Difference between revisions of "Ganger Decker"
Jump to navigation
Jump to search
Line 38: | Line 38: | ||
|Skills= Influence 1, Firearms 3, Cybercombat 5, Hacking 4, Electronic Warfare 3, Computers 5, Hardware 2 | |Skills= Influence 1, Firearms 3, Cybercombat 5, Hacking 4, Electronic Warfare 3, Computers 5, Hardware 2 | ||
|Knowledge Skills=Gangs 2, Matrix 3, | |Knowledge Skills=Gangs 2, Matrix 3, | ||
|Augmentations= Cyber-ear with Antennae 3 | |Augmentations= Cyber-ear with Antennae 3, R3 Datajack Plus, R1 Cybereyes with Smartlink, Sleep Regulator* | ||
|Gear=Erika MCD, Program Carrier(Hammer) Add module(Program Carrier(Decryption)), Ares Crusader 2, Armor Jacket, Helmet | |Gear=Erika MCD, Program Carrier(Hammer) Add module(Program Carrier(Decryption)), Ares Crusader 2, Armor Jacket, Helmet | ||
}} | }} |
Revision as of 07:51, 12 April 2024
Base Metatype | Human |
---|---|
Threat Level | 2 |
Typical Faction | |
Thematics Approval | No |
Mechanics Approval | No |
Description
This ganger is here to crush the matrix competition. They play rough and rowdy by pushing agression at full speed.
Standard Operating Procedure/Rules of Engagement
This ganger runs their deck in A:4(5) S:1, DP:3 FW:3(4). In addition to Hammer and Decryption they like to run Encryption, Armor, Fork, and Mugger. Their main tactic is crushing enemy devices with Fork Data Spikes. If an enemy decker is present, then they will focus on trying to locate them and engaging them in cybercombat. If they can manage it, then they'll try to Brute Force for marks, which gives them 3 extra DV to their dataspikes. If they're link-locked, then they'll try to Jack Out before their enemies can trace them to their hang out.
Stat Block
Stat Block
B | A | R | S | W | L | I | C | Ess | Special Att | ||
---|---|---|---|---|---|---|---|---|---|---|---|
2 | 2 | 2 | 2 | 3 | 4 | 3 | 2 | 5.35 | |||
Condition Monitor | 9 | ||||||||||
Limits | Physical 3, Mental 5, Social 4 | ||||||||||
Initiative |
| ||||||||||
Qualities | |||||||||||
Skills | Influence 1, Firearms 3, Cybercombat 5, Hacking 4, Electronic Warfare 3, Computers 5, Hardware 2 | ||||||||||
Knowledge Skills | Gangs 2, Matrix 3, | ||||||||||
Augmentations | Cyber-ear with Antennae 3, R3 Datajack Plus, R1 Cybereyes with Smartlink, Sleep Regulator* | ||||||||||
Spells | |||||||||||
Adept Powers | N/A | ||||||||||
Gear | Erika MCD, Program Carrier(Hammer) Add module(Program Carrier(Decryption)), Ares Crusader 2, Armor Jacket, Helmet | ||||||||||
Weapons | |||||||||||
Vehicles | N/A |