Difference between revisions of "Grand Theft Otto"
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==Player After Action Reports (AARs)== | ==Player After Action Reports (AARs)== | ||
<big>[[Trades]]</big> - Tattoo bargain with Corf for 1 karma, Canadian Pacific Steel Emblem bargain with the Ghost Train for 1 karma. Spend 1 R3 spirit marker and downgrade a R2 to R1 |
Revision as of 19:44, 25 August 2024
Grand Theft Otto | |||||||||
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Factions Involved | |||||||||
ShadowHaven Vincent "Vinnie" Moreau | Major Corp | ||||||||
141 Annette Dango Titan Trades |
Character1 Character2 |
Summary
Background
Vincent's client, Otto, is being released from prison, and Vincent needs someone to make sure he stays out long enough to start making payments on his retainer fee.
The Meet
Before the meet, the team gets dream visions. Trades swings by The Chef to get a mindnet prep. Team rezzes into the host and begins some tense negotiations with vincent. He lowballs the team with an insulting offer of 1k and require the team to pay for fake SINs. Eventually after some negotiating and tapping Carleton to find out what a reasonable, the team makes a deal for 10k nuyen, gear options, and fake IDs. Vincent covers the transport for most of the team by paying Corf to zoom the team on over.
The Plan
The team meets up at a stuffer shack in order to go over their dream visions. Trades brings the mindnet prep from The Chef and the team trickles in. Once everyone has arrived, everybody except for Titan partake of The Chef's mindnet cake and send their dream images over to Trades and Dango in order to produce images for the team to search with. While the team begins performing matrix searches, they head down to the railway platform in order to board Corf. Trades bargains with Corf while the rest of the team departs. Meanwhile, Trades heads north to Vancouver in order to board the Canadian-Pacific Ghost-Train.
The Run
Aftermath
Rewards
Game Quotes
Player After Action Reports (AARs)
Trades - Tattoo bargain with Corf for 1 karma, Canadian Pacific Steel Emblem bargain with the Ghost Train for 1 karma. Spend 1 R3 spirit marker and downgrade a R2 to R1