Difference between revisions of "Happy (Late) Raccoon Day!"

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The first plan proposed is to simply rent out spots in a gallery; this is discarded when the team realizes it would cost more than they are being paid.
The first plan proposed is to simply rent out spots in a gallery; this is discarded when the team realizes it would cost more than they are being paid.


The second is to "apply pressure" to a gallery owner and  
The second is to "apply pressure" to a gallery owner and "convince" them that it would be in their best interest to display the four paintings. After checking with their contacts, the most appropriate gallery is owned by one Fabiola Rosetti... who happens to be a Made Man, a snag which mostly puts an end to the second plan but proves enlightening to the level of danger the team might face should any infiltration go awry.
 
The team decides that legwork would be in order before any further planning;
 
The third, and final, form of the plan winds up being to swap the four paintings out with four legitimate paintings scheduled to be displayed soon. This would require breaking into the storage area where the paintings are being kept, but it would bypass whatever security was on the displays themselves, leaving their placement in the hands of some employee too underpaid to question why their boss wants four raccoon paintings to be displayed.


==The Run==
==The Run==

Revision as of 00:52, 3 October 2024

Happy (Late) Raccoon Day!
Date2085-10-02
GMEva
LocationSeattle (Puyallup)
Status Threat Level: High
Factions Involved
ShadowHaven
Annette
Samael
Onigiri
Casualties and losses
none


Summary

Three unsuspecting runners are dragged into a raccoon's self-aggrandization and/or celebration of Raccoon Day by means of Reverse Art Theft (and also regular Art Theft)

Background

Yesterday, October 1st, was Raccoon Day.

The Meet

Three slightly-confused fixers send Annette, Samael, and Onigiri into Puyallup with the name of their Johnson: Geoff Montgomery XLII. After introductions are made, the three make their way to back of a derelict apartment block, where a strange voice beckons them onwards. Annette recognizes the voice, and dread begins to build. In the next room, the three meet Geoff Montgomery XLII... the Raccoon. While Annette groans, the other two are absolutely bewildered as the raccoon greets them, then shows them a painting of Geoff himself. He asks the runners to place the painting in a location that is not boring and where other paintings are found. Translating from raccoon, they gather that he intends for them to display the paintings in a gallery because he has tried and failed to get them displayed through regular channels on account of being a raccoon.

Geoff also offers a bonus if, in the process of their reverse theft, they manage to commit some regular theft and bring him back paintings to fence.

The team leaves the meet questioning their life choices.

The Plan

The first plan proposed is to simply rent out spots in a gallery; this is discarded when the team realizes it would cost more than they are being paid.

The second is to "apply pressure" to a gallery owner and "convince" them that it would be in their best interest to display the four paintings. After checking with their contacts, the most appropriate gallery is owned by one Fabiola Rosetti... who happens to be a Made Man, a snag which mostly puts an end to the second plan but proves enlightening to the level of danger the team might face should any infiltration go awry.

The team decides that legwork would be in order before any further planning;

The third, and final, form of the plan winds up being to swap the four paintings out with four legitimate paintings scheduled to be displayed soon. This would require breaking into the storage area where the paintings are being kept, but it would bypass whatever security was on the displays themselves, leaving their placement in the hands of some employee too underpaid to question why their boss wants four raccoon paintings to be displayed.

The Run

Aftermath

Rewards

  • 10k Nuyen, or twice in electronics 19 avail or below (5 RVP)
  • 10 Karma (10 RVP)
  • 2 CDP (1 RVP)
  • 2 CDP (Base)

Game Quotes

Player After Action Reports (AARs)