Difference between revisions of "Ganger Decker"
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|Threat Level= 2 | |Threat Level= 2 | ||
|Faction=Generic Unit | |Faction=Generic Unit | ||
|Resource Link= | |Resource Link= | ||
|Has Thematics Approval=Yes | |Has Thematics Approval=Yes | ||
|Has Mechanics Approval=Yes | |Has Mechanics Approval=Yes | ||
}} | }} | ||
==Description== | ==Description== | ||
This ganger is here to crush the matrix competition. They play rough and rowdy by pushing agression at full speed. | This ganger is here to crush the matrix competition. They play rough and rowdy by pushing agression at full speed.<br> | ||
[https://docs.google.com/spreadsheets/d/1oWzzgXlvZ2Ht50fVFr4OU_NsJ_m2lRfwYLxT9lk1HO0/edit?usp=drive_link Matrix Sheet] | |||
==Standard Operating Procedure/Rules of Engagement== | ==Standard Operating Procedure/Rules of Engagement== |
Latest revision as of 23:54, 20 April 2024
Base Metatype | Human |
---|---|
Threat Level | 2 |
Typical Faction | Generic Unit |
Thematics Approval | Yes |
Mechanics Approval | Yes |
Description
This ganger is here to crush the matrix competition. They play rough and rowdy by pushing agression at full speed.
Standard Operating Procedure/Rules of Engagement
This ganger runs their deck in A:4(5) S:1, DP:3 FW:3(4). In addition to Hammer and Decryption they like to run Encryption, Armor, Fork, and Mugger.
Their main tactic is crushing enemy devices with Fork Data Spikes. If an enemy decker is present, then they will focus on trying to locate them and engaging them in cybercombat. If they can manage it, then they'll try to Brute Force for marks, which gives them 3 extra DV to their dataspikes. If they're link-locked, then they'll try to Jack Out before their enemies can trace them to their hang out.
If there are no enemy deckers, then the ganger technomancer will use "I am the Firewall." In the event an ally of the ganger decker requires 1 point of initiative to gain another pass, then they will attempt to use Calibration.
Files possessed by a ganger decker can be assumed to have R3 Encryption and R2 Data Bombs
Stat Block
Stat Block
B | A | R | S | W | L | I | C | Ess | Special Att | ||
---|---|---|---|---|---|---|---|---|---|---|---|
3 | 3 | 4 | 3 | 4 | 4 | 4 | 3 | 5.35 | |||
Condition Monitor | 9 | ||||||||||
Limits | Physical 3, Mental 5, Social 4 | ||||||||||
Initiative |
| ||||||||||
Qualities | |||||||||||
Skills | Influence 1, Firearms 3, Cybercombat 5, Hacking 3, Electronic Warfare 3, Computers 5, Hardware 3, Software 3 | ||||||||||
Knowledge Skills | Gangs 2, Matrix 1 | ||||||||||
Augmentations | Cyber-ear with Antennae 3, R3 Datajack Plus, R1 Cybereyes with Smartlink* | ||||||||||
Spells | |||||||||||
Adept Powers | N/A | ||||||||||
Gear | Erika MCD, Program Carrier(Hammer) Add module(Program Carrier(Decryption)), Ares Crusader 2, 120 Standard Ammo, Armor Jacket, Helmet, All Programs(Except Cry Wolf), 4 Booster Clouds(Brute Force), 4 Booster Clouds(Data Spike), 4 Booster Clouds(Matrix Perception), 2 Booster Clouds(Crack File), 2 Booster Clouds(Crash Program) | ||||||||||
Weapons | |||||||||||
Vehicles | N/A |