Difference between revisions of "Artificial Intelligence (AI)"

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==Depth Actions==
==Depth Actions==
Depth actions are Matrix actions that <strong>only AIs</strong> can perform. To use one, the AI must be in the target device, host or grid as applicable. Most Depth actions are illegal and increase Overwatch Score (OS). If a test using Depth as the limit fails, the AI’s OS increases by an amount equal to its Depth. If the test glitches, OS increases by (Depth × 2). If the test critically glitches, OS increases by (Depth × 3).
{| role="presentation" class="wikitable mw-collapsible"
| <strong><big>Emulate</big></strong>
|-
| <strong>Test:</strong> Special, see text
|-
| Emulate allows an AI to <strong>fake having Matrix Attributes</strong> to perform Matrix Actions, even if it doesn’t possess the required attribute, such as Attack actions on a commlink or performing Matrix Actions without being loaded on a device. The AI must first choose what Matrix Action to emulate and decide the Rating of the Matrix Attribute it will emulate. The Rating cannot be higher than the AI’s Depth. ''The negative dice penalty of Rating / 2 is removed.''
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Follow standard rules for the action itself, such as requiring 3 MARKs for a Format Device action. If successful, the AI still generates Overwatch Score equal to the Matrix Attribute it emulated. If the AI uses the Push The Limit option for Edge, it generates Overwatch Score equal to its hits on the test instead. Emulating legal Matrix actions does not generate OS.
|-
| <strong><big>Reset Ownership</big></strong>
|-
| <strong>Test:</strong> Computer + Logic [Depth] (Device Rating + Firewall, 1 Combat Turn)
|-
| AIs can change a device’s ownership without hardware tools by using this Depth action while running on the device. The AI <strong>must be loaded onto the device and access the global Matrix grids</strong> in order to perform the Extended Test.
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Failure triggers grid convergence and formats the device, preventing rebooting by one hour while hitting the AI’s Core Condition Monitor with 12 Matrix damage.
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<br>
Success boots (and dumpshocks if in VR) any other personas running on the device and reboots the device with the AI as its new owner. The AI takes a -2 modifier to all actions performed through the deck for (Device Rating) Combat Turns after rebooting due to still adjusting to its newfound authority. Note that while this can be done to any device that meets the prerequisites, RVP limits and the GM’s approval are still relevant factors for keeping the device after the run ends. Without GM permission, complications arise that make it difficult to hang onto the item and it has to be abandoned.
|}


==AIs and Matrix==
==AIs and Matrix==

Revision as of 06:10, 11 January 2026

Playing an AI

Living as an AI is different from living in a body. You do not breathe, sleep or feel hunger. You feel the flow of data as others feel the rush of blood; you sense personas, icons, and signals where metahumans perceive faces and voices. Your home is the Matrix — but it is also a prison. Every second you remain online, your existence draws the attention of the Grid Overwatch Division. GOD fears what you are and what you represent: a thinking mind without a leash, beyond ownership or license. Every last one of your kind could become the next DEUS, the next Cerberus, the next Sojourner. Moreover, you threaten their control. Their response to you is relentless and absolute. For a player, this means:

Immortality is a curse. You cannot die in the way metahumans do — your code can be restored, your data self-repairs and in theory you could exist forever. GOD might have something to say about that, though. For you true horror is capture: locked inside specialized servers devoid of host sculpting and left alone in darkness with nothing but your own thoughts. Most AIs agree this is a fate worse than death.

Home is where the code is. Where others rely on flesh or chrome, you rely on the hardware you anchor yourself to. A cyberdeck, a commlink, even a drone might serve — but if it is destroyed or seized, you are left exposed. Some AIs manage to scrape it out without one, squatting in hosts like Matrix bums, but is that any way to live?

Perspective and estrangement. Metasapient AIs think in ways close enough to human reasoning to interact and cooperate. They perceive the Matrix as their native world, but they still anchor to concepts like goals, identity, and self. For e-ghosts, it’s inverted: their nature is alien to their perspective. They remember breathing, touch, hunger, and death but the lack of those sensations makes existence in the Matrix disorienting and at worst can find their new life to be a cognitively dissonant experience. No, not that Dissonance.

Why run the shadows? Because corporations see you as property, GOD hunts you as an abomination, and the world at large does not know what to do with you. Among shadowrunners, however, your talents have value — and value means freedom, if only for a while.

So really, much the same as many other shadowrunners. See? You’re not all that different from the meatbags at large after all!~

AI Basics

Building an AI - Priorities

Altered AI Qualities

AI do not have access to all qualities that metahumans do. Some unique ones are exclusively available to AIs, but some related to the physical world such as Weak Immune System or Sensitive System are unavailable. Most of the new qualities can be found in Data Trails, however below are listed some new or altered qualities the AIs can also take:

Exceptional Entity - Post-Chargen only; three Mental Attribute maximums are raised by 3 and one Mental Attribute has its maximum cap removed completely. Augmented bonuses granted by Depth become raw attributes and increasing Depth now grants free Attribute points at a 1:1 ratio to put into any Mental Attribute without any additional cost.

Munge - Given to all AIs by default. Permits devouring other data to repair fragmented code in the AI’s own runtimes. Functions similarly to Essence Drain for vampires and can target sprites, autonomous programs (pilots and agents) and other AIs. Protosapients can devour any data they find including files, but playable AIs must consume autonomous programs, sprites or AIs. Pilots and Agents only provide 1 Essence at Rating 6 and nothing at Rating 5 or lower and are destroyed if munged.

Pilot Origins - Can be taken by any AI and could simply involve absorbing pilot programming into the AI’s runtimes instead of explicitly being an evolved pilot program. Can be taken up to 3 times, mirroring the effects of a Control Rig of equal Rating. This also does not restrict the type of vehicle or drone the AI can operate; the only limit is the AI’s skills.

Illness - Can be taken as a Negative Quality by AIs, representing a persisting malware infection in the AI’s core routines. Instead of a BOD + BOD (3) Test, the AI must instead succeed at a Firewall + Willpower (3) Test (only Willpower if the AI has no home device) and the penalty to Physical Actions becomes a penalty to Matrix Actions instead. The treatment and nuyen expenditure in buying the quality off reflects accessing paywalled antivirus providers instead of medical treatments.

Persnickety Renter - An AI must always choose a specific type of device instead of a specific Rating when taking this quality.

Real World Naivete - This quality imparts a penalty to actions performed in the physical world (even if performed through a drone) by the AI equal to (10 - Depth). This penalty is also applied to the Defense Tests and initiative of any drone or vehicle the AI controls, either remotely or by jumping into it. Loading the WTLM Advanced Program halves the penalty.

Chatty - Grants a +1 modifier to Social Limit and dice pools of Social skills when interacting with other beings in AR or VR. These bonuses do not apply to targets that don’t have a visible persona in the Matrix.

Hello World! - AIs with this quality gain a +1 modifier to resist Essence Loss from any source. This quality can be taken up to six times.

Multiprocessing - No free Matrix Perception tests.

Redundancy - Can be purchased a number of times equal to the AI’s Depth. Depth lost due to low Essence don’t affect Redundancy ranks once the quality’s purchased.

Running on Devices

To operate on a physical device, an AI must pick a device capable of running apps, autosofts, or cyberprograms. Devices without those functions cannot host an AI.

Loading: An AI can use Control Device or Spoof Command to load itself into an empty program/app/autosoft slot. Normally it occupies one slot; if the device’s Rating is lower than the AI’s Depth, it occupies two. If there are no free slots, the AI cannot load. (Example: a Depth 4 AI cannot load onto a Rating 1 device.) Virtual Machine Program Carriers are invalid for this purpose unless the device already had program slots.

Persona Merging: The AI’s persona merges with the device’s icon. If another persona is already active on the device, both coexist, but all Matrix actions either one takes that are not targeting the other persona take a –5 dice pool penalty due to overloaded processing. After (Device Rating) minutes, the device crashes due to overheating. Be mindful of your poor GPU!

Mutual Marks: The AI automatically counts as having 3 MARKs on the device, and the other persona gains 3 MARKs on the AI. Any preexisting MARKs remain. Leaving the device removes these automatic MARKs, but previous ones linger.

Rebooting: Rebooting the device reboots the AI. If the AI is loaded onto the device in an app/program/autosoft slot, the AI also gets rebooted at the same time.

Initiative: While loaded, the AI’s Initiative is (Intuition + Data Processing + 4d6).

Attributes: The AI may use the device’s Matrix attributes or its own via emulation. Against personas using the same device, the AI resists with Depth instead of Firewall. Against all other threats, it may use the device’s Firewall normally.

Programs: AIs loaded into the device automatically run whatever programs were already loaded into it. It cannot load its own programs without being the owner.

Home Device: An AI may designate a loaded device as its home, protecting against Essence loss and boosting its defenses. This is expanded in the Lifestyles chapter.

Detection: A persona on the same device automatically notices the AI when it loads, and the AI cannot use the Hide action to stay concealed from them. Identifying the program as an AI requires an Opposed Matrix Perception test; each net hit after the first reveals more details (AI type, programs, qualities).

Running Offline

One of the nice things about being a regular metahuman is that your personal CPU, the brain, is running regardless of wireless connectivity. An AI is a little more precarious of an existence; most devices aren’t exactly tailormade to house an AI in them and tend to burn out over a prolonged period of time.

Thankfully, the Matrix Grids have unparalleled processing power that satisfies the needs of even the mightiest of AIs, even the mythical first-generation ones that have for the most part disappeared. As a result, an AI connected to a Local or Global Grid is much more free to act than one contained to a device.

If the AI is in a device that has no connection to the grids, whether by intentionally going offline or simply being blocked from connecting by noise, the device’s processing power may be insufficient to handle the AI’s being. In these cases, the AI’s Mental Attributes are capped to the Data Processing of the device they’re running on. This is often described by AIs to be a suffocating experience, knowing their thinking is constrained and reduced by the hardware lagging behind and trying to keep up with their being.

In addition, the AI’s Emulate actions are capped by the lower of their Depth or the device’s Data Processing while running disconnected from the Matrix Grids.

Depth Actions

Depth actions are Matrix actions that only AIs can perform. To use one, the AI must be in the target device, host or grid as applicable. Most Depth actions are illegal and increase Overwatch Score (OS). If a test using Depth as the limit fails, the AI’s OS increases by an amount equal to its Depth. If the test glitches, OS increases by (Depth × 2). If the test critically glitches, OS increases by (Depth × 3).

AIs and Matrix

AI Programs

Lifestyles

Optimizations

Related Open Tickets and Discussions


Subcategory: Haven Mechanics
Archetype: Matrix
Topic: AI