Difference between revisions of "KE Chopper Unit"
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|Skills=* Athletics Group 2 | |Skills=* Athletics Group 2 | ||
* Outdoors Group 2 | |||
* Automatics 3 | |||
* Clubs 3 | |||
* Con 2 | |||
* Etiquette 3 | |||
* Free Fall 2 | |||
* Gunnery 3 | |||
* Intimidation 2 | |||
* Longarms 3 | |||
* Perception 3 | |||
* Pilot Aircraft 5 | |||
* Pistols 4 | |||
|Knowledge Skills=* Area Knowledge 3 (Operating City +2) | |Knowledge Skills=* Area Knowledge 3 (Operating City +2) | ||
* Corporations 3 (Ares +2) | |||
* Gang ID 3 | |||
* Law 3 | |||
* News 3 | |||
* Police Procedures 4 | |||
* Small Unit Tactics 2 | |||
* English N | |||
|Augmentations=* Datajack | |Augmentations=* Datajack | ||
Revision as of 18:15, 24 June 2018
Base Metatype | Any |
---|---|
Threat Level | 4 |
Typical Faction | Knights Errant |
Thematics Approval | |
Mechanics Approval |
Description
Key Information
Standard Operating Procedure/Rules of Engagement
Pursue target and relay location to backup
Stat Block
B | A | R | S | W | L | I | C | Ess | Special Att | ||
---|---|---|---|---|---|---|---|---|---|---|---|
4 | 4 | 5 | 4 | 3 | 4 | 4 | 3 | 5.7 | 5 | ||
Condition Monitor | 10 | ||||||||||
Limits | Physical 6, Mental 5, Social 5 | ||||||||||
Initiative | 9+1d6 | ||||||||||
Qualities | None | ||||||||||
Skills |
| ||||||||||
Knowledge Skills |
| ||||||||||
Augmentations |
* Gastric Neurostimulator | ||||||||||
Spells | N/A | ||||||||||
Adept Powers | N/A | ||||||||||
Gear |
| ||||||||||
Weapons | [[Has Weapons::* Ares Predator V [Heavy Pistol, Acc 7, DV 4P, AP +3, SA, 15 (c)] w/ (45x) Capsule, Pepper Punch, Flashlight, (45x) Frangible, (45x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips, Tracker
| ||||||||||
Vehicles | [[Has Vehicles::Northrup Wasp [Handling 5, Speed 5, Accel 3, Body 10, Armor 8, Pilot 3, Sensor 3, Seats 1]
Condition Monitor: 17 Armor: 8H Limits: Mental 4 Physical Initiative: 6+4D6
|