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	<id>https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=YouMayFireWhenReady</id>
	<title>ShadowHaven Reloaded - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shreloaded.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=YouMayFireWhenReady"/>
	<link rel="alternate" type="text/html" href="https://shreloaded.net/wiki/Special:Contributions/YouMayFireWhenReady"/>
	<updated>2026-06-01T21:43:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shreloaded.net/index.php?title=DC_Harry_Metzger&amp;diff=113471</id>
		<title>DC Harry Metzger</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=DC_Harry_Metzger&amp;diff=113471"/>
		<updated>2023-09-19T13:27:10Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:DC_Harry_Metzger.png|200px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=KE Seattle Metroplex Divisional Chief&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&#039;&#039;You&#039;ve not seen my pension. If you did, maybe you&#039;d start to understand.&#039;&#039; &lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Generalist&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Seattle (Downtown)&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Certified Credstick&lt;br /&gt;
|HobbiesOrVice=Drinking&lt;br /&gt;
|PersonalLife=Divorced&lt;br /&gt;
|Faction=Knight Errant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|Middle Aged&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Divisional Chief (DC) Harry Metzger leads Knight Errant’s Seattle Metroplex Division of Investigation. DC Metzger was once squeaky clean; a true believer. His years at Lone Star were without blemish. Commendation after commendation. Yet when Lone Star lost its contract with the Seattle Metroplex in 2072, he was not transferred elsewhere. For all his years of loyalty and honesty he was rewarded with a digital pink slip and a garnished severance payout.&lt;br /&gt;
&lt;br /&gt;
Knight Errant scooped him up and gave him an office befitting his merit for his time at Lone Star but instead of being given a fresh lease on life, he’s been locked into stone. Due to his Lone Star connections KE doesn’t trust him enough to promote him, but doesn’t want Lone Star to realize their mistake and take him back. So he is trapped, serving now for 12 years in the same capacity without commendation or pay raise. If he’s going to be trapped like a rat, treated like vermin, then frag it, he decided. No one externally pressured him or extorted him. How could they? He’s Meritorious Metzger. &lt;br /&gt;
&lt;br /&gt;
No: DC Metzger bent himself.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Hates Himself&lt;br /&gt;
|Description=Metzger might be spiraling when you call. He&#039;s got a lot of sick days and plenty of reasons to take them. Roll a 1d6: on a 1, he&#039;s not contactable for 24 hours.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=I Am Not Here To Make Friends&lt;br /&gt;
|Description=DC Metzger is a new man, and not a better one. The self-destructive side may push him into the shadows but like a frightened animal he’s desperate not to get himself into a trap. Loyalty can never be raised above 1 without a special run, and can never be raised beyond 3. Metzger isn’t in this dirty business to make friends.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Paranoid&lt;br /&gt;
|Description=DC Metzger is spiraling emotionally but he’s no idiot. He leads the Division of Investigations for frag’s sake. Metzger will never, ever meet a character in person and will only connect if the character contacting him is using a burner commlink. And he can tell. Don’t ask how.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=ACAB&lt;br /&gt;
|Description=DC Metzger has been a cop his entire life. His father was a cop. His grandfather was a cop. This drek runs in his blood. Few people better understand the world of law enforcement than Metzger. (+2 to all dice pools involving law enforcement)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Metroplex Memories&lt;br /&gt;
|Description=Once upon a time, Metzger was a patrol cop in that Lone Star Yellow. He has found memories of those days. A time where, if only occasionally, he was able to help a poor slothead or gutterkid. (+2 to all dice pools involving street-level crime)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Patrol Division&lt;br /&gt;
|Description=Metzger knows what petty criminals and amateur shadowrunners rarely do: your safehouses aren’t nearly so safe as you think. From his time on patrol he’s mapped out some of the most frequently used ones in Seattle and could give you a real good idea about where to find one in other cities. (+2 to all dice pools involving safehouses)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Division of Investigation&lt;br /&gt;
|Description= DC Metzger’s baby. Or at least, it should be. He can’t help but look at the officers and detectives under his command in the Metroplex and feel seething hatred and gut-twisting disgust. Regardless, Metzger knows his stuff. (+2 to all dice pools involving criminality within the purview of the Division of Investigation (Forensics, Homicide, Organized Crime, Robbery, Special Investigations, Surveillance, and Vice))&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=OCD&lt;br /&gt;
|Description=Back when Metzger gave a drek, the Organized Crime Department took up a lot of his focus. He knows the scum of Seattle better than they know themselves. (+2 to all dice pools involving Seattle Metroplex underworld elements)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Lifting Those Lifted Fingerprints&lt;br /&gt;
|Description=Forensics, the bane of the shadow community. Unless someone can divert a foresnics team or tamper with the results before they enter the global database. (+2 to all dice pools involving forensics)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Vice City&lt;br /&gt;
|Description=Depressing stuff. But what can Metzger say? People are drek. Always have been. (+2 to all dice pools involving the chip trade, drug trade, or sex services)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Missing Tapes&lt;br /&gt;
|Description=Department of Surveillance, the second bane of the shadow community. Good thing you know a guy with unfettered access to gathered intelligence and records, isn’t it? But it’ll cost you. (+2 to all dice pools involving public, and KE, surveillance) &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=The Special Investigations&lt;br /&gt;
|Description=Private contracts; rich people looking to move up their missing person’s cases to the top of the pile. And if they’ve got the nuyen, they get immediate attention. Sickening, isn’t it? There are cold files and digital dead ends for a thousand thousand KE cases. You might want something disappeared from one…or perhaps, you’ve got an investigation of your own? (+2 to all dice pools involving KE Special Investigations)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=The Special Investigations&lt;br /&gt;
|Description=Private contracts; rich people looking to move up their missing person’s cases to the top of the pile. And if they’ve got the nuyen, they get immediate attention. Sickening, isn’t it? There are cold files and digital dead ends for a thousand thousand KE cases. You might want something disappeared from one…or perhaps, you’ve got an investigation of your own? (+2 to all dice pools involving KE Special Investigations)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Grinch’s Heart&lt;br /&gt;
|Description=For all of his ennui and self-destructive habits, deep down in DC Metzger there’s still that 20 year old Lone Star beat cop trying to help the helpless. It can be hard to reach that part of Metzger but if you can, you can awaken something in him. Something very energized and productive. Something that cares. (+2 to all dice pools involving hooding or obvious do-goodery)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Everybody_Wants_To_Be_A_Co-Author&amp;diff=113470</id>
		<title>Everybody Wants To Be A Co-Author</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Everybody_Wants_To_Be_A_Co-Author&amp;diff=113470"/>
		<updated>2023-09-19T12:03:49Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2084-09-17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Kirk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Fircrest, Seattle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Chameleon|Red Ribbon|Ryuuji|Trace}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=High&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Red Vory&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Konstantine Amarov|Boyevik 1|Boyevik 2|Vory Spider|Vory Wagemage|Goons 1-4}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to secure a rare piece of telesma from a local clinic and the research associated with it.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A few years ago, Dr. Noison Gayle partnered with financier Grant Faber to open VICRA (Vertical Integration Clinic &amp;amp; Research Adjunct), a wide-service clinic and boutique research facility, to pursue his life&#039;s work in advancing magical awakenings and latent potential through controlled exposure to high-energy sources.  VICRA provided services ranging from high-end organ replacement to pro-bono medical assistance for the destitute and subsidized worker&#039;s augmentations for longshoremen.  The enterprise was never especially profitable, but revenues were sufficient to keep the facility afloat.&lt;br /&gt;
&lt;br /&gt;
The prize asset for the facility was a piece of telesma recovered from the Deep Lacuna - a few ounces of dual-natured caesium.  Dr. Gayle&#039;s careful and robust experimentation has produced sufficient results to consider publishing preliminary findings and soliciting funding for a much more scaled-up program - the time has come to grow beyond VICRA.  Grant Faber, of course, sees it a little differently.  He provided the up-front capital, so naturally, all of Dr. Gayle&#039;s results are, properly, &#039;&#039;his&#039;&#039; property.  And it&#039;s about time to parlay that property into a junior executive position at the highly-interested Shiawase corporation.  As the administrator of the facility, it&#039;s a cinch for Grant to tie up the annual security contract negotiations with KE and bring in some &amp;quot;temporary&amp;quot; security providers to cover the gap.  Arranged between Grant and his Shiawase handler, the Red Vory will act as the catspaws here.  Once they&#039;ve taken over security of the clinic, it will be a trivial task to fake a gang attack, pilfer the research and the caesium, and turn it over to Shiawase.  All clean and tidy, with poor Dr. Gayle none the wiser.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for all involved, another party has had his eye on the remarkable little prize locked up at VICRA for some time - Dr. Avery Kronotal, owner and operator of the Flash &amp;amp; Flesh Full Body Works, a competitive but somewhat more upscale &#039;ware and research boutique located firmly downtown.  He has his finger in enough pies to know that Grant is pulling some shenanigans with the VICRA security contract, and he sees a perfect opportunity to send in a few deniable assets to help him write his own name in on the author&#039;s line of Dr. Gayle&#039;s research.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
&lt;br /&gt;
The runners all converge at a small coffee shop in Tacoma, frequented by the working poor, in the face of unexpectedly bad weather, acid rain, and a surly mood settling over the city.  Dr. Avery is dressed in an unremarkable laborer&#039;s outfit and explains to the team that he will pay them to procure the caesium, in its &#039;&#039;&#039;unbreeched&#039;&#039;&#039; container, to the tune of twenty-thousand nuyen apiece, and that KE will stop protecting the clinic at midnight, the next day.  When asked if he can provide specialized equipment, he scoffs and suggests that the runners, as professionals, can surely handle the situation.  A reasonably politic team persuades him to front a little more cash for &amp;quot;operating expenses&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Some quick research reveals the identities of the key players (Dr. Noison, Grant Faber, and even Dr. Avery).  The team, aware that the KE contract is expiring but not aware of who, if anyone, will be replacing them, decides to pose as a corporate investor and his team to try to get inside the clinic and help themselves to the caesium that way.&lt;br /&gt;
&lt;br /&gt;
==The First Tour==&lt;br /&gt;
&lt;br /&gt;
A little legwork turns up Dr. Gayle&#039;s personal commcode, which the team uses to try to make their pitch directly to the good doctor.  Frustratingly, he pushes them over to his &amp;quot;partner&amp;quot;, Grant Faber.  Grant invites them to dinner at the Humane Bean, at his own expense, and wines and dines the party while talking up his interest and enthusiasm for a new angel investor.  In reality, of course, he is simply irritated at the presence of a third party when his own plans are already in motion, but he is confident that he can delay the party until the deed is already done.  Unfortunately for Grant, Trace&#039;s talent for detecting the telltale smell of a lie informs him that something is amiss.  He presses hard for an immediate tour.  Grant, looking for the fastest and easiest way to get these out-of-towners out of his hair, agrees.&lt;br /&gt;
&lt;br /&gt;
They travel to the clinic immediately and familiarize themselves with the layout.  Grant declines to show them the basement levels (&amp;quot;Hazardous materials, you know.&amp;quot;) but the team inserts a microskimmer into the ventilation system and Red Ribbon uses some electronic warfare to slip it down into the basement level undetected.  They spot a much more substantial security door separating B1 from B2 and deduce, correctly, that their target is beyond it.&lt;br /&gt;
&lt;br /&gt;
After allowing themselves to be nudged back out the door by Grant with empty promises that he&#039;ll definitely contact them soon, they decide to reach out to Dr. Gayle directly and appeal to him (in their guise as outside investors) that his partner is not on the up-and-up, and that something seems a little rotten in the state of Denmark.  Dr. Gayle is noncommittal over the phone, but insists that he&#039;ll figure out what the misunderstanding is and reach out to them in the morning.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to the team, Dr. Gayle&#039;s call with Grant puts Grant&#039;s hackles up.  Who are these out-of-towners being so &#039;&#039;pushy&#039;&#039; right at this critical moment?  Grant decides it&#039;s time to solve one problem with another.  Why not cast these &amp;quot;investors&amp;quot; as agents of a criminal enterprise, here to steal Dr. Gayle&#039;s research?  It&#039;s the perfect plan.  He spells it all out to his vory contact, the leader of the team taking over security, Konstantine.  These out-of-towners want to see the subbasement so badly?  Then it will be the _last thing they ever see_.  The perfect misdirection!  Cue ominous music.&lt;br /&gt;
&lt;br /&gt;
==The Second Tour==&lt;br /&gt;
&lt;br /&gt;
The team receives an early AM call from Grant Faber, obsequious and solicitous, eager to clear up any &amp;quot;confusion&amp;quot; and excited to come to an arrangement that very day.  Why not come around the clinic for another tour and we&#039;ll show you the full facilities?  All the biohazards have been tidied up and he&#039;d like nothing more than to show them around.  The team is a little trepidatious, but this &#039;&#039;is&#039;&#039; what they wanted, right?&lt;br /&gt;
&lt;br /&gt;
In no time at all, Dr. Gayle is showing them, with some pride, the very lifeblood of his professional work.  Two &amp;quot;security guards&amp;quot; accompany the party and Dr. Gayle to the basement while Grant finds an excuse to stay above.  As Dr. Gayle is showing them the intricacies of his high-energy exposure therapies and extensive safely checks, the boyeviks spot the perfect opportunity and open up.  Unfortunately for them, they&#039;re not facing an accountant and his retinue - they&#039;re facing a squad of shadowrunners.  Things go about as well as might be expected - Ryuuji shakes off an APDS round with 1 box of physical damage for his trouble, and FBA serves them poorly against a duo of adepts with the Nerve Strike power.  &lt;br /&gt;
&lt;br /&gt;
Two paralyzed boyeviks later, the team plans their exfiltration.  Their plans are interrupted when a fire spirit manifests and attempts to incinerate Trace.  Chameleon attempts to intervene with Mana Strike and gets Engulfed for his trouble, forced to burn edge to survive.  Ryuuji, built different, decides that punching fire is a great idea, actually, and gets himself one more point of physical damage in exchange for punching a fire spirit back to its home dimension. He also resolves to rescue Dr. Gayle, who ate a bullet in the crossfire, and get him medical attention.  Trace Heals Chameleon back to consciousness. &lt;br /&gt;
&lt;br /&gt;
The team decides to try using the caesium as a hostage - don&#039;t try anything, they communicate to the cameras, or the cannister gets it!  Suicidality of the plan notwithstanding, the Vory are reluctant to open fire on them as they ascend, cannister forward.  The Vory&#039;s leader, Konstantine, suggests that an arrangement can be made.  The team agrees, and when they enter the surgical suite to make a deal, Trace uses the spell &amp;quot;Opium Den&amp;quot; to cast the entire opposition force into a stupor.  They snatch the bribe intended to buy them off and flee for the exit.&lt;br /&gt;
&lt;br /&gt;
Red Ribbon decides that the best way to clear the opposition from the exit is simple and direct - ramming them with a Bulldog.  She smears two goons across the pavement...and then clips a stealthy dumpster and rolls the Bulldog over in an ugly crash, nearly dying in the process.  The team rushes out and Ryuuji leaps into the manual controls to escape the facility while Chameleon uses a trauma patch to stop Red Ribbon from graduating to driving the barque of the dead.&lt;br /&gt;
&lt;br /&gt;
Dr. Kronotal couldn&#039;t give less of a shit about how close they came to dying, but he is pleased to receive the caesium cannister and makes good on the team&#039;s payment.  They walk away with a tidy sum, but a bad taste in their mouths.&lt;br /&gt;
&lt;br /&gt;
===Run Rewards for Everybody Wants To Be A Co-Author (High, 16 RVP)===&lt;br /&gt;
&lt;br /&gt;
32000 Nuyen (16 RVP)&lt;br /&gt;
&lt;br /&gt;
+2500 Nuyen (Negotiations)&lt;br /&gt;
&lt;br /&gt;
+2500 Nuyen (Opfor showdown shenanigans)&lt;br /&gt;
&lt;br /&gt;
2 CDP (Base)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 negative RVP for Chameleon in the form of 4k in burn treatment costs for burning edge to not die of being engulfed in fire&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional Contacts:&lt;br /&gt;
&lt;br /&gt;
Dr. Noison Gayle (Connection 2, Loyalty 3)&lt;br /&gt;
&lt;br /&gt;
Dr. Avery Kronotal (Connection 4, Loyalty 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional Traits:&lt;br /&gt;
&lt;br /&gt;
Ryuuji - Toughness at chargen rate&lt;br /&gt;
&lt;br /&gt;
Trace - First Impression at chargen rate&lt;br /&gt;
&lt;br /&gt;
Chameleon - Will To Live at chargen rate&lt;br /&gt;
&lt;br /&gt;
