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	<owl:Ontology rdf:about="https://shreloaded.net/wiki/Special:ExportRDF/KE_HTR_Summoner">
		<swivt:creationDate rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2026-05-26T06:20:08+00:00</swivt:creationDate>
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	<swivt:Subject rdf:about="http://shreloaded.net/wiki/Special:URIResolver/KE_HTR_Summoner">
		<rdf:type rdf:resource="http://shreloaded.net/wiki/Special:URIResolver/Category-3AGrunt_NPC"/>
		<rdfs:label>KE HTR Summoner</rdfs:label>
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		<property:Faction rdf:resource="&wiki;Knight_Errant"/>
		<property:Has_Adept_Powers rdf:datatype="http://www.w3.org/2001/XMLSchema#string">N/A</property:Has_Adept_Powers>
		<property:Has_Agility rdf:datatype="http://www.w3.org/2001/XMLSchema#double">3</property:Has_Agility>
		<property:Has_Augmentations rdf:datatype="http://www.w3.org/2001/XMLSchema#string">None</property:Has_Augmentations>
		<property:Has_Body rdf:datatype="http://www.w3.org/2001/XMLSchema#double">3</property:Has_Body>
		<property:Has_Charisma rdf:datatype="http://www.w3.org/2001/XMLSchema#double">6</property:Has_Charisma>
		<property:Has_Condition_Monitor rdf:datatype="http://www.w3.org/2001/XMLSchema#double">11</property:Has_Condition_Monitor>
		<property:Has_Essence rdf:datatype="http://www.w3.org/2001/XMLSchema#double">6</property:Has_Essence>
		<property:Has_Gear rdf:datatype="http://www.w3.org/2001/XMLSchema#string">* Banishing Focus: Spirits of Air (4)

* Banishing Focus: Spirits of Beasts (4)

* Banishing Focus: Spirits of Earth (4)

*Banishing Focus: Spirits of Man (4)

* Banishing Focus: Spirits of Water (4)

*Containment Manacles

*Full Body Armor w/ Auto-Injector, Biomonitor, Chemical Seal, Drag Handle, Gear Access, Nonconductivity (1)

*Full Body Armor Helmet w/ Flare Compensation, Image Link, Low Light Vision, Thermographic Vision, Vision Enhancement (2)

*Helmet w/ Flare Compensation, Gas Mask, Low Light Vision, Smartlink, Voice Warper (2)

*Hermes Ikon

*DocWagon Basic Contract

*Jazz x2

*Medkit (3)

*Metal Restraints x2

*Plastic Restraints x20

*Riot Control Armor w/ Auto-Injector, Biomonitor, Chemical Protection (4), Drag Handle, Padded, Restrictive

*Riot Control Armor Helmet w/ Flare Compensation, Gas Mask, Low Light Vision, Smartlink, Voice Warper (1)

Trauma Patch x3</property:Has_Gear>
		<property:Has_Initiative rdf:datatype="http://www.w3.org/2001/XMLSchema#string">8+1d6</property:Has_Initiative>
		<property:Has_Intuition rdf:datatype="http://www.w3.org/2001/XMLSchema#double">5</property:Has_Intuition>
		<property:Has_Knowledge_Skills rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Ares Knowledge (Operating City +2) 5

Corporations (Ares +2) 3

Gang ID 5

Law 5

News 5

Police Procedures 5

Small Unit Tactics 5</property:Has_Knowledge_Skills>
		<property:Has_Logic rdf:datatype="http://www.w3.org/2001/XMLSchema#double">5</property:Has_Logic>
		<property:Has_Mental_Limit rdf:datatype="http://www.w3.org/2001/XMLSchema#double">7</property:Has_Mental_Limit>
		<property:Has_Physical_Limit rdf:datatype="http://www.w3.org/2001/XMLSchema#double">4</property:Has_Physical_Limit>
		<property:Has_Qualities rdf:datatype="http://www.w3.org/2001/XMLSchema#string">* Hermetic Aspected Magician (Conjuring)</property:Has_Qualities>
		<property:Has_Reaction rdf:datatype="http://www.w3.org/2001/XMLSchema#double">3</property:Has_Reaction>
		<property:Has_Skills rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Athletics Group 2

Close Combat Group 3

Firearms Group 3

Outdoors Group 2

Assensing 7

Banishing 6

Binding 7
 
Con 2

Etiquette 3

Intimidation 2

Perception 3

Summoning 7</property:Has_Skills>
		<property:Has_Social_Limit rdf:datatype="http://www.w3.org/2001/XMLSchema#double">8</property:Has_Social_Limit>
		<property:Has_Special_Att rdf:datatype="http://www.w3.org/2001/XMLSchema#double">6</property:Has_Special_Att>
		<property:Has_Spells rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Spirit of Air

Force 6

B 4, A 9, R 10, S 3, W 6, L 6, I 6, C 6, ESS 6, EDG 3, M 6

Condition Monitor (P/S): 10 / 11

Movement: x2/x4/+10

Armor: 12H

Limits: Physical 7, Mental 8, Social 8

Physical Initiative: 16+2D6

Astral Initiative: 12+3D6

Active Skills: 

* Assensing 6

* Astral Combat 6

* Exotic Ranged Weapon: Elemental Attack 6
 
* Perception 6

* Running 6

* Unarmed Combat 6

Critter Powers: 

* Accident (12dicepool vs. Reaction + Intuition)
 
* Astral Form, Concealment (-6dicepool for 30 small or 6 large targets), Confusion (12dicepool vs. Willpower + Logic) 

* Elemental Attack: 

* Energy Aura (DV 12P(cold) v -6)

* Engulf (10dicepool vs. Strength + Body)

* Immunity to Normal Weapons (Armor Rating 12)

* Materialization

* Movement (x/÷ 6)

* Sapience

* Search (12dicepool (5, 10 minutes))

Weapons:

* Engulf: Air (Unarmed, Acc 7, DV 12S, AP -6)

* Elemental Attack: Cold (Exotic Ranged Weapon, Acc 7, DV 12P(cold), AP -6, SS)


--------------------

Spirit of Earth

Force 6

B 10, A 4, R 5, S 10, W 6, L 5, I 6, C 6, ESS 6, EDG 3, M 6

Condition Monitor (P/S): 13 / 11

Movement: x2/x4/+2

Armor: 12H

Limits: Physical 12, Mental 8, Social 8

Physical Initiative: 11+2D6

Astral Initiative: 12+3D6

Active Skills: 

* Assensing 6

* Astral Combat 6

* Perception 6

* Unarmed Combat 6

Critter Powers: 

* Astral Form, Binding (12dicepool vs. Strength + Body)

* Concealment (-6dicepool for 30 small or 6 large targets)

* Confusion (12dicepool vs. Willpower + Logic), Guard (6 characters)

* Immunity to Normal Weapons (Armor Rating 12)

* Materialization

* Movement (x/÷ 6)

* Sapience

* Search (12dicepool (5, 10 minutes))


--------------------

Spirit of Fire

Force 6

B 7, A 8, R 9, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6

Condition Monitor (P/S): 12 / 11

Movement: x2/x4/+5

Armor: 12H

Limits: Physical 8, Mental 9, Social 8

Physical Initiative: 15+2D6

Astral Initiative: 12+3D6

Active Skills: 

* Assensing 6

* Astral Combat 6

* Exotic Ranged Weapon: Elemental Attack 6

* Flight 6

* Perception 6

* Unarmed Combat 6

Critter Powers: 

* Accident (12dicepool vs. Reaction + Intuition)

* Astral Form, Confusion (12dicepool vs. Willpower + Logic)

* Elemental Attack: Fire, Energy Aura (DV 12P(fire) v -6)

* Fire, Engulf (13dicepool vs. Strength + Body)

* Fire, Guard (6 characters)

* Immunity to Normal Weapons (Armor Rating 12)

* Materialization

* Sapience

* Search (13dicepool (5, 10 minutes))

Weaknesses: Allergy, Severe: Water

Weapons:

* Engulf: Fire (Unarmed, Acc 8, DV 12P(fire), AP -6)

* Elemental Attack: Fire (Exotic Ranged Weapon, Acc 8, DV 12P(fire), AP -6, SS)


--------------------

Spirit of Fire

Force 6

B 7, A 8, R 9, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6

Condition Monitor (P/S): 12 / 11

Movement: x2/x4/+5

Armor: 12H

Limits: Physical 8, Mental 9, Social 8

Physical Initiative: 15+2D6

Astral Initiative: 12+3D6

Active Skills: 

*Assensing 6

*Astral Combat 6

*Exotic Ranged Weapon: Elemental Attack 6

*Flight 6

*Perception 6

*Unarmed Combat 6

Critter Powers: 

* Accident (12dicepool vs. Reaction + Intuition)

* Astral Form

* Confusion (12dicepool vs. Willpower + Logic)

* Elemental Attack: Fire

* Energy Aura (DV 12P(fire) v -6)

* Engulf (13dicepool vs. Strength + Body): Fire

* Guard (6 characters)

* Immunity to Normal Weapons (Armor Rating 12)

* Materialization

* Sapience

* Search (13dicepool (5, 10 minutes))

Weaknesses: Allergy, Severe: Water

Weapons:

* Engulf: Fire (Unarmed, Acc 8, DV 12P(fire), AP -6)

* Elemental Attack: Fire (Exotic Ranged Weapon, Acc 8, DV 12P(fire), AP -6, SS)


--------------------

Spirit of Man

Force 6

B 7, A 6, R 8, S 4, W 6, L 6, I 7, C 6, ESS 6, EDG 3, M 6

Condition Monitor (P/S): 12 / 11

Movement: x2/x4/+2

Armor: 12H

Limits: Physical 8, Mental 9, Social 8

Physical Initiative: 15+2D6

Astral Initiative: 14+3D6

Active Skills: 

