Difference between revisions of "Hellhound"
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|image= [[File: | |image= [[File:DALL·E 2024-11-02 19.50.46 - A hyper-realistic scene featuring Hellhound, the werewolf-like Street Samurai, in a rugged, volcanic environment called the Obsidian Slates. He is in .webp|300px]] <!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --> | ||
|header1= Werewolf Street Sam | |header1= Werewolf Street Sam | ||
|header2= ("I smell blood") | |header2= ("I smell blood") | ||
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===Goals=== | ===Goals=== | ||
Master His Dual Nature: Hellhound aims to fully integrate and control both his human intellect and feral instincts, achieving a perfect balance that enhances his abilities without succumbing to his more savage impulses. | |||
Protect the Innocent: Despite his monstrous appearance, Hellhound is driven to protect the few innocents living near the lava flows and other dangerous areas. He wants to establish himself as a guardian figure, ensuring their safety from paracritters and other threats. | |||
Redeem His Humanity: Hellhound seeks a way to redeem his humanity, possibly through finding a cure or a means to control his infection more effectively, allowing him to live a somewhat normal life while retaining his powers. | |||
Strengthen Alliances: Building stronger relationships within the shadowrunner community and forming alliances with other powerful individuals or groups to increase his influence and resources, ensuring he can take on more significant and impactful missions. | |||
Eliminate the Worst Threats: Hellhound is determined to hunt down and eliminate the most dangerous and destructive beings in the shadow world, including rogue paracritters, malevolent spirits, and powerful enemies who threaten the balance and safety of society. | |||
==Background== | ==Background== | ||
Jack Winston Stone, known in the shadows as Hellhound, was once a man who lived a relatively normal life. However, after being infected with the Loup-Garou virus, his life changed dramatically. The infection triggered a sudden and intense SURGE, transforming him into a creature that closely resembled the mythical werewolf. His body grew elongated limbs, unusual hair sprouted all over his body, and a vestigial tail appeared. These changes were not just physical; they came with heightened senses and a relentless drive to hunt. | |||
Adopting the runner name Hellhound, Jack found solace in the Nordic tradition, seeking guidance from the ancient spirits. A wolf spirit became his mentor, teaching him to harness his feral instincts and elemental fire abilities. Under the wolf spirit's guidance, Hellhound learned to channel his rage and newfound powers through his adept abilities, including Berserker Temper, Danger Sense, Improved Reflexes, Elemental Strike (Fire), Elemental Body (Fire), Killing Hands, and Mystic Armor. | |||
Living a low lifestyle, Hellhound resides in a room within an old, abandoned factory that everyone else stays away from. The factory, filled with rusting machinery and echoes of the past, provides a perfect lair for someone who has become more beast than man. His only mode of transportation is a Harley, which he uses to navigate the urban jungle and the dangerous lava flows where he hunts paracritters and other infected beings like ghouls. | |||
Hellhound's fixer is a ghoul named Fiendest, or Fie. After turning into a ghoul, Fie became enthralled with her new, savage nature. Initially, she ran with the Ghoul Liberation League to promote the rights of her new life, but soon found the rigid structure limiting. She joined the 162s, embracing a more freeform life in the shadows. Fie celebrates all aspects of being Infected, and her irrepressible positivity, explosive passion, and thirst for life make her a compelling person to talk to. Her desire for new experiences and ability to inspire others have helped many shadowrunners, including Hellhound, start their careers. | |||
Hellhound met Fiendest during a particularly tough time. Drawn to her positivity and passion, he found in her a mentor who saw potential in his unique abilities. Fie helped him get his start as a shadowrunner, teaching him the ropes of the underworld and how to use his abilities to their fullest potential. Together, they navigate the dangerous world of shadowrunning, with Hellhound taking on the most perilous jobs to prove his worth and protect the few innocents left in his world. | |||
Hellhound's story is one of transformation, survival, and the eternal struggle between his human past and his beastly present. As he continues to hunt the dangerous dregs of society, he remains a force of nature, driven by the spirit of the wolf and the fires that burn within him. | |||
== Narrative Significant Qualities == | == Narrative Significant Qualities == | ||
===Positive=== | ===Positive=== | ||
Celerity: | |||
Significance: Celerity grants Hellhound enhanced speed and reflexes, making him incredibly agile and quick in combat. This quality is crucial for dodging attacks, striking swiftly, and navigating dangerous environments, especially when hunting paracritters and other threats in the lava flows. | |||
Changeling (Class 2 SURGE): | |||
Significance: The Changeling quality marks Hellhound's dramatic transformation due to SURGE, giving him a unique and fearsome appearance that combines human and werewolf traits. This transformation not only provides physical advantages but also instills fear in his enemies and respect among other shadowrunners. | |||
Elongated Limbs: | |||
Significance: Elongated limbs enhance Hellhound's reach and dexterity, allowing him to strike from a distance and manipulate his environment with greater ease. This quality is particularly useful in combat, giving him an edge over opponents by extending his range of attack. | |||
Infected: Loup-Garou: | |||
Significance: Being infected as a Loup-Garou gives Hellhound heightened senses, regeneration abilities, and increased physical prowess. While this infection comes with its challenges, it also makes him a formidable predator, capable of enduring and overcoming significant damage. | |||
Mentor Spirit (Wolf: Alt): | |||
Significance: The wolf spirit mentor provides Hellhound with guidance and spiritual strength, enhancing his combat abilities and strategic thinking. This connection also reinforces his loyalty and pack mentality, driving him to protect his territory and allies fiercely. | |||
Mentor's Mask: | |||
Significance: When Hellhound channels his mentor spirit, the Mentor's Mask quality causes his physical appearance to become even more lupine and intimidating. This transformation boosts his confidence and power during critical moments, making him an even more daunting opponent in battle. | |||
Vomeronasal Organ: | |||
Significance: The vomeronasal organ grants Hellhound an enhanced sense of smell, allowing him to detect pheromones and other chemical signals. This ability is invaluable for tracking targets, identifying threats, and understanding the emotional states of those around him, making him an exceptional hunter and ally in the shadows. | |||
===Negative=== | ===Negative=== | ||
Distinctive Style: | |||
Significance: Hellhound's unique appearance and behavior make him easily recognizable, which can be a double-edged sword. While it can intimidate enemies, it also makes it difficult for him to remain anonymous, increasing the risk of being tracked or identified by foes and authorities. | |||
Nocturnal: | |||
Significance: Being nocturnal limits Hellhound's activities to the night, which can be a disadvantage when missions require daytime operations. It also means he needs to adapt his schedule and rest patterns, which can sometimes conflict with the needs of his team or the demands of a job. | |||
Signature (Eats Hearts): | |||
Significance: Leaving behind a signature of eating the hearts of his victims is a gruesome and unmistakable calling card. While this instills fear and builds his reputation, it also leaves a trail that can be used to track him, making it harder to avoid detection by enemies or law enforcement. | |||
Ugly and Doesn't Care: | |||
Significance: Hellhound's appearance is off-putting to many, which can hinder social interactions and negotiations. His indifference to his looks means he often misses opportunities to blend in or use charm to his advantage, relying solely on intimidation and strength instead. | |||
Unusual Hair: | |||
Significance: The unusual hair that covers his body makes it impossible for Hellhound to pass as a normal human, even in disguise. This trait further alienates him from normal society and adds to his distinctive style, compounding the difficulty of remaining unnoticed. | |||
Vestigial Tail: | |||
Significance: The vestigial tail, while not functionally significant, is another physical marker that sets Hellhound apart and contributes to his distinctive appearance. It can also be a point of vulnerability in combat, as enemies might exploit it to their advantage. | |||
==Run History== | ==Run History== | ||
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{{HasContact| | {{HasContact| | ||
|Name= | |Name= Fiendest | ||
|Loyalty= | |Loyalty= 1 | ||
|Chips=Even | |Chips=Even | ||
|}} | |}} |
Latest revision as of 23:51, 2 November 2024
Werewolf Street Sam | |
---|---|
("I smell blood") | |
Discord | jackboot4627 |
[1] | |
Metatype | (Human) |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 0 |
D.O.B. | 17 October 2050 |
Age | 35 |
Folder | [2] |
Priority | Metatype - E Attributes - A Magic/Resonance - B Skills - D Resources - C |
#Max IGs/Ascension | 1 |
# Optional Infected powers allowed | 0 |
Essence(Current/Max): | 6/12 |
# Optional Drake powers available | Major Powers:0 or Minor Powers:0 |
Character Information
Summary
Jack Winston Stone, known as Hellhound, is a Loup-Garou infected human with a traditional werewolf appearance due to SURGE. He is an adept following the Nordic tradition, harnessing powers like Berserker Temper and Elemental Strike (Fire). Living a low lifestyle in an abandoned factory, he uses his Harley to navigate the urban jungle and hunts in lava flows. His fixer, Fiendest, a passionate ghoul, saw potential in him and helped him start his shadowrunning career. Hellhound is a fierce, unarmed fighter who battles with his claws and bite, driven by the spirit of the wolf and a relentless desire to protect and hunt.
Goals
Master His Dual Nature: Hellhound aims to fully integrate and control both his human intellect and feral instincts, achieving a perfect balance that enhances his abilities without succumbing to his more savage impulses.
Protect the Innocent: Despite his monstrous appearance, Hellhound is driven to protect the few innocents living near the lava flows and other dangerous areas. He wants to establish himself as a guardian figure, ensuring their safety from paracritters and other threats.
Redeem His Humanity: Hellhound seeks a way to redeem his humanity, possibly through finding a cure or a means to control his infection more effectively, allowing him to live a somewhat normal life while retaining his powers.
Strengthen Alliances: Building stronger relationships within the shadowrunner community and forming alliances with other powerful individuals or groups to increase his influence and resources, ensuring he can take on more significant and impactful missions.
Eliminate the Worst Threats: Hellhound is determined to hunt down and eliminate the most dangerous and destructive beings in the shadow world, including rogue paracritters, malevolent spirits, and powerful enemies who threaten the balance and safety of society.
Background
Jack Winston Stone, known in the shadows as Hellhound, was once a man who lived a relatively normal life. However, after being infected with the Loup-Garou virus, his life changed dramatically. The infection triggered a sudden and intense SURGE, transforming him into a creature that closely resembled the mythical werewolf. His body grew elongated limbs, unusual hair sprouted all over his body, and a vestigial tail appeared. These changes were not just physical; they came with heightened senses and a relentless drive to hunt.
Adopting the runner name Hellhound, Jack found solace in the Nordic tradition, seeking guidance from the ancient spirits. A wolf spirit became his mentor, teaching him to harness his feral instincts and elemental fire abilities. Under the wolf spirit's guidance, Hellhound learned to channel his rage and newfound powers through his adept abilities, including Berserker Temper, Danger Sense, Improved Reflexes, Elemental Strike (Fire), Elemental Body (Fire), Killing Hands, and Mystic Armor.
Living a low lifestyle, Hellhound resides in a room within an old, abandoned factory that everyone else stays away from. The factory, filled with rusting machinery and echoes of the past, provides a perfect lair for someone who has become more beast than man. His only mode of transportation is a Harley, which he uses to navigate the urban jungle and the dangerous lava flows where he hunts paracritters and other infected beings like ghouls.
Hellhound's fixer is a ghoul named Fiendest, or Fie. After turning into a ghoul, Fie became enthralled with her new, savage nature. Initially, she ran with the Ghoul Liberation League to promote the rights of her new life, but soon found the rigid structure limiting. She joined the 162s, embracing a more freeform life in the shadows. Fie celebrates all aspects of being Infected, and her irrepressible positivity, explosive passion, and thirst for life make her a compelling person to talk to. Her desire for new experiences and ability to inspire others have helped many shadowrunners, including Hellhound, start their careers.
Hellhound met Fiendest during a particularly tough time. Drawn to her positivity and passion, he found in her a mentor who saw potential in his unique abilities. Fie helped him get his start as a shadowrunner, teaching him the ropes of the underworld and how to use his abilities to their fullest potential. Together, they navigate the dangerous world of shadowrunning, with Hellhound taking on the most perilous jobs to prove his worth and protect the few innocents left in his world.
