a living driving, repairing, and occasionally blowing things up with vehicles and drones. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive: Changling (Class III SURGE) (Turned him into an anthropomorphic red fox) ===&lt;br /&gt;
&lt;br /&gt;
=== Negative: Creature Comfort: Middle, Lightweight ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{HasContact|&lt;br /&gt;
|Name=Emilia_Carter&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Aidan Byrne&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154558</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154558"/>
		<updated>2026-08-23T18:28:45Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: Fender Bender is Fen, an anthropomorphic red fox with orange-and-white fur and striking blue eyes. He&#039;s a friendly, laid-back guy who generally tries to do the right thing, but he&#039;s pragmatic enough to get his hands dirty when necessary. A skilled wheelman and mechanic, Fen specializes in getting his team where they need to go, keeping their vehicles running, and turning cars and drones into weapons when things go sideways. He isn&#039;t a frontline bruiser, he&#039;d much rather outmaneuver a problem than punch it, but he&#039;s perfectly capable of handling himself when needed. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals: ===&lt;br /&gt;
&lt;br /&gt;
* Acquire a small fleet of combat-capable drones to expand his options in the field.&lt;br /&gt;
* Upgrade his current ride with better armor, performance, and useful rigger modifications.&lt;br /&gt;
* Build up enough money and contacts to take on better-paying, more professional jobs.&lt;br /&gt;
&lt;br /&gt;
== Background: Fen grew up around machines and developed a knack for fixing and driving them. He eventually started taking jobs that were a little less legitimate, first as a driver and mechanic and eventually as a shadowrunner. He doesn&#039;t have a dramatic past or a personal vendetta against anyone; he&#039;s simply a guy who found that his skills paid better in the shadows. These days, he makes a living driving, repairing, and occasionally blowing things up with vehicles and drones. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive: Changling (Class III SURGE) (Turned him into an anthropomorphic red fox) ===&lt;br /&gt;
&lt;br /&gt;
=== Negative: Creature Comfort: Middle, Lightweight ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154557</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154557"/>
		<updated>2026-08-23T18:26:15Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary: Fender Bender is Fen, an anthropomorphic red fox with orange-and-white fur and striking blue eyes. He&#039;s a friendly, laid-back guy who generally tries to do the right thing, but he&#039;s pragmatic enough to get his hands dirty when necessary. A skilled wheelman and mechanic, Fen specializes in getting his team where they need to go, keeping their vehicles running, and turning cars and drones into weapons when things go sideways. He isn&#039;t a frontline bruiser, he&#039;d much rather outmaneuver a problem than punch it, but he&#039;s perfectly capable of handling himself when needed. ===&lt;br /&gt;
&lt;br /&gt;
=== Goals ===&lt;br /&gt;
&lt;br /&gt;
== Background: Fen grew up around machines and developed a knack for fixing and driving them. He eventually started taking jobs that were a little less legitimate, first as a driver and mechanic and eventually as a shadowrunner. He doesn&#039;t have a dramatic past or a personal vendetta against anyone; he&#039;s simply a guy who found that his skills paid better in the shadows. These days, he makes a living driving, repairing, and occasionally blowing things up with vehicles and drones. ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
&lt;br /&gt;
=== Negative ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender_Image&amp;diff=154556</id>
		<title>Fender Bender Image</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender_Image&amp;diff=154556"/>
		<updated>2026-08-23T18:12:41Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Character Image - Vulpine - Matrix Persona - Close up.png|thumb]]&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png&amp;diff=154555</id>
		<title>File:Character Image - Vulpine - Matrix Persona - Close up.png</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Character_Image_-_Vulpine_-_Matrix_Persona_-_Close_up.png&amp;diff=154555"/>
		<updated>2026-08-23T18:11:21Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fender Bender Image&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender_Image&amp;diff=154554</id>
		<title>Fender Bender Image</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender_Image&amp;diff=154554"/>
		<updated>2026-08-23T18:10:48Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: Image Added and Page Created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://imgur.com/a/2dtnQS3&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154553</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154553"/>
