Difference between revisions of "KE Experienced Patrol"
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Line 89: | Line 89: | ||
|Spells=N/A | |Spells=N/A | ||
|Adept Powers=N/A | |Adept Powers=N/A | ||
|Gear=* Containment Manacles | |Gear= | ||
* Armor Jacket w/ Auto-Injector, Biomonitor, Chemical Protection (2), Drag Handle, Gear Access | |||
* Helmet w/ Flare Compensation, Gas Mask, Low Light Vision, Smartlink, Voice Warper (2) | |||
* Containment Manacles | |||
* Dropped To Ground | * Dropped To Ground |
Revision as of 02:47, 25 June 2018
Base Metatype | Any |
---|---|
Threat Level | 6 |
Typical Faction | Knights Errant |
Thematics Approval | |
Mechanics Approval |
Description
"These guys don't frag around, they have the skills and experience to ruin a cocky runners day" - Fuse
Key Information
Standard Operating Procedure/Rules of Engagement
Similar to standard patrol
Stat Block
B | A | R | S | W | L | I | C | Ess | Special Att | ||
---|---|---|---|---|---|---|---|---|---|---|---|
4 | 4 | 6 | 4 | 3 | 3 | 5 | 4 | 2.2 | 7 | ||
Condition Monitor | 10 | ||||||||||
Limits | Physical 6, Mental 5, Social 5 | ||||||||||
Initiative | 11+2d6 | ||||||||||
Qualities | None | ||||||||||
Skills |
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Knowledge Skills |
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Augmentations |
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Spells | N/A | ||||||||||
Adept Powers | N/A | ||||||||||
Gear |
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Weapons |
Frangible, (140x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips
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Vehicles | Ford Americar (Handling 4, Speed 3, Accel 2, Body 11, Armor 6, Pilot 1, Sensor 2, Seats 4)
Condition Monitor: 18 Armor: 6H Limits: Mental 2 Physical Initiative: 2+4D6
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