Difference between revisions of "SpinGlobal® Razor Elite Security™"
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|Faction=SpinGlobal | |Faction=SpinGlobal | ||
|PDF Link= | |PDF Link= | ||
[[File:Hero Lab - SpinGlobal® Razor Elite Security™.pdf]] | [[File:Hero Lab - SpinGlobal® Razor Elite Security™.pdf]] <br> | ||
[[File:Hero Lab - SpinGlobal® Razor Elite Security™ Dwarf.pdf]] | [[File:Hero Lab - SpinGlobal® Razor Elite Security™ Dwarf.pdf]] <br> | ||
[[File:Hero Lab - SpinGlobal® Razor Elite Security™ Elf.pdf]] | [[File:Hero Lab - SpinGlobal® Razor Elite Security™ Elf.pdf]] <br> | ||
[[File:Hero Lab - SpinGlobal® Razor Elite Security™Ork.pdf]] | [[File:Hero Lab - SpinGlobal® Razor Elite Security™Ork.pdf]] <br> | ||
[[File:Hero Lab - SpinGlobal® Razor Elite Security™Troll.pdf]] | [[File:Hero Lab - SpinGlobal® Razor Elite Security™Troll.pdf]] <br> | ||
|Generation Link= | |Generation Link= | ||
[[File:SpinGlobal® Razor Elite Security™.por]] | [[File:SpinGlobal® Razor Elite Security™.por]] <br> | ||
[[File:SpinGlobal® Razor Elite Security™Dwarf.por]] | [[File:SpinGlobal® Razor Elite Security™Dwarf.por]] <br> | ||
[[File:SpinGlobal® Razor Elite Security™Elf.por]] | [[File:SpinGlobal® Razor Elite Security™Elf.por]] <br> | ||
[[File:SpinGlobal® Razor Elite Security™Ork.por]] | [[File:SpinGlobal® Razor Elite Security™Ork.por]] <br> | ||
[[File:SpinGlobal® Razor Elite Security™Troll.por]] | [[File:SpinGlobal® Razor Elite Security™Troll.por]] <br> | ||
|Thematics and Mechanics Approval=No | |Thematics and Mechanics Approval=No | ||
}} | }} | ||
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==Standard Operating Procedure/Rules of Engagement== | ==Standard Operating Procedure/Rules of Engagement== | ||
Deal with intruders in the most SpinRadical way possible. | Deal with intruders in the most SpinRadical way possible. These units prefer attacking with their more unconventional weapons. Since SpinGlobal is seeking an MCT like reputation, they will go lethal. | ||
==Mecahnical Information== | ==Mecahnical Information== | ||
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====Key Information==== | ====Key Information==== | ||
'''Observe''' | |||
* Perception Dice Pool: 9[5] | |||
* Opposed Ettique Dice Pool: 8[4] | |||
'''Initiative''' | |||
* Base: 8+1D6 | |||
* On Jazz: 9+3D6 | |||
'''Defense''' | |||
* Dodge: 8 | |||
* Armor | |||
** 20 (3 Body + 16 Armor + 1 Bone Density) | |||
* Limits | |||
** Physical 5 | |||
'''Offense''' | |||
* Roller Blades | |||
** Dice Pool: 9[4] | |||
** Damage: 6P v-1 | |||
* Yo-Yo | |||
** Dice Pool: 8[4] | |||
** Reach: 1 (Penalty to target's dodge) | |||
** Damage: 5P v-1 | |||
* Yo-Yo (Monofilament) | |||
** Legality: '''extraterritorial use only''' | |||
** Dice Pool: 8[4] | |||
** Reach: 1 (Penalty to target's defense) | |||
** Damage: 8P v-8 | |||
* Steyr TMP | |||
** Dice Pool: 9[7] | |||
** [[Firing Cadence]]: Simple Aim (+1 DP), Simple Burst Fire (-2 penalty to target's defense), Repeat 9 more times and Reload. | |||
** Ammo: APDS | |||
*** Legality: '''extraterritorial use only''' | |||
*** Damage: 7P v-4 | |||
** Ammo: Regular | |||
*** Damage: 7P | |||
====Stat Block==== | ====Stat Block==== | ||
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|colspan="11"|8 + 1D6 | |colspan="11"|8 + 1D6 | ||
|- | |- | ||
!style="text-align:right"| | !style="text-align:right"|Soak Pool | ||
|colspan="11"|20 | |colspan="11"|20 | ||
|- | |- | ||
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*'''Exotic Melee (Roller Blades)''' - 4/5 | *'''Exotic Melee (Roller Blades)''' - 4/5 | ||
*'''Exotic Melee (Yo-Yo)''' - 4 | *'''Exotic Melee (Yo-Yo)''' - 4 | ||
*'''Firearms Group''' - 3 | |||
*'''Gymnastics (Parkour +2)''' - 1 | *'''Gymnastics (Parkour +2)''' - 1 | ||
*'''Perception''' - 5 | *'''Perception''' - 5 | ||
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*'''English [N]''' | *'''English [N]''' | ||
|- | |- | ||
!rowspan=" | !rowspan="4" style="text-align:right"|Equipment | ||
|style="text-align:right"|'''Weapons''' | |style="text-align:right"|'''Weapons''' | ||
|colspan="10"| | |colspan="10"| | ||
*Steyr TMP [Machine Pistol, Acc 5, DV 7P, AP -4, SA/BF/FA, 30 (c)] w/ (30x) APDS, Extended Clip (1), Laser Sight, (90x) Regular Ammo, (3x) Spare Clips | |||
*Roller Blades [Exotic Melee Weapon, Acc 4, DV 6P, AP -1] | *Roller Blades [Exotic Melee Weapon, Acc 4, DV 6P, AP -1] | ||
*Yo-Yo [Exotic Melee Weapon, Reach 1, Acc 4, DV 5P, AP -1] | *Yo-Yo [Exotic Melee Weapon, Reach 1, Acc 4, DV 5P, AP -1] | ||
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|colspan="10"| | |colspan="10"| | ||
* Common Denominator Element (DR 2 Comlink) | * Common Denominator Element (DR 2 Comlink) | ||
|- | |||
|style="text-align:right"|'''Gear''' | |||
|colspan="10"| | |||
* Jazz | |||
|- | |- | ||
!rowspan="2" style="text-align:right"|Ware | !rowspan="2" style="text-align:right"|Ware | ||
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|colspan="10"| | |colspan="10"| | ||
*Bone Density Augmentation (1) | *Bone Density Augmentation (1) | ||
*Reflex Recorder: Exotic Melee Weapon | *Reflex Recorder: Exotic Melee Weapon (Yo-Yo) | ||
|- | |- | ||
|style="text-align:right"|'''Cyberware''' | |style="text-align:right"|'''Cyberware''' |
Latest revision as of 03:44, 20 August 2019
Base Metatype | Any |
---|---|
Threat Level | 2 |
Typical Faction | SpinGlobal |
File:Hero Lab - SpinGlobal® Razor Elite Security™.pdf File:Hero Lab - SpinGlobal® Razor Elite Security™ Dwarf.pdf | |
Generation File | File:SpinGlobal® Razor Elite Security™.por File:SpinGlobal® Razor Elite Security™Dwarf.por |
Thematics Approval | |
Mechanics Approval |
Description
"Of course Johnny Spinrad would deploy stupid bulldrek like this." - Ares Fan Girl
Standard Operating Procedure/Rules of Engagement
Deal with intruders in the most SpinRadical way possible. These units prefer attacking with their more unconventional weapons. Since SpinGlobal is seeking an MCT like reputation, they will go lethal.
Mecahnical Information
Human
Key Information
Observe
- Perception Dice Pool: 9[5]
- Opposed Ettique Dice Pool: 8[4]
Initiative
- Base: 8+1D6
- On Jazz: 9+3D6
Defense
- Dodge: 8
- Armor
- 20 (3 Body + 16 Armor + 1 Bone Density)
- Limits
- Physical 5
Offense
- Roller Blades
- Dice Pool: 9[4]
- Damage: 6P v-1
- Yo-Yo
- Dice Pool: 8[4]
- Reach: 1 (Penalty to target's dodge)
- Damage: 5P v-1
- Yo-Yo (Monofilament)
- Legality: extraterritorial use only
- Dice Pool: 8[4]
- Reach: 1 (Penalty to target's defense)
- Damage: 8P v-8
- Steyr TMP
- Dice Pool: 9[7]
- Firing Cadence: Simple Aim (+1 DP), Simple Burst Fire (-2 penalty to target's defense), Repeat 9 more times and Reload.
- Ammo: APDS
- Legality: extraterritorial use only
- Damage: 7P v-4
- Ammo: Regular
- Damage: 7P
Stat Block
BOD | AGI | REA | STR | LOG | INT | WIL | CHA |
---|---|---|---|---|---|---|---|
3 | 4 | 4 | 4 | 3 | 3 | 4 | 3 |
Initiative | 8 + 1D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Soak Pool | 20 | ||||||||||
Condition Monitors | Grunt | 10 | |||||||||
Limits | Physical | 5 | |||||||||
Mental | 5 | ||||||||||
Social | 4 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons |
| |||||||||
Armor |
| ||||||||||
Matrix Equipment |
| ||||||||||
Gear |
| ||||||||||
Ware | Bioware |
| |||||||||
Cyberware |
Acknowledgement
Thank you to Sckoni for coming up with the name.