Red Ribbon - Stunt Driver at chargen rate&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Red Ribbon]]: &amp;quot;There were exactly two good things about this run - everyone survived, and everyone got paid. That Faber guy was slippery as hell, and I think most of us were expecting something to go down once we got into the building. Of course it&#039;s only after the fact that I realize we could have just impersonated either the good doctor or his financial partner, but that&#039;s hindsight, I guess. When it came down to it, Trace, Chameleon, and Ryujin performed pretty damn well under pressure, and I wish I could have helped them out more actively. Maybe I should put an anthrodrone on my list for next payday.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m glad we managed to get the doc out alright; he was really caught up over his head. It&#039;s a little comforting that if we hadn&#039;t been there, he would have died, but stealing from someone actually willing to do charity work like that is a punch to the gut. He deserves another shot at things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Regardless of all that - I will never, ever underestimate a dumpster again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Chameleon]]: &amp;quot;I used to have a friend that talked about &#039;&#039;The White Light Club&#039;&#039;. I&#039;ve joined now. He was right, the light is so pure, so alluring. The rent&#039;s paid, food in the fridge. Time to loop &#039;&#039;Rashomon&#039;&#039; and navel gaze.&lt;br /&gt;
&lt;br /&gt;
[[Trace]]: &amp;quot;Walk in; get shot at; don&#039;t get hit; fire spirit tries to hug you; don&#039;t get hugged; make people briefly feel the love of the Lord with magic; and walk back out. Easy peasy. Poor Chameleon got hugged real bad and Red Ribbon&#039;s ride seems to have beem hit by an assault canon round. There&#039;s no way Red Ribbon &#039;&#039;crashed&#039;&#039;. I&#039;ve seen that lady drive: she&#039;s one mean rigger.&lt;br /&gt;
&lt;br /&gt;
Body count (of the murder variety) remains at zero. Praise God.&amp;quot;&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wine_Tasting_in_K-Town&amp;diff=113438</id>
		<title>Wine Tasting in K-Town</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wine_Tasting_in_K-Town&amp;diff=113438"/>
		<updated>2023-09-17T15:35:22Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2084-09-10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Villiers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Kaiserslautern&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Ellis|Red Ribbon|Sizzles|Trace|Triage}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=AG Chemie&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Blossom|Cobra Girl|Natasha|Whiplash|ZigZag}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=[[File:Franz_Andreas_Buhl.jpg|200px]]&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to provide security for a one day Wine industry conference in Kaiserslautern by Prof. Dr. Franz Andreas Buhl, owner of Weingut Reichsrat von Buhl. The Bundeskriminalamt believes that the Great Badisch Crusade (GBC) is planning a terrorist attack on the Wurstmarkt. The BKA believes that there is a small chance that there will be an associated attack on the wine industry conference that precedes the Wurstmarkt. Prof. Dr. Buhl is much more worried about wine industry shenanigans. His worries are well placed.&lt;br /&gt;
==Background==&lt;br /&gt;
The wine industry is the second largest employer in Badisch-Pfalz; AG Chemie is the largest. The leading vineyards are all organic so they aren&#039;t in the market for chemical pesticides and fertilizers. However fermentation is one of the earliest biological technologies harnessed by metahumankind...and AG Chemie has substantial assets in the field of agricultural biotechnology (especially yeasts). The application of Green Magic to vineyards and the production of wine is controversial but growing in popularity. Weingut Reichsrat von Buhl is the leading proponent while Von Winning Winery are opponents.&lt;br /&gt;
&lt;br /&gt;
In 1718 Pierre Jordan purchased the family&#039;s first vineyards in Pfalz. In 1849 the will of Andreas Jordan distributed the vineyards to his children Ludwig Andreas, Josephine and Margaret, This created three smaller wineries&amp;quot;Geheimer Rat Dr. von Bassermann-Jordan&amp;quot;, &amp;quot;Reichsrat von Buhl&amp;quot;, and &amp;quot;Dr. Deinhard&amp;quot; (now the von Winning winery). Over the years the relationships between the three family firms has waxed and waned. Currently there is fairly intense market competition complicated by the disagreements over Green Magic and the recent purchase of Geheimer Rat Dr. von Bassermann-Jordan by an outside family the Niederbergers. As fate would have it Charles Niederberger holds an MBA from Tilburg University. He concocted a plan with a fellow alumni that works at AG Chemie. They hire a team of &#039;&#039;out of town&#039;&#039; runners to extract Dr. Pascal Wegmann-Herr, a Green Magician and the featured speaker at the conference. After a week of interrogation they can drug &amp;amp; dump him in the country side. The conference will be disrupted to the detriment of Reichsrat von Buhl and suspicion will fall on von Winning winery. With the information gleaned from Wegmann-Herr AG Chemie can decide whether or not to pursue Green Magic. AG Chemie then backs the Niederberger family in taking over the appropriate competitor.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners all converge at the Lucas Palace front desk exactly at the appointed time and are escorted upstairs to an ostentatious suite. After introductions they get down to business. Buhl explains his worries about the conference. The runners question Buhl about the conference, the Great Badisch Crusade, MET2000. Following Buhl&#039;s lead about industry competition they discuss the historical background of the three wineries and the current state of affairs...from Buhl&#039;s viewpoint. Inevitably the topic of compensation arose. A flat 25,000 nuyen, free commercial travel, onsite food &amp;amp; lodging, a GMC Armadillo and a civilian rotodrone. Armed with the free ids and travel papers provided by *CIA Bill* they left the hotel. The time till their flight was spent busily making arrangements with a smuggler to ship a weapon for the rotodrone and matrix searches for more legwork.&lt;br /&gt;
==The Flight==&lt;br /&gt;
Security checks at SeaTac went smoothly and the runners rested well on the flight. Once the flight landed in Frankfurt and met their escort, the team took mass transit to Mannheim at the other end of the sprawl. Then a short trip on light rail to Kaiserslautern station. The short walk to Design Hotel Zollamt was uneventful but the team was spotted at the station by the astrally lurking *Blossom*, the senior mage on the opposition team. Two magically active, one heavily cybered, one hanuman, and a nondescript human of questionable provenance. Concluding that its a team of four runners and a grunt she went back to her body to warn her companions. &lt;br /&gt;
==The Hotel==&lt;br /&gt;
The runners approached the hotel warily examining the hotel and nearby surroundings - visually, on the astral, and on the matrix. Seeing no obvious threats the team entered the lobby. There were roughly a dozen people some seated in chairs some standing by the front desk. The runners using AR or VR soon noticed there were two more matrix personas in the room than meat bodies. The runners using Visual perception noticed their Johnson, Buhl seated in a corner conversing with a bearded man and a very attractive human female in a sports jersey and snug denim jeans. At that point Cobra Girl the opposition decker tried to place a mark on Sizzles. Sizzles responded in kind but successfully. Cobra Girl jacked before Sizzles could get a location. The attempted hack set off a stream of DNI chatter. The team grabbed their room keys and rushed upstairs. Red Ribbon examined the hotel security systems and was underwhelmed. Sizzles hacked the unknown persona in the lobby and upon determining his location to be the MET2000 training facility decided to logoff. The entire team used contacts with shadow connections to determine the possible identity of the opposition runners and contacts with corporate knowledge to check on AG Chemie and the Neiderberger family. Seeing the outline of their opposition. The outline of a plan took shape.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Plan I&lt;br /&gt;
&lt;br /&gt;
The runners headed back to the lobby to finalize a plan of action. The corner where Buhl, The bearded man, and the beautiful woman was empty so the team gathered there. They decided to be proactive. They were suspicious of Charles Neiderberger and had found out that the family had a guest house on one of their properties. Immediate surveillance seemed in order and the team headed out in their armadillo. They parked in a scenic bypass close to the guest house with Red Ribbon in the cocoon, Sizzles in the command chair, Triage on a bunk astrally projecting. There was no apparent astral or matrix activity. Red Ribbon launched a flyspy for a closeup examination. Thlyspy was blocked by a damper going down the chimney but his microphone picked up chanting. When broadcast over dni it was identified as a ritual to summon a watcher. Going up the chimney the drone carefully circled the house looking through windows. The two mages and the decker were on the first floor. In the second floor master bedroom the bearded man could be seen lying on the bed nude with his wrists fastened together. A few seconds later the beautiful woman came out of the walk in closet wearing the snug jeans but no sports jersey. &lt;br /&gt;
&lt;br /&gt;
A hostage situation or a *hostage* situation with a safe word?&lt;br /&gt;
&lt;br /&gt;
Plan II&lt;br /&gt;
&lt;br /&gt;
The question was soon made moot by a comcall with Mr. Johnson - Buhl was panicked by the missing mage and panic turned to rage at the notion of &#039;maybe he&#039;s just tied up at the moment&#039; and told the team to bring him back regardless. With Buhls curses still ringing in their ears the flyspy picked up the sound of the garage door opening. Visual observation showed the door opening while astral observation revealed a watcher very slowly circling the guest house. A quick circuit showed that the bearded man was still nude and unmoving on the bed; the three runners were busy setting lodges and some interior cameras. &#039;&#039;Amanda Jones&#039;&#039; the seductress was the person in the Americar. The team came up with a high risk, high payoff plan: Triage summoned an air spirit to observe the movement of the watcher so that ellis can sneak to the house with being observed by the watcher. Climb to the second story bedroom window [observed on the matrix and visually by the drone to be unlocked and with no alarm]. &lt;br /&gt;
==The Run==&lt;br /&gt;
The first step was to intercept the Americar. At the end of the drive a right turn would bring the car towards them a left turn takes them away. Rather than rely on luck Sizzles hacked the courtesan&#039;s phone and then her car and set its course to a GPS location just meters in front of the armadillo. The courtesan, who was on her way to the remaining opposition runners to get paid was upset and got angrily out of the car when it came to a halt. She was met by Trace who used Mind Probe to rip the details of the plot from her mind. The remaining members of the opposition (rigger and street samurai) were returning with some extra local muscle and interrogation gear. The Mind Probe left &#039;&#039;Amanda&#039;s&#039;&#039; brain spinning but truly enraged. She pulled a light pistol and prepared to shoot Trace when she was hit by a stick-n-shock croosbow bolt. The team left her flopping on the roadside foaming from the mouth but alive. The team headed to the guest house with urgency.&lt;br /&gt;
&lt;br /&gt;
Ellis made quick work of getting into the bedroom and slapped a high rating stim patch on the heavily drugged academic. After using her lockpicks to remove his constraints Ellis tried to urge the befuddled mage to climb out the window and down the rope with her assistance. Wegmann-Herr was confused and drug befuddled but refused - no way was he climbing naked out of the second story window....regardless of the number of standing backflips the monkey-woman did to indicate urgency! Ellis grabbed his boxer shorts and, after checking with triage on the location of the watcher, helped him to the ground. With some stealth and a great deal of urgency Ellis and the mage made it to the Armadillo.&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team stopped to buy some vending machine flats for Wegmann-Herr before returning to the hotel. Their Johnson, Buhl, was quite relieved and pleased. The conference itself was still to come so the team finished their delayed preparations for site security...there was still an opposition runner team out there after all. Now that they were fully prepared nothing occurred. They eschewed the farewell dinner after the conference ended. Just as well, a new round of plotting was underway... &lt;br /&gt;
==Rewards==&lt;br /&gt;
13 RVP&lt;br /&gt;
&lt;br /&gt;
24,000 nuyen (12 RVP)&lt;br /&gt;
&lt;br /&gt;
1,000 nuyen (negotiation bonus)&lt;br /&gt;
&lt;br /&gt;
1 Karma (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional contact: [[Prof. Dr. Franz Andreas Buhl]]. Connection:6, Loyalty:1 (6 RVP)&lt;br /&gt;
&lt;br /&gt;
Fluff: A free bottle of award winning wine every year at the time of the Wurstmarkt&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Sizzles]] Decker&#039;s log: with a little help from my friends.&lt;br /&gt;
&lt;br /&gt;
My first trip to Germania!  I&#039;m starting to feel positively &#039;&#039;cosmopolitan&#039;&#039;.  a real &amp;quot;citizen of the world&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This one was low-impact thanks to a really good team.  RR and Trace are absolute intellectuals, and Ellis and Triage both favor a low-footprint approach.  I wasn&#039;t sure what to make of Ellis to begin with - that&#039;s right diary, I&#039;ll admit only to you that I didn&#039;t know what the frag a hanuman was.  Still, she was careful, quick, and precise - can&#039;t ask for more than that.  No wild cards on the crew - good comms, good teamwork.  RR is cool as hell - I hope she&#039;ll hang with me again.  A little overeager to run over an escort, maybe, but hey, she managed to squash the urge.  Triage was...well, I want to say &amp;quot;withdrawn&amp;quot; - not exactly a friendly type, but he was sharp-eyed and didn&#039;t need anyone to tell him how to coordinate.  At the end of the day, I was mostly a ride-along on this one.  Trace is a hell of a detective, RR provided the necessary physical surveillance, Ellis did the second-story work perfectly, and Triage provided full magical coverage.  I guess I was the &amp;quot;analyst&amp;quot; on this one.  You don&#039;t generally think of a shadowrunner team as needing one of those, but hey, the job is different every time.  The pay was decent, though if I read the news afterward right, things got a lot messier after we left.  Not sure if there&#039;s gonna be much work left in K-town after a successful consolidation.  I guess AG Chemie decided the fastest way through was a hefty helping of greenmail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Triage]]: I do not understand people. A pretty woman asks you to and you suddenly forget you have a pretty important job to show up to? Anyways, I digress. The run went as smoothly as could be hoped for. Everyone knew their role perfectly, and while there was one woman who probably didn&#039;t have a great time due to a electric bolt, we at least did do non-lethal. Looking back on it, I think Red Ribbon was joking when she mentioned running her over. Never met a hanuman before, and at the risk of offending cultural stereotypes, I will say Ellis climbed like fire up an oil slick. Most people don&#039;t outrun a watcher. Between Trace and Sizzles, we managed to get most of the information we needed before we even got to the country. Again, it was a simple and clean run. And I got to bag some wines that probably cost more than my apartment, which is nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Trace]]: See now if running the shadows were always like this, I&#039;d be doing it more. Paid trip to the EuroZone and the Palatinate Forest in the autumn? Wine tasting? Beautiful strangers, no one getting shot (crossbows don&#039;t count, I checked.) No one dying? Family businesses being reunited? This is some real happily-ever-after work and I refuse to hear otherwise. Body Count (of the violent variety) continues to hold blissfully steady at &#039;&#039;zero&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Wine_Tasting_in_K-Town&amp;diff=113437</id>
		<title>Wine Tasting in K-Town</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Wine_Tasting_in_K-Town&amp;diff=113437"/>
		<updated>2023-09-17T15:35:10Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Player After Action Reports (AARs) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2084-09-10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=Villiers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Kaiserslautern&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Ellis|Red Ribbon|Sizzles|Trace|Triage}}&lt;br /&gt;
|RunnerCasualties= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Medium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=&lt;br /&gt;
|Metaplot2=&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=AG Chemie&lt;br /&gt;
|OppositionUnits={{AARCharacterList|Blossom|Cobra Girl|Natasha|Whiplash|ZigZag}}&lt;br /&gt;
|OppositionCasualties=&lt;br /&gt;
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&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
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|OppositionCasualties2=&lt;br /&gt;
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|OppositionCasualties3=&lt;br /&gt;
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|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
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|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
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|Image=[[File:Franz_Andreas_Buhl.jpg|200px]]&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
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|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The team is hired to provide security for a one day Wine industry conference in Kaiserslautern by Prof. Dr. Franz Andreas Buhl, owner of Weingut Reichsrat von Buhl. The Bundeskriminalamt believes that the Great Badisch Crusade (GBC) is planning a terrorist attack on the Wurstmarkt. The BKA believes that there is a small chance that there will be an associated attack on the wine industry conference that precedes the Wurstmarkt. Prof. Dr. Buhl is much more worried about wine industry shenanigans. His worries are well placed.&lt;br /&gt;
==Background==&lt;br /&gt;
The wine industry is the second largest employer in Badisch-Pfalz; AG Chemie is the largest. The leading vineyards are all organic so they aren&#039;t in the market for chemical pesticides and fertilizers. However fermentation is one of the earliest biological technologies harnessed by metahumankind...and AG Chemie has substantial assets in the field of agricultural biotechnology (especially yeasts). The application of Green Magic to vineyards and the production of wine is controversial but growing in popularity. Weingut Reichsrat von Buhl is the leading proponent while Von Winning Winery are opponents.&lt;br /&gt;
&lt;br /&gt;
