Difference between revisions of "Experienced Vehicle Guard"

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(This is a TL 5 guard who is prepared to defend a vehicle.)
 
 
(12 intermediate revisions by the same user not shown)
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|Metatype=Grunt Metatype
|Metatype=Grunt Metatype
|Threat Level= 5
|Threat Level= 5
|Faction=NPC faction if any
|Faction=Generic Unit
|Resource Link=link to resource, if any
|Resource Link=link to resource, if any
|Has Thematics Approval=No
|Has Thematics Approval=Yes
|Has Mechanics Approval=No
|Has Mechanics Approval=Yes
}}
}}
==Description==
==Description==
A short blurb describing the NPC grunt, what they do, and goals.
This guard is trained to operate vehicle weapons in order to keep their cargo safe.


==Standard Operating Procedure/Rules of Engagement==
==Standard Operating Procedure/Rules of Engagement==
A short description of how to use the grunt in a game.
This guard can man a vehicle's weapons, or add additional fire through gun ports. They tend to take a dose of kamikaze at the start of a fight, and then use simple full auto or suppressing fire to eliminate the opposition.


==Stat Block==
==Stat Block==
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|Reaction=6(11)
|Reaction=6(11)
|Strength=4
|Strength=4
|Willpower=4
|Willpower=5
|Logic=4
|Logic=3
|Intuition=5
|Intuition=5
|Charisma=4
|Charisma=4
|Essence=1.9
|Essence=.7
|Special Att=
|Special Att=
|Condition Monitor=11
|Condition Monitor=11
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*Cold-Sim VR:  
*Cold-Sim VR:  
*Hot-Sim VR:  
*Hot-Sim VR:  
|Skills=Automatics 7, Perception 7, Gunnery 7, Ettiquette 6, Athletics 6, Close Combat 4
|Skills=Automatics 7, Perception 7, Gunnery 7, Throwing 7, Ettiquette 6, Athletics 6, Close Combat 4
|Knowledge Skills=
|Knowledge Skills=Small Unit Tactics 7
|Augmentations=* Reflex Recorder(Automatics), Reaction Enhancers 3, Wired Reflexes 1, Muscle Toner R3, Smartlink, Orthoskin R2, Alphaware Toxin Extractor R4
|Augmentations=* Reflex Recorder(Automatics)
|Gear= Full Body Armor + Gel Packs + Full Helmet + Nonconductivity 6 + Chemical Seal, Contacts + Image Link + Thermographic Vision + Vision Magnification, Glasses + Vision Enhancement 3 + Flare Compensation, Earbuds + Sound Link + Select Sound Filter + Audio Enhancement 1 10*Kamikaze, (25210 Nuyen Budget Remaining)
* Reaction Enhancers 3
|Weapons=FN HAR D: 8S(e) AP -7 Acc: 7 DP: 17 M: SA/BF/FA Ammo: 35C RC: 7
*Wired Reflexes 1
*Muscle Toner R3
*Smartlink
*Alphaware Orthoskin R4
*Bone Lacing (Titanium)
|Gear=  
*Full Body Armor + Gel Packs + Full Helmet + Nonconductivity 6 + Chemical Seal
*Contacts + Image Link + Thermographic Vision + Vision Magnification
*Glasses + Vision Enhancement 3 + Flare Compensation
*Earbuds + Sound Link + Select Sound Filter + Audio Enhancement 1 10*Kamikaze, (18k Nuyen Budget Remaining)
|Weapons=FN HAR D: 8S(e) AP -5 Acc: 7 DP: 19 M: SA/BF/FA Ammo: 35C RC: 7
* Gas Vent 2, Integral
* Gas Vent 2, Integral
* Laser Sight, Integral  
* Laser Sight, Integral  
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*Improved Range Finder, Side
*Improved Range Finder, Side
* Stick-n-Shockx200, Ammo
* Stick-n-Shockx200, Ammo
 
*Regular Ammox500
Gas Grenade, Neurostun
*Stun Baton D: 9S(e) AP -5 Acc: 7 DP: 13 Reach:1 Ammo: 10 DP: 13 +Reach-Opponent's Reach
}}
}}

Latest revision as of 02:09, 6 November 2024


Experienced Vehicle Guard
Placeholder.png
Base MetatypeGrunt Metatype
Threat Level5
Typical FactionGeneric Unit
Thematics ApprovalYes
Mechanics ApprovalYes

Description

This guard is trained to operate vehicle weapons in order to keep their cargo safe.

Standard Operating Procedure/Rules of Engagement

This guard can man a vehicle's weapons, or add additional fire through gun ports. They tend to take a dose of kamikaze at the start of a fight, and then use simple full auto or suppressing fire to eliminate the opposition.

Stat Block

Stat Block

B A R S W L I C Ess Special Att
5 6(9)"(9)" can not be assigned to a declared number type with value 6. 6(11)"(11)" can not be assigned to a declared number type with value 6. 4 5 3 5 4 .7
Condition Monitor 11
Limits Physical 8, Mental 6, Social 5
Initiative
  • AR: 16 + 2d6
  • Cold-Sim VR:
  • Hot-Sim VR:
Qualities
Skills Automatics 7, Perception 7, Gunnery 7, Throwing 7, Ettiquette 6, Athletics 6, Close Combat 4
Knowledge Skills Small Unit Tactics 7
Augmentations
  • Reflex Recorder(Automatics)
  • Reaction Enhancers 3
  • Wired Reflexes 1
  • Muscle Toner R3
  • Smartlink
  • Alphaware Orthoskin R4
  • Bone Lacing (Titanium)
Spells
Adept Powers N/A
Gear
  • Full Body Armor + Gel Packs + Full Helmet + Nonconductivity 6 + Chemical Seal
  • Contacts + Image Link + Thermographic Vision + Vision Magnification
  • Glasses + Vision Enhancement 3 + Flare Compensation
  • Earbuds + Sound Link + Select Sound Filter + Audio Enhancement 1 10*Kamikaze, (18k Nuyen Budget Remaining)
Weapons FN HAR D: 8S(e) AP -5 Acc: 7 DP: 19 M: SA/BF/FA Ammo: 35C RC: 7
  • Gas Vent 2, Integral
  • Laser Sight, Integral
  • Electronic Firing, Barrel
  • External Smartgun System, Top
  • Underbarrel Weight, Under
  • Improved Range Finder, Side
  • Stick-n-Shockx200, Ammo
  • Regular Ammox500

Gas Grenade, Neurostun

  • Stun Baton D: 9S(e) AP -5 Acc: 7 DP: 13 Reach:1 Ammo: 10 DP: 13 +Reach-Opponent's Reach
Vehicles N/A