		<updated>2026-08-23T18:10:09Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: Edited&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=VibingVulpine|Image=[[File:https://imgur.com/a/2dtnQS3|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=A SURGEd anthropomorphic fox getaway driver.|Shortblurb2=|Shortblurb3=|OwnersRedditName=VibingVulpine|OwnersDiscordName=foxyfluffsareeverything|Metatype=Human &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as yyyy-mm-dd. Other formats may work, but use at your own risk.--&amp;gt;2061-06-02|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[https://drive.google.com/drive/folders/1OG8-VQjp_HXMOohoY-C43yEpEN0NQAYZ?usp=sharing]|Priority=CBEBC &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
=== Goals ===&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
&lt;br /&gt;
=== Negative ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154552</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154552"/>
		<updated>2026-08-23T17:50:44Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=WikiUserName|Image=[[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Rigger Wheelman|Shortblurb1=Shortblurb|Shortblurb2=|Shortblurb3=|OwnersRedditName=Reddit Name|OwnersDiscordName=DiscordTag|Metatype=Metatype &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as 2061-06-02. Other formats may work, but use at your own risk.--&amp;gt;|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[Drive URL Link]|Priority=AACEE &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
=== Goals ===&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
&lt;br /&gt;
=== Negative ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154551</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154551"/>
		<updated>2026-08-23T17:42:16Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: Added Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CategoryTemplate}}&amp;lt;!-- This entire line is safe to delete. In fact, please do. --&amp;gt;{{CharacterInfobox|YourWikiUsername=WikiUserName|Image=[[File:Placeholder.png|200px]] &amp;lt;!-- change the file to match your uploaded picture --&amp;gt;|Archetype=Archetype|Shortblurb1=Shortblurb|Shortblurb2=|Shortblurb3=|OwnersRedditName=Reddit Name|OwnersDiscordName=DiscordTag|Metatype=Metatype &amp;lt;!-- the base metatype --&amp;gt;|Metavariant=Metavariant &amp;lt;!-- the metavariant, leave blank if none --&amp;gt;|StreetCred=0|Noteriety=0|PublicAwareness=0|TitlesAndAwards=|CDP={{CDP &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;|DateOfBirth=&amp;lt;!-- format as YYYY-MM-DD. Other formats may work, but use at your own risk.--&amp;gt;|DateFormatString=Y-m-d &amp;lt;!-- Other possibilites may work, change at your own risk --&amp;gt;|FolderLink=[Drive URL Link]|Priority=AACEE &amp;lt;!-- Format as capital letters representing priority selections in order of Metatype, Attribute, Magic/Resonance, Skills, and Money with no spaces as illustrated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Delete from here if character is a techno. --&amp;gt;|MaxIGorAscensions={{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if the character is a techno. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below here only for Strain 1.  It may be deleted otherwise or simply not used if you prefer. --&amp;gt;|Strain1Essence={{Strain1EssenceTracker&lt;br /&gt;
|EssenceLost=0&lt;br /&gt;
|EssenceDrained=0&lt;br /&gt;
|ActivePowersUsed=0&lt;br /&gt;
|EssenceExpansion=0&lt;br /&gt;
|}} &amp;lt;!-- Delete to here if not infected --&amp;gt;|CharacterInfoboxData=1 &amp;lt;!-- Do not change this line.  Seriously.  Don&#039;t even think about it.  Just leave it be and WALK AWAY. --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
= Character Information =&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
=== Goals ===&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
&lt;br /&gt;
=== Negative ===&lt;br /&gt;
&lt;br /&gt;
== Run History ==&lt;br /&gt;
{{RunHistory}}&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
=== Contacts ===&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=&lt;br /&gt;
|Loyalty=&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;}}&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Organizations ===&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
= In Character Information =&lt;br /&gt;
&lt;br /&gt;
== Symbols and Signatures ==&lt;br /&gt;
&lt;br /&gt;
== Matrix Search Table ==&lt;br /&gt;
{{SearchTable||LowResult=|MidResult=|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Shadow Community Table ==&lt;br /&gt;
{{SearchTable||LowThreshold=1|LowResult=|MidThreshold=3|MidResult=|HighThreshold=5|HighResult=}}&lt;br /&gt;
&lt;br /&gt;
== Assensing Table ==&lt;br /&gt;
{{AssensingTable||Result1=|Result2=|Result3=|Result4=|Result5=}}&lt;br /&gt;
&lt;br /&gt;
== SINs ==&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
=== Matrix Persona ===&lt;br /&gt;
&lt;br /&gt;
== Character Plot Hooks ==&lt;br /&gt;
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Aspect&lt;br /&gt;
!Information&lt;br /&gt;
!Related Run(s)&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aspect 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media Mentions ==&lt;br /&gt;
&lt;br /&gt;
== ShadowGrid Profile Comments ==&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154550</id>
		<title>Fender Bender</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Fender_Bender&amp;diff=154550"/>
		<updated>2026-08-23T17:40:18Z</updated>

		<summary type="html">&lt;p&gt;VibingVulpine: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;/div&gt;</summary>
		<author><name>VibingVulpine</name></author>
	</entry>
</feed>