In 1718 Pierre Jordan purchased the family&#039;s first vineyards in Pfalz. In 1849 the will of Andreas Jordan distributed the vineyards to his children Ludwig Andreas, Josephine and Margaret, This created three smaller wineries&amp;quot;Geheimer Rat Dr. von Bassermann-Jordan&amp;quot;, &amp;quot;Reichsrat von Buhl&amp;quot;, and &amp;quot;Dr. Deinhard&amp;quot; (now the von Winning winery). Over the years the relationships between the three family firms has waxed and waned. Currently there is fairly intense market competition complicated by the disagreements over Green Magic and the recent purchase of Geheimer Rat Dr. von Bassermann-Jordan by an outside family the Niederbergers. As fate would have it Charles Niederberger holds an MBA from Tilburg University. He concocted a plan with a fellow alumni that works at AG Chemie. They hire a team of &#039;&#039;out of town&#039;&#039; runners to extract Dr. Pascal Wegmann-Herr, a Green Magician and the featured speaker at the conference. After a week of interrogation they can drug &amp;amp; dump him in the country side. The conference will be disrupted to the detriment of Reichsrat von Buhl and suspicion will fall on von Winning winery. With the information gleaned from Wegmann-Herr AG Chemie can decide whether or not to pursue Green Magic. AG Chemie then backs the Niederberger family in taking over the appropriate competitor.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
The runners all converge at the Lucas Palace front desk exactly at the appointed time and are escorted upstairs to an ostentatious suite. After introductions they get down to business. Buhl explains his worries about the conference. The runners question Buhl about the conference, the Great Badisch Crusade, MET2000. Following Buhl&#039;s lead about industry competition they discuss the historical background of the three wineries and the current state of affairs...from Buhl&#039;s viewpoint. Inevitably the topic of compensation arose. A flat 25,000 nuyen, free commercial travel, onsite food &amp;amp; lodging, a GMC Armadillo and a civilian rotodrone. Armed with the free ids and travel papers provided by *CIA Bill* they left the hotel. The time till their flight was spent busily making arrangements with a smuggler to ship a weapon for the rotodrone and matrix searches for more legwork.&lt;br /&gt;
==The Flight==&lt;br /&gt;
Security checks at SeaTac went smoothly and the runners rested well on the flight. Once the flight landed in Frankfurt and met their escort, the team took mass transit to Mannheim at the other end of the sprawl. Then a short trip on light rail to Kaiserslautern station. The short walk to Design Hotel Zollamt was uneventful but the team was spotted at the station by the astrally lurking *Blossom*, the senior mage on the opposition team. Two magically active, one heavily cybered, one hanuman, and a nondescript human of questionable provenance. Concluding that its a team of four runners and a grunt she went back to her body to warn her companions. &lt;br /&gt;
==The Hotel==&lt;br /&gt;
The runners approached the hotel warily examining the hotel and nearby surroundings - visually, on the astral, and on the matrix. Seeing no obvious threats the team entered the lobby. There were roughly a dozen people some seated in chairs some standing by the front desk. The runners using AR or VR soon noticed there were two more matrix personas in the room than meat bodies. The runners using Visual perception noticed their Johnson, Buhl seated in a corner conversing with a bearded man and a very attractive human female in a sports jersey and snug denim jeans. At that point Cobra Girl the opposition decker tried to place a mark on Sizzles. Sizzles responded in kind but successfully. Cobra Girl jacked before Sizzles could get a location. The attempted hack set off a stream of DNI chatter. The team grabbed their room keys and rushed upstairs. Red Ribbon examined the hotel security systems and was underwhelmed. Sizzles hacked the unknown persona in the lobby and upon determining his location to be the MET2000 training facility decided to logoff. The entire team used contacts with shadow connections to determine the possible identity of the opposition runners and contacts with corporate knowledge to check on AG Chemie and the Neiderberger family. Seeing the outline of their opposition. The outline of a plan took shape.&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Plan I&lt;br /&gt;
&lt;br /&gt;
The runners headed back to the lobby to finalize a plan of action. The corner where Buhl, The bearded man, and the beautiful woman was empty so the team gathered there. They decided to be proactive. They were suspicious of Charles Neiderberger and had found out that the family had a guest house on one of their properties. Immediate surveillance seemed in order and the team headed out in their armadillo. They parked in a scenic bypass close to the guest house with Red Ribbon in the cocoon, Sizzles in the command chair, Triage on a bunk astrally projecting. There was no apparent astral or matrix activity. Red Ribbon launched a flyspy for a closeup examination. Thlyspy was blocked by a damper going down the chimney but his microphone picked up chanting. When broadcast over dni it was identified as a ritual to summon a watcher. Going up the chimney the drone carefully circled the house looking through windows. The two mages and the decker were on the first floor. In the second floor master bedroom the bearded man could be seen lying on the bed nude with his wrists fastened together. A few seconds later the beautiful woman came out of the walk in closet wearing the snug jeans but no sports jersey. &lt;br /&gt;
&lt;br /&gt;
A hostage situation or a *hostage* situation with a safe word?&lt;br /&gt;
&lt;br /&gt;
Plan II&lt;br /&gt;
&lt;br /&gt;
The question was soon made moot by a comcall with Mr. Johnson - Buhl was panicked by the missing mage and panic turned to rage at the notion of &#039;maybe he&#039;s just tied up at the moment&#039; and told the team to bring him back regardless. With Buhls curses still ringing in their ears the flyspy picked up the sound of the garage door opening. Visual observation showed the door opening while astral observation revealed a watcher very slowly circling the guest house. A quick circuit showed that the bearded man was still nude and unmoving on the bed; the three runners were busy setting lodges and some interior cameras. &#039;&#039;Amanda Jones&#039;&#039; the seductress was the person in the Americar. The team came up with a high risk, high payoff plan: Triage summoned an air spirit to observe the movement of the watcher so that ellis can sneak to the house with being observed by the watcher. Climb to the second story bedroom window [observed on the matrix and visually by the drone to be unlocked and with no alarm]. &lt;br /&gt;
==The Run==&lt;br /&gt;
The first step was to intercept the Americar. At the end of the drive a right turn would bring the car towards them a left turn takes them away. Rather than rely on luck Sizzles hacked the courtesan&#039;s phone and then her car and set its course to a GPS location just meters in front of the armadillo. The courtesan, who was on her way to the remaining opposition runners to get paid was upset and got angrily out of the car when it came to a halt. She was met by Trace who used Mind Probe to rip the details of the plot from her mind. The remaining members of the opposition (rigger and street samurai) were returning with some extra local muscle and interrogation gear. The Mind Probe left &#039;&#039;Amanda&#039;s&#039;&#039; brain spinning but truly enraged. She pulled a light pistol and prepared to shoot Trace when she was hit by a stick-n-shock croosbow bolt. The team left her flopping on the roadside foaming from the mouth but alive. The team headed to the guest house with urgency.&lt;br /&gt;
&lt;br /&gt;
Ellis made quick work of getting into the bedroom and slapped a high rating stim patch on the heavily drugged academic. After using her lockpicks to remove his constraints Ellis tried to urge the befuddled mage to climb out the window and down the rope with her assistance. Wegmann-Herr was confused and drug befuddled but refused - no way was he climbing naked out of the second story window....regardless of the number of standing backflips the monkey-woman did to indicate urgency! Ellis grabbed his boxer shorts and, after checking with triage on the location of the watcher, helped him to the ground. With some stealth and a great deal of urgency Ellis and the mage made it to the Armadillo.&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The team stopped to buy some vending machine flats for Wegmann-Herr before returning to the hotel. Their Johnson, Buhl, was quite relieved and pleased. The conference itself was still to come so the team finished their delayed preparations for site security...there was still an opposition runner team out there after all. Now that they were fully prepared nothing occurred. They eschewed the farewell dinner after the conference ended. Just as well, a new round of plotting was underway... &lt;br /&gt;
==Rewards==&lt;br /&gt;
13 RVP&lt;br /&gt;
&lt;br /&gt;
24,000 nuyen (12 RVP)&lt;br /&gt;
&lt;br /&gt;
1,000 nuyen (negotiation bonus)&lt;br /&gt;
&lt;br /&gt;
1 Karma (1 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional contact: [[Prof. Dr. Franz Andreas Buhl]]. Connection:6, Loyalty:1 (6 RVP)&lt;br /&gt;
&lt;br /&gt;
Fluff: A free bottle of award winning wine every year at the time of the Wurstmarkt&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;br /&gt;
&lt;br /&gt;
[[Sizzles]] Decker&#039;s log: with a little help from my friends.&lt;br /&gt;
&lt;br /&gt;
My first trip to Germania!  I&#039;m starting to feel positively &#039;&#039;cosmopolitan&#039;&#039;.  a real &amp;quot;citizen of the world&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This one was low-impact thanks to a really good team.  RR and Trace are absolute intellectuals, and Ellis and Triage both favor a low-footprint approach.  I wasn&#039;t sure what to make of Ellis to begin with - that&#039;s right diary, I&#039;ll admit only to you that I didn&#039;t know what the frag a hanuman was.  Still, she was careful, quick, and precise - can&#039;t ask for more than that.  No wild cards on the crew - good comms, good teamwork.  RR is cool as hell - I hope she&#039;ll hang with me again.  A little overeager to run over an escort, maybe, but hey, she managed to squash the urge.  Triage was...well, I want to say &amp;quot;withdrawn&amp;quot; - not exactly a friendly type, but he was sharp-eyed and didn&#039;t need anyone to tell him how to coordinate.  At the end of the day, I was mostly a ride-along on this one.  Trace is a hell of a detective, RR provided the necessary physical surveillance, Ellis did the second-story work perfectly, and Triage provided full magical coverage.  I guess I was the &amp;quot;analyst&amp;quot; on this one.  You don&#039;t generally think of a shadowrunner team as needing one of those, but hey, the job is different every time.  The pay was decent, though if I read the news afterward right, things got a lot messier after we left.  Not sure if there&#039;s gonna be much work left in K-town after a successful consolidation.  I guess AG Chemie decided the fastest way through was a hefty helping of greenmail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Triage]]: I do not understand people. A pretty woman asks you to and you suddenly forget you have a pretty important job to show up to? Anyways, I digress. The run went as smoothly as could be hoped for. Everyone knew their role perfectly, and while there was one woman who probably didn&#039;t have a great time due to a electric bolt, we at least did do non-lethal. Looking back on it, I think Red Ribbon was joking when she mentioned running her over. Never met a hanuman before, and at the risk of offending cultural stereotypes, I will say Ellis climbed like fire up an oil slick. Most people don&#039;t outrun a watcher. Between Trace and Sizzles, we managed to get most of the information we needed before we even got to the country. Again, it was a simple and clean run. And I got to bag some wines that probably cost more than my apartment, which is nice.&lt;br /&gt;
&lt;br /&gt;
[[Trace]]: See now if running the shadows were always like this, I&#039;d be doing it more. Paid trip to the EuroZone and the Palatinate Forest in the autumn? Wine tasting? Beautiful strangers, no one getting shot (crossbows don&#039;t count, I checked.) No one dying? Family businesses being reunited? This is some real happily-ever-after work and I refuse to hear otherwise. Body Count (of the violent variety) continues to hold blissfully steady at &#039;&#039;zero&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=113436</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=113436"/>
		<updated>2023-09-17T15:22:22Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=09&lt;br /&gt;
|Day=10&lt;br /&gt;
|Year=2084&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Horizon sent him away on work, trying (he believes) to distract him from his grief and anger. He worked for a time in England, and then at a massive simsense shoot in Metropole. It was in Amazonia that the last major bubble of his naivete burst. Witnessing the Metropole slums in all their horizon-spanning suffering, Ruadhán had a mental and emotional breakdown. Returned to LA he languished in his home out in the hills of Hollywood until he had a religious conversion of sorts. Ruadhán decided to dedicate the rest of his life to putting as much good into the universe as he could, one day and one person at a time. He began to take an interest in theology, the first seeds of his new faith growing inside him.&lt;br /&gt;
  &lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Trace has an exceptionally high-rez Matrix Persona that he uses with his customized Fairlight Caliban. Usually he appears as a beautiful swirling humanoid figure composed of fluttering and morphing oil painting brushstrokes. His clothing is neo-noir, dark colours with stiff and outstretched collars. His fedora is tipped low, covering the top half of his Persona&#039;s face. Even when the Persona tilts its head high, the face is a peach and caramel swirl of brushstroke blankness. The one noteworthy element that connects Trace&#039;s Matrix Persona to his physical self is the ammolite ring, lovingly replicated in the Matrix as a rainbowed pearlescent curve that never ceases its rotation around the morphic right index finger on the Persona&#039;s black-gloved hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the famed Persona of Trace the Gentleman-Detective.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=113435</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=113435"/>
		<updated>2023-09-17T15:22:06Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=9&lt;br /&gt;
|Day=10&lt;br /&gt;
|Year=2084&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
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=Character Information=&lt;br /&gt;
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===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
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Relationship status unknown.&lt;br /&gt;
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===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
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By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
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Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
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Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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Horizon sent him away on work, trying (he believes) to distract him from his grief and anger. He worked for a time in England, and then at a massive simsense shoot in Metropole. It was in Amazonia that the last major bubble of his naivete burst. Witnessing the Metropole slums in all their horizon-spanning suffering, Ruadhán had a mental and emotional breakdown. Returned to LA he languished in his home out in the hills of Hollywood until he had a religious conversion of sorts. Ruadhán decided to dedicate the rest of his life to putting as much good into the universe as he could, one day and one person at a time. He began to take an interest in theology, the first seeds of his new faith growing inside him.&lt;br /&gt;
  &lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
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He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Narrative Significant Qualities ==&lt;br /&gt;
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===Positive===&lt;br /&gt;
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&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
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&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
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==Affiliations==&lt;br /&gt;
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===Contacts===&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
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===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
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===Allies===&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
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==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Trace has an exceptionally high-rez Matrix Persona that he uses with his customized Fairlight Caliban. Usually he appears as a beautiful swirling humanoid figure composed of fluttering and morphing oil painting brushstrokes. His clothing is neo-noir, dark colours with stiff and outstretched collars. His fedora is tipped low, covering the top half of his Persona&#039;s face. Even when the Persona tilts its head high, the face is a peach and caramel swirl of brushstroke blankness. The one noteworthy element that connects Trace&#039;s Matrix Persona to his physical self is the ammolite ring, lovingly replicated in the Matrix as a rainbowed pearlescent curve that never ceases its rotation around the morphic right index finger on the Persona&#039;s black-gloved hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the famed Persona of Trace the Gentleman-Detective.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=113434</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=113434"/>
		<updated>2023-09-17T15:21:39Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=09&lt;br /&gt;
|Day=10&lt;br /&gt;
|Year=2084&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Horizon sent him away on work, trying (he believes) to distract him from his grief and anger. He worked for a time in England, and then at a massive simsense shoot in Metropole. It was in Amazonia that the last major bubble of his naivete burst. Witnessing the Metropole slums in all their horizon-spanning suffering, Ruadhán had a mental and emotional breakdown. Returned to LA he languished in his home out in the hills of Hollywood until he had a religious conversion of sorts. Ruadhán decided to dedicate the rest of his life to putting as much good into the universe as he could, one day and one person at a time. He began to take an interest in theology, the first seeds of his new faith growing inside him.&lt;br /&gt;
  &lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Trace has an exceptionally high-rez Matrix Persona that he uses with his customized Fairlight Caliban. Usually he appears as a beautiful swirling humanoid figure composed of fluttering and morphing oil painting brushstrokes. His clothing is neo-noir, dark colours with stiff and outstretched collars. His fedora is tipped low, covering the top half of his Persona&#039;s face. Even when the Persona tilts its head high, the face is a peach and caramel swirl of brushstroke blankness. The one noteworthy element that connects Trace&#039;s Matrix Persona to his physical self is the ammolite ring, lovingly replicated in the Matrix as a rainbowed pearlescent curve that never ceases its rotation around the morphic right index finger on the Persona&#039;s black-gloved hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the famed Persona of Trace the Gentleman-Detective.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Springtime_Birch&amp;diff=112638</id>
		<title>Springtime Birch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Springtime_Birch&amp;diff=112638"/>
		<updated>2023-09-03T20:44:45Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Springtime.png|400px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Parazoologist Rancher &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&#039;&#039;Mother Nature is disrespected at your peril, not mine.&#039;&#039;&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Service&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Ork Cascades, Salish-Shidhe Council&lt;br /&gt;
|Metatype=Ork &lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Credstick&lt;br /&gt;
|HobbiesOrVice=Nights on the Town&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Cascade Orks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|27&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Springtime Birch is a rancher in the lands of the Cascade Orks of the Salish-Shidhe Council. A young and gifted Doctor of Parazoology, Springtime Birch has faced severe employment discrimination due to his unabashed ork identity and unashamed association with the less-than-scrupulous Cascade Orks tribe. Shut out of academic circles and zoological institutions because of his unapologetic nature, he has turned to offering services to the PNW shadow community to help make ends meet. A runner looking for consultation on parazoological security threats, or help taming and/or raising a paracritter, can find no one better suited.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Domineering&lt;br /&gt;
|Description=Springtime Birch is a prodigy. Beyond ordinary book smarts he has an innate connection to wildlife that is preternatural. Simply put: he’s incredible. And he knows it. He’s going to make sure you know it, too. Players must succeed on an Etiquette (1) test to display appropriate layperson awe at his knowledge and talents or, out of petty irritation, his services will cost twice as much.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=No Gamecock&lt;br /&gt;
|Description=Springtime Birch has little respect for people, but abundant respect for nature. He’s more than happy to help tame and train critters, both para and normal, but he will not train them for combat. If they have innate predatory instincts, so be it, but they will not suffer in pitfights under his watch. If Springtime Birch discovers that the (para)critters he’s training are being subjected to suicide work or bloodsports he will immediately burn the player and become their sworn enemy.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Ork of the Cascades&lt;br /&gt;
|Description= Springtime Birch is most comfortable away from city lights and urban blight. The Council lands are his home and he knows them better than the back of his hand. (+2 dice to all tests involving the Salish-Shidhe Council, including service checks if performed within Council Lands)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Master of the Wilds&lt;br /&gt;
|Description= Springtime Birch is a natural. Animals of all types view him with less suspicion and find that they lower their guard around him. Nearly all creatures will give Springtime the benefit of the doubt, even if they fear metahumans otherwise. (+2 dice to all Animal Handling tests)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=PhfuckingD&lt;br /&gt;
|Description=Doesn’t matter if no one you know has read it, he still wrote a book about parazoology and parazoological training techniques. Hell he’ll tell you that he’s written the only book on the topic worth reading. (+2 dice to all Animal Handling tests involving paracritters)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Base Layer: Canidae)&lt;br /&gt;
|Description= Tailored Critter Pheromones are complicated cocktails, working on layers of pheromones to build a powerful and overwhelming scent-based aura. The cocktail that Springtime has emanating from his flesh is specifically designed to aid with the many branches of the canidae clade. (+2 dice to all tests involving any member of the canidae clade)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Secondary Layer: Magicae Canidae) &lt;br /&gt;
|Description= The second layer of his TCP is more advanced, designed to work with the slightly different olfactory and brain receptors of awakened members of the clade. (+2 dice to all tests involving any awakened paracritter of the greater canidae clade)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Final Layer: Canis Lupus Aesiri) &lt;br /&gt;
|Description=The last pheromone layer is specifically targeted to Fenrir wolves. Their intelligence and pack nature nearly requires tailored critter pheromones to allow for the level of comfort necessary to establish mutual respect for training. (+2 dice to all tests involving Canis Lupus Aesiri, aka the “Fenrir Wolf”)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Springtime_Birch&amp;diff=112637</id>
		<title>Springtime Birch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Springtime_Birch&amp;diff=112637"/>
		<updated>2023-09-03T18:37:01Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Springtime.png|400px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Parazoologist Rancher &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=&#039;&#039;Mother Nature is disrespected at your peril, not mine.&#039;&#039;&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Service&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Ork Cascades, Salish-Shidhe Council&lt;br /&gt;
|Metatype=Ork &lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Credstick&lt;br /&gt;
|HobbiesOrVice=Nights on the Town&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Cascade Orks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|27&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Springtime Birch is a rancher in the Cascade Orks of Salish-Shidhe Council lands. A young and gifted Doctor of Parazoology, Springtime Birch has faced severe employment discrimination due to his unabashed ork identity and unashamed association with the less-than-scrupulous Cascade Orks tribe. Shut out of academic circles and zoological institutions because of his unapologetic nature, he has turned to offering services to the PNW shadow community to help make ends meet. A runner looking for consultation on parazoological security threats, or help taming and/or raising a paracritter, can find no one better suited. &lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Domineering&lt;br /&gt;
|Description=Springtime Birch is a prodigy. Beyond ordinary book smarts he has an innate connection to wildlife that is preternatural. Simply put: he’s incredible. And he knows it. He’s going to make sure you know it, too. Players must succeed on an Etiquette (1) test to display appropriate layperson awe at his knowledge and talents or, out of petty irritation, his services will cost twice as much.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=No Gamecock&lt;br /&gt;
|Description=Springtime Birch has little respect for people, but abundant respect for nature. He’s more than happy to help tame and train critters, both para and normal, but he will not train them for combat. If they have innate predatory instincts, so be it, but they will not suffer in pitfights under his watch. If Springtime Birch discovers that the (para)critters he’s training are being subjected to suicide work or bloodsports he will immediately burn the player and become their sworn enemy.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Ork of the Cascades&lt;br /&gt;
|Description= Springtime Birch is most comfortable away from city lights and urban blight. The Council lands are his home and he knows them better than the back of his hand. (+2 dice to all tests involving the Salish-Shidhe Council, including service checks if performed within Council Lands)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Master of the Wilds&lt;br /&gt;
|Description= Springtime Birch is a natural. Animals of all types view him with less suspicion and find that they lower their guard around him. Nearly all creatures will give Springtime the benefit of the doubt, even if they fear metahumans otherwise. (+2 dice to all Animal Handling tests)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=PhfuckingD&lt;br /&gt;
|Description=Doesn’t matter if no one you know has read it, he still wrote a book about parazoology and parazoological training techniques. Hell he’ll tell you that he’s written the only book on the topic worth reading. (+2 dice to all Animal Handling tests involving paracritters)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Base Layer: Canidae)&lt;br /&gt;
|Description= Tailored Critter Pheromones are complicated cocktails, working on layers of pheromones to build a powerful and overwhelming scent-based aura. The cocktail that Springtime has emanating from his flesh is specifically designed to aid with the many branches of the canidae clade. (+2 dice to all tests involving any member of the canidae clade)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Secondary Layer: Magicae Canidae) &lt;br /&gt;
|Description= The second layer of his TCP is more advanced, designed to work with the slightly different olfactory and brain receptors of awakened members of the clade. (+2 dice to all tests involving any awakened paracritter of the greater canidae clade)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Final Layer: Canis Lupus Aesiri) &lt;br /&gt;
|Description=The last pheromone layer is specifically targeted to Fenrir wolves. Their intelligence and pack nature nearly requires tailored critter pheromones to allow for the level of comfort necessary to establish mutual respect for training. (+2 dice to all tests involving Canis Lupus Aesiri, aka the “Fenrir Wolf”)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Springtime_Birch&amp;diff=112636</id>
		<title>Springtime Birch</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Springtime_Birch&amp;diff=112636"/>
		<updated>2023-09-03T18:35:56Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Springtime.png|400px]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Parazoologist Rancher &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1=Mother Nature is disrespected at your peril, not mine.&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Service&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=Ork Cascades, Salish-Shidhe Council&lt;br /&gt;
|Metatype=Ork &lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Credstick&lt;br /&gt;
|HobbiesOrVice=Nights on the Town&lt;br /&gt;
|PersonalLife=Single&lt;br /&gt;
|Faction=Cascade Orks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|27&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Springtime Birch is a rancher in the Cascade Orks of Salish-Shidhe Council lands. A young and gifted Doctor of Parazoology, Springtime Birch has faced severe employment discrimination due to his unabashed ork identity and unashamed association with the less-than-scrupulous Cascade Orks tribe. Shut out of academic circles and zoological institutions because of his unapologetic nature, he has turned to offering services to the PNW shadow community to help make ends meet. A runner looking for consultation on parazoological security threats, or help taming and/or raising a paracritter, can find no one better suited. &lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Domineering&lt;br /&gt;
|Description=Springtime Birch is a prodigy. Beyond ordinary book smarts he has an innate connection to wildlife that is preternatural. Simply put: he’s incredible. And he knows it. He’s going to make sure you know it, too. Players must succeed on an Etiquette (1) test to display appropriate layperson awe at his knowledge and talents or, out of petty irritation, his services will cost twice as much.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=No Gamecock&lt;br /&gt;
|Description=Springtime Birch has little respect for people, but abundant respect for nature. He’s more than happy to help tame and train critters, both para and normal, but he will not train them for combat. If they have innate predatory instincts, so be it, but they will not suffer in pitfights under his watch. If Springtime Birch discovers that the (para)critters he’s training are being subjected to suicide work or bloodsports he will immediately burn the player and become their sworn enemy.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Ork of the Cascades&lt;br /&gt;
|Description= Springtime Birch is most comfortable away from city lights and urban blight. The Council lands are his home and he knows them better than the back of his hand. (+2 dice to all tests involving the Salish-Shidhe Council, including service checks if performed within Council Lands)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Master of the Wilds&lt;br /&gt;
|Description= Springtime Birch is a natural. Animals of all types view him with less suspicion and find that they lower their guard around him. Nearly all creatures will give Springtime the benefit of the doubt, even if they fear metahumans otherwise. (+2 dice to all Animal Handling tests)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=PhfuckingD&lt;br /&gt;
|Description=Doesn’t matter if no one you know has read it, he still wrote a book about parazoology and parazoological training techniques. Hell he’ll tell you that he’s written the only book on the topic worth reading. (+2 dice to all Animal Handling tests involving paracritters)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Base Layer: Canidae)&lt;br /&gt;
|Description= Tailored Critter Pheromones are complicated cocktails, working on layers of pheromones to build a powerful and overwhelming scent-based aura. The cocktail that Springtime has emanating from his flesh is specifically designed to aid with the many branches of the canidae clade. (+2 dice to all tests involving any member of the canidae clade)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Secondary Layer: Magicae Canidae) &lt;br /&gt;
|Description= The second layer of his TCP is more advanced, designed to work with the slightly different olfactory and brain receptors of awakened members of the clade. (+2 dice to all tests involving any awakened paracritter of the greater canidae clade)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Tailored Critter Pheromones (Final Layer: Canis Lupus Aesiri) &lt;br /&gt;
|Description=The last pheromone layer is specifically targeted to Fenrir wolves. Their intelligence and pack nature nearly requires tailored critter pheromones to allow for the level of comfort necessary to establish mutual respect for training. (+2 dice to all tests involving Canis Lupus Aesiri, aka the “Fenrir Wolf”)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=File:Springtime.png&amp;diff=112635</id>
		<title>File:Springtime.png</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=File:Springtime.png&amp;diff=112635"/>
		<updated>2023-09-03T18:30:47Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Parazoologist&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Lord_Aubrey_Darling&amp;diff=112634</id>
		<title>Lord Aubrey Darling</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Lord_Aubrey_Darling&amp;diff=112634"/>
		<updated>2023-09-03T16:48:42Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContactInfobox|&lt;br /&gt;
&amp;lt;!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you&#039;d like to use. After you create the page, click on the red link to upload the image. --&amp;gt;&lt;br /&gt;
|Image=[[File:Lord_Aubrey_Darling.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the &amp;quot;official job&amp;quot; of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --&amp;gt;&lt;br /&gt;
|Profession=Fixer &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can write a short description on the below lines if you want. --&amp;gt;&lt;br /&gt;
|Shortblurb1= &#039;&#039;Don’t you worry ‘bout a thing, love. I live up to my name.&#039;&#039;&lt;br /&gt;
|Shortblurb2=&lt;br /&gt;
|Shortblurb3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your reddit name. Just the name only. --&amp;gt;&lt;br /&gt;
|OwnersRedditName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for your discord name so people can find you on the server. --&amp;gt;&lt;br /&gt;
|OwnersDiscordName=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. --&amp;gt;&lt;br /&gt;
|Connection=6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --&amp;gt;&lt;br /&gt;
|Archetype=Fixer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --&amp;gt;&lt;br /&gt;
|Location=London&lt;br /&gt;
|Metatype=Human&lt;br /&gt;
|AwakenedEmergedOrMundane=Mundane&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|PreferredPayment=Certified Credstick&lt;br /&gt;
|HobbiesOrVice=Yes&lt;br /&gt;
|PersonalLife=Complicated&lt;br /&gt;
|Faction=The Firms&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Use of the age template is optional. It can be replaced with vague terms such as &amp;quot;middle aged&amp;quot; if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. --&amp;gt;&lt;br /&gt;
|Age={{Age|Elderly&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Lord Aubrey Darling is the first of his name, elevated to the peerage by Lord Protector Edward Arthur Charles Gordon-Windsor some half century ago. Though his elevation sickened most in the House of Lords, Lord Darling and the Lord Protector had an understanding. In return for his elevation Darling, the leader of the largest British old-crime family, promised to reign in their street violence and transition them into a more socially acceptable form of criminality: the white collared kind. Still, from his early rough-and-tumble days Darling is heavily cybered and with his wealth and connections, all that augmentation is deltaware. He may be old, and he may be posh, but he is not someone you want to challenge.&lt;br /&gt;
&lt;br /&gt;
==Aspects Description==&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. --&amp;gt;&lt;br /&gt;
{{AspectTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Greenwich Mean Time&lt;br /&gt;
|Description=Without spending a chip or taking on on, Lord Darling can typically only be contacted between 9:00 am and 5:00 pm...local time. Plan accordingly!&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Unbearably Twee&lt;br /&gt;
|Description=Lord Darling has been cosplaying as a gentle old blue-blood for so long that he has (mostly) become one. He’s old and sentimental and doesn’t take kindly to rough language or impatience. He operates on his own clock, unless you can speed him along. To conduct business with Lord Darling requires a successful Etiquette (1) test otherwise it takes twice as long as it would otherwise.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{NegativeAspect|&lt;br /&gt;
|Aspect=Manners Maketh The Man&lt;br /&gt;
|Description=Lord Darling is an old-school gentleman, first and foremost, and will not tolerate breaches of common courtesy or hospitality in his presence, real or imaginary. He is a Lord, after all. When attempting to contact him, make an Etiquette test. On no hits OR a glitch, he&#039;ll refuse to work with you until appropriate amends have been made, subject to GM discretion.&lt;br /&gt;
|HasThematicsApproval=Yes&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You&#039;re allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Most Noble Order of the Lord Protector&lt;br /&gt;
|Description=Darling was elevated by the Lord Protector himself, all those years ago. His ties run deep in the United Kingdom. (+2 to all dice pools involving the United Kingdom)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=His Crime Is Organized&lt;br /&gt;
|Description=Lord Darling has been the great conciliator of the UK underworld for five decades. There is little happening in the shadows that he does not know about. (+2 to all dice pools involving the UK underworld)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=The Firms Could Not Be Firmer&lt;br /&gt;
|Description=Despite his elevation, Lord Darling continues to lead the largest and most respected of The Firms, those old-world British crime families. Only in the last half century the Firms have kept their hands (relatively) clean of blood and Darling, even moreso. (+2 to all dice pools involving The Firms) &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Yardies&lt;br /&gt;
|Description=When something news to get done on the street level, The Firms turn to the Yardies who are more than happy to oblige for the right price. Darling knows what levers to pull on the street level to make things happen. (+2 to all dice pools involving the Yardies)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Continental Inclinations&lt;br /&gt;
|Description=Lord Darling loves to travel. With his wealth and prestige, doors open all across Europe. (+2 to all dice pools involving Europe)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Fancy That&lt;br /&gt;
|Description=Lord Darling has developed, shall we say, very expensive tastes. His familiarity with luxury and hard-to-get goods makes him an excellent contact for difficult gear acquisition. (+2 to all dice pools involving items with an Availability 15+)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Corporate Creature&lt;br /&gt;
|Description=What’s the difference between The Firms, The House of Lords, and The Megacorporations? No, Darling doesn’t know either. (+2 to all dice pools involving megacorporations (AA or AAA))&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Heavily Invested In British Industry&lt;br /&gt;
|Description=Lord Darling has invested in British corporations and has done so very, very heavily. (+2 to all dice pools involving Transys Neuronet and Hildebrandt-Kleinfort-Bernal.)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Addicted to Enhancement&lt;br /&gt;
|Description=Ever since he was a young punk in the streets of London and got his first used implant, Lord Darling has been hooked. (+2 to all dice pools involving augmentations)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{PositiveAspect|&lt;br /&gt;
|Aspect=Deltware or Bust&lt;br /&gt;
|Description=After a lifetime of riches and access, Lord Darling will settle for nothing less than deltaware. But for you, well, he could probably make some calls to some lesser clinics. (+2 to all dice pools involving augmentations above standard grade)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the Aspect table. All aspects should be listed above this line. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above text. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dicepools==&lt;br /&gt;
{{ContactDicepools}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don&#039;t panic and ask @wiki for help on the discord.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Network==&lt;br /&gt;
===Player Characters with this Contact===&lt;br /&gt;
{{ContactPlayerConnections}}&lt;br /&gt;
&amp;lt;!-- You do not need to mess with this. This template should automatically generate a table with everyone who has the contact on their wiki page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NPC who know this contact===&lt;br /&gt;
&lt;br /&gt;
==Narrative Significant Runs==&lt;br /&gt;
{{ContactRuns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Contacts]]&lt;br /&gt;
[[Category:Public Contacts]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Cascade_Cola&amp;diff=112632</id>
		<title>Cascade Cola</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Cascade_Cola&amp;diff=112632"/>
		<updated>2023-09-03T14:53:04Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: Created page with &amp;quot;{{AARInfobox| &amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;  &amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt; |Date=2084-09-02  &amp;lt;!-- Required: Name of the GM. --&amp;gt; |GM=YouMayFireWhenReady  &amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt; |Location=Cascade Ork Tribal Lands  &amp;lt;!-- Optional: Any...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AARInfobox|&lt;br /&gt;
&amp;lt;!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: The date of the run in YYYY-MM-DD format. --&amp;gt;&lt;br /&gt;
|Date=2084-09-02&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Name of the GM. --&amp;gt;&lt;br /&gt;
|GM=YouMayFireWhenReady&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --&amp;gt;&lt;br /&gt;
|Location=Cascade Ork Tribal Lands&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any factions who were allied to the runners --&amp;gt;&lt;br /&gt;
|Ally=Sons of Sauron&lt;br /&gt;
|Ally2=&lt;br /&gt;
|Ally3=&lt;br /&gt;
|Ally4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Required: List of the Runners involved. Please follow the example below, separating each runner&#039;s name with a vertical bar as seen below. NPC allies may also be included. --&amp;gt;&lt;br /&gt;
|RunnerList={{AARCharacterList|Chameleon|Count of Three|Sizzles}}&lt;br /&gt;
|RunnerCasualties=None &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: The threat level of the run. But please try and add this whenever possible. --&amp;gt;&lt;br /&gt;
|Threat=Deadly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --&amp;gt;&lt;br /&gt;
|Metaplot=Devil&#039;s Night&lt;br /&gt;
|Metaplot2=It&#039;s a Small Underworld After All&lt;br /&gt;
|Metaplot3=&lt;br /&gt;
|Metaplot4=&lt;br /&gt;
|Metaplot5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. --&amp;gt;&lt;br /&gt;
|OppositionFaction=Ten Thousand Lions&lt;br /&gt;
|OppositionUnits={{AARCharacterList|&#039;&#039;Sheung Fa&#039;&#039; Sòh Jyū|10,000 Lions &#039;&#039;Sze Kau&#039;&#039;}}&lt;br /&gt;
|OppositionCasualties=Two 10,000 Lions Sze Kau&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction2=&lt;br /&gt;
|OppositionUnits2=&lt;br /&gt;
|OppositionCasualties2=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction3=&lt;br /&gt;
|OppositionUnits3=&lt;br /&gt;
|OppositionCasualties3=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction4=&lt;br /&gt;
|OppositionUnits4=&lt;br /&gt;
|OppositionCasualties4=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: As above, but if there was a secondary opposing group. --&amp;gt;&lt;br /&gt;
|OppositionFaction5=&lt;br /&gt;
|OppositionUnits5=&lt;br /&gt;
|OppositionCasualties5=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: This will add an image to the infobox if you have one. You can specify the size and a caption. --&amp;gt;&lt;br /&gt;
|Image=&lt;br /&gt;
|ImageSize=&lt;br /&gt;
|ImageCaption=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Optional: Any extra special notes you wish to add to the end --&amp;gt;&lt;br /&gt;
|Notes=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Runs]] &amp;lt;!-- DO NOT DELETE. If you delete this the AAR will not link to players. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A Pre-Wireless Matrix vending machine in Old Rockford, a mostly abandoned Anglo town in the Cascade Ork tribal lands of the Salish-Shidhe Council. A missing Sons of Sauron operative. Deadly Triad operators. And a rumored trove of orichalcum worthy of a dragon’s hoard…&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Sizzles is looking to move into the Ork Underground (the real Ork Underground, not touristy Tuskville.) Hoping that Hez-kukra will make the proper introductions, Sizzles is tasked with a favour in return: discover what happened to a SoS cell operating in Cascade Ork tribal lands that has gone silent.&lt;br /&gt;
&lt;br /&gt;
==The Meet==&lt;br /&gt;
After meeting with Hez-kukra and taking on the favour, Sizzles subcontracts out to former running mates Count of Three and Chameleon. They agree to go on the mission, deciding that using a hunting trip for cover will also afford them to have a real hunting trip. Salish-Shidhe Council in late summer is a lovely place, after all. Besides, they’re just investigating a missing person. How dangerous could it be?&lt;br /&gt;
&lt;br /&gt;
==The Plan==&lt;br /&gt;
Hez-kukra had been communicating with his SoS compatriot through a very strange and convoluted method. The town of Old Rockford is a sleepy place. Its convenience store/gas station/diner had an old, pre-wireless Matrix vending machine out front. The machine is so old that the operator would have to make a comcall to the machine to check on its stock. Hez-kukra would spoof the old distributor number and call the machine on the last day of every month…while his SoS contact would manually adjust the stock to convey a message. &lt;br /&gt;
&lt;br /&gt;
Low on Grapeshot (Blast Your Tastebuds!™ )? &#039;&#039;&#039;Need a new shipment of explosives.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Low on Mountain Green (High Attitude™? &#039;&#039;&#039;A shipment of reagents is available to be picked up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And so on. &lt;br /&gt;
&lt;br /&gt;
Given the machine is the only lead, and Hez-Kukra (by design) knows nothing about his contact, the team plan to head to the outskirts of Old Rockford, set up a hunting camp, and then casually stroll into town the next day and start their investigation at the vending machine. &lt;br /&gt;
&lt;br /&gt;
==The Run==&lt;br /&gt;
&lt;br /&gt;
The team gears up and dresses up like Anglo hunters making a trip, and cross the border without difficulty.&lt;br /&gt;
&lt;br /&gt;
The team sets up a basecamp outside of Rockford, and spends the night camping. The team takes turn on watch, wary of paracritters, and on the second shift the Count of Three becomes aware that a creature of some sort is trying to sneak into the camp. Bamboozled by a clever creature, Count wakes the team, and Chameleon uses Astral Perception and spots an aura slinking away from the campsite with a sleeping bag in tow. When confronted, they find a Bandit inside. When offered survival bars from their kits, it trades one item of the Count’s stolen gear per bar. Eventually they overload it with bars, give it a small bag, and expect it to leave. But seeing a cushy opportunity it acts cute and convinces the Count to let it stay with them, for now.&lt;br /&gt;
&lt;br /&gt;
The next morning they go shooting, and bag two deer. Cleaned up they load them in the back of their rented Toyota Gopher. They roll into town. The town is dead quiet. Sizzles inspects the vending machine while Count and Chameleon go inside to subtly case the place and look for clues, under the pretext of needing ice and coolers. There is a flustered and irritated ork inside that tries to shoo them away as fast as possible.&lt;br /&gt;
&lt;br /&gt;
Outside, Sizzles breaks into the machine with his hardware skill and sets up a data tap. Hacking into the machine, he finds that it’s old promotional camera (to create goofy caricatures of purchasers on the machine’s LED screens to amuse children) has been activated every month for the past few years, as the contact comes to break into the machine. Covering his tracks well, the SoS operative forgot about the small promotional camera. His visage is taken from the data, cleaned up, and Sizzles begins a long combing through the deep dark areas of the Matrix, trawling for some leads.&lt;br /&gt;
&lt;br /&gt;
The team heads back to pack up their campsite and returns to town to go to the diner. The irritated ork returns, tells them to order whatever, and disappears back into the back. The Bandit joins the team under the table as Sizzles and Count feed it eggs, when (after a long delay) the food is brought out. The team sits for hours, discussing possibilities, while Sizzles dealt with his long Matrix search. &lt;br /&gt;
&lt;br /&gt;
Nearly finished with his search and with no soykaf ever having been offered, Sizzles decides to go into the back of the empty diner to make some. While he’s back there he takes a look around with and with a good perception roll notices the walk-in cooler is ajar, and the employee area has some old holoprojector personalizers on their lockers (some real 2030s rural life tech) projecting happy family events. Taking a peek into the cooler, he discovers nine bodies of people who have been executed and dumped. Sizzles recognizes a couple faces in the pile from the holo videos of the diner staff.&lt;br /&gt;
&lt;br /&gt;
The team decides to call the ork back out and ambush him. They do, successfully, and perform enhanced interrogations on him. He confesses that he doesn’t work here, and says that he didn’t kill the diner crew. When pressed he says he’s a subcontractor from Spokane, and reveals that he’s an adept face dancer, reverting back to his normal Native American human face. He says that the people who contracted him were Honkers, Hong Kong Chinese guys who were deadly/serious and were hunting for some trove of orichalcum that had been discovered nearby. The team disabled him after having previously squelched his comlink and, having been told the Hong Kong agents had headed north east, decided to go driving in that direction.&lt;br /&gt;
&lt;br /&gt;
Sizzles finishes his search and determines that their contact is a Mr. Gilbert of Spokane, who owns a rural wedding venue north east of Old Rockford. The team heads there. When Sizzles calls the venue the woman working says that Mr. Gilbert has been away for days on a fishing trip, which he takes frequently, but has no idea where he is. She forwards his comlink number to Sizzles on the pretext that he’s wanting to speak to him directly about booking the venue but is unable to reach him.&lt;br /&gt;
&lt;br /&gt;
When they arrive at the venue, they walk in to discover two Chinese men in armored suits talking about purchasing a wedding package. Sizzles and the Count distract them with a performance, acting dramatically like they’d finally found the place they intended to get married. Chameleon used the distraction to press the flesh and plant a bug on one of them at the counter. The team decides to leave but overhears the men rushing the woman to officiate a ceremony for them right away, clearly hoping to disengage from the process they’ve already started to go pursue the team or return to the rest of their own team.&lt;br /&gt;
&lt;br /&gt;
Out in the parking lot, the team considers and decides they’re going to pull on masks and go back inside in dramatic fashion and shoot it out.&lt;br /&gt;
&lt;br /&gt;
Shootout occurs, the two Hong Kong men being wired to the teeth and well-trained. One takes the woman hostage while the other engages in a firefight. The hostage-taker is executed by Count, the sniper, with a perfect shot through his eye and back out the other side. The other combatant eventually goes down as well after fierce fighting. &lt;br /&gt;
&lt;br /&gt;
Sizzles squelches the woman’s comlink, as well as a young girl who had been working on her pre-semester starting school work. The team drags the men out into the parking lot and trauma/stim patch one of them back to consciousness.&lt;br /&gt;
&lt;br /&gt;
They attempt to extract information out of him but he refuses. And only when they decide to wake the other man up that he shouts and says he will help, eyes watering, telling them they can have exactly one question. They ask him where Mr. Gilbert is, and he tells them that the team has Mr. Gilbert and are forcing him to show them where he hid the orchicalcum. At the end of the sentence a magical geas activates and pops him with an aneurysm, though the team is able to save his life with their medkit and some lucky rolls. &lt;br /&gt;
&lt;br /&gt;
Sizzles, checking the comlinks for more information discovers that the rest of the Triad squad are up further to the northeast at a very small cemetery. With their man Mr. Gilbert seemingly alive.&lt;br /&gt;
&lt;br /&gt;
The team races north east, discovers that their actions have sent one Salish police cruiser to its demise at the hands of the Triads further north. The team prepares but only half-executes an ambush on the remaining Triad squad, and a massive shootout takes place in the cemetery. Eventually the remaining Triad, the rest of his team down, surrenders. &lt;br /&gt;
&lt;br /&gt;
Mr. Gilbert is retrieved from inside one of the graves he’d been digging up, and the team learns that he’d been stalling them for time. The Triads had brought a mage but he’d targeted and sniped him when they rolled into town, before they subdued him, so without mind magic to probe or compulse him he was playing the part of the fool, not remembering where exactly he’d buried the orhicalcum treasure.&lt;br /&gt;
&lt;br /&gt;
The surviving Triad, the &#039;&#039;Sheung Fa&#039;&#039; Sòh Jyū, told Chameleon that he respected the team&#039;s sense of honor when they allowed him to try to stabilize his one still-living-but-dying soldier. Acknowledging that he’d been bested, and sensitive to his responsibility to stay hidden (and unable to kill the team as witnesses) he decides to connect with them professionally. Better to build a relationship with someone who could ruin you than to have them be strangers, still able to ruin you at their will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
&lt;br /&gt;
The team hired a coyote to transport the Count, Sizzles, Mr. Gilbert, their gear, and the Count’s new little friend Mahúya the Bandit back to Seattle. As Chameleon crossed over using his legal SIN, he returned via bus. SoS operative rescued, Triads foiled, Mr. Gilbert revealed that there was no orichalcum trove. He’d pulled off a successful bombing of a Humanis Christo-Fascist event further north in one of the small Anglo power centers remaining in Salish and had gotten greedy. Suspecting Humanis would send thugs out to avenge the bombing, he put out a carefully planted rumour of an orichalcum discovery, hoping that the greedy Humanis thugs would come looking for riches while they were looking for vengeance. Unfortunately, his Matrix rumor was too successful and instead he attracted a much more dangerous fish in the 10,000 Lions Triads. &lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
“Cascade Cola”&lt;br /&gt;
&lt;br /&gt;
Deadly TL - 20 RVP&lt;br /&gt;
&lt;br /&gt;
8,000 Nuyen (4 RVP)&lt;br /&gt;
Optional Gear: HK Urban Combat Submachine Gun &lt;br /&gt;
&lt;br /&gt;
12 Months Low Lifestyle &lt;br /&gt;
(Ork Underground, “Black Burrows Apartment”)  (6 RVP)&lt;br /&gt;
&lt;br /&gt;
10 Karma (10 RVP)&lt;br /&gt;
&lt;br /&gt;
Optional Contacts:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sheung Fa&#039;&#039; Sòh Jyū of the 10,000 Lions &lt;br /&gt;
(Connection 4/Loyalty 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Quotes==&lt;br /&gt;
&lt;br /&gt;
{{Gamequote|Amusing quote from game.}}&lt;br /&gt;
&lt;br /&gt;
==Player After Action Reports (AARs)==&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Eastown_New_Baptist_Church_Bombing:_112_Killed_In_Blast&amp;diff=112631</id>
		<title>Eastown New Baptist Church Bombing: 112 Killed In Blast</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Eastown_New_Baptist_Church_Bombing:_112_Killed_In_Blast&amp;diff=112631"/>
		<updated>2023-09-03T14:44:42Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;Category:News&amp;lt;/includeonly&amp;gt; {{NewsHeader|Eastown New Baptist Church Bombing: 112 Killed In Blast |Date=2084-09-02 |NewsSource=Council Peoples News Network |Reporter= Keokuk Green |Metaplot=Devil&amp;#039;s Night |Intro=&amp;lt;pre&amp;gt;&amp;quot;Thank you for choosing CPNN: Aboriginal Voices for an Aboriginal World.&amp;quot; &amp;quot;It Takes a Thousand Voices to Tell a Single Story.&amp;quot;(TM)&amp;lt;/pre&amp;gt; }}  &amp;quot;SSC security and emergency response teams from nearby Spokane continue to comb through the aftermath...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;[[Category:News]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{{NewsHeader|Eastown New Baptist Church Bombing: 112 Killed In Blast&lt;br /&gt;
|Date=2084-09-02&lt;br /&gt;
|NewsSource=Council Peoples News Network&lt;br /&gt;
|Reporter= Keokuk Green&lt;br /&gt;
|Metaplot=Devil&#039;s Night&lt;br /&gt;
|Intro=&amp;lt;pre&amp;gt;&amp;quot;Thank you for choosing CPNN: Aboriginal Voices for an Aboriginal World.&amp;quot;&lt;br /&gt;
&amp;quot;It Takes a Thousand Voices to Tell a Single Story.&amp;quot;(TM)&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;SSC security and emergency response teams from nearby Spokane continue to comb through the aftermath of the Eastown New Baptist Church Bombing. A SSC security official is telling me this morning that 112 people are now believed to have been killed, and that the number may continue to rise. I have been on the scene since yesterday evening, and have witnessed the scale of destruction here. There is nothing that remains of the building itself, here in Eastown, only blackened rumble and burning questions. Many residents of Eastown have been gathering here since the blast, but few have been paying respects. Eastown, the majority Anglo town whose story has long been overshadowed by a half century by the bitter meta-misanthropy of the Eastown New Baptist Church, appears to be in a cautiously celebratory mood. I spoke with an Anglo resident, Will Bradford, a few moments ago.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Eastown has a bad reputation and it&#039;s been completely deserved, thanks to these damn monsters. Most of us who could afford to move moved a long time ago but for farmers like myself, we’ve had no choice. No agro-company is willing to do business in the shadow of the Church, not even the Council government would buy us out, and all our livelihoods are tied up into the land. Have been for generations. Maybe now things will change, now that some angel has come and liberated us. It was bad enough living so close to all that hate but to invite that nutjob, the one even Humanis had denounced, to give a midnight sermon? That was a bridge too far for someone, thank god. It’s been a long time coming. My neighbors, none of us are feeling bad. Today feels like a new day. May they burn in hell. Now we have to figure out as a community what to do about the children these creatures left behind at home when they went for their nighttime mass. Thank god for the mercy. I doubt the SSC will pull a single kid&#039;s remains out of that there rubble.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112556</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112556"/>
		<updated>2023-08-29T22:39:00Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Horizon sent him away on work, trying (he believes) to distract him from his grief and anger. He worked for a time in England, and then at a massive simsense shoot in Metropole. It was in Amazonia that the last major bubble of his naivete burst. Witnessing the Metropole slums in all their horizon-spanning suffering, Ruadhán had a mental and emotional breakdown. Returned to LA he languished in his home out in the hills of Hollywood until he had a religious conversion of sorts. Ruadhán decided to dedicate the rest of his life to putting as much good into the universe as he could, one day and one person at a time. He began to take an interest in theology, the first seeds of his new faith growing inside him.&lt;br /&gt;
  &lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Trace has an exceptionally high-rez Matrix Persona that he uses with his customized Fairlight Caliban. Usually he appears as a beautiful swirling humanoid figure composed of fluttering and morphing oil painting brushstrokes. His clothing is neo-noir, dark colours with stiff and outstretched collars. His fedora is tipped low, covering the top half of his Persona&#039;s face. Even when the Persona tilts its head high, the face is a peach and caramel swirl of brushstroke blankness. The one noteworthy element that connects Trace&#039;s Matrix Persona to his physical self is the ammolite ring, lovingly replicated in the Matrix as a rainbowed pearlescent curve that never ceases its rotation around the morphic right index finger on the Persona&#039;s black-gloved hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the famed Persona of Trace the Gentleman-Detective.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112555</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112555"/>
		<updated>2023-08-29T22:20:54Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Horizon sent him away on work, trying (he believes) to distract him from his grief and anger. He worked for a time in England, and then at a massive simsense shoot in Metropole. It was in Amazonia that the last major bubble of his naivete burst. Witnessing the Metropole slums in all their horizon-spanning suffering, Ruadhán had a mental and emotional breakdown. Returned to LA he languished in his home out in the hills of Hollywood until he had a religious conversion of sorts. Ruadhán decided to dedicate the rest of his life to putting as much good into the universe as he could, one day and one person at a time. He began to take an interest in theology, the first seeds of his new faith growing inside him.&lt;br /&gt;
  &lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Trace has an exceptionally high-rez Matrix Persona that he uses with his customized Fairlight Caliban. Usually he appears as a beautiful swirling humanoid figure composed of fluttering and morphing oil painting brushstrokes. His clothing is neo-noir, dark colours with stiff and outstretched collars. His fedora is tipped low, covering the top half of his Persona&#039;s face. Even when the Persona tilts its head high, the face is a peach and caramel swirl of brushstroke blankness. The one noteworthy element that connects Trace&#039;s Matrix Persona to his physical self is the ammolite ring, lovingly replicated in the Matrix as a rainbowed pearlescent curve that never ceases its rotation around the morphic right index finger on the Persona&#039;s black-gloved hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the famed Persona of Trace the Gentleman-Detective.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112554</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112554"/>
		<updated>2023-08-29T22:20:21Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Horizon sent him away on work, trying (he believes) to distract him from his grief and anger. He worked for a time in England, and then at a massive simsense shoot in Metropole. It was in Amazonia that the last major bubble of his naivete burst. Witnessing the Metropole slums in all their horizon-spanning suffering, Ruadhán had a mental and emotional breakdown. Returned to LA he languished in his home out in the hills of Hollywood until he had a religious conversion of sorts. Ruadhán decided to dedicate the rest of his life to putting as much good into the universe as he could, one day and one person at a time. He began to take an interest in theology, the first seeds of his new faith growing inside him.&lt;br /&gt;
  &lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Trace has an exceptionally high-rez Matrix Persona that he uses with his customized Fairlight Caliban. Usually he appears as a beautiful swirling humanoid figure composed of fluttering and morphing oil painting brushstrokes. His clothing is neo-noir, dark colours with stiff and outstretched collars. His fedora is tipped low, covering the top half of his Persona&#039;s face. Even when the Persona tilts its head high, the face is a peach and caramel swirl of brushstroke blankness. The one noteworthy element that connects Trace&#039;s Matrix Persona to his physical self is the ammolite ring, lovingly replicated in the Matrix as a rainbowed pearlescent curve that never ceases its rotation around the morphic right index finger on the Persona&#039;s black-gloved hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the famed Persona of Trace the Gentleman-Detective.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112553</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112553"/>
		<updated>2023-08-29T22:15:32Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Matrix Persona */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
Trace has an exceptionally high-rez Matrix Persona that he uses with his customized Fairlight Caliban. Usually he appears as a beautiful swirling humanoid figure composed of fluttering and morphing oil painting brushstrokes. His clothing is neo-noir, dark colours with stiff and outstretched collars. His fedora is tipped low, covering the top half of his Persona&#039;s face. Even when the Persona tilts its head high, the face is a peach and caramel swirl of brushstroke blankness. The one noteworthy element that connects Trace&#039;s Matrix Persona to his physical self is the ammolite ring, lovingly replicated in the Matrix as a rainbowed pearlescent curve that never ceases its rotation around the morphic right index finger on the Persona&#039;s black-gloved hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the famed Persona of Trace the Gentleman-Detective.&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112552</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112552"/>
		<updated>2023-08-29T22:08:54Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
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Relationship status unknown.&lt;br /&gt;
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===Goals===&lt;br /&gt;
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For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
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1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
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Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
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Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
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Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
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Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
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By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
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Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
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Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
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When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
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Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
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He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
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But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
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He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Narrative Significant Qualities ==&lt;br /&gt;
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===Positive===&lt;br /&gt;
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&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
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&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
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&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
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&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
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&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
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&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
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&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
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&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
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&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
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2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
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3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
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4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
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&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
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&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
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==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
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==Affiliations==&lt;br /&gt;
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===Contacts===&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
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===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
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===Allies===&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
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==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
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==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
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==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
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==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
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==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
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Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trace is almost always wearing his Mortimer&#039;s outfit. Unlike the average Metroplex runner, Trace has owned his tailored Berwick suit and Argentum coat for years. He had the set tailored and purchased at Mortimer&#039;s in person, while working at Horizon&#039;s British subsidiary Pinewood Studios. With the steady use of the Fashion spell what Trace is wearing varies on any given day. Typically he looks like he does in the wiki entry, but the sky is the limit when magic is involved. One thing that is almost always true is that Trace looks &#039;&#039;good&#039;&#039; in what he&#039;s wearing.&lt;br /&gt;
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===Matrix Persona===&lt;br /&gt;
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==Media Mentions==&lt;br /&gt;
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==ShadowGrid Profile Comments==&lt;br /&gt;
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[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112551</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112551"/>
		<updated>2023-08-29T22:03:07Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
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==Affiliations==&lt;br /&gt;
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===Contacts===&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is genuinely nothing else in the world that he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112550</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112550"/>
		<updated>2023-08-29T22:02:30Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is nothing else in the world he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112549</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112549"/>
		<updated>2023-08-29T22:01:30Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Trace appears to be a devastatingly handsome human man. His hair is always the perfect level of lush and glossy, his skin the perfect smoothness, his beard seeming somehow perfectly coifed but ruggedly free-grown at the same time. Trace is quick to smile, with his mouth and his eyes. His eyebrows are thick and expressive. He has an gentle intensity on whatever he focuses his attention and should that subject be you, it feels like there is nothing else in the world he cares about but you and what it is you are saying. Trace has the capacity to melt hearts without even trying. Should Trace one day fully internalize how attractive and charismatic he is look out, ego. &lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112548</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112548"/>
		<updated>2023-08-29T21:57:02Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* SINs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
* Frederick Weston (UCAS, R5) Licenses: Adept, Restricted Armor. Trace uses this as his day-to-day civilian SIN and hopes not to spoil it unnecessarily.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112546</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112546"/>
		<updated>2023-08-29T21:21:16Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Assensing Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have seen Trace&#039;s aura before, you probably recognize it.&amp;lt;br&amp;gt;&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 -Rating 5.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112545</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112545"/>
		<updated>2023-08-29T21:16:35Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Assensing Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 (Rating 5)).&amp;lt;br&amp;gt;&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=Trace has no deltaware implants, geneware treatments, or nanotech.&amp;lt;br&amp;gt;&lt;br /&gt;
No current diseases or toxins effecting Trace except, perhaps, Psyche.&amp;lt;br&amp;gt;&lt;br /&gt;
Trace is not a technomancer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112542</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112542"/>
		<updated>2023-08-29T20:14:23Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Assensing Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=Trace is healthy.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask about his emotional state but, normally, he is calm and composed.&amp;lt;br&amp;gt;&lt;br /&gt;
He is Awakened. &lt;br /&gt;
|Result2=He does not appear to have any cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a Spellcasting Foci on his right index finger, a curved ammolite ring of swirling reds, greens, blues and yellows.&lt;br /&gt;
