Difference between revisions of "Sleeper Sleaze"
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==The Run== | ==The Run== | ||
The team heads over the bridge to downtown, though they are stopped at the checkpoint. Minx turns into a cat and hides, while the other try to drive through. Without scanning her SIN, they're asked to be pulled over. The guard, trying to pull a fast one on them, is intimidated by phototaxis. Unfortunately, that doesn't work, and the guards start to beef up the checkpoint around the car. Not finding anything, the guard makes it a bit obvious he wants a bribe in order to get let the duo go. Leaving with a skip and a whistle, the guard opens the gate and the trio head into Seattle. | The team heads over the bridge to downtown, though they are stopped at the checkpoint. Minx turns into a cat and hides, while the other try to drive through. Without scanning her SIN, they're asked to be pulled over. The guard, trying to pull a fast one on them, is intimidated by phototaxis. Unfortunately, that doesn't work, and the guards start to beef up the checkpoint around the car. Not finding anything, the guard makes it a bit obvious he wants a bribe in order to get let the duo go. Leaving with a skip and a whistle, the guard opens the gate and the trio head into Seattle. | ||
Finding a place to hide out, the team splits into Minx as a cat infiltrator, and a | |||
==Aftermath== | ==Aftermath== |
Revision as of 03:46, 27 September 2024
Sleeper Sleaze | |||||||||
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Factions Involved | |||||||||
ShadowHaven | Major Corp | ||||||||
Minx Pinnacle Phototaxis Sage Andalucia |
Character1 Character2 |
Summary
Background
The Meet
The team meet a giddy Sage Andalucia at his home office, and while their meet goes off without much of a hitch, the runners are off put by his lack of self preservation and understanding of running. They question how Sage got to be in the position they are, but none the less are willing to take his money after a deliberation, which seems to go well, so long as they nab some train paraphernalia from the underground, in some old train tunnels.
The Plan
PT decides to do something bold and drive their car onto the local tracks. Averting disaster and stopping their car from crashing, they decide to instead search for a spirit to help in order to locate the locomotive. Minx calls a contact, and Pinnacle remembers an old friend. With the combined searching, they find two places that could lead to a potential trainspotting; the railyard in Downtown, and the underground tunnels in Bellevue.
The Run
The team heads over the bridge to downtown, though they are stopped at the checkpoint. Minx turns into a cat and hides, while the other try to drive through. Without scanning her SIN, they're asked to be pulled over. The guard, trying to pull a fast one on them, is intimidated by phototaxis. Unfortunately, that doesn't work, and the guards start to beef up the checkpoint around the car. Not finding anything, the guard makes it a bit obvious he wants a bribe in order to get let the duo go. Leaving with a skip and a whistle, the guard opens the gate and the trio head into Seattle.
Finding a place to hide out, the team splits into Minx as a cat infiltrator, and a