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	<id>https://shreloaded.net/index.php?action=history&amp;feed=atom&amp;title=Mana_Aspect_Rules</id>
	<title>Mana Aspect Rules - Revision history</title>
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	<updated>2026-05-10T20:28:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://shreloaded.net/index.php?title=Mana_Aspect_Rules&amp;diff=123512&amp;oldid=prev</id>
		<title>Bulldogc at 16:11, 1 April 2024</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Mana_Aspect_Rules&amp;diff=123512&amp;oldid=prev"/>
		<updated>2024-04-01T16:11:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:11, 1 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Mana aspect rules dictated below are OPTIONAL for use on your table. Please note on your run post if you are planning on using these rules for your run.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Mana aspect rules dictated below are OPTIONAL for use on your table. Please note on your run post if you are planning on using these rules for your run.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Mana Aspect Playtest==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Mana Aspect Basics===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Mana Aspect Basics===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The Mana Aspect level equals that of the Background Count but follows different rules.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The Mana Aspect level equals that of the Background Count but follows different rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bulldogc</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Mana_Aspect_Rules&amp;diff=121349&amp;oldid=prev</id>
		<title>Synonym: /* Mana Aspect Basics */</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Mana_Aspect_Rules&amp;diff=121349&amp;oldid=prev"/>
		<updated>2024-02-24T02:18:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Mana Aspect Basics&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:18, 24 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mana Aspects with an absolute value of 12 or higher are dangerously powerful and follow the rules for background counts of that level on page 32 of Street Grimoire.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mana Aspects with an absolute value of 12 or higher are dangerously powerful and follow the rules for background counts of that level on page 32 of Street Grimoire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*A Mana Aspect can be positive or negative. These categories represent the same astral phenomena as positive and negative background counts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*A Mana Aspect can be positive or negative. These categories represent the same astral phenomena as positive and negative background counts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Players may utilize &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Assessing &lt;/del&gt;(if you have Astral Bouncer), Arcana, or magical knowledge skills to detect and get the aspect of a Mana Aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Players may utilize &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Assenssing &lt;/ins&gt;(if you have Astral Bouncer), Arcana, or magical knowledge skills to detect and get the aspect of a Mana Aspect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Numinous perception however does not work.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Numinous perception however does not work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Positive Mana Aspects===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Positive Mana Aspects===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Provides a bonus for acting with the aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Provides a bonus for acting with the aspect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Synonym</name></author>
	</entry>
	<entry>
		<id>https://shreloaded.net/index.php?title=Mana_Aspect_Rules&amp;diff=121346&amp;oldid=prev</id>
		<title>Bulldogc: Created page with &quot;The Mana aspect rules dictated below are OPTIONAL for use on your table. Please note on your run post if you are planning on using these rules for your run.  ===Mana Aspect Basics=== *The Mana Aspect level equals that of the Background Count but follows different rules. *Mana Aspects with an absolute value of 12 or higher are dangerously powerful and follow the rules for background counts of that level on page 32 of Street Grimoire. *A Mana Aspect can be positive or nega...&quot;</title>
		<link rel="alternate" type="text/html" href="https://shreloaded.net/index.php?title=Mana_Aspect_Rules&amp;diff=121346&amp;oldid=prev"/>
		<updated>2024-02-24T01:15:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The Mana aspect rules dictated below are OPTIONAL for use on your table. Please note on your run post if you are planning on using these rules for your run.  ===Mana Aspect Basics=== *The Mana Aspect level equals that of the Background Count but follows different rules. *Mana Aspects with an absolute value of 12 or higher are dangerously powerful and follow the rules for background counts of that level on page 32 of Street Grimoire. *A Mana Aspect can be positive or nega...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Mana aspect rules dictated below are OPTIONAL for use on your table. Please note on your run post if you are planning on using these rules for your run.&lt;br /&gt;
&lt;br /&gt;
===Mana Aspect Basics===&lt;br /&gt;
*The Mana Aspect level equals that of the Background Count but follows different rules.&lt;br /&gt;
*Mana Aspects with an absolute value of 12 or higher are dangerously powerful and follow the rules for background counts of that level on page 32 of Street Grimoire.&lt;br /&gt;
*A Mana Aspect can be positive or negative. These categories represent the same astral phenomena as positive and negative background counts.&lt;br /&gt;
*Players may utilize Assessing (if you have Astral Bouncer), Arcana, or magical knowledge skills to detect and get the aspect of a Mana Aspect.&lt;br /&gt;
**Numinous perception however does not work.&lt;br /&gt;
===Positive Mana Aspects===&lt;br /&gt;
*Provides a bonus for acting with the aspect.&lt;br /&gt;
*Provides a penalty for acting opposed to the aspect.&lt;br /&gt;
*May be cleansed to eliminate both the bonus and the penalty.&lt;br /&gt;
===Negative Mana Aspects===&lt;br /&gt;
*Have no associated action&lt;br /&gt;
*Never provide a bonus&lt;br /&gt;
*Always apply their penalty to any skill tests boosted by magic&lt;br /&gt;
*May not be cleansed.&lt;br /&gt;
===Character Impact===&lt;br /&gt;
*Characters can still become acclimated to Mana Aspects as per the rules for background counts.&lt;br /&gt;
**Characters acclimated to a Mana Aspect do not suffer a penalty but may gain a bonus.&lt;br /&gt;
**PCs are unlikely to gain bonuses from most city-wide aspects, as they tend to be related to pollution.&lt;br /&gt;
*Characters may not be aligned to a positive mana aspect, only their actions may be aligned with the aspect.&lt;br /&gt;
**If their actions are in line with the aspect they receive a bonus.&lt;br /&gt;
**If their actions are opposed to the aspect they receive a penalty. &lt;br /&gt;
***Even a toxic adept can take a penalty in a toxic aspect if they for whatever reason act against it.&lt;br /&gt;
====Bonuses====&lt;br /&gt;
*When appropriate the following bonuses or penalties apply&lt;br /&gt;
**All magic or Magic-enhanced skills &lt;br /&gt;
***100% of the Mana Aspect rating as a die pool penalty.&lt;br /&gt;
***50% of the Mana Aspect rating (rounded up) as a die pool bonus.&lt;br /&gt;
**Skills in the Enchanting skill group &lt;br /&gt;
***100% of the Mana Aspect rating as a limit penalty.&lt;br /&gt;
***50% of the Mana Aspect rating as a limit bonus.&lt;br /&gt;
**Resonance skills are never affected.&lt;br /&gt;
**All other skills &lt;br /&gt;
***Never receive a penalty &lt;br /&gt;
***50% the Mana Aspect rating (rounded up) as a die pool bonus.&lt;br /&gt;
*Actions that are unrelated to the Mana Aspect do not get a bonus or a penalty, they are simply unaffected.&lt;br /&gt;
====Spells====&lt;br /&gt;
*Sustained spells of a force lower or equal to the rating of the Mana Aspect fizzle out when entering a new Mana Aspect.&lt;br /&gt;
*Alchemical preparations, when activated in a Mana Aspect, reduce their Potency by the rating of the Mana Aspect, to a minimum of 0 (preparations with a potency of 0 fail to activate).&lt;br /&gt;
====Other Interactions====&lt;br /&gt;
*Cleansing&lt;br /&gt;
**Cleansing an area is always considered to be opposed to the Mana Aspect, and as such always takes a penalty.&lt;br /&gt;
*Foci&lt;br /&gt;
**Foci are unaffected by Mana Aspects.&lt;br /&gt;
*Lodges&lt;br /&gt;
**Must be set up in an area with a Positive or Neutral Mana Aspect.&lt;br /&gt;
**Changes the aspect within the lodge to a positive Mana Aspect, aspected towards “Studying [Tradition] Magic”.&lt;br /&gt;
**This only provides a bonus towards magical knowledge skills related to the lodge-owner’s tradition.&lt;br /&gt;
*Mana Static (SG 117)&lt;br /&gt;
**Creates an additional positive Mana Aspect with a rating of the net hits on the spellcasting test that is aspected towards “Anti-Magic”&lt;br /&gt;
**all magical tests that are normally affected receive a penalty&lt;br /&gt;
**Never provides a bonus to anything.&lt;br /&gt;
**This aspect is on top of already existing ones and may be cleansed.&lt;br /&gt;
***When Cleansing an area affected by Mana Static (inside the radius of the spell based on Force), you must cleanse the total rating at the same time.&lt;br /&gt;
***Example: In an area with a natural positive Mana Aspect of 3 and a 4-hit Mana Static, you would roll Cleansing against 7 dice and would need to resist 7 Drain.&lt;br /&gt;
*Astral Hazing (RF 119)&lt;br /&gt;
**Creates a rating 3 Mana Aspect that is aspected towards &amp;quot;Anti-Magic&amp;quot;, and extends as normal.&lt;br /&gt;
**Areas affected by Astral Hazing may not be cleansed, though it still increases the opposing die pool for Cleansing by 3 and the amount of Drain by 3.&lt;br /&gt;
*Domain of the Spiritual (SG 158)&lt;br /&gt;
**The character gains the full rating of the aspect as a bonus (when applicable) in Mana Aspect aspected toward a religion or spiritual significance.&lt;br /&gt;
*Domain of the Warrior (SH 159)&lt;br /&gt;
**The character gains the full rating of the aspect as a bonus (when applicable) in Mana Aspects aspected to violence and war.&lt;br /&gt;
===GM Advice on Mana Aspects===&lt;br /&gt;
*GMs should take note that, under these rules, toxic traditions specifically are at a bonus in nearly every city of the Sixth World. Confronting magical opposition in a place of power is significantly more dangerous, but there are tools to deal with this.&lt;br /&gt;
*GMs are encouraged to be imaginative and fairly lenient with what they allow to be acting with an aspect, but here are some “safe bets”: attacking someone in an area aspected towards violence, social skills playing towards an emotional aspect, fire spells in a desert or cold spells in Antarctica, etc.&lt;/div&gt;</summary>
		<author><name>Bulldogc</name></author>
	</entry>
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