Iris: Difference between revisions

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* She doesn’t ask what the job is. She just checks the route, the risk, and the exit strategy.
* She doesn’t ask what the job is. She just checks the route, the risk, and the exit strategy.


She’s not heartless. But she’s not a hero. She’s a professional.
She’s not heartless. But she’s not a hero. She’s a professional.<br>
 
'''Her Reputation: ''Still Earining it'''''<br>
She’s not famous. No one whispers her name. Most crews don’t even remember it after the job’s done. But a few have started to take notice—quietly. The girl with the junker car and the sharp reflexes. The one who doesn’t panic. The one who got them out when things went sideways..<br>
<br>
<br>
'''Her Reputation:'''<br>
She’s not a legend. She’s not even a pro.
She’s not famous. She doesn’t want to be. But in the right circles, her name means one thing: reliability. She shows up. She gets you out. She doesn’t panic. And if things go sideways, she’ll rain hell from above while peeling rubber through a killzone.<br>
 
<br>
But she’s on her way.
They say she's not the best, but she has potential.


== Narrative Significant Qualities ==
== Narrative Significant Qualities ==

Revision as of 22:23, 8 July 2025

Iris
Rigger
Shortblurb
Discordthunderbf (Thunder(Thunder,Gulliver))
RedditWedder Donner Wedder
Wiki UserThunder
MetatypeHuman (Metavariant)
Street Cred0
Notoriety0
Public Awareness0
CDP6
Folder[Drive URL Link]
PriorityMetatype - A
Attributes - A
Magic/Resonance - C
Skills - E
Resources - E
#Max IGs/Ascension1


Character Information

Summary

Goals

Background

Formative Years
Born in the industrial outskirts of Glow City Sprawl, Iris grew up in a container yard surrounded by rust, noise, and desperation. Her mother worked maintenance for a drone recycling plant and disapeard during a union demo. Her father was a name she never learned.

She got her first taste of the underground running errands for a local fixer—delivering burner drives, scouting routes, and eventually driving short-haul jobs for low-tier crews. She wasn’t the best, but she was fast enough, quiet, and didn’t ask questions.

Now, at 18, she’s trying to break into the real game: high-risk getaways, drone-assisted ops, and crew jobs that pay more than just meal credits.

The Ride: Nothing Special
Her car is a rusted-out Nissan Jackrabbit, a 15 year old two-seater with mismatched panels and a hacked ignition. Standard cloaking and a bit of armor under the soft sheet metal, and a trunk big enough for a crew and a drone case. She keeps it running with scrap parts and favors.
She doesn’t love the car. She doesn’t name it. It’s a tool. Like everything else.

The Drone: Her Only Luxury
The one thing she splurged on: an MCT-Nissan Roto-drone equipped illegal but effective hardware. It cost her everything she had, but it’s her edge. While the crew breaches vaults or extracts targets, Iris sits in the car, eyes flicking while jumped-in to the drone, guiding it through alleys and airshafts, laying down suppressive fire or taking out strategic posts and equipment.
Her Principles: Keep it Simple and Stay Alive

  • She’ll drive anyone, anywhere—if the creds are good.
  • She’ll burn a drone to save a crew, but she won’t die for them.
  • She doesn’t ask what the job is. She just checks the route, the risk, and the exit strategy.

She’s not heartless. But she’s not a hero. She’s a professional.

Her Reputation: Still Earining it
She’s not famous. No one whispers her name. Most crews don’t even remember it after the job’s done. But a few have started to take notice—quietly. The girl with the junker car and the sharp reflexes. The one who doesn’t panic. The one who got them out when things went sideways..

She’s not a legend. She’s not even a pro.

But she’s on her way.

Narrative Significant Qualities

Positive

Negative

Run History

NameGMMetaplotThreatDate of Run
Justice for the BetrayedAsmodeusMedium13 August 2086
Hearts and Minds Escape ClauseSpeckgespenstHigh5 August 2086
Karaoke NightVilliersMilkrun16 July 2086

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Appearance

Clothing

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments