Difference between revisions of "Answer"
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==Description== | ==Description== | ||
Answer was born from the strategic collaboration of Nicholas Ray and Nadia Raytheon, and a single question; What happens when you are challenged to a fight? You answer. Ray and Raytheon, who joined forces with Lisbeth Seere after the completion of the other retired ZUBR class ship retrofitting. With Ares' funding backing their vision, the duo of Ray and Raytheon brought a fresh approach to | Answer was born from the strategic collaboration of Nicholas Ray and Nadia Raytheon, and a single question; What happens when you are challenged to a fight? You answer. Ray and Raytheon, who joined forces with Lisbeth Seere after the completion of the other retired ZUBR class ship retrofitting. With Ares' funding backing their vision, the duo of Ray and Raytheon brought a fresh approach to Tower of Babel's operations, focusing on crafting a landship capable of faster, more agile responses in volatile regions. Their expertise, combined with Seere's insight from Challenge's design, led to the creation of a formidable platform that married versatility with heavy-duty resilience. | ||
Stationed in Southeast Europe and extending into the Middle East, Answer became the spearhead for | Stationed in Southeast Europe and extending into the Middle East, Answer became the spearhead for Tower of Babel’s operations in these regions. Its emphasis on speed and mobility was a direct response to the complex, shifting political and environmental landscapes of the area, ensuring that Tower of Babel could provide aid—or intervention—wherever needed, even in the most unpredictable circumstances. Nicholas Ray’s mechanical brilliance and Nadia Raytheon’s focus on engineering durability and efficiency made Answer a unique counterpart to Challenge, with a design that allowed Tower of Babel to extend their reach deeper into areas of crisis. | ||
And of course, Answer, the second landship designed in parallel to Challenge, showcases a refined and tactical design influenced by Ares' funding and the strategic insights of | And of course, Answer, the second landship designed in parallel to Challenge, showcases a refined and tactical design influenced by Ares' funding and the strategic insights of Tower of Babel's leadership... | ||
;Higher Mobility | ;Higher Mobility | ||
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* 725 tons (normal) | * 725 tons (normal) | ||
* 1014 tons (full load) | * 1014 tons (full load) | ||
* Length | * Length 85 m | ||
* Beam 41.6 m | * Beam 41.6 m | ||
* Draught 3.5 m | * Draught 3.5 m |
Revision as of 03:03, 20 November 2024
Manus Celes | |
---|---|
Location Creator | Fangblade_ |
Archetype | Retired ZUBR Class Ship designated 'Landship' |
IC Owner | Tower of Babel |
Metroplex | South-Eastern Europe, West Asia, North Africa |
Background Count | Depends on Area |
Noise | Depends on Area |
Faction | Tower of Babel |
Description
Answer was born from the strategic collaboration of Nicholas Ray and Nadia Raytheon, and a single question; What happens when you are challenged to a fight? You answer. Ray and Raytheon, who joined forces with Lisbeth Seere after the completion of the other retired ZUBR class ship retrofitting. With Ares' funding backing their vision, the duo of Ray and Raytheon brought a fresh approach to Tower of Babel's operations, focusing on crafting a landship capable of faster, more agile responses in volatile regions. Their expertise, combined with Seere's insight from Challenge's design, led to the creation of a formidable platform that married versatility with heavy-duty resilience.
Stationed in Southeast Europe and extending into the Middle East, Answer became the spearhead for Tower of Babel’s operations in these regions. Its emphasis on speed and mobility was a direct response to the complex, shifting political and environmental landscapes of the area, ensuring that Tower of Babel could provide aid—or intervention—wherever needed, even in the most unpredictable circumstances. Nicholas Ray’s mechanical brilliance and Nadia Raytheon’s focus on engineering durability and efficiency made Answer a unique counterpart to Challenge, with a design that allowed Tower of Babel to extend their reach deeper into areas of crisis.
And of course, Answer, the second landship designed in parallel to Challenge, showcases a refined and tactical design influenced by Ares' funding and the strategic insights of Tower of Babel's leadership...
- Higher Mobility
- Designed for quick reactions, Answer's construction allows it to navigate diverse terrains with speed, enabling it to respond rapidly to emergencies and conflicts.
- Enhanced Armor
- Reinforced for defense, Answer's armor can withstand various forms of assault, making it ideal for situations requiring a secure presence or direct intervention.
- Evacuation Capabilities
- Answer is equipped with substantial space for large-scale evacuations, capable of housing civilians or personnel during extraction missions.
- Streamlined Movement
- Although shorter than Challenge, Answer's lengthwise configuration enables it to move like a conventional vehicle, enhancing maneuverability and reducing transit times.
- Cargo and Transport
- Answer features extensive storage for humanitarian supplies, military equipment, and strategic assets, providing flexibility in missions. This storage capacity also supports its role in covert operations, including smuggling.
Distinctive Features
- Type: Dual air cushioned and treaded vehcile
- Displacement
- 375 tons (light)
- 725 tons (normal)
- 1014 tons (full load)
- Length 85 m
- Beam 41.6 m
- Draught 3.5 m
- Mundane Security
- Standby patrols
- Escort land and air Vehicles
- Heavy armored sections
- Keycard access needed
- Onboard mounted weapons
- Controlled ports of entry
- Standoff distance between main structure
- Flood lighting around perimeter and landing pads
- Matrix Security
- Onboard Spiders and Deckers
- Armed units with Pi-Tac Radio Operators
- Scouting drones with standby riggers
- Scanning suites for civilian entry ports
- Camera and laser detection hardware at ports of entry
- Astral Security
- Security Aware such as magicians and summoners
- Bound spirits and ally spirits
- While stationary, warded areas with alarm wards over portions of ship
- Standby Magicians with access to element shaping to create hostile architecture
IC Information
Notable Associated Characters
Matrix Search Table
Threshold | Result |
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1 | |
3 | |
6 |
Area Knowledge:Seattle Table
Threshold | Result |
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1 | |
3 | |
5 |
Runs Featuring This Location
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