|Result3=He does not appear to have any alphaware cyber implants.&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Essence is 6 and his Magic is 7.)&amp;lt;br&amp;gt;&lt;br /&gt;
(For comparison purposes, Trace&#039;s Spellcasting Foci is Force 5 (Rating 5)).&amp;lt;br&amp;gt;&lt;br /&gt;
Trace has no maladies or illnesses.&amp;lt;br&amp;gt;&lt;br /&gt;
The only astral signature present on Trace is his spellcasting focus, assuming it&#039;s not tucked away in his biofiber pocket.&lt;br /&gt;
|Result4=He does not appear to have any bioware implants or betaware grade cybernetic implants.&amp;lt;br&amp;gt;&lt;br /&gt;
For Essence and Magic and Force comparison, see above.&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112541</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112541"/>
		<updated>2023-08-29T20:02:19Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Shadow Community Table */&lt;/p&gt;
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&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
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|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
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=Character Information=&lt;br /&gt;
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===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
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Relationship status unknown.&lt;br /&gt;
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===Goals===&lt;br /&gt;
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For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
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1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
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Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
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Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
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Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
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By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
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Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
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Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
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When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
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Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
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He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
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But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
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He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
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== Narrative Significant Qualities ==&lt;br /&gt;
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===Positive===&lt;br /&gt;
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&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
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&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
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&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
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&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
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&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
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&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
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&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
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&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
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&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
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1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
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2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
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3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
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4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
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&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
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&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
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==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
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==Affiliations==&lt;br /&gt;
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===Contacts===&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
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===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
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===Allies===&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
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==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
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==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about. He&#039;s one of those &amp;quot;no body count&amp;quot; types.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace is the famous Matrix persona and runner alias of Ruadhán Ó Cleirigh, a former Horizon Studios fixer and current persona non grata in the Horizon network. His Horizon P2.1 score is terrible, though Frederick Weston (his primarily Fake SIN) has a &#039;&#039;sparkling&#039;&#039; P2.1 score. Trace is haunted by the death of his best friend, the starlet Beca Biretta, and he seems emotionally unable to leave her death in the past. Trace has never killed anyone. He appears to be saving that terrible, terrible sin for the day he uncovers Beca&#039;s true murderer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112540</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112540"/>
		<updated>2023-08-29T19:58:32Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
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==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. Eerily, he seems to never sleep though he doesn&#039;t appear to indulge in Long Haul. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=Trace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112539</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112539"/>
		<updated>2023-08-29T19:14:20Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
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===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
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===Allies===&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
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==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. Trace doesn&#039;t drink or take drugs...except for Psyche. He also, eerily, seems to never sleep. If it weren&#039;t for the healthy and attractive glow, one would think he &#039;&#039;might&#039;&#039; be a vampire. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
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==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
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}}&lt;br /&gt;
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==SINs==&lt;br /&gt;
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==Appearance==&lt;br /&gt;
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=== Clothing ===&lt;br /&gt;
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===Matrix Persona===&lt;br /&gt;
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==Media Mentions==&lt;br /&gt;
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==ShadowGrid Profile Comments==&lt;br /&gt;
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[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112538</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112538"/>
		<updated>2023-08-29T19:12:28Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
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|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
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=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of connection with a humanoid mentor spirit that he refers to, reverently and rarely, as &#039;&#039;Zacchaeus&#039;&#039;. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
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}}&lt;br /&gt;
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==SINs==&lt;br /&gt;
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==Appearance==&lt;br /&gt;
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=== Clothing ===&lt;br /&gt;
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===Matrix Persona===&lt;br /&gt;
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==Media Mentions==&lt;br /&gt;
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==ShadowGrid Profile Comments==&lt;br /&gt;
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[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112537</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112537"/>
		<updated>2023-08-29T19:11:38Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Shadow Community Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult= Trace is a magical (and Matrix savy) private investigator and sometimes shadowrunner. Trace is famous on the Matrix as a gentleman-detective. He&#039;s a weird one, some kind of Missionist-type who doesn&#039;t seem like he ought to be in the shadows at all. But he is in the shadows and while he&#039;s here, the oddball seems to practice what he preaches. His disdain for the megacorporations is relatable and though he seems to have a low  opinion of shadowrunning, somehow he&#039;s not universally intolerable to run with. Must be that Missionist shit he&#039;s on about.&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=Trace plays down his magical abilities but he&#039;s a powerful mystic adept and a gifted spellcaster. Not much gets past Trace but as talented and cheerful as he is, the detective seems unmoored. He&#039;s often working with the SINless in the Redmond Barrens when he&#039;s not running or working a case. Trace has a penchant for collecting (contacts, friends, problems) and has some sort of unusual relationship with a humanoid mentor spirit that he refers to, reverently, as &#039;&#039;Zacchaeus&#039;&#039;. &lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
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===Matrix Persona===&lt;br /&gt;
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==Media Mentions==&lt;br /&gt;
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==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112533</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112533"/>
		<updated>2023-08-29T19:03:07Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...discover who murdered Beca Biretta and avenge her death.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...forgive himself for failing his best friend Beca.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112532</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112532"/>
		<updated>2023-08-29T19:01:29Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s coroner report but was denied and, after being warned repeatedly to drop the matter, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112531</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112531"/>
		<updated>2023-08-29T19:00:52Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children. Similarly suppressed records show that Ruadhán fought vigorously to gain access to Beca Biretta&#039;s forensic reports but was denied and, after being warned repeatedly, was quietly relieved of his duties with Horizon Studios without ever being officially fired.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112530</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112530"/>
		<updated>2023-08-29T18:58:25Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and a former employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112529</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112529"/>
		<updated>2023-08-29T18:57:50Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new (now late) simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112528</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112528"/>
		<updated>2023-08-29T18:57:15Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Matrix Search Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult= Ruadhán Ó Cleirigh pops up in public records as a Horizon corporate citizen and employee of Horizon Studio&#039;s Publicity Department. &lt;br /&gt;
|MidResult= Ruadhán&#039;s name does not appear in any trid-film credits but he does appear occasionally in Matrix trade-feeds of the mid-to-late 2070s. Those mentions refer to him in passing, and not disparagingly, as a well-liked studio fixer. One gossip column from 2080 refers to him as a possible &amp;quot;starless paramour&amp;quot; to the new simsense starlet Beca Biretta.&lt;br /&gt;
|HighResult= Ruadhán Ó Cleirigh appears in old archived Amalgamated Studios records, buried deep in the Matrix, largely archived and/or destroyed by Horizon. Ruadhán was part of an Amalgamated Studios eugenics project to create a generation of &amp;quot;meta&amp;quot; trid-stars but without the meta-baggage, with the first generation all being forced to undergo metahuman modification treatments as children.   &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
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==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112527</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112527"/>
		<updated>2023-08-29T18:43:17Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
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==Appearance==&lt;br /&gt;
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=== Clothing ===&lt;br /&gt;
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===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112526</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112526"/>
		<updated>2023-08-29T18:43:07Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112525</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112525"/>
		<updated>2023-08-29T18:42:49Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Ruadhán (Rue-on) &amp;quot;Trace&amp;quot; Ó Cleirigh (Oh-Cleary) is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services pro bono for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. Trace is incredibly perceptive, thoughtful, and well-meaning. Relationship status unknown.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112524</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112524"/>
		<updated>2023-08-29T18:39:11Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...triumph over his sins (pride chief among them.)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112523</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112523"/>
		<updated>2023-08-29T18:38:27Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...transcend his sins (pride chief among them)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112522</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112522"/>
		<updated>2023-08-29T18:37:50Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039; Born in an Amalgamated Studios hospital, raised on a Horizon Studios backlot. No longer does Trace carry childish notions about Horizon&#039;s exceptionality in a megacorporate world full of more obvious evils. Horizon&#039;s propaganda machine is implacable and insidious but they created the atmosphere that suffocated his oldest and dearest friend. They created the environment that killed her. Trace sees Horizon for the evil banality that it is. He pays his taxes, uses his corporate SIN where it is useful, but his continued association with Horizon, deep down, brings him terrible shame.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112521</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112521"/>
		<updated>2023-08-29T18:10:33Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
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&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&#039; One particularly dangerous private investigation had Trace running up against the megacorporate might of MCT. Trace was investigating a complaint that MCT had restarted an obviously ultra-secret technomancy experimentation program when he was briefly detained. Having committed no crime and with a Horizon corporate SIN he was released, but not before MCT took all of his relevant biometrics for future use...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SINner (Corporate Limited - Horizon):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
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==Affiliations==&lt;br /&gt;
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===Contacts===&lt;br /&gt;
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&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
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&lt;br /&gt;
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&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
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===Allies===&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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=In Character Information=&lt;br /&gt;
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==Symbols and Signatures==&lt;br /&gt;
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==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
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|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
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==SINs==&lt;br /&gt;
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==Appearance==&lt;br /&gt;
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=== Clothing ===&lt;br /&gt;
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===Matrix Persona===&lt;br /&gt;
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==Media Mentions==&lt;br /&gt;
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==ShadowGrid Profile Comments==&lt;br /&gt;
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[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112520</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112520"/>
		<updated>2023-08-29T18:06:43Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctive Style:&#039;&#039;&#039; Trace is memorable. The fact that he underwent metatype modification as a child actually amplifies this latent Dryadic trait: he has the regal countenance that befits a Tir Prince but in a decidedly human frame. There is an otherworldly feel in this most unusual dichotomy that is particularly memorable in person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poor Self Control (Compulsive 1, Personal):&#039;&#039;&#039; Trace isn&#039;t a particularly paranoid person. However, he feels decidedly uncomfortable sitting with his back towards a main entrance or exit from a room. Trace will go so far as to turn his chair 45 degrees or more and sit askew, so that an entrance/exit is within his peripheral vision. To him, this isn&#039;t a compulsive. It&#039;s common sense! And of course he &#039;&#039;could&#039;&#039; sit with his back to an entry way he just doesn&#039;t want to okay? Stop pestering him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Records on File (Mitsuhama):&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112519</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112519"/>
