Difference between revisions of "Anamnesis"

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==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==
[[Samael]] - There are varying levels of 'shady' which I find acceptable in our industry. Rather does come with the territory, one supposes; that being said, this went a touch beyond the pale. On one hand, I am reasonably certain our Johnson is not lying to us and did not set us up - on the other, if I could pour all the trust I had for a shadow-spirit Johnson into a cup it would be dryer than a desert in a drought. Still - surprisingly solid team. I'd worked with Photaxis before, but this was a first for Getaway and Chance. The former on his first run and managed to keep his head - a rare enough trait. And the latter.... I am pleased to see someone not living up to their reputation in this case; Chance proved to be a deft hand at matrix operations and without any of the chaos I was prepared to navigate on a job with him.

Revision as of 11:46, 29 October 2024


Anamnesis
Date2085-10-28
GMZerre
LocationTacoma, Snohomish, Highway of Redmond
Factions Involved
ShadowHaven Novatech Unknown Assailants
Chance
Getaway
Phototaxis
Samael
Guards Unknown Assailants


Summary

The team is sent by the Johnson to locate and steal Sapromorphine, a drug rumored to push 'ware past its limits, able to keep cyberzombies 'alive'. The reason? A life depends on it.

Background

The Meet

The Plan

The Run

Aftermath

Rewards

10k Nuyen (5 RVP)

8 Karma (8 RVP)

2 CDP

Bonus Pay: 2k Nuyen

Optional: Nerlithothep the Succubus (1/2) (2 RVP or 4 CDP), Hank (1/2) (2 RVP or 4 CDP)

Game Quotes

Player After Action Reports (AARs)

Samael - There are varying levels of 'shady' which I find acceptable in our industry. Rather does come with the territory, one supposes; that being said, this went a touch beyond the pale. On one hand, I am reasonably certain our Johnson is not lying to us and did not set us up - on the other, if I could pour all the trust I had for a shadow-spirit Johnson into a cup it would be dryer than a desert in a drought. Still - surprisingly solid team. I'd worked with Photaxis before, but this was a first for Getaway and Chance. The former on his first run and managed to keep his head - a rare enough trait. And the latter.... I am pleased to see someone not living up to their reputation in this case; Chance proved to be a deft hand at matrix operations and without any of the chaos I was prepared to navigate on a job with him.