Hellhound's story is one of transformation, survival, and the eternal struggle between his human past and his beastly present. As he continues to hunt the dangerous dregs of society, he remains a force of nature, driven by the spirit of the wolf and the fires that burn within him.
Narrative Significant Qualities
Positive
Celerity:
Significance: Celerity grants Hellhound enhanced speed and reflexes, making him incredibly agile and quick in combat. This quality is crucial for dodging attacks, striking swiftly, and navigating dangerous environments, especially when hunting paracritters and other threats in the lava flows.
Changeling (Class 2 SURGE):
Significance: The Changeling quality marks Hellhound's dramatic transformation due to SURGE, giving him a unique and fearsome appearance that combines human and werewolf traits. This transformation not only provides physical advantages but also instills fear in his enemies and respect among other shadowrunners.
Elongated Limbs:
Significance: Elongated limbs enhance Hellhound's reach and dexterity, allowing him to strike from a distance and manipulate his environment with greater ease. This quality is particularly useful in combat, giving him an edge over opponents by extending his range of attack.
Infected: Loup-Garou:
Significance: Being infected as a Loup-Garou gives Hellhound heightened senses, regeneration abilities, and increased physical prowess. While this infection comes with its challenges, it also makes him a formidable predator, capable of enduring and overcoming significant damage.
Mentor Spirit (Wolf: Alt):
Significance: The wolf spirit mentor provides Hellhound with guidance and spiritual strength, enhancing his combat abilities and strategic thinking. This connection also reinforces his loyalty and pack mentality, driving him to protect his territory and allies fiercely.
Mentor's Mask:
Significance: When Hellhound channels his mentor spirit, the Mentor's Mask quality causes his physical appearance to become even more lupine and intimidating. This transformation boosts his confidence and power during critical moments, making him an even more daunting opponent in battle.
Vomeronasal Organ:
Significance: The vomeronasal organ grants Hellhound an enhanced sense of smell, allowing him to detect pheromones and other chemical signals. This ability is invaluable for tracking targets, identifying threats, and understanding the emotional states of those around him, making him an exceptional hunter and ally in the shadows.
Negative
Distinctive Style:
Significance: Hellhound's unique appearance and behavior make him easily recognizable, which can be a double-edged sword. While it can intimidate enemies, it also makes it difficult for him to remain anonymous, increasing the risk of being tracked or identified by foes and authorities.
Nocturnal:
Significance: Being nocturnal limits Hellhound's activities to the night, which can be a disadvantage when missions require daytime operations. It also means he needs to adapt his schedule and rest patterns, which can sometimes conflict with the needs of his team or the demands of a job.
Signature (Eats Hearts):
Significance: Leaving behind a signature of eating the hearts of his victims is a gruesome and unmistakable calling card. While this instills fear and builds his reputation, it also leaves a trail that can be used to track him, making it harder to avoid detection by enemies or law enforcement.
Ugly and Doesn't Care:
Significance: Hellhound's appearance is off-putting to many, which can hinder social interactions and negotiations. His indifference to his looks means he often misses opportunities to blend in or use charm to his advantage, relying solely on intimidation and strength instead.
Unusual Hair:
Significance: The unusual hair that covers his body makes it impossible for Hellhound to pass as a normal human, even in disguise. This trait further alienates him from normal society and adds to his distinctive style, compounding the difficulty of remaining unnoticed.
Vestigial Tail:
Significance: The vestigial tail, while not functionally significant, is another physical marker that sets Hellhound apart and contributes to his distinctive appearance. It can also be a point of vulnerability in combat, as enemies might exploit it to their advantage.
Run History
No runs yet. This list will auto-populate when this character is tagged in a run AAR.
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Fiendest | 2 | 1 | Fixer | HMHVV Fanatic | Wanted, Infected Organizer, Lavawalker, Terrordome, Darkdweller | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
---|---|
1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
---|---|
1 | |
3 | |
5 |
Assensing Table
Threshold | Result |
---|---|
1 | |
2 | |
3 | |
4 | |
5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
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Aspect 1 | ||
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |