Difference between revisions of "Postmodern, Posthuman"

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==Aftermath==
==Aftermath==
Mr. Mack has acquired 3 magically active paintings that he intends to sell-off to the highest bidder.
Mr. Mack has acquired 3 magically active paintings that he intends to sell-off to the highest bidder.
Jeremiah Ferdinand is left basically bankrupt as he had poured all of his inheritance into the facility and is likely to be taken by one of the 3 syndicates he had worked with as he can no longer pay them what he owes.
Jeremiah Ferdinand is left basically bankrupt as he had poured all of his inheritance into the facility and is likely to be taken by one of the 3 syndicates he had worked with as he can no longer pay them what he owes.



Revision as of 05:24, 13 November 2020



Postmodern, Posthuman
Date2081-11-12
GMTheBiggestBoi
LocationBellevue
Status Threat Level: Medium
Factions Involved
ShadowHaven Major Corp
Nogitsune
Zephyr
Delphi
Seven
Character1
Character2
Casualties and losses
None


Summary

Runner team consisting of Nogitsune, Zephyr, Seven, and Delphi are tasked by Mr. Mack owner of DaVinci's Delights art gallery to vandalize and for a bonus steal 3 pieces of art from The Modern Artist art gallery owned by Jeremiah Ferdinand. The team successfully scouts the place on its opening night immediately after their meet and returns home to rest/plan for the next nights heist. Nogitsune posts up in a building opposite the exhibit while Delphi, Zephyr, and Seven along with a couple of spirits infiltrate it knocking out the spider before knocking out the other security guards ensuring their are no casualties. Once the building is secured they vandalize the rest of the exhibits and steal the 3 optional ones for a solid bonus to their pay. They then travel to the drop-off location and trade the paintings for payment and head back out into the night.

Background

Mr. Mack loves art and hates upstarts, he is involved in a blackmarket/smuggling operation for art and to ensure he has a constant flow of both legal and illegal funds hires gangers or runners to handle newly opened art exhibits depending on if he just wants the place vandalized or if he actually wants some of the pieces collected for himself. Jeremiah Ferdinand had freshly arrived in Seattle and come into quite the large fortune through his families inheritance, he was able to work with the Mafia, Vory, and Triads to varying degrees to purchase the property, construct/fill the facility, and finally secure it with guards.

The Meet

Mr. Mack invited the runners to meet at his gallery DaVinci's Delight. Upon arrival the team notices that many of the enthusiasts are Aware or Free Spirits observing the art as much of it has some magical component to it. The art gallery accommodates individuals who want to be more intimate with the art and supplies protective wear for anyone wanting to use arts such as Psychometry to delve deeper into the arts history. Delphi decides to do so to a painting of many screaming faces that appears to be made of long dried blood. She has an extremely clear and detailed vision of someone waking up in a pitch-black location only to be murdered by a masked individual who uses their blood to paint the picture as their life fades from them. She decides afterwards she isn't going to do that to any other art in the gallery and observes the art that emnates "good vibes." Once the meet time comes around they're escorted by an employee at the main info kiosk to a hidden elevator that takes them to an underground living room wherein they're supplied with whiskey, grapes, crackers, and cheese by Mr. Mack as he lays out the job and details, they vandalize the gallery and for a bonus steal 3 specific paintings for him. The team accepts after negotiating up the price and head out for the opening event.

The Plan

Nogitsune feints being a tamed fox on the shoulders of Delphi as they put on the image of being ritzy art enthusiasts to examine the interior of The Modern Artist while Seven and Zephyr astrally project to examine the magical security. Due to the nature of the art they discover it is extremely lacking in magical and physical security but is well protected technologically. After their fill of scouting they return and plan their heist. They had discovered the room housing the security spider and decide that taking them out and finding the physical security override switch needs to be their #1 priority, after that all they need to do is systematically take out the remaining guards and 2 security homonculus sitting in the front of the building. From their one person needs to keep an eye out as they secure their stolen paintings and vandalize the rest. Following this Delphi attempts to use Divination to inquire as to whether they will succeed or fail the run and gets a very unclear vision of her bare hands holding one of the paintings.

The Run

The team arrives and at the last second discovers the pressure plates in the grass surrounding the facility. After which they switch to walking on the pavement as Zephyr takes a powerful fire spirit into the Spiders room to incapacitate them. From there they coordinate a strike to incapacitate the rest of the security team which goes off surprisingly smoothly. Quickly finishing up their vandalism the first potential hitch crops up when Delphi removes their enchanters gloves to touch one of the paintings titled "Before the Void." Upon touching the frame an inky black arm reaches out taking the shape of her own cyberarm before pulling itself free from the frame revealing itself to be a reflected copy of herself. As the rest of the team turns to observe the entity takes the form of the exact antithesis to each of them before being promptly killed by Seven. The next painting "An Evening's Mourning," is grabbed by Seven who cannot see and is simply filled with a brief sadness. The final painting "Sunless Skies," is taken by Nogitsune who has their consciousness catapulted into space around the Earth to see a Sun subsumed by a void black mass, but as a fox they're basically un-phased by the event and return to their body. From their the team successfully exfiltrates and takes the goods to Mr. Mack receiving their pay+bonus.

Aftermath

Mr. Mack has acquired 3 magically active paintings that he intends to sell-off to the highest bidder.

Jeremiah Ferdinand is left basically bankrupt as he had poured all of his inheritance into the facility and is likely to be taken by one of the 3 syndicates he had worked with as he can no longer pay them what he owes.

Rewards

18k Nuyen 3 Karma 2 CDP

Game Quotes

Player After Action Reports (AARs)