Difference between revisions of "Tracking the Tainted Tonic"
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==Background== | ==Background== | ||
With the Finnigans making a power play to undermine the Yoshinaga-Gumi in Bellevue, Yoshinaga Chikara quickly calls in a team of runners to locate the source of the mixed drugs and destroy whatever had already been brought into the district. | |||
==The Meet== | ==The Meet== |
Revision as of 03:10, 23 May 2024
Tracking the Tainted Tonic | |||||||
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ShadowHaven | Major Corp | ||||||
Runner1 Runner2 Runner3 Runner4 |
Character1 Character2 |
Summary
Background
With the Finnigans making a power play to undermine the Yoshinaga-Gumi in Bellevue, Yoshinaga Chikara quickly calls in a team of runners to locate the source of the mixed drugs and destroy whatever had already been brought into the district.
The Meet
The Plan
Questioned the people. Were informed about the guy. Ask questions of the others on the list. Get pointed to various different bars, but the pushers are usually human men wearing the Yoshinaga pins. People selling in Yoshinaga territory bars passed on using the pins. The team heads into one of the bars to take an investigation. Trauma plays the role of the mark in order to get targeted. They approach the bartender to dig for information before hitting the dance floor. Trauma tries to lure them onto the dance floor. Drug dealer tries his luck by offering Trauma tainted drugs to take them out. Trauma doesn't take the bait. Team follows them back to parking garage. Trauma terrorizes the pusher who sings like a canary. Team hand him over to Yoshinaga to dispose of. Follow up at the mechanics shop where the drugs are stored. People get taken out by grenades, martial arts and clubs. Team skedaddles after detonating the drugs with the mafia man in tow.