* Assensing 6

* Astral Combat 6

* Perception 6

* Spellcasting 6

* Unarmed Combat 6

Critter Powers: 

* Accident (12dicepool vs. Reaction + Intuition), 

* Astral Form, 

* Concealment (-6dicepool for 30 small or 6 large targets), 

* Confusion (12dicepool vs. Willpower + Logic), 

* Enhanced Senses: Low-Light Vision, 

* Enhanced Senses: Thermographic Vision, 

* Fear (12dicepool vs. Willpower + Logic), 

* Guard (6 characters), 

* Immunity to Normal Weapons (Armor Rating 12), 

* Influence (12dicepool vs. Willpower + Logic), 

* Materialization, 

* Sapience, 

* Search (13dicepool (5, 10 minutes))

Innate Spells: Magebolt


--------------------

Spirit of Water

Force 6

B 6, A 7, R 8, S 6, W 6, L 6, I 6, C 6, ESS 6, EDG 3, M 6

Condition Monitor (P/S): 11 / 11

Movement: x2/x4/+2

Armor: 12H

Limits: Physical 9, Mental 8, Social 8

Physical Initiative: 14+2D6

Astral Initiative: 12+3D6

Active Skills: 

* Assensing 6, 

* Astral Combat 6, 

* Perception 6, 

* Unarmed Combat 6

Critter Powers: 

* Accident (12dicepool vs. Reaction + Intuition), 

* Astral Form, 

* Binding (12dicepool vs. Strength + Body), 

* Concealment (-6dicepool for 30 small or 6 large targets), 

* Confusion (12dicepool vs. Willpower + Logic), 

* Engulf (12dicepool vs. Strength + Body): Water, 

* Immunity to Normal Weapons (Armor Rating 12), 

* Materialization, 

* Movement (x/÷ 6), 

* Sapience, 

* Search (12dicepool (5, 10 minutes))

Weaknesses: Allergy, Severe: Fire

Weapons:
 
* Engulf: Water (Unarmed, Acc 9, DV 12S, AP -6)</property:Has_Spells>
		<property:Has_Strength rdf:datatype="http://www.w3.org/2001/XMLSchema#double">3</property:Has_Strength>
		<property:Has_Threat_Level rdf:datatype="http://www.w3.org/2001/XMLSchema#string">5</property:Has_Threat_Level>
		<property:Has_Unit_Name rdf:datatype="http://www.w3.org/2001/XMLSchema#string">KE HTR Summoner</property:Has_Unit_Name>
		<property:Has_Vehicles rdf:datatype="http://www.w3.org/2001/XMLSchema#string">None</property:Has_Vehicles>
		<property:Has_Weapons rdf:datatype="http://www.w3.org/2001/XMLSchema#string">* Riot Shield (Exotic Melee Weapon, Acc 4, DV 9S(e), AP -5) w/ Internal Battery

* Ares Predator V (Heavy Pistol, Acc 7, DV 8P, AP -1, SA, 15 (c)) w/ (45x) Capsule, Pepper Punch, Flashlight, (45x) Frangible, (45x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips, Tracker
   
* Ares Sigma-3 (SMG, Acc 6, DV 8P, AP –, SA/BF/FA, RC (2), 50 (d)) w/ Flashlight, Folding Stock, Foregrip, (100x) Frangible, (100x) Gel Rounds, Slide Mount, Sling, Smartgun System, Internal, Tracker
   
* Colt M23 (Assault Rifle, Acc 6, DV 9P, AP -2, SA/BF/FA, 40 (c)) w/ Flashlight, (120x) Frangible, (140x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips
   
* Defiance EX Shocker (Taser, Acc 6, DV 9S(e), AP -5, SS, 4 (m)) w/ Smartgun System, Internal, (10x) Taser Dart
   
* Remington 990 (Shotgun, Acc 6, DV 11P, AP -1, SA, 8 (c)) w/ Flashlight, (24x) Flechette Rounds, (24x) Gel Rounds, Slide Mount, Slide Mount, Sling, Smartgun System, Internal, (5x) Spare Clips
   
* Stun Baton (Club, Reach 1, Acc 4, DV 9S(e), AP -5) w/ Internal Battery</property:Has_Weapons>
		<property:Has_Willpower rdf:datatype="http://www.w3.org/2001/XMLSchema#double">6</property:Has_Willpower>
		<property:Metatype rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Any</property:Metatype>
		<swivt:wikiPageModificationDate rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2018-06-26T03:21:24Z</swivt:wikiPageModificationDate>
		<property:Modification_date-23aux rdf:datatype="http://www.w3.org/2001/XMLSchema#double">2458295.6398611</property:Modification_date-23aux>
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