Difference between revisions of "Geist"
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==Background== | ==Background== | ||
Geist was raised on the streets, abandoned by his mother once he underwent goblinization and appeared to be a pale, albino mockery of an elf. Fortunately, he was not left to his own devices until he was 10, so he could live off the streets well enough. Not caring about his outward appearance, the Anceints, an elven street gang, took him in as one of their own. He was a natural with all vehicles and quickly gained a reputation as a skilled rider and wheelman. Once he had the credits, Geist determined that he was going to run the shadows and get involved with Shadowrunning, aspiring to be the best Rigger in Seattle. For one, it played to his ego and secondly, he simply loved creature comforts. Once he got a taste of the "good life", there was no going back for Geist. As he began running the shadows, the credits came quickly. He used his contacts to immerse himself in the underworld and create a new identity for himself. | |||
==Narrative Significant Qualities== | ==Narrative Significant Qualities== | ||
Revision as of 20:42, 27 November 2019
Rigger | |
---|---|
(Short Blurb) | |
Player | Mithias |
Metatype | Elf |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
Titles and Awards | 0 |
D.O.B. | UNKNOWN |
Folder | Google Folder |
Priority | Metatype - D Attributes - C Magic/Resonance - E Skills - B Resources - A |
Character Information
Summary
Geist is an albino elf who used to run with the Ancients when he was young. That experience got him caught up in Shadowrunning. His talents and gifts at Rigging got him started Shadowrunning as a Wheelman/Drone Rigger for many different types of jobs.
Goals
- To be known as the most sought after Rigger in the shadows
- To run the most prestigious Vehicle Repair/Modification establishment in Seattle
- To live well and in comfort as a result of his work and expertise
Background
Geist was raised on the streets, abandoned by his mother once he underwent goblinization and appeared to be a pale, albino mockery of an elf. Fortunately, he was not left to his own devices until he was 10, so he could live off the streets well enough. Not caring about his outward appearance, the Anceints, an elven street gang, took him in as one of their own. He was a natural with all vehicles and quickly gained a reputation as a skilled rider and wheelman. Once he had the credits, Geist determined that he was going to run the shadows and get involved with Shadowrunning, aspiring to be the best Rigger in Seattle. For one, it played to his ego and secondly, he simply loved creature comforts. Once he got a taste of the "good life", there was no going back for Geist. As he began running the shadows, the credits came quickly. He used his contacts to immerse himself in the underworld and create a new identity for himself.
Narrative Significant Qualities
Run History
Affiliations
Contacts
- Alessa P - Connection 2, Loyalty 1 - Fixer (Shadow Services)
- Mike Malone - Connection 2, Loyalty 1 - Mechanic - Drones/Vehicles (Swag)
- Nina Gniewek - Connection 2, Loyalty 1 - Ancient Lieutenant/Smuggler (Swag)