Difference between revisions of "Experienced Tactical Officer"
(6 intermediate revisions by the same user not shown) | |||
Line 5: | Line 5: | ||
|Faction=WIP | |Faction=WIP | ||
|Resource Link=link to resource, if any | |Resource Link=link to resource, if any | ||
|Has Thematics Approval= | |Has Thematics Approval=Yes | ||
|Has Mechanics Approval=No | |Has Mechanics Approval=No | ||
}} | }} | ||
==Description== | ==Description== | ||
This officer can quickly deploy a squad in order to harass runners. | |||
==Standard Operating Procedure/Rules of Engagement== | ==Standard Operating Procedure/Rules of Engagement== | ||
It is important that you remember that drones cannot receive bonuses from SmUT or MiUT. The | It is important that you remember that drones cannot receive bonuses from SmUT or MiUT. They can participate in maneuvers to meet participant requirements and inflict penalties on an enemy from tactics. The Tactical Officer uses SmUT to give friendly operators bonuses while using their drones as a swarm to support them. In a pinch, the drones can function as a second unit to perform MiUT with just 1 team. When operating in coordination with multiple teams, one of the tactical officers will be placed in charge of the MiUT, and the other officers will assist the leader and command their squads. They can also make use of Calibration to boost their team's initiative. | ||
Some of the most useful SmUT are listed below:<br> | |||
Bounding Overwatch (R&G 99) | |||
Crossfire (R&G 100) | |||
Coordinated Effort (SL 191) | |||
Penetrating Fire (SL 192) | |||
Program Loadout: A:- S:1(7) DP:5 FW:5 Smoke & Mirrors, | Some of the most useful MiUT are listed below:<br> | ||
Flank (SL 190) | |||
Hammer and Anvil (SL 190) | |||
Move and Shoot: Group (SL 190) | |||
<br> | |||
Program Loadout: A:- S:1(7) DP:5 FW:5 Smoke & Mirrors, Swarm, and Stealth | |||
==Stat Block== | ==Stat Block== | ||
Line 29: | Line 41: | ||
|Intuition=6(7) | |Intuition=6(7) | ||
|Charisma=5 | |Charisma=5 | ||
|Essence= | |Essence=2.4 | ||
|Special Att= | |Special Att= | ||
|Condition Monitor= | |Condition Monitor= | ||
|Physical Limit= | |Physical Limit=6 | ||
|Mental Limit= | |Mental Limit=8 | ||
|Social Limit= | |Social Limit=6 | ||
|Qualities= | |Qualities= | ||
|Initiative=*AR: | |Initiative=*AR: 11+1d6 | ||
*Cold-Sim VR: | *Cold-Sim VR: 12+3d6 | ||
*Hot-Sim VR: | *Hot-Sim VR: 12+4d6 | ||
|Skills= Leadership | |Skills= Leadership 9, Pilot Groundcraft 9, Ettiquette 5, Electronics 10, Cracking 10, | ||
|Knowledge Skills= Small Unit Tactics 9, | |Knowledge Skills= Small Unit Tactics 9, Mixed Unit Tactics 9 | ||
|Augmentations= | |Augmentations= | ||
*Antennae x3 | *Antennae x3 | ||
Line 52: | Line 64: | ||
*Mnemonic Enhancer R3 | *Mnemonic Enhancer R3 | ||
|Gear= | |Gear= | ||
*Shiawase Cyber 5 - Add Attribute: Sleaze, Rotodrone Evasion, Maneuvering | *Shiawase Cyber 5 - Add Attribute: Sleaze, Rotodrone Evasion, & Maneuvering Autosofts, Ares Alpha Targeting Autosoft, Small & Mixed Unit Tactics Autosofts, | ||
*Riot Control Armor | *Riot Control Armor | ||
*Riot Control Helmet | *Riot Control Helmet |
Latest revision as of 17:23, 18 November 2024
Base Metatype | Grunt Metatype |
---|---|
Threat Level | 6 |
Typical Faction | WIP |
Thematics Approval | Yes |
Mechanics Approval | No |
Description
This officer can quickly deploy a squad in order to harass runners.
Standard Operating Procedure/Rules of Engagement
It is important that you remember that drones cannot receive bonuses from SmUT or MiUT. They can participate in maneuvers to meet participant requirements and inflict penalties on an enemy from tactics. The Tactical Officer uses SmUT to give friendly operators bonuses while using their drones as a swarm to support them. In a pinch, the drones can function as a second unit to perform MiUT with just 1 team. When operating in coordination with multiple teams, one of the tactical officers will be placed in charge of the MiUT, and the other officers will assist the leader and command their squads. They can also make use of Calibration to boost their team's initiative.
Some of the most useful SmUT are listed below:
Bounding Overwatch (R&G 99) Crossfire (R&G 100) Coordinated Effort (SL 191) Penetrating Fire (SL 192)
Some of the most useful MiUT are listed below:
Flank (SL 190)
Hammer and Anvil (SL 190)
Move and Shoot: Group (SL 190)
Program Loadout: A:- S:1(7) DP:5 FW:5 Smoke & Mirrors, Swarm, and Stealth
Stat Block
Stat Block
B | A | R | S | W | L | I | C | Ess | Special Att | ||
---|---|---|---|---|---|---|---|---|---|---|---|
5 | 4 | 4 | 4 | 5 | 6 | 6(7)"(7)" can not be assigned to a declared number type with value 6. | 5 | 2.4 | |||
Condition Monitor | |||||||||||
Limits | Physical 6, Mental 8, Social 6 | ||||||||||
Initiative |
| ||||||||||
Qualities | |||||||||||
Skills | Leadership 9, Pilot Groundcraft 9, Ettiquette 5, Electronics 10, Cracking 10, | ||||||||||
Knowledge Skills | Small Unit Tactics 9, Mixed Unit Tactics 9 | ||||||||||
Augmentations |
| ||||||||||
Spells | |||||||||||
Adept Powers | N/A | ||||||||||
Gear |
| ||||||||||
Weapons | |||||||||||
Vehicles |
Dodge Stallion (H: 3(5)/4(6), S: 5, A: 3(4), B: 16, Arm: 12(14), P: 3, Sen: 3(6), Seat: 4) Weapons
Power Train
Protection
Body
Electromagnetic
Cosmetic
|