Difference between revisions of "Ares Lesser demiGOD"

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(Created page with "UNDER CONSTRUCTION!{{Grunt NPC Infobox |Unit Name=MCT Subsidiary Spider |Metatype=Any |Threat Level=2 |Faction=Mitsuhama Computer Technologies |Resource Link=https://drive.goo...")
Tag: visualeditor-wikitext
 
Tag: visualeditor
 
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UNDER CONSTRUCTION!{{Grunt NPC Infobox
<br />{{Grunt NPC Infobox
|Unit Name=MCT Subsidiary Spider
|Unit Name=Ares Lesser demiGOD
|Metatype=Any
|Metatype=Any
|Threat Level=2
|Threat Level=5
|Faction=Mitsuhama Computer Technologies
|Faction=Ares Macrotechnology
|Resource Link=https://drive.google.com/drive/folders/1K6Rdoby7dHZjeiA5F_h6HbHVJcWNehBw
|Resource Link=
|Thematics and Mechanics Approval=No
|Thematics and Mechanics Approval=No
}}
}}
==Description==
==Description==
"MCT's rapid acquisition of A- and AA-rated corps has left a lot of assets yet to be brought into the Zero-Zone policy - a security flaw SK and other megas are ready to exploit. These spiders may have Biofeedback in their libraries, but they may not be so willing to load it up against casual threats." - D3TH-R4Y
Prioritizing lethality, speed, and protection over stealth, this decker is skilled enough to have become one of Ares' finest. They're still new as a demiGOD, and they have something to prove - they'd just love to make an example of you. A combination of good funding, good skill, and ambition makes this foe a major problem for a team's matrix support. When they work as a team, things become far worse; ideally, don't let it come to that.
 
"Add to that they want to collect the bounty on technomancers but aren't as good at identifying technomancer activity as veteran Zero-Zone spiders. One of the few reasons I'm still in one piece. Of course, they want to live as much as anyone else, and dead 'mancers are worth something too. Worth remembering they ''can'' pull out Biofeedback if they want." - Purkinje


==Standard Operating Procedure/Rules of Engagement==
==Standard Operating Procedure/Rules of Engagement==


*Protect security personnel over wireless
*Eliminate matrix threats
*Trace and disable matrix intruders
*Trace and disable if possible
*Call for backup if outmatched
{{Grunt NPC
{{Grunt NPC
|Body=3
|Body=3
|Agility=3
|Agility=2
|Reaction=4
|Reaction=3
|Strength=2
|Strength=2
|Willpower=4
|Willpower=6
|Logic=4
|Logic=6(9)
|Intuition=4
|Intuition=6(8)
|Charisma=4
|Charisma=6
|Essence=5.55
|Essence=4.58
|Special Att=3
|Special Att=-
|Condition Monitor=10
|Condition Monitor=11
|Physical Limit=4
|Physical Limit=3
|Mental Limit=6
|Mental Limit=9
|Social Limit=5
|Social Limit=6
|Qualities=None
|Qualities=None
|Initiative=*AR: 8 + 1d6
|Initiative=*AR: 11 + 1d6
*Cold-Sim VR: Data Processing + 4 + 3d6
*Cold-Sim VR: Data Processing + 8 + 4d6
*Hot-Sim VR: Data Processing + 4 + 4d6
*Hot-Sim VR: Data Processing + 8 + 5d6
|Skills=*Acting 3
|Skills=*Acting 3
*Computer 5
*Computer 5
*Cracking 5
*Cracking 5
*Influence 1
*Influence 1
|Knowledge Skills=*Matrix Security 2
|Knowledge Skills=*Matrix Security 4
*MCT (Operating Area) 2
*Ares Macrotechnology 4
*Small Unit Tactics 3
|Augmentations=*Antennae
|Augmentations=*Antennae


Line 48: Line 48:


*Datajack Plus (Rating 3)
*Datajack Plus (Rating 3)
|Gear=Microdeck Summit (DR1) (4331)
 
*Program Carrier Module (Encryption)
*Cerebellum Booster (Rating 2)
*Program Carrier Module (Lockdown)
 
*Cerebral Booster (Rating 3)
|Gear=Fairlight Destiny Blade (DR4) (8654)
*Multidimensional Coprocessor Module
*Modify Matrix Attribute (Highest +1, Lowest -1)
Programs
Programs
*Agent (R4)
*Agent (R6)
*Armor
*Armor
*Biofeedback
*Biofeedback
*Blackout
*Decryption
*Decryption
*Encryption
*Hammer
*Hammer
*Fork
*Fork
*Signal Scrub
*Track
}}
}}

Latest revision as of 12:27, 29 November 2019


Ares Lesser demiGOD
Placeholder.png
Base MetatypeAny
Threat Level5
Typical FactionAres Macrotechnology
Thematics Approval
Mechanics Approval

Description

Prioritizing lethality, speed, and protection over stealth, this decker is skilled enough to have become one of Ares' finest. They're still new as a demiGOD, and they have something to prove - they'd just love to make an example of you. A combination of good funding, good skill, and ambition makes this foe a major problem for a team's matrix support. When they work as a team, things become far worse; ideally, don't let it come to that.

Standard Operating Procedure/Rules of Engagement

  • Eliminate matrix threats
  • Trace and disable if possible
  • Call for backup if outmatched

Stat Block

B A R S W L I C Ess Special Att
3 2 3 2 6 6(9)"(9)" can not be assigned to a declared number type with value 6. 6(8)"(8)" can not be assigned to a declared number type with value 6. 6 4.58 -"-" is not a number.
Condition Monitor 11
Limits Physical 3, Mental 9, Social 6
Initiative
  • AR: 11 + 1d6
  • Cold-Sim VR: Data Processing + 8 + 4d6
  • Hot-Sim VR: Data Processing + 8 + 5d6
Qualities None
Skills
  • Acting 3
  • Computer 5
  • Cracking 5
  • Influence 1
Knowledge Skills
  • Matrix Security 4
  • Ares Macrotechnology 4
  • Small Unit Tactics 3
Augmentations
  • Antennae
  • Antennae
  • Antennae
  • Datajack Plus (Rating 3)
  • Cerebellum Booster (Rating 2)
  • Cerebral Booster (Rating 3)
Spells
Adept Powers N/A
Gear Fairlight Destiny Blade (DR4) (8654)
  • Multidimensional Coprocessor Module
  • Modify Matrix Attribute (Highest +1, Lowest -1)

Programs

  • Agent (R6)
  • Armor
  • Biofeedback
  • Decryption
  • Encryption
  • Hammer
  • Fork
Weapons
Vehicles N/A