		<updated>2023-08-29T17:59:06Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Negative */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor: Tribunal Justice&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) May not oppose the authority of any non-oppressive community defense organization (i.e. neo-anarchist communes, squatter collectives, community-supported street gangs, and the like.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) May not harm children.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
3) May not cause serious harm to innocent bystanders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4) May not turn down a request for aid from any child or innocent bystander, even if the request is an inconvenience.&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112518</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112518"/>
		<updated>2023-08-29T17:29:10Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a spirit being that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039; Trace is heart-throbbingly, breath-catchingly, good-looking. His aura radiates peace and kindness. His natural charisma and gentle bearing make it more difficult (but by no means impossible) for opposition forces to bring themselves to target him for harm. &lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112517</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112517"/>
		<updated>2023-08-29T17:26:11Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a magical force that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal nezer (a golden circlet enscribed in an indiscernible script) appears upon his brow.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039; Trace has made a name for himself on the Matrix as a devoted champion to those on the margins of society. Most of his casework is pro bono and he tries to help those on the farthest margins of society, those SINless who are furthest away from the megacorporate or governmental safety nets. As his portfolio of solved cases grew an ugly part of him, a part that desired recognition and fame, slowly worked its way into his mind. Soon he was producing Matrix blog content, as the eponymous Trace, chronically his exploits. And soon a Matrix following began. Over time it has grown quite large, making Trace one of the world&#039;s premier gentleman-detectives.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039; A fastidious academic and researcher, Trace is most comfortable blazing through the Matrix at the speed of his Caliban rapidly gleaning as much information as he can find. A chronic overthinker and planner, Trace prefers to research and compile dossiers on all those that he expects to meet...especially when he&#039;s working in the shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039;&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112516</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112516"/>
		<updated>2023-08-29T17:18:33Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039; Magic has always come easily to Trace, from a very young age. So gifted has Trace been that he neglected his magical studies for years, coasting on his magically innate abilities. Only once he began to run in the shadows did Trace realize that foregoing training in the magical arts to focus on the academic world will no longer carry him to further heights. Now he&#039;s turned his studious nature to learning more about the magical world and how he can strengthen his ties to it through his faith tradition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039; As with his magical abilities, Trace has always been blessed with easy comprehension and an energetic (if wandering) mind. New skills come to him quickly, as his personality and mentor spirit urge him on to experience new experiences and learn new knowledge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039; A Christian Theurgist, a social activist Friend, Trace discovered a connection with a magical force that some cultures refer to as the Raven, the Crow, or the Collector. For Trace the Mentor spirit manifests as a hazy, indistinct humanoid figure of flowing robes and glittering gold and jewels. Trace experiences the Collector as &#039;&#039;Zacchaeus&#039;&#039;, a divine representation of the salvation of the lost. Trace is driven by &#039;&#039;Zacchaeus&#039;s&#039;&#039; insatiable desire to divert their innate Greed from the service of Mammon to the acquisition of knowledge, and to use that knowledge to save and liberate others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039; When the Mentor&#039;s Mask appears, Trace&#039;s face becomes momentarily hazy and an ethereal &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039;&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Trace&amp;diff=112515</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Trace&amp;diff=112515"/>
		<updated>2023-08-29T17:05:30Z</updated>

		<summary type="html">&lt;p&gt;YouMayFireWhenReady: /* Narrative Significant Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|YourWikiUsername =YouMayFireWhenReady&lt;br /&gt;
|title = {{PAGENAME}} &amp;lt;!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --&amp;gt;&lt;br /&gt;
|image= [[File:&amp;quot;Trace&amp;quot;.png|400px]]&lt;br /&gt;
|header1= Famous Occult Private Investigator&lt;br /&gt;
|header2= &#039;&#039;&amp;quot;They&#039;re Gone Without a Trace&amp;quot;&#039;&#039;&lt;br /&gt;
|header3= &lt;br /&gt;
|header4=&lt;br /&gt;
|label5 = Discord&lt;br /&gt;
|data5 = @YouMayFireWhenReady&lt;br /&gt;
|label6 = Reddit&lt;br /&gt;
|data6 = [https://www.reddit.com/user/YouMayFireWhenReady]&lt;br /&gt;
|label7= Metatype&lt;br /&gt;
|data7 = Elf (Dryad)&lt;br /&gt;
|label8 = Street Cred&lt;br /&gt;
|data8= 0&lt;br /&gt;
|label9 = Notoriety&lt;br /&gt;
|data9 = 0&lt;br /&gt;
|label10 = Public Awareness&lt;br /&gt;
|data10= 0&lt;br /&gt;
|label11 = Titles and Awards&lt;br /&gt;
|data11 = &lt;br /&gt;
|label12 = CDP &lt;br /&gt;
|data12 = {{CDP| &lt;br /&gt;
|Expenses=0 &lt;br /&gt;
|Bonuses=0 &lt;br /&gt;
|}} &amp;lt;!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --&amp;gt;&lt;br /&gt;
|label13 = D.O.B.&lt;br /&gt;
|data13 = July 23rd 2057&lt;br /&gt;
|label14 = Age&lt;br /&gt;
|data14 = {{Age| &amp;lt;!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --&amp;gt;&lt;br /&gt;
|Month=07&lt;br /&gt;
|Day=23&lt;br /&gt;
|Year=2057&lt;br /&gt;
|}} &amp;lt;!-- The above will automatically update your character&#039;s age on their birthday! Just enter their month, day, and year of birth in numeric format. --&amp;gt;&lt;br /&gt;
|label15 = Folder&lt;br /&gt;
|data15 = http://bit.ly/traceshadowhaven&lt;br /&gt;
|label16 = Priority&lt;br /&gt;
|data16 = Metatype - C &amp;lt;br /&amp;gt; Attributes - A &amp;lt;br /&amp;gt; Magic/Resonance - A &amp;lt;br /&amp;gt; Skills - E &amp;lt;br /&amp;gt; Resources - E&lt;br /&gt;
|label17 = #Max IGs/Ascension&lt;br /&gt;
|data17 = {{IGTracker| &amp;lt;!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--&amp;gt;&lt;br /&gt;
|Month=&lt;br /&gt;
|Day=&lt;br /&gt;
|Year=&lt;br /&gt;
|AwakenedStatus=&lt;br /&gt;
|}} &amp;lt;!-- delete until this line if you are a techno. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Character Information=&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Trace is an online-famous private investigator, a spellcasting and Matrix-comfortable mystic adept known for providing his services gratis for those in need. A sometimes shadowrunner, Trace is disinterested in running when it isn&#039;t hooding or working against an unjust individual/organization. Magically endowed with preternatural social graces Trace has been able to socially coast by on his magical charm alone, with almost no time spent honing his social abilities. He is incredibly perceptive, thoughtful, and well-meaning.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&lt;br /&gt;
For external goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...support those in need.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...liberate the oppressed.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...undermine the oppressors.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For internal goals, Trace seeks to...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;...master his connection with the magic realm.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &#039;&#039;&#039;...find a sense of spiritual peace.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3) &#039;&#039;&#039;...discover his true purpose in the Sixth World.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ruadhán (Rue-on) Ó Cleirigh (Oh-Cleary) was born in 2057 as part of an Amalgamated Studios corporate experiment. Amalgamated Studios were looking for tricks to produce the next wave of hit simsense stars. Finding metas who were able to ace tridscreen and sim-tests was an ever-constant challenge for Amalgamated so it was only a matter of time before an executive came up with the shameful scheme of paid breeding programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amalgamated Studios put out its strangest casting call, looking for pairs of individuals that could produce &amp;quot;ideal&amp;quot; offspring to suit a whole range of studio needs in the future: tough-guy action film orks, the stalwart and funny dwarf sidekicks, the lovable &amp;quot;I AM TROG&amp;quot; trolls, and (most of all) the sensuous and irresistible elves. Then they took the idea further, asking: &amp;quot;What if we could distill some of that &amp;quot;innate meta authenticity&amp;quot; and repackage it in a more consumer-friendly package?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán&#039;s parents were a pair of cynical Dryads (his father from Tír na nÓg and his mother from Tir Tairngire) who were willing to join Amalgamated Studios and their secret breeding program, agreeing to produce as many babies as the studio was willing to pay for as long as they didn&#039;t have to raise them. Shortly after Ruadhán was born the CEO of Amalgamated Studios learned about the plan and horrified (about the possible social media blowback were it to be discovered) he ended the program. To purchase participants ongoing silence Amalgamated Studios kept both of Ruadhán&#039;s parents on the corporate payroll, but gave them no job responsibilities. Before long both slipped into addiction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taking Ruadhán and the first generation of &amp;quot;studio babies&amp;quot; on as corporate wards, Amalgamated Studios raised Ruadhán within the glittering heart of Tinsel Town. Not wanting to waste an opportunity, Amalgamated Studios carried on with the first and only generation of their breeding program, sending the meta children to be trained and given every opportunity to excel in the creative arts. Ruadhán was as naturally gifted as any young child actor the studio had ever worked with but lacked, entirely, the desire to be a film star. Frustrating his Amalgamated handlers Ruadhán continued to shirk his responsibilities in his acting classes. Still insistent on his eventual turn into a star, and willing to be patient, Amalgamated Studios subjected Ruadhán to Metatype Modification in order to pass him off as a human. They hoped that he&#039;d retain his innate elven charisma but that it could be packaged in a more &amp;quot;globally selling&amp;quot; form. Even at seven Ruadhán was resentful of the changes made to him against his will, and he refused to ever, ever work for Amalgamated Studios. Luckily for him, he&#039;d immediately get his wish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crash 2.0 shook the world and in the chaos, a rising corporate force by the name of Horizon swallowed up Amalgamated Studios. Horizon had no interest in carrying on the quasi-child-slavery of Amalgamated Studios. They integrated Ruadhán&#039;s addicted parents into their corporate world, along with the young boy, but allowed him to chart his own future. Bright and deeply curious by nature Ruadhán excelled in school and, liberated from the pressures of one day being a professional actor, created his own path.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time he finished university Ruadhán was brilliant, empathetic, and exceptionally affable. Horizon put him on the payroll as a producer but worked him as a studio fixer. Ruadhán took to the life of a studio fixer like a fish takes to water. The problem solving, the crisis management...these were all things he loved and excelled at. Unfortunately for Horizon Ruadhán was too good at his job. Soon he yearned for real challenges, yearned to actually help people. He began to see Horizon more clearly for what it really was, years of propaganda slowly peeling away day by day. But it took Beca Biretta to finally sever the last threads of goodwill he had for Horizon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rebeca (Beca) Biretta and Ruadhán had grown up together, literally, from the moment they were both born. Originally the &amp;quot;ork baby&amp;quot; of Amalgamated Studios breeding program she, like Ruadhán, had been plunged into a series of transformative vats as a young girl. Amalgamated hoped to retain something of the &amp;quot;edge&amp;quot; and &amp;quot;forceful charisma&amp;quot; of an ork while smoothing down the (tusk) bite enough to make a star palatable for all audiences. While Ruadhán had grown to accept his changed appearance, Beca struggled from the very beginning. She felt like she was trapped in the wrong body. She, like Ruadhán, was blessed with incredible charisma and personal magnetism but unlike Ruadhán she tried her very best to excel and impress first Amalgamated Studios and, later, Horizon. Horizon flagged her as &amp;quot;The Next Big Thing&amp;quot; and prepared her career trajectory accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, it was too much, and all the stress and grief caught up to Beca Biretta. She came to Ruadhán in the middle of one rainy night and begged him to run away with her, to leave Horizon and the whole entertainment industry behind. Though he had become disillusioned with Horizon Ruadhán didn&#039;t know if he had it in him to abandon the only family he had ever known, and told Beca so. And Beca, smeared with makeup and tears, reminded him that &#039;&#039;she&#039;&#039; was the closest thing to a real family he&#039;d ever had. Ruadhán, shaken and upset, told her to give him the night to think about it. Beca left. He never saw her again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of Beca&#039;s handlers found her dead in the morning it became the scandal of the year for Horizon. Gossip columnists and conspiracy theorists flocked to the topic on the Matrix, speculating that her official cause of death (own life taken) was a cover for any number of nefarious purposes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ruadhán was devastated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He left Horizon&#039;s employ believing (or forcing himself to believe) that Horizon was complicit in her murder. And from that day on he poured all his energy into his work, becoming Trace: a now-Matrix-famous private investigator. Trace is famous for being able to solve any case, no matter how big or small, and for doing his work pro bono for the poor and oppressed. Naturally this life and work bled into shadowrunning and soon he was balancing both in his life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But he has never forgotten about what Horizon did to Beca.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has never forgotten how he let her down when she needed him most.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Narrative Significant Qualities ==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;College Education:&#039;&#039;&#039; Trace attended UCLA on Horizon&#039;s dime and positively excelled. A voracious intellect and academically studious, Trace has advanced degrees in psychology and politics as well as being a board-certified lawyer in contract law. His forensics and accounting expertise have been self-taught in the years after beginning his new career as a private investigator. Always looking to expand his versatility, and comfortable with Matrix learning, he is always looking to deep-dive into new academic realms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exceptional Attribute (Magic):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jack of All Trades Master of None:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor Spirit (Raven Alternative: The Collector):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentor&#039;s Mask:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Fame:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profiler:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Too Pretty To Hit:&#039;&#039;&#039;&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
==Run History==&lt;br /&gt;
{{RunHistory}}&lt;br /&gt;
&amp;lt;!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below text. It&#039;s super important for the contact table. --&amp;gt;&lt;br /&gt;
{{ContactTable|&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Alexander Tyrell Gates&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=DC Harry Metzger&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Madame Carmine&lt;br /&gt;
|Loyalty=2&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Sebastian “Perfect Fit” Schmidt&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Throwing-Bones&lt;br /&gt;
|Loyalty=3&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Lord Aubrey Darling&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ana Laguna&lt;br /&gt;
|Loyalty=4&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{HasContact|&lt;br /&gt;
|Name=Ted Deble&lt;br /&gt;
|Loyalty=1&lt;br /&gt;
|Chips=Even&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not remove the below characters. It&#039;s super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Do not remove the above code. It&#039;s super important. This is what ends the ContactTable template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&amp;lt;!-- See: Template:GroupContactTable for the group contact template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
=In Character Information=&lt;br /&gt;
&lt;br /&gt;
==Symbols and Signatures==&lt;br /&gt;
&lt;br /&gt;
==Matrix Search Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Shadow Community Table==&lt;br /&gt;
{{SearchTable|&lt;br /&gt;
|LowThreshold=1&lt;br /&gt;
|LowResult=&lt;br /&gt;
|MidThreshold=3&lt;br /&gt;
|MidResult=&lt;br /&gt;
|HighThreshold=5&lt;br /&gt;
|HighResult=&lt;br /&gt;
}}&lt;br /&gt;
==Assensing Table==&lt;br /&gt;
{{AssensingTable|&lt;br /&gt;
|Result1=&lt;br /&gt;
|Result2=&lt;br /&gt;
|Result3=&lt;br /&gt;
|Result4=&lt;br /&gt;
|Result5=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SINs==&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
&lt;br /&gt;
===Matrix Persona===&lt;br /&gt;
&lt;br /&gt;
==Media Mentions==&lt;br /&gt;
&lt;br /&gt;
==ShadowGrid Profile Comments==&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>YouMayFireWhenReady</name></author>
	</entry>
</feed>