Difference between revisions of "Shivers"
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Latest revision as of 22:50, 8 October 2024
Seer P.I. | |
---|---|
Discord | @Dexcaliber |
[1] | |
Metatype | Gnome (Dwarf) |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 0 |
D.O.B. | October 10th, 2050 |
Age | 40 |
Folder | [2] |
Priority | Metatype - C Attributes - B Magic/Resonance - D Skills - C Resources - C |
#Max IGs/Ascension | 0 |
# Optional Infected powers allowed | 0 |
Essence(Current/Max): | 6/12 |
# Optional Drake powers available | Major Powers:0 or Minor Powers:0 |
Character Information
Summary
Shivers, known as William or Will to his friends, is a Gnome that originated from the city of London. He was born into riches, and tries his best to stay at the highest echelon as he can— which is why he took up the lucrative field of investigation when his parents were eventually jailed for tax evasion. He's been in the game a long time now, broaching two decade's worth of P.I. His time in London has "dried up", though...once he heard a spot opened up for P.Is in Seattle, he moved to Bellevue and began his life in the ShadowHaven.
Goals
Shivers is a man of little ambition. He only really cares for money, and maybe the occasional dame to share said money with. With this, his end goals are rather simple.
Get rich enough to sustain a luxurious lifestyle. As a Gnome, he feels he needs a high-end lifestyle in order to not live in misery. He constantly hires drivers, chefs, and tailors to cater to his specific needs as someone so little. Because of this, he aims for good runs with heavy pay to make sure he doesn't need to witness such a horrid idea as "budgeting". At least it keeps his employees well paid.
Create or join a detective agency. He knows the value in teamwork, especially in his line of work between running and private investigation. He originally worked in one at London, before he was fired for reasons he's not ready to admit. He believes that in order to find the best runs, he'll need to join a detective agency— he also won't admit it's an excuse to have friends.
Background
William D. Walsh was born in London, to a rich family who were executives of the DocWagon corporation. That was, until they were jailed for tax evasion (likely because it was the only charge that could stick) and got fired as a result. Though they weren't impoverished, the luxury they once afforded were far out of Will's scope, enraging him. Though his mom was a Gnome and his father a Human of small stature, he was the shortest among them. It was impossible to be in a big person's world with a height like his— not to mention his hyperfixations on cleanliness— and without the employees to supplement it, something had to change. So, he graduated from the University of London with a Bachelor's in Criminal Justice, and set off to join a detective agency known as Peter & Sons P.I.
During this time between college and getting hired, he realized he developed powers similar to that of a mage— but without the Awakening behind it as others would. He could see spirits, even interact with them at times, but not summon or banish them himself. This helped him succeed in a city that isn't quite as magical as cities like Seattle, especially in murder cases where the spirits lingered and talked to him. This especially made him important to various corporations, including the one that his parents were originally fired from. He managed to build himself and his family back up, until he had a recent moral conundrum with the boss of this P.I.
The details are yet to be ironed out, but ultimately he was fired and kicked to the curb. His wealth was once again depleted, especially by the partying habits of his family. After another conundrum, he cut them off and set his sights on Seattle...hoping it was worth the risk.
Narrative Significant Qualities
Positive
Arcane Arrester 2
Aware
Bilingual (German)
College Education
Hawk Eye
Perceptive 1
Photographic Memory
Seer
Speed Reading
Thermographic Vision
(will fancify later)
Negative
Creature of Comfort (High)
National SIN (William Daniel Walsh)
Run History
No runs yet. This list will auto-populate when this character is tagged in a run AAR.
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Bartholomew | 1 | 5 | Service | Professional Driver | Professional Driver, Intimidating Gentleman | Even |
Bulldog Black | 2 | 1 | Fixer | Semi-retired Security Professional | Security, Street Docs, Tenacious Investigating | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
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1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
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1 | |
3 | |
5 |
Assensing Table
Threshold | Result |
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1 | |
2 | |
3 | |
4 | |
5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
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Aspect 1 | ||
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |