Difference between revisions of "Ganger Technomancer"
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Line 35: | Line 35: | ||
*Cold-Sim VR:8+3d6 | *Cold-Sim VR:8+3d6 | ||
*Hot-Sim VR: 8+4d6 | *Hot-Sim VR: 8+4d6 | ||
|Skills= Cybercombat 5, Hacking 3, Computer | |Skills= Cybercombat 5, Electronic Warfare 4 Hacking 3, Computer 5, Software 5, Tasking 3, Influence 1 | ||
|Knowledge Skills= Local Language (N) | |Knowledge Skills= Local Language (N), Matrix 2, Gangs 1 | ||
|Augmentations= * | |Augmentations= * | ||
|Spells= Infusion of Firewall, Infusion of Attack, Derezz, Diffusion of Attack, Diffusion of Firewall, Static Veil | |Spells= Infusion of Firewall, Infusion of Attack, Derezz, Diffusion of Attack, Diffusion of Firewall, Static Veil | ||
|Gear= | |Gear= | ||
}} | }} |
Revision as of 23:45, 15 April 2024
Base Metatype | Human |
---|---|
Threat Level | 2 |
Typical Faction | |
Thematics Approval | No |
Mechanics Approval | No |
Description
This ganger is here to crush the matrix competition. They're a bit sneakier than their fellows
Standard Operating Procedure/Rules of Engagement
Under Construction
Stat Block
Stat Block
B | A | R | S | W | L | I | C | Ess | Special Att | ||
---|---|---|---|---|---|---|---|---|---|---|---|
3 | 3 | 4 | 2 | 4 | 4 | 4 | 4 | 6 | 3 | ||
Condition Monitor | 10 | ||||||||||
Limits | Physical 4, Mental 6, Social 6 | ||||||||||
Initiative |
| ||||||||||
Qualities | Technomancer | ||||||||||
Skills | Cybercombat 5, Electronic Warfare 4 Hacking 3, Computer 5, Software 5, Tasking 3, Influence 1 | ||||||||||
Knowledge Skills | Local Language (N), Matrix 2, Gangs 1 | ||||||||||
Augmentations |
| ||||||||||
Spells | Infusion of Firewall, Infusion of Attack, Derezz, Diffusion of Attack, Diffusion of Firewall, Static Veil | ||||||||||
Adept Powers | N/A | ||||||||||
Gear | |||||||||||
Weapons | |||||||||||
Vehicles | N/A |