Difference between revisions of "SpinGlobal® Razor Elite Security™"
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|colspan="10"|10 | |colspan="10"|10 | ||
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!rowspan=" | !rowspan="3" style="text-align:right"|Limits | ||
|style="text-align:right"|'''Physical''' | |style="text-align:right"|'''Physical''' | ||
|colspan="10"| | |colspan="10"|5 | ||
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|style="text-align:right"|'''Mental''' | |style="text-align:right"|'''Mental''' | ||
|colspan="10"| | |colspan="10"|5 | ||
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|style="text-align:right"|'''Social''' | |style="text-align:right"|'''Social''' | ||
|colspan="10"| | |colspan="10"|4 | ||
|- | |- | ||
!rowspan="2" style="text-align:right"|Skills | !rowspan="2" style="text-align:right"|Skills |
Revision as of 04:56, 22 February 2019
Base Metatype | Any |
---|---|
Threat Level | 2 |
Typical Faction | SpinGlobal |
File:Hero Lab - KE HTR Drone Operator.pdf | |
Generation File | File:HTR Operator.por |
Thematics Approval | |
Mechanics Approval |
Description
"Of course Johnny Spinrad would deploy stupid bulldrek like this." - Ares Fan Girl
Standard Operating Procedure/Rules of Engagement
Deal with intruders in the most SpinRadical way possible.
Human
Key Information
Stat Block
BOD | AGI | REA | STR | LOG | INT | WIL | CHA |
---|---|---|---|---|---|---|---|
3 | 4 | 4 | 4 | 3 | 3 | 4 | 3 |
Initiative | 8 + 1D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Armor | 20 | ||||||||||
Condition Monitors | Grunt | 10 | |||||||||
Limits | Physical | 5 | |||||||||
Mental | 5 | ||||||||||
Social | 4 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons | Tiffani-Defiance Protector (Personalized Grip, Chameleon Coating) | |||||||||
Armor | Zoé: Second Skin (Biomonitor), Mortimer of London: Berwick Dress (Concealed Pocket, Shock Frills, Electrochromic Clothing) | ||||||||||
Foci | Qi Focus [4] (Cool Resolve), Qi Focus [4] (Cool Resolve) | ||||||||||
Ware | Bioware | Tailored Pheremones [3] | |||||||||
Cyberware | Select Sound Filter [3] | ||||||||||
Adept Powers | Cool Resolve [3] (Includes two Foci), Improved Ability (Negotiation) [3], Kinesics [2] |