Difference between revisions of "Hellhound"

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===Goals===
===Goals===
Master His Dual Nature: Hellhound aims to fully integrate and control both his human intellect and feral instincts, achieving a perfect balance that enhances his abilities without succumbing to his more savage impulses.
Protect the Innocent: Despite his monstrous appearance, Hellhound is driven to protect the few innocents living near the lava flows and other dangerous areas. He wants to establish himself as a guardian figure, ensuring their safety from paracritters and other threats.
Redeem His Humanity: Hellhound seeks a way to redeem his humanity, possibly through finding a cure or a means to control his infection more effectively, allowing him to live a somewhat normal life while retaining his powers.
Strengthen Alliances: Building stronger relationships within the shadowrunner community and forming alliances with other powerful individuals or groups to increase his influence and resources, ensuring he can take on more significant and impactful missions.
Eliminate the Worst Threats: Hellhound is determined to hunt down and eliminate the most dangerous and destructive beings in the shadow world, including rogue paracritters, malevolent spirits, and powerful enemies who threaten the balance and safety of society.


==Background==
==Background==

Revision as of 17:48, 28 May 2024

Hellhound
Placeholder.png
Werewolf Street Sam
("I smell blood")
Discordjackboot4627
Reddit[1]
Metatype(Human)
Street Cred0
Notoriety0
Public Awareness0
CDP0
D.O.B.17 October 2050
Age34
Folder[2]
PriorityMetatype - E
Attributes - A
Magic/Resonance - B
Skills - D
Resources - C
#Max IGs/Ascension1
# Optional Infected powers allowed0
Essence(Current/Max):6/12
# Optional Drake powers availableMajor Powers:0 or Minor Powers:0


Character Information

Summary

Jack Winston Stone, known as Hellhound, is a Loup-Garou infected human with a traditional werewolf appearance due to SURGE. He is an adept following the Nordic tradition, harnessing powers like Berserker Temper and Elemental Strike (Fire). Living a low lifestyle in an abandoned factory, he uses his Harley to navigate the urban jungle and hunts in lava flows. His fixer, Fiendest, a passionate ghoul, saw potential in him and helped him start his shadowrunning career. Hellhound is a fierce, unarmed fighter who battles with his claws and bite, driven by the spirit of the wolf and a relentless desire to protect and hunt.

Goals

Master His Dual Nature: Hellhound aims to fully integrate and control both his human intellect and feral instincts, achieving a perfect balance that enhances his abilities without succumbing to his more savage impulses.

Protect the Innocent: Despite his monstrous appearance, Hellhound is driven to protect the few innocents living near the lava flows and other dangerous areas. He wants to establish himself as a guardian figure, ensuring their safety from paracritters and other threats.

Redeem His Humanity: Hellhound seeks a way to redeem his humanity, possibly through finding a cure or a means to control his infection more effectively, allowing him to live a somewhat normal life while retaining his powers.

Strengthen Alliances: Building stronger relationships within the shadowrunner community and forming alliances with other powerful individuals or groups to increase his influence and resources, ensuring he can take on more significant and impactful missions.

Eliminate the Worst Threats: Hellhound is determined to hunt down and eliminate the most dangerous and destructive beings in the shadow world, including rogue paracritters, malevolent spirits, and powerful enemies who threaten the balance and safety of society.

Background

Narrative Significant Qualities

Positive

Negative

Run History

No runs yet. This list will auto-populate when this character is tagged in a run AAR.

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Appearance

Clothing

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments