Difference between revisions of "Major John Smith"
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{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect=Example Positive Aspect | |Aspect=Example Positive Aspect | ||
|Description=Smith and his people have a myriad of ways to bypass normal legal checks. Between their standing as a mercenary company, to more conventional methods like smuggling compartments and bribes, they can avoid legal scrutiny. | |Description=Smith and his people have a myriad of ways to bypass normal legal checks. Between their standing as a mercenary company, to more conventional methods like smuggling compartments and bribes, they can avoid legal scrutiny. +2 on checks to bypass checkpoints and border crossings.|}} | ||
{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect=Example Positive Aspect | |Aspect=Example Positive Aspect | ||
Revision as of 09:14, 6 February 2025
| Free Marine Corps Intelligence Officer | |
|---|---|
| Contact Owner | vigitant |
| Owner's Discord Name | vigitant |
| Owner's Wiki Name | vigitant |
| Connection | 4 |
| Public Contact? | Yes |
| Archetype | Custom(A,K,N,G) |
| Aspects | FMC Intelligence Assets A Good Friend and a Lethal Enemy Marine Pilots Mercenary Bookkeeping Countering Aztlan |
Overview
This is where you would write a blurb about the contact.
GM Notes
- Note 1
- Note 2
- Note 3
Aspects Description
| Aspect | Description |
|---|---|
| Example Positive Aspect | He has a large network of intelligence assets, including aircraft, ships, and pilots, covering most of the Americas. If you don't mind military amenities, he can get you and your gear across borders. |
| Example Positive Aspect | The Free Marine Corps has clout in the Caribbean. As long as you do nothing to endanger that, Smith can operate rather freely in the Carib League. |
| Example Positive Aspect | Although an Intelligence Officer, Smith is still a Marine, as are his pilots. The plane they fly may not be designed for combat, but they arent toothless, and are flown by madmen. +2 for combat piloting. |
| Example Positive Aspect | Smith and his people have a myriad of ways to bypass normal legal checks. Between their standing as a mercenary company, to more conventional methods like smuggling compartments and bribes, they can avoid legal scrutiny. +2 on checks to bypass checkpoints and border crossings. |
| Example Positive Aspect | Smith views the expansionist country of Aztlan as the biggest threat to the Carib League and to the FMC. He is likely to share intelligence that could help a 'runner make things harder for Aztlan or Aztechnology. +2 checks on Aztlan and Aztechnology |
Dicepools
| Dicepools | |
|---|---|
| Knowledge Checks | 8 + Loyalty + Aspects - Notoriety |
| Active Checks | 12 + Loyalty + Aspects - Notoriety |
| Gear Acquisition Checks | 2 + Loyalty + Aspects - Notoriety |
| Networking Checks | 4 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
| Name | Loyalty | Chips |
|---|---|---|
| The Librarian | 1 | Even |
| Wraith | 1 | Even |
NPC who know this contact
Narrative Significant Runs
| Name | GM | Metaplot | Date of Run |
|---|---|---|---|
| A Stone on Dark Waters | vigitant | 5 February 2086 |