Difference between revisions of "KE HTR Ground Transport"
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(Created page with "{{Grunt NPC Infobox |Unit Name=KE HTR Ground Transport |Metatype=Any |Threat Level=5 |Faction=Knights Errant |Resource Link=https://drive.google.com/drive/folders/1K6Rdoby7dHZ...") |
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|Metatype=Any | |Metatype=Any | ||
|Threat Level=5 | |Threat Level=5 | ||
|Faction= | |Faction=Knight Errant | ||
|Resource Link=https://drive.google.com/drive/folders/1K6Rdoby7dHZjeiA5F_h6HbHVJcWNehBw | |Resource Link=https://drive.google.com/drive/folders/1K6Rdoby7dHZjeiA5F_h6HbHVJcWNehBw | ||
|Thematics and Mechanics Approval=No | |Thematics and Mechanics Approval=No | ||
Revision as of 02:42, 26 June 2018
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| Base Metatype | Any |
|---|---|
| Threat Level | 5 |
| Typical Faction | Knight Errant |
| Thematics Approval | |
| Mechanics Approval | |
Description
"Pro tip: pack explosives for these vehicles" - Fuse
"You learn this the hard way or the easy way? Name suggests easy way" - Hard Knock
"<<fingergun.aro>>" - Fuse
Key Information
Big fragger with an even bigger and more armored van, they bring HTR to a hot zone
Standard Operating Procedure/Rules of Engagement
Bring HTR operators to an active scene
Stat Block
| B | A | R | S | W | L | I | C | Ess | Special Att | ||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 4 | 5 | 4 | 5 | 3 | 6 | 3 | 4.8 | 4 | ||
| Condition Monitor | 11 | ||||||||||
| Limits | Physical 6, Mental 6, Social 6 | ||||||||||
| Initiative | Physical: 11+1d6
Matrix: 10+3d6 | ||||||||||
| Qualities | None | ||||||||||
| Skills |
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| Knowledge Skills |
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| Augmentations |
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| Spells | N/A | ||||||||||
| Adept Powers | N/A | ||||||||||
| Gear |
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| Weapons | [[Has Weapons::*Ares Predator V [Heavy Pistol, Acc 7, DV 4P, AP +3, SA, 15 (c)] w/ (45x) Capsule, Pepper Punch, Flashlight, (45x) Frangible, (45x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips, Tracker
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| Vehicles | [[Has Vehicles::Dodge Goliath
[Handling 3/2, Speed 4, Accel 2, Body 16, Armor 16, Pilot 3, Sensor 3, Seats 8] Gear:
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