Difference between revisions of "Anamnesis"
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==Player After Action Reports (AARs)== | ==Player After Action Reports (AARs)== | ||
[[Samael]] - There are varying levels of 'shady' which I find acceptable in our industry. Rather does come with the territory, one supposes; that being said, this went a touch beyond the pale. On one hand, I am reasonably certain our Johnson is not lying to us and did not set us up - on the other, if I could pour all the trust I had for a shadow-spirit Johnson into a cup it would be dryer than a desert in a drought. Still - surprisingly solid team. I'd worked with Photaxis before, but this was a first for Getaway and Chance. The former on his first run and managed to keep his head - a rare enough trait. And the latter.... I am pleased to see someone not living up to their reputation in this case; Chance proved to be a deft hand at matrix operations and without any of the chaos I was prepared to navigate on a job with him. |
Revision as of 11:46, 29 October 2024
Anamnesis | ||||||||
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Factions Involved | ||||||||
ShadowHaven | Novatech | Unknown Assailants | ||||||
Chance Getaway Phototaxis Samael | Guards | Unknown Assailants |
Summary
The team is sent by the Johnson to locate and steal Sapromorphine, a drug rumored to push 'ware past its limits, able to keep cyberzombies 'alive'. The reason? A life depends on it.
Background
The Meet
The Plan
The Run
Aftermath
Rewards
10k Nuyen (5 RVP)
8 Karma (8 RVP)
2 CDP
Bonus Pay: 2k Nuyen
Optional: Nerlithothep the Succubus (1/2) (2 RVP or 4 CDP), Hank (1/2) (2 RVP or 4 CDP)
Game Quotes
Player After Action Reports (AARs)
Samael - There are varying levels of 'shady' which I find acceptable in our industry. Rather does come with the territory, one supposes; that being said, this went a touch beyond the pale. On one hand, I am reasonably certain our Johnson is not lying to us and did not set us up - on the other, if I could pour all the trust I had for a shadow-spirit Johnson into a cup it would be dryer than a desert in a drought. Still - surprisingly solid team. I'd worked with Photaxis before, but this was a first for Getaway and Chance. The former on his first run and managed to keep his head - a rare enough trait. And the latter.... I am pleased to see someone not living up to their reputation in this case; Chance proved to be a deft hand at matrix operations and without any of the chaos I was prepared to navigate on a job with him.