KE HTR Counter Sniper and Observer

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KE HTR Counter Sniper and Observer
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Base MetatypeAny
Threat Level5
Typical FactionKnight Errant
Thematics Approval
Mechanics Approval

Description

"Even though gel ammo is less then lethal, the pain will make you wish it was lethal" - Bolt

Key Information

Counter snipers sit some distance away and make sure nobody is shooting from inside to out, or that anyone is trying to escape

Standard Operating Procedure/Rules of Engagement

Observe area for escaped hostiles and other snipers, then neutralize

Stat Block

B A R S W L I C Ess Special Att
4 7 6 4 4 3 7 3 4.3 4
Condition Monitor 10
Limits Physical 6, Mental 6, Social 5
Initiative 13+1d6
Qualities None
Skills
  • Athletics Group 2
  • Close Combat Group 3
  • Outdoors Group 2
  • Automatics 5
  • Con 2
  • Etiquette 3
  • First Aid 2
  • Intimidation 2
  • Longarms 7
  • Perception 7
  • Pistols 4
  • Sneaking 7
Knowledge Skills
  • Area Knowledge (Operating City +2) 5
  • Corporations (Ares +2) 3
  • Gang ID 5
  • Law 5
  • News 5
  • Police Procedures 5
  • Small Unit Tactics 5
Augmentations
  • Attention Co-Processor
  • Cerebellum Booster (1)
  • Datajack
  • Gastric Neurostimulator
  • Muscle Toner (2)
  • Reaction Enhancers (1)
  • Smartlink
Spells N/A
Adept Powers N/A
Gear
  • Armor Jacket w/ Auto-Injector, Biomonitor, Chemical Protection (2), Drag Handle, Gear Access
  • Containment Manacles
  • Full Body Armor w/ Auto-Injector, Biomonitor, Chemical Seal, Drag Handle, Gear Access, Nonconductivity (1)
  • Full Body Armor Helmet w/ Flare Compensation, Image Link, Low Light Vision, Thermographic Vision, Vision Enhancement (2)
  • Ghillie Suit: Forest w/ Restrictive
  • Ghillie Suit: Grassland w/ Restrictive
  • Ghillie Suit: Urban w/ Restrictive
  • Helmet w/ Flare Compensation, Gas Mask, Low Light Vision, Smartlink, Voice Warper (2)
  • Hermes Ikon
  • DocWagon Basic Contract
  • Jazz x2
  • Medkit (3)
  • Metal Restraints x2
  • Plastic Restraints x20
  • Riot Control Armor w/ Auto-Injector, Biomonitor, Chemical Protection (4), Drag Handle, Padded, Restrictive
  • Riot Control Armor Helmet w/ Flare Compensation, Gas Mask, Low Light Vision, Smartlink, Voice Warper (1)
  • Trauma Patch x3
Weapons
  • Riot Shield (Exotic Melee Weapon, Acc 4, DV 9S(e), AP -5) w/ Internal Battery
  • Ares Desert Strike (Sniper Rifle, Acc 9, DV 13P, AP -8, SA, RC (1), 14 (c)) w/ (14x) APDS, (42x) Frangible, (42x) Gel Rounds, Imaging Scope, Shock Pad, Smartgun System, Internal
  • Ares Predator V (Heavy Pistol, Acc 7, DV 4P, AP +3, SA, 15 (c)) w/ (45x) Capsule, Pepper Punch, Flashlight, (45x) Frangible, (45x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips, Tracker
  • Ares Sigma-3 (SMG, Acc 6, DV 8P, AP –, SA/BF/FA, RC (2), 50 (d)) w/ Flashlight, Folding Stock, Foregrip, (100x) Frangible, (100x) Gel Rounds, Slide Mount, Sling, Smartgun System, Internal, Tracker
  • Colt M23 (Assault Rifle, Acc 6, DV 9P, AP -2, SA/BF/FA, 40 (c)) w/ Flashlight, (120x) Frangible, (140x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips
  • Defiance EX Shocker (Taser, Acc 6, DV 9S(e), AP -5, SS, 4 (m)) w/ Smartgun System, Internal, (10x) Taser Dart
  • Remington 990 (Shotgun, Acc 6, DV 13P(f), AP +4, SA, 8 (c)) w/ Flashlight, (24x) Flechette Rounds, (24x) Gel Rounds, Slide Mount, Slide Mount, Sling, Smartgun System, Internal, (5x) Spare Clips
  • Stun Baton (Club, Reach 1, Acc 4, DV 9S(e), AP -5) w/ Internal Battery
Vehicles None