Difference between revisions of "Elite Street Mage"

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{{Grunt NPC
{{Grunt NPC
|Body=5
|Body=5
|Agility=3
|Agility=4
|Reaction=3
|Reaction=5
|Strength=2
|Strength=3
|Willpower=6
|Willpower=6
|Logic=3
|Logic=4
|Intuition=3
|Intuition=6
|Charisma=6
|Charisma=6
|Essence= 5
|Essence= 5.1
|Special Att=Mag 6
|Special Att=6
|Condition Monitor=
|Condition Monitor=
|Physical Limit=
|Physical Limit=
|Mental Limit=
|Mental Limit=
|Social Limit=
|Social Limit=
|Qualities=
|Qualities= IG1: Centering
|Initiative=*AR:  
|Initiative=*AR:  
*Cold-Sim VR:  
*Cold-Sim VR:  
*Hot-Sim VR:  
*Hot-Sim VR:  
|Skills= Influence 10, Conjuring 10
|Skills= Spellcasting 9, Counterspelling 9, Assensing 6, Con 9, Influence 10, Conjuring 10 8 sp remaining
|Knowledge Skills=
|Knowledge Skills=
|Augmentations=*
|Augmentations=*
|Gear= F3 Summoning Foci, F3 Binding Foci, F3 Banishing Foci, F3 Sustaining Foci
|Gear= F3 Power Foci, F3 Sustaining Foci, F3 Centering Foci
}}
}}

Latest revision as of 04:32, 30 October 2024


Elite Street Mage
Placeholder.png
Base MetatypeGrunt Metatype
Threat Level6
Typical FactionNPC faction if any
Thematics ApprovalNo
Mechanics ApprovalNo

Description

A short blurb describing the NPC grunt, what they do, and goals.

Standard Operating Procedure/Rules of Engagement

A short description of how to use the grunt in a game.

Stat Block

Stat Block

B A R S W L I C Ess Special Att
5 4 5 3 6 4 6 6 5.1 6
Condition Monitor
Limits Physical , Mental , Social
Initiative
  • AR:
  • Cold-Sim VR:
  • Hot-Sim VR:
Qualities IG1: Centering
Skills Spellcasting 9, Counterspelling 9, Assensing 6, Con 9, Influence 10, Conjuring 10 8 sp remaining
Knowledge Skills
Augmentations
Spells
Adept Powers N/A
Gear F3 Power Foci, F3 Sustaining Foci, F3 Centering Foci
Weapons
Vehicles N/A