Difference between revisions of "Ragamuffin"

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===Positive===
===Positive===
*Spirit Whisperer
*Spirit Whisperer
*Focused Concentration 1
*Spirit Affinity (Spirit of Air)
*Spirit Affinity (Spirit of Air)
*Too Pretty to Hit
*Too Pretty to Hit

Revision as of 05:48, 16 August 2024

Ragamuffin
Ragmask.png
Shinto Doll-summoning Mystic Adept
Discord@coracor
Redditijustwanteddarkmode
MetatypeElf
Street Cred0
Notoriety0
Public Awareness0
CDP4
D.O.B.May 3rd, 2062
Age23
FolderDrive
PriorityMetatype - D
Attributes - A
Magic/Resonance - A
Skills - E
Resources - D
#Max IGs/Ascension1


Character Information

Summary

A socially reclusive Mystic Adept in the Shinto tradition, Ragamuffin is intended to be a wetwork-shy summoner who is not a total slouch when in the crosshairs. Leaning heavily on his small army of shikigami—who demand his finest work rather than the more traditional paper dolls—he can support his spirits and his team from the backline with most of the talents of a proper mage... minus a few glaring holes.

Goals

  • Maintaining his late grandfather's unprofitable clock shop, the Ticking Tiger, by any means necessary. Even if it means he has to run the shadows.
  • Perfecting his dollmaking craft beyond his current capabilities.
  • Learning to be social—with metahumans, not dolls and spirits—again... maybe...? ...maybe not, it's scary out there...

Background

Harper Murasaki-Byrne never knew his parents. And Murasaki-ojii was never much keen on telling him. Truth be told, he was never entirely certain that the human was actually his grandfather, but having a parental figure at all was not something he took for granted enough to ever question. There was certainly no question that Murasaki-ojii did his best to shelter the kid from the worst realities of being SINless, including securing his first fake SIN and keeping him from getting into too much trouble. He taught the young elf much of what he knows, including the steady hands necessary to both construct the clockwork sold at Murasaki-ojii's shop and to create ningyō. Unfortunately, an incident in his youth resulted in Harper retreating from the world, shutting himself in his grandfather's workshop to pursue and perfect his hobbies.

When the isolated Harper Awakened and started producing dolls that moved on their own, Murasaki-ojii did his best to steer him right, taking Harper to a local dojo—the boy bounced off the practical aspects of martial arts, but found himself fascinated by the philosophy—and teaching him what he knew of Shinto as Harper naturally poured his newfound talents into enhancing those that he already had, producing dolls of such quality that the shikigami he brought forth began to take on their forms.

Years passed, and the comfortable rhythm of Harper's life was disrupted with Murasaki-ojii's passing. Faced with the reality that his own name—Mortimer officially, no relation to the fashion line—didn't carry the weight of his grandfather's, Harper knew that he had to do something to keep the lights on in the Ticking Tiger. With his talent for magic, running the shadows started to look like a (relatively) appealing and (distressingly) feasible option, and so with the last of the money his grandfather left him, Harper shored up a few of the skills he knew he was lacking and set out.

Narrative Significant Qualities

  • Dependent (Nuisance)
    • Spending time making dolls is an inconvenience when it comes to running and manning the shop—of course, Harper himself thinks that the latter are an inconvenience to the former.
  • Social Stress
    • Wanting to proudly show off his doll-making talents he had learned from his grandfather, a young Harper proudly brought his then-best friend to see the not-at-all-alarming collection of dolls he had made just for such an occasion, all made in the likeness of his soon-to-be ex-best friend and the rest of their social circle. His friend reacted poorly, and Harper quickly became known as the "Weird Doll Kid." What followed was a parade of angry parents banging on the door and demanding that the dolls resembling their children be disposed of and an abrupt end to Harper's hopes of a regular social life. While by now most everybody involved has forgotten the incident, every day Ragamuffin both fears being recognized as the Weird Doll Kid and, in particular, dreads the reappearance of his ex-best friend into his life: a red-haired, blue-eyed elf.
  • Disheveled
    • Hair that never quite obeys brush or comb, and clothes that never quite smooth out even after being ironed. Ragamuffin has surrendered his appearance to this disorder, which only makes it worse.
  • Mentor Spirit: Fire-Bringer (with mage Mentor's Mask)
    • One of the first spirits to present itself to Harper was a particularly talkative one calling itself Izanagi—though its appearance is curiously doll-like. Whether this is an inherent trait of this particular spirit or a deliberate choice in appearance to appeal to Ragamuffin's sensibilities.
  • Spirit Whisperer
    • While Ragamuffin's social reclusion has resulted in an atrophy of his interpersonal skills, he feels right at home with both the kami he can summon and the homunculi he makes to help in his workshop.
  • Astral Beacon
    • By the same token that he feels right at home with the kami, they feel right at home with him. While his personal aura isn't significantly more visible, doll-like apparitions—some true spirits, others simply astral echoes—swirl around him like moths about a flame. His signature is much the same, leaving behind doll-like astral constructs that meander aimlessly.

Positive

  • Spirit Whisperer
  • Spirit Affinity (Spirit of Air)
  • Too Pretty to Hit
  • Mentor Spirit: Fire-Bringer

Negative

  • Astral Beacon
  • Disheveled
  • Social Stress
  • Dependent (Nuisance)

Run History

NameGMMetaplotThreatDate of Run
Triad By FireLHOGHigh2 September 2085
Where's My Super Suit?SarcarianHigh16 August 2085

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Alessa P 4 2 Fixer Owner of The Daze The Daze, Shadow Connections, Ear to the Ground, Punk Rocker, Bootleggers Even
Hideo Masamune 6 1 Custom(G,K,N,A) Talismonger Enchanter, Talismonger, Arcane Blacksmith, Moshi Moshi, Sushi Chef, Guardian Of Horrible Secrets, Tattoo Artist Even
TechnoRATS 1 2 Service Nezumi Rats Technocritter Troubles, L33TSP37K, Ohhh, Shiny!, Taking a Crack at Cracking, Urban Jungle, Rat King(s), Resonance Depths, Blink of the Screen Even
Felipe Chandler 3 2 Custom (K,N,A,G) Child Psychologist Drugs, Child at Heart, Psychology, Doc Wagon Even
Argent 1 2 Fixer Street-level Fixer Silver Tongue, Elven Blood Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

A ballistic mask, memorable for its simple design of three black circles on white. He will not appreciate any comparisons to a Shy Guy.

A legion of cartoonish doll-spirits. Charming or nightmarish, depends on one's disposition.

When his mentor's mask is in appearance, ethereal thread weaves around his head in Izanagi's likeness.

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Mortimer Oakes (Fake, Rating 4)

  • MysAd License
  • Firearms License
  • Driver's License

Appearance

A lanky and disheveled elven youth whose pale brown eyes are underscored by dark lines and are almost certainly darting about the room worriedly if they are visible. His blonde hair is marked by streaks of stress-gray.

Clothing

As Ragamuffin, an oversized armored jacket meant to make him look bigger than he is—in truth, it just makes him look like a kid wearing his big brother's clothes—and a white ballistic mask marked with three black circles in an equilateral triangle to give the impression of a face from any angle.

As Harper, outdated and sloppy business casual if he is attempting to be professional. An oversized t-shirt and pajama pants if he is not.

Matrix Persona

His icon is a pixelized-beyond-readability set of instructions for making one's first doll.

His persona is one of many publicly uploaded amigurumi renders, whichever one has captured his fascination at any given moment.

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments